diff options
Diffstat (limited to 'mesalib/src/mesa')
308 files changed, 13316 insertions, 24039 deletions
diff --git a/mesalib/src/mesa/Makefile b/mesalib/src/mesa/Makefile index 6f58ad616..8c0ebf84c 100644 --- a/mesalib/src/mesa/Makefile +++ b/mesalib/src/mesa/Makefile @@ -18,11 +18,10 @@ include sources.mak - -# Default: build dependencies, then asm_subdirs, then convenience -# libs (.a) and finally the device drivers: -default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \ - driver_subdirs +# Default: build dependencies, then asm_subdirs, GLSL built-in lib, +# then convenience libs (.a) and finally the device drivers: +default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \ + libglapi.a driver_subdirs @@ -30,20 +29,20 @@ default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \ # Helper libraries used by many drivers: # Make archive of core mesa object files -libmesa.a: $(MESA_OBJECTS) - @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) +libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS) + @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS) # Make archive of subset of core mesa object files for gallium -libmesagallium.a: $(MESA_GALLIUM_OBJECTS) - @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) +libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) + @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) # Make archive of gl* API dispatcher functions only libglapi.a: $(GLAPI_OBJECTS) - $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) + @ $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ###################################################################### # Device drivers -driver_subdirs: libmesa.a libglapi.a +driver_subdirs: libmesa.a libglapi.a libmesagallium.a @ (cd drivers && $(MAKE)) @@ -60,6 +59,12 @@ asm_subdirs: ###################################################################### +# GLSL built-in library +glsl_builtin: + (cd shader/slang/library && $(MAKE)) || exit 1 ; + + +###################################################################### # Dependency generation depend: $(ALL_SOURCES) @@ -149,9 +154,10 @@ tags: clean: -rm -f */*.o -rm -f */*/*.o - -rm -f depend depend.bak libmesa.a libglapi.a + -rm -f depend depend.bak libmesa.a libglapi.a libmesagallium.a -rm -f drivers/*/*.o -rm -f *.pc + -rm -f shader/slang/library/*_gc.h -@cd drivers/dri && $(MAKE) clean -@cd drivers/x11 && $(MAKE) clean -@cd drivers/osmesa && $(MAKE) clean diff --git a/mesalib/src/mesa/Makefile.mgw b/mesalib/src/mesa/Makefile.mgw index 097c390a8..b90384d04 100644 --- a/mesalib/src/mesa/Makefile.mgw +++ b/mesalib/src/mesa/Makefile.mgw @@ -200,7 +200,7 @@ ifeq (1,1) x86/glapi_x86.o: x86/glapi_x86.S $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< else -main/dispatch.o: main/dispatch.c +glapi/glapi_dispatch.o: glapi/glapi_dispatch.c $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< glapi/glapi.o: glapi/glapi.c $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< @@ -218,7 +218,6 @@ clean: -$(call UNLINK,vbo/*.o) -$(call UNLINK,shader/*.o) -$(call UNLINK,shader/slang/*.o) - -$(call UNLINK,shader/grammar/*.o) -$(call UNLINK,sparc/*.o) -$(call UNLINK,ppc/*.o) -$(call UNLINK,swrast/*.o) diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index 4ca0e7bcc..ebfaa2f07 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -26,7 +26,6 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/arrayobj.h" -#include "main/buffers.h" #include "main/context.h" #include "main/framebuffer.h" #include "main/mipmap.h" @@ -50,7 +49,6 @@ #endif #include "shader/program.h" -#include "shader/prog_execute.h" #include "shader/shader_api.h" #include "tnl/tnl.h" #include "swrast/swrast.h" @@ -72,7 +70,7 @@ void _mesa_init_driver_functions(struct dd_function_table *driver) { - _mesa_bzero(driver, sizeof(*driver)); + memset(driver, 0, sizeof(*driver)); driver->GetString = NULL; /* REQUIRED! */ driver->UpdateState = NULL; /* REQUIRED! */ @@ -122,9 +120,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->FreeTexImageData = _mesa_free_texture_image_data; driver->MapTexture = NULL; driver->UnmapTexture = NULL; - driver->TextureMemCpy = _mesa_memcpy; + driver->TextureMemCpy = memcpy; driver->IsTextureResident = NULL; - driver->ActiveTexture = NULL; driver->UpdateTexturePalette = NULL; /* imaging */ @@ -145,7 +142,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->BlendFuncSeparate = NULL; driver->ClearColor = NULL; driver->ClearDepth = NULL; - driver->ClearIndex = NULL; driver->ClearStencil = NULL; driver->ClipPlane = NULL; driver->ColorMask = NULL; @@ -160,7 +156,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->Enable = NULL; driver->Fogfv = NULL; driver->Hint = NULL; - driver->IndexMask = NULL; driver->Lightfv = NULL; driver->LightModelfv = NULL; driver->LineStipple = NULL; @@ -265,11 +260,23 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Color.BlendDstRGB, ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index cd9075b39..b97b760f1 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -56,7 +56,6 @@ #include "main/stencil.h" #include "main/texobj.h" #include "main/texenv.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texparam.h" #include "main/texstate.h" @@ -107,11 +106,11 @@ struct save_state GLboolean AlphaEnabled; /** META_BLEND */ - GLboolean BlendEnabled; + GLbitfield BlendEnabled; GLboolean ColorLogicOpEnabled; /** META_COLOR_MASK */ - GLubyte ColorMask[4]; + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /** META_DEPTH_TEST */ struct gl_depthbuffer_attrib Depth; @@ -308,7 +307,7 @@ _mesa_meta_free(GLcontext *ctx) * freed by the normal context destruction code. But this would be * the place to free other meta data someday. */ - _mesa_free(ctx->Meta); + free(ctx->Meta); ctx->Meta = NULL; } @@ -335,19 +334,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; - if (ctx->Color.BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + if (ctx->Color.BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + } + } save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { - COPY_4V(save->ColorMask, ctx->Color.ColorMask); - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + memcpy(save->ColorMask, ctx->Color.ColorMask, + sizeof(ctx->Color.ColorMask)); + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } @@ -484,12 +493,12 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_TRANSFORM) { GLuint activeTexture = ctx->Texture.CurrentUnit; - _mesa_memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, - 16 * sizeof(GLfloat)); - _mesa_memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, - 16 * sizeof(GLfloat)); - _mesa_memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, - 16 * sizeof(GLfloat)); + memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, + 16 * sizeof(GLfloat)); save->MatrixMode = ctx->Transform.MatrixMode; /* set 1:1 vertex:pixel coordinate transform */ _mesa_ActiveTextureARB(GL_TEXTURE0); @@ -500,9 +509,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_LoadIdentity(); _mesa_MatrixMode(GL_PROJECTION); _mesa_LoadIdentity(); - _mesa_Ortho(0.0F, ctx->DrawBuffer->Width, - 0.0F, ctx->DrawBuffer->Height, - -1.0F, 1.0F); + _mesa_Ortho(0.0, ctx->DrawBuffer->Width, + 0.0, ctx->DrawBuffer->Height, + -1.0, 1.0); save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; if (ctx->Transform.ClipPlanesEnabled) { GLuint i; @@ -566,16 +575,38 @@ _mesa_meta_end(GLcontext *ctx) } if (state & META_BLEND) { - if (ctx->Color.BlendEnabled != save->BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled); + if (ctx->Color.BlendEnabled != save->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); + } + } if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); } if (state & META_COLOR_MASK) { - if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask)) - _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1], - save->ColorMask[2], save->ColorMask[3]); + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { + if (i == 0) { + _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], + save->ColorMask[i][2], save->ColorMask[i][3]); + } + else { + _mesa_ColorMaskIndexed(i, + save->ColorMask[i][0], + save->ColorMask[i][1], + save->ColorMask[i][2], + save->ColorMask[i][3]); + } + } + } } if (state & META_DEPTH_TEST) { @@ -1273,7 +1304,7 @@ _mesa_meta_BlitFramebuffer(GLcontext *ctx, } if (mask & GL_DEPTH_BUFFER_BIT) { - GLuint *tmp = (GLuint *) _mesa_malloc(srcW * srcH * sizeof(GLuint)); + GLuint *tmp = (GLuint *) malloc(srcW * srcH * sizeof(GLuint)); if (tmp) { if (!blit->DepthFP) init_blit_depth_pixels(ctx); @@ -1297,7 +1328,7 @@ _mesa_meta_BlitFramebuffer(GLcontext *ctx, _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); mask &= ~GL_DEPTH_BUFFER_BIT; - _mesa_free(tmp); + free(tmp); } } @@ -1864,7 +1895,7 @@ _mesa_meta_DrawPixels(GLcontext *ctx, _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - for (bit = 0; bit < ctx->Visual.stencilBits; bit++) { + for (bit = 0; bit < ctx->DrawBuffer->Visual.stencilBits; bit++) { const GLuint mask = 1 << bit; if (mask & origStencilMask) { _mesa_StencilFunc(GL_ALWAYS, mask, mask); @@ -2034,7 +2065,7 @@ _mesa_meta_Bitmap(GLcontext *ctx, if (!bitmap1) return; - bitmap8 = (GLubyte *) _mesa_calloc(width * height); + bitmap8 = (GLubyte *) calloc(1, width * height); if (bitmap8) { _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, bitmap8, width, 0xff); @@ -2051,7 +2082,7 @@ _mesa_meta_Bitmap(GLcontext *ctx, _mesa_set_enable(ctx, tex->Target, GL_FALSE); - _mesa_free(bitmap8); + free(bitmap8); } _mesa_unmap_pbo_source(ctx, &unpackSave); @@ -2100,12 +2131,15 @@ _mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, GL_COLOR_ATTACHMENT0_EXT, target, texObj->Name, srcLevel); } +#if 0 + /* other work is needed to enable 3D mipmap generation */ else if (target == GL_TEXTURE_3D) { GLint zoffset = 0; _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, texObj->Name, srcLevel, zoffset); } +#endif else { /* 2D / cube */ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, @@ -2289,6 +2323,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, _mesa_set_enable(ctx, target, GL_TRUE); + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = 1.0F; + verts[1].y = 0.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = 0.0F; + verts[3].y = 1.0F; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); @@ -2355,21 +2409,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, } } - /* setup vertex positions */ - { - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = (GLfloat) dstWidth; - verts[1].y = 0.0F; - verts[2].x = (GLfloat) dstWidth; - verts[2].y = (GLfloat) dstHeight; - verts[3].x = 0.0F; - verts[3].y = (GLfloat) dstHeight; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - /* limit sampling to src level */ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -2408,6 +2447,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + assert(dstWidth == ctx->DrawBuffer->Width); + assert(dstHeight == ctx->DrawBuffer->Height); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } @@ -2489,7 +2534,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, /* * Alloc image buffer (XXX could use a PBO) */ - buf = _mesa_malloc(width * height * bpp); + buf = malloc(width * height * bpp); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); return; @@ -2550,7 +2595,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, _mesa_lock_texture(ctx, texObj); /* re-lock */ - _mesa_free(buf); + free(buf); } @@ -2605,7 +2650,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, /* * Alloc image buffer (XXX could use a PBO) */ - buf = _mesa_malloc(width * height * bpp); + buf = malloc(width * height * bpp); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims); return; @@ -2646,7 +2691,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, _mesa_lock_texture(ctx, texObj); /* re-lock */ - _mesa_free(buf); + free(buf); } @@ -2689,7 +2734,7 @@ _mesa_meta_CopyColorTable(GLcontext *ctx, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable"); return; @@ -2706,7 +2751,7 @@ _mesa_meta_CopyColorTable(GLcontext *ctx, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } @@ -2716,7 +2761,7 @@ _mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable"); return; @@ -2733,7 +2778,7 @@ _mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } @@ -2744,7 +2789,7 @@ _mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); return; @@ -2763,7 +2808,7 @@ _mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } @@ -2774,7 +2819,7 @@ _mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); return; @@ -2794,5 +2839,5 @@ _mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } diff --git a/mesalib/src/mesa/drivers/dri/Makefile.template b/mesalib/src/mesa/drivers/dri/Makefile.template index 39d25ce3f..a0c25d26c 100644 --- a/mesalib/src/mesa/drivers/dri/Makefile.template +++ b/mesalib/src/mesa/drivers/dri/Makefile.template @@ -14,28 +14,11 @@ COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \ ../common/drirenderbuffer.c \ ../common/dri_metaops.c -ifeq ($(WINDOW_SYSTEM),dri) -WINOBJ= -WINLIB= INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) OBJECTS = $(C_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) -else -# miniglx -WINOBJ= -WINLIB=-L$(MESA)/src/glx/mini -MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini -INCLUDES = $(MINIGLX_INCLUDES) \ - $(SHARED_INCLUDES) \ - $(PCIACCESS_CFLAGS) - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(MINIGLX_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) -endif - ### Include directories SHARED_INCLUDES = \ @@ -55,7 +38,7 @@ SHARED_INCLUDES = \ $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ ##### TARGETS ##### @@ -67,11 +50,10 @@ default: subdirs lib lib: symlinks subdirs depend @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \ +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) \ - $(DRI_LIB_DEPS) + $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) diff --git a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c index c7bea07dc..dfb7d6404 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c @@ -27,17 +27,9 @@ **************************************************************************/ #include "main/arrayobj.h" -#include "main/attrib.h" -#include "main/blend.h" #include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" #include "main/enable.h" #include "main/matrix.h" -#include "main/macros.h" -#include "main/polygon.h" -#include "main/shaders.h" -#include "main/stencil.h" #include "main/texstate.h" #include "main/varray.h" #include "main/viewport.h" diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c index 547f18a00..75c98825b 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c @@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) * * \internal * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful + * __DRIdrawableRec::refcount which must be non-zero for a successful * return. * * While casting the opaque private pointers associated with the parameters @@ -127,6 +127,7 @@ static int driUnbindContext(__DRIcontext *pcp) /* Let driver unbind drawable from context */ (*psp->DriverAPI.UnbindContext)(pcp); + assert(pdp); if (pdp->refcount == 0) { /* ERROR!!! */ return GL_FALSE; @@ -167,7 +168,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = NULL; + __DRIscreen *psp = NULL; /* Bind the drawable to the context */ @@ -189,6 +190,7 @@ static int driBindContext(__DRIcontext *pcp, ** initialize the drawable information if has not been done before. */ + assert(psp); if (!psp->dri2.enabled) { if (pdp && !pdp->pStamp) { DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); @@ -220,7 +222,7 @@ static int driBindContext(__DRIcontext *pcp, * * \param pdp pointer to the private drawable information to update. * - * This function basically updates the __DRIdrawablePrivate struct's + * This function basically updates the __DRIdrawable struct's * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which * compares the __DRIdrwablePrivate pStamp and lastStamp values. If @@ -228,10 +230,10 @@ static int driBindContext(__DRIcontext *pcp, * info. */ void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp = pdp->driScreenPriv; - __DRIcontextPrivate *pcp = pdp->driContextPriv; + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { @@ -242,12 +244,12 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) } if (pdp->pClipRects) { - _mesa_free(pdp->pClipRects); + free(pdp->pClipRects); pdp->pClipRects = NULL; } if (pdp->pBackClipRects) { - _mesa_free(pdp->pBackClipRects); + free(pdp->pBackClipRects); pdp->pBackClipRects = NULL; } @@ -309,7 +311,7 @@ static void driReportDamage(__DRIdrawable *pdp, * \param drawablePrivate opaque pointer to the per-drawable private info. * * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. + * This function calls __DRIdrawable::swapBuffers. * * Is called directly from glXSwapBuffers(). */ @@ -324,7 +326,7 @@ static void driSwapBuffers(__DRIdrawable *dPriv) if (!dPriv->numClipRects) return; - rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects); + rects = malloc(sizeof(*rects) * dPriv->numClipRects); if (!rects) return; @@ -337,7 +339,7 @@ static void driSwapBuffers(__DRIdrawable *dPriv) } driReportDamage(dPriv, rects, dPriv->numClipRects); - _mesa_free(rects); + free(rects); } static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv, @@ -430,7 +432,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, */ (void) attrs; - pdp = _mesa_malloc(sizeof *pdp); + pdp = malloc(sizeof *pdp); if (!pdp) { return NULL; } @@ -457,7 +459,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { - _mesa_free(pdp); + free(pdp); return NULL; } @@ -484,8 +486,11 @@ dri2CreateNewDrawable(__DRIscreen *screen, if (!pdraw) return NULL; - pdraw->pClipRects = _mesa_malloc(sizeof *pdraw->pBackClipRects); - pdraw->pBackClipRects = _mesa_malloc(sizeof *pdraw->pBackClipRects); + pdraw->pClipRects = &pdraw->dri2.clipRect; + pdraw->pBackClipRects = &pdraw->dri2.clipRect; + + pdraw->pStamp = &pdraw->dri2.stamp; + *pdraw->pStamp = pdraw->lastStamp + 1; return pdraw; } @@ -497,7 +502,7 @@ static void dri_get_drawable(__DRIdrawable *pdp) static void dri_put_drawable(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (pdp) { pdp->refcount--; @@ -506,15 +511,15 @@ static void dri_put_drawable(__DRIdrawable *pdp) psp = pdp->driScreenPriv; (*psp->DriverAPI.DestroyBuffer)(pdp); - if (pdp->pClipRects) { - _mesa_free(pdp->pClipRects); + if (pdp->pClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { + free(pdp->pClipRects); pdp->pClipRects = NULL; } - if (pdp->pBackClipRects) { - _mesa_free(pdp->pBackClipRects); + if (pdp->pBackClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { + free(pdp->pBackClipRects); pdp->pBackClipRects = NULL; } - _mesa_free(pdp); + free(pdp); } } @@ -544,7 +549,7 @@ driDestroyContext(__DRIcontext *pcp) { if (pcp) { (*pcp->driScreenPriv->DriverAPI.DestroyContext)(pcp); - _mesa_free(pcp); + free(pcp); } } @@ -560,7 +565,7 @@ driDestroyContext(__DRIcontext *pcp) * success, or \c NULL on failure. * * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It + * This function allocates and fills a __DRIcontextRec structure. It * performs some device independent initialization and passes all the * relevent information to __DriverAPIRec::CreateContext to create the * context. @@ -574,13 +579,16 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, __DRIcontext *pcp; void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; - pcp = _mesa_malloc(sizeof *pcp); + pcp = malloc(sizeof *pcp); if (!pcp) return NULL; pcp->driScreenPriv = psp; pcp->driDrawablePriv = NULL; - + pcp->loaderPrivate = data; + + pcp->dri2.draw_stamp = 0; + pcp->dri2.read_stamp = 0; /* When the first context is created for a screen, initialize a "dummy" * context. */ @@ -596,7 +604,7 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, pcp->hHWContext = hwContext; if ( !(*psp->DriverAPI.CreateContext)(&config->modes, pcp, shareCtx) ) { - _mesa_free(pcp); + free(pcp); return NULL; } @@ -650,7 +658,7 @@ static void driDestroyScreen(__DRIscreen *psp) (void)drmCloseOnce(psp->fd); } - _mesa_free(psp); + free(psp); } } @@ -669,6 +677,8 @@ setupLoaderExtensions(__DRIscreen *psp, psp->systemTime = (__DRIsystemTimeExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DRI2_LOADER) == 0) psp->dri2.loader = (__DRIdri2LoaderExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_IMAGE_LOOKUP) == 0) + psp->dri2.image = (__DRIimageLookupExtension *) extensions[i]; } } @@ -688,7 +698,7 @@ setupLoaderExtensions(__DRIscreen *psp, * \param drm_version Version of the kernel DRM. * \param frame_buffer Data describing the location and layout of the * framebuffer. - * \param pSAREA Pointer the the SAREA. + * \param pSAREA Pointer to the SAREA. * \param fd Device handle for the DRM. * \param extensions ?? * \param driver_modes Returns modes suppoted by the driver @@ -712,7 +722,7 @@ driCreateNewScreen(int scrn, static const __DRIextension *emptyExtensionList[] = { NULL }; __DRIscreen *psp; - psp = _mesa_calloc(sizeof *psp); + psp = calloc(1, sizeof *psp); if (!psp) return NULL; @@ -757,7 +767,7 @@ driCreateNewScreen(int scrn, *driver_modes = driDriverAPI.InitScreen(psp); if (*driver_modes == NULL) { - _mesa_free(psp); + free(psp); return NULL; } @@ -779,7 +789,7 @@ dri2CreateNewScreen(int scrn, int fd, if (driDriverAPI.InitScreen2 == NULL) return NULL; - psp = _mesa_calloc(sizeof(*psp)); + psp = calloc(1, sizeof(*psp)); if (!psp) return NULL; @@ -801,7 +811,7 @@ dri2CreateNewScreen(int scrn, int fd, psp->DriverAPI = driDriverAPI; *driver_configs = driDriverAPI.InitScreen2(psp); if (*driver_configs == NULL) { - _mesa_free(psp); + free(psp); return NULL; } @@ -841,7 +851,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext, }; -/** Legacy DRI interface */ +/** DRI2 interface */ const __DRIdri2Extension driDRI2Extension = { { __DRI_DRI2, __DRI_DRI2_VERSION }, dri2CreateNewScreen, @@ -849,14 +859,6 @@ const __DRIdri2Extension driDRI2Extension = { dri2CreateNewContext, }; -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL -}; - static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -871,7 +873,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv, __DRIswapInfo sInfo; int status; int64_t ust; - __DRIscreenPrivate *psp = dpriv->driScreenPriv; + __DRIscreen *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); if ( status == 0 ) { @@ -921,14 +923,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = { * be possible to cache the sync rate? */ float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ) { int32_t n; int32_t d; int interval; float usage = 1.0; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; @@ -955,4 +957,10 @@ driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, return usage; } +void +dri2InvalidateDrawable(__DRIdrawable *drawable) +{ + drawable->dri2.stamp++; +} + /*@}*/ diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.h b/mesalib/src/mesa/drivers/dri/common/dri_util.h index c95a5c829..99c0f1e44 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.h +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.h @@ -59,16 +59,12 @@ typedef struct __DRIswapInfoRec __DRIswapInfo; -/* Typedefs to avoid rewriting the world. */ -typedef struct __DRIscreenRec __DRIscreenPrivate; -typedef struct __DRIdrawableRec __DRIdrawablePrivate; -typedef struct __DRIcontextRec __DRIcontextPrivate; - /** * Extensions. */ extern const __DRIlegacyExtension driLegacyExtension; extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; @@ -299,7 +295,8 @@ struct __DRIdrawableRec { unsigned int index; /** - * Pointer to the "drawable has changed ID" stamp in the SAREA. + * Pointer to the "drawable has changed ID" stamp in the SAREA (or + * to dri2.stamp if DRI2 is being used). */ unsigned int *pStamp; @@ -380,6 +377,11 @@ struct __DRIdrawableRec { * GLX_MESA_swap_control. */ unsigned int swap_interval; + + struct { + unsigned int stamp; + drm_clip_rect_t clipRect; + } dri2; }; /** @@ -415,6 +417,16 @@ struct __DRIcontextRec { * Pointer to screen on which this context was created. */ __DRIscreen *driScreenPriv; + + /** + * The loaders's private context data. This structure is opaque. + */ + void *loaderPrivate; + + struct { + int draw_stamp; + int read_stamp; + } dri2; }; /** @@ -532,6 +544,7 @@ struct __DRIscreenRec { * fields will not be valid or initializaed in that case. */ int enabled; __DRIdri2LoaderExtension *loader; + __DRIimageLookupExtension *image; } dri2; /* The lock actually in use, old sarea or DRI2 */ @@ -552,4 +565,7 @@ driCalculateSwapUsage( __DRIdrawable *dPriv, extern GLint driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ); +extern void +dri2InvalidateDrawable(__DRIdrawable *drawable); + #endif /* _DRI_UTIL_H_ */ diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c index 4e7e92c82..c9ce6e3cb 100644 --- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -1,7 +1,6 @@ #include "main/mtypes.h" #include "main/formats.h" -#include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/imports.h" #include "drirenderbuffer.h" @@ -33,7 +32,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) /* don't free rb->Data Chances are it's a memory mapped region for * the dri drivers. */ - _mesa_free(rb); + free(rb); } @@ -56,22 +55,14 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { driRenderbuffer *drb; - assert(format == GL_RGBA || - format == GL_RGB5 || - format == GL_RGBA8 || - format == GL_DEPTH_COMPONENT16 || - format == GL_DEPTH_COMPONENT24 || - format == GL_DEPTH_COMPONENT32 || - format == GL_STENCIL_INDEX8_EXT); - assert(cpp > 0); assert(pitch > 0); - drb = _mesa_calloc(sizeof(driRenderbuffer)); + drb = calloc(1, sizeof(driRenderbuffer)); if (drb) { const GLuint name = 0; @@ -196,7 +187,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) * gl_framebuffer object. */ void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv) +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) { struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h index 3a5cbcdaa..677511334 100644 --- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -43,10 +43,10 @@ typedef struct { GLint flippedPitch; GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute + /* Pointer to corresponding __DRIdrawable. This is used to compute * the window's position within the framebuffer. */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. @@ -66,14 +66,14 @@ typedef struct { extern driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv); + __DRIdrawable *dPriv); extern void driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv); +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); #endif /* DRIRENDERBUFFER_H */ diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp.h b/mesalib/src/mesa/drivers/dri/common/spantmp.h index d5608b880..cdc4f422c 100644 --- a/mesalib/src/mesa/drivers/dri/common/spantmp.h +++ b/mesalib/src/mesa/drivers/dri/common/spantmp.h @@ -288,7 +288,6 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - const GLubyte *mask = NULL; /* remove someday */ GLuint i; LOCAL_VARS; @@ -296,23 +295,11 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_CLIPLOOP() { - if (mask) - { - for (i=0;i<n;i++) - if (mask[i]) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } - else - { - for (i=0;i<n;i++) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } } HW_ENDCLIPLOOP(); } diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp2.h b/mesalib/src/mesa/drivers/dri/common/spantmp2.h index 447f3d15b..98422a856 100644 --- a/mesalib/src/mesa/drivers/dri/common/spantmp2.h +++ b/mesalib/src/mesa/drivers/dri/common/spantmp2.h @@ -400,7 +400,7 @@ # define READ_RGBA( rgba, _x, _y ) \ do { \ GLuint p = GET_VALUE(_x, _y); \ - *((uint32_t *) rgba) = (t << 8) | 0xff; \ + *((uint32_t *) rgba) = (p << 8) | 0xff; \ } while (0) # else # define READ_RGBA( rgba, _x, _y ) \ @@ -805,7 +805,6 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLubyte *mask = NULL; /* remove someday */ GLint i; LOCAL_VARS; @@ -813,23 +812,11 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_CLIPLOOP() { - if (mask) - { - for (i=0;i<n;i++) - if (mask[i]) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } - else - { - for (i=0;i<n;i++) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } } HW_ENDCLIPLOOP(); } diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c index b272eb74e..b85b364c5 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.c +++ b/mesalib/src/mesa/drivers/dri/common/utils.c @@ -34,7 +34,6 @@ #include "main/mtypes.h" #include "main/cpuinfo.h" #include "main/extensions.h" -#include "glapi/dispatch.h" #include "utils.h" @@ -109,7 +108,7 @@ driGetRendererString( char * buffer, const char * hardware_name, cpu = _mesa_get_cpu_string(); if (cpu) { offset += sprintf(buffer + offset, " %s", cpu); - _mesa_free(cpu); + free(cpu); } return offset; @@ -276,10 +275,9 @@ driCheckDriDdxDrmVersions3(const char * driver_name, } /* Check that the DDX driver version is compatible */ - /* for miniglx we pass in -1 so we can ignore the DDX version */ - if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min) + if ( (ddxActual->major < ddxExpected->major_min) || (ddxActual->major > ddxExpected->major_max) - || (ddxActual->minor < ddxExpected->minor)) ) { + || (ddxActual->minor < ddxExpected->minor) ) { fprintf(stderr, format2, driver_name, "DDX", ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, ddxActual->major, ddxActual->minor, ddxActual->patch); @@ -425,7 +423,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes) + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum) { static const uint8_t bits_table[4][4] = { /* R G B A */ @@ -487,7 +486,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, __GLcontextModes *modes; unsigned i, j, k, h; unsigned num_modes; - unsigned num_accum_bits = 2; + unsigned num_accum_bits = (enable_accum) ? 2 : 1; switch ( fb_type ) { case GL_UNSIGNED_BYTE_3_3_2: @@ -559,7 +558,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, } num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; - configs = _mesa_calloc((num_modes + 1) * sizeof *configs); + configs = calloc(1, (num_modes + 1) * sizeof *configs); if (configs == NULL) return NULL; @@ -568,7 +567,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, for ( i = 0 ; i < num_db_modes ; i++ ) { for ( h = 0 ; h < num_msaa_modes; h++ ) { for ( j = 0 ; j < num_accum_bits ; j++ ) { - *c = _mesa_malloc (sizeof **c); + *c = malloc (sizeof **c); modes = &(*c)->modes; c++; @@ -626,11 +625,10 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, modes->bindToTextureRgb = GL_TRUE; modes->bindToTextureRgba = GL_TRUE; modes->bindToMipmapTexture = GL_FALSE; - modes->bindToTextureTargets = modes->rgbMode ? - __DRI_ATTRIB_TEXTURE_1D_BIT | - __DRI_ATTRIB_TEXTURE_2D_BIT | - __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT : - 0; + modes->bindToTextureTargets = + __DRI_ATTRIB_TEXTURE_1D_BIT | + __DRI_ATTRIB_TEXTURE_2D_BIT | + __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; } } } @@ -653,7 +651,7 @@ __DRIconfig **driConcatConfigs(__DRIconfig **a, while (b[j] != NULL) j++; - all = _mesa_malloc((i + j + 1) * sizeof *all); + all = malloc((i + j + 1) * sizeof *all); index = 0; for (i = 0; a[i] != NULL; i++) all[index++] = a[i]; @@ -661,8 +659,8 @@ __DRIconfig **driConcatConfigs(__DRIconfig **a, all[index++] = b[j]; all[index++] = NULL; - _mesa_free(a); - _mesa_free(b); + free(a); + free(b); return all; } @@ -727,10 +725,7 @@ driGetConfigAttribIndex(const __DRIconfig *config, { switch (attribMap[index].attrib) { case __DRI_ATTRIB_RENDER_TYPE: - if (config->modes.rgbMode) - *value = __DRI_ATTRIB_RGBA_BIT; - else - *value = __DRI_ATTRIB_COLOR_INDEX_BIT; + *value = __DRI_ATTRIB_RGBA_BIT; break; case __DRI_ATTRIB_CONFIG_CAVEAT: if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h index 2aa6de66c..02ca3feb7 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.h +++ b/mesalib/src/mesa/drivers/dri/common/utils.h @@ -104,7 +104,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes); + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum); __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b); diff --git a/mesalib/src/mesa/drivers/dri/common/vblank.c b/mesalib/src/mesa/drivers/dri/common/vblank.c index 12aeaa108..49b22a2dc 100644 --- a/mesalib/src/mesa/drivers/dri/common/vblank.c +++ b/mesalib/src/mesa/drivers/dri/common/vblank.c @@ -34,12 +34,12 @@ #include "vblank.h" #include "xmlpool.h" -static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc) +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } -static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } @@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) * \return Zero is returned on success. A negative errno value * is returned on failure. */ -int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * dPriv, +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; @@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv, * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ -int driWaitForMSC32( __DRIdrawablePrivate *priv, +int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { @@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) */ static unsigned -driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; @@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) * direct rendering context. */ -void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) +void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { @@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) */ unsigned -driGetVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound @@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv ) */ void -driGetCurrentVBlank( __DRIdrawablePrivate *priv ) +driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; @@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv ) */ int -driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline ) +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; diff --git a/mesalib/src/mesa/drivers/dri/common/vblank.h b/mesalib/src/mesa/drivers/dri/common/vblank.h index 8b2c761a1..29d1ad800 100644 --- a/mesalib/src/mesa/drivers/dri/common/vblank.h +++ b/mesalib/src/mesa/drivers/dri/common/vblank.h @@ -44,17 +44,17 @@ #define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. */ -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * drawablePrivate, +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, int64_t * count); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, +extern int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); -extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); -extern int driWaitForVBlank( __DRIdrawablePrivate *priv, +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ); #undef usleep diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c index 46ba2ffbf..477259ea7 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c +++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c @@ -39,13 +39,6 @@ #include "dri_util.h" #include "xmlconfig.h" -/* - * OS dependent ways of getting the name of the running program - */ -#if (defined(__unix__) || defined(unix)) && !defined(USG) -#include <sys/param.h> -#endif - #undef GET_PROGRAM_NAME #if (defined(__GNU_LIBRARY__) || defined(__GLIBC__)) && !defined(__UCLIBC__) diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 8340861af..03c672ecf 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -132,7 +132,8 @@ swrastFillInModes(__DRIscreen *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, - back_buffer_factor, msaa_samples_array, 1); + back_buffer_factor, msaa_samples_array, 1, + GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); @@ -154,7 +155,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, TRACE; - psp = _mesa_calloc(sizeof(*psp)); + psp = calloc(1, sizeof(*psp)); if (!psp) return NULL; @@ -183,7 +184,7 @@ static void driDestroyScreen(__DRIscreen *psp) TRACE; if (psp) { - _mesa_free(psp); + free(psp); } } @@ -202,34 +203,28 @@ static const __DRIextension **driGetExtensions(__DRIscreen *psp) static GLuint choose_pixel_format(const GLvisual *v) { - if (v->rgbMode) { - int depth = v->rgbBits; - - if (depth == 32 - && v->redMask == 0xff0000 - && v->greenMask == 0x00ff00 - && v->blueMask == 0x0000ff) - return PF_A8R8G8B8; - else if (depth == 24 - && v->redMask == 0xff0000 - && v->greenMask == 0x00ff00 - && v->blueMask == 0x0000ff) - return PF_X8R8G8B8; - else if (depth == 16 - && v->redMask == 0xf800 - && v->greenMask == 0x07e0 - && v->blueMask == 0x001f) - return PF_R5G6B5; - else if (depth == 8 - && v->redMask == 0x07 - && v->greenMask == 0x38 - && v->blueMask == 0xc0) - return PF_R3G3B2; - } - else { - if (v->indexBits == 8) - return PF_CI8; - } + int depth = v->rgbBits; + + if (depth == 32 + && v->redMask == 0xff0000 + && v->greenMask == 0x00ff00 + && v->blueMask == 0x0000ff) + return PF_A8R8G8B8; + else if (depth == 24 + && v->redMask == 0xff0000 + && v->greenMask == 0x00ff00 + && v->blueMask == 0x0000ff) + return PF_X8R8G8B8; + else if (depth == 16 + && v->redMask == 0xf800 + && v->greenMask == 0x07e0 + && v->blueMask == 0x001f) + return PF_R5G6B5; + else if (depth == 8 + && v->redMask == 0x07 + && v->greenMask == 0x38 + && v->blueMask == 0xc0) + return PF_R3G3B2; _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ ); return 0; @@ -240,8 +235,8 @@ swrast_delete_renderbuffer(struct gl_renderbuffer *rb) { TRACE; - _mesa_free(rb->Data); - _mesa_free(rb); + free(rb->Data); + free(rb); } static GLboolean @@ -271,11 +266,11 @@ swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, TRACE; - _mesa_free(rb->Data); + free(rb->Data); swrast_alloc_front_storage(ctx, rb, internalFormat, width, height); - rb->Data = _mesa_malloc(height * xrb->pitch); + rb->Data = malloc(height * xrb->pitch); return GL_TRUE; } @@ -283,7 +278,7 @@ swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, static struct swrast_renderbuffer * swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) { - struct swrast_renderbuffer *xrb = _mesa_calloc(sizeof *xrb); + struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb); GLuint pixel_format; TRACE; @@ -334,13 +329,6 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->bpp = 8; break; - case PF_CI8: - xrb->Base.Format = MESA_FORMAT_CI8; - xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; - xrb->Base._BaseFormat = GL_COLOR_INDEX; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->bpp = 8; - break; default: return NULL; } @@ -357,7 +345,7 @@ driCreateNewDrawable(__DRIscreen *screen, TRACE; - buf = _mesa_calloc(sizeof *buf); + buf = calloc(1, sizeof *buf); if (!buf) return NULL; @@ -365,10 +353,10 @@ driCreateNewDrawable(__DRIscreen *screen, buf->driScreenPriv = screen; - buf->row = _mesa_malloc(MAX_WIDTH * 4); + buf->row = malloc(MAX_WIDTH * 4); /* basic framebuffer setup */ - _mesa_initialize_framebuffer(&buf->Base, &config->modes); + _mesa_initialize_window_framebuffer(&buf->Base, &config->modes); /* add front renderbuffer */ frontrb = swrast_new_renderbuffer(&config->modes, GL_TRUE); @@ -400,7 +388,7 @@ driDestroyDrawable(__DRIdrawable *buf) if (buf) { struct gl_framebuffer *fb = &buf->Base; - _mesa_free(buf->row); + free(buf->row); fb->DeletePending = GL_TRUE; _mesa_reference_framebuffer(&fb, NULL); @@ -524,7 +512,7 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config, TRACE; - ctx = _mesa_calloc(sizeof *ctx); + ctx = calloc(1, sizeof *ctx); if (!ctx) return NULL; @@ -539,7 +527,7 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config, if (!_mesa_initialize_context(&ctx->Base, &config->modes, shared ? &shared->Base : NULL, &functions, (void *) ctx)) { - _mesa_free(ctx); + free(ctx); return NULL; } diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h index 1a5fb31d5..4722007f9 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h @@ -43,13 +43,13 @@ #define DEBUG_SPAN 0 #if DEBUG_CORE -#define TRACE _mesa_printf("--> %s\n", __FUNCTION__) +#define TRACE printf("--> %s\n", __FUNCTION__) #else #define TRACE #endif #if DEBUG_SPAN -#define TRACE_SPAN _mesa_printf("--> %s\n", __FUNCTION__) +#define TRACE_SPAN printf("--> %s\n", __FUNCTION__) #else #define TRACE_SPAN #endif @@ -116,11 +116,10 @@ swrast_renderbuffer(struct gl_renderbuffer *rb) /** * Pixel formats we support */ -#define PF_CI8 1 /**< Color Index mode */ -#define PF_A8R8G8B8 2 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */ -#define PF_R5G6B5 3 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */ -#define PF_R3G3B2 4 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */ -#define PF_X8R8G8B8 5 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */ +#define PF_A8R8G8B8 1 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */ +#define PF_R5G6B5 2 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */ +#define PF_R3G3B2 3 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */ +#define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */ /** * Renderbuffer pitch alignment (in bits). diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_span.c b/mesalib/src/mesa/drivers/dri/swrast/swrast_span.c index f8e503463..d896e154f 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast_span.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_span.c @@ -193,23 +193,6 @@ static const GLubyte kernel[16] = { #include "swrast/s_spantemp.h" -/* 8-bit color index */ -#define NAME(FUNC) FUNC##_CI8 -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast/s_spantemp.h" - - /* * Generate code for front-buffer span functions. */ @@ -257,7 +240,7 @@ static const GLubyte kernel[16] = { struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ GLushort *P = (GLushort *)row; -#define INC_PIXEL_PTR(P) P += 2 +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) #define FETCH_PIXEL(DST, SRC) \ @@ -282,23 +265,6 @@ static const GLubyte kernel[16] = { #include "swrast_spantemp.h" -/* 8-bit color index */ -#define NAME(FUNC) FUNC##_CI8_front -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast_spantemp.h" - - /* * Back-buffers are malloced memory and always private. * @@ -346,14 +312,6 @@ swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb, xrb->Base.PutValues = put_values_R3G3B2; xrb->Base.PutMonoValues = put_mono_values_R3G3B2; break; - case PF_CI8: - xrb->Base.GetRow = get_row_CI8; - xrb->Base.GetValues = get_values_CI8; - xrb->Base.PutRow = put_row_CI8; - xrb->Base.PutMonoRow = put_mono_row_CI8; - xrb->Base.PutValues = put_values_CI8; - xrb->Base.PutMonoValues = put_mono_values_CI8; - break; default: assert(0); return; @@ -410,14 +368,6 @@ swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb, xrb->Base.PutValues = put_values_R3G3B2_front; xrb->Base.PutMonoValues = put_mono_values_R3G3B2_front; break; - case PF_CI8: - xrb->Base.GetRow = get_row_CI8_front; - xrb->Base.GetValues = get_values_CI8_front; - xrb->Base.PutRow = put_row_CI8_front; - xrb->Base.PutMonoRow = put_mono_row_CI8_front; - xrb->Base.PutValues = put_values_CI8_front; - xrb->Base.PutMonoValues = put_mono_values_CI8_front; - break; default: assert(0); return; diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h b/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h index e0cb24142..848736171 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h @@ -37,7 +37,7 @@ #define _SWRAST_SPANTEMP_ONCE static INLINE void -PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) +PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLvoid *p ) { __DRIcontext *ctx = swrast_context(glCtx); __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer); @@ -98,7 +98,6 @@ GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) * Define the following macros before including this file: * NAME(BASE) to generate the function name (i.e. add prefix or suffix) * RB_TYPE the renderbuffer DataType - * CI_MODE if set, color index mode, else RGBA * SPAN_VARS to declare any local variables * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel @@ -113,9 +112,7 @@ GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) #include "main/macros.h" -#ifdef CI_MODE -#define RB_COMPONENTS 1 -#elif !defined(RB_COMPONENTS) +#if !defined(RB_COMPONENTS) #define RB_COMPONENTS 4 #endif @@ -127,11 +124,7 @@ NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb, #ifdef SPAN_VARS SPAN_VARS #endif -#ifdef CI_MODE - RB_TYPE *dest = (RB_TYPE *) values; -#else RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; -#endif GLuint i; char *row = swrast_drawable(ctx->ReadBuffer)->row; INIT_PIXEL_PTR(pixel, x, y); @@ -151,11 +144,7 @@ NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb, #ifdef SPAN_VARS SPAN_VARS #endif -#ifdef CI_MODE - RB_TYPE *dest = (RB_TYPE *) values; -#else RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; -#endif GLuint i; for (i = 0; i < count; i++) { RB_TYPE pixel[4]; @@ -179,7 +168,8 @@ NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb, if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x + i, y, src[i]); PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } @@ -198,7 +188,6 @@ NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb, } -#if !defined(CI_MODE) static void NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, @@ -212,7 +201,8 @@ NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); #ifdef STORE_PIXEL_RGB STORE_PIXEL_RGB(pixel, x + i, y, src[i]); #else @@ -237,7 +227,6 @@ NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, } (void) rb; } -#endif static void @@ -253,7 +242,8 @@ NAME(put_mono_row)( GLcontext *ctx, struct gl_renderbuffer *rb, if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x + i, y, src); PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } @@ -285,7 +275,8 @@ NAME(put_values)( GLcontext *ctx, struct gl_renderbuffer *rb, ASSERT(mask); for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x[i], y[i], src[i]); PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); } @@ -307,7 +298,8 @@ NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb, ASSERT(mask); for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x[i], y[i], src); PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); } @@ -319,7 +311,6 @@ NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb, #undef NAME #undef RB_TYPE #undef RB_COMPONENTS -#undef CI_MODE #undef SPAN_VARS #undef INIT_PIXEL_PTR #undef INC_PIXEL_PTR diff --git a/mesalib/src/mesa/drivers/windows/gdi/mesa.def b/mesalib/src/mesa/drivers/windows/gdi/mesa.def index 62f75d954..b537b3460 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/mesa.def +++ b/mesalib/src/mesa/drivers/windows/gdi/mesa.def @@ -867,10 +867,8 @@ EXPORTS _glapi_get_proc_address _mesa_add_soft_renderbuffers _mesa_add_renderbuffer - _mesa_bzero - _mesa_calloc + _mesa_check_conditional_render _mesa_choose_tex_format - _mesa_compressed_texture_size _mesa_create_framebuffer _mesa_create_visual _mesa_delete_array_object @@ -887,7 +885,6 @@ EXPORTS _mesa_error _mesa_finish_render_texture _mesa_framebuffer_renderbuffer - _mesa_free _mesa_free_context_data _mesa_free_texture_image_data _mesa_generate_mipmap @@ -899,8 +896,6 @@ EXPORTS _mesa_init_renderbuffer _mesa_initialize_context _mesa_make_current - _mesa_memcpy - _mesa_memset _mesa_new_array_object _mesa_new_framebuffer _mesa_new_program @@ -926,12 +921,13 @@ EXPORTS _mesa_store_texsubimage1d _mesa_store_texsubimage2d _mesa_store_texsubimage3d - _mesa_strcmp _mesa_test_proxy_teximage _mesa_reference_framebuffer _mesa_update_framebuffer_visual _mesa_use_program _mesa_Viewport + _mesa_meta_init + _mesa_meta_free _mesa_meta_CopyColorSubTable _mesa_meta_CopyColorTable _mesa_meta_CopyConvolutionFilter1D @@ -941,7 +937,6 @@ EXPORTS _mesa_meta_CopyTexSubImage1D _mesa_meta_CopyTexSubImage2D _mesa_meta_CopyTexSubImage3D - _mesa_wait_query _swrast_Accum _swrast_Bitmap _swrast_BlitFramebuffer @@ -965,4 +960,4 @@ EXPORTS _tnl_InvalidateState _tnl_run_pipeline _tnl_program_string - _tnl_RasterPos
\ No newline at end of file + _tnl_RasterPos diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c index 8929b22af..22b0c46b4 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c @@ -35,7 +35,7 @@ wmesa_new_framebuffer(HDC hdc, GLvisual *visual) WMesaFramebuffer pwfb = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); if (pwfb) { - _mesa_initialize_framebuffer(&pwfb->Base, visual); + _mesa_initialize_window_framebuffer(&pwfb->Base, visual); pwfb->hDC = hdc; /* insert at head of list */ pwfb->next = FirstFramebuffer; @@ -248,16 +248,6 @@ static void wmesa_flush(GLcontext *ctx) */ /* - * Set the color index used to clear the color buffer. - */ -static void clear_index(GLcontext *ctx, GLuint index) -{ - WMesaContext pwc = wmesa_context(ctx); - /* Note that indexed mode is not supported yet */ - pwc->clearColorRef = RGB(0,0,0); -} - -/* * Set the color used to clear the color buffer. */ static void clear_color(GLcontext *ctx, const GLfloat color[4]) @@ -301,10 +291,10 @@ static void clear(GLcontext *ctx, GLbitfield mask) /* Let swrast do all the work if the masks are not set to * clear all channels. */ - if (ctx->Color.ColorMask[0] != 0xff || - ctx->Color.ColorMask[1] != 0xff || - ctx->Color.ColorMask[2] != 0xff || - ctx->Color.ColorMask[3] != 0xff) { + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) { _swrast_Clear(ctx, mask); return; } @@ -482,7 +472,7 @@ static void write_rgba_span_front(const GLcontext *ctx, }; } BGRA; BGRA *bgra, c; - int i; + GLuint i; if (n < 16) { // the value 16 is just guessed y=FLIP(y); @@ -827,9 +817,9 @@ static void read_rgba_span_32(const GLcontext *ctx, lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; for (i=0; i<n; i++) { pixel = lpdw[i]; - rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; - rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; - rgba[i][BCOMP] = (pixel & 0x000000ff); + rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16); + rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8); + rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff); rgba[i][ACOMP] = 255; } } @@ -851,9 +841,9 @@ static void read_rgba_pixels_32(const GLcontext *ctx, GLint y2 = FLIP(y[i]); lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i]; pixel = *lpdw; - rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; - rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; - rgba[i][BCOMP] = (pixel & 0x000000ff); + rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16); + rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8); + rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff); rgba[i][ACOMP] = 255; } } @@ -1245,7 +1235,7 @@ static void read_rgba_pixels_16(const GLcontext *ctx, static void wmesa_delete_renderbuffer(struct gl_renderbuffer *rb) { - _mesa_free(rb); + free(rb); } @@ -1271,7 +1261,7 @@ wmesa_renderbuffer_storage(GLcontext *ctx, * on if we're drawing to the front or back color buffer. */ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, - BYTE cColorBits, int double_buffer) + int cColorBits, int double_buffer) { if (double_buffer) { /* back buffer */ @@ -1286,9 +1276,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->PutMonoValues = write_mono_rgba_pixels_16; rb->GetRow = read_rgba_span_16; rb->GetValues = read_rgba_pixels_16; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; break; case PF_8R8G8B: if (cColorBits == 24) @@ -1300,9 +1287,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->PutMonoValues = write_mono_rgba_pixels_24; rb->GetRow = read_rgba_span_24; rb->GetValues = read_rgba_pixels_24; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; } else { @@ -1313,9 +1297,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->PutMonoValues = write_mono_rgba_pixels_32; rb->GetRow = read_rgba_span_32; rb->GetValues = read_rgba_pixels_32; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; } break; default: @@ -1331,9 +1312,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->PutMonoValues = write_mono_rgba_pixels_front; rb->GetRow = read_rgba_span_front; rb->GetValues = read_rgba_pixels_front; - rb->RedBits = 8; /* XXX fix these (565?) */ - rb->GreenBits = 8; - rb->BlueBits = 8; } } @@ -1473,12 +1451,10 @@ WMesaContext WMesaCreateContext(HDC hDC, break; } /* Create visual based on flags */ - visual = _mesa_create_visual(rgb_flag, - db_flag, /* db_flag */ + visual = _mesa_create_visual(db_flag, /* db_flag */ GL_FALSE, /* stereo */ red_bits, green_bits, blue_bits, /* color RGB */ alpha_flag ? alpha_bits : 0, /* color A */ - 0, /* index bits */ DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */ 8, /* stencil_bits */ 16,16,16, /* accum RGB */ @@ -1486,7 +1462,7 @@ WMesaContext WMesaCreateContext(HDC hDC, 1); /* num samples */ if (!visual) { - _mesa_free(c); + free(c); return NULL; } @@ -1497,7 +1473,6 @@ WMesaContext WMesaCreateContext(HDC hDC, functions.GetBufferSize = wmesa_get_buffer_size; functions.Flush = wmesa_flush; functions.Clear = clear; - functions.ClearIndex = clear_index; functions.ClearColor = clear_color; functions.ResizeBuffers = wmesa_resize_buffers; functions.Viewport = wmesa_viewport; @@ -1524,7 +1499,7 @@ WMesaContext WMesaCreateContext(HDC hDC, !_tnl_CreateContext(ctx) || !_swsetup_CreateContext(ctx)) { _mesa_free_context_data(ctx); - _mesa_free(c); + free(c); return NULL; } _swsetup_Wakeup(ctx); @@ -1569,7 +1544,7 @@ void WMesaDestroyContext( WMesaContext pwc ) _swrast_DestroyContext(ctx); _mesa_free_context_data(ctx); - _mesa_free(pwc); + free(pwc); } diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h index 83a42e608..1c0e24511 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h @@ -27,7 +27,7 @@ struct wmesa_framebuffer HDC hDC; int pixelformat; GLuint ScanWidth; - BYTE cColorBits; + int cColorBits; /* back buffer DIB fields */ HDC dib_hDC; BITMAPINFO bmi; diff --git a/mesalib/src/mesa/drivers/windows/gldirect/dglcontext.c b/mesalib/src/mesa/drivers/windows/gldirect/dglcontext.c index e9c23d1cc..a420b36ff 100644 --- a/mesalib/src/mesa/drivers/windows/gldirect/dglcontext.c +++ b/mesalib/src/mesa/drivers/windows/gldirect/dglcontext.c @@ -1377,14 +1377,12 @@ SkipPrimaryCreate: #ifdef _USE_GLD3_WGL lpCtx->glVis = _mesa_create_visual( - GL_TRUE, // RGB mode bDouble, /* double buffer */ GL_FALSE, // stereo lpPFD->cRedBits, lpPFD->cGreenBits, lpPFD->cBlueBits, dwAlphaBits, - 0, // index bits dwDepthBits, dwStencilBits, lpPFD->cAccumRedBits, // accum bits diff --git a/mesalib/src/mesa/drivers/windows/icd/mesa.def b/mesalib/src/mesa/drivers/windows/icd/mesa.def index 25ac08a2f..6f33d170f 100644 --- a/mesalib/src/mesa/drivers/windows/icd/mesa.def +++ b/mesalib/src/mesa/drivers/windows/icd/mesa.def @@ -32,8 +32,6 @@ EXPORTS _mesa_buffer_data _mesa_buffer_map _mesa_buffer_subdata - _mesa_bzero - _mesa_calloc _mesa_choose_tex_format _mesa_compressed_texture_size _mesa_create_framebuffer @@ -47,15 +45,12 @@ EXPORTS _mesa_enable_1_5_extensions _mesa_enable_sw_extensions _mesa_error - _mesa_free _mesa_free_context_data _mesa_get_current_context _mesa_init_default_imports _mesa_init_driver_functions _mesa_initialize_context _mesa_make_current - _mesa_memcpy - _mesa_memset _mesa_new_buffer_object _mesa_new_texture_object _mesa_problem @@ -72,7 +67,6 @@ EXPORTS _mesa_store_texsubimage1d _mesa_store_texsubimage2d _mesa_store_texsubimage3d - _mesa_strcmp _mesa_test_proxy_teximage _mesa_Viewport _mesa_meta_CopyColorSubTable diff --git a/mesalib/src/mesa/glapi/glapi.c b/mesalib/src/mesa/glapi/glapi.c index e36fccb35..13de594aa 100644 --- a/mesalib/src/mesa/glapi/glapi.c +++ b/mesalib/src/mesa/glapi/glapi.c @@ -51,104 +51,17 @@ #ifdef HAVE_DIX_CONFIG_H - #include <dix-config.h> -#define PUBLIC - +#include "glapi/mesa.h" #else - #include "main/glheader.h" - -#endif - #include "main/compiler.h" - -#include <stdlib.h> -#include <string.h> -#ifdef DEBUG -#include <assert.h> -#endif - -#include "glapi.h" -#include "glapioffsets.h" -#include "glapitable.h" - - -/***** BEGIN NO-OP DISPATCH *****/ - -static GLboolean WarnFlag = GL_FALSE; -static _glapi_warning_func warning_func; - -/* - * Enable/disable printing of warning messages. - */ -PUBLIC void -_glapi_noop_enable_warnings(GLboolean enable) -{ - WarnFlag = enable; -} - -/* - * Register a callback function for reporting errors. - */ -PUBLIC void -_glapi_set_warning_func( _glapi_warning_func func ) -{ - warning_func = func; -} - -static GLboolean -warn(void) -{ -#if !defined(_WIN32_WCE) - if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) - && warning_func) { - return GL_TRUE; - } - else { - return GL_FALSE; - } -#else - return GL_FALSE; #endif -} - - -#define KEYWORD1 static -#define KEYWORD1_ALT static -#define KEYWORD2 GLAPIENTRY -#define NAME(func) NoOp##func - -#define F NULL - -#define DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } - -#define RETURN_DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } \ - return 0 -#define DISPATCH_TABLE_NAME __glapi_noop_table -#define UNUSED_TABLE_NAME __unused_noop_functions - -#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name - -static GLint NoOpUnused(void) -{ - if (warn()) { - warning_func(NULL, "GL User Error: calling extension function without a current context\n"); - } - return 0; -} - -#include "glapitemp.h" - -/***** END NO-OP DISPATCH *****/ +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +extern _glapi_proc __glapi_noop_table[]; /** @@ -192,39 +105,23 @@ PUBLIC __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; + PUBLIC const void *_glapi_Context = NULL; #else #if defined(THREADS) -#ifdef WIN32_THREADS -/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ -#define CHECK_MULTITHREAD_LOCK() -#define CHECK_MULTITHREAD_UNLOCK() -#else -_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); -#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) -#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) -#endif - static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */ + _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ -static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ -#if defined(WIN32_THREADS) -void FreeTSD(_glthread_TSD *p); -void FreeAllTSD(void) -{ - FreeTSD(&_gl_DispatchTSD); - FreeTSD(&ContextTSD); -} -#endif /* defined(WIN32_THREADS) */ +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ #endif /* defined(THREADS) */ -PUBLIC struct _glapi_table *_glapi_Dispatch = - (struct _glapi_table *) __glapi_noop_table; +PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; + PUBLIC void *_glapi_Context = NULL; #endif /* defined(GLX_USE_TLS) */ @@ -232,15 +129,44 @@ PUBLIC void *_glapi_Context = NULL; +#if defined(THREADS) && !defined(GLX_USE_TLS) + +void +_glapi_init_multithread(void) +{ + _glthread_InitTSD(&_gl_DispatchTSD); + _glthread_InitTSD(&ContextTSD); +} + +void +_glapi_destroy_multithread(void) +{ +#ifdef WIN32_THREADS + _glthread_DestroyTSD(&_gl_DispatchTSD); + _glthread_DestroyTSD(&ContextTSD); +#endif +} + +/** + * Mutex for multithread check. + */ +#ifdef WIN32_THREADS +/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ +#define CHECK_MULTITHREAD_LOCK() +#define CHECK_MULTITHREAD_UNLOCK() +#else +_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); +#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) +#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) +#endif /** * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. */ -void +PUBLIC void _glapi_check_multithread(void) { -#if defined(THREADS) && !defined(GLX_USE_TLS) static unsigned long knownID; static GLboolean firstCall = GL_TRUE; @@ -249,9 +175,7 @@ _glapi_check_multithread(void) CHECK_MULTITHREAD_LOCK(); if (firstCall) { - /* initialize TSDs */ - (void) _glthread_GetTSD(&ContextTSD); - (void) _glthread_GetTSD(&_gl_DispatchTSD); + _glapi_init_multithread(); knownID = _glthread_GetID(); firstCall = GL_FALSE; @@ -262,9 +186,21 @@ _glapi_check_multithread(void) _glapi_set_context(NULL); } CHECK_MULTITHREAD_UNLOCK(); -#endif } +#else + +void +_glapi_init_multithread(void) { } + +void +_glapi_destroy_multithread(void) { } + +PUBLIC void +_glapi_check_multithread(void) { } + +#endif + /** @@ -275,7 +211,6 @@ _glapi_check_multithread(void) PUBLIC void _glapi_set_context(void *context) { - (void) __unused_noop_functions; /* silence a warning */ #if defined(GLX_USE_TLS) _glapi_tls_Context = context; #elif defined(THREADS) @@ -299,198 +234,12 @@ _glapi_get_context(void) #if defined(GLX_USE_TLS) return _glapi_tls_Context; #elif defined(THREADS) - if (ThreadSafe) { - return _glthread_GetTSD(&ContextTSD); - } - else { - return _glapi_Context; - } + return (ThreadSafe) ? _glthread_GetTSD(&ContextTSD) : _glapi_Context; #else return _glapi_Context; #endif } -#ifdef USE_X86_ASM - -#if defined( GLX_USE_TLS ) -extern GLubyte gl_dispatch_functions_start[]; -extern GLubyte gl_dispatch_functions_end[]; -#else -extern const GLubyte gl_dispatch_functions_start[]; -#endif - -#endif /* USE_X86_ASM */ - - -#if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 -#elif defined(USE_X86_ASM) -# if defined(THREADS) && !defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 32 -# else -# define DISPATCH_FUNCTION_SIZE 16 -# endif -#endif - -#ifdef USE_SPARC_ASM -#ifdef GLX_USE_TLS -extern unsigned int __glapi_sparc_tls_stub; -#else -extern unsigned int __glapi_sparc_pthread_stub; -#endif -#endif - -#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer) -# define NEED_FUNCTION_POINTER -#endif - -#if defined(PTHREADS) || defined(GLX_USE_TLS) -/** - * Perform platform-specific GL API entry-point fixups. - */ -static void -init_glapi_relocs( void ) -{ -#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) - extern unsigned long _x86_get_dispatch(void); - char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ - }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; - - *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; - } -#endif -#ifdef USE_SPARC_ASM - extern void __glapi_sparc_icache_flush(unsigned int *); - static const unsigned int template[] = { -#ifdef GLX_USE_TLS - 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ - 0x8730e00a, /* srl %g3, 10, %g3 */ - 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ -#ifdef __arch64__ - 0xc259c002, /* ldx [%g7 + %g2], %g1 */ - 0xc2584003, /* ldx [%g1 + %g3], %g1 */ -#else - 0xc201c002, /* ld [%g7 + %g2], %g1 */ - 0xc2004003, /* ld [%g1 + %g3], %g1 */ -#endif - 0x81c04000, /* jmp %g1 */ - 0x01000000, /* nop */ -#else -#ifdef __arch64__ - 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ - 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ - 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ - 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ - 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ - 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ - 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ -#else - 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ - 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ - 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ -#endif - 0x80a06000, /* --> cmp %g1, 0 */ - 0x02800005, /* --> be +4*5 */ - 0x01000000, /* --> nop */ -#ifdef __arch64__ - 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ -#else - 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ -#endif - 0x81c04000, /* --> jmp %g1 */ - 0x01000000, /* --> nop */ -#ifdef __arch64__ - 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ -#else - 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ -#endif - 0xa0100003, /* --> mov %g3, %l0 */ - 0x40000000, /* --> call _glapi_get_dispatch */ - 0x01000000, /* --> nop */ - 0x82100008, /* --> mov %o0, %g1 */ - 0x86100010, /* --> mov %l0, %g3 */ - 0x10bffff7, /* --> ba -4*9 */ - 0x81e80000, /* --> restore */ -#endif - }; -#ifdef GLX_USE_TLS - extern unsigned long __glapi_sparc_get_dispatch(void); - unsigned int *code = &__glapi_sparc_tls_stub; - unsigned long dispatch = __glapi_sparc_get_dispatch(); -#else - unsigned int *code = &__glapi_sparc_pthread_stub; - unsigned long dispatch = (unsigned long) &_glapi_Dispatch; - unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; - int idx; -#endif - -#if defined(GLX_USE_TLS) - code[0] = template[0] | (dispatch >> 10); - code[1] = template[1]; - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | (dispatch & 0x3ff); - code[3] = template[3]; - __glapi_sparc_icache_flush(&code[2]); - code[4] = template[4]; - code[5] = template[5]; - __glapi_sparc_icache_flush(&code[4]); - code[6] = template[6]; - __glapi_sparc_icache_flush(&code[6]); -#else -#if defined(__arch64__) - code[0] = template[0] | (dispatch >> (32 + 10)); - code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | ((dispatch >> 32) & 0x3ff); - code[3] = template[3]; - __glapi_sparc_icache_flush(&code[2]); - code[4] = template[4]; - code[5] = template[5]; - __glapi_sparc_icache_flush(&code[4]); - code[6] = template[6] | (dispatch & 0x3ff); - idx = 7; -#else - code[0] = template[0] | (dispatch >> 10); - code[1] = template[1]; - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | (dispatch & 0x3ff); - idx = 3; -#endif - code[idx + 0] = template[idx + 0]; - __glapi_sparc_icache_flush(&code[idx - 1]); - code[idx + 1] = template[idx + 1]; - code[idx + 2] = template[idx + 2]; - __glapi_sparc_icache_flush(&code[idx + 1]); - code[idx + 3] = template[idx + 3]; - code[idx + 4] = template[idx + 4]; - __glapi_sparc_icache_flush(&code[idx + 3]); - code[idx + 5] = template[idx + 5]; - code[idx + 6] = template[idx + 6]; - __glapi_sparc_icache_flush(&code[idx + 5]); - code[idx + 7] = template[idx + 7]; - code[idx + 8] = template[idx + 8] | - (((call_dest - ((unsigned long) &code[idx + 8])) - >> 2) & 0x3fffffff); - __glapi_sparc_icache_flush(&code[idx + 7]); - code[idx + 9] = template[idx + 9]; - code[idx + 10] = template[idx + 10]; - __glapi_sparc_icache_flush(&code[idx + 9]); - code[idx + 11] = template[idx + 11]; - code[idx + 12] = template[idx + 12]; - __glapi_sparc_icache_flush(&code[idx + 11]); - code[idx + 13] = template[idx + 13]; - __glapi_sparc_icache_flush(&code[idx + 13]); -#endif -#endif -} -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ /** @@ -501,17 +250,15 @@ init_glapi_relocs( void ) PUBLIC void _glapi_set_dispatch(struct _glapi_table *dispatch) { -#if defined(PTHREADS) || defined(GLX_USE_TLS) - static pthread_once_t once_control = PTHREAD_ONCE_INIT; - pthread_once( & once_control, init_glapi_relocs ); -#endif + init_glapi_relocs_once(); - if (!dispatch) { + if (dispatch == NULL) { /* use the no-op functions */ dispatch = (struct _glapi_table *) __glapi_noop_table; } #ifdef DEBUG else { + _glapi_check_table_not_null(dispatch); _glapi_check_table(dispatch); } #endif @@ -521,9 +268,9 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) #elif defined(THREADS) _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch; -#else /*THREADS*/ +#else _glapi_Dispatch = dispatch; -#endif /*THREADS*/ +#endif } @@ -534,17 +281,15 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) PUBLIC struct _glapi_table * _glapi_get_dispatch(void) { - struct _glapi_table * api; #if defined(GLX_USE_TLS) - api = _glapi_tls_Dispatch; + return _glapi_tls_Dispatch; #elif defined(THREADS) - api = (ThreadSafe) + return (ThreadSafe) ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD) : _glapi_Dispatch; #else - api = _glapi_Dispatch; + return _glapi_Dispatch; #endif - return api; } @@ -575,75 +320,15 @@ _glapi_get_dispatch_table_size(void) * Intended for debugging purposes. */ void -_glapi_check_table(const struct _glapi_table *table) +_glapi_check_table_not_null(const struct _glapi_table *table) { -#ifdef EXTRA_DEBUG +#if 0 /* enable this for extra DEBUG */ const GLuint entries = _glapi_get_dispatch_table_size(); const void **tab = (const void **) table; GLuint i; for (i = 1; i < entries; i++) { assert(tab[i]); } - - /* Do some spot checks to be sure that the dispatch table - * slots are assigned correctly. - */ - { - GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); - char *BeginFunc = (char*) &table->Begin; - GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == _gloffset_Begin); - assert(BeginOffset == offset); - } - { - GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); - char *viewportFunc = (char*) &table->Viewport; - GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == _gloffset_Viewport); - assert(viewportOffset == offset); - } - { - GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); - char *VertexPointerFunc = (char*) &table->VertexPointer; - GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == _gloffset_VertexPointer); - assert(VertexPointerOffset == offset); - } - { - GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); - char *ResetMinMaxFunc = (char*) &table->ResetMinmax; - GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == _gloffset_ResetMinmax); - assert(ResetMinMaxOffset == offset); - } - { - GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); - char *blendColorFunc = (char*) &table->BlendColor; - GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == _gloffset_BlendColor); - assert(blendColorOffset == offset); - } - { - GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); - char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; - GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); - assert(secondaryColor3fOffset == offset); - } - { - GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); - char *pointParameterivFunc = (char*) &table->PointParameterivNV; - GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == _gloffset_PointParameterivNV); - assert(pointParameterivOffset == offset); - } - { - GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); - char *setFenceFunc = (char*) &table->SetFenceNV; - GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == _gloffset_SetFenceNV); - assert(setFenceOffset == offset); - } #else (void) table; #endif diff --git a/mesalib/src/mesa/glapi/glapi.h b/mesalib/src/mesa/glapi/glapi.h index 5fb540122..1ca2e4bef 100644 --- a/mesalib/src/mesa/glapi/glapi.h +++ b/mesalib/src/mesa/glapi/glapi.h @@ -44,10 +44,6 @@ #ifndef _GLAPI_H #define _GLAPI_H -#define GL_GLEXT_PROTOTYPES - -#include "GL/gl.h" -#include "GL/glext.h" #include "glthread.h" @@ -55,48 +51,67 @@ struct _glapi_table; typedef void (*_glapi_proc)(void); /* generic function pointer */ -typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); - #if defined(USE_MGL_NAMESPACE) #define _glapi_set_dispatch _mglapi_set_dispatch #define _glapi_get_dispatch _mglapi_get_dispatch #define _glapi_set_context _mglapi_set_context #define _glapi_get_context _mglapi_get_context -#define _glapi_Context _mglapi_Context #define _glapi_Dispatch _mglapi_Dispatch +#define _glapi_Context _mglapi_Context #endif -/* - * Number of extension functions which we can dynamically add at runtime. - */ -#define MAX_EXTENSION_FUNCS 300 +#if defined(__GNUC__) +# define likely(x) __builtin_expect(!!(x), 1) +# define unlikely(x) __builtin_expect(!!(x), 0) +#else +# define likely(x) (x) +# define unlikely(x) (x) +#endif /** - ** Define the GET_CURRENT_CONTEXT() macro. + ** Define the GET_DISPATCH() and GET_CURRENT_CONTEXT() macros. + ** ** \param C local variable which will hold the current context. **/ #if defined (GLX_USE_TLS) -extern const void *_glapi_Context; extern const struct _glapi_table *_glapi_Dispatch; +extern const void *_glapi_Context; + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + extern __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); +# define GET_DISPATCH() _glapi_tls_Dispatch + # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context #else -extern void *_glapi_Context; extern struct _glapi_table *_glapi_Dispatch; +extern void *_glapi_Context; + # ifdef THREADS -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) + +# define GET_DISPATCH() \ + (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \ + (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) + # else + +# define GET_DISPATCH() _glapi_Dispatch + # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context + # endif #endif /* defined (GLX_USE_TLS) */ @@ -107,10 +122,12 @@ extern struct _glapi_table *_glapi_Dispatch; **/ extern void -_glapi_noop_enable_warnings(GLboolean enable); +_glapi_init_multithread(void); + extern void -_glapi_set_warning_func(_glapi_warning_func func); +_glapi_destroy_multithread(void); + extern void _glapi_check_multithread(void); @@ -132,40 +149,45 @@ extern struct _glapi_table * _glapi_get_dispatch(void); -extern int -_glapi_begin_dispatch_override(struct _glapi_table *override); +extern unsigned int +_glapi_get_dispatch_table_size(void); -extern void -_glapi_end_dispatch_override(int layer); +extern int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ); +extern int +_glapi_get_proc_offset(const char *funcName); -struct _glapi_table * -_glapi_get_override_dispatch(int layer); +extern _glapi_proc +_glapi_get_proc_address(const char *funcName); -extern GLuint -_glapi_get_dispatch_table_size(void); +/** + * GL API local functions and defines + */ extern void -_glapi_check_table(const struct _glapi_table *table); +init_glapi_relocs_once(void); +extern void +_glapi_check_table_not_null(const struct _glapi_table *table); -extern int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ); -extern GLint -_glapi_get_proc_offset(const char *funcName); +extern void +_glapi_check_table(const struct _glapi_table *table); -extern _glapi_proc -_glapi_get_proc_address(const char *funcName); +extern const char * +_glapi_get_proc_name(unsigned int offset); -extern const char * -_glapi_get_proc_name(GLuint offset); +/* + * Number of extension functions which we can dynamically add at runtime. + */ +#define MAX_EXTENSION_FUNCS 300 #endif diff --git a/mesalib/src/mesa/main/dispatch.c b/mesalib/src/mesa/glapi/glapi_dispatch.c index 97d213e8e..32b9535e3 100644 --- a/mesalib/src/mesa/main/dispatch.c +++ b/mesalib/src/mesa/glapi/glapi_dispatch.c @@ -24,7 +24,7 @@ /** - * \file dispatch.c + * \file glapi_dispatch.c * * This file generates all the gl* function entrypoints. This code is not * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S @@ -32,15 +32,19 @@ * * \note * This file is also used to build the client-side libGL that loads DRI-based - * device drivers. At build-time it is symlinked to src/glx/x11. + * device drivers. At build-time it is symlinked to src/glx. * * \author Brian Paul <brian@precisioninsight.com> */ -#ifndef GLX_USE_APPLEGL - +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else #include "main/glheader.h" #include "main/compiler.h" +#endif + #include "glapi/glapi.h" #include "glapi/glapitable.h" #include "glapi/glapidispatch.h" @@ -89,8 +93,10 @@ #define GLAPIENTRY #endif +#ifdef GLX_INDIRECT_RENDERING +/* those link to libglapi.a should provide the entry points */ +#define _GLAPI_SKIP_PROTO_ENTRY_POINTS +#endif #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ - -#endif /* !GLX_USE_APPLEGL */ diff --git a/mesalib/src/mesa/glapi/glapi_getproc.c b/mesalib/src/mesa/glapi/glapi_getproc.c index ed443c12c..a6dbf173e 100644 --- a/mesalib/src/mesa/glapi/glapi_getproc.c +++ b/mesalib/src/mesa/glapi/glapi_getproc.c @@ -30,34 +30,17 @@ */ -#include <stdlib.h> -#include <string.h> +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else #include "main/glheader.h" #include "main/compiler.h" -#include "glapi.h" -#include "glapioffsets.h" -#include "glapitable.h" - - -static void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); - - -/** - * strdup() is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - */ -static char * -str_dup(const char *str) -{ - char *copy; - copy = (char*) malloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; -} +#endif +#include "glapi/glapi.h" +#include "glapi/glapioffsets.h" +#include "glapi/glapitable.h" #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) @@ -75,7 +58,7 @@ str_dup(const char *str) #endif /* The code in this file is auto-generated with Python */ -#include "glprocs.h" +#include "glapi/glprocs.h" /** @@ -117,7 +100,6 @@ get_static_proc_offset(const char *funcName) } -#if !defined(XFree86Server) && !defined(XGLServer) #ifdef USE_X86_ASM #if defined( GLX_USE_TLS ) @@ -130,6 +112,8 @@ extern const GLubyte gl_dispatch_functions_start[]; #endif /* USE_X86_ASM */ +#if !defined(XFree86Server) && !defined(XGLServer) + /** * Return dispatch function address for the named static (built-in) function. * Return NULL if function not found. @@ -178,6 +162,172 @@ get_static_proc_name( GLuint offset ) +#if defined(PTHREADS) || defined(GLX_USE_TLS) + +/** + * Perform platform-specific GL API entry-point fixups. + */ +static void +init_glapi_relocs( void ) +{ +#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) + extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + }; + GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte * const get_disp = (const GLubyte *) run_time_patch; + GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + + *offset = _x86_get_dispatch(); + while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { + (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; + } +#endif +#ifdef USE_SPARC_ASM + extern void __glapi_sparc_icache_flush(unsigned int *); + static const unsigned int template[] = { +#ifdef GLX_USE_TLS + 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ + 0x8730e00a, /* srl %g3, 10, %g3 */ + 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ +#ifdef __arch64__ + 0xc259c002, /* ldx [%g7 + %g2], %g1 */ + 0xc2584003, /* ldx [%g1 + %g3], %g1 */ +#else + 0xc201c002, /* ld [%g7 + %g2], %g1 */ + 0xc2004003, /* ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* jmp %g1 */ + 0x01000000, /* nop */ +#else +#ifdef __arch64__ + 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ + 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ + 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ + 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#else + 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ + 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#endif + 0x80a06000, /* --> cmp %g1, 0 */ + 0x02800005, /* --> be +4*5 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ +#else + 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* --> jmp %g1 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ +#else + 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ +#endif + 0xa0100003, /* --> mov %g3, %l0 */ + 0x40000000, /* --> call _glapi_get_dispatch */ + 0x01000000, /* --> nop */ + 0x82100008, /* --> mov %o0, %g1 */ + 0x86100010, /* --> mov %l0, %g3 */ + 0x10bffff7, /* --> ba -4*9 */ + 0x81e80000, /* --> restore */ +#endif + }; +#ifdef GLX_USE_TLS + extern unsigned int __glapi_sparc_tls_stub; + extern unsigned long __glapi_sparc_get_dispatch(void); + unsigned int *code = &__glapi_sparc_tls_stub; + unsigned long dispatch = __glapi_sparc_get_dispatch(); +#else + extern unsigned int __glapi_sparc_pthread_stub; + unsigned int *code = &__glapi_sparc_pthread_stub; + unsigned long dispatch = (unsigned long) &_glapi_Dispatch; + unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; + int idx; +#endif + +#if defined(GLX_USE_TLS) + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6]; + __glapi_sparc_icache_flush(&code[6]); +#else +#if defined(__arch64__) + code[0] = template[0] | (dispatch >> (32 + 10)); + code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | ((dispatch >> 32) & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6] | (dispatch & 0x3ff); + idx = 7; +#else + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + idx = 3; +#endif + code[idx + 0] = template[idx + 0]; + __glapi_sparc_icache_flush(&code[idx - 1]); + code[idx + 1] = template[idx + 1]; + code[idx + 2] = template[idx + 2]; + __glapi_sparc_icache_flush(&code[idx + 1]); + code[idx + 3] = template[idx + 3]; + code[idx + 4] = template[idx + 4]; + __glapi_sparc_icache_flush(&code[idx + 3]); + code[idx + 5] = template[idx + 5]; + code[idx + 6] = template[idx + 6]; + __glapi_sparc_icache_flush(&code[idx + 5]); + code[idx + 7] = template[idx + 7]; + code[idx + 8] = template[idx + 8] | + (((call_dest - ((unsigned long) &code[idx + 8])) + >> 2) & 0x3fffffff); + __glapi_sparc_icache_flush(&code[idx + 7]); + code[idx + 9] = template[idx + 9]; + code[idx + 10] = template[idx + 10]; + __glapi_sparc_icache_flush(&code[idx + 9]); + code[idx + 11] = template[idx + 11]; + code[idx + 12] = template[idx + 12]; + __glapi_sparc_icache_flush(&code[idx + 11]); + code[idx + 13] = template[idx + 13]; + __glapi_sparc_icache_flush(&code[idx + 13]); +#endif +#endif +} + +void +init_glapi_relocs_once( void ) +{ + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + pthread_once( & once_control, init_glapi_relocs ); +} + +#else + +void +init_glapi_relocs_once( void ) { } + +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ + + + /********************************************************************** * Extension function management. */ @@ -235,6 +385,9 @@ static GLuint NumExtEntryPoints = 0; extern void __glapi_sparc_icache_flush(unsigned int *); #endif +static void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); + /** * Generate a dispatch function (entrypoint) which jumps through * the given slot number (offset) in the current dispatch table. @@ -259,7 +412,9 @@ generate_entrypoint(GLuint functionOffset) } return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) && (defined(PTHREADS) || defined(GLX_USE_TLS)) +#elif defined(USE_SPARC_ASM) + +#if defined(PTHREADS) || defined(GLX_USE_TLS) static const unsigned int template[] = { 0x07000000, /* sethi %hi(0), %g3 */ 0x8210000f, /* mov %o7, %g1 */ @@ -285,6 +440,8 @@ generate_entrypoint(GLuint functionOffset) __glapi_sparc_icache_flush(&code[2]); } return (_glapi_proc) code; +#endif + #else (void) functionOffset; return NULL; @@ -329,6 +486,22 @@ fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) /** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + +/** * Generate new entrypoint * * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver @@ -530,7 +703,7 @@ _glapi_get_proc_offset(const char *funcName) * in the name of static functions, try generating a new API entrypoint on * the fly with assembly language. */ -_glapi_proc +PUBLIC _glapi_proc _glapi_get_proc_address(const char *funcName) { struct _glapi_function * entry; @@ -590,3 +763,74 @@ _glapi_get_proc_name(GLuint offset) } return NULL; } + + + +/** + * Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. For debugging only. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ +#if 0 /* enable this for extra DEBUG */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == _gloffset_Begin); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == _gloffset_Viewport); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == _gloffset_VertexPointer); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == _gloffset_ResetMinmax); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); + char *blendColorFunc = (char*) &table->BlendColor; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == _gloffset_BlendColor); + assert(blendColorOffset == offset); + } + { + GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); + char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; + GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); + assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); + assert(secondaryColor3fOffset == offset); + } + { + GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); + char *pointParameterivFunc = (char*) &table->PointParameterivNV; + GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); + assert(pointParameterivOffset == _gloffset_PointParameterivNV); + assert(pointParameterivOffset == offset); + } + { + GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); + char *setFenceFunc = (char*) &table->SetFenceNV; + GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); + assert(setFenceOffset == _gloffset_SetFenceNV); + assert(setFenceOffset == offset); + } +#else + (void) table; +#endif +} diff --git a/mesalib/src/mesa/glapi/glapi_nop.c b/mesalib/src/mesa/glapi/glapi_nop.c new file mode 100644 index 000000000..df9c58728 --- /dev/null +++ b/mesalib/src/mesa/glapi/glapi_nop.c @@ -0,0 +1,114 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2010 VMWare, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * No-op dispatch table. + * + * This file defines a special dispatch table which is loaded with no-op + * functions. + * + * When there's no current rendering context, calling a GL function like + * glBegin() is a no-op. Apps should never normally do this. So as a + * debugging aid, each of the no-op functions will emit a warning to + * stderr if the MESA_DEBUG or LIBGL_DEBUG env var is set. + */ + + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/compiler.h" +#include "main/glheader.h" +#endif + +#include "glapi/glapi.h" + +#ifdef DEBUG + +/** + * Called by each of the no-op GL entrypoints. + */ +static int +Warn(const char *func) +{ +#if !defined(_WIN32_WCE) + if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { + fprintf(stderr, "GL User Error: gl%s called without a rendering context\n", + func); + } +#endif + return 0; +} + + +/** + * This is called if the user somehow calls an unassigned GL dispatch function. + */ +static GLint +NoOpUnused(void) +{ + return Warn(" function"); +} + +/* + * Defines for the glapitemp.h functions. + */ +#define KEYWORD1 static +#define KEYWORD1_ALT static +#define KEYWORD2 GLAPIENTRY +#define NAME(func) NoOp##func +#define DISPATCH(func, args, msg) Warn(#func); +#define RETURN_DISPATCH(func, args, msg) Warn(#func); return 0 + + +/* + * Defines for the table of no-op entry points. + */ +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name + +#else + +static int +NoOpGeneric(void) +{ +#if !defined(_WIN32_WCE) + if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { + fprintf(stderr, "GL User Error: calling GL function without a rendering context\n"); + } +#endif + return 0; +} + +#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric + +#endif + +#define DISPATCH_TABLE_NAME __glapi_noop_table +#define UNUSED_TABLE_NAME __unused_noop_functions + +#include "glapi/glapitemp.h" diff --git a/mesalib/src/mesa/glapi/glapidispatch.h b/mesalib/src/mesa/glapi/glapidispatch.h index d6ba92824..7e0f21390 100644 --- a/mesalib/src/mesa/glapi/glapidispatch.h +++ b/mesalib/src/mesa/glapi/glapidispatch.h @@ -2422,6 +2422,30 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) @@ -2431,6 +2455,15 @@ #define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters #define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) #define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters +#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters +#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters +#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2446,10 +2479,16 @@ #define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters #define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) #define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters +#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters +#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) #else -#define driDispatchRemapTable_size 387 +#define driDispatchRemapTable_size 400 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2831,14 +2870,27 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BufferParameteriAPPLE_remap_index 376 #define FlushMappedBufferRangeAPPLE_remap_index 377 #define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 +#define ColorMaskIndexedEXT_remap_index 379 +#define DisableIndexedEXT_remap_index 380 +#define EnableIndexedEXT_remap_index 381 +#define GetBooleanIndexedvEXT_remap_index 382 +#define GetIntegerIndexedvEXT_remap_index 383 +#define IsEnabledIndexedEXT_remap_index 384 +#define BeginConditionalRenderNV_remap_index 385 +#define EndConditionalRenderNV_remap_index 386 +#define ProvokingVertexEXT_remap_index 387 +#define GetTexParameterPointervAPPLE_remap_index 388 +#define TextureRangeAPPLE_remap_index 389 +#define GetObjectParameterivAPPLE_remap_index 390 +#define ObjectPurgeableAPPLE_remap_index 391 +#define ObjectUnpurgeableAPPLE_remap_index 392 +#define StencilFuncSeparateATI_remap_index 393 +#define ProgramEnvParameters4fvEXT_remap_index 394 +#define ProgramLocalParameters4fvEXT_remap_index 395 +#define GetQueryObjecti64vEXT_remap_index 396 +#define GetQueryObjectui64vEXT_remap_index 397 +#define EGLImageTargetRenderbufferStorageOES_remap_index 398 +#define EGLImageTargetTexture2DOES_remap_index 399 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3977,6 +4029,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) @@ -3986,6 +4062,15 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) #define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) #define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) @@ -4001,6 +4086,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) #define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) #define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) #endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ diff --git a/mesalib/src/mesa/glapi/glapioffsets.h b/mesalib/src/mesa/glapi/glapioffsets.h index 3d10260a0..6d7bc2a0f 100644 --- a/mesalib/src/mesa/glapi/glapioffsets.h +++ b/mesalib/src/mesa/glapi/glapioffsets.h @@ -821,15 +821,28 @@ #define _gloffset_BufferParameteriAPPLE 784 #define _gloffset_FlushMappedBufferRangeAPPLE 785 #define _gloffset_FramebufferTextureLayerEXT 786 -#define _gloffset_ProvokingVertexEXT 787 -#define _gloffset_GetTexParameterPointervAPPLE 788 -#define _gloffset_TextureRangeAPPLE 789 -#define _gloffset_StencilFuncSeparateATI 790 -#define _gloffset_ProgramEnvParameters4fvEXT 791 -#define _gloffset_ProgramLocalParameters4fvEXT 792 -#define _gloffset_GetQueryObjecti64vEXT 793 -#define _gloffset_GetQueryObjectui64vEXT 794 -#define _gloffset_FIRST_DYNAMIC 795 +#define _gloffset_ColorMaskIndexedEXT 787 +#define _gloffset_DisableIndexedEXT 788 +#define _gloffset_EnableIndexedEXT 789 +#define _gloffset_GetBooleanIndexedvEXT 790 +#define _gloffset_GetIntegerIndexedvEXT 791 +#define _gloffset_IsEnabledIndexedEXT 792 +#define _gloffset_BeginConditionalRenderNV 793 +#define _gloffset_EndConditionalRenderNV 794 +#define _gloffset_ProvokingVertexEXT 795 +#define _gloffset_GetTexParameterPointervAPPLE 796 +#define _gloffset_TextureRangeAPPLE 797 +#define _gloffset_GetObjectParameterivAPPLE 798 +#define _gloffset_ObjectPurgeableAPPLE 799 +#define _gloffset_ObjectUnpurgeableAPPLE 800 +#define _gloffset_StencilFuncSeparateATI 801 +#define _gloffset_ProgramEnvParameters4fvEXT 802 +#define _gloffset_ProgramLocalParameters4fvEXT 803 +#define _gloffset_GetQueryObjecti64vEXT 804 +#define _gloffset_GetQueryObjectui64vEXT 805 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 806 +#define _gloffset_EGLImageTargetTexture2DOES 807 +#define _gloffset_FIRST_DYNAMIC 808 #else @@ -1212,14 +1225,27 @@ #define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] #define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] #define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] #define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] #define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] #endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ diff --git a/mesalib/src/mesa/glapi/glapitable.h b/mesalib/src/mesa/glapi/glapitable.h index 4f9e53b62..149ff3f3c 100644 --- a/mesalib/src/mesa/glapi/glapitable.h +++ b/mesalib/src/mesa/glapi/glapitable.h @@ -827,14 +827,27 @@ struct _glapi_table void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 798 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 799 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 800 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 801 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 802 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 803 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 804 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 805 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 806 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 807 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/mesalib/src/mesa/glapi/glapitemp.h b/mesalib/src/mesa/glapi/glapitemp.h index 319a4ab55..ea6b61159 100644 --- a/mesalib/src/mesa/glapi/glapitemp.h +++ b/mesalib/src/mesa/glapi/glapitemp.h @@ -27,7 +27,7 @@ */ -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) # define HIDDEN __attribute__((visibility("hidden"))) # else # define HIDDEN @@ -80,6 +80,8 @@ #endif +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) { DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); @@ -1710,13 +1712,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); @@ -1762,25 +1757,11 @@ KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) { DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) { DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); @@ -1796,13 +1777,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) { DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); @@ -1878,6 +1852,11 @@ KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GL DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); } +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) @@ -1885,11 +1864,6 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); } -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) { DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); @@ -1931,64 +1905,16 @@ KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} -#endif /* GLX_INDIRECT_RENDERING */ - -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) { DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); @@ -2114,57 +2040,21 @@ KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) { DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) { DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); @@ -2182,85 +2072,31 @@ KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); @@ -5677,6 +5513,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) { DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); @@ -5687,55 +5563,215 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +{ + DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_804)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_804)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_805)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_805)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + + +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ + +/* these entry points might require different protocols */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + + +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ + #endif /* defined( NAME ) */ @@ -5749,7 +5785,11 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLu #error TABLE_ENTRY must be defined #endif -static _glapi_proc DISPATCH_TABLE_NAME[] = { +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(NewList), TABLE_ENTRY(EndList), TABLE_ENTRY(CallList), @@ -6537,14 +6577,27 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_784), TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(_dispatch_stub_790), - TABLE_ENTRY(_dispatch_stub_791), - TABLE_ENTRY(_dispatch_stub_792), - TABLE_ENTRY(_dispatch_stub_793), - TABLE_ENTRY(_dispatch_stub_794), + TABLE_ENTRY(_dispatch_stub_796), + TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(GetObjectParameterivAPPLE), + TABLE_ENTRY(ObjectPurgeableAPPLE), + TABLE_ENTRY(ObjectUnpurgeableAPPLE), + TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(_dispatch_stub_802), + TABLE_ENTRY(_dispatch_stub_803), + TABLE_ENTRY(_dispatch_stub_804), + TABLE_ENTRY(_dispatch_stub_805), + TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), + TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -6657,27 +6710,16 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { * We list the functions which are not otherwise used. */ #ifdef UNUSED_TABLE_NAME -static _glapi_proc UNUSED_TABLE_NAME[] = { +_glapi_proc UNUSED_TABLE_NAME[] = { +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS TABLE_ENTRY(ArrayElementEXT), TABLE_ENTRY(BindTextureEXT), TABLE_ENTRY(DrawArraysEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(AreTexturesResidentEXT), -#endif TABLE_ENTRY(CopyTexImage1DEXT), TABLE_ENTRY(CopyTexImage2DEXT), TABLE_ENTRY(CopyTexSubImage1DEXT), TABLE_ENTRY(CopyTexSubImage2DEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(DeleteTexturesEXT), -#endif -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GenTexturesEXT), -#endif TABLE_ENTRY(GetPointervEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(IsTextureEXT), -#endif TABLE_ENTRY(PrioritizeTexturesEXT), TABLE_ENTRY(TexSubImage1DEXT), TABLE_ENTRY(TexSubImage2DEXT), @@ -6685,15 +6727,25 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(BlendEquationEXT), TABLE_ENTRY(DrawRangeElementsEXT), TABLE_ENTRY(ColorTableEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GetColorTableEXT), -#endif -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GetColorTableParameterfvEXT), -#endif -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GetColorTableParameterivEXT), -#endif + TABLE_ENTRY(_dispatch_stub_339), + TABLE_ENTRY(_dispatch_stub_340), + TABLE_ENTRY(_dispatch_stub_341), + TABLE_ENTRY(_dispatch_stub_342), + TABLE_ENTRY(_dispatch_stub_346), + TABLE_ENTRY(_dispatch_stub_347), + TABLE_ENTRY(_dispatch_stub_348), + TABLE_ENTRY(_dispatch_stub_349), + TABLE_ENTRY(_dispatch_stub_350), + TABLE_ENTRY(_dispatch_stub_351), + TABLE_ENTRY(_dispatch_stub_352), + TABLE_ENTRY(_dispatch_stub_353), + TABLE_ENTRY(_dispatch_stub_354), + TABLE_ENTRY(_dispatch_stub_355), + TABLE_ENTRY(_dispatch_stub_360), + TABLE_ENTRY(_dispatch_stub_367), + TABLE_ENTRY(_dispatch_stub_368), + TABLE_ENTRY(_dispatch_stub_369), + TABLE_ENTRY(_dispatch_stub_370), TABLE_ENTRY(TexImage3DEXT), TABLE_ENTRY(TexSubImage3DEXT), TABLE_ENTRY(CopyTexSubImage3DEXT), @@ -6731,6 +6783,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(MultiTexCoord4iv), TABLE_ENTRY(MultiTexCoord4s), TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(_dispatch_stub_423), TABLE_ENTRY(LoadTransposeMatrixd), TABLE_ENTRY(LoadTransposeMatrixf), TABLE_ENTRY(MultTransposeMatrixd), @@ -6845,8 +6898,10 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(_dispatch_stub_592), TABLE_ENTRY(PointParameterfv), TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(_dispatch_stub_593), TABLE_ENTRY(SecondaryColor3b), TABLE_ENTRY(SecondaryColor3bv), TABLE_ENTRY(SecondaryColor3d), @@ -6872,6 +6927,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf), TABLE_ENTRY(FogCoordfv), TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(_dispatch_stub_623), TABLE_ENTRY(WindowPos2d), TABLE_ENTRY(WindowPos2dARB), TABLE_ENTRY(WindowPos2dv), @@ -6935,6 +6991,29 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(BlitFramebuffer), TABLE_ENTRY(FramebufferTextureLayer), TABLE_ENTRY(ProvokingVertex), +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(_dispatch_stub_343), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(_dispatch_stub_344), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(_dispatch_stub_345), + TABLE_ENTRY(_dispatch_stub_356), + TABLE_ENTRY(_dispatch_stub_357), + TABLE_ENTRY(_dispatch_stub_358), + TABLE_ENTRY(_dispatch_stub_359), + TABLE_ENTRY(_dispatch_stub_361), + TABLE_ENTRY(_dispatch_stub_362), + TABLE_ENTRY(_dispatch_stub_363), + TABLE_ENTRY(_dispatch_stub_364), + TABLE_ENTRY(_dispatch_stub_365), + TABLE_ENTRY(_dispatch_stub_366), +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ }; #endif /*UNUSED_TABLE_NAME*/ diff --git a/mesalib/src/mesa/glapi/glprocs.h b/mesalib/src/mesa/glapi/glprocs.h index 1ad7e8433..44861863e 100644 --- a/mesalib/src/mesa/glapi/glprocs.h +++ b/mesalib/src/mesa/glapi/glprocs.h @@ -839,14 +839,27 @@ static const char gl_string_table[] = "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" "glProvokingVertexEXT\0" "glGetTexParameterPointervAPPLE\0" "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" @@ -1196,13 +1209,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 -#define gl_dispatch_stub_791 mgl_dispatch_stub_791 -#define gl_dispatch_stub_792 mgl_dispatch_stub_792 -#define gl_dispatch_stub_793 mgl_dispatch_stub_793 -#define gl_dispatch_stub_794 mgl_dispatch_stub_794 +#define gl_dispatch_stub_796 mgl_dispatch_stub_796 +#define gl_dispatch_stub_797 mgl_dispatch_stub_797 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 +#define gl_dispatch_stub_803 mgl_dispatch_stub_803 +#define gl_dispatch_stub_804 mgl_dispatch_stub_804 +#define gl_dispatch_stub_805 mgl_dispatch_stub_805 #endif /* USE_MGL_NAMESPACE */ @@ -1250,13 +1263,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_801(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_802(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_803(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_804(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_805(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2047,316 +2060,329 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), + NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), + NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), + NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), + NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), + NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), + NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), + NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), + NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(14122, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), + NAME_FUNC_OFFSET(14150, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), + NAME_FUNC_OFFSET(14173, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), + NAME_FUNC_OFFSET(14198, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14223, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14252, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14283, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14307, gl_dispatch_stub_805, gl_dispatch_stub_805, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14332, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), + NAME_FUNC_OFFSET(14371, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), + NAME_FUNC_OFFSET(14400, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14418, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14435, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14451, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14476, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14496, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14516, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14539, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14562, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14582, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14599, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14616, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14631, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14655, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14674, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14693, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14709, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14728, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14751, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14767, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14783, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14810, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14837, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14857, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14876, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14895, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14925, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14955, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14985, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(15015, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(15034, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(15057, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(15082, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(15107, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(15134, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15162, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15189, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15217, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15246, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15275, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15301, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15332, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15363, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15387, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15410, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15428, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15457, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15486, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15501, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15527, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15553, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15568, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15580, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15600, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15617, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15633, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15652, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15675, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15691, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15713, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15731, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15750, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15768, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15787, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15805, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15824, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15842, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15861, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15879, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15898, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15916, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15935, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15953, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15972, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15990, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(16009, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(16027, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(16046, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(16064, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(16083, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(16101, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(16120, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(16138, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16157, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16175, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16194, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16212, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16231, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16249, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16268, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16286, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16305, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16328, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16351, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16374, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16397, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16420, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16437, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16460, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16483, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16506, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16532, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16558, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16584, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16608, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16635, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16661, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16681, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16701, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16721, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16744, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16768, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16791, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16815, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16832, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16850, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16867, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16885, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16902, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16920, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16937, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16955, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16972, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16990, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(17007, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(17025, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(17042, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(17060, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(17077, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(17095, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(17112, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(17130, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17149, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17168, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17187, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17206, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17226, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17246, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17266, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17284, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17301, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17319, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17336, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17354, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17372, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17389, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17407, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17426, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17445, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17464, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17486, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17499, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17512, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17528, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17544, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17557, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17580, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17600, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17619, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17630, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17642, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17656, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17669, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17685, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17696, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17709, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17728, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17748, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17761, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17771, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17787, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17806, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17824, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17845, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17860, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17875, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17889, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17904, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17916, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17929, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17941, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17954, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17966, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17979, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17991, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(18004, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(18016, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(18029, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(18041, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(18054, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(18066, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(18079, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(18091, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(18104, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(18123, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(18142, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18161, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18174, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18192, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18213, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18231, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18251, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18265, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18282, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18318, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18334, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18353, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18371, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18392, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18414, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18433, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18455, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18478, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18497, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18517, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18536, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18556, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18575, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18595, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18614, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18634, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18653, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18673, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18693, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18714, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18734, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18755, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18775, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18796, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18820, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18838, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18858, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18876, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18888, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18901, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18913, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18926, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18946, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18970, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18984, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(19001, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(19016, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(19034, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(19048, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(19065, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19080, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19098, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19112, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19129, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19144, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19162, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19176, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19193, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19208, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19226, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19240, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19257, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19272, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19290, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19321, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19336, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19354, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19368, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19385, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19400, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19418, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19432, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19449, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19464, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19482, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19499, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19519, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19536, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19591, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19606, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19624, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19643, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19664, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19680, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19704, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19731, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19749, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19768, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19793, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19814, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19836, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19862, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19885, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19908, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19931, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19949, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19968, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19985, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(20023, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(20052, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(20068, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(20085, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(20107, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(20125, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20151, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/mesalib/src/mesa/glapi/glthread.c b/mesalib/src/mesa/glapi/glthread.c index 737fd4d6a..f365d17bd 100644 --- a/mesalib/src/mesa/glapi/glthread.c +++ b/mesalib/src/mesa/glapi/glthread.c @@ -30,10 +30,12 @@ #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/compiler.h" #endif -#include "main/compiler.h" -#include "glthread.h" +#include "glapi/glthread.h" /* @@ -69,7 +71,7 @@ */ #ifdef PTHREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) pthread_self(); @@ -114,94 +116,18 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) /* - * Solaris/Unix International Threads -- Use only if POSIX threads - * aren't available on your Unix platform. Solaris 2.[34] are examples - * of platforms where this is the case. Be sure to use -mt and/or - * -D_REENTRANT when compiling. - */ -#ifdef SOLARIS_THREADS -#define USE_LOCK_FOR_KEY /* undef this to try a version without - lock for the global key... */ - -unsigned long -_glthread_GetID(void) -{ - abort(); /* XXX not implemented yet */ - return (unsigned long) 0; -} - - -void -_glthread_InitTSD(_glthread_TSD *tsd) -{ - if ((errno = mutex_init(&tsd->keylock, 0, NULL)) != 0 || - (errno = thr_keycreate(&(tsd->key), free)) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void * -_glthread_GetTSD(_glthread_TSD *tsd) -{ - void* ret; - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } -#ifdef USE_LOCK_FOR_KEY - mutex_lock(&tsd->keylock); - thr_getspecific(tsd->key, &ret); - mutex_unlock(&tsd->keylock); -#else - if ((errno = thr_getspecific(tsd->key, &ret)) != 0) { - perror(GET_TSD_ERROR); - exit(-1); - } -#endif - return ret; -} - - -void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) -{ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if ((errno = thr_setspecific(tsd->key, ptr)) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } -} - -#undef USE_LOCK_FOR_KEY -#endif /* SOLARIS_THREADS */ - - - -/* * Win32 Threads. The only available option for Windows 95/NT. * Be sure that you compile using the Multithreaded runtime, otherwise * bad things will happen. */ #ifdef WIN32_THREADS -void FreeTSD(_glthread_TSD *p) -{ - if (p->initMagic==INIT_MAGIC) { - TlsFree(p->key); - p->initMagic=0; - } -} - -void InsteadOf_exit(int nCode) +static void InsteadOf_exit(int nCode) { - DWORD dwErr=GetLastError(); + DWORD dwErr = GetLastError(); } -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return GetCurrentThreadId(); @@ -213,13 +139,24 @@ _glthread_InitTSD(_glthread_TSD *tsd) { tsd->key = TlsAlloc(); if (tsd->key == TLS_OUT_OF_INDEXES) { - perror("Mesa:_glthread_InitTSD"); + perror(INIT_TSD_ERROR); InsteadOf_exit(-1); } tsd->initMagic = INIT_MAGIC; } +void +_glthread_DestroyTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + return; + } + TlsFree(tsd->key); + tsd->initMagic = 0x0; +} + + void * _glthread_GetTSD(_glthread_TSD *tsd) { @@ -239,8 +176,8 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) _glthread_InitTSD(tsd); } if (TlsSetValue(tsd->key, ptr) == 0) { - perror("Mesa:_glthread_SetTSD"); - InsteadOf_exit(-1); + perror(SET_TSD_ERROR); + InsteadOf_exit(-1); } } @@ -251,7 +188,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef BEOS_THREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) find_thread(NULL); @@ -293,7 +230,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * no-op functions */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return 0; diff --git a/mesalib/src/mesa/glapi/glthread.h b/mesalib/src/mesa/glapi/glthread.h index 8ec933a85..4fe99284a 100644 --- a/mesalib/src/mesa/glapi/glthread.h +++ b/mesalib/src/mesa/glapi/glthread.h @@ -64,21 +64,12 @@ #define GLTHREAD_H -#if defined(USE_MGL_NAMESPACE) -#define _glapi_Dispatch _mglapi_Dispatch +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#ifndef THREADS +#define THREADS #endif - - - -#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(BEOS_THREADS)) \ - && !defined(THREADS) -# define THREADS #endif -#ifdef VMS -#include <GL/vms_x_fix.h> -#endif /* * POSIX threads. This should be your choice in the Unix world @@ -116,80 +107,7 @@ typedef pthread_mutex_t _glthread_Mutex; #define _glthread_UNLOCK_MUTEX(name) \ (void) pthread_mutex_unlock(&(name)) -typedef pthread_cond_t _glthread_Cond; - -#define _glthread_DECLARE_STATIC_COND(name) \ - static _glthread_Cond name = PTHREAD_COND_INITIALIZER - -#define _glthread_INIT_COND(cond) \ - pthread_cond_init(&(cond), NULL) - -#define _glthread_DESTROY_COND(name) \ - pthread_cond_destroy(&(name)) - -#define _glthread_COND_WAIT(cond, mutex) \ - pthread_cond_wait(&(cond), &(mutex)) - -#define _glthread_COND_SIGNAL(cond) \ - pthread_cond_signal(&(cond)) - -#define _glthread_COND_BROADCAST(cond) \ - pthread_cond_broadcast(&(cond)) - - -#else /* PTHREADS */ - -typedef unsigned int _glthread_Cond; -#define _glthread_DECLARE_STATIC_COND(name) \ -// #warning Condition variables not implemented. - -#define _glthread_INIT_COND(cond) \ - ASSERT(0); - -#define _glthread_DESTROY_COND(name) \ - ASSERT(0); - -#define _glthread_COND_WAIT(cond, mutex) \ - ASSERT(0); - -#define _glthread_COND_SIGNAL(cond) \ - ASSERT(0); - -#define _glthread_COND_BROADCAST(cond) \ - ASSERT(0); - -#endif - - -/* - * Solaris threads. Use only up to Solaris 2.4. - * Solaris 2.5 and higher provide POSIX threads. - * Be sure to compile with -mt on the Solaris compilers, or - * use -D_REENTRANT if using gcc. - */ -#ifdef SOLARIS_THREADS -#include <thread.h> - -typedef struct { - thread_key_t key; - mutex_t keylock; - int initMagic; -} _glthread_TSD; - -typedef thread_t _glthread_Thread; - -typedef mutex_t _glthread_Mutex; - -/* XXX need to really implement mutex-related macros */ -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 -#define _glthread_INIT_MUTEX(name) (void) name -#define _glthread_DESTROY_MUTEX(name) (void) name -#define _glthread_LOCK_MUTEX(name) (void) name -#define _glthread_UNLOCK_MUTEX(name) (void) name - -#endif /* SOLARIS_THREADS */ - - +#endif /* PTHREADS */ /* @@ -209,11 +127,20 @@ typedef HANDLE _glthread_Thread; typedef CRITICAL_SECTION _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} -#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) -#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) -#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) -#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + /* static */ _glthread_Mutex name = { 0, 0, 0, 0, 0, 0 } + +#define _glthread_INIT_MUTEX(name) \ + InitializeCriticalSection(&name) + +#define _glthread_DESTROY_MUTEX(name) \ + DeleteCriticalSection(&name) + +#define _glthread_LOCK_MUTEX(name) \ + EnterCriticalSection(&name) + +#define _glthread_UNLOCK_MUTEX(name) \ + LeaveCriticalSection(&name) #endif /* WIN32_THREADS */ @@ -252,22 +179,34 @@ typedef struct { } benaphore; typedef benaphore _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } -#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 -#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 -#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ - if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) -#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = { 0, 0 } -#endif /* BEOS_THREADS */ +#define _glthread_INIT_MUTEX(name) \ + name.sem = create_sem(0, #name"_benaphore"), \ + name.lock = 0 +#define _glthread_DESTROY_MUTEX(name) \ + delete_sem(name.sem), \ + name.lock = 0 +#define _glthread_LOCK_MUTEX(name) \ + if (name.sem == 0) \ + _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) \ + acquire_sem(name.sem) + +#define _glthread_UNLOCK_MUTEX(name) \ + if (atomic_add(&(name.lock), -1) > 1) \ + release_sem(name.sem) + +#endif /* BEOS_THREADS */ -#ifndef THREADS /* * THREADS not defined */ +#ifndef THREADS typedef unsigned _glthread_TSD; @@ -301,6 +240,10 @@ extern void _glthread_InitTSD(_glthread_TSD *); +extern void +_glthread_DestroyTSD(_glthread_TSD *); /* WIN32 only */ + + extern void * _glthread_GetTSD(_glthread_TSD *); @@ -308,26 +251,5 @@ _glthread_GetTSD(_glthread_TSD *); extern void _glthread_SetTSD(_glthread_TSD *, void *); -#if !defined __GNUC__ || __GNUC__ < 3 -# define __builtin_expect(x, y) x -#endif - -#if defined(GLX_USE_TLS) - -extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -#define GET_DISPATCH() _glapi_tls_Dispatch - -#elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ - ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ - ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ - #endif /* THREADS_H */ diff --git a/mesalib/src/mesa/main/accum.c b/mesalib/src/mesa/main/accum.c index 032e13b96..2012d00fd 100644 --- a/mesalib/src/mesa/main/accum.c +++ b/mesalib/src/mesa/main/accum.c @@ -29,7 +29,7 @@ #include "macros.h" #include "state.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_accum diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c index 469b4529f..ffcd19424 100644 --- a/mesalib/src/mesa/main/api_arrayelt.c +++ b/mesalib/src/mesa/main/api_arrayelt.c @@ -32,7 +32,7 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index 1559984f4..fa8d409ca 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -51,6 +51,7 @@ #include "clear.h" #include "clip.h" #include "colortab.h" +#include "condrender.h" #include "context.h" #include "convolve.h" #include "depth.h" @@ -65,14 +66,12 @@ #if FEATURE_EXT_framebuffer_object #include "fbobject.h" #endif -#include "ffvertex_prog.h" #include "framebuffer.h" #include "hint.h" #include "histogram.h" #include "imports.h" #include "light.h" #include "lines.h" -#include "macros.h" #include "matrix.h" #include "multisample.h" #include "pixel.h" @@ -82,7 +81,6 @@ #include "queryobj.h" #include "readpix.h" #include "scissor.h" -#include "state.h" #include "stencil.h" #include "texenv.h" #include "texgetimage.h" @@ -99,8 +97,6 @@ #endif #if FEATURE_NV_fragment_program #include "shader/nvprogram.h" -#include "shader/program.h" -#include "texenvprogram.h" #endif #if FEATURE_ARB_shader_objects #include "shaders.h" @@ -108,8 +104,7 @@ #if FEATURE_ARB_sync #include "syncobj.h" #endif -#include "debug.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" @@ -746,4 +741,27 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ARB_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); + +#if FEATURE_OES_EGL_image + SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); + SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); +#endif + +#if FEATURE_APPLE_object_purgeable + SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); + SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); + SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); +#endif } diff --git a/mesalib/src/mesa/main/api_loopback.c b/mesalib/src/mesa/main/api_loopback.c index 3d466ac44..aedc509fb 100644 --- a/mesalib/src/mesa/main/api_loopback.c +++ b/mesalib/src/mesa/main/api_loopback.c @@ -36,7 +36,7 @@ #include "glapi/glapi.h" #include "glapi/glapitable.h" #include "glapi/glthread.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just diff --git a/mesalib/src/mesa/main/api_noop.c b/mesalib/src/mesa/main/api_noop.c index f72f95730..9a36394d6 100644 --- a/mesalib/src/mesa/main/api_noop.c +++ b/mesalib/src/mesa/main/api_noop.c @@ -32,7 +32,7 @@ #include "macros.h" #include "dlist.h" #include "eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index e71e5a6ce..4fb7b5ad6 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -28,7 +28,6 @@ #include "context.h" #include "imports.h" #include "mtypes.h" -#include "state.h" #include "vbo/vbo.h" @@ -124,6 +123,12 @@ check_valid_to_render(GLcontext *ctx, const char *function) return GL_TRUE; } + +/** + * Do bounds checking on array element indexes. Check that the vertices + * pointed to by the indices don't lie outside buffer object bounds. + * \return GL_TRUE if OK, GL_FALSE if any indexed vertex goes is out of bounds + */ static GLboolean check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) @@ -148,17 +153,18 @@ check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, vbo_get_minmax_index(ctx, &prim, &ib, &min, &max); - if (min + basevertex < 0 || + if ((int)(min + basevertex) < 0 || max + basevertex > ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDrawElements() index=%u is " - "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); + _mesa_warning(ctx, "glDrawElements() index=%u is out of bounds (max=%u)", + max, ctx->Array.ArrayObj->_MaxElement); return GL_FALSE; } return GL_TRUE; } + /** * Error checking for glDrawElements(). Includes parameter checking * and VBO bounds checking. @@ -190,9 +196,6 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_FALSE; } - if (ctx->NewState) - _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "glDrawElements")) return GL_FALSE; @@ -254,9 +257,6 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, return GL_FALSE; } - if (ctx->NewState) - _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "glDrawRangeElements")) return GL_FALSE; @@ -304,9 +304,6 @@ _mesa_validate_DrawArrays(GLcontext *ctx, return GL_FALSE; } - if (ctx->NewState) - _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "glDrawArrays")) return GL_FALSE; diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c index fd35d4e38..0069cd3dc 100644 --- a/mesalib/src/mesa/main/arrayobj.c +++ b/mesalib/src/mesa/main/arrayobj.c @@ -48,7 +48,7 @@ #endif #include "arrayobj.h" #include "macros.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -95,6 +95,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) for (i = 0; i < Elements(obj->VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); + +#if FEATURE_point_size_array + _mesa_reference_buffer_object(ctx, &obj->PointSize.BufferObj, NULL); +#endif } @@ -126,7 +130,7 @@ _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) (void) ctx; unbind_array_object_vbos(ctx, obj); _glthread_DESTROY_MUTEX(obj->Mutex); - _mesa_free(obj); + free(obj); } @@ -291,11 +295,11 @@ compute_max_element(struct gl_client_array *array) - (GLsizeiptrARB) array->Ptr + array->StrideB - array->_ElementSize) / array->StrideB; if (0) - _mesa_printf("%s Object %u Size %u MaxElement %u\n", - __FUNCTION__, - array->BufferObj->Name, - (GLuint) array->BufferObj->Size, - array->_MaxElement); + printf("%s Object %u Size %u MaxElement %u\n", + __FUNCTION__, + array->BufferObj->Name, + (GLuint) array->BufferObj->Size, + array->_MaxElement); } else { /* user-space array, no idea how big it is */ diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 246c5521b..92fb8d289 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -33,7 +33,6 @@ #include "bufferobj.h" #include "clear.h" #include "colormac.h" -#include "colortab.h" #include "context.h" #include "depth.h" #include "enable.h" @@ -57,7 +56,7 @@ #include "varray.h" #include "viewport.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -223,7 +222,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_ACCUM_BUFFER_BIT) { struct gl_accum_attrib *attr; attr = MALLOC_STRUCT( gl_accum_attrib ); - MEMCPY( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); + memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr); } @@ -231,7 +230,7 @@ _mesa_PushAttrib(GLbitfield mask) GLuint i; struct gl_colorbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); - MEMCPY( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); + memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; @@ -242,14 +241,14 @@ _mesa_PushAttrib(GLbitfield mask) struct gl_current_attrib *attr; FLUSH_CURRENT( ctx, 0 ); attr = MALLOC_STRUCT( gl_current_attrib ); - MEMCPY( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); + memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); save_attrib_data(&head, GL_CURRENT_BIT, attr); } if (mask & GL_DEPTH_BUFFER_BIT) { struct gl_depthbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); - MEMCPY( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); + memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); } @@ -293,7 +292,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; - MEMCPY(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); + memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); attr->Map2Color4 = ctx->Eval.Map2Color4; attr->Map2Index = ctx->Eval.Map2Index; attr->Map2Normal = ctx->Eval.Map2Normal; @@ -303,7 +302,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4; attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; - MEMCPY(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); + memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); attr->Normalize = ctx->Transform.Normalize; attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped; attr->PointSmooth = ctx->Point.SmoothFlag; @@ -337,21 +336,21 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_EVAL_BIT) { struct gl_eval_attrib *attr; attr = MALLOC_STRUCT( gl_eval_attrib ); - MEMCPY( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); + memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); save_attrib_data(&head, GL_EVAL_BIT, attr); } if (mask & GL_FOG_BIT) { struct gl_fog_attrib *attr; attr = MALLOC_STRUCT( gl_fog_attrib ); - MEMCPY( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); + memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); save_attrib_data(&head, GL_FOG_BIT, attr); } if (mask & GL_HINT_BIT) { struct gl_hint_attrib *attr; attr = MALLOC_STRUCT( gl_hint_attrib ); - MEMCPY( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); + memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); save_attrib_data(&head, GL_HINT_BIT, attr); } @@ -359,28 +358,28 @@ _mesa_PushAttrib(GLbitfield mask) struct gl_light_attrib *attr; FLUSH_CURRENT(ctx, 0); /* flush material changes */ attr = MALLOC_STRUCT( gl_light_attrib ); - MEMCPY( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); + memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); save_attrib_data(&head, GL_LIGHTING_BIT, attr); } if (mask & GL_LINE_BIT) { struct gl_line_attrib *attr; attr = MALLOC_STRUCT( gl_line_attrib ); - MEMCPY( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); + memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); save_attrib_data(&head, GL_LINE_BIT, attr); } if (mask & GL_LIST_BIT) { struct gl_list_attrib *attr; attr = MALLOC_STRUCT( gl_list_attrib ); - MEMCPY( attr, &ctx->List, sizeof(struct gl_list_attrib) ); + memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) ); save_attrib_data(&head, GL_LIST_BIT, attr); } if (mask & GL_PIXEL_MODE_BIT) { struct gl_pixel_attrib *attr; attr = MALLOC_STRUCT( gl_pixel_attrib ); - MEMCPY( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); + memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr); @@ -389,35 +388,35 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_POINT_BIT) { struct gl_point_attrib *attr; attr = MALLOC_STRUCT( gl_point_attrib ); - MEMCPY( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); + memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); save_attrib_data(&head, GL_POINT_BIT, attr); } if (mask & GL_POLYGON_BIT) { struct gl_polygon_attrib *attr; attr = MALLOC_STRUCT( gl_polygon_attrib ); - MEMCPY( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); + memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); save_attrib_data(&head, GL_POLYGON_BIT, attr); } if (mask & GL_POLYGON_STIPPLE_BIT) { GLuint *stipple; stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) ); - MEMCPY( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); + memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); } if (mask & GL_SCISSOR_BIT) { struct gl_scissor_attrib *attr; attr = MALLOC_STRUCT( gl_scissor_attrib ); - MEMCPY( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); + memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); save_attrib_data(&head, GL_SCISSOR_BIT, attr); } if (mask & GL_STENCIL_BUFFER_BIT) { struct gl_stencil_attrib *attr; attr = MALLOC_STRUCT( gl_stencil_attrib ); - MEMCPY( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); + memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); } @@ -433,7 +432,7 @@ _mesa_PushAttrib(GLbitfield mask) _mesa_lock_context_textures(ctx); /* copy/save the bulk of texture state here */ - _mesa_memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); + memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); /* Save references to the currently bound texture objects so they don't * accidentally get deleted while referenced in the attribute stack. @@ -461,14 +460,14 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_TRANSFORM_BIT) { struct gl_transform_attrib *attr; attr = MALLOC_STRUCT( gl_transform_attrib ); - MEMCPY( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); + memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); save_attrib_data(&head, GL_TRANSFORM_BIT, attr); } if (mask & GL_VIEWPORT_BIT) { struct gl_viewport_attrib *attr; attr = MALLOC_STRUCT( gl_viewport_attrib ); - MEMCPY( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); + memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); save_attrib_data(&head, GL_VIEWPORT_BIT, attr); } @@ -476,7 +475,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_MULTISAMPLE_BIT_ARB) { struct gl_multisample_attrib *attr; attr = MALLOC_STRUCT( gl_multisample_attrib ); - MEMCPY( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); + memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); } @@ -499,7 +498,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) } TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } for (i=0;i<MAX_CLIP_PLANES;i++) { const GLuint mask = 1 << i; @@ -825,7 +834,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -906,6 +915,7 @@ _mesa_PopAttrib(void) case GL_COLOR_BUFFER_BIT: { const struct gl_colorbuffer_attrib *color; + color = (const struct gl_colorbuffer_attrib *) attr->data; _mesa_ClearIndex((GLfloat) color->ClearIndex); _mesa_ClearColor(color->ClearColor[0], @@ -913,10 +923,22 @@ _mesa_PopAttrib(void) color->ClearColor[2], color->ClearColor[3]); _mesa_IndexMask(color->IndexMask); - _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0), - (GLboolean) (color->ColorMask[1] != 0), - (GLboolean) (color->ColorMask[2] != 0), - (GLboolean) (color->ColorMask[3] != 0)); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } { /* Need to determine if more than one color output is * specified. If so, call glDrawBuffersARB, else call @@ -948,7 +970,18 @@ _mesa_PopAttrib(void) } _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef); - _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, color->BlendDstRGB, color->BlendSrcA, @@ -977,7 +1010,7 @@ _mesa_PopAttrib(void) break; case GL_CURRENT_BIT: FLUSH_CURRENT( ctx, 0 ); - MEMCPY( &ctx->Current, attr->data, + memcpy( &ctx->Current, attr->data, sizeof(struct gl_current_attrib) ); break; case GL_DEPTH_BUFFER_BIT: @@ -999,7 +1032,7 @@ _mesa_PopAttrib(void) } break; case GL_EVAL_BIT: - MEMCPY( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) ); + memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) ); ctx->NewState |= _NEW_EVAL; break; case GL_FOG_BIT: @@ -1043,22 +1076,39 @@ _mesa_PopAttrib(void) _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; + const struct gl_light *l = &light->Light[i]; _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent); - _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff); - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation); - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation); - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation); - } + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, light->Model.Ambient); @@ -1076,7 +1126,7 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_COLOR_MATERIAL, light->ColorMaterialEnabled); /* materials */ - MEMCPY(&ctx->Light.Material, &light->Material, + memcpy(&ctx->Light.Material, &light->Material, sizeof(struct gl_material)); } break; @@ -1091,10 +1141,10 @@ _mesa_PopAttrib(void) } break; case GL_LIST_BIT: - MEMCPY( &ctx->List, attr->data, sizeof(struct gl_list_attrib) ); + memcpy( &ctx->List, attr->data, sizeof(struct gl_list_attrib) ); break; case GL_PIXEL_MODE_BIT: - MEMCPY( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) ); + memcpy( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) ); /* XXX what other pixel state needs to be set by function calls? */ _mesa_ReadBuffer(ctx->Pixel.ReadBuffer); ctx->NewState |= _NEW_PIXEL; @@ -1153,7 +1203,7 @@ _mesa_PopAttrib(void) } break; case GL_POLYGON_STIPPLE_BIT: - MEMCPY( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) ); + memcpy( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) ); ctx->NewState |= _NEW_POLYGONSTIPPLE; if (ctx->Driver.PolygonStipple) ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data ); @@ -1367,8 +1417,8 @@ _mesa_PushClientAttrib(GLbitfield mask) ctx->Array.ElementArrayBufferObj->RefCount++; #endif - MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) ); - MEMCPY( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) ); + memcpy( attr, &ctx->Array, sizeof(struct gl_array_attrib) ); + memcpy( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) ); attr->ArrayObj = obj; @@ -1442,7 +1492,7 @@ _mesa_PopClientAttrib(void) data->ElementArrayBufferObj->Name); #endif - MEMCPY( ctx->Array.ArrayObj, data->ArrayObj, + memcpy( ctx->Array.ArrayObj, data->ArrayObj, sizeof( struct gl_array_object ) ); FREE( data->ArrayObj ); @@ -1509,8 +1559,8 @@ _mesa_free_attrib_data(GLcontext *ctx) } next = attr->next; - _mesa_free(attr->data); - _mesa_free(attr); + free(attr->data); + free(attr); attr = next; } } diff --git a/mesalib/src/mesa/main/bitset.h b/mesalib/src/mesa/main/bitset.h index 8bd4526cb..9f48b3cce 100644 --- a/mesalib/src/mesa/main/bitset.h +++ b/mesalib/src/mesa/main/bitset.h @@ -27,7 +27,12 @@ * \brief Bitset of arbitrary size definitions. * \author Michal Krol */ - + +#ifndef BITSET_H +#define BITSET_H + +#include "imports.h" + /**************************************************************************** * generic bitset implementation */ @@ -42,10 +47,10 @@ /* bitset operations */ -#define BITSET_COPY(x, y) _mesa_memcpy( (x), (y), sizeof (x) ) -#define BITSET_EQUAL(x, y) (_mesa_memcmp( (x), (y), sizeof (x) ) == 0) -#define BITSET_ZERO(x) _mesa_memset( (x), 0, sizeof (x) ) -#define BITSET_ONES(x) _mesa_memset( (x), 0xff, sizeof (x) ) +#define BITSET_COPY(x, y) memcpy( (x), (y), sizeof (x) ) +#define BITSET_EQUAL(x, y) (memcmp( (x), (y), sizeof (x) ) == 0) +#define BITSET_ZERO(x) memset( (x), 0, sizeof (x) ) +#define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) ) #define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS) #define BITSET_BIT(b) (1 << ((b) % BITSET_WORDBITS)) @@ -74,6 +79,23 @@ ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \ (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0)) +/* Get first bit set in a bitset. + */ +static INLINE int +__bitset_ffs(const BITSET_WORD *x, int n) +{ + int i; + + for (i = 0; i < n; i++) { + if (x[i]) + return _mesa_ffs(x[i]) + BITSET_WORDBITS * i; + } + + return 0; +} + +#define BITSET_FFS(x) __bitset_ffs(x, Elements(x)) + /**************************************************************************** * 64-bit bitset implementation */ @@ -120,3 +142,4 @@ ((x)[BITSET64_BITWORD(b)] &= ~BITSET64_RANGE(b, e)) : \ (assert (!"BITSET64_CLEAR_RANGE: bit range crosses word boundary"), 0)) +#endif diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index 830e3b2e5..d022770f2 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -35,7 +35,6 @@ #include "enums.h" #include "macros.h" #include "mtypes.h" -#include "glapi/glapitable.h" /** @@ -457,9 +456,6 @@ _mesa_IndexMask( GLuint mask ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.IndexMask = mask; - - if (ctx->Driver.IndexMask) - ctx->Driver.IndexMask( ctx, mask ); } #endif @@ -484,6 +480,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -497,14 +495,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } @@ -555,16 +597,13 @@ void _mesa_init_color( GLcontext * ctx ) { /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendEnabled = 0x0; ctx->Color.BlendSrcRGB = GL_ONE; ctx->Color.BlendDstRGB = GL_ZERO; ctx->Color.BlendSrcA = GL_ONE; diff --git a/mesalib/src/mesa/main/blend.h b/mesalib/src/mesa/main/blend.h index 5c0f2783a..b4fd7470e 100644 --- a/mesalib/src/mesa/main/blend.h +++ b/mesalib/src/mesa/main/blend.h @@ -72,6 +72,10 @@ extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + extern void GLAPIENTRY _mesa_ClampColorARB(GLenum target, GLenum clamp); diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 52c4995b0..71d1514fe 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -37,6 +37,8 @@ #include "image.h" #include "context.h" #include "bufferobj.h" +#include "fbobject.h" +#include "texobj.h" /* Debug flags */ @@ -208,13 +210,14 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) (void) ctx; if (bufObj->Data) - _mesa_free(bufObj->Data); + free(bufObj->Data); /* assign strange values here to help w/ debugging */ bufObj->RefCount = -1000; bufObj->Name = ~0; - _mesa_free(bufObj); + _glthread_DESTROY_MUTEX(bufObj->Mutex); + free(bufObj); } @@ -235,7 +238,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_buffer_object *oldObj = *ptr; - /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/ + _glthread_LOCK_MUTEX(oldObj->Mutex); ASSERT(oldObj->RefCount > 0); oldObj->RefCount--; #if 0 @@ -243,7 +246,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, (void *) oldObj, oldObj->Name, oldObj->RefCount); #endif deleteFlag = (oldObj->RefCount == 0); - /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/ + _glthread_UNLOCK_MUTEX(oldObj->Mutex); if (deleteFlag) { @@ -265,7 +268,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, if (bufObj) { /* reference new buffer */ - /*_glthread_LOCK_MUTEX(tex->Mutex);*/ + _glthread_LOCK_MUTEX(bufObj->Mutex); if (bufObj->RefCount == 0) { /* this buffer's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -280,7 +283,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, #endif *ptr = bufObj; } - /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/ + _glthread_UNLOCK_MUTEX(bufObj->Mutex); } } @@ -294,7 +297,8 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, { (void) target; - _mesa_bzero(obj, sizeof(struct gl_buffer_object)); + memset(obj, 0, sizeof(struct gl_buffer_object)); + _glthread_INIT_MUTEX(obj->Mutex); obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; @@ -337,7 +341,7 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, bufObj->Usage = usage; if (data) { - _mesa_memcpy( bufObj->Data, data, size ); + memcpy( bufObj->Data, data, size ); } return GL_TRUE; @@ -376,7 +380,7 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, ASSERT(size + offset <= bufObj->Size); if (bufObj->Data) { - _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size ); + memcpy( (GLubyte *) bufObj->Data + offset, data, size ); } } @@ -406,7 +410,7 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, (void) ctx; (void) target; if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { - _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size ); + memcpy( data, (GLubyte *) bufObj->Data + offset, size ); } } @@ -528,7 +532,7 @@ _mesa_copy_buffer_subdata(GLcontext *ctx, GL_WRITE_ONLY, dst); if (srcPtr && dstPtr) - _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); @@ -554,6 +558,17 @@ _mesa_init_buffer_objects( GLcontext *ctx ) } +void +_mesa_free_buffer_objects( GLcontext *ctx ) +{ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); +} + + /** * Bind the specified target to buffer for the specified context. * Called by glBindBuffer() and other functions. @@ -1104,20 +1119,20 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, } switch (usage) { - case GL_STREAM_DRAW_ARB: - case GL_STREAM_READ_ARB: - case GL_STREAM_COPY_ARB: - case GL_STATIC_DRAW_ARB: - case GL_STATIC_READ_ARB: - case GL_STATIC_COPY_ARB: - case GL_DYNAMIC_DRAW_ARB: - case GL_DYNAMIC_READ_ARB: - case GL_DYNAMIC_COPY_ARB: - /* OK */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); - return; + case GL_STREAM_DRAW_ARB: + case GL_STREAM_READ_ARB: + case GL_STREAM_COPY_ARB: + case GL_STATIC_DRAW_ARB: + case GL_STATIC_READ_ARB: + case GL_STATIC_COPY_ARB: + case GL_DYNAMIC_DRAW_ARB: + case GL_DYNAMIC_READ_ARB: + case GL_DYNAMIC_COPY_ARB: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); + return; } bufObj = get_buffer(ctx, target); @@ -1142,7 +1157,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, bufObj->Written = GL_TRUE; #ifdef VBO_DEBUG - _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", + printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", bufObj->Name, size, data, usage); #endif @@ -1210,18 +1225,18 @@ _mesa_MapBufferARB(GLenum target, GLenum access) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); switch (access) { - case GL_READ_ONLY_ARB: - accessFlags = GL_MAP_READ_BIT; - break; - case GL_WRITE_ONLY_ARB: - accessFlags = GL_MAP_WRITE_BIT; - break; - case GL_READ_WRITE_ARB: - accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); - return NULL; + case GL_READ_ONLY_ARB: + accessFlags = GL_MAP_READ_BIT; + break; + case GL_WRITE_ONLY_ARB: + accessFlags = GL_MAP_WRITE_BIT; + break; + case GL_READ_WRITE_ARB: + accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); + return NULL; } bufObj = get_buffer(ctx, target); @@ -1259,8 +1274,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access) bufObj->Written = GL_TRUE; #ifdef VBO_DEBUG - _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", - bufObj->Name, bufObj->Size, access); + printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", + bufObj->Name, bufObj->Size, access); if (access == GL_WRITE_ONLY_ARB) { GLuint i; GLubyte *b = (GLubyte *) bufObj->Pointer; @@ -1336,7 +1351,7 @@ _mesa_UnmapBufferARB(GLenum target) } } if (unchanged) { - _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", + printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", bufObj->Name, unchanged, bufObj->Size, pos); } } @@ -1370,21 +1385,63 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } switch (pname) { - case GL_BUFFER_SIZE_ARB: - *params = (GLint) bufObj->Size; - break; - case GL_BUFFER_USAGE_ARB: - *params = bufObj->Usage; - break; - case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); - break; - case GL_BUFFER_MAPPED_ARB: - *params = _mesa_bufferobj_mapped(bufObj); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); - return; + case GL_BUFFER_SIZE_ARB: + *params = (GLint) bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); + return; + } +} + + +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; } } @@ -1655,3 +1712,387 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) if (ctx->Driver.FlushMappedBufferRange) ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj); } + + +#if FEATURE_APPLE_object_purgeable +static GLenum +_mesa_BufferObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" ); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.BufferObjectPurgeable) + retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +_mesa_RenderObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.RenderObjectPurgeable) + retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +_mesa_TextureObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.TextureObjectPurgeable) + retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GLenum retval; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_VOLATILE_APPLE: + case GL_RELEASED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_TEXTURE: + retval = _mesa_TextureObjectPurgeable (ctx, name, option); + break; + case GL_RENDERBUFFER_EXT: + retval = _mesa_RenderObjectPurgeable (ctx, name, option); + break; + case GL_BUFFER_OBJECT_APPLE: + retval = _mesa_BufferObjectPurgeable (ctx, name, option); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } + + /* In strict conformance to the spec, we must only return VOLATILE when + * when passed the VOLATILE option. Madness. + * + * XXX First fix the spec, then fix me. + */ + return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval; +} + + +static GLenum +_mesa_BufferObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = GL_RETAINED_APPLE; + if (ctx->Driver.BufferObjectUnpurgeable) + retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +_mesa_RenderObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = GL_RETAINED_APPLE; + if (ctx->Driver.RenderObjectUnpurgeable) + retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option); + + return option; +} + + +static GLenum +_mesa_TextureObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is" + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = GL_RETAINED_APPLE; + if (ctx->Driver.TextureObjectUnpurgeable) + retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_RETAINED_APPLE: + case GL_UNDEFINED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_BUFFER_OBJECT_APPLE: + return _mesa_BufferObjectUnpurgeable(ctx, name, option); + case GL_TEXTURE: + return _mesa_TextureObjectUnpurgeable(ctx, name, option); + case GL_RENDERBUFFER_EXT: + return _mesa_RenderObjectUnpurgeable(ctx, name, option); + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } +} + + +static void +_mesa_GetBufferObjectParameterivAPPLE(GLcontext *ctx, GLuint name, + GLenum pname, GLint* params) +{ + struct gl_buffer_object *bufObj; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x) invalid object", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +_mesa_GetRenderObjectParameterivAPPLE(GLcontext *ctx, GLuint name, + GLenum pname, GLint* params) +{ + struct gl_renderbuffer *bufObj; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +_mesa_GetTextureObjectParameterivAPPLE(GLcontext *ctx, GLuint name, + GLenum pname, GLint* params) +{ + struct gl_texture_object *bufObj; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +void GLAPIENTRY +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, + GLint* params) +{ + GET_CURRENT_CONTEXT(ctx); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x)", name); + return; + } + + switch (objectType) { + case GL_TEXTURE: + _mesa_GetTextureObjectParameterivAPPLE (ctx, name, pname, params); + break; + case GL_BUFFER_OBJECT_APPLE: + _mesa_GetBufferObjectParameterivAPPLE (ctx, name, pname, params); + break; + case GL_RENDERBUFFER_EXT: + _mesa_GetRenderObjectParameterivAPPLE (ctx, name, pname, params); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid type: %d", + name, objectType); + } +} + +#endif /* FEATURE_APPLE_object_purgeable */ diff --git a/mesalib/src/mesa/main/bufferobj.h b/mesalib/src/mesa/main/bufferobj.h index 9f732ec0c..912529cfd 100644 --- a/mesalib/src/mesa/main/bufferobj.h +++ b/mesalib/src/mesa/main/bufferobj.h @@ -60,6 +60,9 @@ extern void _mesa_init_buffer_objects( GLcontext *ctx ); extern void +_mesa_free_buffer_objects( GLcontext *ctx ); + +extern void _mesa_update_default_objects_buffer_objects(GLcontext *ctx); @@ -155,6 +158,9 @@ extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY @@ -169,4 +175,15 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, extern void GLAPIENTRY _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); +#if FEATURE_APPLE_object_purgeable +extern GLenum GLAPIENTRY +_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); + +extern GLenum GLAPIENTRY +_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); + +extern void GLAPIENTRY +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params); +#endif + #endif diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c index 97f065975..fb30b5996 100644 --- a/mesalib/src/mesa/main/buffers.c +++ b/mesalib/src/mesa/main/buffers.c @@ -35,8 +35,6 @@ #include "colormac.h" #include "context.h" #include "enums.h" -#include "fbobject.h" -#include "state.h" #define BAD_MASK ~0u diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index 63388f42e..e76ab5527 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -34,6 +34,7 @@ #include "clear.h" #include "context.h" #include "colormac.h" +#include "enums.h" #include "state.h" @@ -50,11 +51,6 @@ _mesa_ClearIndex( GLfloat c ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClearIndex = (GLuint) c; - - if (!ctx->Visual.rgbMode && ctx->Driver.ClearIndex) { - /* it's OK to call glClearIndex in RGBA mode but it should be a NOP */ - (*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex ); - } } #endif @@ -91,7 +87,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) FLUSH_VERTICES(ctx, _NEW_COLOR); COPY_4V(ctx->Color.ClearColor, tmp); - if (ctx->Visual.rgbMode && ctx->Driver.ClearColor) { + if (ctx->Driver.ClearColor) { /* it's OK to call glClearColor in CI mode but it should be a NOP */ (*ctx->Driver.ClearColor)(ctx, ctx->Color.ClearColor); } @@ -182,3 +178,326 @@ _mesa_Clear( GLbitfield mask ) ctx->Driver.Clear(ctx, bufferMask); } } + + +/** Returned by make_color_buffer_mask() for errors */ +#define INVALID_MASK ~0x0 + + +/** + * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of + * BUFFER_BIT_x values. + * Return INVALID_MASK if the drawbuffer value is invalid. + */ +static GLbitfield +make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer) +{ + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + GLbitfield mask = 0x0; + + switch (drawbuffer) { + case GL_FRONT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + break; + case GL_BACK: + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_LEFT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + break; + case GL_RIGHT: + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_FRONT_AND_BACK: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + default: + if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { + mask = INVALID_MASK; + } + else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { + mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + } + } + + return mask; +} + + + +/** + * New in GL 3.0 + * Clear signed integer color buffer or stencil buffer (not depth). + */ +void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_STENCIL: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current stencil clear value, set to 'value', do the + * stencil clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLuint clearSave = ctx->Stencil.Clear; + ctx->Stencil.Clear = *value; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); + ctx->Stencil.Clear = clearSave; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearSave); + } + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the integer clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLclampf clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V_CAST(ctx->Color.ClearColor, value, GLclampf); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear unsigned integer color buffer (not depth, not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the uint clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLclampf clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V_CAST(ctx->Color.ClearColor, value, GLclampf); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear fixed-pt or float color buffer or depth buffer (not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_DEPTH: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current depth clear value, set to 'value', do the + * depth clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLclampd clearSave = ctx->Depth.Clear; + ctx->Depth.Clear = *value; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); + ctx->Depth.Clear = clearSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearSave); + } + /* clear depth buffer to value */ + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + GLclampf clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V_CAST(ctx->Color.ClearColor, value, GLclampf); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear depth/stencil buffer only. + */ +void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (buffer != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } + + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)", + drawbuffer); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + { + /* save current clear values */ + const GLclampd clearDepthSave = ctx->Depth.Clear; + const GLuint clearStencilSave = ctx->Stencil.Clear; + + /* set new clear values */ + ctx->Depth.Clear = depth; + ctx->Stencil.Clear = stencil; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, depth); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, stencil); + + /* clear buffers */ + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + + /* restore */ + ctx->Depth.Clear = clearDepthSave; + ctx->Stencil.Clear = clearStencilSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearDepthSave); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearStencilSave); + } +} diff --git a/mesalib/src/mesa/main/clear.h b/mesalib/src/mesa/main/clear.h index 9a54ba14b..4c78eeda4 100644 --- a/mesalib/src/mesa/main/clear.h +++ b/mesalib/src/mesa/main/clear.h @@ -41,4 +41,17 @@ extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); +extern void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); + #endif diff --git a/mesalib/src/mesa/main/colortab.c b/mesalib/src/mesa/main/colortab.c index 5ede76c1f..52d5badf3 100644 --- a/mesalib/src/mesa/main/colortab.c +++ b/mesalib/src/mesa/main/colortab.c @@ -32,7 +32,7 @@ #include "state.h" #include "teximage.h" #include "texstate.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_colortable @@ -407,8 +407,8 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, _mesa_free_colortable_data(table); if (width > 0) { - table->TableF = (GLfloat *) _mesa_malloc(comps * width * sizeof(GLfloat)); - table->TableUB = (GLubyte *) _mesa_malloc(comps * width * sizeof(GLubyte)); + table->TableF = (GLfloat *) malloc(comps * width * sizeof(GLfloat)); + table->TableUB = (GLubyte *) malloc(comps * width * sizeof(GLubyte)); if (!table->TableF || !table->TableUB) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable"); @@ -684,7 +684,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, } break; case GL_RGBA: - _mesa_memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat)); + memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat)); break; default: _mesa_problem(ctx, "bad table format in glGetColorTable"); @@ -1095,11 +1095,11 @@ void _mesa_free_colortable_data( struct gl_color_table *p ) { if (p->TableF) { - _mesa_free(p->TableF); + free(p->TableF); p->TableF = NULL; } if (p->TableUB) { - _mesa_free(p->TableUB); + free(p->TableUB); p->TableUB = NULL; } } diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index 4eb249b4a..81704ae2c 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -173,7 +173,7 @@ extern "C" { * We also need to define a USED attribute, so the optimizer doesn't * inline a static function that we later use in an alias. - ajax */ -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PUBLIC __attribute__((visibility("default"))) # define USED __attribute__((used)) #else @@ -196,7 +196,7 @@ extern "C" { /** * __builtin_expect macros */ -#if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900) +#if !defined(__GNUC__) # define __builtin_expect(x, y) x #endif @@ -209,7 +209,7 @@ extern "C" { #ifndef __FUNCTION__ # if defined(__VMS) # define __FUNCTION__ "VMS$NL:" -# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ +# elif !defined(__GNUC__) && !defined(__xlC__) && \ (!defined(_MSC_VER) || _MSC_VER < 1300) # if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ (defined(__SUNPRO_C) && defined(__C99FEATURES__)) @@ -222,8 +222,8 @@ extern "C" { /** - * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. - * Do not use them unless absolutely necessary! + * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32. + * Do not use these unless absolutely necessary! * Try to use a runtime test instead. * For now, only used by some DRI hardware drivers for color/texel packing. */ @@ -235,10 +235,13 @@ extern "C" { #include <CoreFoundation/CFByteOrder.h> #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) #elif (defined(_AIX) || defined(__blrts)) -#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \ - ((x & 0x0000ff00) << 8) | \ - ((x & 0x00ff0000) >> 8) | \ - ((x & 0xff000000) >> 24); +static INLINE GLuint CPU_TO_LE32(GLuint x) +{ + return (((x & 0x000000ff) << 24) | + ((x & 0x0000ff00) << 8) | + ((x & 0x00ff0000) >> 8) | + ((x & 0xff000000) >> 24)); +} #else /*__linux__ */ #include <sys/endian.h> #define CPU_TO_LE32( x ) bswap32( x ) @@ -318,8 +321,7 @@ extern "C" { * LONGSTRING macro * gcc -pedantic warns about long string literals, LONGSTRING silences that. */ -#if !defined(__GNUC__) || (__GNUC__ < 2) || \ - ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7)) +#if !defined(__GNUC__) # define LONGSTRING #else # define LONGSTRING __extension__ diff --git a/mesalib/src/mesa/main/condrender.c b/mesalib/src/mesa/main/condrender.c new file mode 100644 index 000000000..8d9a91d54 --- /dev/null +++ b/mesalib/src/mesa/main/condrender.c @@ -0,0 +1,147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file condrender.c + * Conditional rendering functions + * + * \author Brian Paul + */ + +#include "glheader.h" +#include "condrender.h" +#include "enums.h" +#include "queryobj.h" + + +void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) +{ + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ASSERT(ctx->Query.CondRenderMode == GL_NONE); + + switch (mode) { + case GL_QUERY_WAIT: + case GL_QUERY_NO_WAIT: + case GL_QUERY_BY_REGION_WAIT: + case GL_QUERY_BY_REGION_NO_WAIT: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", + _mesa_lookup_enum_by_nr(mode)); + return; + } + + q = _mesa_lookup_query_object(ctx, queryId); + if (!q) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBeginConditionalRender(bad queryId=%u)", queryId); + return; + } + ASSERT(q->Id == queryId); + + if (q->Target != GL_SAMPLES_PASSED) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ctx->Query.CondRenderQuery = q; + ctx->Query.CondRenderMode = mode; + + if (ctx->Driver.BeginConditionalRender) + ctx->Driver.BeginConditionalRender(ctx, q, mode); +} + + +void APIENTRY +_mesa_EndConditionalRender(void) +{ + GET_CURRENT_CONTEXT(ctx); + + FLUSH_VERTICES(ctx, 0x0); + + if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); + return; + } + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + +/** + * This function is called by software rendering commands (all point, + * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and + * glBitmap, glBlitFramebuffer) to determine if subsequent drawing + * commands should be + * executed or discarded depending on the current conditional + * rendering state. Ideally, this check would be implemented by the + * GPU when doing hardware rendering. XXX should this function be + * called via a new driver hook? + * + * \return GL_TRUE if we should render, GL_FALSE if we should discard + */ +GLboolean +_mesa_check_conditional_render(GLcontext *ctx) +{ + struct gl_query_object *q = ctx->Query.CondRenderQuery; + + if (!q) { + /* no query in progress - draw normally */ + return GL_TRUE; + } + + switch (ctx->Query.CondRenderMode) { + case GL_QUERY_BY_REGION_WAIT: + /* fall-through */ + case GL_QUERY_WAIT: + if (!q->Ready) { + ctx->Driver.WaitQuery(ctx, q); + } + return q->Result > 0; + case GL_QUERY_BY_REGION_NO_WAIT: + /* fall-through */ + case GL_QUERY_NO_WAIT: + return q->Ready ? (q->Result > 0) : GL_TRUE; + default: + _mesa_problem(ctx, "Bad cond render mode %s in " + " _mesa_check_conditional_render()", + _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); + return GL_TRUE; + } +} diff --git a/mesalib/src/mesa/main/condrender.h b/mesalib/src/mesa/main/condrender.h new file mode 100644 index 000000000..d55e9805f --- /dev/null +++ b/mesalib/src/mesa/main/condrender.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef CONDRENDER_H +#define CONDRENDER_H + + +#include "glheader.h" +#include "context.h" + + +extern void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode); + +extern void APIENTRY +_mesa_EndConditionalRender(void); + +extern GLboolean +_mesa_check_conditional_render(GLcontext *ctx); + + +#endif /* CONDRENDER_H */ diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h index c5048970c..2eac1cc2e 100644 --- a/mesalib/src/mesa/main/config.h +++ b/mesalib/src/mesa/main/config.h @@ -243,7 +243,8 @@ /*@{*/ #define MAX_VERTEX_GENERIC_ATTRIBS 16 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS -#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \ + MAX_TEXTURE_IMAGE_UNITS) /*@}*/ diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 87eae9663..73126b957 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -93,13 +93,11 @@ #include "depth.h" #include "dlist.h" #include "eval.h" -#include "enums.h" #include "extensions.h" #include "fbobject.h" #include "feedback.h" #include "fog.h" #include "framebuffer.h" -#include "get.h" #include "histogram.h" #include "hint.h" #include "hash.h" @@ -124,8 +122,6 @@ #include "state.h" #include "stencil.h" #include "texcompress_s3tc.h" -#include "teximage.h" -#include "texobj.h" #include "texstate.h" #include "mtypes.h" #include "varray.h" @@ -137,9 +133,6 @@ #include "shader/program.h" #include "shader/prog_print.h" #include "shader/shader_api.h" -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" -#endif #if _HAVE_FULL_GL #include "math/m_matrix.h" #endif @@ -191,7 +184,6 @@ _mesa_notifySwapBuffers(__GLcontext *ctx) * Allocates a GLvisual structure and initializes it via * _mesa_initialize_visual(). * - * \param rgbFlag GL_TRUE for RGB(A) mode, GL_FALSE for Color Index mode. * \param dbFlag double buffering * \param stereoFlag stereo buffer * \param depthBits requested bits per depth buffer value. Any value in [0, 32] @@ -213,14 +205,12 @@ _mesa_notifySwapBuffers(__GLcontext *ctx) * \note Need to add params for level and numAuxBuffers (at least) */ GLvisual * -_mesa_create_visual( GLboolean rgbFlag, - GLboolean dbFlag, +_mesa_create_visual( GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -229,15 +219,15 @@ _mesa_create_visual( GLboolean rgbFlag, GLint accumAlphaBits, GLint numSamples ) { - GLvisual *vis = (GLvisual *) _mesa_calloc(sizeof(GLvisual)); + GLvisual *vis = (GLvisual *) calloc(1, sizeof(GLvisual)); if (vis) { - if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag, + if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag, redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, + depthBits, stencilBits, accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits, numSamples)) { - _mesa_free(vis); + free(vis); return NULL; } } @@ -255,14 +245,12 @@ _mesa_create_visual( GLboolean rgbFlag, */ GLboolean _mesa_initialize_visual( GLvisual *vis, - GLboolean rgbFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -284,7 +272,7 @@ _mesa_initialize_visual( GLvisual *vis, assert(accumBlueBits >= 0); assert(accumAlphaBits >= 0); - vis->rgbMode = rgbFlag; + vis->rgbMode = GL_TRUE; vis->doubleBufferMode = dbFlag; vis->stereoMode = stereoFlag; @@ -294,7 +282,7 @@ _mesa_initialize_visual( GLvisual *vis, vis->alphaBits = alphaBits; vis->rgbBits = redBits + greenBits + blueBits; - vis->indexBits = indexBits; + vis->indexBits = 0; vis->depthBits = depthBits; vis->stencilBits = stencilBits; @@ -327,7 +315,7 @@ _mesa_initialize_visual( GLvisual *vis, void _mesa_destroy_visual( GLvisual *vis ) { - _mesa_free(vis); + free(vis); } /*@}*/ @@ -415,14 +403,6 @@ one_time_init( GLcontext *ctx ) _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } - if (_mesa_getenv("MESA_DEBUG")) { - _glapi_noop_enable_warnings(GL_TRUE); - _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning ); - } - else { - _glapi_noop_enable_warnings(GL_FALSE); - } - #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); @@ -510,12 +490,6 @@ _mesa_init_constants(GLcontext *ctx) { assert(ctx); - assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); - assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); - - /* Max texture size should be <= max viewport size (render to texture) */ - assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); - /* Constants, may be overriden (usually only reduced) by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; @@ -571,6 +545,7 @@ _mesa_init_constants(GLcontext *ctx) #if FEATURE_ARB_vertex_shader ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif @@ -585,23 +560,6 @@ _mesa_init_constants(GLcontext *ctx) /* GL_EXT_provoking_vertex */ ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; - - /* sanity checks */ - ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits)); - ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - - ASSERT(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); - ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - - /* check that we don't exceed the size of various bitfields */ - ASSERT(VERT_RESULT_MAX <= - (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); - ASSERT(FRAG_ATTRIB_MAX <= - (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } @@ -612,17 +570,41 @@ _mesa_init_constants(GLcontext *ctx) static void check_context_limits(GLcontext *ctx) { - /* Many context limits/constants are limited by the size of - * internal arrays. - */ + /* check that we don't exceed the size of various bitfields */ + assert(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + assert(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); + + assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield)); + + /* shader-related checks */ + assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + + assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); + assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); + assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); + assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); + + /* Texture unit checks */ + assert(ctx->Const.MaxTextureImageUnits > 0); assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureCoordUnits > 0); assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); + assert(ctx->Const.MaxTextureUnits > 0); assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); - + assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits)); + assert(ctx->Const.MaxCombinedTextureImageUnits > 0); + assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); /* number of coord units cannot be greater than number of image units */ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); + + /* Texture size checks */ assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS); @@ -633,6 +615,13 @@ check_context_limits(GLcontext *ctx) assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH); assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH); + /* Texture level checks */ + assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); + assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + + /* Max texture size should be <= max viewport size (render to texture) */ + assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); + assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); @@ -761,7 +750,7 @@ alloc_dispatch_table(void) GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), sizeof(struct _glapi_table) / sizeof(_glapi_proc)); struct _glapi_table *table = - (struct _glapi_table *) _mesa_malloc(numEntries * sizeof(_glapi_proc)); + (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -846,7 +835,7 @@ _mesa_initialize_context(GLcontext *ctx, _glthread_UNLOCK_MUTEX(shared->Mutex); if (!init_attrib_groups( ctx )) { - _mesa_free_shared_state(ctx, ctx->Shared); + _mesa_release_shared_state(ctx, ctx->Shared); return GL_FALSE; } @@ -854,9 +843,9 @@ _mesa_initialize_context(GLcontext *ctx, ctx->Exec = alloc_dispatch_table(); ctx->Save = alloc_dispatch_table(); if (!ctx->Exec || !ctx->Save) { - _mesa_free_shared_state(ctx, ctx->Shared); + _mesa_release_shared_state(ctx, ctx->Shared); if (ctx->Exec) - _mesa_free(ctx->Exec); + free(ctx->Exec); return GL_FALSE; } #if FEATURE_dispatch @@ -919,7 +908,7 @@ _mesa_create_context(const GLvisual *visual, ASSERT(visual); /*ASSERT(driverContext);*/ - ctx = (GLcontext *) _mesa_calloc(sizeof(GLcontext)); + ctx = (GLcontext *) calloc(1, sizeof(GLcontext)); if (!ctx) return NULL; @@ -928,7 +917,7 @@ _mesa_create_context(const GLvisual *visual, return ctx; } else { - _mesa_free(ctx); + free(ctx); return NULL; } } @@ -944,8 +933,6 @@ _mesa_create_context(const GLvisual *visual, void _mesa_free_context_data( GLcontext *ctx ) { - GLint RefCount; - if (!_mesa_get_current_context()){ /* No current context, but we may need one in order to delete * texture objs, etc. So temporarily bind the context now. @@ -968,6 +955,7 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); _mesa_free_attrib_data(ctx); + _mesa_free_buffer_objects(ctx); _mesa_free_lighting_data( ctx ); _mesa_free_eval_data( ctx ); _mesa_free_texture_data( ctx ); @@ -987,6 +975,7 @@ _mesa_free_context_data( GLcontext *ctx ) #if FEATURE_ARB_pixel_buffer_object _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL); #endif #if FEATURE_ARB_vertex_buffer_object @@ -995,24 +984,20 @@ _mesa_free_context_data( GLcontext *ctx ) #endif /* free dispatch tables */ - _mesa_free(ctx->Exec); - _mesa_free(ctx->Save); + free(ctx->Exec); + free(ctx->Save); /* Shared context state (display lists, textures, etc) */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - RefCount = --ctx->Shared->RefCount; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - assert(RefCount >= 0); - if (RefCount == 0) { - /* free shared state */ - _mesa_free_shared_state( ctx, ctx->Shared ); - } + _mesa_release_shared_state( ctx, ctx->Shared ); /* needs to be after freeing shared state */ _mesa_free_display_list_data(ctx); if (ctx->Extensions.String) - _mesa_free((void *) ctx->Extensions.String); + free((void *) ctx->Extensions.String); + + if (ctx->VersionString) + free(ctx->VersionString); /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { @@ -1033,7 +1018,7 @@ _mesa_destroy_context( GLcontext *ctx ) { if (ctx) { _mesa_free_context_data(ctx); - _mesa_free( (void *) ctx ); + free( (void *) ctx ); } } @@ -1118,7 +1103,7 @@ _mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask ) dst->Polygon = src->Polygon; } if (mask & GL_POLYGON_STIPPLE_BIT) { - /* Use loop instead of MEMCPY due to problem with Portland Group's + /* Use loop instead of memcpy due to problem with Portland Group's * C compiler. Reported by John Stone. */ GLuint i; @@ -1179,8 +1164,6 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) if (ctxvis == bufvis) return GL_TRUE; - if (ctxvis->rgbMode != bufvis->rgbMode) - return GL_FALSE; #if 0 /* disabling this fixes the fgl_glxgears pbuffer demo */ if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) @@ -1373,6 +1356,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set @@ -1403,7 +1388,6 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) { if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { struct gl_shared_state *oldSharedState = ctx->Shared; - GLint RefCount; ctx->Shared = ctxToShare->Shared; @@ -1413,13 +1397,7 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) update_default_objects(ctx); - _glthread_LOCK_MUTEX(oldSharedState->Mutex); - RefCount = --oldSharedState->RefCount; - _glthread_UNLOCK_MUTEX(oldSharedState->Mutex); - - if (RefCount == 0) { - _mesa_free_shared_state(ctx, oldSharedState); - } + _mesa_release_shared_state(ctx, oldSharedState); return GL_TRUE; } @@ -1580,6 +1558,10 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx, GLboolean _mesa_valid_to_render(GLcontext *ctx, const char *where) { + /* This depends on having up to date derived state (shaders) */ + if (ctx->NewState) + _mesa_update_state(ctx); + if (ctx->Shader.CurrentProgram) { /* using shaders */ if (!ctx->Shader.CurrentProgram->LinkStatus) { diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h index c3be1063f..09bf1777d 100644 --- a/mesalib/src/mesa/main/context.h +++ b/mesalib/src/mesa/main/context.h @@ -60,14 +60,12 @@ struct _glapi_table; /*@{*/ extern GLvisual * -_mesa_create_visual( GLboolean rgbFlag, - GLboolean dbFlag, +_mesa_create_visual( GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -78,14 +76,12 @@ _mesa_create_visual( GLboolean rgbFlag, extern GLboolean _mesa_initialize_visual( GLvisual *v, - GLboolean rgbFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, diff --git a/mesalib/src/mesa/main/convolve.c b/mesalib/src/mesa/main/convolve.c index 8db3e79d3..15e8dffc2 100644 --- a/mesalib/src/mesa/main/convolve.c +++ b/mesalib/src/mesa/main/convolve.c @@ -38,9 +38,8 @@ #include "context.h" #include "image.h" #include "mtypes.h" -#include "pixel.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_convolve diff --git a/mesalib/src/mesa/main/cpuinfo.c b/mesalib/src/mesa/main/cpuinfo.c index b4bfb40eb..35de69b18 100644 --- a/mesalib/src/mesa/main/cpuinfo.c +++ b/mesalib/src/mesa/main/cpuinfo.c @@ -43,7 +43,7 @@ _mesa_get_cpu_features(void) /** * Return a string describing the CPU architexture and extensions that * Mesa is using (such as SSE or Altivec). - * \return information string, free it with _mesa_free() + * \return information string, free it with free() */ char * _mesa_get_cpu_string(void) @@ -51,7 +51,7 @@ _mesa_get_cpu_string(void) #define MAX_STRING 50 char *buffer; - buffer = (char *) _mesa_malloc(MAX_STRING); + buffer = (char *) malloc(MAX_STRING); if (!buffer) return NULL; @@ -103,7 +103,7 @@ _mesa_get_cpu_string(void) #endif - assert(_mesa_strlen(buffer) < MAX_STRING); + assert(strlen(buffer) < MAX_STRING); return buffer; } diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 27ed92176..7c02faaa5 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -182,7 +182,7 @@ struct dd_function_table { * * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback * functions. The driver should examine \p internalFormat and return a - * pointer to an appropriate gl_texture_format. + * gl_format value. */ GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ); @@ -538,11 +538,6 @@ struct dd_function_table { struct gl_texture_object *t ); /** - * Called by glActiveTextureARB() to set current texture unit. - */ - void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber ); - - /** * Called when the texture's color lookup table is changed. * * If \p tObj is NULL then the shared texture palette @@ -586,9 +581,13 @@ struct dd_function_table { struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id); /** Delete a program */ void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog); - /** Notify driver that a program string has been specified. */ - void (*ProgramStringNotify)(GLcontext *ctx, GLenum target, - struct gl_program *prog); + /** + * Notify driver that a program string (and GPU code) has been specified + * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is + * supported by the driver. + */ + GLboolean (*ProgramStringNotify)(GLcontext *ctx, GLenum target, + struct gl_program *prog); /** Query if program can be loaded onto hardware */ GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target, @@ -621,8 +620,6 @@ struct dd_function_table { void (*ClearColor)(GLcontext *ctx, const GLfloat color[4]); /** Specify the clear value for the depth buffer */ void (*ClearDepth)(GLcontext *ctx, GLclampd d); - /** Specify the clear value for the color index buffers */ - void (*ClearIndex)(GLcontext *ctx, GLuint index); /** Specify the clear value for the stencil buffer */ void (*ClearStencil)(GLcontext *ctx, GLint s); /** Specify a plane against which all geometry is clipped */ @@ -630,6 +627,8 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */ @@ -652,8 +651,6 @@ struct dd_function_table { void (*Fogfv)(GLcontext *ctx, GLenum pname, const GLfloat *params); /** Specify implementation-specific hints */ void (*Hint)(GLcontext *ctx, GLenum target, GLenum mode); - /** Control the writing of individual bits in the color index buffers */ - void (*IndexMask)(GLcontext *ctx, GLuint mask); /** Set light source parameters. * Note: for GL_POSITION and GL_SPOT_DIRECTION, params will have already * been transformed to eye-space. @@ -766,13 +763,13 @@ struct dd_function_table { /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: */ - void * (*MapBufferRange)( GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, GLbitfield access, + void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj); - void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, - struct gl_buffer_object *obj); + void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj); GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target, struct gl_buffer_object *obj ); @@ -780,6 +777,23 @@ struct dd_function_table { #endif /** + * \name Functions for GL_APPLE_object_purgeable + */ +#if FEATURE_APPLE_object_purgeable + /*@{*/ + /* variations on ObjectPurgeable */ + GLenum (*BufferObjectPurgeable)( GLcontext *ctx, struct gl_buffer_object *obj, GLenum option ); + GLenum (*RenderObjectPurgeable)( GLcontext *ctx, struct gl_renderbuffer *obj, GLenum option ); + GLenum (*TextureObjectPurgeable)( GLcontext *ctx, struct gl_texture_object *obj, GLenum option ); + + /* variations on ObjectUnpurgeable */ + GLenum (*BufferObjectUnpurgeable)( GLcontext *ctx, struct gl_buffer_object *obj, GLenum option ); + GLenum (*RenderObjectUnpurgeable)( GLcontext *ctx, struct gl_renderbuffer *obj, GLenum option ); + GLenum (*TextureObjectUnpurgeable)( GLcontext *ctx, struct gl_texture_object *obj, GLenum option ); + /*@}*/ +#endif + + /** * \name Functions for GL_EXT_framebuffer_object */ #if FEATURE_EXT_framebuffer_object @@ -787,7 +801,8 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*BindFramebuffer)(GLcontext *ctx, GLenum target, - struct gl_framebuffer *fb, struct gl_framebuffer *fbread); + struct gl_framebuffer *drawFb, + struct gl_framebuffer *readFb); void (*FramebufferRenderbuffer)(GLcontext *ctx, struct gl_framebuffer *fb, GLenum attachment, @@ -1018,6 +1033,32 @@ struct dd_function_table { GLbitfield, GLuint64); /*@}*/ #endif + + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); + +#if FEATURE_OES_draw_texture + /** + * \name GL_OES_draw_texture interface + */ + /*@{*/ + void (*DrawTex)(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height); + /*@}*/ +#endif + +#if FEATURE_OES_EGL_image + void (*EGLImageTargetTexture2D)(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle); + void (*EGLImageTargetRenderbufferStorage)(GLcontext *ctx, + struct gl_renderbuffer *rb, + void *image_handle); +#endif + }; @@ -1031,7 +1072,7 @@ struct dd_function_table { * These are the initial values to be installed into dispatch by * mesa. If the T&L driver wants to modify the dispatch table * while installed, it must do so itself. It would be possible for - * the vertexformat to install it's own initial values for these + * the vertexformat to install its own initial values for these * functions, but this way there is an obvious list of what is * expected of the driver. * diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c index a42113edc..33b35e03c 100644 --- a/mesalib/src/mesa/main/debug.c +++ b/mesalib/src/mesa/main/debug.c @@ -26,7 +26,6 @@ #include "mtypes.h" #include "attrib.h" #include "colormac.h" -#include "context.h" #include "enums.h" #include "formats.h" #include "hash.h" @@ -35,7 +34,6 @@ #include "get.h" #include "pixelstore.h" #include "readpix.h" -#include "texgetimage.h" #include "texobj.h" @@ -54,7 +52,7 @@ const char *_mesa_prim_name[GL_POLYGON+4] = { "GL_QUAD_STRIP", "GL_POLYGON", "outside begin/end", - "inside unkown primitive", + "inside unknown primitive", "unknown state" }; @@ -208,17 +206,17 @@ static void add_debug_flags( const char *debug ) MESA_VERBOSE = 0x0; for (i = 0; i < Elements(debug_opt); i++) { - if (_mesa_strstr(debug, debug_opt[i].name)) + if (strstr(debug, debug_opt[i].name)) MESA_VERBOSE |= debug_opt[i].flag; } /* Debug flag: */ - if (_mesa_strstr(debug, "flush")) + if (strstr(debug, "flush")) MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH; #if defined(_FPU_GETCW) && defined(_FPU_SETCW) - if (_mesa_strstr(debug, "fpexceptions")) { + if (strstr(debug, "fpexceptions")) { /* raise FP exceptions */ fpu_control_t mask; _FPU_GETCW(mask); @@ -305,7 +303,7 @@ write_texture_image(struct gl_texture_object *texObj, GLubyte *buffer; char s[100]; - buffer = (GLubyte *) _mesa_malloc(img->Width * img->Height + buffer = (GLubyte *) malloc(img->Width * img->Height * img->Depth * 4); store = ctx->Pack; /* save */ @@ -316,14 +314,14 @@ write_texture_image(struct gl_texture_object *texObj, buffer, texObj, img); /* make filename */ - _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); + sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); - _mesa_printf(" Writing image level %u to %s\n", level, s); + printf(" Writing image level %u to %s\n", level, s); write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); ctx->Pack = store; /* restore */ - _mesa_free(buffer); + free(buffer); } } @@ -352,18 +350,18 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb) return; } - buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4); + buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, format, type, &ctx->DefaultPacking, buffer); /* make filename */ - _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); + sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); - _mesa_printf(" Writing renderbuffer image to %s\n", s); + printf(" Writing renderbuffer image to %s\n", s); write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); - _mesa_free(buffer); + free(buffer); } @@ -382,17 +380,17 @@ dump_texture(struct gl_texture_object *texObj, GLuint writeImages) GLboolean written = GL_FALSE; GLuint i, j; - _mesa_printf("Texture %u\n", texObj->Name); - _mesa_printf(" Target %s\n", tex_target_name(texObj->Target)); + printf("Texture %u\n", texObj->Name); + printf(" Target %s\n", tex_target_name(texObj->Target)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { for (j = 0; j < numFaces; j++) { struct gl_texture_image *texImg = texObj->Image[j][i]; if (texImg) { - _mesa_printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", - j, i, - texImg->Width, texImg->Height, texImg->Depth, - _mesa_get_format_name(texImg->TexFormat), - texImg->Data); + printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + _mesa_get_format_name(texImg->TexFormat), + texImg->Data); if (writeImages == WRITE_ALL || (writeImages == WRITE_ONE && !written)) { write_texture_image(texObj, j, i); @@ -443,9 +441,9 @@ _mesa_dump_textures(GLuint writeImages) static void dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) { - _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", - rb->Name, rb->Width, rb->Height, - _mesa_lookup_enum_by_nr(rb->InternalFormat)); + printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); if (writeImage) { write_renderbuffer_image(rb); } @@ -483,7 +481,7 @@ _mesa_dump_color_buffer(const char *filename) const GLuint h = ctx->DrawBuffer->Height; GLubyte *buf; - buf = (GLubyte *) _mesa_malloc(w * h * 4); + buf = (GLubyte *) malloc(w * h * 4); _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -491,17 +489,17 @@ _mesa_dump_color_buffer(const char *filename) _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); - _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", - ctx->ReadBuffer->_ColorReadBuffer, - ctx->ReadBuffer->ColorReadBuffer, - ctx->DrawBuffer->_ColorDrawBuffers[0], - ctx->DrawBuffer->ColorDrawBuffer[0]); - _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename); + printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", + (void *) ctx->ReadBuffer->_ColorReadBuffer, + ctx->ReadBuffer->ColorReadBuffer, + (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], + ctx->DrawBuffer->ColorDrawBuffer[0]); + printf("Writing %d x %d color buffer to %s\n", w, h, filename); write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); + free(buf); } @@ -515,8 +513,8 @@ _mesa_dump_depth_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -531,13 +529,13 @@ _mesa_dump_depth_buffer(const char *filename) buf2[i*3+2] = (buf[i] >> 8) & 0xff; } - _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename); + printf("Writing %d x %d depth buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); - _mesa_free(buf2); + free(buf); + free(buf2); } @@ -551,8 +549,8 @@ _mesa_dump_stencil_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + buf = (GLubyte *) malloc(w * h); /* 1 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -566,13 +564,13 @@ _mesa_dump_stencil_buffer(const char *filename) buf2[i*3+2] = (buf[i] - 128) * 2; } - _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); + printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); - _mesa_free(buf2); + free(buf); + free(buf2); } @@ -589,7 +587,7 @@ _mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) const GLubyte *data = (const GLubyte *) img->Data; if (!data) { - _mesa_printf("No texture data\n"); + printf("No texture data\n"); return; } @@ -621,17 +619,17 @@ _mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) for (i = 0; i < img->Height; i++) { for (j = 0; j < img->Width; j++) { if (c==1) - _mesa_printf("%02x ", data[0]); + printf("%02x ", data[0]); else if (c==2) - _mesa_printf("%02x%02x ", data[0], data[1]); + printf("%02x%02x ", data[0], data[1]); else if (c==3) - _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); + printf("%02x%02x%02x ", data[0], data[1], data[2]); else if (c==4) - _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); data += (img->RowStride - img->Width) * c; } /* XXX use img->ImageStride here */ - _mesa_printf("\n"); + printf("\n"); } #endif } diff --git a/mesalib/src/mesa/main/depthstencil.c b/mesalib/src/mesa/main/depthstencil.c index 193c7f825..892520b69 100644 --- a/mesalib/src/mesa/main/depthstencil.c +++ b/mesalib/src/mesa/main/depthstencil.c @@ -25,7 +25,6 @@ #include "glheader.h" #include "imports.h" #include "context.h" -#include "fbobject.h" #include "formats.h" #include "mtypes.h" #include "depthstencil.h" @@ -66,7 +65,7 @@ delete_wrapper(struct gl_renderbuffer *rb) ASSERT(rb->Format == MESA_FORMAT_Z24_S8 || rb->Format == MESA_FORMAT_S8_Z24); _mesa_reference_renderbuffer(&rb->Wrapped, NULL); - _mesa_free(rb); + free(rb); } @@ -819,5 +818,5 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) } stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); } - _mesa_free(data); + free(data); } diff --git a/mesalib/src/mesa/main/descrip.mms b/mesalib/src/mesa/main/descrip.mms index e49ec65d4..70bc26372 100644 --- a/mesalib/src/mesa/main/descrip.mms +++ b/mesalib/src/mesa/main/descrip.mms @@ -38,7 +38,6 @@ SOURCES =accum.c \ debug.c \ depth.c \ depthstencil.c \ - dispatch.c \ dlist.c \ drawpix.c \ enable.c \ @@ -113,7 +112,6 @@ convolve.obj,\ debug.obj,\ depth.obj,\ depthstencil.obj,\ -dispatch.obj,\ dlist.obj,\ drawpix.obj,\ enable.obj,\ @@ -198,7 +196,6 @@ convolve.obj : convolve.c debug.obj : debug.c depth.obj : depth.c depthstencil.obj : depthstencil.c -dispatch.obj : dispatch.c dlist.obj : dlist.c drawpix.obj : drawpix.c enable.obj : enable.c diff --git a/mesalib/src/mesa/glapi/dispatch.h b/mesalib/src/mesa/main/dispatch.h index 6623d5246..27f80a506 100644 --- a/mesalib/src/mesa/glapi/dispatch.h +++ b/mesalib/src/mesa/main/dispatch.h @@ -30,8 +30,8 @@ #define _GLAPI_USE_REMAP_TABLE #endif -#include "glapitable.h" -#include "glapioffsets.h" -#include "glapidispatch.h" +#include "glapi/glapitable.h" +#include "glapi/glapioffsets.h" +#include "glapi/glapidispatch.h" #endif /* _DISPATCH_H */ diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index b692c335a..43aadb1de 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -35,53 +35,30 @@ #include "api_loopback.h" #include "config.h" #include "mfeatures.h" -#include "attrib.h" -#include "blend.h" -#include "buffers.h" #if FEATURE_ARB_vertex_buffer_object #include "bufferobj.h" #endif #include "arrayobj.h" -#include "clip.h" -#include "colortab.h" #include "context.h" -#include "convolve.h" -#include "depth.h" #include "dlist.h" -#include "enable.h" #include "enums.h" #include "eval.h" -#include "extensions.h" -#include "feedback.h" #include "framebuffer.h" -#include "get.h" #include "glapi/glapi.h" #include "hash.h" -#include "histogram.h" #include "image.h" #include "light.h" -#include "lines.h" #include "dlist.h" #include "macros.h" -#include "matrix.h" -#include "pixel.h" -#include "points.h" -#include "polygon.h" #include "queryobj.h" -#include "state.h" -#include "texobj.h" #include "teximage.h" -#include "texstate.h" #include "mtypes.h" #include "varray.h" -#include "vtxfmt.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #include "shader/arbprogram.h" -#include "shader/program.h" #endif #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program #include "shader/nvprogram.h" -#include "shader/program.h" #endif #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" @@ -89,7 +66,7 @@ #include "math/m_matrix.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" @@ -218,8 +195,13 @@ typedef enum OPCODE_CLEAR_DEPTH, OPCODE_CLEAR_INDEX, OPCODE_CLEAR_STENCIL, + OPCODE_CLEAR_BUFFER_IV, + OPCODE_CLEAR_BUFFER_UIV, + OPCODE_CLEAR_BUFFER_FV, + OPCODE_CLEAR_BUFFER_FI, OPCODE_CLIP_PLANE, OPCODE_COLOR_MASK, + OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, OPCODE_COLOR_TABLE, OPCODE_COLOR_TABLE_PARAMETER_FV, @@ -244,9 +226,11 @@ typedef enum OPCODE_DEPTH_MASK, OPCODE_DEPTH_RANGE, OPCODE_DISABLE, + OPCODE_DISABLE_INDEXED, OPCODE_DRAW_BUFFER, OPCODE_DRAW_PIXELS, OPCODE_ENABLE, + OPCODE_ENABLE_INDEXED, OPCODE_EVALMESH1, OPCODE_EVALMESH2, OPCODE_FOG, @@ -488,7 +472,7 @@ make_list(GLuint name, GLuint count) { struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); dlist->Name = name; - dlist->Head = (Node *) _mesa_malloc(sizeof(Node) * count); + dlist->Head = (Node *) malloc(sizeof(Node) * count); dlist->Head[0].opcode = OPCODE_END_OF_LIST; return dlist; } @@ -573,108 +557,108 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) switch (opcode) { /* for some commands, we need to free malloc'd memory */ case OPCODE_MAP1: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_MAP2: - _mesa_free(n[10].data); + free(n[10].data); n += InstSize[n[0].opcode]; break; case OPCODE_DRAW_PIXELS: - _mesa_free(n[5].data); + free(n[5].data); n += InstSize[n[0].opcode]; break; case OPCODE_BITMAP: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_COLOR_TABLE: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_COLOR_SUB_TABLE: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_CONVOLUTION_FILTER_1D: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_CONVOLUTION_FILTER_2D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_POLYGON_STIPPLE: - _mesa_free(n[1].data); + free(n[1].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE1D: - _mesa_free(n[8].data); + free(n[8].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE2D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE3D: - _mesa_free(n[10].data); + free(n[10].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE1D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE2D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE3D: - _mesa_free(n[11].data); + free(n[11].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_1D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_2D: - _mesa_free(n[8].data); + free(n[8].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_3D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: - _mesa_free(n[11].data); + free(n[11].data); n += InstSize[n[0].opcode]; break; #if FEATURE_NV_vertex_program case OPCODE_LOAD_PROGRAM_NV: - _mesa_free(n[4].data); /* program string */ + free(n[4].data); /* program string */ n += InstSize[n[0].opcode]; break; case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - _mesa_free(n[2].data); /* array of program ids */ + free(n[2].data); /* array of program ids */ n += InstSize[n[0].opcode]; break; #endif #if FEATURE_NV_fragment_program case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - _mesa_free(n[3].data); /* parameter name */ + free(n[3].data); /* parameter name */ n += InstSize[n[0].opcode]; break; #endif #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program case OPCODE_PROGRAM_STRING_ARB: - _mesa_free(n[4].data); /* program string */ + free(n[4].data); /* program string */ n += InstSize[n[0].opcode]; break; #endif @@ -686,7 +670,7 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) case OPCODE_UNIFORM_2IV: case OPCODE_UNIFORM_3IV: case OPCODE_UNIFORM_4IV: - _mesa_free(n[3].data); + free(n[3].data); n += InstSize[n[0].opcode]; break; case OPCODE_UNIFORM_MATRIX22: @@ -698,17 +682,17 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) case OPCODE_UNIFORM_MATRIX32: case OPCODE_UNIFORM_MATRIX34: case OPCODE_UNIFORM_MATRIX43: - _mesa_free(n[4].data); + free(n[4].data); n += InstSize[n[0].opcode]; break; case OPCODE_CONTINUE: n = (Node *) n[1].next; - _mesa_free(block); + free(block); block = n; break; case OPCODE_END_OF_LIST: - _mesa_free(block); + free(block); done = GL_TRUE; break; default: @@ -719,7 +703,7 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) } } - _mesa_free(dlist); + free(dlist); } @@ -885,7 +869,7 @@ dlist_alloc(GLcontext *ctx, OpCode opcode, GLuint bytes) Node *newblock; n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; n[0].opcode = OPCODE_CONTINUE; - newblock = (Node *) _mesa_malloc(sizeof(Node) * BLOCK_SIZE); + newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE); if (!newblock) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); return NULL; @@ -1231,6 +1215,110 @@ save_Clear(GLbitfield mask) static void GLAPIENTRY +save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].i = value[0]; + if (buffer == GL_COLOR) { + n[4].i = value[1]; + n[5].i = value[2]; + n[6].i = value[3]; + } + else { + n[4].i = 0; + n[5].i = 0; + n[6].i = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].ui = value[0]; + if (buffer == GL_COLOR) { + n[4].ui = value[1]; + n[5].ui = value[2]; + n[6].ui = value[3]; + } + else { + n[4].ui = 0; + n[5].ui = 0; + n[6].ui = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = value[0]; + if (buffer == GL_COLOR) { + n[4].f = value[1]; + n[5].f = value[2]; + n[6].f = value[3]; + } + else { + n[4].f = 0.0F; + n[5].f = 0.0F; + n[6].f = 0.0F; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = depth; + n[4].i = stencil; + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ + } +} + + +static void GLAPIENTRY save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -1358,6 +1446,27 @@ save_ColorMask(GLboolean red, GLboolean green, static void GLAPIENTRY +save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); + if (n) { + n[1].ui = buf; + n[2].b = red; + n[3].b = green; + n[4].b = blue; + n[5].b = alpha; + } + if (ctx->ExecuteFlag) { + /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ + } +} + + +static void GLAPIENTRY save_ColorMaterial(GLenum face, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1916,6 +2025,23 @@ save_Disable(GLenum cap) static void GLAPIENTRY +save_DisableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + +static void GLAPIENTRY save_DrawBuffer(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1974,6 +2100,24 @@ save_Enable(GLenum cap) static void GLAPIENTRY +save_EnableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + + +static void GLAPIENTRY save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); @@ -2768,8 +2912,8 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) if (n) { n[1].e = map; n[2].i = mapsize; - n[3].data = (void *) _mesa_malloc(mapsize * sizeof(GLfloat)); - MEMCPY(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); + n[3].data = (void *) malloc(mapsize * sizeof(GLfloat)); + memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); } if (ctx->ExecuteFlag) { CALL_PixelMapfv(ctx->Exec, (map, mapsize, values)); @@ -3583,7 +3727,7 @@ save_TexEnvi(GLenum target, GLenum pname, GLint param) { GLfloat p[4]; p[0] = (GLfloat) param; - p[1] = p[2] = p[3] = 0.0; + p[1] = p[2] = p[3] = 0.0F; save_TexEnvfv(target, pname, p); } @@ -3717,7 +3861,7 @@ save_TexParameteri(GLenum target, GLenum pname, GLint param) { GLfloat fparam[4]; fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0; + fparam[1] = fparam[2] = fparam[3] = 0.0F; save_TexParameterfv(target, pname, fparam); } @@ -3727,7 +3871,7 @@ save_TexParameteriv(GLenum target, GLenum pname, const GLint *params) { GLfloat fparam[4]; fparam[0] = (GLfloat) params[0]; - fparam[1] = fparam[2] = fparam[3] = 0.0; + fparam[1] = fparam[2] = fparam[3] = 0.0F; save_TexParameterfv(target, pname, fparam); } @@ -4216,12 +4360,12 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, GLvoid *image; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); if (n) { n[1].e = target; @@ -4233,7 +4377,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, n[7].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage1DARB(ctx->Exec, @@ -4262,12 +4406,12 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, GLvoid *image; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); if (n) { n[1].e = target; @@ -4280,7 +4424,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, n[8].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage2DARB(ctx->Exec, @@ -4309,12 +4453,12 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, GLvoid *image; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); if (n) { n[1].e = target; @@ -4328,7 +4472,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, n[9].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage3DARB(ctx->Exec, @@ -4352,12 +4496,12 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); if (n) { n[1].e = target; @@ -4369,7 +4513,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, n[7].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset, @@ -4392,12 +4536,12 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); if (n) { n[1].e = target; @@ -4411,7 +4555,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, n[9].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage2DARB(ctx->Exec, @@ -4434,12 +4578,12 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); if (n) { n[1].e = target; @@ -4455,7 +4599,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, n[11].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage3DARB(ctx->Exec, @@ -4644,12 +4788,12 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { - GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + GLubyte *programCopy = (GLubyte *) malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } - _mesa_memcpy(programCopy, program, len); + memcpy(programCopy, program, len); n[1].e = target; n[2].ui = id; n[3].i = len; @@ -4671,12 +4815,12 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { - GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); + GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint)); if (!idCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); return; } - _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); + memcpy(idCopy, ids, num * sizeof(GLuint)); n[1].i = num; n[2].data = idCopy; } @@ -4842,12 +4986,12 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { - GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); + GLubyte *nameCopy = (GLubyte *) malloc(len); if (!nameCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); return; } - _mesa_memcpy(nameCopy, name, len); + memcpy(nameCopy, name, len); n[1].ui = id; n[2].i = len; n[3].data = nameCopy; @@ -4941,12 +5085,12 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { - GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + GLubyte *programCopy = (GLubyte *) malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); return; } - _mesa_memcpy(programCopy, string, len); + memcpy(programCopy, string, len); n[1].e = target; n[2].e = format; n[3].i = len; @@ -6055,9 +6199,9 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) static void * memdup(const void *src, GLsizei bytes) { - void *b = bytes >= 0 ? _mesa_malloc(bytes) : NULL; + void *b = bytes >= 0 ? malloc(bytes) : NULL; if (b) - _mesa_memcpy(b, src, bytes); + memcpy(b, src, bytes); return b; } @@ -6596,6 +6740,39 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_CLEAR: CALL_Clear(ctx->Exec, (n[1].bf)); break; + case OPCODE_CLEAR_BUFFER_IV: + { + GLint value[4]; + value[0] = n[3].i; + value[1] = n[4].i; + value[2] = n[5].i; + value[3] = n[6].i; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_UIV: + { + GLuint value[4]; + value[0] = n[3].ui; + value[1] = n[4].ui; + value[2] = n[5].ui; + value[3] = n[6].ui; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FV: + { + GLfloat value[4]; + value[0] = n[3].f; + value[1] = n[4].f; + value[2] = n[5].f; + value[3] = n[6].f; + /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FI: + /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ + break; case OPCODE_CLEAR_COLOR: CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -6624,6 +6801,10 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_COLOR_MASK: CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); break; + case OPCODE_COLOR_MASK_INDEXED: + CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, + n[4].b, n[5].b)); + break; case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; @@ -6766,6 +6947,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_DISABLE: CALL_Disable(ctx->Exec, (n[1].e)); break; + case OPCODE_DISABLE_INDEXED: + CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_DRAW_BUFFER: CALL_DrawBuffer(ctx->Exec, (n[1].e)); break; @@ -6781,6 +6965,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_ENABLE: CALL_Enable(ctx->Exec, (n[1].e)); break; + case OPCODE_ENABLE_INDEXED: + CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_EVALMESH1: CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); break; @@ -7498,7 +7685,7 @@ execute_list(GLcontext *ctx, GLuint list) default: { char msg[1000]; - _mesa_sprintf(msg, "Error in execute_list: opcode=%d", + sprintf(msg, "Error in execute_list: opcode=%d", (int) opcode); _mesa_problem(ctx, msg); } @@ -8540,6 +8727,7 @@ _mesa_init_save_table(struct _glapi_table *table) SET_ClearStencil(table, save_ClearStencil); SET_ClipPlane(table, save_ClipPlane); SET_ColorMask(table, save_ColorMask); + SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); @@ -8548,9 +8736,11 @@ _mesa_init_save_table(struct _glapi_table *table) SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); SET_Disable(table, save_Disable); + SET_DisableIndexedEXT(table, save_DisableIndexed); SET_DrawBuffer(table, save_DrawBuffer); SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); + SET_EnableIndexedEXT(table, save_EnableIndexed); SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); @@ -9094,6 +9284,25 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + + /* 371. GL_APPLE_object_purgeable */ +#if FEATURE_APPLE_object_purgeable + SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE); + SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE); +#endif + + /* GL 3.0 */ +#if 0 + SET_ClearBufferiv(table, save_ClearBufferiv); + SET_ClearBufferuiv(table, save_ClearBufferuiv); + SET_ClearBufferfv(table, save_ClearBufferfv); + SET_ClearBufferfi(table, save_ClearBufferfi); +#else + (void) save_ClearBufferiv; + (void) save_ClearBufferuiv; + (void) save_ClearBufferfv; + (void) save_ClearBufferfi; +#endif } @@ -9117,7 +9326,7 @@ print_list(GLcontext *ctx, GLuint list) GLboolean done; if (!islist(ctx, list)) { - _mesa_printf("%u is not a display list ID\n", list); + printf("%u is not a display list ID\n", list); return; } @@ -9127,7 +9336,7 @@ print_list(GLcontext *ctx, GLuint list) n = dlist->Head; - _mesa_printf("START-LIST %u, address %p\n", list, (void *) n); + printf("START-LIST %u, address %p\n", list, (void *) n); done = n ? GL_FALSE : GL_TRUE; while (!done) { @@ -9139,196 +9348,196 @@ print_list(GLcontext *ctx, GLuint list) else { switch (opcode) { case OPCODE_ACCUM: - _mesa_printf("Accum %s %g\n", enum_string(n[1].e), n[2].f); + printf("Accum %s %g\n", enum_string(n[1].e), n[2].f); break; case OPCODE_BITMAP: - _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, + printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data); break; case OPCODE_CALL_LIST: - _mesa_printf("CallList %d\n", (int) n[1].ui); + printf("CallList %d\n", (int) n[1].ui); break; case OPCODE_CALL_LIST_OFFSET: - _mesa_printf("CallList %d + offset %u = %u\n", (int) n[1].ui, + printf("CallList %d + offset %u = %u\n", (int) n[1].ui, ctx->List.ListBase, ctx->List.ListBase + n[1].ui); break; case OPCODE_COLOR_TABLE_PARAMETER_FV: - _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n", + printf("ColorTableParameterfv %s %s %f %f %f %f\n", enum_string(n[1].e), enum_string(n[2].e), n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_COLOR_TABLE_PARAMETER_IV: - _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n", + printf("ColorTableParameteriv %s %s %d %d %d %d\n", enum_string(n[1].e), enum_string(n[2].e), n[3].i, n[4].i, n[5].i, n[6].i); break; case OPCODE_DISABLE: - _mesa_printf("Disable %s\n", enum_string(n[1].e)); + printf("Disable %s\n", enum_string(n[1].e)); break; case OPCODE_ENABLE: - _mesa_printf("Enable %s\n", enum_string(n[1].e)); + printf("Enable %s\n", enum_string(n[1].e)); break; case OPCODE_FRUSTUM: - _mesa_printf("Frustum %g %g %g %g %g %g\n", + printf("Frustum %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_LINE_STIPPLE: - _mesa_printf("LineStipple %d %x\n", n[1].i, (int) n[2].us); + printf("LineStipple %d %x\n", n[1].i, (int) n[2].us); break; case OPCODE_LOAD_IDENTITY: - _mesa_printf("LoadIdentity\n"); + printf("LoadIdentity\n"); break; case OPCODE_LOAD_MATRIX: - _mesa_printf("LoadMatrix\n"); - _mesa_printf(" %8f %8f %8f %8f\n", + printf("LoadMatrix\n"); + printf(" %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_MULT_MATRIX: - _mesa_printf("MultMatrix (or Rotate)\n"); - _mesa_printf(" %8f %8f %8f %8f\n", + printf("MultMatrix (or Rotate)\n"); + printf(" %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_ORTHO: - _mesa_printf("Ortho %g %g %g %g %g %g\n", + printf("Ortho %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_POP_ATTRIB: - _mesa_printf("PopAttrib\n"); + printf("PopAttrib\n"); break; case OPCODE_POP_MATRIX: - _mesa_printf("PopMatrix\n"); + printf("PopMatrix\n"); break; case OPCODE_POP_NAME: - _mesa_printf("PopName\n"); + printf("PopName\n"); break; case OPCODE_PUSH_ATTRIB: - _mesa_printf("PushAttrib %x\n", n[1].bf); + printf("PushAttrib %x\n", n[1].bf); break; case OPCODE_PUSH_MATRIX: - _mesa_printf("PushMatrix\n"); + printf("PushMatrix\n"); break; case OPCODE_PUSH_NAME: - _mesa_printf("PushName %d\n", (int) n[1].ui); + printf("PushName %d\n", (int) n[1].ui); break; case OPCODE_RASTER_POS: - _mesa_printf("RasterPos %g %g %g %g\n", + printf("RasterPos %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f); break; case OPCODE_ROTATE: - _mesa_printf("Rotate %g %g %g %g\n", + printf("Rotate %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f); break; case OPCODE_SCALE: - _mesa_printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); + printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); break; case OPCODE_TRANSLATE: - _mesa_printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); + printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); break; case OPCODE_BIND_TEXTURE: - _mesa_printf("BindTexture %s %d\n", + printf("BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); break; case OPCODE_SHADE_MODEL: - _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); + printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); break; case OPCODE_MAP1: - _mesa_printf("Map1 %s %.3f %.3f %d %d\n", + printf("Map1 %s %.3f %.3f %d %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].f, n[3].f, n[4].i, n[5].i); break; case OPCODE_MAP2: - _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", + printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].f, n[3].f, n[4].f, n[5].f, n[6].i, n[7].i, n[8].i, n[9].i); break; case OPCODE_MAPGRID1: - _mesa_printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); + printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); break; case OPCODE_MAPGRID2: - _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", + printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f); break; case OPCODE_EVALMESH1: - _mesa_printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); + printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); break; case OPCODE_EVALMESH2: - _mesa_printf("EvalMesh2 %d %d %d %d\n", + printf("EvalMesh2 %d %d %d %d\n", n[1].i, n[2].i, n[3].i, n[4].i); break; case OPCODE_ATTR_1F_NV: - _mesa_printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); + printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); break; case OPCODE_ATTR_2F_NV: - _mesa_printf("ATTR_2F_NV attr %d: %f %f\n", + printf("ATTR_2F_NV attr %d: %f %f\n", n[1].i, n[2].f, n[3].f); break; case OPCODE_ATTR_3F_NV: - _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n", + printf("ATTR_3F_NV attr %d: %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f); break; case OPCODE_ATTR_4F_NV: - _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n", + printf("ATTR_4F_NV attr %d: %f %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); break; case OPCODE_ATTR_1F_ARB: - _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); + printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); break; case OPCODE_ATTR_2F_ARB: - _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n", + printf("ATTR_2F_ARB attr %d: %f %f\n", n[1].i, n[2].f, n[3].f); break; case OPCODE_ATTR_3F_ARB: - _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n", + printf("ATTR_3F_ARB attr %d: %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f); break; case OPCODE_ATTR_4F_ARB: - _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n", + printf("ATTR_4F_ARB attr %d: %f %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); break; case OPCODE_MATERIAL: - _mesa_printf("MATERIAL %x %x: %f %f %f %f\n", + printf("MATERIAL %x %x: %f %f %f %f\n", n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_BEGIN: - _mesa_printf("BEGIN %x\n", n[1].i); + printf("BEGIN %x\n", n[1].i); break; case OPCODE_END: - _mesa_printf("END\n"); + printf("END\n"); break; case OPCODE_RECTF: - _mesa_printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, + printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, n[4].f); break; case OPCODE_EVAL_C1: - _mesa_printf("EVAL_C1 %f\n", n[1].f); + printf("EVAL_C1 %f\n", n[1].f); break; case OPCODE_EVAL_C2: - _mesa_printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); + printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); break; case OPCODE_EVAL_P1: - _mesa_printf("EVAL_P1 %d\n", n[1].i); + printf("EVAL_P1 %d\n", n[1].i); break; case OPCODE_EVAL_P2: - _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); + printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); break; case OPCODE_PROVOKING_VERTEX: - _mesa_printf("ProvokingVertex %s\n", + printf("ProvokingVertex %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); break; @@ -9336,26 +9545,26 @@ print_list(GLcontext *ctx, GLuint list) * meta opcodes/commands */ case OPCODE_ERROR: - _mesa_printf("Error: %s %s\n", + printf("Error: %s %s\n", enum_string(n[1].e), (const char *) n[2].data); break; case OPCODE_CONTINUE: - _mesa_printf("DISPLAY-LIST-CONTINUE\n"); + printf("DISPLAY-LIST-CONTINUE\n"); n = (Node *) n[1].next; break; case OPCODE_END_OF_LIST: - _mesa_printf("END-LIST %u\n", list); + printf("END-LIST %u\n", list); done = GL_TRUE; break; default: if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { - _mesa_printf + printf ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", opcode, (void *) n); return; } else { - _mesa_printf("command %d, %u operands\n", opcode, + printf("command %d, %u operands\n", opcode, InstSize[opcode]); } } @@ -9508,7 +9717,7 @@ _mesa_init_display_list(GLcontext *ctx) /* zero-out the instruction size table, just once */ if (!tableInitialized) { - _mesa_bzero(InstSize, sizeof(InstSize)); + memset(InstSize, 0, sizeof(InstSize)); tableInitialized = GL_TRUE; } diff --git a/mesalib/src/mesa/main/dlopen.c b/mesalib/src/mesa/main/dlopen.c index 81e032081..658ac9e40 100644 --- a/mesalib/src/mesa/main/dlopen.c +++ b/mesalib/src/mesa/main/dlopen.c @@ -73,7 +73,7 @@ _mesa_dlsym(void *handle, const char *fname) /* need '_' prefix on symbol names */ char fname2[1000]; fname2[0] = '_'; - _mesa_strncpy(fname2 + 1, fname, 998); + strncpy(fname2 + 1, fname, 998); fname2[999] = 0; return (GenericFunc) dlsym(handle, fname2); #elif defined(_GNU_SOURCE) diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c index 5d4b53af4..bf36a7e7a 100644 --- a/mesalib/src/mesa/main/drawpix.c +++ b/mesalib/src/mesa/main/drawpix.c @@ -30,10 +30,9 @@ #include "enums.h" #include "feedback.h" #include "framebuffer.h" -#include "image.h" #include "readpix.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_drawpix @@ -128,7 +127,6 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, - ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { @@ -214,7 +212,6 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, - ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { @@ -294,7 +291,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height, _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, - ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index 12ce14c5d..f5c88a63e 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -32,7 +32,6 @@ #include "context.h" #include "enable.h" #include "light.h" -#include "macros.h" #include "simple_list.h" #include "mtypes.h" #include "enums.h" @@ -278,10 +277,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEnabled = state; + { + GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + if (newEnabled != ctx->Color.BlendEnabled) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.BlendEnabled = newEnabled; + } + } break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -1020,6 +1022,84 @@ _mesa_Disable( GLenum cap ) } + +/** + * Enable/disable an indexed state var. + */ +void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +{ + ASSERT(state == 0 || state == 1); + switch (cap) { + case GL_BLEND: + if (!ctx->Extensions.EXT_draw_buffers2) { + goto bad_cap_error; + } + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", + state ? "glEnableIndexed" : "glDisableIndexed", index); + return; + } + if (((ctx->Color.BlendEnabled >> index) & 1) != state) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + if (state) + ctx->Color.BlendEnabled |= (1 << index); + else + ctx->Color.BlendEnabled &= ~(1 << index); + } + break; + default: + goto bad_cap_error; + } + return; + +bad_cap_error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", + state ? "glEnablei" : "glDisablei", + _mesa_lookup_enum_by_nr(cap)); +} + + +void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_TRUE); +} + + +GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + switch (cap) { + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)", + index); + return GL_FALSE; + } + return (ctx->Color.BlendEnabled >> index) & 1; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", + _mesa_lookup_enum_by_nr(cap)); + return GL_FALSE; + } +} + + + + #undef CHECK_EXTENSION #define CHECK_EXTENSION(EXTNAME) \ if (!ctx->Extensions.EXTNAME) { \ @@ -1066,7 +1146,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: return ctx->Eval.AutoNormal; case GL_BLEND: - return ctx->Color.BlendEnabled; + return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: diff --git a/mesalib/src/mesa/main/enable.h b/mesalib/src/mesa/main/enable.h index 25c90b027..24e3181a8 100644 --- a/mesalib/src/mesa/main/enable.h +++ b/mesalib/src/mesa/main/enable.h @@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap ); extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); +extern void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state); + +extern void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ); + +extern void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ); + +extern GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ); + extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index f9f4bc785..06d51d4e5 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -25,10 +25,10 @@ * SOFTWARE. */ -#include "glheader.h" -#include "mfeatures.h" -#include "enums.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/mfeatures.h" +#include "main/enums.h" +#include "main/imports.h" typedef struct { size_t offset; @@ -145,6 +145,7 @@ LONGSTRING static const char enum_string_table[] = "GL_BUFFER_MAPPED_ARB\0" "GL_BUFFER_MAP_POINTER\0" "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_OBJECT_APPLE\0" "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" "GL_BUFFER_SIZE\0" "GL_BUFFER_SIZE_ARB\0" @@ -640,6 +641,7 @@ LONGSTRING static const char enum_string_table[] = "GL_GREEN_BIAS\0" "GL_GREEN_BITS\0" "GL_GREEN_SCALE\0" + "GL_HALF_FLOAT\0" "GL_HINT_BIT\0" "GL_HISTOGRAM\0" "GL_HISTOGRAM_ALPHA_SIZE\0" @@ -1319,6 +1321,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_NV\0" + "GL_PURGEABLE_APPLE\0" "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" @@ -1326,12 +1329,16 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT_NV\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" @@ -1353,6 +1360,7 @@ LONGSTRING static const char enum_string_table[] = "GL_REFLECTION_MAP\0" "GL_REFLECTION_MAP_ARB\0" "GL_REFLECTION_MAP_NV\0" + "GL_RELEASED_APPLE\0" "GL_RENDER\0" "GL_RENDERBUFFER\0" "GL_RENDERBUFFER_ALPHA_SIZE\0" @@ -1380,6 +1388,7 @@ LONGSTRING static const char enum_string_table[] = "GL_REPLICATE_BORDER_HP\0" "GL_RESCALE_NORMAL\0" "GL_RESCALE_NORMAL_EXT\0" + "GL_RETAINED_APPLE\0" "GL_RETURN\0" "GL_RGB\0" "GL_RGB10\0" @@ -1787,7 +1796,6 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIMEOUT_EXPIRED\0" - "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1807,6 +1815,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TRIANGLE_MESH_SUN\0" "GL_TRIANGLE_STRIP\0" "GL_TRUE\0" + "GL_UNDEFINED_APPLE\0" "GL_UNPACK_ALIGNMENT\0" "GL_UNPACK_IMAGE_HEIGHT\0" "GL_UNPACK_LSB_FIRST\0" @@ -1899,6 +1908,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_STATE_PROGRAM_NV\0" "GL_VIEWPORT\0" "GL_VIEWPORT_BIT\0" + "GL_VOLATILE_APPLE\0" "GL_WAIT_FAILED\0" "GL_WEIGHT_ARRAY_ARB\0" "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" @@ -1919,7 +1929,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1881] = +static const enum_elt all_enums[1891] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2030,3129 +2040,3149 @@ static const enum_elt all_enums[1881] = { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 2065, 0x00001400 }, /* GL_BYTE */ - { 2073, 0x00002A24 }, /* GL_C3F_V3F */ - { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2099, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2111, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2123, 0x00000901 }, /* GL_CCW */ - { 2130, 0x00002900 }, /* GL_CLAMP */ - { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2244, 0x00001500 }, /* GL_CLEAR */ - { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2538, 0x00000A00 }, /* GL_COEFF */ - { 2547, 0x00001800 }, /* GL_COLOR */ - { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3509, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3724, 0x00008458 }, /* GL_COLOR_SUM */ - { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4554, 0x00008570 }, /* GL_COMBINE */ - { 4565, 0x00008503 }, /* GL_COMBINE4 */ - { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4636, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4651, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4666, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4807, 0x00001300 }, /* GL_COMPILE */ - { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */ - { 5494, 0x00008576 }, /* GL_CONSTANT */ - { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 6077, 0x00008862 }, /* GL_COORD_REPLACE */ - { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6135, 0x00001503 }, /* GL_COPY */ - { 6143, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6221, 0x00000B44 }, /* GL_CULL_FACE */ - { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6359, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 7029, 0x00000900 }, /* GL_CW */ - { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 7097, 0x00002101 }, /* GL_DECAL */ - { 7106, 0x00001E03 }, /* GL_DECR */ - { 7114, 0x00008508 }, /* GL_DECR_WRAP */ - { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7161, 0x00001801 }, /* GL_DEPTH */ - { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ - { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ - { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7907, 0x00001201 }, /* GL_DIFFUSE */ - { 7918, 0x00000BD0 }, /* GL_DITHER */ - { 7928, 0x00000A02 }, /* GL_DOMAIN */ - { 7938, 0x00001100 }, /* GL_DONT_CARE */ - { 7951, 0x000086AE }, /* GL_DOT3_RGB */ - { 7963, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 8042, 0x0000140A }, /* GL_DOUBLE */ - { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ - { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9121, 0x00000304 }, /* GL_DST_ALPHA */ - { 9134, 0x00000306 }, /* GL_DST_COLOR */ - { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9161, 0x00008779 }, /* GL_DUDV_ATI */ - { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9530, 0x00001600 }, /* GL_EMISSION */ - { 9542, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9556, 0x00000202 }, /* GL_EQUAL */ - { 9565, 0x00001509 }, /* GL_EQUIV */ - { 9574, 0x00010000 }, /* GL_EVAL_BIT */ - { 9586, 0x00000800 }, /* GL_EXP */ - { 9593, 0x00000801 }, /* GL_EXP2 */ - { 9601, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9615, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9629, 0x00002502 }, /* GL_EYE_PLANE */ - { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9684, 0x00000000 }, /* GL_FALSE */ - { 9693, 0x00001101 }, /* GL_FASTEST */ - { 9704, 0x00001C01 }, /* GL_FEEDBACK */ - { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9791, 0x00001B02 }, /* GL_FILL */ - { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9857, 0x00001D00 }, /* GL_FLAT */ - { 9865, 0x00001406 }, /* GL_FLOAT */ - { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10162, 0x00000B60 }, /* GL_FOG */ - { 10169, 0x00000080 }, /* GL_FOG_BIT */ - { 10180, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10193, 0x00008451 }, /* GL_FOG_COORD */ - { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10633, 0x00000B64 }, /* GL_FOG_END */ - { 10644, 0x00000C54 }, /* GL_FOG_HINT */ - { 10656, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10669, 0x00000B65 }, /* GL_FOG_MODE */ - { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10725, 0x00000B63 }, /* GL_FOG_START */ - { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12453, 0x00000404 }, /* GL_FRONT */ - { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12480, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12494, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12523, 0x00008006 }, /* GL_FUNC_ADD */ - { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12739, 0x00000206 }, /* GL_GEQUAL */ - { 12749, 0x00000204 }, /* GL_GREATER */ - { 12760, 0x00001904 }, /* GL_GREEN */ - { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12812, 0x00008000 }, /* GL_HINT_BIT */ - { 12824, 0x00008024 }, /* GL_HISTOGRAM */ - { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13355, 0x00001E02 }, /* GL_INCR */ - { 13363, 0x00008507 }, /* GL_INCR_WRAP */ - { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13393, 0x00008222 }, /* GL_INDEX */ - { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13682, 0x00001404 }, /* GL_INT */ - { 13689, 0x00008049 }, /* GL_INTENSITY */ - { 13702, 0x0000804C }, /* GL_INTENSITY12 */ - { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13736, 0x0000804D }, /* GL_INTENSITY16 */ - { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13770, 0x0000804A }, /* GL_INTENSITY4 */ - { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13802, 0x0000804B }, /* GL_INTENSITY8 */ - { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13851, 0x00008575 }, /* GL_INTERPOLATE */ - { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ - { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ - { 14112, 0x0000862B }, /* GL_INVERSE_NV */ - { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 14150, 0x0000150A }, /* GL_INVERT */ - { 14160, 0x00001E00 }, /* GL_KEEP */ - { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 14224, 0x00000406 }, /* GL_LEFT */ - { 14232, 0x00000203 }, /* GL_LEQUAL */ - { 14242, 0x00000201 }, /* GL_LESS */ - { 14250, 0x00004000 }, /* GL_LIGHT0 */ - { 14260, 0x00004001 }, /* GL_LIGHT1 */ - { 14270, 0x00004002 }, /* GL_LIGHT2 */ - { 14280, 0x00004003 }, /* GL_LIGHT3 */ - { 14290, 0x00004004 }, /* GL_LIGHT4 */ - { 14300, 0x00004005 }, /* GL_LIGHT5 */ - { 14310, 0x00004006 }, /* GL_LIGHT6 */ - { 14320, 0x00004007 }, /* GL_LIGHT7 */ - { 14330, 0x00000B50 }, /* GL_LIGHTING */ - { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14495, 0x00001B01 }, /* GL_LINE */ - { 14503, 0x00002601 }, /* GL_LINEAR */ - { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14645, 0x00000001 }, /* GL_LINES */ - { 14654, 0x00000004 }, /* GL_LINE_BIT */ - { 14666, 0x00000002 }, /* GL_LINE_LOOP */ - { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14797, 0x00000003 }, /* GL_LINE_STRIP */ - { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14900, 0x00000B32 }, /* GL_LIST_BASE */ - { 14913, 0x00020000 }, /* GL_LIST_BIT */ - { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14939, 0x00000B30 }, /* GL_LIST_MODE */ - { 14952, 0x00000101 }, /* GL_LOAD */ - { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 15003, 0x00001909 }, /* GL_LUMINANCE */ - { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ - { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ - { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ - { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ - { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17771, 0x00008008 }, /* GL_MAX */ - { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18476, 0x00008008 }, /* GL_MAX_EXT */ - { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20465, 0x00008007 }, /* GL_MIN */ - { 20472, 0x0000802E }, /* GL_MINMAX */ - { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20568, 0x00008007 }, /* GL_MIN_EXT */ - { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20770, 0x00001700 }, /* GL_MODELVIEW */ - { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21453, 0x00002100 }, /* GL_MODULATE */ - { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21537, 0x00000103 }, /* GL_MULT */ - { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21695, 0x00002A25 }, /* GL_N3F_V3F */ - { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21726, 0x0000150E }, /* GL_NAND */ - { 21734, 0x00002600 }, /* GL_NEAREST */ - { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21859, 0x00000200 }, /* GL_NEVER */ - { 21868, 0x00001102 }, /* GL_NICEST */ - { 21878, 0x00000000 }, /* GL_NONE */ - { 21886, 0x00001505 }, /* GL_NOOP */ - { 21894, 0x00001508 }, /* GL_NOR */ - { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ - { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 22113, 0x00000205 }, /* GL_NOTEQUAL */ - { 22125, 0x00000000 }, /* GL_NO_ERROR */ - { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22700, 0x00000001 }, /* GL_ONE */ - { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 23313, 0x00001507 }, /* GL_OR */ - { 23319, 0x00000A01 }, /* GL_ORDER */ - { 23328, 0x0000150D }, /* GL_OR_INVERTED */ - { 23343, 0x0000150B }, /* GL_OR_REVERSE */ - { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24520, 0x00001B00 }, /* GL_POINT */ - { 24529, 0x00000000 }, /* GL_POINTS */ - { 24539, 0x00000002 }, /* GL_POINT_BIT */ - { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ - { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ - { 25206, 0x00000009 }, /* GL_POLYGON */ - { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ - { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25490, 0x00001203 }, /* GL_POSITION */ - { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26777, 0x00008578 }, /* GL_PREVIOUS */ - { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27773, 0x00001701 }, /* GL_PROJECTION */ - { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 28336, 0x00002003 }, /* GL_Q */ - { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28366, 0x00000007 }, /* GL_QUADS */ - { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28638, 0x00002002 }, /* GL_R */ - { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28807, 0x000088B8 }, /* GL_READ_ONLY */ - { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28837, 0x000088BA }, /* GL_READ_WRITE */ - { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28869, 0x00001903 }, /* GL_RED */ - { 28876, 0x00008016 }, /* GL_REDUCE */ - { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28900, 0x00000D15 }, /* GL_RED_BIAS */ - { 28912, 0x00000D52 }, /* GL_RED_BITS */ - { 28924, 0x00000D14 }, /* GL_RED_SCALE */ - { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28998, 0x00001C00 }, /* GL_RENDER */ - { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29475, 0x00001F01 }, /* GL_RENDERER */ - { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29502, 0x00002901 }, /* GL_REPEAT */ - { 29512, 0x00001E01 }, /* GL_REPLACE */ - { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29601, 0x00000102 }, /* GL_RETURN */ - { 29611, 0x00001907 }, /* GL_RGB */ - { 29618, 0x00008052 }, /* GL_RGB10 */ - { 29627, 0x00008059 }, /* GL_RGB10_A2 */ - { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29655, 0x00008052 }, /* GL_RGB10_EXT */ - { 29668, 0x00008053 }, /* GL_RGB12 */ - { 29677, 0x00008053 }, /* GL_RGB12_EXT */ - { 29690, 0x00008054 }, /* GL_RGB16 */ - { 29699, 0x00008054 }, /* GL_RGB16_EXT */ - { 29712, 0x0000804E }, /* GL_RGB2_EXT */ - { 29724, 0x0000804F }, /* GL_RGB4 */ - { 29732, 0x0000804F }, /* GL_RGB4_EXT */ - { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29757, 0x00008050 }, /* GL_RGB5 */ - { 29765, 0x00008057 }, /* GL_RGB5_A1 */ - { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29791, 0x00008050 }, /* GL_RGB5_EXT */ - { 29803, 0x00008051 }, /* GL_RGB8 */ - { 29811, 0x00008051 }, /* GL_RGB8_EXT */ - { 29823, 0x00001908 }, /* GL_RGBA */ - { 29831, 0x0000805A }, /* GL_RGBA12 */ - { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29855, 0x0000805B }, /* GL_RGBA16 */ - { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29879, 0x00008055 }, /* GL_RGBA2 */ - { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29901, 0x00008056 }, /* GL_RGBA4 */ - { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29956, 0x00008058 }, /* GL_RGBA8 */ - { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30063, 0x00008573 }, /* GL_RGB_SCALE */ - { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30110, 0x00000407 }, /* GL_RIGHT */ - { 30119, 0x00002000 }, /* GL_S */ - { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30224, 0x000080A9 }, /* GL_SAMPLES */ - { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30911, 0x00001C02 }, /* GL_SELECT */ - { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31048, 0x0000150F }, /* GL_SET */ - { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31211, 0x00001601 }, /* GL_SHININESS */ - { 31224, 0x00001402 }, /* GL_SHORT */ - { 31233, 0x00009119 }, /* GL_SIGNALED */ - { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31392, 0x00001D01 }, /* GL_SMOOTH */ - { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31896, 0x00001202 }, /* GL_SPECULAR */ - { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31986, 0x00008580 }, /* GL_SRC0_RGB */ - { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32012, 0x00008581 }, /* GL_SRC1_RGB */ - { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32038, 0x00008582 }, /* GL_SRC2_RGB */ - { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32085, 0x00000300 }, /* GL_SRC_COLOR */ - { 32098, 0x00008C40 }, /* GL_SRGB */ - { 32106, 0x00008C41 }, /* GL_SRGB8 */ - { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32250, 0x000088E5 }, /* GL_STATIC_READ */ - { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32284, 0x00001802 }, /* GL_STENCIL */ - { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33094, 0x00000C33 }, /* GL_STEREO */ - { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33245, 0x000088E1 }, /* GL_STREAM_READ */ - { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33296, 0x000084E7 }, /* GL_SUBTRACT */ - { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33442, 0x00002001 }, /* GL_T */ - { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33512, 0x00002A27 }, /* GL_T2F_V3F */ - { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33542, 0x00002A28 }, /* GL_T4F_V4F */ - { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33576, 0x00001702 }, /* GL_TEXTURE */ - { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33627, 0x000084CA }, /* GL_TEXTURE10 */ - { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33657, 0x000084CB }, /* GL_TEXTURE11 */ - { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33687, 0x000084CC }, /* GL_TEXTURE12 */ - { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33717, 0x000084CD }, /* GL_TEXTURE13 */ - { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33747, 0x000084CE }, /* GL_TEXTURE14 */ - { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33777, 0x000084CF }, /* GL_TEXTURE15 */ - { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34135, 0x000084DA }, /* GL_TEXTURE26 */ - { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34165, 0x000084DB }, /* GL_TEXTURE27 */ - { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34195, 0x000084DC }, /* GL_TEXTURE28 */ - { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34225, 0x000084DD }, /* GL_TEXTURE29 */ - { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34283, 0x000084DE }, /* GL_TEXTURE30 */ - { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34313, 0x000084DF }, /* GL_TEXTURE31 */ - { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38139, 0x00000004 }, /* GL_TRIANGLES */ - { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38207, 0x00000001 }, /* GL_TRUE */ - { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38384, 0x00009118 }, /* GL_UNSIGNALED */ - { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38998, 0x00002A20 }, /* GL_V2F */ - { 39005, 0x00002A21 }, /* GL_V3F */ - { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39031, 0x00001F00 }, /* GL_VENDOR */ - { 39041, 0x00001F02 }, /* GL_VERSION */ - { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40831, 0x00001506 }, /* GL_XOR */ - { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40871, 0x00000000 }, /* GL_ZERO */ - { 40879, 0x00000D16 }, /* GL_ZOOM_X */ - { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1824, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ + { 1847, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 1881, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1896, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1915, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1931, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1951, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1970, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1996, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 2019, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2047, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2066, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2088, 0x00001400 }, /* GL_BYTE */ + { 2096, 0x00002A24 }, /* GL_C3F_V3F */ + { 2107, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2122, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2134, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2146, 0x00000901 }, /* GL_CCW */ + { 2153, 0x00002900 }, /* GL_CLAMP */ + { 2162, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2204, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2228, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2245, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2267, 0x00001500 }, /* GL_CLEAR */ + { 2276, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2301, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2330, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2356, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2385, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2411, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2438, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2453, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2468, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2483, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2498, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2513, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2528, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2561, 0x00000A00 }, /* GL_COEFF */ + { 2570, 0x00001800 }, /* GL_COLOR */ + { 2579, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2594, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2624, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2658, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2681, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2701, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2723, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2743, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2764, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2789, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2810, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2832, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2858, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2880, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2906, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2928, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2954, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2976, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 3002, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3024, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3050, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3072, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3098, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3123, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3144, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3169, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3190, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3215, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3236, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3261, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3282, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3307, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3328, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3353, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3374, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3399, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3420, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3445, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3466, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3491, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3511, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3532, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3547, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3564, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3582, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3600, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3623, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3651, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3667, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3687, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3715, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3747, 0x00008458 }, /* GL_COLOR_SUM */ + { 3760, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3777, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3792, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3818, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3848, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3878, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3898, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3922, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3947, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3976, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 4005, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4027, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4053, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4079, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4105, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4135, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4165, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4195, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4229, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4263, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4293, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4327, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4361, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4385, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4413, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4441, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4462, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4487, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4508, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4533, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4558, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4577, 0x00008570 }, /* GL_COMBINE */ + { 4588, 0x00008503 }, /* GL_COMBINE4 */ + { 4600, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4617, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4638, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4659, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4674, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4689, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4704, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4723, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4742, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4778, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4802, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4830, 0x00001300 }, /* GL_COMPILE */ + { 4841, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4864, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4882, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4902, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4926, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4950, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4978, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 5002, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5032, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5066, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5094, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5112, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5131, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5154, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5183, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5216, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5249, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5282, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5304, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5332, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5364, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5389, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5420, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5439, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5464, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5494, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 5517, 0x00008576 }, /* GL_CONSTANT */ + { 5529, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5547, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5569, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5585, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5609, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5631, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5649, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5671, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5687, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5705, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5723, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5782, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5809, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5840, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5867, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5898, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5958, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5980, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 6006, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 6028, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 6054, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6075, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6100, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6117, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6138, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6158, 0x00001503 }, /* GL_COPY */ + { 6166, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6183, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6203, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6223, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6244, 0x00000B44 }, /* GL_CULL_FACE */ + { 6257, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6275, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6294, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6326, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6361, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6382, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6397, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6414, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6435, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6461, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6478, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6500, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6528, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6549, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6583, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6616, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6634, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6664, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6683, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6700, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6721, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6745, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6772, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6796, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6823, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6856, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6890, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6923, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6950, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6976, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 7001, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 7030, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 7052, 0x00000900 }, /* GL_CW */ + { 7058, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7079, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7100, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7120, 0x00002101 }, /* GL_DECAL */ + { 7129, 0x00001E03 }, /* GL_DECR */ + { 7137, 0x00008508 }, /* GL_DECR_WRAP */ + { 7150, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7167, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7184, 0x00001801 }, /* GL_DEPTH */ + { 7193, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7213, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7237, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7257, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7281, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7295, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7309, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7329, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7354, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7374, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7389, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7407, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7428, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7447, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7468, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7493, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7519, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7540, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7565, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7591, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7612, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7637, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7663, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7677, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7692, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7707, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7724, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7752, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 7773, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7793, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7821, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7849, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7863, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7885, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7911, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7930, 0x00001201 }, /* GL_DIFFUSE */ + { 7941, 0x00000BD0 }, /* GL_DITHER */ + { 7951, 0x00000A02 }, /* GL_DOMAIN */ + { 7961, 0x00001100 }, /* GL_DONT_CARE */ + { 7974, 0x000086AE }, /* GL_DOT3_RGB */ + { 7986, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7999, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 8016, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8033, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8049, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8065, 0x0000140A }, /* GL_DOUBLE */ + { 8075, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8091, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8106, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8122, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8142, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8162, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8178, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8195, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8216, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8237, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8254, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8275, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8296, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8313, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8334, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8355, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8372, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8393, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8414, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8431, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8452, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8473, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8490, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8511, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8532, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8552, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8572, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8588, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8608, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8628, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8644, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8664, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8684, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8700, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8720, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8740, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8756, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8776, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8796, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8812, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8832, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8852, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8868, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8888, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8908, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8924, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8944, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8964, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8980, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 9000, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 9020, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9040, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9068, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9100, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9124, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9144, 0x00000304 }, /* GL_DST_ALPHA */ + { 9157, 0x00000306 }, /* GL_DST_COLOR */ + { 9170, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9184, 0x00008779 }, /* GL_DUDV_ATI */ + { 9196, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9212, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9232, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9248, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9268, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9284, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9304, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9317, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9336, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9370, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9408, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9435, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9461, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9485, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9517, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9553, 0x00001600 }, /* GL_EMISSION */ + { 9565, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9579, 0x00000202 }, /* GL_EQUAL */ + { 9588, 0x00001509 }, /* GL_EQUIV */ + { 9597, 0x00010000 }, /* GL_EVAL_BIT */ + { 9609, 0x00000800 }, /* GL_EXP */ + { 9616, 0x00000801 }, /* GL_EXP2 */ + { 9624, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9638, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9652, 0x00002502 }, /* GL_EYE_PLANE */ + { 9665, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9690, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9707, 0x00000000 }, /* GL_FALSE */ + { 9716, 0x00001101 }, /* GL_FASTEST */ + { 9727, 0x00001C01 }, /* GL_FEEDBACK */ + { 9739, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9766, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9790, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9814, 0x00001B02 }, /* GL_FILL */ + { 9822, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 9849, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9880, 0x00001D00 }, /* GL_FLAT */ + { 9888, 0x00001406 }, /* GL_FLOAT */ + { 9897, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9911, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9929, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9945, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9961, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9975, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9993, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 10009, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10025, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10039, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10057, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10073, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10089, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10103, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10121, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10135, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10153, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10167, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10185, 0x00000B60 }, /* GL_FOG */ + { 10192, 0x00000080 }, /* GL_FOG_BIT */ + { 10203, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10216, 0x00008451 }, /* GL_FOG_COORD */ + { 10229, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10247, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10271, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10310, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10353, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10385, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10416, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10445, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10470, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10489, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10523, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10550, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10576, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10600, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10617, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10632, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10656, 0x00000B64 }, /* GL_FOG_END */ + { 10667, 0x00000C54 }, /* GL_FOG_HINT */ + { 10679, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10692, 0x00000B65 }, /* GL_FOG_MODE */ + { 10704, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10723, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10748, 0x00000B63 }, /* GL_FOG_START */ + { 10761, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10779, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10803, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10822, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10845, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10880, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10895, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10932, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10968, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 11009, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11050, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11087, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11124, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11162, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11204, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11242, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11284, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11319, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11358, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11407, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11455, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11507, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11547, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11591, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11631, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 11698, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11725, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11749, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11777, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11800, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11819, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11856, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11897, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11938, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 11976, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 12018, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 12069, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 12107, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 12152, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12201, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12239, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 12281, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 12319, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12361, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12393, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12418, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12476, 0x00000404 }, /* GL_FRONT */ + { 12485, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12503, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12517, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12531, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12546, 0x00008006 }, /* GL_FUNC_ADD */ + { 12558, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12574, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12599, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12628, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12645, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12666, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12685, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12709, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12738, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12762, 0x00000206 }, /* GL_GEQUAL */ + { 12772, 0x00000204 }, /* GL_GREATER */ + { 12783, 0x00001904 }, /* GL_GREEN */ + { 12792, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12806, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12820, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12835, 0x0000140B }, /* GL_HALF_FLOAT */ + { 12849, 0x00008000 }, /* GL_HINT_BIT */ + { 12861, 0x00008024 }, /* GL_HISTOGRAM */ + { 12874, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12898, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12949, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12976, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12993, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 13013, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13037, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13061, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13089, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13117, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13149, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13171, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13197, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13215, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13237, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13256, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13279, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13294, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13314, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13354, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13392, 0x00001E02 }, /* GL_INCR */ + { 13400, 0x00008507 }, /* GL_INCR_WRAP */ + { 13413, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13430, 0x00008222 }, /* GL_INDEX */ + { 13439, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13454, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13484, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13518, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13541, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13563, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13583, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13597, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13618, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13636, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13650, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13666, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13681, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13700, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13719, 0x00001404 }, /* GL_INT */ + { 13726, 0x00008049 }, /* GL_INTENSITY */ + { 13739, 0x0000804C }, /* GL_INTENSITY12 */ + { 13754, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13773, 0x0000804D }, /* GL_INTENSITY16 */ + { 13788, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13807, 0x0000804A }, /* GL_INTENSITY4 */ + { 13821, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13839, 0x0000804B }, /* GL_INTENSITY8 */ + { 13853, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13871, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13888, 0x00008575 }, /* GL_INTERPOLATE */ + { 13903, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13922, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13941, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13953, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13969, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13981, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13997, 0x00008B55 }, /* GL_INT_VEC4 */ + { 14009, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 14025, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14041, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14111, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14132, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14149, 0x0000862B }, /* GL_INVERSE_NV */ + { 14163, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14187, 0x0000150A }, /* GL_INVERT */ + { 14197, 0x00001E00 }, /* GL_KEEP */ + { 14205, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14231, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14261, 0x00000406 }, /* GL_LEFT */ + { 14269, 0x00000203 }, /* GL_LEQUAL */ + { 14279, 0x00000201 }, /* GL_LESS */ + { 14287, 0x00004000 }, /* GL_LIGHT0 */ + { 14297, 0x00004001 }, /* GL_LIGHT1 */ + { 14307, 0x00004002 }, /* GL_LIGHT2 */ + { 14317, 0x00004003 }, /* GL_LIGHT3 */ + { 14327, 0x00004004 }, /* GL_LIGHT4 */ + { 14337, 0x00004005 }, /* GL_LIGHT5 */ + { 14347, 0x00004006 }, /* GL_LIGHT6 */ + { 14357, 0x00004007 }, /* GL_LIGHT7 */ + { 14367, 0x00000B50 }, /* GL_LIGHTING */ + { 14379, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14395, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14418, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14447, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14480, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14508, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14532, 0x00001B01 }, /* GL_LINE */ + { 14540, 0x00002601 }, /* GL_LINEAR */ + { 14550, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14572, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14602, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14633, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14657, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14682, 0x00000001 }, /* GL_LINES */ + { 14691, 0x00000004 }, /* GL_LINE_BIT */ + { 14703, 0x00000002 }, /* GL_LINE_LOOP */ + { 14716, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14736, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14751, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14771, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14787, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14811, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14834, 0x00000003 }, /* GL_LINE_STRIP */ + { 14848, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14862, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14876, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14902, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14922, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14937, 0x00000B32 }, /* GL_LIST_BASE */ + { 14950, 0x00020000 }, /* GL_LIST_BIT */ + { 14962, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14976, 0x00000B30 }, /* GL_LIST_MODE */ + { 14989, 0x00000101 }, /* GL_LOAD */ + { 14997, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 15009, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 15026, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15040, 0x00001909 }, /* GL_LUMINANCE */ + { 15053, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15091, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15118, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15140, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15166, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15185, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15223, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15250, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15269, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15283, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15304, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15329, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15347, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15368, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15393, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15407, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15428, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15453, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15471, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15490, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15506, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15526, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15548, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15562, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15577, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15601, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15625, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15649, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15673, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15690, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15707, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15735, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15764, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15793, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15822, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15851, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15880, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15909, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15937, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15965, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15993, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 16021, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16049, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16077, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16105, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16133, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16161, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16177, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16197, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16219, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16233, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16248, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16272, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16296, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16320, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16344, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16361, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16378, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16406, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16435, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16464, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16493, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16522, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16551, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16580, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16608, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16636, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16664, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16692, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16720, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16748, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16776, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16804, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16832, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16845, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16871, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16900, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16928, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16944, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16959, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16985, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 17002, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 17017, 0x00008630 }, /* GL_MATRIX0_NV */ + { 17031, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17047, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17063, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17079, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17095, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17111, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17127, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17143, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17159, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17175, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17191, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17206, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17220, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17236, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17252, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17268, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17284, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17300, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17316, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17332, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17348, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17364, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17380, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17395, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17409, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17425, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17441, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17456, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17470, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17485, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17499, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17514, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17528, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17543, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17557, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17572, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17586, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17601, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17616, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17642, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17676, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17707, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17740, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17771, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17786, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17808, 0x00008008 }, /* GL_MAX */ + { 17815, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17838, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17870, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17896, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17929, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17955, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17989, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 18008, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 18033, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18062, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18094, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18130, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18166, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18206, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18232, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18262, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18287, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18316, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18345, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18378, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18398, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18422, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18446, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18470, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18495, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18513, 0x00008008 }, /* GL_MAX_EXT */ + { 18524, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18559, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18598, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18612, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18632, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18670, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18699, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18723, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18751, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18774, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18811, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18847, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18874, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18903, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18937, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18973, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 19000, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 19032, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19068, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19097, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19126, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19154, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19192, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19236, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19279, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19313, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19352, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19389, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19427, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19470, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19513, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19543, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19574, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19610, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19646, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19676, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19710, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19743, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19768, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19797, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19812, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19831, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19858, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19878, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19902, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19924, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19950, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19977, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 20008, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 20032, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20066, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20086, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20113, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20134, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20159, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20184, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20219, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20241, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20267, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20289, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20315, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20349, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20387, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20420, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20457, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20481, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20502, 0x00008007 }, /* GL_MIN */ + { 20509, 0x0000802E }, /* GL_MINMAX */ + { 20519, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20533, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20550, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20571, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20586, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20605, 0x00008007 }, /* GL_MIN_EXT */ + { 20616, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20658, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20681, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20701, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20721, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20751, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20779, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20807, 0x00001700 }, /* GL_MODELVIEW */ + { 20820, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20838, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20857, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20876, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20895, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20914, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20933, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20952, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20971, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20990, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 21009, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 21028, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21046, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21065, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21084, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21103, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21122, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21141, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21160, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21179, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21198, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21217, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21236, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21254, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21273, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21292, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21310, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21328, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21346, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21364, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21382, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21400, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21418, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21438, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21465, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21490, 0x00002100 }, /* GL_MODULATE */ + { 21502, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21522, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21549, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21574, 0x00000103 }, /* GL_MULT */ + { 21582, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21597, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21617, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21636, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21655, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21679, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21702, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21732, 0x00002A25 }, /* GL_N3F_V3F */ + { 21743, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21763, 0x0000150E }, /* GL_NAND */ + { 21771, 0x00002600 }, /* GL_NEAREST */ + { 21782, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21813, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21845, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21870, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21896, 0x00000200 }, /* GL_NEVER */ + { 21905, 0x00001102 }, /* GL_NICEST */ + { 21915, 0x00000000 }, /* GL_NONE */ + { 21923, 0x00001505 }, /* GL_NOOP */ + { 21931, 0x00001508 }, /* GL_NOR */ + { 21938, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21951, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21967, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21998, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 22033, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22057, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22080, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22101, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22115, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22133, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22150, 0x00000205 }, /* GL_NOTEQUAL */ + { 22162, 0x00000000 }, /* GL_NO_ERROR */ + { 22174, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22208, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22246, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22278, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22320, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22350, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22390, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22421, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22450, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22478, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22508, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22525, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22551, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22567, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22602, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22624, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22639, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22658, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22688, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22709, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22737, 0x00000001 }, /* GL_ONE */ + { 22744, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22772, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22804, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22832, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22864, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22887, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22910, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22933, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22956, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22974, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22996, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 23018, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 23034, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23054, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23074, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23092, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23114, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23136, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23152, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23172, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23192, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23210, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23232, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23254, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23270, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23290, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23310, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23331, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23350, 0x00001507 }, /* GL_OR */ + { 23356, 0x00000A01 }, /* GL_ORDER */ + { 23365, 0x0000150D }, /* GL_OR_INVERTED */ + { 23380, 0x0000150B }, /* GL_OR_REVERSE */ + { 23394, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23411, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23429, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23450, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23470, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23488, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23507, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23527, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23547, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23565, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23584, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23609, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23633, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23654, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23676, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23698, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23723, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23747, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23768, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23790, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23812, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23834, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23865, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23885, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23910, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23930, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23955, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23975, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 24000, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 24020, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24045, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24065, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24090, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24110, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24135, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24155, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24180, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24200, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24225, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24245, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24270, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24290, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24315, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24333, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24354, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24383, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24416, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24441, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24464, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24495, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24530, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24557, 0x00001B00 }, /* GL_POINT */ + { 24566, 0x00000000 }, /* GL_POINTS */ + { 24576, 0x00000002 }, /* GL_POINT_BIT */ + { 24589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24619, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24653, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24687, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24722, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24751, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24784, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24817, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24851, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24865, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24891, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24909, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24931, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24953, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24976, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24994, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 25016, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25038, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25061, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25081, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25097, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25118, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25134, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25154, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25183, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25202, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25228, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25243, 0x00000009 }, /* GL_POLYGON */ + { 25254, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25269, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25285, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25308, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25333, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25356, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25379, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25403, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25427, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25445, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25468, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25487, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25510, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25527, 0x00001203 }, /* GL_POSITION */ + { 25539, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25571, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25607, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25640, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25677, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25708, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25743, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25775, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25811, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25844, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25876, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25912, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25945, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25982, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 26012, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26046, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26077, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26112, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26143, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26178, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26210, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26246, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26276, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26310, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26341, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26376, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26408, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26439, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26474, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26506, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26542, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26571, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26604, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26634, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26668, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26707, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26740, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26780, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26814, 0x00008578 }, /* GL_PREVIOUS */ + { 26826, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26842, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26858, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26875, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26896, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26917, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26950, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26982, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 27005, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 27028, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27058, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27087, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27115, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27137, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27165, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27193, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27215, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27236, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27276, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27315, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27345, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27380, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27413, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27447, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27486, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27525, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27547, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27573, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27597, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27620, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27642, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27663, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27684, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27711, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27743, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27775, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27810, 0x00001701 }, /* GL_PROJECTION */ + { 27824, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27845, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27871, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27891, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27915, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27936, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27955, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27978, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 28017, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28055, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28075, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28105, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28129, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28149, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28179, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28203, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28223, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28256, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28282, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28312, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28343, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28373, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 28392, 0x00002003 }, /* GL_Q */ + { 28397, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28422, 0x00000007 }, /* GL_QUADS */ + { 28431, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28475, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28523, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28540, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28554, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28584, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28611, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28633, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28659, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28679, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28695, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28715, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28741, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28771, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28788, 0x00002002 }, /* GL_R */ + { 28793, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28805, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28838, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28853, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28873, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28901, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28933, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28957, 0x000088B8 }, /* GL_READ_ONLY */ + { 28970, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28987, 0x000088BA }, /* GL_READ_WRITE */ + { 29001, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 29019, 0x00001903 }, /* GL_RED */ + { 29026, 0x00008016 }, /* GL_REDUCE */ + { 29036, 0x00008016 }, /* GL_REDUCE_EXT */ + { 29050, 0x00000D15 }, /* GL_RED_BIAS */ + { 29062, 0x00000D52 }, /* GL_RED_BITS */ + { 29074, 0x00000D14 }, /* GL_RED_SCALE */ + { 29087, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29105, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29127, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29148, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 29166, 0x00001C00 }, /* GL_RENDER */ + { 29176, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29192, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29219, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29243, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29271, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29297, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29324, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29344, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29371, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29394, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29421, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29453, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29489, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29514, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29538, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29566, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29595, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29617, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29643, 0x00001F01 }, /* GL_RENDERER */ + { 29655, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29670, 0x00002901 }, /* GL_REPEAT */ + { 29680, 0x00001E01 }, /* GL_REPLACE */ + { 29691, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29706, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29729, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29747, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29769, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 29787, 0x00000102 }, /* GL_RETURN */ + { 29797, 0x00001907 }, /* GL_RGB */ + { 29804, 0x00008052 }, /* GL_RGB10 */ + { 29813, 0x00008059 }, /* GL_RGB10_A2 */ + { 29825, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29841, 0x00008052 }, /* GL_RGB10_EXT */ + { 29854, 0x00008053 }, /* GL_RGB12 */ + { 29863, 0x00008053 }, /* GL_RGB12_EXT */ + { 29876, 0x00008054 }, /* GL_RGB16 */ + { 29885, 0x00008054 }, /* GL_RGB16_EXT */ + { 29898, 0x0000804E }, /* GL_RGB2_EXT */ + { 29910, 0x0000804F }, /* GL_RGB4 */ + { 29918, 0x0000804F }, /* GL_RGB4_EXT */ + { 29930, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29943, 0x00008050 }, /* GL_RGB5 */ + { 29951, 0x00008057 }, /* GL_RGB5_A1 */ + { 29962, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29977, 0x00008050 }, /* GL_RGB5_EXT */ + { 29989, 0x00008051 }, /* GL_RGB8 */ + { 29997, 0x00008051 }, /* GL_RGB8_EXT */ + { 30009, 0x00001908 }, /* GL_RGBA */ + { 30017, 0x0000805A }, /* GL_RGBA12 */ + { 30027, 0x0000805A }, /* GL_RGBA12_EXT */ + { 30041, 0x0000805B }, /* GL_RGBA16 */ + { 30051, 0x0000805B }, /* GL_RGBA16_EXT */ + { 30065, 0x00008055 }, /* GL_RGBA2 */ + { 30074, 0x00008055 }, /* GL_RGBA2_EXT */ + { 30087, 0x00008056 }, /* GL_RGBA4 */ + { 30096, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30115, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30128, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30142, 0x00008058 }, /* GL_RGBA8 */ + { 30151, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30164, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30179, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30197, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30210, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30223, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30237, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30249, 0x00008573 }, /* GL_RGB_SCALE */ + { 30262, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30279, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30296, 0x00000407 }, /* GL_RIGHT */ + { 30305, 0x00002000 }, /* GL_S */ + { 30310, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30324, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30345, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30359, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30380, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30394, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30410, 0x000080A9 }, /* GL_SAMPLES */ + { 30421, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30437, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30452, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30470, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30492, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30520, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30552, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30575, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30602, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30620, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30643, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30665, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30684, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30707, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30733, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30788, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30817, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30832, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30847, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30863, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30888, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30928, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30972, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 31005, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 31035, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 31067, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31097, 0x00001C02 }, /* GL_SELECT */ + { 31107, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31135, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31160, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31176, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31203, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31234, 0x0000150F }, /* GL_SET */ + { 31241, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31262, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31286, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31301, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31316, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31344, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31367, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31397, 0x00001601 }, /* GL_SHININESS */ + { 31410, 0x00001402 }, /* GL_SHORT */ + { 31419, 0x00009119 }, /* GL_SIGNALED */ + { 31431, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31452, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31468, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31488, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31507, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31521, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31536, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31558, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31578, 0x00001D01 }, /* GL_SMOOTH */ + { 31588, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31621, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31648, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31681, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31708, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31725, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31746, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31767, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31782, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31801, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31820, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31837, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31858, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31879, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31894, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31913, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31932, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31949, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31970, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31991, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 32006, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 32025, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 32044, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 32064, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 32082, 0x00001202 }, /* GL_SPECULAR */ + { 32094, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32108, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32123, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32141, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32158, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32172, 0x00008580 }, /* GL_SRC0_RGB */ + { 32184, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32198, 0x00008581 }, /* GL_SRC1_RGB */ + { 32210, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32224, 0x00008582 }, /* GL_SRC2_RGB */ + { 32236, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32249, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32271, 0x00000300 }, /* GL_SRC_COLOR */ + { 32284, 0x00008C40 }, /* GL_SRGB */ + { 32292, 0x00008C41 }, /* GL_SRGB8 */ + { 32301, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32317, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32331, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32349, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32368, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32383, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32402, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32417, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32436, 0x000088E5 }, /* GL_STATIC_READ */ + { 32451, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32470, 0x00001802 }, /* GL_STENCIL */ + { 32481, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32503, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32529, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32550, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32575, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32596, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32621, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32653, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32689, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32721, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32757, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32777, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32804, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32830, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32846, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32868, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32891, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32907, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32923, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32940, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32958, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32977, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 33000, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 33022, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 33040, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 33062, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 33080, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33102, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33123, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33150, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33177, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33192, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33208, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33237, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33259, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33280, 0x00000C33 }, /* GL_STEREO */ + { 33290, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33314, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33339, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33363, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33378, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33397, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33412, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33431, 0x000088E1 }, /* GL_STREAM_READ */ + { 33446, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33465, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33482, 0x000084E7 }, /* GL_SUBTRACT */ + { 33494, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33510, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33528, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33542, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33556, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33583, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33613, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33628, 0x00002001 }, /* GL_T */ + { 33633, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33648, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33667, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33683, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33698, 0x00002A27 }, /* GL_T2F_V3F */ + { 33709, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33728, 0x00002A28 }, /* GL_T4F_V4F */ + { 33739, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33762, 0x00001702 }, /* GL_TEXTURE */ + { 33773, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33785, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33801, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33813, 0x000084CA }, /* GL_TEXTURE10 */ + { 33826, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33843, 0x000084CB }, /* GL_TEXTURE11 */ + { 33856, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33873, 0x000084CC }, /* GL_TEXTURE12 */ + { 33886, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33903, 0x000084CD }, /* GL_TEXTURE13 */ + { 33916, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33933, 0x000084CE }, /* GL_TEXTURE14 */ + { 33946, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33963, 0x000084CF }, /* GL_TEXTURE15 */ + { 33976, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33993, 0x000084D0 }, /* GL_TEXTURE16 */ + { 34006, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 34023, 0x000084D1 }, /* GL_TEXTURE17 */ + { 34036, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 34053, 0x000084D2 }, /* GL_TEXTURE18 */ + { 34066, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 34083, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34096, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34113, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34129, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34141, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34154, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34171, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34184, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34201, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34214, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34231, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34244, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34261, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34274, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34291, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34304, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34321, 0x000084DA }, /* GL_TEXTURE26 */ + { 34334, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34351, 0x000084DB }, /* GL_TEXTURE27 */ + { 34364, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34381, 0x000084DC }, /* GL_TEXTURE28 */ + { 34394, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34411, 0x000084DD }, /* GL_TEXTURE29 */ + { 34424, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34441, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34457, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34469, 0x000084DE }, /* GL_TEXTURE30 */ + { 34482, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34499, 0x000084DF }, /* GL_TEXTURE31 */ + { 34512, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34529, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34545, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34557, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34573, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34585, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34601, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34613, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34629, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34641, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34657, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34669, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34685, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34697, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34713, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34727, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34751, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34765, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34789, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34803, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34825, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34851, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34873, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34895, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34927, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34949, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34981, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 35003, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 35031, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 35063, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35096, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35128, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35143, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35164, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35189, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35207, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35231, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35262, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35292, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35322, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35357, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35388, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35426, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35453, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35485, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35519, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35543, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35571, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35595, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35623, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35656, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35680, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35702, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35724, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35750, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35784, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35817, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35854, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35882, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35914, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35937, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35975, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 36017, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 36048, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 36076, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36106, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36134, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36154, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36178, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36244, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36310, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36376, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36442, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36508, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36574, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36603, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36620, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36642, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36668, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36683, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36704, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36724, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36750, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36770, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36787, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36804, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36821, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36838, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36863, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36885, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36911, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36929, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36955, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36981, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 37011, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 37038, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 37063, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 37083, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37107, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37134, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37161, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37188, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37214, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37244, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37266, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37284, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37314, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37342, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37370, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37398, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37419, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37438, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37460, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37479, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37499, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37529, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37560, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37585, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37609, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37629, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37653, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37673, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37696, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37720, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37748, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37778, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37803, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37837, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37854, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37872, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37890, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37908, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37927, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37947, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37966, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37995, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 38012, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 38038, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 38068, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38100, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38130, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38164, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38180, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38211, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38246, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38274, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38306, 0x00000004 }, /* GL_TRIANGLES */ + { 38319, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38335, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38356, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38374, 0x00000001 }, /* GL_TRUE */ + { 38382, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 38401, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38421, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38444, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38464, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38485, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38507, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38529, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38549, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38570, 0x00009118 }, /* GL_UNSIGNALED */ + { 38584, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38601, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38628, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38651, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38667, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38694, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38715, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38740, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38764, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38795, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38819, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38847, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38870, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38888, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38918, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38944, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38974, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 39000, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 39024, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 39052, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 39080, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 39107, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39139, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39170, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39184, 0x00002A20 }, /* GL_V2F */ + { 39191, 0x00002A21 }, /* GL_V3F */ + { 39198, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39217, 0x00001F00 }, /* GL_VENDOR */ + { 39227, 0x00001F02 }, /* GL_VERSION */ + { 39238, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39254, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39278, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39308, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39339, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39374, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39398, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39419, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39442, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39463, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39490, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39518, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39546, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39574, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39602, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39630, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39658, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39685, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39712, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39739, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39766, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39793, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39820, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39847, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39874, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39901, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39939, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39981, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 40012, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 40047, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 40081, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40119, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40150, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40185, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40213, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40245, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40275, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40309, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40337, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40369, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40389, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40411, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40440, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40461, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40490, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40523, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40555, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40582, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40613, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40643, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40660, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40681, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40708, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40720, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40736, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 40754, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40769, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40789, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40820, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40855, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40883, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40908, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40935, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40960, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40984, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 41003, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 41017, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 41035, 0x00001506 }, /* GL_XOR */ + { 41042, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 41061, 0x00008757 }, /* GL_YCBCR_MESA */ + { 41075, 0x00000000 }, /* GL_ZERO */ + { 41083, 0x00000D16 }, /* GL_ZOOM_X */ + { 41093, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1347] = +static const unsigned reduced_enums[1357] = { - 479, /* GL_FALSE */ - 701, /* GL_LINES */ - 703, /* GL_LINE_LOOP */ - 710, /* GL_LINE_STRIP */ - 1766, /* GL_TRIANGLES */ - 1769, /* GL_TRIANGLE_STRIP */ - 1767, /* GL_TRIANGLE_FAN */ - 1285, /* GL_QUADS */ - 1289, /* GL_QUAD_STRIP */ - 1171, /* GL_POLYGON */ - 1183, /* GL_POLYGON_STIPPLE_BIT */ - 1132, /* GL_PIXEL_MODE_BIT */ - 688, /* GL_LIGHTING_BIT */ - 509, /* GL_FOG_BIT */ + 480, /* GL_FALSE */ + 703, /* GL_LINES */ + 705, /* GL_LINE_LOOP */ + 712, /* GL_LINE_STRIP */ + 1774, /* GL_TRIANGLES */ + 1777, /* GL_TRIANGLE_STRIP */ + 1775, /* GL_TRIANGLE_FAN */ + 1288, /* GL_QUADS */ + 1292, /* GL_QUAD_STRIP */ + 1173, /* GL_POLYGON */ + 1185, /* GL_POLYGON_STIPPLE_BIT */ + 1134, /* GL_PIXEL_MODE_BIT */ + 690, /* GL_LIGHTING_BIT */ + 510, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 720, /* GL_LOAD */ - 1344, /* GL_RETURN */ - 1004, /* GL_MULT */ + 722, /* GL_LOAD */ + 1353, /* GL_RETURN */ + 1006, /* GL_MULT */ 23, /* GL_ADD */ - 1020, /* GL_NEVER */ - 678, /* GL_LESS */ - 469, /* GL_EQUAL */ - 677, /* GL_LEQUAL */ - 599, /* GL_GREATER */ - 1035, /* GL_NOTEQUAL */ - 598, /* GL_GEQUAL */ + 1022, /* GL_NEVER */ + 680, /* GL_LESS */ + 470, /* GL_EQUAL */ + 679, /* GL_LEQUAL */ + 600, /* GL_GREATER */ + 1037, /* GL_NOTEQUAL */ + 599, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1485, /* GL_SRC_COLOR */ - 1065, /* GL_ONE_MINUS_SRC_COLOR */ - 1483, /* GL_SRC_ALPHA */ - 1064, /* GL_ONE_MINUS_SRC_ALPHA */ - 448, /* GL_DST_ALPHA */ - 1062, /* GL_ONE_MINUS_DST_ALPHA */ - 449, /* GL_DST_COLOR */ - 1063, /* GL_ONE_MINUS_DST_COLOR */ - 1484, /* GL_SRC_ALPHA_SATURATE */ - 586, /* GL_FRONT_LEFT */ - 587, /* GL_FRONT_RIGHT */ + 1494, /* GL_SRC_COLOR */ + 1067, /* GL_ONE_MINUS_SRC_COLOR */ + 1492, /* GL_SRC_ALPHA */ + 1066, /* GL_ONE_MINUS_SRC_ALPHA */ + 449, /* GL_DST_ALPHA */ + 1064, /* GL_ONE_MINUS_DST_ALPHA */ + 450, /* GL_DST_COLOR */ + 1065, /* GL_ONE_MINUS_DST_COLOR */ + 1493, /* GL_SRC_ALPHA_SATURATE */ + 587, /* GL_FRONT_LEFT */ + 588, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 583, /* GL_FRONT */ + 584, /* GL_FRONT */ 68, /* GL_BACK */ - 676, /* GL_LEFT */ - 1386, /* GL_RIGHT */ - 584, /* GL_FRONT_AND_BACK */ + 678, /* GL_LEFT */ + 1395, /* GL_RIGHT */ + 585, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 665, /* GL_INVALID_ENUM */ - 669, /* GL_INVALID_VALUE */ - 668, /* GL_INVALID_OPERATION */ - 1490, /* GL_STACK_OVERFLOW */ - 1491, /* GL_STACK_UNDERFLOW */ - 1090, /* GL_OUT_OF_MEMORY */ - 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 667, /* GL_INVALID_ENUM */ + 671, /* GL_INVALID_VALUE */ + 670, /* GL_INVALID_OPERATION */ + 1499, /* GL_STACK_OVERFLOW */ + 1500, /* GL_STACK_UNDERFLOW */ + 1092, /* GL_OUT_OF_MEMORY */ + 668, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1110, /* GL_PASS_THROUGH_TOKEN */ - 1170, /* GL_POINT_TOKEN */ - 711, /* GL_LINE_TOKEN */ - 1184, /* GL_POLYGON_TOKEN */ + 1112, /* GL_PASS_THROUGH_TOKEN */ + 1172, /* GL_POINT_TOKEN */ + 713, /* GL_LINE_TOKEN */ + 1186, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 447, /* GL_DRAW_PIXEL_TOKEN */ - 301, /* GL_COPY_PIXEL_TOKEN */ - 704, /* GL_LINE_RESET_TOKEN */ - 472, /* GL_EXP */ - 473, /* GL_EXP2 */ - 337, /* GL_CW */ - 125, /* GL_CCW */ - 146, /* GL_COEFF */ - 1087, /* GL_ORDER */ - 384, /* GL_DOMAIN */ - 311, /* GL_CURRENT_COLOR */ - 314, /* GL_CURRENT_INDEX */ - 320, /* GL_CURRENT_NORMAL */ - 333, /* GL_CURRENT_TEXTURE_COORDS */ - 325, /* GL_CURRENT_RASTER_COLOR */ - 327, /* GL_CURRENT_RASTER_INDEX */ - 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 328, /* GL_CURRENT_RASTER_POSITION */ - 329, /* GL_CURRENT_RASTER_POSITION_VALID */ - 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1163, /* GL_POINT_SMOOTH */ - 1152, /* GL_POINT_SIZE */ - 1162, /* GL_POINT_SIZE_RANGE */ - 1153, /* GL_POINT_SIZE_GRANULARITY */ - 705, /* GL_LINE_SMOOTH */ - 712, /* GL_LINE_WIDTH */ - 714, /* GL_LINE_WIDTH_RANGE */ - 713, /* GL_LINE_WIDTH_GRANULARITY */ - 707, /* GL_LINE_STIPPLE */ - 708, /* GL_LINE_STIPPLE_PATTERN */ - 709, /* GL_LINE_STIPPLE_REPEAT */ - 719, /* GL_LIST_MODE */ - 885, /* GL_MAX_LIST_NESTING */ - 716, /* GL_LIST_BASE */ - 718, /* GL_LIST_INDEX */ - 1173, /* GL_POLYGON_MODE */ - 1180, /* GL_POLYGON_SMOOTH */ - 1182, /* GL_POLYGON_STIPPLE */ - 458, /* GL_EDGE_FLAG */ - 304, /* GL_CULL_FACE */ - 305, /* GL_CULL_FACE_MODE */ - 585, /* GL_FRONT_FACE */ - 687, /* GL_LIGHTING */ - 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 693, /* GL_LIGHT_MODEL_TWO_SIDE */ - 689, /* GL_LIGHT_MODEL_AMBIENT */ - 1432, /* GL_SHADE_MODEL */ - 193, /* GL_COLOR_MATERIAL_FACE */ - 194, /* GL_COLOR_MATERIAL_PARAMETER */ - 192, /* GL_COLOR_MATERIAL */ - 508, /* GL_FOG */ - 530, /* GL_FOG_INDEX */ - 526, /* GL_FOG_DENSITY */ - 534, /* GL_FOG_START */ - 528, /* GL_FOG_END */ - 531, /* GL_FOG_MODE */ - 510, /* GL_FOG_COLOR */ - 370, /* GL_DEPTH_RANGE */ - 378, /* GL_DEPTH_TEST */ - 381, /* GL_DEPTH_WRITEMASK */ - 358, /* GL_DEPTH_CLEAR_VALUE */ - 369, /* GL_DEPTH_FUNC */ + 448, /* GL_DRAW_PIXEL_TOKEN */ + 302, /* GL_COPY_PIXEL_TOKEN */ + 706, /* GL_LINE_RESET_TOKEN */ + 473, /* GL_EXP */ + 474, /* GL_EXP2 */ + 338, /* GL_CW */ + 126, /* GL_CCW */ + 147, /* GL_COEFF */ + 1089, /* GL_ORDER */ + 385, /* GL_DOMAIN */ + 312, /* GL_CURRENT_COLOR */ + 315, /* GL_CURRENT_INDEX */ + 321, /* GL_CURRENT_NORMAL */ + 334, /* GL_CURRENT_TEXTURE_COORDS */ + 326, /* GL_CURRENT_RASTER_COLOR */ + 328, /* GL_CURRENT_RASTER_INDEX */ + 332, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 329, /* GL_CURRENT_RASTER_POSITION */ + 330, /* GL_CURRENT_RASTER_POSITION_VALID */ + 327, /* GL_CURRENT_RASTER_DISTANCE */ + 1165, /* GL_POINT_SMOOTH */ + 1154, /* GL_POINT_SIZE */ + 1164, /* GL_POINT_SIZE_RANGE */ + 1155, /* GL_POINT_SIZE_GRANULARITY */ + 707, /* GL_LINE_SMOOTH */ + 714, /* GL_LINE_WIDTH */ + 716, /* GL_LINE_WIDTH_RANGE */ + 715, /* GL_LINE_WIDTH_GRANULARITY */ + 709, /* GL_LINE_STIPPLE */ + 710, /* GL_LINE_STIPPLE_PATTERN */ + 711, /* GL_LINE_STIPPLE_REPEAT */ + 721, /* GL_LIST_MODE */ + 887, /* GL_MAX_LIST_NESTING */ + 718, /* GL_LIST_BASE */ + 720, /* GL_LIST_INDEX */ + 1175, /* GL_POLYGON_MODE */ + 1182, /* GL_POLYGON_SMOOTH */ + 1184, /* GL_POLYGON_STIPPLE */ + 459, /* GL_EDGE_FLAG */ + 305, /* GL_CULL_FACE */ + 306, /* GL_CULL_FACE_MODE */ + 586, /* GL_FRONT_FACE */ + 689, /* GL_LIGHTING */ + 694, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 695, /* GL_LIGHT_MODEL_TWO_SIDE */ + 691, /* GL_LIGHT_MODEL_AMBIENT */ + 1441, /* GL_SHADE_MODEL */ + 194, /* GL_COLOR_MATERIAL_FACE */ + 195, /* GL_COLOR_MATERIAL_PARAMETER */ + 193, /* GL_COLOR_MATERIAL */ + 509, /* GL_FOG */ + 531, /* GL_FOG_INDEX */ + 527, /* GL_FOG_DENSITY */ + 535, /* GL_FOG_START */ + 529, /* GL_FOG_END */ + 532, /* GL_FOG_MODE */ + 511, /* GL_FOG_COLOR */ + 371, /* GL_DEPTH_RANGE */ + 379, /* GL_DEPTH_TEST */ + 382, /* GL_DEPTH_WRITEMASK */ + 359, /* GL_DEPTH_CLEAR_VALUE */ + 370, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1530, /* GL_STENCIL_TEST */ - 1514, /* GL_STENCIL_CLEAR_VALUE */ - 1516, /* GL_STENCIL_FUNC */ - 1532, /* GL_STENCIL_VALUE_MASK */ - 1515, /* GL_STENCIL_FAIL */ - 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1529, /* GL_STENCIL_REF */ - 1533, /* GL_STENCIL_WRITEMASK */ - 853, /* GL_MATRIX_MODE */ - 1025, /* GL_NORMALIZE */ - 1861, /* GL_VIEWPORT */ - 999, /* GL_MODELVIEW_STACK_DEPTH */ - 1263, /* GL_PROJECTION_STACK_DEPTH */ - 1740, /* GL_TEXTURE_STACK_DEPTH */ - 997, /* GL_MODELVIEW_MATRIX */ - 1262, /* GL_PROJECTION_MATRIX */ - 1723, /* GL_TEXTURE_MATRIX */ + 1539, /* GL_STENCIL_TEST */ + 1523, /* GL_STENCIL_CLEAR_VALUE */ + 1525, /* GL_STENCIL_FUNC */ + 1541, /* GL_STENCIL_VALUE_MASK */ + 1524, /* GL_STENCIL_FAIL */ + 1536, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1537, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1538, /* GL_STENCIL_REF */ + 1542, /* GL_STENCIL_WRITEMASK */ + 855, /* GL_MATRIX_MODE */ + 1027, /* GL_NORMALIZE */ + 1870, /* GL_VIEWPORT */ + 1001, /* GL_MODELVIEW_STACK_DEPTH */ + 1265, /* GL_PROJECTION_STACK_DEPTH */ + 1749, /* GL_TEXTURE_STACK_DEPTH */ + 999, /* GL_MODELVIEW_MATRIX */ + 1264, /* GL_PROJECTION_MATRIX */ + 1732, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ - 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 137, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 383, /* GL_DITHER */ + 384, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 722, /* GL_LOGIC_OP_MODE */ - 639, /* GL_INDEX_LOGIC_OP */ - 191, /* GL_COLOR_LOGIC_OP */ + 724, /* GL_LOGIC_OP_MODE */ + 641, /* GL_INDEX_LOGIC_OP */ + 192, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 394, /* GL_DRAW_BUFFER */ - 1299, /* GL_READ_BUFFER */ - 1413, /* GL_SCISSOR_BOX */ - 1414, /* GL_SCISSOR_TEST */ - 638, /* GL_INDEX_CLEAR_VALUE */ - 643, /* GL_INDEX_WRITEMASK */ - 188, /* GL_COLOR_CLEAR_VALUE */ - 230, /* GL_COLOR_WRITEMASK */ - 640, /* GL_INDEX_MODE */ - 1379, /* GL_RGBA_MODE */ - 393, /* GL_DOUBLEBUFFER */ - 1534, /* GL_STEREO */ - 1337, /* GL_RENDER_MODE */ - 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1164, /* GL_POINT_SMOOTH_HINT */ - 706, /* GL_LINE_SMOOTH_HINT */ - 1181, /* GL_POLYGON_SMOOTH_HINT */ - 529, /* GL_FOG_HINT */ - 1704, /* GL_TEXTURE_GEN_S */ - 1705, /* GL_TEXTURE_GEN_T */ - 1703, /* GL_TEXTURE_GEN_R */ - 1702, /* GL_TEXTURE_GEN_Q */ - 1124, /* GL_PIXEL_MAP_I_TO_I */ - 1130, /* GL_PIXEL_MAP_S_TO_S */ - 1126, /* GL_PIXEL_MAP_I_TO_R */ - 1122, /* GL_PIXEL_MAP_I_TO_G */ - 1120, /* GL_PIXEL_MAP_I_TO_B */ - 1118, /* GL_PIXEL_MAP_I_TO_A */ - 1128, /* GL_PIXEL_MAP_R_TO_R */ - 1116, /* GL_PIXEL_MAP_G_TO_G */ - 1114, /* GL_PIXEL_MAP_B_TO_B */ - 1112, /* GL_PIXEL_MAP_A_TO_A */ - 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1778, /* GL_UNPACK_SWAP_BYTES */ - 1773, /* GL_UNPACK_LSB_FIRST */ - 1774, /* GL_UNPACK_ROW_LENGTH */ - 1777, /* GL_UNPACK_SKIP_ROWS */ - 1776, /* GL_UNPACK_SKIP_PIXELS */ - 1771, /* GL_UNPACK_ALIGNMENT */ - 1099, /* GL_PACK_SWAP_BYTES */ - 1094, /* GL_PACK_LSB_FIRST */ - 1095, /* GL_PACK_ROW_LENGTH */ - 1098, /* GL_PACK_SKIP_ROWS */ - 1097, /* GL_PACK_SKIP_PIXELS */ - 1091, /* GL_PACK_ALIGNMENT */ - 800, /* GL_MAP_COLOR */ - 805, /* GL_MAP_STENCIL */ - 642, /* GL_INDEX_SHIFT */ - 641, /* GL_INDEX_OFFSET */ - 1313, /* GL_RED_SCALE */ - 1311, /* GL_RED_BIAS */ - 1879, /* GL_ZOOM_X */ - 1880, /* GL_ZOOM_Y */ - 603, /* GL_GREEN_SCALE */ - 601, /* GL_GREEN_BIAS */ + 395, /* GL_DRAW_BUFFER */ + 1306, /* GL_READ_BUFFER */ + 1422, /* GL_SCISSOR_BOX */ + 1423, /* GL_SCISSOR_TEST */ + 640, /* GL_INDEX_CLEAR_VALUE */ + 645, /* GL_INDEX_WRITEMASK */ + 189, /* GL_COLOR_CLEAR_VALUE */ + 231, /* GL_COLOR_WRITEMASK */ + 642, /* GL_INDEX_MODE */ + 1388, /* GL_RGBA_MODE */ + 394, /* GL_DOUBLEBUFFER */ + 1543, /* GL_STEREO */ + 1345, /* GL_RENDER_MODE */ + 1113, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1166, /* GL_POINT_SMOOTH_HINT */ + 708, /* GL_LINE_SMOOTH_HINT */ + 1183, /* GL_POLYGON_SMOOTH_HINT */ + 530, /* GL_FOG_HINT */ + 1713, /* GL_TEXTURE_GEN_S */ + 1714, /* GL_TEXTURE_GEN_T */ + 1712, /* GL_TEXTURE_GEN_R */ + 1711, /* GL_TEXTURE_GEN_Q */ + 1126, /* GL_PIXEL_MAP_I_TO_I */ + 1132, /* GL_PIXEL_MAP_S_TO_S */ + 1128, /* GL_PIXEL_MAP_I_TO_R */ + 1124, /* GL_PIXEL_MAP_I_TO_G */ + 1122, /* GL_PIXEL_MAP_I_TO_B */ + 1120, /* GL_PIXEL_MAP_I_TO_A */ + 1130, /* GL_PIXEL_MAP_R_TO_R */ + 1118, /* GL_PIXEL_MAP_G_TO_G */ + 1116, /* GL_PIXEL_MAP_B_TO_B */ + 1114, /* GL_PIXEL_MAP_A_TO_A */ + 1127, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1133, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1129, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1125, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1123, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1121, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1131, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1119, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1117, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1115, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1787, /* GL_UNPACK_SWAP_BYTES */ + 1782, /* GL_UNPACK_LSB_FIRST */ + 1783, /* GL_UNPACK_ROW_LENGTH */ + 1786, /* GL_UNPACK_SKIP_ROWS */ + 1785, /* GL_UNPACK_SKIP_PIXELS */ + 1780, /* GL_UNPACK_ALIGNMENT */ + 1101, /* GL_PACK_SWAP_BYTES */ + 1096, /* GL_PACK_LSB_FIRST */ + 1097, /* GL_PACK_ROW_LENGTH */ + 1100, /* GL_PACK_SKIP_ROWS */ + 1099, /* GL_PACK_SKIP_PIXELS */ + 1093, /* GL_PACK_ALIGNMENT */ + 802, /* GL_MAP_COLOR */ + 807, /* GL_MAP_STENCIL */ + 644, /* GL_INDEX_SHIFT */ + 643, /* GL_INDEX_OFFSET */ + 1320, /* GL_RED_SCALE */ + 1318, /* GL_RED_BIAS */ + 1889, /* GL_ZOOM_X */ + 1890, /* GL_ZOOM_Y */ + 604, /* GL_GREEN_SCALE */ + 602, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 371, /* GL_DEPTH_SCALE */ - 351, /* GL_DEPTH_BIAS */ - 880, /* GL_MAX_EVAL_ORDER */ - 884, /* GL_MAX_LIGHTS */ - 862, /* GL_MAX_CLIP_PLANES */ - 932, /* GL_MAX_TEXTURE_SIZE */ - 890, /* GL_MAX_PIXEL_MAP_TABLE */ - 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 888, /* GL_MAX_NAME_STACK_DEPTH */ - 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 947, /* GL_MAX_VIEWPORT_DIMS */ - 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1544, /* GL_SUBPIXEL_BITS */ - 637, /* GL_INDEX_BITS */ - 1312, /* GL_RED_BITS */ - 602, /* GL_GREEN_BITS */ + 372, /* GL_DEPTH_SCALE */ + 352, /* GL_DEPTH_BIAS */ + 882, /* GL_MAX_EVAL_ORDER */ + 886, /* GL_MAX_LIGHTS */ + 864, /* GL_MAX_CLIP_PLANES */ + 934, /* GL_MAX_TEXTURE_SIZE */ + 892, /* GL_MAX_PIXEL_MAP_TABLE */ + 860, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 889, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 890, /* GL_MAX_NAME_STACK_DEPTH */ + 918, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 935, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 949, /* GL_MAX_VIEWPORT_DIMS */ + 861, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1553, /* GL_SUBPIXEL_BITS */ + 639, /* GL_INDEX_BITS */ + 1319, /* GL_RED_BITS */ + 603, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 352, /* GL_DEPTH_BITS */ - 1512, /* GL_STENCIL_BITS */ + 353, /* GL_DEPTH_BITS */ + 1521, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1013, /* GL_NAME_STACK_DEPTH */ + 1015, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 746, /* GL_MAP1_COLOR_4 */ - 749, /* GL_MAP1_INDEX */ - 750, /* GL_MAP1_NORMAL */ - 751, /* GL_MAP1_TEXTURE_COORD_1 */ - 752, /* GL_MAP1_TEXTURE_COORD_2 */ - 753, /* GL_MAP1_TEXTURE_COORD_3 */ - 754, /* GL_MAP1_TEXTURE_COORD_4 */ - 755, /* GL_MAP1_VERTEX_3 */ - 756, /* GL_MAP1_VERTEX_4 */ - 773, /* GL_MAP2_COLOR_4 */ - 776, /* GL_MAP2_INDEX */ - 777, /* GL_MAP2_NORMAL */ - 778, /* GL_MAP2_TEXTURE_COORD_1 */ - 779, /* GL_MAP2_TEXTURE_COORD_2 */ - 780, /* GL_MAP2_TEXTURE_COORD_3 */ - 781, /* GL_MAP2_TEXTURE_COORD_4 */ - 782, /* GL_MAP2_VERTEX_3 */ - 783, /* GL_MAP2_VERTEX_4 */ - 747, /* GL_MAP1_GRID_DOMAIN */ - 748, /* GL_MAP1_GRID_SEGMENTS */ - 774, /* GL_MAP2_GRID_DOMAIN */ - 775, /* GL_MAP2_GRID_SEGMENTS */ - 1627, /* GL_TEXTURE_1D */ - 1629, /* GL_TEXTURE_2D */ - 482, /* GL_FEEDBACK_BUFFER_POINTER */ - 483, /* GL_FEEDBACK_BUFFER_SIZE */ - 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1423, /* GL_SELECTION_BUFFER_POINTER */ - 1424, /* GL_SELECTION_BUFFER_SIZE */ - 1746, /* GL_TEXTURE_WIDTH */ - 1709, /* GL_TEXTURE_HEIGHT */ - 1664, /* GL_TEXTURE_COMPONENTS */ - 1648, /* GL_TEXTURE_BORDER_COLOR */ - 1647, /* GL_TEXTURE_BORDER */ - 385, /* GL_DONT_CARE */ - 480, /* GL_FASTEST */ - 1021, /* GL_NICEST */ + 748, /* GL_MAP1_COLOR_4 */ + 751, /* GL_MAP1_INDEX */ + 752, /* GL_MAP1_NORMAL */ + 753, /* GL_MAP1_TEXTURE_COORD_1 */ + 754, /* GL_MAP1_TEXTURE_COORD_2 */ + 755, /* GL_MAP1_TEXTURE_COORD_3 */ + 756, /* GL_MAP1_TEXTURE_COORD_4 */ + 757, /* GL_MAP1_VERTEX_3 */ + 758, /* GL_MAP1_VERTEX_4 */ + 775, /* GL_MAP2_COLOR_4 */ + 778, /* GL_MAP2_INDEX */ + 779, /* GL_MAP2_NORMAL */ + 780, /* GL_MAP2_TEXTURE_COORD_1 */ + 781, /* GL_MAP2_TEXTURE_COORD_2 */ + 782, /* GL_MAP2_TEXTURE_COORD_3 */ + 783, /* GL_MAP2_TEXTURE_COORD_4 */ + 784, /* GL_MAP2_VERTEX_3 */ + 785, /* GL_MAP2_VERTEX_4 */ + 749, /* GL_MAP1_GRID_DOMAIN */ + 750, /* GL_MAP1_GRID_SEGMENTS */ + 776, /* GL_MAP2_GRID_DOMAIN */ + 777, /* GL_MAP2_GRID_SEGMENTS */ + 1636, /* GL_TEXTURE_1D */ + 1638, /* GL_TEXTURE_2D */ + 483, /* GL_FEEDBACK_BUFFER_POINTER */ + 484, /* GL_FEEDBACK_BUFFER_SIZE */ + 485, /* GL_FEEDBACK_BUFFER_TYPE */ + 1432, /* GL_SELECTION_BUFFER_POINTER */ + 1433, /* GL_SELECTION_BUFFER_SIZE */ + 1755, /* GL_TEXTURE_WIDTH */ + 1718, /* GL_TEXTURE_HEIGHT */ + 1673, /* GL_TEXTURE_COMPONENTS */ + 1657, /* GL_TEXTURE_BORDER_COLOR */ + 1656, /* GL_TEXTURE_BORDER */ + 386, /* GL_DONT_CARE */ + 481, /* GL_FASTEST */ + 1023, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 382, /* GL_DIFFUSE */ - 1472, /* GL_SPECULAR */ - 1185, /* GL_POSITION */ - 1475, /* GL_SPOT_DIRECTION */ - 1476, /* GL_SPOT_EXPONENT */ - 1474, /* GL_SPOT_CUTOFF */ - 275, /* GL_CONSTANT_ATTENUATION */ - 696, /* GL_LINEAR_ATTENUATION */ - 1284, /* GL_QUADRATIC_ATTENUATION */ - 244, /* GL_COMPILE */ - 245, /* GL_COMPILE_AND_EXECUTE */ - 120, /* GL_BYTE */ - 1780, /* GL_UNSIGNED_BYTE */ - 1437, /* GL_SHORT */ - 1792, /* GL_UNSIGNED_SHORT */ - 645, /* GL_INT */ - 1783, /* GL_UNSIGNED_INT */ - 489, /* GL_FLOAT */ + 383, /* GL_DIFFUSE */ + 1481, /* GL_SPECULAR */ + 1187, /* GL_POSITION */ + 1484, /* GL_SPOT_DIRECTION */ + 1485, /* GL_SPOT_EXPONENT */ + 1483, /* GL_SPOT_CUTOFF */ + 276, /* GL_CONSTANT_ATTENUATION */ + 698, /* GL_LINEAR_ATTENUATION */ + 1287, /* GL_QUADRATIC_ATTENUATION */ + 245, /* GL_COMPILE */ + 246, /* GL_COMPILE_AND_EXECUTE */ + 121, /* GL_BYTE */ + 1789, /* GL_UNSIGNED_BYTE */ + 1446, /* GL_SHORT */ + 1801, /* GL_UNSIGNED_SHORT */ + 647, /* GL_INT */ + 1792, /* GL_UNSIGNED_INT */ + 490, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 392, /* GL_DOUBLE */ - 132, /* GL_CLEAR */ + 393, /* GL_DOUBLE */ + 605, /* GL_HALF_FLOAT */ + 133, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ - 299, /* GL_COPY */ + 300, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1023, /* GL_NOOP */ - 1875, /* GL_XOR */ - 1086, /* GL_OR */ - 1024, /* GL_NOR */ - 470, /* GL_EQUIV */ - 672, /* GL_INVERT */ - 1089, /* GL_OR_REVERSE */ - 300, /* GL_COPY_INVERTED */ - 1088, /* GL_OR_INVERTED */ - 1014, /* GL_NAND */ - 1428, /* GL_SET */ - 467, /* GL_EMISSION */ - 1436, /* GL_SHININESS */ + 1025, /* GL_NOOP */ + 1885, /* GL_XOR */ + 1088, /* GL_OR */ + 1026, /* GL_NOR */ + 471, /* GL_EQUIV */ + 674, /* GL_INVERT */ + 1091, /* GL_OR_REVERSE */ + 301, /* GL_COPY_INVERTED */ + 1090, /* GL_OR_INVERTED */ + 1016, /* GL_NAND */ + 1437, /* GL_SET */ + 468, /* GL_EMISSION */ + 1445, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ - 190, /* GL_COLOR_INDEXES */ - 964, /* GL_MODELVIEW */ - 1261, /* GL_PROJECTION */ - 1562, /* GL_TEXTURE */ - 147, /* GL_COLOR */ - 346, /* GL_DEPTH */ - 1498, /* GL_STENCIL */ - 189, /* GL_COLOR_INDEX */ - 1517, /* GL_STENCIL_INDEX */ - 359, /* GL_DEPTH_COMPONENT */ - 1308, /* GL_RED */ - 600, /* GL_GREEN */ + 191, /* GL_COLOR_INDEXES */ + 966, /* GL_MODELVIEW */ + 1263, /* GL_PROJECTION */ + 1571, /* GL_TEXTURE */ + 148, /* GL_COLOR */ + 347, /* GL_DEPTH */ + 1507, /* GL_STENCIL */ + 190, /* GL_COLOR_INDEX */ + 1526, /* GL_STENCIL_INDEX */ + 360, /* GL_DEPTH_COMPONENT */ + 1315, /* GL_RED */ + 601, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1345, /* GL_RGB */ - 1364, /* GL_RGBA */ - 724, /* GL_LUMINANCE */ - 745, /* GL_LUMINANCE_ALPHA */ + 1354, /* GL_RGB */ + 1373, /* GL_RGBA */ + 726, /* GL_LUMINANCE */ + 747, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1141, /* GL_POINT */ - 694, /* GL_LINE */ - 485, /* GL_FILL */ - 1317, /* GL_RENDER */ - 481, /* GL_FEEDBACK */ - 1422, /* GL_SELECT */ - 488, /* GL_FLAT */ - 1447, /* GL_SMOOTH */ - 673, /* GL_KEEP */ - 1339, /* GL_REPLACE */ - 627, /* GL_INCR */ - 342, /* GL_DECR */ - 1807, /* GL_VENDOR */ - 1336, /* GL_RENDERER */ - 1808, /* GL_VERSION */ - 474, /* GL_EXTENSIONS */ - 1387, /* GL_S */ - 1553, /* GL_T */ - 1296, /* GL_R */ - 1283, /* GL_Q */ - 1000, /* GL_MODULATE */ - 341, /* GL_DECAL */ - 1699, /* GL_TEXTURE_ENV_MODE */ - 1698, /* GL_TEXTURE_ENV_COLOR */ - 1697, /* GL_TEXTURE_ENV */ - 475, /* GL_EYE_LINEAR */ - 1047, /* GL_OBJECT_LINEAR */ - 1473, /* GL_SPHERE_MAP */ - 1701, /* GL_TEXTURE_GEN_MODE */ - 1049, /* GL_OBJECT_PLANE */ - 476, /* GL_EYE_PLANE */ - 1015, /* GL_NEAREST */ - 695, /* GL_LINEAR */ - 1019, /* GL_NEAREST_MIPMAP_NEAREST */ - 700, /* GL_LINEAR_MIPMAP_NEAREST */ - 1018, /* GL_NEAREST_MIPMAP_LINEAR */ - 699, /* GL_LINEAR_MIPMAP_LINEAR */ - 1722, /* GL_TEXTURE_MAG_FILTER */ - 1730, /* GL_TEXTURE_MIN_FILTER */ - 1748, /* GL_TEXTURE_WRAP_S */ - 1749, /* GL_TEXTURE_WRAP_T */ - 126, /* GL_CLAMP */ - 1338, /* GL_REPEAT */ - 1179, /* GL_POLYGON_OFFSET_UNITS */ - 1178, /* GL_POLYGON_OFFSET_POINT */ - 1177, /* GL_POLYGON_OFFSET_LINE */ - 1297, /* GL_R3_G3_B2 */ - 1804, /* GL_V2F */ - 1805, /* GL_V3F */ - 123, /* GL_C4UB_V2F */ - 124, /* GL_C4UB_V3F */ - 121, /* GL_C3F_V3F */ - 1012, /* GL_N3F_V3F */ - 122, /* GL_C4F_N3F_V3F */ - 1558, /* GL_T2F_V3F */ - 1560, /* GL_T4F_V4F */ - 1556, /* GL_T2F_C4UB_V3F */ - 1554, /* GL_T2F_C3F_V3F */ - 1557, /* GL_T2F_N3F_V3F */ - 1555, /* GL_T2F_C4F_N3F_V3F */ - 1559, /* GL_T4F_C4F_N3F_V4F */ - 139, /* GL_CLIP_PLANE0 */ - 140, /* GL_CLIP_PLANE1 */ - 141, /* GL_CLIP_PLANE2 */ - 142, /* GL_CLIP_PLANE3 */ - 143, /* GL_CLIP_PLANE4 */ - 144, /* GL_CLIP_PLANE5 */ - 679, /* GL_LIGHT0 */ - 680, /* GL_LIGHT1 */ - 681, /* GL_LIGHT2 */ - 682, /* GL_LIGHT3 */ - 683, /* GL_LIGHT4 */ - 684, /* GL_LIGHT5 */ - 685, /* GL_LIGHT6 */ - 686, /* GL_LIGHT7 */ - 604, /* GL_HINT_BIT */ - 277, /* GL_CONSTANT_COLOR */ - 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 272, /* GL_CONSTANT_ALPHA */ - 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1143, /* GL_POINT */ + 696, /* GL_LINE */ + 486, /* GL_FILL */ + 1325, /* GL_RENDER */ + 482, /* GL_FEEDBACK */ + 1431, /* GL_SELECT */ + 489, /* GL_FLAT */ + 1456, /* GL_SMOOTH */ + 675, /* GL_KEEP */ + 1347, /* GL_REPLACE */ + 629, /* GL_INCR */ + 343, /* GL_DECR */ + 1816, /* GL_VENDOR */ + 1344, /* GL_RENDERER */ + 1817, /* GL_VERSION */ + 475, /* GL_EXTENSIONS */ + 1396, /* GL_S */ + 1562, /* GL_T */ + 1303, /* GL_R */ + 1286, /* GL_Q */ + 1002, /* GL_MODULATE */ + 342, /* GL_DECAL */ + 1708, /* GL_TEXTURE_ENV_MODE */ + 1707, /* GL_TEXTURE_ENV_COLOR */ + 1706, /* GL_TEXTURE_ENV */ + 476, /* GL_EYE_LINEAR */ + 1049, /* GL_OBJECT_LINEAR */ + 1482, /* GL_SPHERE_MAP */ + 1710, /* GL_TEXTURE_GEN_MODE */ + 1051, /* GL_OBJECT_PLANE */ + 477, /* GL_EYE_PLANE */ + 1017, /* GL_NEAREST */ + 697, /* GL_LINEAR */ + 1021, /* GL_NEAREST_MIPMAP_NEAREST */ + 702, /* GL_LINEAR_MIPMAP_NEAREST */ + 1020, /* GL_NEAREST_MIPMAP_LINEAR */ + 701, /* GL_LINEAR_MIPMAP_LINEAR */ + 1731, /* GL_TEXTURE_MAG_FILTER */ + 1739, /* GL_TEXTURE_MIN_FILTER */ + 1757, /* GL_TEXTURE_WRAP_S */ + 1758, /* GL_TEXTURE_WRAP_T */ + 127, /* GL_CLAMP */ + 1346, /* GL_REPEAT */ + 1181, /* GL_POLYGON_OFFSET_UNITS */ + 1180, /* GL_POLYGON_OFFSET_POINT */ + 1179, /* GL_POLYGON_OFFSET_LINE */ + 1304, /* GL_R3_G3_B2 */ + 1813, /* GL_V2F */ + 1814, /* GL_V3F */ + 124, /* GL_C4UB_V2F */ + 125, /* GL_C4UB_V3F */ + 122, /* GL_C3F_V3F */ + 1014, /* GL_N3F_V3F */ + 123, /* GL_C4F_N3F_V3F */ + 1567, /* GL_T2F_V3F */ + 1569, /* GL_T4F_V4F */ + 1565, /* GL_T2F_C4UB_V3F */ + 1563, /* GL_T2F_C3F_V3F */ + 1566, /* GL_T2F_N3F_V3F */ + 1564, /* GL_T2F_C4F_N3F_V3F */ + 1568, /* GL_T4F_C4F_N3F_V4F */ + 140, /* GL_CLIP_PLANE0 */ + 141, /* GL_CLIP_PLANE1 */ + 142, /* GL_CLIP_PLANE2 */ + 143, /* GL_CLIP_PLANE3 */ + 144, /* GL_CLIP_PLANE4 */ + 145, /* GL_CLIP_PLANE5 */ + 681, /* GL_LIGHT0 */ + 682, /* GL_LIGHT1 */ + 683, /* GL_LIGHT2 */ + 684, /* GL_LIGHT3 */ + 685, /* GL_LIGHT4 */ + 686, /* GL_LIGHT5 */ + 687, /* GL_LIGHT6 */ + 688, /* GL_LIGHT7 */ + 606, /* GL_HINT_BIT */ + 278, /* GL_CONSTANT_COLOR */ + 1062, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 273, /* GL_CONSTANT_ALPHA */ + 1060, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 588, /* GL_FUNC_ADD */ - 948, /* GL_MIN */ - 855, /* GL_MAX */ + 589, /* GL_FUNC_ADD */ + 950, /* GL_MIN */ + 857, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 592, /* GL_FUNC_SUBTRACT */ - 590, /* GL_FUNC_REVERSE_SUBTRACT */ - 280, /* GL_CONVOLUTION_1D */ - 281, /* GL_CONVOLUTION_2D */ - 1425, /* GL_SEPARABLE_2D */ - 284, /* GL_CONVOLUTION_BORDER_MODE */ - 288, /* GL_CONVOLUTION_FILTER_SCALE */ - 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1309, /* GL_REDUCE */ - 290, /* GL_CONVOLUTION_FORMAT */ - 294, /* GL_CONVOLUTION_WIDTH */ - 292, /* GL_CONVOLUTION_HEIGHT */ - 871, /* GL_MAX_CONVOLUTION_WIDTH */ - 869, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 605, /* GL_HISTOGRAM */ - 1267, /* GL_PROXY_HISTOGRAM */ - 621, /* GL_HISTOGRAM_WIDTH */ - 611, /* GL_HISTOGRAM_FORMAT */ - 617, /* GL_HISTOGRAM_RED_SIZE */ - 613, /* GL_HISTOGRAM_GREEN_SIZE */ - 608, /* GL_HISTOGRAM_BLUE_SIZE */ - 606, /* GL_HISTOGRAM_ALPHA_SIZE */ - 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 619, /* GL_HISTOGRAM_SINK */ - 949, /* GL_MINMAX */ - 951, /* GL_MINMAX_FORMAT */ - 953, /* GL_MINMAX_SINK */ - 1561, /* GL_TABLE_TOO_LARGE_EXT */ - 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1176, /* GL_POLYGON_OFFSET_FILL */ - 1175, /* GL_POLYGON_OFFSET_FACTOR */ - 1174, /* GL_POLYGON_OFFSET_BIAS */ - 1342, /* GL_RESCALE_NORMAL */ + 593, /* GL_FUNC_SUBTRACT */ + 591, /* GL_FUNC_REVERSE_SUBTRACT */ + 281, /* GL_CONVOLUTION_1D */ + 282, /* GL_CONVOLUTION_2D */ + 1434, /* GL_SEPARABLE_2D */ + 285, /* GL_CONVOLUTION_BORDER_MODE */ + 289, /* GL_CONVOLUTION_FILTER_SCALE */ + 287, /* GL_CONVOLUTION_FILTER_BIAS */ + 1316, /* GL_REDUCE */ + 291, /* GL_CONVOLUTION_FORMAT */ + 295, /* GL_CONVOLUTION_WIDTH */ + 293, /* GL_CONVOLUTION_HEIGHT */ + 873, /* GL_MAX_CONVOLUTION_WIDTH */ + 871, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1220, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1216, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1211, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1207, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1218, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1214, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1209, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1205, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 607, /* GL_HISTOGRAM */ + 1269, /* GL_PROXY_HISTOGRAM */ + 623, /* GL_HISTOGRAM_WIDTH */ + 613, /* GL_HISTOGRAM_FORMAT */ + 619, /* GL_HISTOGRAM_RED_SIZE */ + 615, /* GL_HISTOGRAM_GREEN_SIZE */ + 610, /* GL_HISTOGRAM_BLUE_SIZE */ + 608, /* GL_HISTOGRAM_ALPHA_SIZE */ + 617, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 621, /* GL_HISTOGRAM_SINK */ + 951, /* GL_MINMAX */ + 953, /* GL_MINMAX_FORMAT */ + 955, /* GL_MINMAX_SINK */ + 1570, /* GL_TABLE_TOO_LARGE_EXT */ + 1791, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1803, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1805, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1798, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1793, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1178, /* GL_POLYGON_OFFSET_FILL */ + 1177, /* GL_POLYGON_OFFSET_FACTOR */ + 1176, /* GL_POLYGON_OFFSET_BIAS */ + 1350, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 735, /* GL_LUMINANCE4 */ - 741, /* GL_LUMINANCE8 */ - 725, /* GL_LUMINANCE12 */ - 731, /* GL_LUMINANCE16 */ - 736, /* GL_LUMINANCE4_ALPHA4 */ - 739, /* GL_LUMINANCE6_ALPHA2 */ - 742, /* GL_LUMINANCE8_ALPHA8 */ - 728, /* GL_LUMINANCE12_ALPHA4 */ - 726, /* GL_LUMINANCE12_ALPHA12 */ - 732, /* GL_LUMINANCE16_ALPHA16 */ - 646, /* GL_INTENSITY */ - 651, /* GL_INTENSITY4 */ - 653, /* GL_INTENSITY8 */ - 647, /* GL_INTENSITY12 */ - 649, /* GL_INTENSITY16 */ - 1354, /* GL_RGB2_EXT */ - 1355, /* GL_RGB4 */ - 1358, /* GL_RGB5 */ - 1362, /* GL_RGB8 */ - 1346, /* GL_RGB10 */ - 1350, /* GL_RGB12 */ - 1352, /* GL_RGB16 */ - 1369, /* GL_RGBA2 */ - 1371, /* GL_RGBA4 */ - 1359, /* GL_RGB5_A1 */ - 1375, /* GL_RGBA8 */ - 1347, /* GL_RGB10_A2 */ - 1365, /* GL_RGBA12 */ - 1367, /* GL_RGBA16 */ - 1737, /* GL_TEXTURE_RED_SIZE */ - 1707, /* GL_TEXTURE_GREEN_SIZE */ - 1645, /* GL_TEXTURE_BLUE_SIZE */ - 1632, /* GL_TEXTURE_ALPHA_SIZE */ - 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1711, /* GL_TEXTURE_INTENSITY_SIZE */ - 1340, /* GL_REPLACE_EXT */ - 1271, /* GL_PROXY_TEXTURE_1D */ - 1274, /* GL_PROXY_TEXTURE_2D */ - 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1732, /* GL_TEXTURE_PRIORITY */ - 1739, /* GL_TEXTURE_RESIDENT */ - 1635, /* GL_TEXTURE_BINDING_1D */ - 1637, /* GL_TEXTURE_BINDING_2D */ - 1639, /* GL_TEXTURE_BINDING_3D */ - 1096, /* GL_PACK_SKIP_IMAGES */ - 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1775, /* GL_UNPACK_SKIP_IMAGES */ - 1772, /* GL_UNPACK_IMAGE_HEIGHT */ - 1631, /* GL_TEXTURE_3D */ - 1277, /* GL_PROXY_TEXTURE_3D */ - 1694, /* GL_TEXTURE_DEPTH */ - 1747, /* GL_TEXTURE_WRAP_R */ - 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1809, /* GL_VERTEX_ARRAY */ - 1026, /* GL_NORMAL_ARRAY */ - 148, /* GL_COLOR_ARRAY */ - 631, /* GL_INDEX_ARRAY */ - 1672, /* GL_TEXTURE_COORD_ARRAY */ - 459, /* GL_EDGE_FLAG_ARRAY */ - 1815, /* GL_VERTEX_ARRAY_SIZE */ - 1817, /* GL_VERTEX_ARRAY_TYPE */ - 1816, /* GL_VERTEX_ARRAY_STRIDE */ - 1031, /* GL_NORMAL_ARRAY_TYPE */ - 1030, /* GL_NORMAL_ARRAY_STRIDE */ - 152, /* GL_COLOR_ARRAY_SIZE */ - 154, /* GL_COLOR_ARRAY_TYPE */ - 153, /* GL_COLOR_ARRAY_STRIDE */ - 636, /* GL_INDEX_ARRAY_TYPE */ - 635, /* GL_INDEX_ARRAY_STRIDE */ - 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1814, /* GL_VERTEX_ARRAY_POINTER */ - 1029, /* GL_NORMAL_ARRAY_POINTER */ - 151, /* GL_COLOR_ARRAY_POINTER */ - 634, /* GL_INDEX_ARRAY_POINTER */ - 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1005, /* GL_MULTISAMPLE */ - 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1406, /* GL_SAMPLE_COVERAGE */ - 1403, /* GL_SAMPLE_BUFFERS */ - 1394, /* GL_SAMPLES */ - 1410, /* GL_SAMPLE_COVERAGE_VALUE */ - 1408, /* GL_SAMPLE_COVERAGE_INVERT */ - 195, /* GL_COLOR_MATRIX */ - 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 737, /* GL_LUMINANCE4 */ + 743, /* GL_LUMINANCE8 */ + 727, /* GL_LUMINANCE12 */ + 733, /* GL_LUMINANCE16 */ + 738, /* GL_LUMINANCE4_ALPHA4 */ + 741, /* GL_LUMINANCE6_ALPHA2 */ + 744, /* GL_LUMINANCE8_ALPHA8 */ + 730, /* GL_LUMINANCE12_ALPHA4 */ + 728, /* GL_LUMINANCE12_ALPHA12 */ + 734, /* GL_LUMINANCE16_ALPHA16 */ + 648, /* GL_INTENSITY */ + 653, /* GL_INTENSITY4 */ + 655, /* GL_INTENSITY8 */ + 649, /* GL_INTENSITY12 */ + 651, /* GL_INTENSITY16 */ + 1363, /* GL_RGB2_EXT */ + 1364, /* GL_RGB4 */ + 1367, /* GL_RGB5 */ + 1371, /* GL_RGB8 */ + 1355, /* GL_RGB10 */ + 1359, /* GL_RGB12 */ + 1361, /* GL_RGB16 */ + 1378, /* GL_RGBA2 */ + 1380, /* GL_RGBA4 */ + 1368, /* GL_RGB5_A1 */ + 1384, /* GL_RGBA8 */ + 1356, /* GL_RGB10_A2 */ + 1374, /* GL_RGBA12 */ + 1376, /* GL_RGBA16 */ + 1746, /* GL_TEXTURE_RED_SIZE */ + 1716, /* GL_TEXTURE_GREEN_SIZE */ + 1654, /* GL_TEXTURE_BLUE_SIZE */ + 1641, /* GL_TEXTURE_ALPHA_SIZE */ + 1729, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1720, /* GL_TEXTURE_INTENSITY_SIZE */ + 1348, /* GL_REPLACE_EXT */ + 1273, /* GL_PROXY_TEXTURE_1D */ + 1276, /* GL_PROXY_TEXTURE_2D */ + 1753, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1741, /* GL_TEXTURE_PRIORITY */ + 1748, /* GL_TEXTURE_RESIDENT */ + 1644, /* GL_TEXTURE_BINDING_1D */ + 1646, /* GL_TEXTURE_BINDING_2D */ + 1648, /* GL_TEXTURE_BINDING_3D */ + 1098, /* GL_PACK_SKIP_IMAGES */ + 1094, /* GL_PACK_IMAGE_HEIGHT */ + 1784, /* GL_UNPACK_SKIP_IMAGES */ + 1781, /* GL_UNPACK_IMAGE_HEIGHT */ + 1640, /* GL_TEXTURE_3D */ + 1279, /* GL_PROXY_TEXTURE_3D */ + 1703, /* GL_TEXTURE_DEPTH */ + 1756, /* GL_TEXTURE_WRAP_R */ + 858, /* GL_MAX_3D_TEXTURE_SIZE */ + 1818, /* GL_VERTEX_ARRAY */ + 1028, /* GL_NORMAL_ARRAY */ + 149, /* GL_COLOR_ARRAY */ + 633, /* GL_INDEX_ARRAY */ + 1681, /* GL_TEXTURE_COORD_ARRAY */ + 460, /* GL_EDGE_FLAG_ARRAY */ + 1824, /* GL_VERTEX_ARRAY_SIZE */ + 1826, /* GL_VERTEX_ARRAY_TYPE */ + 1825, /* GL_VERTEX_ARRAY_STRIDE */ + 1033, /* GL_NORMAL_ARRAY_TYPE */ + 1032, /* GL_NORMAL_ARRAY_STRIDE */ + 153, /* GL_COLOR_ARRAY_SIZE */ + 155, /* GL_COLOR_ARRAY_TYPE */ + 154, /* GL_COLOR_ARRAY_STRIDE */ + 638, /* GL_INDEX_ARRAY_TYPE */ + 637, /* GL_INDEX_ARRAY_STRIDE */ + 1685, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1687, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1686, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 464, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1823, /* GL_VERTEX_ARRAY_POINTER */ + 1031, /* GL_NORMAL_ARRAY_POINTER */ + 152, /* GL_COLOR_ARRAY_POINTER */ + 636, /* GL_INDEX_ARRAY_POINTER */ + 1684, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 463, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1007, /* GL_MULTISAMPLE */ + 1408, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1410, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1415, /* GL_SAMPLE_COVERAGE */ + 1412, /* GL_SAMPLE_BUFFERS */ + 1403, /* GL_SAMPLES */ + 1419, /* GL_SAMPLE_COVERAGE_VALUE */ + 1417, /* GL_SAMPLE_COVERAGE_INVERT */ + 196, /* GL_COLOR_MATRIX */ + 198, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 867, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1203, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1199, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1194, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1190, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1201, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1197, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1192, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1188, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1664, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1280, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1666, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ - 201, /* GL_COLOR_TABLE */ - 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1266, /* GL_PROXY_COLOR_TABLE */ - 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 225, /* GL_COLOR_TABLE_SCALE */ - 205, /* GL_COLOR_TABLE_BIAS */ - 210, /* GL_COLOR_TABLE_FORMAT */ - 227, /* GL_COLOR_TABLE_WIDTH */ - 222, /* GL_COLOR_TABLE_RED_SIZE */ - 213, /* GL_COLOR_TABLE_GREEN_SIZE */ - 207, /* GL_COLOR_TABLE_BLUE_SIZE */ - 202, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 202, /* GL_COLOR_TABLE */ + 1213, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1196, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1268, /* GL_PROXY_COLOR_TABLE */ + 1272, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1271, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 226, /* GL_COLOR_TABLE_SCALE */ + 206, /* GL_COLOR_TABLE_BIAS */ + 211, /* GL_COLOR_TABLE_FORMAT */ + 228, /* GL_COLOR_TABLE_WIDTH */ + 223, /* GL_COLOR_TABLE_RED_SIZE */ + 214, /* GL_COLOR_TABLE_GREEN_SIZE */ + 208, /* GL_COLOR_TABLE_BLUE_SIZE */ + 203, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 220, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 217, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 879, /* GL_MAX_ELEMENTS_VERTICES */ - 878, /* GL_MAX_ELEMENTS_INDICES */ - 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1158, /* GL_POINT_SIZE_MIN */ - 1154, /* GL_POINT_SIZE_MAX */ - 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1144, /* GL_POINT_DISTANCE_ATTENUATION */ - 127, /* GL_CLAMP_TO_BORDER */ - 130, /* GL_CLAMP_TO_EDGE */ - 1731, /* GL_TEXTURE_MIN_LOD */ - 1729, /* GL_TEXTURE_MAX_LOD */ - 1634, /* GL_TEXTURE_BASE_LEVEL */ - 1728, /* GL_TEXTURE_MAX_LEVEL */ - 624, /* GL_IGNORE_BORDER_HP */ - 276, /* GL_CONSTANT_BORDER_HP */ - 1341, /* GL_REPLICATE_BORDER_HP */ - 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1055, /* GL_OCCLUSION_TEST_HP */ - 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ - 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 594, /* GL_GENERATE_MIPMAP */ - 595, /* GL_GENERATE_MIPMAP_HINT */ - 532, /* GL_FOG_OFFSET_SGIX */ - 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1663, /* GL_TEXTURE_COMPARE_SGIX */ - 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 360, /* GL_DEPTH_COMPONENT16 */ - 363, /* GL_DEPTH_COMPONENT24 */ - 366, /* GL_DEPTH_COMPONENT32 */ - 306, /* GL_CULL_VERTEX_EXT */ - 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1872, /* GL_WRAP_BORDER_SUN */ - 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1440, /* GL_SINGLE_COLOR */ - 1426, /* GL_SEPARATE_SPECULAR_COLOR */ - 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 564, /* GL_FRAMEBUFFER_DEFAULT */ - 580, /* GL_FRAMEBUFFER_UNDEFINED */ - 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 630, /* GL_INDEX */ - 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 956, /* GL_MIRRORED_REPEAT */ - 1382, /* GL_RGB_S3TC */ - 1357, /* GL_RGB4_S3TC */ - 1380, /* GL_RGBA_S3TC */ - 1374, /* GL_RGBA4_S3TC */ - 1378, /* GL_RGBA_DXT5_S3TC */ - 1372, /* GL_RGBA4_DXT5_S3TC */ - 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 519, /* GL_FOG_COORDINATE_SOURCE */ - 511, /* GL_FOG_COORD */ - 535, /* GL_FRAGMENT_DEPTH */ - 312, /* GL_CURRENT_FOG_COORD */ - 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 513, /* GL_FOG_COORDINATE_ARRAY */ - 199, /* GL_COLOR_SUM */ - 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1415, /* GL_SECONDARY_COLOR_ARRAY */ - 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 881, /* GL_MAX_ELEMENTS_VERTICES */ + 880, /* GL_MAX_ELEMENTS_INDICES */ + 1719, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 146, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1160, /* GL_POINT_SIZE_MIN */ + 1156, /* GL_POINT_SIZE_MAX */ + 1150, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1146, /* GL_POINT_DISTANCE_ATTENUATION */ + 128, /* GL_CLAMP_TO_BORDER */ + 131, /* GL_CLAMP_TO_EDGE */ + 1740, /* GL_TEXTURE_MIN_LOD */ + 1738, /* GL_TEXTURE_MAX_LOD */ + 1643, /* GL_TEXTURE_BASE_LEVEL */ + 1737, /* GL_TEXTURE_MAX_LEVEL */ + 626, /* GL_IGNORE_BORDER_HP */ + 277, /* GL_CONSTANT_BORDER_HP */ + 1349, /* GL_REPLICATE_BORDER_HP */ + 283, /* GL_CONVOLUTION_BORDER_COLOR */ + 1057, /* GL_OCCLUSION_TEST_HP */ + 1058, /* GL_OCCLUSION_TEST_RESULT_HP */ + 699, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1660, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1662, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1663, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1661, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1659, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 862, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 863, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1225, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1224, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1727, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1728, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1726, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 595, /* GL_GENERATE_MIPMAP */ + 596, /* GL_GENERATE_MIPMAP_HINT */ + 533, /* GL_FOG_OFFSET_SGIX */ + 534, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1672, /* GL_TEXTURE_COMPARE_SGIX */ + 1671, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1723, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1715, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 361, /* GL_DEPTH_COMPONENT16 */ + 364, /* GL_DEPTH_COMPONENT24 */ + 367, /* GL_DEPTH_COMPONENT32 */ + 307, /* GL_CULL_VERTEX_EXT */ + 309, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 308, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1882, /* GL_WRAP_BORDER_SUN */ + 1665, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 692, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1449, /* GL_SINGLE_COLOR */ + 1435, /* GL_SEPARATE_SPECULAR_COLOR */ + 1444, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 553, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 565, /* GL_FRAMEBUFFER_DEFAULT */ + 581, /* GL_FRAMEBUFFER_UNDEFINED */ + 374, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 632, /* GL_INDEX */ + 1790, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1806, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1807, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1804, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1802, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1799, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1797, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1735, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1736, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1734, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 958, /* GL_MIRRORED_REPEAT */ + 1391, /* GL_RGB_S3TC */ + 1366, /* GL_RGB4_S3TC */ + 1389, /* GL_RGBA_S3TC */ + 1383, /* GL_RGBA4_S3TC */ + 1387, /* GL_RGBA_DXT5_S3TC */ + 1381, /* GL_RGBA4_DXT5_S3TC */ + 265, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 260, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 261, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 262, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1019, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1018, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 700, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 520, /* GL_FOG_COORDINATE_SOURCE */ + 512, /* GL_FOG_COORD */ + 536, /* GL_FRAGMENT_DEPTH */ + 313, /* GL_CURRENT_FOG_COORD */ + 519, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 518, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 517, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 514, /* GL_FOG_COORDINATE_ARRAY */ + 200, /* GL_COLOR_SUM */ + 333, /* GL_CURRENT_SECONDARY_COLOR */ + 1428, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1430, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1429, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1427, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1424, /* GL_SECONDARY_COLOR_ARRAY */ + 331, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1563, /* GL_TEXTURE0 */ - 1565, /* GL_TEXTURE1 */ - 1587, /* GL_TEXTURE2 */ - 1609, /* GL_TEXTURE3 */ - 1615, /* GL_TEXTURE4 */ - 1617, /* GL_TEXTURE5 */ - 1619, /* GL_TEXTURE6 */ - 1621, /* GL_TEXTURE7 */ - 1623, /* GL_TEXTURE8 */ - 1625, /* GL_TEXTURE9 */ - 1566, /* GL_TEXTURE10 */ - 1568, /* GL_TEXTURE11 */ - 1570, /* GL_TEXTURE12 */ - 1572, /* GL_TEXTURE13 */ - 1574, /* GL_TEXTURE14 */ - 1576, /* GL_TEXTURE15 */ - 1578, /* GL_TEXTURE16 */ - 1580, /* GL_TEXTURE17 */ - 1582, /* GL_TEXTURE18 */ - 1584, /* GL_TEXTURE19 */ - 1588, /* GL_TEXTURE20 */ - 1590, /* GL_TEXTURE21 */ - 1592, /* GL_TEXTURE22 */ - 1594, /* GL_TEXTURE23 */ - 1596, /* GL_TEXTURE24 */ - 1598, /* GL_TEXTURE25 */ - 1600, /* GL_TEXTURE26 */ - 1602, /* GL_TEXTURE27 */ - 1604, /* GL_TEXTURE28 */ - 1606, /* GL_TEXTURE29 */ - 1610, /* GL_TEXTURE30 */ - 1612, /* GL_TEXTURE31 */ + 1572, /* GL_TEXTURE0 */ + 1574, /* GL_TEXTURE1 */ + 1596, /* GL_TEXTURE2 */ + 1618, /* GL_TEXTURE3 */ + 1624, /* GL_TEXTURE4 */ + 1626, /* GL_TEXTURE5 */ + 1628, /* GL_TEXTURE6 */ + 1630, /* GL_TEXTURE7 */ + 1632, /* GL_TEXTURE8 */ + 1634, /* GL_TEXTURE9 */ + 1575, /* GL_TEXTURE10 */ + 1577, /* GL_TEXTURE11 */ + 1579, /* GL_TEXTURE12 */ + 1581, /* GL_TEXTURE13 */ + 1583, /* GL_TEXTURE14 */ + 1585, /* GL_TEXTURE15 */ + 1587, /* GL_TEXTURE16 */ + 1589, /* GL_TEXTURE17 */ + 1591, /* GL_TEXTURE18 */ + 1593, /* GL_TEXTURE19 */ + 1597, /* GL_TEXTURE20 */ + 1599, /* GL_TEXTURE21 */ + 1601, /* GL_TEXTURE22 */ + 1603, /* GL_TEXTURE23 */ + 1605, /* GL_TEXTURE24 */ + 1607, /* GL_TEXTURE25 */ + 1609, /* GL_TEXTURE26 */ + 1611, /* GL_TEXTURE27 */ + 1613, /* GL_TEXTURE28 */ + 1615, /* GL_TEXTURE29 */ + 1619, /* GL_TEXTURE30 */ + 1621, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 934, /* GL_MAX_TEXTURE_UNITS */ - 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1545, /* GL_SUBTRACT */ - 919, /* GL_MAX_RENDERBUFFER_SIZE */ - 247, /* GL_COMPRESSED_ALPHA */ - 251, /* GL_COMPRESSED_LUMINANCE */ - 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 249, /* GL_COMPRESSED_INTENSITY */ - 255, /* GL_COMPRESSED_RGB */ - 256, /* GL_COMPRESSED_RGBA */ - 1670, /* GL_TEXTURE_COMPRESSION_HINT */ - 1735, /* GL_TEXTURE_RECTANGLE_ARB */ - 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 372, /* GL_DEPTH_STENCIL */ - 1785, /* GL_UNSIGNED_INT_24_8 */ - 930, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1700, /* GL_TEXTURE_FILTER_CONTROL */ - 1715, /* GL_TEXTURE_LOD_BIAS */ - 232, /* GL_COMBINE4 */ - 924, /* GL_MAX_SHININESS_NV */ - 925, /* GL_MAX_SPOT_EXPONENT_NV */ - 628, /* GL_INCR_WRAP */ - 343, /* GL_DECR_WRAP */ - 976, /* GL_MODELVIEW1_ARB */ - 1032, /* GL_NORMAL_MAP */ - 1314, /* GL_REFLECTION_MAP */ - 1679, /* GL_TEXTURE_CUBE_MAP */ - 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 527, /* GL_FOG_DISTANCE_MODE_NV */ - 478, /* GL_EYE_RADIAL_NV */ - 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 231, /* GL_COMBINE */ - 238, /* GL_COMBINE_RGB */ - 233, /* GL_COMBINE_ALPHA */ - 1383, /* GL_RGB_SCALE */ + 134, /* GL_CLIENT_ACTIVE_TEXTURE */ + 936, /* GL_MAX_TEXTURE_UNITS */ + 1767, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1770, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1772, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1764, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1554, /* GL_SUBTRACT */ + 921, /* GL_MAX_RENDERBUFFER_SIZE */ + 248, /* GL_COMPRESSED_ALPHA */ + 252, /* GL_COMPRESSED_LUMINANCE */ + 253, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 250, /* GL_COMPRESSED_INTENSITY */ + 256, /* GL_COMPRESSED_RGB */ + 257, /* GL_COMPRESSED_RGBA */ + 1679, /* GL_TEXTURE_COMPRESSION_HINT */ + 1744, /* GL_TEXTURE_RECTANGLE_ARB */ + 1651, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1283, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 919, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 373, /* GL_DEPTH_STENCIL */ + 1794, /* GL_UNSIGNED_INT_24_8 */ + 932, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1733, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 933, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1709, /* GL_TEXTURE_FILTER_CONTROL */ + 1724, /* GL_TEXTURE_LOD_BIAS */ + 233, /* GL_COMBINE4 */ + 926, /* GL_MAX_SHININESS_NV */ + 927, /* GL_MAX_SPOT_EXPONENT_NV */ + 630, /* GL_INCR_WRAP */ + 344, /* GL_DECR_WRAP */ + 978, /* GL_MODELVIEW1_ARB */ + 1034, /* GL_NORMAL_MAP */ + 1321, /* GL_REFLECTION_MAP */ + 1688, /* GL_TEXTURE_CUBE_MAP */ + 1649, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1698, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1692, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1700, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1694, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1281, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 875, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1013, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 528, /* GL_FOG_DISTANCE_MODE_NV */ + 479, /* GL_EYE_RADIAL_NV */ + 478, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 232, /* GL_COMBINE */ + 239, /* GL_COMBINE_RGB */ + 234, /* GL_COMBINE_ALPHA */ + 1392, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 656, /* GL_INTERPOLATE */ - 271, /* GL_CONSTANT */ - 1227, /* GL_PRIMARY_COLOR */ - 1224, /* GL_PREVIOUS */ - 1455, /* GL_SOURCE0_RGB */ - 1461, /* GL_SOURCE1_RGB */ - 1467, /* GL_SOURCE2_RGB */ - 1471, /* GL_SOURCE3_RGB_NV */ - 1452, /* GL_SOURCE0_ALPHA */ - 1458, /* GL_SOURCE1_ALPHA */ - 1464, /* GL_SOURCE2_ALPHA */ - 1470, /* GL_SOURCE3_ALPHA_NV */ - 1069, /* GL_OPERAND0_RGB */ - 1075, /* GL_OPERAND1_RGB */ - 1081, /* GL_OPERAND2_RGB */ - 1085, /* GL_OPERAND3_RGB_NV */ - 1066, /* GL_OPERAND0_ALPHA */ - 1072, /* GL_OPERAND1_ALPHA */ - 1078, /* GL_OPERAND2_ALPHA */ - 1084, /* GL_OPERAND3_ALPHA_NV */ - 1810, /* GL_VERTEX_ARRAY_BINDING */ - 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1876, /* GL_YCBCR_422_APPLE */ - 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1536, /* GL_STORAGE_PRIVATE_APPLE */ - 1535, /* GL_STORAGE_CACHED_APPLE */ - 1537, /* GL_STORAGE_SHARED_APPLE */ - 1442, /* GL_SLICE_ACCUM_SUN */ - 1288, /* GL_QUAD_MESH_SUN */ - 1768, /* GL_TRIANGLE_MESH_SUN */ - 1849, /* GL_VERTEX_PROGRAM_ARB */ - 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1240, /* GL_PROGRAM_LENGTH_ARB */ - 1254, /* GL_PROGRAM_STRING_ARB */ - 998, /* GL_MODELVIEW_PROJECTION_NV */ - 623, /* GL_IDENTITY_NV */ - 670, /* GL_INVERSE_NV */ - 1761, /* GL_TRANSPOSE_NV */ - 671, /* GL_INVERSE_TRANSPOSE_NV */ - 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 809, /* GL_MATRIX0_NV */ - 821, /* GL_MATRIX1_NV */ - 833, /* GL_MATRIX2_NV */ - 837, /* GL_MATRIX3_NV */ - 839, /* GL_MATRIX4_NV */ - 841, /* GL_MATRIX5_NV */ - 843, /* GL_MATRIX6_NV */ - 845, /* GL_MATRIX7_NV */ - 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 315, /* GL_CURRENT_MATRIX_ARB */ - 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1256, /* GL_PROGRAM_TARGET_NV */ - 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1753, /* GL_TRACK_MATRIX_NV */ - 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 356, /* GL_DEPTH_CLAMP */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1233, /* GL_PROGRAM_BINDING_ARB */ - 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1665, /* GL_TEXTURE_COMPRESSED */ - 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 946, /* GL_MAX_VERTEX_UNITS_ARB */ + 658, /* GL_INTERPOLATE */ + 272, /* GL_CONSTANT */ + 1229, /* GL_PRIMARY_COLOR */ + 1226, /* GL_PREVIOUS */ + 1464, /* GL_SOURCE0_RGB */ + 1470, /* GL_SOURCE1_RGB */ + 1476, /* GL_SOURCE2_RGB */ + 1480, /* GL_SOURCE3_RGB_NV */ + 1461, /* GL_SOURCE0_ALPHA */ + 1467, /* GL_SOURCE1_ALPHA */ + 1473, /* GL_SOURCE2_ALPHA */ + 1479, /* GL_SOURCE3_ALPHA_NV */ + 1071, /* GL_OPERAND0_RGB */ + 1077, /* GL_OPERAND1_RGB */ + 1083, /* GL_OPERAND2_RGB */ + 1087, /* GL_OPERAND3_RGB_NV */ + 1068, /* GL_OPERAND0_ALPHA */ + 1074, /* GL_OPERAND1_ALPHA */ + 1080, /* GL_OPERAND2_ALPHA */ + 1086, /* GL_OPERAND3_ALPHA_NV */ + 109, /* GL_BUFFER_OBJECT_APPLE */ + 1819, /* GL_VERTEX_ARRAY_BINDING */ + 1742, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1743, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1886, /* GL_YCBCR_422_APPLE */ + 1808, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1810, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1752, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1545, /* GL_STORAGE_PRIVATE_APPLE */ + 1544, /* GL_STORAGE_CACHED_APPLE */ + 1546, /* GL_STORAGE_SHARED_APPLE */ + 1451, /* GL_SLICE_ACCUM_SUN */ + 1291, /* GL_QUAD_MESH_SUN */ + 1776, /* GL_TRIANGLE_MESH_SUN */ + 1858, /* GL_VERTEX_PROGRAM_ARB */ + 1869, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1851, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1853, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1855, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 335, /* GL_CURRENT_VERTEX_ATTRIB */ + 1242, /* GL_PROGRAM_LENGTH_ARB */ + 1256, /* GL_PROGRAM_STRING_ARB */ + 1000, /* GL_MODELVIEW_PROJECTION_NV */ + 625, /* GL_IDENTITY_NV */ + 672, /* GL_INVERSE_NV */ + 1769, /* GL_TRANSPOSE_NV */ + 673, /* GL_INVERSE_TRANSPOSE_NV */ + 905, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 904, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 811, /* GL_MATRIX0_NV */ + 823, /* GL_MATRIX1_NV */ + 835, /* GL_MATRIX2_NV */ + 839, /* GL_MATRIX3_NV */ + 841, /* GL_MATRIX4_NV */ + 843, /* GL_MATRIX5_NV */ + 845, /* GL_MATRIX6_NV */ + 847, /* GL_MATRIX7_NV */ + 319, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 316, /* GL_CURRENT_MATRIX_ARB */ + 1861, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1864, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1254, /* GL_PROGRAM_PARAMETER_NV */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1258, /* GL_PROGRAM_TARGET_NV */ + 1255, /* GL_PROGRAM_RESIDENT_NV */ + 1761, /* GL_TRACK_MATRIX_NV */ + 1762, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1859, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1236, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 357, /* GL_DEPTH_CLAMP */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 773, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 774, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 797, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 798, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1235, /* GL_PROGRAM_BINDING_ARB */ + 800, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 801, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1677, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1674, /* GL_TEXTURE_COMPRESSED */ + 1039, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 270, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 948, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1848, /* GL_VERTEX_BLEND_ARB */ - 336, /* GL_CURRENT_WEIGHT_ARB */ - 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1864, /* GL_WEIGHT_ARRAY_ARB */ - 386, /* GL_DOT3_RGB */ - 387, /* GL_DOT3_RGBA */ - 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1006, /* GL_MULTISAMPLE_3DFX */ - 1404, /* GL_SAMPLE_BUFFERS_3DFX */ - 1395, /* GL_SAMPLES_3DFX */ - 987, /* GL_MODELVIEW2_ARB */ - 990, /* GL_MODELVIEW3_ARB */ - 991, /* GL_MODELVIEW4_ARB */ - 992, /* GL_MODELVIEW5_ARB */ - 993, /* GL_MODELVIEW6_ARB */ - 994, /* GL_MODELVIEW7_ARB */ - 995, /* GL_MODELVIEW8_ARB */ - 996, /* GL_MODELVIEW9_ARB */ - 966, /* GL_MODELVIEW10_ARB */ - 967, /* GL_MODELVIEW11_ARB */ - 968, /* GL_MODELVIEW12_ARB */ - 969, /* GL_MODELVIEW13_ARB */ - 970, /* GL_MODELVIEW14_ARB */ - 971, /* GL_MODELVIEW15_ARB */ - 972, /* GL_MODELVIEW16_ARB */ - 973, /* GL_MODELVIEW17_ARB */ - 974, /* GL_MODELVIEW18_ARB */ - 975, /* GL_MODELVIEW19_ARB */ - 977, /* GL_MODELVIEW20_ARB */ - 978, /* GL_MODELVIEW21_ARB */ - 979, /* GL_MODELVIEW22_ARB */ - 980, /* GL_MODELVIEW23_ARB */ - 981, /* GL_MODELVIEW24_ARB */ - 982, /* GL_MODELVIEW25_ARB */ - 983, /* GL_MODELVIEW26_ARB */ - 984, /* GL_MODELVIEW27_ARB */ - 985, /* GL_MODELVIEW28_ARB */ - 986, /* GL_MODELVIEW29_ARB */ - 988, /* GL_MODELVIEW30_ARB */ - 989, /* GL_MODELVIEW31_ARB */ - 391, /* GL_DOT3_RGB_EXT */ - 389, /* GL_DOT3_RGBA_EXT */ - 960, /* GL_MIRROR_CLAMP_EXT */ - 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1001, /* GL_MODULATE_ADD_ATI */ - 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1877, /* GL_YCBCR_MESA */ - 1093, /* GL_PACK_INVERT_MESA */ - 339, /* GL_DEBUG_OBJECT_MESA */ - 340, /* GL_DEBUG_PRINT_MESA */ - 338, /* GL_DEBUG_ASSERT_MESA */ - 110, /* GL_BUFFER_SIZE */ - 112, /* GL_BUFFER_USAGE */ - 116, /* GL_BUMP_ROT_MATRIX_ATI */ - 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 119, /* GL_BUMP_TEX_UNITS_ATI */ - 451, /* GL_DUDV_ATI */ - 450, /* GL_DU8DV8_ATI */ - 114, /* GL_BUMP_ENVMAP_ATI */ - 118, /* GL_BUMP_TARGET_ATI */ - 1503, /* GL_STENCIL_BACK_FUNC */ - 1501, /* GL_STENCIL_BACK_FAIL */ - 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 536, /* GL_FRAGMENT_PROGRAM_ARB */ - 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 875, /* GL_MAX_DRAW_BUFFERS */ - 395, /* GL_DRAW_BUFFER0 */ - 398, /* GL_DRAW_BUFFER1 */ - 419, /* GL_DRAW_BUFFER2 */ - 422, /* GL_DRAW_BUFFER3 */ - 425, /* GL_DRAW_BUFFER4 */ - 428, /* GL_DRAW_BUFFER5 */ - 431, /* GL_DRAW_BUFFER6 */ - 434, /* GL_DRAW_BUFFER7 */ - 437, /* GL_DRAW_BUFFER8 */ - 440, /* GL_DRAW_BUFFER9 */ - 399, /* GL_DRAW_BUFFER10 */ - 402, /* GL_DRAW_BUFFER11 */ - 405, /* GL_DRAW_BUFFER12 */ - 408, /* GL_DRAW_BUFFER13 */ - 411, /* GL_DRAW_BUFFER14 */ - 414, /* GL_DRAW_BUFFER15 */ + 1881, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1857, /* GL_VERTEX_BLEND_ARB */ + 337, /* GL_CURRENT_WEIGHT_ARB */ + 1880, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1879, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1878, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1877, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1874, /* GL_WEIGHT_ARRAY_ARB */ + 387, /* GL_DOT3_RGB */ + 388, /* GL_DOT3_RGBA */ + 264, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 259, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 1008, /* GL_MULTISAMPLE_3DFX */ + 1413, /* GL_SAMPLE_BUFFERS_3DFX */ + 1404, /* GL_SAMPLES_3DFX */ + 989, /* GL_MODELVIEW2_ARB */ + 992, /* GL_MODELVIEW3_ARB */ + 993, /* GL_MODELVIEW4_ARB */ + 994, /* GL_MODELVIEW5_ARB */ + 995, /* GL_MODELVIEW6_ARB */ + 996, /* GL_MODELVIEW7_ARB */ + 997, /* GL_MODELVIEW8_ARB */ + 998, /* GL_MODELVIEW9_ARB */ + 968, /* GL_MODELVIEW10_ARB */ + 969, /* GL_MODELVIEW11_ARB */ + 970, /* GL_MODELVIEW12_ARB */ + 971, /* GL_MODELVIEW13_ARB */ + 972, /* GL_MODELVIEW14_ARB */ + 973, /* GL_MODELVIEW15_ARB */ + 974, /* GL_MODELVIEW16_ARB */ + 975, /* GL_MODELVIEW17_ARB */ + 976, /* GL_MODELVIEW18_ARB */ + 977, /* GL_MODELVIEW19_ARB */ + 979, /* GL_MODELVIEW20_ARB */ + 980, /* GL_MODELVIEW21_ARB */ + 981, /* GL_MODELVIEW22_ARB */ + 982, /* GL_MODELVIEW23_ARB */ + 983, /* GL_MODELVIEW24_ARB */ + 984, /* GL_MODELVIEW25_ARB */ + 985, /* GL_MODELVIEW26_ARB */ + 986, /* GL_MODELVIEW27_ARB */ + 987, /* GL_MODELVIEW28_ARB */ + 988, /* GL_MODELVIEW29_ARB */ + 990, /* GL_MODELVIEW30_ARB */ + 991, /* GL_MODELVIEW31_ARB */ + 392, /* GL_DOT3_RGB_EXT */ + 390, /* GL_DOT3_RGBA_EXT */ + 962, /* GL_MIRROR_CLAMP_EXT */ + 965, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1003, /* GL_MODULATE_ADD_ATI */ + 1004, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1005, /* GL_MODULATE_SUBTRACT_ATI */ + 1887, /* GL_YCBCR_MESA */ + 1095, /* GL_PACK_INVERT_MESA */ + 340, /* GL_DEBUG_OBJECT_MESA */ + 341, /* GL_DEBUG_PRINT_MESA */ + 339, /* GL_DEBUG_ASSERT_MESA */ + 111, /* GL_BUFFER_SIZE */ + 113, /* GL_BUFFER_USAGE */ + 117, /* GL_BUMP_ROT_MATRIX_ATI */ + 118, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 116, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 120, /* GL_BUMP_TEX_UNITS_ATI */ + 452, /* GL_DUDV_ATI */ + 451, /* GL_DU8DV8_ATI */ + 115, /* GL_BUMP_ENVMAP_ATI */ + 119, /* GL_BUMP_TARGET_ATI */ + 1512, /* GL_STENCIL_BACK_FUNC */ + 1510, /* GL_STENCIL_BACK_FAIL */ + 1514, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1516, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 537, /* GL_FRAGMENT_PROGRAM_ARB */ + 1233, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1261, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1260, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1251, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1250, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 917, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 916, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 913, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 877, /* GL_MAX_DRAW_BUFFERS */ + 396, /* GL_DRAW_BUFFER0 */ + 399, /* GL_DRAW_BUFFER1 */ + 420, /* GL_DRAW_BUFFER2 */ + 423, /* GL_DRAW_BUFFER3 */ + 426, /* GL_DRAW_BUFFER4 */ + 429, /* GL_DRAW_BUFFER5 */ + 432, /* GL_DRAW_BUFFER6 */ + 435, /* GL_DRAW_BUFFER7 */ + 438, /* GL_DRAW_BUFFER8 */ + 441, /* GL_DRAW_BUFFER9 */ + 400, /* GL_DRAW_BUFFER10 */ + 403, /* GL_DRAW_BUFFER11 */ + 406, /* GL_DRAW_BUFFER12 */ + 409, /* GL_DRAW_BUFFER13 */ + 412, /* GL_DRAW_BUFFER14 */ + 415, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 854, /* GL_MATRIX_PALETTE_ARB */ - 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 889, /* GL_MAX_PALETTE_MATRICES_ARB */ - 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1695, /* GL_TEXTURE_DEPTH_SIZE */ - 379, /* GL_DEPTH_TEXTURE_MODE */ - 1660, /* GL_TEXTURE_COMPARE_MODE */ - 1658, /* GL_TEXTURE_COMPARE_FUNC */ - 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1165, /* GL_POINT_SPRITE */ - 296, /* GL_COORD_REPLACE */ - 1169, /* GL_POINT_SPRITE_R_MODE_NV */ - 1290, /* GL_QUERY_COUNTER_BITS */ - 323, /* GL_CURRENT_QUERY */ - 1292, /* GL_QUERY_RESULT */ - 1294, /* GL_QUERY_RESULT_AVAILABLE */ - 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 926, /* GL_MAX_TEXTURE_COORDS */ - 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1237, /* GL_PROGRAM_FORMAT_ARB */ - 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 353, /* GL_DEPTH_BOUNDS_EXT */ + 856, /* GL_MATRIX_PALETTE_ARB */ + 888, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 891, /* GL_MAX_PALETTE_MATRICES_ARB */ + 322, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 850, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 317, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 854, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 853, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 851, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1704, /* GL_TEXTURE_DEPTH_SIZE */ + 380, /* GL_DEPTH_TEXTURE_MODE */ + 1669, /* GL_TEXTURE_COMPARE_MODE */ + 1667, /* GL_TEXTURE_COMPARE_FUNC */ + 243, /* GL_COMPARE_R_TO_TEXTURE */ + 1167, /* GL_POINT_SPRITE */ + 297, /* GL_COORD_REPLACE */ + 1171, /* GL_POINT_SPRITE_R_MODE_NV */ + 1295, /* GL_QUERY_COUNTER_BITS */ + 324, /* GL_CURRENT_QUERY */ + 1298, /* GL_QUERY_RESULT */ + 1300, /* GL_QUERY_RESULT_AVAILABLE */ + 942, /* GL_MAX_VERTEX_ATTRIBS */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 378, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 377, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 928, /* GL_MAX_TEXTURE_COORDS */ + 930, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1238, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1240, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1239, /* GL_PROGRAM_FORMAT_ARB */ + 1754, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 355, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 354, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 464, /* GL_ELEMENT_ARRAY_BUFFER */ + 465, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ - 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1251, /* GL_PROGRAM_PARAMETERS_ARB */ - 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1232, /* GL_PROGRAM_ATTRIBS_ARB */ - 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1304, /* GL_READ_ONLY */ - 1873, /* GL_WRITE_ONLY */ - 1306, /* GL_READ_WRITE */ + 466, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1821, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1029, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 150, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 634, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1682, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 461, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 515, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1875, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1241, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 900, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1247, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEMPORARIES_ARB */ + 915, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1253, /* GL_PROGRAM_PARAMETERS_ARB */ + 914, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1248, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1234, /* GL_PROGRAM_ATTRIBS_ARB */ + 895, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1232, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 893, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 901, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 897, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1262, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1766, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1311, /* GL_READ_ONLY */ + 1883, /* GL_WRITE_ONLY */ + 1313, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1752, /* GL_TIME_ELAPSED_EXT */ - 808, /* GL_MATRIX0_ARB */ - 820, /* GL_MATRIX1_ARB */ - 832, /* GL_MATRIX2_ARB */ - 836, /* GL_MATRIX3_ARB */ - 838, /* GL_MATRIX4_ARB */ - 840, /* GL_MATRIX5_ARB */ - 842, /* GL_MATRIX6_ARB */ - 844, /* GL_MATRIX7_ARB */ - 846, /* GL_MATRIX8_ARB */ - 847, /* GL_MATRIX9_ARB */ - 810, /* GL_MATRIX10_ARB */ - 811, /* GL_MATRIX11_ARB */ - 812, /* GL_MATRIX12_ARB */ - 813, /* GL_MATRIX13_ARB */ - 814, /* GL_MATRIX14_ARB */ - 815, /* GL_MATRIX15_ARB */ - 816, /* GL_MATRIX16_ARB */ - 817, /* GL_MATRIX17_ARB */ - 818, /* GL_MATRIX18_ARB */ - 819, /* GL_MATRIX19_ARB */ - 822, /* GL_MATRIX20_ARB */ - 823, /* GL_MATRIX21_ARB */ - 824, /* GL_MATRIX22_ARB */ - 825, /* GL_MATRIX23_ARB */ - 826, /* GL_MATRIX24_ARB */ - 827, /* GL_MATRIX25_ARB */ - 828, /* GL_MATRIX26_ARB */ - 829, /* GL_MATRIX27_ARB */ - 830, /* GL_MATRIX28_ARB */ - 831, /* GL_MATRIX29_ARB */ - 834, /* GL_MATRIX30_ARB */ - 835, /* GL_MATRIX31_ARB */ - 1540, /* GL_STREAM_DRAW */ - 1542, /* GL_STREAM_READ */ - 1538, /* GL_STREAM_COPY */ - 1494, /* GL_STATIC_DRAW */ - 1496, /* GL_STATIC_READ */ - 1492, /* GL_STATIC_COPY */ - 454, /* GL_DYNAMIC_DRAW */ - 456, /* GL_DYNAMIC_READ */ - 452, /* GL_DYNAMIC_COPY */ - 1133, /* GL_PIXEL_PACK_BUFFER */ - 1137, /* GL_PIXEL_UNPACK_BUFFER */ - 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 347, /* GL_DEPTH24_STENCIL8 */ - 1741, /* GL_TEXTURE_STENCIL_SIZE */ - 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1760, /* GL_TIME_ELAPSED_EXT */ + 810, /* GL_MATRIX0_ARB */ + 822, /* GL_MATRIX1_ARB */ + 834, /* GL_MATRIX2_ARB */ + 838, /* GL_MATRIX3_ARB */ + 840, /* GL_MATRIX4_ARB */ + 842, /* GL_MATRIX5_ARB */ + 844, /* GL_MATRIX6_ARB */ + 846, /* GL_MATRIX7_ARB */ + 848, /* GL_MATRIX8_ARB */ + 849, /* GL_MATRIX9_ARB */ + 812, /* GL_MATRIX10_ARB */ + 813, /* GL_MATRIX11_ARB */ + 814, /* GL_MATRIX12_ARB */ + 815, /* GL_MATRIX13_ARB */ + 816, /* GL_MATRIX14_ARB */ + 817, /* GL_MATRIX15_ARB */ + 818, /* GL_MATRIX16_ARB */ + 819, /* GL_MATRIX17_ARB */ + 820, /* GL_MATRIX18_ARB */ + 821, /* GL_MATRIX19_ARB */ + 824, /* GL_MATRIX20_ARB */ + 825, /* GL_MATRIX21_ARB */ + 826, /* GL_MATRIX22_ARB */ + 827, /* GL_MATRIX23_ARB */ + 828, /* GL_MATRIX24_ARB */ + 829, /* GL_MATRIX25_ARB */ + 830, /* GL_MATRIX26_ARB */ + 831, /* GL_MATRIX27_ARB */ + 832, /* GL_MATRIX28_ARB */ + 833, /* GL_MATRIX29_ARB */ + 836, /* GL_MATRIX30_ARB */ + 837, /* GL_MATRIX31_ARB */ + 1549, /* GL_STREAM_DRAW */ + 1551, /* GL_STREAM_READ */ + 1547, /* GL_STREAM_COPY */ + 1503, /* GL_STATIC_DRAW */ + 1505, /* GL_STATIC_READ */ + 1501, /* GL_STATIC_COPY */ + 455, /* GL_DYNAMIC_DRAW */ + 457, /* GL_DYNAMIC_READ */ + 453, /* GL_DYNAMIC_COPY */ + 1135, /* GL_PIXEL_PACK_BUFFER */ + 1139, /* GL_PIXEL_UNPACK_BUFFER */ + 1136, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1140, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 348, /* GL_DEPTH24_STENCIL8 */ + 1750, /* GL_TEXTURE_STENCIL_SIZE */ + 1702, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 896, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 899, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 903, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 902, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 859, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1540, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1397, /* GL_SAMPLES_PASSED */ - 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 963, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1406, /* GL_SAMPLES_PASSED */ + 110, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 537, /* GL_FRAGMENT_SHADER */ - 1858, /* GL_VERTEX_SHADER */ - 1250, /* GL_PROGRAM_OBJECT_ARB */ - 1429, /* GL_SHADER_OBJECT_ARB */ - 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 938, /* GL_MAX_VARYING_FLOATS */ - 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1053, /* GL_OBJECT_TYPE_ARB */ - 1431, /* GL_SHADER_TYPE */ - 502, /* GL_FLOAT_VEC2 */ - 504, /* GL_FLOAT_VEC3 */ - 506, /* GL_FLOAT_VEC4 */ - 659, /* GL_INT_VEC2 */ - 661, /* GL_INT_VEC3 */ - 663, /* GL_INT_VEC4 */ + 1324, /* GL_RELEASED_APPLE */ + 1872, /* GL_VOLATILE_APPLE */ + 1352, /* GL_RETAINED_APPLE */ + 1779, /* GL_UNDEFINED_APPLE */ + 1285, /* GL_PURGEABLE_APPLE */ + 538, /* GL_FRAGMENT_SHADER */ + 1867, /* GL_VERTEX_SHADER */ + 1252, /* GL_PROGRAM_OBJECT_ARB */ + 1438, /* GL_SHADER_OBJECT_ARB */ + 884, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 946, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 940, /* GL_MAX_VARYING_FLOATS */ + 944, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 869, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1055, /* GL_OBJECT_TYPE_ARB */ + 1440, /* GL_SHADER_TYPE */ + 503, /* GL_FLOAT_VEC2 */ + 505, /* GL_FLOAT_VEC3 */ + 507, /* GL_FLOAT_VEC4 */ + 661, /* GL_INT_VEC2 */ + 663, /* GL_INT_VEC3 */ + 665, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 490, /* GL_FLOAT_MAT2 */ - 494, /* GL_FLOAT_MAT3 */ - 498, /* GL_FLOAT_MAT4 */ - 1388, /* GL_SAMPLER_1D */ - 1390, /* GL_SAMPLER_2D */ - 1392, /* GL_SAMPLER_3D */ - 1393, /* GL_SAMPLER_CUBE */ - 1389, /* GL_SAMPLER_1D_SHADOW */ - 1391, /* GL_SAMPLER_2D_SHADOW */ - 492, /* GL_FLOAT_MAT2x3 */ - 493, /* GL_FLOAT_MAT2x4 */ - 496, /* GL_FLOAT_MAT3x2 */ - 497, /* GL_FLOAT_MAT3x4 */ - 500, /* GL_FLOAT_MAT4x2 */ - 501, /* GL_FLOAT_MAT4x3 */ - 345, /* GL_DELETE_STATUS */ - 246, /* GL_COMPILE_STATUS */ - 715, /* GL_LINK_STATUS */ - 1806, /* GL_VALIDATE_STATUS */ - 644, /* GL_INFO_LOG_LENGTH */ + 491, /* GL_FLOAT_MAT2 */ + 495, /* GL_FLOAT_MAT3 */ + 499, /* GL_FLOAT_MAT4 */ + 1397, /* GL_SAMPLER_1D */ + 1399, /* GL_SAMPLER_2D */ + 1401, /* GL_SAMPLER_3D */ + 1402, /* GL_SAMPLER_CUBE */ + 1398, /* GL_SAMPLER_1D_SHADOW */ + 1400, /* GL_SAMPLER_2D_SHADOW */ + 493, /* GL_FLOAT_MAT2x3 */ + 494, /* GL_FLOAT_MAT2x4 */ + 497, /* GL_FLOAT_MAT3x2 */ + 498, /* GL_FLOAT_MAT3x4 */ + 501, /* GL_FLOAT_MAT4x2 */ + 502, /* GL_FLOAT_MAT4x3 */ + 346, /* GL_DELETE_STATUS */ + 247, /* GL_COMPILE_STATUS */ + 717, /* GL_LINK_STATUS */ + 1815, /* GL_VALIDATE_STATUS */ + 646, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1430, /* GL_SHADER_SOURCE_LENGTH */ + 1439, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1433, /* GL_SHADING_LANGUAGE_VERSION */ - 322, /* GL_CURRENT_PROGRAM */ - 1102, /* GL_PALETTE4_RGB8_OES */ - 1104, /* GL_PALETTE4_RGBA8_OES */ - 1100, /* GL_PALETTE4_R5_G6_B5_OES */ - 1103, /* GL_PALETTE4_RGBA4_OES */ - 1101, /* GL_PALETTE4_RGB5_A1_OES */ - 1107, /* GL_PALETTE8_RGB8_OES */ - 1109, /* GL_PALETTE8_RGBA8_OES */ - 1105, /* GL_PALETTE8_R5_G6_B5_OES */ - 1108, /* GL_PALETTE8_RGBA4_OES */ - 1106, /* GL_PALETTE8_RGB5_A1_OES */ - 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1791, /* GL_UNSIGNED_NORMALIZED */ - 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1486, /* GL_SRGB */ - 1487, /* GL_SRGB8 */ - 1489, /* GL_SRGB_ALPHA */ - 1488, /* GL_SRGB8_ALPHA8 */ - 1446, /* GL_SLUMINANCE_ALPHA */ - 1445, /* GL_SLUMINANCE8_ALPHA8 */ - 1443, /* GL_SLUMINANCE */ - 1444, /* GL_SLUMINANCE8 */ - 267, /* GL_COMPRESSED_SRGB */ - 268, /* GL_COMPRESSED_SRGB_ALPHA */ - 265, /* GL_COMPRESSED_SLUMINANCE */ - 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 723, /* GL_LOWER_LEFT */ - 1803, /* GL_UPPER_LEFT */ - 1509, /* GL_STENCIL_BACK_REF */ - 1510, /* GL_STENCIL_BACK_VALUE_MASK */ - 1511, /* GL_STENCIL_BACK_WRITEMASK */ - 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1320, /* GL_RENDERBUFFER_BINDING */ - 1300, /* GL_READ_FRAMEBUFFER */ - 443, /* GL_DRAW_FRAMEBUFFER */ - 1301, /* GL_READ_FRAMEBUFFER_BINDING */ - 1331, /* GL_RENDERBUFFER_SAMPLES */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 562, /* GL_FRAMEBUFFER_COMPLETE */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 863, /* GL_MAX_COLOR_ATTACHMENTS */ - 155, /* GL_COLOR_ATTACHMENT0 */ - 157, /* GL_COLOR_ATTACHMENT1 */ - 171, /* GL_COLOR_ATTACHMENT2 */ - 173, /* GL_COLOR_ATTACHMENT3 */ - 175, /* GL_COLOR_ATTACHMENT4 */ - 177, /* GL_COLOR_ATTACHMENT5 */ - 179, /* GL_COLOR_ATTACHMENT6 */ - 181, /* GL_COLOR_ATTACHMENT7 */ - 183, /* GL_COLOR_ATTACHMENT8 */ - 185, /* GL_COLOR_ATTACHMENT9 */ - 158, /* GL_COLOR_ATTACHMENT10 */ - 160, /* GL_COLOR_ATTACHMENT11 */ - 162, /* GL_COLOR_ATTACHMENT12 */ - 164, /* GL_COLOR_ATTACHMENT13 */ - 166, /* GL_COLOR_ATTACHMENT14 */ - 168, /* GL_COLOR_ATTACHMENT15 */ - 349, /* GL_DEPTH_ATTACHMENT */ - 1499, /* GL_STENCIL_ATTACHMENT */ - 540, /* GL_FRAMEBUFFER */ - 1318, /* GL_RENDERBUFFER */ - 1334, /* GL_RENDERBUFFER_WIDTH */ - 1326, /* GL_RENDERBUFFER_HEIGHT */ - 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1526, /* GL_STENCIL_INDEX_EXT */ - 1518, /* GL_STENCIL_INDEX1 */ - 1522, /* GL_STENCIL_INDEX4 */ - 1524, /* GL_STENCIL_INDEX8 */ - 1519, /* GL_STENCIL_INDEX16 */ - 1330, /* GL_RENDERBUFFER_RED_SIZE */ - 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 921, /* GL_MAX_SAMPLES */ - 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 486, /* GL_FIRST_VERTEX_CONVENTION */ - 674, /* GL_LAST_VERTEX_CONVENTION */ - 1264, /* GL_PROVOKING_VERTEX */ - 302, /* GL_COPY_READ_BUFFER */ - 303, /* GL_COPY_WRITE_BUFFER */ - 1381, /* GL_RGBA_SNORM */ - 1377, /* GL_RGBA8_SNORM */ - 1439, /* GL_SIGNED_NORMALIZED */ - 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1052, /* GL_OBJECT_TYPE */ - 1547, /* GL_SYNC_CONDITION */ - 1552, /* GL_SYNC_STATUS */ - 1549, /* GL_SYNC_FLAGS */ - 1548, /* GL_SYNC_FENCE */ - 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1779, /* GL_UNSIGNALED */ - 1438, /* GL_SIGNALED */ + 540, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1442, /* GL_SHADING_LANGUAGE_VERSION */ + 323, /* GL_CURRENT_PROGRAM */ + 1104, /* GL_PALETTE4_RGB8_OES */ + 1106, /* GL_PALETTE4_RGBA8_OES */ + 1102, /* GL_PALETTE4_R5_G6_B5_OES */ + 1105, /* GL_PALETTE4_RGBA4_OES */ + 1103, /* GL_PALETTE4_RGB5_A1_OES */ + 1109, /* GL_PALETTE8_RGB8_OES */ + 1111, /* GL_PALETTE8_RGBA8_OES */ + 1107, /* GL_PALETTE8_R5_G6_B5_OES */ + 1110, /* GL_PALETTE8_RGBA4_OES */ + 1108, /* GL_PALETTE8_RGB5_A1_OES */ + 628, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 627, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1800, /* GL_UNSIGNED_NORMALIZED */ + 1637, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1274, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1639, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1277, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1645, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1647, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1495, /* GL_SRGB */ + 1496, /* GL_SRGB8 */ + 1498, /* GL_SRGB_ALPHA */ + 1497, /* GL_SRGB8_ALPHA8 */ + 1455, /* GL_SLUMINANCE_ALPHA */ + 1454, /* GL_SLUMINANCE8_ALPHA8 */ + 1452, /* GL_SLUMINANCE */ + 1453, /* GL_SLUMINANCE8 */ + 268, /* GL_COMPRESSED_SRGB */ + 269, /* GL_COMPRESSED_SRGB_ALPHA */ + 266, /* GL_COMPRESSED_SLUMINANCE */ + 267, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1169, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 725, /* GL_LOWER_LEFT */ + 1812, /* GL_UPPER_LEFT */ + 1518, /* GL_STENCIL_BACK_REF */ + 1519, /* GL_STENCIL_BACK_VALUE_MASK */ + 1520, /* GL_STENCIL_BACK_WRITEMASK */ + 445, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1328, /* GL_RENDERBUFFER_BINDING */ + 1307, /* GL_READ_FRAMEBUFFER */ + 444, /* GL_DRAW_FRAMEBUFFER */ + 1308, /* GL_READ_FRAMEBUFFER_BINDING */ + 1339, /* GL_RENDERBUFFER_SAMPLES */ + 550, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 548, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 559, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 557, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 563, /* GL_FRAMEBUFFER_COMPLETE */ + 567, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 574, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 572, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 573, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 570, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 578, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 582, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 580, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 865, /* GL_MAX_COLOR_ATTACHMENTS */ + 156, /* GL_COLOR_ATTACHMENT0 */ + 158, /* GL_COLOR_ATTACHMENT1 */ + 172, /* GL_COLOR_ATTACHMENT2 */ + 174, /* GL_COLOR_ATTACHMENT3 */ + 176, /* GL_COLOR_ATTACHMENT4 */ + 178, /* GL_COLOR_ATTACHMENT5 */ + 180, /* GL_COLOR_ATTACHMENT6 */ + 182, /* GL_COLOR_ATTACHMENT7 */ + 184, /* GL_COLOR_ATTACHMENT8 */ + 186, /* GL_COLOR_ATTACHMENT9 */ + 159, /* GL_COLOR_ATTACHMENT10 */ + 161, /* GL_COLOR_ATTACHMENT11 */ + 163, /* GL_COLOR_ATTACHMENT12 */ + 165, /* GL_COLOR_ATTACHMENT13 */ + 167, /* GL_COLOR_ATTACHMENT14 */ + 169, /* GL_COLOR_ATTACHMENT15 */ + 350, /* GL_DEPTH_ATTACHMENT */ + 1508, /* GL_STENCIL_ATTACHMENT */ + 541, /* GL_FRAMEBUFFER */ + 1326, /* GL_RENDERBUFFER */ + 1342, /* GL_RENDERBUFFER_WIDTH */ + 1334, /* GL_RENDERBUFFER_HEIGHT */ + 1336, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1535, /* GL_STENCIL_INDEX_EXT */ + 1527, /* GL_STENCIL_INDEX1 */ + 1531, /* GL_STENCIL_INDEX4 */ + 1533, /* GL_STENCIL_INDEX8 */ + 1528, /* GL_STENCIL_INDEX16 */ + 1338, /* GL_RENDERBUFFER_RED_SIZE */ + 1333, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1330, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1327, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1331, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1341, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 576, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 923, /* GL_MAX_SAMPLES */ + 1302, /* GL_QUERY_WAIT_NV */ + 1297, /* GL_QUERY_NO_WAIT_NV */ + 1294, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1293, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1289, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 487, /* GL_FIRST_VERTEX_CONVENTION */ + 676, /* GL_LAST_VERTEX_CONVENTION */ + 1266, /* GL_PROVOKING_VERTEX */ + 303, /* GL_COPY_READ_BUFFER */ + 304, /* GL_COPY_WRITE_BUFFER */ + 1390, /* GL_RGBA_SNORM */ + 1386, /* GL_RGBA8_SNORM */ + 1448, /* GL_SIGNED_NORMALIZED */ + 925, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1054, /* GL_OBJECT_TYPE */ + 1556, /* GL_SYNC_CONDITION */ + 1561, /* GL_SYNC_STATUS */ + 1558, /* GL_SYNC_FLAGS */ + 1557, /* GL_SYNC_FENCE */ + 1560, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1788, /* GL_UNSIGNALED */ + 1447, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1750, /* GL_TIMEOUT_EXPIRED */ - 270, /* GL_CONDITION_SATISFIED */ - 1863, /* GL_WAIT_FAILED */ - 471, /* GL_EVAL_BIT */ - 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 717, /* GL_LIST_BIT */ - 1644, /* GL_TEXTURE_BIT */ - 1412, /* GL_SCISSOR_BIT */ + 1759, /* GL_TIMEOUT_EXPIRED */ + 271, /* GL_CONDITION_SATISFIED */ + 1873, /* GL_WAIT_FAILED */ + 472, /* GL_EVAL_BIT */ + 1305, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 719, /* GL_LIST_BIT */ + 1653, /* GL_TEXTURE_BIT */ + 1421, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 1008, /* GL_MULTISAMPLE_BIT */ + 1010, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); @@ -5169,7 +5199,7 @@ typedef int (*cfunc)(const void *, const void *); */ static int compar_name( const char *a, const enum_elt *b ) { - return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); + return strcmp( a, & enum_string_table[ b->offset ] ); } /** @@ -5204,7 +5234,7 @@ const char *_mesa_lookup_enum_by_nr( int nr ) } else { /* this is not re-entrant safe, no big deal here */ - _mesa_sprintf(token_tmp, "0x%x", nr); + sprintf(token_tmp, "0x%x", nr); return token_tmp; } } diff --git a/mesalib/src/mesa/main/eval.c b/mesalib/src/mesa/main/eval.c index 95d6e2318..bd2e1177f 100644 --- a/mesalib/src/mesa/main/eval.c +++ b/mesalib/src/mesa/main/eval.c @@ -44,7 +44,7 @@ #include "eval.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_evaluators @@ -894,7 +894,7 @@ void _mesa_init_eval( GLcontext *ctx ) ctx->Eval.Map1TextureCoord4 = GL_FALSE; ctx->Eval.Map1Vertex3 = GL_FALSE; ctx->Eval.Map1Vertex4 = GL_FALSE; - MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib)); + memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib)); ctx->Eval.Map2Color4 = GL_FALSE; ctx->Eval.Map2Index = GL_FALSE; ctx->Eval.Map2Normal = GL_FALSE; @@ -904,7 +904,7 @@ void _mesa_init_eval( GLcontext *ctx ) ctx->Eval.Map2TextureCoord4 = GL_FALSE; ctx->Eval.Map2Vertex3 = GL_FALSE; ctx->Eval.Map2Vertex4 = GL_FALSE; - MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib)); + memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib)); ctx->Eval.AutoNormal = GL_FALSE; ctx->Eval.MapGrid1un = 1; ctx->Eval.MapGrid1u1 = 0.0; diff --git a/mesalib/src/mesa/main/execmem.c b/mesalib/src/mesa/main/execmem.c index 4c6139985..ccd6ab43f 100644 --- a/mesalib/src/mesa/main/execmem.c +++ b/mesalib/src/mesa/main/execmem.c @@ -106,7 +106,7 @@ _mesa_exec_malloc(GLuint size) if (block) addr = exec_mem + block->ofs; else - _mesa_printf("_mesa_exec_malloc failed\n"); + printf("_mesa_exec_malloc failed\n"); bail: _glthread_UNLOCK_MUTEX(exec_mutex); @@ -140,14 +140,14 @@ _mesa_exec_free(void *addr) void * _mesa_exec_malloc(GLuint size) { - return _mesa_malloc( size ); + return malloc( size ); } void _mesa_exec_free(void *addr) { - _mesa_free(addr); + free(addr); } diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 2138bfe40..30245d6aa 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -50,11 +50,13 @@ static const struct { { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, + { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) }, { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, + { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) }, { OFF, "GL_ARB_imaging", F(ARB_imaging) }, { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) }, { ON, "GL_ARB_multisample", F(ARB_multisample) }, @@ -103,6 +105,7 @@ static const struct { { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, + { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, @@ -128,7 +131,9 @@ static const struct { { ON, "GL_EXT_subtexture", F(EXT_subtexture) }, { ON, "GL_EXT_texture", F(EXT_texture) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, + { OFF, "GL_EXT_texture_array", F(EXT_texture_array) }, { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, + { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) }, { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) }, { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) }, @@ -148,6 +153,7 @@ static const struct { { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) }, { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) }, { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) }, + { OFF, "GL_APPLE_object_purgeable", F(APPLE_object_purgeable) }, { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) }, { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) }, { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)}, @@ -166,6 +172,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, @@ -187,6 +194,9 @@ static const struct { { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) }, { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_S3_s3tc", F(S3_s3tc) }, +#if FEATURE_OES_draw_texture + { OFF, "GL_OES_draw_texture", F(OES_draw_texture) }, +#endif /* FEATURE_OES_draw_texture */ }; @@ -203,6 +213,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; + ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; #if FEATURE_ARB_fragment_program ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; @@ -214,6 +225,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_framebuffer_object = GL_TRUE; #endif ctx->Extensions.ARB_half_float_pixel = GL_TRUE; + ctx->Extensions.ARB_half_float_vertex = GL_TRUE; ctx->Extensions.ARB_imaging = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; @@ -254,6 +266,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_sync = GL_TRUE; #endif ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; +#if FEATURE_APPLE_object_purgeable + ctx->Extensions.APPLE_object_purgeable = GL_TRUE; +#endif ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; #if FEATURE_ATI_fragment_shader ctx->Extensions.ATI_fragment_shader = GL_TRUE; @@ -269,6 +284,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_convolution = GL_TRUE; ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; #if FEATURE_EXT_framebuffer_object ctx->Extensions.EXT_framebuffer_object = GL_TRUE; @@ -293,6 +309,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_stencil_two_side = GL_TRUE; + ctx->Extensions.EXT_texture_array = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; @@ -309,6 +326,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; @@ -486,7 +504,7 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state ) } for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (_mesa_strcmp(default_extensions[i].name, name) == 0) { + if (strcmp(default_extensions[i].name, name) == 0) { if (default_extensions[i].flag_offset) { GLboolean *enabled = base + default_extensions[i].flag_offset; *enabled = state; @@ -523,19 +541,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name ) /** + * Check if the i-th extension is enabled. + */ +static GLboolean +extension_enabled(GLcontext *ctx, GLuint index) +{ + const GLboolean *base = (const GLboolean *) &ctx->Extensions; + if (!default_extensions[index].flag_offset || + *(base + default_extensions[index].flag_offset)) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (_mesa_strcmp(default_extensions[i].name, name) == 0) { - if (!default_extensions[i].flag_offset) - return GL_TRUE; - return *(base + default_extensions[i].flag_offset); + if (strcmp(default_extensions[i].name, name) == 0) { + return extension_enabled(ctx, i); } } return GL_FALSE; @@ -548,18 +580,18 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) static char * append(const char *a, const char *b) { - const GLuint aLen = a ? _mesa_strlen(a) : 0; - const GLuint bLen = b ? _mesa_strlen(b) : 0; - char *s = _mesa_calloc(aLen + bLen + 1); + const GLuint aLen = a ? strlen(a) : 0; + const GLuint bLen = b ? strlen(b) : 0; + char *s = calloc(1, aLen + bLen + 1); if (s) { if (a) - _mesa_memcpy(s, a, aLen); + memcpy(s, a, aLen); if (b) - _mesa_memcpy(s + aLen, b, bLen); + memcpy(s + aLen, b, bLen); s[aLen + bLen] = '\0'; } if (a) - _mesa_free((void *) a); + free((void *) a); return s; } @@ -643,7 +675,6 @@ _mesa_init_extensions( GLcontext *ctx ) GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; char *s; @@ -651,27 +682,25 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { - extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; + if (extension_enabled(ctx, i)) { + extStrLen += (GLuint) strlen(default_extensions[i].name) + 1; } } if (extraExt) - extStrLen += _mesa_strlen(extraExt) + 1; /* +1 for space */ + extStrLen += strlen(extraExt) + 1; /* +1 for space */ /* allocate the extension string */ - s = (char *) _mesa_malloc(extStrLen); + s = (char *) malloc(extStrLen); if (!s) return NULL; /* second, build the extension string */ extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { - GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); - _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); + if (extension_enabled(ctx, i)) { + GLuint len = (GLuint) strlen(default_extensions[i].name); + memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; s[extStrLen] = ' '; extStrLen++; @@ -688,3 +717,48 @@ _mesa_make_extension_string( GLcontext *ctx ) return (GLubyte *) s; } + + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(GLcontext *ctx) +{ + GLuint i; + + /* only count once */ + if (!ctx->Extensions.Count) { + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + ctx->Extensions.Count++; + } + } + } + + if (0) + _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, + Elements(default_extensions)); + + return ctx->Extensions.Count; +} + + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index) +{ + GLuint i; + + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + if (index == 0) + return (const GLubyte *) default_extensions[i].name; + index--; + } + } + + return NULL; +} diff --git a/mesalib/src/mesa/main/extensions.h b/mesalib/src/mesa/main/extensions.h index 05ad859a2..a25472440 100644 --- a/mesalib/src/mesa/main/extensions.h +++ b/mesalib/src/mesa/main/extensions.h @@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx); extern GLubyte *_mesa_make_extension_string(GLcontext *ctx); +extern GLuint +_mesa_get_extension_count(GLcontext *ctx); + +extern const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index); + + #else /** No-op */ diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 7b3599f93..14c533e0d 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -40,13 +40,10 @@ #include "framebuffer.h" #include "hash.h" #include "macros.h" -#include "mipmap.h" #include "renderbuffer.h" #include "state.h" #include "teximage.h" #include "texobj.h" -#include "texstore.h" -#include "texstate.h" /** Set this to 1 to help debug FBO incompleteness problems */ @@ -377,8 +374,8 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } if (texImage->Width < 1 || texImage->Height < 1) { att_incomplete("teximage width/height=0"); - _mesa_printf("texobj = %u\n", texObj->Name); - _mesa_printf("level = %d\n", att->TextureLevel); + printf("texobj = %u\n", texObj->Name); + printf("level = %d\n", att->TextureLevel); att->Complete = GL_FALSE; return; } @@ -861,6 +858,9 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) * * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT * GL_DEPTH_STENCIL_EXT or zero if error. + * + * XXX in the future when we support red-only and red-green formats + * we'll also return GL_RED and GL_RG. */ GLenum _mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat) @@ -954,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, /* NumSamples == 0 indicates non-multisampling */ samples = 0; } - else if (samples > ctx->Const.MaxSamples) { + else if (samples > (GLsizei) ctx->Const.MaxSamples) { /* note: driver may choose to use more samples than what's requested */ _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); return; @@ -987,7 +987,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); rb->InternalFormat = internalFormat; - rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + rb->_BaseFormat = baseFormat; assert(rb->_BaseFormat != 0); } else { @@ -1008,6 +1008,30 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, */ } +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image) +{ + struct gl_renderbuffer *rb; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target != GL_RENDERBUFFER) { + _mesa_error(ctx, GL_INVALID_ENUM, "EGLImageTargetRenderbufferStorageOES"); + return; + } + + rb = ctx->CurrentRenderbuffer; + if (!rb) { + _mesa_error(ctx, GL_INVALID_OPERATION, "EGLImageTargetRenderbufferStorageOES"); + return; + } + + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + ctx->Driver.EGLImageTargetRenderbufferStorage(ctx, rb, image); +} +#endif /** * Helper function for _mesa_GetRenderbufferParameterivEXT() and @@ -1353,15 +1377,26 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]); /* check if deleting currently bound framebuffer object */ - if (fb == ctx->DrawBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + if (ctx->Extensions.EXT_framebuffer_blit) { + /* separate draw/read binding points */ + if (fb == ctx->DrawBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + } + if (fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + } } - if (fb == ctx->ReadBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + else { + /* only one binding point for read/draw buffers */ + if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } } /* remove from hash table immediately, to free the ID */ @@ -2128,39 +2163,39 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* Debug code */ if (DEBUG_BLIT) { - _mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," - " 0x%x, 0x%x)\n", - srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, - mask, filter); + printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," + " 0x%x, 0x%x)\n", + srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, + mask, filter); if (colorReadRb) { const struct gl_renderbuffer_attachment *att; att = find_attachment(readFb, colorReadRb); - _mesa_printf(" Src FBO %u RB %u (%dx%d) ", - readFb->Name, colorReadRb->Name, - colorReadRb->Width, colorReadRb->Height); + printf(" Src FBO %u RB %u (%dx%d) ", + readFb->Name, colorReadRb->Name, + colorReadRb->Width, colorReadRb->Height); if (att && att->Texture) { - _mesa_printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); + printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); } - _mesa_printf("\n"); + printf("\n"); att = find_attachment(drawFb, colorDrawRb); - _mesa_printf(" Dst FBO %u RB %u (%dx%d) ", - drawFb->Name, colorDrawRb->Name, - colorDrawRb->Width, colorDrawRb->Height); + printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); if (att && att->Texture) { - _mesa_printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); + printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); } - _mesa_printf("\n"); + printf("\n"); } } diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h index 540939407..28f75dfca 100644 --- a/mesalib/src/mesa/main/fbobject.h +++ b/mesalib/src/mesa/main/fbobject.h @@ -89,6 +89,9 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLsizei width, GLsizei height); extern void GLAPIENTRY +_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); + +extern void GLAPIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); diff --git a/mesalib/src/mesa/main/feedback.c b/mesalib/src/mesa/main/feedback.c index fcdbb75fc..c72b91280 100644 --- a/mesalib/src/mesa/main/feedback.c +++ b/mesalib/src/mesa/main/feedback.c @@ -36,7 +36,7 @@ #include "feedback.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_feedback @@ -44,9 +44,8 @@ #define FB_3D 0x01 #define FB_4D 0x02 -#define FB_INDEX 0x04 -#define FB_COLOR 0x08 -#define FB_TEXTURE 0X10 +#define FB_COLOR 0x04 +#define FB_TEXTURE 0X08 @@ -78,18 +77,13 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) ctx->Feedback._Mask = FB_3D; break; case GL_3D_COLOR: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX)); + ctx->Feedback._Mask = (FB_3D | FB_COLOR); break; case GL_3D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_COLOR | FB_TEXTURE); break; case GL_4D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | FB_4D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_4D | FB_COLOR | FB_TEXTURE); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" ); @@ -125,7 +119,6 @@ void _mesa_feedback_vertex(GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4]) { _mesa_feedback_token( ctx, win[0] ); @@ -136,9 +129,6 @@ _mesa_feedback_vertex(GLcontext *ctx, if (ctx->Feedback._Mask & FB_4D) { _mesa_feedback_token( ctx, win[3] ); } - if (ctx->Feedback._Mask & FB_INDEX) { - _mesa_feedback_token( ctx, (GLfloat) index ); - } if (ctx->Feedback._Mask & FB_COLOR) { _mesa_feedback_token( ctx, color[0] ); _mesa_feedback_token( ctx, color[1] ); diff --git a/mesalib/src/mesa/main/feedback.h b/mesalib/src/mesa/main/feedback.h index 7a648f444..3e8283ed2 100644 --- a/mesalib/src/mesa/main/feedback.h +++ b/mesalib/src/mesa/main/feedback.h @@ -41,7 +41,6 @@ extern void _mesa_feedback_vertex( GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4] ); @@ -70,7 +69,6 @@ static INLINE void _mesa_feedback_vertex( GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4] ) { /* render mode is always GL_RENDER */ diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c index fe2416d89..ba94a3877 100644 --- a/mesalib/src/mesa/main/ffvertex_prog.c +++ b/mesalib/src/mesa/main/ffvertex_prog.c @@ -357,7 +357,7 @@ static struct ureg get_temp( struct tnl_program *p ) int bit = _mesa_ffs( ~p->temp_in_use ); if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondMask = COND_TR; /* always pass cond test */ dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; - dst->pad = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(dst->Index == reg.idx); } @@ -537,10 +536,10 @@ static void debug_insn( struct prog_instruction *inst, const char *fn, if (fn != last_fn) { last_fn = fn; - _mesa_printf("%s:\n", fn); + printf("%s:\n", fn); } - _mesa_printf("%d:\t", line); + printf("%d:\t", line); _mesa_print_instruction(inst); } } @@ -1497,7 +1496,7 @@ static void build_texture_transform( struct tnl_program *p ) static void build_atten_pointsize( struct tnl_program *p ) { struct ureg eye = get_eye_position_z(p); - struct ureg state_size = register_param1(p, STATE_POINT_SIZE); + struct ureg state_size = register_param2(p, STATE_INTERNAL, STATE_POINT_SIZE_CLAMPED); struct ureg state_attenuation = register_param1(p, STATE_POINT_ATTENUATION); struct ureg out = register_output(p, VERT_RESULT_PSIZ); struct ureg ut = get_temp(p); @@ -1578,7 +1577,7 @@ static void build_tnl_program( struct tnl_program *p ) /* Disassemble: */ if (DISASSEM) { - _mesa_printf ("\n"); + printf ("\n"); } } @@ -1591,7 +1590,7 @@ create_new_program( const struct state_key *key, { struct tnl_program p; - _mesa_memset(&p, 0, sizeof(p)); + memset(&p, 0, sizeof(p)); p.state = key; p.program = program; p.eye_position = undef; @@ -1648,7 +1647,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx) if (!prog) { /* OK, we'll have to build a new one */ if (0) - _mesa_printf("Build new TNL program\n"); + printf("Build new TNL program\n"); prog = (struct gl_vertex_program *) ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index 329b79507..d0c9c0028 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -27,7 +27,6 @@ #include "imports.h" #include "formats.h" #include "config.h" -#include "texstore.h" /** @@ -910,6 +909,7 @@ _mesa_test_formats(void) GLuint t = info->RedBits + info->GreenBits + info->BlueBits + info->AlphaBits; assert(t / 8 == info->BytesPerBlock); + (void) t; } } diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index d958dbf7d..6a85162d5 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -88,7 +88,7 @@ _mesa_create_framebuffer(const GLvisual *visual) struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); assert(visual); if (fb) { - _mesa_initialize_framebuffer(fb, visual); + _mesa_initialize_window_framebuffer(fb, visual); } return fb; } @@ -109,15 +109,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) assert(name != 0); fb = CALLOC_STRUCT(gl_framebuffer); if (fb) { - fb->Name = name; - fb->RefCount = 1; - fb->_NumColorDrawBuffers = 1; - fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; - fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorReadBufferIndex = BUFFER_COLOR0; - fb->Delete = _mesa_destroy_framebuffer; - _glthread_INIT_MUTEX(fb->Mutex); + _mesa_initialize_user_framebuffer(fb, name); } return fb; } @@ -126,15 +118,16 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) /** * Initialize a gl_framebuffer object. Typically used to initialize * window system-created framebuffers, not user-created framebuffers. - * \sa _mesa_create_framebuffer + * \sa _mesa_initialize_user_framebuffer */ void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual) { assert(fb); assert(visual); - _mesa_bzero(fb, sizeof(struct gl_framebuffer)); + memset(fb, 0, sizeof(struct gl_framebuffer)); _glthread_INIT_MUTEX(fb->Mutex); @@ -167,6 +160,30 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) /** + * Initialize a user-created gl_framebuffer object. + * \sa _mesa_initialize_window_framebuffer + */ +void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) +{ + assert(fb); + assert(name); + + memset(fb, 0, sizeof(struct gl_framebuffer)); + + fb->Name = name; + fb->RefCount = 1; + fb->_NumColorDrawBuffers = 1; + fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; + fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorReadBufferIndex = BUFFER_COLOR0; + fb->Delete = _mesa_destroy_framebuffer; + _glthread_INIT_MUTEX(fb->Mutex); +} + + +/** * Deallocate buffer and everything attached to it. * Typically called via the gl_framebuffer->Delete() method. */ @@ -175,7 +192,7 @@ _mesa_destroy_framebuffer(struct gl_framebuffer *fb) { if (fb) { _mesa_free_framebuffer_data(fb); - _mesa_free(fb); + free(fb); } } @@ -509,7 +526,7 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) { GLuint i; - _mesa_bzero(&fb->Visual, sizeof(fb->Visual)); + memset(&fb->Visual, 0, sizeof(fb->Visual)); fb->Visual.rgbMode = GL_TRUE; /* assume this */ #if 0 /* this _might_ be needed */ @@ -519,7 +536,7 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) } #endif - /* find first RGB or CI renderbuffer */ + /* find first RGB renderbuffer */ for (i = 0; i < BUFFER_COUNT; i++) { if (fb->Attachment[i].Renderbuffer) { const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; @@ -537,11 +554,6 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) fb->Visual.samples = rb->NumSamples; break; } - else if (baseFormat == GL_COLOR_INDEX) { - fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS); - fb->Visual.rgbMode = GL_FALSE; - break; - } } } @@ -812,8 +824,12 @@ update_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) void _mesa_update_framebuffer(GLcontext *ctx) { - struct gl_framebuffer *drawFb = ctx->DrawBuffer; - struct gl_framebuffer *readFb = ctx->ReadBuffer; + struct gl_framebuffer *drawFb; + struct gl_framebuffer *readFb; + + assert(ctx); + drawFb = ctx->DrawBuffer; + readFb = ctx->ReadBuffer; update_framebuffer(ctx, drawFb); if (readFb != drawFb) diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h index ef21dd98e..960513812 100644 --- a/mesalib/src/mesa/main/framebuffer.h +++ b/mesalib/src/mesa/main/framebuffer.h @@ -34,7 +34,11 @@ extern struct gl_framebuffer * _mesa_new_framebuffer(GLcontext *ctx, GLuint name); extern void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual); +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual); + +extern void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name); extern void _mesa_destroy_framebuffer(struct gl_framebuffer *buffer); diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 3f6b03c88..edc440091 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -7,7 +7,6 @@ #include "context.h" #include "enable.h" #include "extensions.h" -#include "fbobject.h" #include "get.h" #include "macros.h" #include "mtypes.h" @@ -132,7 +131,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = ctx->Color.BlendEnabled; + params[0] = (ctx->Color.BlendEnabled & 1); break; case GL_BLEND_DST: params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB); @@ -210,10 +209,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = ctx->Polygon.CullFlag; @@ -254,7 +253,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterDistance); break; case GL_CURRENT_RASTER_INDEX: - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterIndex); + params[0] = FLOAT_TO_BOOLEAN(1.0); break; case GL_CURRENT_RASTER_POSITION: params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterPos[0]); @@ -270,11 +269,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][0]); + params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][1]); + params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][2]); + params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -282,12 +286,17 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -382,7 +391,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: - params[0] = !ctx->DrawBuffer->Visual.rgbMode; + params[0] = GL_FALSE; break; case GL_INDEX_OFFSET: params[0] = INT_TO_BOOLEAN(ctx->Pixel.IndexOffset); @@ -818,7 +827,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ctx->Transform.RescaleNormals; break; case GL_RGBA_MODE: - params[0] = ctx->DrawBuffer->Visual.rgbMode; + params[0] = GL_TRUE; break; case GL_SCISSOR_BOX: params[0] = INT_TO_BOOLEAN(ctx->Scissor.X); @@ -922,7 +931,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = FLOAT_TO_BOOLEAN(matrix[0]); params[1] = FLOAT_TO_BOOLEAN(matrix[1]); params[2] = FLOAT_TO_BOOLEAN(matrix[2]); @@ -942,7 +958,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = INT_TO_BOOLEAN(ctx->Unpack.Alignment); @@ -1877,7 +1901,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); @@ -1899,6 +1923,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_sync, "GetBooleanv"); params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1967,7 +2000,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB); @@ -2045,10 +2078,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag); @@ -2089,7 +2122,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Current.RasterDistance; break; case GL_CURRENT_RASTER_INDEX: - params[0] = ctx->Current.RasterIndex; + params[0] = 1.0; break; case GL_CURRENT_RASTER_POSITION: params[0] = ctx->Current.RasterPos[0]; @@ -2105,11 +2138,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = ctx->Current.RasterTexCoords[texUnit][0]; - params[1] = ctx->Current.RasterTexCoords[texUnit][1]; - params[2] = ctx->Current.RasterTexCoords[texUnit][2]; - params[3] = ctx->Current.RasterTexCoords[texUnit][3]; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = ctx->Current.RasterTexCoords[unit][0]; + params[1] = ctx->Current.RasterTexCoords[unit][1]; + params[2] = ctx->Current.RasterTexCoords[unit][2]; + params[3] = ctx->Current.RasterTexCoords[unit][3]; } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -2117,12 +2155,17 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]; - params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]; - params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]; - params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]; + params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; + params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; + params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; + params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; } break; case GL_DEPTH_BIAS: @@ -2217,7 +2260,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: - params[0] = BOOLEAN_TO_FLOAT(!ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_FLOAT(GL_FALSE); break; case GL_INDEX_OFFSET: params[0] = (GLfloat)(ctx->Pixel.IndexOffset); @@ -2653,7 +2696,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.RescaleNormals); break; case GL_RGBA_MODE: - params[0] = BOOLEAN_TO_FLOAT(ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_FLOAT(GL_TRUE); break; case GL_SCISSOR_BOX: params[0] = (GLfloat)(ctx->Scissor.X); @@ -2757,7 +2800,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = matrix[0]; params[1] = matrix[1]; params[2] = matrix[2]; @@ -2777,7 +2827,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = (GLfloat)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = (GLfloat)(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = (GLfloat)(ctx->Unpack.Alignment); @@ -3712,7 +3770,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetFloatv"); @@ -3734,6 +3792,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_sync, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3802,7 +3869,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB); @@ -3880,10 +3947,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag); @@ -3924,7 +3991,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Current.RasterDistance); break; case GL_CURRENT_RASTER_INDEX: - params[0] = IROUND(ctx->Current.RasterIndex); + params[0] = IROUND(1.0); break; case GL_CURRENT_RASTER_POSITION: params[0] = IROUND(ctx->Current.RasterPos[0]); @@ -3940,11 +4007,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = IROUND(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = IROUND(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = IROUND(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = IROUND(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = IROUND(ctx->Current.RasterTexCoords[unit][0]); + params[1] = IROUND(ctx->Current.RasterTexCoords[unit][1]); + params[2] = IROUND(ctx->Current.RasterTexCoords[unit][2]); + params[3] = IROUND(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -3952,12 +4024,17 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -4052,7 +4129,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->Color.ClearIndex; break; case GL_INDEX_MODE: - params[0] = BOOLEAN_TO_INT(!ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT(GL_FALSE); break; case GL_INDEX_OFFSET: params[0] = ctx->Pixel.IndexOffset; @@ -4488,7 +4565,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(ctx->Transform.RescaleNormals); break; case GL_RGBA_MODE: - params[0] = BOOLEAN_TO_INT(ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT(GL_TRUE); break; case GL_SCISSOR_BOX: params[0] = ctx->Scissor.X; @@ -4592,7 +4669,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = IROUND(matrix[0]); params[1] = IROUND(matrix[1]); params[2] = IROUND(matrix[2]); @@ -4612,7 +4696,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1; + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = ctx->TextureMatrixStack[unit].Depth + 1; + } break; case GL_UNPACK_ALIGNMENT: params[0] = ctx->Unpack.Alignment; @@ -5547,7 +5639,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = ctx->Const.MaxCombinedTextureImageUnits; break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); @@ -5569,6 +5661,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_sync, "GetIntegerv"); params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = _mesa_get_extension_count(ctx); + break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5638,7 +5739,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); @@ -5716,10 +5817,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -5760,7 +5861,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Current.RasterDistance); break; case GL_CURRENT_RASTER_INDEX: - params[0] = IROUND64(ctx->Current.RasterIndex); + params[0] = IROUND64(1.0); break; case GL_CURRENT_RASTER_POSITION: params[0] = IROUND64(ctx->Current.RasterPos[0]); @@ -5776,11 +5877,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = IROUND64(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = IROUND64(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = IROUND64(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = IROUND64(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = IROUND64(ctx->Current.RasterTexCoords[unit][0]); + params[1] = IROUND64(ctx->Current.RasterTexCoords[unit][1]); + params[2] = IROUND64(ctx->Current.RasterTexCoords[unit][2]); + params[3] = IROUND64(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -5788,12 +5894,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -5888,7 +5999,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: - params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT64(GL_FALSE); break; case GL_INDEX_OFFSET: params[0] = (GLint64)(ctx->Pixel.IndexOffset); @@ -6324,7 +6435,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Transform.RescaleNormals); break; case GL_RGBA_MODE: - params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT64(GL_TRUE); break; case GL_SCISSOR_BOX: params[0] = (GLint64)(ctx->Scissor.X); @@ -6428,7 +6539,14 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = IROUND64(matrix[0]); params[1] = IROUND64(matrix[1]); params[2] = IROUND64(matrix[2]); @@ -6448,7 +6566,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = (GLint64)(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = (GLint64)(ctx->Unpack.Alignment); @@ -7383,7 +7509,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); @@ -7405,6 +7531,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_sync, "GetInteger64v"); params[0] = ctx->Const.MaxServerWaitTimeout; break; + case GL_NUM_EXTENSIONS: + params[0] = (GLint64)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7434,3 +7569,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[i] = (GLdouble) values[i]; } +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname); + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ((ctx->Color.BlendEnabled >> index) & 1); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname); + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + diff --git a/mesalib/src/mesa/main/get.h b/mesalib/src/mesa/main/get.h index 77a9a7d04..cc426fc0f 100644 --- a/mesalib/src/mesa/main/get.h +++ b/mesalib/src/mesa/main/get.h @@ -51,11 +51,23 @@ extern void GLAPIENTRY _mesa_GetInteger64v( GLenum pname, GLint64 *params ); extern void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); + +extern void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); +extern const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index); + extern GLenum GLAPIENTRY _mesa_GetError( void ); diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index 6599ed969..51dd5f779 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -27,91 +27,11 @@ #include "glheader.h" #include "context.h" #include "get.h" -#include "version.h" #include "enums.h" #include "extensions.h" /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +69,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); @@ -184,6 +104,34 @@ _mesa_GetString( GLenum name ) /** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** * Return pointer-valued state, such as a vertex array pointer. * * \param pname names state to be queried @@ -242,6 +190,11 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) case GL_SELECTION_BUFFER_POINTER: *params = ctx->Select.Buffer; break; +#if FEATURE_point_size_array + case GL_POINT_SIZE_ARRAY_POINTER_OES: + *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr; + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); return; diff --git a/mesalib/src/mesa/main/glheader.h b/mesalib/src/mesa/main/glheader.h index 81d4ccf91..77544c88c 100644 --- a/mesalib/src/mesa/main/glheader.h +++ b/mesalib/src/mesa/main/glheader.h @@ -57,6 +57,13 @@ #ifndef GL_FIXED #define GL_FIXED 0x140C +typedef int GLfixed; +typedef int GLclampx; +#endif + + +#ifndef GL_OES_EGL_image +typedef void *GLeglImageOES; #endif diff --git a/mesalib/src/mesa/main/hash.c b/mesalib/src/mesa/main/hash.c index 08c64568c..b624e6eca 100644 --- a/mesalib/src/mesa/main/hash.c +++ b/mesalib/src/mesa/main/hash.c @@ -108,27 +108,23 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data"); } - _mesa_free(entry); + free(entry); entry = next; } } _glthread_DESTROY_MUTEX(table->Mutex); _glthread_DESTROY_MUTEX(table->WalkMutex); - _mesa_free(table); + free(table); } /** - * Lookup an entry in the hash table. - * - * \param table the hash table. - * \param key the key. - * - * \return pointer to user's data or NULL if key not in table + * Lookup an entry in the hash table, without locking. + * \sa _mesa_HashLookup */ -void * -_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key) +static INLINE void * +_mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key) { GLuint pos; const struct HashEntry *entry; @@ -140,7 +136,7 @@ _mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key) entry = table->Table[pos]; while (entry) { if (entry->Key == key) { - return entry->Data; + return entry->Data; } entry = entry->Next; } @@ -148,6 +144,25 @@ _mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key) } +/** + * Lookup an entry in the hash table. + * + * \param table the hash table. + * \param key the key. + * + * \return pointer to user's data or NULL if key not in table + */ +void * +_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) +{ + void *res; + assert(table); + _glthread_LOCK_MUTEX(table->Mutex); + res = _mesa_HashLookup_unlocked(table, key); + _glthread_UNLOCK_MUTEX(table->Mutex); + return res; +} + /** * Insert a key/pointer pair into the hash table. @@ -191,10 +206,12 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) /* alloc and insert new table entry */ entry = MALLOC_STRUCT(HashEntry); - entry->Key = key; - entry->Data = data; - entry->Next = table->Table[pos]; - table->Table[pos] = entry; + if (entry) { + entry->Key = key; + entry->Data = data; + entry->Next = table->Table[pos]; + table->Table[pos] = entry; + } _glthread_UNLOCK_MUTEX(table->Mutex); } @@ -240,7 +257,7 @@ _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) else { table->Table[pos] = entry->Next; } - _mesa_free(entry); + free(entry); _glthread_UNLOCK_MUTEX(table->Mutex); return; } @@ -277,7 +294,7 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, for (entry = table->Table[pos]; entry; entry = next) { callback(entry->Key, entry->Data, userData); next = entry->Next; - _mesa_free(entry); + free(entry); } table->Table[pos] = NULL; } @@ -442,7 +459,7 @@ _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) GLuint freeStart = 1; GLuint key; for (key = 1; key != maxKey; key++) { - if (_mesa_HashLookup(table, key)) { + if (_mesa_HashLookup_unlocked(table, key)) { /* darn, this key is already in use */ freeCount = 0; freeStart = key+1; diff --git a/mesalib/src/mesa/main/hash.h b/mesalib/src/mesa/main/hash.h index d18db76ab..4f916f9d0 100644 --- a/mesalib/src/mesa/main/hash.h +++ b/mesalib/src/mesa/main/hash.h @@ -39,7 +39,7 @@ extern struct _mesa_HashTable *_mesa_NewHashTable(void); extern void _mesa_DeleteHashTable(struct _mesa_HashTable *table); -extern void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key); +extern void *_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key); extern void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data); diff --git a/mesalib/src/mesa/main/histogram.c b/mesalib/src/mesa/main/histogram.c index c7304e8dd..3a65bb192 100644 --- a/mesalib/src/mesa/main/histogram.c +++ b/mesalib/src/mesa/main/histogram.c @@ -29,7 +29,7 @@ #include "context.h" #include "image.h" #include "histogram.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_histogram diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c index 139e56a96..dc8d97728 100644 --- a/mesalib/src/mesa/main/image.c +++ b/mesalib/src/mesa/main/image.c @@ -33,10 +33,10 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" -#include "pixel.h" /** @@ -1038,7 +1038,7 @@ _mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32], | (p[3] ); p += 4; } - _mesa_free(ptrn); + free(ptrn); } } @@ -1083,7 +1083,7 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, /* Alloc dest storage */ bytes = ((width + 7) / 8 * height); - buffer = (GLubyte *) _mesa_malloc( bytes ); + buffer = (GLubyte *) malloc( bytes ); if (!buffer) return NULL; @@ -1094,12 +1094,12 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, _mesa_image_address2d(packing, pixels, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); if (!src) { - _mesa_free(buffer); + free(buffer); return NULL; } if ((packing->SkipPixels & 7) == 0) { - _mesa_memcpy( dst, src, width_in_bytes ); + memcpy( dst, src, width_in_bytes ); if (packing->LsbFirst) { flip_bytes( dst, width_in_bytes ); } @@ -1191,7 +1191,7 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, return; if ((packing->SkipPixels & 7) == 0) { - _mesa_memcpy( dst, src, width_in_bytes ); + memcpy( dst, src, width_in_bytes ); if (packing->LsbFirst) { flip_bytes( dst, width_in_bytes ); } @@ -3228,6 +3228,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || @@ -3343,6 +3344,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DU8DV8_ATI: case GL_DUDV_ATI: redIndex = 0; greenIndex = 1; @@ -3351,7 +3353,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } @@ -3791,7 +3794,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, if (srcType == CHAN_TYPE) { if (dstFormat == GL_RGBA) { if (srcFormat == GL_RGBA) { - _mesa_memcpy( dest, source, n * 4 * sizeof(GLchan) ); + memcpy( dest, source, n * 4 * sizeof(GLchan) ); return; } else if (srcFormat == GL_RGB) { @@ -3811,7 +3814,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, } else if (dstFormat == GL_RGB) { if (srcFormat == GL_RGB) { - _mesa_memcpy( dest, source, n * 3 * sizeof(GLchan) ); + memcpy( dest, source, n * 3 * sizeof(GLchan) ); return; } else if (srcFormat == GL_RGBA) { @@ -3831,7 +3834,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, else if (dstFormat == srcFormat) { GLint comps = _mesa_components_in_format(srcFormat); assert(comps > 0); - _mesa_memcpy( dest, source, n * comps * sizeof(GLchan) ); + memcpy( dest, source, n * comps * sizeof(GLchan) ); return; } } @@ -4378,11 +4381,11 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, */ if (transferOps == 0 && srcType == GL_UNSIGNED_BYTE && dstType == GL_UNSIGNED_BYTE) { - _mesa_memcpy(dest, source, n * sizeof(GLubyte)); + memcpy(dest, source, n * sizeof(GLubyte)); } else if (transferOps == 0 && srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { - _mesa_memcpy(dest, source, n * sizeof(GLuint)); + memcpy(dest, source, n * sizeof(GLuint)); } else { /* @@ -4418,7 +4421,7 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, } break; case GL_UNSIGNED_INT: - _mesa_memcpy(dest, indexes, n * sizeof(GLuint)); + memcpy(dest, indexes, n * sizeof(GLuint)); break; default: _mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span"); @@ -4441,7 +4444,7 @@ _mesa_pack_index_span( const GLcontext *ctx, GLuint n, if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) { /* make a copy of input */ - _mesa_memcpy(indexes, source, n * sizeof(GLuint)); + memcpy(indexes, source, n * sizeof(GLuint)); _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); source = indexes; } @@ -4589,14 +4592,14 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_BYTE && dstType == GL_UNSIGNED_BYTE) { - _mesa_memcpy(dest, source, n * sizeof(GLubyte)); + memcpy(dest, source, n * sizeof(GLubyte)); } else if (transferOps == 0 && !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { - _mesa_memcpy(dest, source, n * sizeof(GLuint)); + memcpy(dest, source, n * sizeof(GLuint)); } else { /* @@ -4643,7 +4646,7 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, } break; case GL_UNSIGNED_INT: - _mesa_memcpy(dest, indexes, n * sizeof(GLuint)); + memcpy(dest, indexes, n * sizeof(GLuint)); break; default: _mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span"); @@ -4664,7 +4667,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag) { /* make a copy of input */ - _mesa_memcpy(stencil, source, n * sizeof(GLstencil)); + memcpy(stencil, source, n * sizeof(GLstencil)); _mesa_apply_stencil_transfer_ops(ctx, n, stencil); source = stencil; } @@ -4672,7 +4675,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, switch (dstType) { case GL_UNSIGNED_BYTE: if (sizeof(GLstencil) == 1) { - _mesa_memcpy( dest, source, n ); + memcpy( dest, source, n ); } else { GLubyte *dst = (GLubyte *) dest; @@ -5036,7 +5039,7 @@ _mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest, ASSERT(n <= MAX_WIDTH); if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { - _mesa_memcpy(depthCopy, depthSpan, n * sizeof(GLfloat)); + memcpy(depthCopy, depthSpan, n * sizeof(GLfloat)); _mesa_scale_and_bias_depth(ctx, n, depthCopy); depthSpan = depthCopy; } @@ -5155,7 +5158,7 @@ _mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, ASSERT(n <= MAX_WIDTH); if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { - _mesa_memcpy(depthCopy, depthVals, n * sizeof(GLfloat)); + memcpy(depthCopy, depthVals, n * sizeof(GLfloat)); _mesa_scale_and_bias_depth(ctx, n, depthCopy); depthVals = depthCopy; } @@ -5163,7 +5166,7 @@ _mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag) { - _mesa_memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); + memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); _mesa_apply_stencil_transfer_ops(ctx, n, stencilCopy); stencilVals = stencilCopy; } @@ -5229,7 +5232,7 @@ _mesa_unpack_image( GLuint dimensions, { GLubyte *destBuffer - = (GLubyte *) _mesa_malloc(bytesPerRow * height * depth); + = (GLubyte *) malloc(bytesPerRow * height * depth); GLubyte *dst; GLint img, row; if (!destBuffer) @@ -5300,7 +5303,7 @@ _mesa_unpack_image( GLuint dimensions, } } else { - _mesa_memcpy(dst, src, bytesPerRow); + memcpy(dst, src, bytesPerRow); } /* byte flipping/swapping */ @@ -5353,7 +5356,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); } else { const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src; @@ -5369,7 +5372,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); } break; case GL_UNSIGNED_SHORT: @@ -5386,7 +5389,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); } else { const GLushort (*src2)[4] = (const GLushort (*)[4]) src; @@ -5402,7 +5405,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); } break; case GL_FLOAT: @@ -5419,7 +5422,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); } else { const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src; @@ -5435,7 +5438,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); } break; default: @@ -5659,7 +5662,7 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1, /* chop off [t, 1] part */ ASSERT(t >= 0.0 && t <= 1.0); *dstX1 = maxValue; - bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; + bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; *srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); } else if (*dstX0 > maxValue) { @@ -5669,7 +5672,7 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1, /* chop off [t, 1] part */ ASSERT(t >= 0.0 && t <= 1.0); *dstX0 = maxValue; - bias = (*srcX0 < *srcX1) ? -0.5 : 0.5; + bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F; *srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); } } @@ -5692,7 +5695,7 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1, /* chop off [0, t] part */ ASSERT(t >= 0.0 && t <= 1.0); *dstX0 = minValue; - bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; /* flipped??? */ + bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; /* flipped??? */ *srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); } else if (*dstX1 < minValue) { @@ -5702,7 +5705,7 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1, /* chop off [0, t] part */ ASSERT(t >= 0.0 && t <= 1.0); *dstX1 = minValue; - bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; + bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; *srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); } } diff --git a/mesalib/src/mesa/main/image.h b/mesalib/src/mesa/main/image.h index 72717d678..9b34be0df 100644 --- a/mesalib/src/mesa/main/image.h +++ b/mesalib/src/mesa/main/image.h @@ -303,7 +303,7 @@ _mesa_clip_drawpixels(const GLcontext *ctx, extern GLboolean _mesa_clip_readpixels(const GLcontext *ctx, - GLint *destX, GLint *destY, + GLint *srcX, GLint *srcY, GLsizei *width, GLsizei *height, struct gl_pixelstore_attrib *pack); diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c index 46ffb929b..1ae085336 100644 --- a/mesalib/src/mesa/main/imports.c +++ b/mesalib/src/mesa/main/imports.c @@ -71,27 +71,6 @@ extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg); /** \name Memory */ /*@{*/ -/** Wrapper around malloc() */ -void * -_mesa_malloc(size_t bytes) -{ - return malloc(bytes); -} - -/** Wrapper around calloc() */ -void * -_mesa_calloc(size_t bytes) -{ - return calloc(1, bytes); -} - -/** Wrapper around free() */ -void -_mesa_free(void *ptr) -{ - free(ptr); -} - /** * Allocate aligned memory. * @@ -118,7 +97,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) _mesa_malloc(bytes + alignment + sizeof(void *)); + ptr = (uintptr_t) malloc(bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -138,8 +117,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) } /** - * Same as _mesa_align_malloc(), but using _mesa_calloc() instead of - * _mesa_malloc() + * Same as _mesa_align_malloc(), but using calloc(1, ) instead of + * malloc() */ void * _mesa_align_calloc(size_t bytes, unsigned long alignment) @@ -167,7 +146,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) _mesa_calloc(bytes + alignment + sizeof(void *)); + ptr = (uintptr_t) calloc(1, bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -203,7 +182,7 @@ _mesa_align_free(void *ptr) #else void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); void *realAddr = *cubbyHole; - _mesa_free(realAddr); + free(realAddr); #endif /* defined(HAVE_POSIX_MEMALIGN) */ } @@ -221,7 +200,7 @@ _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, const size_t copySize = (oldSize < newSize) ? oldSize : newSize; void *newBuf = _mesa_align_malloc(newSize, alignment); if (newBuf && oldBuffer && copySize > 0) { - _mesa_memcpy(newBuf, oldBuffer, copySize); + memcpy(newBuf, oldBuffer, copySize); } if (oldBuffer) _mesa_align_free(oldBuffer); @@ -236,36 +215,14 @@ void * _mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize) { const size_t copySize = (oldSize < newSize) ? oldSize : newSize; - void *newBuffer = _mesa_malloc(newSize); + void *newBuffer = malloc(newSize); if (newBuffer && oldBuffer && copySize > 0) - _mesa_memcpy(newBuffer, oldBuffer, copySize); + memcpy(newBuffer, oldBuffer, copySize); if (oldBuffer) - _mesa_free(oldBuffer); + free(oldBuffer); return newBuffer; } -/** memcpy wrapper */ -void * -_mesa_memcpy(void *dest, const void *src, size_t n) -{ -#if defined(SUNOS4) - return memcpy((char *) dest, (char *) src, (int) n); -#else - return memcpy(dest, src, n); -#endif -} - -/** Wrapper around memset() */ -void -_mesa_memset( void *dst, int val, size_t n ) -{ -#if defined(SUNOS4) - memset( (char *) dst, (int) val, (int) n ); -#else - memset(dst, val, n); -#endif -} - /** * Fill memory with a constant 16bit word. * \param dst destination pointer. @@ -279,28 +236,6 @@ _mesa_memset16( unsigned short *dst, unsigned short val, size_t n ) *dst++ = val; } -/** Wrapper around either memset() or bzero() */ -void -_mesa_bzero( void *dst, size_t n ) -{ -#if defined(__FreeBSD__) - bzero( dst, n ); -#else - memset( dst, 0, n ); -#endif -} - -/** Wrapper around memcmp() */ -int -_mesa_memcmp( const void *s1, const void *s2, size_t n ) -{ -#if defined(SUNOS4) - return memcmp( (char *) s1, (char *) s2, (int) n ); -#else - return memcmp(s1, s2, n); -#endif -} - /*@}*/ @@ -460,7 +395,7 @@ _mesa_inv_sqrtf(float n) #if 0 /* not used, see below -BP */ float r3, x3, y3; #endif - union { float f; unsigned int i; } u; + fi_type u; unsigned int magic; /* @@ -629,11 +564,15 @@ _mesa_ffsll(int64_t val) unsigned int _mesa_bitcount(unsigned int n) { +#if defined(__GNUC__) + return __builtin_popcount(n); +#else unsigned int bits; for (bits = 0; n > 0; n = n >> 1) { bits += (n & 1); } return bits; +#endif } @@ -645,10 +584,10 @@ _mesa_bitcount(unsigned int n) GLhalfARB _mesa_float_to_half(float val) { - const int flt = *((int *) (void *) &val); - const int flt_m = flt & 0x7fffff; - const int flt_e = (flt >> 23) & 0xff; - const int flt_s = (flt >> 31) & 0x1; + const fi_type fi = {val}; + const int flt_m = fi.i & 0x7fffff; + const int flt_e = (fi.i >> 23) & 0xff; + const int flt_s = (fi.i >> 31) & 0x1; int s, e, m = 0; GLhalfARB result; @@ -735,7 +674,8 @@ _mesa_half_to_float(GLhalfARB val) const int m = val & 0x3ff; const int e = (val >> 10) & 0x1f; const int s = (val >> 15) & 0x1; - int flt_m, flt_e, flt_s, flt; + int flt_m, flt_e, flt_s; + fi_type fi; float result; /* sign bit */ @@ -770,8 +710,8 @@ _mesa_half_to_float(GLhalfARB val) flt_m = m << 13; } - flt = (flt_s << 31) | (flt_e << 23) | flt_m; - result = *((float *) (void *) &flt); + fi.i = (flt_s << 31) | (flt_e << 23) | flt_m; + result = fi.f; return result; } @@ -836,67 +776,18 @@ _mesa_getenv( const char *var ) /** \name String */ /*@{*/ -/** Wrapper around strstr() */ -char * -_mesa_strstr( const char *haystack, const char *needle ) -{ - return strstr(haystack, needle); -} - -/** Wrapper around strncat() */ -char * -_mesa_strncat( char *dest, const char *src, size_t n ) -{ - return strncat(dest, src, n); -} - -/** Wrapper around strcpy() */ -char * -_mesa_strcpy( char *dest, const char *src ) -{ - return strcpy(dest, src); -} - -/** Wrapper around strncpy() */ -char * -_mesa_strncpy( char *dest, const char *src, size_t n ) -{ - return strncpy(dest, src, n); -} - -/** Wrapper around strlen() */ -size_t -_mesa_strlen( const char *s ) -{ - return strlen(s); -} - -/** Wrapper around strcmp() */ -int -_mesa_strcmp( const char *s1, const char *s2 ) -{ - return strcmp(s1, s2); -} - -/** Wrapper around strncmp() */ -int -_mesa_strncmp( const char *s1, const char *s2, size_t n ) -{ - return strncmp(s1, s2, n); -} - /** - * Implemented using _mesa_malloc() and _mesa_strcpy. + * Implemented using malloc() and strcpy. * Note that NULL is handled accordingly. */ char * _mesa_strdup( const char *s ) { if (s) { - size_t l = _mesa_strlen(s); - char *s2 = (char *) _mesa_malloc(l + 1); + size_t l = strlen(s); + char *s2 = (char *) malloc(l + 1); if (s2) - _mesa_strcpy(s2, s); + strcpy(s2, s); return s2; } else { @@ -904,25 +795,20 @@ _mesa_strdup( const char *s ) } } -/** Wrapper around atoi() */ -int -_mesa_atoi(const char *s) -{ - return atoi(s); -} - -/** Wrapper around strtod() */ -double -_mesa_strtod( const char *s, char **end ) +/** Wrapper around strtof() */ +float +_mesa_strtof( const char *s, char **end ) { #ifdef _GNU_SOURCE static locale_t loc = NULL; if (!loc) { loc = newlocale(LC_CTYPE_MASK, "C", NULL); } - return strtod_l(s, end, loc); + return strtof_l(s, end, loc); +#elif defined(_ISOC99_SOURCE) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 600) + return strtof(s, end); #else - return strtod(s, end); + return (float)strtod(s, end); #endif } @@ -943,22 +829,6 @@ _mesa_str_checksum(const char *str) /*@}*/ -/**********************************************************************/ -/** \name I/O */ -/*@{*/ - -/** Wrapper around vsprintf() */ -int -_mesa_sprintf( char *str, const char *fmt, ... ) -{ - int r; - va_list args; - va_start( args, fmt ); - r = vsprintf( str, fmt, args ); - va_end( args ); - return r; -} - /** Wrapper around vsnprintf() */ int _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) @@ -971,38 +841,6 @@ _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) return r; } -/** Wrapper around printf(), using vsprintf() for the formatting. */ -void -_mesa_printf( const char *fmtString, ... ) -{ - va_list args; - va_start( args, fmtString ); - vfprintf(stderr, fmtString, args); - va_end( args ); -} - -/** Wrapper around fprintf(), using vsprintf() for the formatting. */ -void -_mesa_fprintf( FILE *f, const char *fmtString, ... ) -{ - char s[MAXSTRING]; - va_list args; - va_start( args, fmtString ); - vsnprintf(s, MAXSTRING, fmtString, args); - va_end( args ); - fprintf(f, "%s", s); -} - - -/** Wrapper around vsprintf() */ -int -_mesa_vsprintf( char *str, const char *fmt, va_list args ) -{ - return vsprintf( str, fmt, args ); -} - -/*@}*/ - /**********************************************************************/ /** \name Diagnostics */ @@ -1026,7 +864,7 @@ output_if_debug(const char *prefixString, const char *outputString, * set *to any value*. */ #ifdef DEBUG - debug = (env != NULL && _mesa_atoi(env) == 0) ? 0 : 1; + debug = (env != NULL && atoi(env) == 0) ? 0 : 1; #else debug = (env != NULL) ? 1 : 0; #endif @@ -1172,7 +1010,7 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) const char *debugEnv = _mesa_getenv("MESA_DEBUG"); #ifdef DEBUG - if (debugEnv && _mesa_strstr(debugEnv, "silent")) + if (debugEnv && strstr(debugEnv, "silent")) debug = GL_FALSE; else debug = GL_TRUE; @@ -1234,13 +1072,3 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) } /*@}*/ - - -/** - * Wrapper for exit(). - */ -void -_mesa_exit( int status ) -{ - exit(status); -} diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h index 7d4012a85..d28f4ad12 100644 --- a/mesalib/src/mesa/main/imports.h +++ b/mesalib/src/mesa/main/imports.h @@ -50,31 +50,15 @@ extern "C" { /*@{*/ /** Allocate \p BYTES bytes */ -#define MALLOC(BYTES) _mesa_malloc(BYTES) +#define MALLOC(BYTES) malloc(BYTES) /** Allocate and zero \p BYTES bytes */ -#define CALLOC(BYTES) _mesa_calloc(BYTES) +#define CALLOC(BYTES) calloc(1, BYTES) /** Allocate a structure of type \p T */ -#define MALLOC_STRUCT(T) (struct T *) _mesa_malloc(sizeof(struct T)) +#define MALLOC_STRUCT(T) (struct T *) malloc(sizeof(struct T)) /** Allocate and zero a structure of type \p T */ -#define CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T)) +#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) /** Free memory */ -#define FREE(PTR) _mesa_free(PTR) - -/** Allocate \p BYTES aligned at \p N bytes */ -#define ALIGN_MALLOC(BYTES, N) _mesa_align_malloc(BYTES, N) -/** Allocate and zero \p BYTES bytes aligned at \p N bytes */ -#define ALIGN_CALLOC(BYTES, N) _mesa_align_calloc(BYTES, N) -/** Allocate a structure of type \p T aligned at \p N bytes */ -#define ALIGN_MALLOC_STRUCT(T, N) (struct T *) _mesa_align_malloc(sizeof(struct T), N) -/** Allocate and zero a structure of type \p T aligned at \p N bytes */ -#define ALIGN_CALLOC_STRUCT(T, N) (struct T *) _mesa_align_calloc(sizeof(struct T), N) -/** Free aligned memory */ -#define ALIGN_FREE(PTR) _mesa_align_free(PTR) - -/** Copy \p BYTES bytes from \p SRC into \p DST */ -#define MEMCPY( DST, SRC, BYTES) _mesa_memcpy(DST, SRC, BYTES) -/** Set \p N bytes in \p DST to \p VAL */ -#define MEMSET( DST, VAL, N ) _mesa_memset(DST, VAL, N) +#define FREE(PTR) free(PTR) /*@}*/ @@ -256,9 +240,7 @@ static INLINE int GET_FLOAT_BITS( float x ) /*** *** IROUND: return (as an integer) float rounded to nearest integer ***/ -#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) && \ - (!(defined(__BEOS__) || defined(__HAIKU__)) || \ - (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95))) +#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) static INLINE int iround(float f) { int r; @@ -405,6 +387,60 @@ _mesa_is_pow_two(int x) return !(x & (x - 1)); } +/** + * Round given integer to next higer power of two + * If X is zero result is undefined. + * + * Source for the fallback implementation is + * Sean Eron Anderson's webpage "Bit Twiddling Hacks" + * http://graphics.stanford.edu/~seander/bithacks.html + * + * When using builtin function have to do some work + * for case when passed values 1 to prevent hiting + * undefined result from __builtin_clz. Undefined + * results would be different depending on optimization + * level used for build. + */ +static INLINE int32_t +_mesa_next_pow_two_32(uint32_t x) +{ +#ifdef __GNUC__ + uint32_t y = (x != 1); + return (1 + y) << ((__builtin_clz(x - y) ^ 31) ); +#else + x--; + x |= x >> 1; + x |= x >> 2; + x |= x >> 4; + x |= x >> 8; + x |= x >> 16; + x++; + return x; +#endif +} + +static INLINE int64_t +_mesa_next_pow_two_64(uint64_t x) +{ +#ifdef __GNUC__ + uint64_t y = (x != 1); + if (sizeof(x) == sizeof(long)) + return (1 + y) << ((__builtin_clzl(x - y) ^ 63)); + else + return (1 + y) << ((__builtin_clzll(x - y) ^ 63)); +#else + x--; + x |= x >> 1; + x |= x >> 2; + x |= x >> 4; + x |= x >> 8; + x |= x >> 16; + x |= x >> 32; + x++; + return x; +#endif +} + /*** *** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255] @@ -459,15 +495,6 @@ _mesa_little_endian(void) */ extern void * -_mesa_malloc( size_t bytes ); - -extern void * -_mesa_calloc( size_t bytes ); - -extern void -_mesa_free( void *ptr ); - -extern void * _mesa_align_malloc( size_t bytes, unsigned long alignment ); extern void * @@ -489,21 +516,9 @@ _mesa_exec_free( void *addr ); extern void * _mesa_realloc( void *oldBuffer, size_t oldSize, size_t newSize ); -extern void * -_mesa_memcpy( void *dest, const void *src, size_t n ); - -extern void -_mesa_memset( void *dst, int val, size_t n ); - extern void _mesa_memset16( unsigned short *dst, unsigned short val, size_t n ); -extern void -_mesa_bzero( void *dst, size_t n ); - -extern int -_mesa_memcmp( const void *s1, const void *s2, size_t n ); - extern double _mesa_sin(double a); @@ -558,55 +573,18 @@ extern char * _mesa_getenv( const char *var ); extern char * -_mesa_strstr( const char *haystack, const char *needle ); - -extern char * -_mesa_strncat( char *dest, const char *src, size_t n ); - -extern char * -_mesa_strcpy( char *dest, const char *src ); - -extern char * -_mesa_strncpy( char *dest, const char *src, size_t n ); - -extern size_t -_mesa_strlen( const char *s ); - -extern int -_mesa_strcmp( const char *s1, const char *s2 ); - -extern int -_mesa_strncmp( const char *s1, const char *s2, size_t n ); - -extern char * _mesa_strdup( const char *s ); -extern int -_mesa_atoi( const char *s ); - -extern double -_mesa_strtod( const char *s, char **end ); +extern float +_mesa_strtof( const char *s, char **end ); extern unsigned int _mesa_str_checksum(const char *str); extern int -_mesa_sprintf( char *str, const char *fmt, ... ); - -extern int _mesa_snprintf( char *str, size_t size, const char *fmt, ... ); extern void -_mesa_printf( const char *fmtString, ... ); - -extern void -_mesa_fprintf( FILE *f, const char *fmtString, ... ); - -extern int -_mesa_vsprintf( char *str, const char *fmt, va_list args ); - - -extern void _mesa_warning( __GLcontext *gc, const char *fmtString, ... ); extern void @@ -618,10 +596,6 @@ _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... ); extern void _mesa_debug( const __GLcontext *ctx, const char *fmtString, ... ); -extern void -_mesa_exit( int status ); - - #ifdef __cplusplus } #endif diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c index 654faa5c7..19dc96892 100644 --- a/mesalib/src/mesa/main/light.c +++ b/mesalib/src/mesa/main/light.c @@ -1093,31 +1093,22 @@ _mesa_update_lighting( GLcontext *ctx ) * FLUSH_UPDATE_CURRENT, as when any outstanding material changes * are flushed, they will update the derived state at that time. */ - if (ctx->Visual.rgbMode) { - if (ctx->Light.Model.TwoSide) - _mesa_update_material( ctx, - MAT_BIT_FRONT_EMISSION | - MAT_BIT_FRONT_AMBIENT | - MAT_BIT_FRONT_DIFFUSE | - MAT_BIT_FRONT_SPECULAR | - MAT_BIT_BACK_EMISSION | - MAT_BIT_BACK_AMBIENT | - MAT_BIT_BACK_DIFFUSE | - MAT_BIT_BACK_SPECULAR); - else - _mesa_update_material( ctx, - MAT_BIT_FRONT_EMISSION | - MAT_BIT_FRONT_AMBIENT | - MAT_BIT_FRONT_DIFFUSE | - MAT_BIT_FRONT_SPECULAR); - } - else { - static const GLfloat ci[3] = { .30F, .59F, .11F }; - foreach(light, &ctx->Light.EnabledList) { - light->_dli = DOT3(ci, light->Diffuse); - light->_sli = DOT3(ci, light->Specular); - } - } + if (ctx->Light.Model.TwoSide) + _mesa_update_material(ctx, + MAT_BIT_FRONT_EMISSION | + MAT_BIT_FRONT_AMBIENT | + MAT_BIT_FRONT_DIFFUSE | + MAT_BIT_FRONT_SPECULAR | + MAT_BIT_BACK_EMISSION | + MAT_BIT_BACK_AMBIENT | + MAT_BIT_BACK_DIFFUSE | + MAT_BIT_BACK_SPECULAR); + else + _mesa_update_material(ctx, + MAT_BIT_FRONT_EMISSION | + MAT_BIT_FRONT_AMBIENT | + MAT_BIT_FRONT_DIFFUSE | + MAT_BIT_FRONT_SPECULAR); } @@ -1433,7 +1424,7 @@ _mesa_free_lighting_data( GLcontext *ctx ) /* Free lighting shininess exponentiation table */ foreach_s( s, tmps, ctx->_ShineTabList ) { - _mesa_free( s ); + free( s ); } - _mesa_free( ctx->_ShineTabList ); + free( ctx->_ShineTabList ); } diff --git a/mesalib/src/mesa/main/lines.c b/mesalib/src/mesa/main/lines.c index 81d0d33ab..cc63a759e 100644 --- a/mesalib/src/mesa/main/lines.c +++ b/mesalib/src/mesa/main/lines.c @@ -25,10 +25,8 @@ #include "glheader.h" #include "context.h" -#include "depth.h" #include "lines.h" #include "macros.h" -#include "texstate.h" #include "mtypes.h" diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h index 3d9a1aba9..a8624574d 100644 --- a/mesalib/src/mesa/main/macros.h +++ b/mesalib/src/mesa/main/macros.h @@ -83,14 +83,14 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; /** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */ -#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0)) +#define UINT_TO_FLOAT(U) ((GLfloat) ((U) * (1.0F / 4294967295.0))) /** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */ #define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) /** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */ -#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0)) +#define INT_TO_FLOAT(I) ((GLfloat) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0))) /** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */ /* causes overflow: @@ -202,17 +202,12 @@ do { \ #endif /** - * Copy a 4-element float vector (avoid using FPU registers) - * XXX Could use two 64-bit moves on 64-bit systems + * Copy a 4-element float vector + * memcpy seems to be most efficient */ #define COPY_4FV( DST, SRC ) \ do { \ - const GLuint *_s = (const GLuint *) (SRC); \ - GLuint *_d = (GLuint *) (DST); \ - _d[0] = _s[0]; \ - _d[1] = _s[1]; \ - _d[2] = _s[2]; \ - _d[3] = _s[3]; \ + memcpy(DST, SRC, sizeof(GLfloat) * 4); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ @@ -631,12 +626,6 @@ do { \ /** Clamp X to [MIN,MAX] */ #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) -/** Assign X to CLAMP(X, MIN, MAX) */ -#define CLAMP_SELF(x, mn, mx) \ - ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) ) - - - /** Minimum of two values: */ #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c index ebc3cbd59..4b8c00b5b 100644 --- a/mesalib/src/mesa/main/matrix.c +++ b/mesalib/src/mesa/main/matrix.c @@ -322,7 +322,7 @@ _mesa_LoadIdentity( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glLoadIdentity()"); + _mesa_debug(ctx, "glLoadIdentity()\n"); _math_matrix_set_identity( ctx->CurrentStack->Top ); ctx->NewState |= ctx->CurrentStack->DirtyFlag; @@ -726,10 +726,10 @@ void _mesa_init_matrix( GLcontext * ctx ) _NEW_PROJECTION); init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH, _NEW_COLOR_MATRIX); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, _NEW_TEXTURE_MATRIX); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX); ctx->CurrentStack = &ctx->ModelviewMatrixStack; @@ -754,9 +754,9 @@ void _mesa_free_matrix_data( GLcontext *ctx ) free_matrix_stack(&ctx->ModelviewMatrixStack); free_matrix_stack(&ctx->ProjectionMatrixStack); free_matrix_stack(&ctx->ColorMatrixStack); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) free_matrix_stack(&ctx->TextureMatrixStack[i]); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) free_matrix_stack(&ctx->ProgramMatrixStack[i]); /* combined Modelview*Projection matrix */ _math_matrix_dtr( &ctx->_ModelProjectMatrix ); diff --git a/mesalib/src/mesa/main/mfeatures.h b/mesalib/src/mesa/main/mfeatures.h index 4e68bc15d..cb96c4d1d 100644 --- a/mesalib/src/mesa/main/mfeatures.h +++ b/mesalib/src/mesa/main/mfeatures.h @@ -116,11 +116,14 @@ #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL #define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL +#define FEATURE_APPLE_object_purgeable _HAVE_FULL_GL #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL #define FEATURE_NV_fence _HAVE_FULL_GL #define FEATURE_NV_fragment_program _HAVE_FULL_GL #define FEATURE_NV_vertex_program _HAVE_FULL_GL +#define FEATURE_OES_EGL_image _HAVE_FULL_GL + #endif /* FEATURES_H */ diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c index 7350c7a3d..51f7edfab 100644 --- a/mesalib/src/mesa/main/mipmap.c +++ b/mesalib/src/mesa/main/mipmap.c @@ -30,7 +30,6 @@ #include "imports.h" #include "formats.h" #include "mipmap.h" -#include "texcompress.h" #include "teximage.h" #include "texstore.h" #include "image.h" @@ -980,9 +979,11 @@ make_1d_mipmap(GLenum datatype, GLuint comps, GLint border, if (border) { /* copy left-most pixel from source */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* copy right-most pixel from source */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); } @@ -1026,15 +1027,17 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, if (border > 0) { /* fill in dest border */ /* lower-left border pixel */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* lower-right border pixel */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); /* upper-left border pixel */ - MEMCPY(dstPtr + dstWidth * (dstHeight - 1) * bpt, + memcpy(dstPtr + dstWidth * (dstHeight - 1) * bpt, srcPtr + srcWidth * (srcHeight - 1) * bpt, bpt); /* upper-right border pixel */ - MEMCPY(dstPtr + (dstWidth * dstHeight - 1) * bpt, + memcpy(dstPtr + (dstWidth * dstHeight - 1) * bpt, srcPtr + (srcWidth * srcHeight - 1) * bpt, bpt); /* lower border */ do_row(datatype, comps, srcWidthNB, @@ -1051,9 +1054,9 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, if (srcHeight == dstHeight) { /* copy border pixel from src to dst */ for (row = 1; row < srcHeight; row++) { - MEMCPY(dstPtr + dstWidth * row * bpt, + memcpy(dstPtr + dstWidth * row * bpt, srcPtr + srcWidth * row * bpt, bpt); - MEMCPY(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, srcPtr + (srcWidth * row + srcWidth - 1) * bpt, bpt); } } @@ -1116,7 +1119,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, */ /* - _mesa_printf("mip3d %d x %d x %d -> %d x %d x %d\n", + printf("mip3d %d x %d x %d -> %d x %d x %d\n", srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth); */ @@ -1175,28 +1178,28 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, /* do border along [img][row=0][col=0] */ src = srcPtr + (img + 1) * bytesPerSrcImage; dst = dstPtr + (img + 1) * bytesPerDstImage; - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); /* do border along [img][row=dstHeight-1][col=0] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage + (srcHeight - 1) * bytesPerSrcRow; dst = dstPtr + (img + 1) * bytesPerDstImage + (dstHeight - 1) * bytesPerDstRow; - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); /* do border along [img][row=0][col=dstWidth-1] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage + (srcWidth - 1) * bpt; dst = dstPtr + (img + 1) * bytesPerDstImage + (dstWidth - 1) * bpt; - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); /* do border along [img][row=dstHeight-1][col=dstWidth-1] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage + (bytesPerSrcImage - bpt); dst = dstPtr + (img + 1) * bytesPerDstImage + (bytesPerDstImage - bpt); - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); } } else { @@ -1266,9 +1269,11 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (border) { /* copy left-most pixel from source */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* copy right-most pixel from source */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); } @@ -1320,15 +1325,17 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (border > 0) { /* fill in dest border */ /* lower-left border pixel */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* lower-right border pixel */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); /* upper-left border pixel */ - MEMCPY(dstPtr + dstWidth * (dstHeight - 1) * bpt, + memcpy(dstPtr + dstWidth * (dstHeight - 1) * bpt, srcPtr + srcWidth * (srcHeight - 1) * bpt, bpt); /* upper-right border pixel */ - MEMCPY(dstPtr + (dstWidth * dstHeight - 1) * bpt, + memcpy(dstPtr + (dstWidth * dstHeight - 1) * bpt, srcPtr + (srcWidth * srcHeight - 1) * bpt, bpt); /* lower border */ do_row(datatype, comps, srcWidthNB, @@ -1345,9 +1352,9 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (srcHeight == dstHeight) { /* copy border pixel from src to dst */ for (row = 1; row < srcHeight; row++) { - MEMCPY(dstPtr + dstWidth * row * bpt, + memcpy(dstPtr + dstWidth * row * bpt, srcPtr + srcWidth * row * bpt, bpt); - MEMCPY(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, srcPtr + (srcWidth * row + srcWidth - 1) * bpt, bpt); } } @@ -1538,15 +1545,15 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, size = _mesa_bytes_per_pixel(srcImage->_BaseFormat, CHAN_TYPE) * srcImage->Width * srcImage->Height * srcImage->Depth + 20; /* 20 extra bytes, just be safe when calling last FetchTexel */ - srcData = (GLubyte *) _mesa_malloc(size); + srcData = (GLubyte *) malloc(size); if (!srcData) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); return; } - dstData = (GLubyte *) _mesa_malloc(size / 2); /* 1/4 would probably be OK */ + dstData = (GLubyte *) malloc(size / 2); /* 1/4 would probably be OK */ if (!dstData) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); - _mesa_free((void *) srcData); + free((void *) srcData); return; } @@ -1591,8 +1598,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, if (!nextLevel) { /* all done */ if (_mesa_is_format_compressed(srcImage->TexFormat)) { - _mesa_free((void *) srcData); - _mesa_free(dstData); + free((void *) srcData); + free(dstData); } return; } diff --git a/mesalib/src/mesa/main/mm.c b/mesalib/src/mesa/main/mm.c index d430bcdb8..3ef38e94b 100644 --- a/mesalib/src/mesa/main/mm.c +++ b/mesalib/src/mesa/main/mm.c @@ -60,13 +60,13 @@ mmInit(unsigned ofs, unsigned size) if (!size) return NULL; - heap = (struct mem_block *) _mesa_calloc(sizeof(struct mem_block)); + heap = (struct mem_block *) calloc(1, sizeof(struct mem_block)); if (!heap) return NULL; - block = (struct mem_block *) _mesa_calloc(sizeof(struct mem_block)); + block = (struct mem_block *) calloc(1, sizeof(struct mem_block)); if (!block) { - _mesa_free(heap); + free(heap); return NULL; } @@ -98,7 +98,7 @@ SliceBlock(struct mem_block *p, /* break left [p, newblock, p->next], then p = newblock */ if (startofs > p->ofs) { - newblock = (struct mem_block*) _mesa_calloc(sizeof(struct mem_block)); + newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs; @@ -122,7 +122,7 @@ SliceBlock(struct mem_block *p, /* break right, also [p, newblock, p->next] */ if (size < p->size) { - newblock = (struct mem_block*) _mesa_calloc(sizeof(struct mem_block)); + newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs + size; @@ -225,7 +225,7 @@ Join2Blocks(struct mem_block *p) q->next_free->prev_free = q->prev_free; q->prev_free->next_free = q->next_free; - _mesa_free(q); + free(q); return 1; } return 0; @@ -270,9 +270,9 @@ mmDestroy(struct mem_block *heap) for (p = heap->next; p != heap; ) { struct mem_block *next = p->next; - _mesa_free(p); + free(p); p = next; } - _mesa_free(heap); + free(heap); } diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index cde2f5fe0..9d9b475dd 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib GLclampf ClearColor[4]; /**< Color to use for glClear */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib * \name Blending */ /*@{*/ - GLboolean BlendEnabled; /**< Blending enabled flag */ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ GLenum BlendSrcRGB; /**< Blending source operator */ GLenum BlendDstRGB; /**< Blending destination operator */ GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ @@ -630,8 +630,7 @@ struct gl_current_attrib GLfloat RasterDistance; GLfloat RasterColor[4]; GLfloat RasterSecondaryColor[4]; - GLfloat RasterIndex; - GLfloat RasterTexCoords[MAX_TEXTURE_UNITS][4]; + GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; GLboolean RasterPosValid; /*@}*/ }; @@ -963,7 +962,7 @@ struct gl_point_attrib GLfloat Threshold; /**< GL_EXT_point_parameters */ GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */ GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ - GLboolean CoordReplace[MAX_TEXTURE_UNITS]; /**< GL_ARB_point_sprite */ + GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/ GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */ GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ }; @@ -1217,7 +1216,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -1241,6 +1244,7 @@ struct gl_texture_object GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ GLboolean _Complete; /**< Is texture object complete? */ GLboolean _RenderToTexture; /**< Any rendering to this texture? */ + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1357,7 +1361,7 @@ struct gl_texture_unit struct gl_texture_attrib { GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ - struct gl_texture_unit Unit[MAX_TEXTURE_UNITS]; + struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; @@ -1422,6 +1426,7 @@ struct gl_viewport_attrib */ struct gl_buffer_object { + _glthread_Mutex Mutex; GLint RefCount; GLuint Name; GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */ @@ -1435,6 +1440,7 @@ struct gl_buffer_object GLsizeiptr Length; /**< Mapped length */ /*@}*/ GLboolean Written; /**< Ever written to? (for debugging) */ + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ }; @@ -1758,6 +1764,8 @@ struct gl_fragment_program struct gl_program Base; /**< base class */ GLenum FogOption; GLboolean UsesKill; /**< shader uses KIL instruction */ + GLboolean OriginUpperLeft; + GLboolean PixelCenterInteger; }; @@ -1899,6 +1907,10 @@ struct gl_query_state struct _mesa_HashTable *QueryObjects; struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; }; @@ -2094,6 +2106,7 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ GLenum InternalFormat; /**< The user-specified format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or @@ -2319,6 +2332,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ @@ -2386,11 +2400,13 @@ struct gl_extensions GLboolean ARB_depth_clamp; GLboolean ARB_draw_buffers; GLboolean ARB_draw_elements_base_vertex; + GLboolean ARB_fragment_coord_conventions; GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; GLboolean ARB_framebuffer_object; GLboolean ARB_half_float_pixel; + GLboolean ARB_half_float_vertex; GLboolean ARB_imaging; GLboolean ARB_map_buffer_range; GLboolean ARB_multisample; @@ -2433,6 +2449,7 @@ struct gl_extensions GLboolean EXT_compiled_vertex_array; GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; @@ -2459,6 +2476,7 @@ struct gl_extensions GLboolean EXT_texture; GLboolean EXT_texture_object; GLboolean EXT_texture3D; + GLboolean EXT_texture_array; GLboolean EXT_texture_compression_s3tc; GLboolean EXT_texture_env_add; GLboolean EXT_texture_env_combine; @@ -2476,6 +2494,7 @@ struct gl_extensions GLboolean APPLE_client_storage; GLboolean APPLE_packed_pixels; GLboolean APPLE_vertex_array_object; + GLboolean APPLE_object_purgeable; GLboolean ATI_envmap_bumpmap; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; @@ -2490,6 +2509,7 @@ struct gl_extensions GLboolean MESA_texture_array; GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; + GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; @@ -2508,8 +2528,13 @@ struct gl_extensions GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; +#if FEATURE_OES_draw_texture + GLboolean OES_draw_texture; +#endif /* FEATURE_OES_draw_texture */ /** The extension string */ const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; }; @@ -2851,6 +2876,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/mesalib/src/mesa/main/pixel.c b/mesalib/src/mesa/main/pixel.c index 3820ebd88..675e933ca 100644 --- a/mesalib/src/mesa/main/pixel.c +++ b/mesalib/src/mesa/main/pixel.c @@ -32,11 +32,10 @@ #include "bufferobj.h" #include "colormac.h" #include "context.h" -#include "image.h" #include "macros.h" #include "pixel.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_pixel_transfer @@ -151,13 +150,17 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, GLboolean ok; /* Note, need to use DefaultPacking and Unpack's buffer object */ - ctx->DefaultPacking.BufferObj = pack->BufferObj; + _mesa_reference_buffer_object(ctx, + &ctx->DefaultPacking.BufferObj, + pack->BufferObj); ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, format, type, ptr); /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; + _mesa_reference_buffer_object(ctx, + &ctx->DefaultPacking.BufferObj, + ctx->Shared->NullBufferObj); if (!ok) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -359,7 +362,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) } } else { - MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); + memcpy(values, pm->Map, mapsize * sizeof(GLfloat)); } _mesa_unmap_pbo_dest(ctx, &ctx->Pack); @@ -398,7 +401,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) if (map == GL_PIXEL_MAP_S_TO_S) { /* special case */ - MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); + memcpy(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); } else { for (i = 0; i < mapsize; i++) { @@ -424,7 +427,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); return; } - mapsize = pm ? pm->Size : 0; + mapsize = pm->Size; if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { diff --git a/mesalib/src/mesa/main/pixelstore.c b/mesalib/src/mesa/main/pixelstore.c index 6a641f83f..ec585ef0c 100644 --- a/mesalib/src/mesa/main/pixelstore.c +++ b/mesalib/src/mesa/main/pixelstore.c @@ -30,10 +30,7 @@ #include "glheader.h" #include "bufferobj.h" -#include "colormac.h" #include "context.h" -#include "image.h" -#include "macros.h" #include "pixelstore.h" #include "mtypes.h" diff --git a/mesalib/src/mesa/main/points.c b/mesalib/src/mesa/main/points.c index dcaeccd90..eab9d13d6 100644 --- a/mesalib/src/mesa/main/points.c +++ b/mesalib/src/mesa/main/points.c @@ -32,7 +32,6 @@ #include "context.h" #include "macros.h" #include "points.h" -#include "texstate.h" #include "mtypes.h" @@ -267,7 +266,7 @@ _mesa_init_point(GLcontext *ctx) ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) { ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */ } } diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c index 376a87a39..30e4a606b 100644 --- a/mesalib/src/mesa/main/polygon.c +++ b/mesalib/src/mesa/main/polygon.c @@ -34,7 +34,6 @@ #include "context.h" #include "image.h" #include "enums.h" -#include "macros.h" #include "polygon.h" #include "mtypes.h" @@ -316,7 +315,7 @@ void _mesa_init_polygon( GLcontext * ctx ) /* Polygon Stipple group */ - MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) ); + memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) ); } /*@}*/ diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c index f6eb4ee7e..e14511a38 100644 --- a/mesalib/src/mesa/main/queryobj.c +++ b/mesalib/src/mesa/main/queryobj.c @@ -29,7 +29,7 @@ #include "imports.h" #include "queryobj.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_queryobj @@ -114,19 +114,10 @@ _mesa_check_query(GLcontext *ctx, struct gl_query_object *q) static void _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) { - _mesa_free(q); + free(q); } -static struct gl_query_object * -lookup_query_object(GLcontext *ctx, GLuint id) -{ - return (struct gl_query_object *) - _mesa_HashLookup(ctx->Query.QueryObjects, id); -} - - - void _mesa_init_query_object_functions(struct dd_function_table *driver) { @@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { if (ids[i] > 0) { - struct gl_query_object *q = lookup_query_object(ctx, ids[i]); + struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]); if (q) { ASSERT(!q->Active); /* should be caught earlier */ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]); @@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (id && lookup_query_object(ctx, id)) + if (id && _mesa_lookup_query_object(ctx, id)) return GL_TRUE; else return GL_FALSE; @@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q) { /* create new object */ q = ctx->Driver.NewQueryObject(ctx, id); @@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/mesalib/src/mesa/main/queryobj.h b/mesalib/src/mesa/main/queryobj.h index 6cf3c76d7..ba8b5dd00 100644 --- a/mesalib/src/mesa/main/queryobj.h +++ b/mesalib/src/mesa/main/queryobj.h @@ -28,6 +28,7 @@ #include "main/mtypes.h" +#include "main/hash.h" #if FEATURE_queryobj @@ -42,6 +43,15 @@ (driver)->CheckQuery = impl ## CheckQuery; \ } while (0) + +static INLINE struct gl_query_object * +_mesa_lookup_query_object(GLcontext *ctx, GLuint id) +{ + return (struct gl_query_object *) + _mesa_HashLookup(ctx->Query.QueryObjects, id); +} + + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); diff --git a/mesalib/src/mesa/main/rastpos.c b/mesalib/src/mesa/main/rastpos.c index 703b47ec7..75c67f269 100644 --- a/mesalib/src/mesa/main/rastpos.c +++ b/mesalib/src/mesa/main/rastpos.c @@ -34,7 +34,7 @@ #include "macros.h" #include "rastpos.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_rastpos @@ -246,33 +246,28 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z) ctx->Current.RasterDistance = 0.0; /* raster color = current color or index */ - if (ctx->Visual.rgbMode) { - ctx->Current.RasterColor[0] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); - ctx->Current.RasterColor[1] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); - ctx->Current.RasterColor[2] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); - ctx->Current.RasterColor[3] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[0] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[1] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[2] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[3] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); - } - else { - ctx->Current.RasterIndex - = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } + ctx->Current.RasterColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); + ctx->Current.RasterColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); + ctx->Current.RasterColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); + ctx->Current.RasterColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); /* raster texcoord = current texcoord */ { GLuint texSet; for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) { + assert(texSet < Elements(ctx->Current.RasterTexCoords)); COPY_4FV( ctx->Current.RasterTexCoords[texSet], ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); } @@ -561,8 +556,7 @@ void _mesa_init_rastpos( GLcontext * ctx ) ctx->Current.RasterDistance = 0.0; ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); - ctx->Current.RasterIndex = 1.0; - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++) ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); ctx->Current.RasterPosValid = GL_TRUE; } diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c index feea1d375..f4d74e8be 100644 --- a/mesalib/src/mesa/main/readpix.c +++ b/mesalib/src/mesa/main/readpix.c @@ -77,14 +77,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, case GL_RGBA: case GL_BGRA: case GL_ABGR_EXT: - if (drawing) { - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(drawing RGB pixels into color index buffer)"); - return GL_TRUE; - } - } - else { + if (!drawing) { /* reading */ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -95,10 +88,9 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, break; case GL_COLOR_INDEX: if (drawing) { - if (ctx->DrawBuffer->Visual.rgbMode && - (ctx->PixelMaps.ItoR.Size == 0 || - ctx->PixelMaps.ItoG.Size == 0 || - ctx->PixelMaps.ItoB.Size == 0)) { + if (ctx->PixelMaps.ItoR.Size == 0 || + ctx->PixelMaps.ItoG.Size == 0 || + ctx->PixelMaps.ItoB.Size == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(drawing color index pixels into RGB buffer)"); return GL_TRUE; diff --git a/mesalib/src/mesa/main/remap.c b/mesalib/src/mesa/main/remap.c index 0385ae8d7..8d9df6b83 100644 --- a/mesalib/src/mesa/main/remap.c +++ b/mesalib/src/mesa/main/remap.c @@ -38,14 +38,14 @@ #include "remap.h" #include "imports.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_remap_table #define need_MESA_remap_table -#include "remap_helper.h" +#include "main/remap_helper.h" #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) #define MAX_ENTRY_POINTS 16 @@ -183,7 +183,7 @@ _mesa_map_static_functions(void) /** * Initialize the remap table. This is called in one_time_init(). * The remap table needs to be initialized before calling the - * CALL/GET/SET macros defined in glapi/dispatch.h. + * CALL/GET/SET macros defined in main/dispatch.h. */ void _mesa_init_remap_table(void) diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index c80a524b4..ee898efa5 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -25,7 +25,7 @@ * SOFTWARE. */ -#include "glapi/dispatch.h" +#include "main/dispatch.h" struct gl_function_remap { GLint func_index; @@ -605,3722 +605,3774 @@ static const char _mesa_function_pool[] = "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4135]: PointSize (offset 173) */ + /* _mesa_function_pool[4166]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4181]: PopName (offset 200) */ + /* _mesa_function_pool[4212]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4502]: Indexub (offset 315) */ + /* _mesa_function_pool[4533]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4546]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4751]: Scaled (offset 301) */ + /* _mesa_function_pool[4782]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4765]: Scalef (offset 302) */ + /* _mesa_function_pool[4796]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: ObjectUnpurgeableAPPLE (will be remapped) */ + "iii\0" + "glObjectUnpurgeableAPPLE\0" + "\0" + /* _mesa_function_pool[4930]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4946]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5001]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5015]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5032]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5029]: Rotated (offset 299) */ + /* _mesa_function_pool[5090]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5106]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5130]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5152]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5167]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5196]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + /* _mesa_function_pool[5220]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5234]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5255]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5276]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5301]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5346]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5390]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5410]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5470]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5515]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5542]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5575]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5608]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5633]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5651]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5676]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5703]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5745]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5724]: GenLists (offset 5) */ + /* _mesa_function_pool[5785]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5799]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5834]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5868]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5895]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5923]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5958]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5986]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6006]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6026]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6046]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6072]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6039]: Scissor (offset 176) */ + /* _mesa_function_pool[6100]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6055]: Fogf (offset 153) */ + /* _mesa_function_pool[6116]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6127]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6166]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6210]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6251]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + /* _mesa_function_pool[6267]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6221]: Fogi (offset 155) */ + /* _mesa_function_pool[6282]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + /* _mesa_function_pool[6293]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6310]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6328]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6357]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6374]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + /* _mesa_function_pool[6392]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6409]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + /* _mesa_function_pool[6428]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6443]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6463]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6480]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6529]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6546]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6565]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6584]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6615]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6667]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6684]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6733]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6789]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6820]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6813]: Color4us (offset 39) */ + /* _mesa_function_pool[6874]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6891]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + /* _mesa_function_pool[6981]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6995]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7050]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7096]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7126]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7163]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7192]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7234]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7287]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7302]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7324]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7354]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7401]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + /* _mesa_function_pool[7445]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7498]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7457]: Accum (offset 213) */ + /* _mesa_function_pool[7518]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7530]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7551]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7583]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7578]: Finish (offset 216) */ + /* _mesa_function_pool[7639]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7650]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7674]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7692]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + /* _mesa_function_pool[7735]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7749]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7746]: Color4s (offset 33) */ + /* _mesa_function_pool[7807]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7823]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7848]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7866]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7883]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7898]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7923]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7960]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7989]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[7985]: Color4i (offset 31) */ + /* _mesa_function_pool[8046]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8001]: Color4f (offset 29) */ + /* _mesa_function_pool[8062]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8078]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8035]: Color4d (offset 27) */ + /* _mesa_function_pool[8096]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8112]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8067]: Color4b (offset 25) */ + /* _mesa_function_pool[8128]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8144]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8161]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8191]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8209]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8267]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8288]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8307]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[8336]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8358]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8284]: EndList (offset 1) */ + /* _mesa_function_pool[8374]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8386]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8410]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8440]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8474]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8492]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8543]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8562]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8577]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8605]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8661]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8689]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8707]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8755]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8794]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8812]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8864]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8898]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8926]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8972]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8998]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[9013]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[8950]: Color3us (offset 23) */ + /* _mesa_function_pool[9040]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9056]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9091]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9044]: End (offset 43) */ + /* _mesa_function_pool[9134]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9142]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9167]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9193]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9223]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9268]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + /* _mesa_function_pool[9314]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9330]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9362]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9387]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9422]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + /* _mesa_function_pool[9445]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9461]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9478]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9524]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9551]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9587]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9603]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9639]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9682]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9715]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "\0" + /* _mesa_function_pool[9744]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9790]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9823]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9847]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9872]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9925]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9982]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[10020]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10045]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10088]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10152]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10077]: GetError (offset 261) */ + /* _mesa_function_pool[10196]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10209]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10228]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + /* _mesa_function_pool[10245]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10258]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + /* _mesa_function_pool[10314]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10211]: PushName (offset 201) */ + /* _mesa_function_pool[10330]: GetObjectParameterivAPPLE (will be remapped) */ + "iiip\0" + "glGetObjectParameterivAPPLE\0" + "\0" + /* _mesa_function_pool[10364]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10378]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10423]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + /* _mesa_function_pool[10448]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10464]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10499]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10556]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10599]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10628]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10678]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + /* _mesa_function_pool[10712]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + /* _mesa_function_pool[10728]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + /* _mesa_function_pool[10744]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10760]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10652]: Indexi (offset 48) */ + /* _mesa_function_pool[10805]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10817]: EGLImageTargetTexture2DOES (will be remapped) */ + "ip\0" + "glEGLImageTargetTexture2DOES\0" + "\0" + /* _mesa_function_pool[10850]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10878]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[10752]: DepthMask (offset 211) */ + /* _mesa_function_pool[10899]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10767]: IsShader (will be remapped) */ + /* _mesa_function_pool[10914]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10781]: Indexf (offset 46) */ + /* _mesa_function_pool[10928]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10940]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10831]: Indexd (offset 44) */ + /* _mesa_function_pool[10978]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10990]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + /* _mesa_function_pool[11011]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[11028]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[11050]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11095]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11111]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11010]: Indexs (offset 50) */ + /* _mesa_function_pool[11157]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11169]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11189]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11211]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11249]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11281]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11308]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11323]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11340]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11355]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + /* _mesa_function_pool[11408]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11422]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11444]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11492]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11517]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11565]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11589]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11624]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + /* _mesa_function_pool[11642]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11655]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11679]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11694]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11770]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11787]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11807]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11834]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11879]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11894]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11926]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11954]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11978]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[12039]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11916]: GenTextures (offset 328) */ + /* _mesa_function_pool[12063]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12098]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12115]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12171]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12210]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[12242]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12275]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12297]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12325]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12343]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12361]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12376]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12392]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12409]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12433]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12450]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12505]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12520]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12539]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12568]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12611]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12655]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12671]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12705]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12734]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12779]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12835]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12856]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12886]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12921]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12761]: Flush (offset 217) */ + /* _mesa_function_pool[12940]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12950]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12965]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12987]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[13005]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[13048]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + /* _mesa_function_pool[13072]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[13088]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13106]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13148]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13170]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13190]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13231]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13286]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13304]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13328]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13346]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13364]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13418]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + /* _mesa_function_pool[13460]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13477]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13497]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13526]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13544]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13604]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13444]: Indexiv (offset 49) */ + /* _mesa_function_pool[13623]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13636]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13654]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13698]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13579]: Frustum (offset 289) */ + /* _mesa_function_pool[13758]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13597]: GetString (offset 275) */ + /* _mesa_function_pool[13776]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13791]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13817]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13832]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13850]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13880]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13898]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13943]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13987]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[14030]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[14071]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14099]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14134]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14152]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14183]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14217]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14242]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14298]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14317]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14333]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14381]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14427]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14444]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14471]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14498]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14535]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14555]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14576]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14424]: Rectd (offset 86) */ + /* _mesa_function_pool[14603]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14617]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14643]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14680]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14727]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14746]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14791]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14816]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14846]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14893]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14941]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14999]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + /* _mesa_function_pool[15033]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + /* _mesa_function_pool[15048]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[15064]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[15084]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15106]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + /* _mesa_function_pool[15149]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15163]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15208]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15245]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15087]: Rects (offset 92) */ + /* _mesa_function_pool[15266]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15280]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15135]: Lightiv (offset 162) */ + /* _mesa_function_pool[15314]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15329]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15373]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15421]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15446]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15470]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15515]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15558]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15584]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15610]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15628]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15671]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + /* _mesa_function_pool[15725]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15738]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15764]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15823]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15851]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15896]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15923]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15771]: Materialiv (offset 172) */ + /* _mesa_function_pool[15950]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15968]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15990]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16025]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[16071]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16124]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16170]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16188]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16252]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16279]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16306]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16334]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16372]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16390]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + /* _mesa_function_pool[16414]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + /* _mesa_function_pool[16429]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16444]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16298]: TexGend (offset 188) */ + /* _mesa_function_pool[16477]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16492]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16519]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16542]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16561]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16588]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16642]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16666]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16692]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16721]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16745]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16792]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16842]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16863]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16890]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + /* _mesa_function_pool[16924]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16938]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16968]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[17000]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + /* _mesa_function_pool[17035]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[17051]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[17084]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17142]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17198]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17228]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17248]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + /* _mesa_function_pool[17267]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + /* _mesa_function_pool[17281]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17311]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17334]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17375]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17410]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17429]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17468]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17498]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17530]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17559]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17575]: ObjectPurgeableAPPLE (will be remapped) */ + "iii\0" + "glObjectPurgeableAPPLE\0" + "\0" + /* _mesa_function_pool[17603]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17645]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17663]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17689]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17738]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17756]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17801]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17835]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17859]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17898]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17927]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17945]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17988]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[18008]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[18076]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18131]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18169]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18203]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18251]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18279]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18332]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18353]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18380]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18412]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18436]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18462]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18484]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18502]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18525]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18552]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18395]: Color3s (offset 17) */ + /* _mesa_function_pool[18602]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18617]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18651]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18704]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18723]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18747]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18791]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18607]: Color3i (offset 15) */ + /* _mesa_function_pool[18814]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + /* _mesa_function_pool[18829]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18844]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18862]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18910]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18928]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18971]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18814]: Color3b (offset 9) */ + /* _mesa_function_pool[19021]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[19036]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[19080]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18897]: Color3f (offset 13) */ + /* _mesa_function_pool[19104]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19119]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18932]: Color3d (offset 11) */ + /* _mesa_function_pool[19139]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19154]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18962]: Lightf (offset 159) */ + /* _mesa_function_pool[19169]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19183]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19209]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19225]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19039]: Lighti (offset 161) */ + /* _mesa_function_pool[19246]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19260]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19291]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "\0" + /* _mesa_function_pool[19320]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19405]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19440]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19485]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19520]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19537]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19554]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19571]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19614]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19645]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19700]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19726]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19771]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19798]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19820]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19847]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19876]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19899]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19918]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19945]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19963]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[20008]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + /* _mesa_function_pool[20051]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[20070]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20089]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20138]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20165]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "\0" + /* _mesa_function_pool[20191]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20207]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20255]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20275]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20323]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20347]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20388]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20420]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20438]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20530]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + /* _mesa_function_pool[20561]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20579]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20624]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20655]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20691]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20734]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20766]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20781]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20799]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20839]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20866]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20885]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20933]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20968]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20995]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[21019]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[21053]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[21105]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21124]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21155]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21193]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + "ip\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "\0" + /* _mesa_function_pool[21236]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21256]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21327]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21349]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21369]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21423]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21476]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21216]: Map1d (offset 220) */ + /* _mesa_function_pool[21521]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21232]: Map1f (offset 221) */ + /* _mesa_function_pool[21537]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21553]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21612]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21648]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21672]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21693]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21724]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21763]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21785]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21839]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21860]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21906]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + /* _mesa_function_pool[21921]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21933]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21950]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21986]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[22007]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[22034]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + /* _mesa_function_pool[22058]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[22074]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + /* _mesa_function_pool[22116]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + /* _mesa_function_pool[22132]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21843]: Clear (offset 203) */ + /* _mesa_function_pool[22148]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + /* _mesa_function_pool[22159]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22175]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22202]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22236]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22252]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22003]: Ortho (offset 296) */ + /* _mesa_function_pool[22308]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22324]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22040]: ListBase (offset 6) */ + /* _mesa_function_pool[22345]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22359]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22375]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22431]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22523]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22580]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22596]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + /* _mesa_function_pool[22622]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22635]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22673]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22700]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[22727]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22750]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22769]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22788]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22808]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22854]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22869]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22914]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22959]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[23005]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[23020]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[23068]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[23103]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[23146]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23163]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23206]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23253]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23341]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23365]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23410]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23442]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23457]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23483]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + /* _mesa_function_pool[23508]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23523]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23554]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23592]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23612]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + /* _mesa_function_pool[23633]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23649]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23672]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23697]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23718]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23752]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23779]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23802]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23828]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23892]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23918]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23962]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23993]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[24030]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[24051]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[24073]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23747]: CallList (offset 2) */ + /* _mesa_function_pool[24094]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + /* _mesa_function_pool[24108]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[24126]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24143]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24175]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24220]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24268]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24313]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24331]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24384]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + /* _mesa_function_pool[24415]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24429]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + /* _mesa_function_pool[24463]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24484]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24510]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24547]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24607]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24650]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24705]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24728]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24801]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24824]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24855]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24892]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24909]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24925]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24945]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24959]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24978]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24998]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[25047]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[25093]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[25112]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25138]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25181]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24879]: Map2d (offset 222) */ + /* _mesa_function_pool[25226]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24899]: Map2f (offset 223) */ + /* _mesa_function_pool[25246]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25266]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25291]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25308]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25337]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25362]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25385]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25402]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25419]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25436]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25454]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25480]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25536]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25555]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25572]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25603]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25643]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25669]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25353]: Materialf (offset 169) */ + /* _mesa_function_pool[25700]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25717]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25762]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25440]: Materiali (offset 171) */ + /* _mesa_function_pool[25787]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25804]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25830]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25518]: Indexsv (offset 51) */ + /* _mesa_function_pool[25865]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25878]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25923]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25942]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25959]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25992]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[26010]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25700]: Translated (offset 303) */ + /* _mesa_function_pool[26047]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25718]: Translatef (offset 304) */ + /* _mesa_function_pool[26065]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + /* _mesa_function_pool[26083]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[26100]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + /* _mesa_function_pool[26120]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26138]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25817]: IsList (offset 287) */ + /* _mesa_function_pool[26164]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + /* _mesa_function_pool[26176]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + /* _mesa_function_pool[26188]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26204]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26237]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26289]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26326]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26354]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26396]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26092]: LoadName (offset 198) */ + /* _mesa_function_pool[26439]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26453]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26480]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26498]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26532]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26236]: CullFace (offset 152) */ + /* _mesa_function_pool[26583]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + /* _mesa_function_pool[26597]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26632]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26659]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26705]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26731]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26750]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + /* _mesa_function_pool[26770]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26783]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26810]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26868]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26894]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26957]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[27012]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + /* _mesa_function_pool[27039]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[27060]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[27082]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[27110]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27134]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27179]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27198]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27225]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26894]: Recti (offset 90) */ + /* _mesa_function_pool[27241]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27255]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27294]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27323]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27362]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27384]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27058]: Rectf (offset 88) */ + /* _mesa_function_pool[27405]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27419]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + /* _mesa_function_pool[27442]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27455]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27501]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27553]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27588]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27608]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + /* _mesa_function_pool[27635]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27650]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27687]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27730]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27746]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27772]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27791]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27813]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27832]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27849]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27876]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + /* _mesa_function_pool[27890]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27902]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27589]: InitNames (offset 197) */ + /* _mesa_function_pool[27936]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27950]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27618]: Minmax (offset 368) */ + /* _mesa_function_pool[27965]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27991]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[28010]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[28049]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[28068]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[28100]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[28122]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[28152]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28172]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28190]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27841]: Hint (offset 158) */ + /* _mesa_function_pool[28227]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + /* _mesa_function_pool[28238]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28252]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28295]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28324]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28379]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28429]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28447]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28498]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28545]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28569]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28600]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28615]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28650]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28667]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28301]: Begin (offset 7) */ + /* _mesa_function_pool[28687]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + /* _mesa_function_pool[28698]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + /* _mesa_function_pool[28716]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + /* _mesa_function_pool[28729]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28747]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28772]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28790]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28826]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28852]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28875]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28528]: Disable (offset 214) */ + /* _mesa_function_pool[28914]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28927]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28972]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[29038]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[29066]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + /* _mesa_function_pool[29093]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[29127]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[29146]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + /* _mesa_function_pool[29188]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29206]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29231]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29250]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29280]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29313]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29335]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28967]: Enable (offset 215) */ + /* _mesa_function_pool[29353]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + /* _mesa_function_pool[29365]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29383]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29409]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29439]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29466]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29520]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29563]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29596]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29622]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29637]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29668]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29689]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29719]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29759]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29796]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29820]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29845]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29866]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4334,392 +4386,405 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8704, CreateProgram_remap_index }, - { 20158, CreateShader_remap_index }, - { 22418, DeleteProgram_remap_index }, - { 16193, DeleteShader_remap_index }, - { 20604, DetachShader_remap_index }, - { 15717, GetAttachedShaders_remap_index }, - { 4244, GetProgramInfoLog_remap_index }, + { 8794, CreateProgram_remap_index }, + { 20420, CreateShader_remap_index }, + { 22750, DeleteProgram_remap_index }, + { 16372, DeleteShader_remap_index }, + { 20866, DetachShader_remap_index }, + { 15896, GetAttachedShaders_remap_index }, + { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5547, GetShaderInfoLog_remap_index }, - { 27425, GetShaderiv_remap_index }, - { 11732, IsProgram_remap_index }, - { 10767, IsShader_remap_index }, - { 8808, StencilFuncSeparate_remap_index }, + { 5608, GetShaderInfoLog_remap_index }, + { 27772, GetShaderiv_remap_index }, + { 11879, IsProgram_remap_index }, + { 10914, IsShader_remap_index }, + { 8898, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6623, StencilOpSeparate_remap_index }, - { 19535, UniformMatrix2x3fv_remap_index }, + { 6684, StencilOpSeparate_remap_index }, + { 19771, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29053, UniformMatrix3x2fv_remap_index }, - { 26851, UniformMatrix3x4fv_remap_index }, - { 14265, UniformMatrix4x2fv_remap_index }, + { 29439, UniformMatrix3x2fv_remap_index }, + { 27198, UniformMatrix3x4fv_remap_index }, + { 14444, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27154, LoadTransposeMatrixfARB_remap_index }, - { 4817, MultTransposeMatrixdARB_remap_index }, - { 20791, MultTransposeMatrixfARB_remap_index }, + { 8812, LoadTransposeMatrixdARB_remap_index }, + { 27501, LoadTransposeMatrixfARB_remap_index }, + { 4848, MultTransposeMatrixdARB_remap_index }, + { 21053, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 4971, CompressedTexImage1DARB_remap_index }, - { 21248, CompressedTexImage2DARB_remap_index }, + { 5032, CompressedTexImage1DARB_remap_index }, + { 21553, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16009, CompressedTexSubImage1DARB_remap_index }, + { 16188, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17801, CompressedTexSubImage3DARB_remap_index }, - { 25133, GetCompressedTexImageARB_remap_index }, + { 18008, CompressedTexSubImage3DARB_remap_index }, + { 25480, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26463, EnableVertexAttribArrayARB_remap_index }, - { 28229, GetProgramEnvParameterdvARB_remap_index }, - { 20671, GetProgramEnvParameterfvARB_remap_index }, - { 24163, GetProgramLocalParameterdvARB_remap_index }, - { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16100, GetProgramStringARB_remap_index }, - { 24358, GetProgramivARB_remap_index }, - { 17996, GetVertexAttribdvARB_remap_index }, - { 14154, GetVertexAttribfvARB_remap_index }, - { 8617, GetVertexAttribivARB_remap_index }, - { 16905, ProgramEnvParameter4dARB_remap_index }, - { 22218, ProgramEnvParameter4dvARB_remap_index }, - { 14762, ProgramEnvParameter4fARB_remap_index }, - { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 26810, EnableVertexAttribArrayARB_remap_index }, + { 28615, GetProgramEnvParameterdvARB_remap_index }, + { 20933, GetProgramEnvParameterfvARB_remap_index }, + { 24510, GetProgramLocalParameterdvARB_remap_index }, + { 7126, GetProgramLocalParameterfvARB_remap_index }, + { 16279, GetProgramStringARB_remap_index }, + { 24705, GetProgramivARB_remap_index }, + { 18203, GetVertexAttribdvARB_remap_index }, + { 14333, GetVertexAttribfvARB_remap_index }, + { 8707, GetVertexAttribivARB_remap_index }, + { 17084, ProgramEnvParameter4dARB_remap_index }, + { 22523, ProgramEnvParameter4dvARB_remap_index }, + { 14941, ProgramEnvParameter4fARB_remap_index }, + { 7989, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11442, ProgramLocalParameter4dvARB_remap_index }, - { 25942, ProgramLocalParameter4fARB_remap_index }, - { 22736, ProgramLocalParameter4fvARB_remap_index }, - { 24919, ProgramStringARB_remap_index }, - { 17155, VertexAttrib1dARB_remap_index }, - { 13808, VertexAttrib1dvARB_remap_index }, + { 11589, ProgramLocalParameter4dvARB_remap_index }, + { 26289, ProgramLocalParameter4fARB_remap_index }, + { 23068, ProgramLocalParameter4fvARB_remap_index }, + { 25266, ProgramStringARB_remap_index }, + { 17334, VertexAttrib1dARB_remap_index }, + { 13987, VertexAttrib1dvARB_remap_index }, { 3688, VertexAttrib1fARB_remap_index }, - { 29134, VertexAttrib1fvARB_remap_index }, - { 6149, VertexAttrib1sARB_remap_index }, + { 29520, VertexAttrib1fvARB_remap_index }, + { 6210, VertexAttrib1sARB_remap_index }, { 2054, VertexAttrib1svARB_remap_index }, - { 13239, VertexAttrib2dARB_remap_index }, - { 15336, VertexAttrib2dvARB_remap_index }, + { 13418, VertexAttrib2dARB_remap_index }, + { 15515, VertexAttrib2dvARB_remap_index }, { 1480, VertexAttrib2fARB_remap_index }, - { 15449, VertexAttrib2fvARB_remap_index }, - { 28760, VertexAttrib2sARB_remap_index }, - { 27866, VertexAttrib2svARB_remap_index }, - { 9926, VertexAttrib3dARB_remap_index }, - { 7631, VertexAttrib3dvARB_remap_index }, + { 15628, VertexAttrib2fvARB_remap_index }, + { 29146, VertexAttrib2sARB_remap_index }, + { 28252, VertexAttrib2svARB_remap_index }, + { 10045, VertexAttrib3dARB_remap_index }, + { 7692, VertexAttrib3dvARB_remap_index }, { 1567, VertexAttrib3fARB_remap_index }, - { 19772, VertexAttrib3fvARB_remap_index }, - { 24791, VertexAttrib3sARB_remap_index }, - { 17738, VertexAttrib3svARB_remap_index }, - { 4270, VertexAttrib4NbvARB_remap_index }, - { 15672, VertexAttrib4NivARB_remap_index }, - { 19727, VertexAttrib4NsvARB_remap_index }, - { 20623, VertexAttrib4NubARB_remap_index }, - { 28112, VertexAttrib4NubvARB_remap_index }, - { 16566, VertexAttrib4NuivARB_remap_index }, + { 20008, VertexAttrib3fvARB_remap_index }, + { 25138, VertexAttrib3sARB_remap_index }, + { 17945, VertexAttrib3svARB_remap_index }, + { 4301, VertexAttrib4NbvARB_remap_index }, + { 15851, VertexAttrib4NivARB_remap_index }, + { 19963, VertexAttrib4NsvARB_remap_index }, + { 20885, VertexAttrib4NubARB_remap_index }, + { 28498, VertexAttrib4NubvARB_remap_index }, + { 16745, VertexAttrib4NuivARB_remap_index }, { 2810, VertexAttrib4NusvARB_remap_index }, - { 9549, VertexAttrib4bvARB_remap_index }, - { 23571, VertexAttrib4dARB_remap_index }, - { 18721, VertexAttrib4dvARB_remap_index }, - { 10033, VertexAttrib4fARB_remap_index }, - { 10403, VertexAttrib4fvARB_remap_index }, - { 9001, VertexAttrib4ivARB_remap_index }, - { 15150, VertexAttrib4sARB_remap_index }, - { 27340, VertexAttrib4svARB_remap_index }, - { 14567, VertexAttrib4ubvARB_remap_index }, - { 26787, VertexAttrib4uivARB_remap_index }, - { 17549, VertexAttrib4usvARB_remap_index }, - { 19409, VertexAttribPointerARB_remap_index }, - { 28894, BindBufferARB_remap_index }, - { 5862, BufferDataARB_remap_index }, + { 9639, VertexAttrib4bvARB_remap_index }, + { 23918, VertexAttrib4dARB_remap_index }, + { 18928, VertexAttrib4dvARB_remap_index }, + { 10152, VertexAttrib4fARB_remap_index }, + { 10556, VertexAttrib4fvARB_remap_index }, + { 9091, VertexAttrib4ivARB_remap_index }, + { 15329, VertexAttrib4sARB_remap_index }, + { 27687, VertexAttrib4svARB_remap_index }, + { 14746, VertexAttrib4ubvARB_remap_index }, + { 27134, VertexAttrib4uivARB_remap_index }, + { 17756, VertexAttrib4usvARB_remap_index }, + { 19645, VertexAttribPointerARB_remap_index }, + { 29280, BindBufferARB_remap_index }, + { 5923, BufferDataARB_remap_index }, { 1382, BufferSubDataARB_remap_index }, - { 26976, DeleteBuffersARB_remap_index }, - { 29177, GenBuffersARB_remap_index }, - { 15492, GetBufferParameterivARB_remap_index }, - { 14714, GetBufferPointervARB_remap_index }, + { 27323, DeleteBuffersARB_remap_index }, + { 29563, GenBuffersARB_remap_index }, + { 15671, GetBufferParameterivARB_remap_index }, + { 14893, GetBufferPointervARB_remap_index }, { 1335, GetBufferSubDataARB_remap_index }, - { 26735, IsBufferARB_remap_index }, - { 23167, MapBufferARB_remap_index }, - { 27555, UnmapBufferARB_remap_index }, + { 27082, IsBufferARB_remap_index }, + { 23523, MapBufferARB_remap_index }, + { 27902, UnmapBufferARB_remap_index }, { 268, BeginQueryARB_remap_index }, - { 17250, DeleteQueriesARB_remap_index }, - { 10664, EndQueryARB_remap_index }, - { 25612, GenQueriesARB_remap_index }, + { 17429, DeleteQueriesARB_remap_index }, + { 10850, EndQueryARB_remap_index }, + { 25959, GenQueriesARB_remap_index }, { 1772, GetQueryObjectivARB_remap_index }, - { 15194, GetQueryObjectuivARB_remap_index }, + { 15373, GetQueryObjectuivARB_remap_index }, { 1624, GetQueryivARB_remap_index }, - { 17456, IsQueryARB_remap_index }, - { 7241, AttachObjectARB_remap_index }, - { 16155, CompileShaderARB_remap_index }, + { 17663, IsQueryARB_remap_index }, + { 7302, AttachObjectARB_remap_index }, + { 16334, CompileShaderARB_remap_index }, { 2879, CreateProgramObjectARB_remap_index }, - { 5807, CreateShaderObjectARB_remap_index }, - { 12656, DeleteObjectARB_remap_index }, - { 21022, DetachObjectARB_remap_index }, - { 10475, GetActiveUniformARB_remap_index }, - { 8320, GetAttachedObjectsARB_remap_index }, - { 8599, GetHandleARB_remap_index }, - { 28927, GetInfoLogARB_remap_index }, - { 28183, GetObjectParameterfvARB_remap_index }, - { 24037, GetObjectParameterivARB_remap_index }, - { 25370, GetShaderSourceARB_remap_index }, - { 24651, GetUniformLocationARB_remap_index }, - { 20893, GetUniformfvARB_remap_index }, - { 11064, GetUniformivARB_remap_index }, - { 17594, LinkProgramARB_remap_index }, - { 17652, ShaderSourceARB_remap_index }, - { 6523, Uniform1fARB_remap_index }, - { 26151, Uniform1fvARB_remap_index }, - { 19378, Uniform1iARB_remap_index }, - { 18410, Uniform1ivARB_remap_index }, + { 5868, CreateShaderObjectARB_remap_index }, + { 12835, DeleteObjectARB_remap_index }, + { 21327, DetachObjectARB_remap_index }, + { 10628, GetActiveUniformARB_remap_index }, + { 8410, GetAttachedObjectsARB_remap_index }, + { 8689, GetHandleARB_remap_index }, + { 29313, GetInfoLogARB_remap_index }, + { 28569, GetObjectParameterfvARB_remap_index }, + { 24384, GetObjectParameterivARB_remap_index }, + { 25717, GetShaderSourceARB_remap_index }, + { 24998, GetUniformLocationARB_remap_index }, + { 21155, GetUniformfvARB_remap_index }, + { 11211, GetUniformivARB_remap_index }, + { 17801, LinkProgramARB_remap_index }, + { 17859, ShaderSourceARB_remap_index }, + { 6584, Uniform1fARB_remap_index }, + { 26498, Uniform1fvARB_remap_index }, + { 19614, Uniform1iARB_remap_index }, + { 18617, Uniform1ivARB_remap_index }, { 2003, Uniform2fARB_remap_index }, - { 12492, Uniform2fvARB_remap_index }, - { 23054, Uniform2iARB_remap_index }, + { 12671, Uniform2fvARB_remap_index }, + { 23410, Uniform2iARB_remap_index }, { 2123, Uniform2ivARB_remap_index }, - { 16265, Uniform3fARB_remap_index }, - { 8350, Uniform3fvARB_remap_index }, - { 5481, Uniform3iARB_remap_index }, - { 14820, Uniform3ivARB_remap_index }, - { 16711, Uniform4fARB_remap_index }, - { 20757, Uniform4fvARB_remap_index }, - { 21897, Uniform4iARB_remap_index }, - { 17962, Uniform4ivARB_remap_index }, - { 7293, UniformMatrix2fvARB_remap_index }, + { 16444, Uniform3fARB_remap_index }, + { 8440, Uniform3fvARB_remap_index }, + { 5542, Uniform3iARB_remap_index }, + { 14999, Uniform3ivARB_remap_index }, + { 16890, Uniform4fARB_remap_index }, + { 21019, Uniform4fvARB_remap_index }, + { 22202, Uniform4iARB_remap_index }, + { 18169, Uniform4ivARB_remap_index }, + { 7354, UniformMatrix2fvARB_remap_index }, { 17, UniformMatrix3fvARB_remap_index }, { 2475, UniformMatrix4fvARB_remap_index }, - { 22330, UseProgramObjectARB_remap_index }, - { 12927, ValidateProgramARB_remap_index }, - { 18764, BindAttribLocationARB_remap_index }, - { 4315, GetActiveAttribARB_remap_index }, - { 14501, GetAttribLocationARB_remap_index }, - { 25890, DrawBuffersARB_remap_index }, - { 11547, RenderbufferStorageMultisample_remap_index }, - { 16759, FlushMappedBufferRange_remap_index }, - { 24454, MapBufferRange_remap_index }, - { 14376, BindVertexArray_remap_index }, - { 12786, GenVertexArrays_remap_index }, - { 26665, CopyBufferSubData_remap_index }, - { 27444, ClientWaitSync_remap_index }, + { 22635, UseProgramObjectARB_remap_index }, + { 13106, ValidateProgramARB_remap_index }, + { 18971, BindAttribLocationARB_remap_index }, + { 4346, GetActiveAttribARB_remap_index }, + { 14680, GetAttribLocationARB_remap_index }, + { 26237, DrawBuffersARB_remap_index }, + { 11694, RenderbufferStorageMultisample_remap_index }, + { 16938, FlushMappedBufferRange_remap_index }, + { 24801, MapBufferRange_remap_index }, + { 14555, BindVertexArray_remap_index }, + { 12965, GenVertexArrays_remap_index }, + { 27012, CopyBufferSubData_remap_index }, + { 27791, ClientWaitSync_remap_index }, { 2394, DeleteSync_remap_index }, - { 6190, FenceSync_remap_index }, - { 13298, GetInteger64v_remap_index }, - { 19834, GetSynciv_remap_index }, - { 25829, IsSync_remap_index }, - { 8268, WaitSync_remap_index }, + { 6251, FenceSync_remap_index }, + { 13477, GetInteger64v_remap_index }, + { 20070, GetSynciv_remap_index }, + { 26176, IsSync_remap_index }, + { 8358, WaitSync_remap_index }, { 3363, DrawElementsBaseVertex_remap_index }, - { 26908, DrawRangeElementsBaseVertex_remap_index }, - { 23198, MultiDrawElementsBaseVertex_remap_index }, - { 4680, PolygonOffsetEXT_remap_index }, - { 20393, GetPixelTexGenParameterfvSGIS_remap_index }, + { 27255, DrawRangeElementsBaseVertex_remap_index }, + { 23554, MultiDrawElementsBaseVertex_remap_index }, + { 4711, PolygonOffsetEXT_remap_index }, + { 20655, GetPixelTexGenParameterfvSGIS_remap_index }, { 3895, GetPixelTexGenParameterivSGIS_remap_index }, - { 20126, PixelTexGenParameterfSGIS_remap_index }, + { 20388, PixelTexGenParameterfSGIS_remap_index }, { 580, PixelTexGenParameterfvSGIS_remap_index }, - { 11102, PixelTexGenParameteriSGIS_remap_index }, - { 12063, PixelTexGenParameterivSGIS_remap_index }, - { 14464, SampleMaskSGIS_remap_index }, - { 17396, SamplePatternSGIS_remap_index }, - { 23127, ColorPointerEXT_remap_index }, - { 15379, EdgeFlagPointerEXT_remap_index }, - { 5135, IndexPointerEXT_remap_index }, - { 5215, NormalPointerEXT_remap_index }, - { 13892, TexCoordPointerEXT_remap_index }, - { 5985, VertexPointerEXT_remap_index }, + { 11249, PixelTexGenParameteriSGIS_remap_index }, + { 12242, PixelTexGenParameterivSGIS_remap_index }, + { 14643, SampleMaskSGIS_remap_index }, + { 17603, SamplePatternSGIS_remap_index }, + { 23483, ColorPointerEXT_remap_index }, + { 15558, EdgeFlagPointerEXT_remap_index }, + { 5196, IndexPointerEXT_remap_index }, + { 5276, NormalPointerEXT_remap_index }, + { 14071, TexCoordPointerEXT_remap_index }, + { 6046, VertexPointerEXT_remap_index }, { 3165, PointParameterfEXT_remap_index }, - { 6830, PointParameterfvEXT_remap_index }, - { 28281, LockArraysEXT_remap_index }, - { 12991, UnlockArraysEXT_remap_index }, - { 7837, CullParameterdvEXT_remap_index }, - { 10270, CullParameterfvEXT_remap_index }, + { 6891, PointParameterfvEXT_remap_index }, + { 28667, LockArraysEXT_remap_index }, + { 13170, UnlockArraysEXT_remap_index }, + { 7898, CullParameterdvEXT_remap_index }, + { 10423, CullParameterfvEXT_remap_index }, { 1151, SecondaryColor3bEXT_remap_index }, - { 6989, SecondaryColor3bvEXT_remap_index }, - { 9178, SecondaryColor3dEXT_remap_index }, - { 22476, SecondaryColor3dvEXT_remap_index }, - { 24700, SecondaryColor3fEXT_remap_index }, - { 15945, SecondaryColor3fvEXT_remap_index }, + { 7050, SecondaryColor3bvEXT_remap_index }, + { 9268, SecondaryColor3dEXT_remap_index }, + { 22808, SecondaryColor3dvEXT_remap_index }, + { 25047, SecondaryColor3fEXT_remap_index }, + { 16124, SecondaryColor3fvEXT_remap_index }, { 426, SecondaryColor3iEXT_remap_index }, - { 14202, SecondaryColor3ivEXT_remap_index }, - { 8836, SecondaryColor3sEXT_remap_index }, - { 27108, SecondaryColor3svEXT_remap_index }, - { 23873, SecondaryColor3ubEXT_remap_index }, - { 18655, SecondaryColor3ubvEXT_remap_index }, - { 11297, SecondaryColor3uiEXT_remap_index }, - { 20013, SecondaryColor3uivEXT_remap_index }, - { 22688, SecondaryColor3usEXT_remap_index }, - { 11370, SecondaryColor3usvEXT_remap_index }, - { 10346, SecondaryColorPointerEXT_remap_index }, - { 22537, MultiDrawArraysEXT_remap_index }, - { 18345, MultiDrawElementsEXT_remap_index }, - { 18540, FogCoordPointerEXT_remap_index }, + { 14381, SecondaryColor3ivEXT_remap_index }, + { 8926, SecondaryColor3sEXT_remap_index }, + { 27455, SecondaryColor3svEXT_remap_index }, + { 24220, SecondaryColor3ubEXT_remap_index }, + { 18862, SecondaryColor3ubvEXT_remap_index }, + { 11444, SecondaryColor3uiEXT_remap_index }, + { 20275, SecondaryColor3uivEXT_remap_index }, + { 23020, SecondaryColor3usEXT_remap_index }, + { 11517, SecondaryColor3usvEXT_remap_index }, + { 10499, SecondaryColorPointerEXT_remap_index }, + { 22869, MultiDrawArraysEXT_remap_index }, + { 18552, MultiDrawElementsEXT_remap_index }, + { 18747, FogCoordPointerEXT_remap_index }, { 4044, FogCoorddEXT_remap_index }, - { 27682, FogCoorddvEXT_remap_index }, - { 4105, FogCoordfEXT_remap_index }, - { 23796, FogCoordfvEXT_remap_index }, - { 16663, PixelTexGenSGIX_remap_index }, - { 24381, BlendFuncSeparateEXT_remap_index }, - { 5897, FlushVertexArrayRangeNV_remap_index }, - { 4629, VertexArrayRangeNV_remap_index }, - { 24765, CombinerInputNV_remap_index }, + { 28068, FogCoorddvEXT_remap_index }, + { 4136, FogCoordfEXT_remap_index }, + { 24143, FogCoordfvEXT_remap_index }, + { 16842, PixelTexGenSGIX_remap_index }, + { 24728, BlendFuncSeparateEXT_remap_index }, + { 5958, FlushVertexArrayRangeNV_remap_index }, + { 4660, VertexArrayRangeNV_remap_index }, + { 25112, CombinerInputNV_remap_index }, { 1946, CombinerOutputNV_remap_index }, - { 27261, CombinerParameterfNV_remap_index }, - { 4549, CombinerParameterfvNV_remap_index }, - { 19584, CombinerParameteriNV_remap_index }, - { 28652, CombinerParameterivNV_remap_index }, - { 6267, FinalCombinerInputNV_remap_index }, - { 8665, GetCombinerInputParameterfvNV_remap_index }, - { 28489, GetCombinerInputParameterivNV_remap_index }, - { 6066, GetCombinerOutputParameterfvNV_remap_index }, - { 12024, GetCombinerOutputParameterivNV_remap_index }, - { 5642, GetFinalCombinerInputParameterfvNV_remap_index }, - { 21769, GetFinalCombinerInputParameterivNV_remap_index }, - { 11042, ResizeBuffersMESA_remap_index }, - { 9753, WindowPos2dMESA_remap_index }, + { 27608, CombinerParameterfNV_remap_index }, + { 4580, CombinerParameterfvNV_remap_index }, + { 19820, CombinerParameteriNV_remap_index }, + { 29038, CombinerParameterivNV_remap_index }, + { 6328, FinalCombinerInputNV_remap_index }, + { 8755, GetCombinerInputParameterfvNV_remap_index }, + { 28875, GetCombinerInputParameterivNV_remap_index }, + { 6127, GetCombinerOutputParameterfvNV_remap_index }, + { 12171, GetCombinerOutputParameterivNV_remap_index }, + { 5703, GetFinalCombinerInputParameterfvNV_remap_index }, + { 22074, GetFinalCombinerInputParameterivNV_remap_index }, + { 11189, ResizeBuffersMESA_remap_index }, + { 9872, WindowPos2dMESA_remap_index }, { 944, WindowPos2dvMESA_remap_index }, - { 29480, WindowPos2fMESA_remap_index }, - { 6934, WindowPos2fvMESA_remap_index }, - { 15892, WindowPos2iMESA_remap_index }, - { 17869, WindowPos2ivMESA_remap_index }, - { 18444, WindowPos2sMESA_remap_index }, - { 4885, WindowPos2svMESA_remap_index }, - { 6759, WindowPos3dMESA_remap_index }, - { 12271, WindowPos3dvMESA_remap_index }, + { 29866, WindowPos2fMESA_remap_index }, + { 6995, WindowPos2fvMESA_remap_index }, + { 16071, WindowPos2iMESA_remap_index }, + { 18076, WindowPos2ivMESA_remap_index }, + { 18651, WindowPos2sMESA_remap_index }, + { 4946, WindowPos2svMESA_remap_index }, + { 6820, WindowPos3dMESA_remap_index }, + { 12450, WindowPos3dvMESA_remap_index }, { 472, WindowPos3fMESA_remap_index }, - { 13052, WindowPos3fvMESA_remap_index }, - { 21064, WindowPos3iMESA_remap_index }, - { 26610, WindowPos3ivMESA_remap_index }, - { 16409, WindowPos3sMESA_remap_index }, - { 27938, WindowPos3svMESA_remap_index }, - { 9704, WindowPos4dMESA_remap_index }, - { 14905, WindowPos4dvMESA_remap_index }, - { 12230, WindowPos4fMESA_remap_index }, - { 27015, WindowPos4fvMESA_remap_index }, - { 26763, WindowPos4iMESA_remap_index }, - { 10881, WindowPos4ivMESA_remap_index }, - { 16542, WindowPos4sMESA_remap_index }, + { 13231, WindowPos3fvMESA_remap_index }, + { 21369, WindowPos3iMESA_remap_index }, + { 26957, WindowPos3ivMESA_remap_index }, + { 16588, WindowPos3sMESA_remap_index }, + { 28324, WindowPos3svMESA_remap_index }, + { 9823, WindowPos4dMESA_remap_index }, + { 15084, WindowPos4dvMESA_remap_index }, + { 12409, WindowPos4fMESA_remap_index }, + { 27362, WindowPos4fvMESA_remap_index }, + { 27110, WindowPos4iMESA_remap_index }, + { 11028, WindowPos4ivMESA_remap_index }, + { 16721, WindowPos4sMESA_remap_index }, { 2857, WindowPos4svMESA_remap_index }, - { 23539, MultiModeDrawArraysIBM_remap_index }, - { 25483, MultiModeDrawElementsIBM_remap_index }, - { 10692, DeleteFencesNV_remap_index }, - { 24612, FinishFenceNV_remap_index }, + { 12210, MultiModeDrawArraysIBM_remap_index }, + { 25830, MultiModeDrawElementsIBM_remap_index }, + { 10878, DeleteFencesNV_remap_index }, + { 24959, FinishFenceNV_remap_index }, { 3287, GenFencesNV_remap_index }, - { 14885, GetFenceivNV_remap_index }, - { 7226, IsFenceNV_remap_index }, - { 11951, SetFenceNV_remap_index }, + { 15064, GetFenceivNV_remap_index }, + { 7287, IsFenceNV_remap_index }, + { 12098, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27909, AreProgramsResidentNV_remap_index }, - { 27303, BindProgramNV_remap_index }, - { 22771, DeleteProgramsNV_remap_index }, - { 18873, ExecuteProgramNV_remap_index }, - { 29373, GenProgramsNV_remap_index }, - { 20472, GetProgramParameterdvNV_remap_index }, - { 9240, GetProgramParameterfvNV_remap_index }, - { 23101, GetProgramStringNV_remap_index }, - { 21458, GetProgramivNV_remap_index }, - { 20706, GetTrackMatrixivNV_remap_index }, - { 22921, GetVertexAttribPointervNV_remap_index }, - { 21702, GetVertexAttribdvNV_remap_index }, - { 16382, GetVertexAttribfvNV_remap_index }, - { 16073, GetVertexAttribivNV_remap_index }, - { 16789, IsProgramNV_remap_index }, - { 8246, LoadProgramNV_remap_index }, - { 24477, ProgramParameters4dvNV_remap_index }, - { 21388, ProgramParameters4fvNV_remap_index }, - { 18173, RequestResidentProgramsNV_remap_index }, - { 19562, TrackMatrixNV_remap_index }, - { 28466, VertexAttrib1dNV_remap_index }, - { 11892, VertexAttrib1dvNV_remap_index }, - { 25015, VertexAttrib1fNV_remap_index }, + { 28295, AreProgramsResidentNV_remap_index }, + { 27650, BindProgramNV_remap_index }, + { 23103, DeleteProgramsNV_remap_index }, + { 19080, ExecuteProgramNV_remap_index }, + { 29759, GenProgramsNV_remap_index }, + { 20734, GetProgramParameterdvNV_remap_index }, + { 9330, GetProgramParameterfvNV_remap_index }, + { 23457, GetProgramStringNV_remap_index }, + { 21763, GetProgramivNV_remap_index }, + { 20968, GetTrackMatrixivNV_remap_index }, + { 23253, GetVertexAttribPointervNV_remap_index }, + { 22007, GetVertexAttribdvNV_remap_index }, + { 16561, GetVertexAttribfvNV_remap_index }, + { 16252, GetVertexAttribivNV_remap_index }, + { 16968, IsProgramNV_remap_index }, + { 8336, LoadProgramNV_remap_index }, + { 24824, ProgramParameters4dvNV_remap_index }, + { 21693, ProgramParameters4fvNV_remap_index }, + { 18380, RequestResidentProgramsNV_remap_index }, + { 19798, TrackMatrixNV_remap_index }, + { 28852, VertexAttrib1dNV_remap_index }, + { 12039, VertexAttrib1dvNV_remap_index }, + { 25362, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27072, VertexAttrib1sNV_remap_index }, - { 13125, VertexAttrib1svNV_remap_index }, - { 4220, VertexAttrib2dNV_remap_index }, - { 11807, VertexAttrib2dvNV_remap_index }, - { 17628, VertexAttrib2fNV_remap_index }, - { 11418, VertexAttrib2fvNV_remap_index }, - { 5045, VertexAttrib2sNV_remap_index }, - { 16463, VertexAttrib2svNV_remap_index }, - { 9901, VertexAttrib3dNV_remap_index }, - { 28159, VertexAttrib3dvNV_remap_index }, - { 9052, VertexAttrib3fNV_remap_index }, - { 21729, VertexAttrib3fvNV_remap_index }, - { 24990, VertexAttrib3sNV_remap_index }, - { 20733, VertexAttrib3svNV_remap_index }, - { 25457, VertexAttrib4dNV_remap_index }, - { 29410, VertexAttrib4dvNV_remap_index }, + { 27419, VertexAttrib1sNV_remap_index }, + { 13304, VertexAttrib1svNV_remap_index }, + { 4251, VertexAttrib2dNV_remap_index }, + { 11954, VertexAttrib2dvNV_remap_index }, + { 17835, VertexAttrib2fNV_remap_index }, + { 11565, VertexAttrib2fvNV_remap_index }, + { 5106, VertexAttrib2sNV_remap_index }, + { 16642, VertexAttrib2svNV_remap_index }, + { 10020, VertexAttrib3dNV_remap_index }, + { 28545, VertexAttrib3dvNV_remap_index }, + { 9142, VertexAttrib3fNV_remap_index }, + { 22034, VertexAttrib3fvNV_remap_index }, + { 25337, VertexAttrib3sNV_remap_index }, + { 20995, VertexAttrib3svNV_remap_index }, + { 25804, VertexAttrib4dNV_remap_index }, + { 29796, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8296, VertexAttrib4fvNV_remap_index }, - { 23423, VertexAttrib4sNV_remap_index }, + { 8386, VertexAttrib4fvNV_remap_index }, + { 23802, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, - { 4378, VertexAttrib4ubNV_remap_index }, + { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19053, VertexAttribPointerNV_remap_index }, + { 19260, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16487, VertexAttribs1fvNV_remap_index }, - { 29210, VertexAttribs1svNV_remap_index }, - { 9077, VertexAttribs2dvNV_remap_index }, - { 22291, VertexAttribs2fvNV_remap_index }, - { 15405, VertexAttribs2svNV_remap_index }, - { 4577, VertexAttribs3dvNV_remap_index }, + { 16666, VertexAttribs1fvNV_remap_index }, + { 29596, VertexAttribs1svNV_remap_index }, + { 9167, VertexAttribs2dvNV_remap_index }, + { 22596, VertexAttribs2fvNV_remap_index }, + { 15584, VertexAttribs2svNV_remap_index }, + { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26358, VertexAttribs3svNV_remap_index }, - { 23513, VertexAttribs4dvNV_remap_index }, - { 4603, VertexAttribs4fvNV_remap_index }, - { 28997, VertexAttribs4svNV_remap_index }, - { 26106, VertexAttribs4ubvNV_remap_index }, - { 23615, GetTexBumpParameterfvATI_remap_index }, - { 29251, GetTexBumpParameterivATI_remap_index }, - { 16127, TexBumpParameterfvATI_remap_index }, - { 18044, TexBumpParameterivATI_remap_index }, - { 13671, AlphaFragmentOp1ATI_remap_index }, - { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21645, AlphaFragmentOp3ATI_remap_index }, - { 26285, BeginFragmentShaderATI_remap_index }, - { 27502, BindFragmentShaderATI_remap_index }, - { 20862, ColorFragmentOp1ATI_remap_index }, + { 26705, VertexAttribs3svNV_remap_index }, + { 23892, VertexAttribs4dvNV_remap_index }, + { 4634, VertexAttribs4fvNV_remap_index }, + { 29383, VertexAttribs4svNV_remap_index }, + { 26453, VertexAttribs4ubvNV_remap_index }, + { 23962, GetTexBumpParameterfvATI_remap_index }, + { 29637, GetTexBumpParameterivATI_remap_index }, + { 16306, TexBumpParameterfvATI_remap_index }, + { 18251, TexBumpParameterivATI_remap_index }, + { 13850, AlphaFragmentOp1ATI_remap_index }, + { 9682, AlphaFragmentOp2ATI_remap_index }, + { 21950, AlphaFragmentOp3ATI_remap_index }, + { 26632, BeginFragmentShaderATI_remap_index }, + { 27849, BindFragmentShaderATI_remap_index }, + { 21124, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27804, ColorFragmentOp3ATI_remap_index }, - { 4722, DeleteFragmentShaderATI_remap_index }, - { 29434, EndFragmentShaderATI_remap_index }, - { 28680, GenFragmentShadersATI_remap_index }, - { 22395, PassTexCoordATI_remap_index }, - { 5965, SampleMapATI_remap_index }, - { 5738, SetFragmentShaderConstantATI_remap_index }, + { 28190, ColorFragmentOp3ATI_remap_index }, + { 4753, DeleteFragmentShaderATI_remap_index }, + { 29820, EndFragmentShaderATI_remap_index }, + { 29066, GenFragmentShadersATI_remap_index }, + { 22727, PassTexCoordATI_remap_index }, + { 6026, SampleMapATI_remap_index }, + { 5799, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12432, PointParameterivNV_remap_index }, - { 25296, ActiveStencilFaceEXT_remap_index }, - { 24137, BindVertexArrayAPPLE_remap_index }, + { 12611, PointParameterivNV_remap_index }, + { 25643, ActiveStencilFaceEXT_remap_index }, + { 24484, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15744, GenVertexArraysAPPLE_remap_index }, - { 20537, IsVertexArrayAPPLE_remap_index }, + { 15923, GenVertexArraysAPPLE_remap_index }, + { 20799, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23646, ProgramNamedParameter4dNV_remap_index }, - { 12707, ProgramNamedParameter4dvNV_remap_index }, - { 7862, ProgramNamedParameter4fNV_remap_index }, - { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21367, DepthBoundsEXT_remap_index }, + { 23993, ProgramNamedParameter4dNV_remap_index }, + { 12886, ProgramNamedParameter4dvNV_remap_index }, + { 7923, ProgramNamedParameter4fNV_remap_index }, + { 10464, ProgramNamedParameter4fvNV_remap_index }, + { 21672, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12826, BindFramebufferEXT_remap_index }, - { 22582, BindRenderbufferEXT_remap_index }, - { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19853, DeleteFramebuffersEXT_remap_index }, - { 28061, DeleteRenderbuffersEXT_remap_index }, - { 11831, FramebufferRenderbufferEXT_remap_index }, - { 11968, FramebufferTexture1DEXT_remap_index }, - { 10139, FramebufferTexture2DEXT_remap_index }, - { 9806, FramebufferTexture3DEXT_remap_index }, - { 20429, GenFramebuffersEXT_remap_index }, - { 15291, GenRenderbuffersEXT_remap_index }, - { 5684, GenerateMipmapEXT_remap_index }, - { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28586, GetRenderbufferParameterivEXT_remap_index }, - { 17924, IsFramebufferEXT_remap_index }, - { 29333, IsRenderbufferEXT_remap_index }, - { 7173, RenderbufferStorageEXT_remap_index }, + { 13005, BindFramebufferEXT_remap_index }, + { 22914, BindRenderbufferEXT_remap_index }, + { 8605, CheckFramebufferStatusEXT_remap_index }, + { 20089, DeleteFramebuffersEXT_remap_index }, + { 28447, DeleteRenderbuffersEXT_remap_index }, + { 11978, FramebufferRenderbufferEXT_remap_index }, + { 12115, FramebufferTexture1DEXT_remap_index }, + { 10258, FramebufferTexture2DEXT_remap_index }, + { 9925, FramebufferTexture3DEXT_remap_index }, + { 20691, GenFramebuffersEXT_remap_index }, + { 15470, GenRenderbuffersEXT_remap_index }, + { 5745, GenerateMipmapEXT_remap_index }, + { 19320, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28972, GetRenderbufferParameterivEXT_remap_index }, + { 18131, IsFramebufferEXT_remap_index }, + { 29719, IsRenderbufferEXT_remap_index }, + { 7234, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12526, BufferParameteriAPPLE_remap_index }, - { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 12705, BufferParameteriAPPLE_remap_index }, + { 17000, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 26007, ProvokingVertexEXT_remap_index }, - { 9461, GetTexParameterPointervAPPLE_remap_index }, - { 4405, TextureRangeAPPLE_remap_index }, - { 25322, StencilFuncSeparateATI_remap_index }, - { 15811, ProgramEnvParameters4fvEXT_remap_index }, - { 15029, ProgramLocalParameters4fvEXT_remap_index }, - { 12360, GetQueryObjecti64vEXT_remap_index }, - { 9103, GetQueryObjectui64vEXT_remap_index }, + { 8307, ColorMaskIndexedEXT_remap_index }, + { 23341, DisableIndexedEXT_remap_index }, + { 23649, EnableIndexedEXT_remap_index }, + { 19291, GetBooleanIndexedvEXT_remap_index }, + { 9715, GetIntegerIndexedvEXT_remap_index }, + { 20165, IsEnabledIndexedEXT_remap_index }, + { 4074, BeginConditionalRenderNV_remap_index }, + { 22700, EndConditionalRenderNV_remap_index }, + { 26354, ProvokingVertexEXT_remap_index }, + { 9551, GetTexParameterPointervAPPLE_remap_index }, + { 4436, TextureRangeAPPLE_remap_index }, + { 10330, GetObjectParameterivAPPLE_remap_index }, + { 17575, ObjectPurgeableAPPLE_remap_index }, + { 4900, ObjectUnpurgeableAPPLE_remap_index }, + { 25669, StencilFuncSeparateATI_remap_index }, + { 15990, ProgramEnvParameters4fvEXT_remap_index }, + { 15208, ProgramLocalParameters4fvEXT_remap_index }, + { 12539, GetQueryObjecti64vEXT_remap_index }, + { 9193, GetQueryObjectui64vEXT_remap_index }, + { 21193, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 10817, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; @@ -4728,108 +4793,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9863, _gloffset_BlendEquation }, + { 9982, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15106, _gloffset_ColorSubTable }, + { 28379, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7583, _gloffset_ConvolutionFilter2D }, + { 7749, _gloffset_ConvolutionParameteriv }, + { 8209, _gloffset_ConvolutionParameterfv }, + { 18279, _gloffset_GetSeparableFilter }, + { 21423, _gloffset_SeparableFilter2D }, + { 22252, _gloffset_ConvolutionParameteri }, + { 22375, _gloffset_ConvolutionParameterf }, + { 23828, _gloffset_GetConvolutionParameterfv }, + { 24650, _gloffset_GetConvolutionFilter }, + { 26894, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13364, _gloffset_CopyTexSubImage3D }, + { 14846, _gloffset_CopyTexImage2D }, + { 21860, _gloffset_CopyTexImage1D }, + { 24331, _gloffset_CopyTexSubImage2D }, + { 26532, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8402, _gloffset_DrawRangeElements }, + { 8492, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8864, _gloffset_GetMinmax }, + { 13698, _gloffset_GetHistogramParameterfv }, + { 21785, _gloffset_GetMinmaxParameteriv }, + { 23718, _gloffset_ResetMinmax }, + { 24547, _gloffset_GetHistogramParameteriv }, + { 25603, _gloffset_GetHistogram }, + { 27965, _gloffset_Minmax }, + { 29466, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6166, _gloffset_TexSubImage1D }, + { 9478, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20207, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6615, _gloffset_AreTexturesResident }, + { 12063, _gloffset_GenTextures }, + { 14030, _gloffset_DeleteTextures }, + { 17281, _gloffset_IsTexture }, + { 26597, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21612, _gloffset_ArrayElement }, + { 27553, _gloffset_GetPointerv }, + { 29093, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6733, _gloffset_ColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 13654, _gloffset_CopyColorTable }, + { 17142, _gloffset_ColorTableParameterfv }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5301, _gloffset_MultiTexCoord3dARB }, + { 5346, _gloffset_MultiTexCoord2iARB }, + { 5470, _gloffset_MultiTexCoord2svARB }, + { 7401, _gloffset_MultiTexCoord2fARB }, + { 9223, _gloffset_MultiTexCoord3fvARB }, + { 9744, _gloffset_MultiTexCoord4sARB }, + { 10378, _gloffset_MultiTexCoord2dvARB }, + { 10760, _gloffset_MultiTexCoord1svARB }, + { 11050, _gloffset_MultiTexCoord3svARB }, + { 11111, _gloffset_MultiTexCoord4iARB }, + { 11834, _gloffset_MultiTexCoord3iARB }, + { 12568, _gloffset_MultiTexCoord1dARB }, + { 12734, _gloffset_MultiTexCoord3dvARB }, + { 13898, _gloffset_MultiTexCoord3ivARB }, + { 13943, _gloffset_MultiTexCoord2sARB }, + { 15163, _gloffset_MultiTexCoord4ivARB }, + { 16792, _gloffset_ClientActiveTextureARB }, + { 19036, _gloffset_MultiTexCoord2dARB }, + { 19440, _gloffset_MultiTexCoord4dvARB }, + { 19726, _gloffset_MultiTexCoord4fvARB }, + { 20579, _gloffset_MultiTexCoord3fARB }, + { 22959, _gloffset_MultiTexCoord4dARB }, + { 23163, _gloffset_MultiTexCoord1sARB }, + { 23365, _gloffset_MultiTexCoord1dvARB }, + { 24175, _gloffset_MultiTexCoord1ivARB }, + { 24268, _gloffset_MultiTexCoord2ivARB }, + { 24607, _gloffset_MultiTexCoord1iARB }, + { 25878, _gloffset_MultiTexCoord4svARB }, + { 26396, _gloffset_MultiTexCoord1fARB }, + { 26659, _gloffset_MultiTexCoord4fARB }, + { 28927, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4837,7 +4902,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8206, -1 }, /* TbufferMask3DFX */ + { 8267, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4849,6 +4914,13 @@ static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = }; #endif +#if defined(need_GL_APPLE_object_purgeable) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_object_purgeable_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_APPLE_texture_range) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { @@ -4901,10 +4973,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11508, -1 }, /* MatrixIndexuivARB */ - { 12677, -1 }, /* MatrixIndexPointerARB */ - { 17351, -1 }, /* CurrentPaletteMatrixARB */ - { 20061, -1 }, /* MatrixIndexubvARB */ + { 11655, -1 }, /* MatrixIndexuivARB */ + { 12856, -1 }, /* MatrixIndexPointerARB */ + { 17530, -1 }, /* CurrentPaletteMatrixARB */ + { 20323, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4975,15 +5047,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5572, -1 }, /* WeightivARB */ - { 9728, -1 }, /* WeightPointerARB */ - { 12146, -1 }, /* WeightfvARB */ - { 15431, -1 }, /* WeightbvARB */ - { 18497, -1 }, /* WeightusvARB */ - { 21044, -1 }, /* VertexBlendARB */ - { 26133, -1 }, /* WeightsvARB */ - { 28043, -1 }, /* WeightdvARB */ - { 28741, -1 }, /* WeightuivARB */ + { 5633, -1 }, /* WeightivARB */ + { 9847, -1 }, /* WeightPointerARB */ + { 12325, -1 }, /* WeightfvARB */ + { 15610, -1 }, /* WeightbvARB */ + { 18704, -1 }, /* WeightusvARB */ + { 21349, -1 }, /* VertexBlendARB */ + { 26480, -1 }, /* WeightsvARB */ + { 28429, -1 }, /* WeightdvARB */ + { 29127, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5074,15 +5146,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9863, _gloffset_BlendEquation }, + { 9982, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15106, _gloffset_ColorSubTable }, + { 28379, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5099,55 +5171,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7583, _gloffset_ConvolutionFilter2D }, + { 7749, _gloffset_ConvolutionParameteriv }, + { 8209, _gloffset_ConvolutionParameterfv }, + { 18279, _gloffset_GetSeparableFilter }, + { 21423, _gloffset_SeparableFilter2D }, + { 22252, _gloffset_ConvolutionParameteri }, + { 22375, _gloffset_ConvolutionParameterf }, + { 23828, _gloffset_GetConvolutionParameterfv }, + { 24650, _gloffset_GetConvolutionFilter }, + { 26894, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9272, -1 }, /* TangentPointerEXT */ - { 11022, -1 }, /* Binormal3ivEXT */ - { 11640, -1 }, /* Tangent3sEXT */ - { 12742, -1 }, /* Tangent3fvEXT */ - { 16363, -1 }, /* Tangent3dvEXT */ - { 17049, -1 }, /* Binormal3bvEXT */ - { 18125, -1 }, /* Binormal3dEXT */ - { 19993, -1 }, /* Tangent3fEXT */ - { 22019, -1 }, /* Binormal3sEXT */ - { 22437, -1 }, /* Tangent3ivEXT */ - { 22456, -1 }, /* Tangent3dEXT */ - { 23236, -1 }, /* Binormal3svEXT */ - { 23726, -1 }, /* Binormal3fEXT */ - { 24578, -1 }, /* Binormal3dvEXT */ - { 25753, -1 }, /* Tangent3iEXT */ - { 26832, -1 }, /* Tangent3bvEXT */ - { 27241, -1 }, /* Tangent3bEXT */ - { 27766, -1 }, /* Binormal3fvEXT */ - { 28440, -1 }, /* BinormalPointerEXT */ - { 28845, -1 }, /* Tangent3svEXT */ - { 29282, -1 }, /* Binormal3bEXT */ - { 29459, -1 }, /* Binormal3iEXT */ + { 9362, -1 }, /* TangentPointerEXT */ + { 11169, -1 }, /* Binormal3ivEXT */ + { 11787, -1 }, /* Tangent3sEXT */ + { 12921, -1 }, /* Tangent3fvEXT */ + { 16542, -1 }, /* Tangent3dvEXT */ + { 17228, -1 }, /* Binormal3bvEXT */ + { 18332, -1 }, /* Binormal3dEXT */ + { 20255, -1 }, /* Tangent3fEXT */ + { 22324, -1 }, /* Binormal3sEXT */ + { 22769, -1 }, /* Tangent3ivEXT */ + { 22788, -1 }, /* Tangent3dEXT */ + { 23592, -1 }, /* Binormal3svEXT */ + { 24073, -1 }, /* Binormal3fEXT */ + { 24925, -1 }, /* Binormal3dvEXT */ + { 26100, -1 }, /* Tangent3iEXT */ + { 27179, -1 }, /* Tangent3bvEXT */ + { 27588, -1 }, /* Tangent3bEXT */ + { 28152, -1 }, /* Binormal3fvEXT */ + { 28826, -1 }, /* BinormalPointerEXT */ + { 29231, -1 }, /* Tangent3svEXT */ + { 29668, -1 }, /* Binormal3bEXT */ + { 29845, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13364, _gloffset_CopyTexSubImage3D }, + { 14846, _gloffset_CopyTexImage2D }, + { 21860, _gloffset_CopyTexImage1D }, + { 24331, _gloffset_CopyTexSubImage2D }, + { 26532, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5166,9 +5238,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { }; #endif +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8402, _gloffset_DrawRangeElements }, + { 8492, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5212,37 +5291,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8864, _gloffset_GetMinmax }, + { 13698, _gloffset_GetHistogramParameterfv }, + { 21785, _gloffset_GetMinmaxParameteriv }, + { 23718, _gloffset_ResetMinmax }, + { 24547, _gloffset_GetHistogramParameteriv }, + { 25603, _gloffset_GetHistogram }, + { 27965, _gloffset_Minmax }, + { 29466, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10090, -1 }, /* IndexFuncEXT */ + { 10209, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18584, -1 }, /* IndexMaterialEXT */ + { 18791, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23256, -1 }, /* ApplyTextureEXT */ - { 23293, -1 }, /* TextureMaterialEXT */ - { 23318, -1 }, /* TextureLightEXT */ + { 23612, -1 }, /* ApplyTextureEXT */ + { 23672, -1 }, /* TextureMaterialEXT */ + { 23697, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5263,20 +5342,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19169, -1 }, /* PixelTransformParameterfEXT */ - { 19249, -1 }, /* PixelTransformParameteriEXT */ - { 28404, -1 }, /* PixelTransformParameterivEXT */ + { 9603, -1 }, /* PixelTransformParameterfvEXT */ + { 19405, -1 }, /* PixelTransformParameterfEXT */ + { 19485, -1 }, /* PixelTransformParameteriEXT */ + { 28790, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5318,8 +5397,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6166, _gloffset_TexSubImage1D }, + { 9478, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5327,7 +5406,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20207, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5342,18 +5421,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6615, _gloffset_AreTexturesResident }, + { 12063, _gloffset_GenTextures }, + { 14030, _gloffset_DeleteTextures }, + { 17281, _gloffset_IsTexture }, + { 26597, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12096, -1 }, /* TextureNormalEXT */ + { 12275, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5368,18 +5447,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21612, _gloffset_ArrayElement }, + { 27553, _gloffset_GetPointerv }, + { 29093, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17132, -1 }, /* VertexWeightfvEXT */ - { 23704, -1 }, /* VertexWeightfEXT */ - { 25225, -1 }, /* VertexWeightPointerEXT */ + { 17311, -1 }, /* VertexWeightfvEXT */ + { 24051, -1 }, /* VertexWeightfEXT */ + { 25572, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5388,10 +5467,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 8966, -1 }, /* ImageTransformParameterfvHP */ - { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10793, -1 }, /* GetImageTransformParameterivHP */ - { 17196, -1 }, /* ImageTransformParameterivHP */ + { 9056, -1 }, /* ImageTransformParameterfvHP */ + { 10678, -1 }, /* ImageTransformParameteriHP */ + { 10940, -1 }, /* GetImageTransformParameterivHP */ + { 17375, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5406,13 +5485,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5106, -1 }, /* NormalPointerListIBM */ - { 6728, -1 }, /* FogCoordPointerListIBM */ - { 7035, -1 }, /* VertexPointerListIBM */ - { 10446, -1 }, /* ColorPointerListIBM */ - { 11747, -1 }, /* TexCoordPointerListIBM */ - { 12118, -1 }, /* IndexPointerListIBM */ - { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { 5167, -1 }, /* NormalPointerListIBM */ + { 6789, -1 }, /* FogCoordPointerListIBM */ + { 7096, -1 }, /* VertexPointerListIBM */ + { 10599, -1 }, /* ColorPointerListIBM */ + { 11894, -1 }, /* TexCoordPointerListIBM */ + { 12297, -1 }, /* IndexPointerListIBM */ + { 29409, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5426,10 +5505,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11134, -1 }, /* VertexPointervINTEL */ - { 13612, -1 }, /* ColorPointervINTEL */ - { 26521, -1 }, /* NormalPointervINTEL */ - { 26947, -1 }, /* TexCoordPointervINTEL */ + { 11281, -1 }, /* VertexPointervINTEL */ + { 13791, -1 }, /* ColorPointervINTEL */ + { 26868, -1 }, /* NormalPointervINTEL */ + { 27294, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5446,7 +5525,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27399, -1 }, /* CreateDebugObjectMESA */ + { 27746, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5458,17 +5537,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = { }; #endif +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5773, -1 }, /* GetMapAttribParameterivNV */ - { 7490, -1 }, /* MapControlPointsNV */ - { 7589, -1 }, /* MapParameterfvNV */ - { 9371, -1 }, /* EvalMapsNV */ - { 15101, -1 }, /* GetMapAttribParameterfvNV */ - { 15267, -1 }, /* MapParameterivNV */ - { 21870, -1 }, /* GetMapParameterivNV */ - { 22368, -1 }, /* GetMapParameterfvNV */ - { 25857, -1 }, /* GetMapControlPointsNV */ + { 5834, -1 }, /* GetMapAttribParameterivNV */ + { 7551, -1 }, /* MapControlPointsNV */ + { 7650, -1 }, /* MapParameterfvNV */ + { 9461, -1 }, /* EvalMapsNV */ + { 15280, -1 }, /* GetMapAttribParameterfvNV */ + { 15446, -1 }, /* MapParameterivNV */ + { 22175, -1 }, /* GetMapParameterivNV */ + { 22673, -1 }, /* GetMapParameterfvNV */ + { 26204, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5503,8 +5589,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14004, -1 }, /* CombinerStageParameterfvNV */ - { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { 14183, -1 }, /* CombinerStageParameterfvNV */ + { 14498, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5523,25 +5609,32 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { }; #endif +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7674, -1 }, /* HintPGI */ + { 7735, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14292, -1 }, /* GetDetailTexFuncSGIS */ - { 14612, -1 }, /* DetailTexFuncSGIS */ + { 14471, -1 }, /* GetDetailTexFuncSGIS */ + { 14791, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23966, -1 }, /* FogFuncSGIS */ - { 24631, -1 }, /* GetFogFuncSGIS */ + { 24313, -1 }, /* FogFuncSGIS */ + { 24978, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5569,8 +5662,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19464, -1 }, /* SharpenTexFuncSGIS */ + { 5895, -1 }, /* GetSharpenTexFuncSGIS */ + { 19700, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5578,22 +5671,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13920, -1 }, /* TexSubImage4DSGIS */ + { 14099, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13318, -1 }, /* TextureColorMaskSGIS */ + { 13497, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14438, -1 }, /* TexFilterFuncSGIS */ + { 6072, -1 }, /* GetTexFilterFuncSGIS */ + { 14617, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5602,17 +5695,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ - { 4703, -1 }, /* PollAsyncSGIX */ - { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19640, -1 }, /* IsAsyncMarkerSGIX */ - { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { 4734, -1 }, /* PollAsyncSGIX */ + { 19847, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19876, -1 }, /* IsAsyncMarkerSGIX */ + { 29206, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6382, -1 }, /* FlushRasterSGIX */ + { 6443, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5621,36 +5714,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ - { 4654, -1 }, /* FragmentLightiSGIX */ - { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7102, -1 }, /* FragmentMaterialfSGIX */ - { 7263, -1 }, /* GetFragmentLightivSGIX */ - { 8100, -1 }, /* FragmentLightModeliSGIX */ - { 9434, -1 }, /* FragmentLightivSGIX */ - { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 17019, -1 }, /* FragmentLightModelfSGIX */ - { 17319, -1 }, /* FragmentColorMaterialSGIX */ - { 17691, -1 }, /* FragmentMaterialiSGIX */ - { 18912, -1 }, /* LightEnviSGIX */ - { 20268, -1 }, /* FragmentLightModelfvSGIX */ - { 20577, -1 }, /* FragmentLightfvSGIX */ - { 25107, -1 }, /* FragmentLightfSGIX */ - { 27736, -1 }, /* GetFragmentLightfvSGIX */ - { 29303, -1 }, /* FragmentMaterialivSGIX */ + { 4685, -1 }, /* FragmentLightiSGIX */ + { 5575, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7163, -1 }, /* FragmentMaterialfSGIX */ + { 7324, -1 }, /* GetFragmentLightivSGIX */ + { 8161, -1 }, /* FragmentLightModeliSGIX */ + { 9524, -1 }, /* FragmentLightivSGIX */ + { 9790, -1 }, /* GetFragmentMaterialivSGIX */ + { 17198, -1 }, /* FragmentLightModelfSGIX */ + { 17498, -1 }, /* FragmentColorMaterialSGIX */ + { 17898, -1 }, /* FragmentMaterialiSGIX */ + { 19119, -1 }, /* LightEnviSGIX */ + { 20530, -1 }, /* FragmentLightModelfvSGIX */ + { 20839, -1 }, /* FragmentLightfvSGIX */ + { 25454, -1 }, /* FragmentLightfSGIX */ + { 28122, -1 }, /* GetFragmentLightfvSGIX */ + { 29689, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19663, -1 }, /* FrameZoomSGIX */ + { 19899, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25415, -1 }, /* IglooInterfaceSGIX */ + { 25762, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5658,11 +5751,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5590, -1 }, /* PollInstrumentsSGIX */ - { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11345, -1 }, /* StartInstrumentsSGIX */ - { 14038, -1 }, /* StopInstrumentsSGIX */ - { 15644, -1 }, /* InstrumentsBufferSGIX */ + { 5651, -1 }, /* PollInstrumentsSGIX */ + { 9422, -1 }, /* GetInstrumentsSGIX */ + { 11492, -1 }, /* StartInstrumentsSGIX */ + { 14217, -1 }, /* StopInstrumentsSGIX */ + { 15823, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5671,10 +5764,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15559, -1 }, /* ListParameteriSGIX */ - { 16313, -1 }, /* ListParameterfvSGIX */ - { 18318, -1 }, /* ListParameterivSGIX */ - { 28864, -1 }, /* GetListParameterivSGIX */ + { 15738, -1 }, /* ListParameteriSGIX */ + { 16492, -1 }, /* ListParameterfvSGIX */ + { 18525, -1 }, /* ListParameterivSGIX */ + { 29250, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5689,53 +5782,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10713, -1 }, /* DeformationMap3dSGIX */ - { 14138, -1 }, /* DeformSGIX */ - { 21419, -1 }, /* DeformationMap3fSGIX */ + { 14317, -1 }, /* DeformSGIX */ + { 21724, -1 }, /* DeformationMap3fSGIX */ + { 28010, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12869, -1 }, /* ReferencePlaneSGIX */ + { 13048, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18146, -1 }, /* SpriteParameteriSGIX */ - { 23373, -1 }, /* SpriteParameterfSGIX */ - { 25979, -1 }, /* SpriteParameterivSGIX */ + { 8577, -1 }, /* SpriteParameterfvSGIX */ + { 18353, -1 }, /* SpriteParameteriSGIX */ + { 23752, -1 }, /* SpriteParameterfSGIX */ + { 26326, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18205, -1 }, /* TagSampleBufferSGIX */ + { 18412, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6733, _gloffset_ColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 13654, _gloffset_CopyColorTable }, + { 17142, _gloffset_ColorTableParameterfv }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27714, -1 }, /* FinishTextureSUNX */ + { 28100, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5743,20 +5836,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ - { 4193, -1 }, /* GlobalAlphaFactoriSUN */ - { 5615, -1 }, /* GlobalAlphaFactordSUN */ - { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11660, -1 }, /* GlobalAlphaFactorfSUN */ - { 11779, -1 }, /* GlobalAlphaFactorusSUN */ - { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { 4224, -1 }, /* GlobalAlphaFactoriSUN */ + { 5676, -1 }, /* GlobalAlphaFactordSUN */ + { 8661, -1 }, /* GlobalAlphaFactoruiSUN */ + { 9013, -1 }, /* GlobalAlphaFactorbSUN */ + { 11807, -1 }, /* GlobalAlphaFactorfSUN */ + { 11926, -1 }, /* GlobalAlphaFactorusSUN */ + { 20138, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25791, -1 }, /* DrawMeshArraysSUN */ + { 26138, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5764,12 +5857,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16684, -1 }, /* ReplacementCodeusvSUN */ - { 16872, -1 }, /* ReplacementCodePointerSUN */ - { 18229, -1 }, /* ReplacementCodeusSUN */ - { 18976, -1 }, /* ReplacementCodeuiSUN */ - { 26436, -1 }, /* ReplacementCodeuivSUN */ + { 5515, -1 }, /* ReplacementCodeubvSUN */ + { 16863, -1 }, /* ReplacementCodeusvSUN */ + { 17051, -1 }, /* ReplacementCodePointerSUN */ + { 18436, -1 }, /* ReplacementCodeusSUN */ + { 19183, -1 }, /* ReplacementCodeuiSUN */ + { 26783, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5783,39 +5876,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4074, -1 }, /* Color4ubVertex3fSUN */ - { 4150, -1 }, /* TexCoord2fVertex3fSUN */ - { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7899, -1 }, /* Color3fVertex3fSUN */ - { 8882, -1 }, /* Color3fVertex3fvSUN */ - { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14397, -1 }, /* Color4ubVertex2fvSUN */ - { 14637, -1 }, /* Normal3fVertex3fSUN */ - { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17289, -1 }, /* Color4ubVertex2fSUN */ - { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19682, -1 }, /* Normal3fVertex3fvSUN */ - { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24082, -1 }, /* TexCoord4fVertex4fSUN */ - { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4105, -1 }, /* Color4ubVertex3fSUN */ + { 4181, -1 }, /* TexCoord2fVertex3fSUN */ + { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5410, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6480, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7192, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7960, -1 }, /* Color3fVertex3fSUN */ + { 8972, -1 }, /* Color3fVertex3fvSUN */ + { 9387, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10088, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11355, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12779, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13190, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14242, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14576, -1 }, /* Color4ubVertex2fvSUN */ + { 14816, -1 }, /* Normal3fVertex3fSUN */ + { 15764, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 16025, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16692, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17468, -1 }, /* Color4ubVertex2fSUN */ + { 17689, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19571, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19918, -1 }, /* Normal3fVertex3fvSUN */ + { 20347, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21256, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21476, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23206, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24429, -1 }, /* TexCoord4fVertex4fSUN */ + { 24855, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25181, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25308, -1 }, /* TexCoord4fVertex4fvSUN */ + { 26010, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5826,37 +5919,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5301, _gloffset_MultiTexCoord3dARB }, + { 5346, _gloffset_MultiTexCoord2iARB }, + { 5470, _gloffset_MultiTexCoord2svARB }, + { 7401, _gloffset_MultiTexCoord2fARB }, + { 9223, _gloffset_MultiTexCoord3fvARB }, + { 9744, _gloffset_MultiTexCoord4sARB }, + { 10378, _gloffset_MultiTexCoord2dvARB }, + { 10760, _gloffset_MultiTexCoord1svARB }, + { 11050, _gloffset_MultiTexCoord3svARB }, + { 11111, _gloffset_MultiTexCoord4iARB }, + { 11834, _gloffset_MultiTexCoord3iARB }, + { 12568, _gloffset_MultiTexCoord1dARB }, + { 12734, _gloffset_MultiTexCoord3dvARB }, + { 13898, _gloffset_MultiTexCoord3ivARB }, + { 13943, _gloffset_MultiTexCoord2sARB }, + { 15163, _gloffset_MultiTexCoord4ivARB }, + { 16792, _gloffset_ClientActiveTextureARB }, + { 19036, _gloffset_MultiTexCoord2dARB }, + { 19440, _gloffset_MultiTexCoord4dvARB }, + { 19726, _gloffset_MultiTexCoord4fvARB }, + { 20579, _gloffset_MultiTexCoord3fARB }, + { 22959, _gloffset_MultiTexCoord4dARB }, + { 23163, _gloffset_MultiTexCoord1sARB }, + { 23365, _gloffset_MultiTexCoord1dvARB }, + { 24175, _gloffset_MultiTexCoord1ivARB }, + { 24268, _gloffset_MultiTexCoord2ivARB }, + { 24607, _gloffset_MultiTexCoord1iARB }, + { 25878, _gloffset_MultiTexCoord4svARB }, + { 26396, _gloffset_MultiTexCoord1fARB }, + { 26659, _gloffset_MultiTexCoord4fARB }, + { 28927, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c index 3bb062bae..4d7b0aff0 100644 --- a/mesalib/src/mesa/main/renderbuffer.c +++ b/mesalib/src/mesa/main/renderbuffer.c @@ -87,7 +87,7 @@ get_row_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLubyte *src = (const GLubyte *) rb->Data + y * rb->Width + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - _mesa_memcpy(values, src, count * sizeof(GLubyte)); + memcpy(values, src, count * sizeof(GLubyte)); } @@ -121,7 +121,7 @@ put_row_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, values, count * sizeof(GLubyte)); + memcpy(dst, values, count * sizeof(GLubyte)); } } @@ -207,7 +207,7 @@ get_row_ushort(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const void *src = rb->GetPointer(ctx, rb, x, y); ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - _mesa_memcpy(values, src, count * sizeof(GLushort)); + memcpy(values, src, count * sizeof(GLushort)); } @@ -241,7 +241,7 @@ put_row_ushort(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, count * sizeof(GLushort)); + memcpy(dst, src, count * sizeof(GLushort)); } } @@ -337,7 +337,7 @@ get_row_uint(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const void *src = rb->GetPointer(ctx, rb, x, y); ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - _mesa_memcpy(values, src, count * sizeof(GLuint)); + memcpy(values, src, count * sizeof(GLuint)); } @@ -373,7 +373,7 @@ put_row_uint(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, count * sizeof(GLuint)); + memcpy(dst, src, count * sizeof(GLuint)); } } @@ -548,7 +548,7 @@ put_mono_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { /* optimized case */ - _mesa_memset(dst, val0, 3 * count); + memset(dst, val0, 3 * count); } else { GLuint i; @@ -631,7 +631,7 @@ get_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); - _mesa_memcpy(values, src, 4 * count * sizeof(GLubyte)); + memcpy(values, src, 4 * count * sizeof(GLubyte)); } @@ -669,7 +669,7 @@ put_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, 4 * count * sizeof(GLubyte)); + memcpy(dst, src, 4 * count * sizeof(GLubyte)); } } @@ -706,7 +706,7 @@ put_mono_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { /* common case */ - _mesa_bzero(dst, count * 4 * sizeof(GLubyte)); + memset(dst, 0, count * 4 * sizeof(GLubyte)); } else { /* general case */ @@ -788,7 +788,7 @@ get_row_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLshort *src = (const GLshort *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - _mesa_memcpy(values, src, 4 * count * sizeof(GLshort)); + memcpy(values, src, 4 * count * sizeof(GLshort)); } @@ -826,7 +826,7 @@ put_row_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, 4 * count * sizeof(GLushort)); + memcpy(dst, src, 4 * count * sizeof(GLushort)); } } @@ -851,7 +851,7 @@ put_row_rgb_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, 4 * count * sizeof(GLushort)); + memcpy(dst, src, 4 * count * sizeof(GLushort)); } } @@ -868,7 +868,7 @@ put_mono_row_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (!mask && val0 == 0 && val1 == 0 && val2 == 0 && val3 == 0) { /* common case for clearing accum buffer */ - _mesa_bzero(dst, count * 4 * sizeof(GLushort)); + memset(dst, 0, count * 4 * sizeof(GLushort)); } else { GLuint i; @@ -1122,7 +1122,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, /* free old buffer storage */ if (rb->Data) { - _mesa_free(rb->Data); + free(rb->Data); rb->Data = NULL; } @@ -1142,7 +1142,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat); + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + ASSERT(rb->_BaseFormat); return GL_TRUE; } @@ -1179,10 +1180,10 @@ alloc_storage_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, /* next, resize my alpha buffer */ if (arb->Data) { - _mesa_free(arb->Data); + free(arb->Data); } - arb->Data = _mesa_malloc(width * height * sizeof(GLubyte)); + arb->Data = malloc(width * height * sizeof(GLubyte)); if (arb->Data == NULL) { arb->Width = 0; arb->Height = 0; @@ -1204,13 +1205,13 @@ static void delete_renderbuffer_alpha8(struct gl_renderbuffer *arb) { if (arb->Data) { - _mesa_free(arb->Data); + free(arb->Data); } ASSERT(arb->Wrapped); ASSERT(arb != arb->Wrapped); arb->Wrapped->Delete(arb->Wrapped); arb->Wrapped = NULL; - _mesa_free(arb); + free(arb); } @@ -1319,7 +1320,7 @@ put_mono_row_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, GLuint count, } } else { - _mesa_memset(dst, val, count); + memset(dst, val, count); } } @@ -1374,7 +1375,7 @@ copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); - _mesa_memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte)); + memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte)); } @@ -1460,9 +1461,9 @@ void _mesa_delete_renderbuffer(struct gl_renderbuffer *rb) { if (rb->Data) { - _mesa_free(rb->Data); + free(rb->Data); } - _mesa_free(rb); + free(rb); } @@ -1552,62 +1553,6 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, /** - * Add software-based color index renderbuffers to the given framebuffer. - * This is a helper routine for device drivers when creating a - * window system framebuffer (not a user-created render/framebuffer). - * Once this function is called, you can basically forget about this - * renderbuffer; core Mesa will handle all the buffer management and - * rendering! - */ -GLboolean -_mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint indexBits, - GLboolean frontLeft, GLboolean backLeft, - GLboolean frontRight, GLboolean backRight) -{ - GLuint b; - - if (indexBits > 8) { - _mesa_problem(ctx, - "Unsupported bit depth in _mesa_add_color_index_renderbuffers"); - return GL_FALSE; - } - - assert(MAX_COLOR_ATTACHMENTS >= 4); - - for (b = BUFFER_FRONT_LEFT; b <= BUFFER_BACK_RIGHT; b++) { - struct gl_renderbuffer *rb; - - if (b == BUFFER_FRONT_LEFT && !frontLeft) - continue; - else if (b == BUFFER_BACK_LEFT && !backLeft) - continue; - else if (b == BUFFER_FRONT_RIGHT && !frontRight) - continue; - else if (b == BUFFER_BACK_RIGHT && !backRight) - continue; - - assert(fb->Attachment[b].Renderbuffer == NULL); - - rb = _mesa_new_renderbuffer(ctx, 0); - if (!rb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating color buffer"); - return GL_FALSE; - } - - assert(indexBits <= 8); - rb->Format = MESA_FORMAT_CI8; - rb->InternalFormat = GL_COLOR_INDEX; - - rb->AllocStorage = _mesa_soft_renderbuffer_storage; - _mesa_add_renderbuffer(fb, b, rb); - } - - return GL_TRUE; -} - - -/** * Add software-based alpha renderbuffers to the given framebuffer. * This is a helper routine for device drivers when creating a * window system framebuffer (not a user-created render/framebuffer). @@ -1906,21 +1851,13 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; if (color) { - if (fb->Visual.rgbMode) { - assert(fb->Visual.redBits == fb->Visual.greenBits); - assert(fb->Visual.redBits == fb->Visual.blueBits); - _mesa_add_color_renderbuffers(NULL, fb, - fb->Visual.redBits, - fb->Visual.alphaBits, - frontLeft, backLeft, - frontRight, backRight); - } - else { - _mesa_add_color_index_renderbuffers(NULL, fb, - fb->Visual.indexBits, - frontLeft, backLeft, - frontRight, backRight); - } + assert(fb->Visual.redBits == fb->Visual.greenBits); + assert(fb->Visual.redBits == fb->Visual.blueBits); + _mesa_add_color_renderbuffers(NULL, fb, + fb->Visual.redBits, + fb->Visual.alphaBits, + frontLeft, backLeft, + frontRight, backRight); } if (depth) { @@ -1934,7 +1871,6 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, } if (accum) { - assert(fb->Visual.rgbMode); assert(fb->Visual.accumRedBits > 0); assert(fb->Visual.accumGreenBits > 0); assert(fb->Visual.accumBlueBits > 0); @@ -1946,14 +1882,12 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, } if (aux) { - assert(fb->Visual.rgbMode); assert(fb->Visual.numAuxBuffers > 0); _mesa_add_aux_renderbuffers(NULL, fb, fb->Visual.redBits, fb->Visual.numAuxBuffers); } if (alpha) { - assert(fb->Visual.rgbMode); assert(fb->Visual.alphaBits > 0); _mesa_add_alpha_renderbuffers(NULL, fb, fb->Visual.alphaBits, frontLeft, backLeft, diff --git a/mesalib/src/mesa/main/renderbuffer.h b/mesalib/src/mesa/main/renderbuffer.h index c9bf88854..7c205e141 100644 --- a/mesalib/src/mesa/main/renderbuffer.h +++ b/mesalib/src/mesa/main/renderbuffer.h @@ -53,12 +53,6 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, GLboolean frontRight, GLboolean backRight); extern GLboolean -_mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint indexBits, - GLboolean frontLeft, GLboolean backLeft, - GLboolean frontRight, GLboolean backRight); - -extern GLboolean _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint alphaBits, GLboolean frontLeft, GLboolean backLeft, diff --git a/mesalib/src/mesa/main/scissor.c b/mesalib/src/mesa/main/scissor.c index b5f4cde78..523f3c3ab 100644 --- a/mesalib/src/mesa/main/scissor.c +++ b/mesalib/src/mesa/main/scissor.c @@ -37,14 +37,14 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); + if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" ); return; } - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); - _mesa_set_scissor(ctx, x, y, width, height); } diff --git a/mesalib/src/mesa/main/shaders.c b/mesalib/src/mesa/main/shaders.c index d0dc7e551..f382680b4 100644 --- a/mesalib/src/mesa/main/shaders.c +++ b/mesalib/src/mesa/main/shaders.c @@ -434,7 +434,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * This array holds offsets of where the appropriate string ends, thus the * last element will be set to the total length of the source code. */ - offsets = (GLint *) _mesa_malloc(count * sizeof(GLint)); + offsets = (GLint *) malloc(count * sizeof(GLint)); if (offsets == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; @@ -442,12 +442,12 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, for (i = 0; i < count; i++) { if (string[i] == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderSourceARB(null string)"); return; } if (length == NULL || length[i] < 0) - offsets[i] = _mesa_strlen(string[i]); + offsets[i] = strlen(string[i]); else offsets[i] = length[i]; /* accumulate string lengths */ @@ -460,17 +460,17 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * valgrind warnings in the parser/grammer code. */ totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) _mesa_malloc(totalLength * sizeof(GLcharARB)); + source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); if (source == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; } for (i = 0; i < count; i++) { GLint start = (i > 0) ? offsets[i - 1] : 0; - _mesa_memcpy(source + start, string[i], - (offsets[i] - start) * sizeof(GLcharARB)); + memcpy(source + start, string[i], + (offsets[i] - start) * sizeof(GLcharARB)); } source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; @@ -489,9 +489,9 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, newSource = _mesa_read_shader(filename); if (newSource) { - _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", + fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", shaderObj, checksum, filename); - _mesa_free(source); + free(source); source = newSource; } } @@ -504,7 +504,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, sh->SourceChecksum = checksum; /* save original checksum */ } - _mesa_free(offsets); + free(offsets); } diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index 4d01e8abc..e364e2404 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -93,12 +93,8 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->BufferObjects = _mesa_NewHashTable(); #endif - /* Allocate the default buffer object and set refcount so high that - * it never gets deleted. - * XXX with recent/improved refcounting this may not longer be needed. - */ + /* Allocate the default buffer object */ shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0); - shared->NullBufferObj->RefCount = 1000 * 1000 * 1000; /* Create default texture objects */ for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { @@ -202,7 +198,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) ctx->Driver.UnmapBuffer(ctx, 0, bufObj); bufObj->Pointer = NULL; } - ctx->Driver.DeleteBuffer(ctx, bufObj); + _mesa_reference_buffer_object(ctx, &bufObj, NULL); } @@ -288,8 +284,8 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData) * * \sa alloc_shared_state(). */ -void -_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +static void +free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) { GLuint i; @@ -335,7 +331,7 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) #endif #if FEATURE_ARB_vertex_buffer_object - ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL); #endif #if FEATURE_ARB_sync @@ -366,5 +362,32 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _glthread_DESTROY_MUTEX(shared->Mutex); _glthread_DESTROY_MUTEX(shared->TexMutex); - _mesa_free(shared); + free(shared); +} + + +/** + * Decrement shared state object reference count and potentially free it + * and all children structures. + * + * \param ctx GL context. + * \param shared shared state pointer. + * + * \sa free_shared_state(). + */ +void +_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +{ + GLint RefCount; + + _glthread_LOCK_MUTEX(shared->Mutex); + RefCount = --shared->RefCount; + _glthread_UNLOCK_MUTEX(shared->Mutex); + + assert(RefCount >= 0); + + if (RefCount == 0) { + /* free shared state */ + free_shared_state( ctx, shared ); + } } diff --git a/mesalib/src/mesa/main/shared.h b/mesalib/src/mesa/main/shared.h index e59177e96..ef164a145 100644 --- a/mesalib/src/mesa/main/shared.h +++ b/mesalib/src/mesa/main/shared.h @@ -31,7 +31,7 @@ _mesa_alloc_shared_state(GLcontext *ctx); void -_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared); +_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared); #endif diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c index f10e6b04b..589029db5 100644 --- a/mesalib/src/mesa/main/state.c +++ b/mesalib/src/mesa/main/state.c @@ -48,7 +48,6 @@ #include "texenvprogram.h" #include "texobj.h" #include "texstate.h" -#include "viewport.h" static void @@ -83,12 +82,6 @@ compute_max_element(struct gl_client_array *array) } else { array->_MaxElement = 0; } - /* Compute the max element we can access in the VBO without going - * out of bounds. - */ - array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size - - (GLsizeiptrARB) array->Ptr + array->StrideB - - array->_ElementSize) / array->StrideB; } else { /* user-space array, no idea how big it is */ @@ -689,7 +682,7 @@ _mesa_set_varying_vp_inputs( GLcontext *ctx, if (ctx->varying_vp_inputs != varying_inputs) { ctx->varying_vp_inputs = varying_inputs; ctx->NewState |= _NEW_ARRAY; - /*_mesa_printf("%s %x\n", __FUNCTION__, varying_inputs);*/ + /*printf("%s %x\n", __FUNCTION__, varying_inputs);*/ } } diff --git a/mesalib/src/mesa/main/syncobj.c b/mesalib/src/mesa/main/syncobj.c index ac3f9eb17..1bff30817 100644 --- a/mesalib/src/mesa/main/syncobj.c +++ b/mesalib/src/mesa/main/syncobj.c @@ -78,7 +78,7 @@ static void _mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) { (void) ctx; - _mesa_free(syncObj); + free(syncObj); } @@ -398,7 +398,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, if (size > 0) { const GLsizei copy_count = MIN2(size, bufSize); - _mesa_memcpy(values, v, sizeof(GLint) * copy_count); + memcpy(values, v, sizeof(GLint) * copy_count); } if (length != NULL) { diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c index a4f1926ab..cff6de89e 100644 --- a/mesalib/src/mesa/main/texcompress.c +++ b/mesalib/src/mesa/main/texcompress.c @@ -35,10 +35,7 @@ #include "colormac.h" #include "context.h" #include "formats.h" -#include "image.h" -#include "mipmap.h" #include "texcompress.h" -#include "texstore.h" /** diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c index 85becb80d..04acf05e5 100644 --- a/mesalib/src/mesa/main/texcompress_fxt1.c +++ b/mesalib/src/mesa/main/texcompress_fxt1.c @@ -105,7 +105,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) dst, dstRowStride); if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -162,7 +162,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) dst, dstRowStride); if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -406,7 +406,7 @@ fxt1_choose (GLfloat vec[][MAX_COMP], GLint nv, } hist[N_TEXELS]; GLint lenh = 0; - _mesa_memset(hist, 0, sizeof(hist)); + memset(hist, 0, sizeof(hist)); for (k = 0; k < n; k++) { GLint l; @@ -476,7 +476,7 @@ fxt1_lloyd (GLfloat vec[][MAX_COMP], GLint nv, * for each sample color * sort to nearest vector. * - * replace each vector with the centroid of it's matching colors. + * replace each vector with the centroid of its matching colors. * * repeat until RMS doesn't improve. * @@ -528,6 +528,7 @@ fxt1_lloyd (GLfloat vec[][MAX_COMP], GLint nv, #else GLint best = fxt1_bestcol(vec, nv, input[k], nc, &err); #endif + assert(best >= 0); /* add in closest color */ for (i = 0; i < nc; i++) { sum[best][i] += input[k][i]; @@ -1211,7 +1212,7 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps) if (comps == 3) { /* make the whole block opaque */ - _mesa_memset(input, -1, sizeof(input)); + memset(input, -1, sizeof(input)); } /* 8 texels each line */ @@ -1305,7 +1306,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, if ((width & 7) | (height & 3)) { GLint newWidth = (width + 7) & ~7; GLint newHeight = (height + 3) & ~3; - newSource = _mesa_malloc(comps * newWidth * newHeight * sizeof(GLchan)); + newSource = malloc(comps * newWidth * newHeight * sizeof(GLchan)); if (!newSource) { GET_CURRENT_CONTEXT(ctx); _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture compression"); @@ -1324,7 +1325,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, if (CHAN_TYPE != GL_UNSIGNED_BYTE) { const GLuint n = width * height * comps; const GLchan *src = (const GLchan *) source; - GLubyte *dest = (GLubyte *) _mesa_malloc(n * sizeof(GLubyte)); + GLubyte *dest = (GLubyte *) malloc(n * sizeof(GLubyte)); GLuint i; if (!dest) { GET_CURRENT_CONTEXT(ctx); @@ -1335,7 +1336,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, dest[i] = CHAN_TO_UBYTE(src[i]); } if (newSource != NULL) { - _mesa_free(newSource); + free(newSource); } newSource = dest; /* we'll free this buffer before returning */ source = dest; /* the new, GLubyte incoming image */ @@ -1361,7 +1362,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, cleanUp: if (newSource != NULL) { - _mesa_free(newSource); + free(newSource); } } diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c index b271a539a..fcd28a4b4 100644 --- a/mesalib/src/mesa/main/texcompress_s3tc.c +++ b/mesalib/src/mesa/main/texcompress_s3tc.c @@ -213,7 +213,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -275,7 +275,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -336,7 +336,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -397,7 +397,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } diff --git a/mesalib/src/mesa/main/texenvprogram.c b/mesalib/src/mesa/main/texenvprogram.c index f439d4add..7b8a8b85f 100644 --- a/mesalib/src/mesa/main/texenvprogram.c +++ b/mesalib/src/mesa/main/texenvprogram.c @@ -113,6 +113,8 @@ struct state_key { GLuint NumArgsA:3; /**< up to MAX_COMBINER_TERMS */ GLuint ModeA:5; /**< MODE_x */ + GLuint texture_cyl_wrap:1; /**< For gallium test/debug only */ + struct mode_opt OptRGB[MAX_COMBINER_TERMS]; struct mode_opt OptA[MAX_COMBINER_TERMS]; } unit[MAX_TEXTURE_UNITS]; @@ -464,6 +466,10 @@ static GLuint make_state_key( GLcontext *ctx, struct state_key *key ) key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR; key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0; } + + /* this is a back-door for enabling cylindrical texture wrap mode */ + if (texObj->Priority == 0.125) + key->unit[i].texture_cyl_wrap = 1; } /* _NEW_LIGHT | _NEW_FOG */ @@ -606,7 +612,7 @@ static struct ureg get_temp( struct texenv_fragment_program *p ) if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -634,7 +640,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p ) if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -1040,8 +1046,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, assert(nr <= MAX_COMBINER_TERMS); - tmp = undef; /* silence warning (bug 5318) */ - for (i = 0; i < nr; i++) src[i] = emit_combine_source( p, mask, unit, opt[i].Source, opt[i].Operand ); @@ -1091,7 +1095,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, emit_arith( p, OPCODE_MAD, tmp0, WRITEMASK_XYZW, 0, two, src[0], neg1); - if (_mesa_memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0) + if (memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0) tmp1 = tmp0; else emit_arith( p, OPCODE_MAD, tmp1, WRITEMASK_XYZW, 0, @@ -1304,6 +1308,12 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) } else p->src_texture[unit] = get_zero(p); + + if (p->state->unit[unit].texture_cyl_wrap) { + /* set flag which is checked by Mesa->Gallium program translation */ + p->program->Base.InputFlags[0] |= PROG_PARAM_BIT_CYL_WRAP; + } + } } @@ -1406,7 +1416,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, GLuint unit; struct ureg cf, out; - _mesa_memset(&p, 0, sizeof(p)); + memset(&p, 0, sizeof(p)); p.state = key; p.program = program; @@ -1484,7 +1494,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, emit_arith( &p, OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef ); emit_arith( &p, OPCODE_MOV, out, WRITEMASK_W, 0, cf, undef, undef ); } - else if (_mesa_memcmp(&cf, &out, sizeof(cf)) != 0) { + else if (memcmp(&cf, &out, sizeof(cf)) != 0) { /* Will wind up in here if no texture enabled or a couple of * other scenarios (GL_REPLACE for instance). */ @@ -1537,13 +1547,20 @@ create_new_program(GLcontext *ctx, struct state_key *key, /* Notify driver the fragment program has (actually) changed. */ if (ctx->Driver.ProgramStringNotify) { - ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB, - &p.program->Base ); + GLboolean ok = ctx->Driver.ProgramStringNotify(ctx, + GL_FRAGMENT_PROGRAM_ARB, + &p.program->Base); + /* Driver should be able to handle any texenv programs as long as + * the driver correctly reported max number of texture units correctly, + * etc. + */ + ASSERT(ok); + (void) ok; /* silence unused var warning */ } if (DISASSEM) { _mesa_print_program(&p.program->Base); - _mesa_printf("\n"); + printf("\n"); } } diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c index 1a374e7be..096945a64 100644 --- a/mesalib/src/mesa/main/texformat.c +++ b/mesalib/src/mesa/main/texformat.c @@ -35,8 +35,6 @@ #include "context.h" #include "texcompress.h" -#include "texcompress_fxt1.h" -#include "texcompress_s3tc.h" #include "texformat.h" diff --git a/mesalib/src/mesa/main/texgen.c b/mesalib/src/mesa/main/texgen.c index be4e03bc5..e70ea3029 100644 --- a/mesalib/src/mesa/main/texgen.c +++ b/mesalib/src/mesa/main/texgen.c @@ -37,7 +37,7 @@ #include "main/texgen.h" #include "main/texstate.h" #include "math/m_matrix.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_texgen @@ -210,7 +210,7 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { GLfloat p[4]; @@ -269,7 +269,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { struct gl_texture_unit *texUnit; diff --git a/mesalib/src/mesa/main/texgen.h b/mesalib/src/mesa/main/texgen.h index f6924ef72..eb4626033 100644 --- a/mesalib/src/mesa/main/texgen.h +++ b/mesalib/src/mesa/main/texgen.h @@ -41,8 +41,14 @@ extern void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); extern void GLAPIENTRY +_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); + +extern void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); +extern void GLAPIENTRY +_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); + extern void _mesa_init_texgen_dispatch(struct _glapi_table *disp); diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 23765d275..7ad91805b 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -35,37 +35,11 @@ #include "context.h" #include "formats.h" #include "image.h" -#include "texcompress.h" #include "texgetimage.h" #include "teximage.h" -#include "texstate.h" -#if FEATURE_EXT_texture_sRGB - -/** - * Convert a float value from linear space to a - * non-linear sRGB value in [0, 255]. - * Not terribly efficient. - */ -static INLINE GLfloat -linear_to_nonlinear(GLfloat cl) -{ - /* can't have values outside [0, 1] */ - GLfloat cs; - if (cl < 0.0031308f) { - cs = 12.92f * cl; - } - else { - cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055); - } - return cs; -} - -#endif /* FEATURE_EXT_texture_sRGB */ - - /** * Can the given type represent negative values? */ @@ -103,7 +77,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions, for (img = 0; img < depth; img++) { for (row = 0; row < height; row++) { - GLuint indexRow[MAX_WIDTH]; + GLuint indexRow[MAX_WIDTH] = { 0 }; void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); @@ -182,7 +156,7 @@ get_tex_depth_stencil(GLcontext *ctx, GLuint dimensions, void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); - _mesa_memcpy(dest, src, width * sizeof(GLuint)); + memcpy(dest, src, width * sizeof(GLuint)); if (ctx->Pack.SwapBytes) { _mesa_swap4((GLuint *) dest, width); } @@ -213,7 +187,7 @@ get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); - _mesa_memcpy(dest, src, width * sizeof(GLushort)); + memcpy(dest, src, width * sizeof(GLushort)); /* check for byte swapping */ if ((texImage->TexFormat == MESA_FORMAT_YCBCR @@ -233,6 +207,29 @@ get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, } +#if FEATURE_EXT_texture_sRGB + + +/** + * Convert a float value from linear space to a + * non-linear sRGB value in [0, 255]. + * Not terribly efficient. + */ +static INLINE GLfloat +linear_to_nonlinear(GLfloat cl) +{ + /* can't have values outside [0, 1] */ + GLfloat cs; + if (cl < 0.0031308f) { + cs = 12.92f * cl; + } + else { + cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055); + } + return cs; +} + + /** * glGetTexImagefor sRGB pixels; */ @@ -284,6 +281,21 @@ get_tex_srgb(GLcontext *ctx, GLuint dimensions, } +#else /* FEATURE_EXT_texture_sRGB */ + + +static INLINE void +get_tex_srgb(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + ASSERT_NO_FEATURE(); +} + + +#endif /* FEATURE_EXT_texture_sRGB */ + + /** * glGetTexImagefor RGBA, Luminance, etc. pixels. * This is the slow way since we use texture sampling. @@ -548,14 +560,15 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, texImage->Width, texImage->Height, texImage->Depth); - _mesa_memcpy(img, texImage->Data, size); + memcpy(img, texImage->Data, size); } else { GLuint bw, bh; _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { memcpy((GLubyte *)img + i * row_stride, - (GLubyte *)texImage->Data + i * row_stride_stored, row_stride); + (GLubyte *)texImage->Data + i * row_stride_stored, + row_stride); } } @@ -577,7 +590,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, { struct gl_texture_object *texObj; struct gl_texture_image *texImage; - const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + const GLint maxLevels = _mesa_max_texture_levels(ctx, target); GLenum baseFormat; if (maxLevels == 0) { @@ -763,7 +776,7 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, { struct gl_texture_object *texObj; struct gl_texture_image *texImage; - const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + const GLint maxLevels = _mesa_max_texture_levels(ctx, target); if (maxLevels == 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index b946f3c69..d72e91b3a 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -46,7 +46,6 @@ #include "texfetch.h" #include "teximage.h" #include "texstate.h" -#include "texstore.h" #include "mtypes.h" @@ -489,8 +488,8 @@ _mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *texImage ) ASSERT(texImage->Data == NULL); if (texImage->ImageOffsets) - _mesa_free(texImage->ImageOffsets); - _mesa_free(texImage); + free(texImage->ImageOffsets); + free(texImage); } @@ -844,7 +843,7 @@ clear_teximage_fields(struct gl_texture_image *img) img->Depth = 0; img->RowStride = 0; if (img->ImageOffsets) { - _mesa_free(img->ImageOffsets); + free(img->ImageOffsets); img->ImageOffsets = NULL; } img->Width2 = 0; @@ -933,8 +932,8 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, * case code in the texstore routines. */ if (img->ImageOffsets) - _mesa_free(img->ImageOffsets); - img->ImageOffsets = (GLuint *) _mesa_malloc(depth * sizeof(GLuint)); + free(img->ImageOffsets); + img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint)); for (i = 0; i < depth; i++) { img->ImageOffsets[i] = i * width * height; } @@ -1308,7 +1307,7 @@ texture_error_check( GLcontext *ctx, GLenum target, if (type != GL_UNSIGNED_SHORT_8_8_MESA && type != GL_UNSIGNED_SHORT_8_8_REV_MESA) { char message[100]; - _mesa_sprintf(message, + sprintf(message, "glTexImage%d(format/type YCBCR mismatch", dimensions); _mesa_error(ctx, GL_INVALID_ENUM, message); return GL_TRUE; /* error */ @@ -1324,7 +1323,7 @@ texture_error_check( GLcontext *ctx, GLenum target, if (border != 0) { if (!isProxy) { char message[100]; - _mesa_sprintf(message, + sprintf(message, "glTexImage%d(format=GL_YCBCR_MESA and border=%d)", dimensions, border); _mesa_error(ctx, GL_INVALID_VALUE, message); @@ -2449,6 +2448,47 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, } +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (target != GL_TEXTURE_2D) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glEGLImageTargetTexture2D(target=%d)", target); + return; + } + + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + _mesa_update_state(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); + + texImage = _mesa_get_tex_image(ctx, texObj, target, 0); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); + } else { + if (texImage->Data) + ctx->Driver.FreeTexImageData( ctx, texImage ); + + ASSERT(texImage->Data == NULL); + ctx->Driver.EGLImageTargetTexture2D(ctx, target, + texObj, texImage, image); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + _mesa_unlock_texture(ctx, texObj); + +} +#endif + void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, @@ -3225,8 +3265,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, } if (((width == 1 || width == 2) && - (GLuint) width != texImage->Width) || - (width > texImage->Width)) { + width != (GLsizei) texImage->Width) || + (width > (GLsizei) texImage->Width)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(width=%d)", dims, width); return GL_TRUE; @@ -3234,8 +3274,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, if (dims >= 2) { if (((height == 1 || height == 2) && - (GLuint) height != texImage->Height) || - (height > texImage->Height)) { + height != (GLsizei) texImage->Height) || + (height > (GLsizei) texImage->Height)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(height=%d)", dims, height); return GL_TRUE; @@ -3244,8 +3284,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, if (dims >= 3) { if (((depth == 1 || depth == 2) && - (GLuint) depth != texImage->Depth) || - (depth > texImage->Depth)) { + depth != (GLsizei) texImage->Depth) || + (depth > (GLsizei) texImage->Depth)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(depth=%d)", dims, depth); return GL_TRUE; diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h index 97c901831..d82cc9852 100644 --- a/mesalib/src/mesa/main/teximage.h +++ b/mesalib/src/mesa/main/teximage.h @@ -165,6 +165,8 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); +extern void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image ); extern void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 237b6eb00..2753b55c3 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -38,7 +38,6 @@ #include "imports.h" #include "macros.h" #include "teximage.h" -#include "texstate.h" #include "texobj.h" #include "mtypes.h" #include "shader/prog_instruction.h" @@ -107,7 +106,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, target == GL_TEXTURE_1D_ARRAY_EXT || target == GL_TEXTURE_2D_ARRAY_EXT); - _mesa_bzero(obj, sizeof(*obj)); + memset(obj, 0, sizeof(*obj)); /* init the non-zero fields */ _glthread_INIT_MUTEX(obj->Mutex); obj->RefCount = 1; @@ -208,7 +207,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) _glthread_DESTROY_MUTEX(texObj->Mutex); /* free this object */ - _mesa_free(texObj); + free(texObj); } @@ -228,10 +227,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; @@ -384,7 +383,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, static void incomplete(const struct gl_texture_object *t, const char *why) { - _mesa_printf("Texture Obj %d incomplete because: %s\n", t->Name, why); + printf("Texture Obj %d incomplete because: %s\n", t->Name, why); } #else #define incomplete(t, why) @@ -417,7 +416,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { char s[100]; - _mesa_sprintf(s, "base level = %d is invalid", baseLevel); + sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -426,7 +425,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Always need the base level image */ if (!t->Image[0][baseLevel]) { char s[100]; - _mesa_sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); + sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -940,7 +939,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /** * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D * into the corresponding Mesa texture target index. - * Return -1 if target is invalid. + * Note that proxy targets are not valid here. + * \return TEXTURE_x_INDEX or -1 if target is invalid */ static GLint target_enum_to_index(GLenum target) diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index db4c7a5ed..0fde89b50 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -33,7 +33,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/enums.h" #include "main/formats.h" #include "main/macros.h" #include "main/texcompress.h" @@ -78,17 +77,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -125,7 +126,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -508,10 +510,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -529,7 +531,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -577,7 +579,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -635,7 +637,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -679,7 +681,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -728,6 +730,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -751,7 +815,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexLevelParameteriv(current unit)"); return; @@ -978,25 +1042,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1016,10 +1069,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1145,26 +1198,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; + _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; @@ -1184,10 +1227,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1315,3 +1358,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/mesalib/src/mesa/main/texparam.h b/mesalib/src/mesa/main/texparam.h index 454b96350..19b4116c0 100644 --- a/mesalib/src/mesa/main/texparam.h +++ b/mesalib/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/mesalib/src/mesa/main/texrender.c b/mesalib/src/mesa/main/texrender.c index e2432be6c..d29af5a5b 100644 --- a/mesalib/src/mesa/main/texrender.c +++ b/mesalib/src/mesa/main/texrender.c @@ -1,7 +1,6 @@ #include "context.h" #include "colormac.h" -#include "fbobject.h" #include "texfetch.h" #include "texrender.h" #include "renderbuffer.h" @@ -85,6 +84,14 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, zValues[i] = ((GLuint) (flt * 0xffffff)) << 8; } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + GLuint *zValues = (GLuint *) values; + for (i = 0; i < count; i++) { + GLfloat flt; + trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt); + zValues[i] = (GLuint) (flt * 0xffffff); + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_get_row"); } @@ -140,6 +147,15 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, zValues[i] = ((GLuint) (flt * 0xffffff)) << 8; } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + GLuint *zValues = (GLuint *) values; + for (i = 0; i < count; i++) { + GLfloat flt; + trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset, + z, &flt); + zValues[i] = (GLuint) (flt * 0xffffff); + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_get_values"); } @@ -194,6 +210,15 @@ texture_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] & 0xffffff) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_row"); } @@ -247,6 +272,15 @@ texture_put_row_rgb(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] & 0xffffff) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_row"); } @@ -297,6 +331,15 @@ texture_put_mono_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint zValue = *((const GLuint *) value); + const GLfloat flt = (GLfloat) ((zValue & 0xffffff) * (1.0 / 0xffffff)); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_mono_row"); } @@ -347,6 +390,15 @@ texture_put_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] & 0xffffff) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_values"); } @@ -396,6 +448,15 @@ texture_put_mono_values(GLcontext *ctx, struct gl_renderbuffer *rb, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint zValue = *((const GLuint *) value); + const GLfloat flt = (GLfloat) ((zValue & 0xffffff) * (1.0 / 0xffffff)); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_mono_values"); } @@ -414,7 +475,7 @@ static void delete_texture_wrapper(struct gl_renderbuffer *rb) { ASSERT(rb->RefCount == 0); - _mesa_free(rb); + free(rb); } @@ -467,7 +528,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) { struct texture_renderbuffer *trb = (struct texture_renderbuffer *) att->Renderbuffer; - gl_format texFormat; (void) ctx; ASSERT(trb); @@ -490,30 +550,42 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } - texFormat = trb->TexImage->TexFormat; - trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; + trb->Base.Format = trb->TexImage->TexFormat; + /* XXX may need more special cases here */ - if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { - trb->Base.Format = MESA_FORMAT_Z24_S8; + switch (trb->TexImage->TexFormat) { + case MESA_FORMAT_Z24_S8: trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - } - else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { - trb->Base.Format = MESA_FORMAT_Z16; + trb->Base._BaseFormat = GL_DEPTH_STENCIL; + break; + case MESA_FORMAT_S8_Z24: + trb->Base.DataType = GL_UNSIGNED_INT_8_24_REV_MESA; + trb->Base._BaseFormat = GL_DEPTH_STENCIL; + break; + case MESA_FORMAT_Z24_X8: + trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + case MESA_FORMAT_X8_Z24: + trb->Base.DataType = GL_UNSIGNED_INT_8_24_REV_MESA; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + case MESA_FORMAT_Z16: trb->Base.DataType = GL_UNSIGNED_SHORT; - } - else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { - trb->Base.Format = MESA_FORMAT_Z32; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + case MESA_FORMAT_Z32: trb->Base.DataType = GL_UNSIGNED_INT; - } - else { - trb->Base.Format = trb->TexImage->TexFormat; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + default: trb->Base.DataType = CHAN_TYPE; + trb->Base._BaseFormat = GL_RGBA; } trb->Base.Data = trb->TexImage->Data; - trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat); } diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index c735e18af..fce17c2b6 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -35,11 +35,9 @@ #include "context.h" #include "enums.h" #include "macros.h" -#include "texcompress.h" #include "texobj.h" #include "teximage.h" #include "texstate.h" -#include "texenvprogram.h" #include "mtypes.h" @@ -79,7 +77,7 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.SharedPalette = src->Texture.SharedPalette; /* per-unit state */ - for (u = 0; u < src->Const.MaxTextureImageUnits; u++) { + for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) { dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled; dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); @@ -124,25 +122,25 @@ void _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) { const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; - _mesa_printf("Texture Unit %d\n", unit); - _mesa_printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); - _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); - _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); - _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); - _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); - _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); - _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); - _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); - _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); - _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); - _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); - _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); - _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); - _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); - _mesa_printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); + printf("Texture Unit %d\n", unit); + printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); + printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); + printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); + printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); + printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); + printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); + printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); + printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); + printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); + printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); + printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); + printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); + printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); + printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); + printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); + printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); + printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); + printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); } @@ -284,16 +282,25 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, void GLAPIENTRY _mesa_ActiveTextureARB(GLenum texture) { - GET_CURRENT_CONTEXT(ctx); const GLuint texUnit = texture - GL_TEXTURE0; + GLuint k; + GET_CURRENT_CONTEXT(ctx); + + /* See OpenGL spec for glActiveTexture: */ + k = MAX2(ctx->Const.MaxCombinedTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + + ASSERT(k <= Elements(ctx->Texture.Unit)); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glActiveTexture %s\n", _mesa_lookup_enum_by_nr(texture)); - if (texUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture)"); + if (texUnit >= k) { + _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)", + _mesa_lookup_enum_by_nr(texture)); return; } @@ -357,6 +364,7 @@ update_texture_matrices( GLcontext *ctx ) ctx->Texture._TexMatEnabled = 0x0; for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + ASSERT(u < Elements(ctx->TextureMatrixStack)); if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); @@ -510,7 +518,7 @@ update_texture_state( GLcontext *ctx ) /* * Update texture unit state. */ - for (unit = 0; unit < ctx->Const.MaxTextureImageUnits; unit++) { + for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; GLbitfield enabledVertTargets = 0x0; GLbitfield enabledFragTargets = 0x0; @@ -628,6 +636,7 @@ update_texture_state( GLcontext *ctx ) ctx->Texture._GenFlags |= texUnit->_GenFlags; } + ASSERT(unit < Elements(ctx->TextureMatrixStack)); if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); } @@ -759,14 +768,15 @@ _mesa_init_texture(GLcontext *ctx) ctx->Texture.SharedPalette = GL_FALSE; _mesa_init_colortable(&ctx->Texture.Palette); - for (u = 0; u < MAX_TEXTURE_UNITS; u++) + for (u = 0; u < Elements(ctx->Texture.Unit); u++) init_texture_unit(ctx, u); /* After we're done initializing the context's texture state the default - * texture objects' refcounts should be at least MAX_TEXTURE_UNITS + 1. + * texture objects' refcounts should be at least + * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1. */ assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount - >= MAX_TEXTURE_UNITS + 1); + >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); /* Allocate proxy textures */ if (!alloc_proxy_textures( ctx )) @@ -785,7 +795,7 @@ _mesa_free_texture_data(GLcontext *ctx) GLuint u, tgt; /* unreference current textures */ - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { /* The _Current texture could account for another reference */ _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); @@ -798,7 +808,7 @@ _mesa_free_texture_data(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) + for (u = 0; u < Elements(ctx->Texture.Unit); u++) _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); } @@ -813,7 +823,7 @@ _mesa_update_default_objects_texture(GLcontext *ctx) { GLuint u, tex; - for (u = 0; u < MAX_TEXTURE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { _mesa_reference_texobj(&texUnit->CurrentTex[tex], diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 792c83141..65e3fcaa9 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -263,17 +263,17 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, map[ZERO] = ZERO; map[ONE] = ONE; -/* - _mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", - inFormat, _mesa_lookup_enum_by_nr(inFormat), - outFormat, _mesa_lookup_enum_by_nr(outFormat), - map[0], - map[1], - map[2], - map[3], - map[4], - map[5]); -*/ +#if 0 + printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", + inFormat, _mesa_lookup_enum_by_nr(inFormat), + outFormat, _mesa_lookup_enum_by_nr(outFormat), + map[0], + map[1], + map[2], + map[3], + map[4], + map[5]); +#endif } @@ -347,16 +347,16 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, GLfloat *convImage; /* pre-convolution image buffer (3D) */ - tempImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth * 4 * sizeof(GLfloat)); if (!tempImage) return NULL; /* post-convolution image buffer (2D) */ - convImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight + convImage = (GLfloat *) malloc(srcWidth * srcHeight * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tempImage); + free(tempImage); return NULL; } @@ -419,7 +419,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, } } /* loop over 3D image slices */ - _mesa_free(convImage); + free(convImage); /* might need these below */ srcWidth = convWidth; @@ -433,7 +433,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, GLfloat *dst; GLint img, row; - tempImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLfloat)); if (!tempImage) return NULL; @@ -472,10 +472,10 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth + newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLfloat)); if (!newImage) { - _mesa_free(tempImage); + free(tempImage); return NULL; } @@ -495,7 +495,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, } } - _mesa_free(tempImage); + free(tempImage); tempImage = newImage; } @@ -582,11 +582,11 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, #endif /* unpack and transfer the source image */ - tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLchan)); if (!tempImage) { if (freeSrcImage) { - _mesa_free((void *) srcAddr); + free((void *) srcAddr); } return NULL; } @@ -611,7 +611,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, /* If we made a temporary image for convolution, free it here */ if (freeSrcImage) { - _mesa_free((void *) srcAddr); + free((void *) srcAddr); } if (logicalBaseFormat != textureBaseFormat) { @@ -631,10 +631,10 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth + newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLchan)); if (!newImage) { - _mesa_free(tempImage); + free(tempImage); return NULL; } @@ -654,7 +654,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, } } - _mesa_free(tempImage); + free(tempImage); tempImage = newImage; } @@ -884,7 +884,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, for (i = 0; i < 4; i++) map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]]; -/* _mesa_printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ +/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ if (srcComponents == dstComponents && srcRowStride == dstRowStride && @@ -1267,7 +1267,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1395,7 +1395,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1606,7 +1606,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1733,7 +1733,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1841,7 +1841,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1912,7 +1912,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1970,7 +1970,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2040,7 +2040,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2143,7 +2143,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2218,7 +2218,7 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2273,7 +2273,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2360,7 +2360,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) src += srcWidth; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2518,7 +2518,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) GLbyte *tempImage, *dst, *src; GLint row; - tempImage = (GLbyte *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLbyte)); if (!tempImage) return GL_FALSE; @@ -2546,7 +2546,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) dst += dstRowStride; src += srcWidth * texelBytes; } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2667,7 +2667,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2678,7 +2678,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { - const GLfloat depthScale = (GLfloat) 0xffffff; + const GLuint depthScale = 0xffffff; const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) / sizeof(GLuint); @@ -2752,7 +2752,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) _mesa_unpack_depth_span(ctx, srcWidth, GL_UNSIGNED_INT_24_8_EXT, /* dst type */ dstRow, /* dst addr */ - (GLuint) depthScale, + depthScale, srcType, src, srcPacking); /* get the 8-bit stencil values */ _mesa_unpack_stencil_span(ctx, srcWidth, @@ -2919,13 +2919,13 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) + dstYoffset * dstRowStride + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - _mesa_memcpy(dstRow, srcRow, bytesPerRow); + memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; srcRow += srcWidth * components; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2996,7 +2996,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -3716,7 +3716,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; /* copy the data */ - MEMCPY(texImage->Data, data, imageSize); + memcpy(texImage->Data, data, imageSize); _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); } @@ -3823,7 +3823,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, /* copy rows of blocks */ for (i = 0; i < rows; i++) { - MEMCPY(dest, src, bytesPerRow); + memcpy(dest, src, bytesPerRow); dest += destRowStride; src += srcRowStride; } diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index c2193074c..b4128f84d 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -34,7 +34,7 @@ #include "mtypes.h" #include "varray.h" #include "arrayobj.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -121,6 +121,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -174,6 +177,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) case GL_DOUBLE: elementSize = 3 * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = 3 * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = 3 * sizeof(GLfixed); @@ -250,6 +256,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -285,6 +294,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = sizeof(GLhalfARB); + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); return; @@ -394,6 +406,9 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", _mesa_lookup_enum_by_nr(type)); @@ -441,6 +456,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -457,6 +475,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } + ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); @@ -670,6 +690,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -1060,14 +1083,14 @@ static void print_array(const char *name, GLint index, const struct gl_client_array *array) { if (index >= 0) - _mesa_printf(" %s[%d]: ", name, index); + printf(" %s[%d]: ", name, index); else - _mesa_printf(" %s: ", name); - _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n", - array->Ptr, array->Type, array->Size, - array->_ElementSize, array->StrideB, - array->BufferObj->Name, array->BufferObj->Size, - array->_MaxElement); + printf(" %s: ", name); + printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n", + array->Ptr, array->Type, array->Size, + array->_ElementSize, array->StrideB, + array->BufferObj->Name, array->BufferObj->Size, + array->_MaxElement); } @@ -1082,7 +1105,7 @@ _mesa_print_arrays(GLcontext *ctx) _mesa_update_array_object_max_element(ctx, arrayObj); - _mesa_printf("Array Object %u\n", arrayObj->Name); + printf("Array Object %u\n", arrayObj->Name); if (arrayObj->Vertex.Enabled) print_array("Vertex", -1, &arrayObj->Vertex); if (arrayObj->Normal.Enabled) @@ -1095,7 +1118,7 @@ _mesa_print_arrays(GLcontext *ctx) for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) if (arrayObj->VertexAttrib[i].Enabled) print_array("Attrib", i, &arrayObj->VertexAttrib[i]); - _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement); + printf(" _MaxElement = %u\n", arrayObj->_MaxElement); } diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c new file mode 100644 index 000000000..a39b68065 --- /dev/null +++ b/mesalib/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/mesalib/src/mesa/main/version.h b/mesalib/src/mesa/main/version.h index 9c758ce3b..2e1d70c46 100644 --- a/mesalib/src/mesa/main/version.h +++ b/mesalib/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.7 + * Version: 7.8 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -28,11 +28,14 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 7 +#define MESA_MINOR 8 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.7" +#define MESA_VERSION_STRING "7.8" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c index c9eea8ab8..0dd3e5e52 100644 --- a/mesalib/src/mesa/main/vtxfmt.c +++ b/mesalib/src/mesa/main/vtxfmt.c @@ -28,11 +28,9 @@ #include "glheader.h" #include "api_arrayelt.h" -#include "api_loopback.h" #include "context.h" #include "imports.h" #include "mtypes.h" -#include "state.h" #include "vtxfmt.h" #include "eval.h" #include "dlist.h" diff --git a/mesalib/src/mesa/main/vtxfmt_tmp.h b/mesalib/src/mesa/main/vtxfmt_tmp.h index ae636fb24..037c4b188 100644 --- a/mesalib/src/mesa/main/vtxfmt_tmp.h +++ b/mesalib/src/mesa/main/vtxfmt_tmp.h @@ -29,7 +29,7 @@ #define PRE_LOOPBACK( FUNC ) #endif -#include "glapi/dispatch.h" +#include "main/dispatch.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { diff --git a/mesalib/src/mesa/math/m_debug_clip.c b/mesalib/src/mesa/math/m_debug_clip.c index 95ae5a347..7ea5428aa 100644 --- a/mesalib/src/mesa/math/m_debug_clip.c +++ b/mesalib/src/mesa/math/m_debug_clip.c @@ -270,20 +270,20 @@ static int test_cliptest_function( clip_func func, int np, } if ( dco != rco ) { - _mesa_printf( "\n-----------------------------\n" ); - _mesa_printf( "dco = 0x%02x rco = 0x%02x\n", dco, rco ); + printf( "\n-----------------------------\n" ); + printf( "dco = 0x%02x rco = 0x%02x\n", dco, rco ); return 0; } if ( dca != rca ) { - _mesa_printf( "\n-----------------------------\n" ); - _mesa_printf( "dca = 0x%02x rca = 0x%02x\n", dca, rca ); + printf( "\n-----------------------------\n" ); + printf( "dca = 0x%02x rca = 0x%02x\n", dca, rca ); return 0; } for ( i = 0 ; i < TEST_COUNT ; i++ ) { if ( dm[i] != rm[i] ) { - _mesa_printf( "\n-----------------------------\n" ); - _mesa_printf( "(i = %i)\n", i ); - _mesa_printf( "dm = 0x%02x rm = 0x%02x\n", dm[i], rm[i] ); + printf( "\n-----------------------------\n" ); + printf( "(i = %i)\n", i ); + printf( "dm = 0x%02x rm = 0x%02x\n", dm[i], rm[i] ); return 0; } } @@ -297,19 +297,19 @@ static int test_cliptest_function( clip_func func, int np, for ( i = 0 ; i < TEST_COUNT ; i++ ) { for ( j = 0 ; j < 4 ; j++ ) { if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) { - _mesa_printf( "\n-----------------------------\n" ); - _mesa_printf( "(i = %i, j = %i) dm = 0x%02x rm = 0x%02x\n", + printf( "\n-----------------------------\n" ); + printf( "(i = %i, j = %i) dm = 0x%02x rm = 0x%02x\n", i, j, dm[i], rm[i] ); - _mesa_printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", d[i][0], r[i][0], r[i][0]-d[i][0], MAX_PRECISION - significand_match( d[i][0], r[i][0] ) ); - _mesa_printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", d[i][1], r[i][1], r[i][1]-d[i][1], MAX_PRECISION - significand_match( d[i][1], r[i][1] ) ); - _mesa_printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", d[i][2], r[i][2], r[i][2]-d[i][2], MAX_PRECISION - significand_match( d[i][2], r[i][2] ) ); - _mesa_printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", d[i][3], r[i][3], r[i][3]-d[i][3], MAX_PRECISION - significand_match( d[i][3], r[i][3] ) ); return 0; @@ -335,19 +335,19 @@ void _math_test_all_cliptest_functions( char *description ) if ( mesa_profile ) { if ( !counter_overhead ) { INIT_COUNTER(); - _mesa_printf( "counter overhead: %ld cycles\n\n", counter_overhead ); + printf( "counter overhead: %ld cycles\n\n", counter_overhead ); } - _mesa_printf( "cliptest results after hooking in %s functions:\n", description ); + printf( "cliptest results after hooking in %s functions:\n", description ); } #endif #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) { - _mesa_printf( "\n\t" ); + printf( "\n\t" ); for ( psize = 2 ; psize <= 4 ; psize++ ) { - _mesa_printf( " p%d\t", psize ); + printf( " p%d\t", psize ); } - _mesa_printf( "\n--------------------------------------------------------\n\t" ); + printf( "\n--------------------------------------------------------\n\t" ); } #endif @@ -358,23 +358,23 @@ void _math_test_all_cliptest_functions( char *description ) if ( test_cliptest_function( func, np, psize, cycles ) == 0 ) { char buf[100]; - _mesa_sprintf( buf, "%s[%d] failed test (%s)", + sprintf( buf, "%s[%d] failed test (%s)", cnames[np], psize, description ); _mesa_problem( NULL, buf ); } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) - _mesa_printf( " %li\t", benchmark_tab[np][psize-1] ); + printf( " %li\t", benchmark_tab[np][psize-1] ); #endif } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) - _mesa_printf( " | [%s]\n\t", cstrings[np] ); + printf( " | [%s]\n\t", cstrings[np] ); #endif } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) - _mesa_printf( "\n" ); + printf( "\n" ); #endif } diff --git a/mesalib/src/mesa/math/m_debug_norm.c b/mesalib/src/mesa/math/m_debug_norm.c index 89c632e7d..710bad14d 100644 --- a/mesalib/src/mesa/math/m_debug_norm.c +++ b/mesalib/src/mesa/math/m_debug_norm.c @@ -208,7 +208,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) (void) cycles; - mat->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); mat->inv = m = mat->m; init_matrix( m ); @@ -230,7 +230,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) case VAR: break; default: - _mesa_exit(1); + exit(1); } } } @@ -294,15 +294,15 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) for ( i = 0 ; i < TEST_COUNT ; i++ ) { for ( j = 0 ; j < 3 ; j++ ) { if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) { - _mesa_printf( "-----------------------------\n" ); - _mesa_printf( "(i = %i, j = %i)\n", i, j ); - _mesa_printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + printf( "-----------------------------\n" ); + printf( "(i = %i, j = %i)\n", i, j ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", d[i][0], r[i][0], r[i][0]/d[i][0], MAX_PRECISION - significand_match( d[i][0], r[i][0] ) ); - _mesa_printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", d[i][1], r[i][1], r[i][1]/d[i][1], MAX_PRECISION - significand_match( d[i][1], r[i][1] ) ); - _mesa_printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", d[i][2], r[i][2], r[i][2]/d[i][2], MAX_PRECISION - significand_match( d[i][2], r[i][2] ) ); return 0; @@ -310,15 +310,15 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) if ( norm_normalize_types[mtype] != 0 ) { if ( significand_match( d2[i][j], r2[i][j] ) < REQUIRED_PRECISION ) { - _mesa_printf( "------------------- precalculated length case ------\n" ); - _mesa_printf( "(i = %i, j = %i)\n", i, j ); - _mesa_printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + printf( "------------------- precalculated length case ------\n" ); + printf( "(i = %i, j = %i)\n", i, j ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", d2[i][0], r2[i][0], r2[i][0]/d2[i][0], MAX_PRECISION - significand_match( d2[i][0], r2[i][0] ) ); - _mesa_printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", d2[i][1], r2[i][1], r2[i][1]/d2[i][1], MAX_PRECISION - significand_match( d2[i][1], r2[i][1] ) ); - _mesa_printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", d2[i][2], r2[i][2], r2[i][2]/d2[i][2], MAX_PRECISION - significand_match( d2[i][2], r2[i][2] ) ); return 0; @@ -327,7 +327,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) } } - ALIGN_FREE( mat->m ); + _mesa_align_free( mat->m ); return 1; } @@ -346,11 +346,11 @@ void _math_test_all_normal_transform_functions( char *description ) if ( mesa_profile ) { if ( !counter_overhead ) { INIT_COUNTER(); - _mesa_printf( "counter overhead: %ld cycles\n\n", counter_overhead ); + printf( "counter overhead: %ld cycles\n\n", counter_overhead ); } - _mesa_printf( "normal transform results after hooking in %s functions:\n", + printf( "normal transform results after hooking in %s functions:\n", description ); - _mesa_printf( "\n-------------------------------------------------------\n" ); + printf( "\n-------------------------------------------------------\n" ); } #endif @@ -360,21 +360,21 @@ void _math_test_all_normal_transform_functions( char *description ) if ( test_norm_function( func, mtype, cycles ) == 0 ) { char buf[100]; - _mesa_sprintf( buf, "_mesa_normal_tab[0][%s] failed test (%s)", + sprintf( buf, "_mesa_normal_tab[0][%s] failed test (%s)", norm_strings[mtype], description ); _mesa_problem( NULL, buf ); } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) { - _mesa_printf( " %li\t", benchmark_tab[mtype] ); - _mesa_printf( " | [%s]\n", norm_strings[mtype] ); + printf( " %li\t", benchmark_tab[mtype] ); + printf( " | [%s]\n", norm_strings[mtype] ); } #endif } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) { - _mesa_printf( "\n" ); + printf( "\n" ); } #endif } diff --git a/mesalib/src/mesa/math/m_debug_util.h b/mesalib/src/mesa/math/m_debug_util.h index 2e67db8e5..ed11c849e 100644 --- a/mesalib/src/mesa/math/m_debug_util.h +++ b/mesalib/src/mesa/math/m_debug_util.h @@ -61,7 +61,7 @@ extern long counter_overhead; */ extern char *mesa_profile; -/* Modify the the number of tests if you like. +/* Modify the number of tests if you like. * We take the minimum of all results, because every error should be * positive (time used by other processes, task switches etc). * It is assumed that all calculations are done in the cache. diff --git a/mesalib/src/mesa/math/m_debug_xform.c b/mesalib/src/mesa/math/m_debug_xform.c index df8cc066b..46bd45451 100644 --- a/mesalib/src/mesa/math/m_debug_xform.c +++ b/mesalib/src/mesa/math/m_debug_xform.c @@ -183,7 +183,7 @@ static int test_transform_function( transform_func func, int psize, return 0; } - mat->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); mat->type = mtypes[mtype]; m = mat->m; @@ -254,18 +254,18 @@ static int test_transform_function( transform_func func, int psize, for ( i = 0 ; i < TEST_COUNT ; i++ ) { for ( j = 0 ; j < 4 ; j++ ) { if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) { - _mesa_printf("-----------------------------\n" ); - _mesa_printf("(i = %i, j = %i)\n", i, j ); - _mesa_printf("%f \t %f \t [diff = %e - %i bit missed]\n", + printf("-----------------------------\n" ); + printf("(i = %i, j = %i)\n", i, j ); + printf("%f \t %f \t [diff = %e - %i bit missed]\n", d[i][0], r[i][0], r[i][0]-d[i][0], MAX_PRECISION - significand_match( d[i][0], r[i][0] ) ); - _mesa_printf("%f \t %f \t [diff = %e - %i bit missed]\n", + printf("%f \t %f \t [diff = %e - %i bit missed]\n", d[i][1], r[i][1], r[i][1]-d[i][1], MAX_PRECISION - significand_match( d[i][1], r[i][1] ) ); - _mesa_printf("%f \t %f \t [diff = %e - %i bit missed]\n", + printf("%f \t %f \t [diff = %e - %i bit missed]\n", d[i][2], r[i][2], r[i][2]-d[i][2], MAX_PRECISION - significand_match( d[i][2], r[i][2] ) ); - _mesa_printf("%f \t %f \t [diff = %e - %i bit missed]\n", + printf("%f \t %f \t [diff = %e - %i bit missed]\n", d[i][3], r[i][3], r[i][3]-d[i][3], MAX_PRECISION - significand_match( d[i][3], r[i][3] ) ); return 0; @@ -273,7 +273,7 @@ static int test_transform_function( transform_func func, int psize, } } - ALIGN_FREE( mat->m ); + _mesa_align_free( mat->m ); return 1; } @@ -292,19 +292,19 @@ void _math_test_all_transform_functions( char *description ) if ( mesa_profile ) { if ( !counter_overhead ) { INIT_COUNTER(); - _mesa_printf("counter overhead: %lu cycles\n\n", counter_overhead ); + printf("counter overhead: %lu cycles\n\n", counter_overhead ); } - _mesa_printf("transform results after hooking in %s functions:\n", description ); + printf("transform results after hooking in %s functions:\n", description ); } #endif #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) { - _mesa_printf("\n" ); + printf("\n" ); for ( psize = 1 ; psize <= 4 ; psize++ ) { - _mesa_printf(" p%d\t", psize ); + printf(" p%d\t", psize ); } - _mesa_printf("\n--------------------------------------------------------\n" ); + printf("\n--------------------------------------------------------\n" ); } #endif @@ -315,23 +315,23 @@ void _math_test_all_transform_functions( char *description ) if ( test_transform_function( func, psize, mtype, cycles ) == 0 ) { char buf[100]; - _mesa_sprintf(buf, "_mesa_transform_tab[0][%d][%s] failed test (%s)", - psize, mstrings[mtype], description ); + sprintf(buf, "_mesa_transform_tab[0][%d][%s] failed test (%s)", + psize, mstrings[mtype], description ); _mesa_problem( NULL, buf ); } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) - _mesa_printf(" %li\t", benchmark_tab[psize-1][mtype] ); + printf(" %li\t", benchmark_tab[psize-1][mtype] ); #endif } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) - _mesa_printf(" | [%s]\n", mstrings[mtype] ); + printf(" | [%s]\n", mstrings[mtype] ); #endif } #ifdef RUN_DEBUG_BENCHMARK if ( mesa_profile ) - _mesa_printf( "\n" ); + printf( "\n" ); #endif } diff --git a/mesalib/src/mesa/math/m_matrix.c b/mesalib/src/mesa/math/m_matrix.c index da6956efe..4b33d0bbb 100644 --- a/mesalib/src/mesa/math/m_matrix.c +++ b/mesalib/src/mesa/math/m_matrix.c @@ -599,7 +599,7 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) } else { /* pure translation */ - MEMCPY( out, Identity, sizeof(Identity) ); + memcpy( out, Identity, sizeof(Identity) ); MAT(out,0,3) = - MAT(in,0,3); MAT(out,1,3) = - MAT(in,1,3); MAT(out,2,3) = - MAT(in,2,3); @@ -637,7 +637,7 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) */ static GLboolean invert_matrix_identity( GLmatrix *mat ) { - MEMCPY( mat->inv, Identity, sizeof(Identity) ); + memcpy( mat->inv, Identity, sizeof(Identity) ); return GL_TRUE; } @@ -659,7 +659,7 @@ static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0 || MAT(in,2,2) == 0 ) return GL_FALSE; - MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); + memcpy( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0F / MAT(in,0,0); MAT(out,1,1) = 1.0F / MAT(in,1,1); MAT(out,2,2) = 1.0F / MAT(in,2,2); @@ -692,7 +692,7 @@ static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0) return GL_FALSE; - MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); + memcpy( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0F / MAT(in,0,0); MAT(out,1,1) = 1.0F / MAT(in,1,1); @@ -714,7 +714,7 @@ static GLboolean invert_matrix_perspective( GLmatrix *mat ) if (MAT(in,2,3) == 0) return GL_FALSE; - MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); + memcpy( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0F / MAT(in,0,0); MAT(out,1,1) = 1.0F / MAT(in,1,1); @@ -776,7 +776,7 @@ static GLboolean matrix_invert( GLmatrix *mat ) return GL_TRUE; } else { mat->flags |= MAT_FLAG_SINGULAR; - MEMCPY( mat->inv, Identity, sizeof(Identity) ); + memcpy( mat->inv, Identity, sizeof(Identity) ); return GL_FALSE; } } @@ -807,7 +807,7 @@ _math_matrix_rotate( GLmatrix *mat, s = (GLfloat) _mesa_sin( angle * DEG2RAD ); c = (GLfloat) _mesa_cos( angle * DEG2RAD ); - MEMCPY(m, Identity, sizeof(GLfloat)*16); + memcpy(m, Identity, sizeof(GLfloat)*16); optimized = GL_FALSE; #define M(row,col) m[col*4+row] @@ -889,7 +889,7 @@ _math_matrix_rotate( GLmatrix *mat, * Y-axis to bring the axis vector parallel with the X-axis. The * rotation about the X-axis is then performed. Ry and Rz are * simply the respective inverse transforms to bring the arbitrary - * axis back to it's original orientation. The first transforms + * axis back to its original orientation. The first transforms * Rz' and Ry' are considered inverses, since the data from the * arbitrary axis gives you info on how to get to it, not how * to get away from it, and an inverse must be applied. @@ -1141,10 +1141,10 @@ _math_matrix_viewport(GLmatrix *m, GLint x, GLint y, GLint width, GLint height, void _math_matrix_set_identity( GLmatrix *mat ) { - MEMCPY( mat->m, Identity, 16*sizeof(GLfloat) ); + memcpy( mat->m, Identity, 16*sizeof(GLfloat) ); if (mat->inv) - MEMCPY( mat->inv, Identity, 16*sizeof(GLfloat) ); + memcpy( mat->inv, Identity, 16*sizeof(GLfloat) ); mat->type = MATRIX_IDENTITY; mat->flags &= ~(MAT_DIRTY_FLAGS| @@ -1444,7 +1444,7 @@ _math_matrix_is_dirty( const GLmatrix *m ) void _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) { - MEMCPY( to->m, from->m, sizeof(Identity) ); + memcpy( to->m, from->m, sizeof(Identity) ); to->flags = from->flags; to->type = from->type; @@ -1453,7 +1453,7 @@ _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) matrix_invert( to ); } else { - MEMCPY(to->inv, from->inv, sizeof(GLfloat)*16); + memcpy(to->inv, from->inv, sizeof(GLfloat)*16); } } } @@ -1470,7 +1470,7 @@ _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) void _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) { - MEMCPY( mat->m, m, 16*sizeof(GLfloat) ); + memcpy( mat->m, m, 16*sizeof(GLfloat) ); mat->flags = (MAT_FLAG_GENERAL | MAT_DIRTY); } @@ -1484,9 +1484,9 @@ _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) void _math_matrix_ctr( GLmatrix *m ) { - m->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + m->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); if (m->m) - MEMCPY( m->m, Identity, sizeof(Identity) ); + memcpy( m->m, Identity, sizeof(Identity) ); m->inv = NULL; m->type = MATRIX_IDENTITY; m->flags = 0; @@ -1503,11 +1503,11 @@ void _math_matrix_dtr( GLmatrix *m ) { if (m->m) { - ALIGN_FREE( m->m ); + _mesa_align_free( m->m ); m->m = NULL; } if (m->inv) { - ALIGN_FREE( m->inv ); + _mesa_align_free( m->inv ); m->inv = NULL; } } @@ -1523,9 +1523,9 @@ void _math_matrix_alloc_inv( GLmatrix *m ) { if (!m->inv) { - m->inv = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + m->inv = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); if (m->inv) - MEMCPY( m->inv, Identity, 16 * sizeof(GLfloat) ); + memcpy( m->inv, Identity, 16 * sizeof(GLfloat) ); } } diff --git a/mesalib/src/mesa/math/m_translate.c b/mesalib/src/mesa/math/m_translate.c index 4a20f45ee..b12b07957 100644 --- a/mesalib/src/mesa/math/m_translate.c +++ b/mesalib/src/mesa/math/m_translate.c @@ -556,13 +556,13 @@ static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4], static void init_translate_raw(void) { - MEMSET( TAB(_1ui), 0, sizeof(TAB(_1ui)) ); - MEMSET( TAB(_1ub), 0, sizeof(TAB(_1ub)) ); - MEMSET( TAB(_3fn), 0, sizeof(TAB(_3fn)) ); - MEMSET( TAB(_4ub), 0, sizeof(TAB(_4ub)) ); - MEMSET( TAB(_4us), 0, sizeof(TAB(_4us)) ); - MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) ); - MEMSET( TAB(_4fn), 0, sizeof(TAB(_4fn)) ); + memset( TAB(_1ui), 0, sizeof(TAB(_1ui)) ); + memset( TAB(_1ub), 0, sizeof(TAB(_1ub)) ); + memset( TAB(_3fn), 0, sizeof(TAB(_3fn)) ); + memset( TAB(_4ub), 0, sizeof(TAB(_4ub)) ); + memset( TAB(_4us), 0, sizeof(TAB(_4us)) ); + memset( TAB(_4f), 0, sizeof(TAB(_4f)) ); + memset( TAB(_4fn), 0, sizeof(TAB(_4fn)) ); init_trans_4_GLbyte_raw(); init_trans_3_GLbyte_raw(); diff --git a/mesalib/src/mesa/math/m_vector.c b/mesalib/src/mesa/math/m_vector.c index 4cbab11a3..fbd63fd92 100644 --- a/mesalib/src/mesa/math/m_vector.c +++ b/mesalib/src/mesa/math/m_vector.c @@ -101,7 +101,7 @@ _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, { v->stride = 4 * sizeof(GLfloat); v->size = 2; - v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment ); + v->storage = _mesa_align_malloc( count * 4 * sizeof(GLfloat), alignment ); v->storage_count = count; v->start = (GLfloat *) v->storage; v->data = (GLfloat (*)[4]) v->storage; @@ -119,7 +119,7 @@ void _mesa_vector4f_free( GLvector4f *v ) { if (v->flags & VEC_MALLOC) { - ALIGN_FREE( v->storage ); + _mesa_align_free( v->storage ); v->data = NULL; v->start = NULL; v->storage = NULL; @@ -148,27 +148,27 @@ _mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask, GLfloat *d = (GLfloat *)v->data; GLuint j, i = 0, count; - _mesa_printf("data-start\n"); + printf("data-start\n"); for (; d != v->start; STRIDE_F(d, v->stride), i++) - _mesa_printf(t, i, d[0], d[1], d[2], d[3]); + printf(t, i, d[0], d[1], d[2], d[3]); - _mesa_printf("start-count(%u)\n", v->count); + printf("start-count(%u)\n", v->count); count = i + v->count; if (culling) { for (; i < count; STRIDE_F(d, v->stride), i++) if (cullmask[i]) - _mesa_printf(t, i, d[0], d[1], d[2], d[3]); + printf(t, i, d[0], d[1], d[2], d[3]); } else { for (; i < count; STRIDE_F(d, v->stride), i++) - _mesa_printf(t, i, d[0], d[1], d[2], d[3]); + printf(t, i, d[0], d[1], d[2], d[3]); } for (j = v->size; j < 4; j++) { if ((v->flags & (1<<j)) == 0) { - _mesa_printf("checking col %u is clean as advertised ", j); + printf("checking col %u is clean as advertised ", j); for (i = 0, d = (GLfloat *) v->data; i < count && d[j] == c[j]; @@ -177,9 +177,9 @@ _mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask, } if (i == count) - _mesa_printf(" --> ok\n"); + printf(" --> ok\n"); else - _mesa_printf(" --> Failed at %u ******\n", i); + printf(" --> Failed at %u ******\n", i); } } } diff --git a/mesalib/src/mesa/shader/arbprogparse.c b/mesalib/src/mesa/shader/arbprogparse.c index dd732b666..6373529e4 100644 --- a/mesalib/src/mesa/shader/arbprogparse.c +++ b/mesalib/src/mesa/shader/arbprogparse.c @@ -54,11 +54,8 @@ having three separate program parameter arrays. #include "main/glheader.h" #include "main/imports.h" #include "main/context.h" -#include "main/macros.h" #include "main/mtypes.h" -#include "shader/grammar/grammar_mesa.h" #include "arbprogparse.h" -#include "program.h" #include "programopt.h" #include "prog_parameter.h" #include "prog_statevars.h" @@ -88,7 +85,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, } if (program->Base.String != NULL) - _mesa_free(program->Base.String); + free(program->Base.String); /* Copy the relevant contents of the arb_program struct into the * fragment_program struct. @@ -124,6 +121,8 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break; default: program->FogOption = GL_NONE; break; } + program->OriginUpperLeft = state.option.OriginUpperLeft; + program->PixelCenterInteger = state.option.PixelCenterInteger; program->UsesKill = state.fragment.UsesKill; @@ -131,7 +130,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, program->Base.InputsRead |= FRAG_BIT_FOGC; if (program->Base.Instructions) - _mesa_free(program->Base.Instructions); + free(program->Base.Instructions); program->Base.Instructions = prog.Instructions; if (program->Base.Parameters) @@ -149,7 +148,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, } #if DEBUG_FP - _mesa_printf("____________Fragment program %u ________\n", program->Base.Id); + printf("____________Fragment program %u ________\n", program->Base.Id); _mesa_print_program(&program->Base); #endif } @@ -182,7 +181,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, } if (program->Base.String != NULL) - _mesa_free(program->Base.String); + free(program->Base.String); /* Copy the relevant contents of the arb_program struct into the * vertex_program struct. @@ -204,7 +203,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, ? GL_TRUE : GL_FALSE; if (program->Base.Instructions) - _mesa_free(program->Base.Instructions); + free(program->Base.Instructions); program->Base.Instructions = prog.Instructions; if (program->Base.Parameters) @@ -212,7 +211,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, program->Base.Parameters = prog.Parameters; #if DEBUG_VP - _mesa_printf("____________Vertex program %u __________\n", program->Base.Id); + printf("____________Vertex program %u __________\n", program->Base.Id); _mesa_print_program(&program->Base); #endif } diff --git a/mesalib/src/mesa/shader/arbprogram.c b/mesalib/src/mesa/shader/arbprogram.c index eb537cd1b..75b4274bf 100644 --- a/mesalib/src/mesa/shader/arbprogram.c +++ b/mesalib/src/mesa/shader/arbprogram.c @@ -180,23 +180,24 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids) } else if (prog) { /* Unbind program if necessary */ - if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */ - prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { + switch (prog->Target) { + case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ + case GL_VERTEX_STATE_PROGRAM_NV: if (ctx->VertexProgram.Current && ctx->VertexProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgram(prog->Target, 0); } - } - else if (prog->Target == GL_FRAGMENT_PROGRAM_NV || - prog->Target == GL_FRAGMENT_PROGRAM_ARB) { + break; + case GL_FRAGMENT_PROGRAM_NV: + case GL_FRAGMENT_PROGRAM_ARB: if (ctx->FragmentProgram.Current && ctx->FragmentProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgram(prog->Target, 0); } - } - else { + break; + default: _mesa_problem(ctx, "bad target in glDeleteProgramsNV"); return; } @@ -488,8 +489,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, return; } - if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, target, base ); + if (ctx->Program.ErrorPos == -1) { + /* finally, give the program to the driver for translation/checking */ + if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glProgramStringARB(rejected by driver"); + } + } } @@ -561,6 +567,8 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, } } + + /** * Set a program env parameter register. * \note Called from the GL API dispatcher. @@ -569,10 +577,35 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, */ void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, - const GLfloat *params) + const GLfloat *params) { - _mesa_ProgramEnvParameter4fARB(target, index, params[0], params[1], - params[2], params[3]); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); + + if (target == GL_FRAGMENT_PROGRAM_ARB + && ctx->Extensions.ARB_fragment_program) { + if (index >= ctx->Const.FragmentProgram.MaxEnvParams) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)"); + return; + } + memcpy(ctx->FragmentProgram.Parameters[index], params, + 4 * sizeof(GLfloat)); + } + else if (target == GL_VERTEX_PROGRAM_ARB /* == GL_VERTEX_PROGRAM_NV */ + && (ctx->Extensions.ARB_vertex_program || ctx->Extensions.NV_vertex_program)) { + if (index >= ctx->Const.VertexProgram.MaxEnvParams) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)"); + return; + } + memcpy(ctx->VertexProgram.Parameters[index], params, + 4 * sizeof(GLfloat)); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramEnvParameter4fv(target)"); + return; + } } @@ -581,7 +614,6 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - GLint i; GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -612,11 +644,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, return; } - for ( i = 0 ; i < count ; i++ ) { - COPY_4V(dest, params); - params += 4; - dest += 4; - } + memcpy(dest, params, count * 4 * sizeof(GLfloat)); } @@ -729,8 +757,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - struct gl_program *prog; - GLint i; + GLfloat *dest; ASSERT_OUTSIDE_BEGIN_END(ctx); FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); @@ -745,7 +772,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)"); return; } - prog = &(ctx->FragmentProgram.Current->Base); + dest = ctx->FragmentProgram.Current->Base.LocalParams[index]; } else if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) { @@ -753,18 +780,14 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)"); return; } - prog = &(ctx->VertexProgram.Current->Base); + dest = ctx->VertexProgram.Current->Base.LocalParams[index]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)"); return; } - for (i = 0; i < count; i++) { - ASSERT((index + i) < MAX_PROGRAM_LOCAL_PARAMS); - COPY_4V(prog->LocalParams[index + i], params); - params += 4; - } + memcpy(dest, params, count * 4 * sizeof(GLfloat)); } @@ -887,7 +910,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) switch (pname) { case GL_PROGRAM_LENGTH_ARB: *params - = prog->String ? (GLint) _mesa_strlen((char *) prog->String) : 0; + = prog->String ? (GLint) strlen((char *) prog->String) : 0; return; case GL_PROGRAM_FORMAT_ARB: *params = prog->Format; @@ -1068,7 +1091,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string) } if (prog->String) - _mesa_memcpy(dst, prog->String, _mesa_strlen((char *) prog->String)); + memcpy(dst, prog->String, strlen((char *) prog->String)); else *dst = '\0'; } diff --git a/mesalib/src/mesa/shader/atifragshader.c b/mesalib/src/mesa/shader/atifragshader.c index ac087d415..870f77e30 100644 --- a/mesalib/src/mesa/shader/atifragshader.c +++ b/mesalib/src/mesa/shader/atifragshader.c @@ -60,11 +60,11 @@ _mesa_delete_ati_fragment_shader(GLcontext *ctx, struct ati_fragment_shader *s) GLuint i; for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { if (s->Instructions[i]) - _mesa_free(s->Instructions[i]); + free(s->Instructions[i]); if (s->SetupInst[i]) - _mesa_free(s->SetupInst[i]); + free(s->SetupInst[i]); } - _mesa_free(s); + free(s); } @@ -96,27 +96,27 @@ create_dst_mod_str(GLuint mod) { static char ret_str[1024]; - _mesa_memset(ret_str, 0, 1024); + memset(ret_str, 0, 1024); if (mod & GL_2X_BIT_ATI) - _mesa_strncat(ret_str, "|2X", 1024); + strncat(ret_str, "|2X", 1024); if (mod & GL_4X_BIT_ATI) - _mesa_strncat(ret_str, "|4X", 1024); + strncat(ret_str, "|4X", 1024); if (mod & GL_8X_BIT_ATI) - _mesa_strncat(ret_str, "|8X", 1024); + strncat(ret_str, "|8X", 1024); if (mod & GL_HALF_BIT_ATI) - _mesa_strncat(ret_str, "|HA", 1024); + strncat(ret_str, "|HA", 1024); if (mod & GL_QUARTER_BIT_ATI) - _mesa_strncat(ret_str, "|QU", 1024); + strncat(ret_str, "|QU", 1024); if (mod & GL_EIGHTH_BIT_ATI) - _mesa_strncat(ret_str, "|EI", 1024); + strncat(ret_str, "|EI", 1024); if (mod & GL_SATURATE_BIT_ATI) - _mesa_strncat(ret_str, "|SAT", 1024); + strncat(ret_str, "|SAT", 1024); - if (_mesa_strlen(ret_str) == 0) - _mesa_strncat(ret_str, "NONE", 1024); + if (strlen(ret_str) == 0) + strncat(ret_str, "NONE", 1024); return ret_str; } @@ -290,9 +290,11 @@ _mesa_DeleteFragmentShaderATI(GLuint id) /* The ID is immediately available for re-use now */ _mesa_HashRemove(ctx->Shared->ATIShaders, id); - prog->RefCount--; - if (prog->RefCount <= 0) { - _mesa_free(prog); + if (prog) { + prog->RefCount--; + if (prog->RefCount <= 0) { + free(prog); + } } } } @@ -316,9 +318,9 @@ _mesa_BeginFragmentShaderATI(void) /* no idea if it's allowed to redefine a shader */ for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { if (ctx->ATIFragmentShader.Current->Instructions[i]) - _mesa_free(ctx->ATIFragmentShader.Current->Instructions[i]); + free(ctx->ATIFragmentShader.Current->Instructions[i]); if (ctx->ATIFragmentShader.Current->SetupInst[i]) - _mesa_free(ctx->ATIFragmentShader.Current->SetupInst[i]); + free(ctx->ATIFragmentShader.Current->SetupInst[i]); } /* malloc the instructions here - not sure if the best place but its @@ -326,11 +328,11 @@ _mesa_BeginFragmentShaderATI(void) for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { ctx->ATIFragmentShader.Current->Instructions[i] = (struct atifs_instruction *) - _mesa_calloc(sizeof(struct atifs_instruction) * + calloc(1, sizeof(struct atifs_instruction) * (MAX_NUM_INSTRUCTIONS_PER_PASS_ATI)); ctx->ATIFragmentShader.Current->SetupInst[i] = (struct atifs_setupinst *) - _mesa_calloc(sizeof(struct atifs_setupinst) * + calloc(1, sizeof(struct atifs_setupinst) * (MAX_NUM_FRAGMENT_REGISTERS_ATI)); } @@ -376,8 +378,11 @@ _mesa_EndFragmentShaderATI(void) } if (ctx->ATIFragmentShader.Current->cur_pass > 1) ctx->ATIFragmentShader.Current->NumPasses = 2; - else ctx->ATIFragmentShader.Current->NumPasses = 1; - ctx->ATIFragmentShader.Current->cur_pass=0; + else + ctx->ATIFragmentShader.Current->NumPasses = 1; + + ctx->ATIFragmentShader.Current->cur_pass = 0; + #if MESA_DEBUG_ATI_FS for (j = 0; j < MAX_NUM_PASSES_ATI; j++) { for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) { @@ -400,8 +405,13 @@ _mesa_EndFragmentShaderATI(void) } } #endif - if (ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_SHADER_ATI, NULL ); + + if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) { + ctx->ATIFragmentShader.Current->isValid = GL_FALSE; + /* XXX is this the right error? */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glEndFragmentShaderATI(driver rejected shader)"); + } } void GLAPIENTRY diff --git a/mesalib/src/mesa/shader/descrip.mms b/mesalib/src/mesa/shader/descrip.mms index 19bafd483..59730020d 100644 --- a/mesalib/src/mesa/shader/descrip.mms +++ b/mesalib/src/mesa/shader/descrip.mms @@ -16,7 +16,7 @@ VPATH = RCS -INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang] +INCDIR = [---.include],[-.main],[-.glapi],[.slang] LIBDIR = [---.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1,"__extension__=")/name=(as_is,short)/float=ieee/ieee=denorm @@ -64,8 +64,6 @@ all : $(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB) set def [.slang] $(MMS)$(MMSQUALIFIERS) - set def [-.grammar] - $(MMS)$(MMSQUALIFIERS) set def [-] # Make the library diff --git a/mesalib/src/mesa/shader/grammar/grammar.c b/mesalib/src/mesa/shader/grammar/grammar.c deleted file mode 100644 index a9775961d..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar.c +++ /dev/null @@ -1,3178 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file grammar.c - * syntax parsing engine - * \author Michal Krol - */ - -#ifndef GRAMMAR_PORT_BUILD -#error Do not build this file directly, build your grammar_XXX.c instead, which includes this file -#endif - -/* -*/ - -/* - INTRODUCTION - ------------ - - The task is to check the syntax of an input string. Input string is a stream of ASCII - characters terminated with a null-character ('\0'). Checking it using C language is - difficult and hard to implement without bugs. It is hard to maintain and make changes when - the syntax changes. - - This is because of a high redundancy of the C code. Large blocks of code are duplicated with - only small changes. Even use of macros does not solve the problem because macros cannot - erase the complexity of the problem. - - The resolution is to create a new language that will be highly oriented to our task. Once - we describe a particular syntax, we are done. We can then focus on the code that implements - the language. The size and complexity of it is relatively small than the code that directly - checks the syntax. - - First, we must implement our new language. Here, the language is implemented in C, but it - could also be implemented in any other language. The code is listed below. We must take - a good care that it is bug free. This is simple because the code is simple and clean. - - Next, we must describe the syntax of our new language in itself. Once created and checked - manually that it is correct, we can use it to check another scripts. - - Note that our new language loading code does not have to check the syntax. It is because we - assume that the script describing itself is correct, and other scripts can be syntactically - checked by the former script. The loading code must only do semantic checking which leads us to - simple resolving references. - - THE LANGUAGE - ------------ - - Here I will describe the syntax of the new language (further called "Synek"). It is mainly a - sequence of declarations terminated by a semicolon. The declaration consists of a symbol, - which is an identifier, and its definition. A definition is in turn a sequence of specifiers - connected with ".and" or ".or" operator. These operators cannot be mixed together in a one - definition. Specifier can be a symbol, string, character, character range or a special - keyword ".true" or ".false". - - On the very beginning of the script there is a declaration of a root symbol and is in the form: - .syntax <root_symbol>; - The <root_symbol> must be on of the symbols in declaration sequence. The syntax is correct if - the root symbol evaluates to true. A symbol evaluates to true if the definition associated with - the symbol evaluates to true. Definition evaluation depends on the operator used to connect - specifiers in the definition. If ".and" operator is used, definition evaluates to true if and - only if all the specifiers evaluate to true. If ".or" operator is used, definition evalutes to - true if any of the specifiers evaluates to true. If definition contains only one specifier, - it is evaluated as if it was connected with ".true" keyword by ".and" operator. - - If specifier is a ".true" keyword, it always evaluates to true. - - If specifier is a ".false" keyword, it always evaluates to false. Specifier evaluates to false - when it does not evaluate to true. - - Character range specifier is in the form: - '<first_character>' - '<second_character>' - If specifier is a character range, it evaluates to true if character in the stream is greater - or equal to <first_character> and less or equal to <second_character>. In that situation - the stream pointer is advanced to point to next character in the stream. All C-style escape - sequences are supported although trigraph sequences are not. The comparisions are performed - on 8-bit unsigned integers. - - Character specifier is in the form: - '<single_character>' - It evaluates to true if the following character range specifier evaluates to true: - '<single_character>' - '<single_character>' - - String specifier is in the form: - "<string>" - Let N be the number of characters in <string>. Let <string>[i] designate i-th character in - <string>. Then the string specifier evaluates to true if and only if for i in the range [0, N) - the following character specifier evaluates to true: - '<string>[i]' - If <string>[i] is a quotation mark, '<string>[i]' is replaced with '\<string>[i]'. - - Symbol specifier can be optionally preceded by a ".loop" keyword in the form: - .loop <symbol> (1) - where <symbol> is defined as follows: - <symbol> <definition>; (2) - Construction (1) is replaced by the following code: - <symbol$1> - and declaration (2) is replaced by the following: - <symbol$1> <symbol$2> .or .true; - <symbol$2> <symbol> .and <symbol$1>; - <symbol> <definition>; - - Synek supports also a register mechanizm. User can, in its SYN file, declare a number of - registers that can be accessed in the syn body. Each reg has its name and a default value. - The register is one byte wide. The C code can change the default value by calling - grammar_set_reg8() with grammar id, register name and a new value. As we know, each rule is - a sequence of specifiers joined with .and or .or operator. And now each specifier can be - prefixed with a condition expression in a form ".if (<reg_name> <operator> <hex_literal>)" - where <operator> can be == or !=. If the condition evaluates to false, the specifier - evaluates to .false. Otherwise it evalutes to the specifier. - - ESCAPE SEQUENCES - ---------------- - - Synek supports all escape sequences in character specifiers. The mapping table is listed below. - All occurences of the characters in the first column are replaced with the corresponding - character in the second column. - - Escape sequence Represents - ------------------------------------------------------------------------------------------------ - \a Bell (alert) - \b Backspace - \f Formfeed - \n New line - \r Carriage return - \t Horizontal tab - \v Vertical tab - \' Single quotation mark - \" Double quotation mark - \\ Backslash - \? Literal question mark - \ooo ASCII character in octal notation - \xhhh ASCII character in hexadecimal notation - ------------------------------------------------------------------------------------------------ - - RAISING ERRORS - -------------- - - Any specifier can be followed by a special construction that is executed when the specifier - evaluates to false. The construction is in the form: - .error <ERROR_TEXT> - <ERROR_TEXT> is an identifier declared earlier by error text declaration. The declaration is - in the form: - .errtext <ERROR_TEXT> "<error_desc>" - When specifier evaluates to false and this construction is present, parsing is stopped - immediately and <error_desc> is returned as a result of parsing. The error position is also - returned and it is meant as an offset from the beggining of the stream to the character that - was valid so far. Example: - - (**** syntax script ****) - - .syntax program; - .errtext MISSING_SEMICOLON "missing ';'" - program declaration .and .loop space .and ';' .error MISSING_SEMICOLON .and - .loop space .and '\0'; - declaration "declare" .and .loop space .and identifier; - space ' '; - - (**** sample code ****) - - declare foo , - - In the example above checking the sample code will result in error message "missing ';'" and - error position 12. The sample code is not correct. Note the presence of '\0' specifier to - assure that there is no code after semicolon - only spaces. - <error_desc> can optionally contain identifier surrounded by dollar signs $. In such a case, - the identifier and dollar signs are replaced by a string retrieved by invoking symbol with - the identifier name. The starting position is the error position. The lenght of the resulting - string is the position after invoking the symbol. - - PRODUCTION - ---------- - - Synek not only checks the syntax but it can also produce (emit) bytes associated with specifiers - that evaluate to true. That is, every specifier and optional error construction can be followed - by a number of emit constructions that are in the form: - .emit <parameter> - <paramater> can be a HEX number, identifier, a star * or a dollar $. HEX number is preceded by - 0x or 0X. If <parameter> is an identifier, it must be earlier declared by emit code declaration - in the form: - .emtcode <identifier> <hex_number> - - When given specifier evaluates to true, all emits associated with the specifier are output - in order they were declared. A star means that last-read character should be output instead - of constant value. Example: - - (**** syntax script ****) - - .syntax foobar; - .emtcode WORD_FOO 0x01 - .emtcode WORD_BAR 0x02 - foobar FOO .emit WORD_FOO .or BAR .emit WORD_BAR .or .true .emit 0x00; - FOO "foo" .and SPACE; - BAR "bar" .and SPACE; - SPACE ' ' .or '\0'; - - (**** sample text 1 ****) - - foo - - (**** sample text 2 ****) - - foobar - - For both samples the result will be one-element array. For first sample text it will be - value 1, for second - 0. Note that every text will be accepted because of presence of - .true as an alternative. - - Another example: - - (**** syntax script ****) - - .syntax declaration; - .emtcode VARIABLE 0x01 - declaration "declare" .and .loop space .and - identifier .emit VARIABLE .and (1) - .true .emit 0x00 .and (2) - .loop space .and ';'; - space ' ' .or '\t'; - identifier .loop id_char .emit *; (3) - id_char 'a'-'z' .or 'A'-'Z' .or '_'; - - (**** sample code ****) - - declare fubar; - - In specifier (1) symbol <identifier> is followed by .emit VARIABLE. If it evaluates to - true, VARIABLE constant and then production of the symbol is output. Specifier (2) is used - to terminate the string with null to signal when the string ends. Specifier (3) outputs - all characters that make declared identifier. The result of sample code will be the - following array: - { 1, 'f', 'u', 'b', 'a', 'r', 0 } - - If .emit is followed by dollar $, it means that current position should be output. Current - position is a 32-bit unsigned integer distance from the very beginning of the parsed string to - first character consumed by the specifier associated with the .emit instruction. Current - position is stored in the output buffer in Little-Endian convention (the lowest byte comes - first). -*/ - -#include <stdio.h> - -static void mem_free (void **); - -/* - internal error messages -*/ -static const byte *OUT_OF_MEMORY = (byte *) "internal error 1001: out of physical memory"; -static const byte *UNRESOLVED_REFERENCE = (byte *) "internal error 1002: unresolved reference '$'"; -static const byte *INVALID_GRAMMAR_ID = (byte *) "internal error 1003: invalid grammar object"; -static const byte *INVALID_REGISTER_NAME = (byte *) "internal error 1004: invalid register name: '$'"; -/*static const byte *DUPLICATE_IDENTIFIER = (byte *) "internal error 1005: identifier '$' already defined";*/ -static const byte *UNREFERENCED_IDENTIFIER =(byte *) "internal error 1006: unreferenced identifier '$'"; - -static const byte *error_message = NULL; /* points to one of the error messages above */ -static byte *error_param = NULL; /* this is inserted into error_message in place of $ */ -static int error_position = -1; - -static byte *unknown = (byte *) "???"; - -static void clear_last_error (void) -{ - /* reset error message */ - error_message = NULL; - - /* free error parameter - if error_param is a "???" don't free it - it's static */ - if (error_param != unknown) - mem_free ((void **) (void *) &error_param); - else - error_param = NULL; - - /* reset error position */ - error_position = -1; -} - -static void set_last_error (const byte *msg, byte *param, int pos) -{ - /* error message can be set only once */ - if (error_message != NULL) - { - mem_free ((void **) (void *) ¶m); - return; - } - - error_message = msg; - - /* if param is NULL, set error_param to unknown ("???") */ - /* note: do not try to strdup the "???" - it may be that we are here because of */ - /* out of memory error so strdup can fail */ - if (param != NULL) - error_param = param; - else - error_param = unknown; - - error_position = pos; -} - -/* - memory management routines -*/ -static void *mem_alloc (size_t size) -{ - void *ptr = grammar_alloc_malloc (size); - if (ptr == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return ptr; -} - -static void *mem_copy (void *dst, const void *src, size_t size) -{ - return grammar_memory_copy (dst, src, size); -} - -static void mem_free (void **ptr) -{ - grammar_alloc_free (*ptr); - *ptr = NULL; -} - -static void *mem_realloc (void *ptr, size_t old_size, size_t new_size) -{ - void *ptr2 = grammar_alloc_realloc (ptr, old_size, new_size); - if (ptr2 == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return ptr2; -} - -static byte *str_copy_n (byte *dst, const byte *src, size_t max_len) -{ - return grammar_string_copy_n (dst, src, max_len); -} - -static byte *str_duplicate (const byte *str) -{ - byte *new_str = grammar_string_duplicate (str); - if (new_str == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return new_str; -} - -static int str_equal (const byte *str1, const byte *str2) -{ - return grammar_string_compare (str1, str2) == 0; -} - -static int str_equal_n (const byte *str1, const byte *str2, unsigned int n) -{ - return grammar_string_compare_n (str1, str2, n) == 0; -} - -static int -str_length (const byte *str) -{ - return (int) (grammar_string_length (str)); -} - -/* - useful macros -*/ -#define GRAMMAR_IMPLEMENT_LIST_APPEND(_Ty)\ - static void _Ty##_append (_Ty **x, _Ty *nx) {\ - while (*x) x = &(**x).next;\ - *x = nx;\ - } - -/* - string to byte map typedef -*/ -typedef struct map_byte_ -{ - byte *key; - byte data; - struct map_byte_ *next; -} map_byte; - -static void map_byte_create (map_byte **ma) -{ - *ma = (map_byte *) mem_alloc (sizeof (map_byte)); - if (*ma) - { - (**ma).key = NULL; - (**ma).data = '\0'; - (**ma).next = NULL; - } -} - -static void map_byte_destroy (map_byte **ma) -{ - if (*ma) - { - map_byte_destroy (&(**ma).next); - mem_free ((void **) &(**ma).key); - mem_free ((void **) ma); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(map_byte) - -/* - searches the map for the specified key, - returns pointer to the element with the specified key if it exists - returns NULL otherwise -*/ -static map_byte *map_byte_locate (map_byte **ma, const byte *key) -{ - while (*ma) - { - if (str_equal ((**ma).key, key)) - return *ma; - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return NULL; -} - -/* - searches the map for specified key, - if the key is matched, *data is filled with data associated with the key, - returns 0 if the key is matched, - returns 1 otherwise -*/ -static int map_byte_find (map_byte **ma, const byte *key, byte *data) -{ - map_byte *found = map_byte_locate (ma, key); - if (found != NULL) - { - *data = found->data; - - return 0; - } - - return 1; -} - -/* - regbyte context typedef - - Each regbyte consists of its name and a default value. These are static and created at - grammar script compile-time, for example the following line: - .regbyte vertex_blend 0x00 - adds a new regbyte named "vertex_blend" to the static list and initializes it to 0. - When the script is executed, this regbyte can be accessed by name for read and write. When a - particular regbyte is written, a new regbyte_ctx entry is added to the top of the regbyte_ctx - stack. The new entry contains information abot which regbyte it references and its new value. - When a given regbyte is accessed for read, the stack is searched top-down to find an - entry that references the regbyte. The first matching entry is used to return the current - value it holds. If no entry is found, the default value is returned. -*/ -typedef struct regbyte_ctx_ -{ - map_byte *m_regbyte; - byte m_current_value; - struct regbyte_ctx_ *m_prev; -} regbyte_ctx; - -static void regbyte_ctx_create (regbyte_ctx **re) -{ - *re = (regbyte_ctx *) mem_alloc (sizeof (regbyte_ctx)); - if (*re) - { - (**re).m_regbyte = NULL; - (**re).m_prev = NULL; - } -} - -static void regbyte_ctx_destroy (regbyte_ctx **re) -{ - if (*re) - { - mem_free ((void **) re); - } -} - -static byte regbyte_ctx_extract (regbyte_ctx **re, map_byte *reg) -{ - /* first lookup in the register stack */ - while (*re != NULL) - { - if ((**re).m_regbyte == reg) - return (**re).m_current_value; - - re = &(**re).m_prev; - } - - /* if not found - return the default value */ - return reg->data; -} - -/* - emit type typedef -*/ -typedef enum emit_type_ -{ - et_byte, /* explicit number */ - et_stream, /* eaten character */ - et_position /* current position */ -} emit_type; - -/* - emit destination typedef -*/ -typedef enum emit_dest_ -{ - ed_output, /* write to the output buffer */ - ed_regbyte /* write a particular regbyte */ -} emit_dest; - -/* - emit typedef -*/ -typedef struct emit_ -{ - emit_dest m_emit_dest; - emit_type m_emit_type; /* ed_output */ - byte m_byte; /* et_byte */ - map_byte *m_regbyte; /* ed_regbyte */ - byte *m_regname; /* ed_regbyte - temporary */ - struct emit_ *m_next; -} emit; - -static void emit_create (emit **em) -{ - *em = (emit *) mem_alloc (sizeof (emit)); - if (*em) - { - (**em).m_emit_dest = ed_output; - (**em).m_emit_type = et_byte; - (**em).m_byte = '\0'; - (**em).m_regbyte = NULL; - (**em).m_regname = NULL; - (**em).m_next = NULL; - } -} - -static void emit_destroy (emit **em) -{ - if (*em) - { - emit_destroy (&(**em).m_next); - mem_free ((void **) &(**em).m_regname); - mem_free ((void **) em); - } -} - -static unsigned int emit_size (emit *_E) -{ - unsigned int n = 0; - - while (_E != NULL) - { - if (_E->m_emit_dest == ed_output) - { - if (_E->m_emit_type == et_position) - n += 4; /* position is a 32-bit unsigned integer */ - else - n++; - } - _E = _E->m_next; - } - - return n; -} - -static int emit_push (emit *_E, byte *_P, byte c, unsigned int _Pos, regbyte_ctx **_Ctx) -{ - while (_E != NULL) - { - if (_E->m_emit_dest == ed_output) - { - if (_E->m_emit_type == et_byte) - *_P++ = _E->m_byte; - else if (_E->m_emit_type == et_stream) - *_P++ = c; - else /* _Em->type == et_position */ - { - *_P++ = (byte) (_Pos); - *_P++ = (byte) (_Pos >> 8); - *_P++ = (byte) (_Pos >> 16); - *_P++ = (byte) (_Pos >> 24); - } - } - else - { - regbyte_ctx *new_rbc; - regbyte_ctx_create (&new_rbc); - if (new_rbc == NULL) - return 1; - - new_rbc->m_prev = *_Ctx; - new_rbc->m_regbyte = _E->m_regbyte; - *_Ctx = new_rbc; - - if (_E->m_emit_type == et_byte) - new_rbc->m_current_value = _E->m_byte; - else if (_E->m_emit_type == et_stream) - new_rbc->m_current_value = c; - } - - _E = _E->m_next; - } - - return 0; -} - -/* - error typedef -*/ -typedef struct error_ -{ - byte *m_text; - byte *m_token_name; - struct rule_ *m_token; -} error; - -static void error_create (error **er) -{ - *er = (error *) mem_alloc (sizeof (error)); - if (*er) - { - (**er).m_text = NULL; - (**er).m_token_name = NULL; - (**er).m_token = NULL; - } -} - -static void error_destroy (error **er) -{ - if (*er) - { - mem_free ((void **) &(**er).m_text); - mem_free ((void **) &(**er).m_token_name); - mem_free ((void **) er); - } -} - -struct dict_; - -static byte * -error_get_token (error *, struct dict_ *, const byte *, int); - -/* - condition operand type typedef -*/ -typedef enum cond_oper_type_ -{ - cot_byte, /* constant 8-bit unsigned integer */ - cot_regbyte /* pointer to byte register containing the current value */ -} cond_oper_type; - -/* - condition operand typedef -*/ -typedef struct cond_oper_ -{ - cond_oper_type m_type; - byte m_byte; /* cot_byte */ - map_byte *m_regbyte; /* cot_regbyte */ - byte *m_regname; /* cot_regbyte - temporary */ -} cond_oper; - -/* - condition type typedef -*/ -typedef enum cond_type_ -{ - ct_equal, - ct_not_equal -} cond_type; - -/* - condition typedef -*/ -typedef struct cond_ -{ - cond_type m_type; - cond_oper m_operands[2]; -} cond; - -static void cond_create (cond **co) -{ - *co = (cond *) mem_alloc (sizeof (cond)); - if (*co) - { - (**co).m_operands[0].m_regname = NULL; - (**co).m_operands[1].m_regname = NULL; - } -} - -static void cond_destroy (cond **co) -{ - if (*co) - { - mem_free ((void **) &(**co).m_operands[0].m_regname); - mem_free ((void **) &(**co).m_operands[1].m_regname); - mem_free ((void **) co); - } -} - -/* - specifier type typedef -*/ -typedef enum spec_type_ -{ - st_false, - st_true, - st_byte, - st_byte_range, - st_string, - st_identifier, - st_identifier_loop, - st_debug -} spec_type; - -/* - specifier typedef -*/ -typedef struct spec_ -{ - spec_type m_spec_type; - byte m_byte[2]; /* st_byte, st_byte_range */ - byte *m_string; /* st_string */ - struct rule_ *m_rule; /* st_identifier, st_identifier_loop */ - emit *m_emits; - error *m_errtext; - cond *m_cond; - struct spec_ *next; -} spec; - -static void spec_create (spec **sp) -{ - *sp = (spec *) mem_alloc (sizeof (spec)); - if (*sp) - { - (**sp).m_spec_type = st_false; - (**sp).m_byte[0] = '\0'; - (**sp).m_byte[1] = '\0'; - (**sp).m_string = NULL; - (**sp).m_rule = NULL; - (**sp).m_emits = NULL; - (**sp).m_errtext = NULL; - (**sp).m_cond = NULL; - (**sp).next = NULL; - } -} - -static void spec_destroy (spec **sp) -{ - if (*sp) - { - spec_destroy (&(**sp).next); - emit_destroy (&(**sp).m_emits); - error_destroy (&(**sp).m_errtext); - mem_free ((void **) &(**sp).m_string); - cond_destroy (&(**sp).m_cond); - mem_free ((void **) sp); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(spec) - -/* - operator typedef -*/ -typedef enum oper_ -{ - op_none, - op_and, - op_or -} oper; - -/* - rule typedef -*/ -typedef struct rule_ -{ - oper m_oper; - spec *m_specs; - struct rule_ *next; - int m_referenced; -} rule; - -static void rule_create (rule **ru) -{ - *ru = (rule *) mem_alloc (sizeof (rule)); - if (*ru) - { - (**ru).m_oper = op_none; - (**ru).m_specs = NULL; - (**ru).next = NULL; - (**ru).m_referenced = 0; - } -} - -static void rule_destroy (rule **ru) -{ - if (*ru) - { - rule_destroy (&(**ru).next); - spec_destroy (&(**ru).m_specs); - mem_free ((void **) ru); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(rule) - -/* - returns unique grammar id -*/ -static grammar next_valid_grammar_id (void) -{ - static grammar id = 0; - - return ++id; -} - -/* - dictionary typedef -*/ -typedef struct dict_ -{ - rule *m_rulez; - rule *m_syntax; - rule *m_string; - map_byte *m_regbytes; - grammar m_id; - struct dict_ *next; -} dict; - -static void dict_create (dict **di) -{ - *di = (dict *) mem_alloc (sizeof (dict)); - if (*di) - { - (**di).m_rulez = NULL; - (**di).m_syntax = NULL; - (**di).m_string = NULL; - (**di).m_regbytes = NULL; - (**di).m_id = next_valid_grammar_id (); - (**di).next = NULL; - } -} - -static void dict_destroy (dict **di) -{ - if (*di) - { - rule_destroy (&(**di).m_rulez); - map_byte_destroy (&(**di).m_regbytes); - mem_free ((void **) di); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(dict) - -static void dict_find (dict **di, grammar key, dict **data) -{ - while (*di) - { - if ((**di).m_id == key) - { - *data = *di; - return; - } - - di = &(**di).next; - } - - *data = NULL; -} - -static dict *g_dicts = NULL; - -/* - byte array typedef -*/ -typedef struct barray_ -{ - byte *data; - unsigned int len; -} barray; - -static void barray_create (barray **ba) -{ - *ba = (barray *) mem_alloc (sizeof (barray)); - if (*ba) - { - (**ba).data = NULL; - (**ba).len = 0; - } -} - -static void barray_destroy (barray **ba) -{ - if (*ba) - { - mem_free ((void **) &(**ba).data); - mem_free ((void **) ba); - } -} - -/* - reallocates byte array to requested size, - returns 0 on success, - returns 1 otherwise -*/ -static int barray_resize (barray **ba, unsigned int nlen) -{ - byte *new_pointer; - - if (nlen == 0) - { - mem_free ((void **) &(**ba).data); - (**ba).data = NULL; - (**ba).len = 0; - - return 0; - } - else - { - new_pointer = (byte *) mem_realloc ((**ba).data, (**ba).len * sizeof (byte), - nlen * sizeof (byte)); - if (new_pointer) - { - (**ba).data = new_pointer; - (**ba).len = nlen; - - return 0; - } - } - - return 1; -} - -/* - adds byte array pointed by *nb to the end of array pointed by *ba, - returns 0 on success, - returns 1 otherwise -*/ -static int barray_append (barray **ba, barray **nb) -{ - const unsigned int len = (**ba).len; - - if (barray_resize (ba, (**ba).len + (**nb).len)) - return 1; - - mem_copy ((**ba).data + len, (**nb).data, (**nb).len); - - return 0; -} - -/* - adds emit chain pointed by em to the end of array pointed by *ba, - returns 0 on success, - returns 1 otherwise -*/ -static int barray_push (barray **ba, emit *em, byte c, unsigned int pos, regbyte_ctx **rbc) -{ - unsigned int count = emit_size (em); - - if (barray_resize (ba, (**ba).len + count)) - return 1; - - return emit_push (em, (**ba).data + ((**ba).len - count), c, pos, rbc); -} - -/* - byte pool typedef -*/ -typedef struct bytepool_ -{ - byte *_F; - unsigned int _Siz; -} bytepool; - -static void bytepool_destroy (bytepool **by) -{ - if (*by != NULL) - { - mem_free ((void **) &(**by)._F); - mem_free ((void **) by); - } -} - -static void bytepool_create (bytepool **by, int len) -{ - *by = (bytepool *) (mem_alloc (sizeof (bytepool))); - if (*by != NULL) - { - (**by)._F = (byte *) (mem_alloc (sizeof (byte) * len)); - (**by)._Siz = len; - - if ((**by)._F == NULL) - bytepool_destroy (by); - } -} - -static int bytepool_reserve (bytepool *by, unsigned int n) -{ - byte *_P; - - if (n <= by->_Siz) - return 0; - - /* byte pool can only grow and at least by doubling its size */ - n = n >= by->_Siz * 2 ? n : by->_Siz * 2; - - /* reallocate the memory and adjust pointers to the new memory location */ - _P = (byte *) (mem_realloc (by->_F, sizeof (byte) * by->_Siz, sizeof (byte) * n)); - if (_P != NULL) - { - by->_F = _P; - by->_Siz = n; - return 0; - } - - return 1; -} - -/* - string to string map typedef -*/ -typedef struct map_str_ -{ - byte *key; - byte *data; - struct map_str_ *next; -} map_str; - -static void map_str_create (map_str **ma) -{ - *ma = (map_str *) mem_alloc (sizeof (map_str)); - if (*ma) - { - (**ma).key = NULL; - (**ma).data = NULL; - (**ma).next = NULL; - } -} - -static void map_str_destroy (map_str **ma) -{ - if (*ma) - { - map_str_destroy (&(**ma).next); - mem_free ((void **) &(**ma).key); - mem_free ((void **) &(**ma).data); - mem_free ((void **) ma); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(map_str) - -/* - searches the map for specified key, - if the key is matched, *data is filled with data associated with the key, - returns 0 if the key is matched, - returns 1 otherwise -*/ -static int map_str_find (map_str **ma, const byte *key, byte **data) -{ - while (*ma) - { - if (str_equal ((**ma).key, key)) - { - *data = str_duplicate ((**ma).data); - if (*data == NULL) - return 1; - - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/* - string to rule map typedef -*/ -typedef struct map_rule_ -{ - byte *key; - rule *data; - struct map_rule_ *next; -} map_rule; - -static void map_rule_create (map_rule **ma) -{ - *ma = (map_rule *) mem_alloc (sizeof (map_rule)); - if (*ma) - { - (**ma).key = NULL; - (**ma).data = NULL; - (**ma).next = NULL; - } -} - -static void map_rule_destroy (map_rule **ma) -{ - if (*ma) - { - map_rule_destroy (&(**ma).next); - mem_free ((void **) &(**ma).key); - mem_free ((void **) ma); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(map_rule) - -/* - searches the map for specified key, - if the key is matched, *data is filled with data associated with the key, - returns 0 if the is matched, - returns 1 otherwise -*/ -static int map_rule_find (map_rule **ma, const byte *key, rule **data) -{ - while (*ma) - { - if (str_equal ((**ma).key, key)) - { - *data = (**ma).data; - - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/* - returns 1 if given character is a white space, - returns 0 otherwise -*/ -static int is_space (byte c) -{ - return c == ' ' || c == '\t' || c == '\n' || c == '\r'; -} - -/* - advances text pointer by 1 if character pointed by *text is a space, - returns 1 if a space has been eaten, - returns 0 otherwise -*/ -static int eat_space (const byte **text) -{ - if (is_space (**text)) - { - (*text)++; - - return 1; - } - - return 0; -} - -/* - returns 1 if text points to C-style comment start string, - returns 0 otherwise -*/ -static int is_comment_start (const byte *text) -{ - return text[0] == '/' && text[1] == '*'; -} - -/* - advances text pointer to first character after C-style comment block - if any, - returns 1 if C-style comment block has been encountered and eaten, - returns 0 otherwise -*/ -static int eat_comment (const byte **text) -{ - if (is_comment_start (*text)) - { - /* *text points to comment block - skip two characters to enter comment body */ - *text += 2; - /* skip any character except consecutive '*' and '/' */ - while (!((*text)[0] == '*' && (*text)[1] == '/')) - (*text)++; - /* skip those two terminating characters */ - *text += 2; - - return 1; - } - - return 0; -} - -/* - advances text pointer to first character that is neither space nor C-style comment block -*/ -static void eat_spaces (const byte **text) -{ - while (eat_space (text) || eat_comment (text)) - ; -} - -/* - resizes string pointed by *ptr to successfully add character c to the end of the string, - returns 0 on success, - returns 1 otherwise -*/ -static int string_grow (byte **ptr, unsigned int *len, byte c) -{ - /* reallocate the string in 16-byte increments */ - if ((*len & 0x0F) == 0x0F || *ptr == NULL) - { - byte *tmp = (byte *) mem_realloc (*ptr, ((*len + 1) & ~0x0F) * sizeof (byte), - ((*len + 1 + 0x10) & ~0x0F) * sizeof (byte)); - if (tmp == NULL) - return 1; - - *ptr = tmp; - } - - if (c) - { - /* append given character */ - (*ptr)[*len] = c; - (*len)++; - } - (*ptr)[*len] = '\0'; - - return 0; -} - -/* - returns 1 if given character is a valid identifier character a-z, A-Z, 0-9 or _ - returns 0 otherwise -*/ -static int is_identifier (byte c) -{ - return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; -} - -/* - copies characters from *text to *id until non-identifier character is encountered, - assumes that *id points to NULL object - caller is responsible for later freeing the string, - text pointer is advanced to point past the copied identifier, - returns 0 if identifier was successfully copied, - returns 1 otherwise -*/ -static int get_identifier (const byte **text, byte **id) -{ - const byte *t = *text; - byte *p = NULL; - unsigned int len = 0; - - if (string_grow (&p, &len, '\0')) - return 1; - - /* loop while next character in buffer is valid for identifiers */ - while (is_identifier (*t)) - { - if (string_grow (&p, &len, *t++)) - { - mem_free ((void **) (void *) &p); - return 1; - } - } - - *text = t; - *id = p; - - return 0; -} - -/* - converts sequence of DEC digits pointed by *text until non-DEC digit is encountered, - advances text pointer past the converted sequence, - returns the converted value -*/ -static unsigned int dec_convert (const byte **text) -{ - unsigned int value = 0; - - while (**text >= '0' && **text <= '9') - { - value = value * 10 + **text - '0'; - (*text)++; - } - - return value; -} - -/* - returns 1 if given character is HEX digit 0-9, A-F or a-f, - returns 0 otherwise -*/ -static int is_hex (byte c) -{ - return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); -} - -/* - returns value of passed character as if it was HEX digit -*/ -static unsigned int hex2dec (byte c) -{ - if (c >= '0' && c <= '9') - return c - '0'; - if (c >= 'A' && c <= 'F') - return c - 'A' + 10; - return c - 'a' + 10; -} - -/* - converts sequence of HEX digits pointed by *text until non-HEX digit is encountered, - advances text pointer past the converted sequence, - returns the converted value -*/ -static unsigned int hex_convert (const byte **text) -{ - unsigned int value = 0; - - while (is_hex (**text)) - { - value = value * 0x10 + hex2dec (**text); - (*text)++; - } - - return value; -} - -/* - returns 1 if given character is OCT digit 0-7, - returns 0 otherwise -*/ -static int is_oct (byte c) -{ - return c >= '0' && c <= '7'; -} - -/* - returns value of passed character as if it was OCT digit -*/ -static int oct2dec (byte c) -{ - return c - '0'; -} - -static byte get_escape_sequence (const byte **text) -{ - int value = 0; - - /* skip '\' character */ - (*text)++; - - switch (*(*text)++) - { - case '\'': - return '\''; - case '"': - return '\"'; - case '?': - return '\?'; - case '\\': - return '\\'; - case 'a': - return '\a'; - case 'b': - return '\b'; - case 'f': - return '\f'; - case 'n': - return '\n'; - case 'r': - return '\r'; - case 't': - return '\t'; - case 'v': - return '\v'; - case 'x': - return (byte) hex_convert (text); - } - - (*text)--; - if (is_oct (**text)) - { - value = oct2dec (*(*text)++); - if (is_oct (**text)) - { - value = value * 010 + oct2dec (*(*text)++); - if (is_oct (**text)) - value = value * 010 + oct2dec (*(*text)++); - } - } - - return (byte) value; -} - -/* - copies characters from *text to *str until " or ' character is encountered, - assumes that *str points to NULL object - caller is responsible for later freeing the string, - assumes that *text points to " or ' character that starts the string, - text pointer is advanced to point past the " or ' character, - returns 0 if string was successfully copied, - returns 1 otherwise -*/ -static int get_string (const byte **text, byte **str) -{ - const byte *t = *text; - byte *p = NULL; - unsigned int len = 0; - byte term_char; - - if (string_grow (&p, &len, '\0')) - return 1; - - /* read " or ' character that starts the string */ - term_char = *t++; - /* while next character is not the terminating character */ - while (*t && *t != term_char) - { - byte c; - - if (*t == '\\') - c = get_escape_sequence (&t); - else - c = *t++; - - if (string_grow (&p, &len, c)) - { - mem_free ((void **) (void *) &p); - return 1; - } - } - /* skip " or ' character that ends the string */ - t++; - - *text = t; - *str = p; - return 0; -} - -/* - gets emit code, the syntax is: - ".emtcode" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character> - assumes that *text already points to <symbol>, - returns 0 if emit code is successfully read, - returns 1 otherwise -*/ -static int get_emtcode (const byte **text, map_byte **ma) -{ - const byte *t = *text; - map_byte *m = NULL; - - map_byte_create (&m); - if (m == NULL) - return 1; - - if (get_identifier (&t, &m->key)) - { - map_byte_destroy (&m); - return 1; - } - eat_spaces (&t); - - if (*t == '\'') - { - byte *c; - - if (get_string (&t, &c)) - { - map_byte_destroy (&m); - return 1; - } - - m->data = (byte) c[0]; - mem_free ((void **) (void *) &c); - } - else if (t[0] == '0' && (t[1] == 'x' || t[1] == 'X')) - { - /* skip HEX "0x" or "0X" prefix */ - t += 2; - m->data = (byte) hex_convert (&t); - } - else - { - m->data = (byte) dec_convert (&t); - } - - eat_spaces (&t); - - *text = t; - *ma = m; - return 0; -} - -/* - gets regbyte declaration, the syntax is: - ".regbyte" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character> - assumes that *text already points to <symbol>, - returns 0 if regbyte is successfully read, - returns 1 otherwise -*/ -static int get_regbyte (const byte **text, map_byte **ma) -{ - /* pass it to the emtcode parser as it has the same syntax starting at <symbol> */ - return get_emtcode (text, ma); -} - -/* - returns 0 on success, - returns 1 otherwise -*/ -static int get_errtext (const byte **text, map_str **ma) -{ - const byte *t = *text; - map_str *m = NULL; - - map_str_create (&m); - if (m == NULL) - return 1; - - if (get_identifier (&t, &m->key)) - { - map_str_destroy (&m); - return 1; - } - eat_spaces (&t); - - if (get_string (&t, &m->data)) - { - map_str_destroy (&m); - return 1; - } - eat_spaces (&t); - - *text = t; - *ma = m; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_error (const byte **text, error **er, map_str *maps) -{ - const byte *t = *text; - byte *temp = NULL; - - if (*t != '.') - return 0; - - t++; - if (get_identifier (&t, &temp)) - return 1; - eat_spaces (&t); - - if (!str_equal ((byte *) "error", temp)) - { - mem_free ((void **) (void *) &temp); - return 0; - } - - mem_free ((void **) (void *) &temp); - - error_create (er); - if (*er == NULL) - return 1; - - if (*t == '\"') - { - if (get_string (&t, &(**er).m_text)) - { - error_destroy (er); - return 1; - } - eat_spaces (&t); - } - else - { - if (get_identifier (&t, &temp)) - { - error_destroy (er); - return 1; - } - eat_spaces (&t); - - if (map_str_find (&maps, temp, &(**er).m_text)) - { - mem_free ((void **) (void *) &temp); - error_destroy (er); - return 1; - } - - mem_free ((void **) (void *) &temp); - } - - /* try to extract "token" from "...$token$..." */ - { - byte *processed = NULL; - unsigned int len = 0; - int i = 0; - - if (string_grow (&processed, &len, '\0')) - { - error_destroy (er); - return 1; - } - - while (i < str_length ((**er).m_text)) - { - /* check if the dollar sign is repeated - if so skip it */ - if ((**er).m_text[i] == '$' && (**er).m_text[i + 1] == '$') - { - if (string_grow (&processed, &len, '$')) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - i += 2; - } - else if ((**er).m_text[i] != '$') - { - if (string_grow (&processed, &len, (**er).m_text[i])) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - i++; - } - else - { - if (string_grow (&processed, &len, '$')) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - { - /* length of token being extracted */ - unsigned int tlen = 0; - - if (string_grow (&(**er).m_token_name, &tlen, '\0')) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - /* skip the dollar sign */ - i++; - - while ((**er).m_text[i] != '$') - { - if (string_grow (&(**er).m_token_name, &tlen, (**er).m_text[i])) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - i++; - } - - /* skip the dollar sign */ - i++; - } - } - } - - mem_free ((void **) &(**er).m_text); - (**er).m_text = processed; - } - - *text = t; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_emits (const byte **text, emit **em, map_byte *mapb) -{ - const byte *t = *text; - byte *temp = NULL; - emit *e = NULL; - emit_dest dest; - - if (*t != '.') - return 0; - - t++; - if (get_identifier (&t, &temp)) - return 1; - eat_spaces (&t); - - /* .emit */ - if (str_equal ((byte *) "emit", temp)) - dest = ed_output; - /* .load */ - else if (str_equal ((byte *) "load", temp)) - dest = ed_regbyte; - else - { - mem_free ((void **) (void *) &temp); - return 0; - } - - mem_free ((void **) (void *) &temp); - - emit_create (&e); - if (e == NULL) - return 1; - - e->m_emit_dest = dest; - - if (dest == ed_regbyte) - { - if (get_identifier (&t, &e->m_regname)) - { - emit_destroy (&e); - return 1; - } - eat_spaces (&t); - } - - /* 0xNN */ - if (*t == '0' && (t[1] == 'x' || t[1] == 'X')) - { - t += 2; - e->m_byte = (byte) hex_convert (&t); - - e->m_emit_type = et_byte; - } - /* NNN */ - else if (*t >= '0' && *t <= '9') - { - e->m_byte = (byte) dec_convert (&t); - - e->m_emit_type = et_byte; - } - /* * */ - else if (*t == '*') - { - t++; - - e->m_emit_type = et_stream; - } - /* $ */ - else if (*t == '$') - { - t++; - - e->m_emit_type = et_position; - } - /* 'c' */ - else if (*t == '\'') - { - if (get_string (&t, &temp)) - { - emit_destroy (&e); - return 1; - } - e->m_byte = (byte) temp[0]; - - mem_free ((void **) (void *) &temp); - - e->m_emit_type = et_byte; - } - else - { - if (get_identifier (&t, &temp)) - { - emit_destroy (&e); - return 1; - } - - if (map_byte_find (&mapb, temp, &e->m_byte)) - { - mem_free ((void **) (void *) &temp); - emit_destroy (&e); - return 1; - } - - mem_free ((void **) (void *) &temp); - - e->m_emit_type = et_byte; - } - - eat_spaces (&t); - - if (get_emits (&t, &e->m_next, mapb)) - { - emit_destroy (&e); - return 1; - } - - *text = t; - *em = e; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb) -{ - const byte *t = *text; - spec *s = NULL; - - spec_create (&s); - if (s == NULL) - return 1; - - /* first - read optional .if statement */ - if (*t == '.') - { - const byte *u = t; - byte *keyword = NULL; - - /* skip the dot */ - u++; - - if (get_identifier (&u, &keyword)) - { - spec_destroy (&s); - return 1; - } - - /* .if */ - if (str_equal ((byte *) "if", keyword)) - { - cond_create (&s->m_cond); - if (s->m_cond == NULL) - { - spec_destroy (&s); - return 1; - } - - /* skip the left paren */ - eat_spaces (&u); - u++; - - /* get the left operand */ - eat_spaces (&u); - if (get_identifier (&u, &s->m_cond->m_operands[0].m_regname)) - { - spec_destroy (&s); - return 1; - } - s->m_cond->m_operands[0].m_type = cot_regbyte; - - /* get the operator (!= or ==) */ - eat_spaces (&u); - if (*u == '!') - s->m_cond->m_type = ct_not_equal; - else - s->m_cond->m_type = ct_equal; - u += 2; - eat_spaces (&u); - - if (u[0] == '0' && (u[1] == 'x' || u[1] == 'X')) - { - /* skip the 0x prefix */ - u += 2; - - /* get the right operand */ - s->m_cond->m_operands[1].m_byte = hex_convert (&u); - s->m_cond->m_operands[1].m_type = cot_byte; - } - else /*if (*u >= '0' && *u <= '9')*/ - { - /* get the right operand */ - s->m_cond->m_operands[1].m_byte = dec_convert (&u); - s->m_cond->m_operands[1].m_type = cot_byte; - } - - /* skip the right paren */ - eat_spaces (&u); - u++; - - eat_spaces (&u); - - t = u; - } - - mem_free ((void **) (void *) &keyword); - } - - if (*t == '\'') - { - byte *temp = NULL; - - if (get_string (&t, &temp)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - if (*t == '-') - { - byte *temp2 = NULL; - - /* skip the '-' character */ - t++; - eat_spaces (&t); - - if (get_string (&t, &temp2)) - { - mem_free ((void **) (void *) &temp); - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_byte_range; - s->m_byte[0] = *temp; - s->m_byte[1] = *temp2; - - mem_free ((void **) (void *) &temp2); - } - else - { - s->m_spec_type = st_byte; - *s->m_byte = *temp; - } - - mem_free ((void **) (void *) &temp); - } - else if (*t == '"') - { - if (get_string (&t, &s->m_string)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_string; - } - else if (*t == '.') - { - byte *keyword = NULL; - - /* skip the dot */ - t++; - - if (get_identifier (&t, &keyword)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - /* .true */ - if (str_equal ((byte *) "true", keyword)) - { - s->m_spec_type = st_true; - } - /* .false */ - else if (str_equal ((byte *) "false", keyword)) - { - s->m_spec_type = st_false; - } - /* .debug */ - else if (str_equal ((byte *) "debug", keyword)) - { - s->m_spec_type = st_debug; - } - /* .loop */ - else if (str_equal ((byte *) "loop", keyword)) - { - if (get_identifier (&t, &s->m_string)) - { - mem_free ((void **) (void *) &keyword); - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_identifier_loop; - } - mem_free ((void **) (void *) &keyword); - } - else - { - if (get_identifier (&t, &s->m_string)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_identifier; - } - - if (get_error (&t, &s->m_errtext, maps)) - { - spec_destroy (&s); - return 1; - } - - if (get_emits (&t, &s->m_emits, mapb)) - { - spec_destroy (&s); - return 1; - } - - *text = t; - *sp = s; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_rule (const byte **text, rule **ru, map_str *maps, map_byte *mapb) -{ - const byte *t = *text; - rule *r = NULL; - - rule_create (&r); - if (r == NULL) - return 1; - - if (get_spec (&t, &r->m_specs, maps, mapb)) - { - rule_destroy (&r); - return 1; - } - - while (*t != ';') - { - byte *op = NULL; - spec *sp = NULL; - - /* skip the dot that precedes "and" or "or" */ - t++; - - /* read "and" or "or" keyword */ - if (get_identifier (&t, &op)) - { - rule_destroy (&r); - return 1; - } - eat_spaces (&t); - - if (r->m_oper == op_none) - { - /* .and */ - if (str_equal ((byte *) "and", op)) - r->m_oper = op_and; - /* .or */ - else - r->m_oper = op_or; - } - - mem_free ((void **) (void *) &op); - - if (get_spec (&t, &sp, maps, mapb)) - { - rule_destroy (&r); - return 1; - } - - spec_append (&r->m_specs, sp); - } - - /* skip the semicolon */ - t++; - eat_spaces (&t); - - *text = t; - *ru = r; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int update_dependency (map_rule *mapr, byte *symbol, rule **ru) -{ - if (map_rule_find (&mapr, symbol, ru)) - return 1; - - (**ru).m_referenced = 1; - - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int update_dependencies (dict *di, map_rule *mapr, byte **syntax_symbol, - byte **string_symbol, map_byte *regbytes) -{ - rule *rulez = di->m_rulez; - - /* update dependecies for the root and lexer symbols */ - if (update_dependency (mapr, *syntax_symbol, &di->m_syntax) || - (*string_symbol != NULL && update_dependency (mapr, *string_symbol, &di->m_string))) - return 1; - - mem_free ((void **) syntax_symbol); - mem_free ((void **) string_symbol); - - /* update dependecies for the rest of the rules */ - while (rulez) - { - spec *sp = rulez->m_specs; - - /* iterate through all the specifiers */ - while (sp) - { - /* update dependency for identifier */ - if (sp->m_spec_type == st_identifier || sp->m_spec_type == st_identifier_loop) - { - if (update_dependency (mapr, sp->m_string, &sp->m_rule)) - return 1; - - mem_free ((void **) &sp->m_string); - } - - /* some errtexts reference to a rule */ - if (sp->m_errtext && sp->m_errtext->m_token_name) - { - if (update_dependency (mapr, sp->m_errtext->m_token_name, &sp->m_errtext->m_token)) - return 1; - - mem_free ((void **) &sp->m_errtext->m_token_name); - } - - /* update dependency for condition */ - if (sp->m_cond) - { - int i; - for (i = 0; i < 2; i++) - if (sp->m_cond->m_operands[i].m_type == cot_regbyte) - { - sp->m_cond->m_operands[i].m_regbyte = map_byte_locate (®bytes, - sp->m_cond->m_operands[i].m_regname); - - if (sp->m_cond->m_operands[i].m_regbyte == NULL) - return 1; - - mem_free ((void **) &sp->m_cond->m_operands[i].m_regname); - } - } - - /* update dependency for all .load instructions */ - if (sp->m_emits) - { - emit *em = sp->m_emits; - while (em != NULL) - { - if (em->m_emit_dest == ed_regbyte) - { - em->m_regbyte = map_byte_locate (®bytes, em->m_regname); - - if (em->m_regbyte == NULL) - return 1; - - mem_free ((void **) &em->m_regname); - } - - em = em->m_next; - } - } - - sp = sp->next; - } - - rulez = rulez->next; - } - - /* check for unreferenced symbols */ - rulez = di->m_rulez; - while (rulez != NULL) - { - if (!rulez->m_referenced) - { - map_rule *ma = mapr; - while (ma) - { - if (ma->data == rulez) - { - set_last_error (UNREFERENCED_IDENTIFIER, str_duplicate (ma->key), -1); - return 1; - } - ma = ma->next; - } - } - rulez = rulez->next; - } - - return 0; -} - -static int satisfies_condition (cond *co, regbyte_ctx *ctx) -{ - byte values[2]; - int i; - - if (co == NULL) - return 1; - - for (i = 0; i < 2; i++) - switch (co->m_operands[i].m_type) - { - case cot_byte: - values[i] = co->m_operands[i].m_byte; - break; - case cot_regbyte: - values[i] = regbyte_ctx_extract (&ctx, co->m_operands[i].m_regbyte); - break; - } - - switch (co->m_type) - { - case ct_equal: - return values[0] == values[1]; - case ct_not_equal: - return values[0] != values[1]; - } - - return 0; -} - -static void free_regbyte_ctx_stack (regbyte_ctx *top, regbyte_ctx *limit) -{ - while (top != limit) - { - regbyte_ctx *rbc = top->m_prev; - regbyte_ctx_destroy (&top); - top = rbc; - } -} - -typedef enum match_result_ -{ - mr_not_matched, /* the examined string does not match */ - mr_matched, /* the examined string matches */ - mr_error_raised, /* mr_not_matched + error has been raised */ - mr_dont_emit, /* used by identifier loops only */ - mr_internal_error /* an internal error has occured such as out of memory */ -} match_result; - -/* - * This function does the main job. It parses the text and generates output data. - */ -static match_result -match (dict *di, const byte *text, int *index, rule *ru, barray **ba, int filtering_string, - regbyte_ctx **rbc) -{ - int ind = *index; - match_result status = mr_not_matched; - spec *sp = ru->m_specs; - regbyte_ctx *ctx = *rbc; - - /* for every specifier in the rule */ - while (sp) - { - int i, len, save_ind = ind; - barray *array = NULL; - - if (satisfies_condition (sp->m_cond, ctx)) - { - switch (sp->m_spec_type) - { - case st_identifier: - barray_create (&array); - if (array == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - status = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx); - - if (status == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - break; - case st_string: - len = str_length (sp->m_string); - - /* prefilter the stream */ - if (!filtering_string && di->m_string) - { - barray *ba; - int filter_index = 0; - match_result result; - regbyte_ctx *null_ctx = NULL; - - barray_create (&ba); - if (ba == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - result = match (di, text + ind, &filter_index, di->m_string, &ba, 1, &null_ctx); - - if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&ba); - return mr_internal_error; - } - - if (result != mr_matched) - { - barray_destroy (&ba); - status = mr_not_matched; - break; - } - - barray_destroy (&ba); - - if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len)) - { - status = mr_not_matched; - break; - } - - status = mr_matched; - ind += len; - } - else - { - status = mr_matched; - for (i = 0; status == mr_matched && i < len; i++) - if (text[ind + i] != sp->m_string[i]) - status = mr_not_matched; - - if (status == mr_matched) - ind += len; - } - break; - case st_byte: - status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_byte_range: - status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ? - mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_true: - status = mr_matched; - break; - case st_false: - status = mr_not_matched; - break; - case st_debug: - status = ru->m_oper == op_and ? mr_matched : mr_not_matched; - break; - case st_identifier_loop: - barray_create (&array); - if (array == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - status = mr_dont_emit; - for (;;) - { - match_result result; - - save_ind = ind; - result = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx); - - if (result == mr_error_raised) - { - status = result; - break; - } - else if (result == mr_matched) - { - if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx) || - barray_append (ba, &array)) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - barray_destroy (&array); - barray_create (&array); - if (array == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - } - else if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - else - break; - } - break; - } - } - else - { - status = mr_not_matched; - } - - if (status == mr_error_raised) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - - return mr_error_raised; - } - - if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - - if (sp->m_errtext) - { - set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text, - ind), ind); - - return mr_error_raised; - } - - return mr_not_matched; - } - - if (status == mr_matched) - { - if (sp->m_emits) - if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx)) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - - if (array) - if (barray_append (ba, &array)) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - } - - barray_destroy (&array); - - /* if the rule operator is a logical or, we pick up the first matching specifier */ - if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - return mr_matched; - } - - sp = sp->next; - } - - /* everything went fine - all specifiers match up */ - if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - return mr_matched; - } - - free_regbyte_ctx_stack (ctx, *rbc); - return mr_not_matched; -} - -static match_result -fast_match (dict *di, const byte *text, int *index, rule *ru, int *_PP, bytepool *_BP, - int filtering_string, regbyte_ctx **rbc) -{ - int ind = *index; - int _P = filtering_string ? 0 : *_PP; - int _P2; - match_result status = mr_not_matched; - spec *sp = ru->m_specs; - regbyte_ctx *ctx = *rbc; - - /* for every specifier in the rule */ - while (sp) - { - int i, len, save_ind = ind; - - _P2 = _P + (sp->m_emits ? emit_size (sp->m_emits) : 0); - if (bytepool_reserve (_BP, _P2)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - if (satisfies_condition (sp->m_cond, ctx)) - { - switch (sp->m_spec_type) - { - case st_identifier: - status = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx); - - if (status == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - break; - case st_string: - len = str_length (sp->m_string); - - /* prefilter the stream */ - if (!filtering_string && di->m_string) - { - int filter_index = 0; - match_result result; - regbyte_ctx *null_ctx = NULL; - - result = fast_match (di, text + ind, &filter_index, di->m_string, NULL, _BP, 1, &null_ctx); - - if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - if (result != mr_matched) - { - status = mr_not_matched; - break; - } - - if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len)) - { - status = mr_not_matched; - break; - } - - status = mr_matched; - ind += len; - } - else - { - status = mr_matched; - for (i = 0; status == mr_matched && i < len; i++) - if (text[ind + i] != sp->m_string[i]) - status = mr_not_matched; - - if (status == mr_matched) - ind += len; - } - break; - case st_byte: - status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_byte_range: - status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ? - mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_true: - status = mr_matched; - break; - case st_false: - status = mr_not_matched; - break; - case st_debug: - status = ru->m_oper == op_and ? mr_matched : mr_not_matched; - break; - case st_identifier_loop: - status = mr_dont_emit; - for (;;) - { - match_result result; - - save_ind = ind; - result = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx); - - if (result == mr_error_raised) - { - status = result; - break; - } - else if (result == mr_matched) - { - if (!filtering_string) - { - if (sp->m_emits != NULL) - { - if (emit_push (sp->m_emits, _BP->_F + _P, text[ind - 1], save_ind, &ctx)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - } - - _P = _P2; - _P2 += sp->m_emits ? emit_size (sp->m_emits) : 0; - if (bytepool_reserve (_BP, _P2)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - } - } - else if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - else - break; - } - break; - } - } - else - { - status = mr_not_matched; - } - - if (status == mr_error_raised) - { - free_regbyte_ctx_stack (ctx, *rbc); - - return mr_error_raised; - } - - if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit) - { - free_regbyte_ctx_stack (ctx, *rbc); - - if (sp->m_errtext) - { - set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text, - ind), ind); - - return mr_error_raised; - } - - return mr_not_matched; - } - - if (status == mr_matched) - { - if (sp->m_emits != NULL) { - const byte ch = (ind <= 0) ? 0 : text[ind - 1]; - if (emit_push (sp->m_emits, _BP->_F + _P, ch, save_ind, &ctx)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - } - _P = _P2; - } - - /* if the rule operator is a logical or, we pick up the first matching specifier */ - if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - if (!filtering_string) - *_PP = _P; - return mr_matched; - } - - sp = sp->next; - } - - /* everything went fine - all specifiers match up */ - if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - if (!filtering_string) - *_PP = _P; - return mr_matched; - } - - free_regbyte_ctx_stack (ctx, *rbc); - return mr_not_matched; -} - -static byte * -error_get_token (error *er, dict *di, const byte *text, int ind) -{ - byte *str = NULL; - - if (er->m_token) - { - barray *ba; - int filter_index = 0; - regbyte_ctx *ctx = NULL; - - barray_create (&ba); - if (ba != NULL) - { - if (match (di, text + ind, &filter_index, er->m_token, &ba, 0, &ctx) == mr_matched && - filter_index) - { - str = (byte *) mem_alloc (filter_index + 1); - if (str != NULL) - { - str_copy_n (str, text + ind, filter_index); - str[filter_index] = '\0'; - } - } - barray_destroy (&ba); - } - } - - return str; -} - -typedef struct grammar_load_state_ -{ - dict *di; - byte *syntax_symbol; - byte *string_symbol; - map_str *maps; - map_byte *mapb; - map_rule *mapr; -} grammar_load_state; - -static void grammar_load_state_create (grammar_load_state **gr) -{ - *gr = (grammar_load_state *) mem_alloc (sizeof (grammar_load_state)); - if (*gr) - { - (**gr).di = NULL; - (**gr).syntax_symbol = NULL; - (**gr).string_symbol = NULL; - (**gr).maps = NULL; - (**gr).mapb = NULL; - (**gr).mapr = NULL; - } -} - -static void grammar_load_state_destroy (grammar_load_state **gr) -{ - if (*gr) - { - dict_destroy (&(**gr).di); - mem_free ((void **) &(**gr).syntax_symbol); - mem_free ((void **) &(**gr).string_symbol); - map_str_destroy (&(**gr).maps); - map_byte_destroy (&(**gr).mapb); - map_rule_destroy (&(**gr).mapr); - mem_free ((void **) gr); - } -} - - -static void error_msg(int line, const char *msg) -{ - fprintf(stderr, "Error in grammar_load_from_text() at line %d: %s\n", line, msg); -} - - -/* - the API -*/ -grammar grammar_load_from_text (const byte *text) -{ - grammar_load_state *g = NULL; - grammar id = 0; - - clear_last_error (); - - grammar_load_state_create (&g); - if (g == NULL) { - error_msg(__LINE__, ""); - return 0; - } - - dict_create (&g->di); - if (g->di == NULL) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - eat_spaces (&text); - - /* skip ".syntax" keyword */ - text += 7; - eat_spaces (&text); - - /* retrieve root symbol */ - if (get_identifier (&text, &g->syntax_symbol)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - eat_spaces (&text); - - /* skip semicolon */ - text++; - eat_spaces (&text); - - while (*text) - { - byte *symbol = NULL; - int is_dot = *text == '.'; - - if (is_dot) - text++; - - if (get_identifier (&text, &symbol)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - eat_spaces (&text); - - /* .emtcode */ - if (is_dot && str_equal (symbol, (byte *) "emtcode")) - { - map_byte *ma = NULL; - - mem_free ((void **) (void *) &symbol); - - if (get_emtcode (&text, &ma)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - map_byte_append (&g->mapb, ma); - } - /* .regbyte */ - else if (is_dot && str_equal (symbol, (byte *) "regbyte")) - { - map_byte *ma = NULL; - - mem_free ((void **) (void *) &symbol); - - if (get_regbyte (&text, &ma)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - map_byte_append (&g->di->m_regbytes, ma); - } - /* .errtext */ - else if (is_dot && str_equal (symbol, (byte *) "errtext")) - { - map_str *ma = NULL; - - mem_free ((void **) (void *) &symbol); - - if (get_errtext (&text, &ma)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - map_str_append (&g->maps, ma); - } - /* .string */ - else if (is_dot && str_equal (symbol, (byte *) "string")) - { - mem_free ((void **) (void *) &symbol); - - if (g->di->m_string != NULL) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - if (get_identifier (&text, &g->string_symbol)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - /* skip semicolon */ - eat_spaces (&text); - text++; - eat_spaces (&text); - } - else - { - rule *ru = NULL; - map_rule *ma = NULL; - - if (get_rule (&text, &ru, g->maps, g->mapb)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - rule_append (&g->di->m_rulez, ru); - - /* if a rule consist of only one specifier, give it an ".and" operator */ - if (ru->m_oper == op_none) - ru->m_oper = op_and; - - map_rule_create (&ma); - if (ma == NULL) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - ma->key = symbol; - ma->data = ru; - map_rule_append (&g->mapr, ma); - } - } - - if (update_dependencies (g->di, g->mapr, &g->syntax_symbol, &g->string_symbol, - g->di->m_regbytes)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, "update_dependencies() failed"); - return 0; - } - - dict_append (&g_dicts, g->di); - id = g->di->m_id; - g->di = NULL; - - grammar_load_state_destroy (&g); - - return id; -} - -int grammar_set_reg8 (grammar id, const byte *name, byte value) -{ - dict *di = NULL; - map_byte *reg = NULL; - - clear_last_error (); - - dict_find (&g_dicts, id, &di); - if (di == NULL) - { - set_last_error (INVALID_GRAMMAR_ID, NULL, -1); - return 0; - } - - reg = map_byte_locate (&di->m_regbytes, name); - if (reg == NULL) - { - set_last_error (INVALID_REGISTER_NAME, str_duplicate (name), -1); - return 0; - } - - reg->data = value; - return 1; -} - -/* - internal checking function used by both grammar_check and grammar_fast_check functions -*/ -static int _grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size, - unsigned int estimate_prod_size, int use_fast_path) -{ - dict *di = NULL; - int index = 0; - - clear_last_error (); - - dict_find (&g_dicts, id, &di); - if (di == NULL) - { - set_last_error (INVALID_GRAMMAR_ID, NULL, -1); - return 0; - } - - *prod = NULL; - *size = 0; - - if (use_fast_path) - { - regbyte_ctx *rbc = NULL; - bytepool *bp = NULL; - int _P = 0; - - bytepool_create (&bp, estimate_prod_size); - if (bp == NULL) - return 0; - - if (fast_match (di, text, &index, di->m_syntax, &_P, bp, 0, &rbc) != mr_matched) - { - bytepool_destroy (&bp); - free_regbyte_ctx_stack (rbc, NULL); - return 0; - } - - free_regbyte_ctx_stack (rbc, NULL); - - *prod = bp->_F; - *size = _P; - bp->_F = NULL; - bytepool_destroy (&bp); - } - else - { - regbyte_ctx *rbc = NULL; - barray *ba = NULL; - - barray_create (&ba); - if (ba == NULL) - return 0; - - if (match (di, text, &index, di->m_syntax, &ba, 0, &rbc) != mr_matched) - { - barray_destroy (&ba); - free_regbyte_ctx_stack (rbc, NULL); - return 0; - } - - free_regbyte_ctx_stack (rbc, NULL); - - *prod = (byte *) mem_alloc (ba->len * sizeof (byte)); - if (*prod == NULL) - { - barray_destroy (&ba); - return 0; - } - - mem_copy (*prod, ba->data, ba->len * sizeof (byte)); - *size = ba->len; - barray_destroy (&ba); - } - - return 1; -} - -int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size) -{ - return _grammar_check (id, text, prod, size, 0, 0); -} - -int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size, - unsigned int estimate_prod_size) -{ - return _grammar_check (id, text, prod, size, estimate_prod_size, 1); -} - -int grammar_destroy (grammar id) -{ - dict **di = &g_dicts; - - clear_last_error (); - - while (*di != NULL) - { - if ((**di).m_id == id) - { - dict *tmp = *di; - *di = (**di).next; - dict_destroy (&tmp); - return 1; - } - - di = &(**di).next; - } - - set_last_error (INVALID_GRAMMAR_ID, NULL, -1); - return 0; -} - -static void append_character (const char x, byte *text, int *dots_made, int *len, int size) -{ - if (*dots_made == 0) - { - if (*len < size - 1) - { - text[(*len)++] = x; - text[*len] = '\0'; - } - else - { - int i; - for (i = 0; i < 3; i++) - if (--(*len) >= 0) - text[*len] = '.'; - *dots_made = 1; - } - } -} - -void grammar_get_last_error (byte *text, unsigned int size, int *pos) -{ - int len = 0, dots_made = 0; - const byte *p = error_message; - - *text = '\0'; - - if (p) - { - while (*p) - { - if (*p == '$') - { - const byte *r = error_param; - - while (*r) - { - append_character (*r++, text, &dots_made, &len, (int) size); - } - - p++; - } - else - { - append_character (*p++, text, &dots_made, &len, size); - } - } - } - - *pos = error_position; -} diff --git a/mesalib/src/mesa/shader/grammar/grammar.h b/mesalib/src/mesa/shader/grammar/grammar.h deleted file mode 100644 index 591e38aef..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.2 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef GRAMMAR_H -#define GRAMMAR_H - - -#ifndef GRAMMAR_PORT_INCLUDE -#error Do not include this file directly, include your grammar_XXX.h instead -#endif - - -#ifdef __cplusplus -extern "C" { -#endif - -void grammar_alloc_free (void *); -void *grammar_alloc_malloc (size_t); -void *grammar_alloc_realloc (void *, size_t, size_t); -void *grammar_memory_copy (void *, const void *, size_t); -int grammar_string_compare (const byte *, const byte *); -int grammar_string_compare_n (const byte *, const byte *, size_t); -byte *grammar_string_copy (byte *, const byte *); -byte *grammar_string_copy_n (byte *, const byte *, size_t); -byte *grammar_string_duplicate (const byte *); -unsigned int grammar_string_length (const byte *); - -/* - loads grammar script from null-terminated ASCII <text> - returns unique grammar id to grammar object - returns 0 if an error occurs (call grammar_get_last_error to retrieve the error text) -*/ -grammar grammar_load_from_text (const byte *text); - -/* - sets a new <value> to a register <name> for grammar <id> - returns 0 on error (call grammar_get_last_error to retrieve the error text) - returns 1 on success -*/ -int grammar_set_reg8 (grammar id, const byte *name, byte value); - -/* - this function is obsolete, use only for debugging purposes - - checks if a null-terminated <text> matches given grammar <id> - returns 0 on error (call grammar_get_last_error to retrieve the error text) - returns 1 on success, the <prod> points to newly allocated buffer with production and <size> - is filled with the production size - call grammar_alloc_free to free the memory block pointed by <prod> -*/ -int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size); - -/* - does the same what grammar_check does but much more (approx. 4 times) faster - use this function instead of grammar_check - <estimate_prod_size> is a hint - the initial production buffer size will be of this size, - but if more room is needed it will be safely resized; set it to 0x1000 or so -*/ -int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size, - unsigned int estimate_prod_size); - -/* - destroys grammar object identified by <id> - returns 0 on error (call grammar_get_last_error to retrieve the error text) - returns 1 on success -*/ -int grammar_destroy (grammar id); - -/* - retrieves last grammar error reported either by grammar_load_from_text, grammar_check - or grammar_destroy - the user allocated <text> buffer receives error description, <pos> points to error position, - <size> is the size of the text buffer to fill in - it must be at least 4 bytes long, -*/ -void grammar_get_last_error (byte *text, unsigned int size, int *pos); - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/mesalib/src/mesa/shader/grammar/grammar_crt.c b/mesalib/src/mesa/shader/grammar/grammar_crt.c deleted file mode 100644 index d2c95d1c8..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar_crt.c +++ /dev/null @@ -1,64 +0,0 @@ -#include "grammar_crt.h" - -#define GRAMMAR_PORT_BUILD 1 -#include "grammar.c" -#undef GRAMMAR_PORT_BUILD - - -void grammar_alloc_free (void *ptr) -{ - free (ptr); -} - -void *grammar_alloc_malloc (size_t size) -{ - return malloc (size); -} - -void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size) -{ - return realloc (ptr, size); -} - -void *grammar_memory_copy (void *dst, const void * src, size_t size) -{ - return memcpy (dst, src, size); -} - -int grammar_string_compare (const byte *str1, const byte *str2) -{ - return strcmp ((const char *) str1, (const char *) str2); -} - -int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n) -{ - return strncmp ((const char *) str1, (const char *) str2, n); -} - -byte *grammar_string_copy (byte *dst, const byte *src) -{ - return (byte *) strcpy ((char *) dst, (const char *) src); -} - -byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n) -{ - return (byte *) strncpy ((char *) dst, (const char *) src, n); -} - -unsigned int grammar_string_length (const byte *str) -{ - return strlen ((const char *) str); -} - -byte *grammar_string_duplicate (const byte *src) -{ - const unsigned int size = grammar_string_length (src); - byte *str = grammar_alloc_malloc (size + 1); - if (str != NULL) - { - grammar_memory_copy (str, src, size); - str[size] = '\0'; - } - return str; -} - diff --git a/mesalib/src/mesa/shader/grammar/grammar_crt.h b/mesalib/src/mesa/shader/grammar/grammar_crt.h deleted file mode 100644 index 492711e96..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar_crt.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef GRAMMAR_CRT_H -#define GRAMMAR_CRT_H - - -#include <stdlib.h> -#include <malloc.h> -#include <string.h> - - -typedef unsigned long grammar; -typedef unsigned char byte; - - -#define GRAMMAR_PORT_INCLUDE 1 -#include "grammar.h" -#undef GRAMMAR_PORT_INCLUDE - - -#endif - diff --git a/mesalib/src/mesa/shader/grammar/grammar_mesa.c b/mesalib/src/mesa/shader/grammar/grammar_mesa.c deleted file mode 100644 index eb962505b..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar_mesa.c +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file grammar_mesa.c - * mesa3d port to syntax parsing engine - * \author Michal Krol - */ - -#include "grammar_mesa.h" - -#define GRAMMAR_PORT_BUILD 1 -#include "grammar.c" -#undef GRAMMAR_PORT_BUILD - - -void grammar_alloc_free (void *ptr) -{ - _mesa_free (ptr); -} - -void *grammar_alloc_malloc (size_t size) -{ - return _mesa_malloc (size); -} - -void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size) -{ - return _mesa_realloc (ptr, old_size, size); -} - -void *grammar_memory_copy (void *dst, const void * src, size_t size) -{ - return _mesa_memcpy (dst, src, size); -} - -int grammar_string_compare (const byte *str1, const byte *str2) -{ - return _mesa_strcmp ((const char *) str1, (const char *) str2); -} - -int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n) -{ - return _mesa_strncmp ((const char *) str1, (const char *) str2, n); -} - -byte *grammar_string_copy (byte *dst, const byte *src) -{ - return (byte *) _mesa_strcpy ((char *) dst, (const char *) src); -} - -byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n) -{ - return (byte *) _mesa_strncpy ((char *) dst, (const char *) src, n); -} - -byte *grammar_string_duplicate (const byte *src) -{ - return (byte *) _mesa_strdup ((const char *) src); -} - -unsigned int grammar_string_length (const byte *str) -{ - return (unsigned int)_mesa_strlen ((const char *) str); -} - diff --git a/mesalib/src/mesa/shader/grammar/grammar_mesa.h b/mesalib/src/mesa/shader/grammar/grammar_mesa.h deleted file mode 100644 index 6c92c5812..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar_mesa.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef GRAMMAR_MESA_H -#define GRAMMAR_MESA_H - - -#include "main/imports.h" -/* NOTE: include Mesa 3-D specific headers here */ - - -typedef GLuint grammar; -typedef GLubyte byte; - - -#define GRAMMAR_PORT_INCLUDE 1 -#include "grammar.h" -#undef GRAMMAR_PORT_INCLUDE - - -#endif - diff --git a/mesalib/src/mesa/shader/grammar/grammar_syn.h b/mesalib/src/mesa/shader/grammar/grammar_syn.h deleted file mode 100644 index 840a1ab62..000000000 --- a/mesalib/src/mesa/shader/grammar/grammar_syn.h +++ /dev/null @@ -1,202 +0,0 @@ -".syntax grammar;\n" -".emtcode DECLARATION_END 0\n" -".emtcode DECLARATION_EMITCODE 1\n" -".emtcode DECLARATION_ERRORTEXT 2\n" -".emtcode DECLARATION_REGBYTE 3\n" -".emtcode DECLARATION_LEXER 4\n" -".emtcode DECLARATION_RULE 5\n" -".emtcode SPECIFIER_END 0\n" -".emtcode SPECIFIER_AND_TAG 1\n" -".emtcode SPECIFIER_OR_TAG 2\n" -".emtcode SPECIFIER_CHARACTER_RANGE 3\n" -".emtcode SPECIFIER_CHARACTER 4\n" -".emtcode SPECIFIER_STRING 5\n" -".emtcode SPECIFIER_IDENTIFIER 6\n" -".emtcode SPECIFIER_TRUE 7\n" -".emtcode SPECIFIER_FALSE 8\n" -".emtcode SPECIFIER_DEBUG 9\n" -".emtcode IDENTIFIER_SIMPLE 0\n" -".emtcode IDENTIFIER_LOOP 1\n" -".emtcode ERROR_NOT_PRESENT 0\n" -".emtcode ERROR_PRESENT 1\n" -".emtcode EMIT_NULL 0\n" -".emtcode EMIT_INTEGER 1\n" -".emtcode EMIT_IDENTIFIER 2\n" -".emtcode EMIT_CHARACTER 3\n" -".emtcode EMIT_LAST_CHARACTER 4\n" -".emtcode EMIT_CURRENT_POSITION 5\n" -".errtext INVALID_GRAMMAR \"internal error 2001: invalid grammar script\"\n" -".errtext SYNTAX_EXPECTED \"internal error 2002: '.syntax' keyword expected\"\n" -".errtext IDENTIFIER_EXPECTED \"internal error 2003: identifier expected\"\n" -".errtext MISSING_SEMICOLON \"internal error 2004: missing ';'\"\n" -".errtext INTEGER_EXPECTED \"internal error 2005: integer value expected\"\n" -".errtext STRING_EXPECTED \"internal error 2006: string expected\"\n" -"grammar\n" -" grammar_1 .error INVALID_GRAMMAR;\n" -"grammar_1\n" -" optional_space .and \".syntax\" .error SYNTAX_EXPECTED .and space .and identifier .and\n" -" semicolon .and declaration_list .and optional_space .and '\\0' .emit DECLARATION_END;\n" -"optional_space\n" -" space .or .true;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" white_char .or comment_block;\n" -"white_char\n" -" ' ' .or '\\t' .or '\\n' .or '\\r';\n" -"comment_block\n" -" '/' .and '*' .and comment_rest;\n" -"comment_rest\n" -" .loop comment_char_no_star .and comment_rest_1;\n" -"comment_rest_1\n" -" comment_end .or comment_rest_2;\n" -"comment_rest_2\n" -" '*' .and comment_rest;\n" -"comment_char_no_star\n" -" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"comment_end\n" -" '*' .and '/';\n" -"identifier\n" -" identifier_ne .error IDENTIFIER_EXPECTED;\n" -"identifier_ne\n" -" first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\\0';\n" -"first_idchar\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"follow_idchar\n" -" first_idchar .or digit_dec;\n" -"digit_dec\n" -" '0'-'9';\n" -"semicolon\n" -" optional_space .and ';' .error MISSING_SEMICOLON .and optional_space;\n" -"declaration_list\n" -" declaration .and .loop declaration;\n" -"declaration\n" -" emitcode_definition .emit DECLARATION_EMITCODE .or\n" -" errortext_definition .emit DECLARATION_ERRORTEXT .or\n" -" regbyte_definition .emit DECLARATION_REGBYTE .or\n" -" lexer_definition .emit DECLARATION_LEXER .or\n" -" rule_definition .emit DECLARATION_RULE;\n" -"emitcode_definition\n" -" \".emtcode\" .and space .and identifier .and space .and integer .and space_or_null;\n" -"integer\n" -" integer_ne .error INTEGER_EXPECTED;\n" -"integer_ne\n" -" hex_integer .emit 0x10 .or dec_integer .emit 10;\n" -"hex_integer\n" -" hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\\0';\n" -"hex_prefix\n" -" '0' .and hex_prefix_1;\n" -"hex_prefix_1\n" -" 'x' .or 'X';\n" -"digit_hex\n" -" '0'-'9' .or 'a'-'f' .or 'A'-'F';\n" -"dec_integer\n" -" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"space_or_null\n" -" space .or '\\0';\n" -"errortext_definition\n" -" \".errtext\" .and space .and identifier .and space .and string .and space_or_null;\n" -"string\n" -" string_ne .error STRING_EXPECTED;\n" -"string_ne\n" -" '\"' .and .loop string_char_double_quotes .and '\"' .emit '\\0';\n" -"string_char_double_quotes\n" -" escape_sequence .or string_char .emit * .or '\\'' .emit *;\n" -"string_char\n" -" '\\x5D'-'\\xFF' .or '\\x28'-'\\x5B' .or '\\x23'-'\\x26' .or '\\x0E'-'\\x21' .or '\\x0B'-'\\x0C' .or\n" -" '\\x01'-'\\x09';\n" -"escape_sequence\n" -" '\\\\' .emit * .and escape_code;\n" -"escape_code\n" -" simple_escape_code .emit * .or hex_escape_code .or oct_escape_code;\n" -"simple_escape_code\n" -" '\\'' .or '\"' .or '?' .or '\\\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v';\n" -"hex_escape_code\n" -" 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *;\n" -"oct_escape_code\n" -" digit_oct .emit * .and optional_digit_oct .and optional_digit_oct;\n" -"digit_oct\n" -" '0'-'7';\n" -"optional_digit_oct\n" -" digit_oct .emit * .or .true;\n" -"regbyte_definition\n" -" \".regbyte\" .and space .and identifier .and space .and integer .and space_or_null;\n" -"lexer_definition\n" -" \".string\" .and space .and identifier .and semicolon;\n" -"rule_definition\n" -" identifier_ne .and space .and definition;\n" -"definition\n" -" specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END;\n" -"optional_specifiers_and_or\n" -" and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true;\n" -"specifier\n" -" specifier_condition .and optional_space .and specifier_rule;\n" -"specifier_condition\n" -" specifier_condition_1 .or .true;\n" -"specifier_condition_1\n" -" \".if\" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and\n" -" right_operand .and optional_space .and ')';\n" -"left_operand\n" -" identifier;\n" -"operator\n" -" operator_1 .or operator_2;\n" -"operator_1\n" -" optional_space .and '!' .and '=' .and optional_space;\n" -"operator_2\n" -" optional_space .and '=' .and '=' .and optional_space;\n" -"right_operand\n" -" integer;\n" -"specifier_rule\n" -" specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL;\n" -"specifier_rule_1\n" -" character_range .emit SPECIFIER_CHARACTER_RANGE .or\n" -" character .emit SPECIFIER_CHARACTER .or\n" -" string_ne .emit SPECIFIER_STRING .or\n" -" \".true\" .emit SPECIFIER_TRUE .or\n" -" \".false\" .emit SPECIFIER_FALSE .or\n" -" \".debug\" .emit SPECIFIER_DEBUG .or\n" -" advanced_identifier .emit SPECIFIER_IDENTIFIER;\n" -"character\n" -" '\\'' .and string_char_single_quotes .and '\\'' .emit '\\0';\n" -"string_char_single_quotes\n" -" escape_sequence .or string_char .emit * .or '\"' .emit *;\n" -"character_range\n" -" character .and optional_space .and '-' .and optional_space .and character;\n" -"advanced_identifier\n" -" optional_loop .and identifier;\n" -"optional_loop\n" -" optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE;\n" -"optional_loop_1\n" -" \".loop\" .and space;\n" -"optional_error\n" -" error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT;\n" -"error\n" -" space .and \".error\" .and space .and identifier;\n" -"emit\n" -" emit_output .or emit_regbyte;\n" -"emit_output\n" -" space .and \".emit\" .and space .and emit_param;\n" -"emit_param\n" -" integer_ne .emit EMIT_INTEGER .or\n" -" identifier_ne .emit EMIT_IDENTIFIER .or\n" -" character .emit EMIT_CHARACTER .or\n" -" '*' .emit EMIT_LAST_CHARACTER .or\n" -" '$' .emit EMIT_CURRENT_POSITION;\n" -"emit_regbyte\n" -" space .and \".load\" .and space .and identifier .and space .and emit_param;\n" -"and_specifiers\n" -" and_specifier .and .loop and_specifier;\n" -"or_specifiers\n" -" or_specifier .and .loop or_specifier;\n" -"and_specifier\n" -" space .and \".and\" .and space .and specifier;\n" -"or_specifier\n" -" space .and \".or\" .and space .and specifier;\n" -".string __string_filter;\n" -"__string_filter\n" -" __first_identifier_char .and .loop __next_identifier_char;\n" -"__first_identifier_char\n" -" 'a'-'z' .or 'A'-'Z' .or '_' .or '.';\n" -"__next_identifier_char\n" -" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n" -"" diff --git a/mesalib/src/mesa/shader/hash_table.c b/mesalib/src/mesa/shader/hash_table.c index e89a2564d..fa6ba2bfd 100644 --- a/mesalib/src/mesa/shader/hash_table.c +++ b/mesalib/src/mesa/shader/hash_table.c @@ -65,7 +65,7 @@ hash_table_ctor(unsigned num_buckets, hash_func_t hash, num_buckets = 16; } - ht = _mesa_malloc(sizeof(*ht) + ((num_buckets - 1) + ht = malloc(sizeof(*ht) + ((num_buckets - 1) * sizeof(ht->buckets[0]))); if (ht != NULL) { ht->hash = hash; @@ -85,7 +85,7 @@ void hash_table_dtor(struct hash_table *ht) { hash_table_clear(ht); - _mesa_free(ht); + free(ht); } @@ -100,7 +100,7 @@ hash_table_clear(struct hash_table *ht) for (i = 0; i < ht->num_buckets; i++) { foreach_s(node, temp, & ht->buckets[i]) { remove_from_list(node); - _mesa_free(node); + free(node); } assert(is_empty_list(& ht->buckets[i])); @@ -134,7 +134,7 @@ hash_table_insert(struct hash_table *ht, void *data, const void *key) const unsigned bucket = hash_value % ht->num_buckets; struct hash_node *node; - node = _mesa_calloc(sizeof(*node)); + node = calloc(1, sizeof(*node)); node->data = data; node->key = key; diff --git a/mesalib/src/mesa/shader/lex.yy.c b/mesalib/src/mesa/shader/lex.yy.c index 68543ae2e..4c5c644a6 100644 --- a/mesalib/src/mesa/shader/lex.yy.c +++ b/mesalib/src/mesa/shader/lex.yy.c @@ -53,6 +53,7 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -83,8 +84,6 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif -#endif /* ! C99 */ - #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -158,15 +157,7 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k. - * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. - * Ditto for the __ia64__ case accordingly. - */ -#define YY_BUF_SIZE 32768 -#else #define YY_BUF_SIZE 16384 -#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -1043,12 +1034,12 @@ static yyconst flex_int16_t yy_chk[1368] = */ #include "main/glheader.h" #include "main/imports.h" -#include "prog_instruction.h" -#include "prog_statevars.h" +#include "shader/prog_instruction.h" +#include "shader/prog_statevars.h" -#include "symbol_table.h" -#include "program_parser.h" -#include "program_parse.tab.h" +#include "shader/symbol_table.h" +#include "shader/program_parser.h" +#include "shader/program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) @@ -1161,7 +1152,7 @@ handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1165 "lex.yy.c" +#line 1156 "lex.yy.c" #define INITIAL 0 @@ -1298,12 +1289,7 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k */ -#define YY_READ_BUF_SIZE 16384 -#else #define YY_READ_BUF_SIZE 8192 -#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1311,7 +1297,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#define ECHO fwrite( yytext, yyleng, 1, yyout ) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1322,7 +1308,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - size_t n; \ + unsigned n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1410,7 +1396,7 @@ YY_DECL #line 157 "program_lexer.l" -#line 1414 "lex.yy.c" +#line 1400 "lex.yy.c" yylval = yylval_param; @@ -2212,7 +2198,7 @@ case 142: YY_RULE_SETUP #line 326 "program_lexer.l" { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2224,7 +2210,7 @@ YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP #line 330 "program_lexer.l" { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2232,7 +2218,7 @@ case 144: YY_RULE_SETUP #line 334 "program_lexer.l" { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2240,7 +2226,7 @@ case 145: YY_RULE_SETUP #line 338 "program_lexer.l" { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2474,7 +2460,7 @@ YY_RULE_SETUP #line 481 "program_lexer.l" ECHO; YY_BREAK -#line 2478 "lex.yy.c" +#line 2464 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -3242,8 +3228,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param yybytes the byte buffer to scan - * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ diff --git a/mesalib/src/mesa/shader/nvfragparse.c b/mesalib/src/mesa/shader/nvfragparse.c index b739a6aa0..0de3c5804 100644 --- a/mesalib/src/mesa/shader/nvfragparse.c +++ b/mesalib/src/mesa/shader/nvfragparse.c @@ -171,7 +171,7 @@ record_error(struct parse_state *parseState, const char *msg, int lineNo) _mesa_debug(parseState->ctx, "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", lineNo, line, column, (char *) lineStr, msg); - _mesa_free((void *) lineStr); + free((void *) lineStr); #else (void) lineNo; #endif @@ -200,7 +200,7 @@ do { \ #define RETURN_ERROR2(msg1, msg2) \ do { \ char err[1000]; \ - _mesa_sprintf(err, "%s %s", msg1, msg2); \ + sprintf(err, "%s %s", msg1, msg2); \ record_error(parseState, err, __LINE__); \ return GL_FALSE; \ } while(0) @@ -224,7 +224,7 @@ MatchInstruction(const GLubyte *token) result.suffixes = 0; for (inst = Instructions; inst->name; inst++) { - if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) { + if (strncmp((const char *) token, inst->name, 3) == 0) { /* matched! */ int i = 3; result = *inst; @@ -378,7 +378,7 @@ Peek_Token(struct parse_state *parseState, GLubyte *token) parseState->pos += (-i); return GL_FALSE; } - len = (GLint)_mesa_strlen((const char *) token); + len = (GLint) strlen((const char *) token); parseState->pos += (i - len); return GL_TRUE; } @@ -456,7 +456,7 @@ Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) { char *end = NULL; - *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end); + *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end); if (end && end > (char *) parseState->pos) { /* got a number */ @@ -580,7 +580,7 @@ Parse_TextureImageId(struct parse_state *parseState, imageSrc[2] != 'X') { RETURN_ERROR1("Expected TEX# source"); } - unit = _mesa_atoi((const char *) imageSrc + 3); + unit = atoi((const char *) imageSrc + 3); if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) || (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) { RETURN_ERROR1("Invalied TEX# source index"); @@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) else { /* 4-component swizzle (vector) */ GLint k; - for (k = 0; token[k] && k < 4; k++) { + for (k = 0; k < 4 && token[k]; k++) { if (token[k] == 'x') swizzle[k] = 0; else if (token[k] == 'y') @@ -717,7 +717,7 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) RETURN_ERROR1("Expected R## or H##"); if (IsDigit(token[1])) { - GLint reg = _mesa_atoi((const char *) (token + 1)); + GLint reg = atoi((const char *) (token + 1)); if (token[0] == 'H') reg += 32; if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS) @@ -768,7 +768,7 @@ Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum) if (IsDigit(token[0])) { /* a numbered program parameter register */ - GLint reg = _mesa_atoi((const char *) token); + GLint reg = atoi((const char *) token); if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) RETURN_ERROR1("Invalid constant program number"); *regNum = reg; @@ -802,7 +802,7 @@ Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum) RETURN_ERROR; } for (j = 0; InputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) { + if (strcmp((const char *) token, InputRegisters[j]) == 0) { *tempRegNum = j; parseState->inputsRead |= (1 << j); break; @@ -835,13 +835,13 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) RETURN_ERROR; /* try to match an output register name */ - if (_mesa_strcmp((char *) token, "COLR") == 0 || - _mesa_strcmp((char *) token, "COLH") == 0) { + if (strcmp((char *) token, "COLR") == 0 || + strcmp((char *) token, "COLH") == 0) { /* note that we don't distinguish between COLR and COLH */ *outputRegNum = FRAG_RESULT_COLOR; parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR); } - else if (_mesa_strcmp((char *) token, "DEPR") == 0) { + else if (strcmp((char *) token, "DEPR") == 0) { *outputRegNum = FRAG_RESULT_DEPTH; parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH); } @@ -868,8 +868,8 @@ Parse_MaskedDstReg(struct parse_state *parseState, if (!Peek_Token(parseState, token)) RETURN_ERROR; - if (_mesa_strcmp((const char *) token, "RC") == 0 || - _mesa_strcmp((const char *) token, "HC") == 0) { + if (strcmp((const char *) token, "RC") == 0 || + strcmp((const char *) token, "HC") == 0) { /* a write-only register */ dstReg->File = PROGRAM_WRITE_ONLY; if (!Parse_DummyReg(parseState, &idx)) @@ -1231,9 +1231,9 @@ Parse_PrintInstruction(struct parse_state *parseState, for (len = 0; str[len] != '\''; len++) /* find closing quote */ ; parseState->pos += len + 1; - msg = (GLubyte*) _mesa_malloc(len + 1); + msg = (GLubyte*) malloc(len + 1); - _mesa_memcpy(msg, str, len); + memcpy(msg, str, len); msg[len] = 0; inst->Data = msg; @@ -1479,11 +1479,11 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } - MEMCPY(programString, str, len); + memcpy(programString, str, len); programString[len] = 0; /* Get ready to parse */ - _mesa_bzero(&parseState, sizeof(struct parse_state)); + memset(&parseState, 0, sizeof(struct parse_state)); parseState.ctx = ctx; parseState.start = programString; parseState.program = program; @@ -1495,11 +1495,11 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, _mesa_set_program_error(ctx, -1, NULL); /* check the program header */ - if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) { + if (strncmp((const char *) programString, "!!FP1.0", 7) == 0) { target = GL_FRAGMENT_PROGRAM_NV; parseState.pos = programString + 7; } - else if (_mesa_strncmp((const char *) programString, "!!FCP1.0", 8) == 0) { + else if (strncmp((const char *) programString, "!!FCP1.0", 8) == 0) { /* fragment / register combiner program - not supported */ _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); @@ -1548,7 +1548,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, program->Base.String = programString; program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; if (program->Base.Instructions) { - _mesa_free(program->Base.Instructions); + free(program->Base.Instructions); } program->Base.Instructions = newInst; program->Base.NumInstructions = parseState.numInst; @@ -1566,9 +1566,9 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, #endif #ifdef DEBUG_foo - _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); + printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); - _mesa_printf("----------------------------------\n"); + printf("----------------------------------\n"); #endif } else { diff --git a/mesalib/src/mesa/shader/nvprogram.c b/mesalib/src/mesa/shader/nvprogram.c index fd6cbb0f4..19020be42 100644 --- a/mesalib/src/mesa/shader/nvprogram.c +++ b/mesalib/src/mesa/shader/nvprogram.c @@ -260,7 +260,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) *params = prog->Target; return; case GL_PROGRAM_LENGTH_NV: - *params = prog->String ?(GLint)_mesa_strlen((char *) prog->String) : 0; + *params = prog->String ?(GLint) strlen((char *) prog->String) : 0; return; case GL_PROGRAM_RESIDENT_NV: *params = prog->Resident; @@ -297,7 +297,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) } if (prog->String) { - MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String)); + memcpy(program, prog->String, strlen((char *) prog->String)); } else { program[0] = 0; @@ -515,7 +515,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx, struct gl_program *program) { struct prog_instruction *inst; - int i; + GLuint i; if (!ctx->Shader.EmitNVTempInitialization) return; @@ -559,7 +559,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx, void _mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program) { - int i; + GLuint i; program->NumTemporaries = 0; for (i = 0; i < program->NumInstructions; i++) { @@ -570,15 +570,15 @@ _mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program) inst->DstReg.Index + 1); } if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2(program->NumTemporaries, + program->NumTemporaries = MAX2((GLint)program->NumTemporaries, inst->SrcReg[0].Index + 1); } if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2(program->NumTemporaries, + program->NumTemporaries = MAX2((GLint)program->NumTemporaries, inst->SrcReg[1].Index + 1); } if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2(program->NumTemporaries, + program->NumTemporaries = MAX2((GLint)program->NumTemporaries, inst->SrcReg[2].Index + 1); } } diff --git a/mesalib/src/mesa/shader/nvvertparse.c b/mesalib/src/mesa/shader/nvvertparse.c index 857401605..631b315af 100644 --- a/mesalib/src/mesa/shader/nvvertparse.c +++ b/mesalib/src/mesa/shader/nvvertparse.c @@ -40,7 +40,6 @@ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" -#include "main/macros.h" #include "nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" @@ -83,7 +82,7 @@ record_error(struct parse_state *parseState, const char *msg, int lineNo) _mesa_debug(parseState->ctx, "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", lineNo, line, column, (char *) lineStr, msg); - _mesa_free((void *) lineStr); + free((void *) lineStr); #else (void) lineNo; #endif @@ -112,7 +111,7 @@ do { \ #define RETURN_ERROR2(msg1, msg2) \ do { \ char err[1000]; \ - _mesa_sprintf(err, "%s %s", msg1, msg2); \ + sprintf(err, "%s %s", msg1, msg2); \ record_error(parseState, err, __LINE__); \ return GL_FALSE; \ } while(0) @@ -233,7 +232,7 @@ Peek_Token(struct parse_state *parseState, GLubyte *token) parseState->pos += (-i); return GL_FALSE; } - len = (GLint)_mesa_strlen((const char *) token); + len = (GLint) strlen((const char *) token); parseState->pos += (i - len); return GL_TRUE; } @@ -310,7 +309,7 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) RETURN_ERROR1("Expected R##"); if (IsDigit(token[1])) { - GLint reg = _mesa_atoi((char *) (token + 1)); + GLint reg = atoi((char *) (token + 1)); if (reg >= MAX_NV_VERTEX_PROGRAM_TEMPS) RETURN_ERROR1("Bad temporary register name"); *tempRegNum = reg; @@ -364,7 +363,7 @@ Parse_AbsParamReg(struct parse_state *parseState, GLint *regNum) if (IsDigit(token[0])) { /* a numbered program parameter register */ - GLint reg = _mesa_atoi((char *) token); + GLint reg = atoi((char *) token); if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS) RETURN_ERROR1("Bad program parameter number"); *regNum = reg; @@ -398,13 +397,13 @@ Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg) /* a numbered program parameter register */ GLint reg; (void) Parse_Token(parseState, token); - reg = _mesa_atoi((char *) token); + reg = atoi((char *) token); if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS) RETURN_ERROR1("Bad program parameter number"); srcReg->File = PROGRAM_ENV_PARAM; srcReg->Index = reg; } - else if (_mesa_strcmp((const char *) token, "A0") == 0) { + else if (strcmp((const char *) token, "A0") == 0) { /* address register "A0.x" */ if (!Parse_AddrReg(parseState)) RETURN_ERROR; @@ -424,7 +423,7 @@ Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg) RETURN_ERROR; if (IsDigit(token[0])) { - const GLint k = _mesa_atoi((char *) token); + const GLint k = atoi((char *) token); if (sign == '-') { if (k > 64) RETURN_ERROR1("Bad address offset"); @@ -481,14 +480,14 @@ Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum) RETURN_ERROR1("Only v[0] accessible in vertex state programs"); if (IsDigit(token[0])) { - GLint reg = _mesa_atoi((char *) token); + GLint reg = atoi((char *) token); if (reg >= MAX_NV_VERTEX_PROGRAM_INPUTS) RETURN_ERROR1("Bad vertex attribute register name"); *tempRegNum = reg; } else { for (j = 0; InputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) { + if (strcmp((const char *) token, InputRegisters[j]) == 0) { *tempRegNum = j; break; } @@ -532,7 +531,7 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) /* try to match an output register name */ for (j = start; OutputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) { + if (strcmp((const char *) token, OutputRegisters[j]) == 0) { *outputRegNum = j; break; } @@ -1049,9 +1048,9 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction * for (len = 0; str[len] != '\''; len++) /* find closing quote */ ; parseState->pos += len + 1; - msg = (GLubyte*) _mesa_malloc(len + 1); + msg = (GLubyte*) malloc(len + 1); - _mesa_memcpy(msg, str, len); + memcpy(msg, str, len); msg[len] = 0; inst->Data = msg; @@ -1297,7 +1296,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } - MEMCPY(programString, str, len); + memcpy(programString, str, len); programString[len] = 0; /* Get ready to parse */ @@ -1314,18 +1313,18 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, _mesa_set_program_error(ctx, -1, NULL); /* check the program header */ - if (_mesa_strncmp((const char *) programString, "!!VP1.0", 7) == 0) { + if (strncmp((const char *) programString, "!!VP1.0", 7) == 0) { target = GL_VERTEX_PROGRAM_NV; parseState.pos = programString + 7; parseState.isStateProgram = GL_FALSE; } - else if (_mesa_strncmp((const char *) programString, "!!VP1.1", 7) == 0) { + else if (strncmp((const char *) programString, "!!VP1.1", 7) == 0) { target = GL_VERTEX_PROGRAM_NV; parseState.pos = programString + 7; parseState.isStateProgram = GL_FALSE; parseState.isVersion1_1 = GL_TRUE; } - else if (_mesa_strncmp((const char *) programString, "!!VSP1.0", 8) == 0) { + else if (strncmp((const char *) programString, "!!VSP1.0", 8) == 0) { target = GL_VERTEX_STATE_PROGRAM_NV; parseState.pos = programString + 8; parseState.isStateProgram = GL_TRUE; @@ -1373,7 +1372,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, newInst = _mesa_alloc_instructions(parseState.numInst); if (!newInst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - _mesa_free(programString); + free(programString); return; /* out of memory */ } _mesa_copy_instructions(newInst, instBuffer, parseState.numInst); @@ -1381,12 +1380,12 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, /* install the program */ program->Base.Target = target; if (program->Base.String) { - _mesa_free(program->Base.String); + free(program->Base.String); } program->Base.String = programString; program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; if (program->Base.Instructions) { - _mesa_free(program->Base.Instructions); + free(program->Base.Instructions); } program->Base.Instructions = newInst; program->Base.InputsRead = parseState.inputsRead; @@ -1398,9 +1397,9 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, program->IsNVProgram = GL_TRUE; #ifdef DEBUG_foo - _mesa_printf("--- glLoadProgramNV result ---\n"); + printf("--- glLoadProgramNV result ---\n"); _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); - _mesa_printf("------------------------------\n"); + printf("------------------------------\n"); #endif if (program->Base.Parameters) diff --git a/mesalib/src/mesa/shader/prog_cache.c b/mesalib/src/mesa/shader/prog_cache.c index 9437e5961..e5b602fc0 100644 --- a/mesalib/src/mesa/shader/prog_cache.c +++ b/mesalib/src/mesa/shader/prog_cache.c @@ -87,8 +87,8 @@ rehash(struct gl_program_cache *cache) cache->last = NULL; size = cache->size * 3; - items = (struct cache_item**) _mesa_malloc(size * sizeof(*items)); - _mesa_memset(items, 0, size * sizeof(*items)); + items = (struct cache_item**) malloc(size * sizeof(*items)); + memset(items, 0, size * sizeof(*items)); for (i = 0; i < cache->size; i++) for (c = cache->items[i]; c; c = next) { @@ -97,7 +97,7 @@ rehash(struct gl_program_cache *cache) items[c->hash % size] = c; } - _mesa_free(cache->items); + free(cache->items); cache->items = items; cache->size = size; } @@ -114,9 +114,9 @@ clear_cache(GLcontext *ctx, struct gl_program_cache *cache) for (i = 0; i < cache->size; i++) { for (c = cache->items[i]; c; c = next) { next = c->next; - _mesa_free(c->key); + free(c->key); _mesa_reference_program(ctx, &c->program, NULL); - _mesa_free(c); + free(c); } cache->items[i] = NULL; } @@ -134,9 +134,9 @@ _mesa_new_program_cache(void) if (cache) { cache->size = 17; cache->items = (struct cache_item **) - _mesa_calloc(cache->size * sizeof(struct cache_item)); + calloc(1, cache->size * sizeof(struct cache_item)); if (!cache->items) { - _mesa_free(cache); + free(cache); return NULL; } } @@ -148,8 +148,8 @@ void _mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *cache) { clear_cache(ctx, cache); - _mesa_free(cache->items); - _mesa_free(cache); + free(cache->items); + free(cache); } @@ -188,7 +188,7 @@ _mesa_program_cache_insert(GLcontext *ctx, c->hash = hash; - c->key = _mesa_malloc(keysize); + c->key = malloc(keysize); memcpy(c->key, key, keysize); c->program = program; /* no refcount change */ diff --git a/mesalib/src/mesa/shader/prog_execute.c b/mesalib/src/mesa/shader/prog_execute.c index 192d39aed..37750cc33 100644 --- a/mesalib/src/mesa/shader/prog_execute.c +++ b/mesalib/src/mesa/shader/prog_execute.c @@ -38,7 +38,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "program.h" #include "prog_execute.h" #include "prog_instruction.h" #include "prog_parameter.h" @@ -54,8 +53,18 @@ * Set x to positive or negative infinity. */ #if defined(USE_IEEE) || defined(_WIN32) -#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 ) -#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 ) +#define SET_POS_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0x7F800000; \ + x = fi.f; \ + } while (0) +#define SET_NEG_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0xFF800000; \ + x = fi.f; \ + } while (0) #elif defined(VMS) #define SET_POS_INFINITY(x) x = __MAXFLOAT #define SET_NEG_INFINITY(x) x = -__MAXFLOAT @@ -342,6 +351,15 @@ fetch_vector1(const struct prog_src_register *source, } +static GLuint +fetch_vector1ui(const struct prog_src_register *source, + const struct gl_program_machine *machine) +{ + const GLuint *src = (GLuint *) get_src_register_pointer(source, machine); + return src[GET_SWZ(source->Swizzle, 0)]; +} + + /** * Fetch texel from texture. Use partial derivatives when possible. */ @@ -568,13 +586,13 @@ store_vector4ui(const struct prog_instruction *inst, if (inst->CondUpdate) { if (writeMask & WRITEMASK_X) - machine->CondCodes[0] = generate_cc(value[0]); + machine->CondCodes[0] = generate_cc((float)value[0]); if (writeMask & WRITEMASK_Y) - machine->CondCodes[1] = generate_cc(value[1]); + machine->CondCodes[1] = generate_cc((float)value[1]); if (writeMask & WRITEMASK_Z) - machine->CondCodes[2] = generate_cc(value[2]); + machine->CondCodes[2] = generate_cc((float)value[2]); if (writeMask & WRITEMASK_W) - machine->CondCodes[3] = generate_cc(value[3]); + machine->CondCodes[3] = generate_cc((float)value[3]); #if DEBUG_PROG printf("CondCodes=(%s,%s,%s,%s) for:\n", _mesa_condcode_string(machine->CondCodes[0]), @@ -670,13 +688,20 @@ _mesa_execute_program(GLcontext * ctx, GLfloat t[4]; fetch_vector4(&inst->SrcReg[0], machine, t); machine->AddressReg[0][0] = IFLOOR(t[0]); + if (DEBUG_PROG) { + printf("ARL %d\n", machine->AddressReg[0][0]); + } } break; case OPCODE_BGNLOOP: /* no-op */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDLOOP); break; case OPCODE_ENDLOOP: /* subtract 1 here since pc is incremented by for(pc) loop */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_BGNLOOP); pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */ break; case OPCODE_BGNSUB: /* begin subroutine */ @@ -684,12 +709,26 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_ENDSUB: /* end subroutine */ break; case OPCODE_BRA: /* branch (conditional) */ - /* fall-through */ + if (eval_condition(machine, inst)) { + /* take branch */ + /* Subtract 1 here since we'll do pc++ below */ + pc = inst->BranchTarget - 1; + } + break; case OPCODE_BRK: /* break out of loop (conditional) */ - /* fall-through */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDLOOP); + if (eval_condition(machine, inst)) { + /* break out of loop */ + /* pc++ at end of for-loop will put us after the ENDLOOP inst */ + pc = inst->BranchTarget; + } + break; case OPCODE_CONT: /* continue loop (conditional) */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDLOOP); if (eval_condition(machine, inst)) { - /* take branch */ + /* continue at ENDLOOP */ /* Subtract 1 here since we'll do pc++ at end of for-loop */ pc = inst->BranchTarget - 1; } @@ -882,6 +921,10 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_IF: { GLboolean cond; + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ELSE || + program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDIF); /* eval condition */ if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { GLfloat a[4]; @@ -901,14 +944,16 @@ _mesa_execute_program(GLcontext * ctx, else { /* go to the instruction after ELSE or ENDIF */ assert(inst->BranchTarget >= 0); - pc = inst->BranchTarget - 1; + pc = inst->BranchTarget; } } break; case OPCODE_ELSE: /* goto ENDIF */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDIF); assert(inst->BranchTarget >= 0); - pc = inst->BranchTarget - 1; + pc = inst->BranchTarget; break; case OPCODE_ENDIF: /* nothing */ @@ -942,7 +987,7 @@ _mesa_execute_program(GLcontext * ctx, val = -FLT_MAX; } else { - val = log(a[0]) * 1.442695F; + val = (float)(log(a[0]) * 1.442695F); } result[0] = result[1] = result[2] = result[3] = val; store_vector4(inst, machine, result); @@ -962,12 +1007,12 @@ _mesa_execute_program(GLcontext * ctx, /* XXX we could probably just use pow() here */ if (a[0] > 0.0F) { if (a[1] == 0.0 && a[3] == 0.0) - result[2] = 1.0; + result[2] = 1.0F; else result[2] = (GLfloat) _mesa_pow(a[1], a[3]); } else { - result[2] = 0.0; + result[2] = 0.0F; } result[3] = 1.0F; store_vector4(inst, machine, result); @@ -1007,7 +1052,7 @@ _mesa_execute_program(GLcontext * ctx, /* The fast LOG2 macro doesn't meet the precision * requirements. */ - q[2] = (log(t[0]) * 1.442695F); + q[2] = (float)(log(t[0]) * 1.442695F); } } else { @@ -1634,12 +1679,11 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_UP2H: /* unpack two 16-bit floats */ { - GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; - GLhalfNV hx, hy; - fetch_vector1(&inst->SrcReg[0], machine, a); - hx = rawBits[0] & 0xffff; - hy = rawBits[0] >> 16; + const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine); + GLfloat result[4]; + GLushort hx, hy; + hx = raw & 0xffff; + hy = raw >> 16; result[0] = result[2] = _mesa_half_to_float(hx); result[1] = result[3] = _mesa_half_to_float(hy); store_vector4(inst, machine, result); @@ -1647,12 +1691,11 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_UP2US: /* unpack two GLushorts */ { - GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine); + GLfloat result[4]; GLushort usx, usy; - fetch_vector1(&inst->SrcReg[0], machine, a); - usx = rawBits[0] & 0xffff; - usy = rawBits[0] >> 16; + usx = raw & 0xffff; + usy = raw >> 16; result[0] = result[2] = usx * (1.0f / 65535.0f); result[1] = result[3] = usy * (1.0f / 65535.0f); store_vector4(inst, machine, result); @@ -1660,25 +1703,23 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_UP4B: /* unpack four GLbytes */ { - GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; - fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F; - result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F; - result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F; - result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F; + const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine); + GLfloat result[4]; + result[0] = (((raw >> 0) & 0xff) - 128) / 127.0F; + result[1] = (((raw >> 8) & 0xff) - 128) / 127.0F; + result[2] = (((raw >> 16) & 0xff) - 128) / 127.0F; + result[3] = (((raw >> 24) & 0xff) - 128) / 127.0F; store_vector4(inst, machine, result); } break; case OPCODE_UP4UB: /* unpack four GLubytes */ { - GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; - fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F; - result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F; - result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F; - result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F; + const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine); + GLfloat result[4]; + result[0] = ((raw >> 0) & 0xff) / 255.0F; + result[1] = ((raw >> 8) & 0xff) / 255.0F; + result[2] = ((raw >> 16) & 0xff) / 255.0F; + result[3] = ((raw >> 24) & 0xff) / 255.0F; store_vector4(inst, machine, result); } break; @@ -1729,11 +1770,11 @@ _mesa_execute_program(GLcontext * ctx, if (inst->SrcReg[0].File != -1) { GLfloat a[4]; fetch_vector4(&inst->SrcReg[0], machine, a); - _mesa_printf("%s%g, %g, %g, %g\n", (const char *) inst->Data, + printf("%s%g, %g, %g, %g\n", (const char *) inst->Data, a[0], a[1], a[2], a[3]); } else { - _mesa_printf("%s\n", (const char *) inst->Data); + printf("%s\n", (const char *) inst->Data); } } break; diff --git a/mesalib/src/mesa/shader/prog_instruction.c b/mesalib/src/mesa/shader/prog_instruction.c index 44c961927..81099cb99 100644 --- a/mesalib/src/mesa/shader/prog_instruction.c +++ b/mesalib/src/mesa/shader/prog_instruction.c @@ -40,7 +40,7 @@ _mesa_init_instructions(struct prog_instruction *inst, GLuint count) { GLuint i; - _mesa_bzero(inst, count * sizeof(struct prog_instruction)); + memset(inst, 0, count * sizeof(struct prog_instruction)); for (i = 0; i < count; i++) { inst[i].SrcReg[0].File = PROGRAM_UNDEFINED; @@ -70,7 +70,7 @@ struct prog_instruction * _mesa_alloc_instructions(GLuint numInst) { return (struct prog_instruction *) - _mesa_calloc(numInst * sizeof(struct prog_instruction)); + calloc(1, numInst * sizeof(struct prog_instruction)); } @@ -110,7 +110,7 @@ _mesa_copy_instructions(struct prog_instruction *dest, const struct prog_instruction *src, GLuint n) { GLuint i; - _mesa_memcpy(dest, src, n * sizeof(struct prog_instruction)); + memcpy(dest, src, n * sizeof(struct prog_instruction)); for (i = 0; i < n; i++) { if (src[i].Comment) dest[i].Comment = _mesa_strdup(src[i].Comment); @@ -128,11 +128,11 @@ _mesa_free_instructions(struct prog_instruction *inst, GLuint count) GLuint i; for (i = 0; i < count; i++) { if (inst[i].Data) - _mesa_free(inst[i].Data); + free(inst[i].Data); if (inst[i].Comment) - _mesa_free((char *) inst[i].Comment); + free((char *) inst[i].Comment); } - _mesa_free(inst); + free(inst); } diff --git a/mesalib/src/mesa/shader/prog_instruction.h b/mesalib/src/mesa/shader/prog_instruction.h index 1c687bc16..28c797a4b 100644 --- a/mesalib/src/mesa/shader/prog_instruction.h +++ b/mesalib/src/mesa/shader/prog_instruction.h @@ -97,8 +97,8 @@ #define COND_EQ 2 /**< equal to zero */ #define COND_LT 3 /**< less than zero */ #define COND_UN 4 /**< unordered (NaN) */ -#define COND_GE 5 /**< greater then or equal to zero */ -#define COND_LE 6 /**< less then or equal to zero */ +#define COND_GE 5 /**< greater than or equal to zero */ +#define COND_LE 6 /**< less than or equal to zero */ #define COND_NE 7 /**< not equal to zero */ #define COND_TR 8 /**< always true */ #define COND_FL 9 /**< always false */ @@ -312,7 +312,6 @@ struct prog_dst_register */ GLuint CondSrc:1; /*@}*/ - GLuint pad:28; }; diff --git a/mesalib/src/mesa/shader/prog_optimize.c b/mesalib/src/mesa/shader/prog_optimize.c index 4fe351251..2941a17da 100644 --- a/mesalib/src/mesa/shader/prog_optimize.c +++ b/mesalib/src/mesa/shader/prog_optimize.c @@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) if (removeCount > 0) { GLint removeStart = removeEnd - removeCount + 1; _mesa_delete_instructions(prog, removeStart, removeCount); - removeStart = removeCount = 0; /* reset removal info */ } return totalRemoved; } @@ -160,7 +159,7 @@ _mesa_consolidate_registers(struct gl_program *prog) GLuint tempMax = 0, i; if (dbg) { - _mesa_printf("Optimize: Begin register consolidation\n"); + printf("Optimize: Begin register consolidation\n"); } memset(tempUsed, 0, sizeof(tempUsed)); @@ -197,7 +196,7 @@ _mesa_consolidate_registers(struct gl_program *prog) for (i = 0; i <= tempMax; i++) { if (tempUsed[i]) { tempMap[i] = freeTemp++; - /*_mesa_printf("replace %u with %u\n", i, tempMap[i]);*/ + /*printf("replace %u with %u\n", i, tempMap[i]);*/ } } if (freeTemp == tempMax + 1) { @@ -205,14 +204,14 @@ _mesa_consolidate_registers(struct gl_program *prog) return; } if (dbg) { - _mesa_printf("Replace regs 0..%u with 0..%u\n", tempMax, freeTemp-1); + printf("Replace regs 0..%u with 0..%u\n", tempMax, freeTemp-1); } } replace_regs(prog, PROGRAM_TEMPORARY, tempMap); if (dbg) { - _mesa_printf("Optimize: End register consolidation\n"); + printf("Optimize: End register consolidation\n"); } } @@ -233,12 +232,12 @@ _mesa_remove_dead_code(struct gl_program *prog) memset(tempRead, 0, sizeof(tempRead)); if (dbg) { - _mesa_printf("Optimize: Begin dead code removal\n"); + printf("Optimize: Begin dead code removal\n"); /*_mesa_print_program(prog);*/ } removeInst = (GLboolean *) - _mesa_calloc(prog->NumInstructions * sizeof(GLboolean)); + calloc(1, prog->NumInstructions * sizeof(GLboolean)); /* Determine which temps are read and written */ for (i = 0; i < prog->NumInstructions; i++) { @@ -256,7 +255,7 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->SrcReg[j].RelAddr) { if (dbg) - _mesa_printf("abort remove dead code (indirect temp)\n"); + printf("abort remove dead code (indirect temp)\n"); goto done; } @@ -291,7 +290,7 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->DstReg.RelAddr) { if (dbg) - _mesa_printf("abort remove dead code (indirect temp)\n"); + printf("abort remove dead code (indirect temp)\n"); goto done; } @@ -320,7 +319,7 @@ _mesa_remove_dead_code(struct gl_program *prog) if (!tempRead[index][chan] && inst->DstReg.WriteMask & (1 << chan)) { if (dbg) { - _mesa_printf("Remove writemask on %u.%c\n", i, + printf("Remove writemask on %u.%c\n", i, chan == 3 ? 'w' : 'x' + chan); } inst->DstReg.WriteMask &= ~(1 << chan); @@ -331,7 +330,7 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->DstReg.WriteMask == 0) { /* If we cleared all writes, the instruction can be removed. */ if (dbg) - _mesa_printf("Remove instruction %u: \n", i); + printf("Remove instruction %u: \n", i); removeInst[i] = GL_TRUE; } } @@ -341,14 +340,14 @@ _mesa_remove_dead_code(struct gl_program *prog) rem = remove_instructions(prog, removeInst); if (dbg) { - _mesa_printf("Optimize: End dead code removal.\n"); - _mesa_printf(" %u channel writes removed\n", rem); - _mesa_printf(" %u instructions removed\n", rem); + printf("Optimize: End dead code removal.\n"); + printf(" %u channel writes removed\n", rem); + printf(" %u instructions removed\n", rem); /*_mesa_print_program(prog);*/ } done: - _mesa_free(removeInst); + free(removeInst); } @@ -428,7 +427,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog) GLuint i, j; if (dbg) { - _mesa_printf("Optimize: Begin remove extra move use\n"); + printf("Optimize: Begin remove extra move use\n"); _mesa_print_program(prog); } @@ -460,7 +459,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog) */ for (j = i + 1; j < prog->NumInstructions; j++) { struct prog_instruction *inst2 = prog->Instructions + j; - int arg; + GLuint arg; if (_mesa_is_flow_control_opcode(inst2->Opcode)) break; @@ -519,7 +518,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog) } if (dbg) { - _mesa_printf("Optimize: End remove extra move use.\n"); + printf("Optimize: End remove extra move use.\n"); /*_mesa_print_program(prog);*/ } } @@ -534,12 +533,12 @@ _mesa_remove_extra_moves(struct gl_program *prog) GLuint i, rem, loopNesting = 0, subroutineNesting = 0; if (dbg) { - _mesa_printf("Optimize: Begin remove extra moves\n"); + printf("Optimize: Begin remove extra moves\n"); _mesa_print_program(prog); } removeInst = (GLboolean *) - _mesa_calloc(prog->NumInstructions * sizeof(GLboolean)); + calloc(1, prog->NumInstructions * sizeof(GLboolean)); /* * Look for sequences such as this: @@ -578,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* get pointer to previous instruction */ prevI = i - 1; - while (removeInst[prevI] && prevI > 0) + while (prevI > 0 && removeInst[prevI]) prevI--; prevInst = prog->Instructions + prevI; @@ -606,8 +605,8 @@ _mesa_remove_extra_moves(struct gl_program *prog) removeInst[i] = GL_TRUE; if (dbg) { - _mesa_printf("Remove MOV at %u\n", i); - _mesa_printf("new prev inst %u: ", prevI); + printf("Remove MOV at %u\n", i); + printf("new prev inst %u: ", prevI); _mesa_print_instruction(prevInst); } } @@ -622,10 +621,10 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* now remove the instructions which aren't needed */ rem = remove_instructions(prog, removeInst); - _mesa_free(removeInst); + free(removeInst); if (dbg) { - _mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem); + printf("Optimize: End remove extra moves. %u instructions removed\n", rem); /*_mesa_print_program(prog);*/ } } @@ -838,7 +837,7 @@ find_live_intervals(struct gl_program *prog, */ if (dbg) { - _mesa_printf("Optimize: Begin find intervals\n"); + printf("Optimize: Begin find intervals\n"); } /* build intermediate arrays */ @@ -865,16 +864,16 @@ find_live_intervals(struct gl_program *prog, /* print interval info */ for (i = 0; i < liveIntervals->Num; i++) { const struct interval *inv = liveIntervals->Intervals + i; - _mesa_printf("Reg[%d] live [%d, %d]:", + printf("Reg[%d] live [%d, %d]:", inv->Reg, inv->Start, inv->End); if (1) { - int j; + GLuint j; for (j = 0; j < inv->Start; j++) - _mesa_printf(" "); + printf(" "); for (j = inv->Start; j <= inv->End; j++) - _mesa_printf("x"); + printf("x"); } - _mesa_printf("\n"); + printf("\n"); } } @@ -915,7 +914,7 @@ _mesa_reallocate_registers(struct gl_program *prog) GLint maxTemp = -1; if (dbg) { - _mesa_printf("Optimize: Begin live-interval register reallocation\n"); + printf("Optimize: Begin live-interval register reallocation\n"); _mesa_print_program(prog); } @@ -926,7 +925,7 @@ _mesa_reallocate_registers(struct gl_program *prog) if (!find_live_intervals(prog, &liveIntervals)) { if (dbg) - _mesa_printf("Aborting register reallocation\n"); + printf("Aborting register reallocation\n"); return; } @@ -939,14 +938,14 @@ _mesa_reallocate_registers(struct gl_program *prog) const struct interval *live = liveIntervals.Intervals + i; if (dbg) - _mesa_printf("Consider register %u\n", live->Reg); + printf("Consider register %u\n", live->Reg); /* Expire old intervals. Intervals which have ended with respect * to the live interval can have their remapped registers freed. */ { GLint j; - for (j = 0; j < activeIntervals.Num; j++) { + for (j = 0; j < (GLint) activeIntervals.Num; j++) { const struct interval *inv = activeIntervals.Intervals + j; if (inv->End >= live->Start) { /* Stop now. Since the activeInterval list is sorted @@ -960,7 +959,7 @@ _mesa_reallocate_registers(struct gl_program *prog) ASSERT(regNew >= 0); if (dbg) - _mesa_printf(" expire interval for reg %u\n", inv->Reg); + printf(" expire interval for reg %u\n", inv->Reg); /* remove interval j from active list */ remove_interval(&activeIntervals, inv); @@ -968,7 +967,7 @@ _mesa_reallocate_registers(struct gl_program *prog) /* return register regNew to the free pool */ if (dbg) - _mesa_printf(" free reg %d\n", regNew); + printf(" free reg %d\n", regNew); ASSERT(usedRegs[regNew] == GL_TRUE); usedRegs[regNew] = GL_FALSE; } @@ -985,7 +984,7 @@ _mesa_reallocate_registers(struct gl_program *prog) registerMap[live->Reg] = k; maxTemp = MAX2(maxTemp, k); if (dbg) - _mesa_printf(" remap register %u -> %d\n", live->Reg, k); + printf(" remap register %u -> %d\n", live->Reg, k); } /* Insert this live interval into the active list which is sorted @@ -995,7 +994,7 @@ _mesa_reallocate_registers(struct gl_program *prog) } } - if (maxTemp + 1 < liveIntervals.Num) { + if (maxTemp + 1 < (GLint) liveIntervals.Num) { /* OK, we've reduced the number of registers needed. * Scan the program and replace all the old temporary register * indexes with the new indexes. @@ -1006,8 +1005,8 @@ _mesa_reallocate_registers(struct gl_program *prog) } if (dbg) { - _mesa_printf("Optimize: End live-interval register reallocation\n"); - _mesa_printf("Num temp regs before: %u after: %u\n", + printf("Optimize: End live-interval register reallocation\n"); + printf("Num temp regs before: %u after: %u\n", liveIntervals.Num, maxTemp + 1); _mesa_print_program(prog); } diff --git a/mesalib/src/mesa/shader/prog_parameter.c b/mesalib/src/mesa/shader/prog_parameter.c index f22492e02..25bb4f3d4 100644 --- a/mesalib/src/mesa/shader/prog_parameter.c +++ b/mesalib/src/mesa/shader/prog_parameter.c @@ -54,16 +54,16 @@ _mesa_new_parameter_list_sized(unsigned size) /* alloc arrays */ p->Parameters = (struct gl_program_parameter *) - _mesa_calloc(size * sizeof(struct gl_program_parameter)); + calloc(1, size * sizeof(struct gl_program_parameter)); p->ParameterValues = (GLfloat (*)[4]) _mesa_align_malloc(size * 4 *sizeof(GLfloat), 16); if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) { - _mesa_free(p->Parameters); + free(p->Parameters); _mesa_align_free(p->ParameterValues); - _mesa_free(p); + free(p); p = NULL; } } @@ -81,12 +81,12 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList) GLuint i; for (i = 0; i < paramList->NumParameters; i++) { if (paramList->Parameters[i].Name) - _mesa_free((void *) paramList->Parameters[i].Name); + free((void *) paramList->Parameters[i].Name); } - _mesa_free(paramList->Parameters); + free(paramList->Parameters); if (paramList->ParameterValues) _mesa_align_free(paramList->ParameterValues); - _mesa_free(paramList); + free(paramList); } @@ -146,8 +146,8 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList, paramList->NumParameters = oldNum + sz4; - _mesa_memset(¶mList->Parameters[oldNum], 0, - sz4 * sizeof(struct gl_program_parameter)); + memset(¶mList->Parameters[oldNum], 0, + sz4 * sizeof(struct gl_program_parameter)); for (i = 0; i < sz4; i++) { struct gl_program_parameter *p = paramList->Parameters + oldNum + i; @@ -209,13 +209,13 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, { /* first check if this is a duplicate constant */ GLint pos; - for (pos = 0; pos < paramList->NumParameters; pos++) { + for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) { const GLfloat *pvals = paramList->ParameterValues[pos]; if (pvals[0] == values[0] && pvals[1] == values[1] && pvals[2] == values[2] && pvals[3] == values[3] && - _mesa_strcmp(paramList->Parameters[pos].Name, name) == 0) { + strcmp(paramList->Parameters[pos].Name, name) == 0) { /* Same name and value is already in the param list - reuse it */ return pos; } @@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, * Add a new unnamed constant to the parameter list. This will be used * when a fragment/vertex program contains something like this: * MOV r, { 0, 1, 2, 3 }; - * We'll search the parameter list for an existing instance of the - * constant. If swizzleOut is non-null, we'll try swizzling when - * looking for a match. + * If swizzleOut is non-null we'll search the parameter list for an + * existing instance of the constant which matches with a swizzle. * * \param paramList the parameter list * \param values four float values @@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, ASSERT(size >= 1); ASSERT(size <= 4); - if (_mesa_lookup_parameter_constant(paramList, values, + if (swizzleOut && + _mesa_lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) { return pos; } @@ -325,7 +325,7 @@ _mesa_use_uniform(struct gl_program_parameter_list *paramList, for (i = 0; i < paramList->NumParameters; i++) { struct gl_program_parameter *p = paramList->Parameters + i; if ((p->Type == PROGRAM_UNIFORM || p->Type == PROGRAM_SAMPLER) && - _mesa_strcmp(p->Name, name) == 0) { + strcmp(p->Name, name) == 0) { p->Used = GL_TRUE; /* Note that large uniforms may occupy several slots so we're * not done searching yet. @@ -486,7 +486,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList, paramList->StateFlags |= _mesa_program_state_flags(stateTokens); /* free name string here since we duplicated it in add_parameter() */ - _mesa_free(name); + free(name); return index; } @@ -529,7 +529,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, /* name is null-terminated */ for (i = 0; i < (GLint) paramList->NumParameters; i++) { if (paramList->Parameters[i].Name && - _mesa_strcmp(paramList->Parameters[i].Name, name) == 0) + strcmp(paramList->Parameters[i].Name, name) == 0) return i; } } @@ -537,8 +537,8 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, /* name is not null-terminated, use nameLen */ for (i = 0; i < (GLint) paramList->NumParameters; i++) { if (paramList->Parameters[i].Name && - _mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0 - && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen) + strncmp(paramList->Parameters[i].Name, name, nameLen) == 0 + && strlen(paramList->Parameters[i].Name) == (size_t)nameLen) return i; } } @@ -723,7 +723,7 @@ _mesa_longest_parameter_name(const struct gl_program_parameter_list *list, return 0; for (i = 0; i < list->NumParameters; i++) { if (list->Parameters[i].Type == type) { - GLuint len = _mesa_strlen(list->Parameters[i].Name); + GLuint len = strlen(list->Parameters[i].Name); if (len > maxLen) maxLen = len; } diff --git a/mesalib/src/mesa/shader/prog_parameter.h b/mesalib/src/mesa/shader/prog_parameter.h index 699cb0c73..1111c8597 100644 --- a/mesalib/src/mesa/shader/prog_parameter.h +++ b/mesalib/src/mesa/shader/prog_parameter.h @@ -43,6 +43,7 @@ #define PROG_PARAM_BIT_INVARIANT 0x2 /**< for varying vars (GLSL 1.20) */ #define PROG_PARAM_BIT_FLAT 0x4 /**< for varying vars (GLSL 1.30) */ #define PROG_PARAM_BIT_LINEAR 0x8 /**< for varying vars (GLSL 1.30) */ +#define PROG_PARAM_BIT_CYL_WRAP 0x10 /**< XXX gallium debug */ /*@}*/ diff --git a/mesalib/src/mesa/shader/prog_parameter_layout.c b/mesalib/src/mesa/shader/prog_parameter_layout.c index 1c37b3a7a..a88857383 100644 --- a/mesalib/src/mesa/shader/prog_parameter_layout.c +++ b/mesalib/src/mesa/shader/prog_parameter_layout.c @@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, unsigned first, unsigned count) { const int base = dst->NumParameters; - unsigned i; - unsigned j; - + unsigned i, j; for (i = first; i < (first + count); i++) { struct gl_program_parameter *curr = & src->Parameters[i]; - if (curr->Type == PROGRAM_CONSTANT) { j = dst->NumParameters; } else { @@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, assert(j == dst->NumParameters); + /* copy src parameter [i] to dest parameter [j] */ memcpy(& dst->Parameters[j], curr, sizeof(dst->Parameters[j])); memcpy(dst->ParameterValues[j], src->ParameterValues[i], sizeof(GLfloat) * 4); + + /* Pointer to the string name was copied. Null-out src param name + * to prevent double free later. + */ curr->Name = NULL; dst->NumParameters++; @@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state) struct asm_instruction *inst; unsigned i; - layout = _mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters); - /* PASS 1: Move any parameters that are accessed indirectly from the * original parameter list to the new parameter list. */ @@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - /* PASS 2: Move any parameters that are not accessed indirectly from the * original parameter list to the new parameter list. */ @@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) const int idx = inst->SrcReg[i].Base.Index; unsigned swizzle = SWIZZLE_NOOP; - /* All relative addressed operands were processed on the first * pass. Just skip them here. */ @@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) continue; } - if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING ) || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) { continue; @@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - _mesa_free_parameter_list(state->prog->Parameters); state->prog->Parameters = layout; diff --git a/mesalib/src/mesa/shader/prog_print.c b/mesalib/src/mesa/shader/prog_print.c index 52c102cba..f66c240ce 100644 --- a/mesalib/src/mesa/shader/prog_print.c +++ b/mesalib/src/mesa/shader/prog_print.c @@ -150,6 +150,10 @@ arb_input_attrib_string(GLint index, GLenum progType) "fragment.varying[7]" }; + /* sanity checks */ + assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); + assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); + if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0])); return vertAttribs[index]; @@ -162,6 +166,43 @@ arb_input_attrib_string(GLint index, GLenum progType) /** + * Print a vertex program's InputsRead field in human-readable format. + * For debugging. + */ +void +_mesa_print_vp_inputs(GLbitfield inputs) +{ + printf("VP Inputs 0x%x: \n", inputs); + while (inputs) { + GLint attr = _mesa_ffs(inputs) - 1; + const char *name = arb_input_attrib_string(attr, + GL_VERTEX_PROGRAM_ARB); + printf(" %d: %s\n", attr, name); + inputs &= ~(1 << attr); + } +} + + +/** + * Print a fragment program's InputsRead field in human-readable format. + * For debugging. + */ +void +_mesa_print_fp_inputs(GLbitfield inputs) +{ + printf("FP Inputs 0x%x: \n", inputs); + while (inputs) { + GLint attr = _mesa_ffs(inputs) - 1; + const char *name = arb_input_attrib_string(attr, + GL_FRAGMENT_PROGRAM_ARB); + printf(" %d: %s\n", attr, name); + inputs &= ~(1 << attr); + } +} + + + +/** * Return ARB_v/f_prog-style output attrib string. */ static const char * @@ -233,46 +274,46 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, switch (mode) { case PROG_PRINT_DEBUG: - _mesa_sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index); + sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index); break; case PROG_PRINT_ARB: switch (f) { case PROGRAM_INPUT: - _mesa_sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); + sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); break; case PROGRAM_OUTPUT: - _mesa_sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); + sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); break; case PROGRAM_TEMPORARY: - _mesa_sprintf(str, "temp%d", index); + sprintf(str, "temp%d", index); break; case PROGRAM_ENV_PARAM: - _mesa_sprintf(str, "program.env[%s%d]", addr, index); + sprintf(str, "program.env[%s%d]", addr, index); break; case PROGRAM_LOCAL_PARAM: - _mesa_sprintf(str, "program.local[%s%d]", addr, index); + sprintf(str, "program.local[%s%d]", addr, index); break; case PROGRAM_VARYING: /* extension */ - _mesa_sprintf(str, "varying[%s%d]", addr, index); + sprintf(str, "varying[%s%d]", addr, index); break; case PROGRAM_CONSTANT: /* extension */ - _mesa_sprintf(str, "constant[%s%d]", addr, index); + sprintf(str, "constant[%s%d]", addr, index); break; case PROGRAM_UNIFORM: /* extension */ - _mesa_sprintf(str, "uniform[%s%d]", addr, index); + sprintf(str, "uniform[%s%d]", addr, index); break; case PROGRAM_STATE_VAR: { struct gl_program_parameter *param = prog->Parameters->Parameters + index; char *state = _mesa_program_state_string(param->StateIndexes); - _mesa_sprintf(str, state); - _mesa_free(state); + sprintf(str, "%s", state); + free(state); } break; case PROGRAM_ADDRESS: - _mesa_sprintf(str, "A%d", index); + sprintf(str, "A%d", index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); @@ -283,30 +324,30 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, switch (f) { case PROGRAM_INPUT: if (prog->Target == GL_VERTEX_PROGRAM_ARB) - _mesa_sprintf(str, "v[%d]", index); + sprintf(str, "v[%d]", index); else - _mesa_sprintf(str, "f[%d]", index); + sprintf(str, "f[%d]", index); break; case PROGRAM_OUTPUT: - _mesa_sprintf(str, "o[%d]", index); + sprintf(str, "o[%d]", index); break; case PROGRAM_TEMPORARY: - _mesa_sprintf(str, "R%d", index); + sprintf(str, "R%d", index); break; case PROGRAM_ENV_PARAM: - _mesa_sprintf(str, "c[%d]", index); + sprintf(str, "c[%d]", index); break; case PROGRAM_VARYING: /* extension */ - _mesa_sprintf(str, "varying[%s%d]", addr, index); + sprintf(str, "varying[%s%d]", addr, index); break; case PROGRAM_UNIFORM: /* extension */ - _mesa_sprintf(str, "uniform[%s%d]", addr, index); + sprintf(str, "uniform[%s%d]", addr, index); break; case PROGRAM_CONSTANT: /* extension */ - _mesa_sprintf(str, "constant[%s%d]", addr, index); + sprintf(str, "constant[%s%d]", addr, index); break; case PROGRAM_STATE_VAR: /* extension */ - _mesa_sprintf(str, "state[%s%d]", addr, index); + sprintf(str, "state[%s%d]", addr, index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); @@ -378,11 +419,11 @@ void _mesa_print_swizzle(GLuint swizzle) { if (swizzle == SWIZZLE_XYZW) { - _mesa_printf(".xyzw\n"); + printf(".xyzw\n"); } else { const char *s = _mesa_swizzle_string(swizzle, 0, 0); - _mesa_printf("%s\n", s); + printf("%s\n", s); } } @@ -435,23 +476,23 @@ fprint_dst_reg(FILE * f, gl_prog_print_mode mode, const struct gl_program *prog) { - _mesa_fprintf(f, "%s%s", - reg_string((gl_register_file) dstReg->File, - dstReg->Index, mode, dstReg->RelAddr, prog), - _mesa_writemask_string(dstReg->WriteMask)); - + fprintf(f, "%s%s", + reg_string((gl_register_file) dstReg->File, + dstReg->Index, mode, dstReg->RelAddr, prog), + _mesa_writemask_string(dstReg->WriteMask)); + if (dstReg->CondMask != COND_TR) { - _mesa_fprintf(f, " (%s.%s)", - _mesa_condcode_string(dstReg->CondMask), - _mesa_swizzle_string(dstReg->CondSwizzle, - GL_FALSE, GL_FALSE)); + fprintf(f, " (%s.%s)", + _mesa_condcode_string(dstReg->CondMask), + _mesa_swizzle_string(dstReg->CondSwizzle, + GL_FALSE, GL_FALSE)); } #if 0 - _mesa_fprintf(f, "%s[%d]%s", - file_string((gl_register_file) dstReg->File, mode), - dstReg->Index, - _mesa_writemask_string(dstReg->WriteMask)); + fprintf(f, "%s[%d]%s", + file_string((gl_register_file) dstReg->File, mode), + dstReg->Index, + _mesa_writemask_string(dstReg->WriteMask)); #endif } @@ -464,19 +505,19 @@ fprint_src_reg(FILE *f, { const char *abs = srcReg->Abs ? "|" : ""; - _mesa_fprintf(f, "%s%s%s%s", - abs, - reg_string((gl_register_file) srcReg->File, - srcReg->Index, mode, srcReg->RelAddr, prog), - _mesa_swizzle_string(srcReg->Swizzle, - srcReg->Negate, GL_FALSE), - abs); + fprintf(f, "%s%s%s%s", + abs, + reg_string((gl_register_file) srcReg->File, + srcReg->Index, mode, srcReg->RelAddr, prog), + _mesa_swizzle_string(srcReg->Swizzle, + srcReg->Negate, GL_FALSE), + abs); #if 0 - _mesa_fprintf(f, "%s[%d]%s", - file_string((gl_register_file) srcReg->File, mode), - srcReg->Index, - _mesa_swizzle_string(srcReg->Swizzle, - srcReg->Negate, GL_FALSE)); + fprintf(f, "%s[%d]%s", + file_string((gl_register_file) srcReg->File, mode), + srcReg->Index, + _mesa_swizzle_string(srcReg->Swizzle, + srcReg->Negate, GL_FALSE)); #endif } @@ -485,9 +526,9 @@ static void fprint_comment(FILE *f, const struct prog_instruction *inst) { if (inst->Comment) - _mesa_fprintf(f, "; # %s\n", inst->Comment); + fprintf(f, "; # %s\n", inst->Comment); else - _mesa_fprintf(f, ";\n"); + fprintf(f, ";\n"); } @@ -500,29 +541,29 @@ fprint_alu_instruction(FILE *f, { GLuint j; - _mesa_fprintf(f, "%s", opcode_string); + fprintf(f, "%s", opcode_string); if (inst->CondUpdate) - _mesa_fprintf(f, ".C"); + fprintf(f, ".C"); /* frag prog only */ if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_fprintf(f, "_SAT"); + fprintf(f, "_SAT"); - _mesa_fprintf(f, " "); + fprintf(f, " "); if (inst->DstReg.File != PROGRAM_UNDEFINED) { fprint_dst_reg(f, &inst->DstReg, mode, prog); } else { - _mesa_fprintf(f, " ???"); + fprintf(f, " ???"); } if (numRegs > 0) - _mesa_fprintf(f, ", "); + fprintf(f, ", "); for (j = 0; j < numRegs; j++) { fprint_src_reg(f, inst->SrcReg + j, mode, prog); if (j + 1 < numRegs) - _mesa_fprintf(f, ", "); + fprintf(f, ", "); } fprint_comment(f, inst); @@ -557,177 +598,179 @@ _mesa_fprint_instruction_opt(FILE *f, indent -= 3; } for (i = 0; i < indent; i++) { - _mesa_fprintf(f, " "); + fprintf(f, " "); } switch (inst->Opcode) { case OPCODE_PRINT: - _mesa_fprintf(f, "PRINT '%s'", inst->Data); + fprintf(f, "PRINT '%s'", (char *) inst->Data); if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - _mesa_fprintf(f, ", "); - _mesa_fprintf(f, "%s[%d]%s", - file_string((gl_register_file) inst->SrcReg[0].File, - mode), - inst->SrcReg[0].Index, - _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].Negate, GL_FALSE)); + fprintf(f, ", "); + fprintf(f, "%s[%d]%s", + file_string((gl_register_file) inst->SrcReg[0].File, + mode), + inst->SrcReg[0].Index, + _mesa_swizzle_string(inst->SrcReg[0].Swizzle, + inst->SrcReg[0].Negate, GL_FALSE)); } if (inst->Comment) - _mesa_fprintf(f, " # %s", inst->Comment); + fprintf(f, " # %s", inst->Comment); fprint_comment(f, inst); break; case OPCODE_SWZ: - _mesa_fprintf(f, "SWZ"); + fprintf(f, "SWZ"); if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_fprintf(f, "_SAT"); - _mesa_fprintf(f, " "); + fprintf(f, "_SAT"); + fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); - _mesa_fprintf(f, ", %s[%d], %s", - file_string((gl_register_file) inst->SrcReg[0].File, - mode), - inst->SrcReg[0].Index, - _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].Negate, GL_TRUE)); + fprintf(f, ", %s[%d], %s", + file_string((gl_register_file) inst->SrcReg[0].File, + mode), + inst->SrcReg[0].Index, + _mesa_swizzle_string(inst->SrcReg[0].Swizzle, + inst->SrcReg[0].Negate, GL_TRUE)); fprint_comment(f, inst); break; case OPCODE_TEX: case OPCODE_TXP: case OPCODE_TXL: case OPCODE_TXB: - _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); + fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_fprintf(f, "_SAT"); - _mesa_fprintf(f, " "); + fprintf(f, "_SAT"); + fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); - _mesa_fprintf(f, ", "); + fprintf(f, ", "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); - _mesa_fprintf(f, ", texture[%d], ", inst->TexSrcUnit); + fprintf(f, ", texture[%d], ", inst->TexSrcUnit); switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: _mesa_fprintf(f, "1D"); break; - case TEXTURE_2D_INDEX: _mesa_fprintf(f, "2D"); break; - case TEXTURE_3D_INDEX: _mesa_fprintf(f, "3D"); break; - case TEXTURE_CUBE_INDEX: _mesa_fprintf(f, "CUBE"); break; - case TEXTURE_RECT_INDEX: _mesa_fprintf(f, "RECT"); break; + case TEXTURE_1D_INDEX: fprintf(f, "1D"); break; + case TEXTURE_2D_INDEX: fprintf(f, "2D"); break; + case TEXTURE_3D_INDEX: fprintf(f, "3D"); break; + case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break; + case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break; + case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break; + case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break; default: ; } if (inst->TexShadow) - _mesa_fprintf(f, " SHADOW"); + fprintf(f, " SHADOW"); fprint_comment(f, inst); break; case OPCODE_KIL: - _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); - _mesa_fprintf(f, " "); + fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); + fprintf(f, " "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprint_comment(f, inst); break; case OPCODE_KIL_NV: - _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); - _mesa_fprintf(f, " "); - _mesa_fprintf(f, "%s.%s", - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, - GL_FALSE, GL_FALSE)); + fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); + fprintf(f, " "); + fprintf(f, "%s.%s", + _mesa_condcode_string(inst->DstReg.CondMask), + _mesa_swizzle_string(inst->DstReg.CondSwizzle, + GL_FALSE, GL_FALSE)); fprint_comment(f, inst); break; case OPCODE_ARL: - _mesa_fprintf(f, "ARL "); + fprintf(f, "ARL "); fprint_dst_reg(f, &inst->DstReg, mode, prog); - _mesa_fprintf(f, ", "); + fprintf(f, ", "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprint_comment(f, inst); break; case OPCODE_BRA: - _mesa_fprintf(f, "BRA %d (%s%s)", - inst->BranchTarget, - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); + fprintf(f, "BRA %d (%s%s)", + inst->BranchTarget, + _mesa_condcode_string(inst->DstReg.CondMask), + _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); fprint_comment(f, inst); break; case OPCODE_IF: if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { /* Use ordinary register */ - _mesa_fprintf(f, "IF "); + fprintf(f, "IF "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); - _mesa_fprintf(f, "; "); + fprintf(f, "; "); } else { /* Use cond codes */ - _mesa_fprintf(f, "IF (%s%s);", - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, - 0, GL_FALSE)); + fprintf(f, "IF (%s%s);", + _mesa_condcode_string(inst->DstReg.CondMask), + _mesa_swizzle_string(inst->DstReg.CondSwizzle, + 0, GL_FALSE)); } - _mesa_fprintf(f, " # (if false, goto %d)", inst->BranchTarget); + fprintf(f, " # (if false, goto %d)", inst->BranchTarget); fprint_comment(f, inst); return indent + 3; case OPCODE_ELSE: - _mesa_fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); + fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); return indent + 3; case OPCODE_ENDIF: - _mesa_fprintf(f, "ENDIF;\n"); + fprintf(f, "ENDIF;\n"); break; case OPCODE_BGNLOOP: - _mesa_fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); + fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); return indent + 3; case OPCODE_ENDLOOP: - _mesa_fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); + fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); break; case OPCODE_BRK: case OPCODE_CONT: - _mesa_fprintf(f, "%s (%s%s); # (goto %d)", - _mesa_opcode_string(inst->Opcode), - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE), - inst->BranchTarget); + fprintf(f, "%s (%s%s); # (goto %d)", + _mesa_opcode_string(inst->Opcode), + _mesa_condcode_string(inst->DstReg.CondMask), + _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE), + inst->BranchTarget); fprint_comment(f, inst); break; case OPCODE_BGNSUB: if (mode == PROG_PRINT_NV) { - _mesa_fprintf(f, "%s:\n", inst->Comment); /* comment is label */ + fprintf(f, "%s:\n", inst->Comment); /* comment is label */ return indent; } else { - _mesa_fprintf(f, "BGNSUB"); + fprintf(f, "BGNSUB"); fprint_comment(f, inst); return indent + 3; } case OPCODE_ENDSUB: if (mode == PROG_PRINT_DEBUG) { - _mesa_fprintf(f, "ENDSUB"); + fprintf(f, "ENDSUB"); fprint_comment(f, inst); } break; case OPCODE_CAL: if (mode == PROG_PRINT_NV) { - _mesa_fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); + fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); } else { - _mesa_fprintf(f, "CAL %u", inst->BranchTarget); + fprintf(f, "CAL %u", inst->BranchTarget); fprint_comment(f, inst); } break; case OPCODE_RET: - _mesa_fprintf(f, "RET (%s%s)", - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); + fprintf(f, "RET (%s%s)", + _mesa_condcode_string(inst->DstReg.CondMask), + _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); fprint_comment(f, inst); break; case OPCODE_END: - _mesa_fprintf(f, "END\n"); + fprintf(f, "END\n"); break; case OPCODE_NOP: if (mode == PROG_PRINT_DEBUG) { - _mesa_fprintf(f, "NOP"); + fprintf(f, "NOP"); fprint_comment(f, inst); } else if (inst->Comment) { /* ARB/NV extensions don't have NOP instruction */ - _mesa_fprintf(f, "# %s\n", inst->Comment); + fprintf(f, "# %s\n", inst->Comment); } break; /* XXX may need other special-case instructions */ @@ -784,26 +827,26 @@ _mesa_fprint_program_opt(FILE *f, switch (prog->Target) { case GL_VERTEX_PROGRAM_ARB: if (mode == PROG_PRINT_ARB) - _mesa_fprintf(f, "!!ARBvp1.0\n"); + fprintf(f, "!!ARBvp1.0\n"); else if (mode == PROG_PRINT_NV) - _mesa_fprintf(f, "!!VP1.0\n"); + fprintf(f, "!!VP1.0\n"); else - _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); + fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); break; case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: if (mode == PROG_PRINT_ARB) - _mesa_fprintf(f, "!!ARBfp1.0\n"); + fprintf(f, "!!ARBfp1.0\n"); else if (mode == PROG_PRINT_NV) - _mesa_fprintf(f, "!!FP1.0\n"); + fprintf(f, "!!FP1.0\n"); else - _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); + fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; } for (i = 0; i < prog->NumInstructions; i++) { if (lineNumbers) - _mesa_fprintf(f, "%3d: ", i); + fprintf(f, "%3d: ", i); indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i, indent, mode, prog); } @@ -821,8 +864,10 @@ _mesa_print_program(const struct gl_program *prog) /** - * Return binary representation of value (as a string). + * Return binary representation of 64-bit value (as a string). * Insert a comma to separate each group of 8 bits. + * Note we return a pointer to local static storage so this is not + * re-entrant, etc. * XXX move to imports.[ch] if useful elsewhere. */ static const char * @@ -831,7 +876,7 @@ binary(GLbitfield64 val) static char buf[80]; GLint i, len = 0; for (i = 63; i >= 0; --i) { - if (val & (1 << i)) + if (val & (1ULL << i)) buf[len++] = '1'; else if (len > 0 || i == 0) buf[len++] = '0'; @@ -853,30 +898,30 @@ _mesa_fprint_program_parameters(FILE *f, { GLuint i; - _mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n", + fprintf(f, "InputsRead: 0x%x (0b%s)\n", prog->InputsRead, binary(prog->InputsRead)); - _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n", + fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", prog->OutputsWritten, binary(prog->OutputsWritten)); - _mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); - _mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); - _mesa_fprintf(f, "NumParameters=%d\n", prog->NumParameters); - _mesa_fprintf(f, "NumAttributes=%d\n", prog->NumAttributes); - _mesa_fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs); - _mesa_fprintf(f, "SamplersUsed: 0x%x (0b%s)\n", + fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); + fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); + fprintf(f, "NumParameters=%d\n", prog->NumParameters); + fprintf(f, "NumAttributes=%d\n", prog->NumAttributes); + fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs); + fprintf(f, "SamplersUsed: 0x%x (0b%s)\n", prog->SamplersUsed, binary(prog->SamplersUsed)); - _mesa_fprintf(f, "Samplers=[ "); + fprintf(f, "Samplers=[ "); for (i = 0; i < MAX_SAMPLERS; i++) { - _mesa_fprintf(f, "%d ", prog->SamplerUnits[i]); + fprintf(f, "%d ", prog->SamplerUnits[i]); } - _mesa_fprintf(f, "]\n"); + fprintf(f, "]\n"); _mesa_load_state_parameters(ctx, prog->Parameters); #if 0 - _mesa_fprintf(f, "Local Params:\n"); + fprintf(f, "Local Params:\n"); for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){ const GLfloat *p = prog->LocalParams[i]; - _mesa_fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); + fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); } #endif _mesa_print_parameter_list(prog->Parameters); @@ -907,24 +952,24 @@ _mesa_fprint_parameter_list(FILE *f, return; if (0) - _mesa_fprintf(f, "param list %p\n", (void *) list); - _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); + fprintf(f, "param list %p\n", (void *) list); + fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; const GLfloat *v = list->ParameterValues[i]; - _mesa_fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", - i, param->Size, - file_string(list->Parameters[i].Type, mode), - param->Name, v[0], v[1], v[2], v[3]); + fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", + i, param->Size, + file_string(list->Parameters[i].Type, mode), + param->Name, v[0], v[1], v[2], v[3]); if (param->Flags & PROG_PARAM_BIT_CENTROID) - _mesa_fprintf(f, " Centroid"); + fprintf(f, " Centroid"); if (param->Flags & PROG_PARAM_BIT_INVARIANT) - _mesa_fprintf(f, " Invariant"); + fprintf(f, " Invariant"); if (param->Flags & PROG_PARAM_BIT_FLAT) - _mesa_fprintf(f, " Flat"); + fprintf(f, " Flat"); if (param->Flags & PROG_PARAM_BIT_LINEAR) - _mesa_fprintf(f, " Linear"); - _mesa_fprintf(f, "\n"); + fprintf(f, " Linear"); + fprintf(f, "\n"); } } diff --git a/mesalib/src/mesa/shader/prog_print.h b/mesalib/src/mesa/shader/prog_print.h index fc286ded5..9ab745601 100644 --- a/mesalib/src/mesa/shader/prog_print.h +++ b/mesalib/src/mesa/shader/prog_print.h @@ -37,6 +37,12 @@ typedef enum { } gl_prog_print_mode; +extern void +_mesa_print_vp_inputs(GLbitfield inputs); + +extern void +_mesa_print_fp_inputs(GLbitfield inputs); + extern const char * _mesa_condcode_string(GLuint condcode); diff --git a/mesalib/src/mesa/shader/prog_statevars.c b/mesalib/src/mesa/shader/prog_statevars.c index 058d4bbaf..ead3ece95 100644 --- a/mesalib/src/mesa/shader/prog_statevars.c +++ b/mesalib/src/mesa/shader/prog_statevars.c @@ -31,7 +31,6 @@ #include "main/glheader.h" #include "main/context.h" -#include "main/hash.h" #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" @@ -303,9 +302,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], matrix = &ctx->_ModelProjectMatrix; } else if (mat == STATE_TEXTURE_MATRIX) { + ASSERT(index < Elements(ctx->TextureMatrixStack)); matrix = ctx->TextureMatrixStack[index].Top; } else if (mat == STATE_PROGRAM_MATRIX) { + ASSERT(index < Elements(ctx->ProgramMatrixStack)); matrix = ctx->ProgramMatrixStack[index].Top; } else if (mat == STATE_COLOR_MATRIX) { @@ -444,6 +445,61 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2); return; + case STATE_POINT_SIZE_CLAMPED: + { + /* this includes implementation dependent limits, to avoid + * another potentially necessary clamp. + * Note: for sprites, point smooth (point AA) is ignored + * and we'll clamp to MinPointSizeAA and MaxPointSize, because we + * expect drivers will want to say their minimum for AA size is 0.0 + * but for non-AA it's 1.0 (because normal points with size below 1.0 + * need to get rounded up to 1.0, hence never disappear). GL does + * not specify max clamp size for sprites, other than it needs to be + * at least as large as max AA size, hence use non-AA size there. + */ + GLfloat minImplSize; + GLfloat maxImplSize; + if (ctx->Point.PointSprite) { + minImplSize = ctx->Const.MinPointSizeAA; + maxImplSize = ctx->Const.MaxPointSize; + } + else if (ctx->Point.SmoothFlag || ctx->Multisample._Enabled) { + minImplSize = ctx->Const.MinPointSizeAA; + maxImplSize = ctx->Const.MaxPointSizeAA; + } + else { + minImplSize = ctx->Const.MinPointSize; + maxImplSize = ctx->Const.MaxPointSize; + } + value[0] = ctx->Point.Size; + value[1] = ctx->Point.MinSize >= minImplSize ? ctx->Point.MinSize : minImplSize; + value[2] = ctx->Point.MaxSize <= maxImplSize ? ctx->Point.MaxSize : maxImplSize; + value[3] = ctx->Point.Threshold; + } + return; + case STATE_POINT_SIZE_IMPL_CLAMP: + { + /* for implementation clamp only in vs */ + GLfloat minImplSize; + GLfloat maxImplSize; + if (ctx->Point.PointSprite) { + minImplSize = ctx->Const.MinPointSizeAA; + maxImplSize = ctx->Const.MaxPointSize; + } + else if (ctx->Point.SmoothFlag || ctx->Multisample._Enabled) { + minImplSize = ctx->Const.MinPointSizeAA; + maxImplSize = ctx->Const.MaxPointSizeAA; + } + else { + minImplSize = ctx->Const.MinPointSize; + maxImplSize = ctx->Const.MaxPointSize; + } + value[0] = ctx->Point.Size; + value[1] = minImplSize; + value[2] = maxImplSize; + value[3] = ctx->Point.Threshold; + } + return; case STATE_LIGHT_SPOT_DIR_NORMALIZED: { /* here, state[2] is the light number */ @@ -639,6 +695,9 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) return _NEW_TEXTURE; case STATE_FOG_PARAMS_OPTIMIZED: return _NEW_FOG; + case STATE_POINT_SIZE_CLAMPED: + case STATE_POINT_SIZE_IMPL_CLAMP: + return _NEW_POINT | _NEW_MULTISAMPLE; case STATE_LIGHT_SPOT_DIR_NORMALIZED: case STATE_LIGHT_POSITION: case STATE_LIGHT_POSITION_NORMALIZED: @@ -830,6 +889,12 @@ append_token(char *dst, gl_state_index k) case STATE_FOG_PARAMS_OPTIMIZED: append(dst, "fogParamsOptimized"); break; + case STATE_POINT_SIZE_CLAMPED: + append(dst, "pointSizeClamped"); + break; + case STATE_POINT_SIZE_IMPL_CLAMP: + append(dst, "pointSizeImplClamp"); + break; case STATE_LIGHT_SPOT_DIR_NORMALIZED: append(dst, "lightSpotDirNormalized"); break; @@ -885,14 +950,14 @@ static void append_index(char *dst, GLint index) { char s[20]; - _mesa_sprintf(s, "[%d]", index); + sprintf(s, "[%d]", index); append(dst, s); } /** * Make a string from the given state vector. * For example, return "state.matrix.texture[2].inverse". - * Use _mesa_free() to deallocate the string. + * Use free() to deallocate the string. */ char * _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) @@ -964,9 +1029,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) if (modifier) append_token(str, modifier); if (firstRow == lastRow) - _mesa_sprintf(tmp, ".row[%d]", firstRow); + sprintf(tmp, ".row[%d]", firstRow); else - _mesa_sprintf(tmp, ".row[%d..%d]", firstRow, lastRow); + sprintf(tmp, ".row[%d..%d]", firstRow, lastRow); append(str, tmp); } break; @@ -1052,7 +1117,7 @@ static void load_transpose_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) { - MEMCPY(registers[pos], mat, 16 * sizeof(GLfloat)); + memcpy(registers[pos], mat, 16 * sizeof(GLfloat)); } @@ -1076,7 +1141,9 @@ _mesa_load_tracked_matrices(GLcontext *ctx) mat = ctx->ProjectionMatrixStack.Top; } else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { - mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top; + GLuint unit = MIN2(ctx->Texture.CurrentUnit, + Elements(ctx->TextureMatrixStack) - 1); + mat = ctx->TextureMatrixStack[unit].Top; } else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) { mat = ctx->ColorMatrixStack.Top; @@ -1088,7 +1155,7 @@ _mesa_load_tracked_matrices(GLcontext *ctx) else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; - ASSERT(n < MAX_PROGRAM_MATRICES); + ASSERT(n < Elements(ctx->ProgramMatrixStack)); mat = ctx->ProgramMatrixStack[n].Top; } else { diff --git a/mesalib/src/mesa/shader/prog_statevars.h b/mesalib/src/mesa/shader/prog_statevars.h index 1180d9eaa..1753471ff 100644 --- a/mesalib/src/mesa/shader/prog_statevars.h +++ b/mesalib/src/mesa/shader/prog_statevars.h @@ -108,6 +108,8 @@ typedef enum gl_state_index_ { STATE_NORMAL_SCALE, STATE_TEXRECT_SCALE, STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */ + STATE_POINT_SIZE_CLAMPED, /* includes implementation dependent size clamp */ + STATE_POINT_SIZE_IMPL_CLAMP, /* for implementation clamp only in vs */ STATE_LIGHT_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */ STATE_LIGHT_POSITION, /* object vs eye space */ STATE_LIGHT_POSITION_NORMALIZED, /* object vs eye space */ diff --git a/mesalib/src/mesa/shader/prog_uniform.c b/mesalib/src/mesa/shader/prog_uniform.c index 064271314..c408a8492 100644 --- a/mesalib/src/mesa/shader/prog_uniform.c +++ b/mesalib/src/mesa/shader/prog_uniform.c @@ -45,10 +45,10 @@ _mesa_free_uniform_list(struct gl_uniform_list *list) { GLuint i; for (i = 0; i < list->NumUniforms; i++) { - _mesa_free((void *) list->Uniforms[i].Name); + free((void *) list->Uniforms[i].Name); } - _mesa_free(list->Uniforms); - _mesa_free(list); + free(list->Uniforms); + free(list); } @@ -128,7 +128,7 @@ _mesa_lookup_uniform(const struct gl_uniform_list *list, const char *name) { GLuint i; for (i = 0; list && i < list->NumUniforms; i++) { - if (!_mesa_strcmp(list->Uniforms[i].Name, name)) { + if (!strcmp(list->Uniforms[i].Name, name)) { return i; } } @@ -142,7 +142,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list) GLint max = 0; GLuint i; for (i = 0; list && i < list->NumUniforms; i++) { - GLint len = (GLint)_mesa_strlen(list->Uniforms[i].Name); + GLint len = (GLint) strlen(list->Uniforms[i].Name); if (len > max) max = len; } diff --git a/mesalib/src/mesa/shader/program.c b/mesalib/src/mesa/shader/program.c index 6b8d94e66..f4f701b54 100644 --- a/mesalib/src/mesa/shader/program.c +++ b/mesalib/src/mesa/shader/program.c @@ -127,11 +127,11 @@ _mesa_free_program_data(GLcontext *ctx) if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; if (ctx->ATIFragmentShader.Current->RefCount <= 0) { - _mesa_free(ctx->ATIFragmentShader.Current); + free(ctx->ATIFragmentShader.Current); } } #endif - _mesa_free((void *) ctx->Program.ErrorString); + free((void *) ctx->Program.ErrorString); } @@ -162,7 +162,7 @@ _mesa_update_default_objects_program(GLcontext *ctx) if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; if (ctx->ATIFragmentShader.Current->RefCount <= 0) { - _mesa_free(ctx->ATIFragmentShader.Current); + free(ctx->ATIFragmentShader.Current); } } ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader; @@ -180,7 +180,7 @@ void _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string) { ctx->Program.ErrorPos = pos; - _mesa_free((void *) ctx->Program.ErrorString); + free((void *) ctx->Program.ErrorString); if (!string) string = ""; ctx->Program.ErrorString = _mesa_strdup(string); @@ -190,7 +190,7 @@ _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string) /** * Find the line number and column for 'pos' within 'string'. * Return a copy of the line which contains 'pos'. Free the line with - * _mesa_free(). + * free(). * \param string the program string * \param pos the position within the string * \param line returns the line number corresponding to 'pos'. @@ -222,8 +222,8 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, while (*p != 0 && *p != '\n') p++; len = p - lineStart; - s = (GLubyte *) _mesa_malloc(len + 1); - _mesa_memcpy(s, lineStart, len); + s = (GLubyte *) malloc(len + 1); + memcpy(s, lineStart, len); s[len] = 0; return s; @@ -240,7 +240,7 @@ _mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog, (void) ctx; if (prog) { GLuint i; - _mesa_bzero(prog, sizeof(*prog)); + memset(prog, 0, sizeof(*prog)); prog->Id = id; prog->Target = target; prog->Resident = GL_TRUE; @@ -337,7 +337,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog) return; if (prog->String) - _mesa_free(prog->String); + free(prog->String); _mesa_free_instructions(prog->Instructions, prog->NumInstructions); @@ -351,7 +351,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_free_parameter_list(prog->Attributes); } - _mesa_free(prog); + free(prog); } @@ -505,6 +505,8 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog) struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone; fpc->FogOption = fp->FogOption; fpc->UsesKill = fp->UsesKill; + fpc->OriginUpperLeft = fp->OriginUpperLeft; + fpc->PixelCenterInteger = fp->PixelCenterInteger; } break; default: @@ -580,7 +582,7 @@ _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count) for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; if (inst->BranchTarget > 0) { - if (inst->BranchTarget > start) { + if (inst->BranchTarget > (GLint) start) { inst->BranchTarget -= count; } } @@ -677,6 +679,8 @@ _mesa_combine_programs(GLcontext *ctx, const GLuint lenB = progB->NumInstructions; const GLuint numParamsA = _mesa_num_parameters(progA->Parameters); const GLuint newLength = lenA + lenB; + GLboolean usedTemps[MAX_PROGRAM_TEMPS]; + GLuint firstTemp = 0; GLbitfield inputsB; GLuint i; @@ -698,6 +702,10 @@ _mesa_combine_programs(GLcontext *ctx, newProg->Instructions = newInst; newProg->NumInstructions = newLength; + /* find used temp regs (we may need new temps below) */ + _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY, + usedTemps, MAX_PROGRAM_TEMPS); + if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { struct gl_fragment_program *fprogA, *fprogB, *newFprog; GLbitfield progB_inputsRead = progB->InputsRead; @@ -741,12 +749,15 @@ _mesa_combine_programs(GLcontext *ctx, */ if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) && (progB_inputsRead & FRAG_BIT_COL0)) { - GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY); + GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, + firstTemp); if (tempReg < 0) { _mesa_problem(ctx, "No free temp regs found in " "_mesa_combine_programs(), using 31"); tempReg = 31; } + firstTemp = tempReg + 1; + /* replace writes to result.color[0] with tempReg */ replace_registers(newInst, lenA, PROGRAM_OUTPUT, FRAG_RESULT_COLOR, @@ -784,53 +795,64 @@ _mesa_combine_programs(GLcontext *ctx, } - - /** - * Scan the given program to find a free register of the given type. - * \param regFile - PROGRAM_INPUT, PROGRAM_OUTPUT or PROGRAM_TEMPORARY + * Populate the 'used' array with flags indicating which registers (TEMPs, + * INPUTs, OUTPUTs, etc, are used by the given program. + * \param file type of register to scan for + * \param used returns true/false flags for in use / free + * \param usedSize size of the 'used' array */ -GLint -_mesa_find_free_register(const struct gl_program *prog, GLuint regFile) +void +_mesa_find_used_registers(const struct gl_program *prog, + gl_register_file file, + GLboolean used[], GLuint usedSize) { - GLboolean used[MAX_PROGRAM_TEMPS]; - GLuint i, k; - - assert(regFile == PROGRAM_INPUT || - regFile == PROGRAM_OUTPUT || - regFile == PROGRAM_TEMPORARY); + GLuint i, j; - _mesa_memset(used, 0, sizeof(used)); + memset(used, 0, usedSize); for (i = 0; i < prog->NumInstructions; i++) { const struct prog_instruction *inst = prog->Instructions + i; const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); - /* check dst reg first */ - if (inst->DstReg.File == regFile) { + if (inst->DstReg.File == file) { used[inst->DstReg.Index] = GL_TRUE; } - else { - /* check src regs otherwise */ - for (k = 0; k < n; k++) { - if (inst->SrcReg[k].File == regFile) { - used[inst->SrcReg[k].Index] = GL_TRUE; - break; - } + + for (j = 0; j < n; j++) { + if (inst->SrcReg[j].File == file) { + used[inst->SrcReg[j].Index] = GL_TRUE; } } } +} - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + +/** + * Scan the given 'used' register flag array for the first entry + * that's >= firstReg. + * \param used vector of flags indicating registers in use (as returned + * by _mesa_find_used_registers()) + * \param usedSize size of the 'used' array + * \param firstReg first register to start searching at + * \return index of unused register, or -1 if none. + */ +GLint +_mesa_find_free_register(const GLboolean used[], + GLuint usedSize, GLuint firstReg) +{ + GLuint i; + + assert(firstReg < usedSize); + + for (i = firstReg; i < usedSize; i++) if (!used[i]) return i; - } return -1; } - /** * "Post-process" a GPU program. This is intended to be used for debugging. * Example actions include no-op'ing instructions or changing instruction diff --git a/mesalib/src/mesa/shader/program.h b/mesalib/src/mesa/shader/program.h index 56a4191f5..af9f4170d 100644 --- a/mesalib/src/mesa/shader/program.h +++ b/mesalib/src/mesa/shader/program.h @@ -108,6 +108,22 @@ _mesa_reference_fragprog(GLcontext *ctx, extern struct gl_program * _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog); +static INLINE struct gl_vertex_program * +_mesa_clone_vertex_program(GLcontext *ctx, + const struct gl_vertex_program *prog) +{ + return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base); +} + + +static INLINE struct gl_fragment_program * +_mesa_clone_fragment_program(GLcontext *ctx, + const struct gl_fragment_program *prog) +{ + return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base); +} + + extern GLboolean _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count); @@ -119,8 +135,14 @@ _mesa_combine_programs(GLcontext *ctx, const struct gl_program *progA, const struct gl_program *progB); +extern void +_mesa_find_used_registers(const struct gl_program *prog, + gl_register_file file, + GLboolean used[], GLuint usedSize); + extern GLint -_mesa_find_free_register(const struct gl_program *prog, GLuint regFile); +_mesa_find_free_register(const GLboolean used[], + GLuint maxRegs, GLuint firstReg); extern void _mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog); diff --git a/mesalib/src/mesa/shader/program_lexer.l b/mesalib/src/mesa/shader/program_lexer.l index e2acb3c0c..fe18272cd 100644 --- a/mesalib/src/mesa/shader/program_lexer.l +++ b/mesalib/src/mesa/shader/program_lexer.l @@ -23,12 +23,12 @@ */ #include "main/glheader.h" #include "main/imports.h" -#include "prog_instruction.h" -#include "prog_statevars.h" +#include "shader/prog_instruction.h" +#include "shader/prog_statevars.h" -#include "symbol_table.h" -#include "program_parser.h" -#include "program_parse.tab.h" +#include "shader/symbol_table.h" +#include "shader/program_parser.h" +#include "shader/program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) @@ -324,19 +324,19 @@ ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require return INTEGER; } {num}?{frac}{exp}? { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } {num}"."/[^.] { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } {num}{exp} { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } {num}"."{exp} { - yylval->real = _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } diff --git a/mesalib/src/mesa/shader/program_parse.tab.c b/mesalib/src/mesa/shader/program_parse.tab.c index d4f842948..5679b6497 100644 --- a/mesalib/src/mesa/shader/program_parse.tab.c +++ b/mesalib/src/mesa/shader/program_parse.tab.c @@ -98,14 +98,14 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_parameter_layout.h" -#include "prog_statevars.h" -#include "prog_instruction.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/prog_parameter_layout.h" +#include "shader/prog_statevars.h" +#include "shader/prog_instruction.h" -#include "symbol_table.h" -#include "program_parser.h" +#include "shader/symbol_table.h" +#include "shader/program_parser.h" extern void *yy_scan_string(char *); extern void yy_delete_buffer(void *); @@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -145,6 +146,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -185,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( /* Line 189 of yacc.c */ -#line 189 "program_parse.tab.c" +#line 193 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -327,7 +331,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -356,7 +360,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 360 "program_parse.tab.c" +#line 364 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -380,14 +384,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 267 "program_parse.y" +#line 271 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 391 "program_parse.tab.c" +#line 395 "program_parse.tab.c" #ifdef short # undef short @@ -788,35 +792,35 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 274, 274, 277, 285, 297, 298, 301, 325, 326, - 329, 344, 347, 352, 359, 360, 361, 362, 363, 364, - 365, 368, 369, 370, 373, 379, 385, 391, 398, 404, - 411, 455, 460, 470, 514, 520, 521, 522, 523, 524, - 525, 526, 527, 528, 529, 530, 531, 534, 546, 554, - 571, 578, 595, 606, 626, 651, 658, 691, 698, 713, - 768, 809, 818, 839, 848, 852, 881, 900, 900, 902, - 909, 921, 922, 923, 926, 940, 954, 974, 985, 997, - 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009, - 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088, - 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143, - 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189, - 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269, - 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329, - 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, - 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390, - 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451, - 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512, - 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573, - 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648, - 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706, - 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765, - 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836, - 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906, - 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962, - 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050, - 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105, - 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143, - 2154, 2180, 2181 + 0, 278, 278, 281, 289, 301, 302, 305, 329, 330, + 333, 348, 351, 356, 363, 364, 365, 366, 367, 368, + 369, 372, 373, 374, 377, 383, 389, 395, 402, 408, + 415, 459, 464, 474, 518, 524, 525, 526, 527, 528, + 529, 530, 531, 532, 533, 534, 535, 538, 550, 558, + 575, 582, 601, 612, 632, 657, 664, 697, 704, 719, + 774, 817, 826, 847, 857, 861, 890, 909, 909, 911, + 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006, + 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018, + 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097, + 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152, + 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198, + 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280, + 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340, + 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, + 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401, + 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462, + 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523, + 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584, + 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659, + 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717, + 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776, + 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847, + 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917, + 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973, + 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061, + 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116, + 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154, + 2165, 2191, 2192 }; #endif @@ -2125,7 +2129,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 278 "program_parse.y" +#line 282 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2138,7 +2142,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 286 "program_parse.y" +#line 290 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2153,7 +2157,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 302 "program_parse.y" +#line 306 "program_parse.y" { int valid = 0; @@ -2180,7 +2184,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 330 "program_parse.y" +#line 334 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2200,7 +2204,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 348 "program_parse.y" +#line 352 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2210,7 +2214,7 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 353 "program_parse.y" +#line 357 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2220,7 +2224,7 @@ yyreduce: case 24: /* Line 1455 of yacc.c */ -#line 374 "program_parse.y" +#line 378 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2229,7 +2233,7 @@ yyreduce: case 25: /* Line 1455 of yacc.c */ -#line 380 "program_parse.y" +#line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2238,7 +2242,7 @@ yyreduce: case 26: /* Line 1455 of yacc.c */ -#line 386 "program_parse.y" +#line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2247,7 +2251,7 @@ yyreduce: case 27: /* Line 1455 of yacc.c */ -#line 392 "program_parse.y" +#line 396 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2256,7 +2260,7 @@ yyreduce: case 28: /* Line 1455 of yacc.c */ -#line 399 "program_parse.y" +#line 403 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2265,7 +2269,7 @@ yyreduce: case 29: /* Line 1455 of yacc.c */ -#line 406 "program_parse.y" +#line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} @@ -2274,7 +2278,7 @@ yyreduce: case 30: /* Line 1455 of yacc.c */ -#line 412 "program_parse.y" +#line 416 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2321,7 +2325,7 @@ yyreduce: case 31: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 460 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2331,7 +2335,7 @@ yyreduce: case 32: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 465 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; @@ -2344,7 +2348,7 @@ yyreduce: case 33: /* Line 1455 of yacc.c */ -#line 471 "program_parse.y" +#line 475 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); if ((yyval.inst) != NULL) { @@ -2391,7 +2395,7 @@ yyreduce: case 34: /* Line 1455 of yacc.c */ -#line 515 "program_parse.y" +#line 519 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -2400,91 +2404,91 @@ yyreduce: case 35: /* Line 1455 of yacc.c */ -#line 520 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: /* Line 1455 of yacc.c */ -#line 521 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: /* Line 1455 of yacc.c */ -#line 522 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: /* Line 1455 of yacc.c */ -#line 523 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: /* Line 1455 of yacc.c */ -#line 524 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: /* Line 1455 of yacc.c */ -#line 525 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: /* Line 1455 of yacc.c */ -#line 526 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: /* Line 1455 of yacc.c */ -#line 527 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: /* Line 1455 of yacc.c */ -#line 528 "program_parse.y" +#line 532 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 533 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: /* Line 1455 of yacc.c */ -#line 530 "program_parse.y" +#line 534 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: /* Line 1455 of yacc.c */ -#line 531 "program_parse.y" +#line 535 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: /* Line 1455 of yacc.c */ -#line 535 "program_parse.y" +#line 539 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2499,7 +2503,7 @@ yyreduce: case 48: /* Line 1455 of yacc.c */ -#line 547 "program_parse.y" +#line 551 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2512,7 +2516,7 @@ yyreduce: case 49: /* Line 1455 of yacc.c */ -#line 555 "program_parse.y" +#line 559 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2532,7 +2536,7 @@ yyreduce: case 50: /* Line 1455 of yacc.c */ -#line 572 "program_parse.y" +#line 576 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2544,7 +2548,7 @@ yyreduce: case 51: /* Line 1455 of yacc.c */ -#line 579 "program_parse.y" +#line 583 "program_parse.y" { struct asm_symbol temp_sym; @@ -2555,16 +2559,18 @@ yyreduce: memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE); - set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); ;} break; case 52: /* Line 1455 of yacc.c */ -#line 596 "program_parse.y" +#line 602 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2580,7 +2586,7 @@ yyreduce: case 53: /* Line 1455 of yacc.c */ -#line 607 "program_parse.y" +#line 613 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2602,7 +2608,7 @@ yyreduce: case 54: /* Line 1455 of yacc.c */ -#line 627 "program_parse.y" +#line 633 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; @@ -2630,7 +2636,7 @@ yyreduce: case 55: /* Line 1455 of yacc.c */ -#line 652 "program_parse.y" +#line 658 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; @@ -2640,7 +2646,7 @@ yyreduce: case 56: /* Line 1455 of yacc.c */ -#line 659 "program_parse.y" +#line 665 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2676,7 +2682,7 @@ yyreduce: case 57: /* Line 1455 of yacc.c */ -#line 692 "program_parse.y" +#line 698 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2686,7 +2692,7 @@ yyreduce: case 58: /* Line 1455 of yacc.c */ -#line 699 "program_parse.y" +#line 705 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2706,7 +2712,7 @@ yyreduce: case 59: /* Line 1455 of yacc.c */ -#line 714 "program_parse.y" +#line 720 "program_parse.y" { char s; @@ -2764,7 +2770,7 @@ yyreduce: case 60: /* Line 1455 of yacc.c */ -#line 769 "program_parse.y" +#line 775 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2789,7 +2795,9 @@ yyreduce: set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); @@ -2810,7 +2818,7 @@ yyreduce: case 61: /* Line 1455 of yacc.c */ -#line 810 "program_parse.y" +#line 818 "program_parse.y" { set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); @@ -2824,7 +2832,7 @@ yyreduce: case 62: /* Line 1455 of yacc.c */ -#line 819 "program_parse.y" +#line 827 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2850,19 +2858,20 @@ yyreduce: case 63: /* Line 1455 of yacc.c */ -#line 840 "program_parse.y" +#line 848 "program_parse.y" { gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin, + (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle); ;} break; case 64: /* Line 1455 of yacc.c */ -#line 849 "program_parse.y" +#line 858 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} @@ -2871,7 +2880,7 @@ yyreduce: case 65: /* Line 1455 of yacc.c */ -#line 853 "program_parse.y" +#line 862 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2903,7 +2912,7 @@ yyreduce: case 66: /* Line 1455 of yacc.c */ -#line 882 "program_parse.y" +#line 891 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2925,7 +2934,7 @@ yyreduce: case 69: /* Line 1455 of yacc.c */ -#line 903 "program_parse.y" +#line 912 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2935,7 +2944,7 @@ yyreduce: case 70: /* Line 1455 of yacc.c */ -#line 910 "program_parse.y" +#line 919 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2950,28 +2959,28 @@ yyreduce: case 71: /* Line 1455 of yacc.c */ -#line 921 "program_parse.y" +#line 930 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: /* Line 1455 of yacc.c */ -#line 922 "program_parse.y" +#line 931 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: /* Line 1455 of yacc.c */ -#line 923 "program_parse.y" +#line 932 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: /* Line 1455 of yacc.c */ -#line 927 "program_parse.y" +#line 936 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2988,7 +2997,7 @@ yyreduce: case 75: /* Line 1455 of yacc.c */ -#line 941 "program_parse.y" +#line 950 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -3005,7 +3014,7 @@ yyreduce: case 76: /* Line 1455 of yacc.c */ -#line 955 "program_parse.y" +#line 964 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -3028,7 +3037,7 @@ yyreduce: case 77: /* Line 1455 of yacc.c */ -#line 975 "program_parse.y" +#line 984 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -3042,7 +3051,7 @@ yyreduce: case 78: /* Line 1455 of yacc.c */ -#line 986 "program_parse.y" +#line 995 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -3057,21 +3066,21 @@ yyreduce: case 83: /* Line 1455 of yacc.c */ -#line 1002 "program_parse.y" +#line 1011 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: /* Line 1455 of yacc.c */ -#line 1006 "program_parse.y" +#line 1015 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: /* Line 1455 of yacc.c */ -#line 1010 "program_parse.y" +#line 1019 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3080,7 +3089,7 @@ yyreduce: case 90: /* Line 1455 of yacc.c */ -#line 1014 "program_parse.y" +#line 1023 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3089,7 +3098,7 @@ yyreduce: case 91: /* Line 1455 of yacc.c */ -#line 1018 "program_parse.y" +#line 1027 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; @@ -3100,7 +3109,7 @@ yyreduce: case 92: /* Line 1455 of yacc.c */ -#line 1026 "program_parse.y" +#line 1035 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3110,7 +3119,7 @@ yyreduce: case 93: /* Line 1455 of yacc.c */ -#line 1033 "program_parse.y" +#line 1042 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3120,7 +3129,7 @@ yyreduce: case 94: /* Line 1455 of yacc.c */ -#line 1040 "program_parse.y" +#line 1049 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3131,7 +3140,7 @@ yyreduce: ? err_str : "invalid condition code"); if (err_str != NULL) { - _mesa_free(err_str); + free(err_str); } YYERROR; @@ -3146,7 +3155,7 @@ yyreduce: case 95: /* Line 1455 of yacc.c */ -#line 1063 "program_parse.y" +#line 1072 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3157,7 +3166,7 @@ yyreduce: ? err_str : "invalid condition code"); if (err_str != NULL) { - _mesa_free(err_str); + free(err_str); } YYERROR; @@ -3172,7 +3181,7 @@ yyreduce: case 102: /* Line 1455 of yacc.c */ -#line 1094 "program_parse.y" +#line 1103 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -3194,7 +3203,7 @@ yyreduce: case 103: /* Line 1455 of yacc.c */ -#line 1113 "program_parse.y" +#line 1122 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3203,7 +3212,7 @@ yyreduce: case 104: /* Line 1455 of yacc.c */ -#line 1117 "program_parse.y" +#line 1126 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3212,7 +3221,7 @@ yyreduce: case 105: /* Line 1455 of yacc.c */ -#line 1123 "program_parse.y" +#line 1132 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} @@ -3221,7 +3230,7 @@ yyreduce: case 106: /* Line 1455 of yacc.c */ -#line 1127 "program_parse.y" +#line 1136 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} @@ -3230,7 +3239,7 @@ yyreduce: case 107: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1140 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} @@ -3239,7 +3248,7 @@ yyreduce: case 108: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -3253,7 +3262,7 @@ yyreduce: case 109: /* Line 1455 of yacc.c */ -#line 1144 "program_parse.y" +#line 1153 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -3267,7 +3276,7 @@ yyreduce: case 110: /* Line 1455 of yacc.c */ -#line 1153 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3276,7 +3285,7 @@ yyreduce: case 111: /* Line 1455 of yacc.c */ -#line 1157 "program_parse.y" +#line 1166 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3286,7 +3295,7 @@ yyreduce: case 112: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1171 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} @@ -3295,7 +3304,7 @@ yyreduce: case 113: /* Line 1455 of yacc.c */ -#line 1168 "program_parse.y" +#line 1177 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3309,7 +3318,7 @@ yyreduce: case 117: /* Line 1455 of yacc.c */ -#line 1182 "program_parse.y" +#line 1191 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} @@ -3318,7 +3327,7 @@ yyreduce: case 118: /* Line 1455 of yacc.c */ -#line 1186 "program_parse.y" +#line 1195 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} @@ -3327,7 +3336,7 @@ yyreduce: case 119: /* Line 1455 of yacc.c */ -#line 1190 "program_parse.y" +#line 1199 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} @@ -3336,7 +3345,7 @@ yyreduce: case 120: /* Line 1455 of yacc.c */ -#line 1194 "program_parse.y" +#line 1203 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3345,7 +3354,7 @@ yyreduce: case 123: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1211 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3357,6 +3366,7 @@ yyreduce: s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } ;} @@ -3365,7 +3375,7 @@ yyreduce: case 124: /* Line 1455 of yacc.c */ -#line 1219 "program_parse.y" +#line 1229 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { free((yyvsp[(2) - (6)].string)); @@ -3383,6 +3393,7 @@ yyreduce: s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -3392,7 +3403,7 @@ yyreduce: case 125: /* Line 1455 of yacc.c */ -#line 1243 "program_parse.y" +#line 1254 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3401,7 +3412,7 @@ yyreduce: case 126: /* Line 1455 of yacc.c */ -#line 1247 "program_parse.y" +#line 1258 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3415,7 +3426,7 @@ yyreduce: case 127: /* Line 1455 of yacc.c */ -#line 1258 "program_parse.y" +#line 1269 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} @@ -3424,7 +3435,7 @@ yyreduce: case 128: /* Line 1455 of yacc.c */ -#line 1264 "program_parse.y" +#line 1275 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} @@ -3433,7 +3444,7 @@ yyreduce: case 130: /* Line 1455 of yacc.c */ -#line 1271 "program_parse.y" +#line 1282 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3443,7 +3454,7 @@ yyreduce: case 131: /* Line 1455 of yacc.c */ -#line 1278 "program_parse.y" +#line 1289 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3454,7 +3465,7 @@ yyreduce: case 132: /* Line 1455 of yacc.c */ -#line 1284 "program_parse.y" +#line 1295 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3465,18 +3476,18 @@ yyreduce: case 133: /* Line 1455 of yacc.c */ -#line 1290 "program_parse.y" +#line 1301 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 134: /* Line 1455 of yacc.c */ -#line 1298 "program_parse.y" +#line 1309 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3487,7 +3498,7 @@ yyreduce: case 135: /* Line 1455 of yacc.c */ -#line 1304 "program_parse.y" +#line 1315 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3498,18 +3509,18 @@ yyreduce: case 136: /* Line 1455 of yacc.c */ -#line 1310 "program_parse.y" +#line 1321 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 137: /* Line 1455 of yacc.c */ -#line 1318 "program_parse.y" +#line 1329 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3520,7 +3531,7 @@ yyreduce: case 138: /* Line 1455 of yacc.c */ -#line 1324 "program_parse.y" +#line 1335 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3531,109 +3542,109 @@ yyreduce: case 139: /* Line 1455 of yacc.c */ -#line 1330 "program_parse.y" +#line 1341 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE); ;} break; case 140: /* Line 1455 of yacc.c */ -#line 1337 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: /* Line 1455 of yacc.c */ -#line 1338 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: /* Line 1455 of yacc.c */ -#line 1341 "program_parse.y" +#line 1352 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: /* Line 1455 of yacc.c */ -#line 1342 "program_parse.y" +#line 1353 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: /* Line 1455 of yacc.c */ -#line 1343 "program_parse.y" +#line 1354 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: /* Line 1455 of yacc.c */ -#line 1344 "program_parse.y" +#line 1355 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: /* Line 1455 of yacc.c */ -#line 1345 "program_parse.y" +#line 1356 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: /* Line 1455 of yacc.c */ -#line 1346 "program_parse.y" +#line 1357 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: /* Line 1455 of yacc.c */ -#line 1347 "program_parse.y" +#line 1358 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: /* Line 1455 of yacc.c */ -#line 1348 "program_parse.y" +#line 1359 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: /* Line 1455 of yacc.c */ -#line 1349 "program_parse.y" +#line 1360 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: /* Line 1455 of yacc.c */ -#line 1350 "program_parse.y" +#line 1361 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: /* Line 1455 of yacc.c */ -#line 1351 "program_parse.y" +#line 1362 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: /* Line 1455 of yacc.c */ -#line 1355 "program_parse.y" +#line 1366 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3645,7 +3656,7 @@ yyreduce: case 154: /* Line 1455 of yacc.c */ -#line 1364 "program_parse.y" +#line 1375 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3654,7 +3665,7 @@ yyreduce: case 155: /* Line 1455 of yacc.c */ -#line 1368 "program_parse.y" +#line 1379 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} @@ -3663,7 +3674,7 @@ yyreduce: case 156: /* Line 1455 of yacc.c */ -#line 1372 "program_parse.y" +#line 1383 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} @@ -3672,7 +3683,7 @@ yyreduce: case 157: /* Line 1455 of yacc.c */ -#line 1378 "program_parse.y" +#line 1389 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3684,7 +3695,7 @@ yyreduce: case 158: /* Line 1455 of yacc.c */ -#line 1387 "program_parse.y" +#line 1398 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3693,7 +3704,7 @@ yyreduce: case 159: /* Line 1455 of yacc.c */ -#line 1391 "program_parse.y" +#line 1402 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} @@ -3702,7 +3713,7 @@ yyreduce: case 160: /* Line 1455 of yacc.c */ -#line 1395 "program_parse.y" +#line 1406 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3716,7 +3727,7 @@ yyreduce: case 161: /* Line 1455 of yacc.c */ -#line 1404 "program_parse.y" +#line 1415 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -3725,7 +3736,7 @@ yyreduce: case 162: /* Line 1455 of yacc.c */ -#line 1408 "program_parse.y" +#line 1419 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} @@ -3734,7 +3745,7 @@ yyreduce: case 163: /* Line 1455 of yacc.c */ -#line 1414 "program_parse.y" +#line 1425 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} @@ -3743,7 +3754,7 @@ yyreduce: case 164: /* Line 1455 of yacc.c */ -#line 1420 "program_parse.y" +#line 1431 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3753,7 +3764,7 @@ yyreduce: case 165: /* Line 1455 of yacc.c */ -#line 1427 "program_parse.y" +#line 1438 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3763,7 +3774,7 @@ yyreduce: case 166: /* Line 1455 of yacc.c */ -#line 1432 "program_parse.y" +#line 1443 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3774,7 +3785,7 @@ yyreduce: case 167: /* Line 1455 of yacc.c */ -#line 1440 "program_parse.y" +#line 1451 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3787,7 +3798,7 @@ yyreduce: case 169: /* Line 1455 of yacc.c */ -#line 1452 "program_parse.y" +#line 1463 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3798,7 +3809,7 @@ yyreduce: case 170: /* Line 1455 of yacc.c */ -#line 1460 "program_parse.y" +#line 1471 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} @@ -3807,7 +3818,7 @@ yyreduce: case 171: /* Line 1455 of yacc.c */ -#line 1466 "program_parse.y" +#line 1477 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} @@ -3816,7 +3827,7 @@ yyreduce: case 172: /* Line 1455 of yacc.c */ -#line 1470 "program_parse.y" +#line 1481 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} @@ -3825,7 +3836,7 @@ yyreduce: case 173: /* Line 1455 of yacc.c */ -#line 1474 "program_parse.y" +#line 1485 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} @@ -3834,7 +3845,7 @@ yyreduce: case 174: /* Line 1455 of yacc.c */ -#line 1480 "program_parse.y" +#line 1491 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3848,7 +3859,7 @@ yyreduce: case 175: /* Line 1455 of yacc.c */ -#line 1491 "program_parse.y" +#line 1502 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3860,7 +3871,7 @@ yyreduce: case 176: /* Line 1455 of yacc.c */ -#line 1500 "program_parse.y" +#line 1511 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} @@ -3869,7 +3880,7 @@ yyreduce: case 177: /* Line 1455 of yacc.c */ -#line 1504 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} @@ -3878,7 +3889,7 @@ yyreduce: case 178: /* Line 1455 of yacc.c */ -#line 1509 "program_parse.y" +#line 1520 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} @@ -3887,7 +3898,7 @@ yyreduce: case 179: /* Line 1455 of yacc.c */ -#line 1513 "program_parse.y" +#line 1524 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} @@ -3896,7 +3907,7 @@ yyreduce: case 180: /* Line 1455 of yacc.c */ -#line 1517 "program_parse.y" +#line 1528 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} @@ -3905,7 +3916,7 @@ yyreduce: case 181: /* Line 1455 of yacc.c */ -#line 1521 "program_parse.y" +#line 1532 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} @@ -3914,7 +3925,7 @@ yyreduce: case 182: /* Line 1455 of yacc.c */ -#line 1527 "program_parse.y" +#line 1538 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3924,7 +3935,7 @@ yyreduce: case 183: /* Line 1455 of yacc.c */ -#line 1534 "program_parse.y" +#line 1545 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} @@ -3933,7 +3944,7 @@ yyreduce: case 184: /* Line 1455 of yacc.c */ -#line 1538 "program_parse.y" +#line 1549 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} @@ -3942,7 +3953,7 @@ yyreduce: case 185: /* Line 1455 of yacc.c */ -#line 1544 "program_parse.y" +#line 1555 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3953,7 +3964,7 @@ yyreduce: case 186: /* Line 1455 of yacc.c */ -#line 1552 "program_parse.y" +#line 1563 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3967,7 +3978,7 @@ yyreduce: case 187: /* Line 1455 of yacc.c */ -#line 1563 "program_parse.y" +#line 1574 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3977,7 +3988,7 @@ yyreduce: case 188: /* Line 1455 of yacc.c */ -#line 1570 "program_parse.y" +#line 1581 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} @@ -3986,7 +3997,7 @@ yyreduce: case 189: /* Line 1455 of yacc.c */ -#line 1574 "program_parse.y" +#line 1585 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} @@ -3995,7 +4006,7 @@ yyreduce: case 190: /* Line 1455 of yacc.c */ -#line 1580 "program_parse.y" +#line 1591 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -4008,7 +4019,7 @@ yyreduce: case 191: /* Line 1455 of yacc.c */ -#line 1590 "program_parse.y" +#line 1601 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -4021,7 +4032,7 @@ yyreduce: case 192: /* Line 1455 of yacc.c */ -#line 1600 "program_parse.y" +#line 1611 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -4031,7 +4042,7 @@ yyreduce: case 193: /* Line 1455 of yacc.c */ -#line 1605 "program_parse.y" +#line 1616 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -4052,7 +4063,7 @@ yyreduce: case 194: /* Line 1455 of yacc.c */ -#line 1623 "program_parse.y" +#line 1634 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -4063,7 +4074,7 @@ yyreduce: case 195: /* Line 1455 of yacc.c */ -#line 1631 "program_parse.y" +#line 1642 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4072,7 +4083,7 @@ yyreduce: case 196: /* Line 1455 of yacc.c */ -#line 1635 "program_parse.y" +#line 1646 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -4081,7 +4092,7 @@ yyreduce: case 197: /* Line 1455 of yacc.c */ -#line 1641 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} @@ -4090,7 +4101,7 @@ yyreduce: case 198: /* Line 1455 of yacc.c */ -#line 1645 "program_parse.y" +#line 1656 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} @@ -4099,7 +4110,7 @@ yyreduce: case 199: /* Line 1455 of yacc.c */ -#line 1649 "program_parse.y" +#line 1660 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} @@ -4108,7 +4119,7 @@ yyreduce: case 200: /* Line 1455 of yacc.c */ -#line 1655 "program_parse.y" +#line 1666 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -4122,7 +4133,7 @@ yyreduce: case 201: /* Line 1455 of yacc.c */ -#line 1666 "program_parse.y" +#line 1677 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4132,7 +4143,7 @@ yyreduce: case 202: /* Line 1455 of yacc.c */ -#line 1671 "program_parse.y" +#line 1682 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -4142,7 +4153,7 @@ yyreduce: case 203: /* Line 1455 of yacc.c */ -#line 1676 "program_parse.y" +#line 1687 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -4152,7 +4163,7 @@ yyreduce: case 204: /* Line 1455 of yacc.c */ -#line 1681 "program_parse.y" +#line 1692 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4162,7 +4173,7 @@ yyreduce: case 205: /* Line 1455 of yacc.c */ -#line 1686 "program_parse.y" +#line 1697 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -4172,7 +4183,7 @@ yyreduce: case 206: /* Line 1455 of yacc.c */ -#line 1691 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -4182,7 +4193,7 @@ yyreduce: case 207: /* Line 1455 of yacc.c */ -#line 1698 "program_parse.y" +#line 1709 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4191,7 +4202,7 @@ yyreduce: case 208: /* Line 1455 of yacc.c */ -#line 1702 "program_parse.y" +#line 1713 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} @@ -4200,7 +4211,7 @@ yyreduce: case 209: /* Line 1455 of yacc.c */ -#line 1707 "program_parse.y" +#line 1718 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -4217,7 +4228,7 @@ yyreduce: case 210: /* Line 1455 of yacc.c */ -#line 1720 "program_parse.y" +#line 1731 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -4229,7 +4240,7 @@ yyreduce: case 211: /* Line 1455 of yacc.c */ -#line 1728 "program_parse.y" +#line 1739 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -4243,7 +4254,7 @@ yyreduce: case 212: /* Line 1455 of yacc.c */ -#line 1739 "program_parse.y" +#line 1750 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -4253,7 +4264,7 @@ yyreduce: case 217: /* Line 1455 of yacc.c */ -#line 1751 "program_parse.y" +#line 1762 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4266,7 +4277,7 @@ yyreduce: case 218: /* Line 1455 of yacc.c */ -#line 1761 "program_parse.y" +#line 1772 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4276,7 +4287,7 @@ yyreduce: case 219: /* Line 1455 of yacc.c */ -#line 1766 "program_parse.y" +#line 1777 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4286,7 +4297,7 @@ yyreduce: case 220: /* Line 1455 of yacc.c */ -#line 1773 "program_parse.y" +#line 1784 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4299,7 +4310,7 @@ yyreduce: case 221: /* Line 1455 of yacc.c */ -#line 1783 "program_parse.y" +#line 1794 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4312,7 +4323,7 @@ yyreduce: case 222: /* Line 1455 of yacc.c */ -#line 1792 "program_parse.y" +#line 1803 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4322,7 +4333,7 @@ yyreduce: case 223: /* Line 1455 of yacc.c */ -#line 1797 "program_parse.y" +#line 1808 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4332,7 +4343,7 @@ yyreduce: case 224: /* Line 1455 of yacc.c */ -#line 1804 "program_parse.y" +#line 1815 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4345,7 +4356,7 @@ yyreduce: case 225: /* Line 1455 of yacc.c */ -#line 1814 "program_parse.y" +#line 1825 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4358,7 +4369,7 @@ yyreduce: case 226: /* Line 1455 of yacc.c */ -#line 1824 "program_parse.y" +#line 1835 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4371,7 +4382,7 @@ yyreduce: case 231: /* Line 1455 of yacc.c */ -#line 1839 "program_parse.y" +#line 1850 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4384,7 +4395,7 @@ yyreduce: case 232: /* Line 1455 of yacc.c */ -#line 1849 "program_parse.y" +#line 1860 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4397,7 +4408,7 @@ yyreduce: case 233: /* Line 1455 of yacc.c */ -#line 1857 "program_parse.y" +#line 1868 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4410,7 +4421,7 @@ yyreduce: case 234: /* Line 1455 of yacc.c */ -#line 1867 "program_parse.y" +#line 1878 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4423,7 +4434,7 @@ yyreduce: case 235: /* Line 1455 of yacc.c */ -#line 1875 "program_parse.y" +#line 1886 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4436,7 +4447,7 @@ yyreduce: case 236: /* Line 1455 of yacc.c */ -#line 1884 "program_parse.y" +#line 1895 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4449,7 +4460,7 @@ yyreduce: case 237: /* Line 1455 of yacc.c */ -#line 1893 "program_parse.y" +#line 1904 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4462,7 +4473,7 @@ yyreduce: case 238: /* Line 1455 of yacc.c */ -#line 1903 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} @@ -4471,7 +4482,7 @@ yyreduce: case 239: /* Line 1455 of yacc.c */ -#line 1907 "program_parse.y" +#line 1918 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} @@ -4480,35 +4491,35 @@ yyreduce: case 240: /* Line 1455 of yacc.c */ -#line 1912 "program_parse.y" +#line 1923 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: /* Line 1455 of yacc.c */ -#line 1913 "program_parse.y" +#line 1924 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: /* Line 1455 of yacc.c */ -#line 1914 "program_parse.y" +#line 1925 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: /* Line 1455 of yacc.c */ -#line 1917 "program_parse.y" +#line 1928 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: /* Line 1455 of yacc.c */ -#line 1921 "program_parse.y" +#line 1932 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a * fairly broken way. "SHORT" or "LONG" can optionally be used @@ -4536,7 +4547,7 @@ yyreduce: ? err_str : "invalid storage size specifier"); if (err_str != NULL) { - _mesa_free(err_str); + free(err_str); } YYERROR; @@ -4547,7 +4558,7 @@ yyreduce: case 246: /* Line 1455 of yacc.c */ -#line 1955 "program_parse.y" +#line 1966 "program_parse.y" { ;} break; @@ -4555,14 +4566,14 @@ yyreduce: case 247: /* Line 1455 of yacc.c */ -#line 1959 "program_parse.y" +#line 1970 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: /* Line 1455 of yacc.c */ -#line 1963 "program_parse.y" +#line 1974 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { free((yyvsp[(3) - (3)].string)); @@ -4574,7 +4585,7 @@ yyreduce: case 250: /* Line 1455 of yacc.c */ -#line 1970 "program_parse.y" +#line 1981 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { free((yyvsp[(1) - (1)].string)); @@ -4586,7 +4597,7 @@ yyreduce: case 251: /* Line 1455 of yacc.c */ -#line 1979 "program_parse.y" +#line 1990 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); @@ -4603,7 +4614,7 @@ yyreduce: case 252: /* Line 1455 of yacc.c */ -#line 1993 "program_parse.y" +#line 2004 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4617,7 +4628,7 @@ yyreduce: case 253: /* Line 1455 of yacc.c */ -#line 2002 "program_parse.y" +#line 2013 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4631,7 +4642,7 @@ yyreduce: case 254: /* Line 1455 of yacc.c */ -#line 2011 "program_parse.y" +#line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} @@ -4640,7 +4651,7 @@ yyreduce: case 255: /* Line 1455 of yacc.c */ -#line 2015 "program_parse.y" +#line 2026 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4654,7 +4665,7 @@ yyreduce: case 256: /* Line 1455 of yacc.c */ -#line 2024 "program_parse.y" +#line 2035 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4668,7 +4679,7 @@ yyreduce: case 257: /* Line 1455 of yacc.c */ -#line 2033 "program_parse.y" +#line 2044 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4682,7 +4693,7 @@ yyreduce: case 258: /* Line 1455 of yacc.c */ -#line 2044 "program_parse.y" +#line 2055 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} @@ -4691,7 +4702,7 @@ yyreduce: case 259: /* Line 1455 of yacc.c */ -#line 2050 "program_parse.y" +#line 2061 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4702,7 +4713,7 @@ yyreduce: case 260: /* Line 1455 of yacc.c */ -#line 2056 "program_parse.y" +#line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4716,7 +4727,7 @@ yyreduce: case 261: /* Line 1455 of yacc.c */ -#line 2065 "program_parse.y" +#line 2076 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4730,7 +4741,7 @@ yyreduce: case 262: /* Line 1455 of yacc.c */ -#line 2076 "program_parse.y" +#line 2087 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4739,7 +4750,7 @@ yyreduce: case 263: /* Line 1455 of yacc.c */ -#line 2080 "program_parse.y" +#line 2091 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4753,7 +4764,7 @@ yyreduce: case 264: /* Line 1455 of yacc.c */ -#line 2089 "program_parse.y" +#line 2100 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4767,91 +4778,91 @@ yyreduce: case 265: /* Line 1455 of yacc.c */ -#line 2099 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: /* Line 1455 of yacc.c */ -#line 2100 "program_parse.y" +#line 2111 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: /* Line 1455 of yacc.c */ -#line 2101 "program_parse.y" +#line 2112 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: /* Line 1455 of yacc.c */ -#line 2104 "program_parse.y" +#line 2115 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: /* Line 1455 of yacc.c */ -#line 2105 "program_parse.y" +#line 2116 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: /* Line 1455 of yacc.c */ -#line 2106 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: /* Line 1455 of yacc.c */ -#line 2109 "program_parse.y" +#line 2120 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: /* Line 1455 of yacc.c */ -#line 2110 "program_parse.y" +#line 2121 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: /* Line 1455 of yacc.c */ -#line 2113 "program_parse.y" +#line 2124 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: /* Line 1455 of yacc.c */ -#line 2114 "program_parse.y" +#line 2125 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: /* Line 1455 of yacc.c */ -#line 2117 "program_parse.y" +#line 2128 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: /* Line 1455 of yacc.c */ -#line 2118 "program_parse.y" +#line 2129 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: /* Line 1455 of yacc.c */ -#line 2122 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4865,7 +4876,7 @@ yyreduce: case 278: /* Line 1455 of yacc.c */ -#line 2133 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4879,7 +4890,7 @@ yyreduce: case 279: /* Line 1455 of yacc.c */ -#line 2144 "program_parse.y" +#line 2155 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4893,7 +4904,7 @@ yyreduce: case 280: /* Line 1455 of yacc.c */ -#line 2155 "program_parse.y" +#line 2166 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4922,7 +4933,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4926 "program_parse.tab.c" +#line 4937 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5141,7 +5152,7 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 2184 "program_parse.y" +#line 2195 "program_parse.y" void @@ -5248,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -5271,19 +5284,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -5378,7 +5403,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list, param_list->StateFlags |= _mesa_program_state_flags(tokens); /* free name string here since we duplicated it in add_parameter() */ - _mesa_free(name); + free(name); return index; } @@ -5415,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5447,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -5463,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5479,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; @@ -5509,7 +5560,7 @@ make_error_string(const char *fmt, ...) va_start(args, fmt); /* Call vsnprintf once to determine how large the final string is. Call it - * again to do the actual formatting. from the vsnprintf manual page: + * again to do the actual formatting. from the v_mesa_snprintf manual page: * * Upon successful return, these functions return the number of * characters printed (not including the trailing '\0' used to end @@ -5517,7 +5568,7 @@ make_error_string(const char *fmt, ...) */ length = 1 + vsnprintf(NULL, 0, fmt, args); - str = _mesa_malloc(length); + str = malloc(length); if (str) { vsnprintf(str, length, fmt, args); } @@ -5537,7 +5588,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s) err_str = make_error_string("glProgramStringARB(%s)\n", s); if (err_str) { _mesa_error(state->ctx, GL_INVALID_OPERATION, err_str); - _mesa_free(err_str); + free(err_str); } err_str = make_error_string("line %u, char %u: error: %s\n", @@ -5545,7 +5596,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s) _mesa_set_program_error(state->ctx, locp->position, err_str); if (err_str) { - _mesa_free(err_str); + free(err_str); } } @@ -5567,12 +5618,12 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, /* Make a copy of the program string and force it to be NUL-terminated. */ - strz = (GLubyte *) _mesa_malloc(len + 1); + strz = (GLubyte *) malloc(len + 1); if (strz == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); return GL_FALSE; } - _mesa_memcpy (strz, str, len); + memcpy (strz, str, len); strz[len] = '\0'; state->prog->String = strz; @@ -5655,7 +5706,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, error: for (inst = state->inst_head; inst != NULL; inst = temp) { temp = inst->next; - _mesa_free(inst); + free(inst); } state->inst_head = NULL; @@ -5664,8 +5715,8 @@ error: for (sym = state->sym; sym != NULL; sym = temp) { temp = sym->next; - _mesa_free((void *) sym->name); - _mesa_free(sym); + free((void *) sym->name); + free(sym); } state->sym = NULL; diff --git a/mesalib/src/mesa/shader/program_parse.tab.h b/mesalib/src/mesa/shader/program_parse.tab.h index 406100c85..045241d9e 100644 --- a/mesalib/src/mesa/shader/program_parse.tab.h +++ b/mesalib/src/mesa/shader/program_parse.tab.h @@ -154,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; diff --git a/mesalib/src/mesa/shader/program_parse.y b/mesalib/src/mesa/shader/program_parse.y index 8ca6f9805..d5fb0fac3 100644 --- a/mesalib/src/mesa/shader/program_parse.y +++ b/mesalib/src/mesa/shader/program_parse.y @@ -27,14 +27,14 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_parameter_layout.h" -#include "prog_statevars.h" -#include "prog_instruction.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/prog_parameter_layout.h" +#include "shader/prog_statevars.h" +#include "shader/prog_instruction.h" -#include "symbol_table.h" -#include "program_parser.h" +#include "shader/symbol_table.h" +#include "shader/program_parser.h" extern void *yy_scan_string(char *); extern void yy_delete_buffer(void *); @@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -74,6 +75,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -586,9 +590,11 @@ scalarUse: srcReg scalarSuffix memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & $1); + initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE); - set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& $$, PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); } ; @@ -790,7 +796,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& $$, s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); @@ -841,7 +849,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& $$, file, $1.param_binding_begin); + set_src_reg_swz(& $$, file, $1.param_binding_begin, + $1.param_binding_swizzle); } ; @@ -1047,7 +1056,7 @@ ccMaskRule: IDENTIFIER ? err_str : "invalid condition code"); if (err_str != NULL) { - _mesa_free(err_str); + free(err_str); } YYERROR; @@ -1070,7 +1079,7 @@ ccMaskRule2: USED_IDENTIFIER ? err_str : "invalid condition code"); if (err_str != NULL) { - _mesa_free(err_str); + free(err_str); } YYERROR; @@ -1210,6 +1219,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit s->param_binding_type = $3.param_binding_type; s->param_binding_begin = $3.param_binding_begin; s->param_binding_length = $3.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } } @@ -1233,6 +1243,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit s->param_binding_type = $6.param_binding_type; s->param_binding_begin = $6.param_binding_begin; s->param_binding_length = $6.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -1290,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1310,7 +1321,7 @@ paramSingleItemUse: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1330,7 +1341,7 @@ paramMultipleItem: stateMultipleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE); } ; @@ -1945,7 +1956,7 @@ optVarSize: string ? err_str : "invalid storage size specifier"); if (err_str != NULL) { - _mesa_free(err_str); + free(err_str); } YYERROR; @@ -2287,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -2310,19 +2323,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -2417,7 +2442,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list, param_list->StateFlags |= _mesa_program_state_flags(tokens); /* free name string here since we duplicated it in add_parameter() */ - _mesa_free(name); + free(name); return index; } @@ -2454,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2486,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -2502,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2518,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; @@ -2548,7 +2599,7 @@ make_error_string(const char *fmt, ...) va_start(args, fmt); /* Call vsnprintf once to determine how large the final string is. Call it - * again to do the actual formatting. from the vsnprintf manual page: + * again to do the actual formatting. from the v_mesa_snprintf manual page: * * Upon successful return, these functions return the number of * characters printed (not including the trailing '\0' used to end @@ -2556,7 +2607,7 @@ make_error_string(const char *fmt, ...) */ length = 1 + vsnprintf(NULL, 0, fmt, args); - str = _mesa_malloc(length); + str = malloc(length); if (str) { vsnprintf(str, length, fmt, args); } @@ -2576,7 +2627,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s) err_str = make_error_string("glProgramStringARB(%s)\n", s); if (err_str) { _mesa_error(state->ctx, GL_INVALID_OPERATION, err_str); - _mesa_free(err_str); + free(err_str); } err_str = make_error_string("line %u, char %u: error: %s\n", @@ -2584,7 +2635,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s) _mesa_set_program_error(state->ctx, locp->position, err_str); if (err_str) { - _mesa_free(err_str); + free(err_str); } } @@ -2606,12 +2657,12 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, /* Make a copy of the program string and force it to be NUL-terminated. */ - strz = (GLubyte *) _mesa_malloc(len + 1); + strz = (GLubyte *) malloc(len + 1); if (strz == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); return GL_FALSE; } - _mesa_memcpy (strz, str, len); + memcpy (strz, str, len); strz[len] = '\0'; state->prog->String = strz; @@ -2694,7 +2745,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, error: for (inst = state->inst_head; inst != NULL; inst = temp) { temp = inst->next; - _mesa_free(inst); + free(inst); } state->inst_head = NULL; @@ -2703,8 +2754,8 @@ error: for (sym = state->sym; sym != NULL; sym = temp) { temp = sym->next; - _mesa_free((void *) sym->name); - _mesa_free(sym); + free((void *) sym->name); + free(sym); } state->sym = NULL; diff --git a/mesalib/src/mesa/shader/program_parse_extra.c b/mesalib/src/mesa/shader/program_parse_extra.c index 0656c5eaa..ae98b782b 100644 --- a/mesalib/src/mesa/shader/program_parse_extra.c +++ b/mesalib/src/mesa/shader/program_parse_extra.c @@ -216,6 +216,18 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option) state->option.Shadow = 1; return 1; } + } else if (strncmp(option, "fragment_coord_", 15) == 0) { + option += 15; + if (state->ctx->Extensions.ARB_fragment_coord_conventions) { + if (strcmp(option, "origin_upper_left") == 0) { + state->option.OriginUpperLeft = 1; + return 1; + } + else if (strcmp(option, "pixel_center_integer") == 0) { + state->option.PixelCenterInteger = 1; + return 1; + } + } } } else if (strncmp(option, "NV_fragment_program", 19) == 0) { option += 19; diff --git a/mesalib/src/mesa/shader/program_parser.h b/mesalib/src/mesa/shader/program_parser.h index c170948f7..be952d4b9 100644 --- a/mesalib/src/mesa/shader/program_parser.h +++ b/mesalib/src/mesa/shader/program_parser.h @@ -56,7 +56,13 @@ struct asm_symbol { */ unsigned param_binding_begin; - /* This is how many entries in the the program_parameter_list we take up + /** + * Constants put into the parameter list may be swizzled. This + * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W) + */ + unsigned param_binding_swizzle; + + /* This is how many entries in the program_parameter_list we take up * with our state tokens or constants. Note that this is _not_ the same as * the number of param registers we eventually use. */ @@ -203,6 +209,8 @@ struct asm_parser_state { unsigned TexRect:1; unsigned TexArray:1; unsigned NV_fragment:1; + unsigned OriginUpperLeft:1; + unsigned PixelCenterInteger:1; } option; struct { diff --git a/mesalib/src/mesa/shader/programopt.c b/mesalib/src/mesa/shader/programopt.c index 951454570..fb2ebe633 100644 --- a/mesalib/src/mesa/shader/programopt.c +++ b/mesalib/src/mesa/shader/programopt.c @@ -495,6 +495,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) GLuint i; GLint outputMap[VERT_RESULT_MAX]; GLuint numVaryingReads = 0; + GLboolean usedTemps[MAX_PROGRAM_TEMPS]; + GLuint firstTemp = 0; + + _mesa_find_used_registers(prog, PROGRAM_TEMPORARY, + usedTemps, MAX_PROGRAM_TEMPS); assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT); assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING); @@ -513,8 +518,10 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) const GLuint var = inst->SrcReg[j].Index; if (outputMap[var] == -1) { numVaryingReads++; - outputMap[var] = _mesa_find_free_register(prog, - PROGRAM_TEMPORARY); + outputMap[var] = _mesa_find_free_register(usedTemps, + MAX_PROGRAM_TEMPS, + firstTemp); + firstTemp = outputMap[var] + 1; } inst->SrcReg[j].File = PROGRAM_TEMPORARY; inst->SrcReg[j].Index = outputMap[var]; diff --git a/mesalib/src/mesa/shader/shader_api.c b/mesalib/src/mesa/shader/shader_api.c index 453cd3964..940fe2d03 100644 --- a/mesalib/src/mesa/shader/shader_api.c +++ b/mesalib/src/mesa/shader/shader_api.c @@ -39,16 +39,14 @@ #include "main/glheader.h" #include "main/context.h" #include "main/hash.h" -#include "main/macros.h" #include "shader/program.h" #include "shader/prog_parameter.h" -#include "shader/prog_print.h" #include "shader/prog_statevars.h" #include "shader/prog_uniform.h" #include "shader/shader_api.h" #include "shader/slang/slang_compile.h" #include "shader/slang/slang_link.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -117,12 +115,12 @@ _mesa_free_shader_program_data(GLcontext *ctx, shProg->NumShaders = 0; if (shProg->Shaders) { - _mesa_free(shProg->Shaders); + free(shProg->Shaders); shProg->Shaders = NULL; } if (shProg->InfoLog) { - _mesa_free(shProg->InfoLog); + free(shProg->InfoLog); shProg->InfoLog = NULL; } } @@ -136,7 +134,7 @@ _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) { _mesa_free_shader_program_data(ctx, shProg); - _mesa_free(shProg); + free(shProg); } @@ -264,11 +262,11 @@ void _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) { if (sh->Source) - _mesa_free((void *) sh->Source); + free((void *) sh->Source); if (sh->InfoLog) - _mesa_free(sh->InfoLog); + free(sh->InfoLog); _mesa_reference_program(ctx, &sh->Program, NULL); - _mesa_free(sh); + free(sh); } @@ -376,21 +374,21 @@ get_shader_flags(void) const char *env = _mesa_getenv("MESA_GLSL"); if (env) { - if (_mesa_strstr(env, "dump")) + if (strstr(env, "dump")) flags |= GLSL_DUMP; - if (_mesa_strstr(env, "log")) + if (strstr(env, "log")) flags |= GLSL_LOG; - if (_mesa_strstr(env, "nopvert")) + if (strstr(env, "nopvert")) flags |= GLSL_NOP_VERT; - if (_mesa_strstr(env, "nopfrag")) + if (strstr(env, "nopfrag")) flags |= GLSL_NOP_FRAG; - if (_mesa_strstr(env, "nopt")) + if (strstr(env, "nopt")) flags |= GLSL_NO_OPT; - else if (_mesa_strstr(env, "opt")) + else if (strstr(env, "opt")) flags |= GLSL_OPT; - if (_mesa_strstr(env, "uniform")) + if (strstr(env, "uniform")) flags |= GLSL_UNIFORMS; - if (_mesa_strstr(env, "useprog")) + if (strstr(env, "useprog")) flags |= GLSL_USE_PROG; } @@ -711,7 +709,7 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) /* alloc new, smaller array */ newList = (struct gl_shader **) - _mesa_malloc((n - 1) * sizeof(struct gl_shader *)); + malloc((n - 1) * sizeof(struct gl_shader *)); if (!newList) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); return; @@ -721,7 +719,7 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) } while (++i < n) newList[j++] = shProg->Shaders[i]; - _mesa_free(shProg->Shaders); + free(shProg->Shaders); shProg->Shaders = newList; shProg->NumShaders = n - 1; @@ -771,6 +769,8 @@ sizeof_glsl_type(GLenum type) case GL_SAMPLER_2D_SHADOW: case GL_SAMPLER_2D_RECT_ARB: case GL_SAMPLER_2D_RECT_SHADOW_ARB: + case GL_SAMPLER_1D_ARRAY_EXT: + case GL_SAMPLER_2D_ARRAY_EXT: case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: case GL_SAMPLER_CUBE_SHADOW_EXT: @@ -850,6 +850,8 @@ is_sampler_type(GLenum type) case GL_SAMPLER_2D_RECT_SHADOW_ARB: case GL_SAMPLER_1D_ARRAY_EXT: case GL_SAMPLER_2D_ARRAY_EXT: + case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: + case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: return GL_TRUE; default: return GL_FALSE; @@ -957,7 +959,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, if (size) { GLint typeSize = sizeof_glsl_type(param->DataType); - if (param->Size > typeSize) { + if ((GLint) param->Size > typeSize) { /* This is an array. * Array elements are placed on vector[4] boundaries so they're * a multiple of four floats. We round typeSize up to next multiple @@ -1379,15 +1381,15 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) if (c) { /* truncate name at [ */ const GLint len = c - name; - GLchar *newName = _mesa_malloc(len + 1); + GLchar *newName = malloc(len + 1); if (!newName) return -1; /* out of mem */ - _mesa_memcpy(newName, name, len); + memcpy(newName, name, len); newName[len] = 0; location = _mesa_lookup_uniform(shProg->Uniforms, newName); if (location >= 0) { - const GLint element = _mesa_atoi(c + 1); + const GLint element = atoi(c + 1); if (element > 0) { /* get type of the uniform array element */ struct gl_program_parameter *p; @@ -1402,7 +1404,7 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) } } - _mesa_free(newName); + free(newName); } } @@ -1433,7 +1435,7 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) /* free old shader source string and install new one */ if (sh->Source) { - _mesa_free((void *) sh->Source); + free((void *) sh->Source); } sh->Source = source; sh->CompileStatus = GL_FALSE; @@ -1485,12 +1487,12 @@ _mesa_link_program(GLcontext *ctx, GLuint program) if (0) { GLuint i; - _mesa_printf("Link %u shaders in program %u: %s\n", + printf("Link %u shaders in program %u: %s\n", shProg->NumShaders, shProg->Name, shProg->LinkStatus ? "Success" : "Failed"); for (i = 0; i < shProg->NumShaders; i++) { - _mesa_printf(" shader %u, type 0x%x\n", + printf(" shader %u, type 0x%x\n", shProg->Shaders[i]->Name, shProg->Shaders[i]->Type); } @@ -1506,7 +1508,7 @@ print_shader_info(const struct gl_shader_program *shProg) { GLuint i; - _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name); + printf("Mesa: glUseProgram(%u)\n", shProg->Name); for (i = 0; i < shProg->NumShaders; i++) { const char *s; switch (shProg->Shaders[i]->Type) { @@ -1522,14 +1524,14 @@ print_shader_info(const struct gl_shader_program *shProg) default: s = ""; } - _mesa_printf(" %s shader %u, checksum %u\n", s, - shProg->Shaders[i]->Name, - shProg->Shaders[i]->SourceChecksum); + printf(" %s shader %u, checksum %u\n", s, + shProg->Shaders[i]->Name, + shProg->Shaders[i]->SourceChecksum); } if (shProg->VertexProgram) - _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); + printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); if (shProg->FragmentProgram) - _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); + printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); } @@ -1699,8 +1701,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, /* This maps a sampler to a texture unit: */ if (sampler < MAX_SAMPLERS) { #if 0 - _mesa_printf("Set program %p sampler %d '%s' to unit %u\n", - program, sampler, param->Name, texUnit); + printf("Set program %p sampler %d '%s' to unit %u\n", + program, sampler, param->Name, texUnit); #endif if (program->SamplerUnits[sampler] != texUnit) { program->SamplerUnits[sampler] = texUnit; @@ -1717,7 +1719,11 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, */ FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM); _mesa_update_shader_textures_used(program); - ctx->Driver.ProgramStringNotify(ctx, program->Target, program); + /* Do we need to care about the return value here? + * This should not be the first time the driver was notified of + * this program. + */ + (void) ctx->Driver.ProgramStringNotify(ctx, program->Target, program); } } else { @@ -1728,7 +1734,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, const GLint typeSize = sizeof_glsl_type(param->DataType); GLsizei k, i; - if (param->Size > typeSize) { + if ((GLint) param->Size > typeSize) { /* an array */ /* we'll ignore extra data below */ } @@ -1859,21 +1865,21 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, if (ctx->Shader.Flags & GLSL_UNIFORMS) { GLint i; - _mesa_printf("Mesa: set program %u uniform %s (loc %d) to: ", - shProg->Name, uniform->Name, location); + printf("Mesa: set program %u uniform %s (loc %d) to: ", + shProg->Name, uniform->Name, location); if (basicType == GL_INT) { const GLint *v = (const GLint *) values; for (i = 0; i < count * elems; i++) { - _mesa_printf("%d ", v[i]); + printf("%d ", v[i]); } } else { const GLfloat *v = (const GLfloat *) values; for (i = 0; i < count * elems; i++) { - _mesa_printf("%g ", v[i]); + printf("%g ", v[i]); } } - _mesa_printf("\n"); + printf("\n"); } /* A uniform var may be used by both a vertex shader and a fragment @@ -1913,7 +1919,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, GLuint mat, row, col; GLuint src = 0; const struct gl_program_parameter * param = &program->Parameters->Parameters[index]; - const GLint slots = (param->Size + 3) / 4; + const GLuint slots = (param->Size + 3) / 4; const GLint typeSize = sizeof_glsl_type(param->DataType); GLint nr, nc; @@ -1925,7 +1931,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, return; } - if (param->Size <= typeSize) { + if ((GLint) param->Size <= typeSize) { /* non-array: count must be at most one; count == 0 is handled by the loop below */ if (count > 1) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2075,8 +2081,8 @@ validate_samplers(GLcontext *ctx, const struct gl_program *prog, char *errMsg) target = prog->SamplerTargets[sampler]; if (targetUsed[unit] != -1 && targetUsed[unit] != target) { _mesa_snprintf(errMsg, 100, - "Texture unit %d is accessed both as %s and %s", - unit, targetName[targetUsed[unit]], targetName[target]); + "Texture unit %d is accessed both as %s and %s", + unit, targetName[targetUsed[unit]], targetName[target]); return GL_FALSE; } targetUsed[unit] = target; @@ -2153,7 +2159,7 @@ _mesa_validate_program(GLcontext *ctx, GLuint program) if (!shProg->Validated) { /* update info log */ if (shProg->InfoLog) { - _mesa_free(shProg->InfoLog); + free(shProg->InfoLog); } shProg->InfoLog = _mesa_strdup(errMsg); } diff --git a/mesalib/src/mesa/shader/slang/descrip.mms b/mesalib/src/mesa/shader/slang/descrip.mms index 6eefbcf5b..674b786ac 100644 --- a/mesalib/src/mesa/shader/slang/descrip.mms +++ b/mesalib/src/mesa/shader/slang/descrip.mms @@ -17,12 +17,12 @@ VPATH = RCS -INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-] +INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-] LIBDIR = [----.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm SOURCES = \ - slang_compile.c,slang_preprocess.c + slang_compile.c OBJECTS = slang_builtin.obj,slang_codegen.obj,slang_compile.obj,\ slang_compile_function.obj,slang_compile_operation.obj,\ @@ -59,7 +59,6 @@ slang_library_noise.obj : slang_library_noise.c slang_link.obj : slang_link.c slang_log.obj : slang_log.c slang_mem.obj : slang_mem.c -slang_preprocess.obj : slang_preprocess.c slang_print.obj : slang_print.c slang_simplify.obj : slang_simplify.c slang_storage.obj : slang_storage.c diff --git a/mesalib/src/mesa/shader/slang/library/Makefile b/mesalib/src/mesa/shader/slang/library/Makefile index 0e03fac2e..c6964512b 100644 --- a/mesalib/src/mesa/shader/slang/library/Makefile +++ b/mesalib/src/mesa/shader/slang/library/Makefile @@ -4,9 +4,7 @@ TOP = ../../../../.. include $(TOP)/configs/current -INCDIR = $(TOP)/include - -LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) +GLSL_CL = $(TOP)/src/glsl/apps/compile # # targets @@ -14,42 +12,14 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) .PHONY: default clean -default: syntax builtin +default: builtin clean: - -rm -f syn_to_c gc_to_bin *_syn.h *_gc.h - -syntax: slang_pp_directives_syn.h slang_pp_expression_syn.h slang_shader_syn.h slang_pp_version_syn.h + -rm -f *_gc.h builtin: builtin_110 builtin_120 # -# executables -# - -syn_to_c: syn_to_c.c - $(CC) syn_to_c.c -o syn_to_c - -gc_to_bin: gc_to_bin.c slang_shader_syn.h - $(CC) gc_to_bin.c -o gc_to_bin - -# -# syntax scripts -# - -slang_pp_directives_syn.h: syn_to_c slang_pp_directives.syn - ./syn_to_c slang_pp_directives.syn > slang_pp_directives_syn.h - -slang_pp_expression_syn.h: syn_to_c slang_pp_expression.syn - ./syn_to_c slang_pp_expression.syn > slang_pp_expression_syn.h - -slang_shader_syn.h: syn_to_c slang_shader.syn - ./syn_to_c slang_shader.syn > slang_shader_syn.h - -slang_pp_version_syn.h: syn_to_c slang_pp_version.syn - ./syn_to_c slang_pp_version.syn > slang_pp_version_syn.h - -# # builtin library sources # @@ -58,24 +28,24 @@ builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h -slang_120_core_gc.h: gc_to_bin slang_120_core.gc - ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h +slang_120_core_gc.h: slang_120_core.gc + $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h -slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc - ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h +slang_builtin_120_common_gc.h: slang_builtin_120_common.gc + $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h -slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc - ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h +slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc + $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h -slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc - ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h +slang_common_builtin_gc.h: slang_common_builtin.gc + $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h -slang_core_gc.h: gc_to_bin slang_core.gc - ./gc_to_bin 1 slang_core.gc slang_core_gc.h +slang_core_gc.h: slang_core.gc + $(GLSL_CL) fragment slang_core.gc slang_core_gc.h -slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc - ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h +slang_fragment_builtin_gc.h: slang_fragment_builtin.gc + $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h -slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc - ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h +slang_vertex_builtin_gc.h: slang_vertex_builtin.gc + $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h diff --git a/mesalib/src/mesa/shader/slang/library/gc_to_bin.c b/mesalib/src/mesa/shader/slang/library/gc_to_bin.c deleted file mode 100644 index 8aef7b541..000000000 --- a/mesalib/src/mesa/shader/slang/library/gc_to_bin.c +++ /dev/null @@ -1,85 +0,0 @@ -#include "../../grammar/grammar_crt.h" -#include "../../grammar/grammar_crt.c" -#include <stdlib.h> -#include <stdio.h> - -static const char *slang_shader_syn = -#include "slang_shader_syn.h" -; - -static int gc_to_bin (grammar id, const char *in, const char *out) -{ - FILE *f; - byte *source, *prod; - unsigned int size, i, line = 0; - - printf ("Precompiling %s\n", in); - - f = fopen (in, "r"); - if (f == NULL) - return 1; - fseek (f, 0, SEEK_END); - size = ftell (f); - fseek (f, 0, SEEK_SET); - source = (byte *) grammar_alloc_malloc (size + 1); - source[fread (source, 1, size, f)] = '\0'; - fclose (f); - - if (!grammar_fast_check (id, source, &prod, &size, 65536)) - { - grammar_alloc_free (source); - return 1; - } - - f = fopen (out, "w"); - fprintf (f, "\n"); - fprintf (f, "/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */\n"); - fprintf (f, "/* %s */\n", in); - fprintf (f, "\n"); - for (i = 0; i < size; i++) - { - unsigned int a; - if (prod[i] < 10) - a = 1; - else if (prod[i] < 100) - a = 2; - else - a = 3; - if (i < size - 1) - a++; - if (line + a >= 100) - { - fprintf (f, "\n"); - line = 0; - } - line += a; - fprintf (f, "%d", prod[i]); - if (i < size - 1) - fprintf (f, ","); - } - fprintf (f, "\n"); - fclose (f); - grammar_alloc_free (prod); - return 0; -} - -int main (int argc, char *argv[]) -{ - grammar id; - - id = grammar_load_from_text ((const byte *) slang_shader_syn); - if (id == 0) { - fprintf(stderr, "Error loading grammar from text\n"); - return 1; - } - grammar_set_reg8 (id, (const byte *) "parsing_builtin", 1); - grammar_set_reg8 (id, (const byte *) "shader_type", atoi (argv[1])); - if (gc_to_bin (id, argv[2], argv[3])) { - fprintf(stderr, "Error in gc_to_bin %s %s\n", argv[2], argv[3]); - grammar_destroy (id); - return 1; - } - grammar_destroy (id); - return 0; -} - diff --git a/mesalib/src/mesa/shader/slang/library/slang_120_core_gc.h b/mesalib/src/mesa/shader/slang/library/slang_120_core_gc.h deleted file mode 100644 index 1fdbddf7c..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_120_core_gc.h +++ /dev/null @@ -1,764 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_120_core.gc */ - -5,1,90,95,0,0,26,0,1,1,1,0,0,9,0,102,48,48,0,0,1,1,0,0,9,0,102,49,48,0,0,1,1,0,0,9,0,102,50,48,0,0, -1,1,0,0,9,0,102,48,49,0,0,1,1,0,0,9,0,102,49,49,0,0,1,1,0,0,9,0,102,50,49,0,0,0,1,9,18,95,95,114, -101,116,86,97,108,0,16,8,48,0,57,59,120,0,18,102,48,48,0,20,0,9,18,95,95,114,101,116,86,97,108,0, -16,8,48,0,57,59,121,0,18,102,49,48,0,20,0,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,59,122,0, 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-57,51,0,9,18,109,0,16,10,50,0,57,51,0,9,18,109,0,16,10,51,0,57,51,0,0,0 diff --git a/mesalib/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h b/mesalib/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h deleted file mode 100644 index c397b9f0f..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h +++ /dev/null @@ -1,108 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_builtin_120_common.gc */ - -5,1,90,95,0,0,26,0,0,109,97,116,114,105,120,67,111,109,112,77,117,108,116,0,1,0,0,0,26,0,109,0,0,1, -0,0,0,26,0,110,0,0,0,1,8,58,109,97,116,50,120,51,0,0,18,109,0,16,8,48,0,57,18,110,0,16,8,48,0,57, -48,0,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,48,0,0,0,0,1,90,95,0,0,28,0,0,109,97,116,114, -105,120,67,111,109,112,77,117,108,116,0,1,0,0,0,28,0,109,0,0,1,0,0,0,28,0,110,0,0,0,1,8,58,109,97, 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AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_builtin_120_fragment.gc */ - -5,2,2,90,95,3,0,10,0,1,103,108,95,80,111,105,110,116,67,111,111,114,100,0,0,0,0 diff --git a/mesalib/src/mesa/shader/slang/library/slang_common_builtin.gc b/mesalib/src/mesa/shader/slang/library/slang_common_builtin.gc index 56de47ee8..a25ca55bc 100644 --- a/mesalib/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/mesalib/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -695,7 +695,7 @@ vec3 normalize(const vec3 v) { // const float s = inversesqrt(dot(v, v)); // __retVal = v * s; -// XXX note, we _could_ use __retVal.w instead of tmp and and save a +// XXX note, we _could_ use __retVal.w instead of tmp and save a // register, but that's actually a compilation error because v is a vec3 // and the .w suffix is illegal. Oh well. float tmp; @@ -1769,6 +1769,18 @@ vec4 shadow2DRectProj(const sampler2DRectShadow sampler, const vec4 coord) +//// GL_EXT_texture_array +vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord) +{ + __asm vec4_tex_1d_array __retVal, sampler, coord; +} + +vec4 texture2DArray(const sampler2DArray sampler, const vec3 coord) +{ + __asm vec4_tex_2d_array __retVal, sampler, coord; +} + + // // 8.9 Noise Functions // diff --git a/mesalib/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/mesalib/src/mesa/shader/slang/library/slang_common_builtin_gc.h deleted file mode 100644 index 3c3666e4e..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_common_builtin_gc.h +++ /dev/null @@ -1,880 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_common_builtin.gc */ - -5,2,2,90,95,1,0,5,0,1,103,108,95,77,97,120,76,105,103,104,116,115,0,2,16,10,56,0,0,0,2,2,90,95,1,0, 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__retVal, sampler, coord4; +} + +vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord, const float bias) +{ + vec4 coord4; + coord4.xy = coord; + coord4.w = bias; + __asm vec4_tex_1d_array_bias __retVal, sampler, coord4; +} + +vec4 texure2DArray(const sampler2DArray sampler, const vec3 coord) +{ + vec4 coord4; + coord4.xyz = coord; + __asm vec4_tex_2d_array __retVal, sampler, coord4; +} + +vec4 texture2DArray(const sampler2DArray sampler, const vec3 coord, const float bias) +{ + vec4 coord4; + coord4.xyz = coord; + coord4.w = bias; + __asm vec4_tex_2d_array_bias __retVal, sampler, coord4; +} + +vec4 shadow1DArray(const sampler1DArrayShadow sampler, const vec2 coord) +{ + vec4 coord4; + coord4.xy = coord; + __asm vec4_tex_1d_array_shadow __retVal, sampler, coord4; +} + +vec4 shadow1DArray(const sampler1DArrayShadow sampler, const vec2 coord, const float bias) +{ + vec4 coord4; + coord4.xy = coord; + coord4.w = bias; + __asm vec4_tex_1d_array_bias_shadow __retVal, sampler, coord4; +} + +vec4 shadow2DArray(const sampler2DArrayShadow sampler, const vec3 coord) +{ + vec4 coord4; + coord4.xyz = coord; + __asm vec4_tex_2d_array_shadow __retVal, sampler, coord4; +} + +vec4 shadow2DArray(const sampler2DArrayShadow sampler, const vec3 coord, const float bias) +{ + vec4 coord4; + coord4.xyz = coord; + coord4.w = bias; + __asm vec4_tex_2d_array_bias_shadow __retVal, sampler, coord4; +} + + + // // 8.8 Fragment Processing Functions // diff --git a/mesalib/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h b/mesalib/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h deleted file mode 100644 index c5a1cce2a..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h +++ /dev/null @@ -1,110 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_fragment_builtin.gc */ - -5,2,2,90,95,6,0,12,0,1,103,108,95,70,114,97,103,67,111,111,114,100,0,0,0,2,2,90,95,6,0,1,0,1,103, 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-58,97,98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,11,0,0,102,119,105,100, -116,104,0,1,1,0,0,11,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97, -98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,12,0,0,102,119,105,100,116, -104,0,1,1,0,0,12,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97,98, -115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,0 diff --git a/mesalib/src/mesa/shader/slang/library/slang_pp_directives.syn b/mesalib/src/mesa/shader/slang/library/slang_pp_directives.syn deleted file mode 100644 index b51d168cc..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_pp_directives.syn +++ /dev/null @@ -1,405 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_pp_directives.syn - * slang preprocessor directives parser - * \author Michal Krol - */ - -.syntax source; - -/* - * This syntax script preprocesses a GLSL shader. - * It is assumed, that the #version directive has been parsed. Separate pass for parsing - * version gives better control on behavior depending on the version number given. - * - * The output is a source string with comments and directives removed. White spaces and comments - * are replaced with on or more spaces. All new-lines are preserved and converted to Linux format. - * Directives are escaped with a null character. The end of the source string is marked by - * two consecutive null characters. The consumer is responsible for executing the escaped - * directives, removing dead portions of code and expanding macros. - */ - -.emtcode ESCAPE_TOKEN 0 - -/* - * The TOKEN_* symbols follow the ESCAPE_TOKEN. - * - * NOTE: - * There is no TOKEN_IFDEF and neither is TOKEN_IFNDEF. They are handled with TOKEN_IF and - * operator defined. - * The "#ifdef SYMBOL" is replaced with "#if defined SYMBOL" - * The "#ifndef SYMBOL" is replaced with "#if !defined SYMBOL" - */ -.emtcode TOKEN_END 0 -.emtcode TOKEN_DEFINE 1 -.emtcode TOKEN_UNDEF 2 -.emtcode TOKEN_IF 3 -.emtcode TOKEN_ELSE 4 -.emtcode TOKEN_ELIF 5 -.emtcode TOKEN_ENDIF 6 -.emtcode TOKEN_ERROR 7 -.emtcode TOKEN_PRAGMA 8 -.emtcode TOKEN_EXTENSION 9 -.emtcode TOKEN_LINE 10 - -/* - * The PARAM_* symbols follow the TOKEN_DEFINE. - */ -.emtcode PARAM_END 0 -.emtcode PARAM_PARAMETER 1 - -/* - * The BEHAVIOR_* symbols follow the TOKEN_EXTENSION. - */ -.emtcode BEHAVIOR_REQUIRE 1 -.emtcode BEHAVIOR_ENABLE 2 -.emtcode BEHAVIOR_WARN 3 -.emtcode BEHAVIOR_DISABLE 4 - -/* - * The PRAGMA_* symbols follow TOKEN_PRAGMA - */ -.emtcode PRAGMA_NO_PARAM 0 -.emtcode PRAGMA_PARAM 1 - -source - optional_directive .and .loop source_element .and '\0' .emit ESCAPE_TOKEN .emit TOKEN_END; - -source_element - c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest .and .true .emit ' '; - -c_style_comment_rest - .loop c_style_comment_body .and c_style_comment_end; - -c_style_comment_body - c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar; - -c_style_comment_char_nostar - new_line .or '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_char_star_noslashstar - '*' .and c_style_comment_char_star_noslashstar_1; -c_style_comment_char_star_noslashstar_1 - c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar; - -c_style_comment_char_noslashstar - new_line .or '\x30'-'\xFF' .or '\x01'-'\x29' .or '\x2B'-'\x2E'; - -c_style_comment_end - '*' .and .loop c_style_comment_char_star .and '/'; - -c_style_comment_char_star - '*'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line_directive; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -new_line_directive - new_line .and optional_directive; - -new_line - generic_new_line .emit '\n'; - -generic_new_line - carriage_return_line_feed .or line_feed_carriage_return .or '\n' .or '\r'; - -carriage_return_line_feed - '\r' .and '\n'; - -line_feed_carriage_return - '\n' .and '\r'; - -optional_directive - directive .emit ESCAPE_TOKEN .or .true; - -directive - dir_define .emit TOKEN_DEFINE .or - dir_undef .emit TOKEN_UNDEF .or - dir_if .emit TOKEN_IF .or - dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd' - .emit ' ' .or - dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' - .emit 'd' .emit ' ' .or - dir_else .emit TOKEN_ELSE .or - dir_elif .emit TOKEN_ELIF .or - dir_endif .emit TOKEN_ENDIF .or - dir_ext .emit TOKEN_EXTENSION .or - dir_pragma .emit TOKEN_PRAGMA .or - dir_line .emit TOKEN_LINE; - -dir_define - optional_space .and '#' .and optional_space .and "define" .and symbol .and opt_parameters .and - definition; - -dir_undef - optional_space .and '#' .and optional_space .and "undef" .and symbol; - -dir_if - optional_space .and '#' .and optional_space .and "if" .and expression; - -dir_ifdef - optional_space .and '#' .and optional_space .and "ifdef" .and symbol; - -dir_ifndef - optional_space .and '#' .and optional_space .and "ifndef" .and symbol; - -dir_else - optional_space .and '#' .and optional_space .and "else"; - -dir_elif - optional_space .and '#' .and optional_space .and "elif" .and expression; - -dir_endif - optional_space .and '#' .and optional_space .and "endif"; - -dir_ext - optional_space .and '#' .and optional_space .and "extension" .and space .and extension_name .and - optional_space .and ':' .and optional_space .and extension_behavior; - -dir_line - optional_space .and '#' .and optional_space .and "line" .and expression; - -dir_pragma - optional_space .and '#' .and optional_space .and "pragma" .and symbol .and opt_pragma_param; - - -opt_pragma_param - pragma_param .or .true .emit PRAGMA_NO_PARAM; - -pragma_param - optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')'; - -symbol_no_space - symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; - -symbol - space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; - -opt_parameters - parameters .or .true .emit PARAM_END; - -parameters - '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END; -parameters_1 - parameters_2 .or .true; -parameters_2 - parameter .emit PARAM_PARAMETER .and .loop parameters_3; -parameters_3 - optional_space .and ',' .and parameter .emit PARAM_PARAMETER; - -parameter - optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and - .true .emit '\0'; - -definition - .loop definition_character .emit * .and .true .emit '\0'; - -definition_character - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -expression - expression_element .and .loop expression_element .and .true .emit '\0'; - -expression_element - expression_character .emit *; - -expression_character - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -extension_name - symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; - -extension_behavior - "require" .emit BEHAVIOR_REQUIRE .or - "enable" .emit BEHAVIOR_ENABLE .or - "warn" .emit BEHAVIOR_WARN .or - "disable" .emit BEHAVIOR_DISABLE; - -optional_space - .loop single_space; - -space - single_space .and .loop single_space; - -single_space - ' ' .or '\t'; - -source_token - space .emit ' ' .or complex_token .or source_token_1; -source_token_1 - simple_token .emit ' ' .and .true .emit ' '; - -/* - * All possible tokens. - */ - -complex_token - identifier .or number; - -simple_token - increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or - addto .or subtractfrom .or multiplyto .or divideto .or other; - -identifier - identifier_char1 .emit * .and .loop identifier_char2 .emit *; -identifier_char1 - 'a'-'z' .or 'A'-'Z' .or '_'; -identifier_char2 - 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; - -number - float .or integer; - -digit_oct - '0'-'7'; - -digit_dec - '0'-'9'; - -digit_hex - '0'-'9' .or 'A'-'F' .or 'a'-'f'; - -float - float_1 .or float_2; -float_1 - float_fractional_constant .and float_optional_exponent_part; -float_2 - float_digit_sequence .and float_exponent_part; - -float_fractional_constant - float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3; -float_fractional_constant_1 - float_digit_sequence .and '.' .emit '.' .and float_digit_sequence; -float_fractional_constant_2 - float_digit_sequence .and '.' .emit '.'; -float_fractional_constant_3 - '.' .emit '.' .and float_digit_sequence; - -float_optional_exponent_part - float_exponent_part .or .true; - -float_digit_sequence - digit_dec .emit * .and .loop digit_dec .emit *; - -float_exponent_part - float_exponent_part_1 .or float_exponent_part_2; -float_exponent_part_1 - 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence; -float_exponent_part_2 - 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence; - -float_optional_sign - '+' .emit '+' .or '-' .emit '-' .or .true; - -integer - integer_hex .or integer_oct .or integer_dec; - -integer_hex - '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and - .loop digit_hex .emit *; -integer_hex_1 - 'x' .or 'X'; - -integer_oct - '0' .emit '0' .and .loop digit_oct .emit *; - -integer_dec - digit_dec .emit * .and .loop digit_dec .emit *; - -increment - '+' .emit * .and '+' .emit *; - -decrement - '-' .emit * .and '-' .emit *; - -lequal - '<' .emit * .and '=' .emit *; - -gequal - '>' .emit * .and '=' .emit *; - -equal - '=' .emit * .and '=' .emit *; - -nequal - '!' .emit * .and '=' .emit *; - -and - '&' .emit * .and '&' .emit *; - -xor - '^' .emit * .and '^' .emit *; - -or - '|' .emit * .and '|' .emit *; - -addto - '+' .emit * .and '=' .emit *; - -subtractfrom - '-' .emit * .and '=' .emit *; - -multiplyto - '*' .emit * .and '=' .emit *; - -divideto - '/' .emit * .and '=' .emit *; - -/* - * All characters except '\0' and '#'. - */ -other - '\x24'-'\xFF' .emit * .or '\x01'-'\x22' .emit *; - -symbol_character - 'A'-'Z' .or 'a'-'z' .or '_'; - -symbol_character2 - 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_'; - -.string string_lexer; - -string_lexer - lex_first_identifier_character .and .loop lex_next_identifier_character; - -lex_first_identifier_character - 'a'-'z' .or 'A'-'Z' .or '_'; - -lex_next_identifier_character - 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; - diff --git a/mesalib/src/mesa/shader/slang/library/slang_pp_directives_syn.h b/mesalib/src/mesa/shader/slang/library/slang_pp_directives_syn.h deleted file mode 100644 index 430f8d821..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_pp_directives_syn.h +++ /dev/null @@ -1,250 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax source;\n" -".emtcode ESCAPE_TOKEN 0\n" -".emtcode TOKEN_END 0\n" -".emtcode TOKEN_DEFINE 1\n" -".emtcode TOKEN_UNDEF 2\n" -".emtcode TOKEN_IF 3\n" -".emtcode TOKEN_ELSE 4\n" -".emtcode TOKEN_ELIF 5\n" -".emtcode TOKEN_ENDIF 6\n" -".emtcode TOKEN_ERROR 7\n" -".emtcode TOKEN_PRAGMA 8\n" -".emtcode TOKEN_EXTENSION 9\n" -".emtcode TOKEN_LINE 10\n" -".emtcode PARAM_END 0\n" -".emtcode PARAM_PARAMETER 1\n" -".emtcode BEHAVIOR_REQUIRE 1\n" -".emtcode BEHAVIOR_ENABLE 2\n" -".emtcode BEHAVIOR_WARN 3\n" -".emtcode BEHAVIOR_DISABLE 4\n" -".emtcode PRAGMA_NO_PARAM 0\n" -".emtcode PRAGMA_PARAM 1\n" -"source\n" -" optional_directive .and .loop source_element .and '\\0' .emit ESCAPE_TOKEN .emit TOKEN_END;\n" -"source_element\n" -" c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token;\n" -"c_style_comment_block\n" -" '/' .and '*' .and c_style_comment_rest .and .true .emit ' ';\n" -"c_style_comment_rest\n" -" .loop c_style_comment_body .and c_style_comment_end;\n" -"c_style_comment_body\n" -" c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar;\n" -"c_style_comment_char_nostar\n" -" new_line .or '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"c_style_comment_char_star_noslashstar\n" -" '*' .and c_style_comment_char_star_noslashstar_1;\n" -"c_style_comment_char_star_noslashstar_1\n" -" c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar;\n" -"c_style_comment_char_noslashstar\n" -" new_line .or '\\x30'-'\\xFF' .or '\\x01'-'\\x29' .or '\\x2B'-'\\x2E';\n" -"c_style_comment_end\n" -" '*' .and .loop c_style_comment_char_star .and '/';\n" -"c_style_comment_char_star\n" -" '*';\n" -"cpp_style_comment_block\n" -" '/' .and '/' .and cpp_style_comment_block_1;\n" -"cpp_style_comment_block_1\n" -" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" -"cpp_style_comment_block_2\n" -" .loop cpp_style_comment_char .and new_line_directive;\n" -"cpp_style_comment_block_3\n" -" .loop cpp_style_comment_char;\n" -"cpp_style_comment_char\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"new_line_directive\n" -" new_line .and optional_directive;\n" -"new_line\n" -" generic_new_line .emit '\\n';\n" -"generic_new_line\n" -" carriage_return_line_feed .or line_feed_carriage_return .or '\\n' .or '\\r';\n" -"carriage_return_line_feed\n" -" '\\r' .and '\\n';\n" -"line_feed_carriage_return\n" -" '\\n' .and '\\r';\n" -"optional_directive\n" -" directive .emit ESCAPE_TOKEN .or .true;\n" -"directive\n" -" dir_define .emit TOKEN_DEFINE .or\n" -" dir_undef .emit TOKEN_UNDEF .or\n" -" dir_if .emit TOKEN_IF .or\n" -" dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd'\n" -" .emit ' ' .or\n" -" dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e'\n" -" .emit 'd' .emit ' ' .or\n" -" dir_else .emit TOKEN_ELSE .or\n" -" dir_elif .emit TOKEN_ELIF .or\n" -" dir_endif .emit TOKEN_ENDIF .or\n" -" dir_ext .emit TOKEN_EXTENSION .or\n" -" dir_pragma .emit TOKEN_PRAGMA .or\n" -" dir_line .emit TOKEN_LINE;\n" -"dir_define\n" -" optional_space .and '#' .and optional_space .and \"define\" .and symbol .and opt_parameters .and\n" -" definition;\n" -"dir_undef\n" -" optional_space .and '#' .and optional_space .and \"undef\" .and symbol;\n" -"dir_if\n" -" optional_space .and '#' .and optional_space .and \"if\" .and expression;\n" -"dir_ifdef\n" -" optional_space .and '#' .and optional_space .and \"ifdef\" .and symbol;\n" -"dir_ifndef\n" -" optional_space .and '#' .and optional_space .and \"ifndef\" .and symbol;\n" -"dir_else\n" -" optional_space .and '#' .and optional_space .and \"else\";\n" -"dir_elif\n" -" optional_space .and '#' .and optional_space .and \"elif\" .and expression;\n" -"dir_endif\n" -" optional_space .and '#' .and optional_space .and \"endif\";\n" -"dir_ext\n" -" optional_space .and '#' .and optional_space .and \"extension\" .and space .and extension_name .and\n" -" optional_space .and ':' .and optional_space .and extension_behavior;\n" -"dir_line\n" -" optional_space .and '#' .and optional_space .and \"line\" .and expression;\n" -"dir_pragma\n" -" optional_space .and '#' .and optional_space .and \"pragma\" .and symbol .and opt_pragma_param;\n" -"opt_pragma_param\n" -" pragma_param .or .true .emit PRAGMA_NO_PARAM;\n" -"pragma_param\n" -" optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';\n" -"symbol_no_space\n" -" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n" -"symbol\n" -" space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n" -"opt_parameters\n" -" parameters .or .true .emit PARAM_END;\n" -"parameters\n" -" '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END;\n" -"parameters_1\n" -" parameters_2 .or .true;\n" -"parameters_2\n" -" parameter .emit PARAM_PARAMETER .and .loop parameters_3;\n" -"parameters_3\n" -" optional_space .and ',' .and parameter .emit PARAM_PARAMETER;\n" -"parameter\n" -" optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and\n" -" .true .emit '\\0';\n" -"definition\n" -" .loop definition_character .emit * .and .true .emit '\\0';\n" -"definition_character\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"expression\n" -" expression_element .and .loop expression_element .and .true .emit '\\0';\n" -"expression_element\n" -" expression_character .emit *;\n" -"expression_character\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"extension_name\n" -" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n" -"extension_behavior\n" -" \"require\" .emit BEHAVIOR_REQUIRE .or\n" -" \"enable\" .emit BEHAVIOR_ENABLE .or\n" -" \"warn\" .emit BEHAVIOR_WARN .or\n" -" \"disable\" .emit BEHAVIOR_DISABLE;\n" -"optional_space\n" -" .loop single_space;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" ' ' .or '\\t';\n" -"source_token\n" -" space .emit ' ' .or complex_token .or source_token_1;\n" -"source_token_1\n" -" simple_token .emit ' ' .and .true .emit ' ';\n" -"complex_token\n" -" identifier .or number;\n" -"simple_token\n" -" increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or\n" -" addto .or subtractfrom .or multiplyto .or divideto .or other;\n" -"identifier\n" -" identifier_char1 .emit * .and .loop identifier_char2 .emit *;\n" -"identifier_char1\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"identifier_char2\n" -" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n" -"number\n" -" float .or integer;\n" -"digit_oct\n" -" '0'-'7';\n" -"digit_dec\n" -" '0'-'9';\n" -"digit_hex\n" -" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n" -"float\n" -" float_1 .or float_2;\n" -"float_1\n" -" float_fractional_constant .and float_optional_exponent_part;\n" -"float_2\n" -" float_digit_sequence .and float_exponent_part;\n" -"float_fractional_constant\n" -" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n" -"float_fractional_constant_1\n" -" float_digit_sequence .and '.' .emit '.' .and float_digit_sequence;\n" -"float_fractional_constant_2\n" -" float_digit_sequence .and '.' .emit '.';\n" -"float_fractional_constant_3\n" -" '.' .emit '.' .and float_digit_sequence;\n" -"float_optional_exponent_part\n" -" float_exponent_part .or .true;\n" -"float_digit_sequence\n" -" digit_dec .emit * .and .loop digit_dec .emit *;\n" -"float_exponent_part\n" -" float_exponent_part_1 .or float_exponent_part_2;\n" -"float_exponent_part_1\n" -" 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence;\n" -"float_exponent_part_2\n" -" 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence;\n" -"float_optional_sign\n" -" '+' .emit '+' .or '-' .emit '-' .or .true;\n" -"integer\n" -" integer_hex .or integer_oct .or integer_dec;\n" -"integer_hex\n" -" '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and\n" -" .loop digit_hex .emit *;\n" -"integer_hex_1\n" -" 'x' .or 'X';\n" -"integer_oct\n" -" '0' .emit '0' .and .loop digit_oct .emit *;\n" -"integer_dec\n" -" digit_dec .emit * .and .loop digit_dec .emit *;\n" -"increment\n" -" '+' .emit * .and '+' .emit *;\n" -"decrement\n" -" '-' .emit * .and '-' .emit *;\n" -"lequal\n" -" '<' .emit * .and '=' .emit *;\n" -"gequal\n" -" '>' .emit * .and '=' .emit *;\n" -"equal\n" -" '=' .emit * .and '=' .emit *;\n" -"nequal\n" -" '!' .emit * .and '=' .emit *;\n" -"and\n" -" '&' .emit * .and '&' .emit *;\n" -"xor\n" -" '^' .emit * .and '^' .emit *;\n" -"or\n" -" '|' .emit * .and '|' .emit *;\n" -"addto\n" -" '+' .emit * .and '=' .emit *;\n" -"subtractfrom\n" -" '-' .emit * .and '=' .emit *;\n" -"multiplyto\n" -" '*' .emit * .and '=' .emit *;\n" -"divideto\n" -" '/' .emit * .and '=' .emit *;\n" -"other\n" -" '\\x24'-'\\xFF' .emit * .or '\\x01'-'\\x22' .emit *;\n" -"symbol_character\n" -" 'A'-'Z' .or 'a'-'z' .or '_';\n" -"symbol_character2\n" -" 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_';\n" -".string string_lexer;\n" -"string_lexer\n" -" lex_first_identifier_character .and .loop lex_next_identifier_character;\n" -"lex_first_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"lex_next_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n" -"" diff --git a/mesalib/src/mesa/shader/slang/library/slang_pp_expression.syn b/mesalib/src/mesa/shader/slang/library/slang_pp_expression.syn deleted file mode 100644 index bfdb220bf..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_pp_expression.syn +++ /dev/null @@ -1,265 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_pp_expression.syn - * slang preprocessor expression parser - * \author Michal Krol - */ - -/* - * Parses one or two (optional) expressions on literal integer constants. Those expressions come - * from #if #elif and #line directives. The preprocessor already parsed those directives and - * expanded the expression (expressions). All occurences of the operator "defined" are already - * replaced with either "0" or "1" literals. - */ - -.syntax expression; - -/* - * Those separate individual expressions. - * For #if/#elif case it is: EXP_EXPRESSION ... EXP_END - * For #line case it may be: EXP_EXPRESSION ... EXP_EXPRESSION ... EXP_END - */ -.emtcode EXP_END 0 -.emtcode EXP_EXPRESSION 1 - -.emtcode OP_END 0 -.emtcode OP_PUSHINT 1 -.emtcode OP_LOGICALOR 2 -.emtcode OP_LOGICALAND 3 -.emtcode OP_OR 4 -.emtcode OP_XOR 5 -.emtcode OP_AND 6 -.emtcode OP_EQUAL 7 -.emtcode OP_NOTEQUAL 8 -.emtcode OP_LESSEQUAL 9 -.emtcode OP_GREATEREQUAL 10 -.emtcode OP_LESS 11 -.emtcode OP_GREATER 12 -.emtcode OP_LEFTSHIFT 13 -.emtcode OP_RIGHTSHIFT 14 -.emtcode OP_ADD 15 -.emtcode OP_SUBTRACT 16 -.emtcode OP_MULTIPLY 17 -.emtcode OP_DIVIDE 18 -.emtcode OP_MODULUS 19 -.emtcode OP_PLUS 20 -.emtcode OP_MINUS 21 -.emtcode OP_NEGATE 22 -.emtcode OP_COMPLEMENT 23 - -expression - first_expression .and optional_second_expression .and optional_space .and '\0' .emit EXP_END; - -first_expression - optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END; - -optional_second_expression - second_expression .or .true; - -second_expression - space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END; - -logical_or_expression - logical_and_expression .and .loop logical_or_expression_1; -logical_or_expression_1 - barbar .and logical_and_expression .and .true .emit OP_LOGICALOR; - -logical_and_expression - or_expression .and .loop logical_and_expression_1; -logical_and_expression_1 - ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND; - -or_expression - xor_expression .and .loop or_expression_1; -or_expression_1 - bar .and xor_expression .and .true .emit OP_OR; - -xor_expression - and_expression .and .loop xor_expression_1; -xor_expression_1 - caret .and and_expression .and .true .emit OP_XOR; - -and_expression - equality_expression .and .loop and_expression_1; -and_expression_1 - ampersand .and equality_expression .and .true .emit OP_AND; - -equality_expression - relational_expression .and .loop equality_expression_1; -equality_expression_1 - equality_expression_2 .or equality_expression_3; -equality_expression_2 - equalsequals .and relational_expression .and .true .emit OP_EQUAL; -equality_expression_3 - bangequals .and relational_expression .and .true .emit OP_NOTEQUAL; - -relational_expression - shift_expression .and .loop relational_expression_1; -relational_expression_1 - relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or - relational_expression_5; -relational_expression_2 - lessequals .and shift_expression .and .true .emit OP_LESSEQUAL; -relational_expression_3 - greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL; -relational_expression_4 - less .and shift_expression .and .true .emit OP_LESS; -relational_expression_5 - greater .and shift_expression .and .true .emit OP_GREATER; - -shift_expression - additive_expression .and .loop shift_expression_1; -shift_expression_1 - shift_expression_2 .or shift_expression_3; -shift_expression_2 - lessless .and additive_expression .and .true .emit OP_LEFTSHIFT; -shift_expression_3 - greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT; - -additive_expression - multiplicative_expression .and .loop additive_expression_1; -additive_expression_1 - additive_expression_2 .or additive_expression_3; -additive_expression_2 - plus .and multiplicative_expression .and .true .emit OP_ADD; -additive_expression_3 - dash .and multiplicative_expression .and .true .emit OP_SUBTRACT; - -multiplicative_expression - unary_expression .and .loop multiplicative_expression_1; -multiplicative_expression_1 - multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4; -multiplicative_expression_2 - star .and unary_expression .and .true .emit OP_MULTIPLY; -multiplicative_expression_3 - slash .and unary_expression .and .true .emit OP_DIVIDE; -multiplicative_expression_4 - percent .and unary_expression .and .true .emit OP_MODULUS; - -unary_expression - primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or - unary_expression_4; -unary_expression_1 - plus .and unary_expression .and .true .emit OP_PLUS; -unary_expression_2 - dash .and unary_expression .and .true .emit OP_MINUS; -unary_expression_3 - bang .and unary_expression .and .true .emit OP_NEGATE; -unary_expression_4 - tilda .and unary_expression .and .true .emit OP_COMPLEMENT; - -primary_expression - intconstant .or primary_expression_1; -primary_expression_1 - lparen .and logical_or_expression .and rparen; - -intconstant - integer .emit OP_PUSHINT; - -integer - integer_dec; - -integer_dec - digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -digit_dec - '0'-'9'; - -optional_space - .loop single_space; - -space - single_space .and .loop single_space; - -single_space - ' ' .or '\t'; - -ampersand - optional_space .and '&' .and optional_space; - -ampersandampersand - optional_space .and '&' .and '&' .and optional_space; - -bang - optional_space .and '!' .and optional_space; - -bangequals - optional_space .and '!' .and '=' .and optional_space; - -bar - optional_space .and '|' .and optional_space; - -barbar - optional_space .and '|' .and '|' .and optional_space; - -caret - optional_space .and '^' .and optional_space; - -dash - optional_space .and '-' .and optional_space; - -equalsequals - optional_space .and '=' .and '=' .and optional_space; - -greater - optional_space .and '>' .and optional_space; - -greaterequals - optional_space .and '>' .and '=' .and optional_space; - -greatergreater - optional_space .and '>' .and '>' .and optional_space; - -less - optional_space .and '<' .and optional_space; - -lessequals - optional_space .and '<' .and '=' .and optional_space; - -lessless - optional_space .and '<' .and '<' .and optional_space; - -lparen - optional_space .and '(' .and optional_space; - -percent - optional_space .and '%' .and optional_space; - -plus - optional_space .and '+' .and optional_space; - -rparen - optional_space .and ')' .and optional_space; - -slash - optional_space .and '/' .and optional_space; - -star - optional_space .and '*' .and optional_space; - -tilda - optional_space .and '~' .and optional_space; - diff --git a/mesalib/src/mesa/shader/slang/library/slang_pp_expression_syn.h b/mesalib/src/mesa/shader/slang/library/slang_pp_expression_syn.h deleted file mode 100644 index f3e9ef6b2..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_pp_expression_syn.h +++ /dev/null @@ -1,179 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax expression;\n" -".emtcode EXP_END 0\n" -".emtcode EXP_EXPRESSION 1\n" -".emtcode OP_END 0\n" -".emtcode OP_PUSHINT 1\n" -".emtcode OP_LOGICALOR 2\n" -".emtcode OP_LOGICALAND 3\n" -".emtcode OP_OR 4\n" -".emtcode OP_XOR 5\n" -".emtcode OP_AND 6\n" -".emtcode OP_EQUAL 7\n" -".emtcode OP_NOTEQUAL 8\n" -".emtcode OP_LESSEQUAL 9\n" -".emtcode OP_GREATEREQUAL 10\n" -".emtcode OP_LESS 11\n" -".emtcode OP_GREATER 12\n" -".emtcode OP_LEFTSHIFT 13\n" -".emtcode OP_RIGHTSHIFT 14\n" -".emtcode OP_ADD 15\n" -".emtcode OP_SUBTRACT 16\n" -".emtcode OP_MULTIPLY 17\n" -".emtcode OP_DIVIDE 18\n" -".emtcode OP_MODULUS 19\n" -".emtcode OP_PLUS 20\n" -".emtcode OP_MINUS 21\n" -".emtcode OP_NEGATE 22\n" -".emtcode OP_COMPLEMENT 23\n" -"expression\n" -" first_expression .and optional_second_expression .and optional_space .and '\\0' .emit EXP_END;\n" -"first_expression\n" -" optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n" -"optional_second_expression\n" -" second_expression .or .true;\n" -"second_expression\n" -" space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n" -"logical_or_expression\n" -" logical_and_expression .and .loop logical_or_expression_1;\n" -"logical_or_expression_1\n" -" barbar .and logical_and_expression .and .true .emit OP_LOGICALOR;\n" -"logical_and_expression\n" -" or_expression .and .loop logical_and_expression_1;\n" -"logical_and_expression_1\n" -" ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND;\n" -"or_expression\n" -" xor_expression .and .loop or_expression_1;\n" -"or_expression_1\n" -" bar .and xor_expression .and .true .emit OP_OR;\n" -"xor_expression\n" -" and_expression .and .loop xor_expression_1;\n" -"xor_expression_1\n" -" caret .and and_expression .and .true .emit OP_XOR;\n" -"and_expression\n" -" equality_expression .and .loop and_expression_1;\n" -"and_expression_1\n" -" ampersand .and equality_expression .and .true .emit OP_AND;\n" -"equality_expression\n" -" relational_expression .and .loop equality_expression_1;\n" -"equality_expression_1\n" -" equality_expression_2 .or equality_expression_3;\n" -"equality_expression_2\n" -" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n" -"equality_expression_3\n" -" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n" -"relational_expression\n" -" shift_expression .and .loop relational_expression_1;\n" -"relational_expression_1\n" -" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n" -" relational_expression_5;\n" -"relational_expression_2\n" -" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n" -"relational_expression_3\n" -" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n" -"relational_expression_4\n" -" less .and shift_expression .and .true .emit OP_LESS;\n" -"relational_expression_5\n" -" greater .and shift_expression .and .true .emit OP_GREATER;\n" -"shift_expression\n" -" additive_expression .and .loop shift_expression_1;\n" -"shift_expression_1\n" -" shift_expression_2 .or shift_expression_3;\n" -"shift_expression_2\n" -" lessless .and additive_expression .and .true .emit OP_LEFTSHIFT;\n" -"shift_expression_3\n" -" greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT;\n" -"additive_expression\n" -" multiplicative_expression .and .loop additive_expression_1;\n" -"additive_expression_1\n" -" additive_expression_2 .or additive_expression_3;\n" -"additive_expression_2\n" -" plus .and multiplicative_expression .and .true .emit OP_ADD;\n" -"additive_expression_3\n" -" dash .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n" -"multiplicative_expression\n" -" unary_expression .and .loop multiplicative_expression_1;\n" -"multiplicative_expression_1\n" -" multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4;\n" -"multiplicative_expression_2\n" -" star .and unary_expression .and .true .emit OP_MULTIPLY;\n" -"multiplicative_expression_3\n" -" slash .and unary_expression .and .true .emit OP_DIVIDE;\n" -"multiplicative_expression_4\n" -" percent .and unary_expression .and .true .emit OP_MODULUS;\n" -"unary_expression\n" -" primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n" -" unary_expression_4;\n" -"unary_expression_1\n" -" plus .and unary_expression .and .true .emit OP_PLUS;\n" -"unary_expression_2\n" -" dash .and unary_expression .and .true .emit OP_MINUS;\n" -"unary_expression_3\n" -" bang .and unary_expression .and .true .emit OP_NEGATE;\n" -"unary_expression_4\n" -" tilda .and unary_expression .and .true .emit OP_COMPLEMENT;\n" -"primary_expression\n" -" intconstant .or primary_expression_1;\n" -"primary_expression_1\n" -" lparen .and logical_or_expression .and rparen;\n" -"intconstant\n" -" integer .emit OP_PUSHINT;\n" -"integer\n" -" integer_dec;\n" -"integer_dec\n" -" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"digit_dec\n" -" '0'-'9';\n" -"optional_space\n" -" .loop single_space;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" ' ' .or '\\t';\n" -"ampersand\n" -" optional_space .and '&' .and optional_space;\n" -"ampersandampersand\n" -" optional_space .and '&' .and '&' .and optional_space;\n" -"bang\n" -" optional_space .and '!' .and optional_space;\n" -"bangequals\n" -" optional_space .and '!' .and '=' .and optional_space;\n" -"bar\n" -" optional_space .and '|' .and optional_space;\n" -"barbar\n" -" optional_space .and '|' .and '|' .and optional_space;\n" -"caret\n" -" optional_space .and '^' .and optional_space;\n" -"dash\n" -" optional_space .and '-' .and optional_space;\n" -"equalsequals\n" -" optional_space .and '=' .and '=' .and optional_space;\n" -"greater\n" -" optional_space .and '>' .and optional_space;\n" -"greaterequals\n" -" optional_space .and '>' .and '=' .and optional_space;\n" -"greatergreater\n" -" optional_space .and '>' .and '>' .and optional_space;\n" -"less\n" -" optional_space .and '<' .and optional_space;\n" -"lessequals\n" -" optional_space .and '<' .and '=' .and optional_space;\n" -"lessless\n" -" optional_space .and '<' .and '<' .and optional_space;\n" -"lparen\n" -" optional_space .and '(' .and optional_space;\n" -"percent\n" -" optional_space .and '%' .and optional_space;\n" -"plus\n" -" optional_space .and '+' .and optional_space;\n" -"rparen\n" -" optional_space .and ')' .and optional_space;\n" -"slash\n" -" optional_space .and '/' .and optional_space;\n" -"star\n" -" optional_space .and '*' .and optional_space;\n" -"tilda\n" -" optional_space .and '~' .and optional_space;\n" -"" diff --git a/mesalib/src/mesa/shader/slang/library/slang_pp_version.syn b/mesalib/src/mesa/shader/slang/library/slang_pp_version.syn deleted file mode 100644 index 3fe1a57ba..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_pp_version.syn +++ /dev/null @@ -1,122 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_pp_version.syn - * slang #version directive syntax - * \author Michal Krol - */ - -.syntax version_directive; - -version_directive - version_directive_1; -version_directive_1 - prior_optional_spaces .and optional_version_directive .and .true .emit $; - -optional_version_directive - version_directive_body .or .true .emit 10 .emit 1; - -version_directive_body - '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and - new_line; - -version_number - version_number_100 .or version_number_110 .or version_number_120; - -version_number_100 - leading_zeroes .and "100" .emit 0 .emit 1; - -version_number_110 - leading_zeroes .and "110" .emit 10 .emit 1; - -version_number_120 - leading_zeroes .and "120" .emit 20 .emit 1; - -leading_zeroes - .loop zero; - -zero - '0'; - -space - single_space .and .loop single_space; - -optional_space - .loop single_space; - -single_space - ' ' .or '\t'; - -prior_optional_spaces - .loop prior_space; - -prior_space - c_style_comment_block .or cpp_style_comment_block .or space .or new_line; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest; - -c_style_comment_rest - .loop c_style_comment_char_no_star .and c_style_comment_rest_1; -c_style_comment_rest_1 - c_style_comment_end .or c_style_comment_rest_2; -c_style_comment_rest_2 - '*' .and c_style_comment_rest; - -c_style_comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_end - '*' .and '/'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -new_line - cr_lf .or lf_cr .or '\n' .or '\r'; - -cr_lf - '\r' .and '\n'; - -lf_cr - '\n' .and '\r'; - -.string __string_filter; - -__string_filter - .loop __identifier_char; - -__identifier_char - 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; - diff --git a/mesalib/src/mesa/shader/slang/library/slang_pp_version_syn.h b/mesalib/src/mesa/shader/slang/library/slang_pp_version_syn.h deleted file mode 100644 index 54aee3ff2..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_pp_version_syn.h +++ /dev/null @@ -1,69 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax version_directive;\n" -"version_directive\n" -" version_directive_1;\n" -"version_directive_1\n" -" prior_optional_spaces .and optional_version_directive .and .true .emit $;\n" -"optional_version_directive\n" -" version_directive_body .or .true .emit 10 .emit 1;\n" -"version_directive_body\n" -" '#' .and optional_space .and \"version\" .and space .and version_number .and optional_space .and\n" -" new_line;\n" -"version_number\n" -" version_number_100 .or version_number_110 .or version_number_120;\n" -"version_number_100\n" -" leading_zeroes .and \"100\" .emit 0 .emit 1;\n" -"version_number_110\n" -" leading_zeroes .and \"110\" .emit 10 .emit 1;\n" -"version_number_120\n" -" leading_zeroes .and \"120\" .emit 20 .emit 1;\n" -"leading_zeroes\n" -" .loop zero;\n" -"zero\n" -" '0';\n" -"space\n" -" single_space .and .loop single_space;\n" -"optional_space\n" -" .loop single_space;\n" -"single_space\n" -" ' ' .or '\\t';\n" -"prior_optional_spaces\n" -" .loop prior_space;\n" -"prior_space\n" -" c_style_comment_block .or cpp_style_comment_block .or space .or new_line;\n" -"c_style_comment_block\n" -" '/' .and '*' .and c_style_comment_rest;\n" -"c_style_comment_rest\n" -" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n" -"c_style_comment_rest_1\n" -" c_style_comment_end .or c_style_comment_rest_2;\n" -"c_style_comment_rest_2\n" -" '*' .and c_style_comment_rest;\n" -"c_style_comment_char_no_star\n" -" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"c_style_comment_end\n" -" '*' .and '/';\n" -"cpp_style_comment_block\n" -" '/' .and '/' .and cpp_style_comment_block_1;\n" -"cpp_style_comment_block_1\n" -" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" -"cpp_style_comment_block_2\n" -" .loop cpp_style_comment_char .and new_line;\n" -"cpp_style_comment_block_3\n" -" .loop cpp_style_comment_char;\n" -"cpp_style_comment_char\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"new_line\n" -" cr_lf .or lf_cr .or '\\n' .or '\\r';\n" -"cr_lf\n" -" '\\r' .and '\\n';\n" -"lf_cr\n" -" '\\n' .and '\\r';\n" -".string __string_filter;\n" -"__string_filter\n" -" .loop __identifier_char;\n" -"__identifier_char\n" -" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n" -"" diff --git a/mesalib/src/mesa/shader/slang/library/slang_shader.syn b/mesalib/src/mesa/shader/slang/library/slang_shader.syn deleted file mode 100644 index cc5c70a02..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_shader.syn +++ /dev/null @@ -1,1716 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. - * Copyright (C) 2008 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * \file slang_shader.syn - * slang vertex/fragment shader syntax - * \author Michal Krol - */ - -/* - * usage: - * syn2c slang_shader.syn > slang_shader_syn.h - * - * when modifying or extending this file, several things must be taken into - * consideration: - * - * - when adding new operators that were marked as reserved in the - * initial specification, one must only uncomment particular lines of - * code that refer to operators being added; - * - * - when adding new shader targets, one must reserve a new value for - * shader_type register and use it in .if constructs for symbols that - * are exclusive for that shader; - * - * - some symbols mimic output of other symbols - the best example is - * the "for" construct: expression "for (foo(); ; bar())" is seen as - * "for (foo(); true; bar())" by the output processor - hence, special - * care must be taken when rearranging output of essential symbols; - * - * - order of single-quoted tokens does matter in alternatives - so do not - * parse "<" operator before "<<" and "<<" before "<<="; - * - * - all double-quoted tokens are internally preprocessed to eliminate - * problems with parsing strings that are prefixes of other strings, - * like "sampler1D" and "sampler1DShadow"; - */ - -.syntax translation_unit; - -/* revision number - increment after each change affecting emitted output */ -.emtcode REVISION 5 - -/* external declaration (or precision or invariant stmt) */ -.emtcode EXTERNAL_NULL 0 -.emtcode EXTERNAL_FUNCTION_DEFINITION 1 -.emtcode EXTERNAL_DECLARATION 2 -.emtcode DEFAULT_PRECISION 3 -.emtcode INVARIANT_STMT 4 - -/* precision */ -.emtcode PRECISION_DEFAULT 0 -.emtcode PRECISION_LOW 1 -.emtcode PRECISION_MEDIUM 2 -.emtcode PRECISION_HIGH 3 - -/* declaration */ -.emtcode DECLARATION_FUNCTION_PROTOTYPE 1 -.emtcode DECLARATION_INIT_DECLARATOR_LIST 2 - -/* function type */ -.emtcode FUNCTION_ORDINARY 0 -.emtcode FUNCTION_CONSTRUCTOR 1 -.emtcode FUNCTION_OPERATOR 2 - -/* function call type */ -.emtcode FUNCTION_CALL_NONARRAY 0 -.emtcode FUNCTION_CALL_ARRAY 1 - -/* operator type */ -.emtcode OPERATOR_ADDASSIGN 1 -.emtcode OPERATOR_SUBASSIGN 2 -.emtcode OPERATOR_MULASSIGN 3 -.emtcode OPERATOR_DIVASSIGN 4 -/*.emtcode OPERATOR_MODASSIGN 5*/ -/*.emtcode OPERATOR_LSHASSIGN 6*/ -/*.emtcode OPERATOR_RSHASSIGN 7*/ -/*.emtcode OPERATOR_ORASSIGN 8*/ -/*.emtcode OPERATOR_XORASSIGN 9*/ -/*.emtcode OPERATOR_ANDASSIGN 10*/ -.emtcode OPERATOR_LOGICALXOR 11 -/*.emtcode OPERATOR_BITOR 12*/ -/*.emtcode OPERATOR_BITXOR 13*/ -/*.emtcode OPERATOR_BITAND 14*/ -.emtcode OPERATOR_LESS 15 -.emtcode OPERATOR_GREATER 16 -.emtcode OPERATOR_LESSEQUAL 17 -.emtcode OPERATOR_GREATEREQUAL 18 -/*.emtcode OPERATOR_LSHIFT 19*/ -/*.emtcode OPERATOR_RSHIFT 20*/ -.emtcode OPERATOR_MULTIPLY 21 -.emtcode OPERATOR_DIVIDE 22 -/*.emtcode OPERATOR_MODULUS 23*/ -.emtcode OPERATOR_INCREMENT 24 -.emtcode OPERATOR_DECREMENT 25 -.emtcode OPERATOR_PLUS 26 -.emtcode OPERATOR_MINUS 27 -/*.emtcode OPERATOR_COMPLEMENT 28*/ -.emtcode OPERATOR_NOT 29 - -/* init declarator list */ -.emtcode DECLARATOR_NONE 0 -.emtcode DECLARATOR_NEXT 1 - -/* variable declaration */ -.emtcode VARIABLE_NONE 0 -.emtcode VARIABLE_IDENTIFIER 1 -.emtcode VARIABLE_INITIALIZER 2 -.emtcode VARIABLE_ARRAY_EXPLICIT 3 -.emtcode VARIABLE_ARRAY_UNKNOWN 4 - -/* type qualifier */ -.emtcode TYPE_QUALIFIER_NONE 0 -.emtcode TYPE_QUALIFIER_CONST 1 -.emtcode TYPE_QUALIFIER_ATTRIBUTE 2 -.emtcode TYPE_QUALIFIER_VARYING 3 -.emtcode TYPE_QUALIFIER_UNIFORM 4 -.emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5 -.emtcode TYPE_QUALIFIER_FIXEDINPUT 6 - -/* invariant qualifier */ -.emtcode TYPE_VARIANT 90 -.emtcode TYPE_INVARIANT 91 - -/* centroid qualifier */ -.emtcode TYPE_CENTER 95 -.emtcode TYPE_CENTROID 96 - -/* type specifier */ -.emtcode TYPE_SPECIFIER_VOID 0 -.emtcode TYPE_SPECIFIER_BOOL 1 -.emtcode TYPE_SPECIFIER_BVEC2 2 -.emtcode TYPE_SPECIFIER_BVEC3 3 -.emtcode TYPE_SPECIFIER_BVEC4 4 -.emtcode TYPE_SPECIFIER_INT 5 -.emtcode TYPE_SPECIFIER_IVEC2 6 -.emtcode TYPE_SPECIFIER_IVEC3 7 -.emtcode TYPE_SPECIFIER_IVEC4 8 -.emtcode TYPE_SPECIFIER_FLOAT 9 -.emtcode TYPE_SPECIFIER_VEC2 10 -.emtcode TYPE_SPECIFIER_VEC3 11 -.emtcode TYPE_SPECIFIER_VEC4 12 -.emtcode TYPE_SPECIFIER_MAT2 13 -.emtcode TYPE_SPECIFIER_MAT3 14 -.emtcode TYPE_SPECIFIER_MAT4 15 -.emtcode TYPE_SPECIFIER_SAMPLER1D 16 -.emtcode TYPE_SPECIFIER_SAMPLER2D 17 -.emtcode TYPE_SPECIFIER_SAMPLER3D 18 -.emtcode TYPE_SPECIFIER_SAMPLERCUBE 19 -.emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20 -.emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21 -.emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22 -.emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23 -.emtcode TYPE_SPECIFIER_STRUCT 24 -.emtcode TYPE_SPECIFIER_TYPENAME 25 - -/* OpenGL 2.1 */ -.emtcode TYPE_SPECIFIER_MAT23 26 -.emtcode TYPE_SPECIFIER_MAT32 27 -.emtcode TYPE_SPECIFIER_MAT24 28 -.emtcode TYPE_SPECIFIER_MAT42 29 -.emtcode TYPE_SPECIFIER_MAT34 30 -.emtcode TYPE_SPECIFIER_MAT43 31 - -/* type specifier array */ -.emtcode TYPE_SPECIFIER_NONARRAY 0 -.emtcode TYPE_SPECIFIER_ARRAY 1 - -/* structure field */ -.emtcode FIELD_NONE 0 -.emtcode FIELD_NEXT 1 -.emtcode FIELD_ARRAY 2 - -/* operation */ -.emtcode OP_END 0 -.emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1 -.emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2 -.emtcode OP_DECLARE 3 -.emtcode OP_ASM 4 -.emtcode OP_BREAK 5 -.emtcode OP_CONTINUE 6 -.emtcode OP_DISCARD 7 -.emtcode OP_RETURN 8 -.emtcode OP_EXPRESSION 9 -.emtcode OP_IF 10 -.emtcode OP_WHILE 11 -.emtcode OP_DO 12 -.emtcode OP_FOR 13 -.emtcode OP_PUSH_VOID 14 -.emtcode OP_PUSH_BOOL 15 -.emtcode OP_PUSH_INT 16 -.emtcode OP_PUSH_FLOAT 17 -.emtcode OP_PUSH_IDENTIFIER 18 -.emtcode OP_SEQUENCE 19 -.emtcode OP_ASSIGN 20 -.emtcode OP_ADDASSIGN 21 -.emtcode OP_SUBASSIGN 22 -.emtcode OP_MULASSIGN 23 -.emtcode OP_DIVASSIGN 24 -/*.emtcode OP_MODASSIGN 25*/ -/*.emtcode OP_LSHASSIGN 26*/ -/*.emtcode OP_RSHASSIGN 27*/ -/*.emtcode OP_ORASSIGN 28*/ -/*.emtcode OP_XORASSIGN 29*/ -/*.emtcode OP_ANDASSIGN 30*/ -.emtcode OP_SELECT 31 -.emtcode OP_LOGICALOR 32 -.emtcode OP_LOGICALXOR 33 -.emtcode OP_LOGICALAND 34 -/*.emtcode OP_BITOR 35*/ -/*.emtcode OP_BITXOR 36*/ -/*.emtcode OP_BITAND 37*/ -.emtcode OP_EQUAL 38 -.emtcode OP_NOTEQUAL 39 -.emtcode OP_LESS 40 -.emtcode OP_GREATER 41 -.emtcode OP_LESSEQUAL 42 -.emtcode OP_GREATEREQUAL 43 -/*.emtcode OP_LSHIFT 44*/ -/*.emtcode OP_RSHIFT 45*/ -.emtcode OP_ADD 46 -.emtcode OP_SUBTRACT 47 -.emtcode OP_MULTIPLY 48 -.emtcode OP_DIVIDE 49 -/*.emtcode OP_MODULUS 50*/ -.emtcode OP_PREINCREMENT 51 -.emtcode OP_PREDECREMENT 52 -.emtcode OP_PLUS 53 -.emtcode OP_MINUS 54 -/*.emtcode OP_COMPLEMENT 55*/ -.emtcode OP_NOT 56 -.emtcode OP_SUBSCRIPT 57 -.emtcode OP_CALL 58 -.emtcode OP_FIELD 59 -.emtcode OP_POSTINCREMENT 60 -.emtcode OP_POSTDECREMENT 61 -.emtcode OP_PRECISION 62 -.emtcode OP_METHOD 63 - -/* parameter qualifier */ -.emtcode PARAM_QUALIFIER_IN 0 -.emtcode PARAM_QUALIFIER_OUT 1 -.emtcode PARAM_QUALIFIER_INOUT 2 - -/* function parameter */ -.emtcode PARAMETER_NONE 0 -.emtcode PARAMETER_NEXT 1 - -/* function parameter array presence */ -.emtcode PARAMETER_ARRAY_NOT_PRESENT 0 -.emtcode PARAMETER_ARRAY_PRESENT 1 - -/* INVALID_EXTERNAL_DECLARATION seems to be reported when there's */ -/* any syntax errors... */ -.errtext INVALID_EXTERNAL_DECLARATION "2001: Syntax error." -.errtext INVALID_OPERATOR_OVERRIDE "2002: Invalid operator override." -.errtext LBRACE_EXPECTED "2003: '{' expected but '$err_token$' found." -.errtext LPAREN_EXPECTED "2004: '(' expected but '$err_token$' found." -.errtext RPAREN_EXPECTED "2005: ')' expected but '$err_token$' found." -.errtext INVALID_PRECISION "2006: Invalid precision specifier '$err_token$'." -.errtext INVALID_PRECISION_TYPE "2007: Invalid precision type '$err_token$'." - - -/* - * tells whether the shader that is being parsed is a built-in shader or not - * 0 - normal behaviour - * 1 - accepts constructor and operator definitions and __asm statements - * the implementation will set it to 1 when compiling internal built-in shaders - */ -.regbyte parsing_builtin 0 - -/* - * holds the type of the shader being parsed; possible values are - * listed below. - * FRAGMENT_SHADER 1 - * VERTEX_SHADER 2 - * shader type is set by the caller before parsing - */ -.regbyte shader_type 0 - -/* - * <variable_identifier> ::= <identifier> - */ -variable_identifier - identifier .emit OP_PUSH_IDENTIFIER; - -/* - * <primary_expression> ::= <variable_identifier> - * | <intconstant> - * | <floatconstant> - * | <boolconstant> - * | "(" <expression> ")" - */ -primary_expression - floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1; -primary_expression_1 - lparen .and expression .and rparen; - -/* - * <postfix_expression> ::= <primary_expression> - * | <postfix_expression> "[" <integer_expression> "]" - * | <function_call> - * | <postfix_expression> "." <field_selection> - * | <postfix_expression> "++" - * | <postfix_expression> "--" - */ -postfix_expression - postfix_expression_1 .and .loop postfix_expression_2; -postfix_expression_1 - function_call .or primary_expression; -postfix_expression_2 - postfix_expression_3 .or postfix_expression_4 .or - plusplus .emit OP_POSTINCREMENT .or - minusminus .emit OP_POSTDECREMENT; -postfix_expression_3 - lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT; -postfix_expression_4 - dot .and field_selection .emit OP_FIELD; - -/* - * <integer_expression> ::= <expression> - */ -integer_expression - expression; - -/* - * <function_call> ::= <function_call_generic> - */ -function_call - function_call_or_method; - -/* - * <function_call_or_method> ::= <regular_function_call> - * | <postfix_expression> "." <function_call_generic> - */ -function_call_or_method - regular_function_call .or method_call; - -/* - * <method_call> ::= <identifier> "." <function_call_generic> - */ -method_call - identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END; - -/* - * <regular_function_call> ::= <function_call_generic> - */ -regular_function_call - function_call_generic .emit OP_CALL .and .true .emit OP_END; - -/* - * <function_call_generic> ::= <function_call_header_with_parameters> ")" - * | <function_call_header_no_parameters> ")" - */ -function_call_generic - function_call_generic_1 .or function_call_generic_2; -function_call_generic_1 - function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED; -function_call_generic_2 - function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED; - -/* - * <function_call_header_no_parameters>::= <function_call_header> "void" - * | <function_call_header> - */ -function_call_header_no_parameters - function_call_header .and function_call_header_no_parameters_1; -function_call_header_no_parameters_1 - "void" .or .true; - -/* - * <function_call_header_with_parameters> ::= <function_call_header> <assignment_expression> - * | <function_call_header_with_parameters> "," <assignment_expression> - */ -function_call_header_with_parameters - function_call_header .and assignment_expression .and .true .emit OP_END .and - .loop function_call_header_with_parameters_1; -function_call_header_with_parameters_1 - comma .and assignment_expression .and .true .emit OP_END; - -/* - * <function_call_header> ::= <function_identifier> "(" - */ -function_call_header - function_identifier .and lparen; - -/* - * <function_identifier> ::= <constructor_identifier> - * | <identifier> - * | <type_specifier> - * - * note: <constructor_identifier> and <type_specifier> have been deleted - */ -function_identifier - identifier .and function_identifier_opt_array; -function_identifier_opt_array - function_identifier_array .emit FUNCTION_CALL_ARRAY .or - .true .emit FUNCTION_CALL_NONARRAY; -function_identifier_array - lbracket .and constant_expression .and rbracket; - -/* - * <unary_expression> ::= <postfix_expression> - * | "++" <unary_expression> - * | "--" <unary_expression> - * | <unary_operator> <unary_expression> - * - * <unary_operator> ::= "+" - * | "-" - * | "!" - * | "~" // reserved - */ -unary_expression - postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or - unary_expression_4 .or unary_expression_5/* .or unary_expression_6*/; -unary_expression_1 - plusplus .and unary_expression .and .true .emit OP_PREINCREMENT; -unary_expression_2 - minusminus .and unary_expression .and .true .emit OP_PREDECREMENT; -unary_expression_3 - plus .and unary_expression .and .true .emit OP_PLUS; -unary_expression_4 - minus .and unary_expression .and .true .emit OP_MINUS; -unary_expression_5 - bang .and unary_expression .and .true .emit OP_NOT; -/*unary_expression_6 - tilde .and unary_expression .and .true .emit OP_COMPLEMENT;*/ - -/* - * <multiplicative_expression> ::= <unary_expression> - * | <multiplicative_expression> "*" <unary_expression> - * | <multiplicative_expression> "/" <unary_expression> - * | <multiplicative_expression> "%" <unary_expression> // reserved - */ -multiplicative_expression - unary_expression .and .loop multiplicative_expression_1; -multiplicative_expression_1 - multiplicative_expression_2 .or multiplicative_expression_3/* .or multiplicative_expression_4*/; -multiplicative_expression_2 - star .and unary_expression .and .true .emit OP_MULTIPLY; -multiplicative_expression_3 - slash .and unary_expression .and .true .emit OP_DIVIDE; -/*multiplicative_expression_4 - percent .and unary_expression .and .true .emit OP_MODULUS;*/ - -/* - * <additive_expression> ::= <multiplicative_expression> - * | <additive_expression> "+" <multiplicative_expression> - * | <additive_expression> "-" <multiplicative_expression> - */ -additive_expression - multiplicative_expression .and .loop additive_expression_1; -additive_expression_1 - additive_expression_2 .or additive_expression_3; -additive_expression_2 - plus .and multiplicative_expression .and .true .emit OP_ADD; -additive_expression_3 - minus .and multiplicative_expression .and .true .emit OP_SUBTRACT; - -/* - * <shift_expression> ::= <additive_expression> - * | <shift_expression> "<<" <additive_expression> // reserved - * | <shift_expression> ">>" <additive_expression> // reserved - */ -shift_expression - additive_expression/* .and .loop shift_expression_1*/; -/*shift_expression_1 - shift_expression_2 .or shift_expression_3;*/ -/*shift_expression_2 - lessless .and additive_expression .and .true .emit OP_LSHIFT;*/ -/*shift_expression_3 - greatergreater .and additive_expression .and .true .emit OP_RSHIFT;*/ - -/* - * <relational_expression> ::= <shift_expression> - * | <relational_expression> "<" <shift_expression> - * | <relational_expression> ">" <shift_expression> - * | <relational_expression> "<=" <shift_expression> - * | <relational_expression> ">=" <shift_expression> - */ -relational_expression - shift_expression .and .loop relational_expression_1; -relational_expression_1 - relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or - relational_expression_5; -relational_expression_2 - lessequals .and shift_expression .and .true .emit OP_LESSEQUAL; -relational_expression_3 - greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL; -relational_expression_4 - less .and shift_expression .and .true .emit OP_LESS; -relational_expression_5 - greater .and shift_expression .and .true .emit OP_GREATER; - -/* - * <equality_expression> ::= <relational_expression> - * | <equality_expression> "==" <relational_expression> - * | <equality_expression> "!=" <relational_expression> - */ -equality_expression - relational_expression .and .loop equality_expression_1; -equality_expression_1 - equality_expression_2 .or equality_expression_3; -equality_expression_2 - equalsequals .and relational_expression .and .true .emit OP_EQUAL; -equality_expression_3 - bangequals .and relational_expression .and .true .emit OP_NOTEQUAL; - -/* - * <and_expression> ::= <equality_expression> - * | <and_expression> "&" <equality_expression> // reserved - */ -and_expression - equality_expression/* .and .loop and_expression_1*/; -/*and_expression_1 - ampersand .and equality_expression .and .true .emit OP_BITAND;*/ - -/* - * <exclusive_or_expression> ::= <and_expression> - * | <exclusive_or_expression> "^" <and_expression> // reserved - */ -exclusive_or_expression - and_expression/* .and .loop exclusive_or_expression_1*/; -/*exclusive_or_expression_1 - caret .and and_expression .and .true .emit OP_BITXOR;*/ - -/* - * <inclusive_or_expression> ::= <exclusive_or_expression> - * | <inclusive_or_expression> "|" <exclusive_or_expression> // reserved - */ -inclusive_or_expression - exclusive_or_expression/* .and .loop inclusive_or_expression_1*/; -/*inclusive_or_expression_1 - bar .and exclusive_or_expression .and .true .emit OP_BITOR;*/ - -/* - * <logical_and_expression> ::= <inclusive_or_expression> - * | <logical_and_expression> "&&" <inclusive_or_expression> - */ -logical_and_expression - inclusive_or_expression .and .loop logical_and_expression_1; -logical_and_expression_1 - ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND; - -/* - * <logical_xor_expression> ::= <logical_and_expression> - * | <logical_xor_expression> "^^" <logical_and_expression> - */ -logical_xor_expression - logical_and_expression .and .loop logical_xor_expression_1; -logical_xor_expression_1 - caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR; - -/* - * <logical_or_expression> ::= <logical_xor_expression> - * | <logical_or_expression> "||" <logical_xor_expression> - */ -logical_or_expression - logical_xor_expression .and .loop logical_or_expression_1; -logical_or_expression_1 - barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR; - -/* - * <conditional_expression> ::= <logical_or_expression> - * | <logical_or_expression> "?" <expression> ":" <conditional_expression> - */ -conditional_expression - logical_or_expression .and .loop conditional_expression_1; -conditional_expression_1 - question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT; - -/* - * <assignment_expression> ::= <conditional_expression> - * | <unary_expression> <assignment_operator> <assignment_expression> - * - * <assignment_operator> ::= "=" - * | "*=" - * | "/=" - * | "+=" - * | "-=" - * | "%=" // reserved - * | "<<=" // reserved - * | ">>=" // reserved - * | "&=" // reserved - * | "^=" // reserved - * | "|=" // reserved - */ -assignment_expression - assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or - assignment_expression_4 .or assignment_expression_5/* .or assignment_expression_6 .or - assignment_expression_7 .or assignment_expression_8 .or assignment_expression_9 .or - assignment_expression_10 .or assignment_expression_11*/ .or conditional_expression; -assignment_expression_1 - unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN; -assignment_expression_2 - unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN; -assignment_expression_3 - unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN; -assignment_expression_4 - unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN; -assignment_expression_5 - unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN; -/*assignment_expression_6 - unary_expression .and percentequals .and assignment_expression .and .true .emit OP_MODASSIGN;*/ -/*assignment_expression_7 - unary_expression .and lesslessequals .and assignment_expression .and .true .emit OP_LSHASSIGN;*/ -/*assignment_expression_8 - unary_expression .and greatergreaterequals .and assignment_expression .and - .true .emit OP_RSHASSIGN;*/ -/*assignment_expression_9 - unary_expression .and ampersandequals .and assignment_expression .and .true .emit OP_ANDASSIGN;*/ -/*assignment_expression_10 - unary_expression .and caretequals .and assignment_expression .and .true .emit OP_XORASSIGN;*/ -/*assignment_expression_11 - unary_expression .and barequals .and assignment_expression .and .true .emit OP_ORASSIGN;*/ - -/* - * <expression> ::= <assignment_expression> - * | <expression> "," <assignment_expression> - */ -expression - assignment_expression .and .loop expression_1; -expression_1 - comma .and assignment_expression .and .true .emit OP_SEQUENCE; - -/* - * <constant_expression> ::= <conditional_expression> - */ -constant_expression - conditional_expression .and .true .emit OP_END; - -/* - * <declaration> ::= <function_prototype> ";" - * | <init_declarator_list> ";" - */ -declaration - declaration_1 .or declaration_2; -declaration_1 - function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon; -declaration_2 - init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon; - -/* - * <function_prototype> ::= <function_header> "void" ")" - * | <function_declarator> ")" - */ -function_prototype - function_prototype_1 .or function_prototype_2; -function_prototype_1 - function_header .and "void" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE; -function_prototype_2 - function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE; - -/* - * <function_declarator> ::= <function_header> - * | <function_header_with_parameters> - */ -function_declarator - function_header_with_parameters .or function_header; - -/* - * <function_header_with_parameters> ::= <function_header> <parameter_declaration> - * | <function_header_with_parameters> "," - * <parameter_declaration> - */ -function_header_with_parameters - function_header .and parameter_declaration .and .loop function_header_with_parameters_1; -function_header_with_parameters_1 - comma .and parameter_declaration; - -/* - * <function_header> ::= <fully_specified_type> <identifier> "(" - */ -function_header - function_header_nospace .or function_header_space; -function_header_space - fully_specified_type_space .and space .and function_decl_identifier .and lparen; -function_header_nospace - fully_specified_type_nospace .and function_decl_identifier .and lparen; - -/* - * <function_decl_identifier> ::= "__constructor" - * | <__operator> - * | <identifier> - * - * note: this is an extension to the standard language specification. - * normally slang disallows operator and constructor prototypes and definitions - */ -function_decl_identifier - .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or - .if (parsing_builtin != 0) "__constructor" .emit FUNCTION_CONSTRUCTOR .or - identifier .emit FUNCTION_ORDINARY; - -/* - * <__operator> ::= "__operator" <overriden_op> - * - * note: this is an extension to the standard language specification. - * normally slang disallows operator prototypes and definitions - */ -__operator - "__operator" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE; - -/* - * <overriden_op> ::= "=" - * | "+=" - * | "-=" - * | "*=" - * | "/=" - * | "%=" // reserved - * | "<<=" // reserved - * | ">>=" // reserved - * | "&=" // reserved - * | "^=" // reserved - * | "|=" // reserved - * | "^^" - * | "|" // reserved - * | "^" // reserved - * | "&" // reserved - * | "==" - * | "!=" - * | "<" - * | ">" - * | "<=" - * | ">=" - * | "<<" // reserved - * | ">>" // reserved - * | "*" - * | "/" - * | "%" // reserved - * | "++" - * | "--" - * | "+" - * | "-" - * | "~" // reserved - * | "!" - * - * note: this is an extension to the standard language specification. - * normally slang disallows operator prototypes and definitions - */ -overriden_operator - plusplus .emit OPERATOR_INCREMENT .or - plusequals .emit OPERATOR_ADDASSIGN .or - plus .emit OPERATOR_PLUS .or - minusminus .emit OPERATOR_DECREMENT .or - minusequals .emit OPERATOR_SUBASSIGN .or - minus .emit OPERATOR_MINUS .or - bang .emit OPERATOR_NOT .or - starequals .emit OPERATOR_MULASSIGN .or - star .emit OPERATOR_MULTIPLY .or - slashequals .emit OPERATOR_DIVASSIGN .or - slash .emit OPERATOR_DIVIDE .or - lessequals .emit OPERATOR_LESSEQUAL .or - /*lesslessequals .emit OPERATOR_LSHASSIGN .or*/ - /*lessless .emit OPERATOR_LSHIFT .or*/ - less .emit OPERATOR_LESS .or - greaterequals .emit OPERATOR_GREATEREQUAL .or - /*greatergreaterequals .emit OPERATOR_RSHASSIGN .or*/ - /*greatergreater .emit OPERATOR_RSHIFT .or*/ - greater .emit OPERATOR_GREATER .or - /*percentequals .emit OPERATOR_MODASSIGN .or*/ - /*percent .emit OPERATOR_MODULUS .or*/ - /*ampersandequals .emit OPERATOR_ANDASSIGN */ - /*ampersand .emit OPERATOR_BITAND .or*/ - /*barequals .emit OPERATOR_ORASSIGN .or*/ - /*bar .emit OPERATOR_BITOR .or*/ - /*tilde .emit OPERATOR_COMPLEMENT .or*/ - /*caretequals .emit OPERATOR_XORASSIGN .or*/ - caretcaret .emit OPERATOR_LOGICALXOR /*.or - caret .emit OPERATOR_BITXOR*/; - -/* - * <parameter_declarator> ::= <type_specifier> <identifier> - * | <type_specifier> <identifier> "[" <constant_expression> "]" - */ -parameter_declarator - parameter_declarator_nospace .or parameter_declarator_space; -parameter_declarator_nospace - type_specifier_nospace .and identifier .and parameter_declarator_1; -parameter_declarator_space - type_specifier_space .and space .and identifier .and parameter_declarator_1; -parameter_declarator_1 - parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or - .true .emit PARAMETER_ARRAY_NOT_PRESENT; -parameter_declarator_2 - lbracket .and constant_expression .and rbracket; - -/* - * <parameter_declaration> ::= <type_qualifier> <parameter_qualifier> - * <precision> <parameter_declarator> - * | <type_qualifier> <parameter_qualifier> - * <precision> <parameter_type_specifier> - * | <type_qualifier> <parameter_qualifier> - * <parameter_declarator> - * | <type_qualifier> <parameter_qualifier> - * <parameter_type_specifier> - * | <parameter_qualifier> <precision> - * <parameter_declarator> - * | <parameter_qualifier> <precision> - * <parameter_type_specifier> - * | <parameter_qualifier> <parameter_declarator> - * | <parameter_qualifier> <parameter_type_specifier> - */ -parameter_declaration - parameter_declaration_1 .emit PARAMETER_NEXT; -parameter_declaration_1 - parameter_declaration_2 .or parameter_declaration_3; -parameter_declaration_2 - type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4; -parameter_declaration_3 - parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4; -parameter_declaration_4 - parameter_declaration_optprec .and parameter_declaration_rest; -parameter_declaration_optprec - parameter_declaration_prec .or .true .emit PRECISION_DEFAULT; -parameter_declaration_prec - precision .and space; -parameter_declaration_rest - parameter_declarator .or parameter_type_specifier; - -/* - * <parameter_qualifier> ::= "in" - * | "out" - * | "inout" - * | "" - */ -parameter_qualifier - parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN; -parameter_qualifier_1 - parameter_qualifier_2 .and space; -parameter_qualifier_2 - "in" .emit PARAM_QUALIFIER_IN .or - "out" .emit PARAM_QUALIFIER_OUT .or - "inout" .emit PARAM_QUALIFIER_INOUT; - -/* - * <parameter_type_specifier> ::= <type_specifier> - * | <type_specifier> "[" <constant_expression> "]" - */ -parameter_type_specifier - parameter_type_specifier_1 .and .true .emit '\0' .and parameter_type_specifier_2; -parameter_type_specifier_1 - type_specifier_nospace .or type_specifier_space; -parameter_type_specifier_2 - parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or - .true .emit PARAMETER_ARRAY_NOT_PRESENT; -parameter_type_specifier_3 - lbracket .and constant_expression .and rbracket; - -/* - * <init_declarator_list> ::= <single_declaration> - * | <init_declarator_list> "," <identifier> - * | <init_declarator_list> "," <identifier> "[" "]" - * | <init_declarator_list> "," <identifier> "[" <constant_expression> "]" - * | <init_declarator_list> "," <identifier> "=" <initializer> - */ -init_declarator_list - single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and - .true .emit DECLARATOR_NONE; -init_declarator_list_1 - comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2; -init_declarator_list_2 - init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE; -init_declarator_list_3 - equals .and initializer .emit VARIABLE_INITIALIZER; -init_declarator_list_4 - lbracket .and init_declarator_list_5 .and rbracket; -init_declarator_list_5 - constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN; - -/* - * <single_declaration> ::= <fully_specified_type> - * | <fully_specified_type> <identifier> - * | <fully_specified_type> <identifier> "[" "]" - * | <fully_specified_type> <identifier> "[" <constant_expression> "]" - * | <fully_specified_type> <identifier> "=" <initializer> - */ -single_declaration - single_declaration_nospace .or single_declaration_space; -single_declaration_space - fully_specified_type_space .and single_declaration_space_1; -single_declaration_nospace - fully_specified_type_nospace .and single_declaration_nospace_1; -single_declaration_space_1 - single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE; -single_declaration_nospace_1 - single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE; -single_declaration_space_2 - space .and identifier .and single_declaration_3; -single_declaration_nospace_2 - identifier .and single_declaration_3; -single_declaration_3 - single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE; -single_declaration_4 - equals .and initializer .emit VARIABLE_INITIALIZER; -single_declaration_5 - lbracket .and single_declaration_6 .and rbracket; -single_declaration_6 - constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN; - -/* - * <fully_specified_type> ::= <opt_invariant> <opt_centroid> <opt_qualifer> <opt_precision> <type_specifier> - * - * Example: "invariant varying highp vec3" - */ -fully_specified_type_space - fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space; -fully_specified_type_nospace - fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace; -fully_specified_type_optinvariant - fully_specified_type_invariant .or .true .emit TYPE_VARIANT; -fully_specified_type_invariant - invariant_qualifier .and space; -fully_specified_type_optcentroid - fully_specified_type_centroid .or .true .emit TYPE_CENTER; -fully_specified_type_centroid - centroid_qualifier .and space; -fully_specified_type_optqual - fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE; -fully_specified_type_qual - type_qualifier .and space; -fully_specified_type_optprec - fully_specified_type_prec .or .true .emit PRECISION_DEFAULT; -fully_specified_type_prec - precision .and space; - -/* - * <invariant_qualifier> ::= "invariant" - */ -invariant_qualifier - "invariant" .emit TYPE_INVARIANT; - -centroid_qualifier - "centroid" .emit TYPE_CENTROID; - - -/* - * <type_qualifier> ::= "const" - * | "attribute" // Vertex only. - * | "varying" - * | "uniform" - * | "__fixed_output" - * | "__fixed_input" - * - * note: this is an extension to the standard language specification, - * normally slang disallows __fixed_output and __fixed_input type qualifiers - */ -type_qualifier - "const" .emit TYPE_QUALIFIER_CONST .or - .if (shader_type == 2) "attribute" .emit TYPE_QUALIFIER_ATTRIBUTE .or - "varying" .emit TYPE_QUALIFIER_VARYING .or - "uniform" .emit TYPE_QUALIFIER_UNIFORM .or - .if (parsing_builtin != 0) "__fixed_output" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or - .if (parsing_builtin != 0) "__fixed_input" .emit TYPE_QUALIFIER_FIXEDINPUT; - -/* - * <type_specifier_nonarray> ::= "void" - * | "float" - * | "int" - * | "bool" - * | "vec2" - * | "vec3" - * | "vec4" - * | "bvec2" - * | "bvec3" - * | "bvec4" - * | "ivec2" - * | "ivec3" - * | "ivec4" - * | "mat2" - * | "mat3" - * | "mat4" - * | "mat2x3" - * | "mat3x2" - * | "mat2x4" - * | "mat4x2" - * | "mat3x4" - * | "mat4x3" - * | "sampler1D" - * | "sampler2D" - * | "sampler3D" - * | "samplerCube" - * | "sampler1DShadow" - * | "sampler2DShadow" - * | "sampler2DRect" - * | "sampler2DRectShadow" - * | <struct_specifier> - * | <type_name> - */ -type_specifier_nonarray_space - "void" .emit TYPE_SPECIFIER_VOID .or - "float" .emit TYPE_SPECIFIER_FLOAT .or - "int" .emit TYPE_SPECIFIER_INT .or - "bool" .emit TYPE_SPECIFIER_BOOL .or - "vec2" .emit TYPE_SPECIFIER_VEC2 .or - "vec3" .emit TYPE_SPECIFIER_VEC3 .or - "vec4" .emit TYPE_SPECIFIER_VEC4 .or - "bvec2" .emit TYPE_SPECIFIER_BVEC2 .or - "bvec3" .emit TYPE_SPECIFIER_BVEC3 .or - "bvec4" .emit TYPE_SPECIFIER_BVEC4 .or - "ivec2" .emit TYPE_SPECIFIER_IVEC2 .or - "ivec3" .emit TYPE_SPECIFIER_IVEC3 .or - "ivec4" .emit TYPE_SPECIFIER_IVEC4 .or - "mat2" .emit TYPE_SPECIFIER_MAT2 .or - "mat3" .emit TYPE_SPECIFIER_MAT3 .or - "mat4" .emit TYPE_SPECIFIER_MAT4 .or - "mat2x3" .emit TYPE_SPECIFIER_MAT23 .or - "mat3x2" .emit TYPE_SPECIFIER_MAT32 .or - "mat2x4" .emit TYPE_SPECIFIER_MAT24 .or - "mat4x2" .emit TYPE_SPECIFIER_MAT42 .or - "mat3x4" .emit TYPE_SPECIFIER_MAT34 .or - "mat4x3" .emit TYPE_SPECIFIER_MAT43 .or - "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or - "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or - "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or - "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or - "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or - "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or - "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or - "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or - type_name .emit TYPE_SPECIFIER_TYPENAME; -type_specifier_nonarray_nospace - struct_specifier .emit TYPE_SPECIFIER_STRUCT; -type_specifier_nonarray - type_specifier_nonarray_nospace .or type_specifier_nonarray_space; - -/* - * <type_specifier> ::= <type_specifier_nonarray> - * | <type_specifier_nonarray> "[" <constant_expression> "]" - */ -type_specifier_space - type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY; -type_specifier_nospace - type_specifier_nospace_array .or type_specifier_nospace_1; -type_specifier_nospace_1 - type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY; -type_specifier_nospace_array - type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket; - -/* - * <struct_specifier> ::= "struct" <identifier> "{" <struct_declaration_list> "}" - * | "struct" "{" <struct_declaration_list> "}" - */ -struct_specifier - "struct" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and - struct_declaration_list .and rbrace .emit FIELD_NONE; -struct_specifier_1 - struct_specifier_2 .or .true .emit '\0'; -struct_specifier_2 - space .and identifier; - -/* - * <struct_declaration_list> ::= <struct_declaration> - * | <struct_declaration_list> <struct_declaration> - */ -struct_declaration_list - struct_declaration .and .loop struct_declaration .emit FIELD_NEXT; - -/* - * <struct_declaration> ::= <type_specifier> <struct_declarator_list> ";" - */ -struct_declaration - struct_declaration_nospace .or struct_declaration_space; -struct_declaration_space - type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE; -struct_declaration_nospace - type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE; - -/* - * <struct_declarator_list> ::= <struct_declarator> - * | <struct_declarator_list> "," <struct_declarator> - */ -struct_declarator_list - struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT; -struct_declarator_list_1 - comma .and struct_declarator; - -/* - * <struct_declarator> ::= <identifier> - * | <identifier> "[" <constant_expression> "]" - */ -struct_declarator - identifier .and struct_declarator_1; -struct_declarator_1 - struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE; -struct_declarator_2 - lbracket .and constant_expression .and rbracket; - -/* - * <initializer> ::= <assignment_expression> - */ -initializer - assignment_expression .and .true .emit OP_END; - -/* - * <declaration_statement> ::= <declaration> - */ -declaration_statement - declaration; - -/* - * <statement> ::= <compound_statement> - * | <simple_statement> - */ -statement - compound_statement .or simple_statement; -statement_space - compound_statement .or statement_space_1; -statement_space_1 - space .and simple_statement; - -/* - * <simple_statement> ::= <__asm_statement> - * | <selection_statement> - * | <iteration_statement> - * | <jump_statement> - * | <expression_statement> - * | <declaration_statement> - * - * note: this is an extension to the standard language specification. - * normally slang disallows use of __asm statements - */ -simple_statement - .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or - selection_statement .or - iteration_statement .or - precision_stmt .emit OP_PRECISION .or - jump_statement .or - expression_statement .emit OP_EXPRESSION .or - declaration_statement .emit OP_DECLARE; - -/* - * <compound_statement> ::= "{" "}" - * | "{" <statement_list> "}" - */ -compound_statement - compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END; -compound_statement_1 - compound_statement_2 .or compound_statement_3; -compound_statement_2 - lbrace .and rbrace; -compound_statement_3 - lbrace .and statement_list .and rbrace; - -/* - * <compound_statement_no_new_scope> ::= "{" "}" - * | "{" <statement_list> "}" - */ -compound_statement_no_new_scope - compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END; -compound_statement_no_new_scope_1 - compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3; -compound_statement_no_new_scope_2 - lbrace .and rbrace; -compound_statement_no_new_scope_3 - lbrace .and statement_list .and rbrace; - - -/* - * <statement_list> ::= <statement> - * | <statement_list> <statement> - */ -statement_list - statement .and .loop statement; - -/* - * <expression_statement> ::= ";" - * | <expression> ";" - */ -expression_statement - expression_statement_1 .or expression_statement_2; -expression_statement_1 - semicolon .emit OP_PUSH_VOID .emit OP_END; -expression_statement_2 - expression .and semicolon .emit OP_END; - -/* - * <selection_statement> ::= "if" "(" <expression> ")" <selection_rest_statement> - */ -selection_statement - "if" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and - rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement; - -/* - * <selection_rest_statement> ::= <statement> "else" <statement> - * | <statement> - */ -selection_rest_statement - statement .and selection_rest_statement_1; -selection_rest_statement_1 - selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END; -selection_rest_statement_2 - "else" .and optional_space .and statement; - -/* - * <condition> ::= <expression> - * | <fully_specified_type> <identifier> "=" <initializer> - * - * note: if <condition_1> is executed, the emit format must - * match <declaration> emit format - */ -condition - condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or - condition_3 .emit OP_EXPRESSION; -condition_1 - condition_1_nospace .or condition_1_space; -condition_1_nospace - fully_specified_type_nospace .and condition_2; -condition_1_space - fully_specified_type_space .and space .and condition_2; -condition_2 - identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and - initializer .and .true .emit DECLARATOR_NONE; -condition_3 - expression .and .true .emit OP_END; - -/* - * <iteration_statement> ::= "while" "(" <condition> ")" <statement> - * | "do" <statement> "while" "(" <expression> ")" ";" - * | "for" "(" <for_init_statement> <for_rest_statement> ")" <statement> - */ -iteration_statement - iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3; -iteration_statement_1 - "while" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and - rparen .error RPAREN_EXPECTED .and statement; -iteration_statement_2 - "do" .emit OP_DO .and statement_space .and "while" .and lparen .error LPAREN_EXPECTED .and - expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon; -iteration_statement_3 - "for" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and - for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement; - -/* - * <for_init_statement> ::= <expression_statement> - * | <declaration_statement> - */ -for_init_statement - expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE; - -/* - * <conditionopt> ::= <condition> - * | "" - * - * note: <conditionopt> is used only by "for" statement. - * if <condition> is ommitted, parser simulates default behaviour, - * that is simulates "true" expression - */ -conditionopt - condition .or - .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\0' .emit OP_END; - -/* - * <for_rest_statement> ::= <conditionopt> ";" - * | <conditionopt> ";" <expression> - */ -for_rest_statement - conditionopt .and semicolon .and for_rest_statement_1; -for_rest_statement_1 - for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END; -for_rest_statement_2 - expression .and .true .emit OP_END; - -/* - * <jump_statement> ::= "continue" ";" - * | "break" ";" - * | "return" ";" - * | "return" <expression> ";" - * | "discard" ";" // Fragment shader only. - */ -jump_statement - jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or - .if (shader_type == 1) jump_statement_5; -jump_statement_1 - "continue" .and semicolon .emit OP_CONTINUE; -jump_statement_2 - "break" .and semicolon .emit OP_BREAK; -jump_statement_3 - "return" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END; -jump_statement_4 - "return" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END; -jump_statement_5 - "discard" .and semicolon .emit OP_DISCARD; - -/* - * <__asm_statement> ::= "__asm" <identifier> <asm_arguments> ";" - * - * note: this is an extension to the standard language specification. - * normally slang disallows __asm statements - */ -__asm_statement - "__asm" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END; - -/* - * <asm_arguments> ::= <asm_argument> - * | <asm_arguments> "," <asm_argument> - * - * note: this is an extension to the standard language specification. - * normally slang disallows __asm statements - */ -asm_arguments - asm_argument .and .true .emit OP_END .and .loop asm_arguments_1; -asm_arguments_1 - comma .and asm_argument .and .true .emit OP_END; - -/* - * <asm_argument> ::= <variable_identifier> - * | <floatconstant> - * - * note: this is an extension to the standard language specification. - * normally slang disallows __asm statements - */ -asm_argument - var_with_field .or - variable_identifier .or - floatconstant; - -var_with_field - variable_identifier .and dot .and field_selection .emit OP_FIELD; - - -/* - * <translation_unit> ::= <external_declaration> - * | <translation_unit> <external_declaration> - */ -translation_unit - optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and - .loop external_declaration .and optional_space .and - '\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL; - - -/* - * <external_declaration> ::= <function_definition> - * | <declaration> - */ -external_declaration - precision_stmt .emit DEFAULT_PRECISION .or - function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or - invariant_stmt .emit INVARIANT_STMT .or - declaration .emit EXTERNAL_DECLARATION; - - -/* - * <precision_stmt> ::= "precision" <precision> <prectype> - */ -precision_stmt - "precision" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon; - -/* - * <precision> ::= "lowp" - * | "mediump" - * | "highp" - */ -precision - "lowp" .emit PRECISION_LOW .or - "mediump" .emit PRECISION_MEDIUM .or - "highp" .emit PRECISION_HIGH; - -/* - * <prectype> ::= "int" - * | "float" - * | "a sampler type" - */ -prectype - "int" .emit TYPE_SPECIFIER_INT .or - "float" .emit TYPE_SPECIFIER_FLOAT .or - "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or - "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or - "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or - "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or - "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or - "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or - "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or - "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW; - - -/* - * <invariant_stmt> ::= "invariant" identifier; - */ -invariant_stmt - "invariant" .and space .and identifier .and semicolon; - - -/* - * <function_definition> :: <function_prototype> <compound_statement_no_new_scope> - */ -function_definition - function_prototype .and compound_statement_no_new_scope; - - - -/* - * helper rules, not part of the official language syntax - */ - -digit_oct - '0'-'7'; - -digit_dec - '0'-'9'; - -digit_hex - '0'-'9' .or 'A'-'F' .or 'a'-'f'; - -id_character_first - 'a'-'z' .or 'A'-'Z' .or '_'; - -id_character_next - id_character_first .or digit_dec; - -identifier - id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\0'; - -float - float_1 .or float_2 .or float_3; -float_1 - float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix; -float_2 - float_digit_sequence .and .true .emit '\0' .and float_exponent_part .and optional_f_suffix; -float_3 - float_digit_sequence .and .true .emit '\0' .and 'f' .emit '\0'; - -float_fractional_constant - float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3; -float_fractional_constant_1 - float_digit_sequence .and '.' .and float_digit_sequence; -float_fractional_constant_2 - float_digit_sequence .and '.' .and .true .emit '\0'; -float_fractional_constant_3 - '.' .emit '\0' .and float_digit_sequence; - -float_optional_exponent_part - float_exponent_part .or .true .emit '\0'; - -float_digit_sequence - digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -float_exponent_part - float_exponent_part_1 .or float_exponent_part_2; -float_exponent_part_1 - 'e' .and float_optional_sign .and float_digit_sequence; -float_exponent_part_2 - 'E' .and float_optional_sign .and float_digit_sequence; - -float_optional_sign - float_sign .or .true; - -float_sign - '+' .or '-' .emit '-'; - -optional_f_suffix - 'f' .or .true; - - -integer - integer_hex .or integer_oct .or integer_dec; - -integer_hex - '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and - .true .emit '\0'; -integer_hex_1 - 'x' .or 'X'; - -integer_oct - '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\0'; - -integer_dec - digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -boolean - "true" .emit 2 .emit '1' .emit '\0' .or - "false" .emit 2 .emit '0' .emit '\0'; - -type_name - identifier; - -field_selection - identifier; - -floatconstant - float .emit OP_PUSH_FLOAT; - -intconstant - integer .emit OP_PUSH_INT; - -boolconstant - boolean .emit OP_PUSH_BOOL; - -optional_space - .loop single_space; - -space - single_space .and .loop single_space; - -single_space - white_char .or c_style_comment_block .or cpp_style_comment_block; - -white_char - ' ' .or '\t' .or new_line .or '\v' .or '\f'; - -new_line - cr_lf .or lf_cr .or '\n' .or '\r'; - -cr_lf - '\r' .and '\n'; - -lf_cr - '\n' .and '\r'; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest; - -c_style_comment_rest - .loop c_style_comment_char_no_star .and c_style_comment_rest_1; -c_style_comment_rest_1 - c_style_comment_end .or c_style_comment_rest_2; -c_style_comment_rest_2 - '*' .and c_style_comment_rest; - -c_style_comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_end - '*' .and '/'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -/* lexical rules */ - -/*ampersand - optional_space .and '&' .and optional_space;*/ - -ampersandampersand - optional_space .and '&' .and '&' .and optional_space; - -/*ampersandequals - optional_space .and '&' .and '=' .and optional_space;*/ - -/*bar - optional_space .and '|' .and optional_space;*/ - -barbar - optional_space .and '|' .and '|' .and optional_space; - -/*barequals - optional_space .and '|' .and '=' .and optional_space;*/ - -bang - optional_space .and '!' .and optional_space; - -bangequals - optional_space .and '!' .and '=' .and optional_space; - -/*caret - optional_space .and '^' .and optional_space;*/ - -caretcaret - optional_space .and '^' .and '^' .and optional_space; - -/*caretequals - optional_space .and '^' .and '=' .and optional_space;*/ - -colon - optional_space .and ':' .and optional_space; - -comma - optional_space .and ',' .and optional_space; - -dot - optional_space .and '.' .and optional_space; - -equals - optional_space .and '=' .and optional_space; - -equalsequals - optional_space .and '=' .and '=' .and optional_space; - -greater - optional_space .and '>' .and optional_space; - -greaterequals - optional_space .and '>' .and '=' .and optional_space; - -/*greatergreater - optional_space .and '>' .and '>' .and optional_space;*/ - -/*greatergreaterequals - optional_space .and '>' .and '>' .and '=' .and optional_space;*/ - -lbrace - optional_space .and '{' .and optional_space; - -lbracket - optional_space .and '[' .and optional_space; - -less - optional_space .and '<' .and optional_space; - -lessequals - optional_space .and '<' .and '=' .and optional_space; - -/*lessless - optional_space .and '<' .and '<' .and optional_space;*/ - -/*lesslessequals - optional_space .and '<' .and '<' .and '=' .and optional_space;*/ - -lparen - optional_space .and '(' .and optional_space; - -minus - optional_space .and '-' .and optional_space; - -minusequals - optional_space .and '-' .and '=' .and optional_space; - -minusminus - optional_space .and '-' .and '-' .and optional_space; - -/*percent - optional_space .and '%' .and optional_space;*/ - -/*percentequals - optional_space .and '%' .and '=' .and optional_space;*/ - -plus - optional_space .and '+' .and optional_space; - -plusequals - optional_space .and '+' .and '=' .and optional_space; - -plusplus - optional_space .and '+' .and '+' .and optional_space; - -question - optional_space .and '?' .and optional_space; - -rbrace - optional_space .and '}' .and optional_space; - -rbracket - optional_space .and ']' .and optional_space; - -rparen - optional_space .and ')' .and optional_space; - -semicolon - optional_space .and ';' .and optional_space; - -slash - optional_space .and '/' .and optional_space; - -slashequals - optional_space .and '/' .and '=' .and optional_space; - -star - optional_space .and '*' .and optional_space; - -starequals - optional_space .and '*' .and '=' .and optional_space; - -/*tilde - optional_space .and '~' .and optional_space;*/ - -/* string rules - these are used internally by the parser when parsing quoted strings */ - -.string string_lexer; - -string_lexer - lex_first_identifier_character .and .loop lex_next_identifier_character; - -lex_first_identifier_character - 'a'-'z' .or 'A'-'Z' .or '_'; - -lex_next_identifier_character - 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; - -/* error rules - these are used by error messages */ - -err_token - '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or - '-' .or '+' .or '=' .or '|' .or '\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '"' .or - '\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier; - -err_identifier - id_character_first .and .loop id_character_next; - diff --git a/mesalib/src/mesa/shader/slang/library/slang_shader_syn.h b/mesalib/src/mesa/shader/slang/library/slang_shader_syn.h deleted file mode 100644 index 6a382970e..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_shader_syn.h +++ /dev/null @@ -1,866 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax translation_unit;\n" -".emtcode REVISION 5\n" -".emtcode EXTERNAL_NULL 0\n" -".emtcode EXTERNAL_FUNCTION_DEFINITION 1\n" -".emtcode EXTERNAL_DECLARATION 2\n" -".emtcode DEFAULT_PRECISION 3\n" -".emtcode INVARIANT_STMT 4\n" -".emtcode PRECISION_DEFAULT 0\n" -".emtcode PRECISION_LOW 1\n" -".emtcode PRECISION_MEDIUM 2\n" -".emtcode PRECISION_HIGH 3\n" -".emtcode DECLARATION_FUNCTION_PROTOTYPE 1\n" -".emtcode DECLARATION_INIT_DECLARATOR_LIST 2\n" -".emtcode FUNCTION_ORDINARY 0\n" -".emtcode FUNCTION_CONSTRUCTOR 1\n" -".emtcode FUNCTION_OPERATOR 2\n" -".emtcode FUNCTION_CALL_NONARRAY 0\n" -".emtcode FUNCTION_CALL_ARRAY 1\n" -".emtcode OPERATOR_ADDASSIGN 1\n" -".emtcode OPERATOR_SUBASSIGN 2\n" -".emtcode OPERATOR_MULASSIGN 3\n" -".emtcode OPERATOR_DIVASSIGN 4\n" -".emtcode OPERATOR_LOGICALXOR 11\n" -".emtcode OPERATOR_LESS 15\n" -".emtcode OPERATOR_GREATER 16\n" -".emtcode OPERATOR_LESSEQUAL 17\n" -".emtcode OPERATOR_GREATEREQUAL 18\n" -".emtcode OPERATOR_MULTIPLY 21\n" -".emtcode OPERATOR_DIVIDE 22\n" -".emtcode OPERATOR_INCREMENT 24\n" -".emtcode OPERATOR_DECREMENT 25\n" -".emtcode OPERATOR_PLUS 26\n" -".emtcode OPERATOR_MINUS 27\n" -".emtcode OPERATOR_NOT 29\n" -".emtcode DECLARATOR_NONE 0\n" -".emtcode DECLARATOR_NEXT 1\n" -".emtcode VARIABLE_NONE 0\n" -".emtcode VARIABLE_IDENTIFIER 1\n" -".emtcode VARIABLE_INITIALIZER 2\n" -".emtcode VARIABLE_ARRAY_EXPLICIT 3\n" -".emtcode VARIABLE_ARRAY_UNKNOWN 4\n" -".emtcode TYPE_QUALIFIER_NONE 0\n" -".emtcode TYPE_QUALIFIER_CONST 1\n" -".emtcode TYPE_QUALIFIER_ATTRIBUTE 2\n" -".emtcode TYPE_QUALIFIER_VARYING 3\n" -".emtcode TYPE_QUALIFIER_UNIFORM 4\n" -".emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5\n" -".emtcode TYPE_QUALIFIER_FIXEDINPUT 6\n" -".emtcode TYPE_VARIANT 90\n" -".emtcode TYPE_INVARIANT 91\n" -".emtcode TYPE_CENTER 95\n" -".emtcode TYPE_CENTROID 96\n" -".emtcode TYPE_SPECIFIER_VOID 0\n" -".emtcode TYPE_SPECIFIER_BOOL 1\n" -".emtcode TYPE_SPECIFIER_BVEC2 2\n" -".emtcode TYPE_SPECIFIER_BVEC3 3\n" -".emtcode TYPE_SPECIFIER_BVEC4 4\n" -".emtcode TYPE_SPECIFIER_INT 5\n" -".emtcode TYPE_SPECIFIER_IVEC2 6\n" -".emtcode TYPE_SPECIFIER_IVEC3 7\n" -".emtcode TYPE_SPECIFIER_IVEC4 8\n" -".emtcode TYPE_SPECIFIER_FLOAT 9\n" -".emtcode TYPE_SPECIFIER_VEC2 10\n" -".emtcode TYPE_SPECIFIER_VEC3 11\n" -".emtcode TYPE_SPECIFIER_VEC4 12\n" -".emtcode TYPE_SPECIFIER_MAT2 13\n" -".emtcode TYPE_SPECIFIER_MAT3 14\n" -".emtcode TYPE_SPECIFIER_MAT4 15\n" -".emtcode TYPE_SPECIFIER_SAMPLER1D 16\n" -".emtcode TYPE_SPECIFIER_SAMPLER2D 17\n" -".emtcode TYPE_SPECIFIER_SAMPLER3D 18\n" -".emtcode TYPE_SPECIFIER_SAMPLERCUBE 19\n" -".emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20\n" -".emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21\n" -".emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22\n" -".emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23\n" -".emtcode TYPE_SPECIFIER_STRUCT 24\n" -".emtcode TYPE_SPECIFIER_TYPENAME 25\n" -".emtcode TYPE_SPECIFIER_MAT23 26\n" -".emtcode TYPE_SPECIFIER_MAT32 27\n" -".emtcode TYPE_SPECIFIER_MAT24 28\n" -".emtcode TYPE_SPECIFIER_MAT42 29\n" -".emtcode TYPE_SPECIFIER_MAT34 30\n" -".emtcode TYPE_SPECIFIER_MAT43 31\n" -".emtcode TYPE_SPECIFIER_NONARRAY 0\n" -".emtcode TYPE_SPECIFIER_ARRAY 1\n" -".emtcode FIELD_NONE 0\n" -".emtcode FIELD_NEXT 1\n" -".emtcode FIELD_ARRAY 2\n" -".emtcode OP_END 0\n" -".emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1\n" -".emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2\n" -".emtcode OP_DECLARE 3\n" -".emtcode OP_ASM 4\n" -".emtcode OP_BREAK 5\n" -".emtcode OP_CONTINUE 6\n" -".emtcode OP_DISCARD 7\n" -".emtcode OP_RETURN 8\n" -".emtcode OP_EXPRESSION 9\n" -".emtcode OP_IF 10\n" -".emtcode OP_WHILE 11\n" -".emtcode OP_DO 12\n" -".emtcode OP_FOR 13\n" -".emtcode OP_PUSH_VOID 14\n" -".emtcode OP_PUSH_BOOL 15\n" -".emtcode OP_PUSH_INT 16\n" -".emtcode OP_PUSH_FLOAT 17\n" -".emtcode OP_PUSH_IDENTIFIER 18\n" -".emtcode OP_SEQUENCE 19\n" -".emtcode OP_ASSIGN 20\n" -".emtcode OP_ADDASSIGN 21\n" -".emtcode OP_SUBASSIGN 22\n" -".emtcode OP_MULASSIGN 23\n" -".emtcode OP_DIVASSIGN 24\n" -".emtcode OP_SELECT 31\n" -".emtcode OP_LOGICALOR 32\n" -".emtcode OP_LOGICALXOR 33\n" -".emtcode OP_LOGICALAND 34\n" -".emtcode OP_EQUAL 38\n" -".emtcode OP_NOTEQUAL 39\n" -".emtcode OP_LESS 40\n" -".emtcode OP_GREATER 41\n" -".emtcode OP_LESSEQUAL 42\n" -".emtcode OP_GREATEREQUAL 43\n" -".emtcode OP_ADD 46\n" -".emtcode OP_SUBTRACT 47\n" -".emtcode OP_MULTIPLY 48\n" -".emtcode OP_DIVIDE 49\n" -".emtcode OP_PREINCREMENT 51\n" -".emtcode OP_PREDECREMENT 52\n" -".emtcode OP_PLUS 53\n" -".emtcode OP_MINUS 54\n" -".emtcode OP_NOT 56\n" -".emtcode OP_SUBSCRIPT 57\n" -".emtcode OP_CALL 58\n" -".emtcode OP_FIELD 59\n" -".emtcode OP_POSTINCREMENT 60\n" -".emtcode OP_POSTDECREMENT 61\n" -".emtcode OP_PRECISION 62\n" -".emtcode OP_METHOD 63\n" -".emtcode PARAM_QUALIFIER_IN 0\n" -".emtcode PARAM_QUALIFIER_OUT 1\n" -".emtcode PARAM_QUALIFIER_INOUT 2\n" -".emtcode PARAMETER_NONE 0\n" -".emtcode PARAMETER_NEXT 1\n" -".emtcode PARAMETER_ARRAY_NOT_PRESENT 0\n" -".emtcode PARAMETER_ARRAY_PRESENT 1\n" -".errtext INVALID_EXTERNAL_DECLARATION \"2001: Syntax error.\"\n" -".errtext INVALID_OPERATOR_OVERRIDE \"2002: Invalid operator override.\"\n" -".errtext LBRACE_EXPECTED \"2003: '{' expected but '$err_token$' found.\"\n" -".errtext LPAREN_EXPECTED \"2004: '(' expected but '$err_token$' found.\"\n" -".errtext RPAREN_EXPECTED \"2005: ')' expected but '$err_token$' found.\"\n" -".errtext INVALID_PRECISION \"2006: Invalid precision specifier '$err_token$'.\"\n" -".errtext INVALID_PRECISION_TYPE \"2007: Invalid precision type '$err_token$'.\"\n" -".regbyte parsing_builtin 0\n" -".regbyte shader_type 0\n" -"variable_identifier\n" -" identifier .emit OP_PUSH_IDENTIFIER;\n" -"primary_expression\n" -" floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1;\n" -"primary_expression_1\n" -" lparen .and expression .and rparen;\n" -"postfix_expression\n" -" postfix_expression_1 .and .loop postfix_expression_2;\n" -"postfix_expression_1\n" -" function_call .or primary_expression;\n" -"postfix_expression_2\n" -" postfix_expression_3 .or postfix_expression_4 .or\n" -" plusplus .emit OP_POSTINCREMENT .or\n" -" minusminus .emit OP_POSTDECREMENT;\n" -"postfix_expression_3\n" -" lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT;\n" -"postfix_expression_4\n" -" dot .and field_selection .emit OP_FIELD;\n" -"integer_expression\n" -" expression;\n" -"function_call\n" -" function_call_or_method;\n" -"function_call_or_method\n" -" regular_function_call .or method_call;\n" -"method_call\n" -" identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END;\n" -"regular_function_call\n" -" function_call_generic .emit OP_CALL .and .true .emit OP_END;\n" -"function_call_generic\n" -" function_call_generic_1 .or function_call_generic_2;\n" -"function_call_generic_1\n" -" function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED;\n" -"function_call_generic_2\n" -" function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED;\n" -"function_call_header_no_parameters\n" -" function_call_header .and function_call_header_no_parameters_1;\n" -"function_call_header_no_parameters_1\n" -" \"void\" .or .true;\n" -"function_call_header_with_parameters\n" -" function_call_header .and assignment_expression .and .true .emit OP_END .and\n" -" .loop function_call_header_with_parameters_1;\n" -"function_call_header_with_parameters_1\n" -" comma .and assignment_expression .and .true .emit OP_END;\n" -"function_call_header\n" -" function_identifier .and lparen;\n" -"function_identifier\n" -" identifier .and function_identifier_opt_array;\n" -"function_identifier_opt_array\n" -" function_identifier_array .emit FUNCTION_CALL_ARRAY .or\n" -" .true .emit FUNCTION_CALL_NONARRAY;\n" -"function_identifier_array\n" -" lbracket .and constant_expression .and rbracket;\n" -"unary_expression\n" -" postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n" -" unary_expression_4 .or unary_expression_5;\n" -"unary_expression_1\n" -" plusplus .and unary_expression .and .true .emit OP_PREINCREMENT;\n" -"unary_expression_2\n" -" minusminus .and unary_expression .and .true .emit OP_PREDECREMENT;\n" -"unary_expression_3\n" -" plus .and unary_expression .and .true .emit OP_PLUS;\n" -"unary_expression_4\n" -" minus .and unary_expression .and .true .emit OP_MINUS;\n" -"unary_expression_5\n" -" bang .and unary_expression .and .true .emit OP_NOT;\n" -"multiplicative_expression\n" -" unary_expression .and .loop multiplicative_expression_1;\n" -"multiplicative_expression_1\n" -" multiplicative_expression_2 .or multiplicative_expression_3;\n" -"multiplicative_expression_2\n" -" star .and unary_expression .and .true .emit OP_MULTIPLY;\n" -"multiplicative_expression_3\n" -" slash .and unary_expression .and .true .emit OP_DIVIDE;\n" -"additive_expression\n" -" multiplicative_expression .and .loop additive_expression_1;\n" -"additive_expression_1\n" -" additive_expression_2 .or additive_expression_3;\n" -"additive_expression_2\n" -" plus .and multiplicative_expression .and .true .emit OP_ADD;\n" -"additive_expression_3\n" -" minus .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n" -"shift_expression\n" -" additive_expression;\n" -"relational_expression\n" -" shift_expression .and .loop relational_expression_1;\n" -"relational_expression_1\n" -" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n" -" relational_expression_5;\n" -"relational_expression_2\n" -" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n" -"relational_expression_3\n" -" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n" -"relational_expression_4\n" -" less .and shift_expression .and .true .emit OP_LESS;\n" -"relational_expression_5\n" -" greater .and shift_expression .and .true .emit OP_GREATER;\n" -"equality_expression\n" -" relational_expression .and .loop equality_expression_1;\n" -"equality_expression_1\n" -" equality_expression_2 .or equality_expression_3;\n" -"equality_expression_2\n" -" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n" -"equality_expression_3\n" -" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n" -"and_expression\n" -" equality_expression;\n" -"exclusive_or_expression\n" -" and_expression;\n" -"inclusive_or_expression\n" -" exclusive_or_expression;\n" -"logical_and_expression\n" -" inclusive_or_expression .and .loop logical_and_expression_1;\n" -"logical_and_expression_1\n" -" ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND;\n" -"logical_xor_expression\n" -" logical_and_expression .and .loop logical_xor_expression_1;\n" -"logical_xor_expression_1\n" -" caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR;\n" -"logical_or_expression\n" -" logical_xor_expression .and .loop logical_or_expression_1;\n" -"logical_or_expression_1\n" -" barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR;\n" -"conditional_expression\n" -" logical_or_expression .and .loop conditional_expression_1;\n" -"conditional_expression_1\n" -" question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT;\n" -"assignment_expression\n" -" assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or\n" -" assignment_expression_4 .or assignment_expression_5 .or conditional_expression;\n" -"assignment_expression_1\n" -" unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN;\n" -"assignment_expression_2\n" -" unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN;\n" -"assignment_expression_3\n" -" unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN;\n" -"assignment_expression_4\n" -" unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN;\n" -"assignment_expression_5\n" -" unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN;\n" -"expression\n" -" assignment_expression .and .loop expression_1;\n" -"expression_1\n" -" comma .and assignment_expression .and .true .emit OP_SEQUENCE;\n" -"constant_expression\n" -" conditional_expression .and .true .emit OP_END;\n" -"declaration\n" -" declaration_1 .or declaration_2;\n" -"declaration_1\n" -" function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon;\n" -"declaration_2\n" -" init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon;\n" -"function_prototype\n" -" function_prototype_1 .or function_prototype_2;\n" -"function_prototype_1\n" -" function_header .and \"void\" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n" -"function_prototype_2\n" -" function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n" -"function_declarator\n" -" function_header_with_parameters .or function_header;\n" -"function_header_with_parameters\n" -" function_header .and parameter_declaration .and .loop function_header_with_parameters_1;\n" -"function_header_with_parameters_1\n" -" comma .and parameter_declaration;\n" -"function_header\n" -" function_header_nospace .or function_header_space;\n" -"function_header_space\n" -" fully_specified_type_space .and space .and function_decl_identifier .and lparen;\n" -"function_header_nospace\n" -" fully_specified_type_nospace .and function_decl_identifier .and lparen;\n" -"function_decl_identifier\n" -" .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or\n" -" .if (parsing_builtin != 0) \"__constructor\" .emit FUNCTION_CONSTRUCTOR .or\n" -" identifier .emit FUNCTION_ORDINARY;\n" -"__operator\n" -" \"__operator\" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE;\n" -"overriden_operator\n" -" plusplus .emit OPERATOR_INCREMENT .or\n" -" plusequals .emit OPERATOR_ADDASSIGN .or\n" -" plus .emit OPERATOR_PLUS .or\n" -" minusminus .emit OPERATOR_DECREMENT .or\n" -" minusequals .emit OPERATOR_SUBASSIGN .or\n" -" minus .emit OPERATOR_MINUS .or\n" -" bang .emit OPERATOR_NOT .or\n" -" starequals .emit OPERATOR_MULASSIGN .or\n" -" star .emit OPERATOR_MULTIPLY .or\n" -" slashequals .emit OPERATOR_DIVASSIGN .or\n" -" slash .emit OPERATOR_DIVIDE .or\n" -" lessequals .emit OPERATOR_LESSEQUAL .or\n" -" \n" -" \n" -" less .emit OPERATOR_LESS .or\n" -" greaterequals .emit OPERATOR_GREATEREQUAL .or\n" -" \n" -" \n" -" greater .emit OPERATOR_GREATER .or\n" -" \n" -" \n" -" \n" -" \n" -" \n" -" \n" -" \n" -" \n" -" caretcaret .emit OPERATOR_LOGICALXOR ;\n" -"parameter_declarator\n" -" parameter_declarator_nospace .or parameter_declarator_space;\n" -"parameter_declarator_nospace\n" -" type_specifier_nospace .and identifier .and parameter_declarator_1;\n" -"parameter_declarator_space\n" -" type_specifier_space .and space .and identifier .and parameter_declarator_1;\n" -"parameter_declarator_1\n" -" parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or\n" -" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n" -"parameter_declarator_2\n" -" lbracket .and constant_expression .and rbracket;\n" -"parameter_declaration\n" -" parameter_declaration_1 .emit PARAMETER_NEXT;\n" -"parameter_declaration_1\n" -" parameter_declaration_2 .or parameter_declaration_3;\n" -"parameter_declaration_2\n" -" type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4;\n" -"parameter_declaration_3\n" -" parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;\n" -"parameter_declaration_4\n" -" parameter_declaration_optprec .and parameter_declaration_rest;\n" -"parameter_declaration_optprec\n" -" parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;\n" -"parameter_declaration_prec\n" -" precision .and space;\n" -"parameter_declaration_rest\n" -" parameter_declarator .or parameter_type_specifier;\n" -"parameter_qualifier\n" -" parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;\n" -"parameter_qualifier_1\n" -" parameter_qualifier_2 .and space;\n" -"parameter_qualifier_2\n" -" \"in\" .emit PARAM_QUALIFIER_IN .or\n" -" \"out\" .emit PARAM_QUALIFIER_OUT .or\n" -" \"inout\" .emit PARAM_QUALIFIER_INOUT;\n" -"parameter_type_specifier\n" -" parameter_type_specifier_1 .and .true .emit '\\0' .and parameter_type_specifier_2;\n" -"parameter_type_specifier_1\n" -" type_specifier_nospace .or type_specifier_space;\n" -"parameter_type_specifier_2\n" -" parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or\n" -" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n" -"parameter_type_specifier_3\n" -" lbracket .and constant_expression .and rbracket;\n" -"init_declarator_list\n" -" single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and\n" -" .true .emit DECLARATOR_NONE;\n" -"init_declarator_list_1\n" -" comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2;\n" -"init_declarator_list_2\n" -" init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE;\n" -"init_declarator_list_3\n" -" equals .and initializer .emit VARIABLE_INITIALIZER;\n" -"init_declarator_list_4\n" -" lbracket .and init_declarator_list_5 .and rbracket;\n" -"init_declarator_list_5\n" -" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n" -"single_declaration\n" -" single_declaration_nospace .or single_declaration_space;\n" -"single_declaration_space\n" -" fully_specified_type_space .and single_declaration_space_1;\n" -"single_declaration_nospace\n" -" fully_specified_type_nospace .and single_declaration_nospace_1;\n" -"single_declaration_space_1\n" -" single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n" -"single_declaration_nospace_1\n" -" single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n" -"single_declaration_space_2\n" -" space .and identifier .and single_declaration_3;\n" -"single_declaration_nospace_2\n" -" identifier .and single_declaration_3;\n" -"single_declaration_3\n" -" single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE;\n" -"single_declaration_4\n" -" equals .and initializer .emit VARIABLE_INITIALIZER;\n" -"single_declaration_5\n" -" lbracket .and single_declaration_6 .and rbracket;\n" -"single_declaration_6\n" -" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n" -"fully_specified_type_space\n" -" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space;\n" -"fully_specified_type_nospace\n" -" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace;\n" -"fully_specified_type_optinvariant\n" -" fully_specified_type_invariant .or .true .emit TYPE_VARIANT;\n" -"fully_specified_type_invariant\n" -" invariant_qualifier .and space;\n" -"fully_specified_type_optcentroid\n" -" fully_specified_type_centroid .or .true .emit TYPE_CENTER;\n" -"fully_specified_type_centroid\n" -" centroid_qualifier .and space;\n" -"fully_specified_type_optqual\n" -" fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE;\n" -"fully_specified_type_qual\n" -" type_qualifier .and space;\n" -"fully_specified_type_optprec\n" -" fully_specified_type_prec .or .true .emit PRECISION_DEFAULT;\n" -"fully_specified_type_prec\n" -" precision .and space;\n" -"invariant_qualifier\n" -" \"invariant\" .emit TYPE_INVARIANT;\n" -"centroid_qualifier\n" -" \"centroid\" .emit TYPE_CENTROID;\n" -"type_qualifier\n" -" \"const\" .emit TYPE_QUALIFIER_CONST .or\n" -" .if (shader_type == 2) \"attribute\" .emit TYPE_QUALIFIER_ATTRIBUTE .or\n" -" \"varying\" .emit TYPE_QUALIFIER_VARYING .or\n" -" \"uniform\" .emit TYPE_QUALIFIER_UNIFORM .or\n" -" .if (parsing_builtin != 0) \"__fixed_output\" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or\n" -" .if (parsing_builtin != 0) \"__fixed_input\" .emit TYPE_QUALIFIER_FIXEDINPUT;\n" -"type_specifier_nonarray_space\n" -" \"void\" .emit TYPE_SPECIFIER_VOID .or\n" -" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n" -" \"int\" .emit TYPE_SPECIFIER_INT .or\n" -" \"bool\" .emit TYPE_SPECIFIER_BOOL .or\n" -" \"vec2\" .emit TYPE_SPECIFIER_VEC2 .or\n" -" \"vec3\" .emit TYPE_SPECIFIER_VEC3 .or\n" -" \"vec4\" .emit TYPE_SPECIFIER_VEC4 .or\n" -" \"bvec2\" .emit TYPE_SPECIFIER_BVEC2 .or\n" -" \"bvec3\" .emit TYPE_SPECIFIER_BVEC3 .or\n" -" \"bvec4\" .emit TYPE_SPECIFIER_BVEC4 .or\n" -" \"ivec2\" .emit TYPE_SPECIFIER_IVEC2 .or\n" -" \"ivec3\" .emit TYPE_SPECIFIER_IVEC3 .or\n" -" \"ivec4\" .emit TYPE_SPECIFIER_IVEC4 .or\n" -" \"mat2\" .emit TYPE_SPECIFIER_MAT2 .or\n" -" \"mat3\" .emit TYPE_SPECIFIER_MAT3 .or\n" -" \"mat4\" .emit TYPE_SPECIFIER_MAT4 .or\n" -" \"mat2x3\" .emit TYPE_SPECIFIER_MAT23 .or\n" -" \"mat3x2\" .emit TYPE_SPECIFIER_MAT32 .or\n" -" \"mat2x4\" .emit TYPE_SPECIFIER_MAT24 .or\n" -" \"mat4x2\" .emit TYPE_SPECIFIER_MAT42 .or\n" -" \"mat3x4\" .emit TYPE_SPECIFIER_MAT34 .or\n" -" \"mat4x3\" .emit TYPE_SPECIFIER_MAT43 .or\n" -" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n" -" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n" -" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n" -" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n" -" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n" -" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n" -" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n" -" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or\n" -" type_name .emit TYPE_SPECIFIER_TYPENAME;\n" -"type_specifier_nonarray_nospace\n" -" struct_specifier .emit TYPE_SPECIFIER_STRUCT;\n" -"type_specifier_nonarray\n" -" type_specifier_nonarray_nospace .or type_specifier_nonarray_space;\n" -"type_specifier_space\n" -" type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY;\n" -"type_specifier_nospace\n" -" type_specifier_nospace_array .or type_specifier_nospace_1;\n" -"type_specifier_nospace_1\n" -" type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY;\n" -"type_specifier_nospace_array\n" -" type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket;\n" -"struct_specifier\n" -" \"struct\" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and\n" -" struct_declaration_list .and rbrace .emit FIELD_NONE;\n" -"struct_specifier_1\n" -" struct_specifier_2 .or .true .emit '\\0';\n" -"struct_specifier_2\n" -" space .and identifier;\n" -"struct_declaration_list\n" -" struct_declaration .and .loop struct_declaration .emit FIELD_NEXT;\n" -"struct_declaration\n" -" struct_declaration_nospace .or struct_declaration_space;\n" -"struct_declaration_space\n" -" type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n" -"struct_declaration_nospace\n" -" type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n" -"struct_declarator_list\n" -" struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT;\n" -"struct_declarator_list_1\n" -" comma .and struct_declarator;\n" -"struct_declarator\n" -" identifier .and struct_declarator_1;\n" -"struct_declarator_1\n" -" struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE;\n" -"struct_declarator_2\n" -" lbracket .and constant_expression .and rbracket;\n" -"initializer\n" -" assignment_expression .and .true .emit OP_END;\n" -"declaration_statement\n" -" declaration;\n" -"statement\n" -" compound_statement .or simple_statement;\n" -"statement_space\n" -" compound_statement .or statement_space_1;\n" -"statement_space_1\n" -" space .and simple_statement;\n" -"simple_statement\n" -" .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or\n" -" selection_statement .or\n" -" iteration_statement .or\n" -" precision_stmt .emit OP_PRECISION .or\n" -" jump_statement .or\n" -" expression_statement .emit OP_EXPRESSION .or\n" -" declaration_statement .emit OP_DECLARE;\n" -"compound_statement\n" -" compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END;\n" -"compound_statement_1\n" -" compound_statement_2 .or compound_statement_3;\n" -"compound_statement_2\n" -" lbrace .and rbrace;\n" -"compound_statement_3\n" -" lbrace .and statement_list .and rbrace;\n" -"compound_statement_no_new_scope\n" -" compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;\n" -"compound_statement_no_new_scope_1\n" -" compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3;\n" -"compound_statement_no_new_scope_2\n" -" lbrace .and rbrace;\n" -"compound_statement_no_new_scope_3\n" -" lbrace .and statement_list .and rbrace;\n" -"statement_list\n" -" statement .and .loop statement;\n" -"expression_statement\n" -" expression_statement_1 .or expression_statement_2;\n" -"expression_statement_1\n" -" semicolon .emit OP_PUSH_VOID .emit OP_END;\n" -"expression_statement_2\n" -" expression .and semicolon .emit OP_END;\n" -"selection_statement\n" -" \"if\" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and\n" -" rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement;\n" -"selection_rest_statement\n" -" statement .and selection_rest_statement_1;\n" -"selection_rest_statement_1\n" -" selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END;\n" -"selection_rest_statement_2\n" -" \"else\" .and optional_space .and statement;\n" -"condition\n" -" condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or\n" -" condition_3 .emit OP_EXPRESSION;\n" -"condition_1\n" -" condition_1_nospace .or condition_1_space;\n" -"condition_1_nospace\n" -" fully_specified_type_nospace .and condition_2;\n" -"condition_1_space\n" -" fully_specified_type_space .and space .and condition_2;\n" -"condition_2\n" -" identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and\n" -" initializer .and .true .emit DECLARATOR_NONE;\n" -"condition_3\n" -" expression .and .true .emit OP_END;\n" -"iteration_statement\n" -" iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;\n" -"iteration_statement_1\n" -" \"while\" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and\n" -" rparen .error RPAREN_EXPECTED .and statement;\n" -"iteration_statement_2\n" -" \"do\" .emit OP_DO .and statement_space .and \"while\" .and lparen .error LPAREN_EXPECTED .and\n" -" expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;\n" -"iteration_statement_3\n" -" \"for\" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and\n" -" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;\n" -"for_init_statement\n" -" expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;\n" -"conditionopt\n" -" condition .or\n" -" .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\\0' .emit OP_END;\n" -"for_rest_statement\n" -" conditionopt .and semicolon .and for_rest_statement_1;\n" -"for_rest_statement_1\n" -" for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END;\n" -"for_rest_statement_2\n" -" expression .and .true .emit OP_END;\n" -"jump_statement\n" -" jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or\n" -" .if (shader_type == 1) jump_statement_5;\n" -"jump_statement_1\n" -" \"continue\" .and semicolon .emit OP_CONTINUE;\n" -"jump_statement_2\n" -" \"break\" .and semicolon .emit OP_BREAK;\n" -"jump_statement_3\n" -" \"return\" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END;\n" -"jump_statement_4\n" -" \"return\" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END;\n" -"jump_statement_5\n" -" \"discard\" .and semicolon .emit OP_DISCARD;\n" -"__asm_statement\n" -" \"__asm\" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END;\n" -"asm_arguments\n" -" asm_argument .and .true .emit OP_END .and .loop asm_arguments_1;\n" -"asm_arguments_1\n" -" comma .and asm_argument .and .true .emit OP_END;\n" -"asm_argument\n" -" var_with_field .or\n" -" variable_identifier .or\n" -" floatconstant;\n" -"var_with_field\n" -" variable_identifier .and dot .and field_selection .emit OP_FIELD;\n" -"translation_unit\n" -" optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and\n" -" .loop external_declaration .and optional_space .and\n" -" '\\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;\n" -"external_declaration\n" -" precision_stmt .emit DEFAULT_PRECISION .or\n" -" function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or\n" -" invariant_stmt .emit INVARIANT_STMT .or\n" -" declaration .emit EXTERNAL_DECLARATION;\n" -"precision_stmt\n" -" \"precision\" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;\n" -"precision\n" -" \"lowp\" .emit PRECISION_LOW .or\n" -" \"mediump\" .emit PRECISION_MEDIUM .or\n" -" \"highp\" .emit PRECISION_HIGH;\n" -"prectype\n" -" \"int\" .emit TYPE_SPECIFIER_INT .or\n" -" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n" -" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n" -" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n" -" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n" -" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n" -" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n" -" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n" -" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n" -" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;\n" -"invariant_stmt\n" -" \"invariant\" .and space .and identifier .and semicolon;\n" -"function_definition\n" -" function_prototype .and compound_statement_no_new_scope;\n" -"digit_oct\n" -" '0'-'7';\n" -"digit_dec\n" -" '0'-'9';\n" -"digit_hex\n" -" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n" -"id_character_first\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"id_character_next\n" -" id_character_first .or digit_dec;\n" -"identifier\n" -" id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\\0';\n" -"float\n" -" float_1 .or float_2 .or float_3;\n" -"float_1\n" -" float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;\n" -"float_2\n" -" float_digit_sequence .and .true .emit '\\0' .and float_exponent_part .and optional_f_suffix;\n" -"float_3\n" -" float_digit_sequence .and .true .emit '\\0' .and 'f' .emit '\\0';\n" -"float_fractional_constant\n" -" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n" -"float_fractional_constant_1\n" -" float_digit_sequence .and '.' .and float_digit_sequence;\n" -"float_fractional_constant_2\n" -" float_digit_sequence .and '.' .and .true .emit '\\0';\n" -"float_fractional_constant_3\n" -" '.' .emit '\\0' .and float_digit_sequence;\n" -"float_optional_exponent_part\n" -" float_exponent_part .or .true .emit '\\0';\n" -"float_digit_sequence\n" -" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"float_exponent_part\n" -" float_exponent_part_1 .or float_exponent_part_2;\n" -"float_exponent_part_1\n" -" 'e' .and float_optional_sign .and float_digit_sequence;\n" -"float_exponent_part_2\n" -" 'E' .and float_optional_sign .and float_digit_sequence;\n" -"float_optional_sign\n" -" float_sign .or .true;\n" -"float_sign\n" -" '+' .or '-' .emit '-';\n" -"optional_f_suffix\n" -" 'f' .or .true;\n" -"integer\n" -" integer_hex .or integer_oct .or integer_dec;\n" -"integer_hex\n" -" '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and\n" -" .true .emit '\\0';\n" -"integer_hex_1\n" -" 'x' .or 'X';\n" -"integer_oct\n" -" '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\\0';\n" -"integer_dec\n" -" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"boolean\n" -" \"true\" .emit 2 .emit '1' .emit '\\0' .or\n" -" \"false\" .emit 2 .emit '0' .emit '\\0';\n" -"type_name\n" -" identifier;\n" -"field_selection\n" -" identifier;\n" -"floatconstant\n" -" float .emit OP_PUSH_FLOAT;\n" -"intconstant\n" -" integer .emit OP_PUSH_INT;\n" -"boolconstant\n" -" boolean .emit OP_PUSH_BOOL;\n" -"optional_space\n" -" .loop single_space;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" white_char .or c_style_comment_block .or cpp_style_comment_block;\n" -"white_char\n" -" ' ' .or '\\t' .or new_line .or '\\v' .or '\\f';\n" -"new_line\n" -" cr_lf .or lf_cr .or '\\n' .or '\\r';\n" -"cr_lf\n" -" '\\r' .and '\\n';\n" -"lf_cr\n" -" '\\n' .and '\\r';\n" -"c_style_comment_block\n" -" '/' .and '*' .and c_style_comment_rest;\n" -"c_style_comment_rest\n" -" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n" -"c_style_comment_rest_1\n" -" c_style_comment_end .or c_style_comment_rest_2;\n" -"c_style_comment_rest_2\n" -" '*' .and c_style_comment_rest;\n" -"c_style_comment_char_no_star\n" -" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"c_style_comment_end\n" -" '*' .and '/';\n" -"cpp_style_comment_block\n" -" '/' .and '/' .and cpp_style_comment_block_1;\n" -"cpp_style_comment_block_1\n" -" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" -"cpp_style_comment_block_2\n" -" .loop cpp_style_comment_char .and new_line;\n" -"cpp_style_comment_block_3\n" -" .loop cpp_style_comment_char;\n" -"cpp_style_comment_char\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"ampersandampersand\n" -" optional_space .and '&' .and '&' .and optional_space;\n" -"barbar\n" -" optional_space .and '|' .and '|' .and optional_space;\n" -"bang\n" -" optional_space .and '!' .and optional_space;\n" -"bangequals\n" -" optional_space .and '!' .and '=' .and optional_space;\n" -"caretcaret\n" -" optional_space .and '^' .and '^' .and optional_space;\n" -"colon\n" -" optional_space .and ':' .and optional_space;\n" -"comma\n" -" optional_space .and ',' .and optional_space;\n" -"dot\n" -" optional_space .and '.' .and optional_space;\n" -"equals\n" -" optional_space .and '=' .and optional_space;\n" -"equalsequals\n" -" optional_space .and '=' .and '=' .and optional_space;\n" -"greater\n" -" optional_space .and '>' .and optional_space;\n" -"greaterequals\n" -" optional_space .and '>' .and '=' .and optional_space;\n" -"lbrace\n" -" optional_space .and '{' .and optional_space;\n" -"lbracket\n" -" optional_space .and '[' .and optional_space;\n" -"less\n" -" optional_space .and '<' .and optional_space;\n" -"lessequals\n" -" optional_space .and '<' .and '=' .and optional_space;\n" -"lparen\n" -" optional_space .and '(' .and optional_space;\n" -"minus\n" -" optional_space .and '-' .and optional_space;\n" -"minusequals\n" -" optional_space .and '-' .and '=' .and optional_space;\n" -"minusminus\n" -" optional_space .and '-' .and '-' .and optional_space;\n" -"plus\n" -" optional_space .and '+' .and optional_space;\n" -"plusequals\n" -" optional_space .and '+' .and '=' .and optional_space;\n" -"plusplus\n" -" optional_space .and '+' .and '+' .and optional_space;\n" -"question\n" -" optional_space .and '?' .and optional_space;\n" -"rbrace\n" -" optional_space .and '}' .and optional_space;\n" -"rbracket\n" -" optional_space .and ']' .and optional_space;\n" -"rparen\n" -" optional_space .and ')' .and optional_space;\n" -"semicolon\n" -" optional_space .and ';' .and optional_space;\n" -"slash\n" -" optional_space .and '/' .and optional_space;\n" -"slashequals\n" -" optional_space .and '/' .and '=' .and optional_space;\n" -"star\n" -" optional_space .and '*' .and optional_space;\n" -"starequals\n" -" optional_space .and '*' .and '=' .and optional_space;\n" -".string string_lexer;\n" -"string_lexer\n" -" lex_first_identifier_character .and .loop lex_next_identifier_character;\n" -"lex_first_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"lex_next_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n" -"err_token\n" -" '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or\n" -" '-' .or '+' .or '=' .or '|' .or '\\\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '\"' .or\n" -" '\\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier;\n" -"err_identifier\n" -" id_character_first .and .loop id_character_next;\n" -"" diff --git a/mesalib/src/mesa/shader/slang/library/slang_version.syn b/mesalib/src/mesa/shader/slang/library/slang_version.syn deleted file mode 100644 index aaf8bef34..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_version.syn +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_version.syn - * slang #version directive syntax - * \author Michal Krol - */ - -.syntax version_directive; - -version_directive - version_directive_1 .and .loop version_directive_2; -version_directive_1 - prior_optional_spaces .and optional_version_directive .and .true .emit $; -version_directive_2 - prior_optional_spaces .and version_directive_body .and .true .emit $; - -optional_version_directive - version_directive_body .or .true .emit 10 .emit 1; - -version_directive_body - '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and - new_line; - -version_number - version_number_110; - -version_number_110 - leading_zeroes .and "110" .emit 10 .emit 1; - -leading_zeroes - .loop zero; - -zero - '0'; - -space - single_space .and .loop single_space; - -optional_space - .loop single_space; - -single_space - ' ' .or '\t'; - -prior_optional_spaces - .loop prior_space; - -prior_space - c_style_comment_block .or cpp_style_comment_block .or space .or new_line; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest; - -c_style_comment_rest - .loop c_style_comment_char_no_star .and c_style_comment_rest_1; -c_style_comment_rest_1 - c_style_comment_end .or c_style_comment_rest_2; -c_style_comment_rest_2 - '*' .and c_style_comment_rest; - -c_style_comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_end - '*' .and '/'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -new_line - cr_lf .or lf_cr .or '\n' .or '\r'; - -cr_lf - '\r' .and '\n'; - -lf_cr - '\n' .and '\r'; - -.string __string_filter; - -__string_filter - .loop __identifier_char; - -__identifier_char - 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; - diff --git a/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin.gc index 9ad5f3542..0c67c2ef2 100644 --- a/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin.gc +++ b/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin.gc @@ -188,3 +188,23 @@ vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord, __asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord; } + +//// GL_EXT_texture_array + +vec4 texture1DArrayLod(const sampler1DArray sampler, const vec2 coord, const float lod) +{ + vec4 coord4; + coord4.xy = coord; + coord4.w = lod; + __asm vec4_tex_1d_array_bias __retVal, sampler, coord4; +} + + +vec4 texture2DArrayLod(const sampler2DArray sampler, const vec3 coord, const float lod) +{ + vec4 coord4; + coord4.xyz = coord; + coord4.w = lod; + __asm vec4_tex_2d_array_bias __retVal, sampler, coord4; +} + diff --git a/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h deleted file mode 100644 index e5a252b01..000000000 --- a/mesalib/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h +++ /dev/null @@ -1,109 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_vertex_builtin.gc */ - -5,2,2,90,95,5,0,12,0,1,103,108,95,80,111,115,105,116,105,111,110,0,0,0,2,2,90,95,5,0,9,0,1,103,108, -95,80,111,105,110,116,83,105,122,101,0,0,0,2,2,90,95,5,0,12,0,1,103,108,95,67,108,105,112,86,101, -114,116,101,120,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,67,111,108,111,114,0,0,0,2,2,90,95,2,0,12,0, 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-0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0, -0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,67,117,98,101,76,111,100,0,1,1,0,0,19,0,115, -97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2, -90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99, -111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52, -95,116,101,120,95,99,117,98,101,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114, -0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,49,68,76,111,100,0, -1,1,0,0,20,0,115,97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108, -111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59, -120,121,122,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0, 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-1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111, -114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,0,20,0,9,18, -99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100,95, -98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108, -101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,50,68,80, -114,111,106,76,111,100,0,1,1,0,0,21,0,115,97,109,112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114, -100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112, -99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59, -119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,111,111,114,100,0,59,122,0,20,0,9,18, -112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100, -95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112, -108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0 diff --git a/mesalib/src/mesa/shader/slang/library/syn_to_c.c b/mesalib/src/mesa/shader/slang/library/syn_to_c.c deleted file mode 100644 index f997edfd8..000000000 --- a/mesalib/src/mesa/shader/slang/library/syn_to_c.c +++ /dev/null @@ -1,72 +0,0 @@ -#include <stdio.h> - -static int was_space = 0; -static int first_char = 1; - -static void put_char (int c) -{ - if (c == '\n') { - if (!first_char) { - fputs ("\\n\"\n\"", stdout); - first_char = 1; - } - } - else { - first_char = 0; - if (c == '\\') - fputs ("\\\\", stdout); - else if (c == '\"') - fputs ("\\\"", stdout); - else if (!was_space || !(c == ' ' || c == '\t')) - fputc (c, stdout); - was_space = (c == ' ' || c == '\t'); - } -} - -int main (int argc, char *argv[]) -{ - int c; - FILE *f; - - if (argc == 1) - return 1; - f = fopen (argv[1], "r"); - if (f == NULL) - return 1; - - fputs ("\n", stdout); - fputs ("/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */\n", stdout); - fputs ("\n", stdout); - fputs ("\"", stdout); - c = getc (f); - while (c != EOF) { - if (c == '/') { - int c2 = getc (f); - if (c2 == '*') { - was_space = 0; - c = getc (f); - for (;;) { - if (c == '*') { - c2 = getc (f); - if (c2 == '/') - break; - } - c = getc (f); - } - } - else { - put_char (c); - put_char (c2); - } - } - else { - put_char (c); - } - c = getc (f); - } - fputs ("\"\n", stdout); - - fclose (f); - return 0; -} - diff --git a/mesalib/src/mesa/shader/slang/slang_builtin.c b/mesalib/src/mesa/shader/slang/slang_builtin.c index e5809509c..791e75152 100644 --- a/mesalib/src/mesa/shader/slang/slang_builtin.c +++ b/mesalib/src/mesa/shader/slang/slang_builtin.c @@ -36,7 +36,6 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "shader/slang/slang_ir.h" -#include "shader/slang/slang_emit.h" #include "shader/slang/slang_builtin.h" @@ -122,6 +121,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } else if (strcmp(var, "gl_DepthRange") == 0) { tokens[0] = STATE_DEPTH_RANGE; + assert(field); if (strcmp(field, "near") == 0) { *swizzleOut = SWIZZLE_XXXX; } @@ -142,6 +142,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, tokens[1] = index1; } else if (strcmp(var, "gl_Point") == 0) { + assert(field); if (strcmp(field, "size") == 0) { tokens[0] = STATE_POINT_SIZE; *swizzleOut = SWIZZLE_XXXX; @@ -181,6 +182,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, tokens[1] = 0; else tokens[1] = 1; + assert(field); if (strcmp(field, "emission") == 0) { tokens[2] = STATE_EMISSION; } diff --git a/mesalib/src/mesa/shader/slang/slang_codegen.c b/mesalib/src/mesa/shader/slang/slang_codegen.c index ee5a50ca8..ecb2f6d5c 100644 --- a/mesalib/src/mesa/shader/slang/slang_codegen.c +++ b/mesalib/src/mesa/shader/slang/slang_codegen.c @@ -100,14 +100,18 @@ static GLboolean is_sampler_type(const slang_fully_specified_type *t) { switch (t->specifier.type) { - case SLANG_SPEC_SAMPLER1D: - case SLANG_SPEC_SAMPLER2D: - case SLANG_SPEC_SAMPLER3D: - case SLANG_SPEC_SAMPLERCUBE: - case SLANG_SPEC_SAMPLER1DSHADOW: - case SLANG_SPEC_SAMPLER2DSHADOW: - case SLANG_SPEC_SAMPLER2DRECT: - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_1D: + case SLANG_SPEC_SAMPLER_2D: + case SLANG_SPEC_SAMPLER_3D: + case SLANG_SPEC_SAMPLER_CUBE: + case SLANG_SPEC_SAMPLER_1D_SHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: + case SLANG_SPEC_SAMPLER_RECT: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: + case SLANG_SPEC_SAMPLER_1D_ARRAY: + case SLANG_SPEC_SAMPLER_2D_ARRAY: + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: return GL_TRUE; default: return GL_FALSE; @@ -222,14 +226,18 @@ _slang_sizeof_type_specifier(const slang_type_specifier *spec) case SLANG_SPEC_MAT43: sz = 4 * 4; /* 4 columns (regs) */ break; - case SLANG_SPEC_SAMPLER1D: - case SLANG_SPEC_SAMPLER2D: - case SLANG_SPEC_SAMPLER3D: - case SLANG_SPEC_SAMPLERCUBE: - case SLANG_SPEC_SAMPLER1DSHADOW: - case SLANG_SPEC_SAMPLER2DSHADOW: - case SLANG_SPEC_SAMPLER2DRECT: - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_1D: + case SLANG_SPEC_SAMPLER_2D: + case SLANG_SPEC_SAMPLER_3D: + case SLANG_SPEC_SAMPLER_CUBE: + case SLANG_SPEC_SAMPLER_1D_SHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: + case SLANG_SPEC_SAMPLER_RECT: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: + case SLANG_SPEC_SAMPLER_1D_ARRAY: + case SLANG_SPEC_SAMPLER_2D_ARRAY: + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: sz = 1; /* a sampler is basically just an integer index */ break; case SLANG_SPEC_STRUCT: @@ -310,22 +318,30 @@ static GLint sampler_to_texture_index(const slang_type_specifier_type type) { switch (type) { - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return TEXTURE_1D_INDEX; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return TEXTURE_2D_INDEX; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return TEXTURE_3D_INDEX; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return TEXTURE_CUBE_INDEX; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return TEXTURE_1D_INDEX; /* XXX fix */ - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return TEXTURE_2D_INDEX; /* XXX fix */ - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return TEXTURE_RECT_INDEX; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return TEXTURE_RECT_INDEX; /* XXX fix */ + case SLANG_SPEC_SAMPLER_1D_ARRAY: + return TEXTURE_1D_ARRAY_INDEX; + case SLANG_SPEC_SAMPLER_2D_ARRAY: + return TEXTURE_2D_ARRAY_INDEX; + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + return TEXTURE_1D_ARRAY_INDEX; + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: + return TEXTURE_2D_ARRAY_INDEX; default: return -1; } @@ -453,6 +469,14 @@ static slang_asm_info AsmInfo[] = { { "vec4_tex_cube", IR_TEX, 1, 2 }, /* cubemap */ { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ { "vec4_tex_rect_bias", IR_TEX, 1, 2 }, /* rectangle w/ projection */ + { "vec4_tex_1d_array", IR_TEX, 1, 2 }, + { "vec4_tex_1d_array_bias", IR_TEXB, 1, 2 }, + { "vec4_tex_1d_array_shadow", IR_TEX, 1, 2 }, + { "vec4_tex_1d_array_bias_shadow", IR_TEXB, 1, 2 }, + { "vec4_tex_2d_array", IR_TEX, 1, 2 }, + { "vec4_tex_2d_array_bias", IR_TEXB, 1, 2 }, + { "vec4_tex_2d_array_shadow", IR_TEX, 1, 2 }, + { "vec4_tex_2d_array_bias_shadow", IR_TEXB, 1, 2 }, /* texture / sampler but with shadow comparison */ { "vec4_tex_1d_shadow", IR_TEX_SH, 1, 2 }, @@ -1020,7 +1044,7 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper, GLuint i; v = _slang_variable_locate(oper->locals, id, GL_TRUE); if (!v) { - if (_mesa_strcmp((char *) oper->a_id, "__notRetFlag")) + if (strcmp((char *) oper->a_id, "__notRetFlag")) _mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id); return; } @@ -1658,7 +1682,7 @@ slang_find_asm_info(const char *name) { GLuint i; for (i = 0; AsmInfo[i].Name; i++) { - if (_mesa_strcmp(AsmInfo[i].Name, name) == 0) { + if (strcmp(AsmInfo[i].Name, name) == 0) { return AsmInfo + i; } } @@ -1730,7 +1754,7 @@ swizzle_to_writemask(slang_assemble_ctx *A, GLuint swizzle, /* end */ break; } - assert(swz >= 0 && swz <= 3); + assert(swz <= 3); if (swizzle != SWIZZLE_XXXX && swizzle != SWIZZLE_YYYY && @@ -1870,6 +1894,7 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper, _mesa_problem(NULL, "undefined __asm function %s\n", (char *) oper->a_id); assert(info); + return NULL; } assert(info->NumParams <= 3); @@ -2317,7 +2342,7 @@ _slang_is_vec_mat_type(const char *name) }; int i; for (i = 0; vecmat_types[i]; i++) - if (_mesa_strcmp(name, vecmat_types[i]) == 0) + if (strcmp(name, vecmat_types[i]) == 0) return GL_TRUE; return GL_FALSE; } @@ -3117,7 +3142,7 @@ _slang_can_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) if (start >= end) return GL_FALSE; /* degenerate case */ - if (end - start > MAX_FOR_LOOP_UNROLL_ITERATIONS) { + if ((GLuint)(end - start) > MAX_FOR_LOOP_UNROLL_ITERATIONS) { slang_info_log_print(A->log, "Note: 'for (%s=%d; %s<%d; ++%s)' is too" " many iterations to unroll", @@ -3160,6 +3185,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) varId = oper->children[0].children[0].a_id; var = _slang_variable_locate(oper->children[0].children[0].locals, varId, GL_TRUE); + assert(var); start = (GLint) var->initializer->literal[0]; } else { @@ -3196,7 +3222,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) newOper = slang_operation_new(1); newOper->type = SLANG_OPER_LITERAL_INT; newOper->literal_size = 1; - newOper->literal[0] = iter; + newOper->literal[0] = (GLfloat) iter; /* replace instances of the loop variable with newOper */ slang_substitute(A, body, 1, &oldVar, &newOper, GL_FALSE); @@ -3639,7 +3665,7 @@ make_constant_array(slang_assemble_ctx *A, assert(initializer->type == SLANG_OPER_CALL); assert(initializer->array_constructor); - values = (GLfloat *) _mesa_malloc(numElements * 4 * sizeof(GLfloat)); + values = (GLfloat *) malloc(numElements * 4 * sizeof(GLfloat)); /* convert constructor params into ordinary floats */ for (i = 0; i < numElements; i++) { @@ -3670,7 +3696,7 @@ make_constant_array(slang_assemble_ctx *A, } assert(var->store->Size == size); - _mesa_free(values); + free(values); return GL_TRUE; } @@ -3763,6 +3789,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, #endif } + if (var->type.qualifier == SLANG_QUAL_UNIFORM && + !A->allow_uniform_initializers) { + slang_info_log_error(A->log, + "initializer for uniform %s not allowed", + varName); + return NULL; + } + /* IR for the variable we're initializing */ varRef = new_var(A, var); if (!varRef) { @@ -4174,7 +4208,7 @@ swizzle_size(GLuint swizzle) GLuint size = 0, i; for (i = 0; i < 4; i++) { GLuint swz = GET_SWZ(swizzle, i); - size += (swz >= 0 && swz <= 3); + size += (swz <= 3); } return size; } @@ -4190,6 +4224,7 @@ _slang_gen_swizzle(slang_ir_node *child, GLuint swizzle) n->Store = _slang_new_ir_storage_relative(0, swizzle_size(swizzle), child->Store); + assert(n->Store); n->Store->Swizzle = swizzle; } return n; @@ -4241,14 +4276,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { /* Check that var is writeable */ + const char *varName = (char *) oper->children[0].a_id; slang_variable *var = _slang_variable_locate(oper->children[0].locals, oper->children[0].a_id, GL_TRUE); if (!var) { - slang_info_log_error(A->log, "undefined variable '%s'", - (char *) oper->children[0].a_id); + slang_info_log_error(A->log, "undefined variable '%s'", varName); return NULL; } + if (var->type.qualifier == SLANG_QUAL_CONST || var->type.qualifier == SLANG_QUAL_ATTRIBUTE || var->type.qualifier == SLANG_QUAL_UNIFORM || @@ -4256,7 +4292,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) { slang_info_log_error(A->log, "illegal assignment to read-only variable '%s'", - (char *) oper->children[0].a_id); + varName); return NULL; } @@ -4490,7 +4526,6 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper) SWIZZLE_NIL); n = _slang_gen_swizzle(n, swizzle); } - assert(n->Store); return n; } else { @@ -4914,8 +4949,8 @@ is_rect_sampler_spec(const slang_type_specifier *spec) while (spec->_array) { spec = spec->_array; } - return spec->type == SLANG_SPEC_SAMPLER2DRECT || - spec->type == SLANG_SPEC_SAMPLER2DRECTSHADOW; + return spec->type == SLANG_SPEC_SAMPLER_RECT || + spec->type == SLANG_SPEC_SAMPLER_RECT_SHADOW; } @@ -5215,7 +5250,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun) slang_ir_node *n; GLboolean success = GL_TRUE; - if (_mesa_strcmp((char *) fun->header.a_name, "main") != 0) { + if (strcmp((char *) fun->header.a_name, "main") != 0) { /* we only really generate code for main, all other functions get * inlined or codegen'd upon an actual call. */ @@ -5312,7 +5347,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun) /* free codegen context */ /* - _mesa_free(A->codegen); + free(A->codegen); */ return success; diff --git a/mesalib/src/mesa/shader/slang/slang_codegen.h b/mesalib/src/mesa/shader/slang/slang_codegen.h index ee3be55a4..461633fe3 100644 --- a/mesalib/src/mesa/shader/slang/slang_codegen.h +++ b/mesalib/src/mesa/shader/slang/slang_codegen.h @@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_ struct gl_sl_pragmas *pragmas; slang_var_table *vartable; slang_info_log *log; + GLboolean allow_uniform_initializers; /* current loop stack */ const slang_operation *LoopOperStack[MAX_LOOP_DEPTH]; diff --git a/mesalib/src/mesa/shader/slang/slang_compile.c b/mesalib/src/mesa/shader/slang/slang_compile.c index 499e16e2d..ad8667615 100644 --- a/mesalib/src/mesa/shader/slang/slang_compile.c +++ b/mesalib/src/mesa/shader/slang/slang_compile.c @@ -35,19 +35,16 @@ #include "shader/prog_optimize.h" #include "shader/prog_print.h" #include "shader/prog_parameter.h" -#include "shader/grammar/grammar_mesa.h" +#include "../../glsl/pp/sl_pp_public.h" +#include "../../glsl/cl/sl_cl_parse.h" #include "slang_codegen.h" #include "slang_compile.h" -#include "slang_preprocess.h" #include "slang_storage.h" -#include "slang_emit.h" #include "slang_log.h" #include "slang_mem.h" #include "slang_vartable.h" #include "slang_simplify.h" -#include "slang_print.h" - /* * This is a straightforward implementation of the slang front-end * compiler. Lots of error-checking functionality is missing but @@ -58,7 +55,7 @@ /** re-defined below, should be the same though */ -#define TYPE_SPECIFIER_COUNT 32 +#define TYPE_SPECIFIER_COUNT 36 /** @@ -68,7 +65,7 @@ static GLboolean legal_identifier(slang_atom name) { /* "gl_" is a reserved prefix */ - if (_mesa_strncmp((char *) name, "gl_", 3) == 0) { + if (strncmp((char *) name, "gl_", 3) == 0) { return GL_FALSE; } return GL_TRUE; @@ -128,7 +125,7 @@ _slang_code_object_dtr(slang_code_object * self) typedef struct slang_parse_ctx_ { - const byte *I; + const unsigned char *I; slang_info_log *L; int parsing_builtin; GLboolean global_scope; /**< Is object being declared a global? */ @@ -170,7 +167,7 @@ static void parse_identifier_str(slang_parse_ctx * C, char **id) { *id = (char *) C->I; - C->I += _mesa_strlen(*id) + 1; + C->I += strlen(*id) + 1; } static slang_atom @@ -179,27 +176,107 @@ parse_identifier(slang_parse_ctx * C) const char *id; id = (const char *) C->I; - C->I += _mesa_strlen(id) + 1; + C->I += strlen(id) + 1; return slang_atom_pool_atom(C->atoms, id); } static int +is_hex_digit(char c) +{ + return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); +} + +static int +parse_general_number(slang_parse_ctx *ctx, float *number) +{ + char *flt = NULL; + + if (*ctx->I == '0') { + int value = 0; + const unsigned char *pi; + + if (ctx->I[1] == 'x' || ctx->I[1] == 'X') { + ctx->I += 2; + if (!is_hex_digit(*ctx->I)) { + return 0; + } + do { + int digit; + + if (*ctx->I >= '0' && *ctx->I <= '9') { + digit = (int)(*ctx->I - '0'); + } else if (*ctx->I >= 'a' && *ctx->I <= 'f') { + digit = (int)(*ctx->I - 'a') + 10; + } else { + digit = (int)(*ctx->I - 'A') + 10; + } + value = value * 0x10 + digit; + ctx->I++; + } while (is_hex_digit(*ctx->I)); + if (*ctx->I != '\0') { + return 0; + } + ctx->I++; + *number = (float)value; + return 1; + } + + pi = ctx->I; + pi++; + while (*pi >= '0' && *pi <= '7') { + int digit; + + digit = (int)(*pi - '0'); + value = value * 010 + digit; + pi++; + } + if (*pi == '\0') { + pi++; + ctx->I = pi; + *number = (float)value; + return 1; + } + } + + parse_identifier_str(ctx, &flt); + flt = _mesa_strdup(flt); + if (!flt) { + return 0; + } + if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') { + flt[strlen(flt) - 1] = '\0'; + } + *number = _mesa_strtof(flt, (char **)NULL); + free(flt); + + return 1; +} + +static int parse_number(slang_parse_ctx * C, int *number) { const int radix = (int) (*C->I++); - *number = 0; - while (*C->I != '\0') { - int digit; - if (*C->I >= '0' && *C->I <= '9') - digit = (int) (*C->I - '0'); - else if (*C->I >= 'A' && *C->I <= 'Z') - digit = (int) (*C->I - 'A') + 10; - else - digit = (int) (*C->I - 'a') + 10; - *number = *number * radix + digit; + + if (radix == 1) { + float f = 0.0f; + + parse_general_number(C, &f); + *number = (int)f; + } else { + *number = 0; + while (*C->I != '\0') { + int digit; + if (*C->I >= '0' && *C->I <= '9') + digit = (int) (*C->I - '0'); + else if (*C->I >= 'A' && *C->I <= 'Z') + digit = (int) (*C->I - 'A') + 10; + else + digit = (int) (*C->I - 'a') + 10; + *number = *number * radix + digit; + C->I++; + } C->I++; } - C->I++; if (*number > 65535) slang_info_log_warning(C->L, "%d: literal integer overflow.", *number); return 1; @@ -208,32 +285,37 @@ parse_number(slang_parse_ctx * C, int *number) static int parse_float(slang_parse_ctx * C, float *number) { - char *integral = NULL; - char *fractional = NULL; - char *exponent = NULL; - char *whole = NULL; - - parse_identifier_str(C, &integral); - parse_identifier_str(C, &fractional); - parse_identifier_str(C, &exponent); - - whole = (char *) _slang_alloc((_mesa_strlen(integral) + - _mesa_strlen(fractional) + - _mesa_strlen(exponent) + 3) * sizeof(char)); - if (whole == NULL) { - slang_info_log_memory(C->L); - RETURN0; - } + if (*C->I == 1) { + C->I++; + parse_general_number(C, number); + } else { + char *integral = NULL; + char *fractional = NULL; + char *exponent = NULL; + char *whole = NULL; + + parse_identifier_str(C, &integral); + parse_identifier_str(C, &fractional); + parse_identifier_str(C, &exponent); + + whole = (char *) _slang_alloc((strlen(integral) + + strlen(fractional) + + strlen(exponent) + 3) * sizeof(char)); + if (whole == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } - slang_string_copy(whole, integral); - slang_string_concat(whole, "."); - slang_string_concat(whole, fractional); - slang_string_concat(whole, "E"); - slang_string_concat(whole, exponent); + slang_string_copy(whole, integral); + slang_string_concat(whole, "."); + slang_string_concat(whole, fractional); + slang_string_concat(whole, "E"); + slang_string_concat(whole, exponent); - *number = (float) (_mesa_strtod(whole, (char **) NULL)); + *number = _mesa_strtof(whole, (char **) NULL); - _slang_free(whole); + _slang_free(whole); + } return 1; } @@ -554,6 +636,38 @@ parse_type_centroid(slang_parse_ctx * C, slang_type_centroid *centroid) } +/* Layout qualifiers */ +#define LAYOUT_QUALIFIER_NONE 0 +#define LAYOUT_QUALIFIER_UPPER_LEFT 1 +#define LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER 2 + +static int +parse_layout_qualifiers(slang_parse_ctx * C, slang_layout_qualifier *layout) +{ + *layout = 0x0; + + /* the layout qualifiers come as a list of LAYOUT_QUALIFER_x tokens, + * terminated by LAYOUT_QUALIFIER_NONE. + */ + while (1) { + GLuint c = *C->I++; + switch (c) { + case LAYOUT_QUALIFIER_NONE: + /* end of list of qualifiers */ + return 1; + case LAYOUT_QUALIFIER_UPPER_LEFT: + *layout |= SLANG_LAYOUT_UPPER_LEFT_BIT; + break; + case LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER: + *layout |= SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT; + break; + default: + assert(0 && "Bad layout qualifier"); + } + } +} + + /* type qualifier */ #define TYPE_QUALIFIER_NONE 0 #define TYPE_QUALIFIER_CONST 1 @@ -628,13 +742,18 @@ parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual) #define TYPE_SPECIFIER_MAT42 29 #define TYPE_SPECIFIER_MAT34 30 #define TYPE_SPECIFIER_MAT43 31 -#define TYPE_SPECIFIER_COUNT 32 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY 32 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY 33 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW 34 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW 35 +#define TYPE_SPECIFIER_COUNT 36 static int parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, slang_type_specifier * spec) { - switch (*C->I++) { + int type = *C->I++; + switch (type) { case TYPE_SPECIFIER_VOID: spec->type = SLANG_SPEC_VOID; break; @@ -702,28 +821,40 @@ parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, spec->type = SLANG_SPEC_MAT43; break; case TYPE_SPECIFIER_SAMPLER1D: - spec->type = SLANG_SPEC_SAMPLER1D; + spec->type = SLANG_SPEC_SAMPLER_1D; break; case TYPE_SPECIFIER_SAMPLER2D: - spec->type = SLANG_SPEC_SAMPLER2D; + spec->type = SLANG_SPEC_SAMPLER_2D; break; case TYPE_SPECIFIER_SAMPLER3D: - spec->type = SLANG_SPEC_SAMPLER3D; + spec->type = SLANG_SPEC_SAMPLER_3D; break; case TYPE_SPECIFIER_SAMPLERCUBE: - spec->type = SLANG_SPEC_SAMPLERCUBE; + spec->type = SLANG_SPEC_SAMPLER_CUBE; break; case TYPE_SPECIFIER_SAMPLER2DRECT: - spec->type = SLANG_SPEC_SAMPLER2DRECT; + spec->type = SLANG_SPEC_SAMPLER_RECT; break; case TYPE_SPECIFIER_SAMPLER1DSHADOW: - spec->type = SLANG_SPEC_SAMPLER1DSHADOW; + spec->type = SLANG_SPEC_SAMPLER_1D_SHADOW; break; case TYPE_SPECIFIER_SAMPLER2DSHADOW: - spec->type = SLANG_SPEC_SAMPLER2DSHADOW; + spec->type = SLANG_SPEC_SAMPLER_2D_SHADOW; break; case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: - spec->type = SLANG_SPEC_SAMPLER2DRECTSHADOW; + spec->type = SLANG_SPEC_SAMPLER_RECT_SHADOW; + break; + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY: + spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY; + break; + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY: + spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY; + break; + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW: + spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW; + break; + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW: + spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW; break; case TYPE_SPECIFIER_STRUCT: spec->type = SLANG_SPEC_STRUCT; @@ -825,9 +956,12 @@ static int parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, slang_fully_specified_type * type) { + if (!parse_layout_qualifiers(C, &type->layout)) + RETURN0; + if (!parse_type_variant(C, &type->variant)) RETURN0; - + if (!parse_type_centroid(C, &type->centroid)) RETURN0; @@ -1947,6 +2081,30 @@ initialize_global(slang_assemble_ctx * A, slang_variable * var) /** + * Check if it's OK to re-declare a variable with the given new type. + * This happens when applying layout qualifiers to gl_FragCoord or + * (re)setting an array size. + * If redeclaration is OK, return a pointer to the incoming variable + * updated with new type info. Else return NULL; + */ +static slang_variable * +redeclare_variable(slang_variable *var, + const slang_fully_specified_type *type) +{ + if (slang_fully_specified_types_compatible(&var->type, type)) { + /* replace orig var layout with new layout */ + var->type.layout = type->layout; + + /* XXX there may be other type updates in the future here */ + + return var; + } + else + return NULL; +} + + +/** * Parse the initializer for a variable declaration. */ static int @@ -1954,7 +2112,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, const slang_fully_specified_type * type) { GET_CURRENT_CONTEXT(ctx); /* a hack */ - slang_variable *var; + slang_variable *var = NULL, *prevDecl; slang_atom a_name; /* empty init declatator (without name, e.g. "float ;") */ @@ -1964,29 +2122,42 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, a_name = parse_identifier(C); /* check if name is already in this scope */ - if (_slang_variable_locate(O->vars, a_name, GL_FALSE)) { - slang_info_log_error(C->L, + prevDecl = _slang_variable_locate(O->vars, a_name, C->global_scope); + if (prevDecl) { + /* A var with this name has already been declared. + * Check if redeclaring the var with a different type/layout is legal. + */ + if (C->global_scope) { + var = redeclare_variable(prevDecl, type); + } + if (!var) { + slang_info_log_error(C->L, "declaration of '%s' conflicts with previous declaration", (char *) a_name); - RETURN0; + RETURN0; + } } - /* make room for the new variable and initialize it */ - var = slang_variable_scope_grow(O->vars); if (!var) { - slang_info_log_memory(C->L); - RETURN0; - } + /* make room for a new variable and initialize it */ + var = slang_variable_scope_grow(O->vars); + if (!var) { + slang_info_log_memory(C->L); + RETURN0; + } - /* copy the declarator type qualifier/etc info, parse the identifier */ - var->type.qualifier = type->qualifier; - var->type.centroid = type->centroid; - var->type.precision = type->precision; - var->type.variant = type->variant; - var->type.array_len = type->array_len; - var->a_name = a_name; - if (var->a_name == SLANG_ATOM_NULL) - RETURN0; + /* copy the declarator type qualifier/etc info, parse the identifier */ + var->type.qualifier = type->qualifier; + var->type.centroid = type->centroid; + var->type.precision = type->precision; + var->type.specifier = type->specifier;/*new*/ + var->type.variant = type->variant; + var->type.layout = type->layout; + var->type.array_len = type->array_len; + var->a_name = a_name; + if (var->a_name == SLANG_ATOM_NULL) + RETURN0; + } switch (*C->I++) { case VARIABLE_NONE: @@ -2058,6 +2229,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2077,6 +2249,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (var->initializer != NULL) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2085,6 +2258,21 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, RETURN0; } } + + if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT && + var->a_name == slang_atom_pool_atom(C->atoms, "gl_FragCoord")) { + /* set the program's PixelCenterInteger, OriginUpperLeft fields */ + struct gl_fragment_program *fragProg = + (struct gl_fragment_program *) O->program; + + if (var->type.layout & SLANG_LAYOUT_UPPER_LEFT_BIT) { + fragProg->OriginUpperLeft = GL_TRUE; + } + if (var->type.layout & SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT) { + fragProg->PixelCenterInteger = GL_TRUE; + } + } + return 1; } @@ -2271,6 +2459,10 @@ parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O) case TYPE_SPECIFIER_SAMPLER2DSHADOW: case TYPE_SPECIFIER_SAMPLER2DRECT: case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY: + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY: + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW: + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW: /* OK */ break; default: @@ -2393,8 +2585,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, { slang_function *func; success = parse_function(C, &o, 1, &func); - if (success && - _mesa_strcmp((char *) func->header.a_name, "main") == 0) { + if (success && strcmp((char *) func->header.a_name, "main") == 0) { /* found main() */ mainFunc = func; } @@ -2434,6 +2625,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, A.vartable = o.vartable; A.EmitContReturn = ctx->Shader.EmitContReturn; A.log = C->L; + A.allow_uniform_initializers = C->version > 110; /* main() takes no parameters */ if (mainFunc->param_count > 0) { @@ -2455,7 +2647,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, } static GLboolean -compile_binary(const byte * prod, slang_code_unit * unit, +compile_binary(const unsigned char * prod, slang_code_unit * unit, GLuint version, slang_unit_type type, slang_info_log * infolog, slang_code_unit * builtin, slang_code_unit * downlink, @@ -2488,17 +2680,61 @@ compile_binary(const byte * prod, slang_code_unit * unit, } static GLboolean -compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, - slang_unit_type type, slang_info_log * infolog, - slang_code_unit * builtin, +compile_with_grammar(const char *source, + slang_code_unit *unit, + slang_unit_type type, + slang_info_log *infolog, + slang_code_unit *builtin, struct gl_shader *shader, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) + struct gl_sl_pragmas *pragmas, + unsigned int shader_type, + unsigned int parsing_builtin) { - byte *prod; - GLuint size, start, version; - slang_string preprocessed; - GLuint maxVersion; + struct sl_pp_purify_options options; + struct sl_pp_context *context; + unsigned char *prod; + GLuint size; + unsigned int version; + unsigned int maxVersion; + int result; + char errmsg[200] = ""; + + assert(shader_type == 1 || shader_type == 2); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(source, &options); + if (!context) { + slang_info_log_error(infolog, "out of memory"); + return GL_FALSE; + } + + if (sl_pp_version(context, &version)) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } + + if (sl_pp_context_add_extension(context, "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "GL_ARB_texture_rectangle")) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } + + if (type == SLANG_UNIT_FRAGMENT_SHADER) { + sl_pp_context_add_extension(context, "GL_ARB_fragment_coord_conventions"); + } + + +#if FEATURE_es2_glsl + if (sl_pp_context_add_predefined(context, "GL_ES", "1") || + sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } +#endif #if FEATURE_ARB_shading_language_120 maxVersion = 120; @@ -2508,36 +2744,30 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, maxVersion = 110; #endif - /* First retrieve the version number. */ - if (!_slang_preprocess_version(source, &version, &start, infolog)) - return GL_FALSE; - - if (version > maxVersion) { + if (version > maxVersion || + (version != 100 && version != 110 && version != 120)) { slang_info_log_error(infolog, "language version %.2f is not supported.", version * 0.01); - return GL_FALSE; - } - - /* Now preprocess the source string. */ - slang_string_init(&preprocessed); - if (!_slang_preprocess_directives(&preprocessed, &source[start], - infolog, extensions, pragmas)) { - slang_string_free(&preprocessed); - slang_info_log_error(infolog, "failed to preprocess the source."); + sl_pp_context_destroy(context); return GL_FALSE; } /* Finally check the syntax and generate its binary representation. */ - if (!grammar_fast_check(id, - (const byte *) (slang_string_cstr(&preprocessed)), - &prod, &size, 65536)) { - char buf[1024]; - GLint pos; - - slang_string_free(&preprocessed); - grammar_get_last_error((byte *) (buf), sizeof(buf), &pos); - slang_info_log_error(infolog, buf); + result = sl_cl_compile(context, + shader_type, + parsing_builtin, + &prod, + &size, + errmsg, + sizeof(errmsg)); + + sl_pp_context_destroy(context); + + if (result) { + /*GLint pos;*/ + + slang_info_log_error(infolog, errmsg); /* syntax error (possibly in library code) */ #if 0 { @@ -2551,77 +2781,64 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, #endif return GL_FALSE; } - slang_string_free(&preprocessed); /* Syntax is okay - translate it to internal representation. */ if (!compile_binary(prod, unit, version, type, infolog, builtin, &builtin[SLANG_BUILTIN_TOTAL - 1], shader)) { - grammar_alloc_free(prod); + free(prod); return GL_FALSE; } - grammar_alloc_free(prod); + free(prod); return GL_TRUE; } -LONGSTRING static const char *slang_shader_syn = -#include "library/slang_shader_syn.h" - ; - -static const byte slang_core_gc[] = { +static const unsigned char slang_core_gc[] = { #include "library/slang_core_gc.h" }; -static const byte slang_120_core_gc[] = { +static const unsigned char slang_120_core_gc[] = { #include "library/slang_120_core_gc.h" }; -static const byte slang_120_fragment_gc[] = { +static const unsigned char slang_120_fragment_gc[] = { #include "library/slang_builtin_120_fragment_gc.h" }; -static const byte slang_common_builtin_gc[] = { +static const unsigned char slang_common_builtin_gc[] = { #include "library/slang_common_builtin_gc.h" }; -static const byte slang_fragment_builtin_gc[] = { +static const unsigned char slang_fragment_builtin_gc[] = { #include "library/slang_fragment_builtin_gc.h" }; -static const byte slang_vertex_builtin_gc[] = { +static const unsigned char slang_vertex_builtin_gc[] = { #include "library/slang_vertex_builtin_gc.h" }; static GLboolean -compile_object(grammar * id, const char *source, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, +compile_object(const char *source, + slang_code_object *object, + slang_unit_type type, + slang_info_log *infolog, struct gl_shader *shader, - const struct gl_extensions *extensions, struct gl_sl_pragmas *pragmas) { slang_code_unit *builtins = NULL; GLuint base_version = 110; - - /* load GLSL grammar */ - *id = grammar_load_from_text((const byte *) (slang_shader_syn)); - if (*id == 0) { - byte buf[1024]; - int pos; - - grammar_get_last_error(buf, 1024, &pos); - slang_info_log_error(infolog, (const char *) (buf)); - return GL_FALSE; - } + unsigned int shader_type; + unsigned int parsing_builtin; /* set shader type - the syntax is slightly different for different shaders */ - if (type == SLANG_UNIT_FRAGMENT_SHADER - || type == SLANG_UNIT_FRAGMENT_BUILTIN) - grammar_set_reg8(*id, (const byte *) "shader_type", 1); - else - grammar_set_reg8(*id, (const byte *) "shader_type", 2); + if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_FRAGMENT_BUILTIN) { + shader_type = 1; + } else { + shader_type = 2; + } /* enable language extensions */ - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); + parsing_builtin = 1; /* if parsing user-specified shader, load built-in library */ if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) { @@ -2686,51 +2903,24 @@ compile_object(grammar * id, const char *source, slang_code_object * object, } /* disable language extensions */ -#if NEW_SLANG /* allow-built-ins */ - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); -#else - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0); -#endif + parsing_builtin = 0; + builtins = object->builtin; } /* compile the actual shader - pass-in built-in library for external shader */ - return compile_with_grammar(*id, source, &object->unit, type, infolog, - builtins, shader, extensions, pragmas); + return compile_with_grammar(source, + &object->unit, + type, + infolog, + builtins, + shader, + pragmas, + shader_type, + parsing_builtin); } -static GLboolean -compile_shader(GLcontext *ctx, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, - struct gl_shader *shader) -{ - GLboolean success; - grammar id = 0; - -#if 0 /* for debug */ - _mesa_printf("********* COMPILE SHADER ***********\n"); - _mesa_printf("%s\n", shader->Source); - _mesa_printf("************************************\n"); -#endif - - assert(shader->Program); - - _slang_code_object_dtr(object); - _slang_code_object_ctr(object); - - success = compile_object(&id, shader->Source, object, type, infolog, shader, - &ctx->Extensions, &shader->Pragmas); - if (id != 0) - grammar_destroy(id); - if (!success) - return GL_FALSE; - - return GL_TRUE; -} - - - GLboolean _slang_compile(GLcontext *ctx, struct gl_shader *shader) { @@ -2771,11 +2961,16 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) slang_info_log_construct(&info_log); _slang_code_object_ctr(&obj); - success = compile_shader(ctx, &obj, type, &info_log, shader); + success = compile_object(shader->Source, + &obj, + type, + &info_log, + shader, + &shader->Pragmas); /* free shader's prev info log */ if (shader->InfoLog) { - _mesa_free(shader->InfoLog); + free(shader->InfoLog); shader->InfoLog = NULL; } diff --git a/mesalib/src/mesa/shader/slang/slang_compile_operation.c b/mesalib/src/mesa/shader/slang/slang_compile_operation.c index be73094ca..5441d60df 100644 --- a/mesalib/src/mesa/shader/slang/slang_compile_operation.c +++ b/mesalib/src/mesa/shader/slang/slang_compile_operation.c @@ -46,6 +46,7 @@ slang_operation_construct(slang_operation * oper) oper->literal_size = 1; oper->array_constructor = GL_FALSE; oper->a_id = SLANG_ATOM_NULL; + oper->a_obj = SLANG_ATOM_NULL; oper->locals = _slang_variable_scope_new(NULL); if (oper->locals == NULL) return GL_FALSE; @@ -268,10 +269,10 @@ slang_operation_insert(GLuint *numElements, slang_operation **array, slang_operation *newOp; newOp = ops + pos; if (pos > 0) - _mesa_memcpy(ops, *array, pos * sizeof(slang_operation)); + memcpy(ops, *array, pos * sizeof(slang_operation)); if (pos < *numElements) - _mesa_memcpy(newOp + 1, (*array) + pos, - (*numElements - pos) * sizeof(slang_operation)); + memcpy(newOp + 1, (*array) + pos, + (*numElements - pos) * sizeof(slang_operation)); if (!slang_operation_construct(newOp)) { _slang_free(ops); diff --git a/mesalib/src/mesa/shader/slang/slang_compile_variable.c b/mesalib/src/mesa/shader/slang/slang_compile_variable.c index eab912710..23c08a903 100644 --- a/mesalib/src/mesa/shader/slang/slang_compile_variable.c +++ b/mesalib/src/mesa/shader/slang/slang_compile_variable.c @@ -182,7 +182,7 @@ slang_variable_destruct(slang_variable * var) } #if 0 if (var->aux) { - _mesa_free(var->aux); + free(var->aux); } #endif } diff --git a/mesalib/src/mesa/shader/slang/slang_emit.c b/mesalib/src/mesa/shader/slang/slang_emit.c index c0e4b27aa..7c0ea0c11 100644 --- a/mesalib/src/mesa/shader/slang/slang_emit.c +++ b/mesalib/src/mesa/shader/slang/slang_emit.c @@ -38,7 +38,6 @@ #include "main/imports.h" #include "main/context.h" -#include "main/macros.h" #include "shader/program.h" #include "shader/prog_instruction.h" #include "shader/prog_parameter.h" @@ -81,8 +80,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id) emitInfo->Subroutines = (struct gl_program **) _mesa_realloc(emitInfo->Subroutines, - n * sizeof(struct gl_program), - (n + 1) * sizeof(struct gl_program)); + n * sizeof(struct gl_program *), + (n + 1) * sizeof(struct gl_program *)); emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0); emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters; emitInfo->NumSubroutines++; @@ -242,7 +241,7 @@ alloc_local_temp(slang_emit_info *emitInfo, slang_ir_storage *temp, GLint size) { assert(size >= 1); assert(size <= 4); - _mesa_bzero(temp, sizeof(*temp)); + memset(temp, 0, sizeof(*temp)); temp->Size = size; temp->File = PROGRAM_TEMPORARY; temp->Index = -1; @@ -551,6 +550,9 @@ emit_instruction(slang_emit_info *emitInfo, &srcRelAddr, NULL, NULL); + if (!inst) { + return NULL; + } src[i] = &newSrc[i]; } @@ -752,7 +754,7 @@ instruction_annotation(gl_inst_opcode opcode, char *dstAnnot, s = (char *) malloc(len); sprintf(s, "%s = %s %s %s %s", dstAnnot, srcAnnot0, operator, srcAnnot1, srcAnnot2); - assert(_mesa_strlen(s) < len); + assert(strlen(s) < len); free(dstAnnot); free(srcAnnot0); @@ -948,6 +950,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Compare values"); /* Compute val = DOT(temp, temp) (reduction) */ @@ -957,6 +962,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &tempStore, &tempStore, NULL); + if (!inst) { + return NULL; + } inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/ inst_comment(inst, "Reduce vec to bool"); @@ -972,6 +980,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } } @@ -1001,6 +1012,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Begin struct/array comparison"); } else { @@ -1010,12 +1024,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } /* ADD accTemp, accTemp, sneTemp; # like logical-OR */ inst = emit_instruction(emitInfo, OPCODE_ADD, &accTemp, /* dest */ &accTemp, &sneTemp, NULL); + if (!inst) { + return NULL; + } } } @@ -1025,6 +1045,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &accTemp, &accTemp, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "End struct/array comparison"); if (n->Opcode == IR_EQUAL) { @@ -1036,6 +1059,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } @@ -1096,6 +1122,8 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) return inst; } } +#else + (void) inst; #endif if (!alloc_node_storage(emitInfo, n, n->Children[0]->Store->Size)) @@ -1108,7 +1136,7 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) * dest for this clamp() is an output reg, we can't use that reg for * the intermediate result. Use a temp register instead. */ - _mesa_bzero(&tmpNode, sizeof(tmpNode)); + memset(&tmpNode, 0, sizeof(tmpNode)); if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) { return NULL; } @@ -1119,6 +1147,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } /* n->dest = min(tmp, ch[2]) */ inst = emit_instruction(emitInfo, OPCODE_MIN, @@ -1153,7 +1184,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); - inst->SrcReg[0].Negate = NEGATE_XYZW; + if (inst) { + inst->SrcReg[0].Negate = NEGATE_XYZW; + } return inst; } @@ -1356,6 +1389,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->TexShadow = shadow; @@ -1458,6 +1494,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore, NULL, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "IR_COPY block"); srcStore.Index++; dstStore.Index++; @@ -1473,6 +1512,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } dstAnnot = storage_annotation(n->Children[0], emitInfo->prog); srcAnnot = storage_annotation(n->Children[1], emitInfo->prog); inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, @@ -1534,6 +1576,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->CondUpdate = GL_TRUE; inst_comment(inst, "COND expr"); _slang_free_temp(emitInfo->vt, n->Store); @@ -1596,6 +1641,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "NOT"); free_node_storage(emitInfo->vt, n->Children[0]); @@ -1646,12 +1694,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); } else { + struct prog_instruction *inst; + /* IF src[0] THEN ... */ - emit_instruction(emitInfo, OPCODE_IF, - NULL, /* dst */ - n->Children[0]->Store, /* op0 */ - NULL, - NULL); + inst = emit_instruction(emitInfo, OPCODE_IF, + NULL, /* dst */ + n->Children[0]->Store, /* op0 */ + NULL, + NULL); + if (!inst) { + return NULL; + } } } else { @@ -1676,6 +1729,7 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) if (!inst) { return NULL; } + prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions - 1; } else { /* jump to endif instruction */ @@ -1685,8 +1739,8 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } inst_comment(inst, "else"); inst->DstReg.CondMask = COND_TR; /* always branch */ + prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions; } - prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions; emit(emitInfo, n->Children[2]); } else { @@ -1701,8 +1755,14 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } } - if (n->Children[2]) { - prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions; + if (elseInstLoc) { + /* point ELSE instruction BranchTarget at ENDIF */ + if (emitInfo->EmitHighLevelInstructions) { + prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions - 1; + } + else { + prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions; + } } return NULL; } @@ -1762,7 +1822,7 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) /* Done emitting loop code. Now walk over the loop's linked list of * BREAK and CONT nodes, filling in their BranchTarget fields (which - * will point to the ENDLOOP+1 or BGNLOOP instructions, respectively). + * will point to the corresponding ENDLOOP instruction. */ for (ir = n->List; ir; ir = ir->List) { struct prog_instruction *inst = prog->Instructions + ir->InstLocation; @@ -1771,8 +1831,13 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) ir->Opcode == IR_BREAK_IF_TRUE) { assert(inst->Opcode == OPCODE_BRK || inst->Opcode == OPCODE_BRA); - /* go to instruction after end of loop */ - inst->BranchTarget = endInstLoc + 1; + /* go to instruction at end of loop */ + if (emitInfo->EmitHighLevelInstructions) { + inst->BranchTarget = endInstLoc; + } + else { + inst->BranchTarget = endInstLoc + 1; + } } else { assert(ir->Opcode == IR_CONT || @@ -1875,6 +1940,9 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); @@ -1887,7 +1955,7 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) } emitInfo->prog->Instructions[ifInstLoc].BranchTarget - = emitInfo->prog->NumInstructions; + = emitInfo->prog->NumInstructions - 1; return inst; } } @@ -2045,6 +2113,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &elemSizeStore, NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } @@ -2071,6 +2142,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &indirectArray, /* indirect array base */ NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } @@ -2230,7 +2304,7 @@ emit_var_ref(slang_emit_info *emitInfo, slang_ir_node *n) char s[100]; /* XXX isn't this really an out of memory/resources error? */ _mesa_snprintf(s, sizeof(s), "Undefined variable '%s'", - (char *) n->Var->a_name); + (char *) n->Var->a_name); slang_info_log_error(emitInfo->log, s); return NULL; } @@ -2454,7 +2528,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo) GLuint *subroutineLoc, i, total; subroutineLoc - = (GLuint *) _mesa_malloc(emitInfo->NumSubroutines * sizeof(GLuint)); + = (GLuint *) malloc(emitInfo->NumSubroutines * sizeof(GLuint)); /* total number of instructions */ total = mainP->NumInstructions; @@ -2492,7 +2566,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo) /* free subroutine list */ if (emitInfo->Subroutines) { - _mesa_free(emitInfo->Subroutines); + free(emitInfo->Subroutines); emitInfo->Subroutines = NULL; } emitInfo->NumSubroutines = 0; @@ -2511,7 +2585,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo) } } - _mesa_free(subroutineLoc); + free(subroutineLoc); } diff --git a/mesalib/src/mesa/shader/slang/slang_label.c b/mesalib/src/mesa/shader/slang/slang_label.c index 1ca1ef0c7..225612a93 100644 --- a/mesalib/src/mesa/shader/slang/slang_label.c +++ b/mesalib/src/mesa/shader/slang/slang_label.c @@ -32,12 +32,12 @@ _slang_label_new_unique(const char *name) static int id = 1; slang_label *l = (slang_label *) _slang_alloc(sizeof(slang_label)); if (l) { - l->Name = (char *) _slang_alloc(_mesa_strlen(name) + 10); + l->Name = (char *) _slang_alloc(strlen(name) + 10); if (!l->Name) { - _mesa_free(l); + free(l); return NULL; } - _mesa_sprintf(l->Name, "%s_%d", name, id); + sprintf(l->Name, "%s_%d", name, id); id++; l->Location = -1; } diff --git a/mesalib/src/mesa/shader/slang/slang_link.c b/mesalib/src/mesa/shader/slang/slang_link.c index 0a2bc4978..7c7bfbdbc 100644 --- a/mesalib/src/mesa/shader/slang/slang_link.c +++ b/mesalib/src/mesa/shader/slang/slang_link.c @@ -31,7 +31,6 @@ #include "main/imports.h" #include "main/context.h" -#include "main/hash.h" #include "main/macros.h" #include "shader/program.h" #include "shader/prog_instruction.h" @@ -69,7 +68,7 @@ static void link_error(struct gl_shader_program *shProg, const char *msg) { if (shProg->InfoLog) { - _mesa_free(shProg->InfoLog); + free(shProg->InfoLog); } shProg->InfoLog = _mesa_strdup(msg); shProg->LinkStatus = GL_FALSE; @@ -104,7 +103,7 @@ link_varying_vars(GLcontext *ctx, GLuint *map, i, firstVarying, newFile; GLbitfield *inOutFlags; - map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint)); + map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint)); if (!map) return GL_FALSE; @@ -135,23 +134,23 @@ link_varying_vars(GLcontext *ctx, &shProg->Varying->Parameters[j]; if (var->Size != v->Size) { link_error(shProg, "mismatched varying variable types"); - _mesa_free(map); + free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) { char msg[100]; _mesa_snprintf(msg, sizeof(msg), - "centroid modifier mismatch for '%s'", var->Name); + "centroid modifier mismatch for '%s'", var->Name); link_error(shProg, msg); - _mesa_free(map); + free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) { char msg[100]; _mesa_snprintf(msg, sizeof(msg), - "invariant modifier mismatch for '%s'", var->Name); + "invariant modifier mismatch for '%s'", var->Name); link_error(shProg, msg); - _mesa_free(map); + free(map); return GL_FALSE; } } @@ -163,7 +162,7 @@ link_varying_vars(GLcontext *ctx, if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) { link_error(shProg, "Too many varying variables"); - _mesa_free(map); + free(map); return GL_FALSE; } @@ -203,7 +202,7 @@ link_varying_vars(GLcontext *ctx, } } - _mesa_free(map); + free(map); /* these will get recomputed before linking is completed */ prog->InputsRead = 0x0; @@ -270,8 +269,8 @@ link_uniform_vars(GLcontext *ctx, GLuint newSampNum = *numSamplers; if (newSampNum >= ctx->Const.MaxTextureImageUnits) { char s[100]; - _mesa_sprintf(s, "Too many texture samplers (%u, max is %u)", - newSampNum, ctx->Const.MaxTextureImageUnits); + sprintf(s, "Too many texture samplers (%u, max is %u)", + newSampNum, ctx->Const.MaxTextureImageUnits); link_error(shProg, s); return GL_FALSE; } @@ -564,7 +563,7 @@ remove_extra_version_directives(GLchar *source) { GLuint verCount = 0; while (1) { - char *ver = _mesa_strstr(source, "#version"); + char *ver = strstr(source, "#version"); if (ver) { verCount++; if (verCount > 1) { @@ -590,45 +589,61 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) { struct gl_shader *newShader; const struct gl_shader *firstShader = NULL; - GLuint shaderLengths[100]; + GLuint *shaderLengths; GLchar *source; GLuint totalLen = 0, len = 0; GLuint i; + shaderLengths = (GLuint *)malloc(shProg->NumShaders * sizeof(GLuint)); + if (!shaderLengths) { + return NULL; + } + /* compute total size of new shader source code */ for (i = 0; i < shProg->NumShaders; i++) { const struct gl_shader *shader = shProg->Shaders[i]; if (shader->Type == shaderType) { - shaderLengths[i] = _mesa_strlen(shader->Source); + shaderLengths[i] = strlen(shader->Source); totalLen += shaderLengths[i]; if (!firstShader) firstShader = shader; } } - if (totalLen == 0) + if (totalLen == 0) { + free(shaderLengths); return NULL; + } - source = (GLchar *) _mesa_malloc(totalLen + 1); - if (!source) + source = (GLchar *) malloc(totalLen + 1); + if (!source) { + free(shaderLengths); return NULL; + } /* concatenate shaders */ for (i = 0; i < shProg->NumShaders; i++) { const struct gl_shader *shader = shProg->Shaders[i]; if (shader->Type == shaderType) { - _mesa_memcpy(source + len, shader->Source, shaderLengths[i]); + memcpy(source + len, shader->Source, shaderLengths[i]); len += shaderLengths[i]; } } source[len] = '\0'; /* - _mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source); + printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source); */ + free(shaderLengths); + remove_extra_version_directives(source); newShader = CALLOC_STRUCT(gl_shader); + if (!newShader) { + free(source); + return NULL; + } + newShader->Type = shaderType; newShader->Source = source; newShader->Pragmas = firstShader->Pragmas; @@ -704,6 +719,7 @@ _slang_link(GLcontext *ctx, { const struct gl_vertex_program *vertProg = NULL; const struct gl_fragment_program *fragProg = NULL; + GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE; GLuint numSamplers = 0; GLuint i; @@ -757,7 +773,7 @@ _slang_link(GLcontext *ctx, _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); if (vertProg) { struct gl_vertex_program *linked_vprog = - vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); + _mesa_clone_vertex_program(ctx, vertProg); shProg->VertexProgram = linked_vprog; /* refcount OK */ /* vertex program ID not significant; just set Id for debugging purposes */ shProg->VertexProgram->Base.Id = shProg->Name; @@ -767,7 +783,7 @@ _slang_link(GLcontext *ctx, _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (fragProg) { struct gl_fragment_program *linked_fprog = - fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); + _mesa_clone_fragment_program(ctx, fragProg); shProg->FragmentProgram = linked_fprog; /* refcount OK */ /* vertex program ID not significant; just set Id for debugging purposes */ shProg->FragmentProgram->Base.Id = shProg->Name; @@ -856,14 +872,14 @@ _slang_link(GLcontext *ctx, _mesa_update_shader_textures_used(&shProg->FragmentProgram->Base); /* notify driver that a new fragment program has been compiled/linked */ - ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, - &shProg->FragmentProgram->Base); + vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, + &shProg->FragmentProgram->Base); if (ctx->Shader.Flags & GLSL_DUMP) { - _mesa_printf("Mesa pre-link fragment program:\n"); + printf("Mesa pre-link fragment program:\n"); _mesa_print_program(&fragProg->Base); _mesa_print_program_parameters(ctx, &fragProg->Base); - _mesa_printf("Mesa post-link fragment program:\n"); + printf("Mesa post-link fragment program:\n"); _mesa_print_program(&shProg->FragmentProgram->Base); _mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base); } @@ -874,14 +890,14 @@ _slang_link(GLcontext *ctx, _mesa_update_shader_textures_used(&shProg->VertexProgram->Base); /* notify driver that a new vertex program has been compiled/linked */ - ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, - &shProg->VertexProgram->Base); + fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, + &shProg->VertexProgram->Base); if (ctx->Shader.Flags & GLSL_DUMP) { - _mesa_printf("Mesa pre-link vertex program:\n"); + printf("Mesa pre-link vertex program:\n"); _mesa_print_program(&vertProg->Base); _mesa_print_program_parameters(ctx, &vertProg->Base); - _mesa_printf("Mesa post-link vertex program:\n"); + printf("Mesa post-link vertex program:\n"); _mesa_print_program(&shProg->VertexProgram->Base); _mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base); } @@ -896,13 +912,19 @@ _slang_link(GLcontext *ctx, } if (ctx->Shader.Flags & GLSL_DUMP) { - _mesa_printf("Varying vars:\n"); + printf("Varying vars:\n"); _mesa_print_parameter_list(shProg->Varying); if (shProg->InfoLog) { - _mesa_printf("Info Log: %s\n", shProg->InfoLog); + printf("Info Log: %s\n", shProg->InfoLog); } } - shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); + if (!vertNotify || !fragNotify) { + /* driver rejected one/both of the vertex/fragment programs */ + link_error(shProg, "Vertex and/or fragment program rejected by driver\n"); + } + else { + shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); + } } diff --git a/mesalib/src/mesa/shader/slang/slang_log.c b/mesalib/src/mesa/shader/slang/slang_log.c index d7d2b4fbf..9ff21417b 100644 --- a/mesalib/src/mesa/shader/slang/slang_log.c +++ b/mesalib/src/mesa/shader/slang/slang_log.c @@ -24,7 +24,6 @@ */ #include "main/imports.h" -#include "main/context.h" #include "slang_log.h" #include "slang_utility.h" @@ -44,7 +43,7 @@ void slang_info_log_destruct(slang_info_log * log) { if (!log->dont_free_text) - _mesa_free(log->text); + free(log->text); } static int @@ -64,7 +63,7 @@ slang_info_log_message(slang_info_log * log, const char *prefix, _mesa_realloc(log->text, old_len + 1, old_len + size); } else { - log->text = (char *) (_mesa_malloc(size)); + log->text = (char *) (malloc(size)); if (log->text != NULL) log->text[0] = '\0'; } @@ -87,7 +86,7 @@ slang_info_log_print(slang_info_log * log, const char *msg, ...) char buf[1024]; va_start(va, msg); - _mesa_vsprintf(buf, msg, va); + vsprintf(buf, msg, va); va_end(va); return slang_info_log_message(log, NULL, buf); } @@ -99,7 +98,7 @@ slang_info_log_error(slang_info_log * log, const char *msg, ...) char buf[1024]; va_start(va, msg); - _mesa_vsprintf(buf, msg, va); + vsprintf(buf, msg, va); va_end(va); log->error_flag = GL_TRUE; if (slang_info_log_message(log, "Error", buf)) @@ -115,7 +114,7 @@ slang_info_log_warning(slang_info_log * log, const char *msg, ...) char buf[1024]; va_start(va, msg); - _mesa_vsprintf(buf, msg, va); + vsprintf(buf, msg, va); va_end(va); if (slang_info_log_message(log, "Warning", buf)) return 1; diff --git a/mesalib/src/mesa/shader/slang/slang_mem.c b/mesalib/src/mesa/shader/slang/slang_mem.c index 9224578ed..5eaa7c442 100644 --- a/mesalib/src/mesa/shader/slang/slang_mem.c +++ b/mesalib/src/mesa/shader/slang/slang_mem.c @@ -56,12 +56,12 @@ struct slang_mempool_ slang_mempool * _slang_new_mempool(GLuint initialSize) { - slang_mempool *pool = (slang_mempool *) _mesa_calloc(sizeof(slang_mempool)); + slang_mempool *pool = (slang_mempool *) calloc(1, sizeof(slang_mempool)); if (pool) { - pool->Data = (char *) _mesa_calloc(initialSize); + pool->Data = (char *) calloc(1, initialSize); /*printf("ALLOC MEMPOOL %d at %p\n", initialSize, pool->Data);*/ if (!pool->Data) { - _mesa_free(pool); + free(pool); return NULL; } pool->Size = initialSize; @@ -82,8 +82,8 @@ _slang_delete_mempool(slang_mempool *pool) pool->Used, pool->Size, pool->Count, pool->Largest); */ total += pool->Used; - _mesa_free(pool->Data); - _mesa_free(pool); + free(pool->Data); + free(pool); pool = next; } /*printf("TOTAL ALLOCATED: %u\n", total);*/ @@ -125,7 +125,7 @@ void * _slang_alloc(GLuint bytes) { #if USE_MALLOC_FREE - return _mesa_calloc(bytes); + return calloc(1, bytes); #else slang_mempool *pool; GET_CURRENT_CONTEXT(ctx); @@ -197,7 +197,7 @@ _slang_realloc(void *oldBuffer, GLuint oldSize, GLuint newSize) ASSERT(is_valid_address(pool, oldBuffer)); if (newBuffer && oldBuffer && copySize > 0) - _mesa_memcpy(newBuffer, oldBuffer, copySize); + memcpy(newBuffer, oldBuffer, copySize); return newBuffer; } @@ -212,10 +212,10 @@ char * _slang_strdup(const char *s) { if (s) { - size_t l = _mesa_strlen(s); + size_t l = strlen(s); char *s2 = (char *) _slang_alloc(l + 1); if (s2) - _mesa_strcpy(s2, s); + strcpy(s2, s); return s2; } else { @@ -231,7 +231,7 @@ void _slang_free(void *addr) { #if USE_MALLOC_FREE - _mesa_free(addr); + free(addr); #else if (addr) { GET_CURRENT_CONTEXT(ctx); diff --git a/mesalib/src/mesa/shader/slang/slang_preprocess.c b/mesalib/src/mesa/shader/slang/slang_preprocess.c deleted file mode 100644 index e9a24cc00..000000000 --- a/mesalib/src/mesa/shader/slang/slang_preprocess.c +++ /dev/null @@ -1,1406 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2005-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_preprocess.c - * slang preprocessor - * \author Michal Krol - */ - -#include "main/imports.h" -#include "shader/grammar/grammar_mesa.h" -#include "slang_preprocess.h" - -LONGSTRING static const char *slang_pp_directives_syn = -#include "library/slang_pp_directives_syn.h" -; - -LONGSTRING static const char *slang_pp_expression_syn = -#include "library/slang_pp_expression_syn.h" -; - -LONGSTRING static const char *slang_pp_version_syn = -#include "library/slang_pp_version_syn.h" -; - -static GLvoid -grammar_error_to_log (slang_info_log *log) -{ - char buf[1024]; - GLint pos; - - grammar_get_last_error ((byte *) (buf), sizeof (buf), &pos); - if (buf[0] == 0) { - _mesa_snprintf(buf, sizeof(buf), "Preprocessor error"); - } - slang_info_log_error (log, buf); -} - -GLboolean -_slang_preprocess_version (const char *text, GLuint *version, GLuint *eaten, slang_info_log *log) -{ - grammar id; - byte *prod, *I; - unsigned int size; - - id = grammar_load_from_text ((const byte *) (slang_pp_version_syn)); - if (id == 0) { - grammar_error_to_log (log); - return GL_FALSE; - } - - if (!grammar_fast_check (id, (const byte *) (text), &prod, &size, 8)) { - grammar_error_to_log (log); - grammar_destroy (id); - return GL_FALSE; - } - - /* there can be multiple #version directives - grab the last one */ - I = &prod[size - 6]; - *version = (GLuint) (I[0]) + (GLuint) (I[1]) * 100; - *eaten = (GLuint) (I[2]) + ((GLuint) (I[3]) << 8) + ((GLuint) (I[4]) << 16) + ((GLuint) (I[5]) << 24); - - grammar_destroy (id); - grammar_alloc_free (prod); - return GL_TRUE; -} - -/* - * The preprocessor does the following work. - * 1. Remove comments. Each comment block is replaced with a single space and if the - * block contains new-lines, they are preserved. This ensures that line numbers - * stay the same and if a comment block delimits two tokens, the are delitmited - * by the space after comment removal. - * 2. Remove preprocessor directives from the source string, checking their syntax and - * executing them if appropriate. Again, new-lines are preserved. - * 3. Expand macros. - * 4. Tokenize the source string by ensuring there is at least one space between every - * two adjacent tokens. - */ - -#define PP_ANNOTATE 0 - -static GLvoid -pp_annotate (slang_string *output, const char *fmt, ...) -{ -#if PP_ANNOTATE - va_list va; - char buffer[1024]; - - va_start (va, fmt); - _mesa_vsprintf (buffer, fmt, va); - va_end (va); - slang_string_pushs (output, buffer, _mesa_strlen (buffer)); -#else - (GLvoid) (output); - (GLvoid) (fmt); -#endif -} - - /* - * The expression is executed on a fixed-sized stack. The PUSH macro makes a runtime - * check if the stack is not overflown by too complex expressions. In that situation the - * GLSL preprocessor should report internal compiler error. - * The BINARYDIV makes a runtime check if the divider is not 0. If it is, it reports - * compilation error. - */ - -#define EXECUTION_STACK_SIZE 1024 - -#define PUSH(x)\ - do {\ - if (sp == 0) {\ - slang_info_log_error (elog, "internal compiler error: preprocessor execution stack overflow.");\ - return GL_FALSE;\ - }\ - stack[--sp] = x;\ - } while (GL_FALSE) - -#define POP(x)\ - do {\ - assert (sp < EXECUTION_STACK_SIZE);\ - x = stack[sp++];\ - } while (GL_FALSE) - -#define BINARY(op)\ - do {\ - GLint a, b;\ - POP(b);\ - POP(a);\ - PUSH(a op b);\ - } while (GL_FALSE) - -#define BINARYDIV(op)\ - do {\ - GLint a, b;\ - POP(b);\ - POP(a);\ - if (b == 0) {\ - slang_info_log_error (elog, "division by zero in preprocessor expression.");\ - return GL_FALSE;\ - }\ - PUSH(a op b);\ - } while (GL_FALSE) - -#define UNARY(op)\ - do {\ - GLint a;\ - POP(a);\ - PUSH(op a);\ - } while (GL_FALSE) - -#define OP_END 0 -#define OP_PUSHINT 1 -#define OP_LOGICALOR 2 -#define OP_LOGICALAND 3 -#define OP_OR 4 -#define OP_XOR 5 -#define OP_AND 6 -#define OP_EQUAL 7 -#define OP_NOTEQUAL 8 -#define OP_LESSEQUAL 9 -#define OP_GREATEREQUAL 10 -#define OP_LESS 11 -#define OP_GREATER 12 -#define OP_LEFTSHIFT 13 -#define OP_RIGHTSHIFT 14 -#define OP_ADD 15 -#define OP_SUBTRACT 16 -#define OP_MULTIPLY 17 -#define OP_DIVIDE 18 -#define OP_MODULUS 19 -#define OP_PLUS 20 -#define OP_MINUS 21 -#define OP_NEGATE 22 -#define OP_COMPLEMENT 23 - -static GLboolean -execute_expression (slang_string *output, const byte *code, GLuint *pi, GLint *result, - slang_info_log *elog) -{ - GLuint i = *pi; - GLint stack[EXECUTION_STACK_SIZE]; - GLuint sp = EXECUTION_STACK_SIZE; - - while (code[i] != OP_END) { - switch (code[i++]) { - case OP_PUSHINT: - i++; - PUSH(_mesa_atoi ((const char *) (&code[i]))); - i += _mesa_strlen ((const char *) (&code[i])) + 1; - break; - case OP_LOGICALOR: - BINARY(||); - break; - case OP_LOGICALAND: - BINARY(&&); - break; - case OP_OR: - BINARY(|); - break; - case OP_XOR: - BINARY(^); - break; - case OP_AND: - BINARY(&); - break; - case OP_EQUAL: - BINARY(==); - break; - case OP_NOTEQUAL: - BINARY(!=); - break; - case OP_LESSEQUAL: - BINARY(<=); - break; - case OP_GREATEREQUAL: - BINARY(>=); - break; - case OP_LESS: - BINARY(<); - break; - case OP_GREATER: - BINARY(>); - break; - case OP_LEFTSHIFT: - BINARY(<<); - break; - case OP_RIGHTSHIFT: - BINARY(>>); - break; - case OP_ADD: - BINARY(+); - break; - case OP_SUBTRACT: - BINARY(-); - break; - case OP_MULTIPLY: - BINARY(*); - break; - case OP_DIVIDE: - BINARYDIV(/); - break; - case OP_MODULUS: - BINARYDIV(%); - break; - case OP_PLUS: - UNARY(+); - break; - case OP_MINUS: - UNARY(-); - break; - case OP_NEGATE: - UNARY(!); - break; - case OP_COMPLEMENT: - UNARY(~); - break; - default: - assert (0); - } - } - - /* Write-back the index skipping the OP_END. */ - *pi = i + 1; - - /* There should be exactly one value left on the stack. This is our result. */ - POP(*result); - pp_annotate (output, "%d ", *result); - assert (sp == EXECUTION_STACK_SIZE); - return GL_TRUE; -} - -/* - * Function execute_expressions() executes up to 2 expressions. The second expression is there - * for the #line directive which takes 1 or 2 expressions that indicate line and file numbers. - * If it fails, it returns 0. If it succeeds, it returns the number of executed expressions. - */ - -#define EXP_END 0 -#define EXP_EXPRESSION 1 - -static GLuint -execute_expressions (slang_string *output, grammar eid, const byte *expr, GLint results[2], - slang_info_log *elog) -{ - GLint success; - byte *code; - GLuint size, count = 0; - - success = grammar_fast_check (eid, expr, &code, &size, 64); - if (success) { - GLuint i = 0; - - while (code[i++] == EXP_EXPRESSION) { - assert (count < 2); - - if (!execute_expression (output, code, &i, &results[count], elog)) { - count = 0; - break; - } - count++; - } - grammar_alloc_free (code); - } - else { - slang_info_log_error (elog, "syntax error in preprocessor expression.");\ - } - return count; -} - -/* - * The pp_symbol structure is used to hold macro definitions and macro formal parameters. The - * pp_symbols strcture is a collection of pp_symbol. It is used both for storing macro formal - * parameters and all global macro definitions. Making this unification wastes some memory, - * becuse macro formal parameters don't need further lists of symbols. We lose 8 bytes per - * formal parameter here, but making this we can use the same code to substitute macro parameters - * as well as macros in the source string. - */ - -typedef struct -{ - struct pp_symbol_ *symbols; - GLuint count; -} pp_symbols; - -static GLvoid -pp_symbols_init (pp_symbols *self) -{ - self->symbols = NULL; - self->count = 0; -} - -static GLvoid -pp_symbols_free (pp_symbols *); - -typedef struct pp_symbol_ -{ - slang_string name; - slang_string replacement; - pp_symbols parameters; -} pp_symbol; - -static GLvoid -pp_symbol_init (pp_symbol *self) -{ - slang_string_init (&self->name); - slang_string_init (&self->replacement); - pp_symbols_init (&self->parameters); -} - -static GLvoid -pp_symbol_free (pp_symbol *self) -{ - slang_string_free (&self->name); - slang_string_free (&self->replacement); - pp_symbols_free (&self->parameters); -} - -static GLvoid -pp_symbol_reset (pp_symbol *self) -{ - /* Leave symbol name intact. */ - slang_string_reset (&self->replacement); - pp_symbols_free (&self->parameters); - pp_symbols_init (&self->parameters); -} - -static GLvoid -pp_symbols_free (pp_symbols *self) -{ - GLuint i; - - for (i = 0; i < self->count; i++) - pp_symbol_free (&self->symbols[i]); - _mesa_free (self->symbols); -} - -static pp_symbol * -pp_symbols_push (pp_symbols *self) -{ - self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, self->count * sizeof (pp_symbol), - (self->count + 1) * sizeof (pp_symbol))); - if (self->symbols == NULL) - return NULL; - pp_symbol_init (&self->symbols[self->count]); - return &self->symbols[self->count++]; -} - -static GLboolean -pp_symbols_erase (pp_symbols *self, pp_symbol *symbol) -{ - assert (symbol >= self->symbols && symbol < self->symbols + self->count); - - self->count--; - pp_symbol_free (symbol); - if (symbol < self->symbols + self->count) - _mesa_memcpy (symbol, symbol + 1, sizeof (pp_symbol) * (self->symbols + self->count - symbol)); - self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, (self->count + 1) * sizeof (pp_symbol), - self->count * sizeof (pp_symbol))); - return self->symbols != NULL; -} - -static pp_symbol * -pp_symbols_find (pp_symbols *self, const char *name) -{ - GLuint i; - - for (i = 0; i < self->count; i++) - if (_mesa_strcmp (name, slang_string_cstr (&self->symbols[i].name)) == 0) - return &self->symbols[i]; - return NULL; -} - -/* - * The condition context of a single #if/#else/#endif level. Those can be nested, so there - * is a stack of condition contexts. - * There is a special global context on the bottom of the stack. It is there to simplify - * context handling. - */ - -typedef struct -{ - GLboolean current; /* The condition value of this level. */ - GLboolean effective; /* The effective product of current condition, outer level conditions - * and position within #if-#else-#endif sections. */ - GLboolean else_allowed; /* TRUE if in #if-#else section, FALSE if in #else-#endif section - * and for global context. */ - GLboolean endif_required; /* FALSE for global context only. */ -} pp_cond_ctx; - -/* Should be enuff. */ -#define CONDITION_STACK_SIZE 64 - -typedef struct -{ - pp_cond_ctx stack[CONDITION_STACK_SIZE]; - pp_cond_ctx *top; -} pp_cond_stack; - -static GLboolean -pp_cond_stack_push (pp_cond_stack *self, slang_info_log *elog) -{ - if (self->top == self->stack) { - slang_info_log_error (elog, "internal compiler error: preprocessor condition stack overflow."); - return GL_FALSE; - } - self->top--; - return GL_TRUE; -} - -static GLvoid -pp_cond_stack_reevaluate (pp_cond_stack *self) -{ - /* There must be at least 2 conditions on the stack - one global and one being evaluated. */ - assert (self->top <= &self->stack[CONDITION_STACK_SIZE - 2]); - - self->top->effective = self->top->current && self->top[1].effective; -} - - -/** - * Extension enables through #extension directive. - * NOTE: Currently, only enable/disable state is stored. - */ -typedef struct -{ - GLboolean ARB_draw_buffers; - GLboolean ARB_texture_rectangle; -} pp_ext; - - -/** - * Disable all extensions. Called at startup and on #extension all: disable. - */ -static GLvoid -pp_ext_disable_all(pp_ext *self) -{ - _mesa_memset(self, 0, sizeof(self)); -} - - -/** - * Called during preprocessor initialization to set the initial enable/disable - * state of extensions. - */ -static GLvoid -pp_ext_init(pp_ext *self, const struct gl_extensions *extensions) -{ - pp_ext_disable_all (self); - self->ARB_draw_buffers = GL_TRUE; - if (extensions->NV_texture_rectangle) - self->ARB_texture_rectangle = GL_TRUE; -} - -/** - * Called in response to #extension directives to enable/disable - * the named extension. - */ -static GLboolean -pp_ext_set(pp_ext *self, const char *name, GLboolean enable) -{ - if (_mesa_strcmp (name, "GL_ARB_draw_buffers") == 0) - self->ARB_draw_buffers = enable; - else if (_mesa_strcmp (name, "GL_ARB_texture_rectangle") == 0) - self->ARB_texture_rectangle = enable; - else - return GL_FALSE; - return GL_TRUE; -} - - -/** - * Called in response to #pragma. For example, "#pragma debug(on)" would - * call this function as pp_pragma("debug", "on"). - * \return GL_TRUE if pragma is valid, GL_FALSE if invalid - */ -static GLboolean -pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param) -{ -#if 0 - printf("#pragma %s %s\n", pragma, param); -#endif - if (_mesa_strcmp(pragma, "optimize") == 0) { - if (!param) - return GL_FALSE; /* missing required param */ - if (_mesa_strcmp(param, "on") == 0) { - if (!pragmas->IgnoreOptimize) - pragmas->Optimize = GL_TRUE; - } - else if (_mesa_strcmp(param, "off") == 0) { - if (!pragmas->IgnoreOptimize) - pragmas->Optimize = GL_FALSE; - } - else { - return GL_FALSE; /* invalid param */ - } - } - else if (_mesa_strcmp(pragma, "debug") == 0) { - if (!param) - return GL_FALSE; /* missing required param */ - if (_mesa_strcmp(param, "on") == 0) { - if (!pragmas->IgnoreDebug) - pragmas->Debug = GL_TRUE; - } - else if (_mesa_strcmp(param, "off") == 0) { - if (!pragmas->IgnoreDebug) - pragmas->Debug = GL_FALSE; - } - else { - return GL_FALSE; /* invalid param */ - } - } - /* all other pragmas are silently ignored */ - return GL_TRUE; -} - - -/** - * The state of preprocessor: current line, file and version number, list - * of all defined macros and the #if/#endif context. - */ -typedef struct -{ - GLint line; - GLint file; - GLint version; - pp_symbols symbols; - pp_ext ext; - slang_info_log *elog; - pp_cond_stack cond; -} pp_state; - -static GLvoid -pp_state_init (pp_state *self, slang_info_log *elog, - const struct gl_extensions *extensions) -{ - self->line = 0; - self->file = 1; -#if FEATURE_es2_glsl - self->version = 100; -#else - self->version = 110; -#endif - pp_symbols_init (&self->symbols); - pp_ext_init (&self->ext, extensions); - self->elog = elog; - - /* Initialize condition stack and create the global context. */ - self->cond.top = &self->cond.stack[CONDITION_STACK_SIZE - 1]; - self->cond.top->current = GL_TRUE; - self->cond.top->effective = GL_TRUE; - self->cond.top->else_allowed = GL_FALSE; - self->cond.top->endif_required = GL_FALSE; -} - -static GLvoid -pp_state_free (pp_state *self) -{ - pp_symbols_free (&self->symbols); -} - -#define IS_FIRST_ID_CHAR(x) (((x) >= 'a' && (x) <= 'z') || ((x) >= 'A' && (x) <= 'Z') || (x) == '_') -#define IS_NEXT_ID_CHAR(x) (IS_FIRST_ID_CHAR(x) || ((x) >= '0' && (x) <= '9')) -#define IS_WHITE(x) ((x) == ' ' || (x) == '\n') -#define IS_NULL(x) ((x) == '\0') - -#define SKIP_WHITE(x) do { while (IS_WHITE(*(x))) (x)++; } while (GL_FALSE) - -typedef struct -{ - slang_string *output; - const char *input; - pp_state *state; -} expand_state; - -static GLboolean -expand_defined (expand_state *e, slang_string *buffer) -{ - GLboolean in_paren = GL_FALSE; - const char *id; - - /* Parse the optional opening parenthesis. */ - SKIP_WHITE(e->input); - if (*e->input == '(') { - e->input++; - in_paren = GL_TRUE; - SKIP_WHITE(e->input); - } - - /* Parse operand. */ - if (!IS_FIRST_ID_CHAR(*e->input)) { - slang_info_log_error (e->state->elog, - "preprocess error: identifier expected after operator 'defined'."); - return GL_FALSE; - } - slang_string_reset (buffer); - slang_string_pushc (buffer, *e->input++); - while (IS_NEXT_ID_CHAR(*e->input)) - slang_string_pushc (buffer, *e->input++); - id = slang_string_cstr (buffer); - - /* Check if the operand is defined. Output 1 if it is defined, output 0 if not. */ - if (pp_symbols_find (&e->state->symbols, id) == NULL) - slang_string_pushs (e->output, " 0 ", 3); - else - slang_string_pushs (e->output, " 1 ", 3); - - /* Parse the closing parentehesis if the opening one was there. */ - if (in_paren) { - SKIP_WHITE(e->input); - if (*e->input != ')') { - slang_info_log_error (e->state->elog, "preprocess error: ')' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - } - return GL_TRUE; -} - -static GLboolean -expand (expand_state *, pp_symbols *); - -static GLboolean -expand_symbol (expand_state *e, pp_symbol *symbol) -{ - expand_state es; - - /* If the macro has some parameters, we need to parse them. */ - if (symbol->parameters.count != 0) { - GLuint i; - - /* Parse the opening parenthesis. */ - SKIP_WHITE(e->input); - if (*e->input != '(') { - slang_info_log_error (e->state->elog, "preprocess error: '(' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - - /* Parse macro actual parameters. This can be anything, separated by a colon. - */ - for (i = 0; i < symbol->parameters.count; i++) { - GLuint nested_paren_count = 0; /* track number of nested parentheses */ - - if (*e->input == ')') { - slang_info_log_error (e->state->elog, "preprocess error: unexpected ')'."); - return GL_FALSE; - } - - /* Eat all characters up to the comma or closing parentheses. */ - pp_symbol_reset (&symbol->parameters.symbols[i]); - while (!IS_NULL(*e->input)) { - /* Exit loop only when all nested parens have been eaten. */ - if (nested_paren_count == 0 && (*e->input == ',' || *e->input == ')')) - break; - - /* Actually count nested parens here. */ - if (*e->input == '(') - nested_paren_count++; - else if (*e->input == ')') - nested_paren_count--; - - slang_string_pushc (&symbol->parameters.symbols[i].replacement, *e->input++); - } - - /* If it was not the last paremeter, skip the comma. Otherwise, skip the - * closing parentheses. */ - if (i + 1 == symbol->parameters.count) { - /* This is the last paremeter - skip the closing parentheses. */ - if (*e->input != ')') { - slang_info_log_error (e->state->elog, "preprocess error: ')' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - } - else { - /* Skip the separating comma. */ - if (*e->input != ',') { - slang_info_log_error (e->state->elog, "preprocess error: ',' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - } - } - } - - /* Expand the macro. Use its parameters as a priority symbol list to expand - * macro parameters correctly. */ - es.output = e->output; - es.input = slang_string_cstr (&symbol->replacement); - es.state = e->state; - slang_string_pushc (e->output, ' '); - if (!expand (&es, &symbol->parameters)) - return GL_FALSE; - slang_string_pushc (e->output, ' '); - return GL_TRUE; -} - -/* - * Function expand() expands source text from <input> to <output>. The expansion is made using - * the list passed in <symbols> parameter. It allows us to expand macro formal parameters with - * actual parameters. The global list of symbols from pp state is used when doing a recursive - * call of expand(). - */ - -static GLboolean -expand (expand_state *e, pp_symbols *symbols) -{ - while (!IS_NULL(*e->input)) { - if (IS_FIRST_ID_CHAR(*e->input)) { - slang_string buffer; - const char *id; - - /* Parse the identifier. */ - slang_string_init (&buffer); - slang_string_pushc (&buffer, *e->input++); - while (IS_NEXT_ID_CHAR(*e->input)) - slang_string_pushc (&buffer, *e->input++); - id = slang_string_cstr (&buffer); - - /* Now check if the identifier is special in some way. The "defined" identifier is - * actually an operator that we must handle here and expand it either to " 0 " or " 1 ". - * The other identifiers start with "__" and we expand it to appropriate values - * taken from the preprocessor state. */ - if (_mesa_strcmp (id, "defined") == 0) { - if (!expand_defined (e, &buffer)) - return GL_FALSE; - } - else if (_mesa_strcmp (id, "__LINE__") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, e->state->line); - slang_string_pushc (e->output, ' '); - } - else if (_mesa_strcmp (id, "__FILE__") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, e->state->file); - slang_string_pushc (e->output, ' '); - } - else if (_mesa_strcmp (id, "__VERSION__") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, e->state->version); - slang_string_pushc (e->output, ' '); - } -#if FEATURE_es2_glsl - else if (_mesa_strcmp (id, "GL_ES") == 0 || - _mesa_strcmp (id, "GL_FRAGMENT_PRECISION_HIGH") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, '1'); - slang_string_pushc (e->output, ' '); - } -#endif - else { - pp_symbol *symbol; - - /* The list of symbols from <symbols> take precedence over the list from <state>. - * Note that in some cases this is the same list so avoid double look-up. */ - symbol = pp_symbols_find (symbols, id); - if (symbol == NULL && symbols != &e->state->symbols) - symbol = pp_symbols_find (&e->state->symbols, id); - - /* If the symbol was found, recursively expand its definition. */ - if (symbol != NULL) { - if (!expand_symbol (e, symbol)) { - slang_string_free (&buffer); - return GL_FALSE; - } - } - else { - slang_string_push (e->output, &buffer); - } - } - slang_string_free (&buffer); - } - else if (IS_WHITE(*e->input)) { - slang_string_pushc (e->output, *e->input++); - } - else { - while (!IS_WHITE(*e->input) && !IS_NULL(*e->input) && !IS_FIRST_ID_CHAR(*e->input)) - slang_string_pushc (e->output, *e->input++); - } - } - return GL_TRUE; -} - -static GLboolean -parse_if (slang_string *output, const byte *prod, GLuint *pi, GLint *result, pp_state *state, - grammar eid) -{ - const char *text; - GLuint len; - - text = (const char *) (&prod[*pi]); - len = _mesa_strlen (text); - - if (state->cond.top->effective) { - slang_string expr; - GLuint count; - GLint results[2]; - expand_state es; - - /* Expand the expression. */ - slang_string_init (&expr); - es.output = &expr; - es.input = text; - es.state = state; - if (!expand (&es, &state->symbols)) - return GL_FALSE; - - /* Execute the expression. */ - count = execute_expressions (output, eid, (const byte *) (slang_string_cstr (&expr)), - results, state->elog); - slang_string_free (&expr); - if (count != 1) - return GL_FALSE; - *result = results[0]; - } - else { - /* The directive is dead. */ - *result = 0; - } - - *pi += len + 1; - return GL_TRUE; -} - -#define ESCAPE_TOKEN 0 - -#define TOKEN_END 0 -#define TOKEN_DEFINE 1 -#define TOKEN_UNDEF 2 -#define TOKEN_IF 3 -#define TOKEN_ELSE 4 -#define TOKEN_ELIF 5 -#define TOKEN_ENDIF 6 -#define TOKEN_ERROR 7 -#define TOKEN_PRAGMA 8 -#define TOKEN_EXTENSION 9 -#define TOKEN_LINE 10 - -#define PARAM_END 0 -#define PARAM_PARAMETER 1 - -#define BEHAVIOR_REQUIRE 1 -#define BEHAVIOR_ENABLE 2 -#define BEHAVIOR_WARN 3 -#define BEHAVIOR_DISABLE 4 - -#define PRAGMA_NO_PARAM 0 -#define PRAGMA_PARAM 1 - - -static GLboolean -preprocess_source (slang_string *output, const char *source, - grammar pid, grammar eid, - slang_info_log *elog, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) -{ - static const char *predefined[] = { - "__FILE__", - "__LINE__", - "__VERSION__", -#if FEATURE_es2_glsl - "GL_ES", - "GL_FRAGMENT_PRECISION_HIGH", -#endif - NULL - }; - byte *prod; - GLuint size, i; - pp_state state; - - if (!grammar_fast_check (pid, (const byte *) (source), &prod, &size, 65536)) { - grammar_error_to_log (elog); - return GL_FALSE; - } - - pp_state_init (&state, elog, extensions); - - /* add the predefined symbols to the symbol table */ - for (i = 0; predefined[i]; i++) { - pp_symbol *symbol = NULL; - symbol = pp_symbols_push(&state.symbols); - assert(symbol); - slang_string_pushs(&symbol->name, - predefined[i], _mesa_strlen(predefined[i])); - } - - i = 0; - while (i < size) { - if (prod[i] != ESCAPE_TOKEN) { - if (state.cond.top->effective) { - slang_string input; - expand_state es; - - /* Eat only one line of source code to expand it. - * FIXME: This approach has one drawback. If a macro with parameters spans across - * multiple lines, the preprocessor will raise an error. */ - slang_string_init (&input); - while (prod[i] != '\0' && prod[i] != '\n') - slang_string_pushc (&input, prod[i++]); - if (prod[i] != '\0') - slang_string_pushc (&input, prod[i++]); - - /* Increment line number. */ - state.line++; - - es.output = output; - es.input = slang_string_cstr (&input); - es.state = &state; - if (!expand (&es, &state.symbols)) - goto error; - - slang_string_free (&input); - } - else { - /* Condition stack is disabled - keep track on line numbers and output only newlines. */ - if (prod[i] == '\n') { - state.line++; - /*pp_annotate (output, "%c", prod[i]);*/ - } - else { - /*pp_annotate (output, "%c", prod[i]);*/ - } - i++; - } - } - else { - const char *id; - GLuint idlen; - GLubyte token; - - i++; - token = prod[i++]; - switch (token) { - - case TOKEN_END: - /* End of source string. - * Check if all #ifs have been terminated by matching #endifs. - * On condition stack there should be only the global condition context. */ - if (state.cond.top->endif_required) { - slang_info_log_error (elog, "end of source without matching #endif."); - return GL_FALSE; - } - break; - - case TOKEN_DEFINE: - { - pp_symbol *symbol = NULL; - - /* Parse macro name. */ - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); - if (state.cond.top->effective) { - pp_annotate (output, "// #define %s(", id); - - /* If the symbol is already defined, override it. */ - symbol = pp_symbols_find (&state.symbols, id); - if (symbol == NULL) { - symbol = pp_symbols_push (&state.symbols); - if (symbol == NULL) - goto error; - slang_string_pushs (&symbol->name, id, idlen); - } - else { - pp_symbol_reset (symbol); - } - } - i += idlen + 1; - - /* Parse optional macro parameters. */ - while (prod[i++] != PARAM_END) { - pp_symbol *param; - - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); - if (state.cond.top->effective) { - pp_annotate (output, "%s, ", id); - param = pp_symbols_push (&symbol->parameters); - if (param == NULL) - goto error; - slang_string_pushs (¶m->name, id, idlen); - } - i += idlen + 1; - } - - /* Parse macro replacement. */ - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); - if (state.cond.top->effective) { - slang_string replacement; - expand_state es; - - pp_annotate (output, ") %s", id); - - slang_string_init(&replacement); - slang_string_pushs(&replacement, id, idlen); - - /* Expand macro replacement. */ - es.output = &symbol->replacement; - es.input = slang_string_cstr(&replacement); - es.state = &state; - if (!expand(&es, &state.symbols)) { - slang_string_free(&replacement); - goto error; - } - slang_string_free(&replacement); - } - i += idlen + 1; - } - break; - - case TOKEN_UNDEF: - id = (const char *) (&prod[i]); - i += _mesa_strlen (id) + 1; - if (state.cond.top->effective) { - pp_symbol *symbol; - - pp_annotate (output, "// #undef %s", id); - /* Try to find symbol with given name and remove it. */ - symbol = pp_symbols_find (&state.symbols, id); - if (symbol != NULL) - if (!pp_symbols_erase (&state.symbols, symbol)) - goto error; - } - break; - - case TOKEN_IF: - { - GLint result; - - /* Parse #if expression end execute it. */ - pp_annotate (output, "// #if "); - if (!parse_if (output, prod, &i, &result, &state, eid)) - goto error; - - /* Push new condition on the stack. */ - if (!pp_cond_stack_push (&state.cond, state.elog)) - goto error; - state.cond.top->current = result ? GL_TRUE : GL_FALSE; - state.cond.top->else_allowed = GL_TRUE; - state.cond.top->endif_required = GL_TRUE; - pp_cond_stack_reevaluate (&state.cond); - } - break; - - case TOKEN_ELSE: - /* Check if #else is alloved here. */ - if (!state.cond.top->else_allowed) { - slang_info_log_error (elog, "#else without matching #if."); - goto error; - } - - /* Negate current condition and reevaluate it. */ - state.cond.top->current = !state.cond.top->current; - state.cond.top->else_allowed = GL_FALSE; - pp_cond_stack_reevaluate (&state.cond); - if (state.cond.top->effective) - pp_annotate (output, "// #else"); - break; - - case TOKEN_ELIF: - /* Check if #elif is alloved here. */ - if (!state.cond.top->else_allowed) { - slang_info_log_error (elog, "#elif without matching #if."); - goto error; - } - - /* Negate current condition and reevaluate it. */ - state.cond.top->current = !state.cond.top->current; - pp_cond_stack_reevaluate (&state.cond); - - if (state.cond.top->effective) - pp_annotate (output, "// #elif "); - - { - GLint result; - - /* Parse #elif expression end execute it. */ - if (!parse_if (output, prod, &i, &result, &state, eid)) - goto error; - - /* Update current condition and reevaluate it. */ - state.cond.top->current = result ? GL_TRUE : GL_FALSE; - pp_cond_stack_reevaluate (&state.cond); - } - break; - - case TOKEN_ENDIF: - /* Check if #endif is alloved here. */ - if (!state.cond.top->endif_required) { - slang_info_log_error (elog, "#endif without matching #if."); - goto error; - } - - /* Pop the condition off the stack. */ - state.cond.top++; - if (state.cond.top->effective) - pp_annotate (output, "// #endif"); - break; - - case TOKEN_EXTENSION: - /* Parse the extension name. */ - id = (const char *) (&prod[i]); - i += _mesa_strlen (id) + 1; - if (state.cond.top->effective) - pp_annotate (output, "// #extension %s: ", id); - - /* Parse and apply extension behavior. */ - if (state.cond.top->effective) { - switch (prod[i++]) { - - case BEHAVIOR_REQUIRE: - pp_annotate (output, "require"); - if (!pp_ext_set (&state.ext, id, GL_TRUE)) { - if (_mesa_strcmp (id, "all") == 0) { - slang_info_log_error (elog, "require: bad behavior for #extension all."); - goto error; - } - else { - slang_info_log_error (elog, "%s: required extension is not supported.", id); - goto error; - } - } - break; - - case BEHAVIOR_ENABLE: - pp_annotate (output, "enable"); - if (!pp_ext_set (&state.ext, id, GL_TRUE)) { - if (_mesa_strcmp (id, "all") == 0) { - slang_info_log_error (elog, "enable: bad behavior for #extension all."); - goto error; - } - else { - slang_info_log_warning (elog, "%s: enabled extension is not supported.", id); - } - } - break; - - case BEHAVIOR_WARN: - pp_annotate (output, "warn"); - if (!pp_ext_set (&state.ext, id, GL_TRUE)) { - if (_mesa_strcmp (id, "all") != 0) { - slang_info_log_warning (elog, "%s: enabled extension is not supported.", id); - } - } - break; - - case BEHAVIOR_DISABLE: - pp_annotate (output, "disable"); - if (!pp_ext_set (&state.ext, id, GL_FALSE)) { - if (_mesa_strcmp (id, "all") == 0) { - pp_ext_disable_all (&state.ext); - } - else { - slang_info_log_warning (elog, "%s: disabled extension is not supported.", id); - } - } - break; - - default: - assert (0); - } - } - break; - - case TOKEN_PRAGMA: - { - GLint have_param; - const char *pragma, *param; - - pragma = (const char *) (&prod[i]); - i += _mesa_strlen(pragma) + 1; - have_param = (prod[i++] == PRAGMA_PARAM); - if (have_param) { - param = (const char *) (&prod[i]); - i += _mesa_strlen(param) + 1; - } - else { - param = NULL; - } - pp_pragma(pragmas, pragma, param); - } - break; - - case TOKEN_LINE: - id = (const char *) (&prod[i]); - i += _mesa_strlen (id) + 1; - - if (state.cond.top->effective) { - slang_string buffer; - GLuint count; - GLint results[2]; - expand_state es; - - slang_string_init (&buffer); - state.line++; - es.output = &buffer; - es.input = id; - es.state = &state; - if (!expand (&es, &state.symbols)) - goto error; - - pp_annotate (output, "// #line "); - count = execute_expressions (output, eid, - (const byte *) (slang_string_cstr (&buffer)), - results, state.elog); - slang_string_free (&buffer); - if (count == 0) - goto error; - - state.line = results[0] - 1; - if (count == 2) - state.file = results[1]; - } - break; - } - } - } - - /* Check for missing #endifs. */ - if (state.cond.top->endif_required) { - slang_info_log_error (elog, "#endif expected but end of source found."); - goto error; - } - - grammar_alloc_free(prod); - pp_state_free (&state); - return GL_TRUE; - -error: - grammar_alloc_free(prod); - pp_state_free (&state); - return GL_FALSE; -} - - -/** - * Remove the continuation characters from the input string. - * This is the very first step in preprocessing and is effective - * even inside comment blocks. - * If there is a whitespace between a backslash and a newline, - * this is not considered as a line continuation. - * \return GL_TRUE for success, GL_FALSE otherwise. - */ -static GLboolean -_slang_preprocess_backslashes(slang_string *output, - const char *input) -{ - while (*input) { - if (input[0] == '\\') { - /* If a newline follows, eat the backslash and the newline. */ - if (input[1] == '\r') { - if (input[2] == '\n') { - input += 3; - } else { - input += 2; - } - } else if (input[1] == '\n') { - if (input[2] == '\r') { - input += 3; - } else { - input += 2; - } - } else { - /* Leave the backslash alone. */ - slang_string_pushc(output, *input++); - } - } else { - slang_string_pushc(output, *input++); - } - } - return GL_TRUE; -} - - -/** - * Run preprocessor on source code. - * \param extensions indicates which GL extensions are enabled - * \param output the post-process results - * \param input the input text - * \param elog log to record warnings, errors - * \param extensions out extension settings - * \param pragmas in/out #pragma settings - * \return GL_TRUE for success, GL_FALSE for error - */ -GLboolean -_slang_preprocess_directives(slang_string *output, - const char *input, - slang_info_log *elog, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) -{ - grammar pid, eid; - GLboolean success; - slang_string without_backslashes; - - pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn)); - if (pid == 0) { - grammar_error_to_log (elog); - return GL_FALSE; - } - eid = grammar_load_from_text ((const byte *) (slang_pp_expression_syn)); - if (eid == 0) { - grammar_error_to_log (elog); - grammar_destroy (pid); - return GL_FALSE; - } - - slang_string_init(&without_backslashes); - success = _slang_preprocess_backslashes(&without_backslashes, input); - - if (0) { - _mesa_printf("Pre-processed shader:\n"); - _mesa_printf("%s", slang_string_cstr(&without_backslashes)); - _mesa_printf("----------------------\n"); - } - - if (success) { - success = preprocess_source(output, - slang_string_cstr(&without_backslashes), - pid, - eid, - elog, - extensions, - pragmas); - } - - slang_string_free(&without_backslashes); - grammar_destroy (eid); - grammar_destroy (pid); - - if (0) { - _mesa_printf("Post-processed shader:\n"); - _mesa_printf("%s", slang_string_cstr(output)); - _mesa_printf("----------------------\n"); - } - - return success; -} - diff --git a/mesalib/src/mesa/shader/slang/slang_preprocess.h b/mesalib/src/mesa/shader/slang/slang_preprocess.h deleted file mode 100644 index f344820da..000000000 --- a/mesalib/src/mesa/shader/slang/slang_preprocess.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2005-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef SLANG_PREPROCESS_H -#define SLANG_PREPROCESS_H - -#include "slang_compile.h" -#include "slang_log.h" - - -extern GLboolean -_slang_preprocess_version (const char *, GLuint *, GLuint *, slang_info_log *); - -extern GLboolean -_slang_preprocess_directives(slang_string *output, const char *input, - slang_info_log *, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas); - -#endif /* SLANG_PREPROCESS_H */ diff --git a/mesalib/src/mesa/shader/slang/slang_print.c b/mesalib/src/mesa/shader/slang/slang_print.c index 98c787753..3c75523c4 100644 --- a/mesalib/src/mesa/shader/slang/slang_print.c +++ b/mesalib/src/mesa/shader/slang/slang_print.c @@ -119,22 +119,22 @@ print_type(const slang_fully_specified_type *t) case SLANG_SPEC_MAT43: printf("mat4x3"); break; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: printf("sampler1D"); break; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: printf("sampler2D"); break; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: printf("sampler3D"); break; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: printf("samplerCube"); break; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: printf("sampler1DShadow"); break; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: printf("sampler2DShadow"); break; case SLANG_SPEC_STRUCT: @@ -698,7 +698,7 @@ slang_print_function(const slang_function *f, GLboolean body) GLuint i; #if 0 - if (_mesa_strcmp((char *) f->header.a_name, "main") != 0) + if (strcmp((char *) f->header.a_name, "main") != 0) return; #endif @@ -783,21 +783,21 @@ slang_type_string(slang_type_specifier_type t) return "mat3"; case SLANG_SPEC_MAT4: return "mat4"; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return "sampler1D"; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return "sampler2D"; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return "sampler3D"; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return "samplerCube"; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return "sampler1DShadow"; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return "sampler2DShadow"; - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return "sampler2DRect"; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return "sampler2DRectShadow"; case SLANG_SPEC_STRUCT: return "struct"; diff --git a/mesalib/src/mesa/shader/slang/slang_storage.c b/mesalib/src/mesa/shader/slang/slang_storage.c index e8b0fb774..656e15670 100644 --- a/mesalib/src/mesa/shader/slang/slang_storage.c +++ b/mesalib/src/mesa/shader/slang/slang_storage.c @@ -199,14 +199,19 @@ _slang_aggregate_variable(slang_storage_aggregate * agg, case SLANG_SPEC_MAT43: return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 3); - case SLANG_SPEC_SAMPLER1D: - case SLANG_SPEC_SAMPLER2D: - case SLANG_SPEC_SAMPLER3D: - case SLANG_SPEC_SAMPLERCUBE: - case SLANG_SPEC_SAMPLER1DSHADOW: - case SLANG_SPEC_SAMPLER2DSHADOW: - case SLANG_SPEC_SAMPLER2DRECT: - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_1D: + case SLANG_SPEC_SAMPLER_2D: + case SLANG_SPEC_SAMPLER_3D: + case SLANG_SPEC_SAMPLER_CUBE: + case SLANG_SPEC_SAMPLER_1D_SHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: + case SLANG_SPEC_SAMPLER_RECT: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: + case SLANG_SPEC_SAMPLER_1D_ARRAY: + case SLANG_SPEC_SAMPLER_2D_ARRAY: + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: + return aggregate_vector(agg, SLANG_STORE_INT, 1); case SLANG_SPEC_STRUCT: return aggregate_variables(agg, spec->_struct->fields, funcs, structs, diff --git a/mesalib/src/mesa/shader/slang/slang_typeinfo.c b/mesalib/src/mesa/shader/slang/slang_typeinfo.c index 4a48bc8b8..0f96768b0 100644 --- a/mesalib/src/mesa/shader/slang/slang_typeinfo.c +++ b/mesalib/src/mesa/shader/slang/slang_typeinfo.c @@ -195,14 +195,18 @@ static const type_specifier_type_name type_specifier_type_names[] = { {"mat4x2", SLANG_SPEC_MAT42}, {"mat3x4", SLANG_SPEC_MAT34}, {"mat4x3", SLANG_SPEC_MAT43}, - {"sampler1D", SLANG_SPEC_SAMPLER1D}, - {"sampler2D", SLANG_SPEC_SAMPLER2D}, - {"sampler3D", SLANG_SPEC_SAMPLER3D}, - {"samplerCube", SLANG_SPEC_SAMPLERCUBE}, - {"sampler1DShadow", SLANG_SPEC_SAMPLER1DSHADOW}, - {"sampler2DShadow", SLANG_SPEC_SAMPLER2DSHADOW}, - {"sampler2DRect", SLANG_SPEC_SAMPLER2DRECT}, - {"sampler2DRectShadow", SLANG_SPEC_SAMPLER2DRECTSHADOW}, + {"sampler1D", SLANG_SPEC_SAMPLER_1D}, + {"sampler2D", SLANG_SPEC_SAMPLER_2D}, + {"sampler3D", SLANG_SPEC_SAMPLER_3D}, + {"samplerCube", SLANG_SPEC_SAMPLER_CUBE}, + {"sampler1DShadow", SLANG_SPEC_SAMPLER_1D_SHADOW}, + {"sampler2DShadow", SLANG_SPEC_SAMPLER_2D_SHADOW}, + {"sampler2DRect", SLANG_SPEC_SAMPLER_RECT}, + {"sampler2DRectShadow", SLANG_SPEC_SAMPLER_RECT_SHADOW}, + {"sampler1DArray", SLANG_SPEC_SAMPLER_1D_ARRAY}, + {"sampler2DArray", SLANG_SPEC_SAMPLER_2D_ARRAY}, + {"sampler1DArrayShadow", SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW}, + {"sampler2DArrayShadow", SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW}, {NULL, SLANG_SPEC_VOID} }; @@ -258,6 +262,7 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x, z.precision = y->precision; z.variant = y->variant; z.centroid = y->centroid; + z.layout = y->layout; z.array_len = y->array_len; if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) { slang_fully_specified_type_destruct(&z); @@ -269,6 +274,32 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x, } +/** + * Test if two fully specified types are compatible. This is a bit + * looser than testing for equality. We don't check the precision, + * variant, centroid, etc. information. + * XXX this may need some tweaking. + */ +GLboolean +slang_fully_specified_types_compatible(const slang_fully_specified_type * x, + const slang_fully_specified_type * y) +{ + if (!slang_type_specifier_equal(&x->specifier, &y->specifier)) + return GL_FALSE; + + if (x->qualifier == SLANG_QUAL_FIXEDINPUT && + y->qualifier == SLANG_QUAL_VARYING) + ; /* ok */ + else if (x->qualifier != y->qualifier) + return GL_FALSE; + + /* Note: don't compare precision, variant, centroid */ + + /* XXX array length? */ + + return GL_TRUE; +} + GLvoid slang_type_specifier_ctr(slang_type_specifier * self) @@ -392,7 +423,7 @@ slang_type_specifier_compatible(const slang_type_specifier * x, GLboolean slang_typeinfo_construct(slang_typeinfo * ti) { - _mesa_bzero(ti, sizeof(*ti)); + memset(ti, 0, sizeof(*ti)); slang_type_specifier_ctr(&ti->spec); ti->array_len = 0; return GL_TRUE; @@ -1111,22 +1142,30 @@ _slang_gltype_from_specifier(const slang_type_specifier *type) return GL_FLOAT_MAT3x4; case SLANG_SPEC_MAT43: return GL_FLOAT_MAT4x3; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return GL_SAMPLER_1D; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return GL_SAMPLER_2D; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return GL_SAMPLER_3D; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return GL_SAMPLER_CUBE; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return GL_SAMPLER_1D_SHADOW; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return GL_SAMPLER_2D_SHADOW; - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return GL_SAMPLER_2D_RECT_ARB; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return GL_SAMPLER_2D_RECT_SHADOW_ARB; + case SLANG_SPEC_SAMPLER_1D_ARRAY: + return GL_SAMPLER_1D_ARRAY_EXT; + case SLANG_SPEC_SAMPLER_2D_ARRAY: + return GL_SAMPLER_2D_ARRAY_EXT; + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + return GL_SAMPLER_1D_ARRAY_SHADOW_EXT; + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: + return GL_SAMPLER_2D_ARRAY_SHADOW_EXT; case SLANG_SPEC_ARRAY: return _slang_gltype_from_specifier(type->_array); case SLANG_SPEC_STRUCT: diff --git a/mesalib/src/mesa/shader/slang/slang_typeinfo.h b/mesalib/src/mesa/shader/slang/slang_typeinfo.h index e6fecd350..9a6407a31 100644 --- a/mesalib/src/mesa/shader/slang/slang_typeinfo.h +++ b/mesalib/src/mesa/shader/slang/slang_typeinfo.h @@ -68,6 +68,18 @@ typedef enum slang_type_centroid_ } slang_type_centroid; +/** + * These only apply to gl_FragCoord, but other layout qualifiers may + * appear in the future. + */ +typedef enum slang_layout_qualifier_ +{ + SLANG_LAYOUT_NONE = 0x0, + SLANG_LAYOUT_UPPER_LEFT_BIT = 0x1, + SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT = 0x2 +} slang_layout_qualifier; + + typedef enum slang_type_qualifier_ { SLANG_QUAL_NONE, @@ -118,14 +130,18 @@ typedef enum slang_type_specifier_type_ SLANG_SPEC_MAT42, SLANG_SPEC_MAT34, SLANG_SPEC_MAT43, - SLANG_SPEC_SAMPLER1D, - SLANG_SPEC_SAMPLER2D, - SLANG_SPEC_SAMPLER3D, - SLANG_SPEC_SAMPLERCUBE, - SLANG_SPEC_SAMPLER2DRECT, - SLANG_SPEC_SAMPLER1DSHADOW, - SLANG_SPEC_SAMPLER2DSHADOW, - SLANG_SPEC_SAMPLER2DRECTSHADOW, + SLANG_SPEC_SAMPLER_1D, + SLANG_SPEC_SAMPLER_2D, + SLANG_SPEC_SAMPLER_3D, + SLANG_SPEC_SAMPLER_CUBE, + SLANG_SPEC_SAMPLER_RECT, + SLANG_SPEC_SAMPLER_1D_SHADOW, + SLANG_SPEC_SAMPLER_2D_SHADOW, + SLANG_SPEC_SAMPLER_RECT_SHADOW, + SLANG_SPEC_SAMPLER_1D_ARRAY, + SLANG_SPEC_SAMPLER_2D_ARRAY, + SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW, + SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW, SLANG_SPEC_STRUCT, SLANG_SPEC_ARRAY } slang_type_specifier_type; @@ -170,8 +186,8 @@ slang_type_specifier_equal(const slang_type_specifier *, extern GLboolean -slang_type_specifier_compatible(const slang_type_specifier * x, - const slang_type_specifier * y); +slang_type_specifier_compatible(const slang_type_specifier *x, + const slang_type_specifier *y); typedef struct slang_fully_specified_type_ @@ -181,6 +197,7 @@ typedef struct slang_fully_specified_type_ slang_type_precision precision; slang_type_variant variant; slang_type_centroid centroid; + slang_layout_qualifier layout; GLint array_len; /**< -1 if not an array type */ } slang_fully_specified_type; @@ -194,6 +211,9 @@ extern int slang_fully_specified_type_copy(slang_fully_specified_type *, const slang_fully_specified_type *); +GLboolean +slang_fully_specified_types_compatible(const slang_fully_specified_type * x, + const slang_fully_specified_type * y); typedef struct slang_typeinfo_ diff --git a/mesalib/src/mesa/shader/slang/slang_utility.c b/mesalib/src/mesa/shader/slang/slang_utility.c index 3631e32b3..e77404f69 100644 --- a/mesalib/src/mesa/shader/slang/slang_utility.c +++ b/mesalib/src/mesa/shader/slang/slang_utility.c @@ -35,7 +35,7 @@ char * slang_string_concat (char *dst, const char *src) { - return _mesa_strcpy (dst + _mesa_strlen (dst), src); + return strcpy (dst + strlen (dst), src); } @@ -54,7 +54,7 @@ GLvoid slang_string_free (slang_string *self) { if (self->data != NULL) - _mesa_free (self->data); + free(self->data); } GLvoid @@ -92,7 +92,7 @@ slang_string_push (slang_string *self, const slang_string *str) return; } if (grow (self, self->length + str->length)) { - _mesa_memcpy (&self->data[self->length], str->data, str->length); + memcpy (&self->data[self->length], str->data, str->length); self->length += str->length; } } @@ -110,7 +110,7 @@ GLvoid slang_string_pushs (slang_string *self, const char *cstr, GLuint len) { if (grow (self, self->length + len)) { - _mesa_memcpy (&self->data[self->length], cstr, len); + memcpy (&self->data[self->length], cstr, len); self->length += len; } } @@ -120,7 +120,7 @@ slang_string_pushi (slang_string *self, GLint i) { char buffer[12]; - _mesa_sprintf (buffer, "%d", i); + sprintf (buffer, "%d", i); slang_string_pushs (self, buffer, strlen (buffer)); } diff --git a/mesalib/src/mesa/shader/slang/slang_utility.h b/mesalib/src/mesa/shader/slang/slang_utility.h index 032c56181..2c0d0bcbb 100644 --- a/mesalib/src/mesa/shader/slang/slang_utility.h +++ b/mesalib/src/mesa/shader/slang/slang_utility.h @@ -32,9 +32,9 @@ #define static_assert(expr) do { int _array[(expr) ? 1 : -1]; (void) _array[0]; } while (0) -#define slang_string_compare(str1, str2) _mesa_strcmp (str1, str2) -#define slang_string_copy(dst, src) _mesa_strcpy (dst, src) -#define slang_string_length(str) _mesa_strlen (str) +#define slang_string_compare(str1, str2) strcmp (str1, str2) +#define slang_string_copy(dst, src) strcpy (dst, src) +#define slang_string_length(str) strlen (str) char *slang_string_concat (char *, const char *); diff --git a/mesalib/src/mesa/shader/symbol_table.c b/mesalib/src/mesa/shader/symbol_table.c index 1f6d9b844..6a5d68689 100644 --- a/mesalib/src/mesa/shader/symbol_table.c +++ b/mesalib/src/mesa/shader/symbol_table.c @@ -354,7 +354,7 @@ _mesa_symbol_table_dtor(struct _mesa_symbol_table *table) for (hdr = table->hdr; hdr != NULL; hdr = next) { next = hdr->next; - _mesa_free(hdr); + free(hdr); } hash_table_dtor(table->ht); diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak index a0d7dbbac..9f2e4e515 100644 --- a/mesalib/src/mesa/sources.mak +++ b/mesalib/src/mesa/sources.mak @@ -15,6 +15,7 @@ MAIN_SOURCES = \ main/clear.c \ main/clip.c \ main/colortab.c \ + main/condrender.c \ main/context.c \ main/convolve.c \ main/cpuinfo.c \ @@ -80,13 +81,15 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/version.c \ main/viewport.c \ main/vtxfmt.c GLAPI_SOURCES = \ - main/dispatch.c \ glapi/glapi.c \ + glapi/glapi_dispatch.c \ glapi/glapi_getproc.c \ + glapi/glapi_nop.c \ glapi/glthread.c MATH_SOURCES = \ @@ -190,6 +193,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_blit.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ state_tracker/st_cb_flush.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ @@ -200,8 +204,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_readpixels.c \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ - state_tracker/st_cb_viewport.c \ - state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ state_tracker/st_draw.c \ @@ -218,7 +220,6 @@ SHADER_SOURCES = \ shader/arbprogparse.c \ shader/arbprogram.c \ shader/atifragshader.c \ - shader/grammar/grammar_mesa.c \ shader/hash_table.c \ shader/lex.yy.c \ shader/nvfragparse.c \ @@ -255,7 +256,6 @@ SLANG_SOURCES = \ shader/slang/slang_link.c \ shader/slang/slang_log.c \ shader/slang/slang_mem.c \ - shader/slang/slang_preprocess.c \ shader/slang/slang_print.c \ shader/slang/slang_simplify.c \ shader/slang/slang_storage.c \ @@ -365,6 +365,12 @@ GLAPI_OBJECTS = \ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) +### Other archives/libraries + +GLSL_LIBS = \ + $(TOP)/src/glsl/pp/libglslpp.a \ + $(TOP)/src/glsl/cl/libglslcl.a + ### Include directories diff --git a/mesalib/src/mesa/swrast/s_aaline.c b/mesalib/src/mesa/swrast/s_aaline.c index 9bfa8f2e6..6ba4604e6 100644 --- a/mesalib/src/mesa/swrast/s_aaline.c +++ b/mesalib/src/mesa/swrast/s_aaline.c @@ -59,10 +59,8 @@ struct LineInfo /* DO_Z */ GLfloat zPlane[4]; - /* DO_RGBA */ + /* DO_RGBA - always enabled */ GLfloat rPlane[4], gPlane[4], bPlane[4], aPlane[4]; - /* DO_INDEX */ - GLfloat iPlane[4]; /* DO_ATTRIBS */ GLfloat wPlane[4]; GLfloat attrPlane[FRAG_ATTRIB_MAX][4][4]; @@ -325,20 +323,6 @@ compute_coveragef(const struct LineInfo *info, } -/** - * Compute coverage value for color index mode. - * XXX this may not be quite correct. - * \return coverage in [0,15]. - */ -static GLfloat -compute_coveragei(const struct LineInfo *info, - GLint winx, GLint winy) -{ - return compute_coveragef(info, winx, winy) * 15.0F; -} - - - typedef void (*plot_func)(GLcontext *ctx, struct LineInfo *line, int ix, int iy); @@ -475,22 +459,13 @@ segment(GLcontext *ctx, } -#define NAME(x) aa_ci_##x -#define DO_Z -#define DO_ATTRIBS /* for fog */ -#define DO_INDEX -#include "s_aalinetemp.h" - - #define NAME(x) aa_rgba_##x #define DO_Z -#define DO_RGBA #include "s_aalinetemp.h" #define NAME(x) aa_general_rgba_##x #define DO_Z -#define DO_RGBA #define DO_ATTRIBS #include "s_aalinetemp.h" @@ -503,22 +478,15 @@ _swrast_choose_aa_line_function(GLcontext *ctx) ASSERT(ctx->Line.SmoothFlag); - if (ctx->Visual.rgbMode) { - /* RGBA */ - if (ctx->Texture._EnabledCoordUnits != 0 - || ctx->FragmentProgram._Current - || (ctx->Light.Enabled && - ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) - || ctx->Fog.ColorSumEnabled - || swrast->_FogEnabled) { - swrast->Line = aa_general_rgba_line; - } - else { - swrast->Line = aa_rgba_line; - } + if (ctx->Texture._EnabledCoordUnits != 0 + || ctx->FragmentProgram._Current + || (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) + || ctx->Fog.ColorSumEnabled + || swrast->_FogEnabled) { + swrast->Line = aa_general_rgba_line; } else { - /* Color Index */ - swrast->Line = aa_ci_line; + swrast->Line = aa_rgba_line; } } diff --git a/mesalib/src/mesa/swrast/s_aalinetemp.h b/mesalib/src/mesa/swrast/s_aalinetemp.h index 42ffe9f20..c28d47a67 100644 --- a/mesalib/src/mesa/swrast/s_aalinetemp.h +++ b/mesalib/src/mesa/swrast/s_aalinetemp.h @@ -39,11 +39,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) const SWcontext *swrast = SWRAST_CONTEXT(ctx); const GLfloat fx = (GLfloat) ix; const GLfloat fy = (GLfloat) iy; -#ifdef DO_INDEX - const GLfloat coverage = compute_coveragei(line, ix, iy); -#else const GLfloat coverage = compute_coveragef(line, ix, iy); -#endif const GLuint i = line->span.end; (void) swrast; @@ -63,15 +59,10 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) #ifdef DO_Z line->span.array->z[i] = (GLuint) solve_plane(fx, fy, line->zPlane); #endif -#ifdef DO_RGBA line->span.array->rgba[i][RCOMP] = solve_plane_chan(fx, fy, line->rPlane); line->span.array->rgba[i][GCOMP] = solve_plane_chan(fx, fy, line->gPlane); line->span.array->rgba[i][BCOMP] = solve_plane_chan(fx, fy, line->bPlane); line->span.array->rgba[i][ACOMP] = solve_plane_chan(fx, fy, line->aPlane); -#endif -#ifdef DO_INDEX - line->span.array->index[i] = (GLint) solve_plane(fx, fy, line->iPlane); -#endif #if defined(DO_ATTRIBS) ATTRIB_LOOP_BEGIN GLfloat (*attribArray)[4] = line->span.array->attribs[attr]; @@ -101,11 +92,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) #endif if (line->span.end == MAX_WIDTH) { -#if defined(DO_RGBA) _swrast_write_rgba_span(ctx, &(line->span)); -#else - _swrast_write_index_span(ctx, &(line->span)); -#endif line->span.end = 0; /* reset counter */ } } @@ -150,7 +137,6 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) compute_plane(line.x0, line.y0, line.x1, line.y1, v0->attrib[FRAG_ATTRIB_WPOS][2], v1->attrib[FRAG_ATTRIB_WPOS][2], line.zPlane); #endif -#ifdef DO_RGBA line.span.arrayMask |= SPAN_RGBA; if (ctx->Light.ShadeModel == GL_SMOOTH) { compute_plane(line.x0, line.y0, line.x1, line.y1, @@ -168,18 +154,6 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) constant_plane(v1->color[BCOMP], line.bPlane); constant_plane(v1->color[ACOMP], line.aPlane); } -#endif -#ifdef DO_INDEX - line.span.arrayMask |= SPAN_INDEX; - if (ctx->Light.ShadeModel == GL_SMOOTH) { - compute_plane(line.x0, line.y0, line.x1, line.y1, - v0->attrib[FRAG_ATTRIB_CI][0], - v1->attrib[FRAG_ATTRIB_CI][0], line.iPlane); - } - else { - constant_plane(v1->attrib[FRAG_ATTRIB_CI][0], line.iPlane); - } -#endif #if defined(DO_ATTRIBS) { const GLfloat invW0 = v0->attrib[FRAG_ATTRIB_WPOS][3]; @@ -257,18 +231,12 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) segment(ctx, &line, NAME(plot), 0.0, 1.0); } -#if defined(DO_RGBA) _swrast_write_rgba_span(ctx, &(line.span)); -#else - _swrast_write_index_span(ctx, &(line.span)); -#endif } #undef DO_Z -#undef DO_RGBA -#undef DO_INDEX #undef DO_ATTRIBS #undef NAME diff --git a/mesalib/src/mesa/swrast/s_aatriangle.c b/mesalib/src/mesa/swrast/s_aatriangle.c index 078f16aea..1d90f322a 100644 --- a/mesalib/src/mesa/swrast/s_aatriangle.c +++ b/mesalib/src/mesa/swrast/s_aatriangle.c @@ -268,88 +268,6 @@ compute_coveragef(const GLfloat v0[3], const GLfloat v1[3], -/* - * Compute how much (area) of the given pixel is inside the triangle. - * Vertices MUST be specified in counter-clockwise order. - * Return: coverage in [0, 15]. - */ -static GLint -compute_coveragei(const GLfloat v0[3], const GLfloat v1[3], - const GLfloat v2[3], GLint winx, GLint winy) -{ - /* NOTE: 15 samples instead of 16. */ - static const GLfloat samples[15][2] = { - /* start with the four corners */ - { POS(0, 2), POS(0, 0) }, - { POS(3, 3), POS(0, 2) }, - { POS(0, 0), POS(3, 1) }, - { POS(3, 1), POS(3, 3) }, - /* continue with interior samples */ - { POS(1, 1), POS(0, 1) }, - { POS(2, 0), POS(0, 3) }, - { POS(0, 3), POS(1, 3) }, - { POS(1, 2), POS(1, 0) }, - { POS(2, 3), POS(1, 2) }, - { POS(3, 2), POS(1, 1) }, - { POS(0, 1), POS(2, 2) }, - { POS(1, 0), POS(2, 1) }, - { POS(2, 1), POS(2, 3) }, - { POS(3, 0), POS(2, 0) }, - { POS(1, 3), POS(3, 0) } - }; - const GLfloat x = (GLfloat) winx; - const GLfloat y = (GLfloat) winy; - const GLfloat dx0 = v1[0] - v0[0]; - const GLfloat dy0 = v1[1] - v0[1]; - const GLfloat dx1 = v2[0] - v1[0]; - const GLfloat dy1 = v2[1] - v1[1]; - const GLfloat dx2 = v0[0] - v2[0]; - const GLfloat dy2 = v0[1] - v2[1]; - GLint stop = 4, i; - GLint insideCount = 15; - -#ifdef DEBUG - { - const GLfloat area = dx0 * dy1 - dx1 * dy0; - ASSERT(area >= 0.0); - } -#endif - - for (i = 0; i < stop; i++) { - const GLfloat sx = x + samples[i][0]; - const GLfloat sy = y + samples[i][1]; - const GLfloat fx0 = sx - v0[0]; - const GLfloat fy0 = sy - v0[1]; - const GLfloat fx1 = sx - v1[0]; - const GLfloat fy1 = sy - v1[1]; - const GLfloat fx2 = sx - v2[0]; - const GLfloat fy2 = sy - v2[1]; - /* cross product determines if sample is inside or outside each edge */ - GLfloat cross0 = (dx0 * fy0 - dy0 * fx0); - GLfloat cross1 = (dx1 * fy1 - dy1 * fx1); - GLfloat cross2 = (dx2 * fy2 - dy2 * fx2); - /* Check if the sample is exactly on an edge. If so, let cross be a - * positive or negative value depending on the direction of the edge. - */ - if (cross0 == 0.0F) - cross0 = dx0 + dy0; - if (cross1 == 0.0F) - cross1 = dx1 + dy1; - if (cross2 == 0.0F) - cross2 = dx2 + dy2; - if (cross0 < 0.0F || cross1 < 0.0F || cross2 < 0.0F) { - /* point is outside triangle */ - insideCount--; - stop = 15; - } - } - if (stop == 4) - return 15; - else - return insideCount; -} - - static void rgba_aa_tri(GLcontext *ctx, const SWvertex *v0, @@ -357,20 +275,6 @@ rgba_aa_tri(GLcontext *ctx, const SWvertex *v2) { #define DO_Z -#define DO_RGBA -#include "s_aatritemp.h" -} - - -static void -index_aa_tri(GLcontext *ctx, - const SWvertex *v0, - const SWvertex *v1, - const SWvertex *v2) -{ -#define DO_Z -#define DO_ATTRIBS -#define DO_INDEX #include "s_aatritemp.h" } @@ -382,7 +286,6 @@ general_aa_tri(GLcontext *ctx, const SWvertex *v2) { #define DO_Z -#define DO_RGBA #define DO_ATTRIBS #include "s_aatritemp.h" } @@ -406,11 +309,8 @@ _swrast_set_aa_triangle_function(GLcontext *ctx) || NEED_SECONDARY_COLOR(ctx)) { SWRAST_CONTEXT(ctx)->Triangle = general_aa_tri; } - else if (ctx->Visual.rgbMode) { - SWRAST_CONTEXT(ctx)->Triangle = rgba_aa_tri; - } else { - SWRAST_CONTEXT(ctx)->Triangle = index_aa_tri; + SWRAST_CONTEXT(ctx)->Triangle = rgba_aa_tri; } ASSERT(SWRAST_CONTEXT(ctx)->Triangle); diff --git a/mesalib/src/mesa/swrast/s_aatritemp.h b/mesalib/src/mesa/swrast/s_aatritemp.h index 0827b3db9..5c1c6d904 100644 --- a/mesalib/src/mesa/swrast/s_aatritemp.h +++ b/mesalib/src/mesa/swrast/s_aatritemp.h @@ -33,8 +33,6 @@ * The following macros may be defined to indicate what auxillary information * must be copmuted across the triangle: * DO_Z - if defined, compute Z values - * DO_RGBA - if defined, compute RGBA values - * DO_INDEX - if defined, compute color index values * DO_ATTRIBS - if defined, compute texcoords, varying, etc. */ @@ -55,12 +53,7 @@ #ifdef DO_Z GLfloat zPlane[4]; #endif -#ifdef DO_RGBA GLfloat rPlane[4], gPlane[4], bPlane[4], aPlane[4]; -#endif -#ifdef DO_INDEX - GLfloat iPlane[4]; -#endif #if defined(DO_ATTRIBS) GLfloat attrPlane[FRAG_ATTRIB_MAX][4][4]; GLfloat wPlane[4]; /* win[3] */ @@ -126,7 +119,6 @@ compute_plane(p0, p1, p2, p0[2], p1[2], p2[2], zPlane); span.arrayMask |= SPAN_Z; #endif -#ifdef DO_RGBA if (ctx->Light.ShadeModel == GL_SMOOTH) { compute_plane(p0, p1, p2, v0->color[RCOMP], v1->color[RCOMP], v2->color[RCOMP], rPlane); compute_plane(p0, p1, p2, v0->color[GCOMP], v1->color[GCOMP], v2->color[GCOMP], gPlane); @@ -140,17 +132,6 @@ constant_plane(v2->color[ACOMP], aPlane); } span.arrayMask |= SPAN_RGBA; -#endif -#ifdef DO_INDEX - if (ctx->Light.ShadeModel == GL_SMOOTH) { - compute_plane(p0, p1, p2, (GLfloat) v0->attrib[FRAG_ATTRIB_CI][0], - v1->attrib[FRAG_ATTRIB_CI][0], v2->attrib[FRAG_ATTRIB_CI][0], iPlane); - } - else { - constant_plane(v2->attrib[FRAG_ATTRIB_CI][0], iPlane); - } - span.arrayMask |= SPAN_INDEX; -#endif #if defined(DO_ATTRIBS) { const GLfloat invW0 = v0->attrib[FRAG_ATTRIB_WPOS][3]; @@ -220,11 +201,11 @@ #if defined(DO_ATTRIBS) /* compute attributes at left-most fragment */ - span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 0.5, iy + 0.5, wPlane); + span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 0.5F, iy + 0.5F, wPlane); ATTRIB_LOOP_BEGIN GLuint c; for (c = 0; c < 4; c++) { - span.attrStart[attr][c] = solve_plane(ix + 0.5, iy + 0.5, attrPlane[attr][c]); + span.attrStart[attr][c] = solve_plane(ix + 0.5F, iy + 0.5F, attrPlane[attr][c]); } ATTRIB_LOOP_END #endif @@ -234,23 +215,14 @@ /* (cx,cy) = center of fragment */ const GLfloat cx = ix + 0.5F, cy = iy + 0.5F; SWspanarrays *array = span.array; -#ifdef DO_INDEX - array->coverage[count] = (GLfloat) compute_coveragei(pMin, pMid, pMax, ix, iy); -#else array->coverage[count] = coverage; -#endif #ifdef DO_Z array->z[count] = (GLuint) solve_plane(cx, cy, zPlane); #endif -#ifdef DO_RGBA array->rgba[count][RCOMP] = solve_plane_chan(cx, cy, rPlane); array->rgba[count][GCOMP] = solve_plane_chan(cx, cy, gPlane); array->rgba[count][BCOMP] = solve_plane_chan(cx, cy, bPlane); array->rgba[count][ACOMP] = solve_plane_chan(cx, cy, aPlane); -#endif -#ifdef DO_INDEX - array->index[count] = (GLint) solve_plane(cx, cy, iPlane); -#endif ix++; count++; coverage = compute_coveragef(pMin, pMid, pMax, ix, iy); @@ -262,11 +234,7 @@ span.x = startX; span.y = iy; span.end = (GLuint) ix - (GLuint) startX; -#if defined(DO_RGBA) _swrast_write_rgba_span(ctx, &span); -#else - _swrast_write_index_span(ctx, &span); -#endif } } else { @@ -304,23 +272,14 @@ const GLfloat cx = ix + 0.5F, cy = iy + 0.5F; SWspanarrays *array = span.array; ASSERT(ix >= 0); -#ifdef DO_INDEX - array->coverage[ix] = (GLfloat) compute_coveragei(pMin, pMax, pMid, ix, iy); -#else array->coverage[ix] = coverage; -#endif #ifdef DO_Z array->z[ix] = (GLuint) solve_plane(cx, cy, zPlane); #endif -#ifdef DO_RGBA array->rgba[ix][RCOMP] = solve_plane_chan(cx, cy, rPlane); array->rgba[ix][GCOMP] = solve_plane_chan(cx, cy, gPlane); array->rgba[ix][BCOMP] = solve_plane_chan(cx, cy, bPlane); array->rgba[ix][ACOMP] = solve_plane_chan(cx, cy, aPlane); -#endif -#ifdef DO_INDEX - array->index[ix] = (GLint) solve_plane(cx, cy, iPlane); -#endif ix--; count++; coverage = compute_coveragef(pMin, pMax, pMid, ix, iy); @@ -328,11 +287,11 @@ #if defined(DO_ATTRIBS) /* compute attributes at left-most fragment */ - span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 1.5, iy + 0.5, wPlane); + span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 1.5F, iy + 0.5F, wPlane); ATTRIB_LOOP_BEGIN GLuint c; for (c = 0; c < 4; c++) { - span.attrStart[attr][c] = solve_plane(ix + 1.5, iy + 0.5, attrPlane[attr][c]); + span.attrStart[attr][c] = solve_plane(ix + 1.5F, iy + 0.5F, attrPlane[attr][c]); } ATTRIB_LOOP_END #endif @@ -351,12 +310,7 @@ GLint j; for (j = 0; j < (GLint) n; j++) { array->coverage[j] = array->coverage[j + left]; -#ifdef DO_RGBA COPY_CHAN4(array->rgba[j], array->rgba[j + left]); -#endif -#ifdef DO_INDEX - array->index[j] = array->index[j + left]; -#endif #ifdef DO_Z array->z[j] = array->z[j + left]; #endif @@ -366,18 +320,12 @@ span.x = left; span.y = iy; span.end = n; -#if defined(DO_RGBA) _swrast_write_rgba_span(ctx, &span); -#else - _swrast_write_index_span(ctx, &span); -#endif } } } #undef DO_Z -#undef DO_RGBA -#undef DO_INDEX #undef DO_ATTRIBS #undef DO_OCCLUSION_TEST diff --git a/mesalib/src/mesa/swrast/s_accum.c b/mesalib/src/mesa/swrast/s_accum.c index c6c7dbf5c..854e106b7 100644 --- a/mesalib/src/mesa/swrast/s_accum.c +++ b/mesalib/src/mesa/swrast/s_accum.c @@ -27,7 +27,6 @@ #include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_accum.h" #include "s_context.h" @@ -38,7 +37,7 @@ /* XXX this would have to change for accum buffers with more or less * than 16 bits per color channel. */ -#define ACCUM_SCALE16 32767.0 +#define ACCUM_SCALE16 32767.0F /* @@ -131,11 +130,7 @@ _swrast_clear_accum_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ) SWcontext *swrast = SWRAST_CONTEXT(ctx); GLuint x, y, width, height; - if (ctx->Visual.accumRedBits == 0) { - /* No accumulation buffer! Not an error. */ - return; - } - + /* No accumulation buffer! Not an error. */ if (!rb || !rb->Data) return; @@ -436,10 +431,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -527,8 +518,12 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buffer); } rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); } diff --git a/mesalib/src/mesa/swrast/s_alpha.c b/mesalib/src/mesa/swrast/s_alpha.c index 5761bb00b..509477433 100644 --- a/mesalib/src/mesa/swrast/s_alpha.c +++ b/mesalib/src/mesa/swrast/s_alpha.c @@ -146,8 +146,8 @@ _swrast_alpha_test(const GLcontext *ctx, SWspan *span) ALPHA_TEST(FixedToInt(alpha), alpha += alphaStep); } else { - const GLfloat alphaStep = span->alphaStep; - GLfloat alpha = span->alpha; + const GLfloat alphaStep = FixedToFloat(span->alphaStep); + GLfloat alpha = FixedToFloat(span->alpha); const GLfloat ref = ctx->Color.AlphaRef; ALPHA_TEST(alpha, alpha += alphaStep); } diff --git a/mesalib/src/mesa/swrast/s_atifragshader.c b/mesalib/src/mesa/swrast/s_atifragshader.c index e88ff1912..0f06cdf9f 100644 --- a/mesalib/src/mesa/swrast/s_atifragshader.c +++ b/mesalib/src/mesa/swrast/s_atifragshader.c @@ -23,7 +23,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "shader/program.h" #include "shader/atifragshader.h" #include "swrast/s_atifragshader.h" @@ -83,10 +82,11 @@ apply_swizzle(GLfloat values[4], GLuint swizzle) break; case GL_SWIZZLE_STQ_DQ_ATI: /* make sure q is not 0 to avoid problems later with infinite values (texture lookup)? */ - if (q == 0.0F) q = 0.000000001; + if (q == 0.0F) + q = 0.000000001F; values[0] = s / q; values[1] = t / q; - values[2] = 1 / q; + values[2] = 1.0F / q; break; } values[3] = 0.0; @@ -138,7 +138,7 @@ apply_src_mod(GLint optype, GLuint mod, GLfloat * val) val[i] = 1 - val[i]; if (mod & GL_BIAS_BIT_ATI) - val[i] = val[i] - 0.5; + val[i] = val[i] - 0.5F; if (mod & GL_2X_BIT_ATI) val[i] = 2 * val[i]; @@ -172,27 +172,27 @@ apply_dst_mod(GLuint optype, GLuint mod, GLfloat * val) val[i] = 8 * val[i]; break; case GL_HALF_BIT_ATI: - val[i] = val[i] * 0.5; + val[i] = val[i] * 0.5F; break; case GL_QUARTER_BIT_ATI: - val[i] = val[i] * 0.25; + val[i] = val[i] * 0.25F; break; case GL_EIGHTH_BIT_ATI: - val[i] = val[i] * 0.125; + val[i] = val[i] * 0.125F; break; } if (has_sat) { - if (val[i] < 0.0) - val[i] = 0; - else if (val[i] > 1.0) - val[i] = 1.0; + if (val[i] < 0.0F) + val[i] = 0.0F; + else if (val[i] > 1.0F) + val[i] = 1.0F; } else { - if (val[i] < -8.0) - val[i] = -8.0; - else if (val[i] > 8.0) - val[i] = 8.0; + if (val[i] < -8.0F) + val[i] = -8.0F; + else if (val[i] > 8.0F) + val[i] = 8.0F; } } } diff --git a/mesalib/src/mesa/swrast/s_bitmap.c b/mesalib/src/mesa/swrast/s_bitmap.c index 3dbdf2a61..da730213a 100644 --- a/mesalib/src/mesa/swrast/s_bitmap.c +++ b/mesalib/src/mesa/swrast/s_bitmap.c @@ -30,9 +30,9 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" -#include "main/pixel.h" #include "s_context.h" #include "s_span.h" @@ -56,6 +56,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) return; @@ -122,10 +125,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, if (count + width >= MAX_WIDTH || row + 1 == height) { /* flush the span */ span.end = count; - if (ctx->Visual.rgbMode) - _swrast_write_rgba_span(ctx, &span); - else - _swrast_write_index_span(ctx, &span); + _swrast_write_rgba_span(ctx, &span); span.end = 0; count = 0; } @@ -189,10 +189,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } } - if (ctx->Visual.rgbMode) - _swrast_write_rgba_span(ctx, &span); - else - _swrast_write_index_span(ctx, &span); + _swrast_write_rgba_span(ctx, &span); /* get ready for next row */ if (mask != 1) @@ -212,10 +209,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } } - if (ctx->Visual.rgbMode) - _swrast_write_rgba_span(ctx, &span); - else - _swrast_write_index_span(ctx, &span); + _swrast_write_rgba_span(ctx, &span); /* get ready for next row */ if (mask != 128) diff --git a/mesalib/src/mesa/swrast/s_blend.c b/mesalib/src/mesa/swrast/s_blend.c index 95c83432a..5b090c72c 100644 --- a/mesalib/src/mesa/swrast/s_blend.c +++ b/mesalib/src/mesa/swrast/s_blend.c @@ -89,7 +89,7 @@ blend_noop(GLcontext *ctx, GLuint n, const GLubyte mask[], else bytes = 4 * n * sizeof(GLfloat); - _mesa_memcpy(src, dst, bytes); + memcpy(src, dst, bytes); } diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c index 8303e4deb..753f3136f 100644 --- a/mesalib/src/mesa/swrast/s_blit.c +++ b/mesalib/src/mesa/swrast/s_blit.c @@ -24,6 +24,7 @@ #include "main/glheader.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" #include "s_context.h" @@ -197,14 +198,14 @@ blit_nearest(GLcontext *ctx, } /* allocate the src/dst row buffers */ - srcBuffer = _mesa_malloc(pixelSize * srcWidth); + srcBuffer = malloc(pixelSize * srcWidth); if (!srcBuffer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); return; } - dstBuffer = _mesa_malloc(pixelSize * dstWidth); + dstBuffer = malloc(pixelSize * dstWidth); if (!dstBuffer) { - _mesa_free(srcBuffer); + free(srcBuffer); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); return; } @@ -234,8 +235,8 @@ blit_nearest(GLcontext *ctx, drawRb->PutRow(ctx, drawRb, dstWidth, dstXpos, dstY, dstBuffer, NULL); } - _mesa_free(srcBuffer); - _mesa_free(dstBuffer); + free(srcBuffer); + free(dstBuffer); } @@ -365,21 +366,21 @@ blit_linear(GLcontext *ctx, /* Allocate the src/dst row buffers. * Keep two adjacent src rows around for bilinear sampling. */ - srcBuffer0 = _mesa_malloc(pixelSize * srcWidth); + srcBuffer0 = malloc(pixelSize * srcWidth); if (!srcBuffer0) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); return; } - srcBuffer1 = _mesa_malloc(pixelSize * srcWidth); + srcBuffer1 = malloc(pixelSize * srcWidth); if (!srcBuffer1) { - _mesa_free(srcBuffer0); + free(srcBuffer0); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); return; } - dstBuffer = _mesa_malloc(pixelSize * dstWidth); + dstBuffer = malloc(pixelSize * dstWidth); if (!dstBuffer) { - _mesa_free(srcBuffer0); - _mesa_free(srcBuffer1); + free(srcBuffer0); + free(srcBuffer1); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); return; } @@ -443,9 +444,9 @@ blit_linear(GLcontext *ctx, drawRb->PutRow(ctx, drawRb, dstWidth, dstXpos, dstY, dstBuffer, NULL); } - _mesa_free(srcBuffer0); - _mesa_free(srcBuffer1); - _mesa_free(dstBuffer); + free(srcBuffer0); + free(srcBuffer1); + free(dstBuffer); } @@ -534,7 +535,7 @@ simple_blit(GLcontext *ctx, } /* allocate the row buffer */ - rowBuffer = _mesa_malloc(bytesPerRow); + rowBuffer = malloc(bytesPerRow); if (!rowBuffer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); return; @@ -547,7 +548,7 @@ simple_blit(GLcontext *ctx, dstY += yStep; } - _mesa_free(rowBuffer); + free(rowBuffer); } @@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx, }; GLint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + if (!ctx->DrawBuffer->_NumColorDrawBuffers) return; diff --git a/mesalib/src/mesa/swrast/s_clear.c b/mesalib/src/mesa/swrast/s_clear.c index 002718ded..7b0a63391 100644 --- a/mesalib/src/mesa/swrast/s_clear.c +++ b/mesalib/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" @@ -40,7 +41,8 @@ * Clear the color buffer when glColorMask is in effect. */ static void -clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -49,7 +51,6 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) SWspan span; GLint i; - ASSERT(ctx->Visual.rgbMode); ASSERT(rb->PutRow); /* Initialize color span with clear color */ @@ -75,7 +76,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) UNCLAMPED_FLOAT_TO_USHORT(clearColor[BCOMP], ctx->Color.ClearColor[2]); UNCLAMPED_FLOAT_TO_USHORT(clearColor[ACOMP], ctx->Color.ClearColor[3]); for (i = 0; i < width; i++) { - COPY_4V(span.array->rgba[i], clearColor); + COPY_4V_CAST(span.array->rgba[i], clearColor, GLchan); } } else { @@ -95,7 +96,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) for (i = 0; i < height; i++) { span.x = x; span.y = y + i; - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buf); /* write masked row */ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } @@ -103,49 +104,10 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) /** - * Clear color index buffer with masking. - */ -static void -clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) -{ - const GLint x = ctx->DrawBuffer->_Xmin; - const GLint y = ctx->DrawBuffer->_Ymin; - const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; - const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; - SWspan span; - GLint i; - - ASSERT(!ctx->Visual.rgbMode); - ASSERT(rb->PutRow); - ASSERT(rb->DataType == GL_UNSIGNED_INT); - - /* Initialize index span with clear index */ - INIT_SPAN(span, GL_BITMAP); - span.end = width; - span.arrayMask = SPAN_INDEX; - for (i = 0; i < width;i++) { - span.array->index[i] = ctx->Color.ClearIndex; - } - - /* Note that masking will change the color indexes, but only the - * bits for which the write mask is GL_FALSE. The bits - * which are write-enabled won't get modified. - */ - for (i = 0; i < height;i++) { - span.x = x; - span.y = y + i; - _swrast_mask_ci_span(ctx, rb, &span); - /* write masked row */ - rb->PutRow(ctx, rb, width, x, y + i, span.array->index, NULL); - } -} - - -/** * Clear an rgba color buffer without channel masking. */ static void -clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -156,12 +118,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) GLvoid *clearVal; GLint i; - ASSERT(ctx->Visual.rgbMode); - - ASSERT(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]); + ASSERT(ctx->Color.ColorMask[buf][0] && + ctx->Color.ColorMask[buf][1] && + ctx->Color.ColorMask[buf][2] && + ctx->Color.ColorMask[buf][3]); ASSERT(rb->PutMonoRow); @@ -195,50 +155,6 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) /** - * Clear color index buffer without masking. - */ -static void -clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) -{ - const GLint x = ctx->DrawBuffer->_Xmin; - const GLint y = ctx->DrawBuffer->_Ymin; - const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; - const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; - GLubyte clear8; - GLushort clear16; - GLuint clear32; - GLvoid *clearVal; - GLint i; - - ASSERT(!ctx->Visual.rgbMode); - - ASSERT(rb->PutMonoRow); - - /* setup clear value */ - switch (rb->DataType) { - case GL_UNSIGNED_BYTE: - clear8 = (GLubyte) ctx->Color.ClearIndex; - clearVal = &clear8; - break; - case GL_UNSIGNED_SHORT: - clear16 = (GLushort) ctx->Color.ClearIndex; - clearVal = &clear16; - break; - case GL_UNSIGNED_INT: - clear32 = ctx->Color.ClearIndex; - clearVal = &clear32; - break; - default: - _mesa_problem(ctx, "Bad rb DataType in clear_color_buffer"); - return; - } - - for (i = 0; i < height; i++) - rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL); -} - - -/** * Clear the front/back/left/right/aux color buffers. * This function is usually only called if the device driver can't * clear its own color buffers for some reason (such as with masking). @@ -246,48 +162,18 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffers(GLcontext *ctx) { - GLboolean masking; GLuint buf; - if (ctx->Visual.rgbMode) { - if (ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - else { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; - if ((ctx->Color.IndexMask & indexMask) == indexMask) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; - if (ctx->Visual.rgbMode) { - if (masking) { - clear_rgba_buffer_with_masking(ctx, rb); - } - else { - clear_rgba_buffer(ctx, rb); - } + if (ctx->Color.ColorMask[buf][0] == 0 || + ctx->Color.ColorMask[buf][1] == 0 || + ctx->Color.ColorMask[buf][2] == 0 || + ctx->Color.ColorMask[buf][3] == 0) { + clear_rgba_buffer_with_masking(ctx, rb, buf); } else { - if (masking) { - clear_ci_buffer_with_masking(ctx, rb); - } - else { - clear_ci_buffer(ctx, rb); - } + clear_rgba_buffer(ctx, rb, buf); } } } @@ -318,6 +204,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + swrast_render_start(ctx); /* do software clearing here */ diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c index abf000856..751966348 100644 --- a/mesalib/src/mesa/swrast/s_context.c +++ b/mesalib/src/mesa/swrast/s_context.c @@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLbitfield rasterMask = 0; + GLuint i; if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT; if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT; @@ -62,17 +63,17 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (swrast->_FogEnabled) rasterMask |= FOG_BIT; if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; - if (ctx->Visual.rgbMode) { - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); - if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT; - if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; - if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; - } - else { - if (ctx->Color.IndexMask != 0xffffffff) rasterMask |= MASKING_BIT; - if (ctx->Color.IndexLogicOpEnabled) rasterMask |= LOGIC_OP_BIT; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!ctx->Color.ColorMask[i][0] || + !ctx->Color.ColorMask[i][1] || + !ctx->Color.ColorMask[i][2] || + !ctx->Color.ColorMask[i][3]) { + rasterMask |= MASKING_BIT; + break; + } } - + if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; + if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; if ( ctx->Viewport.X < 0 || ctx->Viewport.X + ctx->Viewport.Width > (GLint) ctx->DrawBuffer->Width || ctx->Viewport.Y < 0 @@ -92,13 +93,18 @@ _swrast_update_rasterflags( GLcontext *ctx ) /* more than one color buffer designated for writing (or zero buffers) */ rasterMask |= MULTI_DRAW_BIT; } - else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) { - rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ - } - else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) { - rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */ + + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (ctx->Color.ColorMask[i][0] + + ctx->Color.ColorMask[i][1] + + ctx->Color.ColorMask[i][2] + + ctx->Color.ColorMask[i][3] == 0) { + rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ + break; + } } + if (ctx->FragmentProgram._Current) { rasterMask |= FRAGPROG_BIT; } @@ -131,26 +137,26 @@ _swrast_update_polygon( GLcontext *ctx ) if (ctx->Polygon.CullFlag) { switch (ctx->Polygon.CullFaceMode) { case GL_BACK: - backface_sign = -1.0; + backface_sign = -1.0F; break; case GL_FRONT: - backface_sign = 1.0; + backface_sign = 1.0F; break; case GL_FRONT_AND_BACK: /* fallthrough */ default: - backface_sign = 0.0; + backface_sign = 0.0F; } } else { - backface_sign = 0.0; + backface_sign = 0.0F; } SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign; /* This is for front/back-face determination, but not for culling */ SWRAST_CONTEXT(ctx)->_BackfaceSign - = (ctx->Polygon.FrontFace == GL_CW) ? -1.0 : 1.0; + = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F; } @@ -874,12 +880,7 @@ _swrast_flush( GLcontext *ctx ) SWcontext *swrast = SWRAST_CONTEXT(ctx); /* flush any pending fragments from rendering points */ if (swrast->PointSpan.end > 0) { - if (ctx->Visual.rgbMode) { - _swrast_write_rgba_span(ctx, &(swrast->PointSpan)); - } - else { - _swrast_write_index_span(ctx, &(swrast->PointSpan)); - } + _swrast_write_rgba_span(ctx, &(swrast->PointSpan)); swrast->PointSpan.end = 0; } } diff --git a/mesalib/src/mesa/swrast/s_copypix.c b/mesalib/src/mesa/swrast/s_copypix.c index 5ecfb1e90..f4f0c8a33 100644 --- a/mesalib/src/mesa/swrast/s_copypix.c +++ b/mesalib/src/mesa/swrast/s_copypix.c @@ -26,12 +26,11 @@ #include "main/glheader.h" #include "main/context.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/convolve.h" -#include "main/histogram.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "s_context.h" #include "s_depth.h" @@ -115,14 +114,14 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.arrayAttribs = FRAG_BIT_COL0; /* allocate space for GLfloat image */ - tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); return; } - convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + convImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tmpImage); + free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); return; } @@ -151,7 +150,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, ASSERT(ctx->Pixel.Separable2DEnabled); _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage); } - _mesa_free(tmpImage); + free(tmpImage); /* do remaining post-convolution image transfer ops */ for (row = 0; row < height; row++) { @@ -168,7 +167,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLfloat *rgba = (GLfloat *) span.array->attribs[FRAG_ATTRIB_COL0]; /* copy convolved colors into span array */ - _mesa_memcpy(rgba, src, width * 4 * sizeof(GLfloat)); + memcpy(rgba, src, width * 4 * sizeof(GLfloat)); /* write span */ span.x = destx; @@ -186,7 +185,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.array->ChanType = CHAN_TYPE; } - _mesa_free(convImage); + free(convImage); } @@ -247,7 +246,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.arrayAttribs = FRAG_BIT_COL0; /* we'll fill in COL0 attrib values */ if (overlapping) { - tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat) * 4); + tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat) * 4); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -274,7 +273,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, /* Get row/span of source pixels */ if (overlapping) { /* get from buffered image */ - _mesa_memcpy(rgba, p, width * sizeof(GLfloat) * 4); + memcpy(rgba, p, width * sizeof(GLfloat) * 4); p += width * 4; } else { @@ -304,101 +303,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.array->ChanType = CHAN_TYPE; /* restore */ if (overlapping) - _mesa_free(tmpImage); -} - - -static void -copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, - GLint width, GLint height, - GLint destx, GLint desty ) -{ - GLuint *tmpImage,*p; - GLint sy, dy, stepy; - GLint j; - const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - GLint overlapping; - SWspan span; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - INIT_SPAN(span, GL_BITMAP); - _swrast_span_default_attribs(ctx, &span); - span.arrayMask = SPAN_INDEX; - - if (ctx->DrawBuffer == ctx->ReadBuffer) { - overlapping = regions_overlap(srcx, srcy, destx, desty, width, height, - ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); - } - else { - overlapping = GL_FALSE; - } - - /* Determine if copy should be bottom-to-top or top-to-bottom */ - if (!overlapping && srcy < desty) { - /* top-down max-to-min */ - sy = srcy + height - 1; - dy = desty + height - 1; - stepy = -1; - } - else { - /* bottom-up min-to-max */ - sy = srcy; - dy = desty; - stepy = 1; - } - - if (overlapping) { - GLint ssy = sy; - tmpImage = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); - if (!tmpImage) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); - return; - } - /* read the image */ - p = tmpImage; - for (j = 0; j < height; j++, ssy += stepy) { - _swrast_read_index_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, srcx, ssy, p ); - p += width; - } - p = tmpImage; - } - else { - tmpImage = NULL; /* silence compiler warning */ - p = NULL; - } - - for (j = 0; j < height; j++, sy += stepy, dy += stepy) { - /* Get color indexes */ - if (overlapping) { - _mesa_memcpy(span.array->index, p, width * sizeof(GLuint)); - p += width; - } - else { - _swrast_read_index_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, srcx, sy, span.array->index ); - } - - if (ctx->_ImageTransferState) - _mesa_apply_ci_transfer_ops(ctx, ctx->_ImageTransferState, - width, span.array->index); - - /* write color indexes */ - span.x = destx; - span.y = dy; - span.end = width; - if (zoom) - _swrast_write_zoomed_index_span(ctx, destx, desty, &span); - else - _swrast_write_index_span(ctx, &span); - } - - if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -488,7 +393,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -509,7 +414,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLfloat depth[MAX_WIDTH]; /* get depth values */ if (overlapping) { - _mesa_memcpy(depth, p, width * sizeof(GLfloat)); + memcpy(depth, p, width * sizeof(GLfloat)); p += width; } else { @@ -523,22 +428,14 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, span.x = destx; span.y = dy; span.end = width; - if (fb->Visual.rgbMode) { - if (zoom) - _swrast_write_zoomed_depth_span(ctx, destx, desty, &span); - else - _swrast_write_rgba_span(ctx, &span); - } - else { - if (zoom) - _swrast_write_zoomed_depth_span(ctx, destx, desty, &span); - else - _swrast_write_index_span(ctx, &span); - } + if (zoom) + _swrast_write_zoomed_depth_span(ctx, destx, desty, &span); + else + _swrast_write_rgba_span(ctx, &span); } if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -585,7 +482,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLstencil *) _mesa_malloc(width * height * sizeof(GLstencil)); + tmpImage = (GLstencil *) malloc(width * height * sizeof(GLstencil)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -607,7 +504,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, /* Get stencil values */ if (overlapping) { - _mesa_memcpy(stencil, p, width * sizeof(GLstencil)); + memcpy(stencil, p, width * sizeof(GLstencil)); p += width; } else { @@ -627,7 +524,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, } if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -689,7 +586,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, if (stencilMask != 0x0) { tempStencilImage - = (GLstencil *) _mesa_malloc(width * height * sizeof(GLstencil)); + = (GLstencil *) malloc(width * height * sizeof(GLstencil)); if (!tempStencilImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); return; @@ -707,10 +604,10 @@ copy_depth_stencil_pixels(GLcontext *ctx, if (ctx->Depth.Mask) { tempDepthImage - = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat)); + = (GLfloat *) malloc(width * height * sizeof(GLfloat)); if (!tempDepthImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); - _mesa_free(tempStencilImage); + free(tempStencilImage); return; } @@ -731,7 +628,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, /* Get stencil values */ if (overlapping) { - _mesa_memcpy(stencil, stencilPtr, width * sizeof(GLstencil)); + memcpy(stencil, stencilPtr, width * sizeof(GLstencil)); stencilPtr += width; } else { @@ -760,7 +657,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, /* get depth values */ if (overlapping) { - _mesa_memcpy(depth, depthPtr, width * sizeof(GLfloat)); + memcpy(depth, depthPtr, width * sizeof(GLfloat)); depthPtr += width; } else { @@ -800,10 +697,10 @@ copy_depth_stencil_pixels(GLcontext *ctx, } if (tempStencilImage) - _mesa_free(tempStencilImage); + free(tempStencilImage); if (tempDepthImage) - _mesa_free(tempDepthImage); + free(tempDepthImage); } @@ -901,18 +798,16 @@ _swrast_CopyPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); swrast_render_start(ctx); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't copy */ + if (swrast->NewState) _swrast_validate_derived( ctx ); if (!fast_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type)) { switch (type) { case GL_COLOR: - if (ctx->Visual.rgbMode) { - copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); - } - else { - copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty ); - } + copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); break; case GL_DEPTH: copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty ); diff --git a/mesalib/src/mesa/swrast/s_depth.c b/mesalib/src/mesa/swrast/s_depth.c index c37a54eb3..ed637cac1 100644 --- a/mesalib/src/mesa/swrast/s_depth.c +++ b/mesalib/src/mesa/swrast/s_depth.c @@ -28,7 +28,6 @@ #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_depth.h" #include "s_context.h" @@ -260,7 +259,7 @@ depth_test_span16( GLcontext *ctx, GLuint n, } break; case GL_NEVER: - _mesa_bzero(mask, n * sizeof(GLubyte)); + memset(mask, 0, n * sizeof(GLubyte)); break; default: _mesa_problem(ctx, "Bad depth func in depth_test_span16"); @@ -489,7 +488,7 @@ depth_test_span32( GLcontext *ctx, GLuint n, } break; case GL_NEVER: - _mesa_bzero(mask, n * sizeof(GLubyte)); + memset(mask, 0, n * sizeof(GLubyte)); break; default: _mesa_problem(ctx, "Bad depth func in depth_test_span32"); @@ -498,17 +497,24 @@ depth_test_span32( GLcontext *ctx, GLuint n, return passed; } -/* Apply ARB_depth_clamp to span of fragments. */ + + +/** + * Clamp fragment Z values to the depth near/far range (glDepthRange()). + * This is used when GL_ARB_depth_clamp/GL_DEPTH_CLAMP is turned on. + * In that case, vertexes are not clipped against the near/far planes + * so rasterization will produce fragment Z values outside the usual + * [0,1] range. + */ void _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) { struct gl_framebuffer *fb = ctx->DrawBuffer; - struct gl_renderbuffer *rb = fb->_DepthBuffer; const GLuint count = span->end; - GLuint *zValues = span->array->z; - GLuint min, max; + GLint *zValues = (GLint *) span->array->z; /* sign change */ + GLint min, max; GLfloat min_f, max_f; - int i; + GLuint i; if (ctx->Viewport.Near < ctx->Viewport.Far) { min_f = ctx->Viewport.Near; @@ -518,15 +524,21 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) max_f = ctx->Viewport.Near; } - if (rb->DataType == GL_UNSIGNED_SHORT) { - CLAMPED_FLOAT_TO_USHORT(min, min_f); - CLAMPED_FLOAT_TO_USHORT(max, max_f); - } else { - assert(rb->DataType == GL_UNSIGNED_INT); - min = FLOAT_TO_UINT(min_f); - max = FLOAT_TO_UINT(max_f); - } - + /* Convert floating point values in [0,1] to device Z coordinates in + * [0, DepthMax]. + * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff. + * + * XXX this all falls apart if we have 31 or more bits of Z because + * the triangle rasterization code produces unsigned Z values. Negative + * vertex Z values come out as large fragment Z uints. + */ + min = (GLint) (min_f * fb->_DepthMaxF); + max = (GLint) (max_f * fb->_DepthMaxF); + if (max < 0) + max = 0x7fffffff; /* catch over flow for 30-bit z */ + + /* Note that we do the comparisons here using signed integers. + */ for (i = 0; i < count; i++) { if (zValues[i] < min) zValues[i] = min; @@ -832,7 +844,7 @@ direct_depth_test_pixels16(GLcontext *ctx, GLushort *zStart, GLuint stride, break; case GL_NEVER: /* depth test never passes */ - _mesa_bzero(mask, n * sizeof(GLubyte)); + memset(mask, 0, n * sizeof(GLubyte)); break; default: _mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels"); @@ -1078,7 +1090,7 @@ direct_depth_test_pixels32(GLcontext *ctx, GLuint *zStart, GLuint stride, break; case GL_NEVER: /* depth test never passes */ - _mesa_bzero(mask, n * sizeof(GLubyte)); + memset(mask, 0, n * sizeof(GLubyte)); break; default: _mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels"); @@ -1248,7 +1260,7 @@ _swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb) { /* really only doing this to prevent FP exceptions later */ - _mesa_bzero(depth, n * sizeof(GLfloat)); + memset(depth, 0, n * sizeof(GLfloat)); return; } @@ -1257,7 +1269,7 @@ _swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, if (y < 0 || y >= (GLint) rb->Height || x + n <= 0 || x >= (GLint) rb->Width) { /* span is completely outside framebuffer */ - _mesa_bzero(depth, n * sizeof(GLfloat)); + memset(depth, 0, n * sizeof(GLfloat)); return; } @@ -1314,7 +1326,7 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb) { /* really only doing this to prevent FP exceptions later */ - _mesa_bzero(depth, n * sizeof(GLuint)); + memset(depth, 0, n * sizeof(GLuint)); return; } @@ -1325,7 +1337,7 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, if (y < 0 || y >= (GLint) rb->Height || x + n <= 0 || x >= (GLint) rb->Width) { /* span is completely outside framebuffer */ - _mesa_bzero(depth, n * sizeof(GLfloat)); + memset(depth, 0, n * sizeof(GLfloat)); return; } @@ -1426,7 +1438,7 @@ _swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ) /* optimized case */ GLushort *dst = (GLushort *) rb->GetPointer(ctx, rb, x, y); GLuint len = width * height * sizeof(GLushort); - _mesa_memset(dst, (clearValue & 0xff), len); + memset(dst, (clearValue & 0xff), len); } else { /* general case */ diff --git a/mesalib/src/mesa/swrast/s_drawpix.c b/mesalib/src/mesa/swrast/s_drawpix.c index 6970b2e9c..3cec3a7a2 100644 --- a/mesalib/src/mesa/swrast/s_drawpix.c +++ b/mesalib/src/mesa/swrast/s_drawpix.c @@ -25,12 +25,12 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/context.h" #include "main/convolve.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" @@ -267,7 +267,7 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y, if (format == GL_COLOR_INDEX && type == GL_UNSIGNED_BYTE) { const GLubyte *src = (const GLubyte *) pixels + unpack.SkipRows * unpack.RowLength + unpack.SkipPixels; - if (ctx->Visual.rgbMode && rbType == GL_UNSIGNED_BYTE) { + if (rbType == GL_UNSIGNED_BYTE) { /* convert ubyte/CI data to ubyte/RGBA */ if (simpleZoom) { GLint row; @@ -299,22 +299,6 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y, } return GL_TRUE; } - else if (!ctx->Visual.rgbMode && rbType == GL_UNSIGNED_INT) { - /* write CI data to CI frame buffer */ - GLint row; - if (simpleZoom) { - for (row = 0; row < drawHeight; row++) { - GLuint index32[MAX_WIDTH]; - GLint col; - for (col = 0; col < drawWidth; col++) - index32[col] = src[col]; - rb->PutRow(ctx, rb, drawWidth, destX, destY, index32, NULL); - src += unpack.RowLength; - destY += yStep; - } - return GL_TRUE; - } - } } /* can't handle this pixel format and/or data type */ @@ -324,57 +308,6 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y, /* - * Draw color index image. - */ -static void -draw_index_pixels( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels ) -{ - const GLint imgX = x, imgY = y; - const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; - GLint row, skipPixels; - SWspan span; - - INIT_SPAN(span, GL_BITMAP); - span.arrayMask = SPAN_INDEX; - _swrast_span_default_attribs(ctx, &span); - - /* - * General solution - */ - skipPixels = 0; - while (skipPixels < width) { - const GLint spanWidth = MIN2(width - skipPixels, MAX_WIDTH); - ASSERT(spanWidth <= MAX_WIDTH); - for (row = 0; row < height; row++) { - const GLvoid *source = _mesa_image_address2d(unpack, pixels, - width, height, - GL_COLOR_INDEX, type, - row, skipPixels); - _mesa_unpack_index_span(ctx, spanWidth, GL_UNSIGNED_INT, - span.array->index, type, source, unpack, - ctx->_ImageTransferState); - - /* These may get changed during writing/clipping */ - span.x = x + skipPixels; - span.y = y + row; - span.end = spanWidth; - - if (zoom) - _swrast_write_zoomed_index_span(ctx, imgX, imgY, &span); - else - _swrast_write_index_span(ctx, &span); - } - skipPixels += spanWidth; - } -} - - - -/* * Draw stencil image. */ static void @@ -441,7 +374,6 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, && ctx->DrawBuffer->Visual.depthBits == 16 && !scaleOrBias && !zoom - && ctx->Visual.rgbMode && width <= MAX_WIDTH && !unpack->SwapBytes) { /* Special case: directly write 16-bit depth values */ @@ -462,7 +394,6 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, else if (type == GL_UNSIGNED_INT && !scaleOrBias && !zoom - && ctx->Visual.rgbMode && width <= MAX_WIDTH && !unpack->SwapBytes) { /* Special case: shift 32-bit values down to Visual.depthBits */ @@ -473,7 +404,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, _mesa_image_address2d(unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, row, 0); if (shift == 0) { - _mesa_memcpy(span.array->z, zSrc, width * sizeof(GLuint)); + memcpy(span.array->z, zSrc, width * sizeof(GLuint)); } else { GLint col; @@ -515,11 +446,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, if (zoom) { _swrast_write_zoomed_depth_span(ctx, x, y, &span); } - else if (ctx->Visual.rgbMode) { - _swrast_write_rgba_span(ctx, &span); - } else { - _swrast_write_index_span(ctx, &span); + _swrast_write_rgba_span(ctx, &span); } } skipPixels += spanWidth; @@ -566,14 +494,14 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, GLint row; GLfloat *dest, *tmpImage; - tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); return; } - convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + convImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tmpImage); + free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); return; } @@ -597,7 +525,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, ASSERT(ctx->Pixel.Separable2DEnabled); _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage); } - _mesa_free(tmpImage); + free(tmpImage); /* continue transfer ops and draw the convolved image */ unpack = &ctx->DefaultPacking; @@ -677,7 +605,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, } if (convImage) { - _mesa_free(convImage); + free(convImage); } } @@ -831,6 +759,9 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean save_vp_override = ctx->VertexProgram._Overriden; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + /* We are creating fragments directly, without going through vertex * programs. * @@ -864,11 +795,6 @@ _swrast_DrawPixels( GLcontext *ctx, draw_depth_pixels( ctx, x, y, width, height, type, unpack, pixels ); break; case GL_COLOR_INDEX: - if (ctx->Visual.rgbMode) - draw_rgba_pixels(ctx, x,y, width, height, format, type, unpack, pixels); - else - draw_index_pixels(ctx, x, y, width, height, type, unpack, pixels); - break; case GL_RED: case GL_GREEN: case GL_BLUE: diff --git a/mesalib/src/mesa/swrast/s_feedback.c b/mesalib/src/mesa/swrast/s_feedback.c index 47ed25ee1..373b1416e 100644 --- a/mesalib/src/mesa/swrast/s_feedback.c +++ b/mesalib/src/mesa/swrast/s_feedback.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/enums.h" #include "main/feedback.h" #include "main/macros.h" @@ -47,7 +46,7 @@ feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv) win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF; win[3] = 1.0F / v->attrib[FRAG_ATTRIB_WPOS][3]; - _mesa_feedback_vertex(ctx, win, color, v->attrib[FRAG_ATTRIB_CI][0], vtc); + _mesa_feedback_vertex(ctx, win, color, vtc); } diff --git a/mesalib/src/mesa/swrast/s_fog.c b/mesalib/src/mesa/swrast/s_fog.c index 77ed0cfef..3fc843921 100644 --- a/mesalib/src/mesa/swrast/s_fog.c +++ b/mesalib/src/mesa/swrast/s_fog.c @@ -122,38 +122,6 @@ else { \ } \ } -/* As above, but CI mode (XXX try to merge someday) */ -#define FOG_LOOP_CI(FOG_FUNC) \ -if (span->arrayAttribs & FRAG_BIT_FOGC) { \ - GLuint i; \ - for (i = 0; i < span->end; i++) { \ - const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \ - const GLfloat c = FABSF(fogCoord); \ - GLfloat f; \ - FOG_FUNC(f, c); \ - f = CLAMP(f, 0.0F, 1.0F); \ - index[i] = (GLuint) ((GLfloat) index[i] + (1.0F - f) * fogIndex); \ - } \ -} \ -else { \ - const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \ - GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \ - const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \ - GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \ - GLuint i; \ - for (i = 0; i < span->end; i++) { \ - const GLfloat c = FABSF(fogCoord) / w; \ - GLfloat f; \ - FOG_FUNC(f, c); \ - f = CLAMP(f, 0.0F, 1.0F); \ - index[i] = (GLuint) ((GLfloat) index[i] + (1.0F - f) * fogIndex); \ - fogCoord += fogStep; \ - w += wStep; \ - } \ -} - - - /** * Apply fog to a span of RGBA pixels. * The fog value are either in the span->array->fog array or interpolated from @@ -172,14 +140,14 @@ _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span ) /* compute (scaled) fog color */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { - rFog = ctx->Fog.Color[RCOMP] * 255.0; - gFog = ctx->Fog.Color[GCOMP] * 255.0; - bFog = ctx->Fog.Color[BCOMP] * 255.0; + rFog = ctx->Fog.Color[RCOMP] * 255.0F; + gFog = ctx->Fog.Color[GCOMP] * 255.0F; + bFog = ctx->Fog.Color[BCOMP] * 255.0F; } else if (span->array->ChanType == GL_UNSIGNED_SHORT) { - rFog = ctx->Fog.Color[RCOMP] * 65535.0; - gFog = ctx->Fog.Color[GCOMP] * 65535.0; - bFog = ctx->Fog.Color[BCOMP] * 65535.0; + rFog = ctx->Fog.Color[RCOMP] * 65535.0F; + gFog = ctx->Fog.Color[GCOMP] * 65535.0F; + bFog = ctx->Fog.Color[BCOMP] * 65535.0F; } else { rFog = ctx->Fog.Color[RCOMP]; @@ -275,56 +243,3 @@ _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span ) } } } - - -/** - * As above, but color index mode. - */ -void -_swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ) -{ - const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); - const GLuint fogIndex = (GLuint) ctx->Fog.Index; - GLuint *index = span->array->index; - - ASSERT(swrast->_FogEnabled); - ASSERT(span->arrayMask & SPAN_INDEX); - - /* we need to compute fog blend factors */ - if (swrast->_PreferPixelFog) { - /* The span's fog values are fog coordinates, now compute blend factors - * and blend the fragment colors with the fog color. - */ - switch (ctx->Fog.Mode) { - case GL_LINEAR: - { - const GLfloat fogEnd = ctx->Fog.End; - const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End) - ? 1.0F : 1.0F / (ctx->Fog.End - ctx->Fog.Start); - FOG_LOOP_CI(LINEAR_FOG); - } - break; - case GL_EXP: - { - const GLfloat density = -ctx->Fog.Density; - FOG_LOOP_CI(EXP_FOG); - } - break; - case GL_EXP2: - { - const GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density; - FOG_LOOP_CI(EXP2_FOG); - } - break; - default: - _mesa_problem(ctx, "Bad fog mode in _swrast_fog_ci_span"); - return; - } - } - else { - /* The span's fog start/step/array values are blend factors in [0,1]. - * They were previously computed per-vertex. - */ - FOG_LOOP_CI(BLEND_FOG); - } -} diff --git a/mesalib/src/mesa/swrast/s_fog.h b/mesalib/src/mesa/swrast/s_fog.h index 50760d88a..06107de3f 100644 --- a/mesalib/src/mesa/swrast/s_fog.h +++ b/mesalib/src/mesa/swrast/s_fog.h @@ -37,8 +37,4 @@ _swrast_z_to_fogfactor(GLcontext *ctx, GLfloat z); extern void _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span ); -extern void -_swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ); - - #endif diff --git a/mesalib/src/mesa/swrast/s_fragprog.c b/mesalib/src/mesa/swrast/s_fragprog.c index a22d34415..7c1de62e8 100644 --- a/mesalib/src/mesa/swrast/s_fragprog.c +++ b/mesalib/src/mesa/swrast/s_fragprog.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/texstate.h" #include "shader/prog_instruction.h" #include "s_fragprog.h" @@ -145,10 +144,19 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine, const struct gl_fragment_program *program, const SWspan *span, GLuint col) { + GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col]; + if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) { /* Clear temporary registers (undefined for ARB_f_p) */ - _mesa_bzero(machine->Temporaries, - MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat)); + memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat)); + } + + /* ARB_fragment_coord_conventions */ + if (program->OriginUpperLeft) + wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1]; + if (!program->PixelCenterInteger) { + wpos[0] += 0.5F; + wpos[1] += 0.5F; } /* Setup pointer to input attributes */ @@ -163,7 +171,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine, /* if running a GLSL program (not ARB_fragment_program) */ if (ctx->Shader.CurrentProgram) { /* Store front/back facing value */ - machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing; + machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing; } machine->CurElement = col; diff --git a/mesalib/src/mesa/swrast/s_lines.c b/mesalib/src/mesa/swrast/s_lines.c index 23cb9b57e..7db5af4ae 100644 --- a/mesalib/src/mesa/swrast/s_lines.c +++ b/mesalib/src/mesa/swrast/s_lines.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "s_aaline.h" #include "s_context.h" -#include "s_depth.h" #include "s_feedback.h" #include "s_lines.h" #include "s_span.h" @@ -88,10 +87,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) for (i = 0; i < span->end; i++) y[i]++; } - if (ctx->Visual.rgbMode) - _swrast_write_rgba_span(ctx, span); - else - _swrast_write_index_span(ctx, span); + _swrast_write_rgba_span(ctx, span); } } else { @@ -107,10 +103,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) for (i = 0; i < span->end; i++) x[i]++; } - if (ctx->Visual.rgbMode) - _swrast_write_rgba_span(ctx, span); - else - _swrast_write_index_span(ctx, span); + _swrast_write_rgba_span(ctx, span); } } } @@ -121,12 +114,6 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) /***** Rasterization *****/ /**********************************************************************/ -/* Simple color index line (no stipple, width=1, no Z, no fog, no tex)*/ -#define NAME simple_no_z_ci_line -#define INTERP_INDEX -#define RENDER_SPAN(span) _swrast_write_index_span(ctx, &span) -#include "s_linetemp.h" - /* Simple RGBA index line (no stipple, width=1, no Z, no fog, no tex)*/ #define NAME simple_no_z_rgba_line #define INTERP_RGBA @@ -134,25 +121,6 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) #include "s_linetemp.h" -/* Z, fog, wide, stipple color index line */ -#define NAME ci_line -#define INTERP_INDEX -#define INTERP_Z -#define INTERP_ATTRIBS /* for fog */ -#define RENDER_SPAN(span) \ - if (ctx->Line.StippleFlag) { \ - span.arrayMask |= SPAN_MASK; \ - compute_stipple_mask(ctx, span.end, span.array->mask); \ - } \ - if (ctx->Line.Width > 1.0) { \ - draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ - } \ - else { \ - _swrast_write_index_span(ctx, &span); \ - } -#include "s_linetemp.h" - - /* Z, fog, wide, stipple RGBA line */ #define NAME rgba_line #define INTERP_RGBA @@ -234,7 +202,7 @@ static const char *lineFuncName = NULL; #define USE(lineFunc) \ do { \ lineFuncName = #lineFunc; \ - /*_mesa_printf("%s\n", lineFuncName);*/ \ + /*printf("%s\n", lineFuncName);*/ \ swrast->Line = lineFunc; \ } while (0) @@ -257,7 +225,6 @@ void _swrast_choose_line( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean rgbmode = ctx->Visual.rgbMode; GLboolean specular = (ctx->Fog.ColorSumEnabled || (ctx->Light.Enabled && ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)); @@ -278,23 +245,17 @@ _swrast_choose_line( GLcontext *ctx ) || ctx->Line.Width != 1.0 || ctx->Line.StippleFlag) { /* no texture, but Z, fog, width>1, stipple, etc. */ - if (rgbmode) #if CHAN_BITS == 32 - USE(general_line); + USE(general_line); #else - USE(rgba_line); + USE(rgba_line); #endif - else - USE(ci_line); } else { ASSERT(!ctx->Depth.Test); ASSERT(ctx->Line.Width == 1.0); /* simple lines */ - if (rgbmode) - USE(simple_no_z_rgba_line); - else - USE(simple_no_z_ci_line); + USE(simple_no_z_rgba_line); } } else if (ctx->RenderMode == GL_FEEDBACK) { diff --git a/mesalib/src/mesa/swrast/s_linetemp.h b/mesalib/src/mesa/swrast/s_linetemp.h index 1abf8d6c7..033431df2 100644 --- a/mesalib/src/mesa/swrast/s_linetemp.h +++ b/mesalib/src/mesa/swrast/s_linetemp.h @@ -31,8 +31,6 @@ * The following macros may be defined to indicate what auxillary information * must be interplated along the line: * INTERP_Z - if defined, interpolate Z values - * INTERP_RGBA - if defined, interpolate RGBA values - * INTERP_INDEX - if defined, interpolate color index values * INTERP_ATTRIBS - if defined, interpolate attribs (texcoords, varying, etc) * * When one can directly address pixels in the color buffer the following @@ -86,7 +84,6 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) DEPTH_TYPE *zPtr; #elif defined(INTERP_Z) const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; -/*ctx->Visual.depthBits;*/ #endif #ifdef PIXEL_ADDRESS PIXEL_TYPE *pixelPtr; @@ -223,7 +220,6 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) /* * Span setup: compute start and step values for all interpolated values. */ -#ifdef INTERP_RGBA interpFlags |= SPAN_RGBA; if (ctx->Light.ShadeModel == GL_SMOOTH) { span.red = ChanToFixed(vert0->color[0]); @@ -245,19 +241,6 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) span.blueStep = 0; span.alphaStep = 0; } -#endif -#ifdef INTERP_INDEX - interpFlags |= SPAN_INDEX; - if (ctx->Light.ShadeModel == GL_SMOOTH) { - span.index = FloatToFixed(vert0->attrib[FRAG_ATTRIB_CI][0]); - span.indexStep = FloatToFixed( vert1->attrib[FRAG_ATTRIB_CI][0] - - vert0->attrib[FRAG_ATTRIB_CI][0]) / numPixels; - } - else { - span.index = FloatToFixed(vert1->attrib[FRAG_ATTRIB_CI][0]); - span.indexStep = 0; - } -#endif #if defined(INTERP_Z) || defined(DEPTH_TYPE) interpFlags |= SPAN_Z; { @@ -407,9 +390,7 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) #undef NAME #undef INTERP_Z -#undef INTERP_RGBA #undef INTERP_ATTRIBS -#undef INTERP_INDEX #undef PIXEL_ADDRESS #undef PIXEL_TYPE #undef DEPTH_TYPE diff --git a/mesalib/src/mesa/swrast/s_logic.c b/mesalib/src/mesa/swrast/s_logic.c index f0274b4c0..c36a16e66 100644 --- a/mesalib/src/mesa/swrast/s_logic.c +++ b/mesalib/src/mesa/swrast/s_logic.c @@ -182,33 +182,6 @@ logicop_uint4(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[], -/* - * Apply the current logic operator to a span of CI pixels. This is only - * used if the device driver can't do logic ops. - */ -void -_swrast_logicop_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) -{ - GLuint dest[MAX_WIDTH]; - GLuint *index = span->array->index; - - ASSERT(span->end < MAX_WIDTH); - ASSERT(rb->DataType == GL_UNSIGNED_INT); - - /* Read dest values from frame buffer */ - if (span->arrayMask & SPAN_XY) { - _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y, - dest, sizeof(GLuint)); - } - else { - rb->GetRow(ctx, rb, span->end, span->x, span->y, dest); - } - - logicop_uint1(ctx, span->end, index, dest, span->array->mask); -} - - /** * Apply the current logic operator to a span of RGBA pixels. * We can handle horizontal runs of pixels (spans) or arrays of x/y diff --git a/mesalib/src/mesa/swrast/s_logic.h b/mesalib/src/mesa/swrast/s_logic.h index ba20cd7b3..e8cfae33f 100644 --- a/mesalib/src/mesa/swrast/s_logic.h +++ b/mesalib/src/mesa/swrast/s_logic.h @@ -29,12 +29,6 @@ #include "swrast.h" - -extern void -_swrast_logicop_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); - - extern void _swrast_logicop_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, SWspan *span); diff --git a/mesalib/src/mesa/swrast/s_masking.c b/mesalib/src/mesa/swrast/s_masking.c index df779b073..e38d90f19 100644 --- a/mesalib/src/mesa/swrast/s_masking.c +++ b/mesalib/src/mesa/swrast/s_masking.c @@ -41,7 +41,7 @@ */ void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) + SWspan *span, GLuint buf) { const GLuint n = span->end; void *rbPixels; @@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { /* treat 4xGLubyte as 1xGLuint */ - const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]); const GLuint dstMask = ~srcMask; const GLuint *dst = (const GLuint *) rbPixels; GLuint *src = (GLuint *) span->array->rgba8; @@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, else if (span->array->ChanType == GL_UNSIGNED_SHORT) { /* 2-byte components */ /* XXX try to use 64-bit arithmetic someday */ - const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0; - const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0; - const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0; - const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0; + const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; + const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0; + const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; + const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0; const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; GLushort (*src)[4] = span->array->rgba16; GLuint i; @@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, } else { /* 4-byte components */ - const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0; - const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0; - const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0; - const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0; + const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; + const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0; + const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; + const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0; const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0]; GLuint i; @@ -101,34 +101,3 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, } } } - - -/** - * Apply the index mask to a span of color index values. - */ -void -_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) -{ - const GLuint srcMask = ctx->Color.IndexMask; - const GLuint dstMask = ~srcMask; - GLuint *index = span->array->index; - GLuint dest[MAX_WIDTH]; - GLuint i; - - ASSERT(span->arrayMask & SPAN_INDEX); - ASSERT(span->end <= MAX_WIDTH); - ASSERT(rb->DataType == GL_UNSIGNED_INT); - - if (span->arrayMask & SPAN_XY) { - _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y, - dest, sizeof(GLuint)); - } - else { - _swrast_read_index_span(ctx, rb, span->end, span->x, span->y, dest); - } - - for (i = 0; i < span->end; i++) { - index[i] = (index[i] & srcMask) | (dest[i] & dstMask); - } -} diff --git a/mesalib/src/mesa/swrast/s_masking.h b/mesalib/src/mesa/swrast/s_masking.h index 3260ca34e..3ba4f8356 100644 --- a/mesalib/src/mesa/swrast/s_masking.h +++ b/mesalib/src/mesa/swrast/s_masking.h @@ -32,11 +32,6 @@ extern void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); - - -extern void -_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); + SWspan *span, GLuint buf); #endif diff --git a/mesalib/src/mesa/swrast/s_points.c b/mesalib/src/mesa/swrast/s_points.c index 50ec2063a..1663ece82 100644 --- a/mesalib/src/mesa/swrast/s_points.c +++ b/mesalib/src/mesa/swrast/s_points.c @@ -27,7 +27,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texstate.h" #include "s_context.h" #include "s_feedback.h" #include "s_points.h" @@ -126,16 +125,16 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) GLfloat s, r, dsdx; /* texcoord / pointcoord interpolants */ - s = 0.0; - dsdx = 1.0 / size; + s = 0.0F; + dsdx = 1.0F / size; if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) { - dtdy = 1.0 / size; - t0 = 0.5 * dtdy; + dtdy = 1.0F / size; + t0 = 0.5F * dtdy; } else { /* GL_UPPER_LEFT */ - dtdy = -1.0 / size; - t0 = 1.0 + 0.5 * dtdy; + dtdy = -1.0F / size; + t0 = 1.0F + 0.5F * dtdy; } ATTRIB_LOOP_BEGIN @@ -245,7 +244,6 @@ static void smooth_point(GLcontext *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean ciMode = !ctx->Visual.rgbMode; SWspan span; GLfloat size, alphaAtten; @@ -336,10 +334,6 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) if (dist2 >= rmin2) { /* compute partial coverage */ coverage = 1.0F - (dist2 - rmin2) * cscale; - if (ciMode) { - /* coverage in [0,15] */ - coverage *= 15.0; - } } else { /* full coverage */ @@ -370,7 +364,6 @@ static void large_point(GLcontext *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean ciMode = !ctx->Visual.rgbMode; SWspan span; GLfloat size; @@ -390,22 +383,15 @@ large_point(GLcontext *ctx, const SWvertex *vert) span.arrayMask = SPAN_XY; span.facing = swrast->PointLineFacing; - if (ciMode) { - span.interpMask = SPAN_Z | SPAN_INDEX; - span.index = FloatToFixed(vert->attrib[FRAG_ATTRIB_CI][0]); - span.indexStep = 0; - } - else { - span.interpMask = SPAN_Z | SPAN_RGBA; - span.red = ChanToFixed(vert->color[0]); - span.green = ChanToFixed(vert->color[1]); - span.blue = ChanToFixed(vert->color[2]); - span.alpha = ChanToFixed(vert->color[3]); - span.redStep = 0; - span.greenStep = 0; - span.blueStep = 0; - span.alphaStep = 0; - } + span.interpMask = SPAN_Z | SPAN_RGBA; + span.red = ChanToFixed(vert->color[0]); + span.green = ChanToFixed(vert->color[1]); + span.blue = ChanToFixed(vert->color[2]); + span.alpha = ChanToFixed(vert->color[3]); + span.redStep = 0; + span.greenStep = 0; + span.blueStep = 0; + span.alphaStep = 0; /* need these for fragment programs */ span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; @@ -467,7 +453,6 @@ static void pixel_point(GLcontext *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean ciMode = !ctx->Visual.rgbMode; /* * Note that unlike the other functions, we put single-pixel points * into a special span array in order to render as many points as @@ -481,10 +466,7 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) /* Span init */ span->interpMask = 0; span->arrayMask = SPAN_XY | SPAN_Z; - if (ciMode) - span->arrayMask |= SPAN_INDEX; - else - span->arrayMask |= SPAN_RGBA; + span->arrayMask |= SPAN_RGBA; /*span->arrayMask |= SPAN_LAMBDA;*/ span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ @@ -498,10 +480,7 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) || span->facing != swrast->PointLineFacing) { if (span->end > 0) { - if (ciMode) - _swrast_write_index_span(ctx, span); - else - _swrast_write_rgba_span(ctx, span); + _swrast_write_rgba_span(ctx, span); span->end = 0; } } @@ -511,15 +490,11 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) span->facing = swrast->PointLineFacing; /* fragment attributes */ - if (ciMode) { - span->array->index[count] = (GLuint) vert->attrib[FRAG_ATTRIB_CI][0]; - } - else { - span->array->rgba[count][RCOMP] = vert->color[0]; - span->array->rgba[count][GCOMP] = vert->color[1]; - span->array->rgba[count][BCOMP] = vert->color[2]; - span->array->rgba[count][ACOMP] = vert->color[3]; - } + span->array->rgba[count][RCOMP] = vert->color[0]; + span->array->rgba[count][GCOMP] = vert->color[1]; + span->array->rgba[count][BCOMP] = vert->color[2]; + span->array->rgba[count][ACOMP] = vert->color[3]; + ATTRIB_LOOP_BEGIN COPY_4V(span->array->attribs[attr][count], vert->attrib[attr]); ATTRIB_LOOP_END diff --git a/mesalib/src/mesa/swrast/s_readpix.c b/mesalib/src/mesa/swrast/s_readpix.c index 44a11cd6d..368311e14 100644 --- a/mesalib/src/mesa/swrast/s_readpix.c +++ b/mesalib/src/mesa/swrast/s_readpix.c @@ -33,7 +33,6 @@ #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" @@ -42,42 +41,6 @@ #include "s_stencil.h" -/* - * Read a block of color index pixels. - */ -static void -read_index_pixels( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum type, GLvoid *pixels, - const struct gl_pixelstore_attrib *packing ) -{ - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - GLint i; - - if (!rb) - return; - - /* width should never be > MAX_WIDTH since we did clipping earlier */ - ASSERT(width <= MAX_WIDTH); - - /* process image row by row */ - for (i = 0; i < height; i++) { - GLuint index[MAX_WIDTH]; - GLvoid *dest; - ASSERT(rb->DataType == GL_UNSIGNED_INT); - rb->GetRow(ctx, rb, width, x, y + i, index); - - dest = _mesa_image_address2d(packing, pixels, width, height, - GL_COLOR_INDEX, type, i, 0); - - _mesa_pack_index_span(ctx, width, type, dest, index, - &ctx->Pack, ctx->_ImageTransferState); - } -} - - - /** * Read pixels for format=GL_DEPTH_COMPONENT. */ @@ -290,21 +253,21 @@ fast_read_rgba_pixels( GLcontext *ctx, /** * When we're using a low-precision color buffer (like 16-bit 5/6/5) * we have to adjust our color values a bit to pass conformance. - * The problem is when a 5 or 6-bit color value is convert to an 8-bit + * The problem is when a 5 or 6-bit color value is converted to an 8-bit * value and then a floating point value, the floating point values don't * increment uniformly as the 5 or 6-bit value is incremented. * * This function adjusts floating point values to compensate. */ static void -adjust_colors(GLcontext *ctx, GLuint n, GLfloat rgba[][4]) +adjust_colors(const struct gl_framebuffer *fb, GLuint n, GLfloat rgba[][4]) { - const GLuint rShift = 8 - ctx->Visual.redBits; - const GLuint gShift = 8 - ctx->Visual.greenBits; - const GLuint bShift = 8 - ctx->Visual.blueBits; - const GLfloat rScale = 1.0F / (GLfloat) ((1 << ctx->Visual.redBits ) - 1); - const GLfloat gScale = 1.0F / (GLfloat) ((1 << ctx->Visual.greenBits) - 1); - const GLfloat bScale = 1.0F / (GLfloat) ((1 << ctx->Visual.blueBits ) - 1); + const GLuint rShift = 8 - fb->Visual.redBits; + const GLuint gShift = 8 - fb->Visual.greenBits; + const GLuint bShift = 8 - fb->Visual.blueBits; + const GLfloat rScale = 1.0F / (GLfloat) ((1 << fb->Visual.redBits ) - 1); + const GLfloat gScale = 1.0F / (GLfloat) ((1 << fb->Visual.greenBits) - 1); + const GLfloat bScale = 1.0F / (GLfloat) ((1 << fb->Visual.blueBits ) - 1); GLuint i; for (i = 0; i < n; i++) { GLint r, g, b; @@ -359,14 +322,14 @@ read_rgba_pixels( GLcontext *ctx, GLfloat *dest, *src, *tmpImage, *convImage; GLint row; - tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); return; } - convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + convImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tmpImage); + free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); return; } @@ -374,18 +337,7 @@ read_rgba_pixels( GLcontext *ctx, /* read full RGBA, FLOAT image */ dest = tmpImage; for (row = 0; row < height; row++, y++) { - if (fb->Visual.rgbMode) { - _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, dest); - } - else { - GLuint index[MAX_WIDTH]; - ASSERT(rb->DataType == GL_UNSIGNED_INT); - rb->GetRow(ctx, rb, width, x, y, index); - _mesa_apply_ci_transfer_ops(ctx, - transferOps & IMAGE_SHIFT_OFFSET_BIT, - width, index); - _mesa_map_ci_to_rgba(ctx, width, index, (GLfloat (*)[4]) dest); - } + _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, dest); _mesa_apply_rgba_transfer_ops(ctx, transferOps & IMAGE_PRE_CONVOLUTION_BITS, width, (GLfloat (*)[4]) dest); @@ -400,7 +352,7 @@ read_rgba_pixels( GLcontext *ctx, ASSERT(ctx->Pixel.Separable2DEnabled); _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage); } - _mesa_free(tmpImage); + free(tmpImage); /* finish transfer ops and pack the resulting image */ src = convImage; @@ -413,7 +365,7 @@ read_rgba_pixels( GLcontext *ctx, transferOps & IMAGE_POST_CONVOLUTION_BITS); src += width * 4; } - _mesa_free(convImage); + free(convImage); } else { /* no convolution */ @@ -432,25 +384,13 @@ read_rgba_pixels( GLcontext *ctx, for (row = 0; row < height; row++, y++) { /* Get float rgba pixels */ - if (fb->Visual.rgbMode) { - _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba); - } - else { - /* read CI and convert to RGBA */ - GLuint index[MAX_WIDTH]; - ASSERT(rb->DataType == GL_UNSIGNED_INT); - rb->GetRow(ctx, rb, width, x, y, index); - _mesa_apply_ci_transfer_ops(ctx, - transferOps & IMAGE_SHIFT_OFFSET_BIT, - width, index); - _mesa_map_ci_to_rgba(ctx, width, index, rgba); - } + _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba); /* apply fudge factor for shallow color buffers */ if (fb->Visual.redBits < 8 || fb->Visual.greenBits < 8 || fb->Visual.blueBits < 8) { - adjust_colors(ctx, width, rgba); + adjust_colors(fb, width, rgba); } /* pack the row of RGBA pixels into user's buffer */ @@ -593,10 +533,6 @@ _swrast_ReadPixels( GLcontext *ctx, return; switch (format) { - case GL_COLOR_INDEX: - read_index_pixels(ctx, x, y, width, height, type, pixels, - &clippedPacking); - break; case GL_STENCIL_INDEX: read_stencil_pixels(ctx, x, y, width, height, type, pixels, &clippedPacking); diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c index d36c8132f..687c8eb0b 100644 --- a/mesalib/src/mesa/swrast/s_span.c +++ b/mesalib/src/mesa/swrast/s_span.c @@ -60,6 +60,7 @@ void _swrast_span_default_attribs(GLcontext *ctx, SWspan *span) { + GLchan r, g, b, a; /* Z*/ { const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; @@ -80,41 +81,33 @@ _swrast_span_default_attribs(GLcontext *ctx, SWspan *span) span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0; /* primary color, or color index */ - if (ctx->Visual.rgbMode) { - GLchan r, g, b, a; - UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); - UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); - UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); - UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]); + UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); + UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); + UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); + UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]); #if CHAN_TYPE == GL_FLOAT - span->red = r; - span->green = g; - span->blue = b; - span->alpha = a; + span->red = r; + span->green = g; + span->blue = b; + span->alpha = a; #else - span->red = IntToFixed(r); - span->green = IntToFixed(g); - span->blue = IntToFixed(b); - span->alpha = IntToFixed(a); + span->red = IntToFixed(r); + span->green = IntToFixed(g); + span->blue = IntToFixed(b); + span->alpha = IntToFixed(a); #endif - span->redStep = 0; - span->greenStep = 0; - span->blueStep = 0; - span->alphaStep = 0; - span->interpMask |= SPAN_RGBA; - - COPY_4V(span->attrStart[FRAG_ATTRIB_COL0], ctx->Current.RasterColor); - ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0); - ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0); - } - else { - span->index = FloatToFixed(ctx->Current.RasterIndex); - span->indexStep = 0; - span->interpMask |= SPAN_INDEX; - } + span->redStep = 0; + span->greenStep = 0; + span->blueStep = 0; + span->alphaStep = 0; + span->interpMask |= SPAN_RGBA; + + COPY_4V(span->attrStart[FRAG_ATTRIB_COL0], ctx->Current.RasterColor); + ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0); + ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0); /* Secondary color */ - if (ctx->Visual.rgbMode && (ctx->Light.Enabled || ctx->Fog.ColorSumEnabled)) + if (ctx->Light.Enabled || ctx->Fog.ColorSumEnabled) { COPY_4V(span->attrStart[FRAG_ATTRIB_COL1], ctx->Current.RasterSecondaryColor); ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0); @@ -374,38 +367,6 @@ interpolate_float_colors(SWspan *span) -/* Fill in the span.color.index array from the interpolation values */ -static INLINE void -interpolate_indexes(GLcontext *ctx, SWspan *span) -{ - GLfixed index = span->index; - const GLint indexStep = span->indexStep; - const GLuint n = span->end; - GLuint *indexes = span->array->index; - GLuint i; - (void) ctx; - - ASSERT(!(span->arrayMask & SPAN_INDEX)); - - if ((span->interpMask & SPAN_FLAT) || (indexStep == 0)) { - /* constant color */ - index = FixedToInt(index); - for (i = 0; i < n; i++) { - indexes[i] = index; - } - } - else { - /* interpolate */ - for (i = 0; i < n; i++) { - indexes[i] = FixedToInt(index); - index += indexStep; - } - } - span->arrayMask |= SPAN_INDEX; - span->interpMask &= ~SPAN_INDEX; -} - - /** * Fill in the span.zArray array from the span->z, zStep values. */ @@ -645,7 +606,7 @@ interpolate_wpos(GLcontext *ctx, SWspan *span) { GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS]; GLuint i; - const GLfloat zScale = 1.0 / ctx->DrawBuffer->_DepthMaxF; + const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; GLfloat w, dw; if (span->arrayMask & SPAN_XY) { @@ -784,14 +745,47 @@ clip_span( GLcontext *ctx, SWspan *span ) * For arrays of values, shift them left. */ for (i = 0; i < FRAG_ATTRIB_MAX; i++) { + if (span->interpMask & (1 << i)) { + GLuint j; + for (j = 0; j < 4; j++) { + span->attrStart[i][j] += leftClip * span->attrStepX[i][j]; + } + } + } + + span->red += leftClip * span->redStep; + span->green += leftClip * span->greenStep; + span->blue += leftClip * span->blueStep; + span->alpha += leftClip * span->alphaStep; + span->index += leftClip * span->indexStep; + span->z += leftClip * span->zStep; + span->intTex[0] += leftClip * span->intTexStep[0]; + span->intTex[1] += leftClip * span->intTexStep[1]; + +#define SHIFT_ARRAY(ARRAY, SHIFT, LEN) \ + memcpy(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0])) + + for (i = 0; i < FRAG_ATTRIB_MAX; i++) { if (span->arrayAttribs & (1 << i)) { /* shift array elements left by 'leftClip' */ - _mesa_memcpy(span->array->attribs[i], - span->array->attribs[i] + leftClip, - (n - leftClip) * 4 * sizeof(GLfloat)); + SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip); } } + SHIFT_ARRAY(span->array->mask, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->rgba8, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->rgba16, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->x, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->y, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->z, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->index, leftClip, n - leftClip); + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + SHIFT_ARRAY(span->array->lambda[i], leftClip, n - leftClip); + } + SHIFT_ARRAY(span->array->coverage, leftClip, n - leftClip); + +#undef SHIFT_ARRAY + span->leftClip = leftClip; span->x = xmin; span->end -= leftClip; @@ -809,249 +803,6 @@ clip_span( GLcontext *ctx, SWspan *span ) /** - * Apply all the per-fragment opertions to a span of color index fragments - * and write them to the enabled color drawbuffers. - * The 'span' parameter can be considered to be const. Note that - * span->interpMask and span->arrayMask may be changed but will be restored - * to their original values before returning. - */ -void -_swrast_write_index_span( GLcontext *ctx, SWspan *span) -{ - const SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLbitfield origInterpMask = span->interpMask; - const GLbitfield origArrayMask = span->arrayMask; - struct gl_framebuffer *fb = ctx->DrawBuffer; - - ASSERT(span->end <= MAX_WIDTH); - ASSERT(span->primitive == GL_POINT || span->primitive == GL_LINE || - span->primitive == GL_POLYGON || span->primitive == GL_BITMAP); - ASSERT((span->interpMask | span->arrayMask) & SPAN_INDEX); - /* - ASSERT((span->interpMask & span->arrayMask) == 0); - */ - - if (span->arrayMask & SPAN_MASK) { - /* mask was initialized by caller, probably glBitmap */ - span->writeAll = GL_FALSE; - } - else { - _mesa_memset(span->array->mask, 1, span->end); - span->writeAll = GL_TRUE; - } - - /* Clipping */ - if ((swrast->_RasterMask & CLIP_BIT) || (span->primitive != GL_POLYGON)) { - if (!clip_span(ctx, span)) { - return; - } - } - - if (!(span->arrayMask & SPAN_MASK)) { - /* post-clip sanity check */ - assert(span->x >= 0); - assert(span->y >= 0); - } - - /* Depth bounds test */ - if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) { - if (!_swrast_depth_bounds_test(ctx, span)) { - return; - } - } - -#ifdef DEBUG - /* Make sure all fragments are within window bounds */ - if (span->arrayMask & SPAN_XY) { - GLuint i; - for (i = 0; i < span->end; i++) { - if (span->array->mask[i]) { - assert(span->array->x[i] >= fb->_Xmin); - assert(span->array->x[i] < fb->_Xmax); - assert(span->array->y[i] >= fb->_Ymin); - assert(span->array->y[i] < fb->_Ymax); - } - } - } -#endif - - /* Polygon Stippling */ - if (ctx->Polygon.StippleFlag && span->primitive == GL_POLYGON) { - stipple_polygon_span(ctx, span); - } - - /* Stencil and Z testing */ - if (ctx->Stencil._Enabled || ctx->Depth.Test) { - if (!(span->arrayMask & SPAN_Z)) - _swrast_span_interpolate_z(ctx, span); - - if (ctx->Transform.DepthClamp) - _swrast_depth_clamp_span(ctx, span); - - if (ctx->Stencil._Enabled) { - if (!_swrast_stencil_and_ztest_span(ctx, span)) { - span->arrayMask = origArrayMask; - return; - } - } - else { - ASSERT(ctx->Depth.Test); - if (!_swrast_depth_test_span(ctx, span)) { - span->interpMask = origInterpMask; - span->arrayMask = origArrayMask; - return; - } - } - } - - if (ctx->Query.CurrentOcclusionObject) { - /* update count of 'passed' fragments */ - struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; - GLuint i; - for (i = 0; i < span->end; i++) - q->Result += span->array->mask[i]; - } - - /* we have to wait until after occlusion to do this test */ - if (ctx->Color.IndexMask == 0) { - /* write no pixels */ - span->arrayMask = origArrayMask; - return; - } - - /* Interpolate the color indexes if needed */ - if (swrast->_FogEnabled || - ctx->Color.IndexLogicOpEnabled || - ctx->Color.IndexMask != 0xffffffff || - (span->arrayMask & SPAN_COVERAGE)) { - if (!(span->arrayMask & SPAN_INDEX) /*span->interpMask & SPAN_INDEX*/) { - interpolate_indexes(ctx, span); - } - } - - /* Fog */ - if (swrast->_FogEnabled) { - _swrast_fog_ci_span(ctx, span); - } - - /* Antialias coverage application */ - if (span->arrayMask & SPAN_COVERAGE) { - const GLfloat *coverage = span->array->coverage; - GLuint *index = span->array->index; - GLuint i; - for (i = 0; i < span->end; i++) { - ASSERT(coverage[i] < 16); - index[i] = (index[i] & ~0xf) | ((GLuint) coverage[i]); - } - } - - /* - * Write to renderbuffers - */ - { - const GLuint numBuffers = fb->_NumColorDrawBuffers; - GLuint buf; - - for (buf = 0; buf < numBuffers; buf++) { - struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf]; - GLuint indexSave[MAX_WIDTH]; - - ASSERT(rb->_BaseFormat == GL_COLOR_INDEX); - - if (numBuffers > 1) { - /* save indexes for second, third renderbuffer writes */ - _mesa_memcpy(indexSave, span->array->index, - span->end * sizeof(indexSave[0])); - } - - if (ctx->Color.IndexLogicOpEnabled) { - _swrast_logicop_ci_span(ctx, rb, span); - } - - if (ctx->Color.IndexMask != 0xffffffff) { - _swrast_mask_ci_span(ctx, rb, span); - } - - if (!(span->arrayMask & SPAN_INDEX) && span->indexStep == 0) { - /* all fragments have same color index */ - GLubyte index8; - GLushort index16; - GLuint index32; - void *value; - - if (rb->DataType == GL_UNSIGNED_BYTE) { - index8 = FixedToInt(span->index); - value = &index8; - } - else if (rb->DataType == GL_UNSIGNED_SHORT) { - index16 = FixedToInt(span->index); - value = &index16; - } - else { - ASSERT(rb->DataType == GL_UNSIGNED_INT); - index32 = FixedToInt(span->index); - value = &index32; - } - - if (span->arrayMask & SPAN_XY) { - rb->PutMonoValues(ctx, rb, span->end, span->array->x, - span->array->y, value, span->array->mask); - } - else { - rb->PutMonoRow(ctx, rb, span->end, span->x, span->y, - value, span->array->mask); - } - } - else { - /* each fragment is a different color */ - GLubyte index8[MAX_WIDTH]; - GLushort index16[MAX_WIDTH]; - void *values; - - if (rb->DataType == GL_UNSIGNED_BYTE) { - GLuint k; - for (k = 0; k < span->end; k++) { - index8[k] = (GLubyte) span->array->index[k]; - } - values = index8; - } - else if (rb->DataType == GL_UNSIGNED_SHORT) { - GLuint k; - for (k = 0; k < span->end; k++) { - index16[k] = (GLushort) span->array->index[k]; - } - values = index16; - } - else { - ASSERT(rb->DataType == GL_UNSIGNED_INT); - values = span->array->index; - } - - if (span->arrayMask & SPAN_XY) { - rb->PutValues(ctx, rb, span->end, - span->array->x, span->array->y, - values, span->array->mask); - } - else { - rb->PutRow(ctx, rb, span->end, span->x, span->y, - values, span->array->mask); - } - } - - if (buf + 1 < numBuffers) { - /* restore original span values */ - _mesa_memcpy(span->array->index, indexSave, - span->end * sizeof(indexSave[0])); - } - } /* for buf */ - } - - span->interpMask = origInterpMask; - span->arrayMask = origArrayMask; -} - - -/** * Add specular colors to primary colors. * Only called during fixed-function operation. * Result is float color array (FRAG_ATTRIB_COL0). @@ -1278,7 +1029,7 @@ void _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask; const GLbitfield origInterpMask = span->interpMask; const GLbitfield origArrayMask = span->arrayMask; const GLbitfield origArrayAttribs = span->arrayAttribs; @@ -1305,7 +1056,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) span->writeAll = GL_FALSE; } else { - _mesa_memset(span->array->mask, 1, span->end); + memset(span->array->mask, 1, span->end); span->writeAll = GL_TRUE; } @@ -1316,6 +1067,13 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) ASSERT(span->end <= MAX_WIDTH); + /* Depth bounds test */ + if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) { + if (!_swrast_depth_bounds_test(ctx, span)) { + return; + } + } + #ifdef DEBUG /* Make sure all fragments are within window bounds */ if (span->arrayMask & SPAN_XY) { @@ -1389,7 +1147,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. */ - if (colorMask == 0x0) { + if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) { /* no colors to write */ goto end; } @@ -1470,8 +1228,8 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (!multiFragOutputs && numBuffers > 1) { /* save colors for second, third renderbuffer writes */ - _mesa_memcpy(rgbaSave, span->array->rgba, - 4 * span->end * sizeof(GLchan)); + memcpy(rgbaSave, span->array->rgba, + 4 * span->end * sizeof(GLchan)); } ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB); @@ -1479,12 +1237,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, rb, span); } - else if (ctx->Color.BlendEnabled) { + else if ((ctx->Color.BlendEnabled >> buf) & 1) { _swrast_blend_span(ctx, rb, span); } - if (colorMask != 0xffffffff) { - _swrast_mask_rgba_span(ctx, rb, span); + if (colorMask[buf] != 0xffffffff) { + _swrast_mask_rgba_span(ctx, rb, span, buf); } if (span->arrayMask & SPAN_XY) { @@ -1504,8 +1262,8 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (!multiFragOutputs && numBuffers > 1) { /* restore original span values */ - _mesa_memcpy(span->array->rgba, rgbaSave, - 4 * span->end * sizeof(GLchan)); + memcpy(span->array->rgba, rgbaSave, + 4 * span->end * sizeof(GLchan)); } } /* if rb */ @@ -1539,7 +1297,7 @@ _swrast_read_rgba_span( GLcontext *ctx, struct gl_renderbuffer *rb, if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) { /* completely above, below, or right */ /* XXX maybe leave rgba values undefined? */ - _mesa_bzero(rgba, 4 * n * sizeof(GLchan)); + memset(rgba, 0, 4 * n * sizeof(GLchan)); } else { GLint skip, length; @@ -1590,74 +1348,6 @@ _swrast_read_rgba_span( GLcontext *ctx, struct gl_renderbuffer *rb, /** - * Read CI pixels from a renderbuffer. Clipping will be done to prevent - * reading ouside the buffer's boundaries. - */ -void -_swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint index[] ) -{ - const GLint bufWidth = (GLint) rb->Width; - const GLint bufHeight = (GLint) rb->Height; - - if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) { - /* completely above, below, or right */ - _mesa_bzero(index, n * sizeof(GLuint)); - } - else { - GLint skip, length; - if (x < 0) { - /* left edge clipping */ - skip = -x; - length = (GLint) n - skip; - if (length < 0) { - /* completely left of window */ - return; - } - if (length > bufWidth) { - length = bufWidth; - } - } - else if ((GLint) (x + n) > bufWidth) { - /* right edge clipping */ - skip = 0; - length = bufWidth - x; - if (length < 0) { - /* completely to right of window */ - return; - } - } - else { - /* no clipping */ - skip = 0; - length = (GLint) n; - } - - ASSERT(rb->GetRow); - ASSERT(rb->_BaseFormat == GL_COLOR_INDEX); - - if (rb->DataType == GL_UNSIGNED_BYTE) { - GLubyte index8[MAX_WIDTH]; - GLint i; - rb->GetRow(ctx, rb, length, x + skip, y, index8); - for (i = 0; i < length; i++) - index[skip + i] = index8[i]; - } - else if (rb->DataType == GL_UNSIGNED_SHORT) { - GLushort index16[MAX_WIDTH]; - GLint i; - rb->GetRow(ctx, rb, length, x + skip, y, index16); - for (i = 0; i < length; i++) - index[skip + i] = index16[i]; - } - else if (rb->DataType == GL_UNSIGNED_INT) { - rb->GetRow(ctx, rb, length, x + skip, y, index + skip); - } - } -} - - -/** * Wrapper for gl_renderbuffer::GetValues() which does clipping to avoid * reading values outside the buffer bounds. * We can use this for reading any format/type of renderbuffer. @@ -1766,9 +1456,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, /** - * Get RGBA pixels from the given renderbuffer. Put the pixel colors into - * the span's specular color arrays. The specular color arrays should no - * longer be needed by time this function is called. + * Get RGBA pixels from the given renderbuffer. * Used by blending, logicop and masking functions. * \return pointer to the colors we read. */ @@ -1779,10 +1467,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType); void *rbPixels; - /* - * Point rbPixels to a temporary space (use specular color arrays). - */ - rbPixels = span->array->attribs[FRAG_ATTRIB_COL1]; + /* Point rbPixels to a temporary space */ + rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1]; /* Get destination values from renderbuffer */ if (span->arrayMask & SPAN_XY) { diff --git a/mesalib/src/mesa/swrast/s_span.h b/mesalib/src/mesa/swrast/s_span.h index 0eabae20e..aaf1fec2a 100644 --- a/mesalib/src/mesa/swrast/s_span.h +++ b/mesalib/src/mesa/swrast/s_span.h @@ -41,13 +41,12 @@ */ /*@{*/ #define SPAN_RGBA 0x01 /**< interpMask and arrayMask */ -#define SPAN_INDEX 0x02 /**< interpMask and arrayMask */ -#define SPAN_Z 0x04 /**< interpMask and arrayMask */ -#define SPAN_FLAT 0x08 /**< interpMask: flat shading? */ -#define SPAN_XY 0x10 /**< array.x[], y[] valid? */ -#define SPAN_MASK 0x20 /**< was array.mask[] filled in by caller? */ -#define SPAN_LAMBDA 0x40 /**< array.lambda[] valid? */ -#define SPAN_COVERAGE 0x80 /**< array.coverage[] valid? */ +#define SPAN_Z 0x02 /**< interpMask and arrayMask */ +#define SPAN_FLAT 0x04 /**< interpMask: flat shading? */ +#define SPAN_XY 0x08 /**< array.x[], y[] valid? */ +#define SPAN_MASK 0x10 /**< was array.mask[] filled in by caller? */ +#define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */ +#define SPAN_COVERAGE 0x40 /**< array.coverage[] valid? */ /*@}*/ @@ -187,9 +186,6 @@ _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, GLfloat s, GLfloat t, GLfloat q, GLfloat invQ); -extern void -_swrast_write_index_span( GLcontext *ctx, SWspan *span); - extern void _swrast_write_rgba_span( GLcontext *ctx, SWspan *span); @@ -200,10 +196,6 @@ _swrast_read_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, GLenum type, GLvoid *rgba); extern void -_swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint indx[] ); - -extern void _swrast_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values, GLuint valueSize); diff --git a/mesalib/src/mesa/swrast/s_spantemp.h b/mesalib/src/mesa/swrast/s_spantemp.h index bab2ca737..2948a90f6 100644 --- a/mesalib/src/mesa/swrast/s_spantemp.h +++ b/mesalib/src/mesa/swrast/s_spantemp.h @@ -31,7 +31,6 @@ * Define the following macros before including this file: * NAME(BASE) to generate the function name (i.e. add prefix or suffix) * RB_TYPE the renderbuffer DataType - * CI_MODE if set, color index mode, else RGBA * SPAN_VARS to declare any local variables * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel @@ -46,9 +45,7 @@ #include "main/macros.h" -#ifdef CI_MODE -#define RB_COMPONENTS 1 -#elif !defined(RB_COMPONENTS) +#if !defined(RB_COMPONENTS) #define RB_COMPONENTS 4 #endif @@ -60,11 +57,7 @@ NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb, #ifdef SPAN_VARS SPAN_VARS #endif -#ifdef CI_MODE - RB_TYPE *dest = (RB_TYPE *) values; -#else RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; -#endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); for (i = 0; i < count; i++) { @@ -82,11 +75,7 @@ NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb, #ifdef SPAN_VARS SPAN_VARS #endif -#ifdef CI_MODE - RB_TYPE *dest = (RB_TYPE *) values; -#else RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; -#endif GLuint i; for (i = 0; i < count; i++) { INIT_PIXEL_PTR(pixel, x[i], y[i]); @@ -125,7 +114,6 @@ NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb, } -#if !defined(CI_MODE) static void NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, @@ -149,7 +137,6 @@ NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, } (void) rb; } -#endif static void @@ -226,7 +213,6 @@ NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb, #undef NAME #undef RB_TYPE #undef RB_COMPONENTS -#undef CI_MODE #undef SPAN_VARS #undef INIT_PIXEL_PTR #undef INC_PIXEL_PTR diff --git a/mesalib/src/mesa/swrast/s_stencil.c b/mesalib/src/mesa/swrast/s_stencil.c index e9e9d3a4f..aa74b21ee 100644 --- a/mesalib/src/mesa/swrast/s_stencil.c +++ b/mesalib/src/mesa/swrast/s_stencil.c @@ -475,7 +475,7 @@ stencil_and_ztest_span(GLcontext *ctx, SWspan *span, GLuint face) GLubyte passMask[MAX_WIDTH], failMask[MAX_WIDTH], origMask[MAX_WIDTH]; /* save the current mask bits */ - _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); + memcpy(origMask, mask, n * sizeof(GLubyte)); /* apply the depth test */ _swrast_depth_test_span(ctx, span); @@ -918,7 +918,7 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) ASSERT(rb->DataType == GL_UNSIGNED_BYTE); _swrast_get_values(ctx, rb, n, x, y, stencil, sizeof(GLubyte)); - _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); + memcpy(origMask, mask, n * sizeof(GLubyte)); (void) do_stencil_test(ctx, face, n, stencil, mask); @@ -928,7 +928,7 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) } else { GLubyte tmpMask[MAX_WIDTH]; - _mesa_memcpy(tmpMask, mask, n * sizeof(GLubyte)); + memcpy(tmpMask, mask, n * sizeof(GLubyte)); _swrast_depth_test_span(ctx, span); @@ -962,7 +962,7 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) ctx->Stencil.ZPassFunc[face], face, mask); } else { - _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); + memcpy(origMask, mask, n * sizeof(GLubyte)); _swrast_depth_test_span(ctx, span); @@ -1181,7 +1181,7 @@ _swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ) /* Note: bottom-to-top raster assumed! */ GLubyte *stencil = (GLubyte *) rb->GetPointer(ctx, rb, x, y); GLuint len = width * height * sizeof(GLubyte); - _mesa_memset(stencil, clearVal, len); + memset(stencil, clearVal, len); } else { /* general case */ @@ -1189,7 +1189,7 @@ _swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ) for (i = 0; i < height; i++) { GLvoid *stencil = rb->GetPointer(ctx, rb, x, y + i); if (rb->DataType == GL_UNSIGNED_BYTE) { - _mesa_memset(stencil, clearVal, width); + memset(stencil, clearVal, width); } else { _mesa_memset16((short unsigned int*) stencil, clearVal, width); diff --git a/mesalib/src/mesa/swrast/s_texcombine.c b/mesalib/src/mesa/swrast/s_texcombine.c index 889164b98..f322663ad 100644 --- a/mesalib/src/mesa/swrast/s_texcombine.c +++ b/mesalib/src/mesa/swrast/s_texcombine.c @@ -29,7 +29,6 @@ #include "main/colormac.h" #include "main/image.h" #include "main/imports.h" -#include "main/pixel.h" #include "shader/prog_instruction.h" #include "s_context.h" @@ -317,18 +316,18 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n, /* (a * b) + (c * d) - 0.5 */ for (i = 0; i < n; i++) { rgba[i][RCOMP] = (arg0[i][RCOMP] * arg1[i][RCOMP] + - arg2[i][RCOMP] * arg3[i][RCOMP] - 0.5) * scaleRGB; + arg2[i][RCOMP] * arg3[i][RCOMP] - 0.5F) * scaleRGB; rgba[i][GCOMP] = (arg0[i][GCOMP] * arg1[i][GCOMP] + - arg2[i][GCOMP] * arg3[i][GCOMP] - 0.5) * scaleRGB; + arg2[i][GCOMP] * arg3[i][GCOMP] - 0.5F) * scaleRGB; rgba[i][BCOMP] = (arg0[i][BCOMP] * arg1[i][BCOMP] + - arg2[i][BCOMP] * arg3[i][BCOMP] - 0.5) * scaleRGB; + arg2[i][BCOMP] * arg3[i][BCOMP] - 0.5F) * scaleRGB; } } else { for (i = 0; i < n; i++) { - rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] - 0.5) * scaleRGB; - rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5) * scaleRGB; - rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5) * scaleRGB; + rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] - 0.5F) * scaleRGB; + rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5F) * scaleRGB; + rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5F) * scaleRGB; } } break; @@ -369,7 +368,7 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n, (arg0[i][GCOMP] - 0.5F) * (arg1[i][GCOMP] - 0.5F) + (arg0[i][BCOMP] - 0.5F) * (arg1[i][BCOMP] - 0.5F)) * 4.0F * scaleRGB; - dot = CLAMP(dot, 0.0, 1.0F); + dot = CLAMP(dot, 0.0F, 1.0F); rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = dot; } break; @@ -386,11 +385,11 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n, case GL_MODULATE_SIGNED_ADD_ATI: for (i = 0; i < n; i++) { rgba[i][RCOMP] = ((arg0[i][RCOMP] * arg2[i][RCOMP]) + - arg1[i][RCOMP] - 0.5) * scaleRGB; + arg1[i][RCOMP] - 0.5F) * scaleRGB; rgba[i][GCOMP] = ((arg0[i][GCOMP] * arg2[i][GCOMP]) + - arg1[i][GCOMP] - 0.5) * scaleRGB; + arg1[i][GCOMP] - 0.5F) * scaleRGB; rgba[i][BCOMP] = ((arg0[i][BCOMP] * arg2[i][BCOMP]) + - arg1[i][BCOMP] - 0.5) * scaleRGB; + arg1[i][BCOMP] - 0.5F) * scaleRGB; } break; case GL_MODULATE_SUBTRACT_ATI: @@ -457,7 +456,7 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n, for (i = 0; i < n; i++) { rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] + arg2[i][ACOMP] * arg3[i][ACOMP] - - 0.5) * scaleA; + 0.5F) * scaleA; } } else { diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c index 0bb988e3e..997c2f4bb 100644 --- a/mesalib/src/mesa/swrast/s_texfilter.c +++ b/mesalib/src/mesa/swrast/s_texfilter.c @@ -445,7 +445,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, switch (wrapMode) { case GL_CLAMP: /* Not exactly what the spec says, but it matches NVIDIA output */ - fcol = CLAMP(coord - 0.5F, 0.0, max-1); + fcol = CLAMP(coord - 0.5F, 0.0F, max - 1); i0 = IFLOOR(fcol); i1 = i0 + 1; break; @@ -475,6 +475,18 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, /** + * Compute slice/image to use for 1D or 2D array texture. + */ +static INLINE GLint +tex_array_slice(GLfloat coord, GLsizei size) +{ + GLint slice = IFLOOR(coord + 0.5f); + slice = CLAMP(slice, 0, size - 1); + return slice; +} + + +/** * Compute nearest integer texcoords for given texobj and coordinate. */ static INLINE void @@ -506,13 +518,13 @@ nearest_texcoord(const struct gl_texture_object *texObj, break; case GL_TEXTURE_1D_ARRAY_EXT: *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); - *j = clamp_rect_coord_nearest(texObj->WrapT, texcoord[1], height); + *j = tex_array_slice(texcoord[1], height); *k = 0; break; case GL_TEXTURE_2D_ARRAY_EXT: *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); *j = nearest_texel_location(texObj->WrapT, img, height, texcoord[1]); - *k = clamp_rect_coord_nearest(texObj->WrapR, texcoord[2], depth); + *k = tex_array_slice(texcoord[2], depth); break; default: *i = *j = *k = 0; @@ -556,7 +568,7 @@ linear_texcoord(const struct gl_texture_object *texObj, case GL_TEXTURE_1D_ARRAY_EXT: linear_texel_locations(texObj->WrapS, img, width, texcoord[0], i0, i1, wi); - *j0 = clamp_rect_coord_nearest(texObj->WrapT, texcoord[1], height); + *j0 = tex_array_slice(texcoord[1], height); *j1 = *j0; *slice = 0; break; @@ -566,7 +578,7 @@ linear_texcoord(const struct gl_texture_object *texObj, texcoord[0], i0, i1, wi); linear_texel_locations(texObj->WrapT, img, height, texcoord[1], j0, j1, wj); - *slice = clamp_rect_coord_nearest(texObj->WrapR, texcoord[2], depth); + *slice = tex_array_slice(texcoord[2], depth); break; default: @@ -747,28 +759,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2269,7 +2281,6 @@ sample_lambda_rect(GLcontext *ctx, } - /**********************************************************************/ /* 2D Texture Array Sampling Functions */ /**********************************************************************/ @@ -2293,7 +2304,7 @@ sample_2d_array_nearest(GLcontext *ctx, i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); j = nearest_texel_location(tObj->WrapT, img, height, texcoord[1]); - array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); + array = tex_array_slice(texcoord[2], depth); if (i < 0 || i >= (GLint) img->Width || j < 0 || j >= (GLint) img->Height || @@ -2328,10 +2339,10 @@ sample_2d_array_linear(GLcontext *ctx, linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); linear_texel_locations(tObj->WrapT, img, height, texcoord[1], &j0, &j1, &b); - array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); + array = tex_array_slice(texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -2601,7 +2612,7 @@ sample_1d_array_nearest(GLcontext *ctx, (void) ctx; i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); - array = clamp_rect_coord_nearest(tObj->WrapT, texcoord[1], height); + array = tex_array_slice(texcoord[1], height); if (i < 0 || i >= (GLint) img->Width || array < 0 || array >= (GLint) img->Height) { @@ -2633,7 +2644,7 @@ sample_1d_array_linear(GLcontext *ctx, GLfloat t0[4], t1[4]; linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); - array = clamp_rect_coord_nearest(tObj->WrapT, texcoord[1], height); + array = tex_array_slice(texcoord[1], height); if (img->Border) { i0 += img->Border; @@ -3002,7 +3013,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3064,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3086,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c index 5bec60669..812dddf15 100644 --- a/mesalib/src/mesa/swrast/s_triangle.c +++ b/mesalib/src/mesa/swrast/s_triangle.c @@ -70,18 +70,6 @@ _swrast_culltriangle( GLcontext *ctx, /* - * Render a smooth or flat-shaded color index triangle. - */ -#define NAME ci_triangle -#define INTERP_Z 1 -#define INTERP_ATTRIBS 1 /* just for fog */ -#define INTERP_INDEX 1 -#define RENDER_SPAN( span ) _swrast_write_index_span(ctx, &span); -#include "s_tritemp.h" - - - -/* * Render a flat-shaded RGBA triangle. */ #define NAME flat_rgba_triangle @@ -1007,7 +995,6 @@ void _swrast_choose_triangle( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean rgbmode = ctx->Visual.rgbMode; if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { @@ -1029,23 +1016,15 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Mask == GL_FALSE && ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { - if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && - ctx->Color.ColorMask[2] == 0 && - ctx->Color.ColorMask[3] == 0) - || - (!rgbmode && ctx->Color.IndexMask == 0)) { + if (ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) { USE(occlusion_zless_triangle); return; } } - if (!rgbmode) { - USE(ci_triangle); - return; - } - /* * XXX should examine swrast->_ActiveAttribMask to determine what * needs to be interpolated. diff --git a/mesalib/src/mesa/swrast/s_tritemp.h b/mesalib/src/mesa/swrast/s_tritemp.h index 8e3c5b5ee..0aa8739f4 100644 --- a/mesalib/src/mesa/swrast/s_tritemp.h +++ b/mesalib/src/mesa/swrast/s_tritemp.h @@ -32,7 +32,6 @@ * INTERP_Z - if defined, interpolate integer Z values * INTERP_RGB - if defined, interpolate integer RGB values * INTERP_ALPHA - if defined, interpolate integer Alpha values - * INTERP_INDEX - if defined, interpolate color index values * INTERP_INT_TEX - if defined, interpolate integer ST texcoords * (fast, simple 2-D texture mapping, without * perspective correction) @@ -319,9 +318,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, { GLint scan_from_left_to_right; /* true if scanning left-to-right */ -#ifdef INTERP_INDEX - GLfloat didx, didy; -#endif /* * Execute user-supplied setup code @@ -398,21 +394,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, # endif } #endif /* INTERP_RGB */ -#ifdef INTERP_INDEX - span.interpMask |= SPAN_INDEX; - if (ctx->Light.ShadeModel == GL_SMOOTH) { - GLfloat eMaj_di = vMax->attrib[FRAG_ATTRIB_CI][0] - vMin->attrib[FRAG_ATTRIB_CI][0]; - GLfloat eBot_di = vMid->attrib[FRAG_ATTRIB_CI][0] - vMin->attrib[FRAG_ATTRIB_CI][0]; - didx = oneOverArea * (eMaj_di * eBot.dy - eMaj.dy * eBot_di); - didy = oneOverArea * (eMaj.dx * eBot_di - eMaj_di * eBot.dx); - span.indexStep = SignedFloatToFixed(didx); - } - else { - span.interpMask |= SPAN_FLAT; - didx = didy = 0.0F; - span.indexStep = 0; - } -#endif #ifdef INTERP_INT_TEX { GLfloat eMaj_ds = (vMax->attrib[FRAG_ATTRIB_TEX0][0] - vMin->attrib[FRAG_ATTRIB_TEX0][0]) * S_SCALE; @@ -531,9 +512,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #ifdef INTERP_ALPHA GLint aLeft = 0, fdaOuter = 0, fdaInner; #endif -#ifdef INTERP_INDEX - GLfixed iLeft=0, diOuter=0, diInner; -#endif #ifdef INTERP_INT_TEX GLfixed sLeft=0, dsOuter=0, dsInner; GLfixed tLeft=0, dtOuter=0, dtInner; @@ -697,18 +675,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #endif /* INTERP_RGB */ -#ifdef INTERP_INDEX - if (ctx->Light.ShadeModel == GL_SMOOTH) { - iLeft = (GLfixed)(vLower->attrib[FRAG_ATTRIB_CI][0] * FIXED_SCALE - + didx * adjx + didy * adjy) + FIXED_HALF; - diOuter = SignedFloatToFixed(didy + dxOuter * didx); - } - else { - ASSERT(ctx->Light.ShadeModel == GL_FLAT); - iLeft = FloatToFixed(v2->attrib[FRAG_ATTRIB_CI][0]); - diOuter = 0; - } -#endif #ifdef INTERP_INT_TEX { GLfloat s0, t0; @@ -784,9 +750,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #ifdef INTERP_ALPHA fdaInner = fdaOuter + span.alphaStep; #endif -#ifdef INTERP_INDEX - diInner = diOuter + span.indexStep; -#endif #ifdef INTERP_INT_TEX dsInner = dsOuter + span.intTexStep[0]; dtInner = dtOuter + span.intTexStep[1]; @@ -822,9 +785,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #ifdef INTERP_ALPHA span.alpha = aLeft; #endif -#ifdef INTERP_INDEX - span.index = iLeft; -#endif #ifdef INTERP_INT_TEX span.intTex[0] = sLeft; span.intTex[1] = tLeft; @@ -855,9 +815,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #ifdef INTERP_ALPHA CLAMP_INTERPOLANT(alpha, alphaStep, len); #endif -#ifdef INTERP_INDEX - CLAMP_INTERPOLANT(index, indexStep, len); -#endif { RENDER_SPAN( span ); } @@ -896,9 +853,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #ifdef INTERP_ALPHA aLeft += fdaOuter; #endif -#ifdef INTERP_INDEX - iLeft += diOuter; -#endif #ifdef INTERP_INT_TEX sLeft += dsOuter; tLeft += dtOuter; @@ -931,9 +885,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #ifdef INTERP_ALPHA aLeft += fdaInner; #endif -#ifdef INTERP_INDEX - iLeft += diInner; -#endif #ifdef INTERP_INT_TEX sLeft += dsInner; tLeft += dtInner; @@ -967,7 +918,6 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, #undef INTERP_Z #undef INTERP_RGB #undef INTERP_ALPHA -#undef INTERP_INDEX #undef INTERP_INT_TEX #undef INTERP_ATTRIBS diff --git a/mesalib/src/mesa/swrast/s_zoom.c b/mesalib/src/mesa/swrast/s_zoom.c index a48eae192..f224627d5 100644 --- a/mesalib/src/mesa/swrast/s_zoom.c +++ b/mesalib/src/mesa/swrast/s_zoom.c @@ -185,15 +185,6 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, zoomed.arrayAttribs |= FRAG_BIT_COL0; /* we'll produce these values */ ASSERT(span->arrayMask & SPAN_RGBA); } - else if (format == GL_COLOR_INDEX) { - /* copy Z info */ - zoomed.z = span->z; - zoomed.zStep = span->zStep; - /* we'll generate an array of color indexes */ - zoomed.interpMask = span->interpMask & ~SPAN_INDEX; - zoomed.arrayMask |= SPAN_INDEX; - ASSERT(span->arrayMask & SPAN_INDEX); - } else if (format == GL_DEPTH_COMPONENT) { /* Copy color info */ zoomed.red = span->red; @@ -288,16 +279,6 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, } } } - else if (format == GL_COLOR_INDEX) { - const GLuint *indexes = (const GLuint *) src; - GLint i; - for (i = 0; i < zoomedWidth; i++) { - GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x; - ASSERT(j >= 0); - ASSERT(j < (GLint) span->end); - zoomed.array->index[i] = indexes[j]; - } - } else if (format == GL_DEPTH_COMPONENT) { const GLuint *zValues = (const GLuint *) src; GLint i; @@ -307,8 +288,8 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, ASSERT(j < (GLint) span->end); zoomed.array->z[i] = zValues[j]; } - /* Now, fall into either the RGB or COLOR_INDEX path below */ - format = ctx->Visual.rgbMode ? GL_RGBA : GL_COLOR_INDEX; + /* Now, fall into the RGB path below */ + format = GL_RGBA; } /* write the span in rows [r0, r1) */ @@ -324,30 +305,14 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, ((zoomed.array->ChanType == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort) : 4 * sizeof(GLfloat)); if (y1 - y0 > 1) { - MEMCPY(rgbaSave, zoomed.array->rgba, zoomed.end * pixelSize); + memcpy(rgbaSave, zoomed.array->rgba, zoomed.end * pixelSize); } for (zoomed.y = y0; zoomed.y < y1; zoomed.y++) { _swrast_write_rgba_span(ctx, &zoomed); zoomed.end = end; /* restore */ if (y1 - y0 > 1) { /* restore the colors */ - MEMCPY(zoomed.array->rgba, rgbaSave, zoomed.end * pixelSize); - } - } - } - else if (format == GL_COLOR_INDEX) { - /* use specular color array for temp storage */ - GLuint *indexSave = (GLuint *) zoomed.array->attribs[FRAG_ATTRIB_FOGC]; - const GLint end = zoomed.end; /* save */ - if (y1 - y0 > 1) { - MEMCPY(indexSave, zoomed.array->index, zoomed.end * sizeof(GLuint)); - } - for (zoomed.y = y0; zoomed.y < y1; zoomed.y++) { - _swrast_write_index_span(ctx, &zoomed); - zoomed.end = end; /* restore */ - if (y1 - y0 > 1) { - /* restore the colors */ - MEMCPY(zoomed.array->index, indexSave, zoomed.end * sizeof(GLuint)); + memcpy(zoomed.array->rgba, rgbaSave, zoomed.end * pixelSize); } } } @@ -371,15 +336,6 @@ _swrast_write_zoomed_rgb_span(GLcontext *ctx, GLint imgX, GLint imgY, void -_swrast_write_zoomed_index_span(GLcontext *ctx, GLint imgX, GLint imgY, - const SWspan *span) -{ - zoom_span(ctx, imgX, imgY, span, - (const GLvoid *) span->array->index, GL_COLOR_INDEX); -} - - -void _swrast_write_zoomed_depth_span(GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span) { diff --git a/mesalib/src/mesa/swrast/s_zoom.h b/mesalib/src/mesa/swrast/s_zoom.h index d2815b41a..43917be65 100644 --- a/mesalib/src/mesa/swrast/s_zoom.h +++ b/mesalib/src/mesa/swrast/s_zoom.h @@ -37,10 +37,6 @@ _swrast_write_zoomed_rgb_span(GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, const GLvoid *rgb); extern void -_swrast_write_zoomed_index_span(GLcontext *ctx, GLint imgX, GLint imgY, - const SWspan *span); - -extern void _swrast_write_zoomed_depth_span(GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span); diff --git a/mesalib/src/mesa/swrast/swrast.h b/mesalib/src/mesa/swrast/swrast.h index c183b315b..c01cf7d1f 100644 --- a/mesalib/src/mesa/swrast/swrast.h +++ b/mesalib/src/mesa/swrast/swrast.h @@ -75,12 +75,6 @@ typedef struct { } SWvertex; -/** - * Fixed point data type. - */ -typedef int GLfixed; - - #define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 diff --git a/mesalib/src/mesa/swrast_setup/ss_context.c b/mesalib/src/mesa/swrast_setup/ss_context.c index 61172f997..ebd1574c4 100644 --- a/mesalib/src/mesa/swrast_setup/ss_context.c +++ b/mesalib/src/mesa/swrast_setup/ss_context.c @@ -122,7 +122,7 @@ setup_vertex_format(GLcontext *ctx) swsetup->last_index_bitset)) { DECLARE_RENDERINPUTS(index_bitset); struct tnl_attr_map map[_TNL_ATTRIB_MAX]; - int i, e = 0; + unsigned int i, e = 0; swsetup->intColors = intColors; @@ -141,11 +141,6 @@ setup_vertex_format(GLcontext *ctx) EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F, attrib[FRAG_ATTRIB_COL1]); } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR_INDEX )) { - EMIT_ATTR( _TNL_ATTRIB_COLOR_INDEX, EMIT_1F, - attrib[FRAG_ATTRIB_CI][0] ); - } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { const GLint emit = ctx->FragmentProgram._Current ? EMIT_4F : EMIT_1F; EMIT_ATTR( _TNL_ATTRIB_FOG, emit, attrib[FRAG_ATTRIB_FOGC]); @@ -294,18 +289,12 @@ _swsetup_Translate( GLcontext *ctx, const void *vertex, SWvertex *dest ) _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_GENERIC0 + i, dest->attrib[FRAG_ATTRIB_VAR0 + i] ); - if (ctx->Visual.rgbMode) { - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, - dest->attrib[FRAG_ATTRIB_COL0] ); - UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->color, tmp ); + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, + dest->attrib[FRAG_ATTRIB_COL0] ); + UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->color, tmp ); - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR1, - dest->attrib[FRAG_ATTRIB_COL1]); - } - else { - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR_INDEX, tmp ); - dest->attrib[FRAG_ATTRIB_CI][0] = tmp[0]; - } + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR1, + dest->attrib[FRAG_ATTRIB_COL1]); _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_FOG, tmp ); dest->attrib[FRAG_ATTRIB_FOGC][0] = tmp[0]; diff --git a/mesalib/src/mesa/swrast_setup/ss_triangle.c b/mesalib/src/mesa/swrast_setup/ss_triangle.c index e15b1348d..bad0d8194 100644 --- a/mesalib/src/mesa/swrast_setup/ss_triangle.c +++ b/mesalib/src/mesa/swrast_setup/ss_triangle.c @@ -35,11 +35,10 @@ #include "ss_triangle.h" #include "ss_context.h" -#define SS_RGBA_BIT 0x1 -#define SS_OFFSET_BIT 0x2 -#define SS_TWOSIDE_BIT 0x4 -#define SS_UNFILLED_BIT 0x8 -#define SS_MAX_TRIFUNC 0x10 +#define SS_OFFSET_BIT 0x1 +#define SS_TWOSIDE_BIT 0x2 +#define SS_UNFILLED_BIT 0x4 +#define SS_MAX_TRIFUNC 0x8 static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC]; static tnl_quad_func quad_tab[SS_MAX_TRIFUNC]; @@ -134,23 +133,18 @@ static void _swsetup_render_tri(GLcontext *ctx, if (ctx->Light.ShadeModel == GL_FLAT) { GLchan c[2][4]; GLfloat s[2][4]; - GLfloat i[2]; /* save colors/indexes for v0, v1 vertices */ COPY_CHAN4(c[0], v0->color); COPY_CHAN4(c[1], v1->color); COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]); COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]); - i[0] = v0->attrib[FRAG_ATTRIB_CI][0]; - i[1] = v1->attrib[FRAG_ATTRIB_CI][0]; /* copy v2 color/indexes to v0, v1 indexes */ COPY_CHAN4(v0->color, v2->color); COPY_CHAN4(v1->color, v2->color); COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); - v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0]; - v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0]; render(ctx, ef, e0, e1, e2, v0, v1, v2); @@ -158,8 +152,6 @@ static void _swsetup_render_tri(GLcontext *ctx, COPY_CHAN4(v1->color, c[1]); COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]); COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]); - v0->attrib[FRAG_ATTRIB_CI][0] = i[0]; - v1->attrib[FRAG_ATTRIB_CI][0] = i[1]; } else { render(ctx, ef, e0, e1, e2, v0, v1, v2); @@ -171,66 +163,34 @@ static void _swsetup_render_tri(GLcontext *ctx, #define SS_IND(a,b) (a = b) #define IND (0) -#define TAG(x) x -#include "ss_tritmp.h" - -#define IND (SS_OFFSET_BIT) -#define TAG(x) x##_offset -#include "ss_tritmp.h" - -#define IND (SS_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "ss_tritmp.h" - -#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT) -#define TAG(x) x##_offset_twoside -#include "ss_tritmp.h" - -#define IND (SS_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "ss_tritmp.h" - -#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "ss_tritmp.h" - -#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "ss_tritmp.h" - -#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) -#define TAG(x) x##_offset_twoside_unfilled -#include "ss_tritmp.h" - -#define IND (0|SS_RGBA_BIT) #define TAG(x) x##_rgba #include "ss_tritmp.h" -#define IND (SS_OFFSET_BIT|SS_RGBA_BIT) +#define IND (SS_OFFSET_BIT) #define TAG(x) x##_offset_rgba #include "ss_tritmp.h" -#define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT) +#define IND (SS_TWOSIDE_BIT) #define TAG(x) x##_twoside_rgba #include "ss_tritmp.h" -#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT) +#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT) #define TAG(x) x##_offset_twoside_rgba #include "ss_tritmp.h" -#define IND (SS_UNFILLED_BIT|SS_RGBA_BIT) +#define IND (SS_UNFILLED_BIT) #define TAG(x) x##_unfilled_rgba #include "ss_tritmp.h" -#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT) +#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT) #define TAG(x) x##_offset_unfilled_rgba #include "ss_tritmp.h" -#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT) +#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT) #define TAG(x) x##_twoside_unfilled_rgba #include "ss_tritmp.h" -#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT) +#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) #define TAG(x) x##_offset_twoside_unfilled_rgba #include "ss_tritmp.h" @@ -239,15 +199,6 @@ void _swsetup_trifuncs_init( GLcontext *ctx ) { (void) ctx; - init(); - init_offset(); - init_twoside(); - init_offset_twoside(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_offset_twoside_unfilled(); - init_rgba(); init_offset_rgba(); init_twoside_rgba(); @@ -307,9 +258,6 @@ void _swsetup_choose_trifuncs( GLcontext *ctx ) (ctx->Stencil.Enabled && ctx->Stencil._TestTwoSide)) ind |= SS_UNFILLED_BIT; - if (ctx->Visual.rgbMode) - ind |= SS_RGBA_BIT; - tnl->Driver.Render.Triangle = tri_tab[ind]; tnl->Driver.Render.Quad = quad_tab[ind]; tnl->Driver.Render.Line = swsetup_line; diff --git a/mesalib/src/mesa/swrast_setup/ss_tritmp.h b/mesalib/src/mesa/swrast_setup/ss_tritmp.h index bd20a8d97..8e9fa1bd5 100644 --- a/mesalib/src/mesa/swrast_setup/ss_tritmp.h +++ b/mesalib/src/mesa/swrast_setup/ss_tritmp.h @@ -40,10 +40,9 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) GLfloat offset, oz0, oz1, oz2; GLenum mode = GL_FILL; GLuint facing = 0; - GLchan saved_color[3][4]; + GLchan saved_color[3][4] = { { 0 } }; GLfloat saved_col0[3][4] = { { 0 } }; GLfloat saved_spec[3][4] = { { 0 } }; - GLfloat saved_index[3] = { 0 }; v[0] = &verts[e0]; v[1] = &verts[e1]; @@ -66,75 +65,64 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (facing == 1) { if (IND & SS_TWOSIDE_BIT) { - if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + if (VB->BackfaceColorPtr) { + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; + if (swsetup->intColors) { + COPY_CHAN4(saved_color[0], v[0]->color); + COPY_CHAN4(saved_color[1], v[1]->color); + COPY_CHAN4(saved_color[2], v[2]->color); + } + else { + COPY_4V(saved_col0[0], v[0]->attrib[FRAG_ATTRIB_COL0]); + COPY_4V(saved_col0[1], v[1]->attrib[FRAG_ATTRIB_COL0]); + COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); + } + + if (VB->BackfaceColorPtr->stride) { if (swsetup->intColors) { - COPY_CHAN4(saved_color[0], v[0]->color); - COPY_CHAN4(saved_color[1], v[1]->color); - COPY_CHAN4(saved_color[2], v[2]->color); + SS_COLOR(v[0]->color, vbcolor[e0]); + SS_COLOR(v[1]->color, vbcolor[e1]); + SS_COLOR(v[2]->color, vbcolor[e2]); } else { - COPY_4V(saved_col0[0], v[0]->attrib[FRAG_ATTRIB_COL0]); - COPY_4V(saved_col0[1], v[1]->attrib[FRAG_ATTRIB_COL0]); - COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); + COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[e0]); + COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[e1]); + COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[e2]); } - - if (VB->ColorPtr[1]->stride) { - if (swsetup->intColors) { - SS_COLOR(v[0]->color, vbcolor[e0]); - SS_COLOR(v[1]->color, vbcolor[e1]); - SS_COLOR(v[2]->color, vbcolor[e2]); - } - else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[e0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[e1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[e2]); - } + } + else { + /* flat shade */ + if (swsetup->intColors) { + SS_COLOR(v[0]->color, vbcolor[0]); + SS_COLOR(v[1]->color, vbcolor[0]); + SS_COLOR(v[2]->color, vbcolor[0]); } else { - /* flat shade */ - if (swsetup->intColors) { - SS_COLOR(v[0]->color, vbcolor[0]); - SS_COLOR(v[1]->color, vbcolor[0]); - SS_COLOR(v[2]->color, vbcolor[0]); - } - else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - } + COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); + COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); + COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); } } + } - if (VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; + if (VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; - COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); - if (VB->SecondaryColorPtr[1]->stride) { - SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); - SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); - SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); - } - else { - SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - } + if (VB->BackfaceSecondaryColorPtr->stride) { + SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); + SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); + SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); + } + else { + SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); + SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); + SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); } - } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; - saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0]; - saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0]; - saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0]; - - SS_IND(v[0]->attrib[FRAG_ATTRIB_CI][0], (GLuint) vbindex[e0]); - SS_IND(v[1]->attrib[FRAG_ATTRIB_CI][0], (GLuint) vbindex[e1]); - SS_IND(v[2]->attrib[FRAG_ATTRIB_CI][0], (GLuint) vbindex[e2]); } } } @@ -159,9 +147,9 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) offset += MAX2(dzdx, dzdy) * ctx->Polygon.OffsetFactor; } /* new Z values */ - oz0 = CLAMP(v[0]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0, max); - oz1 = CLAMP(v[1]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0, max); - oz2 = CLAMP(v[2]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0, max); + oz0 = CLAMP(v[0]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); + oz1 = CLAMP(v[1]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); + oz2 = CLAMP(v[2]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); } } @@ -199,30 +187,24 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (IND & SS_TWOSIDE_BIT) { if (facing == 1) { - if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { - if (swsetup->intColors) { - COPY_CHAN4(v[0]->color, saved_color[0]); - COPY_CHAN4(v[1]->color, saved_color[1]); - COPY_CHAN4(v[2]->color, saved_color[2]); - } - else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], saved_col0[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], saved_col0[1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], saved_col0[2]); - } - } - - if (VB->SecondaryColorPtr[1]) { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); - } - } else { - v[0]->attrib[FRAG_ATTRIB_CI][0] = saved_index[0]; - v[1]->attrib[FRAG_ATTRIB_CI][0] = saved_index[1]; - v[2]->attrib[FRAG_ATTRIB_CI][0] = saved_index[2]; - } + if (VB->BackfaceColorPtr) { + if (swsetup->intColors) { + COPY_CHAN4(v[0]->color, saved_color[0]); + COPY_CHAN4(v[1]->color, saved_color[1]); + COPY_CHAN4(v[2]->color, saved_color[2]); + } + else { + COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], saved_col0[0]); + COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], saved_col0[1]); + COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], saved_col0[2]); + } + } + + if (VB->BackfaceSecondaryColorPtr) { + COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); + COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); + COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); + } } } } diff --git a/mesalib/src/mesa/tnl/t_context.c b/mesalib/src/mesa/tnl/t_context.c index db21b4589..f27c8ad9d 100644 --- a/mesalib/src/mesa/tnl/t_context.c +++ b/mesalib/src/mesa/tnl/t_context.c @@ -38,7 +38,6 @@ #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "t_vp_build.h" #include "vbo/vbo.h" @@ -108,6 +107,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) TNLcontext *tnl = TNL_CONTEXT(ctx); const struct gl_vertex_program *vp = ctx->VertexProgram._Current; const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + GLuint i; if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); @@ -120,29 +120,21 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) /* Calculate tnl->render_inputs. This bitmask indicates which vertex * attributes need to be emitted to the rasterizer. */ - if (ctx->Visual.rgbMode) { - GLuint i; - - RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); - if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); - } + if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); + } - if (NEED_SECONDARY_COLOR(ctx)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + if (NEED_SECONDARY_COLOR(ctx)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture._EnabledCoordUnits & (1 << i) || - (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); - } - } - } - else { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR_INDEX ); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (ctx->Texture._EnabledCoordUnits & (1 << i) || + (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); + } } if (ctx->Fog.Enabled) { diff --git a/mesalib/src/mesa/tnl/t_context.h b/mesalib/src/mesa/tnl/t_context.h index 6137c2d2f..ebaae6335 100644 --- a/mesalib/src/mesa/tnl/t_context.h +++ b/mesalib/src/mesa/tnl/t_context.h @@ -198,26 +198,23 @@ struct vertex_buffer */ GLuint Count; /**< Number of vertices currently in buffer */ - /* Pointers to current data. - * XXX some of these fields alias AttribPtr below and should be removed - * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc. + /* Pointers to current data. Most of the data is in AttribPtr -- all of + * it that is one of VERT_ATTRIB_X. For things only produced by TNL, + * such as backface color or eye-space coordinates, they are stored + * here. */ GLuint *Elts; - GLvector4f *ObjPtr; /* _TNL_BIT_POS */ GLvector4f *EyePtr; /* _TNL_BIT_POS */ GLvector4f *ClipPtr; /* _TNL_BIT_POS */ GLvector4f *NdcPtr; /* _TNL_BIT_POS */ GLubyte ClipOrMask; /* _TNL_BIT_POS */ GLubyte ClipAndMask; /* _TNL_BIT_POS */ GLubyte *ClipMask; /* _TNL_BIT_POS */ - GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */ - GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */ - GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ - GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ - GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; const struct _mesa_prim *Primitive; GLuint PrimitiveCount; @@ -402,11 +399,6 @@ struct tnl_device_driver /* Alert tnl-aware drivers of changes to material. */ - void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask); - /* Alert tnl-aware drivers of changes to size and stride of input - * arrays. - */ - /*** *** Rendering -- These functions called only from t_vb_render.c ***/ diff --git a/mesalib/src/mesa/tnl/t_draw.c b/mesalib/src/mesa/tnl/t_draw.c index 04fa10630..fdde29425 100644 --- a/mesalib/src/mesa/tnl/t_draw.c +++ b/mesalib/src/mesa/tnl/t_draw.c @@ -26,17 +26,14 @@ */ #include "main/glheader.h" +#include "main/condrender.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" #include "t_context.h" -#include "t_pipeline.h" -#include "t_vp_build.h" -#include "t_vertex.h" #include "tnl.h" @@ -44,7 +41,7 @@ static GLubyte *get_space(GLcontext *ctx, GLuint bytes) { TNLcontext *tnl = TNL_CONTEXT(ctx); - GLubyte *space = _mesa_malloc(bytes); + GLubyte *space = malloc(bytes); tnl->block[tnl->nr_blocks++] = space; return space; @@ -56,7 +53,7 @@ static void free_space(GLcontext *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint i; for (i = 0; i < tnl->nr_blocks; i++) - _mesa_free(tnl->block[i]); + free(tnl->block[i]); tnl->nr_blocks = 0; } @@ -111,6 +108,22 @@ convert_bgra_to_float(const struct gl_client_array *input, } } +static void +convert_half_to_float(const struct gl_client_array *input, + const GLubyte *ptr, GLfloat *fptr, + GLuint count, GLuint sz) +{ + GLuint i, j; + + for (i = 0; i < count; i++) { + GLhalfARB *in = (GLhalfARB *)ptr; + + for (j = 0; j < sz; j++) { + *fptr++ = _mesa_half_to_float(in[j]); + } + ptr += input->StrideB; + } +} /* Adjust pointer to point at first requested element, convert to * floating point, populate VB->AttribPtr[]. @@ -158,6 +171,9 @@ static void _tnl_import_array( GLcontext *ctx, case GL_DOUBLE: CONVERT(GLdouble, (GLfloat)); break; + case GL_HALF_FLOAT: + convert_half_to_float(input, ptr, fptr, count, sz); + break; default: assert(0); break; @@ -251,22 +267,10 @@ static void bind_inputs( GLcontext *ctx, */ VB->Count = count; - - /* Legacy pointers -- remove one day. - */ - VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS]; - VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; - VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; - VB->ColorPtr[1] = NULL; - VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; - VB->IndexPtr[1] = NULL; - VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; - VB->SecondaryColorPtr[1] = NULL; - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; - - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]; - } + /* These should perhaps be part of _TNL_ATTRIB_* */ + VB->BackfaceColorPtr = NULL; + VB->BackfaceIndexPtr = NULL; + VB->BackfaceSecondaryColorPtr = NULL; /* Clipping and drawing code still requires this to be a packed * array of ubytes which can be written into. TODO: Fix and @@ -395,20 +399,26 @@ void _tnl_draw_prims( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); const GLuint TEST_SPLIT = 0; const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES; - GLuint max_basevertex = prim->basevertex; + GLint max_basevertex = prim->basevertex; GLuint i; + /* Mesa core state should have been validated already */ + assert(ctx->NewState == 0x0); + + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + for (i = 1; i < nr_prims; i++) max_basevertex = MAX2(max_basevertex, prim[i].basevertex); if (0) { - _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); + printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); for (i = 0; i < nr_prims; i++) - _mesa_printf("prim %d: %s start %d count %d\n", i, - _mesa_lookup_enum_by_nr(prim[i].mode), - prim[i].start, - prim[i].count); + printf("prim %d: %s start %d count %d\n", i, + _mesa_lookup_enum_by_nr(prim[i].mode), + prim[i].start, + prim[i].count); } if (min_index) { @@ -419,7 +429,7 @@ void _tnl_draw_prims( GLcontext *ctx, _tnl_vbo_draw_prims ); return; } - else if (max_index + max_basevertex > max) { + else if ((GLint)max_index + max_basevertex > max) { /* The software TNL pipeline has a fixed amount of storage for * vertices and it is necessary to split incoming drawing commands * if they exceed that limit. diff --git a/mesalib/src/mesa/tnl/t_pipeline.c b/mesalib/src/mesa/tnl/t_pipeline.c index 357ef1e24..36fcd074c 100644 --- a/mesalib/src/mesa/tnl/t_pipeline.c +++ b/mesalib/src/mesa/tnl/t_pipeline.c @@ -28,7 +28,6 @@ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "t_context.h" @@ -48,7 +47,7 @@ void _tnl_install_pipeline( GLcontext *ctx, */ for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) { struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i]; - MEMCPY(s, stages[i], sizeof(*s)); + memcpy(s, stages[i], sizeof(*s)); if (s->create) s->create(ctx, s); } @@ -86,10 +85,6 @@ static GLuint check_input_changes( GLcontext *ctx ) } } - if (tnl->pipeline.input_changes && - tnl->Driver.NotifyInputChanges) - tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes ); - return tnl->pipeline.input_changes; } diff --git a/mesalib/src/mesa/tnl/t_rasterpos.c b/mesalib/src/mesa/tnl/t_rasterpos.c index 99b678745..3596d162b 100644 --- a/mesalib/src/mesa/tnl/t_rasterpos.c +++ b/mesalib/src/mesa/tnl/t_rasterpos.c @@ -29,7 +29,6 @@ #include "main/feedback.h" #include "main/light.h" #include "main/macros.h" -#include "main/rastpos.h" #include "main/simple_list.h" #include "main/mtypes.h" @@ -120,8 +119,7 @@ shade_rastpos(GLcontext *ctx, const GLfloat vertex[4], const GLfloat normal[3], GLfloat Rcolor[4], - GLfloat Rspec[4], - GLfloat *Rindex) + GLfloat Rspec[4]) { /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; const struct gl_light *light; @@ -245,28 +243,14 @@ shade_rastpos(GLcontext *ctx, ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); } - if (ctx->Visual.rgbMode) { - Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); - Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); - Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); - Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F); - Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F); - Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F); - Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F); - Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F); - } - else { - GLfloat *ind = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_INDEXES]; - GLfloat d_a = ind[MAT_INDEX_DIFFUSE] - ind[MAT_INDEX_AMBIENT]; - GLfloat s_a = ind[MAT_INDEX_SPECULAR] - ind[MAT_INDEX_AMBIENT]; - GLfloat i = (ind[MAT_INDEX_AMBIENT] - + diffuseCI * (1.0F-specularCI) * d_a - + specularCI * s_a); - if (i > ind[MAT_INDEX_SPECULAR]) { - i = ind[MAT_INDEX_SPECULAR]; - } - *Rindex = i; - } + Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); + Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); + Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); + Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F); + Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F); + Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F); + Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F); + Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F); } @@ -470,21 +454,14 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) /* lighting */ shade_rastpos( ctx, vObj, norm, ctx->Current.RasterColor, - ctx->Current.RasterSecondaryColor, - &ctx->Current.RasterIndex ); + ctx->Current.RasterSecondaryColor ); } else { - /* use current color or index */ - if (ctx->Visual.rgbMode) { - COPY_4FV(ctx->Current.RasterColor, - ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); - COPY_4FV(ctx->Current.RasterSecondaryColor, - ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); - } - else { - ctx->Current.RasterIndex - = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } + /* use current color */ + COPY_4FV(ctx->Current.RasterColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); + COPY_4FV(ctx->Current.RasterSecondaryColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); } /* texture coords */ diff --git a/mesalib/src/mesa/tnl/t_vb_cliptmp.h b/mesalib/src/mesa/tnl/t_vb_cliptmp.h index 618b8b313..8cc36e666 100644 --- a/mesalib/src/mesa/tnl/t_vb_cliptmp.h +++ b/mesalib/src/mesa/tnl/t_vb_cliptmp.h @@ -202,12 +202,12 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) if (0) { /* print pre-clip vertex coords */ GLuint i, j; - _mesa_printf("pre clip:\n"); + printf("pre clip:\n"); for (i = 0; i < n; i++) { j = inlist[i]; - _mesa_printf(" %u: %u: %f, %f, %f, %f\n", - i, j, - coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); assert(!IS_INF_OR_NAN(coord[j][0])); assert(!IS_INF_OR_NAN(coord[j][1])); assert(!IS_INF_OR_NAN(coord[j][2])); @@ -247,12 +247,12 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) if (0) { /* print post-clip vertex coords */ GLuint i, j; - _mesa_printf("post clip:\n"); + printf("post clip:\n"); for (i = 0; i < n; i++) { j = inlist[i]; - _mesa_printf(" %u: %u: %f, %f, %f, %f\n", - i, j, - coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); } } diff --git a/mesalib/src/mesa/tnl/t_vb_fog.c b/mesalib/src/mesa/tnl/t_vb_fog.c index f3a7bd49f..4a0e6ad4f 100644 --- a/mesalib/src/mesa/tnl/t_vb_fog.c +++ b/mesalib/src/mesa/tnl/t_vb_fog.c @@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) GLuint i; GLfloat *coord; /* Fog is computed from vertex or fragment Z values */ - /* source = VB->ObjPtr or VB->EyePtr coords */ + /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */ /* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */ VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; @@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* Full eye coords weren't required, just calculate the * eye Z values. */ - _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data, - 4 * sizeof(GLfloat), - VB->ObjPtr, plane ); + _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size] + ( (GLfloat *) input->data, + 4 * sizeof(GLfloat), + VB->AttribPtr[_TNL_ATTRIB_POS], plane ); - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; /* make sure coords are really positive NOTE should avoid going through array twice */ @@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* input->count may be one if glFogCoord was only called once * before glBegin. But we need to compute fog for all vertices. */ - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */ } @@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) VB->AttribPtr[_TNL_ATTRIB_FOG] = input; } - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; return GL_TRUE; } diff --git a/mesalib/src/mesa/tnl/t_vb_light.c b/mesalib/src/mesa/tnl/t_vb_light.c index f47f99397..e7309aaac 100644 --- a/mesalib/src/mesa/tnl/t_vb_light.c +++ b/mesalib/src/mesa/tnl/t_vb_light.c @@ -64,7 +64,6 @@ struct light_stage_data { GLvector4f Input; GLvector4f LitColor[2]; GLvector4f LitSecondary[2]; - GLvector4f LitIndex[2]; light_func *light_func_tab; struct material_cursor mat[MAT_ATTRIB_MAX]; @@ -127,7 +126,7 @@ prepare_materials(GLcontext *ctx, const GLuint bitmask = ctx->Light.ColorMaterialBitmask; for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) if (bitmask & (1<<i)) - VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0]; + VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; } /* Now, for each material attribute that's tracking vertex color, save @@ -161,7 +160,6 @@ static light_func _tnl_light_tab[MAX_LIGHT_FUNC]; static light_func _tnl_light_fast_tab[MAX_LIGHT_FUNC]; static light_func _tnl_light_fast_single_tab[MAX_LIGHT_FUNC]; static light_func _tnl_light_spec_tab[MAX_LIGHT_FUNC]; -static light_func _tnl_light_ci_tab[MAX_LIGHT_FUNC]; #define TAG(x) x #define IDX (0) @@ -200,7 +198,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct light_stage_data *store = LIGHT_STAGE_DATA(stage); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; + GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; GLuint idx; if (!ctx->Light.Enabled || ctx->VertexProgram._Current) @@ -208,13 +206,13 @@ static GLboolean run_lighting( GLcontext *ctx, /* Make sure we can talk about position x,y and z: */ - if (input->size <= 2 && input == VB->ObjPtr) { + if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) { _math_trans_4f( store->Input.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); @@ -246,10 +244,6 @@ static GLboolean run_lighting( GLcontext *ctx, */ store->light_func_tab[idx]( ctx, VB, stage, input ); - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0]; - return GL_TRUE; } @@ -264,22 +258,18 @@ static void validate_lighting( GLcontext *ctx, if (!ctx->Light.Enabled || ctx->VertexProgram._Current) return; - if (ctx->Visual.rgbMode) { - if (ctx->Light._NeedVertices) { - if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) - tab = _tnl_light_spec_tab; - else - tab = _tnl_light_tab; - } - else { - if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) - tab = _tnl_light_fast_single_tab; - else - tab = _tnl_light_fast_tab; - } + if (ctx->Light._NeedVertices) { + if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) + tab = _tnl_light_spec_tab; + else + tab = _tnl_light_tab; + } + else { + if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) + tab = _tnl_light_fast_single_tab; + else + tab = _tnl_light_fast_tab; } - else - tab = _tnl_light_ci_tab; LIGHT_STAGE_DATA(stage)->light_func_tab = tab; @@ -315,19 +305,12 @@ static GLboolean init_lighting( GLcontext *ctx, _mesa_vector4f_alloc( &store->LitColor[1], 0, size, 32 ); _mesa_vector4f_alloc( &store->LitSecondary[0], 0, size, 32 ); _mesa_vector4f_alloc( &store->LitSecondary[1], 0, size, 32 ); - _mesa_vector4f_alloc( &store->LitIndex[0], 0, size, 32 ); - _mesa_vector4f_alloc( &store->LitIndex[1], 0, size, 32 ); store->LitColor[0].size = 4; store->LitColor[1].size = 4; store->LitSecondary[0].size = 3; store->LitSecondary[1].size = 3; - store->LitIndex[0].size = 1; - store->LitIndex[0].stride = sizeof(GLfloat); - store->LitIndex[1].size = 1; - store->LitIndex[1].stride = sizeof(GLfloat); - return GL_TRUE; } @@ -344,8 +327,6 @@ static void dtr( struct tnl_pipeline_stage *stage ) _mesa_vector4f_free( &store->LitColor[1] ); _mesa_vector4f_free( &store->LitSecondary[0] ); _mesa_vector4f_free( &store->LitSecondary[1] ); - _mesa_vector4f_free( &store->LitIndex[0] ); - _mesa_vector4f_free( &store->LitIndex[1] ); FREE( store ); stage->privatePtr = NULL; } diff --git a/mesalib/src/mesa/tnl/t_vb_lighttmp.h b/mesalib/src/mesa/tnl/t_vb_lighttmp.h index 124ca3c74..0a98c6b02 100644 --- a/mesalib/src/mesa/tnl/t_vb_lighttmp.h +++ b/mesalib/src/mesa/tnl/t_vb_lighttmp.h @@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; - VB->SecondaryColorPtr[0] = &store->LitSecondary[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; - VB->SecondaryColorPtr[1] = &store->LitSecondary[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; + VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -637,185 +637,12 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, - -/* - * Use current lighting/material settings to compute the color indexes - * for an array of vertices. - * Input: n - number of vertices to light - * side - 0=use front material, 1=use back material - * vertex - array of [n] vertex position in eye coordinates - * normal - array of [n] surface normal vector - * Output: indexResult - resulting array of [n] color indexes - */ -static void TAG(light_ci)( GLcontext *ctx, - struct vertex_buffer *VB, - struct tnl_pipeline_stage *stage, - GLvector4f *input ) -{ - struct light_stage_data *store = LIGHT_STAGE_DATA(stage); - GLuint j; - const GLuint vstride = input->stride; - const GLfloat *vertex = (GLfloat *) input->data; - const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; - const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; - GLfloat *indexResult[2]; - const GLuint nr = VB->Count; - -#ifdef TRACE - fprintf(stderr, "%s\n", __FUNCTION__ ); -#endif - - VB->IndexPtr[0] = &store->LitIndex[0]; -#if IDX & LIGHT_TWOSIDE - VB->IndexPtr[1] = &store->LitIndex[1]; -#endif - - indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data; -#if IDX & LIGHT_TWOSIDE - indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data; -#endif - - /* loop over vertices */ - for (j=0; j<nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal, nstride)) { - GLfloat diffuse[2], specular[2]; - GLuint side = 0; - struct gl_light *light; - -#if IDX & LIGHT_MATERIAL - update_materials( ctx, store ); -#endif - - diffuse[0] = specular[0] = 0.0F; - -#if IDX & LIGHT_TWOSIDE - diffuse[1] = specular[1] = 0.0F; -#endif - - /* Accumulate diffuse and specular from each light source */ - foreach (light, &ctx->Light.EnabledList) { - - GLfloat attenuation = 1.0F; - GLfloat VP[3]; /* unit vector from vertex to light */ - GLfloat n_dot_VP; /* dot product of l and n */ - GLfloat *h, n_dot_h, correction = 1.0; - - /* compute l and attenuation */ - if (!(light->_Flags & LIGHT_POSITIONAL)) { - /* directional light */ - COPY_3V(VP, light->_VP_inf_norm); - } - else { - GLfloat d; /* distance from vertex to light */ - - SUB_3V(VP, light->_Position, vertex); - - d = (GLfloat) LEN_3FV( VP ); - if ( d > 1e-6) { - GLfloat invd = 1.0F / d; - SELF_SCALE_SCALAR_3V(VP, invd); - } - - attenuation = 1.0F / (light->ConstantAttenuation + d * - (light->LinearAttenuation + d * - light->QuadraticAttenuation)); - - /* spotlight attenuation */ - if (light->_Flags & LIGHT_SPOT) { - GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); - if (PV_dot_dir < light->_CosCutoff) { - continue; /* this light makes no contribution */ - } - else { - GLdouble x = PV_dot_dir * (EXP_TABLE_SIZE-1); - GLint k = (GLint) x; - GLfloat spot = (GLfloat) (light->_SpotExpTable[k][0] - + (x-k)*light->_SpotExpTable[k][1]); - attenuation *= spot; - } - } - } - - if (attenuation < 1e-3) - continue; /* this light makes no contribution */ - - n_dot_VP = DOT3( normal, VP ); - - /* which side are we lighting? */ - if (n_dot_VP < 0.0F) { -#if IDX & LIGHT_TWOSIDE - side = 1; - correction = -1; - n_dot_VP = -n_dot_VP; -#else - continue; -#endif - } - - /* accumulate diffuse term */ - diffuse[side] += n_dot_VP * light->_dli * attenuation; - - /* specular term */ - if (ctx->Light.Model.LocalViewer) { - GLfloat v[3]; - COPY_3V(v, vertex); - NORMALIZE_3FV(v); - SUB_3V(VP, VP, v); /* h = VP + VPe */ - h = VP; - NORMALIZE_3FV(h); - } - else if (light->_Flags & LIGHT_POSITIONAL) { - h = VP; - /* Strangely, disabling this addition fixes a conformance - * problem. If this code is enabled, l_sed.c fails. - */ - /*ACC_3V(h, ctx->_EyeZDir);*/ - NORMALIZE_3FV(h); - } - else { - h = light->_h_inf_norm; - } - - n_dot_h = correction * DOT3(normal, h); - if (n_dot_h > 0.0F) { - GLfloat spec_coef; - struct gl_shine_tab *tab = ctx->_ShineTable[side]; - GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec_coef); - specular[side] += spec_coef * light->_sli * attenuation; - } - } /*loop over lights*/ - - /* Now compute final color index */ - for (side = 0 ; side < NR_SIDES ; side++) { - const GLfloat *ind = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_INDEXES + side]; - GLfloat index; - - if (specular[side] > 1.0F) { - index = ind[MAT_INDEX_SPECULAR]; - } - else { - GLfloat d_a = ind[MAT_INDEX_DIFFUSE] - ind[MAT_INDEX_AMBIENT]; - GLfloat s_a = ind[MAT_INDEX_SPECULAR] - ind[MAT_INDEX_AMBIENT]; - index = (ind[MAT_INDEX_AMBIENT] - + diffuse[side] * (1.0F-specular[side]) * d_a - + specular[side] * s_a); - if (index > ind[MAT_INDEX_SPECULAR]) { - index = ind[MAT_INDEX_SPECULAR]; - } - } - indexResult[side][j] = index; - } - } /*for vertex*/ -} - - - static void TAG(init_light_tab)( void ) { _tnl_light_tab[IDX] = TAG(light_rgba); _tnl_light_fast_tab[IDX] = TAG(light_fast_rgba); _tnl_light_fast_single_tab[IDX] = TAG(light_fast_rgba_single); _tnl_light_spec_tab[IDX] = TAG(light_rgba_spec); - _tnl_light_ci_tab[IDX] = TAG(light_ci); } diff --git a/mesalib/src/mesa/tnl/t_vb_normals.c b/mesalib/src/mesa/tnl/t_vb_normals.c index a4821cc1c..61ac40957 100644 --- a/mesalib/src/mesa/tnl/t_vb_normals.c +++ b/mesalib/src/mesa/tnl/t_vb_normals.c @@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) } VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; - VB->NormalPtr = &store->normal; VB->NormalLengthPtr = NULL; /* no longer valid */ return GL_TRUE; @@ -153,7 +152,7 @@ alloc_normal_data(GLcontext *ctx, struct tnl_pipeline_stage *stage) TNLcontext *tnl = TNL_CONTEXT(ctx); struct normal_stage_data *store; - stage->privatePtr = _mesa_malloc(sizeof(*store)); + stage->privatePtr = malloc(sizeof(*store)); store = NORMAL_STAGE_DATA(stage); if (!store) return GL_FALSE; @@ -172,7 +171,7 @@ free_normal_data(struct tnl_pipeline_stage *stage) struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); if (store) { _mesa_vector4f_free( &store->normal ); - _mesa_free( store ); + free( store ); stage->privatePtr = NULL; } } diff --git a/mesalib/src/mesa/tnl/t_vb_points.c b/mesalib/src/mesa/tnl/t_vb_points.c index a52505b4b..20634c80d 100644 --- a/mesalib/src/mesa/tnl/t_vb_points.c +++ b/mesalib/src/mesa/tnl/t_vb_points.c @@ -64,7 +64,7 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) for (i = 0; i < VB->Count; i++) { const GLfloat dist = FABSF(*eyeCoord); const GLfloat q = p0 + dist * (p1 + dist * p2); - const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0; + const GLfloat atten = (q != 0.0F) ? SQRTF(1.0F / q) : 1.0F; size[i][0] = pointSize * atten; /* clamping done in rasterization */ eyeCoord += eyeCoordStride; } @@ -81,7 +81,7 @@ alloc_point_data(GLcontext *ctx, struct tnl_pipeline_stage *stage) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct point_stage_data *store; - stage->privatePtr = _mesa_malloc(sizeof(*store)); + stage->privatePtr = malloc(sizeof(*store)); store = POINT_STAGE_DATA(stage); if (!store) return GL_FALSE; @@ -97,7 +97,7 @@ free_point_data(struct tnl_pipeline_stage *stage) struct point_stage_data *store = POINT_STAGE_DATA(stage); if (store) { _mesa_vector4f_free( &store->PointSize ); - _mesa_free( store ); + free( store ); stage->privatePtr = NULL; } } diff --git a/mesalib/src/mesa/tnl/t_vb_program.c b/mesalib/src/mesa/tnl/t_vb_program.c index e69f7d576..0137e52fc 100644 --- a/mesalib/src/mesa/tnl/t_vb_program.c +++ b/mesalib/src/mesa/tnl/t_vb_program.c @@ -40,7 +40,6 @@ #include "shader/prog_statevars.h" #include "shader/prog_execute.h" #include "swrast/s_context.h" -#include "swrast/s_texfilter.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -204,13 +203,14 @@ vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, * Called via ctx->Driver.ProgramStringNotify() after a new vertex program * string has been parsed. */ -void +GLboolean _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) { /* No-op. * If we had derived anything from the program that was private to this * stage we'd recompute/validate it here. */ + return GL_TRUE; } @@ -221,7 +221,7 @@ static void init_machine(GLcontext *ctx, struct gl_program_machine *machine) { /* Input registers get initialized from the current vertex attribs */ - MEMCPY(machine->VertAttribs, ctx->Current.Attrib, + memcpy(machine->VertAttribs, ctx->Current.Attrib, MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat)); if (ctx->VertexProgram._Current->IsNVProgram) { @@ -390,6 +390,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } + + /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; + } #ifdef NAN_CHECK ASSERT(machine.Outputs[0][3] != 0.0F); #endif @@ -454,19 +461,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; - VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; - VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->results[VERT_RESULT_TEX0 + i]; } @@ -512,7 +514,7 @@ init_vp(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* a few other misc allocations */ _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 ); - store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 ); + store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); return GL_TRUE; } @@ -535,7 +537,7 @@ dtr(struct tnl_pipeline_stage *stage) /* free misc arrays */ _mesa_vector4f_free( &store->ndcCoords ); - ALIGN_FREE( store->clipmask ); + _mesa_align_free( store->clipmask ); FREE( store ); stage->privatePtr = NULL; diff --git a/mesalib/src/mesa/tnl/t_vb_texgen.c b/mesalib/src/mesa/tnl/t_vb_texgen.c index 7c1819b22..9ef13bc96 100644 --- a/mesalib/src/mesa/tnl/t_vb_texgen.c +++ b/mesalib/src/mesa/tnl/t_vb_texgen.c @@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx, GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; GLvector4f *out = &store->texcoord[unit]; const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const GLvector4f *obj = VB->ObjPtr; + const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS]; const GLvector4f *eye = VB->EyePtr; const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; const GLfloat *m = store->tmp_m; @@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx, store->TexgenFunc[i]( ctx, store, i ); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/mesalib/src/mesa/tnl/t_vb_texmat.c b/mesalib/src/mesa/tnl/t_vb_texmat.c index 0abe8cc35..83688290e 100644 --- a/mesalib/src/mesa/tnl/t_vb_texmat.c +++ b/mesalib/src/mesa/tnl/t_vb_texmat.c @@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx, ctx->TextureMatrixStack[i].Top, VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } } diff --git a/mesalib/src/mesa/tnl/t_vb_vertex.c b/mesalib/src/mesa/tnl/t_vb_vertex.c index 4734754ea..a27534256 100644 --- a/mesalib/src/mesa/tnl/t_vb_vertex.c +++ b/mesalib/src/mesa/tnl/t_vb_vertex.c @@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx, * Use combined ModelProject to avoid some depth artifacts */ if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) - VB->EyePtr = VB->ObjPtr; + VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; else VB->EyePtr = TransformRaw( &store->eye, ctx->ModelviewMatrixStack.Top, - VB->ObjPtr); + VB->AttribPtr[_TNL_ATTRIB_POS]); } VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix, - VB->ObjPtr ); + VB->AttribPtr[_TNL_ATTRIB_POS] ); /* Drivers expect this to be clean to element 4... */ @@ -246,7 +246,7 @@ static GLboolean init_vertex_stage( GLcontext *ctx, _mesa_vector4f_alloc( &store->clip, 0, size, 32 ); _mesa_vector4f_alloc( &store->proj, 0, size, 32 ); - store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 ); + store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); if (!store->clipmask || !store->eye.data || @@ -265,7 +265,7 @@ static void dtr( struct tnl_pipeline_stage *stage ) _mesa_vector4f_free( &store->eye ); _mesa_vector4f_free( &store->clip ); _mesa_vector4f_free( &store->proj ); - ALIGN_FREE( store->clipmask ); + _mesa_align_free( store->clipmask ); FREE(store); stage->privatePtr = NULL; stage->run = init_vertex_stage; diff --git a/mesalib/src/mesa/tnl/t_vertex.c b/mesalib/src/mesa/tnl/t_vertex.c index fe4209ae5..c1b157023 100644 --- a/mesalib/src/mesa/tnl/t_vertex.c +++ b/mesalib/src/mesa/tnl/t_vertex.c @@ -88,7 +88,7 @@ void _tnl_register_fastpath( struct tnl_clipspace *vtx, fastpath->match_strides = match_strides; fastpath->func = vtx->emit; fastpath->attr = (struct tnl_attr_type *) - _mesa_malloc(vtx->attr_count * sizeof(fastpath->attr[0])); + malloc(vtx->attr_count * sizeof(fastpath->attr[0])); for (i = 0; i < vtx->attr_count; i++) { fastpath->attr[i].format = vtx->attr[i].format; @@ -236,7 +236,7 @@ void _tnl_get_attr( GLcontext *ctx, const void *vin, dest[0] = ctx->Point.Size; } else { - _mesa_memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat)); + memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat)); } } @@ -307,8 +307,8 @@ GLuint _tnl_install_attrs( GLcontext *ctx, const struct tnl_attr_map *map, const GLuint format = map[i].format; if (format == EMIT_PAD) { if (DBG) - _mesa_printf("%d: pad %d, offset %d\n", i, - map[i].offset, offset); + printf("%d: pad %d, offset %d\n", i, + map[i].offset, offset); offset += map[i].offset; @@ -338,9 +338,9 @@ GLuint _tnl_install_attrs( GLcontext *ctx, const struct tnl_attr_map *map, if (DBG) - _mesa_printf("%d: %s, vp %p, offset %d\n", i, - _tnl_format_info[format].name, (void *)vp, - vtx->attr[j].vertoffset); + printf("%d: %s, vp %p, offset %d\n", i, + _tnl_format_info[format].name, (void *)vp, + vtx->attr[j].vertoffset); offset += _tnl_format_info[format].attrsize; j++; @@ -383,7 +383,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff) struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); struct tnl_clipspace_attr *a = vtx->attr; const GLuint count = vtx->attr_count; - int j; + GLuint j; diff -= 1; for (j=0; j<count; ++j) { @@ -494,7 +494,7 @@ void _tnl_init_vertices( GLcontext *ctx, if (max_vertex_size > vtx->max_vertex_size) { _tnl_free_vertices( ctx ); vtx->max_vertex_size = max_vertex_size; - vtx->vertex_buf = (GLubyte *)ALIGN_CALLOC(vb_size * max_vertex_size, 32 ); + vtx->vertex_buf = (GLubyte *)_mesa_align_calloc(vb_size * max_vertex_size, 32 ); invalidate_funcs(vtx); } @@ -541,7 +541,7 @@ void _tnl_free_vertices( GLcontext *ctx ) struct tnl_clipspace_fastpath *fp, *tmp; if (vtx->vertex_buf) { - ALIGN_FREE(vtx->vertex_buf); + _mesa_align_free(vtx->vertex_buf); vtx->vertex_buf = NULL; } diff --git a/mesalib/src/mesa/tnl/t_vertex_generic.c b/mesalib/src/mesa/tnl/t_vertex_generic.c index 9812f8c80..b1ea14246 100644 --- a/mesalib/src/mesa/tnl/t_vertex_generic.c +++ b/mesalib/src/mesa/tnl/t_vertex_generic.c @@ -210,7 +210,7 @@ static INLINE void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyt { (void) a; (void) v; (void) in; DEBUG_INSERT; - _mesa_exit(1); + exit(1); } static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) @@ -1074,9 +1074,9 @@ void _tnl_generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) if (a[j].attrib == VERT_ATTRIB_COLOR0 || a[j].attrib == VERT_ATTRIB_COLOR1) { - _mesa_memcpy( vdst + a[j].vertoffset, - vsrc + a[j].vertoffset, - a[j].vertattrsize ); + memcpy( vdst + a[j].vertoffset, + vsrc + a[j].vertoffset, + a[j].vertattrsize ); } } } @@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = LINTERP( t, - VB->IndexPtr[1]->data[out][0], - VB->IndexPtr[1]->data[in][0] ); + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t, + VB->BackfaceIndexPtr->data[out][0], + VB->BackfaceIndexPtr->data[in][0] ); } if (VB->EdgeFlag) { @@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0]; + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0]; } _tnl_generic_copy_pv(ctx, dst, src); diff --git a/mesalib/src/mesa/tnl/t_vertex_sse.c b/mesalib/src/mesa/tnl/t_vertex_sse.c index 7a255d680..98058f3bd 100644 --- a/mesalib/src/mesa/tnl/t_vertex_sse.c +++ b/mesalib/src/mesa/tnl/t_vertex_sse.c @@ -496,7 +496,7 @@ static GLboolean build_vertex_emit( struct x86_program *p ) update_src_ptr(p, srcECX, vtxESI, a); } else { - _mesa_printf("Can't emit 1ub %x %x %d\n", a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize ); + printf("Can't emit 1ub %x %x %d\n", a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize ); return GL_FALSE; } break; @@ -542,7 +542,7 @@ static GLboolean build_vertex_emit( struct x86_program *p ) j++; /* NOTE: two attrs consumed */ } else { - _mesa_printf("Can't emit 3ub\n"); + printf("Can't emit 3ub\n"); return GL_FALSE; /* add this later */ } break; @@ -590,12 +590,12 @@ static GLboolean build_vertex_emit( struct x86_program *p ) break; case GL_UNSIGNED_SHORT: default: - _mesa_printf("unknown CHAN_TYPE %s\n", _mesa_lookup_enum_by_nr(CHAN_TYPE)); + printf("unknown CHAN_TYPE %s\n", _mesa_lookup_enum_by_nr(CHAN_TYPE)); return GL_FALSE; } break; default: - _mesa_printf("unknown a[%d].format %d\n", j, a->format); + printf("unknown a[%d].format %d\n", j, a->format); return GL_FALSE; /* catch any new opcodes */ } @@ -648,7 +648,7 @@ void _tnl_generate_sse_emit( GLcontext *ctx ) return; } - _mesa_memset(&p, 0, sizeof(p)); + memset(&p, 0, sizeof(p)); p.ctx = ctx; p.inputs_safe = 0; /* for now */ diff --git a/mesalib/src/mesa/tnl/tnl.h b/mesalib/src/mesa/tnl/tnl.h index 9c66d3b01..2c0d1fef7 100644 --- a/mesalib/src/mesa/tnl/tnl.h +++ b/mesalib/src/mesa/tnl/tnl.h @@ -66,7 +66,7 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value ); extern void _tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value ); -extern void +extern GLboolean _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program); struct _mesa_prim; diff --git a/mesalib/src/mesa/vbo/vbo_context.c b/mesalib/src/mesa/vbo/vbo_context.c index 75c32e0b9..e3be39a34 100644 --- a/mesalib/src/mesa/vbo/vbo_context.c +++ b/mesalib/src/mesa/vbo/vbo_context.c @@ -33,24 +33,13 @@ #include "vbo.h" #include "vbo_context.h" -#if 0 -/* Reach out and grab this to use as the default: - */ -extern void _tnl_draw_prims( GLcontext *ctx, - const struct gl_client_array *arrays[], - const struct _mesa_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index ); -#endif - #define NR_LEGACY_ATTRIBS 16 #define NR_GENERIC_ATTRIBS 16 #define NR_MAT_ATTRIBS 12 + static GLuint check_size( const GLfloat *attr ) { if (attr[3] != 1.0) return 4; @@ -59,6 +48,7 @@ static GLuint check_size( const GLfloat *attr ) return 1; } + static void init_legacy_currval(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); @@ -158,23 +148,6 @@ static void init_mat_currval(GLcontext *ctx) } } -#if 0 - -static void vbo_exec_current_init( struct vbo_exec_context *exec ) -{ - GLcontext *ctx = exec->ctx; - GLint i; - - /* setup the pointers for the typical 16 vertex attributes */ - for (i = 0; i < VBO_ATTRIB_FIRST_MATERIAL; i++) - exec->vtx.current[i] = ctx->Current.Attrib[i]; - - /* setup pointers for the 12 material attributes */ - for (i = 0; i < MAT_ATTRIB_MAX; i++) - exec->vtx.current[VBO_ATTRIB_FIRST_MATERIAL + i] = - ctx->Light.Material.Attrib[i]; -} -#endif GLboolean _vbo_CreateContext( GLcontext *ctx ) { @@ -220,12 +193,6 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) } - /* By default: - */ -#if 0 /* dead - see vbo_set_draw_func() */ - vbo->draw_prims = _tnl_draw_prims; -#endif - /* Hook our functions into exec and compile dispatch tables. These * will pretty much be permanently installed, which means that the * vtxfmt mechanism can be removed now. @@ -240,6 +207,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) return GL_TRUE; } + void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state ) { _ae_invalidate_state(ctx, new_state); @@ -249,17 +217,25 @@ void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state ) void _vbo_DestroyContext( GLcontext *ctx ) { + struct vbo_context *vbo = vbo_context(ctx); + if (ctx->aelt_context) { _ae_destroy_context( ctx ); ctx->aelt_context = NULL; } - if (vbo_context(ctx)) { + if (vbo) { + GLuint i; + + for (i = 0; i < VBO_ATTRIB_MAX; i++) { + _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL); + } + vbo_exec_destroy(ctx); #if FEATURE_dlist vbo_save_destroy(ctx); #endif - FREE(vbo_context(ctx)); + FREE(vbo); ctx->swtnl_im = NULL; } } diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c index e168a89ea..a057befed 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.c +++ b/mesalib/src/mesa/vbo/vbo_exec.c @@ -28,9 +28,6 @@ #include "main/api_arrayelt.h" #include "main/glheader.h" -#include "main/imports.h" -#include "main/context.h" -#include "main/macros.h" #include "main/mtypes.h" #include "main/vtxfmt.h" diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index f0a7eeadd..e40f5f9dc 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/light.h" #include "main/api_arrayelt.h" #include "main/api_noop.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_context.h" @@ -126,8 +126,8 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr); for (i = 0 ; i < exec->vtx.copied.nr ; i++) { - _mesa_memcpy( exec->vtx.buffer_ptr, data, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.buffer_ptr, data, + exec->vtx.vertex_size * sizeof(GLfloat)); exec->vtx.buffer_ptr += exec->vtx.vertex_size; data += exec->vtx.vertex_size; exec->vtx.vert_count++; @@ -414,13 +414,13 @@ static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u ) } - _mesa_memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, + exec->vtx.vertex_size * sizeof(GLfloat)); vbo_exec_do_EvalCoord1f( exec, u ); - _mesa_memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, + exec->vtx.vertex_size * sizeof(GLfloat)); } static void GLAPIENTRY vbo_exec_EvalCoord2f( GLfloat u, GLfloat v ) @@ -444,13 +444,13 @@ static void GLAPIENTRY vbo_exec_EvalCoord2f( GLfloat u, GLfloat v ) vbo_exec_fixup_vertex( ctx, VBO_ATTRIB_NORMAL, 3 ); } - _mesa_memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, + exec->vtx.vertex_size * sizeof(GLfloat)); vbo_exec_do_EvalCoord2f( exec, u, v ); - _mesa_memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, + exec->vtx.vertex_size * sizeof(GLfloat)); } static void GLAPIENTRY vbo_exec_EvalCoord1fv( const GLfloat *u ) @@ -759,6 +759,7 @@ void vbo_use_buffer_objects(GLcontext *ctx) } /* Allocate a real buffer object now */ + _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); } @@ -780,7 +781,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) ctx->Shared->NullBufferObj); ASSERT(!exec->vtx.buffer_map); - exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64); + exec->vtx.buffer_map = (GLfloat *)_mesa_align_malloc(VBO_VERT_BUFFER_SIZE, 64); exec->vtx.buffer_ptr = exec->vtx.buffer_map; vbo_exec_vtxfmt_init( exec ); @@ -803,8 +804,19 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) { struct gl_client_array *arrays = exec->vtx.arrays; + unsigned i; + memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + + for (i = 0; i < 16; ++i) { + arrays[i ].BufferObj = NULL; + arrays[i + 16].BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj, + vbo->legacy_currval[i].BufferObj); + _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj, + vbo->generic_currval[i].BufferObj); + } } exec->vtx.vertex_size = 0; @@ -823,7 +835,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) ASSERT(exec->vtx.bufferobj->Name == 0 || exec->vtx.bufferobj->Name == IMM_BUFFER_NAME); if (exec->vtx.bufferobj->Name == 0) { - ALIGN_FREE(exec->vtx.buffer_map); + _mesa_align_free(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; exec->vtx.buffer_ptr = NULL; } @@ -845,7 +857,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) void vbo_exec_BeginVertices( GLcontext *ctx ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; - if (0) _mesa_printf("%s\n", __FUNCTION__); + if (0) printf("%s\n", __FUNCTION__); vbo_exec_vtx_map( exec ); assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0); @@ -880,10 +892,10 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) assert(exec->flush_call_depth == 1); #endif - if (0) _mesa_printf("%s\n", __FUNCTION__); + if (0) printf("%s\n", __FUNCTION__); if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { - if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); + if (0) printf("%s - inside begin/end\n", __FUNCTION__); #ifdef DEBUG exec->flush_call_depth--; assert(exec->flush_call_depth == 0); diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 6de8f059b..90474da7c 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -35,7 +35,6 @@ #include "main/bufferobj.h" #include "main/enums.h" #include "main/macros.h" -#include "glapi/dispatch.h" #include "vbo_context.h" @@ -50,7 +49,7 @@ vbo_get_minmax_index(GLcontext *ctx, GLuint *min_index, GLuint *max_index) { GLuint i; - GLsizei count = prim->count; + GLuint count = prim->count; const void *indices; if (_mesa_is_bufferobj(ib->obj)) { @@ -133,17 +132,17 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, case GL_FLOAT: { GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j); - GLuint k; + GLint k; for (k = 0; k < array->Size; k++) { if (IS_INF_OR_NAN(f[k]) || f[k] >= 1.0e20 || f[k] <= -1.0e10) { - _mesa_printf("Bad array data:\n"); - _mesa_printf(" Element[%u].%u = %f\n", j, k, f[k]); - _mesa_printf(" Array %u at %p\n", attrib, (void* ) array); - _mesa_printf(" Type 0x%x, Size %d, Stride %d\n", - array->Type, array->Size, array->Stride); - _mesa_printf(" Address/offset %p in Buffer Object %u\n", - array->Ptr, array->BufferObj->Name); + printf("Bad array data:\n"); + printf(" Element[%u].%u = %f\n", j, k, f[k]); + printf(" Array %u at %p\n", attrib, (void* ) array); + printf(" Type 0x%x, Size %d, Stride %d\n", + array->Type, array->Size, array->Stride); + printf(" Address/offset %p in Buffer Object %u\n", + array->Ptr, array->BufferObj->Name); f[k] = 1.0; /* XXX replace the bad value! */ } /*assert(!IS_INF_OR_NAN(f[k]));*/ @@ -258,21 +257,21 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, { int i; - _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", - mode, start, count); + printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", + mode, start, count); for (i = 0; i < 32; i++) { GLuint bufName = exec->array.inputs[i]->BufferObj->Name; GLint stride = exec->array.inputs[i]->Stride; - _mesa_printf("attr %2d: size %d stride %d enabled %d " - "ptr %p Bufobj %u\n", - i, - exec->array.inputs[i]->Size, - stride, - /*exec->array.inputs[i]->Enabled,*/ - exec->array.legacy_array[i]->Enabled, - exec->array.inputs[i]->Ptr, - bufName); + printf("attr %2d: size %d stride %d enabled %d " + "ptr %p Bufobj %u\n", + i, + exec->array.inputs[i]->Size, + stride, + /*exec->array.inputs[i]->Enabled,*/ + exec->array.legacy_array[i]->Enabled, + exec->array.inputs[i]->Ptr, + bufName); if (bufName) { struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); @@ -285,9 +284,9 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, int n = (count * stride) / 4; if (n > 32) n = 32; - _mesa_printf(" Data at offset %d:\n", offset); + printf(" Data at offset %d:\n", offset); for (i = 0; i < n; i++) { - _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); + printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); } ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); } @@ -444,6 +443,13 @@ recalculate_input_bindings(GLcontext *ctx) } +/** + * Examine the enabled vertex arrays to set the exec->array.inputs[] values. + * These will point to the arrays to actually use for drawing. Some will + * be user-provided arrays, other will be zero-stride const-valued arrays. + * Note that this might set the _NEW_ARRAY dirty flag so state validation + * must be done after this call. + */ static void bind_arrays(GLcontext *ctx) { @@ -485,9 +491,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) FLUSH_CURRENT( ctx, 0 ); - if (ctx->NewState) - _mesa_update_state( ctx ); - if (!_mesa_valid_to_render(ctx, "glDrawArrays")) { return; } @@ -543,37 +546,37 @@ dump_element_buffer(GLcontext *ctx, GLenum type) case GL_UNSIGNED_BYTE: { const GLubyte *us = (const GLubyte *) map; - GLuint i; + GLint i; for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) { - _mesa_printf("%02x ", us[i]); + printf("%02x ", us[i]); if (i % 32 == 31) - _mesa_printf("\n"); + printf("\n"); } - _mesa_printf("\n"); + printf("\n"); } break; case GL_UNSIGNED_SHORT: { const GLushort *us = (const GLushort *) map; - GLuint i; + GLint i; for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) { - _mesa_printf("%04x ", us[i]); + printf("%04x ", us[i]); if (i % 16 == 15) - _mesa_printf("\n"); + printf("\n"); } - _mesa_printf("\n"); + printf("\n"); } break; case GL_UNSIGNED_INT: { const GLuint *us = (const GLuint *) map; - GLuint i; + GLint i; for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) { - _mesa_printf("%08x ", us[i]); + printf("%08x ", us[i]); if (i % 8 == 7) - _mesa_printf("\n"); + printf("\n"); } - _mesa_printf("\n"); + printf("\n"); } break; default: @@ -601,18 +604,16 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, FLUSH_CURRENT( ctx, 0 ); - if (ctx->NewState) - _mesa_update_state( ctx ); - if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) { return; } + bind_arrays( ctx ); + + /* check for dirty state again */ if (ctx->NewState) _mesa_update_state( ctx ); - bind_arrays( ctx ); - ib.count = count; ib.type = type; ib.obj = ctx->Array.ElementArrayBufferObj; @@ -689,6 +690,16 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, * or we can read/write out of memory in several different places! */ + /* Catch/fix some potential user errors */ + if (type == GL_UNSIGNED_BYTE) { + start = MIN2(start, 0xff); + end = MIN2(end, 0xff); + } + else if (type == GL_UNSIGNED_SHORT) { + start = MIN2(start, 0xffff); + end = MIN2(end, 0xffff); + } + if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ warnCount++; @@ -713,8 +724,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, #ifdef DEBUG /* 'end' was out of bounds, but now let's check the actual array - * indexes to see if any of them are out of bounds. If so, warn - * and skip the draw to avoid potential segfault, etc. + * indexes to see if any of them are out of bounds. */ { GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, @@ -731,7 +741,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, ctx->Array.ElementArrayBufferObj->Name, ctx->Array.ElementArrayBufferObj->Size); } - return; } /* XXX we could also find the min index and compare to 'start' * to see if start is correct. But it's more likely to get the @@ -739,14 +748,18 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, */ } #endif + + /* Set 'end' to the max possible legal value */ + assert(ctx->Array.ArrayObj->_MaxElement >= 1); + end = ctx->Array.ArrayObj->_MaxElement - 1; } else if (0) { - _mesa_printf("glDraw[Range]Elements{,BaseVertex}" - "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " - "base %d\n", - start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name, - basevertex); + printf("glDraw[Range]Elements{,BaseVertex}" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " + "base %d\n", + start, end, type, count, + ctx->Array.ElementArrayBufferObj->Name, + basevertex); } #if 0 @@ -837,17 +850,11 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, FLUSH_CURRENT( ctx, 0 ); - if (ctx->NewState) - _mesa_update_state( ctx ); - if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) { return; } - if (ctx->NewState) - _mesa_update_state( ctx ); - - prim = _mesa_calloc(primcount * sizeof(*prim)); + prim = calloc(1, primcount * sizeof(*prim)); if (prim == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); return; @@ -858,6 +865,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, */ bind_arrays( ctx ); + /* check for dirty state again */ + if (ctx->NewState) + _mesa_update_state( ctx ); + switch (type) { case GL_UNSIGNED_INT: index_type_size = 4; @@ -924,13 +935,13 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib, GL_FALSE, ~0, ~0); } else { + /* render one prim at a time */ for (i = 0; i < primcount; i++) { ib.count = count[i]; ib.type = type; ib.obj = ctx->Array.ElementArrayBufferObj; ib.ptr = indices[i]; - prim[0].begin = 1; prim[0].end = 1; prim[0].weak = 0; @@ -943,12 +954,13 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, prim[0].basevertex = basevertex[i]; else prim[0].basevertex = 0; - } - vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, - GL_FALSE, ~0, ~0); + vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, + GL_FALSE, ~0, ~0); + } } - _mesa_free(prim); + + free(prim); } diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c index 4f4385601..045af46da 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_draw.c +++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c @@ -30,7 +30,6 @@ #include "main/context.h" #include "main/enums.h" #include "main/state.h" -#include "main/macros.h" #include "vbo_context.h" @@ -44,22 +43,22 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec ) GLuint count = exec->vtx.vert_count; GLuint i; - _mesa_printf("%s: %u vertices %d primitives, %d vertsize\n", - __FUNCTION__, - count, - exec->vtx.prim_count, - exec->vtx.vertex_size); + printf("%s: %u vertices %d primitives, %d vertsize\n", + __FUNCTION__, + count, + exec->vtx.prim_count, + exec->vtx.vertex_size); for (i = 0 ; i < exec->vtx.prim_count ; i++) { struct _mesa_prim *prim = &exec->vtx.prim[i]; - _mesa_printf(" prim %d: %s%s %d..%d %s %s\n", - i, - _mesa_lookup_prim_by_nr(prim->mode), - prim->weak ? " (weak)" : "", - prim->start, - prim->start + prim->count, - prim->begin ? "BEGIN" : "(wrap)", - prim->end ? "END" : "(wrap)"); + printf(" prim %d: %s%s %d..%d %s %s\n", + i, + _mesa_lookup_prim_by_nr(prim->mode), + prim->weak ? " (weak)" : "", + prim->start, + prim->start + prim->count, + prim->begin ? "BEGIN" : "(wrap)", + prim->end ? "END" : "(wrap)"); } } @@ -86,24 +85,24 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) case GL_LINES: ovf = nr&1; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_TRIANGLES: ovf = nr%3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_QUADS: ovf = nr&3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_LINE_STRIP: if (nr == 0) { return 0; } else { - _mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) ); + memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 1; } case GL_LINE_LOOP: @@ -113,12 +112,12 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) return 0; } else if (nr == 1) { - _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); + memcpy( dst, src+0, sz * sizeof(GLfloat) ); return 1; } else { - _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); - _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) ); + memcpy( dst, src+0, sz * sizeof(GLfloat) ); + memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 2; } case GL_TRIANGLE_STRIP: @@ -140,7 +139,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) break; } for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case PRIM_OUTSIDE_BEGIN_END: return 0; @@ -344,7 +343,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec ) } if (0) - _mesa_printf("map %d..\n", exec->vtx.buffer_used); + printf("map %d..\n", exec->vtx.buffer_used); } @@ -379,8 +378,8 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) } if (0) - _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, - exec->vtx.vert_count); + printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, diff --git a/mesalib/src/mesa/vbo/vbo_exec_eval.c b/mesalib/src/mesa/vbo/vbo_exec_eval.c index a7846213d..23ad12608 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_eval.c +++ b/mesalib/src/mesa/vbo/vbo_exec_eval.c @@ -29,7 +29,7 @@ #include "main/context.h" #include "main/macros.h" #include "math/m_eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_exec.h" diff --git a/mesalib/src/mesa/vbo/vbo_rebase.c b/mesalib/src/mesa/vbo/vbo_rebase.c index 55a82ee36..ff7c7a6b0 100644 --- a/mesalib/src/mesa/vbo/vbo_rebase.c +++ b/mesalib/src/mesa/vbo/vbo_rebase.c @@ -124,7 +124,7 @@ void vbo_rebase_prims( GLcontext *ctx, assert(min_index != 0); if (0) - _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); + printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* XXX this path is disabled for now. @@ -134,7 +134,7 @@ void vbo_rebase_prims( GLcontext *ctx, /* If we can just tell the hardware or the TNL to interpret our * indices with a different base, do so. */ - tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { tmp_prims[i] = prim[i]; @@ -187,7 +187,7 @@ void vbo_rebase_prims( GLcontext *ctx, else { /* Otherwise the primitives need adjustment. */ - tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { /* If this fails, it could indicate an application error: @@ -229,10 +229,10 @@ void vbo_rebase_prims( GLcontext *ctx, max_index - min_index ); if (tmp_indices) - _mesa_free(tmp_indices); + free(tmp_indices); if (tmp_prims) - _mesa_free(tmp_prims); + free(tmp_prims); } diff --git a/mesalib/src/mesa/vbo/vbo_save.c b/mesalib/src/mesa/vbo/vbo_save.c index 9757c3d9f..fd9a13027 100644 --- a/mesalib/src/mesa/vbo/vbo_save.c +++ b/mesalib/src/mesa/vbo/vbo_save.c @@ -28,8 +28,6 @@ #include "main/mtypes.h" #include "main/bufferobj.h" -#include "main/dlist.h" -#include "main/vtxfmt.h" #include "main/imports.h" #include "vbo_context.h" @@ -60,8 +58,19 @@ void vbo_save_init( GLcontext *ctx ) { struct gl_client_array *arrays = save->arrays; + unsigned i; + memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + + for (i = 0; i < 16; ++i) { + arrays[i ].BufferObj = NULL; + arrays[i + 16].BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj, + vbo->legacy_currval[i].BufferObj); + _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj, + vbo->generic_currval[i].BufferObj); + } } ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index 3f86c68b2..a5d027982 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -78,7 +78,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/api_validate.h" #include "main/api_arrayelt.h" #include "main/vtxfmt.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_context.h" @@ -118,23 +118,23 @@ static GLuint _save_copy_vertices( GLcontext *ctx, case GL_LINES: ovf = nr&1; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; case GL_TRIANGLES: ovf = nr%3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; case GL_QUADS: ovf = nr&3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; case GL_LINE_STRIP: if (nr == 0) return 0; else { - _mesa_memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) ); + memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) ); return 1; } case GL_LINE_LOOP: @@ -143,11 +143,11 @@ static GLuint _save_copy_vertices( GLcontext *ctx, if (nr == 0) return 0; else if (nr == 1) { - _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) ); + memcpy( dst, src+0, sz*sizeof(GLfloat) ); return 1; } else { - _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) ); - _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) ); + memcpy( dst, src+0, sz*sizeof(GLfloat) ); + memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) ); return 2; } case GL_TRIANGLE_STRIP: @@ -158,7 +158,7 @@ static GLuint _save_copy_vertices( GLcontext *ctx, default: ovf = 2 + (nr&1); break; } for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; default: assert(0); @@ -277,7 +277,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) /* Duplicate our template, increment refcounts to the storage structs: */ - _mesa_memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz)); + memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz)); node->vertex_size = save->vertex_size; node->buffer_offset = (save->buffer - save->vertex_store->buffer) * sizeof(GLfloat); node->count = save->vert_count; @@ -441,7 +441,7 @@ static void _save_wrap_filled_vertex( GLcontext *ctx ) assert(save->max_vert - save->vert_count > save->copied.nr); for (i = 0 ; i < save->copied.nr ; i++) { - _mesa_memcpy( save->buffer_ptr, data, save->vertex_size * sizeof(GLfloat)); + memcpy( save->buffer_ptr, data, save->vertex_size * sizeof(GLfloat)); data += save->vertex_size; save->buffer_ptr += save->vertex_size; save->vert_count++; @@ -1185,10 +1185,10 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data ) GLuint i; (void) ctx; - _mesa_printf("VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", - node->count, - node->prim_count, - node->vertex_size); + printf("VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", + node->count, + node->prim_count, + node->vertex_size); for (i = 0 ; i < node->prim_count ; i++) { struct _mesa_prim *prim = &node->prim[i]; diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c index d834fa1f2..a7cf29acd 100644 --- a/mesalib/src/mesa/vbo/vbo_save_draw.c +++ b/mesalib/src/mesa/vbo/vbo_save_draw.c @@ -243,7 +243,7 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data ) * includes operations such as glBegin or glDrawArrays. */ if (0) - _mesa_printf("displaylist recursive begin"); + printf("displaylist recursive begin"); vbo_save_loopback_vertex_list( ctx, node ); return; diff --git a/mesalib/src/mesa/vbo/vbo_save_loopback.c b/mesalib/src/mesa/vbo/vbo_save_loopback.c index b7a74e453..3f581ea02 100644 --- a/mesalib/src/mesa/vbo/vbo_save_loopback.c +++ b/mesalib/src/mesa/vbo/vbo_save_loopback.c @@ -29,9 +29,8 @@ #include "main/glheader.h" #include "main/enums.h" #include "main/imports.h" -#include "main/macros.h" #include "main/mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "glapi/glapi.h" #include "vbo_context.h" @@ -79,7 +78,7 @@ struct loopback_attr { }; /* Don't emit ends and begins on wrapped primitives. Don't replay - * wrapped vertices. If we get here, it's probably because the the + * wrapped vertices. If we get here, it's probably because the * precalculated wrapping is wrong. */ static void loopback_prim( GLcontext *ctx, @@ -96,12 +95,12 @@ static void loopback_prim( GLcontext *ctx, GLuint k; if (0) - _mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n", - _mesa_lookup_prim_by_nr(prim->mode), - prim->begin ? "begin" : "..", - prim->end ? "end" : "..", - start, - end); + printf("loopback prim %s(%s,%s) verts %d..%d\n", + _mesa_lookup_prim_by_nr(prim->mode), + prim->begin ? "begin" : "..", + prim->end ? "end" : "..", + start, + end); if (prim->begin) { CALL_Begin(GET_DISPATCH(), ( prim->mode )); diff --git a/mesalib/src/mesa/vbo/vbo_split.c b/mesalib/src/mesa/vbo/vbo_split.c index c445acca7..ce40cbbcc 100644 --- a/mesalib/src/mesa/vbo/vbo_split.c +++ b/mesalib/src/mesa/vbo/vbo_split.c @@ -108,12 +108,14 @@ void vbo_split_prims( GLcontext *ctx, vbo_draw_func draw, const struct split_limits *limits ) { - GLuint max_basevertex = prim->basevertex; + GLint max_basevertex = prim->basevertex; GLuint i; for (i = 1; i < nr_prims; i++) max_basevertex = MAX2(max_basevertex, prim[i].basevertex); + /* XXX max_basevertex is computed but not used, why? */ + if (ib) { if (limits->max_indices == 0) { /* Could traverse the indices, re-emitting vertices in turn. diff --git a/mesalib/src/mesa/vbo/vbo_split_copy.c b/mesalib/src/mesa/vbo/vbo_split_copy.c index c45190b9d..2ec7d9b0f 100644 --- a/mesalib/src/mesa/vbo/vbo_split_copy.c +++ b/mesalib/src/mesa/vbo/vbo_split_copy.c @@ -34,7 +34,6 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" -#include "main/enums.h" #include "main/mtypes.h" #include "vbo_split.h" @@ -148,21 +147,21 @@ dump_draw_info(GLcontext *ctx, { GLuint i, j; - _mesa_printf("VBO Draw:\n"); + printf("VBO Draw:\n"); for (i = 0; i < nr_prims; i++) { - _mesa_printf("Prim %u of %u\n", i, nr_prims); - _mesa_printf(" Prim mode 0x%x\n", prims[i].mode); - _mesa_printf(" IB: %p\n", (void*) ib); + printf("Prim %u of %u\n", i, nr_prims); + printf(" Prim mode 0x%x\n", prims[i].mode); + printf(" IB: %p\n", (void*) ib); for (j = 0; j < VERT_ATTRIB_MAX; j++) { - _mesa_printf(" array %d at %p:\n", j, (void*) arrays[j]); - _mesa_printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n", - arrays[j]->Enabled, arrays[j]->Ptr, - arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB); + printf(" array %d at %p:\n", j, (void*) arrays[j]); + printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n", + arrays[j]->Enabled, arrays[j]->Ptr, + arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB); if (0) { GLint k = prims[i].start + prims[i].count - 1; GLfloat *last = (GLfloat *) (arrays[j]->Ptr + arrays[j]->Stride * k); - _mesa_printf(" last: %f %f %f\n", - last[0], last[1], last[2]); + printf(" last: %f %f %f\n", + last[0], last[1], last[2]); } } } @@ -197,7 +196,7 @@ flush( struct copy_context *copy ) ©->dstib, GL_TRUE, 0, - copy->dstbuf_nr ); + copy->dstbuf_nr - 1 ); /* Reset all pointers: */ @@ -221,8 +220,6 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; -/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */ - prim->mode = mode; prim->begin = begin_flag; } @@ -238,7 +235,7 @@ elt(struct copy_context *copy, GLuint elt_idx) GLuint elt = copy->srcelt[elt_idx]; GLuint slot = elt & (ELT_TABLE_SIZE-1); -/* _mesa_printf("elt %d\n", elt); */ +/* printf("elt %d\n", elt); */ /* Look up the incoming element in the vertex cache. Re-emit if * necessary. @@ -247,7 +244,7 @@ elt(struct copy_context *copy, GLuint elt_idx) GLubyte *csr = copy->dstptr; GLuint i; -/* _mesa_printf(" --> emit to dstelt %d\n", copy->dstbuf_nr); */ +/* printf(" --> emit to dstelt %d\n", copy->dstbuf_nr); */ for (i = 0; i < copy->nr_varying; i++) { const struct gl_client_array *srcarray = copy->varying[i].array; @@ -271,10 +268,10 @@ elt(struct copy_context *copy, GLuint elt_idx) { const GLuint *f = (const GLuint *)srcptr; GLuint j; - _mesa_printf(" varying %d: ", i); + printf(" varying %d: ", i); for(j = 0; j < copy->varying[i].size / 4; j++) - _mesa_printf("%x ", f[j]); - _mesa_printf("\n"); + printf("%x ", f[j]); + printf("\n"); } } @@ -287,9 +284,9 @@ elt(struct copy_context *copy, GLuint elt_idx) copy->dstbuf_nr * copy->vertex_size)); } /* else */ -/* _mesa_printf(" --> reuse vertex\n"); */ +/* printf(" --> reuse vertex\n"); */ -/* _mesa_printf(" --> emit %d\n", copy->vert_cache[slot].out); */ +/* printf(" --> emit %d\n", copy->vert_cache[slot].out); */ copy->dstelt[copy->dstelt_nr++] = copy->vert_cache[slot].out; return check_flush(copy); } @@ -303,7 +300,7 @@ end( struct copy_context *copy, GLboolean end_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; -/* _mesa_printf("end (%d)\n", end_flag); */ +/* printf("end (%d)\n", end_flag); */ prim->end = end_flag; prim->count = copy->dstelt_nr - prim->start; @@ -469,7 +466,7 @@ replay_init( struct copy_context *copy ) switch (copy->ib->type) { case GL_UNSIGNED_BYTE: - copy->translated_elt_buf = _mesa_malloc(sizeof(GLuint) * copy->ib->count); + copy->translated_elt_buf = malloc(sizeof(GLuint) * copy->ib->count); copy->srcelt = copy->translated_elt_buf; for (i = 0; i < copy->ib->count; i++) @@ -477,7 +474,7 @@ replay_init( struct copy_context *copy ) break; case GL_UNSIGNED_SHORT: - copy->translated_elt_buf = _mesa_malloc(sizeof(GLuint) * copy->ib->count); + copy->translated_elt_buf = malloc(sizeof(GLuint) * copy->ib->count); copy->srcelt = copy->translated_elt_buf; for (i = 0; i < copy->ib->count; i++) @@ -503,7 +500,7 @@ replay_init( struct copy_context *copy ) * * XXX: This should be a VBO! */ - copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size); + copy->dstbuf = malloc(copy->dstbuf_size * copy->vertex_size); copy->dstptr = copy->dstbuf; /* Setup new vertex arrays to point into the output buffer: @@ -532,7 +529,7 @@ replay_init( struct copy_context *copy ) copy->ib->count * 2 + 3); copy->dstelt_size = MIN2(copy->dstelt_size, copy->limits->max_indices); - copy->dstelt = _mesa_malloc(sizeof(GLuint) * copy->dstelt_size); + copy->dstelt = malloc(sizeof(GLuint) * copy->dstelt_size); copy->dstelt_nr = 0; /* Setup the new index buffer to point to the allocated element @@ -556,9 +553,9 @@ replay_finish( struct copy_context *copy ) /* Free our vertex and index buffers: */ - _mesa_free(copy->translated_elt_buf); - _mesa_free(copy->dstbuf); - _mesa_free(copy->dstelt); + free(copy->translated_elt_buf); + free(copy->dstbuf); + free(copy->dstelt); /* Unmap VBO's */ diff --git a/mesalib/src/mesa/vbo/vbo_split_inplace.c b/mesalib/src/mesa/vbo/vbo_split_inplace.c index da84eaa6e..2fc866c57 100644 --- a/mesalib/src/mesa/vbo/vbo_split_inplace.c +++ b/mesalib/src/mesa/vbo/vbo_split_inplace.c @@ -30,12 +30,15 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" +#include "main/image.h" #include "vbo_split.h" #define MAX_PRIM 32 -/* Used for splitting without copying. +/* Used for splitting without copying. No attempt is made to handle + * too large indexed vertex buffers: In general you need to copy to do + * that. */ struct split_context { GLcontext *ctx; @@ -48,6 +51,7 @@ struct split_context { vbo_draw_func draw; const struct split_limits *limits; + GLuint limit; struct _mesa_prim dstprim[MAX_PRIM]; GLuint dstprim_nr; @@ -58,38 +62,38 @@ struct split_context { static void flush_vertex( struct split_context *split ) { - GLuint min_index, max_index; + struct _mesa_index_buffer ib; GLuint i; if (!split->dstprim_nr) return; - min_index = split->dstprim[0].start; - max_index = min_index + split->dstprim[0].count - 1; + if (split->ib) { + ib = *split->ib; - for (i = 1; i < split->dstprim_nr; i++) { - GLuint tmp_min = split->dstprim[i].start; - GLuint tmp_max = tmp_min + split->dstprim[i].count - 1; + ib.count = split->max_index - split->min_index + 1; + ib.ptr = (const void *)((const char *)ib.ptr + + split->min_index * _mesa_sizeof_type(ib.type)); - if (tmp_min < min_index) - min_index = tmp_min; - - if (tmp_max > max_index) - max_index = tmp_max; + /* Rebase the primitives to save index buffer entries. */ + for (i = 0; i < split->dstprim_nr; i++) + split->dstprim[i].start -= split->min_index; } - assert(max_index >= min_index); + assert(split->max_index >= split->min_index); - split->draw( split->ctx, - split->array, - split->dstprim, - split->dstprim_nr, - NULL, - GL_TRUE, - min_index, - max_index); + split->draw(split->ctx, + split->array, + split->dstprim, + split->dstprim_nr, + split->ib ? &ib : NULL, + !split->ib, + split->min_index, + split->max_index); split->dstprim_nr = 0; + split->min_index = ~0; + split->max_index = 0; } @@ -106,62 +110,67 @@ static struct _mesa_prim *next_outprim( struct split_context *split ) } } -static int align(int value, int alignment) +static void update_index_bounds(struct split_context *split, + const struct _mesa_prim *prim) { - return (value + alignment - 1) & ~(alignment - 1); + split->min_index = MIN2(split->min_index, prim->start); + split->max_index = MAX2(split->max_index, prim->start + prim->count - 1); } - +/* Return the maximum amount of vertices that can be emitted for a + * primitive starting at 'prim->start', depending on the previous + * index bounds. + */ +static GLuint get_max_vertices(struct split_context *split, + const struct _mesa_prim *prim) +{ + if ((prim->start > split->min_index && + prim->start - split->min_index >= split->limit) || + (prim->start < split->max_index && + split->max_index - prim->start >= split->limit)) + /* "prim" starts too far away from the old range. */ + return 0; + + return MIN2(split->min_index, prim->start) + split->limit - prim->start; +} /* Break large primitives into smaller ones. If not possible, convert * the primitive to indexed and pass to split_elts(). */ static void split_prims( struct split_context *split) { - GLuint csr = 0; GLuint i; for (i = 0; i < split->nr_prims; i++) { const struct _mesa_prim *prim = &split->prim[i]; GLuint first, incr; GLboolean split_inplace = split_prim_inplace(prim->mode, &first, &incr); - GLuint count; - - /* Always wrap on an even numbered vertex to avoid problems with - * triangle strips. - */ - GLuint available = align(split->limits->max_verts - csr - 1, 2); - assert(split->limits->max_verts >= csr); + GLuint available = get_max_vertices(split, prim); + GLuint count = prim->count - (prim->count - first) % incr; if (prim->count < first) continue; - - count = prim->count - (prim->count - first) % incr; - - if ((available < count && !split_inplace) || + if ((available < count && !split_inplace) || (available < first && split_inplace)) { flush_vertex(split); - csr = 0; - available = align(split->limits->max_verts - csr - 1, 2); + available = get_max_vertices(split, prim); } if (available >= count) { struct _mesa_prim *outprim = next_outprim(split); + *outprim = *prim; - csr += prim->count; - available = align(split->limits->max_verts - csr - 1, 2); - } + update_index_bounds(split, outprim); + } else if (split_inplace) { GLuint j, nr; - for (j = 0 ; j < count ; ) { GLuint remaining = count - j; struct _mesa_prim *outprim = next_outprim(split); nr = MIN2( available, remaining ); - nr -= (nr - first) % incr; outprim->mode = prim->mode; @@ -169,21 +178,20 @@ static void split_prims( struct split_context *split) outprim->end = (nr == remaining && prim->end); outprim->start = prim->start + j; outprim->count = nr; - + + update_index_bounds(split, outprim); + if (nr == remaining) { /* Finished. */ - j += nr; - csr += nr; - available = align(split->limits->max_verts - csr - 1, 2); + j += nr; } else { /* Wrapped the primitive: */ j += nr - (first - incr); flush_vertex(split); - csr = 0; - available = align(split->limits->max_verts - csr - 1, 2); + available = get_max_vertices(split, prim); } } } @@ -260,10 +268,14 @@ void vbo_split_inplace( GLcontext *ctx, split.prim = prim; split.nr_prims = nr_prims; split.ib = ib; - split.min_index = min_index; - split.max_index = max_index; + + /* Empty interval, makes calculations simpler. */ + split.min_index = ~0; + split.max_index = 0; + split.draw = draw; split.limits = limits; + split.limit = ib ? limits->max_indices : limits->max_verts; split_prims( &split ); } |