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-rw-r--r--mesalib/src/mesa/Makefile.am4
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c87
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h2
-rw-r--r--mesalib/src/mesa/drivers/common/meta_blit.c6
-rw-r--r--mesalib/src/mesa/drivers/common/meta_generate_mipmap.c3
-rw-r--r--mesalib/src/mesa/drivers/dri/Makefile.am28
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am2
-rw-r--r--mesalib/src/mesa/main/format_pack.c12
-rw-r--r--mesalib/src/mesa/main/format_unpack.c6
-rw-r--r--mesalib/src/mesa/main/formats.c1613
-rw-r--r--mesalib/src/mesa/main/formats.h505
-rw-r--r--mesalib/src/mesa/main/mtypes.h23
-rw-r--r--mesalib/src/mesa/main/shaderobj.c7
-rw-r--r--mesalib/src/mesa/main/texstore.c4
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp13
-rw-r--r--mesalib/src/mesa/main/uniforms.c20
-rw-r--r--mesalib/src/mesa/main/uniforms.h67
-rw-r--r--mesalib/src/mesa/program/symbol_table.c86
-rw-r--r--mesalib/src/mesa/program/symbol_table.h13
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bitmap.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_clear.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawtex.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_xformfb.c20
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c4
-rw-r--r--mesalib/src/mesa/swrast/s_depth.c4
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.c1033
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch_tmp.h13
28 files changed, 1627 insertions, 1956 deletions
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index 16ac148af..0fdc8f315 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -150,11 +150,11 @@ pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = gl.pc
$(BUILDDIR)program/lex.yy.c: program/program_lexer.l
- $(MKDIR_P) $(builddir)/program
+ $(AM_V_at)$(MKDIR_P) program
$(AM_V_GEN) $(LEX) --never-interactive --outfile=$@ $<
$(BUILDDIR)program/program_parse.tab.c $(BUILDDIR)program/program_parse.tab.h: program/program_parse.y
- $(MKDIR_P) $(builddir)/program
+ $(AM_V_at)$(MKDIR_P) program
$(AM_V_GEN) $(YACC) -p "_mesa_program_" -v -d --output=$(BUILDDIR)program/program_parse.tab.c $<
if GEN_ASM_OFFSETS
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 030e1116e..76cbb41a9 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -100,7 +100,7 @@ _mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target,
GLint ok, size;
GLchar *info;
- shader = _mesa_CreateShaderObjectARB(target);
+ shader = _mesa_CreateShader(target);
_mesa_ShaderSource(shader, 1, &source, NULL);
_mesa_CompileShader(shader);
@@ -110,13 +110,13 @@ _mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target,
_mesa_GetShaderiv(shader, GL_INFO_LOG_LENGTH, &size);
if (size == 0) {
- _mesa_DeleteObjectARB(shader);
+ _mesa_DeleteShader(shader);
return 0;
}
info = malloc(size);
if (!info) {
- _mesa_DeleteObjectARB(shader);
+ _mesa_DeleteShader(shader);
return 0;
}
@@ -127,7 +127,7 @@ _mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target,
info, source);
free(info);
- _mesa_DeleteObjectARB(shader);
+ _mesa_DeleteShader(shader);
return 0;
}
@@ -241,11 +241,11 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
vs = _mesa_meta_compile_shader_with_debug(ctx, GL_VERTEX_SHADER, vs_source);
fs = _mesa_meta_compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_source);
- shader->shader_prog = _mesa_CreateProgramObjectARB();
+ shader->shader_prog = _mesa_CreateProgram();
_mesa_AttachShader(shader->shader_prog, fs);
- _mesa_DeleteObjectARB(fs);
+ _mesa_DeleteShader(fs);
_mesa_AttachShader(shader->shader_prog, vs);
- _mesa_DeleteObjectARB(vs);
+ _mesa_DeleteShader(vs);
_mesa_BindAttribLocation(shader->shader_prog, 0, "position");
_mesa_BindAttribLocation(shader->shader_prog, 1, "texcoords");
_mesa_meta_link_program_with_debug(ctx, shader->shader_prog);
@@ -733,6 +733,11 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
save->RasterDiscard = ctx->RasterDiscard;
if (ctx->RasterDiscard)
_mesa_set_enable(ctx, GL_RASTERIZER_DISCARD, GL_FALSE);
+
+ save->DrawBufferName = ctx->DrawBuffer->Name;
+ save->ReadBufferName = ctx->ReadBuffer->Name;
+ save->RenderbufferName = (ctx->CurrentRenderbuffer ?
+ ctx->CurrentRenderbuffer->Name : 0);
}
}
@@ -1079,6 +1084,16 @@ _mesa_meta_end(struct gl_context *ctx)
if (save->TransformFeedbackNeedsResume)
_mesa_ResumeTransformFeedback();
+ if (ctx->DrawBuffer->Name != save->DrawBufferName)
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, save->DrawBufferName);
+
+ if (ctx->ReadBuffer->Name != save->ReadBufferName)
+ _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, save->ReadBufferName);
+
+ if (!ctx->CurrentRenderbuffer ||
+ ctx->CurrentRenderbuffer->Name != save->RenderbufferName)
+ _mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName);
+
ctx->Meta->SaveStackDepth--;
ctx->API = save->API;
@@ -1497,27 +1512,27 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
if (clear->ShaderProg != 0)
return;
- vs = _mesa_CreateShaderObjectARB(GL_VERTEX_SHADER);
+ vs = _mesa_CreateShader(GL_VERTEX_SHADER);
_mesa_ShaderSource(vs, 1, &vs_source, NULL);
_mesa_CompileShader(vs);
if (_mesa_has_geometry_shaders(ctx)) {
- gs = _mesa_CreateShaderObjectARB(GL_GEOMETRY_SHADER);
+ gs = _mesa_CreateShader(GL_GEOMETRY_SHADER);
_mesa_ShaderSource(gs, 1, &gs_source, NULL);
_mesa_CompileShader(gs);
}
- fs = _mesa_CreateShaderObjectARB(GL_FRAGMENT_SHADER);
+ fs = _mesa_CreateShader(GL_FRAGMENT_SHADER);
_mesa_ShaderSource(fs, 1, &fs_source, NULL);
_mesa_CompileShader(fs);
- clear->ShaderProg = _mesa_CreateProgramObjectARB();
+ clear->ShaderProg = _mesa_CreateProgram();
_mesa_AttachShader(clear->ShaderProg, fs);
- _mesa_DeleteObjectARB(fs);
+ _mesa_DeleteShader(fs);
if (gs != 0)
_mesa_AttachShader(clear->ShaderProg, gs);
_mesa_AttachShader(clear->ShaderProg, vs);
- _mesa_DeleteObjectARB(vs);
+ _mesa_DeleteShader(vs);
_mesa_BindAttribLocation(clear->ShaderProg, 0, "position");
_mesa_LinkProgram(clear->ShaderProg);
@@ -1558,13 +1573,13 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
fs_int_source);
ralloc_free(shader_source_mem_ctx);
- clear->IntegerShaderProg = _mesa_CreateProgramObjectARB();
+ clear->IntegerShaderProg = _mesa_CreateProgram();
_mesa_AttachShader(clear->IntegerShaderProg, fs);
- _mesa_DeleteObjectARB(fs);
+ _mesa_DeleteShader(fs);
if (gs != 0)
_mesa_AttachShader(clear->IntegerShaderProg, gs);
_mesa_AttachShader(clear->IntegerShaderProg, vs);
- _mesa_DeleteObjectARB(vs);
+ _mesa_DeleteShader(vs);
_mesa_BindAttribLocation(clear->IntegerShaderProg, 0, "position");
/* Note that user-defined out attributes get automatically assigned
@@ -1584,7 +1599,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
}
}
if (gs != 0)
- _mesa_DeleteObjectARB(gs);
+ _mesa_DeleteShader(gs);
}
static void
@@ -1596,11 +1611,11 @@ meta_glsl_clear_cleanup(struct clear_state *clear)
clear->VAO = 0;
_mesa_DeleteBuffers(1, &clear->VBO);
clear->VBO = 0;
- _mesa_DeleteObjectARB(clear->ShaderProg);
+ _mesa_DeleteProgram(clear->ShaderProg);
clear->ShaderProg = 0;
if (clear->IntegerShaderProg) {
- _mesa_DeleteObjectARB(clear->IntegerShaderProg);
+ _mesa_DeleteProgram(clear->IntegerShaderProg);
clear->IntegerShaderProg = 0;
}
}
@@ -2582,14 +2597,14 @@ choose_blit_shader(GLenum target, struct blit_shader_table *table)
void
_mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table)
{
- _mesa_DeleteObjectARB(table->sampler_1d.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_2d.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_3d.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_rect.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_cubemap.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_1d_array.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_2d_array.shader_prog);
- _mesa_DeleteObjectARB(table->sampler_cubemap_array.shader_prog);
+ _mesa_DeleteProgram(table->sampler_1d.shader_prog);
+ _mesa_DeleteProgram(table->sampler_2d.shader_prog);
+ _mesa_DeleteProgram(table->sampler_3d.shader_prog);
+ _mesa_DeleteProgram(table->sampler_rect.shader_prog);
+ _mesa_DeleteProgram(table->sampler_cubemap.shader_prog);
+ _mesa_DeleteProgram(table->sampler_1d_array.shader_prog);
+ _mesa_DeleteProgram(table->sampler_2d_array.shader_prog);
+ _mesa_DeleteProgram(table->sampler_cubemap_array.shader_prog);
table->sampler_1d.shader_prog = 0;
table->sampler_2d.shader_prog = 0;
@@ -2652,7 +2667,6 @@ get_temp_image_type(struct gl_context *ctx, mesa_format format)
}
}
-
/**
* Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions.
* Have to be careful with locking and meta state for pixel transfer.
@@ -2786,8 +2800,6 @@ decompress_texture_image(struct gl_context *ctx,
const GLenum target = texObj->Target;
GLenum faceTarget;
struct vertex verts[4];
- GLuint fboDrawSave, fboReadSave;
- GLuint rbSave;
GLuint samplerSave;
const bool use_glsl_version = ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader;
@@ -2821,11 +2833,6 @@ decompress_texture_image(struct gl_context *ctx,
break;
}
- /* save fbo bindings (not saved by _mesa_meta_begin()) */
- fboDrawSave = ctx->DrawBuffer->Name;
- fboReadSave = ctx->ReadBuffer->Name;
- rbSave = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
-
_mesa_meta_begin(ctx, MESA_META_ALL & ~MESA_META_PIXEL_STORE);
samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ?
@@ -2974,16 +2981,6 @@ decompress_texture_image(struct gl_context *ctx,
_mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave);
_mesa_meta_end(ctx);
-
- /* restore fbo bindings */
- if (fboDrawSave == fboReadSave) {
- _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboDrawSave);
- }
- else {
- _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, fboDrawSave);
- _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fboReadSave);
- }
- _mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, rbSave);
}
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index 6029a775c..e2ccb939e 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -177,6 +177,8 @@ struct save_state
GLboolean Lighting;
GLboolean RasterDiscard;
GLboolean TransformFeedbackNeedsResume;
+
+ GLuint DrawBufferName, ReadBufferName, RenderbufferName;
};
/**
diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c
index 907c2cdf3..31e494fb8 100644
--- a/mesalib/src/mesa/drivers/common/meta_blit.c
+++ b/mesalib/src/mesa/drivers/common/meta_blit.c
@@ -325,11 +325,11 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
vs = _mesa_meta_compile_shader_with_debug(ctx, GL_VERTEX_SHADER, vs_source);
fs = _mesa_meta_compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_source);
- blit->msaa_shaders[shader_index] = _mesa_CreateProgramObjectARB();
+ blit->msaa_shaders[shader_index] = _mesa_CreateProgram();
_mesa_AttachShader(blit->msaa_shaders[shader_index], fs);
- _mesa_DeleteObjectARB(fs);
+ _mesa_DeleteShader(fs);
_mesa_AttachShader(blit->msaa_shaders[shader_index], vs);
- _mesa_DeleteObjectARB(vs);
+ _mesa_DeleteShader(vs);
_mesa_BindAttribLocation(blit->msaa_shaders[shader_index], 0, "position");
_mesa_BindAttribLocation(blit->msaa_shaders[shader_index], 1, "texcoords");
_mesa_meta_link_program_with_debug(ctx, blit->msaa_shaders[shader_index]);
diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
index 3db073ab1..d62819c4c 100644
--- a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
+++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
@@ -194,7 +194,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
const GLuint maxLevel = texObj->MaxLevel;
const GLint maxLevelSave = texObj->MaxLevel;
const GLboolean genMipmapSave = texObj->GenerateMipmap;
- const GLuint fboSave = ctx->DrawBuffer->Name;
const GLuint currentTexUnitSave = ctx->Texture.CurrentUnit;
const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader;
@@ -378,6 +377,4 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
if (genMipmapSave)
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
-
- _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboSave);
}
diff --git a/mesalib/src/mesa/drivers/dri/Makefile.am b/mesalib/src/mesa/drivers/dri/Makefile.am
index a85a5aa91..17ac76be1 100644
--- a/mesalib/src/mesa/drivers/dri/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/Makefile.am
@@ -9,37 +9,37 @@ SUBDIRS+=common
if HAVE_I915_DRI
SUBDIRS += i915
MEGADRIVERS_DEPS += i915/libi915_dri.la
-MEGADRIVERS += i915_dri.so
+MEGADRIVERS += i915_dri.@LIB_EXT@
endif
if HAVE_I965_DRI
SUBDIRS += i965
MEGADRIVERS_DEPS += i965/libi965_dri.la
-MEGADRIVERS += i965_dri.so
+MEGADRIVERS += i965_dri.@LIB_EXT@
endif
if HAVE_NOUVEAU_DRI
SUBDIRS += nouveau
MEGADRIVERS_DEPS += nouveau/libnouveau_dri.la
-MEGADRIVERS += nouveau_vieux_dri.so
+MEGADRIVERS += nouveau_vieux_dri.@LIB_EXT@
endif
if HAVE_R200_DRI
SUBDIRS += r200
MEGADRIVERS_DEPS += r200/libr200_dri.la
-MEGADRIVERS += r200_dri.so
+MEGADRIVERS += r200_dri.@LIB_EXT@
endif
if HAVE_RADEON_DRI
SUBDIRS += radeon
MEGADRIVERS_DEPS += radeon/libradeon_dri.la
-MEGADRIVERS += radeon_dri.so
+MEGADRIVERS += radeon_dri.@LIB_EXT@
endif
if HAVE_SWRAST_DRI
SUBDIRS += swrast
MEGADRIVERS_DEPS += swrast/libswrast_dri.la
-MEGADRIVERS += swrast_dri.so
+MEGADRIVERS += swrast_dri.@LIB_EXT@
endif
pkgconfigdir = $(libdir)/pkgconfig
@@ -65,24 +65,26 @@ mesa_dri_drivers_la_LIBADD = \
if NEED_MEGADRIVER
dri_LTLIBRARIES = mesa_dri_drivers.la
+if HAVE_COMPAT_SYMLINKS
# Add a link to allow setting LD_LIBRARY_PATH/LIBGL_DRIVERS_PATH to /lib of the build tree.
all-local: mesa_dri_drivers.la
- $(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- $(AM_V_GEN)ln -f .libs/mesa_dri_drivers.so \
- $(top_builddir)/$(LIB_DIR)/mesa_dri_drivers.so;
+ $(AM_V_at)$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
+ $(AM_V_GEN)ln -f .libs/mesa_dri_drivers.@LIB_EXT@ \
+ $(top_builddir)/$(LIB_DIR)/mesa_dri_drivers.@LIB_EXT@;
$(AM_V_GEN)for i in $(MEGADRIVERS); do \
- ln -f $(top_builddir)/$(LIB_DIR)/mesa_dri_drivers.so \
+ ln -f $(top_builddir)/$(LIB_DIR)/mesa_dri_drivers.@LIB_EXT@ \
$(top_builddir)/$(LIB_DIR)/$$i; \
done;
+endif
# hardlink each megadriver instance, but don't actually have
-# mesa_dri_drivers.so in the set of final installed files.
+# mesa_dri_drivers.@LIB_EXT@ in the set of final installed files.
install-data-hook:
for i in $(MEGADRIVERS); do \
- ln -f $(DESTDIR)$(dridir)/mesa_dri_drivers.so \
+ ln -f $(DESTDIR)$(dridir)/mesa_dri_drivers.@LIB_EXT@ \
$(DESTDIR)$(dridir)/$$i; \
done;
- $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.so
+ $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.@LIB_EXT@
$(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.la
endif
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am b/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am
index 0908c8264..57e604845 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am
@@ -69,7 +69,7 @@ options.h: t_options.h $(MOS)
@mo="$@"; \
lang=$${mo%%/*}; \
echo "Updating ($$lang) $@ from $?."; \
- mkdir -p $$lang/LC_MESSAGES; \
+ $(MKDIR_P) $$lang/LC_MESSAGES; \
msgfmt -o $@ $?
# Use this target to create or update .po files with new messages in
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index acab6cb8d..9fbd41746 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -1978,7 +1978,7 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
table[MESA_FORMAT_Z_UNORM16] = NULL;
table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
- table[MESA_FORMAT_X8Z24_UNORM] = NULL;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL;
table[MESA_FORMAT_Z_UNORM32] = NULL;
table[MESA_FORMAT_S_UINT8] = NULL;
@@ -2144,7 +2144,7 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
table[MESA_FORMAT_Z_UNORM16] = NULL;
table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
- table[MESA_FORMAT_X8Z24_UNORM] = NULL;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL;
table[MESA_FORMAT_Z_UNORM32] = NULL;
table[MESA_FORMAT_S_UINT8] = NULL;
@@ -2476,7 +2476,7 @@ _mesa_get_pack_float_z_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
return pack_float_z_Z24_S8;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
@@ -2561,7 +2561,7 @@ _mesa_get_pack_uint_z_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
return pack_uint_z_Z24_S8;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
@@ -2647,7 +2647,7 @@ _mesa_pack_float_z_row(mesa_format format, GLuint n,
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2723,7 +2723,7 @@ _mesa_pack_uint_z_row(mesa_format format, GLuint n,
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 2348ef605..f85c875e4 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -2395,7 +2395,7 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24;
table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24;
- table[MESA_FORMAT_X8Z24_UNORM] = unpack_Z24_X8;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_Z24_X8;
table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
table[MESA_FORMAT_S_UINT8] = unpack_S8;
table[MESA_FORMAT_BGR_SRGB8] = unpack_SRGB8;
@@ -4012,7 +4012,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
unpack = unpack_float_z_Z24_X8;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
@@ -4117,7 +4117,7 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
unpack = unpack_uint_z_Z24_X8;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 0cf97fa31..c3e80491d 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -78,6 +78,7 @@ struct gl_format_info
*/
static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
+ /* Packed unorm formats */
{
MESA_FORMAT_NONE, /* Name */
"MESA_FORMAT_NONE", /* StrName */
@@ -88,8 +89,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_A8B8G8R8_UNORM", /* StrName */
+ MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -97,17 +98,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8A8_UNORM", /* StrName */
- GL_RGBA, /* BaseFormat */
+ MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */
+ GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8A8_UNORM", /* StrName */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -115,26 +116,26 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_A8R8G8B8_UNORM", /* StrName */
- GL_RGBA, /* BaseFormat */
+ MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */
+ GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_X8B8G8R8_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */
+ GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8X8_UNORM", /* StrName */
+ MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -142,17 +143,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8X8_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */
+ GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_X8R8G8B8_UNORM", /* StrName */
+ MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -160,26 +161,26 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_BGR_UNORM8, /* Name */
- "MESA_FORMAT_BGR_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_L16A16_UNORM, /* Name */
+ "MESA_FORMAT_L16A16_UNORM", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB_UNORM8, /* Name */
- "MESA_FORMAT_RGB_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_A16L16_UNORM, /* Name */
+ "MESA_FORMAT_A16L16_UNORM", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B5G6R5_UNORM, /* Name */
- "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
+ MESA_FORMAT_B5G6R5_UNORM, /* Name */
+ "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -187,8 +188,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R5G6B5_UNORM, /* Name */
- "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
+ MESA_FORMAT_R5G6B5_UNORM, /* Name */
+ "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -196,8 +197,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
- "MESA_FORMAT_B4G4R4A4_UNORM", /* StrName */
+ MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
+ "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -205,8 +206,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
- "MESA_FORMAT_A4R4G4B4_UNORM", /* StrName */
+ MESA_FORMAT_B4G4R4X4_UNORM,
+ "MESA_FORMAT_B4G4R4X4_UNORM",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
+ "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -214,8 +224,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
- "MESA_FORMAT_A1B5G5R5_UNORM", /* StrName */
+ MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
+ "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -223,8 +233,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
- "MESA_FORMAT_B5G5R5A1_UNORM", /* StrName */
+ MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
+ "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -232,8 +242,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
- "MESA_FORMAT_A1R5G5B5_UNORM", /* StrName */
+ MESA_FORMAT_B5G5R5X1_UNORM,
+ "MESA_FORMAT_B5G5R5X1_UNORM",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 5, 5, 5, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
+ "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -241,17 +260,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L4A4_UNORM, /* Name */
- "MESA_FORMAT_L4A4_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
- 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L8A8_UNORM, /* Name */
- "MESA_FORMAT_L8A8_UNORM", /* StrName */
+ MESA_FORMAT_L8A8_UNORM, /* Name */
+ "MESA_FORMAT_L8A8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -259,8 +269,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8L8_UNORM, /* Name */
- "MESA_FORMAT_A8L8_UNORM", /* StrName */
+ MESA_FORMAT_A8L8_UNORM, /* Name */
+ "MESA_FORMAT_A8L8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -268,26 +278,35 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L16A16_UNORM, /* Name */
- "MESA_FORMAT_L16A16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ MESA_FORMAT_R8G8_UNORM,
+ "MESA_FORMAT_R8G8_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_G8R8_UNORM,
+ "MESA_FORMAT_G8R8_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
},
{
- MESA_FORMAT_A16L16_UNORM, /* Name */
- "MESA_FORMAT_A16L16_UNORM", /* StrName */
+ MESA_FORMAT_L4A4_UNORM, /* Name */
+ "MESA_FORMAT_L4A4_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
+ 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B2G3R3_UNORM, /* Name */
- "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
+ MESA_FORMAT_B2G3R3_UNORM, /* Name */
+ "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
@@ -295,8 +314,118 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A_UNORM8, /* Name */
- "MESA_FORMAT_A_UNORM8", /* StrName */
+ MESA_FORMAT_R16G16_UNORM,
+ "MESA_FORMAT_R16G16_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 16, 16, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_G16R16_UNORM,
+ "MESA_FORMAT_G16R16_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 16, 16, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_B10G10R10A2_UNORM,
+ "MESA_FORMAT_B10G10R10A2_UNORM",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_B10G10R10X2_UNORM,
+ "MESA_FORMAT_B10G10R10X2_UNORM",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ "MESA_FORMAT_R10G10B10A2_UNORM",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
+ "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */
+ "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_YCBCR, /* Name */
+ "MESA_FORMAT_YCBCR", /* StrName */
+ GL_YCBCR_MESA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_YCBCR_REV, /* Name */
+ "MESA_FORMAT_YCBCR_REV", /* StrName */
+ GL_YCBCR_MESA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+
+ /* Array unorm formats */
+ {
+ MESA_FORMAT_DUDV8,
+ "MESA_FORMAT_DUDV8",
+ GL_DUDV_ATI,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_A_UNORM8, /* Name */
+ "MESA_FORMAT_A_UNORM8", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -304,8 +433,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A_UNORM16, /* Name */
- "MESA_FORMAT_A_UNORM16", /* StrName */
+ MESA_FORMAT_A_UNORM16, /* Name */
+ "MESA_FORMAT_A_UNORM16", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -313,8 +442,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L_UNORM8, /* Name */
- "MESA_FORMAT_L_UNORM8", /* StrName */
+ MESA_FORMAT_L_UNORM8, /* Name */
+ "MESA_FORMAT_L_UNORM8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -322,8 +451,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L_UNORM16, /* Name */
- "MESA_FORMAT_L_UNORM16", /* StrName */
+ MESA_FORMAT_L_UNORM16, /* Name */
+ "MESA_FORMAT_L_UNORM16", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -331,8 +460,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I_UNORM8, /* Name */
- "MESA_FORMAT_I_UNORM8", /* StrName */
+ MESA_FORMAT_I_UNORM8, /* Name */
+ "MESA_FORMAT_I_UNORM8", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -340,8 +469,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I_UNORM16, /* Name */
- "MESA_FORMAT_I_UNORM16", /* StrName */
+ MESA_FORMAT_I_UNORM16, /* Name */
+ "MESA_FORMAT_I_UNORM16", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -349,24 +478,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_YCBCR, /* Name */
- "MESA_FORMAT_YCBCR", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR_REV, /* Name */
- "MESA_FORMAT_YCBCR_REV", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
MESA_FORMAT_R_UNORM8,
"MESA_FORMAT_R_UNORM8",
GL_RED,
@@ -376,24 +487,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_R8G8_UNORM,
- "MESA_FORMAT_R8G8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- "MESA_FORMAT_G8R8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
MESA_FORMAT_R_UNORM16,
"MESA_FORMAT_R_UNORM16",
GL_RED,
@@ -403,53 +496,44 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_R16G16_UNORM,
- "MESA_FORMAT_R16G16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
+ MESA_FORMAT_BGR_UNORM8, /* Name */
+ "MESA_FORMAT_BGR_UNORM8", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_G16R16_UNORM,
- "MESA_FORMAT_G16R16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
+ MESA_FORMAT_RGB_UNORM8, /* Name */
+ "MESA_FORMAT_RGB_UNORM8", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B10G10R10A2_UNORM,
- "MESA_FORMAT_B10G10R10A2_UNORM",
+ MESA_FORMAT_RGBA_UNORM16,
+ "MESA_FORMAT_RGBA_UNORM16",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
+ 16, 16, 16, 16,
0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ 1, 1, 8
},
{
- MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ MESA_FORMAT_RGBX_UNORM16,
+ "MESA_FORMAT_RGBX_UNORM16",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
},
{
- MESA_FORMAT_Z_UNORM16, /* Name */
- "MESA_FORMAT_Z_UNORM16", /* StrName */
+ MESA_FORMAT_Z_UNORM16, /* Name */
+ "MESA_FORMAT_Z_UNORM16", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -457,26 +541,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8Z24_UNORM, /* Name */
- "MESA_FORMAT_X8Z24_UNORM", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z_UNORM32, /* Name */
- "MESA_FORMAT_Z_UNORM32", /* StrName */
+ MESA_FORMAT_Z_UNORM32, /* Name */
+ "MESA_FORMAT_Z_UNORM32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -484,206 +550,318 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_S_UINT8, /* Name */
- "MESA_FORMAT_S_UINT8", /* StrName */
+ MESA_FORMAT_S_UINT8, /* Name */
+ "MESA_FORMAT_S_UINT8", /* StrName */
GL_STENCIL_INDEX, /* BaseFormat */
GL_UNSIGNED_INT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 1 /* BlockWidth/Height,Bytes */
},
+
+ /* Packed signed/normalized formats */
{
- MESA_FORMAT_BGR_SRGB8,
- "MESA_FORMAT_BGR_SRGB8",
+ MESA_FORMAT_A8B8G8R8_SNORM,
+ "MESA_FORMAT_A8B8G8R8_SNORM",
+ GL_RGBA,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_X8B8G8R8_SNORM,
+ "MESA_FORMAT_X8B8G8R8_SNORM",
GL_RGB,
- GL_UNSIGNED_NORMALIZED,
+ GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 3
+ 1, 1, 4 /* 4 bpp, but no alpha */
},
{
- MESA_FORMAT_A8B8G8R8_SRGB,
- "MESA_FORMAT_A8B8G8R8_SRGB",
+ MESA_FORMAT_R8G8B8A8_SNORM,
+ "MESA_FORMAT_R8G8B8A8_SNORM",
GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
+ GL_SIGNED_NORMALIZED,
8, 8, 8, 8,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_B8G8R8A8_SRGB,
- "MESA_FORMAT_B8G8R8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ MESA_FORMAT_R8G8B8X8_SNORM,
+ "MESA_FORMAT_R8G8B8X8_SNORM",
+ GL_RGB,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_R8G8B8A8_SRGB,
- "MESA_FORMAT_R8G8B8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ MESA_FORMAT_R16G16_SNORM,
+ "MESA_FORMAT_R16G16_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_L_SRGB8,
- "MESA_FORMAT_L_SRGB8",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
+ MESA_FORMAT_G16R16_SNORM,
+ "MESA_FORMAT_G16R16_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
},
{
- MESA_FORMAT_L8A8_SRGB,
- "MESA_FORMAT_L8A8_SRGB",
+ MESA_FORMAT_R8G8_SNORM,
+ "MESA_FORMAT_R8G8_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_G8R8_SNORM,
+ "MESA_FORMAT_G8R8_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_L8A8_SNORM,
+ "MESA_FORMAT_L8A8_SNORM",
GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
+ GL_SIGNED_NORMALIZED,
0, 0, 0, 8,
8, 0, 0, 0, 0,
1, 1, 2
},
+
+ /* Array signed/normalized formats */
{
- MESA_FORMAT_SRGB_DXT1, /* Name */
- "MESA_FORMAT_SRGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ MESA_FORMAT_A_SNORM8,
+ "MESA_FORMAT_A_SNORM8",
+ GL_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 1
},
{
- MESA_FORMAT_SRGBA_DXT1,
- "MESA_FORMAT_SRGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ MESA_FORMAT_A_SNORM16,
+ "MESA_FORMAT_A_SNORM16",
+ GL_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 16,
0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ 1, 1, 2
},
{
- MESA_FORMAT_SRGBA_DXT3,
- "MESA_FORMAT_SRGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ MESA_FORMAT_L_SNORM8,
+ "MESA_FORMAT_L_SNORM8",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 8, 0, 0, 0, 0,
+ 1, 1, 1
},
{
- MESA_FORMAT_SRGBA_DXT5,
- "MESA_FORMAT_SRGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ MESA_FORMAT_L_SNORM16,
+ "MESA_FORMAT_L_SNORM16",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 16, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_I_SNORM8,
+ "MESA_FORMAT_I_SNORM8",
+ GL_INTENSITY,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 8, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_I_SNORM16,
+ "MESA_FORMAT_I_SNORM16",
+ GL_INTENSITY,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 16, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_R_SNORM8, /* Name */
+ "MESA_FORMAT_R_SNORM8", /* StrName */
+ GL_RED, /* BaseFormat */
+ GL_SIGNED_NORMALIZED, /* DataType */
+ 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_R_SNORM16,
+ "MESA_FORMAT_R_SNORM16",
+ GL_RED,
+ GL_SIGNED_NORMALIZED,
+ 16, 0, 0, 0,
0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ 1, 1, 2
},
-
{
- MESA_FORMAT_RGB_FXT1,
- "MESA_FORMAT_RGB_FXT1",
+ MESA_FORMAT_LA_SNORM16,
+ "MESA_FORMAT_LA_SNORM16",
+ GL_LUMINANCE_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 16,
+ 16, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_RGB_SNORM16,
+ "MESA_FORMAT_RGB_SNORM16",
GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0, /* approx Red/Green/BlueBits */
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
+ 1, 1, 6
},
{
- MESA_FORMAT_RGBA_FXT1,
- "MESA_FORMAT_RGBA_FXT1",
+ MESA_FORMAT_RGBA_SNORM16,
+ "MESA_FORMAT_RGBA_SNORM16",
GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 16,
0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
+ 1, 1, 8
},
-
{
- MESA_FORMAT_RGB_DXT1, /* Name */
- "MESA_FORMAT_RGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ MESA_FORMAT_RGBX_SNORM16,
+ "MESA_FORMAT_RGBX_SNORM16",
+ GL_RGB,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
},
+
+ /* Packed sRGB formats */
{
- MESA_FORMAT_RGBA_DXT1,
- "MESA_FORMAT_RGBA_DXT1",
+ MESA_FORMAT_A8B8G8R8_SRGB,
+ "MESA_FORMAT_A8B8G8R8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_DXT3,
- "MESA_FORMAT_RGBA_DXT3",
+ MESA_FORMAT_B8G8R8A8_SRGB,
+ "MESA_FORMAT_B8G8R8A8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_DXT5,
- "MESA_FORMAT_RGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ MESA_FORMAT_B8G8R8X8_SRGB,
+ "MESA_FORMAT_B8G8R8X8_SRGB",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_FLOAT32,
- "MESA_FORMAT_RGBA_FLOAT32",
+ MESA_FORMAT_R8G8B8A8_SRGB,
+ "MESA_FORMAT_R8G8B8A8_SRGB",
GL_RGBA,
- GL_FLOAT,
- 32, 32, 32, 32,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 1, 1, 16
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_FLOAT16,
- "MESA_FORMAT_RGBA_FLOAT16",
- GL_RGBA,
- GL_FLOAT,
- 16, 16, 16, 16,
+ MESA_FORMAT_R8G8B8X8_SRGB,
+ "MESA_FORMAT_R8G8B8X8_SRGB",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 8
+ 1, 1, 4
},
{
- MESA_FORMAT_RGB_FLOAT32,
- "MESA_FORMAT_RGB_FLOAT32",
+ MESA_FORMAT_L8A8_SRGB,
+ "MESA_FORMAT_L8A8_SRGB",
+ GL_LUMINANCE_ALPHA,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 8, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+
+ /* Array sRGB formats */
+ {
+ MESA_FORMAT_L_SRGB8,
+ "MESA_FORMAT_L_SRGB8",
+ GL_LUMINANCE,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 8, 0, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_BGR_SRGB8,
+ "MESA_FORMAT_BGR_SRGB8",
GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 12
+ 1, 1, 3
},
+
+ /* Packed float formats */
{
- MESA_FORMAT_RGB_FLOAT16,
- "MESA_FORMAT_RGB_FLOAT16",
+ MESA_FORMAT_R9G9B9E5_FLOAT,
+ "MESA_FORMAT_RGB9_E5",
GL_RGB,
GL_FLOAT,
- 16, 16, 16, 0,
+ 9, 9, 9, 0,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 1, 1, 4
},
{
- MESA_FORMAT_A_FLOAT32,
- "MESA_FORMAT_A_FLOAT32",
- GL_ALPHA,
+ MESA_FORMAT_R11G11B10_FLOAT,
+ "MESA_FORMAT_R11G11B10_FLOAT",
+ GL_RGB,
GL_FLOAT,
- 0, 0, 0, 32,
+ 11, 11, 10, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
+ "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
+ * never used for stencil because stencil is always GL_UNSIGNED_INT.
+ */
+ GL_FLOAT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 8 /* BlockWidth/Height,Bytes */
+ },
+
+ /* Array float formats */
+ {
MESA_FORMAT_A_FLOAT16,
"MESA_FORMAT_A_FLOAT16",
GL_ALPHA,
@@ -693,12 +871,12 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_L_FLOAT32,
- "MESA_FORMAT_L_FLOAT32",
- GL_LUMINANCE,
+ MESA_FORMAT_A_FLOAT32,
+ "MESA_FORMAT_A_FLOAT32",
+ GL_ALPHA,
GL_FLOAT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
+ 0, 0, 0, 32,
+ 0, 0, 0, 0, 0,
1, 1, 4
},
{
@@ -711,13 +889,13 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LA_FLOAT32,
- "MESA_FORMAT_LA_FLOAT32",
- GL_LUMINANCE_ALPHA,
+ MESA_FORMAT_L_FLOAT32,
+ "MESA_FORMAT_L_FLOAT32",
+ GL_LUMINANCE,
GL_FLOAT,
- 0, 0, 0, 32,
+ 0, 0, 0, 0,
32, 0, 0, 0, 0,
- 1, 1, 8
+ 1, 1, 4
},
{
MESA_FORMAT_LA_FLOAT16,
@@ -729,6 +907,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
+ MESA_FORMAT_LA_FLOAT32,
+ "MESA_FORMAT_LA_FLOAT32",
+ GL_LUMINANCE_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 32,
+ 32, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_I_FLOAT16,
+ "MESA_FORMAT_I_FLOAT16",
+ GL_INTENSITY,
+ GL_FLOAT,
+ 0, 0, 0, 0,
+ 0, 16, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
MESA_FORMAT_I_FLOAT32,
"MESA_FORMAT_I_FLOAT32",
GL_INTENSITY,
@@ -738,12 +934,12 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_I_FLOAT16,
- "MESA_FORMAT_I_FLOAT16",
- GL_INTENSITY,
+ MESA_FORMAT_R_FLOAT16,
+ "MESA_FORMAT_R_FLOAT16",
+ GL_RED,
GL_FLOAT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
+ 16, 0, 0, 0,
+ 0, 0, 0, 0, 0,
1, 1, 2
},
{
@@ -756,13 +952,13 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R_FLOAT16,
- "MESA_FORMAT_R_FLOAT16",
- GL_RED,
+ MESA_FORMAT_RG_FLOAT16,
+ "MESA_FORMAT_RG_FLOAT16",
+ GL_RG,
GL_FLOAT,
- 16, 0, 0, 0,
+ 16, 16, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 4
},
{
MESA_FORMAT_RG_FLOAT32,
@@ -774,17 +970,90 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RG_FLOAT16,
- "MESA_FORMAT_RG_FLOAT16",
- GL_RG,
+ MESA_FORMAT_RGB_FLOAT16,
+ "MESA_FORMAT_RGB_FLOAT16",
+ GL_RGB,
GL_FLOAT,
- 16, 16, 0, 0,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 6
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT32,
+ "MESA_FORMAT_RGB_FLOAT32",
+ GL_RGB,
+ GL_FLOAT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 12
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT16,
+ "MESA_FORMAT_RGBA_FLOAT16",
+ GL_RGBA,
+ GL_FLOAT,
+ 16, 16, 16, 16,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT32,
+ "MESA_FORMAT_RGBA_FLOAT32",
+ GL_RGBA,
+ GL_FLOAT,
+ 32, 32, 32, 32,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_RGBX_FLOAT16,
+ "MESA_FORMAT_RGBX_FLOAT16",
+ GL_RGB,
+ GL_FLOAT,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_RGBX_FLOAT32,
+ "MESA_FORMAT_RGBX_FLOAT32",
+ GL_RGB,
+ GL_FLOAT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_Z_FLOAT32, /* Name */
+ "MESA_FORMAT_Z_FLOAT32", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_FLOAT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+
+ /* Packed signed/unsigned non-normalized integer formats */
+ {
+ MESA_FORMAT_B10G10R10A2_UINT,
+ "MESA_FORMAT_B10G10R10A2_UINT",
+ GL_RGBA,
+ GL_UNSIGNED_INT,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_R10G10B10A2_UINT,
+ "MESA_FORMAT_R10G10B10A2_UINT",
+ GL_RGBA,
+ GL_UNSIGNED_INT,
+ 10, 10, 10, 2,
0, 0, 0, 0, 0,
1, 1, 4
},
- /* unnormalized signed int formats */
- /* unnormalized unsigned int formats */
+ /* Array signed/unsigned non-normalized integer formats */
{
MESA_FORMAT_A_UINT8,
"MESA_FORMAT_A_UINT8",
@@ -1001,42 +1270,41 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
32, 0, 0, 0, 0,
1, 1, 8
},
-
{
- MESA_FORMAT_R_SINT8,
- "MESA_FORMAT_R_SINT8",
+ MESA_FORMAT_R_UINT8,
+ "MESA_FORMAT_R_UINT8",
GL_RED,
- GL_INT,
+ GL_UNSIGNED_INT,
8, 0, 0, 0,
0, 0, 0, 0, 0,
1, 1, 1
},
{
- MESA_FORMAT_RG_SINT8,
- "MESA_FORMAT_RG_SINT8",
- GL_RG,
- GL_INT,
- 8, 8, 0, 0,
+ MESA_FORMAT_R_UINT16,
+ "MESA_FORMAT_R_UINT16",
+ GL_RED,
+ GL_UNSIGNED_INT,
+ 16, 0, 0, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
- MESA_FORMAT_RGB_SINT8,
- "MESA_FORMAT_RGB_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
+ MESA_FORMAT_R_UINT32,
+ "MESA_FORMAT_R_UINT32",
+ GL_RED,
+ GL_UNSIGNED_INT,
+ 32, 0, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 3
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_SINT8,
- "MESA_FORMAT_RGBA_SINT8",
- GL_RGBA,
+ MESA_FORMAT_R_SINT8,
+ "MESA_FORMAT_R_SINT8",
+ GL_RED,
GL_INT,
- 8, 8, 8, 8,
+ 8, 0, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 1, 1, 1
},
{
MESA_FORMAT_R_SINT16,
@@ -1048,38 +1316,56 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RG_SINT16,
- "MESA_FORMAT_RG_SINT16",
- GL_RG,
+ MESA_FORMAT_R_SINT32,
+ "MESA_FORMAT_R_SINT32",
+ GL_RED,
GL_INT,
+ 32, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_RG_UINT8,
+ "MESA_FORMAT_RG_UINT8",
+ GL_RG,
+ GL_UNSIGNED_INT,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_RG_UINT16,
+ "MESA_FORMAT_RG_UINT16",
+ GL_RG,
+ GL_UNSIGNED_INT,
16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_RGB_SINT16,
- "MESA_FORMAT_RGB_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
+ MESA_FORMAT_RG_UINT32,
+ "MESA_FORMAT_RG_UINT32",
+ GL_RG,
+ GL_UNSIGNED_INT,
+ 32, 32, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 1, 1, 8
},
{
- MESA_FORMAT_RGBA_SINT16,
- "MESA_FORMAT_RGBA_SINT16",
- GL_RGBA,
+ MESA_FORMAT_RG_SINT8,
+ "MESA_FORMAT_RG_SINT8",
+ GL_RG,
GL_INT,
- 16, 16, 16, 16,
+ 8, 8, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 8
+ 1, 1, 2
},
{
- MESA_FORMAT_R_SINT32,
- "MESA_FORMAT_R_SINT32",
- GL_RED,
+ MESA_FORMAT_RG_SINT16,
+ "MESA_FORMAT_RG_SINT16",
+ GL_RG,
GL_INT,
- 32, 0, 0, 0,
+ 16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
@@ -1093,51 +1379,60 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RGB_SINT32,
- "MESA_FORMAT_RGB_SINT32",
+ MESA_FORMAT_RGB_UINT8,
+ "MESA_FORMAT_RGB_UINT8",
GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_SINT32,
- "MESA_FORMAT_RGBA_SINT32",
- GL_RGBA,
- GL_INT,
- 32, 32, 32, 32,
+ GL_UNSIGNED_INT,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 16
+ 1, 1, 3
},
{
- MESA_FORMAT_R_UINT8,
- "MESA_FORMAT_R_UINT8",
- GL_RED,
+ MESA_FORMAT_RGB_UINT16,
+ "MESA_FORMAT_RGB_UINT16",
+ GL_RGB,
GL_UNSIGNED_INT,
- 8, 0, 0, 0,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
- 1, 1, 1
+ 1, 1, 6
},
{
- MESA_FORMAT_RG_UINT8,
- "MESA_FORMAT_RG_UINT8",
- GL_RG,
+ MESA_FORMAT_RGB_UINT32,
+ "MESA_FORMAT_RGB_UINT32",
+ GL_RGB,
GL_UNSIGNED_INT,
- 8, 8, 0, 0,
+ 32, 32, 32, 0,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 12
},
{
- MESA_FORMAT_RGB_UINT8,
- "MESA_FORMAT_RGB_UINT8",
+ MESA_FORMAT_RGB_SINT8,
+ "MESA_FORMAT_RGB_SINT8",
GL_RGB,
- GL_UNSIGNED_INT,
+ GL_INT,
8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 3
},
{
+ MESA_FORMAT_RGB_SINT16,
+ "MESA_FORMAT_RGB_SINT16",
+ GL_RGB,
+ GL_INT,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 6
+ },
+ {
+ MESA_FORMAT_RGB_SINT32,
+ "MESA_FORMAT_RGB_SINT32",
+ GL_RGB,
+ GL_INT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 12
+ },
+ {
MESA_FORMAT_RGBA_UINT8,
"MESA_FORMAT_RGBA_UINT8",
GL_RGBA,
@@ -1147,182 +1442,202 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R_UINT16,
- "MESA_FORMAT_R_UINT16",
- GL_RED,
+ MESA_FORMAT_RGBA_UINT16,
+ "MESA_FORMAT_RGBA_UINT16",
+ GL_RGBA,
GL_UNSIGNED_INT,
- 16, 0, 0, 0,
+ 16, 16, 16, 16,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 8
},
{
- MESA_FORMAT_RG_UINT16,
- "MESA_FORMAT_RG_UINT16",
- GL_RG,
+ MESA_FORMAT_RGBA_UINT32,
+ "MESA_FORMAT_RGBA_UINT32",
+ GL_RGBA,
GL_UNSIGNED_INT,
- 16, 16, 0, 0,
+ 32, 32, 32, 32,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 1, 1, 16
},
{
- MESA_FORMAT_RGB_UINT16,
- "MESA_FORMAT_RGB_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
+ MESA_FORMAT_RGBA_SINT8,
+ "MESA_FORMAT_RGBA_SINT8",
+ GL_RGBA,
+ GL_INT,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_UINT16,
- "MESA_FORMAT_RGBA_UINT16",
+ MESA_FORMAT_RGBA_SINT16,
+ "MESA_FORMAT_RGBA_SINT16",
GL_RGBA,
- GL_UNSIGNED_INT,
+ GL_INT,
16, 16, 16, 16,
0, 0, 0, 0, 0,
1, 1, 8
},
{
- MESA_FORMAT_R_UINT32,
- "MESA_FORMAT_R_UINT32",
- GL_RED,
+ MESA_FORMAT_RGBA_SINT32,
+ "MESA_FORMAT_RGBA_SINT32",
+ GL_RGBA,
+ GL_INT,
+ 32, 32, 32, 32,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_RGBX_UINT8,
+ "MESA_FORMAT_RGBX_UINT8",
+ GL_RGB,
GL_UNSIGNED_INT,
- 32, 0, 0, 0,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_RG_UINT32,
- "MESA_FORMAT_RG_UINT32",
- GL_RG,
+ MESA_FORMAT_RGBX_UINT16,
+ "MESA_FORMAT_RGBX_UINT16",
+ GL_RGB,
GL_UNSIGNED_INT,
- 32, 32, 0, 0,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
- MESA_FORMAT_RGB_UINT32,
- "MESA_FORMAT_RGB_UINT32",
+ MESA_FORMAT_RGBX_UINT32,
+ "MESA_FORMAT_RGBX_UINT32",
GL_RGB,
GL_UNSIGNED_INT,
32, 32, 32, 0,
0, 0, 0, 0, 0,
- 1, 1, 12
+ 1, 1, 16
},
{
- MESA_FORMAT_RGBA_UINT32,
- "MESA_FORMAT_RGBA_UINT32",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 32, 32, 32, 32,
+ MESA_FORMAT_RGBX_SINT8,
+ "MESA_FORMAT_RGBX_SINT8",
+ GL_RGB,
+ GL_INT,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 16
+ 1, 1, 4
},
-
-
{
- MESA_FORMAT_DUDV8,
- "MESA_FORMAT_DUDV8",
- GL_DUDV_ATI,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
+ MESA_FORMAT_RGBX_SINT16,
+ "MESA_FORMAT_RGBX_SINT16",
+ GL_RGB,
+ GL_INT,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 8
},
-
- /* Signed 8 bits / channel */
{
- MESA_FORMAT_R_SNORM8, /* Name */
- "MESA_FORMAT_R_SNORM8", /* StrName */
- GL_RED, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
+ MESA_FORMAT_RGBX_SINT32,
+ "MESA_FORMAT_RGBX_SINT32",
+ GL_RGB,
+ GL_INT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
},
+
+ /* DXT compressed formats */
{
- MESA_FORMAT_R8G8_SNORM,
- "MESA_FORMAT_R8G8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
+ MESA_FORMAT_RGB_DXT1, /* Name */
+ "MESA_FORMAT_RGB_DXT1", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_X8B8G8R8_SNORM,
- "MESA_FORMAT_X8B8G8R8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
+ MESA_FORMAT_RGBA_DXT1,
+ "MESA_FORMAT_RGBA_DXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4 /* 4 bpp, but no alpha */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_A8B8G8R8_SNORM,
- "MESA_FORMAT_A8B8G8R8_SNORM",
+ MESA_FORMAT_RGBA_DXT3,
+ "MESA_FORMAT_RGBA_DXT3",
GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_R8G8B8A8_SNORM,
- "MESA_FORMAT_R8G8B8A8_SNORM",
+ MESA_FORMAT_RGBA_DXT5,
+ "MESA_FORMAT_RGBA_DXT5",
GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
- /* Signed 16 bits / channel */
+ /* DXT sRGB compressed formats */
{
- MESA_FORMAT_R_SNORM16,
- "MESA_FORMAT_R_SNORM16",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
+ MESA_FORMAT_SRGB_DXT1, /* Name */
+ "MESA_FORMAT_SRGB_DXT1", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_R16G16_SNORM,
- "MESA_FORMAT_R16G16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
+ MESA_FORMAT_SRGBA_DXT1,
+ "MESA_FORMAT_SRGBA_DXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_RGB_SNORM16,
- "MESA_FORMAT_RGB_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
+ MESA_FORMAT_SRGBA_DXT3,
+ "MESA_FORMAT_SRGBA_DXT3",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_RGBA_SNORM16,
- "MESA_FORMAT_RGBA_SNORM16",
+ MESA_FORMAT_SRGBA_DXT5,
+ "MESA_FORMAT_SRGBA_DXT5",
GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 16,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 8
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
+
+ /* FXT1 compressed formats */
{
- MESA_FORMAT_RGBA_UNORM16,
- "MESA_FORMAT_RGBA_UNORM16",
+ MESA_FORMAT_RGB_FXT1,
+ "MESA_FORMAT_RGB_FXT1",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 0, /* approx Red/Green/BlueBits */
+ 0, 0, 0, 0, 0,
+ 8, 4, 16 /* 16 bytes per 8x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_FXT1,
+ "MESA_FORMAT_RGBA_FXT1",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 16,
+ 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0,
- 1, 1, 8
+ 8, 4, 16 /* 16 bytes per 8x4 block */
},
+
+ /* RGTC compressed formats */
{
MESA_FORMAT_R_RGTC1_UNORM,
"MESA_FORMAT_R_RGTC1_UNORM",
@@ -1359,6 +1674,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
+
+ /* LATC1/2 compressed formats */
{
MESA_FORMAT_L_LATC1_UNORM,
"MESA_FORMAT_L_LATC1_UNORM",
@@ -1396,6 +1713,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
+ /* ETC1/2 compressed formats */
{
MESA_FORMAT_ETC1_RGB8,
"MESA_FORMAT_ETC1_RGB8",
@@ -1405,7 +1723,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RGB8,
"MESA_FORMAT_ETC2_RGB8",
@@ -1415,7 +1732,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SRGB8,
"MESA_FORMAT_ETC2_SRGB8",
@@ -1425,7 +1741,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RGBA8_EAC,
"MESA_FORMAT_ETC2_RGBA8_EAC",
@@ -1435,7 +1750,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
"MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
@@ -1445,7 +1759,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_R11_EAC,
"MESA_FORMAT_ETC2_R11_EAC",
@@ -1455,7 +1768,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RG11_EAC,
"MESA_FORMAT_ETC2_RG11_EAC",
@@ -1465,7 +1777,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SIGNED_R11_EAC,
"MESA_FORMAT_ETC2_SIGNED_R11_EAC",
@@ -1475,7 +1786,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
"MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
@@ -1485,7 +1795,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
"MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
@@ -1495,7 +1804,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
"MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
@@ -1505,309 +1813,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
- /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
- {
- MESA_FORMAT_A_SNORM8,
- "MESA_FORMAT_A_SNORM8",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SNORM8,
- "MESA_FORMAT_L_SNORM8",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- "MESA_FORMAT_L8A8_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SNORM8,
- "MESA_FORMAT_I_SNORM8",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SNORM16,
- "MESA_FORMAT_A_SNORM16",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SNORM16,
- "MESA_FORMAT_L_SNORM16",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SNORM16,
- "MESA_FORMAT_LA_SNORM16",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_SNORM16,
- "MESA_FORMAT_I_SNORM16",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- "MESA_FORMAT_RGB9_E5",
- GL_RGB,
- GL_FLOAT,
- 9, 9, 9, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- "MESA_FORMAT_R11G11B10_FLOAT",
- GL_RGB,
- GL_FLOAT,
- 11, 11, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- /* ARB_depth_buffer_float */
- {
- MESA_FORMAT_Z_FLOAT32, /* Name */
- "MESA_FORMAT_Z_FLOAT32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
- "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
- * never used for stencil because stencil is always GL_UNSIGNED_INT.
- */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 8 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- "MESA_FORMAT_B10G10R10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- "MESA_FORMAT_R10G10B10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- "MESA_FORMAT_B4G4R4X4_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- "MESA_FORMAT_B5G5R5X1_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 5, 5, 5, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- "MESA_FORMAT_R8G8B8X8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- "MESA_FORMAT_R8G8B8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- "MESA_FORMAT_RGBX_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- "MESA_FORMAT_RGBX_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- "MESA_FORMAT_B10G10R10X2_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- "MESA_FORMAT_RGBX_UNORM16",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- "MESA_FORMAT_RGBX_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- "MESA_FORMAT_RGBX_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- "MESA_FORMAT_RGBX_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- "MESA_FORMAT_RGBX_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- "MESA_FORMAT_RGBX_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- "MESA_FORMAT_RGBX_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- "MESA_FORMAT_RGBX_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- "MESA_FORMAT_R10G10B10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- "MESA_FORMAT_G8R8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- "MESA_FORMAT_G16R16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- "MESA_FORMAT_B8G8R8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
};
@@ -2513,7 +2518,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 1;
return;
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
@@ -3155,7 +3160,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_S8_UINT_Z24_UNORM:
return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
!swapBytes;
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
case MESA_FORMAT_Z24_UNORM_S8_UINT:
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index a12fe4f08..3079f0356 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -166,318 +166,140 @@ typedef enum
* SRGB - RGB components, or L are UNORMs in sRGB color space.
* Alpha, if present is linear.
*
- *
- * ---------- Type A Format List (based on format_unpack.c):
- * BGR_UNORM8
- * RGB_UNORM8
- * A_UNORM8
- * A_UNORM16
- * L_UNORM8
- * L_UNORM16
- * I_UNORM8
- * I_UNOMR16
- * R_UNORM8
- * R_UNORM16
- * Z_UNORM16
- * Z_UNORM32
- * Z_FLOAT32
- * S_UINT8
- * BGR_SRGB8
- * L_SRGB8
- * RGBA_FLOAT32
- * RGBA_FLOAT16
- * RGB_FLOAT32
- * RGB_FLOAT16
- * A_FLOAT32
- * A_FLOAT16
- * L_FLOAT32
- * L_FLOAT16
- * LA_FLOAT32
- * LA_FLOAT16
- * I_FLOAT32
- * I_FLOAT16
- * R_FLOAT32
- * R_FLOAT16
- * RG_FLOAT32
- * RG_FLOAT16
- * A_UINT8
- * A_UINT16
- * A_UINT32
- * A_SINT8
- * A_SINT16
- * A_SINT32
- * I_UINT8
- * I_UINT16
- * I_UINT32
- * I_SINT8
- * I_SINT16
- * I_SINT32
- * L_UINT8
- * L_UINT16
- * L_UINT32
- * L_SINT8
- * L_SINT16
- * L_SINT32
- * LA_UINT8
- * LA_UINT16
- * LA_UINT32
- * LA_SINT8
- * LA_SINT16
- * LA_SINT32
- * R_SINT8
- * RG_SINT8
- * RGB_SINT8
- * RGBA_SINT8
- * R_SINT16
- * RG_SINT16
- * RGB_SINT16
- * RGBA_SINT16
- * R_SINT32
- * RG_SINT32
- * RGB_SINT32
- * RGBA_SINT32
- * R_SINT16
- * R_SINT32
- * R_UINT8
- * RG_UINT8
- * RGB_UINT8
- * RGBA_UINT8
- * R_UINT16
- * RG_UINT16
- * RGB_UINT16
- * RGBA_UINT16
- * R_UINT32
- * RG_UINT32
- * RGB_UINT32
- * RGBA_UINT32
- * R_UINT16
- * R_UINT32
- * R_SNORM8
- * R_SNORM16
- * RGB_SNORM16
- * RGBA_SNORM16
- * RGBA_UNORM16
- * A_SNORM8
- * L_SNORM8
- * I_SNORM8
- * A_SNORM16
- * L_SNORM16
- * LA_SNORM16
- * I_SNORM16
- * RGBX_UINT8
- * RGBX_SINT8
- * RGBX_UNORM16
- * RGBX_SNORM16
- * RGBX_FLOAT16
- * RGBX_UINT16
- * RGBX_SINT16
- * RGBX_FLOAT32
- * RGBX_UINT32
- * RGBX_SINT32
- *
- *
- *
- * ---------- Type P Format List (based on format_unpack.c):
- * A8B8G8R8_UNORM
- * R8G8B8A8_UNORM
- * B8G8R8A8_UNORM
- * A8R8G8B8_UNORM
- * X8B8G8R8_UNORM
- * R8G8B8X8_UNORM
- * B8G8R8X8_UNORM
- * X8R8G8B8_UNORM
- * B5G6R5_UNORM
- * R5G6B5_UNORM
- * B4G4R4A4_UNORM
- * A4R4G4B4_UNORM
- * A1B5G5R5_UNORM
- * B5G5R5A1_UNORM
- * A1R5G5B5_UNORM
- * L4A4_UNORM
- * L8A8_UNORM
- * A8L8_UNORM
- * L16A16_UNORM
- * A16L16_UNORM
- * B2G3R3_UNORM
- * YCBCR
- * YCBCR_REV
- * R8G8_UNORM
- * G8R8_UNORM
- * R16G16_UNORM
- * G16R16_UNORM
- * B10G10R10A2_UNORM
- * B10G10R10A2_UINT
- * R10G10B10A2_UINT
- * S8_UINT_Z24_UNORM
- * Z24_UNORM_S8_UINT
- * Z24_UNORM_X8_UINT
- * X8_UINT_Z24_UNORM
- * Z32_FLOAT_S8X24_UINT
- * A8R8G8B8_SRGB
- * B8G8R8A8_SRGB
- * L8A8_SRGB
- * R8G8_SNORM
- * X8B8G8R8_SNORM
- * A8B8G8R8_SNORM
- * R8G8B8A8_SNORM
- * R16G16_SNORM
- * L8A8_SNORM
- * R9G9B9E5_FLOAT
- * R11G11B10_FLOAT
- * B4G4R4X4_UNORM
- * B5G5R5X1_UNORM
- * R8G8_SNORM
- * R8G8B8X8_SNORM
- * R8G8B8X8_SRGB
- * B10G10R10X2_UNORM
- * R10G10B10A2_UNORM
- * G8R8_SINT
- * G16R16_SINT
- * B8G8R8X8_SRGB
- *
*/
- /*@{*/
- /* Type P formats */ /* msb <------ TEXEL BITS -----------> lsb */
+ /* Packed unorm formats */ /* msb <------ TEXEL BITS -----------> lsb */
/* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_FORMAT_A8B8G8R8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_R8G8B8A8_UNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_B8G8R8A8_UNORM, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_A8R8G8B8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
MESA_FORMAT_X8B8G8R8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_R8G8B8X8_UNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_B8G8R8X8_UNORM, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
MESA_FORMAT_X8R8G8B8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
-
- /* Type A formats */
- MESA_FORMAT_BGR_UNORM8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
- MESA_FORMAT_RGB_UNORM8, /* uchar[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
-
- /* Type P formats */
+ MESA_FORMAT_L16A16_UNORM, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_A16L16_UNORM, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_B5G6R5_UNORM, /* RRRR RGGG GGGB BBBB */
MESA_FORMAT_R5G6B5_UNORM, /* BBBB BGGG GGGR RRRR */
MESA_FORMAT_B4G4R4A4_UNORM, /* AAAA RRRR GGGG BBBB */
+ MESA_FORMAT_B4G4R4X4_UNORM, /* xxxx RRRR GGGG BBBB */
MESA_FORMAT_A4R4G4B4_UNORM, /* BBBB GGGG RRRR AAAA */
MESA_FORMAT_A1B5G5R5_UNORM, /* RRRR RGGG GGBB BBBA */
MESA_FORMAT_B5G5R5A1_UNORM, /* ARRR RRGG GGGB BBBB */
+ MESA_FORMAT_B5G5R5X1_UNORM, /* xRRR RRGG GGGB BBBB */
MESA_FORMAT_A1R5G5B5_UNORM, /* BBBB BGGG GGRR RRRA */
- MESA_FORMAT_L4A4_UNORM, /* AAAA LLLL */
MESA_FORMAT_L8A8_UNORM, /* AAAA AAAA LLLL LLLL */
MESA_FORMAT_A8L8_UNORM, /* LLLL LLLL AAAA AAAA */
- MESA_FORMAT_L16A16_UNORM, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
- MESA_FORMAT_A16L16_UNORM, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
- MESA_FORMAT_B2G3R3_UNORM, /* RRRG GGBB */
-
- /* Type A formats */
- MESA_FORMAT_A_UNORM8, /* uchar[i] = A */
- MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
- MESA_FORMAT_L_UNORM8, /* uchar[i] = L */
- MESA_FORMAT_L_UNORM16, /* ushort[i] = L */
- MESA_FORMAT_I_UNORM8, /* uchar[i] = I */
- MESA_FORMAT_I_UNORM16, /* ushort[i] = I */
-
- /* Type P formats */
- MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
- MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
-
- /* Type A format(s) */
- MESA_FORMAT_R_UNORM8, /* uchar[i] = R */
-
- /* Type P formats */
MESA_FORMAT_R8G8_UNORM, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_G8R8_UNORM, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_L4A4_UNORM, /* AAAA LLLL */
+ MESA_FORMAT_B2G3R3_UNORM, /* RRRG GGBB */
- /* Type A format(s) */
- MESA_FORMAT_R_UNORM16, /* ushort[i] = R */
-
- /* Type P formats */
MESA_FORMAT_R16G16_UNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
MESA_FORMAT_G16R16_UNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_B10G10R10A2_UNORM,/* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
+ MESA_FORMAT_B10G10R10X2_UNORM,/* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
+ MESA_FORMAT_R10G10B10A2_UNORM,/* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
+
MESA_FORMAT_S8_UINT_Z24_UNORM,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
+ MESA_FORMAT_X8_UINT_Z24_UNORM,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
MESA_FORMAT_Z24_UNORM_S8_UINT,/* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_Z24_UNORM_X8_UINT,/* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- /* Type A format(s) */
- MESA_FORMAT_Z_UNORM16, /* ushort[i] = Z */
+ MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
+ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
- /* Type P formats */
- MESA_FORMAT_Z24_UNORM_X8_UINT,/* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_X8Z24_UNORM, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
+ MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
+
+ /* Array unorm formats */
+ MESA_FORMAT_A_UNORM8, /* ubyte[i] = A */
+ MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
+ MESA_FORMAT_L_UNORM8, /* ubyte[i] = L */
+ MESA_FORMAT_L_UNORM16, /* ushort[i] = L */
+ MESA_FORMAT_I_UNORM8, /* ubyte[i] = I */
+ MESA_FORMAT_I_UNORM16, /* ushort[i] = I */
+ MESA_FORMAT_R_UNORM8, /* ubyte[i] = R */
+ MESA_FORMAT_R_UNORM16, /* ushort[i] = R */
+ MESA_FORMAT_BGR_UNORM8, /* ubyte[i*3] = B, [i*3+1] = G, [i*3+2] = R */
+ MESA_FORMAT_RGB_UNORM8, /* ubyte[i*3] = R, [i*3+1] = G, [i*3+2] = B */
+ MESA_FORMAT_RGBA_UNORM16, /* ushort[i] = R, [1] = G, [2] = B, [3] = A */
+ MESA_FORMAT_RGBX_UNORM16,
- /* Type A formats */
+ MESA_FORMAT_Z_UNORM16, /* ushort[i] = Z */
MESA_FORMAT_Z_UNORM32, /* uint[i] = Z */
- MESA_FORMAT_S_UINT8, /* uchar[i] = S */
- /*@}*/
+ MESA_FORMAT_S_UINT8, /* ubyte[i] = S */
- /**
- * \name 8-bit/channel sRGB formats
- */
- /*@{*/
- /* Type A format(s) */
- MESA_FORMAT_BGR_SRGB8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
+ /* Packed signed/normalized formats */
+ /* msb <------ TEXEL BITS -----------> lsb */
+ /* ---- ---- ---- ---- ---- ---- ---- ---- */
+ MESA_FORMAT_A8B8G8R8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
+ MESA_FORMAT_X8B8G8R8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+ MESA_FORMAT_R8G8B8A8_SNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8X8_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R16G16_SNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_G16R16_SNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
+ MESA_FORMAT_R8G8_SNORM, /* GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_G8R8_SNORM, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_L8A8_SNORM, /* AAAA AAAA LLLL LLLL */
- /* Type P formats */
+ /* Array signed/normalized formats */
+ MESA_FORMAT_A_SNORM8, /* byte[i] = A */
+ MESA_FORMAT_A_SNORM16, /* short[i] = A */
+ MESA_FORMAT_L_SNORM8, /* byte[i] = L */
+ MESA_FORMAT_L_SNORM16, /* short[i] = L */
+ MESA_FORMAT_I_SNORM8, /* byte[i] = I */
+ MESA_FORMAT_I_SNORM16, /* short[i] = I */
+ MESA_FORMAT_R_SNORM8, /* byte[i] = R */
+ MESA_FORMAT_R_SNORM16, /* short[i] = R */
+ MESA_FORMAT_LA_SNORM16, /* short[i * 2] = L, [i * 2 + 1] = A */
+ MESA_FORMAT_RGB_SNORM16, /* short[i*3] = R, [i*3+1] = G, [i*3+2] = B */
+ MESA_FORMAT_RGBA_SNORM16, /* ... */
+ MESA_FORMAT_RGBX_SNORM16, /* ... */
+
+ /* Packed sRGB formats */
MESA_FORMAT_A8B8G8R8_SRGB, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_B8G8R8A8_SRGB, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_B8G8R8X8_SRGB, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_R8G8B8A8_SRGB, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
-
- /* Type A format(s) */
- MESA_FORMAT_L_SRGB8, /* uchar[i] = L */
-
- /* Type P formats */
+ MESA_FORMAT_R8G8B8X8_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_L8A8_SRGB, /* AAAA AAAA LLLL LLLL */
- /* Type C formats */
- MESA_FORMAT_SRGB_DXT1,
- MESA_FORMAT_SRGBA_DXT1,
- MESA_FORMAT_SRGBA_DXT3,
- MESA_FORMAT_SRGBA_DXT5,
- /*@}*/
-
- /**
- * \name Compressed texture formats.
- */
- /*@{*/
- /* Type C formats */
- MESA_FORMAT_RGB_FXT1,
- MESA_FORMAT_RGBA_FXT1,
- MESA_FORMAT_RGB_DXT1,
- MESA_FORMAT_RGBA_DXT1,
- MESA_FORMAT_RGBA_DXT3,
- MESA_FORMAT_RGBA_DXT5,
- /*@}*/
+ /* Array sRGB formats */
+ MESA_FORMAT_L_SRGB8, /* ubyte[i] = L */
+ MESA_FORMAT_BGR_SRGB8, /* ubyte[i*3] = B, [i*3+1] = G, [i*3+2] = R */
- /**
- * \name Floating point texture formats.
- */
- /*@{*/
+ /* Packed float formats */
+ MESA_FORMAT_R9G9B9E5_FLOAT,
+ MESA_FORMAT_R11G11B10_FLOAT, /* BBBB BBBB BBGG GGGG GGGG GRRR RRRR RRRR */
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* (float, x24s8) */
- /* Type A formats */
- MESA_FORMAT_RGBA_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = A */
- MESA_FORMAT_RGBA_FLOAT16,
- MESA_FORMAT_RGB_FLOAT32,
- MESA_FORMAT_RGB_FLOAT16,
- MESA_FORMAT_A_FLOAT32,
+ /* Array float formats */
MESA_FORMAT_A_FLOAT16,
- MESA_FORMAT_L_FLOAT32,
+ MESA_FORMAT_A_FLOAT32,
MESA_FORMAT_L_FLOAT16,
- MESA_FORMAT_LA_FLOAT32,
+ MESA_FORMAT_L_FLOAT32,
MESA_FORMAT_LA_FLOAT16,
- MESA_FORMAT_I_FLOAT32,
+ MESA_FORMAT_LA_FLOAT32,
MESA_FORMAT_I_FLOAT16,
- MESA_FORMAT_R_FLOAT32,
+ MESA_FORMAT_I_FLOAT32,
MESA_FORMAT_R_FLOAT16,
- MESA_FORMAT_RG_FLOAT32,
+ MESA_FORMAT_R_FLOAT32,
MESA_FORMAT_RG_FLOAT16,
- /*@}*/
+ MESA_FORMAT_RG_FLOAT32,
+ MESA_FORMAT_RGB_FLOAT16,
+ MESA_FORMAT_RGB_FLOAT32,
+ MESA_FORMAT_RGBA_FLOAT16,
+ MESA_FORMAT_RGBA_FLOAT32, /* float[0] = R, [1] = G, [2] = B, [3] = A */
+ MESA_FORMAT_RGBX_FLOAT16,
+ MESA_FORMAT_RGBX_FLOAT32,
+ MESA_FORMAT_Z_FLOAT32,
- /**
- * \name Non-normalized signed integer formats.
- * XXX Note: these are just stand-ins for some better hardware
- * formats TBD such as BGRA or ARGB.
- */
+ /* Packed signed/unsigned non-normalized integer formats */
+ MESA_FORMAT_B10G10R10A2_UINT, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
+ MESA_FORMAT_R10G10B10A2_UINT, /* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
- /* Type A formats */
+ /* Array signed/unsigned non-normalized integer formats */
MESA_FORMAT_A_UINT8,
MESA_FORMAT_A_UINT16,
MESA_FORMAT_A_UINT32,
@@ -498,6 +320,7 @@ typedef enum
MESA_FORMAT_L_SINT8,
MESA_FORMAT_L_SINT16,
MESA_FORMAT_L_SINT32,
+
MESA_FORMAT_LA_UINT8,
MESA_FORMAT_LA_UINT16,
MESA_FORMAT_LA_UINT32,
@@ -505,83 +328,70 @@ typedef enum
MESA_FORMAT_LA_SINT16,
MESA_FORMAT_LA_SINT32,
+ MESA_FORMAT_R_UINT8,
+ MESA_FORMAT_R_UINT16,
+ MESA_FORMAT_R_UINT32,
MESA_FORMAT_R_SINT8,
- MESA_FORMAT_RG_SINT8,
- MESA_FORMAT_RGB_SINT8,
- MESA_FORMAT_RGBA_SINT8,
MESA_FORMAT_R_SINT16,
- MESA_FORMAT_RG_SINT16,
- MESA_FORMAT_RGB_SINT16,
- MESA_FORMAT_RGBA_SINT16,
-
MESA_FORMAT_R_SINT32,
- MESA_FORMAT_RG_SINT32,
- MESA_FORMAT_RGB_SINT32,
- MESA_FORMAT_RGBA_SINT32,
- /**
- * \name Non-normalized unsigned integer formats.
- */
- /* Type A format(s) */
- MESA_FORMAT_R_UINT8,
MESA_FORMAT_RG_UINT8,
- MESA_FORMAT_RGB_UINT8,
- MESA_FORMAT_RGBA_UINT8,
-
- MESA_FORMAT_R_UINT16,
MESA_FORMAT_RG_UINT16,
- MESA_FORMAT_RGB_UINT16,
- MESA_FORMAT_RGBA_UINT16,
-
- MESA_FORMAT_R_UINT32,
MESA_FORMAT_RG_UINT32,
- MESA_FORMAT_RGB_UINT32,
- MESA_FORMAT_RGBA_UINT32,
+ MESA_FORMAT_RG_SINT8,
+ MESA_FORMAT_RG_SINT16,
+ MESA_FORMAT_RG_SINT32,
- /* msb <------ TEXEL BITS -----------> lsb */
- /* ---- ---- ---- ---- ---- ---- ---- ---- */
- /**
- * \name Signed fixed point texture formats.
- */
- /*@{*/
- MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
+ MESA_FORMAT_RGB_UINT8,
+ MESA_FORMAT_RGB_UINT16,
+ MESA_FORMAT_RGB_UINT32,
+ MESA_FORMAT_RGB_SINT8,
+ MESA_FORMAT_RGB_SINT16,
+ MESA_FORMAT_RGB_SINT32,
- /* Type A format(s) */
- MESA_FORMAT_R_SNORM8, /* char[i] = R */
+ MESA_FORMAT_RGBA_UINT8,
+ MESA_FORMAT_RGBA_UINT16,
+ MESA_FORMAT_RGBA_UINT32,
+ MESA_FORMAT_RGBA_SINT8,
+ MESA_FORMAT_RGBA_SINT16,
+ MESA_FORMAT_RGBA_SINT32,
- /* Type P formats */
- MESA_FORMAT_R8G8_SNORM, /* GGGG GGGG RRRR RRRR */
- MESA_FORMAT_X8B8G8R8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
- MESA_FORMAT_A8B8G8R8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_R8G8B8A8_SNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_RGBX_UINT8,
+ MESA_FORMAT_RGBX_UINT16,
+ MESA_FORMAT_RGBX_UINT32,
+ MESA_FORMAT_RGBX_SINT8,
+ MESA_FORMAT_RGBX_SINT16,
+ MESA_FORMAT_RGBX_SINT32,
- /* Type A format(s) */
- MESA_FORMAT_R_SNORM16, /* short[i] = R */
+ /* DXT compressed formats */
+ MESA_FORMAT_RGB_DXT1,
+ MESA_FORMAT_RGBA_DXT1,
+ MESA_FORMAT_RGBA_DXT3,
+ MESA_FORMAT_RGBA_DXT5,
- /* Type P format(s) */
- MESA_FORMAT_R16G16_SNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ /* DXT sRGB compressed formats */
+ MESA_FORMAT_SRGB_DXT1,
+ MESA_FORMAT_SRGBA_DXT1,
+ MESA_FORMAT_SRGBA_DXT3,
+ MESA_FORMAT_SRGBA_DXT5,
- /* Type A format(s) */
- MESA_FORMAT_RGB_SNORM16, /* short[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
- MESA_FORMAT_RGBA_SNORM16, /* ... */
- MESA_FORMAT_RGBA_UNORM16, /* ... */
- /*@}*/
+ /* FXT1 compressed formats */
+ MESA_FORMAT_RGB_FXT1,
+ MESA_FORMAT_RGBA_FXT1,
- /*@{*/
- /* Type C formats */
+ /* RGTC compressed formats */
MESA_FORMAT_R_RGTC1_UNORM,
MESA_FORMAT_R_RGTC1_SNORM,
MESA_FORMAT_RG_RGTC2_UNORM,
MESA_FORMAT_RG_RGTC2_SNORM,
- /*@}*/
- /*@{*/
+ /* LATC1/2 compressed formats */
MESA_FORMAT_L_LATC1_UNORM,
MESA_FORMAT_L_LATC1_SNORM,
MESA_FORMAT_LA_LATC2_UNORM,
MESA_FORMAT_LA_LATC2_SNORM,
- /*@}*/
+ /* ETC1/2 compressed formats */
MESA_FORMAT_ETC1_RGB8,
MESA_FORMAT_ETC2_RGB8,
MESA_FORMAT_ETC2_SRGB8,
@@ -594,63 +404,6 @@ typedef enum
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- /* Type A format(s) */
- MESA_FORMAT_A_SNORM8, /* char[i] = A */
- MESA_FORMAT_L_SNORM8, /* char[i] = L */
-
- /* Type P format(s) */
- MESA_FORMAT_L8A8_SNORM, /* AAAA AAAA LLLL LLLL */
-
- /* Type A format(s) */
- MESA_FORMAT_I_SNORM8, /* char[i] = I */
- MESA_FORMAT_A_SNORM16, /* short[i] = A */
- MESA_FORMAT_L_SNORM16, /* short[i] = L */
- MESA_FORMAT_LA_SNORM16, /* short[i * 2] = L, [i * 2 + 1] = A */
- MESA_FORMAT_I_SNORM16, /* short[i] = I */
-
- /* Type P format(s) */
- MESA_FORMAT_R9G9B9E5_FLOAT,
- MESA_FORMAT_R11G11B10_FLOAT, /* BBBB BBBB BBGG GGGG GGGG GRRR RRRR RRRR */
-
- /* Type A format(s) */
- MESA_FORMAT_Z_FLOAT32,
-
- /* Type P formats */
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* (float, x24s8) */
-
- MESA_FORMAT_B10G10R10A2_UINT, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
- MESA_FORMAT_R10G10B10A2_UINT, /* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
-
- MESA_FORMAT_B4G4R4X4_UNORM, /* xxxx RRRR GGGG BBBB */
- MESA_FORMAT_B5G5R5X1_UNORM, /* xRRR RRGG GGGB BBBB */
- MESA_FORMAT_R8G8B8X8_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_R8G8B8X8_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
-
- /* Type A formats */
- MESA_FORMAT_RGBX_UINT8, /* uchar[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
- MESA_FORMAT_RGBX_SINT8, /* char[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
-
- /* Type P format(s) */
- MESA_FORMAT_B10G10R10X2_UNORM,/* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
-
- /* Type A formats */
- MESA_FORMAT_RGBX_UNORM16, /* ushort[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
- MESA_FORMAT_RGBX_SNORM16, /* ... */
- MESA_FORMAT_RGBX_FLOAT16, /* ... */
- MESA_FORMAT_RGBX_UINT16, /* ... */
- MESA_FORMAT_RGBX_SINT16, /* ... */
-
- MESA_FORMAT_RGBX_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
- MESA_FORMAT_RGBX_UINT32, /* ... */
- MESA_FORMAT_RGBX_SINT32, /* ... */
-
- /* Type P formats */
- MESA_FORMAT_R10G10B10A2_UNORM, /* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
- MESA_FORMAT_G8R8_SNORM, /* RRRR RRRR GGGG GGGG */
- MESA_FORMAT_G16R16_SNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
-
- MESA_FORMAT_B8G8R8X8_SRGB, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
-
MESA_FORMAT_COUNT
} mesa_format;
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index e5f10baab..7c83d664f 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2702,6 +2702,14 @@ struct gl_shader_program
struct gl_uniform_storage *UniformStorage;
/**
+ * Mapping from GL uniform locations returned by \c glUniformLocation to
+ * UniformStorage entries. Arrays will have multiple contiguous slots
+ * in the UniformRemapTable, all pointing to the same UniformStorage entry.
+ */
+ unsigned NumUniformRemapTable;
+ struct gl_uniform_storage **UniformRemapTable;
+
+ /**
* Size of the gl_ClipDistance array that is output from the last pipeline
* stage before the fragment shader.
*/
@@ -2711,21 +2719,6 @@ struct gl_shader_program
unsigned NumUniformBlocks;
/**
- * Scale factor for the uniform base location
- *
- * This is used to generate locations (returned by \c glGetUniformLocation)
- * of uniforms. The base location of the uniform is multiplied by this
- * value, and the array index is added.
- *
- * \note
- * Must be >= 1.
- *
- * \sa
- * _mesa_uniform_merge_location_offset, _mesa_uniform_split_location_offset
- */
- unsigned UniformLocationBaseScale;
-
- /**
* Indices into the _LinkedShaders's UniformBlocks[] array for each stage
* they're used in, or -1.
*
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index d5c3d8099..b0f0bfa91 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -285,7 +285,12 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
ralloc_free(shProg->UniformStorage);
shProg->NumUserUniformStorage = 0;
shProg->UniformStorage = NULL;
- shProg->UniformLocationBaseScale = 0;
+ }
+
+ if (shProg->UniformRemapTable) {
+ ralloc_free(shProg->UniformRemapTable);
+ shProg->NumUniformRemapTable = 0;
+ shProg->UniformRemapTable = NULL;
}
if (shProg->UniformHash) {
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 557703d01..b68ba603e 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -1079,7 +1079,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8Z24_UNORM);
+ ASSERT(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
{
/* general path */
@@ -3712,7 +3712,7 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_Z24_UNORM_S8_UINT] = _mesa_texstore_s8_z24;
table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16;
table[MESA_FORMAT_Z24_UNORM_X8_UINT] = _mesa_texstore_x8_z24;
- table[MESA_FORMAT_X8Z24_UNORM] = _mesa_texstore_z24_x8;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = _mesa_texstore_z24_x8;
table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32;
table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8;
table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8;
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 8cc5da752..fa13ef9fe 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -40,9 +40,9 @@
extern "C" void GLAPIENTRY
-_mesa_GetActiveUniform(GLhandleARB program, GLuint index,
- GLsizei maxLength, GLsizei *length, GLint *size,
- GLenum *type, GLcharARB *nameOut)
+_mesa_GetActiveUniform(GLuint program, GLuint index,
+ GLsizei maxLength, GLsizei *length, GLint *size,
+ GLenum *type, GLcharARB *nameOut)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg =
@@ -246,14 +246,15 @@ validate_uniform_parameters(struct gl_context *ctx,
return false;
}
- _mesa_uniform_split_location_offset(shProg, location, loc, array_index);
-
- if (*loc >= shProg->NumUserUniformStorage) {
+ /* Check that the given location is in bounds of uniform remap table. */
+ if (location >= (GLint) shProg->NumUniformRemapTable) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
caller, location);
return false;
}
+ _mesa_uniform_split_location_offset(shProg, location, loc, array_index);
+
if (shProg->UniformStorage[*loc].array_elements == 0 && count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(count > 1 for non-array, location=%d)",
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index c25c2df7e..e9b374b0d 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -822,7 +822,7 @@ _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
void GLAPIENTRY
-_mesa_GetnUniformfvARB(GLhandleARB program, GLint location,
+_mesa_GetnUniformfvARB(GLuint program, GLint location,
GLsizei bufSize, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -830,14 +830,14 @@ _mesa_GetnUniformfvARB(GLhandleARB program, GLint location,
}
void GLAPIENTRY
-_mesa_GetUniformfv(GLhandleARB program, GLint location, GLfloat *params)
+_mesa_GetUniformfv(GLuint program, GLint location, GLfloat *params)
{
_mesa_GetnUniformfvARB(program, location, INT_MAX, params);
}
void GLAPIENTRY
-_mesa_GetnUniformivARB(GLhandleARB program, GLint location,
+_mesa_GetnUniformivARB(GLuint program, GLint location,
GLsizei bufSize, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -845,7 +845,7 @@ _mesa_GetnUniformivARB(GLhandleARB program, GLint location,
}
void GLAPIENTRY
-_mesa_GetUniformiv(GLhandleARB program, GLint location, GLint *params)
+_mesa_GetUniformiv(GLuint program, GLint location, GLint *params)
{
_mesa_GetnUniformivARB(program, location, INT_MAX, params);
}
@@ -853,7 +853,7 @@ _mesa_GetUniformiv(GLhandleARB program, GLint location, GLint *params)
/* GL3 */
void GLAPIENTRY
-_mesa_GetnUniformuivARB(GLhandleARB program, GLint location,
+_mesa_GetnUniformuivARB(GLuint program, GLint location,
GLsizei bufSize, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -861,7 +861,7 @@ _mesa_GetnUniformuivARB(GLhandleARB program, GLint location,
}
void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
+_mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params)
{
_mesa_GetnUniformuivARB(program, location, INT_MAX, params);
}
@@ -869,8 +869,8 @@ _mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
/* GL4 */
void GLAPIENTRY
-_mesa_GetnUniformdvARB(GLhandleARB program, GLint location,
- GLsizei bufSize, GLdouble *params)
+_mesa_GetnUniformdvARB(GLuint program, GLint location,
+ GLsizei bufSize, GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -887,14 +887,14 @@ _mesa_GetnUniformdvARB(GLhandleARB program, GLint location,
}
void GLAPIENTRY
-_mesa_GetUniformdv(GLhandleARB program, GLint location, GLdouble *params)
+_mesa_GetUniformdv(GLuint program, GLint location, GLdouble *params)
{
_mesa_GetnUniformdvARB(program, location, INT_MAX, params);
}
GLint GLAPIENTRY
-_mesa_GetUniformLocation(GLhandleARB programObj, const GLcharARB *name)
+_mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
{
struct gl_shader_program *shProg;
GLuint index, offset;
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index bd50fd9b8..d7afdc106 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -195,23 +195,23 @@ _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
GLboolean transpose, const GLfloat *value);
void GLAPIENTRY
-_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *);
+_mesa_GetnUniformfvARB(GLuint, GLint, GLsizei, GLfloat *);
void GLAPIENTRY
-_mesa_GetUniformfv(GLhandleARB, GLint, GLfloat *);
+_mesa_GetUniformfv(GLuint, GLint, GLfloat *);
void GLAPIENTRY
-_mesa_GetnUniformivARB(GLhandleARB, GLint, GLsizei, GLint *);
+_mesa_GetnUniformivARB(GLuint, GLint, GLsizei, GLint *);
void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB, GLint, GLuint *);
+_mesa_GetUniformuiv(GLuint, GLint, GLuint *);
void GLAPIENTRY
-_mesa_GetnUniformuivARB(GLhandleARB, GLint, GLsizei, GLuint *);
+_mesa_GetnUniformuivARB(GLuint, GLint, GLsizei, GLuint *);
void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
+_mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params);
void GLAPIENTRY
-_mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *);
+_mesa_GetnUniformdvARB(GLuint, GLint, GLsizei, GLdouble *);
void GLAPIENTRY
-_mesa_GetUniformdv(GLhandleARB, GLint, GLdouble *);
+_mesa_GetUniformdv(GLuint, GLint, GLdouble *);
GLint GLAPIENTRY
-_mesa_GetUniformLocation(GLhandleARB, const GLcharARB *);
+_mesa_GetUniformLocation(GLuint, const GLcharARB *);
GLuint GLAPIENTRY
_mesa_GetUniformBlockIndex(GLuint program,
const GLchar *uniformBlockName);
@@ -243,8 +243,8 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
GLsizei bufSize, GLsizei *length,
GLchar *uniformName);
void GLAPIENTRY
-_mesa_GetActiveUniform(GLhandleARB, GLuint, GLsizei, GLsizei *,
- GLint *, GLenum *, GLcharARB *);
+_mesa_GetActiveUniform(GLuint, GLuint, GLsizei, GLsizei *,
+ GLint *, GLenum *, GLcharARB *);
void GLAPIENTRY
_mesa_GetActiveUniformsiv(GLuint program,
GLsizei uniformCount,
@@ -252,7 +252,7 @@ _mesa_GetActiveUniformsiv(GLuint program,
GLenum pname,
GLint *params);
void GLAPIENTRY
-_mesa_GetUniformiv(GLhandleARB, GLint, GLint *);
+_mesa_GetUniformiv(GLuint, GLint, GLint *);
long
_mesa_parse_program_resource_name(const GLchar *name,
@@ -340,39 +340,46 @@ struct gl_builtin_uniform_desc {
* element. We could insert dummy entries in the list for each array
* element after [0] but that causes complications elsewhere.
*
- * We solve this problem by encoding two values in the location that's
- * returned by glGetUniformLocation():
- * a) index into gl_uniform_list::Uniforms[] for the uniform
- * b) an array/field offset (0 for simple types)
+ * We solve this problem by creating multiple entries for uniform arrays
+ * in the UniformRemapTable so that their elements get sequential locations.
+ *
+ * Utility functions below offer functionality to split UniformRemapTable
+ * location in to location of the uniform in UniformStorage + offset to the
+ * array element (0 if not an array) and also merge it back again as the
+ * UniformRemapTable location.
*
- * These two values are encoded in the high and low halves of a GLint.
- * By putting the uniform number in the high part and the offset in the
- * low part, we can support the unofficial ability to index into arrays
- * by adding offsets to the location value.
*/
/*@{*/
/**
- * Combine the uniform's base location and the offset
+ * Combine the uniform's storage index and the array index
*/
static inline GLint
_mesa_uniform_merge_location_offset(const struct gl_shader_program *prog,
- unsigned base_location, unsigned offset)
+ unsigned storage_index,
+ unsigned uniform_array_index)
{
- assert(prog->UniformLocationBaseScale >= 1);
- assert(offset < prog->UniformLocationBaseScale);
- return (base_location * prog->UniformLocationBaseScale) + offset;
+ /* location in remap table + array element offset */
+ return prog->UniformStorage[storage_index].remap_location +
+ uniform_array_index;
}
/**
- * Separate the uniform base location and parameter offset
+ * Separate the uniform storage index and array index
*/
static inline void
_mesa_uniform_split_location_offset(const struct gl_shader_program *prog,
- GLint location, unsigned *base_location,
- unsigned *offset)
+ GLint location, unsigned *storage_index,
+ unsigned *uniform_array_index)
{
- *offset = location % prog->UniformLocationBaseScale;
- *base_location = location / prog->UniformLocationBaseScale;
+ *storage_index = prog->UniformRemapTable[location] - prog->UniformStorage;
+ *uniform_array_index = location -
+ prog->UniformRemapTable[location]->remap_location;
+
+ /*gl_uniform_storage in UniformStorage with the calculated base_location
+ * must match with the entry in remap table
+ */
+ assert(&prog->UniformStorage[*storage_index] ==
+ prog->UniformRemapTable[location]);
}
/*@}*/
diff --git a/mesalib/src/mesa/program/symbol_table.c b/mesalib/src/mesa/program/symbol_table.c
index 4f6f31f31..2f41322f6 100644
--- a/mesalib/src/mesa/program/symbol_table.c
+++ b/mesalib/src/mesa/program/symbol_table.c
@@ -112,24 +112,6 @@ struct _mesa_symbol_table {
};
-struct _mesa_symbol_table_iterator {
- /**
- * Name space of symbols returned by this iterator.
- */
- int name_space;
-
-
- /**
- * Currently iterated symbol
- *
- * The next call to \c _mesa_symbol_table_iterator_get will return this
- * value. It will also update this value to the value that should be
- * returned by the next call.
- */
- struct symbol *curr;
-};
-
-
static void
check_symbol_table(struct _mesa_symbol_table *table)
{
@@ -201,74 +183,6 @@ find_symbol(struct _mesa_symbol_table *table, const char *name)
}
-struct _mesa_symbol_table_iterator *
-_mesa_symbol_table_iterator_ctor(struct _mesa_symbol_table *table,
- int name_space, const char *name)
-{
- struct _mesa_symbol_table_iterator *iter = calloc(1, sizeof(*iter));
- struct symbol_header *const hdr = find_symbol(table, name);
-
- iter->name_space = name_space;
-
- if (hdr != NULL) {
- struct symbol *sym;
-
- for (sym = hdr->symbols; sym != NULL; sym = sym->next_with_same_name) {
- assert(sym->hdr == hdr);
-
- if ((name_space == -1) || (sym->name_space == name_space)) {
- iter->curr = sym;
- break;
- }
- }
- }
-
- return iter;
-}
-
-
-void
-_mesa_symbol_table_iterator_dtor(struct _mesa_symbol_table_iterator *iter)
-{
- free(iter);
-}
-
-
-void *
-_mesa_symbol_table_iterator_get(struct _mesa_symbol_table_iterator *iter)
-{
- return (iter->curr == NULL) ? NULL : iter->curr->data;
-}
-
-
-int
-_mesa_symbol_table_iterator_next(struct _mesa_symbol_table_iterator *iter)
-{
- struct symbol_header *hdr;
-
- if (iter->curr == NULL) {
- return 0;
- }
-
- hdr = iter->curr->hdr;
- iter->curr = iter->curr->next_with_same_name;
-
- while (iter->curr != NULL) {
- assert(iter->curr->hdr == hdr);
- (void)hdr;
-
- if ((iter->name_space == -1)
- || (iter->curr->name_space == iter->name_space)) {
- return 1;
- }
-
- iter->curr = iter->curr->next_with_same_name;
- }
-
- return 0;
-}
-
-
/**
* Determine the scope "distance" of a symbol from the current scope
*
diff --git a/mesalib/src/mesa/program/symbol_table.h b/mesalib/src/mesa/program/symbol_table.h
index f9d91649b..1027f4761 100644
--- a/mesalib/src/mesa/program/symbol_table.h
+++ b/mesalib/src/mesa/program/symbol_table.h
@@ -24,7 +24,6 @@
#define MESA_SYMBOL_TABLE_H
struct _mesa_symbol_table;
-struct _mesa_symbol_table_iterator;
extern void _mesa_symbol_table_push_scope(struct _mesa_symbol_table *table);
@@ -47,16 +46,4 @@ extern struct _mesa_symbol_table *_mesa_symbol_table_ctor(void);
extern void _mesa_symbol_table_dtor(struct _mesa_symbol_table *);
-extern struct _mesa_symbol_table_iterator *_mesa_symbol_table_iterator_ctor(
- struct _mesa_symbol_table *table, int name_space, const char *name);
-
-extern void _mesa_symbol_table_iterator_dtor(
- struct _mesa_symbol_table_iterator *);
-
-extern void *_mesa_symbol_table_iterator_get(
- struct _mesa_symbol_table_iterator *iter);
-
-extern int _mesa_symbol_table_iterator_next(
- struct _mesa_symbol_table_iterator *iter);
-
#endif /* MESA_SYMBOL_TABLE_H */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
index 874ff77b5..e3ba5a88f 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
@@ -513,7 +513,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
}
cso_set_vertex_elements(cso, 3, st->velems_util_draw);
- cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
+ cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
/* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
z = z * 2.0f - 1.0f;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c
index 97cc5a232..fcd7e1382 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_clear.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c
@@ -307,7 +307,7 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
}
cso_set_vertex_elements(st->cso_context, 2, st->velems_util_draw);
- cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
+ cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
cso_set_sample_mask(st->cso_context, ~0);
cso_set_rasterizer(st->cso_context, &st->clear.raster);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 90f34e39e..2b3636151 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -788,7 +788,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
}
cso_set_vertex_elements(cso, 3, st->velems_util_draw);
- cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
+ cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
/* texture state: */
cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, num_sampler_view, sv);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
index 047cf47b0..b0a44fd90 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
@@ -244,7 +244,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
}
cso_set_vertex_elements(cso, numAttribs, velements);
- cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
+ cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
/* viewport state: viewport matching window dims */
{
diff --git a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
index e824fe9b3..8f75eda8a 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
@@ -113,6 +113,7 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
struct st_transform_feedback_object *sobj =
st_transform_feedback_object(obj);
unsigned i, max_num_targets;
+ unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0};
max_num_targets = MIN2(Elements(sobj->base.Buffers),
Elements(sobj->targets));
@@ -145,8 +146,8 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
}
/* Start writing at the beginning of each target. */
- cso_set_stream_outputs(st->cso_context, sobj->num_targets, sobj->targets,
- 0);
+ cso_set_stream_outputs(st->cso_context, sobj->num_targets,
+ sobj->targets, offsets);
}
@@ -155,7 +156,7 @@ st_pause_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj)
{
struct st_context *st = st_context(ctx);
- cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
+ cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
}
@@ -165,10 +166,15 @@ st_resume_transform_feedback(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct st_transform_feedback_object *sobj =
- st_transform_feedback_object(obj);
+ st_transform_feedback_object(obj);
+ unsigned offsets[PIPE_MAX_SO_BUFFERS];
+ unsigned i;
+
+ for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++)
+ offsets[i] = (unsigned)-1;
- cso_set_stream_outputs(st->cso_context, sobj->num_targets, sobj->targets,
- ~0);
+ cso_set_stream_outputs(st->cso_context, sobj->num_targets,
+ sobj->targets, offsets);
}
@@ -198,7 +204,7 @@ st_end_transform_feedback(struct gl_context *ctx,
struct st_transform_feedback_object *sobj =
st_transform_feedback_object(obj);
- cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
+ cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
pipe_so_target_reference(&sobj->draw_count,
st_transform_feedback_get_draw_target(obj));
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index a55ee3079..cd6b46681 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -109,7 +109,7 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
return PIPE_FORMAT_S8_UINT_Z24_UNORM;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
return PIPE_FORMAT_Z24_UNORM_S8_UINT;
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
return PIPE_FORMAT_X8Z24_UNORM;
case MESA_FORMAT_Z24_UNORM_X8_UINT:
return PIPE_FORMAT_Z24X8_UNORM;
@@ -470,7 +470,7 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
return MESA_FORMAT_S8_UINT_Z24_UNORM;
case PIPE_FORMAT_X8Z24_UNORM:
- return MESA_FORMAT_X8Z24_UNORM;
+ return MESA_FORMAT_X8_UINT_Z24_UNORM;
case PIPE_FORMAT_Z24X8_UNORM:
return MESA_FORMAT_Z24_UNORM_X8_UINT;
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
diff --git a/mesalib/src/mesa/swrast/s_depth.c b/mesalib/src/mesa/swrast/s_depth.c
index 8c225e111..134f897c0 100644
--- a/mesalib/src/mesa/swrast/s_depth.c
+++ b/mesalib/src/mesa/swrast/s_depth.c
@@ -555,7 +555,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
if (rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT ||
rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT ||
rb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
- rb->Format == MESA_FORMAT_X8Z24_UNORM) {
+ rb->Format == MESA_FORMAT_X8_UINT_Z24_UNORM) {
mapMode |= GL_MAP_READ_BIT;
}
@@ -605,7 +605,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLuint clearVal = 0;
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index 8ba75348f..cd0982705 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -148,6 +148,7 @@ texfetch_funcs[] =
fetch_null_texelf
},
+ /* Packed unorm formats */
{
MESA_FORMAT_A8B8G8R8_UNORM,
fetch_texel_1d_f_rgba8888,
@@ -155,58 +156,58 @@ texfetch_funcs[] =
fetch_texel_3d_f_rgba8888
},
{
- MESA_FORMAT_R8G8B8A8_UNORM,
- fetch_texel_1d_f_rgba8888_rev,
- fetch_texel_2d_f_rgba8888_rev,
- fetch_texel_3d_f_rgba8888_rev
- },
- {
- MESA_FORMAT_B8G8R8A8_UNORM,
- fetch_texel_1d_f_argb8888,
- fetch_texel_2d_f_argb8888,
- fetch_texel_3d_f_argb8888
- },
- {
- MESA_FORMAT_A8R8G8B8_UNORM,
- fetch_texel_1d_f_argb8888_rev,
- fetch_texel_2d_f_argb8888_rev,
- fetch_texel_3d_f_argb8888_rev
- },
- {
MESA_FORMAT_X8B8G8R8_UNORM,
fetch_texel_1d_f_rgbx8888,
fetch_texel_2d_f_rgbx8888,
fetch_texel_3d_f_rgbx8888
},
{
+ MESA_FORMAT_R8G8B8A8_UNORM,
+ fetch_texel_1d_f_rgba8888_rev,
+ fetch_texel_2d_f_rgba8888_rev,
+ fetch_texel_3d_f_rgba8888_rev
+ },
+ {
MESA_FORMAT_R8G8B8X8_UNORM,
fetch_texel_1d_f_rgbx8888_rev,
fetch_texel_2d_f_rgbx8888_rev,
fetch_texel_3d_f_rgbx8888_rev
},
{
+ MESA_FORMAT_B8G8R8A8_UNORM,
+ fetch_texel_1d_f_argb8888,
+ fetch_texel_2d_f_argb8888,
+ fetch_texel_3d_f_argb8888
+ },
+ {
MESA_FORMAT_B8G8R8X8_UNORM,
fetch_texel_1d_f_xrgb8888,
fetch_texel_2d_f_xrgb8888,
fetch_texel_3d_f_xrgb8888
},
{
+ MESA_FORMAT_A8R8G8B8_UNORM,
+ fetch_texel_1d_f_argb8888_rev,
+ fetch_texel_2d_f_argb8888_rev,
+ fetch_texel_3d_f_argb8888_rev
+ },
+ {
MESA_FORMAT_X8R8G8B8_UNORM,
fetch_texel_1d_f_xrgb8888_rev,
fetch_texel_2d_f_xrgb8888_rev,
fetch_texel_3d_f_xrgb8888_rev
},
{
- MESA_FORMAT_BGR_UNORM8,
- fetch_texel_1d_f_rgb888,
- fetch_texel_2d_f_rgb888,
- fetch_texel_3d_f_rgb888
+ MESA_FORMAT_L16A16_UNORM,
+ fetch_texel_1d_f_al1616,
+ fetch_texel_2d_f_al1616,
+ fetch_texel_3d_f_al1616
},
{
- MESA_FORMAT_RGB_UNORM8,
- fetch_texel_1d_f_bgr888,
- fetch_texel_2d_f_bgr888,
- fetch_texel_3d_f_bgr888
+ MESA_FORMAT_A16L16_UNORM,
+ fetch_texel_1d_f_al1616_rev,
+ fetch_texel_2d_f_al1616_rev,
+ fetch_texel_3d_f_al1616_rev
},
{
MESA_FORMAT_B5G6R5_UNORM,
@@ -227,6 +228,12 @@ texfetch_funcs[] =
fetch_texel_3d_f_argb4444
},
{
+ MESA_FORMAT_B4G4R4X4_UNORM,
+ NULL,
+ NULL,
+ NULL
+ },
+ {
MESA_FORMAT_A4R4G4B4_UNORM,
fetch_texel_1d_f_argb4444_rev,
fetch_texel_2d_f_argb4444_rev,
@@ -245,18 +252,18 @@ texfetch_funcs[] =
fetch_texel_3d_f_argb1555
},
{
+ MESA_FORMAT_B5G5R5X1_UNORM,
+ NULL,
+ NULL,
+ NULL
+ },
+ {
MESA_FORMAT_A1R5G5B5_UNORM,
fetch_texel_1d_f_argb1555_rev,
fetch_texel_2d_f_argb1555_rev,
fetch_texel_3d_f_argb1555_rev
},
{
- MESA_FORMAT_L4A4_UNORM,
- fetch_texel_1d_f_al44,
- fetch_texel_2d_f_al44,
- fetch_texel_3d_f_al44
- },
- {
MESA_FORMAT_L8A8_UNORM,
fetch_texel_1d_f_al88,
fetch_texel_2d_f_al88,
@@ -269,16 +276,22 @@ texfetch_funcs[] =
fetch_texel_3d_f_al88_rev
},
{
- MESA_FORMAT_L16A16_UNORM,
- fetch_texel_1d_f_al1616,
- fetch_texel_2d_f_al1616,
- fetch_texel_3d_f_al1616
+ MESA_FORMAT_R8G8_UNORM,
+ fetch_texel_1d_f_gr88,
+ fetch_texel_2d_f_gr88,
+ fetch_texel_3d_f_gr88
},
{
- MESA_FORMAT_A16L16_UNORM,
- fetch_texel_1d_f_al1616_rev,
- fetch_texel_2d_f_al1616_rev,
- fetch_texel_3d_f_al1616_rev
+ MESA_FORMAT_G8R8_UNORM,
+ fetch_texel_1d_f_rg88,
+ fetch_texel_2d_f_rg88,
+ fetch_texel_3d_f_rg88
+ },
+ {
+ MESA_FORMAT_L4A4_UNORM,
+ fetch_texel_1d_f_al44,
+ fetch_texel_2d_f_al44,
+ fetch_texel_3d_f_al44
},
{
MESA_FORMAT_B2G3R3_UNORM,
@@ -287,6 +300,80 @@ texfetch_funcs[] =
fetch_texel_3d_f_rgb332
},
{
+ MESA_FORMAT_R16G16_UNORM,
+ fetch_texel_1d_f_rg1616,
+ fetch_texel_2d_f_rg1616,
+ fetch_texel_3d_f_rg1616
+ },
+ {
+ MESA_FORMAT_G16R16_UNORM,
+ fetch_texel_1d_f_rg1616_rev,
+ fetch_texel_2d_f_rg1616_rev,
+ fetch_texel_3d_f_rg1616_rev
+ },
+ {
+ MESA_FORMAT_B10G10R10A2_UNORM,
+ fetch_texel_1d_f_argb2101010,
+ fetch_texel_2d_f_argb2101010,
+ fetch_texel_3d_f_argb2101010
+ },
+ {
+ MESA_FORMAT_B10G10R10X2_UNORM,
+ NULL,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ NULL,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_S8_UINT_Z24_UNORM,
+ fetch_texel_1d_f_z24_s8,
+ fetch_texel_2d_f_z24_s8,
+ fetch_texel_3d_f_z24_s8
+ },
+ {
+ MESA_FORMAT_X8_UINT_Z24_UNORM,
+ fetch_texel_1d_f_z24_s8,
+ fetch_texel_2d_f_z24_s8,
+ fetch_texel_3d_f_z24_s8
+ },
+ {
+ MESA_FORMAT_Z24_UNORM_S8_UINT,
+ fetch_texel_1d_f_s8_z24,
+ fetch_texel_2d_f_s8_z24,
+ fetch_texel_3d_f_s8_z24
+ },
+ {
+ MESA_FORMAT_Z24_UNORM_X8_UINT,
+ fetch_texel_1d_f_s8_z24,
+ fetch_texel_2d_f_s8_z24,
+ fetch_texel_3d_f_s8_z24
+ },
+ {
+ MESA_FORMAT_YCBCR,
+ fetch_texel_1d_f_ycbcr,
+ fetch_texel_2d_f_ycbcr,
+ fetch_texel_3d_f_ycbcr
+ },
+ {
+ MESA_FORMAT_YCBCR_REV,
+ fetch_texel_1d_f_ycbcr_rev,
+ fetch_texel_2d_f_ycbcr_rev,
+ fetch_texel_3d_f_ycbcr_rev
+ },
+ {
+ MESA_FORMAT_DUDV8,
+ fetch_texel_1d_dudv8,
+ fetch_texel_2d_dudv8,
+ fetch_texel_3d_dudv8
+ },
+
+ /* Array unorm formats */
+ {
MESA_FORMAT_A_UNORM8,
fetch_texel_1d_f_a8,
fetch_texel_2d_f_a8,
@@ -323,70 +410,40 @@ texfetch_funcs[] =
fetch_texel_3d_f_i16
},
{
- MESA_FORMAT_YCBCR,
- fetch_texel_1d_f_ycbcr,
- fetch_texel_2d_f_ycbcr,
- fetch_texel_3d_f_ycbcr
- },
- {
- MESA_FORMAT_YCBCR_REV,
- fetch_texel_1d_f_ycbcr_rev,
- fetch_texel_2d_f_ycbcr_rev,
- fetch_texel_3d_f_ycbcr_rev
- },
- {
MESA_FORMAT_R_UNORM8,
fetch_texel_1d_f_r8,
fetch_texel_2d_f_r8,
fetch_texel_3d_f_r8
},
{
- MESA_FORMAT_R8G8_UNORM,
- fetch_texel_1d_f_gr88,
- fetch_texel_2d_f_gr88,
- fetch_texel_3d_f_gr88
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- fetch_texel_1d_f_rg88,
- fetch_texel_2d_f_rg88,
- fetch_texel_3d_f_rg88
- },
- {
MESA_FORMAT_R_UNORM16,
fetch_texel_1d_f_r16,
fetch_texel_2d_f_r16,
fetch_texel_3d_f_r16
},
{
- MESA_FORMAT_R16G16_UNORM,
- fetch_texel_1d_f_rg1616,
- fetch_texel_2d_f_rg1616,
- fetch_texel_3d_f_rg1616
- },
- {
- MESA_FORMAT_G16R16_UNORM,
- fetch_texel_1d_f_rg1616_rev,
- fetch_texel_2d_f_rg1616_rev,
- fetch_texel_3d_f_rg1616_rev
+ MESA_FORMAT_BGR_UNORM8,
+ fetch_texel_1d_f_rgb888,
+ fetch_texel_2d_f_rgb888,
+ fetch_texel_3d_f_rgb888
},
{
- MESA_FORMAT_B10G10R10A2_UNORM,
- fetch_texel_1d_f_argb2101010,
- fetch_texel_2d_f_argb2101010,
- fetch_texel_3d_f_argb2101010
+ MESA_FORMAT_RGB_UNORM8,
+ fetch_texel_1d_f_bgr888,
+ fetch_texel_2d_f_bgr888,
+ fetch_texel_3d_f_bgr888
},
{
- MESA_FORMAT_S8_UINT_Z24_UNORM,
- fetch_texel_1d_f_z24_s8,
- fetch_texel_2d_f_z24_s8,
- fetch_texel_3d_f_z24_s8
+ MESA_FORMAT_RGBA_UNORM16,
+ fetch_texel_1d_rgba_16,
+ fetch_texel_2d_rgba_16,
+ fetch_texel_3d_rgba_16
},
{
- MESA_FORMAT_Z24_UNORM_S8_UINT,
- fetch_texel_1d_f_s8_z24,
- fetch_texel_2d_f_s8_z24,
- fetch_texel_3d_f_s8_z24
+ MESA_FORMAT_RGBX_UNORM16,
+ fetch_texel_1d_xbgr16161616_unorm,
+ fetch_texel_2d_xbgr16161616_unorm,
+ fetch_texel_3d_xbgr16161616_unorm
},
{
MESA_FORMAT_Z_UNORM16,
@@ -395,18 +452,6 @@ texfetch_funcs[] =
fetch_texel_3d_f_z16
},
{
- MESA_FORMAT_Z24_UNORM_X8_UINT,
- fetch_texel_1d_f_s8_z24,
- fetch_texel_2d_f_s8_z24,
- fetch_texel_3d_f_s8_z24
- },
- {
- MESA_FORMAT_X8Z24_UNORM,
- fetch_texel_1d_f_z24_s8,
- fetch_texel_2d_f_z24_s8,
- fetch_texel_3d_f_z24_s8
- },
- {
MESA_FORMAT_Z_UNORM32,
fetch_texel_1d_f_z32,
fetch_texel_2d_f_z32,
@@ -418,133 +463,210 @@ texfetch_funcs[] =
NULL,
NULL
},
+
+ /* Packed signed/normalized formats */
{
- MESA_FORMAT_BGR_SRGB8,
- fetch_texel_1d_srgb8,
- fetch_texel_2d_srgb8,
- fetch_texel_3d_srgb8
+ MESA_FORMAT_A8B8G8R8_SNORM,
+ fetch_texel_1d_signed_rgba8888,
+ fetch_texel_2d_signed_rgba8888,
+ fetch_texel_3d_signed_rgba8888
},
{
- MESA_FORMAT_A8B8G8R8_SRGB,
- fetch_texel_1d_srgba8,
- fetch_texel_2d_srgba8,
- fetch_texel_3d_srgba8
+ MESA_FORMAT_X8B8G8R8_SNORM,
+ fetch_texel_1d_signed_rgbx8888,
+ fetch_texel_2d_signed_rgbx8888,
+ fetch_texel_3d_signed_rgbx8888
},
{
- MESA_FORMAT_B8G8R8A8_SRGB,
- fetch_texel_1d_sargb8,
- fetch_texel_2d_sargb8,
- fetch_texel_3d_sargb8
+ MESA_FORMAT_R8G8B8A8_SNORM,
+ fetch_texel_1d_signed_rgba8888_rev,
+ fetch_texel_2d_signed_rgba8888_rev,
+ fetch_texel_3d_signed_rgba8888_rev
},
{
- MESA_FORMAT_R8G8B8A8_SRGB,
- fetch_texel_1d_sabgr8,
- fetch_texel_2d_sabgr8,
- fetch_texel_3d_sabgr8
+ MESA_FORMAT_R8G8B8X8_SNORM,
+ NULL,
+ NULL,
+ NULL
},
{
- MESA_FORMAT_L_SRGB8,
- fetch_texel_1d_sl8,
- fetch_texel_2d_sl8,
- fetch_texel_3d_sl8
+ MESA_FORMAT_R16G16_SNORM,
+ fetch_texel_1d_signed_rg1616,
+ fetch_texel_2d_signed_rg1616,
+ fetch_texel_3d_signed_rg1616
},
{
- MESA_FORMAT_L8A8_SRGB,
- fetch_texel_1d_sla8,
- fetch_texel_2d_sla8,
- fetch_texel_3d_sla8
+ MESA_FORMAT_G16R16_SNORM,
+ NULL,
+ NULL,
+ NULL
},
{
- MESA_FORMAT_SRGB_DXT1,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_R8G8_SNORM,
+ fetch_texel_1d_signed_rg88_rev,
+ fetch_texel_2d_signed_rg88_rev,
+ fetch_texel_3d_signed_rg88_rev
},
{
- MESA_FORMAT_SRGBA_DXT1,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_G8R8_SNORM,
+ NULL,
+ NULL,
+ NULL
},
{
- MESA_FORMAT_SRGBA_DXT3,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_L8A8_SNORM,
+ fetch_texel_1d_signed_al88,
+ fetch_texel_2d_signed_al88,
+ fetch_texel_3d_signed_al88
},
+
+ /* Array signed/normalized formats */
{
- MESA_FORMAT_SRGBA_DXT5,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_A_SNORM8,
+ fetch_texel_1d_signed_a8,
+ fetch_texel_2d_signed_a8,
+ fetch_texel_3d_signed_a8
+ },
+ {
+ MESA_FORMAT_A_SNORM16,
+ fetch_texel_1d_signed_a16,
+ fetch_texel_2d_signed_a16,
+ fetch_texel_3d_signed_a16
+ },
+ {
+ MESA_FORMAT_L_SNORM8,
+ fetch_texel_1d_signed_l8,
+ fetch_texel_2d_signed_l8,
+ fetch_texel_3d_signed_l8
+ },
+ {
+ MESA_FORMAT_L_SNORM16,
+ fetch_texel_1d_signed_l16,
+ fetch_texel_2d_signed_l16,
+ fetch_texel_3d_signed_l16
+ },
+ {
+ MESA_FORMAT_I_SNORM8,
+ fetch_texel_1d_signed_i8,
+ fetch_texel_2d_signed_i8,
+ fetch_texel_3d_signed_i8
+ },
+ {
+ MESA_FORMAT_I_SNORM16,
+ fetch_texel_1d_signed_i16,
+ fetch_texel_2d_signed_i16,
+ fetch_texel_3d_signed_i16
+ },
+ {
+ MESA_FORMAT_R_SNORM8,
+ fetch_texel_1d_signed_r8,
+ fetch_texel_2d_signed_r8,
+ fetch_texel_3d_signed_r8
+ },
+ {
+ MESA_FORMAT_R_SNORM16,
+ fetch_texel_1d_signed_r16,
+ fetch_texel_2d_signed_r16,
+ fetch_texel_3d_signed_r16
+ },
+ {
+ MESA_FORMAT_LA_SNORM16,
+ fetch_texel_1d_signed_al1616,
+ fetch_texel_2d_signed_al1616,
+ fetch_texel_3d_signed_al1616
+ },
+ {
+ MESA_FORMAT_RGB_SNORM16,
+ fetch_texel_1d_signed_rgb_16,
+ fetch_texel_2d_signed_rgb_16,
+ fetch_texel_3d_signed_rgb_16
+ },
+ {
+ MESA_FORMAT_RGBA_SNORM16,
+ fetch_texel_1d_signed_rgba_16,
+ fetch_texel_2d_signed_rgba_16,
+ fetch_texel_3d_signed_rgba_16
+ },
+ {
+ MESA_FORMAT_RGBX_SNORM16,
+ NULL,
+ NULL,
+ NULL
},
+ /* Packed sRGB formats */
{
- MESA_FORMAT_RGB_FXT1,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_A8B8G8R8_SRGB,
+ fetch_texel_1d_srgba8,
+ fetch_texel_2d_srgba8,
+ fetch_texel_3d_srgba8
},
{
- MESA_FORMAT_RGBA_FXT1,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_B8G8R8A8_SRGB,
+ fetch_texel_1d_sargb8,
+ fetch_texel_2d_sargb8,
+ fetch_texel_3d_sargb8
},
{
- MESA_FORMAT_RGB_DXT1,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_B8G8R8X8_SRGB,
+ NULL,
+ NULL,
+ NULL
},
{
- MESA_FORMAT_RGBA_DXT1,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_R8G8B8A8_SRGB,
+ fetch_texel_1d_sabgr8,
+ fetch_texel_2d_sabgr8,
+ fetch_texel_3d_sabgr8
},
{
- MESA_FORMAT_RGBA_DXT3,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_R8G8B8X8_SRGB,
+ fetch_texel_1d_sxbgr8,
+ fetch_texel_2d_sxbgr8,
+ fetch_texel_3d_sxbgr8
},
{
- MESA_FORMAT_RGBA_DXT5,
- fetch_compressed,
- fetch_compressed,
- fetch_compressed
+ MESA_FORMAT_L8A8_SRGB,
+ fetch_texel_1d_sla8,
+ fetch_texel_2d_sla8,
+ fetch_texel_3d_sla8
},
+
+ /* Array sRGB formats */
{
- MESA_FORMAT_RGBA_FLOAT32,
- fetch_texel_1d_f_rgba_f32,
- fetch_texel_2d_f_rgba_f32,
- fetch_texel_3d_f_rgba_f32
+ MESA_FORMAT_L_SRGB8,
+ fetch_texel_1d_sl8,
+ fetch_texel_2d_sl8,
+ fetch_texel_3d_sl8
},
{
- MESA_FORMAT_RGBA_FLOAT16,
- fetch_texel_1d_f_rgba_f16,
- fetch_texel_2d_f_rgba_f16,
- fetch_texel_3d_f_rgba_f16
+ MESA_FORMAT_BGR_SRGB8,
+ fetch_texel_1d_srgb8,
+ fetch_texel_2d_srgb8,
+ fetch_texel_3d_srgb8
},
+
+ /* Packed float formats */
{
- MESA_FORMAT_RGB_FLOAT32,
- fetch_texel_1d_f_rgb_f32,
- fetch_texel_2d_f_rgb_f32,
- fetch_texel_3d_f_rgb_f32
+ MESA_FORMAT_R9G9B9E5_FLOAT,
+ fetch_texel_1d_rgb9_e5,
+ fetch_texel_2d_rgb9_e5,
+ fetch_texel_3d_rgb9_e5
},
{
- MESA_FORMAT_RGB_FLOAT16,
- fetch_texel_1d_f_rgb_f16,
- fetch_texel_2d_f_rgb_f16,
- fetch_texel_3d_f_rgb_f16
+ MESA_FORMAT_R11G11B10_FLOAT,
+ fetch_texel_1d_r11_g11_b10f,
+ fetch_texel_2d_r11_g11_b10f,
+ fetch_texel_3d_r11_g11_b10f
},
{
- MESA_FORMAT_A_FLOAT32,
- fetch_texel_1d_f_alpha_f32,
- fetch_texel_2d_f_alpha_f32,
- fetch_texel_3d_f_alpha_f32
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
+ fetch_texel_1d_z32f_x24s8,
+ fetch_texel_2d_z32f_x24s8,
+ fetch_texel_3d_z32f_x24s8
},
+
+ /* Array float formats */
{
MESA_FORMAT_A_FLOAT16,
fetch_texel_1d_f_alpha_f16,
@@ -552,10 +674,10 @@ texfetch_funcs[] =
fetch_texel_3d_f_alpha_f16
},
{
- MESA_FORMAT_L_FLOAT32,
- fetch_texel_1d_f_luminance_f32,
- fetch_texel_2d_f_luminance_f32,
- fetch_texel_3d_f_luminance_f32
+ MESA_FORMAT_A_FLOAT32,
+ fetch_texel_1d_f_alpha_f32,
+ fetch_texel_2d_f_alpha_f32,
+ fetch_texel_3d_f_alpha_f32
},
{
MESA_FORMAT_L_FLOAT16,
@@ -564,10 +686,10 @@ texfetch_funcs[] =
fetch_texel_3d_f_luminance_f16
},
{
- MESA_FORMAT_LA_FLOAT32,
- fetch_texel_1d_f_luminance_alpha_f32,
- fetch_texel_2d_f_luminance_alpha_f32,
- fetch_texel_3d_f_luminance_alpha_f32
+ MESA_FORMAT_L_FLOAT32,
+ fetch_texel_1d_f_luminance_f32,
+ fetch_texel_2d_f_luminance_f32,
+ fetch_texel_3d_f_luminance_f32
},
{
MESA_FORMAT_LA_FLOAT16,
@@ -576,10 +698,10 @@ texfetch_funcs[] =
fetch_texel_3d_f_luminance_alpha_f16
},
{
- MESA_FORMAT_I_FLOAT32,
- fetch_texel_1d_f_intensity_f32,
- fetch_texel_2d_f_intensity_f32,
- fetch_texel_3d_f_intensity_f32
+ MESA_FORMAT_LA_FLOAT32,
+ fetch_texel_1d_f_luminance_alpha_f32,
+ fetch_texel_2d_f_luminance_alpha_f32,
+ fetch_texel_3d_f_luminance_alpha_f32
},
{
MESA_FORMAT_I_FLOAT16,
@@ -588,10 +710,10 @@ texfetch_funcs[] =
fetch_texel_3d_f_intensity_f16
},
{
- MESA_FORMAT_R_FLOAT32,
- fetch_texel_1d_f_r_f32,
- fetch_texel_2d_f_r_f32,
- fetch_texel_3d_f_r_f32
+ MESA_FORMAT_I_FLOAT32,
+ fetch_texel_1d_f_intensity_f32,
+ fetch_texel_2d_f_intensity_f32,
+ fetch_texel_3d_f_intensity_f32
},
{
MESA_FORMAT_R_FLOAT16,
@@ -600,10 +722,10 @@ texfetch_funcs[] =
fetch_texel_3d_f_r_f16
},
{
- MESA_FORMAT_RG_FLOAT32,
- fetch_texel_1d_f_rg_f32,
- fetch_texel_2d_f_rg_f32,
- fetch_texel_3d_f_rg_f32
+ MESA_FORMAT_R_FLOAT32,
+ fetch_texel_1d_f_r_f32,
+ fetch_texel_2d_f_r_f32,
+ fetch_texel_3d_f_r_f32
},
{
MESA_FORMAT_RG_FLOAT16,
@@ -611,206 +733,237 @@ texfetch_funcs[] =
fetch_texel_2d_f_rg_f16,
fetch_texel_3d_f_rg_f16
},
+ {
+ MESA_FORMAT_RG_FLOAT32,
+ fetch_texel_1d_f_rg_f32,
+ fetch_texel_2d_f_rg_f32,
+ fetch_texel_3d_f_rg_f32
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT16,
+ fetch_texel_1d_f_rgb_f16,
+ fetch_texel_2d_f_rgb_f16,
+ fetch_texel_3d_f_rgb_f16
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT32,
+ fetch_texel_1d_f_rgb_f32,
+ fetch_texel_2d_f_rgb_f32,
+ fetch_texel_3d_f_rgb_f32
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT16,
+ fetch_texel_1d_f_rgba_f16,
+ fetch_texel_2d_f_rgba_f16,
+ fetch_texel_3d_f_rgba_f16
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT32,
+ fetch_texel_1d_f_rgba_f32,
+ fetch_texel_2d_f_rgba_f32,
+ fetch_texel_3d_f_rgba_f32
+ },
+ {
+ MESA_FORMAT_RGBX_FLOAT16,
+ fetch_texel_1d_xbgr16161616_float,
+ fetch_texel_2d_xbgr16161616_float,
+ fetch_texel_3d_xbgr16161616_float
+ },
+ {
+ MESA_FORMAT_RGBX_FLOAT32,
+ fetch_texel_1d_xbgr32323232_float,
+ fetch_texel_2d_xbgr32323232_float,
+ fetch_texel_3d_xbgr32323232_float
+ },
+ {
+ MESA_FORMAT_Z_FLOAT32,
+ fetch_texel_1d_f_r_f32, /* Reuse the R32F functions. */
+ fetch_texel_2d_f_r_f32,
+ fetch_texel_3d_f_r_f32
+ },
+ /* Packed signed/unsigned non-normalized integer formats */
{
- MESA_FORMAT_A_UINT8,
+ MESA_FORMAT_B10G10R10A2_UINT,
+ NULL,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_R10G10B10A2_UINT,
NULL,
NULL,
NULL
},
+ /* Array signed/unsigned non-normalized integer formats */
+ {
+ MESA_FORMAT_A_UINT8,
+ NULL,
+ NULL,
+ NULL
+ },
{
MESA_FORMAT_A_UINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_A_UINT32,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_A_SINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_A_SINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_A_SINT32,
NULL,
NULL,
NULL
},
-
-
{
MESA_FORMAT_I_UINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_I_UINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_I_UINT32,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_I_SINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_I_SINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_I_SINT32,
NULL,
NULL,
NULL
},
-
-
{
MESA_FORMAT_L_UINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_L_UINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_L_UINT32,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_L_SINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_L_SINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_L_SINT32,
NULL,
NULL,
NULL
},
-
-
{
MESA_FORMAT_LA_UINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_LA_UINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_LA_UINT32,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_LA_SINT8,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_LA_SINT16,
NULL,
NULL,
NULL
},
-
{
MESA_FORMAT_LA_SINT32,
NULL,
NULL,
NULL
},
-
-
{
- MESA_FORMAT_R_SINT8,
+ MESA_FORMAT_R_UINT8,
NULL,
NULL,
NULL
},
-
{
- MESA_FORMAT_RG_SINT8,
+ MESA_FORMAT_R_UINT16,
NULL,
NULL,
NULL
},
-
{
- MESA_FORMAT_RGB_SINT8,
+ MESA_FORMAT_R_UINT32,
NULL,
NULL,
NULL
},
-
- /* non-normalized, signed int */
{
- MESA_FORMAT_RGBA_SINT8,
- fetch_texel_1d_rgba_int8,
- fetch_texel_2d_rgba_int8,
- fetch_texel_3d_rgba_int8
+ MESA_FORMAT_R_SINT8,
+ NULL,
+ NULL,
+ NULL
},
{
MESA_FORMAT_R_SINT16,
@@ -819,191 +972,223 @@ texfetch_funcs[] =
NULL
},
{
- MESA_FORMAT_RG_SINT16,
+ MESA_FORMAT_R_SINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_SINT16,
+ MESA_FORMAT_RG_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGBA_SINT16,
- fetch_texel_1d_rgba_int16,
- fetch_texel_2d_rgba_int16,
- fetch_texel_3d_rgba_int16
- },
- {
- MESA_FORMAT_R_SINT32,
+ MESA_FORMAT_RG_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_SINT32,
+ MESA_FORMAT_RG_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_SINT32,
+ MESA_FORMAT_RG_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGBA_SINT32,
- fetch_texel_1d_rgba_int32,
- fetch_texel_2d_rgba_int32,
- fetch_texel_3d_rgba_int32
+ MESA_FORMAT_RG_SINT16,
+ NULL,
+ NULL,
+ NULL
},
-
- /* non-normalized, unsigned int */
{
- MESA_FORMAT_R_UINT8,
+ MESA_FORMAT_RG_SINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_UINT8,
+ MESA_FORMAT_RGB_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_UINT8,
+ MESA_FORMAT_RGB_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGBA_UINT8,
- fetch_texel_1d_rgba_uint8,
- fetch_texel_2d_rgba_uint8,
- fetch_texel_3d_rgba_uint8
+ MESA_FORMAT_RGB_UINT32,
+ NULL,
+ NULL,
+ NULL
},
{
- MESA_FORMAT_R_UINT16,
+ MESA_FORMAT_RGB_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_UINT16,
+ MESA_FORMAT_RGB_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_UINT16,
+ MESA_FORMAT_RGB_SINT32,
NULL,
NULL,
NULL
},
{
+ MESA_FORMAT_RGBA_UINT8,
+ fetch_texel_1d_rgba_uint8,
+ fetch_texel_2d_rgba_uint8,
+ fetch_texel_3d_rgba_uint8
+ },
+ {
MESA_FORMAT_RGBA_UINT16,
fetch_texel_1d_rgba_uint16,
fetch_texel_2d_rgba_uint16,
fetch_texel_3d_rgba_uint16
},
{
- MESA_FORMAT_R_UINT32,
+ MESA_FORMAT_RGBA_UINT32,
+ fetch_texel_1d_rgba_uint32,
+ fetch_texel_2d_rgba_uint32,
+ fetch_texel_3d_rgba_uint32
+ },
+ {
+ MESA_FORMAT_RGBA_SINT8,
+ fetch_texel_1d_rgba_int8,
+ fetch_texel_2d_rgba_int8,
+ fetch_texel_3d_rgba_int8
+ },
+ {
+ MESA_FORMAT_RGBA_SINT16,
+ fetch_texel_1d_rgba_int16,
+ fetch_texel_2d_rgba_int16,
+ fetch_texel_3d_rgba_int16
+ },
+ {
+ MESA_FORMAT_RGBA_SINT32,
+ fetch_texel_1d_rgba_int32,
+ fetch_texel_2d_rgba_int32,
+ fetch_texel_3d_rgba_int32
+ },
+ {
+ MESA_FORMAT_RGBX_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_UINT32,
+ MESA_FORMAT_RGBX_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_UINT32,
+ MESA_FORMAT_RGBX_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGBA_UINT32,
- fetch_texel_1d_rgba_uint32,
- fetch_texel_2d_rgba_uint32,
- fetch_texel_3d_rgba_uint32
+ MESA_FORMAT_RGBX_SINT8,
+ NULL,
+ NULL,
+ NULL
},
-
- /* dudv */
{
- MESA_FORMAT_DUDV8,
- fetch_texel_1d_dudv8,
- fetch_texel_2d_dudv8,
- fetch_texel_3d_dudv8
+ MESA_FORMAT_RGBX_SINT16,
+ NULL,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBX_SINT32,
+ NULL,
+ NULL,
+ NULL
},
- /* signed, normalized */
+ /* DXT compressed formats */
{
- MESA_FORMAT_R_SNORM8,
- fetch_texel_1d_signed_r8,
- fetch_texel_2d_signed_r8,
- fetch_texel_3d_signed_r8
+ MESA_FORMAT_RGB_DXT1,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_R8G8_SNORM,
- fetch_texel_1d_signed_rg88_rev,
- fetch_texel_2d_signed_rg88_rev,
- fetch_texel_3d_signed_rg88_rev
+ MESA_FORMAT_RGBA_DXT1,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_X8B8G8R8_SNORM,
- fetch_texel_1d_signed_rgbx8888,
- fetch_texel_2d_signed_rgbx8888,
- fetch_texel_3d_signed_rgbx8888
+ MESA_FORMAT_RGBA_DXT3,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_A8B8G8R8_SNORM,
- fetch_texel_1d_signed_rgba8888,
- fetch_texel_2d_signed_rgba8888,
- fetch_texel_3d_signed_rgba8888
+ MESA_FORMAT_RGBA_DXT5,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
+
+ /* DXT sRGB compressed formats */
{
- MESA_FORMAT_R8G8B8A8_SNORM,
- fetch_texel_1d_signed_rgba8888_rev,
- fetch_texel_2d_signed_rgba8888_rev,
- fetch_texel_3d_signed_rgba8888_rev
+ MESA_FORMAT_SRGB_DXT1,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_R_SNORM16,
- fetch_texel_1d_signed_r16,
- fetch_texel_2d_signed_r16,
- fetch_texel_3d_signed_r16
+ MESA_FORMAT_SRGBA_DXT1,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_R16G16_SNORM,
- fetch_texel_1d_signed_rg1616,
- fetch_texel_2d_signed_rg1616,
- fetch_texel_3d_signed_rg1616
+ MESA_FORMAT_SRGBA_DXT3,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_RGB_SNORM16,
- fetch_texel_1d_signed_rgb_16,
- fetch_texel_2d_signed_rgb_16,
- fetch_texel_3d_signed_rgb_16
+ MESA_FORMAT_SRGBA_DXT5,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
+
+ /* FXT1 compressed formats */
{
- MESA_FORMAT_RGBA_SNORM16,
- fetch_texel_1d_signed_rgba_16,
- fetch_texel_2d_signed_rgba_16,
- fetch_texel_3d_signed_rgba_16
+ MESA_FORMAT_RGB_FXT1,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
- MESA_FORMAT_RGBA_UNORM16,
- fetch_texel_1d_rgba_16,
- fetch_texel_2d_rgba_16,
- fetch_texel_3d_rgba_16
+ MESA_FORMAT_RGBA_FXT1,
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
+
+ /* RGTC compressed formats */
{
MESA_FORMAT_R_RGTC1_UNORM,
fetch_compressed,
@@ -1028,6 +1213,8 @@ texfetch_funcs[] =
fetch_compressed,
fetch_compressed
},
+
+ /* LATC1/2 compressed formats */
{
MESA_FORMAT_L_LATC1_UNORM,
fetch_compressed,
@@ -1052,6 +1239,8 @@ texfetch_funcs[] =
fetch_compressed,
fetch_compressed
},
+
+ /* ETC1/2 compressed formats */
{
MESA_FORMAT_ETC1_RGB8,
fetch_compressed,
@@ -1117,205 +1306,7 @@ texfetch_funcs[] =
fetch_compressed,
fetch_compressed,
fetch_compressed
- },
- {
- MESA_FORMAT_A_SNORM8,
- fetch_texel_1d_signed_a8,
- fetch_texel_2d_signed_a8,
- fetch_texel_3d_signed_a8
- },
- {
- MESA_FORMAT_L_SNORM8,
- fetch_texel_1d_signed_l8,
- fetch_texel_2d_signed_l8,
- fetch_texel_3d_signed_l8
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- fetch_texel_1d_signed_al88,
- fetch_texel_2d_signed_al88,
- fetch_texel_3d_signed_al88
- },
- {
- MESA_FORMAT_I_SNORM8,
- fetch_texel_1d_signed_i8,
- fetch_texel_2d_signed_i8,
- fetch_texel_3d_signed_i8
- },
- {
- MESA_FORMAT_A_SNORM16,
- fetch_texel_1d_signed_a16,
- fetch_texel_2d_signed_a16,
- fetch_texel_3d_signed_a16
- },
- {
- MESA_FORMAT_L_SNORM16,
- fetch_texel_1d_signed_l16,
- fetch_texel_2d_signed_l16,
- fetch_texel_3d_signed_l16
- },
- {
- MESA_FORMAT_LA_SNORM16,
- fetch_texel_1d_signed_al1616,
- fetch_texel_2d_signed_al1616,
- fetch_texel_3d_signed_al1616
- },
- {
- MESA_FORMAT_I_SNORM16,
- fetch_texel_1d_signed_i16,
- fetch_texel_2d_signed_i16,
- fetch_texel_3d_signed_i16
- },
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- fetch_texel_1d_rgb9_e5,
- fetch_texel_2d_rgb9_e5,
- fetch_texel_3d_rgb9_e5
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- fetch_texel_1d_r11_g11_b10f,
- fetch_texel_2d_r11_g11_b10f,
- fetch_texel_3d_r11_g11_b10f
- },
- {
- MESA_FORMAT_Z_FLOAT32,
- fetch_texel_1d_f_r_f32, /* Reuse the R32F functions. */
- fetch_texel_2d_f_r_f32,
- fetch_texel_3d_f_r_f32
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
- fetch_texel_1d_z32f_x24s8,
- fetch_texel_2d_z32f_x24s8,
- fetch_texel_3d_z32f_x24s8
- },
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- fetch_texel_1d_xbgr16161616_unorm,
- fetch_texel_2d_xbgr16161616_unorm,
- fetch_texel_3d_xbgr16161616_unorm
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- fetch_texel_1d_xbgr16161616_float,
- fetch_texel_2d_xbgr16161616_float,
- fetch_texel_3d_xbgr16161616_float
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- fetch_texel_1d_xbgr32323232_float,
- fetch_texel_2d_xbgr32323232_float,
- fetch_texel_3d_xbgr32323232_float
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- NULL,
- NULL,
- NULL
- },
+ }
};
diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
index 8821125a0..f749b491f 100644
--- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h
+++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
@@ -1027,6 +1027,17 @@ static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
}
+/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
+static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff );
+ texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff );
+ texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
+ texel[ACOMP] = 1.0f;
+}
+
/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */
static void FETCH(sl8)(const struct swrast_texture_image *texImage,
@@ -1552,7 +1563,7 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
texel[0] = (GLfloat) (((*src) >> 8) * scale);
ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM ||
- texImage->Base.TexFormat == MESA_FORMAT_X8Z24_UNORM);
+ texImage->Base.TexFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}