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-rw-r--r--mesalib/src/mesa/main/texobj.c3
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp4
-rw-r--r--mesalib/src/mesa/state_tracker/st_gen_mipmap.c18
3 files changed, 20 insertions, 5 deletions
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index cfaac64bf..97bef3543 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -567,7 +567,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLint i;
const GLint minLevel = baseLevel;
const GLint maxLevel = t->_MaxLevel;
- GLuint width, height, depth, face, numFaces = 1;
+ const GLuint numFaces = t->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ GLuint width, height, depth, face;
if (minLevel > maxLevel) {
incomplete(t, BASE, "minLevel > maxLevel");
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 991df7896..da41ee84c 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -905,8 +905,10 @@ _mesa_get_uniform_location(struct gl_context *ctx,
name_copy[i-1] = '\0';
offset = strtol(&name[i], NULL, 10);
- if (offset < 0)
+ if (offset < 0) {
+ free(name_copy);
return -1;
+ }
array_lookup = true;
} else {
diff --git a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
index d3496642f..889200686 100644
--- a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
@@ -233,10 +233,22 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
= _mesa_get_tex_image(ctx, texObj, target, srcLevel);
struct gl_texture_image *dstImage;
struct st_texture_image *stImage;
- uint dstWidth = u_minify(pt->width0, dstLevel);
- uint dstHeight = u_minify(pt->height0, dstLevel);
- uint dstDepth = u_minify(pt->depth0, dstLevel);
uint border = srcImage->Border;
+ uint dstWidth, dstHeight, dstDepth;
+
+ dstWidth = u_minify(pt->width0, dstLevel);
+ if (texObj->Target == GL_TEXTURE_1D_ARRAY) {
+ dstHeight = pt->array_size;
+ }
+ else {
+ dstHeight = u_minify(pt->height0, dstLevel);
+ }
+ if (texObj->Target == GL_TEXTURE_2D_ARRAY) {
+ dstDepth = pt->array_size;
+ }
+ else {
+ dstDepth = u_minify(pt->depth0, dstLevel);
+ }
dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
if (!dstImage) {