diff options
Diffstat (limited to 'mesalib/src/mesa')
41 files changed, 6689 insertions, 6324 deletions
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index 807608636..bcb6a2491 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -116,6 +116,7 @@ main_sources = [ 'main/texcompress_rgtc.c', 'main/texcompress_s3tc.c', 'main/texcompress_fxt1.c', + 'main/texcompress_etc.c', 'main/texenv.c', 'main/texformat.c', 'main/texgen.c', diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 75eb46ee6..f4c656d01 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -424,8 +424,8 @@ swrast_map_renderbuffer(struct gl_context *ctx, stride = -stride; } - map += y * stride; - map += x * cpp; + map += (GLsizei)y * stride; + map += (GLsizei)x * cpp; *out_map = map; *out_stride = stride; diff --git a/mesalib/src/mesa/main/APIspec.xml b/mesalib/src/mesa/main/APIspec.xml index 99c726c83..eeae59929 100644 --- a/mesalib/src/mesa/main/APIspec.xml +++ b/mesalib/src/mesa/main/APIspec.xml @@ -3806,6 +3806,7 @@ <category name="OES_matrix_get"/> <category name="OES_read_format"/> <category name="OES_compressed_paletted_texture"/> + <category name="OES_compressed_ETC1_RGB8_texture"/> <category name="OES_point_size_array"/> <category name="OES_point_sprite"/> <category name="OES_query_matrix"/> @@ -4105,6 +4106,7 @@ <category name="GLES2.0"/> <category name="OES_compressed_paletted_texture"/> + <category name="OES_compressed_ETC1_RGB8_texture"/> <category name="OES_depth24"/> <category name="OES_depth32"/> <category name="OES_fbo_render_mipmap"/> diff --git a/mesalib/src/mesa/main/bitset.h b/mesalib/src/mesa/main/bitset.h index 7a0704b14..c27b4c474 100644 --- a/mesalib/src/mesa/main/bitset.h +++ b/mesalib/src/mesa/main/bitset.h @@ -129,17 +129,32 @@ __bitset_ffs(const BITSET_WORD *x, int n) /* bit range operations */ -#define BITSET64_TEST_RANGE(x, b, e) \ +#define BITSET64_TEST_SUBRANGE(x, b, e) \ (BITSET64_BITWORD(b) == BITSET64_BITWORD(e) ? \ ((x)[BITSET64_BITWORD(b)] & BITSET64_RANGE(b, e)) : \ (assert (!"BITSET64_TEST_RANGE: bit range crosses word boundary"), 0)) -#define BITSET64_SET_RANGE(x, b, e) \ +#define BITSET64_TEST_RANGE(x, b, e) \ + (BITSET64_BITWORD(b) == BITSET64_BITWORD(e) ? \ + (BITSET64_TEST_SUBRANGE(x, b, e)) : \ + (BITSET64_TEST_SUBRANGE(x, b, BITSET64_WORDBITS - 1) | \ + BITSET64_TEST_SUBRANGE(x, BITSET64_WORDBITS, e))) +#define BITSET64_SET_SUBRANGE(x, b, e) \ (BITSET64_BITWORD(b) == BITSET64_BITWORD(e) ? \ ((x)[BITSET64_BITWORD(b)] |= BITSET64_RANGE(b, e)) : \ (assert (!"BITSET64_SET_RANGE: bit range crosses word boundary"), 0)) -#define BITSET64_CLEAR_RANGE(x, b, e) \ +#define BITSET64_SET_RANGE(x, b, e) \ + (BITSET64_BITWORD(b) == BITSET64_BITWORD(e) ? \ + (BITSET64_SET_SUBRANGE(x, b, e)) : \ + (BITSET64_SET_SUBRANGE(x, b, BITSET64_WORDBITS - 1) | \ + BITSET64_SET_SUBRANGE(x, BITSET64_WORDBITS, e))) +#define BITSET64_CLEAR_SUBRANGE(x, b, e) \ (BITSET64_BITWORD(b) == BITSET64_BITWORD(e) ? \ ((x)[BITSET64_BITWORD(b)] &= ~BITSET64_RANGE(b, e)) : \ (assert (!"BITSET64_CLEAR_RANGE: bit range crosses word boundary"), 0)) +#define BITSET64_CLEAR_RANGE(x, b, e) \ + (BITSET64_BITWORD(b) == BITSET64_BITWORD(e) ? \ + (BITSET64_CLEAR_SUBRANGE(x, b, e)) : \ + (BITSET64_CLEAR_SUBRANGE(x, b, BITSET64_WORDBITS - 1) | \ + BITSET64_CLEAR_SUBRANGE(x, BITSET64_WORDBITS, e))) #endif diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index 921e30222..25d981053 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -310,6 +310,18 @@ static INLINE GLuint CPU_TO_LE32(GLuint x) #endif #endif + +/** + * Static (compile-time) assertion. + * Basically, use COND to dimension an array. If COND is false/zero the + * array size will be -1 and we'll get a compilation error. + */ +#define STATIC_ASSERT(COND) \ + do { \ + typedef int static_assertion_failed[(!!(COND))*2-1]; \ + } while (0) + + #if (__GNUC__ >= 3) #define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a))) #else diff --git a/mesalib/src/mesa/main/dispatch.h b/mesalib/src/mesa/main/dispatch.h index 4e21b2d6e..ea8e03286 100644 --- a/mesalib/src/mesa/main/dispatch.h +++ b/mesalib/src/mesa/main/dispatch.h @@ -2180,10703 +2180,10703 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum); #define CALL_NewList(disp, parameters) \ (* GET_NewList(disp)) parameters -static INLINE _glptr_NewList GET_NewList(struct _glapi_table *disp) { +static inline _glptr_NewList GET_NewList(struct _glapi_table *disp) { return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList)); } -static INLINE void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { +static inline void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { SET_by_offset(disp, _gloffset_NewList, fn); } typedef void (GLAPIENTRYP _glptr_EndList)(void); #define CALL_EndList(disp, parameters) \ (* GET_EndList(disp)) parameters -static INLINE _glptr_EndList GET_EndList(struct _glapi_table *disp) { +static inline _glptr_EndList GET_EndList(struct _glapi_table *disp) { return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList)); } -static INLINE void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_EndList, fn); } typedef void (GLAPIENTRYP _glptr_CallList)(GLuint); #define CALL_CallList(disp, parameters) \ (* GET_CallList(disp)) parameters -static INLINE _glptr_CallList GET_CallList(struct _glapi_table *disp) { +static inline _glptr_CallList GET_CallList(struct _glapi_table *disp) { return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList)); } -static INLINE void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_CallList, fn); } typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *); #define CALL_CallLists(disp, parameters) \ (* GET_CallLists(disp)) parameters -static INLINE _glptr_CallLists GET_CallLists(struct _glapi_table *disp) { +static inline _glptr_CallLists GET_CallLists(struct _glapi_table *disp) { return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists)); } -static INLINE void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) { +static inline void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_CallLists, fn); } typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei); #define CALL_DeleteLists(disp, parameters) \ (* GET_DeleteLists(disp)) parameters -static INLINE _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) { +static inline _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) { return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists)); } -static INLINE void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) { +static inline void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) { SET_by_offset(disp, _gloffset_DeleteLists, fn); } typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei); #define CALL_GenLists(disp, parameters) \ (* GET_GenLists(disp)) parameters -static INLINE _glptr_GenLists GET_GenLists(struct _glapi_table *disp) { +static inline _glptr_GenLists GET_GenLists(struct _glapi_table *disp) { return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists)); } -static INLINE void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) { +static inline void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) { SET_by_offset(disp, _gloffset_GenLists, fn); } typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint); #define CALL_ListBase(disp, parameters) \ (* GET_ListBase(disp)) parameters -static INLINE _glptr_ListBase GET_ListBase(struct _glapi_table *disp) { +static inline _glptr_ListBase GET_ListBase(struct _glapi_table *disp) { return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase)); } -static INLINE void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_ListBase, fn); } typedef void (GLAPIENTRYP _glptr_Begin)(GLenum); #define CALL_Begin(disp, parameters) \ (* GET_Begin(disp)) parameters -static INLINE _glptr_Begin GET_Begin(struct _glapi_table *disp) { +static inline _glptr_Begin GET_Begin(struct _glapi_table *disp) { return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin)); } -static INLINE void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_Begin, fn); } typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); #define CALL_Bitmap(disp, parameters) \ (* GET_Bitmap(disp)) parameters -static INLINE _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) { +static inline _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) { return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap)); } -static INLINE void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) { +static inline void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) { SET_by_offset(disp, _gloffset_Bitmap, fn); } typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte); #define CALL_Color3b(disp, parameters) \ (* GET_Color3b(disp)) parameters -static INLINE _glptr_Color3b GET_Color3b(struct _glapi_table *disp) { +static inline _glptr_Color3b GET_Color3b(struct _glapi_table *disp) { return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b)); } -static INLINE void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { +static inline void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { SET_by_offset(disp, _gloffset_Color3b, fn); } typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *); #define CALL_Color3bv(disp, parameters) \ (* GET_Color3bv(disp)) parameters -static INLINE _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) { +static inline _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) { return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv)); } -static INLINE void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { +static inline void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { SET_by_offset(disp, _gloffset_Color3bv, fn); } typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble); #define CALL_Color3d(disp, parameters) \ (* GET_Color3d(disp)) parameters -static INLINE _glptr_Color3d GET_Color3d(struct _glapi_table *disp) { +static inline _glptr_Color3d GET_Color3d(struct _glapi_table *disp) { return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d)); } -static INLINE void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Color3d, fn); } typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *); #define CALL_Color3dv(disp, parameters) \ (* GET_Color3dv(disp)) parameters -static INLINE _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) { +static inline _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) { return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv)); } -static INLINE void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Color3dv, fn); } typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat); #define CALL_Color3f(disp, parameters) \ (* GET_Color3f(disp)) parameters -static INLINE _glptr_Color3f GET_Color3f(struct _glapi_table *disp) { +static inline _glptr_Color3f GET_Color3f(struct _glapi_table *disp) { return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f)); } -static INLINE void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Color3f, fn); } typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *); #define CALL_Color3fv(disp, parameters) \ (* GET_Color3fv(disp)) parameters -static INLINE _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) { +static inline _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) { return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv)); } -static INLINE void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Color3fv, fn); } typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint); #define CALL_Color3i(disp, parameters) \ (* GET_Color3i(disp)) parameters -static INLINE _glptr_Color3i GET_Color3i(struct _glapi_table *disp) { +static inline _glptr_Color3i GET_Color3i(struct _glapi_table *disp) { return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i)); } -static INLINE void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Color3i, fn); } typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *); #define CALL_Color3iv(disp, parameters) \ (* GET_Color3iv(disp)) parameters -static INLINE _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) { +static inline _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) { return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv)); } -static INLINE void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Color3iv, fn); } typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort); #define CALL_Color3s(disp, parameters) \ (* GET_Color3s(disp)) parameters -static INLINE _glptr_Color3s GET_Color3s(struct _glapi_table *disp) { +static inline _glptr_Color3s GET_Color3s(struct _glapi_table *disp) { return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s)); } -static INLINE void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Color3s, fn); } typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *); #define CALL_Color3sv(disp, parameters) \ (* GET_Color3sv(disp)) parameters -static INLINE _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) { +static inline _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) { return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv)); } -static INLINE void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Color3sv, fn); } typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte); #define CALL_Color3ub(disp, parameters) \ (* GET_Color3ub(disp)) parameters -static INLINE _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) { +static inline _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) { return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub)); } -static INLINE void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { +static inline void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { SET_by_offset(disp, _gloffset_Color3ub, fn); } typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *); #define CALL_Color3ubv(disp, parameters) \ (* GET_Color3ubv(disp)) parameters -static INLINE _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) { +static inline _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) { return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv)); } -static INLINE void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { +static inline void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { SET_by_offset(disp, _gloffset_Color3ubv, fn); } typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint); #define CALL_Color3ui(disp, parameters) \ (* GET_Color3ui(disp)) parameters -static INLINE _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) { +static inline _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) { return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui)); } -static INLINE void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { +static inline void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_Color3ui, fn); } typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *); #define CALL_Color3uiv(disp, parameters) \ (* GET_Color3uiv(disp)) parameters -static INLINE _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) { +static inline _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) { return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv)); } -static INLINE void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { +static inline void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { SET_by_offset(disp, _gloffset_Color3uiv, fn); } typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort); #define CALL_Color3us(disp, parameters) \ (* GET_Color3us(disp)) parameters -static INLINE _glptr_Color3us GET_Color3us(struct _glapi_table *disp) { +static inline _glptr_Color3us GET_Color3us(struct _glapi_table *disp) { return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us)); } -static INLINE void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { +static inline void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { SET_by_offset(disp, _gloffset_Color3us, fn); } typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *); #define CALL_Color3usv(disp, parameters) \ (* GET_Color3usv(disp)) parameters -static INLINE _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) { +static inline _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) { return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv)); } -static INLINE void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { +static inline void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { SET_by_offset(disp, _gloffset_Color3usv, fn); } typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); #define CALL_Color4b(disp, parameters) \ (* GET_Color4b(disp)) parameters -static INLINE _glptr_Color4b GET_Color4b(struct _glapi_table *disp) { +static inline _glptr_Color4b GET_Color4b(struct _glapi_table *disp) { return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b)); } -static INLINE void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) { +static inline void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) { SET_by_offset(disp, _gloffset_Color4b, fn); } typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *); #define CALL_Color4bv(disp, parameters) \ (* GET_Color4bv(disp)) parameters -static INLINE _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) { +static inline _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) { return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv)); } -static INLINE void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { +static inline void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { SET_by_offset(disp, _gloffset_Color4bv, fn); } typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_Color4d(disp, parameters) \ (* GET_Color4d(disp)) parameters -static INLINE _glptr_Color4d GET_Color4d(struct _glapi_table *disp) { +static inline _glptr_Color4d GET_Color4d(struct _glapi_table *disp) { return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d)); } -static INLINE void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Color4d, fn); } typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *); #define CALL_Color4dv(disp, parameters) \ (* GET_Color4dv(disp)) parameters -static INLINE _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) { +static inline _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) { return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv)); } -static INLINE void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Color4dv, fn); } typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_Color4f(disp, parameters) \ (* GET_Color4f(disp)) parameters -static INLINE _glptr_Color4f GET_Color4f(struct _glapi_table *disp) { +static inline _glptr_Color4f GET_Color4f(struct _glapi_table *disp) { return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f)); } -static INLINE void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Color4f, fn); } typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *); #define CALL_Color4fv(disp, parameters) \ (* GET_Color4fv(disp)) parameters -static INLINE _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) { +static inline _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) { return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv)); } -static INLINE void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Color4fv, fn); } typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint); #define CALL_Color4i(disp, parameters) \ (* GET_Color4i(disp)) parameters -static INLINE _glptr_Color4i GET_Color4i(struct _glapi_table *disp) { +static inline _glptr_Color4i GET_Color4i(struct _glapi_table *disp) { return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i)); } -static INLINE void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Color4i, fn); } typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *); #define CALL_Color4iv(disp, parameters) \ (* GET_Color4iv(disp)) parameters -static INLINE _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) { +static inline _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) { return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv)); } -static INLINE void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Color4iv, fn); } typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort); #define CALL_Color4s(disp, parameters) \ (* GET_Color4s(disp)) parameters -static INLINE _glptr_Color4s GET_Color4s(struct _glapi_table *disp) { +static inline _glptr_Color4s GET_Color4s(struct _glapi_table *disp) { return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s)); } -static INLINE void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Color4s, fn); } typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *); #define CALL_Color4sv(disp, parameters) \ (* GET_Color4sv(disp)) parameters -static INLINE _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) { +static inline _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) { return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv)); } -static INLINE void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Color4sv, fn); } typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); #define CALL_Color4ub(disp, parameters) \ (* GET_Color4ub(disp)) parameters -static INLINE _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) { +static inline _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) { return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub)); } -static INLINE void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) { +static inline void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) { SET_by_offset(disp, _gloffset_Color4ub, fn); } typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *); #define CALL_Color4ubv(disp, parameters) \ (* GET_Color4ubv(disp)) parameters -static INLINE _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) { +static inline _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) { return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv)); } -static INLINE void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { +static inline void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { SET_by_offset(disp, _gloffset_Color4ubv, fn); } typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint); #define CALL_Color4ui(disp, parameters) \ (* GET_Color4ui(disp)) parameters -static INLINE _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) { +static inline _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) { return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui)); } -static INLINE void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_Color4ui, fn); } typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *); #define CALL_Color4uiv(disp, parameters) \ (* GET_Color4uiv(disp)) parameters -static INLINE _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) { +static inline _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) { return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv)); } -static INLINE void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { +static inline void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { SET_by_offset(disp, _gloffset_Color4uiv, fn); } typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort); #define CALL_Color4us(disp, parameters) \ (* GET_Color4us(disp)) parameters -static INLINE _glptr_Color4us GET_Color4us(struct _glapi_table *disp) { +static inline _glptr_Color4us GET_Color4us(struct _glapi_table *disp) { return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us)); } -static INLINE void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) { +static inline void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) { SET_by_offset(disp, _gloffset_Color4us, fn); } typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *); #define CALL_Color4usv(disp, parameters) \ (* GET_Color4usv(disp)) parameters -static INLINE _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) { +static inline _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) { return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv)); } -static INLINE void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { +static inline void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { SET_by_offset(disp, _gloffset_Color4usv, fn); } typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean); #define CALL_EdgeFlag(disp, parameters) \ (* GET_EdgeFlag(disp)) parameters -static INLINE _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) { +static inline _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) { return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag)); } -static INLINE void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { +static inline void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { SET_by_offset(disp, _gloffset_EdgeFlag, fn); } typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *); #define CALL_EdgeFlagv(disp, parameters) \ (* GET_EdgeFlagv(disp)) parameters -static INLINE _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) { +static inline _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) { return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv)); } -static INLINE void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) { +static inline void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) { SET_by_offset(disp, _gloffset_EdgeFlagv, fn); } typedef void (GLAPIENTRYP _glptr_End)(void); #define CALL_End(disp, parameters) \ (* GET_End(disp)) parameters -static INLINE _glptr_End GET_End(struct _glapi_table *disp) { +static inline _glptr_End GET_End(struct _glapi_table *disp) { return (_glptr_End) (GET_by_offset(disp, _gloffset_End)); } -static INLINE void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_End, fn); } typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble); #define CALL_Indexd(disp, parameters) \ (* GET_Indexd(disp)) parameters -static INLINE _glptr_Indexd GET_Indexd(struct _glapi_table *disp) { +static inline _glptr_Indexd GET_Indexd(struct _glapi_table *disp) { return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd)); } -static INLINE void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { +static inline void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { SET_by_offset(disp, _gloffset_Indexd, fn); } typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *); #define CALL_Indexdv(disp, parameters) \ (* GET_Indexdv(disp)) parameters -static INLINE _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) { +static inline _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) { return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv)); } -static INLINE void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Indexdv, fn); } typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat); #define CALL_Indexf(disp, parameters) \ (* GET_Indexf(disp)) parameters -static INLINE _glptr_Indexf GET_Indexf(struct _glapi_table *disp) { +static inline _glptr_Indexf GET_Indexf(struct _glapi_table *disp) { return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf)); } -static INLINE void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_Indexf, fn); } typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *); #define CALL_Indexfv(disp, parameters) \ (* GET_Indexfv(disp)) parameters -static INLINE _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) { +static inline _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) { return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv)); } -static INLINE void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Indexfv, fn); } typedef void (GLAPIENTRYP _glptr_Indexi)(GLint); #define CALL_Indexi(disp, parameters) \ (* GET_Indexi(disp)) parameters -static INLINE _glptr_Indexi GET_Indexi(struct _glapi_table *disp) { +static inline _glptr_Indexi GET_Indexi(struct _glapi_table *disp) { return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi)); } -static INLINE void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { +static inline void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { SET_by_offset(disp, _gloffset_Indexi, fn); } typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *); #define CALL_Indexiv(disp, parameters) \ (* GET_Indexiv(disp)) parameters -static INLINE _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) { +static inline _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) { return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv)); } -static INLINE void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Indexiv, fn); } typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort); #define CALL_Indexs(disp, parameters) \ (* GET_Indexs(disp)) parameters -static INLINE _glptr_Indexs GET_Indexs(struct _glapi_table *disp) { +static inline _glptr_Indexs GET_Indexs(struct _glapi_table *disp) { return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs)); } -static INLINE void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { +static inline void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { SET_by_offset(disp, _gloffset_Indexs, fn); } typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *); #define CALL_Indexsv(disp, parameters) \ (* GET_Indexsv(disp)) parameters -static INLINE _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) { +static inline _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) { return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv)); } -static INLINE void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Indexsv, fn); } typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte); #define CALL_Normal3b(disp, parameters) \ (* GET_Normal3b(disp)) parameters -static INLINE _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) { +static inline _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) { return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b)); } -static INLINE void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { +static inline void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { SET_by_offset(disp, _gloffset_Normal3b, fn); } typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *); #define CALL_Normal3bv(disp, parameters) \ (* GET_Normal3bv(disp)) parameters -static INLINE _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) { +static inline _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) { return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv)); } -static INLINE void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { +static inline void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { SET_by_offset(disp, _gloffset_Normal3bv, fn); } typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble); #define CALL_Normal3d(disp, parameters) \ (* GET_Normal3d(disp)) parameters -static INLINE _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) { +static inline _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) { return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d)); } -static INLINE void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Normal3d, fn); } typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *); #define CALL_Normal3dv(disp, parameters) \ (* GET_Normal3dv(disp)) parameters -static INLINE _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) { +static inline _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) { return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv)); } -static INLINE void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Normal3dv, fn); } typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat); #define CALL_Normal3f(disp, parameters) \ (* GET_Normal3f(disp)) parameters -static INLINE _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) { +static inline _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) { return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f)); } -static INLINE void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Normal3f, fn); } typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *); #define CALL_Normal3fv(disp, parameters) \ (* GET_Normal3fv(disp)) parameters -static INLINE _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) { +static inline _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) { return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv)); } -static INLINE void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Normal3fv, fn); } typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint); #define CALL_Normal3i(disp, parameters) \ (* GET_Normal3i(disp)) parameters -static INLINE _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) { +static inline _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) { return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i)); } -static INLINE void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Normal3i, fn); } typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *); #define CALL_Normal3iv(disp, parameters) \ (* GET_Normal3iv(disp)) parameters -static INLINE _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) { +static inline _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) { return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv)); } -static INLINE void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Normal3iv, fn); } typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort); #define CALL_Normal3s(disp, parameters) \ (* GET_Normal3s(disp)) parameters -static INLINE _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) { +static inline _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) { return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s)); } -static INLINE void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Normal3s, fn); } typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *); #define CALL_Normal3sv(disp, parameters) \ (* GET_Normal3sv(disp)) parameters -static INLINE _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) { +static inline _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) { return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv)); } -static INLINE void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Normal3sv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble); #define CALL_RasterPos2d(disp, parameters) \ (* GET_RasterPos2d(disp)) parameters -static INLINE _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) { +static inline _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) { return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d)); } -static INLINE void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { +static inline void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_RasterPos2d, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *); #define CALL_RasterPos2dv(disp, parameters) \ (* GET_RasterPos2dv(disp)) parameters -static INLINE _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) { +static inline _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) { return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv)); } -static INLINE void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_RasterPos2dv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat); #define CALL_RasterPos2f(disp, parameters) \ (* GET_RasterPos2f(disp)) parameters -static INLINE _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) { +static inline _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) { return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f)); } -static INLINE void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_RasterPos2f, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *); #define CALL_RasterPos2fv(disp, parameters) \ (* GET_RasterPos2fv(disp)) parameters -static INLINE _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) { +static inline _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) { return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv)); } -static INLINE void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_RasterPos2fv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint); #define CALL_RasterPos2i(disp, parameters) \ (* GET_RasterPos2i(disp)) parameters -static INLINE _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) { +static inline _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) { return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i)); } -static INLINE void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { +static inline void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { SET_by_offset(disp, _gloffset_RasterPos2i, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *); #define CALL_RasterPos2iv(disp, parameters) \ (* GET_RasterPos2iv(disp)) parameters -static INLINE _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) { +static inline _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) { return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv)); } -static INLINE void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_RasterPos2iv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort); #define CALL_RasterPos2s(disp, parameters) \ (* GET_RasterPos2s(disp)) parameters -static INLINE _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) { +static inline _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) { return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s)); } -static INLINE void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { +static inline void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { SET_by_offset(disp, _gloffset_RasterPos2s, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *); #define CALL_RasterPos2sv(disp, parameters) \ (* GET_RasterPos2sv(disp)) parameters -static INLINE _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) { +static inline _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) { return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv)); } -static INLINE void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_RasterPos2sv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble); #define CALL_RasterPos3d(disp, parameters) \ (* GET_RasterPos3d(disp)) parameters -static INLINE _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) { +static inline _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) { return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d)); } -static INLINE void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_RasterPos3d, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *); #define CALL_RasterPos3dv(disp, parameters) \ (* GET_RasterPos3dv(disp)) parameters -static INLINE _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) { +static inline _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) { return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv)); } -static INLINE void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_RasterPos3dv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat); #define CALL_RasterPos3f(disp, parameters) \ (* GET_RasterPos3f(disp)) parameters -static INLINE _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) { +static inline _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) { return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f)); } -static INLINE void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_RasterPos3f, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *); #define CALL_RasterPos3fv(disp, parameters) \ (* GET_RasterPos3fv(disp)) parameters -static INLINE _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) { +static inline _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) { return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv)); } -static INLINE void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_RasterPos3fv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint); #define CALL_RasterPos3i(disp, parameters) \ (* GET_RasterPos3i(disp)) parameters -static INLINE _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) { +static inline _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) { return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i)); } -static INLINE void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_RasterPos3i, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *); #define CALL_RasterPos3iv(disp, parameters) \ (* GET_RasterPos3iv(disp)) parameters -static INLINE _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) { +static inline _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) { return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv)); } -static INLINE void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_RasterPos3iv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort); #define CALL_RasterPos3s(disp, parameters) \ (* GET_RasterPos3s(disp)) parameters -static INLINE _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) { +static inline _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) { return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s)); } -static INLINE void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_RasterPos3s, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *); #define CALL_RasterPos3sv(disp, parameters) \ (* GET_RasterPos3sv(disp)) parameters -static INLINE _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) { +static inline _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) { return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv)); } -static INLINE void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_RasterPos3sv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_RasterPos4d(disp, parameters) \ (* GET_RasterPos4d(disp)) parameters -static INLINE _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) { +static inline _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) { return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d)); } -static INLINE void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_RasterPos4d, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *); #define CALL_RasterPos4dv(disp, parameters) \ (* GET_RasterPos4dv(disp)) parameters -static INLINE _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) { +static inline _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) { return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv)); } -static INLINE void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_RasterPos4dv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_RasterPos4f(disp, parameters) \ (* GET_RasterPos4f(disp)) parameters -static INLINE _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) { +static inline _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) { return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f)); } -static INLINE void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_RasterPos4f, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *); #define CALL_RasterPos4fv(disp, parameters) \ (* GET_RasterPos4fv(disp)) parameters -static INLINE _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) { +static inline _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) { return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv)); } -static INLINE void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_RasterPos4fv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint); #define CALL_RasterPos4i(disp, parameters) \ (* GET_RasterPos4i(disp)) parameters -static INLINE _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) { +static inline _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) { return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i)); } -static INLINE void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_RasterPos4i, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *); #define CALL_RasterPos4iv(disp, parameters) \ (* GET_RasterPos4iv(disp)) parameters -static INLINE _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) { +static inline _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) { return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv)); } -static INLINE void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_RasterPos4iv, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort); #define CALL_RasterPos4s(disp, parameters) \ (* GET_RasterPos4s(disp)) parameters -static INLINE _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) { +static inline _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) { return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s)); } -static INLINE void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_RasterPos4s, fn); } typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *); #define CALL_RasterPos4sv(disp, parameters) \ (* GET_RasterPos4sv(disp)) parameters -static INLINE _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) { +static inline _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) { return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv)); } -static INLINE void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_RasterPos4sv, fn); } typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_Rectd(disp, parameters) \ (* GET_Rectd(disp)) parameters -static INLINE _glptr_Rectd GET_Rectd(struct _glapi_table *disp) { +static inline _glptr_Rectd GET_Rectd(struct _glapi_table *disp) { return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd)); } -static INLINE void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Rectd, fn); } typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *); #define CALL_Rectdv(disp, parameters) \ (* GET_Rectdv(disp)) parameters -static INLINE _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) { +static inline _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) { return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv)); } -static INLINE void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) { +static inline void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) { SET_by_offset(disp, _gloffset_Rectdv, fn); } typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_Rectf(disp, parameters) \ (* GET_Rectf(disp)) parameters -static INLINE _glptr_Rectf GET_Rectf(struct _glapi_table *disp) { +static inline _glptr_Rectf GET_Rectf(struct _glapi_table *disp) { return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf)); } -static INLINE void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Rectf, fn); } typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *); #define CALL_Rectfv(disp, parameters) \ (* GET_Rectfv(disp)) parameters -static INLINE _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) { +static inline _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) { return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv)); } -static INLINE void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) { +static inline void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) { SET_by_offset(disp, _gloffset_Rectfv, fn); } typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint); #define CALL_Recti(disp, parameters) \ (* GET_Recti(disp)) parameters -static INLINE _glptr_Recti GET_Recti(struct _glapi_table *disp) { +static inline _glptr_Recti GET_Recti(struct _glapi_table *disp) { return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti)); } -static INLINE void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Recti, fn); } typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *); #define CALL_Rectiv(disp, parameters) \ (* GET_Rectiv(disp)) parameters -static INLINE _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) { +static inline _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) { return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv)); } -static INLINE void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) { +static inline void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) { SET_by_offset(disp, _gloffset_Rectiv, fn); } typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort); #define CALL_Rects(disp, parameters) \ (* GET_Rects(disp)) parameters -static INLINE _glptr_Rects GET_Rects(struct _glapi_table *disp) { +static inline _glptr_Rects GET_Rects(struct _glapi_table *disp) { return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects)); } -static INLINE void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Rects, fn); } typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *); #define CALL_Rectsv(disp, parameters) \ (* GET_Rectsv(disp)) parameters -static INLINE _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) { +static inline _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) { return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv)); } -static INLINE void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) { +static inline void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) { SET_by_offset(disp, _gloffset_Rectsv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble); #define CALL_TexCoord1d(disp, parameters) \ (* GET_TexCoord1d(disp)) parameters -static INLINE _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) { +static inline _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) { return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d)); } -static INLINE void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { +static inline void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { SET_by_offset(disp, _gloffset_TexCoord1d, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *); #define CALL_TexCoord1dv(disp, parameters) \ (* GET_TexCoord1dv(disp)) parameters -static INLINE _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) { +static inline _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) { return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv)); } -static INLINE void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_TexCoord1dv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat); #define CALL_TexCoord1f(disp, parameters) \ (* GET_TexCoord1f(disp)) parameters -static INLINE _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) { +static inline _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) { return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f)); } -static INLINE void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_TexCoord1f, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *); #define CALL_TexCoord1fv(disp, parameters) \ (* GET_TexCoord1fv(disp)) parameters -static INLINE _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) { +static inline _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) { return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv)); } -static INLINE void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_TexCoord1fv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint); #define CALL_TexCoord1i(disp, parameters) \ (* GET_TexCoord1i(disp)) parameters -static INLINE _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) { +static inline _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) { return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i)); } -static INLINE void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { +static inline void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { SET_by_offset(disp, _gloffset_TexCoord1i, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *); #define CALL_TexCoord1iv(disp, parameters) \ (* GET_TexCoord1iv(disp)) parameters -static INLINE _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) { +static inline _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) { return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv)); } -static INLINE void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_TexCoord1iv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort); #define CALL_TexCoord1s(disp, parameters) \ (* GET_TexCoord1s(disp)) parameters -static INLINE _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) { +static inline _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) { return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s)); } -static INLINE void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { +static inline void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { SET_by_offset(disp, _gloffset_TexCoord1s, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *); #define CALL_TexCoord1sv(disp, parameters) \ (* GET_TexCoord1sv(disp)) parameters -static INLINE _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) { +static inline _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) { return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv)); } -static INLINE void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_TexCoord1sv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble); #define CALL_TexCoord2d(disp, parameters) \ (* GET_TexCoord2d(disp)) parameters -static INLINE _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) { +static inline _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) { return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d)); } -static INLINE void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { +static inline void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_TexCoord2d, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *); #define CALL_TexCoord2dv(disp, parameters) \ (* GET_TexCoord2dv(disp)) parameters -static INLINE _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) { +static inline _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) { return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv)); } -static INLINE void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_TexCoord2dv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat); #define CALL_TexCoord2f(disp, parameters) \ (* GET_TexCoord2f(disp)) parameters -static INLINE _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) { +static inline _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) { return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f)); } -static INLINE void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_TexCoord2f, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *); #define CALL_TexCoord2fv(disp, parameters) \ (* GET_TexCoord2fv(disp)) parameters -static INLINE _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) { +static inline _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) { return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv)); } -static INLINE void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_TexCoord2fv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint); #define CALL_TexCoord2i(disp, parameters) \ (* GET_TexCoord2i(disp)) parameters -static INLINE _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) { +static inline _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) { return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i)); } -static INLINE void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { +static inline void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { SET_by_offset(disp, _gloffset_TexCoord2i, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *); #define CALL_TexCoord2iv(disp, parameters) \ (* GET_TexCoord2iv(disp)) parameters -static INLINE _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) { +static inline _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) { return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv)); } -static INLINE void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_TexCoord2iv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort); #define CALL_TexCoord2s(disp, parameters) \ (* GET_TexCoord2s(disp)) parameters -static INLINE _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) { +static inline _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) { return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s)); } -static INLINE void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { +static inline void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { SET_by_offset(disp, _gloffset_TexCoord2s, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *); #define CALL_TexCoord2sv(disp, parameters) \ (* GET_TexCoord2sv(disp)) parameters -static INLINE _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) { +static inline _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) { return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv)); } -static INLINE void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_TexCoord2sv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble); #define CALL_TexCoord3d(disp, parameters) \ (* GET_TexCoord3d(disp)) parameters -static INLINE _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) { +static inline _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) { return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d)); } -static INLINE void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_TexCoord3d, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *); #define CALL_TexCoord3dv(disp, parameters) \ (* GET_TexCoord3dv(disp)) parameters -static INLINE _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) { +static inline _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) { return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv)); } -static INLINE void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_TexCoord3dv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat); #define CALL_TexCoord3f(disp, parameters) \ (* GET_TexCoord3f(disp)) parameters -static INLINE _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) { +static inline _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) { return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f)); } -static INLINE void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_TexCoord3f, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *); #define CALL_TexCoord3fv(disp, parameters) \ (* GET_TexCoord3fv(disp)) parameters -static INLINE _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) { +static inline _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) { return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv)); } -static INLINE void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_TexCoord3fv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint); #define CALL_TexCoord3i(disp, parameters) \ (* GET_TexCoord3i(disp)) parameters -static INLINE _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) { +static inline _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) { return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i)); } -static INLINE void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_TexCoord3i, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *); #define CALL_TexCoord3iv(disp, parameters) \ (* GET_TexCoord3iv(disp)) parameters -static INLINE _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) { +static inline _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) { return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv)); } -static INLINE void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_TexCoord3iv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort); #define CALL_TexCoord3s(disp, parameters) \ (* GET_TexCoord3s(disp)) parameters -static INLINE _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) { +static inline _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) { return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s)); } -static INLINE void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_TexCoord3s, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *); #define CALL_TexCoord3sv(disp, parameters) \ (* GET_TexCoord3sv(disp)) parameters -static INLINE _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) { +static inline _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) { return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv)); } -static INLINE void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_TexCoord3sv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_TexCoord4d(disp, parameters) \ (* GET_TexCoord4d(disp)) parameters -static INLINE _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) { +static inline _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) { return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d)); } -static INLINE void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_TexCoord4d, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *); #define CALL_TexCoord4dv(disp, parameters) \ (* GET_TexCoord4dv(disp)) parameters -static INLINE _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) { +static inline _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) { return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv)); } -static INLINE void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_TexCoord4dv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_TexCoord4f(disp, parameters) \ (* GET_TexCoord4f(disp)) parameters -static INLINE _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) { +static inline _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) { return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f)); } -static INLINE void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_TexCoord4f, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *); #define CALL_TexCoord4fv(disp, parameters) \ (* GET_TexCoord4fv(disp)) parameters -static INLINE _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) { +static inline _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) { return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv)); } -static INLINE void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_TexCoord4fv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint); #define CALL_TexCoord4i(disp, parameters) \ (* GET_TexCoord4i(disp)) parameters -static INLINE _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) { +static inline _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) { return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i)); } -static INLINE void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_TexCoord4i, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *); #define CALL_TexCoord4iv(disp, parameters) \ (* GET_TexCoord4iv(disp)) parameters -static INLINE _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) { +static inline _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) { return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv)); } -static INLINE void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_TexCoord4iv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort); #define CALL_TexCoord4s(disp, parameters) \ (* GET_TexCoord4s(disp)) parameters -static INLINE _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) { +static inline _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) { return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s)); } -static INLINE void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_TexCoord4s, fn); } typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *); #define CALL_TexCoord4sv(disp, parameters) \ (* GET_TexCoord4sv(disp)) parameters -static INLINE _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) { +static inline _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) { return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv)); } -static INLINE void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_TexCoord4sv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble); #define CALL_Vertex2d(disp, parameters) \ (* GET_Vertex2d(disp)) parameters -static INLINE _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) { +static inline _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) { return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d)); } -static INLINE void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { +static inline void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Vertex2d, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *); #define CALL_Vertex2dv(disp, parameters) \ (* GET_Vertex2dv(disp)) parameters -static INLINE _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) { +static inline _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) { return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv)); } -static INLINE void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Vertex2dv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat); #define CALL_Vertex2f(disp, parameters) \ (* GET_Vertex2f(disp)) parameters -static INLINE _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) { +static inline _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) { return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f)); } -static INLINE void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Vertex2f, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *); #define CALL_Vertex2fv(disp, parameters) \ (* GET_Vertex2fv(disp)) parameters -static INLINE _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) { +static inline _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) { return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv)); } -static INLINE void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Vertex2fv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint); #define CALL_Vertex2i(disp, parameters) \ (* GET_Vertex2i(disp)) parameters -static INLINE _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) { +static inline _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) { return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i)); } -static INLINE void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { +static inline void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { SET_by_offset(disp, _gloffset_Vertex2i, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *); #define CALL_Vertex2iv(disp, parameters) \ (* GET_Vertex2iv(disp)) parameters -static INLINE _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) { +static inline _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) { return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv)); } -static INLINE void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Vertex2iv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort); #define CALL_Vertex2s(disp, parameters) \ (* GET_Vertex2s(disp)) parameters -static INLINE _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) { +static inline _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) { return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s)); } -static INLINE void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { +static inline void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Vertex2s, fn); } typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *); #define CALL_Vertex2sv(disp, parameters) \ (* GET_Vertex2sv(disp)) parameters -static INLINE _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) { +static inline _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) { return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv)); } -static INLINE void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Vertex2sv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble); #define CALL_Vertex3d(disp, parameters) \ (* GET_Vertex3d(disp)) parameters -static INLINE _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) { +static inline _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) { return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d)); } -static INLINE void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Vertex3d, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *); #define CALL_Vertex3dv(disp, parameters) \ (* GET_Vertex3dv(disp)) parameters -static INLINE _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) { +static inline _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) { return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv)); } -static INLINE void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Vertex3dv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat); #define CALL_Vertex3f(disp, parameters) \ (* GET_Vertex3f(disp)) parameters -static INLINE _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) { +static inline _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) { return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f)); } -static INLINE void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Vertex3f, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *); #define CALL_Vertex3fv(disp, parameters) \ (* GET_Vertex3fv(disp)) parameters -static INLINE _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) { +static inline _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) { return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv)); } -static INLINE void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Vertex3fv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint); #define CALL_Vertex3i(disp, parameters) \ (* GET_Vertex3i(disp)) parameters -static INLINE _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) { +static inline _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) { return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i)); } -static INLINE void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Vertex3i, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *); #define CALL_Vertex3iv(disp, parameters) \ (* GET_Vertex3iv(disp)) parameters -static INLINE _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) { +static inline _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) { return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv)); } -static INLINE void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Vertex3iv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort); #define CALL_Vertex3s(disp, parameters) \ (* GET_Vertex3s(disp)) parameters -static INLINE _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) { +static inline _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) { return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s)); } -static INLINE void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Vertex3s, fn); } typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *); #define CALL_Vertex3sv(disp, parameters) \ (* GET_Vertex3sv(disp)) parameters -static INLINE _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) { +static inline _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) { return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv)); } -static INLINE void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Vertex3sv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_Vertex4d(disp, parameters) \ (* GET_Vertex4d(disp)) parameters -static INLINE _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) { +static inline _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) { return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d)); } -static INLINE void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Vertex4d, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *); #define CALL_Vertex4dv(disp, parameters) \ (* GET_Vertex4dv(disp)) parameters -static INLINE _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) { +static inline _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) { return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv)); } -static INLINE void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_Vertex4dv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_Vertex4f(disp, parameters) \ (* GET_Vertex4f(disp)) parameters -static INLINE _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) { +static inline _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) { return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f)); } -static INLINE void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Vertex4f, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *); #define CALL_Vertex4fv(disp, parameters) \ (* GET_Vertex4fv(disp)) parameters -static INLINE _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) { +static inline _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) { return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv)); } -static INLINE void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_Vertex4fv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint); #define CALL_Vertex4i(disp, parameters) \ (* GET_Vertex4i(disp)) parameters -static INLINE _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) { +static inline _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) { return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i)); } -static INLINE void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Vertex4i, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *); #define CALL_Vertex4iv(disp, parameters) \ (* GET_Vertex4iv(disp)) parameters -static INLINE _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) { +static inline _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) { return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv)); } -static INLINE void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_Vertex4iv, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort); #define CALL_Vertex4s(disp, parameters) \ (* GET_Vertex4s(disp)) parameters -static INLINE _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) { +static inline _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) { return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s)); } -static INLINE void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_Vertex4s, fn); } typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *); #define CALL_Vertex4sv(disp, parameters) \ (* GET_Vertex4sv(disp)) parameters -static INLINE _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) { +static inline _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) { return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv)); } -static INLINE void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_Vertex4sv, fn); } typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *); #define CALL_ClipPlane(disp, parameters) \ (* GET_ClipPlane(disp)) parameters -static INLINE _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) { +static inline _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) { return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane)); } -static INLINE void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { +static inline void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { SET_by_offset(disp, _gloffset_ClipPlane, fn); } typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum); #define CALL_ColorMaterial(disp, parameters) \ (* GET_ColorMaterial(disp)) parameters -static INLINE _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) { +static inline _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) { return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial)); } -static INLINE void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_ColorMaterial, fn); } typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum); #define CALL_CullFace(disp, parameters) \ (* GET_CullFace(disp)) parameters -static INLINE _glptr_CullFace GET_CullFace(struct _glapi_table *disp) { +static inline _glptr_CullFace GET_CullFace(struct _glapi_table *disp) { return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace)); } -static INLINE void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_CullFace, fn); } typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat); #define CALL_Fogf(disp, parameters) \ (* GET_Fogf(disp)) parameters -static INLINE _glptr_Fogf GET_Fogf(struct _glapi_table *disp) { +static inline _glptr_Fogf GET_Fogf(struct _glapi_table *disp) { return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf)); } -static INLINE void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_Fogf, fn); } typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *); #define CALL_Fogfv(disp, parameters) \ (* GET_Fogfv(disp)) parameters -static INLINE _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) { +static inline _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) { return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv)); } -static INLINE void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_Fogfv, fn); } typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint); #define CALL_Fogi(disp, parameters) \ (* GET_Fogi(disp)) parameters -static INLINE _glptr_Fogi GET_Fogi(struct _glapi_table *disp) { +static inline _glptr_Fogi GET_Fogi(struct _glapi_table *disp) { return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi)); } -static INLINE void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_Fogi, fn); } typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *); #define CALL_Fogiv(disp, parameters) \ (* GET_Fogiv(disp)) parameters -static INLINE _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) { +static inline _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) { return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv)); } -static INLINE void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_Fogiv, fn); } typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum); #define CALL_FrontFace(disp, parameters) \ (* GET_FrontFace(disp)) parameters -static INLINE _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) { +static inline _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) { return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace)); } -static INLINE void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_FrontFace, fn); } typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum); #define CALL_Hint(disp, parameters) \ (* GET_Hint(disp)) parameters -static INLINE _glptr_Hint GET_Hint(struct _glapi_table *disp) { +static inline _glptr_Hint GET_Hint(struct _glapi_table *disp) { return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint)); } -static INLINE void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_Hint, fn); } typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat); #define CALL_Lightf(disp, parameters) \ (* GET_Lightf(disp)) parameters -static INLINE _glptr_Lightf GET_Lightf(struct _glapi_table *disp) { +static inline _glptr_Lightf GET_Lightf(struct _glapi_table *disp) { return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf)); } -static INLINE void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { +static inline void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_Lightf, fn); } typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *); #define CALL_Lightfv(disp, parameters) \ (* GET_Lightfv(disp)) parameters -static INLINE _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) { +static inline _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) { return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv)); } -static INLINE void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_Lightfv, fn); } typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint); #define CALL_Lighti(disp, parameters) \ (* GET_Lighti(disp)) parameters -static INLINE _glptr_Lighti GET_Lighti(struct _glapi_table *disp) { +static inline _glptr_Lighti GET_Lighti(struct _glapi_table *disp) { return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti)); } -static INLINE void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_Lighti, fn); } typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *); #define CALL_Lightiv(disp, parameters) \ (* GET_Lightiv(disp)) parameters -static INLINE _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) { +static inline _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) { return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv)); } -static INLINE void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_Lightiv, fn); } typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat); #define CALL_LightModelf(disp, parameters) \ (* GET_LightModelf(disp)) parameters -static INLINE _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) { +static inline _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) { return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf)); } -static INLINE void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_LightModelf, fn); } typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *); #define CALL_LightModelfv(disp, parameters) \ (* GET_LightModelfv(disp)) parameters -static INLINE _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) { +static inline _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) { return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv)); } -static INLINE void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_LightModelfv, fn); } typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint); #define CALL_LightModeli(disp, parameters) \ (* GET_LightModeli(disp)) parameters -static INLINE _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) { +static inline _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) { return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli)); } -static INLINE void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_LightModeli, fn); } typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *); #define CALL_LightModeliv(disp, parameters) \ (* GET_LightModeliv(disp)) parameters -static INLINE _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) { +static inline _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) { return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv)); } -static INLINE void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_LightModeliv, fn); } typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort); #define CALL_LineStipple(disp, parameters) \ (* GET_LineStipple(disp)) parameters -static INLINE _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) { +static inline _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) { return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple)); } -static INLINE void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) { +static inline void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) { SET_by_offset(disp, _gloffset_LineStipple, fn); } typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat); #define CALL_LineWidth(disp, parameters) \ (* GET_LineWidth(disp)) parameters -static INLINE _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) { +static inline _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) { return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth)); } -static INLINE void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_LineWidth, fn); } typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat); #define CALL_Materialf(disp, parameters) \ (* GET_Materialf(disp)) parameters -static INLINE _glptr_Materialf GET_Materialf(struct _glapi_table *disp) { +static inline _glptr_Materialf GET_Materialf(struct _glapi_table *disp) { return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf)); } -static INLINE void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { +static inline void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_Materialf, fn); } typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *); #define CALL_Materialfv(disp, parameters) \ (* GET_Materialfv(disp)) parameters -static INLINE _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) { +static inline _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) { return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv)); } -static INLINE void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_Materialfv, fn); } typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint); #define CALL_Materiali(disp, parameters) \ (* GET_Materiali(disp)) parameters -static INLINE _glptr_Materiali GET_Materiali(struct _glapi_table *disp) { +static inline _glptr_Materiali GET_Materiali(struct _glapi_table *disp) { return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali)); } -static INLINE void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_Materiali, fn); } typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *); #define CALL_Materialiv(disp, parameters) \ (* GET_Materialiv(disp)) parameters -static INLINE _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) { +static inline _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) { return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv)); } -static INLINE void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_Materialiv, fn); } typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat); #define CALL_PointSize(disp, parameters) \ (* GET_PointSize(disp)) parameters -static INLINE _glptr_PointSize GET_PointSize(struct _glapi_table *disp) { +static inline _glptr_PointSize GET_PointSize(struct _glapi_table *disp) { return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize)); } -static INLINE void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_PointSize, fn); } typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum); #define CALL_PolygonMode(disp, parameters) \ (* GET_PolygonMode(disp)) parameters -static INLINE _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) { +static inline _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) { return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode)); } -static INLINE void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_PolygonMode, fn); } typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *); #define CALL_PolygonStipple(disp, parameters) \ (* GET_PolygonStipple(disp)) parameters -static INLINE _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) { +static inline _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) { return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple)); } -static INLINE void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { +static inline void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { SET_by_offset(disp, _gloffset_PolygonStipple, fn); } typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei); #define CALL_Scissor(disp, parameters) \ (* GET_Scissor(disp)) parameters -static INLINE _glptr_Scissor GET_Scissor(struct _glapi_table *disp) { +static inline _glptr_Scissor GET_Scissor(struct _glapi_table *disp) { return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor)); } -static INLINE void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { +static inline void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_Scissor, fn); } typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum); #define CALL_ShadeModel(disp, parameters) \ (* GET_ShadeModel(disp)) parameters -static INLINE _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) { +static inline _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) { return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel)); } -static INLINE void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ShadeModel, fn); } typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat); #define CALL_TexParameterf(disp, parameters) \ (* GET_TexParameterf(disp)) parameters -static INLINE _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) { +static inline _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) { return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf)); } -static INLINE void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { +static inline void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_TexParameterf, fn); } typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *); #define CALL_TexParameterfv(disp, parameters) \ (* GET_TexParameterfv(disp)) parameters -static INLINE _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) { +static inline _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) { return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv)); } -static INLINE void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_TexParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint); #define CALL_TexParameteri(disp, parameters) \ (* GET_TexParameteri(disp)) parameters -static INLINE _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) { +static inline _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) { return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri)); } -static INLINE void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_TexParameteri, fn); } typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *); #define CALL_TexParameteriv(disp, parameters) \ (* GET_TexParameteriv(disp)) parameters -static INLINE _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) { +static inline _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) { return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv)); } -static INLINE void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_TexParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); #define CALL_TexImage1D(disp, parameters) \ (* GET_TexImage1D(disp)) parameters -static INLINE _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) { +static inline _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) { return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D)); } -static INLINE void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { +static inline void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexImage1D, fn); } typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); #define CALL_TexImage2D(disp, parameters) \ (* GET_TexImage2D(disp)) parameters -static INLINE _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) { +static inline _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) { return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D)); } -static INLINE void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { +static inline void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexImage2D, fn); } typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat); #define CALL_TexEnvf(disp, parameters) \ (* GET_TexEnvf(disp)) parameters -static INLINE _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) { +static inline _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) { return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf)); } -static INLINE void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { +static inline void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_TexEnvf, fn); } typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *); #define CALL_TexEnvfv(disp, parameters) \ (* GET_TexEnvfv(disp)) parameters -static INLINE _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) { +static inline _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) { return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv)); } -static INLINE void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_TexEnvfv, fn); } typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint); #define CALL_TexEnvi(disp, parameters) \ (* GET_TexEnvi(disp)) parameters -static INLINE _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) { +static inline _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) { return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi)); } -static INLINE void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_TexEnvi, fn); } typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *); #define CALL_TexEnviv(disp, parameters) \ (* GET_TexEnviv(disp)) parameters -static INLINE _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) { +static inline _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) { return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv)); } -static INLINE void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_TexEnviv, fn); } typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble); #define CALL_TexGend(disp, parameters) \ (* GET_TexGend(disp)) parameters -static INLINE _glptr_TexGend GET_TexGend(struct _glapi_table *disp) { +static inline _glptr_TexGend GET_TexGend(struct _glapi_table *disp) { return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend)); } -static INLINE void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) { +static inline void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) { SET_by_offset(disp, _gloffset_TexGend, fn); } typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *); #define CALL_TexGendv(disp, parameters) \ (* GET_TexGendv(disp)) parameters -static INLINE _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) { +static inline _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) { return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv)); } -static INLINE void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) { +static inline void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) { SET_by_offset(disp, _gloffset_TexGendv, fn); } typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat); #define CALL_TexGenf(disp, parameters) \ (* GET_TexGenf(disp)) parameters -static INLINE _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) { +static inline _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) { return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf)); } -static INLINE void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { +static inline void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_TexGenf, fn); } typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *); #define CALL_TexGenfv(disp, parameters) \ (* GET_TexGenfv(disp)) parameters -static INLINE _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) { +static inline _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) { return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv)); } -static INLINE void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_TexGenfv, fn); } typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint); #define CALL_TexGeni(disp, parameters) \ (* GET_TexGeni(disp)) parameters -static INLINE _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) { +static inline _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) { return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni)); } -static INLINE void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_TexGeni, fn); } typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *); #define CALL_TexGeniv(disp, parameters) \ (* GET_TexGeniv(disp)) parameters -static INLINE _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) { +static inline _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) { return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv)); } -static INLINE void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_TexGeniv, fn); } typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *); #define CALL_FeedbackBuffer(disp, parameters) \ (* GET_FeedbackBuffer(disp)) parameters -static INLINE _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) { +static inline _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) { return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer)); } -static INLINE void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) { +static inline void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_FeedbackBuffer, fn); } typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *); #define CALL_SelectBuffer(disp, parameters) \ (* GET_SelectBuffer(disp)) parameters -static INLINE _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) { +static inline _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) { return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer)); } -static INLINE void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_SelectBuffer, fn); } typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum); #define CALL_RenderMode(disp, parameters) \ (* GET_RenderMode(disp)) parameters -static INLINE _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) { +static inline _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) { return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode)); } -static INLINE void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_RenderMode, fn); } typedef void (GLAPIENTRYP _glptr_InitNames)(void); #define CALL_InitNames(disp, parameters) \ (* GET_InitNames(disp)) parameters -static INLINE _glptr_InitNames GET_InitNames(struct _glapi_table *disp) { +static inline _glptr_InitNames GET_InitNames(struct _glapi_table *disp) { return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames)); } -static INLINE void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_InitNames, fn); } typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint); #define CALL_LoadName(disp, parameters) \ (* GET_LoadName(disp)) parameters -static INLINE _glptr_LoadName GET_LoadName(struct _glapi_table *disp) { +static inline _glptr_LoadName GET_LoadName(struct _glapi_table *disp) { return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName)); } -static INLINE void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_LoadName, fn); } typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat); #define CALL_PassThrough(disp, parameters) \ (* GET_PassThrough(disp)) parameters -static INLINE _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) { +static inline _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) { return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough)); } -static INLINE void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_PassThrough, fn); } typedef void (GLAPIENTRYP _glptr_PopName)(void); #define CALL_PopName(disp, parameters) \ (* GET_PopName(disp)) parameters -static INLINE _glptr_PopName GET_PopName(struct _glapi_table *disp) { +static inline _glptr_PopName GET_PopName(struct _glapi_table *disp) { return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName)); } -static INLINE void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PopName, fn); } typedef void (GLAPIENTRYP _glptr_PushName)(GLuint); #define CALL_PushName(disp, parameters) \ (* GET_PushName(disp)) parameters -static INLINE _glptr_PushName GET_PushName(struct _glapi_table *disp) { +static inline _glptr_PushName GET_PushName(struct _glapi_table *disp) { return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName)); } -static INLINE void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_PushName, fn); } typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum); #define CALL_DrawBuffer(disp, parameters) \ (* GET_DrawBuffer(disp)) parameters -static INLINE _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) { +static inline _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) { return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer)); } -static INLINE void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_DrawBuffer, fn); } typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield); #define CALL_Clear(disp, parameters) \ (* GET_Clear(disp)) parameters -static INLINE _glptr_Clear GET_Clear(struct _glapi_table *disp) { +static inline _glptr_Clear GET_Clear(struct _glapi_table *disp) { return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear)); } -static INLINE void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { +static inline void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { SET_by_offset(disp, _gloffset_Clear, fn); } typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_ClearAccum(disp, parameters) \ (* GET_ClearAccum(disp)) parameters -static INLINE _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) { +static inline _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) { return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum)); } -static INLINE void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_ClearAccum, fn); } typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat); #define CALL_ClearIndex(disp, parameters) \ (* GET_ClearIndex(disp)) parameters -static INLINE _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) { +static inline _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) { return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex)); } -static INLINE void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_ClearIndex, fn); } typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); #define CALL_ClearColor(disp, parameters) \ (* GET_ClearColor(disp)) parameters -static INLINE _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) { +static inline _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) { return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor)); } -static INLINE void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { +static inline void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { SET_by_offset(disp, _gloffset_ClearColor, fn); } typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint); #define CALL_ClearStencil(disp, parameters) \ (* GET_ClearStencil(disp)) parameters -static INLINE _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) { +static inline _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) { return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil)); } -static INLINE void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { +static inline void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { SET_by_offset(disp, _gloffset_ClearStencil, fn); } typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd); #define CALL_ClearDepth(disp, parameters) \ (* GET_ClearDepth(disp)) parameters -static INLINE _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) { +static inline _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) { return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth)); } -static INLINE void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) { +static inline void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) { SET_by_offset(disp, _gloffset_ClearDepth, fn); } typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint); #define CALL_StencilMask(disp, parameters) \ (* GET_StencilMask(disp)) parameters -static INLINE _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) { +static inline _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) { return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask)); } -static INLINE void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_StencilMask, fn); } typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); #define CALL_ColorMask(disp, parameters) \ (* GET_ColorMask(disp)) parameters -static INLINE _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) { +static inline _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) { return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask)); } -static INLINE void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) { +static inline void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) { SET_by_offset(disp, _gloffset_ColorMask, fn); } typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean); #define CALL_DepthMask(disp, parameters) \ (* GET_DepthMask(disp)) parameters -static INLINE _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) { +static inline _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) { return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask)); } -static INLINE void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { +static inline void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { SET_by_offset(disp, _gloffset_DepthMask, fn); } typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint); #define CALL_IndexMask(disp, parameters) \ (* GET_IndexMask(disp)) parameters -static INLINE _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) { +static inline _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) { return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask)); } -static INLINE void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IndexMask, fn); } typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat); #define CALL_Accum(disp, parameters) \ (* GET_Accum(disp)) parameters -static INLINE _glptr_Accum GET_Accum(struct _glapi_table *disp) { +static inline _glptr_Accum GET_Accum(struct _glapi_table *disp) { return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum)); } -static INLINE void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_Accum, fn); } typedef void (GLAPIENTRYP _glptr_Disable)(GLenum); #define CALL_Disable(disp, parameters) \ (* GET_Disable(disp)) parameters -static INLINE _glptr_Disable GET_Disable(struct _glapi_table *disp) { +static inline _glptr_Disable GET_Disable(struct _glapi_table *disp) { return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable)); } -static INLINE void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_Disable, fn); } typedef void (GLAPIENTRYP _glptr_Enable)(GLenum); #define CALL_Enable(disp, parameters) \ (* GET_Enable(disp)) parameters -static INLINE _glptr_Enable GET_Enable(struct _glapi_table *disp) { +static inline _glptr_Enable GET_Enable(struct _glapi_table *disp) { return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable)); } -static INLINE void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_Enable, fn); } typedef void (GLAPIENTRYP _glptr_Finish)(void); #define CALL_Finish(disp, parameters) \ (* GET_Finish(disp)) parameters -static INLINE _glptr_Finish GET_Finish(struct _glapi_table *disp) { +static inline _glptr_Finish GET_Finish(struct _glapi_table *disp) { return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish)); } -static INLINE void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_Finish, fn); } typedef void (GLAPIENTRYP _glptr_Flush)(void); #define CALL_Flush(disp, parameters) \ (* GET_Flush(disp)) parameters -static INLINE _glptr_Flush GET_Flush(struct _glapi_table *disp) { +static inline _glptr_Flush GET_Flush(struct _glapi_table *disp) { return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush)); } -static INLINE void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_Flush, fn); } typedef void (GLAPIENTRYP _glptr_PopAttrib)(void); #define CALL_PopAttrib(disp, parameters) \ (* GET_PopAttrib(disp)) parameters -static INLINE _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) { +static inline _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) { return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib)); } -static INLINE void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PopAttrib, fn); } typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield); #define CALL_PushAttrib(disp, parameters) \ (* GET_PushAttrib(disp)) parameters -static INLINE _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) { +static inline _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) { return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib)); } -static INLINE void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { +static inline void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { SET_by_offset(disp, _gloffset_PushAttrib, fn); } typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); #define CALL_Map1d(disp, parameters) \ (* GET_Map1d(disp)) parameters -static INLINE _glptr_Map1d GET_Map1d(struct _glapi_table *disp) { +static inline _glptr_Map1d GET_Map1d(struct _glapi_table *disp) { return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d)); } -static INLINE void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { +static inline void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { SET_by_offset(disp, _gloffset_Map1d, fn); } typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); #define CALL_Map1f(disp, parameters) \ (* GET_Map1f(disp)) parameters -static INLINE _glptr_Map1f GET_Map1f(struct _glapi_table *disp) { +static inline _glptr_Map1f GET_Map1f(struct _glapi_table *disp) { return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f)); } -static INLINE void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { +static inline void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { SET_by_offset(disp, _gloffset_Map1f, fn); } typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); #define CALL_Map2d(disp, parameters) \ (* GET_Map2d(disp)) parameters -static INLINE _glptr_Map2d GET_Map2d(struct _glapi_table *disp) { +static inline _glptr_Map2d GET_Map2d(struct _glapi_table *disp) { return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d)); } -static INLINE void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { +static inline void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { SET_by_offset(disp, _gloffset_Map2d, fn); } typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); #define CALL_Map2f(disp, parameters) \ (* GET_Map2f(disp)) parameters -static INLINE _glptr_Map2f GET_Map2f(struct _glapi_table *disp) { +static inline _glptr_Map2f GET_Map2f(struct _glapi_table *disp) { return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f)); } -static INLINE void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { +static inline void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { SET_by_offset(disp, _gloffset_Map2f, fn); } typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble); #define CALL_MapGrid1d(disp, parameters) \ (* GET_MapGrid1d(disp)) parameters -static INLINE _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) { +static inline _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) { return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d)); } -static INLINE void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) { +static inline void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_MapGrid1d, fn); } typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat); #define CALL_MapGrid1f(disp, parameters) \ (* GET_MapGrid1f(disp)) parameters -static INLINE _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) { +static inline _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) { return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f)); } -static INLINE void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { +static inline void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_MapGrid1f, fn); } typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); #define CALL_MapGrid2d(disp, parameters) \ (* GET_MapGrid2d(disp)) parameters -static INLINE _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) { +static inline _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) { return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d)); } -static INLINE void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) { +static inline void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_MapGrid2d, fn); } typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); #define CALL_MapGrid2f(disp, parameters) \ (* GET_MapGrid2f(disp)) parameters -static INLINE _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) { +static inline _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) { return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f)); } -static INLINE void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) { +static inline void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_MapGrid2f, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble); #define CALL_EvalCoord1d(disp, parameters) \ (* GET_EvalCoord1d(disp)) parameters -static INLINE _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) { +static inline _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) { return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d)); } -static INLINE void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { +static inline void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { SET_by_offset(disp, _gloffset_EvalCoord1d, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *); #define CALL_EvalCoord1dv(disp, parameters) \ (* GET_EvalCoord1dv(disp)) parameters -static INLINE _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) { +static inline _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) { return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv)); } -static INLINE void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_EvalCoord1dv, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat); #define CALL_EvalCoord1f(disp, parameters) \ (* GET_EvalCoord1f(disp)) parameters -static INLINE _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) { +static inline _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) { return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f)); } -static INLINE void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_EvalCoord1f, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *); #define CALL_EvalCoord1fv(disp, parameters) \ (* GET_EvalCoord1fv(disp)) parameters -static INLINE _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) { +static inline _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) { return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv)); } -static INLINE void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_EvalCoord1fv, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble); #define CALL_EvalCoord2d(disp, parameters) \ (* GET_EvalCoord2d(disp)) parameters -static INLINE _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) { +static inline _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) { return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d)); } -static INLINE void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { +static inline void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_EvalCoord2d, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *); #define CALL_EvalCoord2dv(disp, parameters) \ (* GET_EvalCoord2dv(disp)) parameters -static INLINE _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) { +static inline _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) { return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv)); } -static INLINE void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_EvalCoord2dv, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat); #define CALL_EvalCoord2f(disp, parameters) \ (* GET_EvalCoord2f(disp)) parameters -static INLINE _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) { +static inline _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) { return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f)); } -static INLINE void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_EvalCoord2f, fn); } typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *); #define CALL_EvalCoord2fv(disp, parameters) \ (* GET_EvalCoord2fv(disp)) parameters -static INLINE _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) { +static inline _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) { return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv)); } -static INLINE void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_EvalCoord2fv, fn); } typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint); #define CALL_EvalMesh1(disp, parameters) \ (* GET_EvalMesh1(disp)) parameters -static INLINE _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) { +static inline _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) { return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1)); } -static INLINE void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { +static inline void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { SET_by_offset(disp, _gloffset_EvalMesh1, fn); } typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint); #define CALL_EvalPoint1(disp, parameters) \ (* GET_EvalPoint1(disp)) parameters -static INLINE _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) { +static inline _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) { return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1)); } -static INLINE void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { +static inline void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { SET_by_offset(disp, _gloffset_EvalPoint1, fn); } typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); #define CALL_EvalMesh2(disp, parameters) \ (* GET_EvalMesh2(disp)) parameters -static INLINE _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) { +static inline _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) { return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2)); } -static INLINE void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { +static inline void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_EvalMesh2, fn); } typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint); #define CALL_EvalPoint2(disp, parameters) \ (* GET_EvalPoint2(disp)) parameters -static INLINE _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) { +static inline _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) { return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2)); } -static INLINE void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { +static inline void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { SET_by_offset(disp, _gloffset_EvalPoint2, fn); } typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf); #define CALL_AlphaFunc(disp, parameters) \ (* GET_AlphaFunc(disp)) parameters -static INLINE _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) { +static inline _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) { return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc)); } -static INLINE void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) { +static inline void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) { SET_by_offset(disp, _gloffset_AlphaFunc, fn); } typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum); #define CALL_BlendFunc(disp, parameters) \ (* GET_BlendFunc(disp)) parameters -static INLINE _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) { +static inline _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) { return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc)); } -static INLINE void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_BlendFunc, fn); } typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum); #define CALL_LogicOp(disp, parameters) \ (* GET_LogicOp(disp)) parameters -static INLINE _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) { +static inline _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) { return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp)); } -static INLINE void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_LogicOp, fn); } typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint); #define CALL_StencilFunc(disp, parameters) \ (* GET_StencilFunc(disp)) parameters -static INLINE _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) { +static inline _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) { return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc)); } -static INLINE void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) { +static inline void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) { SET_by_offset(disp, _gloffset_StencilFunc, fn); } typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum); #define CALL_StencilOp(disp, parameters) \ (* GET_StencilOp(disp)) parameters -static INLINE _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) { +static inline _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) { return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp)); } -static INLINE void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) { +static inline void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_StencilOp, fn); } typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum); #define CALL_DepthFunc(disp, parameters) \ (* GET_DepthFunc(disp)) parameters -static INLINE _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) { +static inline _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) { return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc)); } -static INLINE void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_DepthFunc, fn); } typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat); #define CALL_PixelZoom(disp, parameters) \ (* GET_PixelZoom(disp)) parameters -static INLINE _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) { +static inline _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) { return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom)); } -static INLINE void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_PixelZoom, fn); } typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat); #define CALL_PixelTransferf(disp, parameters) \ (* GET_PixelTransferf(disp)) parameters -static INLINE _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) { +static inline _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) { return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf)); } -static INLINE void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_PixelTransferf, fn); } typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint); #define CALL_PixelTransferi(disp, parameters) \ (* GET_PixelTransferi(disp)) parameters -static INLINE _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) { +static inline _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) { return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi)); } -static INLINE void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_PixelTransferi, fn); } typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat); #define CALL_PixelStoref(disp, parameters) \ (* GET_PixelStoref(disp)) parameters -static INLINE _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) { +static inline _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) { return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref)); } -static INLINE void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_PixelStoref, fn); } typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint); #define CALL_PixelStorei(disp, parameters) \ (* GET_PixelStorei(disp)) parameters -static INLINE _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) { +static inline _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) { return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei)); } -static INLINE void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_PixelStorei, fn); } typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *); #define CALL_PixelMapfv(disp, parameters) \ (* GET_PixelMapfv(disp)) parameters -static INLINE _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) { +static inline _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) { return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv)); } -static INLINE void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) { +static inline void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_PixelMapfv, fn); } typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *); #define CALL_PixelMapuiv(disp, parameters) \ (* GET_PixelMapuiv(disp)) parameters -static INLINE _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) { +static inline _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) { return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv)); } -static INLINE void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) { +static inline void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_PixelMapuiv, fn); } typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *); #define CALL_PixelMapusv(disp, parameters) \ (* GET_PixelMapusv(disp)) parameters -static INLINE _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) { +static inline _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) { return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv)); } -static INLINE void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) { +static inline void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) { SET_by_offset(disp, _gloffset_PixelMapusv, fn); } typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum); #define CALL_ReadBuffer(disp, parameters) \ (* GET_ReadBuffer(disp)) parameters -static INLINE _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) { +static inline _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) { return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer)); } -static INLINE void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ReadBuffer, fn); } typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); #define CALL_CopyPixels(disp, parameters) \ (* GET_CopyPixels(disp)) parameters -static INLINE _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) { +static inline _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) { return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels)); } -static INLINE void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) { +static inline void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) { SET_by_offset(disp, _gloffset_CopyPixels, fn); } typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); #define CALL_ReadPixels(disp, parameters) \ (* GET_ReadPixels(disp)) parameters -static INLINE _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) { +static inline _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) { return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels)); } -static INLINE void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) { +static inline void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_ReadPixels, fn); } typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_DrawPixels(disp, parameters) \ (* GET_DrawPixels(disp)) parameters -static INLINE _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) { +static inline _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) { return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels)); } -static INLINE void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_DrawPixels, fn); } typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *); #define CALL_GetBooleanv(disp, parameters) \ (* GET_GetBooleanv(disp)) parameters -static INLINE _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) { +static inline _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) { return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv)); } -static INLINE void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) { +static inline void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) { SET_by_offset(disp, _gloffset_GetBooleanv, fn); } typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *); #define CALL_GetClipPlane(disp, parameters) \ (* GET_GetClipPlane(disp)) parameters -static INLINE _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) { +static inline _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) { return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane)); } -static INLINE void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { +static inline void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetClipPlane, fn); } typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *); #define CALL_GetDoublev(disp, parameters) \ (* GET_GetDoublev(disp)) parameters -static INLINE _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) { +static inline _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) { return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev)); } -static INLINE void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { +static inline void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetDoublev, fn); } typedef GLenum (GLAPIENTRYP _glptr_GetError)(void); #define CALL_GetError(disp, parameters) \ (* GET_GetError(disp)) parameters -static INLINE _glptr_GetError GET_GetError(struct _glapi_table *disp) { +static inline _glptr_GetError GET_GetError(struct _glapi_table *disp) { return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError)); } -static INLINE void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { +static inline void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_GetError, fn); } typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *); #define CALL_GetFloatv(disp, parameters) \ (* GET_GetFloatv(disp)) parameters -static INLINE _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) { +static inline _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) { return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv)); } -static INLINE void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { +static inline void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetFloatv, fn); } typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *); #define CALL_GetIntegerv(disp, parameters) \ (* GET_GetIntegerv(disp)) parameters -static INLINE _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) { +static inline _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) { return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv)); } -static INLINE void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { +static inline void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetIntegerv, fn); } typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *); #define CALL_GetLightfv(disp, parameters) \ (* GET_GetLightfv(disp)) parameters -static INLINE _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) { +static inline _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) { return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv)); } -static INLINE void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetLightfv, fn); } typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *); #define CALL_GetLightiv(disp, parameters) \ (* GET_GetLightiv(disp)) parameters -static INLINE _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) { +static inline _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) { return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv)); } -static INLINE void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetLightiv, fn); } typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *); #define CALL_GetMapdv(disp, parameters) \ (* GET_GetMapdv(disp)) parameters -static INLINE _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) { +static inline _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) { return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv)); } -static INLINE void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { +static inline void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetMapdv, fn); } typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *); #define CALL_GetMapfv(disp, parameters) \ (* GET_GetMapfv(disp)) parameters -static INLINE _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) { +static inline _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) { return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv)); } -static INLINE void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetMapfv, fn); } typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *); #define CALL_GetMapiv(disp, parameters) \ (* GET_GetMapiv(disp)) parameters -static INLINE _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) { +static inline _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) { return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv)); } -static INLINE void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetMapiv, fn); } typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *); #define CALL_GetMaterialfv(disp, parameters) \ (* GET_GetMaterialfv(disp)) parameters -static INLINE _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) { +static inline _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) { return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv)); } -static INLINE void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetMaterialfv, fn); } typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *); #define CALL_GetMaterialiv(disp, parameters) \ (* GET_GetMaterialiv(disp)) parameters -static INLINE _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) { +static inline _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) { return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv)); } -static INLINE void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetMaterialiv, fn); } typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *); #define CALL_GetPixelMapfv(disp, parameters) \ (* GET_GetPixelMapfv(disp)) parameters -static INLINE _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) { +static inline _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) { return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv)); } -static INLINE void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { +static inline void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetPixelMapfv, fn); } typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *); #define CALL_GetPixelMapuiv(disp, parameters) \ (* GET_GetPixelMapuiv(disp)) parameters -static INLINE _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) { +static inline _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) { return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv)); } -static INLINE void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) { +static inline void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) { SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn); } typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *); #define CALL_GetPixelMapusv(disp, parameters) \ (* GET_GetPixelMapusv(disp)) parameters -static INLINE _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) { +static inline _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) { return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv)); } -static INLINE void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) { +static inline void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) { SET_by_offset(disp, _gloffset_GetPixelMapusv, fn); } typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *); #define CALL_GetPolygonStipple(disp, parameters) \ (* GET_GetPolygonStipple(disp)) parameters -static INLINE _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) { +static inline _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) { return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple)); } -static INLINE void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) { +static inline void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) { SET_by_offset(disp, _gloffset_GetPolygonStipple, fn); } typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum); #define CALL_GetString(disp, parameters) \ (* GET_GetString(disp)) parameters -static INLINE _glptr_GetString GET_GetString(struct _glapi_table *disp) { +static inline _glptr_GetString GET_GetString(struct _glapi_table *disp) { return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString)); } -static INLINE void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_GetString, fn); } typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *); #define CALL_GetTexEnvfv(disp, parameters) \ (* GET_GetTexEnvfv(disp)) parameters -static INLINE _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) { +static inline _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) { return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv)); } -static INLINE void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetTexEnvfv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *); #define CALL_GetTexEnviv(disp, parameters) \ (* GET_GetTexEnviv(disp)) parameters -static INLINE _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) { +static inline _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) { return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv)); } -static INLINE void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTexEnviv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *); #define CALL_GetTexGendv(disp, parameters) \ (* GET_GetTexGendv(disp)) parameters -static INLINE _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) { +static inline _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) { return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv)); } -static INLINE void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { +static inline void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetTexGendv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *); #define CALL_GetTexGenfv(disp, parameters) \ (* GET_GetTexGenfv(disp)) parameters -static INLINE _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) { +static inline _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) { return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv)); } -static INLINE void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetTexGenfv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *); #define CALL_GetTexGeniv(disp, parameters) \ (* GET_GetTexGeniv(disp)) parameters -static INLINE _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) { +static inline _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) { return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv)); } -static INLINE void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTexGeniv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); #define CALL_GetTexImage(disp, parameters) \ (* GET_GetTexImage(disp)) parameters -static INLINE _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) { +static inline _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) { return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage)); } -static INLINE void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) { +static inline void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_GetTexImage, fn); } typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *); #define CALL_GetTexParameterfv(disp, parameters) \ (* GET_GetTexParameterfv(disp)) parameters -static INLINE _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) { return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv)); } -static INLINE void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetTexParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *); #define CALL_GetTexParameteriv(disp, parameters) \ (* GET_GetTexParameteriv(disp)) parameters -static INLINE _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) { return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv)); } -static INLINE void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTexParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); #define CALL_GetTexLevelParameterfv(disp, parameters) \ (* GET_GetTexLevelParameterfv(disp)) parameters -static INLINE _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) { return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)); } -static INLINE void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) { +static inline void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); #define CALL_GetTexLevelParameteriv(disp, parameters) \ (* GET_GetTexLevelParameteriv(disp)) parameters -static INLINE _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) { return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)); } -static INLINE void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) { +static inline void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum); #define CALL_IsEnabled(disp, parameters) \ (* GET_IsEnabled(disp)) parameters -static INLINE _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) { +static inline _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) { return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled)); } -static INLINE void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_IsEnabled, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint); #define CALL_IsList(disp, parameters) \ (* GET_IsList(disp)) parameters -static INLINE _glptr_IsList GET_IsList(struct _glapi_table *disp) { +static inline _glptr_IsList GET_IsList(struct _glapi_table *disp) { return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList)); } -static INLINE void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsList, fn); } typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd); #define CALL_DepthRange(disp, parameters) \ (* GET_DepthRange(disp)) parameters -static INLINE _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) { +static inline _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) { return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange)); } -static INLINE void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { +static inline void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { SET_by_offset(disp, _gloffset_DepthRange, fn); } typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_Frustum(disp, parameters) \ (* GET_Frustum(disp)) parameters -static INLINE _glptr_Frustum GET_Frustum(struct _glapi_table *disp) { +static inline _glptr_Frustum GET_Frustum(struct _glapi_table *disp) { return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum)); } -static INLINE void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Frustum, fn); } typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void); #define CALL_LoadIdentity(disp, parameters) \ (* GET_LoadIdentity(disp)) parameters -static INLINE _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) { +static inline _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) { return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity)); } -static INLINE void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_LoadIdentity, fn); } typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *); #define CALL_LoadMatrixf(disp, parameters) \ (* GET_LoadMatrixf(disp)) parameters -static INLINE _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) { +static inline _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) { return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf)); } -static INLINE void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_LoadMatrixf, fn); } typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *); #define CALL_LoadMatrixd(disp, parameters) \ (* GET_LoadMatrixd(disp)) parameters -static INLINE _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) { +static inline _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) { return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd)); } -static INLINE void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_LoadMatrixd, fn); } typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum); #define CALL_MatrixMode(disp, parameters) \ (* GET_MatrixMode(disp)) parameters -static INLINE _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) { +static inline _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) { return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode)); } -static INLINE void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_MatrixMode, fn); } typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *); #define CALL_MultMatrixf(disp, parameters) \ (* GET_MultMatrixf(disp)) parameters -static INLINE _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) { +static inline _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) { return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf)); } -static INLINE void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_MultMatrixf, fn); } typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *); #define CALL_MultMatrixd(disp, parameters) \ (* GET_MultMatrixd(disp)) parameters -static INLINE _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) { +static inline _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) { return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd)); } -static INLINE void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_MultMatrixd, fn); } typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_Ortho(disp, parameters) \ (* GET_Ortho(disp)) parameters -static INLINE _glptr_Ortho GET_Ortho(struct _glapi_table *disp) { +static inline _glptr_Ortho GET_Ortho(struct _glapi_table *disp) { return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho)); } -static INLINE void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Ortho, fn); } typedef void (GLAPIENTRYP _glptr_PopMatrix)(void); #define CALL_PopMatrix(disp, parameters) \ (* GET_PopMatrix(disp)) parameters -static INLINE _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) { +static inline _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) { return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix)); } -static INLINE void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PopMatrix, fn); } typedef void (GLAPIENTRYP _glptr_PushMatrix)(void); #define CALL_PushMatrix(disp, parameters) \ (* GET_PushMatrix(disp)) parameters -static INLINE _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) { +static inline _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) { return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix)); } -static INLINE void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PushMatrix, fn); } typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_Rotated(disp, parameters) \ (* GET_Rotated(disp)) parameters -static INLINE _glptr_Rotated GET_Rotated(struct _glapi_table *disp) { +static inline _glptr_Rotated GET_Rotated(struct _glapi_table *disp) { return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated)); } -static INLINE void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Rotated, fn); } typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_Rotatef(disp, parameters) \ (* GET_Rotatef(disp)) parameters -static INLINE _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) { +static inline _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) { return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef)); } -static INLINE void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Rotatef, fn); } typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble); #define CALL_Scaled(disp, parameters) \ (* GET_Scaled(disp)) parameters -static INLINE _glptr_Scaled GET_Scaled(struct _glapi_table *disp) { +static inline _glptr_Scaled GET_Scaled(struct _glapi_table *disp) { return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled)); } -static INLINE void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Scaled, fn); } typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat); #define CALL_Scalef(disp, parameters) \ (* GET_Scalef(disp)) parameters -static INLINE _glptr_Scalef GET_Scalef(struct _glapi_table *disp) { +static inline _glptr_Scalef GET_Scalef(struct _glapi_table *disp) { return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef)); } -static INLINE void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Scalef, fn); } typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble); #define CALL_Translated(disp, parameters) \ (* GET_Translated(disp)) parameters -static INLINE _glptr_Translated GET_Translated(struct _glapi_table *disp) { +static inline _glptr_Translated GET_Translated(struct _glapi_table *disp) { return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated)); } -static INLINE void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_Translated, fn); } typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat); #define CALL_Translatef(disp, parameters) \ (* GET_Translatef(disp)) parameters -static INLINE _glptr_Translatef GET_Translatef(struct _glapi_table *disp) { +static inline _glptr_Translatef GET_Translatef(struct _glapi_table *disp) { return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef)); } -static INLINE void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Translatef, fn); } typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei); #define CALL_Viewport(disp, parameters) \ (* GET_Viewport(disp)) parameters -static INLINE _glptr_Viewport GET_Viewport(struct _glapi_table *disp) { +static inline _glptr_Viewport GET_Viewport(struct _glapi_table *disp) { return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport)); } -static INLINE void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { +static inline void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_Viewport, fn); } typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint); #define CALL_ArrayElement(disp, parameters) \ (* GET_ArrayElement(disp)) parameters -static INLINE _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) { +static inline _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) { return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement)); } -static INLINE void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { +static inline void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { SET_by_offset(disp, _gloffset_ArrayElement, fn); } typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint); #define CALL_BindTexture(disp, parameters) \ (* GET_BindTexture(disp)) parameters -static INLINE _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) { +static inline _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) { return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture)); } -static INLINE void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BindTexture, fn); } typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); #define CALL_ColorPointer(disp, parameters) \ (* GET_ColorPointer(disp)) parameters -static INLINE _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) { +static inline _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) { return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer)); } -static INLINE void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_ColorPointer, fn); } typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum); #define CALL_DisableClientState(disp, parameters) \ (* GET_DisableClientState(disp)) parameters -static INLINE _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) { +static inline _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) { return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState)); } -static INLINE void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_DisableClientState, fn); } typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei); #define CALL_DrawArrays(disp, parameters) \ (* GET_DrawArrays(disp)) parameters -static INLINE _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) { +static inline _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) { return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays)); } -static INLINE void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) { +static inline void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) { SET_by_offset(disp, _gloffset_DrawArrays, fn); } typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); #define CALL_DrawElements(disp, parameters) \ (* GET_DrawElements(disp)) parameters -static INLINE _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) { +static inline _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) { return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements)); } -static INLINE void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) { +static inline void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_DrawElements, fn); } typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *); #define CALL_EdgeFlagPointer(disp, parameters) \ (* GET_EdgeFlagPointer(disp)) parameters -static INLINE _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) { +static inline _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) { return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer)); } -static INLINE void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { +static inline void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn); } typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum); #define CALL_EnableClientState(disp, parameters) \ (* GET_EnableClientState(disp)) parameters -static INLINE _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) { +static inline _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) { return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState)); } -static INLINE void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_EnableClientState, fn); } typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *); #define CALL_IndexPointer(disp, parameters) \ (* GET_IndexPointer(disp)) parameters -static INLINE _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) { +static inline _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) { return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer)); } -static INLINE void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { +static inline void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_IndexPointer, fn); } typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte); #define CALL_Indexub(disp, parameters) \ (* GET_Indexub(disp)) parameters -static INLINE _glptr_Indexub GET_Indexub(struct _glapi_table *disp) { +static inline _glptr_Indexub GET_Indexub(struct _glapi_table *disp) { return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub)); } -static INLINE void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) { +static inline void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) { SET_by_offset(disp, _gloffset_Indexub, fn); } typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *); #define CALL_Indexubv(disp, parameters) \ (* GET_Indexubv(disp)) parameters -static INLINE _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) { +static inline _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) { return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv)); } -static INLINE void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { +static inline void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { SET_by_offset(disp, _gloffset_Indexubv, fn); } typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *); #define CALL_InterleavedArrays(disp, parameters) \ (* GET_InterleavedArrays(disp)) parameters -static INLINE _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) { +static inline _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) { return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays)); } -static INLINE void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { +static inline void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_InterleavedArrays, fn); } typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *); #define CALL_NormalPointer(disp, parameters) \ (* GET_NormalPointer(disp)) parameters -static INLINE _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) { +static inline _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) { return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer)); } -static INLINE void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { +static inline void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_NormalPointer, fn); } typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat); #define CALL_PolygonOffset(disp, parameters) \ (* GET_PolygonOffset(disp)) parameters -static INLINE _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) { +static inline _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) { return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset)); } -static INLINE void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_PolygonOffset, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); #define CALL_TexCoordPointer(disp, parameters) \ (* GET_TexCoordPointer(disp)) parameters -static INLINE _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) { +static inline _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) { return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer)); } -static INLINE void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexCoordPointer, fn); } typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); #define CALL_VertexPointer(disp, parameters) \ (* GET_VertexPointer(disp)) parameters -static INLINE _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) { +static inline _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) { return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer)); } -static INLINE void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_VertexPointer, fn); } typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); #define CALL_AreTexturesResident(disp, parameters) \ (* GET_AreTexturesResident(disp)) parameters -static INLINE _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) { +static inline _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) { return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident)); } -static INLINE void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { +static inline void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { SET_by_offset(disp, _gloffset_AreTexturesResident, fn); } typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); #define CALL_CopyTexImage1D(disp, parameters) \ (* GET_CopyTexImage1D(disp)) parameters -static INLINE _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) { +static inline _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) { return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D)); } -static INLINE void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) { +static inline void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) { SET_by_offset(disp, _gloffset_CopyTexImage1D, fn); } typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); #define CALL_CopyTexImage2D(disp, parameters) \ (* GET_CopyTexImage2D(disp)) parameters -static INLINE _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) { +static inline _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) { return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D)); } -static INLINE void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) { +static inline void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) { SET_by_offset(disp, _gloffset_CopyTexImage2D, fn); } typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); #define CALL_CopyTexSubImage1D(disp, parameters) \ (* GET_CopyTexSubImage1D(disp)) parameters -static INLINE _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) { +static inline _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) { return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D)); } -static INLINE void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) { +static inline void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) { SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn); } typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #define CALL_CopyTexSubImage2D(disp, parameters) \ (* GET_CopyTexSubImage2D(disp)) parameters -static INLINE _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) { +static inline _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) { return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D)); } -static INLINE void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { +static inline void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn); } typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *); #define CALL_DeleteTextures(disp, parameters) \ (* GET_DeleteTextures(disp)) parameters -static INLINE _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) { +static inline _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) { return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures)); } -static INLINE void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteTextures, fn); } typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *); #define CALL_GenTextures(disp, parameters) \ (* GET_GenTextures(disp)) parameters -static INLINE _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) { +static inline _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) { return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures)); } -static INLINE void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenTextures, fn); } typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **); #define CALL_GetPointerv(disp, parameters) \ (* GET_GetPointerv(disp)) parameters -static INLINE _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) { +static inline _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) { return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv)); } -static INLINE void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) { +static inline void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) { SET_by_offset(disp, _gloffset_GetPointerv, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint); #define CALL_IsTexture(disp, parameters) \ (* GET_IsTexture(disp)) parameters -static INLINE _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) { +static inline _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) { return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture)); } -static INLINE void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsTexture, fn); } typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); #define CALL_PrioritizeTextures(disp, parameters) \ (* GET_PrioritizeTextures(disp)) parameters -static INLINE _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) { +static inline _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) { return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures)); } -static INLINE void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) { +static inline void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) { SET_by_offset(disp, _gloffset_PrioritizeTextures, fn); } typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_TexSubImage1D(disp, parameters) \ (* GET_TexSubImage1D(disp)) parameters -static INLINE _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) { +static inline _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) { return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D)); } -static INLINE void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexSubImage1D, fn); } typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_TexSubImage2D(disp, parameters) \ (* GET_TexSubImage2D(disp)) parameters -static INLINE _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) { +static inline _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) { return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D)); } -static INLINE void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexSubImage2D, fn); } typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void); #define CALL_PopClientAttrib(disp, parameters) \ (* GET_PopClientAttrib(disp)) parameters -static INLINE _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) { +static inline _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) { return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib)); } -static INLINE void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PopClientAttrib, fn); } typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield); #define CALL_PushClientAttrib(disp, parameters) \ (* GET_PushClientAttrib(disp)) parameters -static INLINE _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) { +static inline _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) { return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib)); } -static INLINE void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { +static inline void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { SET_by_offset(disp, _gloffset_PushClientAttrib, fn); } typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf); #define CALL_BlendColor(disp, parameters) \ (* GET_BlendColor(disp)) parameters -static INLINE _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) { +static inline _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) { return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor)); } -static INLINE void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { +static inline void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { SET_by_offset(disp, _gloffset_BlendColor, fn); } typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum); #define CALL_BlendEquation(disp, parameters) \ (* GET_BlendEquation(disp)) parameters -static INLINE _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) { +static inline _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) { return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation)); } -static INLINE void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_BlendEquation, fn); } typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); #define CALL_DrawRangeElements(disp, parameters) \ (* GET_DrawRangeElements(disp)) parameters -static INLINE _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) { +static inline _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) { return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements)); } -static INLINE void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) { +static inline void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_DrawRangeElements, fn); } typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_ColorTable(disp, parameters) \ (* GET_ColorTable(disp)) parameters -static INLINE _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) { +static inline _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) { return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable)); } -static INLINE void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_ColorTable, fn); } typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *); #define CALL_ColorTableParameterfv(disp, parameters) \ (* GET_ColorTableParameterfv(disp)) parameters -static INLINE _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) { +static inline _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) { return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv)); } -static INLINE void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *); #define CALL_ColorTableParameteriv(disp, parameters) \ (* GET_ColorTableParameteriv(disp)) parameters -static INLINE _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) { +static inline _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) { return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv)); } -static INLINE void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei); #define CALL_CopyColorTable(disp, parameters) \ (* GET_CopyColorTable(disp)) parameters -static INLINE _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) { +static inline _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) { return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable)); } -static INLINE void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { +static inline void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { SET_by_offset(disp, _gloffset_CopyColorTable, fn); } typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *); #define CALL_GetColorTable(disp, parameters) \ (* GET_GetColorTable(disp)) parameters -static INLINE _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) { +static inline _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) { return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable)); } -static INLINE void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { +static inline void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_GetColorTable, fn); } typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *); #define CALL_GetColorTableParameterfv(disp, parameters) \ (* GET_GetColorTableParameterfv(disp)) parameters -static INLINE _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) { return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv)); } -static INLINE void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *); #define CALL_GetColorTableParameteriv(disp, parameters) \ (* GET_GetColorTableParameteriv(disp)) parameters -static INLINE _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) { return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv)); } -static INLINE void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_ColorSubTable(disp, parameters) \ (* GET_ColorSubTable(disp)) parameters -static INLINE _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) { +static inline _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) { return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable)); } -static INLINE void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_ColorSubTable, fn); } typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei); #define CALL_CopyColorSubTable(disp, parameters) \ (* GET_CopyColorSubTable(disp)) parameters -static INLINE _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) { +static inline _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) { return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable)); } -static INLINE void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) { +static inline void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) { SET_by_offset(disp, _gloffset_CopyColorSubTable, fn); } typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_ConvolutionFilter1D(disp, parameters) \ (* GET_ConvolutionFilter1D(disp)) parameters -static INLINE _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) { +static inline _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) { return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D)); } -static INLINE void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn); } typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_ConvolutionFilter2D(disp, parameters) \ (* GET_ConvolutionFilter2D(disp)) parameters -static INLINE _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) { +static inline _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) { return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D)); } -static INLINE void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn); } typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat); #define CALL_ConvolutionParameterf(disp, parameters) \ (* GET_ConvolutionParameterf(disp)) parameters -static INLINE _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) { +static inline _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) { return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf)); } -static INLINE void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { +static inline void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn); } typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *); #define CALL_ConvolutionParameterfv(disp, parameters) \ (* GET_ConvolutionParameterfv(disp)) parameters -static INLINE _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) { +static inline _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) { return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv)); } -static INLINE void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { +static inline void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint); #define CALL_ConvolutionParameteri(disp, parameters) \ (* GET_ConvolutionParameteri(disp)) parameters -static INLINE _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) { +static inline _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) { return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri)); } -static INLINE void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn); } typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *); #define CALL_ConvolutionParameteriv(disp, parameters) \ (* GET_ConvolutionParameteriv(disp)) parameters -static INLINE _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) { +static inline _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) { return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv)); } -static INLINE void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei); #define CALL_CopyConvolutionFilter1D(disp, parameters) \ (* GET_CopyConvolutionFilter1D(disp)) parameters -static INLINE _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) { +static inline _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) { return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)); } -static INLINE void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { +static inline void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn); } typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); #define CALL_CopyConvolutionFilter2D(disp, parameters) \ (* GET_CopyConvolutionFilter2D(disp)) parameters -static INLINE _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) { +static inline _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) { return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)); } -static INLINE void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) { +static inline void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn); } typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *); #define CALL_GetConvolutionFilter(disp, parameters) \ (* GET_GetConvolutionFilter(disp)) parameters -static INLINE _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) { +static inline _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) { return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter)); } -static INLINE void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { +static inline void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn); } typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *); #define CALL_GetConvolutionParameterfv(disp, parameters) \ (* GET_GetConvolutionParameterfv(disp)) parameters -static INLINE _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) { return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)); } -static INLINE void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *); #define CALL_GetConvolutionParameteriv(disp, parameters) \ (* GET_GetConvolutionParameteriv(disp)) parameters -static INLINE _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) { return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)); } -static INLINE void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); #define CALL_GetSeparableFilter(disp, parameters) \ (* GET_GetSeparableFilter(disp)) parameters -static INLINE _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) { +static inline _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) { return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter)); } -static INLINE void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) { +static inline void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) { SET_by_offset(disp, _gloffset_GetSeparableFilter, fn); } typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); #define CALL_SeparableFilter2D(disp, parameters) \ (* GET_SeparableFilter2D(disp)) parameters -static INLINE _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) { +static inline _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) { return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D)); } -static INLINE void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) { +static inline void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) { SET_by_offset(disp, _gloffset_SeparableFilter2D, fn); } typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); #define CALL_GetHistogram(disp, parameters) \ (* GET_GetHistogram(disp)) parameters -static INLINE _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) { +static inline _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) { return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram)); } -static INLINE void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { +static inline void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_GetHistogram, fn); } typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *); #define CALL_GetHistogramParameterfv(disp, parameters) \ (* GET_GetHistogramParameterfv(disp)) parameters -static INLINE _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) { return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv)); } -static INLINE void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *); #define CALL_GetHistogramParameteriv(disp, parameters) \ (* GET_GetHistogramParameteriv(disp)) parameters -static INLINE _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) { return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv)); } -static INLINE void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); #define CALL_GetMinmax(disp, parameters) \ (* GET_GetMinmax(disp)) parameters -static INLINE _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) { +static inline _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) { return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax)); } -static INLINE void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { +static inline void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_GetMinmax, fn); } typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *); #define CALL_GetMinmaxParameterfv(disp, parameters) \ (* GET_GetMinmaxParameterfv(disp)) parameters -static INLINE _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) { return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)); } -static INLINE void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *); #define CALL_GetMinmaxParameteriv(disp, parameters) \ (* GET_GetMinmaxParameteriv(disp)) parameters -static INLINE _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) { return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)); } -static INLINE void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean); #define CALL_Histogram(disp, parameters) \ (* GET_Histogram(disp)) parameters -static INLINE _glptr_Histogram GET_Histogram(struct _glapi_table *disp) { +static inline _glptr_Histogram GET_Histogram(struct _glapi_table *disp) { return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram)); } -static INLINE void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) { +static inline void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) { SET_by_offset(disp, _gloffset_Histogram, fn); } typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean); #define CALL_Minmax(disp, parameters) \ (* GET_Minmax(disp)) parameters -static INLINE _glptr_Minmax GET_Minmax(struct _glapi_table *disp) { +static inline _glptr_Minmax GET_Minmax(struct _glapi_table *disp) { return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax)); } -static INLINE void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) { +static inline void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) { SET_by_offset(disp, _gloffset_Minmax, fn); } typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum); #define CALL_ResetHistogram(disp, parameters) \ (* GET_ResetHistogram(disp)) parameters -static INLINE _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) { +static inline _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) { return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram)); } -static INLINE void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ResetHistogram, fn); } typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum); #define CALL_ResetMinmax(disp, parameters) \ (* GET_ResetMinmax(disp)) parameters -static INLINE _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) { +static inline _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) { return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax)); } -static INLINE void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ResetMinmax, fn); } typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); #define CALL_TexImage3D(disp, parameters) \ (* GET_TexImage3D(disp)) parameters -static INLINE _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) { +static inline _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) { return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D)); } -static INLINE void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { +static inline void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexImage3D, fn); } typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #define CALL_TexSubImage3D(disp, parameters) \ (* GET_TexSubImage3D(disp)) parameters -static INLINE _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) { +static inline _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) { return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D)); } -static INLINE void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { +static inline void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexSubImage3D, fn); } typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #define CALL_CopyTexSubImage3D(disp, parameters) \ (* GET_CopyTexSubImage3D(disp)) parameters -static INLINE _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) { +static inline _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) { return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D)); } -static INLINE void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { +static inline void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn); } typedef void (GLAPIENTRYP _glptr_ActiveTextureARB)(GLenum); #define CALL_ActiveTextureARB(disp, parameters) \ (* GET_ActiveTextureARB(disp)) parameters -static INLINE _glptr_ActiveTextureARB GET_ActiveTextureARB(struct _glapi_table *disp) { +static inline _glptr_ActiveTextureARB GET_ActiveTextureARB(struct _glapi_table *disp) { return (_glptr_ActiveTextureARB) (GET_by_offset(disp, _gloffset_ActiveTextureARB)); } -static INLINE void SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ActiveTextureARB, fn); } typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB)(GLenum); #define CALL_ClientActiveTextureARB(disp, parameters) \ (* GET_ClientActiveTextureARB(disp)) parameters -static INLINE _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) { +static inline _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) { return (_glptr_ClientActiveTextureARB) (GET_by_offset(disp, _gloffset_ClientActiveTextureARB)); } -static INLINE void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble); #define CALL_MultiTexCoord1dARB(disp, parameters) \ (* GET_MultiTexCoord1dARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)); } -static INLINE void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) { +static inline void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) { SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *); #define CALL_MultiTexCoord1dvARB(disp, parameters) \ (* GET_MultiTexCoord1dvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)); } -static INLINE void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { +static inline void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat); #define CALL_MultiTexCoord1fARB(disp, parameters) \ (* GET_MultiTexCoord1fARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)); } -static INLINE void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *); #define CALL_MultiTexCoord1fvARB(disp, parameters) \ (* GET_MultiTexCoord1fvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)); } -static INLINE void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint); #define CALL_MultiTexCoord1iARB(disp, parameters) \ (* GET_MultiTexCoord1iARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)); } -static INLINE void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *); #define CALL_MultiTexCoord1ivARB(disp, parameters) \ (* GET_MultiTexCoord1ivARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)); } -static INLINE void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort); #define CALL_MultiTexCoord1sARB(disp, parameters) \ (* GET_MultiTexCoord1sARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)); } -static INLINE void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) { +static inline void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) { SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *); #define CALL_MultiTexCoord1svARB(disp, parameters) \ (* GET_MultiTexCoord1svARB(disp)) parameters -static INLINE _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)); } -static INLINE void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { +static inline void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble); #define CALL_MultiTexCoord2dARB(disp, parameters) \ (* GET_MultiTexCoord2dARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)); } -static INLINE void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) { +static inline void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *); #define CALL_MultiTexCoord2dvARB(disp, parameters) \ (* GET_MultiTexCoord2dvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)); } -static INLINE void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { +static inline void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat); #define CALL_MultiTexCoord2fARB(disp, parameters) \ (* GET_MultiTexCoord2fARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)); } -static INLINE void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) { +static inline void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *); #define CALL_MultiTexCoord2fvARB(disp, parameters) \ (* GET_MultiTexCoord2fvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)); } -static INLINE void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint); #define CALL_MultiTexCoord2iARB(disp, parameters) \ (* GET_MultiTexCoord2iARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)); } -static INLINE void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { +static inline void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *); #define CALL_MultiTexCoord2ivARB(disp, parameters) \ (* GET_MultiTexCoord2ivARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)); } -static INLINE void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort); #define CALL_MultiTexCoord2sARB(disp, parameters) \ (* GET_MultiTexCoord2sARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)); } -static INLINE void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) { +static inline void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *); #define CALL_MultiTexCoord2svARB(disp, parameters) \ (* GET_MultiTexCoord2svARB(disp)) parameters -static INLINE _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)); } -static INLINE void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { +static inline void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble); #define CALL_MultiTexCoord3dARB(disp, parameters) \ (* GET_MultiTexCoord3dARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)); } -static INLINE void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) { +static inline void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *); #define CALL_MultiTexCoord3dvARB(disp, parameters) \ (* GET_MultiTexCoord3dvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)); } -static INLINE void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { +static inline void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat); #define CALL_MultiTexCoord3fARB(disp, parameters) \ (* GET_MultiTexCoord3fARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)); } -static INLINE void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) { +static inline void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *); #define CALL_MultiTexCoord3fvARB(disp, parameters) \ (* GET_MultiTexCoord3fvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)); } -static INLINE void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint); #define CALL_MultiTexCoord3iARB(disp, parameters) \ (* GET_MultiTexCoord3iARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)); } -static INLINE void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) { +static inline void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *); #define CALL_MultiTexCoord3ivARB(disp, parameters) \ (* GET_MultiTexCoord3ivARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)); } -static INLINE void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort); #define CALL_MultiTexCoord3sARB(disp, parameters) \ (* GET_MultiTexCoord3sARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)); } -static INLINE void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) { +static inline void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *); #define CALL_MultiTexCoord3svARB(disp, parameters) \ (* GET_MultiTexCoord3svARB(disp)) parameters -static INLINE _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)); } -static INLINE void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { +static inline void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_MultiTexCoord4dARB(disp, parameters) \ (* GET_MultiTexCoord4dARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)); } -static INLINE void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *); #define CALL_MultiTexCoord4dvARB(disp, parameters) \ (* GET_MultiTexCoord4dvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)); } -static INLINE void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { +static inline void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_MultiTexCoord4fARB(disp, parameters) \ (* GET_MultiTexCoord4fARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)); } -static INLINE void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *); #define CALL_MultiTexCoord4fvARB(disp, parameters) \ (* GET_MultiTexCoord4fvARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)); } -static INLINE void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint); #define CALL_MultiTexCoord4iARB(disp, parameters) \ (* GET_MultiTexCoord4iARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)); } -static INLINE void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { +static inline void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *); #define CALL_MultiTexCoord4ivARB(disp, parameters) \ (* GET_MultiTexCoord4ivARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)); } -static INLINE void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort); #define CALL_MultiTexCoord4sARB(disp, parameters) \ (* GET_MultiTexCoord4sARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)); } -static INLINE void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *); #define CALL_MultiTexCoord4svARB(disp, parameters) \ (* GET_MultiTexCoord4svARB(disp)) parameters -static INLINE _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) { return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)); } -static INLINE void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { +static inline void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn); } typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint); #define CALL_AttachShader(disp, parameters) \ (* GET_AttachShader(disp)) parameters -static INLINE _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) { +static inline _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) { return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader)); } -static INLINE void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { +static inline void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { SET_by_offset(disp, _gloffset_AttachShader, fn); } typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void); #define CALL_CreateProgram(disp, parameters) \ (* GET_CreateProgram(disp)) parameters -static INLINE _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) { +static inline _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) { return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram)); } -static INLINE void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) { +static inline void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_CreateProgram, fn); } typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum); #define CALL_CreateShader(disp, parameters) \ (* GET_CreateShader(disp)) parameters -static INLINE _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) { +static inline _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) { return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader)); } -static INLINE void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_CreateShader, fn); } typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint); #define CALL_DeleteProgram(disp, parameters) \ (* GET_DeleteProgram(disp)) parameters -static INLINE _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) { +static inline _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) { return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram)); } -static INLINE void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_DeleteProgram, fn); } typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint); #define CALL_DeleteShader(disp, parameters) \ (* GET_DeleteShader(disp)) parameters -static INLINE _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) { +static inline _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) { return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader)); } -static INLINE void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_DeleteShader, fn); } typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint); #define CALL_DetachShader(disp, parameters) \ (* GET_DetachShader(disp)) parameters -static INLINE _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) { +static inline _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) { return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader)); } -static INLINE void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { +static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { SET_by_offset(disp, _gloffset_DetachShader, fn); } typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *); #define CALL_GetAttachedShaders(disp, parameters) \ (* GET_GetAttachedShaders(disp)) parameters -static INLINE _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) { +static inline _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) { return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders)); } -static INLINE void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) { +static inline void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) { SET_by_offset(disp, _gloffset_GetAttachedShaders, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); #define CALL_GetProgramInfoLog(disp, parameters) \ (* GET_GetProgramInfoLog(disp)) parameters -static INLINE _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) { +static inline _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) { return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog)); } -static INLINE void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { +static inline void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *); #define CALL_GetProgramiv(disp, parameters) \ (* GET_GetProgramiv(disp)) parameters -static INLINE _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) { +static inline _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) { return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv)); } -static INLINE void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetProgramiv, fn); } typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); #define CALL_GetShaderInfoLog(disp, parameters) \ (* GET_GetShaderInfoLog(disp)) parameters -static INLINE _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) { +static inline _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) { return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog)); } -static INLINE void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { +static inline void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn); } typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *); #define CALL_GetShaderiv(disp, parameters) \ (* GET_GetShaderiv(disp)) parameters -static INLINE _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) { +static inline _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) { return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv)); } -static INLINE void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetShaderiv, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint); #define CALL_IsProgram(disp, parameters) \ (* GET_IsProgram(disp)) parameters -static INLINE _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) { +static inline _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) { return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram)); } -static INLINE void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsProgram, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint); #define CALL_IsShader(disp, parameters) \ (* GET_IsShader(disp)) parameters -static INLINE _glptr_IsShader GET_IsShader(struct _glapi_table *disp) { +static inline _glptr_IsShader GET_IsShader(struct _glapi_table *disp) { return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); } -static INLINE void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsShader, fn); } typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint); #define CALL_StencilFuncSeparate(disp, parameters) \ (* GET_StencilFuncSeparate(disp)) parameters -static INLINE _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) { +static inline _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) { return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate)); } -static INLINE void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { +static inline void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn); } typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint); #define CALL_StencilMaskSeparate(disp, parameters) \ (* GET_StencilMaskSeparate(disp)) parameters -static INLINE _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) { +static inline _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) { return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate)); } -static INLINE void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn); } typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum); #define CALL_StencilOpSeparate(disp, parameters) \ (* GET_StencilOpSeparate(disp)) parameters -static INLINE _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) { +static inline _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) { return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate)); } -static INLINE void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { +static inline void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_StencilOpSeparate, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix2x3fv(disp, parameters) \ (* GET_UniformMatrix2x3fv(disp)) parameters -static INLINE _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) { return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)); } -static INLINE void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix2x4fv(disp, parameters) \ (* GET_UniformMatrix2x4fv(disp)) parameters -static INLINE _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) { return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)); } -static INLINE void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix3x2fv(disp, parameters) \ (* GET_UniformMatrix3x2fv(disp)) parameters -static INLINE _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) { return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)); } -static INLINE void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix3x4fv(disp, parameters) \ (* GET_UniformMatrix3x4fv(disp)) parameters -static INLINE _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) { return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)); } -static INLINE void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix4x2fv(disp, parameters) \ (* GET_UniformMatrix4x2fv(disp)) parameters -static INLINE _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) { return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)); } -static INLINE void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix4x3fv(disp, parameters) \ (* GET_UniformMatrix4x3fv(disp)) parameters -static INLINE _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) { return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)); } -static INLINE void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn); } typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum); #define CALL_ClampColor(disp, parameters) \ (* GET_ClampColor(disp)) parameters -static INLINE _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) { +static inline _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) { return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor)); } -static INLINE void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_ClampColor, fn); } typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint); #define CALL_ClearBufferfi(disp, parameters) \ (* GET_ClearBufferfi(disp)) parameters -static INLINE _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) { +static inline _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) { return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi)); } -static INLINE void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) { +static inline void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) { SET_by_offset(disp, _gloffset_ClearBufferfi, fn); } typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *); #define CALL_ClearBufferfv(disp, parameters) \ (* GET_ClearBufferfv(disp)) parameters -static INLINE _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) { +static inline _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) { return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv)); } -static INLINE void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) { +static inline void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) { SET_by_offset(disp, _gloffset_ClearBufferfv, fn); } typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *); #define CALL_ClearBufferiv(disp, parameters) \ (* GET_ClearBufferiv(disp)) parameters -static INLINE _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) { +static inline _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) { return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv)); } -static INLINE void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) { +static inline void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) { SET_by_offset(disp, _gloffset_ClearBufferiv, fn); } typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *); #define CALL_ClearBufferuiv(disp, parameters) \ (* GET_ClearBufferuiv(disp)) parameters -static INLINE _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) { +static inline _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) { return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv)); } -static INLINE void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) { +static inline void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) { SET_by_offset(disp, _gloffset_ClearBufferuiv, fn); } typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint); #define CALL_GetStringi(disp, parameters) \ (* GET_GetStringi(disp)) parameters -static INLINE _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) { +static inline _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) { return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi)); } -static INLINE void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_GetStringi, fn); } typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint); #define CALL_TexBuffer(disp, parameters) \ (* GET_TexBuffer(disp)) parameters -static INLINE _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) { +static inline _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) { return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer)); } -static INLINE void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { +static inline void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_TexBuffer, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint); #define CALL_FramebufferTexture(disp, parameters) \ (* GET_FramebufferTexture(disp)) parameters -static INLINE _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) { +static inline _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) { return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture)); } -static INLINE void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { +static inline void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { SET_by_offset(disp, _gloffset_FramebufferTexture, fn); } typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *); #define CALL_GetBufferParameteri64v(disp, parameters) \ (* GET_GetBufferParameteri64v(disp)) parameters -static INLINE _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) { +static inline _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) { return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v)); } -static INLINE void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) { +static inline void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) { SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn); } typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *); #define CALL_GetInteger64i_v(disp, parameters) \ (* GET_GetInteger64i_v(disp)) parameters -static INLINE _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) { +static inline _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) { return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v)); } -static INLINE void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) { +static inline void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) { SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint); #define CALL_VertexAttribDivisor(disp, parameters) \ (* GET_VertexAttribDivisor(disp)) parameters -static INLINE _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) { +static inline _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) { return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor)); } -static INLINE void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { +static inline void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); } typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB)(const GLdouble *); #define CALL_LoadTransposeMatrixdARB(disp, parameters) \ (* GET_LoadTransposeMatrixdARB(disp)) parameters -static INLINE _glptr_LoadTransposeMatrixdARB GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) { +static inline _glptr_LoadTransposeMatrixdARB GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) { return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)); } -static INLINE void SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn); } typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB)(const GLfloat *); #define CALL_LoadTransposeMatrixfARB(disp, parameters) \ (* GET_LoadTransposeMatrixfARB(disp)) parameters -static INLINE _glptr_LoadTransposeMatrixfARB GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) { +static inline _glptr_LoadTransposeMatrixfARB GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) { return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)); } -static INLINE void SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn); } typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB)(const GLdouble *); #define CALL_MultTransposeMatrixdARB(disp, parameters) \ (* GET_MultTransposeMatrixdARB(disp)) parameters -static INLINE _glptr_MultTransposeMatrixdARB GET_MultTransposeMatrixdARB(struct _glapi_table *disp) { +static inline _glptr_MultTransposeMatrixdARB GET_MultTransposeMatrixdARB(struct _glapi_table *disp) { return (_glptr_MultTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)); } -static INLINE void SET_MultTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_MultTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn); } typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB)(const GLfloat *); #define CALL_MultTransposeMatrixfARB(disp, parameters) \ (* GET_MultTransposeMatrixfARB(disp)) parameters -static INLINE _glptr_MultTransposeMatrixfARB GET_MultTransposeMatrixfARB(struct _glapi_table *disp) { +static inline _glptr_MultTransposeMatrixfARB GET_MultTransposeMatrixfARB(struct _glapi_table *disp) { return (_glptr_MultTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)); } -static INLINE void SET_MultTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_MultTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn); } typedef void (GLAPIENTRYP _glptr_SampleCoverageARB)(GLclampf, GLboolean); #define CALL_SampleCoverageARB(disp, parameters) \ (* GET_SampleCoverageARB(disp)) parameters -static INLINE _glptr_SampleCoverageARB GET_SampleCoverageARB(struct _glapi_table *disp) { +static inline _glptr_SampleCoverageARB GET_SampleCoverageARB(struct _glapi_table *disp) { return (_glptr_SampleCoverageARB) (GET_by_offset(disp, _gloffset_SampleCoverageARB)); } -static INLINE void SET_SampleCoverageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { +static inline void SET_SampleCoverageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { SET_by_offset(disp, _gloffset_SampleCoverageARB, fn); } typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); #define CALL_CompressedTexImage1DARB(disp, parameters) \ (* GET_CompressedTexImage1DARB(disp)) parameters -static INLINE _glptr_CompressedTexImage1DARB GET_CompressedTexImage1DARB(struct _glapi_table *disp) { +static inline _glptr_CompressedTexImage1DARB GET_CompressedTexImage1DARB(struct _glapi_table *disp) { return (_glptr_CompressedTexImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)); } -static INLINE void SET_CompressedTexImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) { +static inline void SET_CompressedTexImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn); } typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); #define CALL_CompressedTexImage2DARB(disp, parameters) \ (* GET_CompressedTexImage2DARB(disp)) parameters -static INLINE _glptr_CompressedTexImage2DARB GET_CompressedTexImage2DARB(struct _glapi_table *disp) { +static inline _glptr_CompressedTexImage2DARB GET_CompressedTexImage2DARB(struct _glapi_table *disp) { return (_glptr_CompressedTexImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)); } -static INLINE void SET_CompressedTexImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { +static inline void SET_CompressedTexImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn); } typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); #define CALL_CompressedTexImage3DARB(disp, parameters) \ (* GET_CompressedTexImage3DARB(disp)) parameters -static INLINE _glptr_CompressedTexImage3DARB GET_CompressedTexImage3DARB(struct _glapi_table *disp) { +static inline _glptr_CompressedTexImage3DARB GET_CompressedTexImage3DARB(struct _glapi_table *disp) { return (_glptr_CompressedTexImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)); } -static INLINE void SET_CompressedTexImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { +static inline void SET_CompressedTexImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn); } typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); #define CALL_CompressedTexSubImage1DARB(disp, parameters) \ (* GET_CompressedTexSubImage1DARB(disp)) parameters -static INLINE _glptr_CompressedTexSubImage1DARB GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) { +static inline _glptr_CompressedTexSubImage1DARB GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) { return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)); } -static INLINE void SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn); } typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); #define CALL_CompressedTexSubImage2DARB(disp, parameters) \ (* GET_CompressedTexSubImage2DARB(disp)) parameters -static INLINE _glptr_CompressedTexSubImage2DARB GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) { +static inline _glptr_CompressedTexSubImage2DARB GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) { return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)); } -static INLINE void SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn); } typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); #define CALL_CompressedTexSubImage3DARB(disp, parameters) \ (* GET_CompressedTexSubImage3DARB(disp)) parameters -static INLINE _glptr_CompressedTexSubImage3DARB GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) { +static inline _glptr_CompressedTexSubImage3DARB GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) { return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)); } -static INLINE void SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn); } typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB)(GLenum, GLint, GLvoid *); #define CALL_GetCompressedTexImageARB(disp, parameters) \ (* GET_GetCompressedTexImageARB(disp)) parameters -static INLINE _glptr_GetCompressedTexImageARB GET_GetCompressedTexImageARB(struct _glapi_table *disp) { +static inline _glptr_GetCompressedTexImageARB GET_GetCompressedTexImageARB(struct _glapi_table *disp) { return (_glptr_GetCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)); } -static INLINE void SET_GetCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) { +static inline void SET_GetCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) { SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn); } typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB)(GLuint); #define CALL_DisableVertexAttribArrayARB(disp, parameters) \ (* GET_DisableVertexAttribArrayARB(disp)) parameters -static INLINE _glptr_DisableVertexAttribArrayARB GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) { +static inline _glptr_DisableVertexAttribArrayARB GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) { return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)); } -static INLINE void SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn); } typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB)(GLuint); #define CALL_EnableVertexAttribArrayARB(disp, parameters) \ (* GET_EnableVertexAttribArrayARB(disp)) parameters -static INLINE _glptr_EnableVertexAttribArrayARB GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) { +static inline _glptr_EnableVertexAttribArrayARB GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) { return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)); } -static INLINE void SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *); #define CALL_GetProgramEnvParameterdvARB(disp, parameters) \ (* GET_GetProgramEnvParameterdvARB(disp)) parameters -static INLINE _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) { +static inline _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) { return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)); } -static INLINE void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { +static inline void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *); #define CALL_GetProgramEnvParameterfvARB(disp, parameters) \ (* GET_GetProgramEnvParameterfvARB(disp)) parameters -static INLINE _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) { +static inline _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) { return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)); } -static INLINE void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { +static inline void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *); #define CALL_GetProgramLocalParameterdvARB(disp, parameters) \ (* GET_GetProgramLocalParameterdvARB(disp)) parameters -static INLINE _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) { +static inline _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) { return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)); } -static INLINE void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { +static inline void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *); #define CALL_GetProgramLocalParameterfvARB(disp, parameters) \ (* GET_GetProgramLocalParameterfvARB(disp)) parameters -static INLINE _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) { +static inline _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) { return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)); } -static INLINE void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { +static inline void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *); #define CALL_GetProgramStringARB(disp, parameters) \ (* GET_GetProgramStringARB(disp)) parameters -static INLINE _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) { +static inline _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) { return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB)); } -static INLINE void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) { +static inline void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_GetProgramStringARB, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *); #define CALL_GetProgramivARB(disp, parameters) \ (* GET_GetProgramivARB(disp)) parameters -static INLINE _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) { +static inline _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) { return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB)); } -static INLINE void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetProgramivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB)(GLuint, GLenum, GLdouble *); #define CALL_GetVertexAttribdvARB(disp, parameters) \ (* GET_GetVertexAttribdvARB(disp)) parameters -static INLINE _glptr_GetVertexAttribdvARB GET_GetVertexAttribdvARB(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribdvARB GET_GetVertexAttribdvARB(struct _glapi_table *disp) { return (_glptr_GetVertexAttribdvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)); } -static INLINE void SET_GetVertexAttribdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { +static inline void SET_GetVertexAttribdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB)(GLuint, GLenum, GLfloat *); #define CALL_GetVertexAttribfvARB(disp, parameters) \ (* GET_GetVertexAttribfvARB(disp)) parameters -static INLINE _glptr_GetVertexAttribfvARB GET_GetVertexAttribfvARB(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribfvARB GET_GetVertexAttribfvARB(struct _glapi_table *disp) { return (_glptr_GetVertexAttribfvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)); } -static INLINE void SET_GetVertexAttribfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { +static inline void SET_GetVertexAttribfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB)(GLuint, GLenum, GLint *); #define CALL_GetVertexAttribivARB(disp, parameters) \ (* GET_GetVertexAttribivARB(disp)) parameters -static INLINE _glptr_GetVertexAttribivARB GET_GetVertexAttribivARB(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribivARB GET_GetVertexAttribivARB(struct _glapi_table *disp) { return (_glptr_GetVertexAttribivARB) (GET_by_offset(disp, _gloffset_GetVertexAttribivARB)); } -static INLINE void SET_GetVertexAttribivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetVertexAttribivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_ProgramEnvParameter4dARB(disp, parameters) \ (* GET_ProgramEnvParameter4dARB(disp)) parameters -static INLINE _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) { +static inline _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) { return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)); } -static INLINE void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *); #define CALL_ProgramEnvParameter4dvARB(disp, parameters) \ (* GET_ProgramEnvParameter4dvARB(disp)) parameters -static INLINE _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) { +static inline _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) { return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)); } -static INLINE void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { +static inline void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_ProgramEnvParameter4fARB(disp, parameters) \ (* GET_ProgramEnvParameter4fARB(disp)) parameters -static INLINE _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) { +static inline _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) { return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)); } -static INLINE void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *); #define CALL_ProgramEnvParameter4fvARB(disp, parameters) \ (* GET_ProgramEnvParameter4fvARB(disp)) parameters -static INLINE _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) { +static inline _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) { return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)); } -static INLINE void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { +static inline void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_ProgramLocalParameter4dARB(disp, parameters) \ (* GET_ProgramLocalParameter4dARB(disp)) parameters -static INLINE _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) { +static inline _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) { return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)); } -static INLINE void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *); #define CALL_ProgramLocalParameter4dvARB(disp, parameters) \ (* GET_ProgramLocalParameter4dvARB(disp)) parameters -static INLINE _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) { +static inline _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) { return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)); } -static INLINE void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { +static inline void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_ProgramLocalParameter4fARB(disp, parameters) \ (* GET_ProgramLocalParameter4fARB(disp)) parameters -static INLINE _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) { +static inline _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) { return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)); } -static INLINE void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *); #define CALL_ProgramLocalParameter4fvARB(disp, parameters) \ (* GET_ProgramLocalParameter4fvARB(disp)) parameters -static INLINE _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) { +static inline _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) { return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)); } -static INLINE void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { +static inline void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *); #define CALL_ProgramStringARB(disp, parameters) \ (* GET_ProgramStringARB(disp)) parameters -static INLINE _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) { +static inline _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) { return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB)); } -static INLINE void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_ProgramStringARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB)(GLuint, GLdouble); #define CALL_VertexAttrib1dARB(disp, parameters) \ (* GET_VertexAttrib1dARB(disp)) parameters -static INLINE _glptr_VertexAttrib1dARB GET_VertexAttrib1dARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1dARB GET_VertexAttrib1dARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib1dARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dARB)); } -static INLINE void SET_VertexAttrib1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { +static inline void SET_VertexAttrib1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB)(GLuint, const GLdouble *); #define CALL_VertexAttrib1dvARB(disp, parameters) \ (* GET_VertexAttrib1dvARB(disp)) parameters -static INLINE _glptr_VertexAttrib1dvARB GET_VertexAttrib1dvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1dvARB GET_VertexAttrib1dvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib1dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)); } -static INLINE void SET_VertexAttrib1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat); #define CALL_VertexAttrib1fARB(disp, parameters) \ (* GET_VertexAttrib1fARB(disp)) parameters -static INLINE _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB)); } -static INLINE void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { +static inline void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *); #define CALL_VertexAttrib1fvARB(disp, parameters) \ (* GET_VertexAttrib1fvARB(disp)) parameters -static INLINE _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)); } -static INLINE void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB)(GLuint, GLshort); #define CALL_VertexAttrib1sARB(disp, parameters) \ (* GET_VertexAttrib1sARB(disp)) parameters -static INLINE _glptr_VertexAttrib1sARB GET_VertexAttrib1sARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1sARB GET_VertexAttrib1sARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib1sARB) (GET_by_offset(disp, _gloffset_VertexAttrib1sARB)); } -static INLINE void SET_VertexAttrib1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { +static inline void SET_VertexAttrib1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB)(GLuint, const GLshort *); #define CALL_VertexAttrib1svARB(disp, parameters) \ (* GET_VertexAttrib1svARB(disp)) parameters -static INLINE _glptr_VertexAttrib1svARB GET_VertexAttrib1svARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1svARB GET_VertexAttrib1svARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib1svARB) (GET_by_offset(disp, _gloffset_VertexAttrib1svARB)); } -static INLINE void SET_VertexAttrib1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB)(GLuint, GLdouble, GLdouble); #define CALL_VertexAttrib2dARB(disp, parameters) \ (* GET_VertexAttrib2dARB(disp)) parameters -static INLINE _glptr_VertexAttrib2dARB GET_VertexAttrib2dARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2dARB GET_VertexAttrib2dARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib2dARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dARB)); } -static INLINE void SET_VertexAttrib2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { +static inline void SET_VertexAttrib2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB)(GLuint, const GLdouble *); #define CALL_VertexAttrib2dvARB(disp, parameters) \ (* GET_VertexAttrib2dvARB(disp)) parameters -static INLINE _glptr_VertexAttrib2dvARB GET_VertexAttrib2dvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2dvARB GET_VertexAttrib2dvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib2dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)); } -static INLINE void SET_VertexAttrib2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat); #define CALL_VertexAttrib2fARB(disp, parameters) \ (* GET_VertexAttrib2fARB(disp)) parameters -static INLINE _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB)); } -static INLINE void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { +static inline void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *); #define CALL_VertexAttrib2fvARB(disp, parameters) \ (* GET_VertexAttrib2fvARB(disp)) parameters -static INLINE _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)); } -static INLINE void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB)(GLuint, GLshort, GLshort); #define CALL_VertexAttrib2sARB(disp, parameters) \ (* GET_VertexAttrib2sARB(disp)) parameters -static INLINE _glptr_VertexAttrib2sARB GET_VertexAttrib2sARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2sARB GET_VertexAttrib2sARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib2sARB) (GET_by_offset(disp, _gloffset_VertexAttrib2sARB)); } -static INLINE void SET_VertexAttrib2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { +static inline void SET_VertexAttrib2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB)(GLuint, const GLshort *); #define CALL_VertexAttrib2svARB(disp, parameters) \ (* GET_VertexAttrib2svARB(disp)) parameters -static INLINE _glptr_VertexAttrib2svARB GET_VertexAttrib2svARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2svARB GET_VertexAttrib2svARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib2svARB) (GET_by_offset(disp, _gloffset_VertexAttrib2svARB)); } -static INLINE void SET_VertexAttrib2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble); #define CALL_VertexAttrib3dARB(disp, parameters) \ (* GET_VertexAttrib3dARB(disp)) parameters -static INLINE _glptr_VertexAttrib3dARB GET_VertexAttrib3dARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3dARB GET_VertexAttrib3dARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib3dARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dARB)); } -static INLINE void SET_VertexAttrib3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { +static inline void SET_VertexAttrib3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB)(GLuint, const GLdouble *); #define CALL_VertexAttrib3dvARB(disp, parameters) \ (* GET_VertexAttrib3dvARB(disp)) parameters -static INLINE _glptr_VertexAttrib3dvARB GET_VertexAttrib3dvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3dvARB GET_VertexAttrib3dvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib3dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)); } -static INLINE void SET_VertexAttrib3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat); #define CALL_VertexAttrib3fARB(disp, parameters) \ (* GET_VertexAttrib3fARB(disp)) parameters -static INLINE _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB)); } -static INLINE void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { +static inline void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *); #define CALL_VertexAttrib3fvARB(disp, parameters) \ (* GET_VertexAttrib3fvARB(disp)) parameters -static INLINE _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)); } -static INLINE void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort); #define CALL_VertexAttrib3sARB(disp, parameters) \ (* GET_VertexAttrib3sARB(disp)) parameters -static INLINE _glptr_VertexAttrib3sARB GET_VertexAttrib3sARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3sARB GET_VertexAttrib3sARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib3sARB) (GET_by_offset(disp, _gloffset_VertexAttrib3sARB)); } -static INLINE void SET_VertexAttrib3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { +static inline void SET_VertexAttrib3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB)(GLuint, const GLshort *); #define CALL_VertexAttrib3svARB(disp, parameters) \ (* GET_VertexAttrib3svARB(disp)) parameters -static INLINE _glptr_VertexAttrib3svARB GET_VertexAttrib3svARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3svARB GET_VertexAttrib3svARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib3svARB) (GET_by_offset(disp, _gloffset_VertexAttrib3svARB)); } -static INLINE void SET_VertexAttrib3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB)(GLuint, const GLbyte *); #define CALL_VertexAttrib4NbvARB(disp, parameters) \ (* GET_VertexAttrib4NbvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NbvARB GET_VertexAttrib4NbvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NbvARB GET_VertexAttrib4NbvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NbvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)); } -static INLINE void SET_VertexAttrib4NbvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { +static inline void SET_VertexAttrib4NbvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB)(GLuint, const GLint *); #define CALL_VertexAttrib4NivARB(disp, parameters) \ (* GET_VertexAttrib4NivARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NivARB GET_VertexAttrib4NivARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NivARB GET_VertexAttrib4NivARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)); } -static INLINE void SET_VertexAttrib4NivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { +static inline void SET_VertexAttrib4NivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB)(GLuint, const GLshort *); #define CALL_VertexAttrib4NsvARB(disp, parameters) \ (* GET_VertexAttrib4NsvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NsvARB GET_VertexAttrib4NsvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NsvARB GET_VertexAttrib4NsvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NsvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)); } -static INLINE void SET_VertexAttrib4NsvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib4NsvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); #define CALL_VertexAttrib4NubARB(disp, parameters) \ (* GET_VertexAttrib4NubARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NubARB GET_VertexAttrib4NubARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NubARB GET_VertexAttrib4NubARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NubARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)); } -static INLINE void SET_VertexAttrib4NubARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { +static inline void SET_VertexAttrib4NubARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB)(GLuint, const GLubyte *); #define CALL_VertexAttrib4NubvARB(disp, parameters) \ (* GET_VertexAttrib4NubvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NubvARB GET_VertexAttrib4NubvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NubvARB GET_VertexAttrib4NubvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)); } -static INLINE void SET_VertexAttrib4NubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { +static inline void SET_VertexAttrib4NubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB)(GLuint, const GLuint *); #define CALL_VertexAttrib4NuivARB(disp, parameters) \ (* GET_VertexAttrib4NuivARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NuivARB GET_VertexAttrib4NuivARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NuivARB GET_VertexAttrib4NuivARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NuivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)); } -static INLINE void SET_VertexAttrib4NuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { +static inline void SET_VertexAttrib4NuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB)(GLuint, const GLushort *); #define CALL_VertexAttrib4NusvARB(disp, parameters) \ (* GET_VertexAttrib4NusvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4NusvARB GET_VertexAttrib4NusvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4NusvARB GET_VertexAttrib4NusvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4NusvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)); } -static INLINE void SET_VertexAttrib4NusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { +static inline void SET_VertexAttrib4NusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB)(GLuint, const GLbyte *); #define CALL_VertexAttrib4bvARB(disp, parameters) \ (* GET_VertexAttrib4bvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4bvARB GET_VertexAttrib4bvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4bvARB GET_VertexAttrib4bvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4bvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)); } -static INLINE void SET_VertexAttrib4bvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { +static inline void SET_VertexAttrib4bvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_VertexAttrib4dARB(disp, parameters) \ (* GET_VertexAttrib4dARB(disp)) parameters -static INLINE _glptr_VertexAttrib4dARB GET_VertexAttrib4dARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4dARB GET_VertexAttrib4dARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4dARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dARB)); } -static INLINE void SET_VertexAttrib4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_VertexAttrib4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB)(GLuint, const GLdouble *); #define CALL_VertexAttrib4dvARB(disp, parameters) \ (* GET_VertexAttrib4dvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4dvARB GET_VertexAttrib4dvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4dvARB GET_VertexAttrib4dvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)); } -static INLINE void SET_VertexAttrib4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_VertexAttrib4fARB(disp, parameters) \ (* GET_VertexAttrib4fARB(disp)) parameters -static INLINE _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB)); } -static INLINE void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *); #define CALL_VertexAttrib4fvARB(disp, parameters) \ (* GET_VertexAttrib4fvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)); } -static INLINE void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB)(GLuint, const GLint *); #define CALL_VertexAttrib4ivARB(disp, parameters) \ (* GET_VertexAttrib4ivARB(disp)) parameters -static INLINE _glptr_VertexAttrib4ivARB GET_VertexAttrib4ivARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4ivARB GET_VertexAttrib4ivARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4ivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)); } -static INLINE void SET_VertexAttrib4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { +static inline void SET_VertexAttrib4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort); #define CALL_VertexAttrib4sARB(disp, parameters) \ (* GET_VertexAttrib4sARB(disp)) parameters -static INLINE _glptr_VertexAttrib4sARB GET_VertexAttrib4sARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4sARB GET_VertexAttrib4sARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4sARB) (GET_by_offset(disp, _gloffset_VertexAttrib4sARB)); } -static INLINE void SET_VertexAttrib4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_VertexAttrib4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB)(GLuint, const GLshort *); #define CALL_VertexAttrib4svARB(disp, parameters) \ (* GET_VertexAttrib4svARB(disp)) parameters -static INLINE _glptr_VertexAttrib4svARB GET_VertexAttrib4svARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4svARB GET_VertexAttrib4svARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4svARB) (GET_by_offset(disp, _gloffset_VertexAttrib4svARB)); } -static INLINE void SET_VertexAttrib4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB)(GLuint, const GLubyte *); #define CALL_VertexAttrib4ubvARB(disp, parameters) \ (* GET_VertexAttrib4ubvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4ubvARB GET_VertexAttrib4ubvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4ubvARB GET_VertexAttrib4ubvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4ubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)); } -static INLINE void SET_VertexAttrib4ubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { +static inline void SET_VertexAttrib4ubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB)(GLuint, const GLuint *); #define CALL_VertexAttrib4uivARB(disp, parameters) \ (* GET_VertexAttrib4uivARB(disp)) parameters -static INLINE _glptr_VertexAttrib4uivARB GET_VertexAttrib4uivARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4uivARB GET_VertexAttrib4uivARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4uivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)); } -static INLINE void SET_VertexAttrib4uivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { +static inline void SET_VertexAttrib4uivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB)(GLuint, const GLushort *); #define CALL_VertexAttrib4usvARB(disp, parameters) \ (* GET_VertexAttrib4usvARB(disp)) parameters -static INLINE _glptr_VertexAttrib4usvARB GET_VertexAttrib4usvARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4usvARB GET_VertexAttrib4usvARB(struct _glapi_table *disp) { return (_glptr_VertexAttrib4usvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)); } -static INLINE void SET_VertexAttrib4usvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { +static inline void SET_VertexAttrib4usvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); #define CALL_VertexAttribPointerARB(disp, parameters) \ (* GET_VertexAttribPointerARB(disp)) parameters -static INLINE _glptr_VertexAttribPointerARB GET_VertexAttribPointerARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttribPointerARB GET_VertexAttribPointerARB(struct _glapi_table *disp) { return (_glptr_VertexAttribPointerARB) (GET_by_offset(disp, _gloffset_VertexAttribPointerARB)); } -static INLINE void SET_VertexAttribPointerARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) { +static inline void SET_VertexAttribPointerARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn); } typedef void (GLAPIENTRYP _glptr_BindBufferARB)(GLenum, GLuint); #define CALL_BindBufferARB(disp, parameters) \ (* GET_BindBufferARB(disp)) parameters -static INLINE _glptr_BindBufferARB GET_BindBufferARB(struct _glapi_table *disp) { +static inline _glptr_BindBufferARB GET_BindBufferARB(struct _glapi_table *disp) { return (_glptr_BindBufferARB) (GET_by_offset(disp, _gloffset_BindBufferARB)); } -static INLINE void SET_BindBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BindBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BindBufferARB, fn); } typedef void (GLAPIENTRYP _glptr_BufferDataARB)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum); #define CALL_BufferDataARB(disp, parameters) \ (* GET_BufferDataARB(disp)) parameters -static INLINE _glptr_BufferDataARB GET_BufferDataARB(struct _glapi_table *disp) { +static inline _glptr_BufferDataARB GET_BufferDataARB(struct _glapi_table *disp) { return (_glptr_BufferDataARB) (GET_by_offset(disp, _gloffset_BufferDataARB)); } -static INLINE void SET_BufferDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)) { +static inline void SET_BufferDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)) { SET_by_offset(disp, _gloffset_BufferDataARB, fn); } typedef void (GLAPIENTRYP _glptr_BufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); #define CALL_BufferSubDataARB(disp, parameters) \ (* GET_BufferSubDataARB(disp)) parameters -static INLINE _glptr_BufferSubDataARB GET_BufferSubDataARB(struct _glapi_table *disp) { +static inline _glptr_BufferSubDataARB GET_BufferSubDataARB(struct _glapi_table *disp) { return (_glptr_BufferSubDataARB) (GET_by_offset(disp, _gloffset_BufferSubDataARB)); } -static INLINE void SET_BufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)) { +static inline void SET_BufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)) { SET_by_offset(disp, _gloffset_BufferSubDataARB, fn); } typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB)(GLsizei, const GLuint *); #define CALL_DeleteBuffersARB(disp, parameters) \ (* GET_DeleteBuffersARB(disp)) parameters -static INLINE _glptr_DeleteBuffersARB GET_DeleteBuffersARB(struct _glapi_table *disp) { +static inline _glptr_DeleteBuffersARB GET_DeleteBuffersARB(struct _glapi_table *disp) { return (_glptr_DeleteBuffersARB) (GET_by_offset(disp, _gloffset_DeleteBuffersARB)); } -static INLINE void SET_DeleteBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn); } typedef void (GLAPIENTRYP _glptr_GenBuffersARB)(GLsizei, GLuint *); #define CALL_GenBuffersARB(disp, parameters) \ (* GET_GenBuffersARB(disp)) parameters -static INLINE _glptr_GenBuffersARB GET_GenBuffersARB(struct _glapi_table *disp) { +static inline _glptr_GenBuffersARB GET_GenBuffersARB(struct _glapi_table *disp) { return (_glptr_GenBuffersARB) (GET_by_offset(disp, _gloffset_GenBuffersARB)); } -static INLINE void SET_GenBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenBuffersARB, fn); } typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB)(GLenum, GLenum, GLint *); #define CALL_GetBufferParameterivARB(disp, parameters) \ (* GET_GetBufferParameterivARB(disp)) parameters -static INLINE _glptr_GetBufferParameterivARB GET_GetBufferParameterivARB(struct _glapi_table *disp) { +static inline _glptr_GetBufferParameterivARB GET_GetBufferParameterivARB(struct _glapi_table *disp) { return (_glptr_GetBufferParameterivARB) (GET_by_offset(disp, _gloffset_GetBufferParameterivARB)); } -static INLINE void SET_GetBufferParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetBufferParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB)(GLenum, GLenum, GLvoid **); #define CALL_GetBufferPointervARB(disp, parameters) \ (* GET_GetBufferPointervARB(disp)) parameters -static INLINE _glptr_GetBufferPointervARB GET_GetBufferPointervARB(struct _glapi_table *disp) { +static inline _glptr_GetBufferPointervARB GET_GetBufferPointervARB(struct _glapi_table *disp) { return (_glptr_GetBufferPointervARB) (GET_by_offset(disp, _gloffset_GetBufferPointervARB)); } -static INLINE void SET_GetBufferPointervARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { +static inline void SET_GetBufferPointervARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn); } typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); #define CALL_GetBufferSubDataARB(disp, parameters) \ (* GET_GetBufferSubDataARB(disp)) parameters -static INLINE _glptr_GetBufferSubDataARB GET_GetBufferSubDataARB(struct _glapi_table *disp) { +static inline _glptr_GetBufferSubDataARB GET_GetBufferSubDataARB(struct _glapi_table *disp) { return (_glptr_GetBufferSubDataARB) (GET_by_offset(disp, _gloffset_GetBufferSubDataARB)); } -static INLINE void SET_GetBufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)) { +static inline void SET_GetBufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)) { SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsBufferARB)(GLuint); #define CALL_IsBufferARB(disp, parameters) \ (* GET_IsBufferARB(disp)) parameters -static INLINE _glptr_IsBufferARB GET_IsBufferARB(struct _glapi_table *disp) { +static inline _glptr_IsBufferARB GET_IsBufferARB(struct _glapi_table *disp) { return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB)); } -static INLINE void SET_IsBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsBufferARB, fn); } typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferARB)(GLenum, GLenum); #define CALL_MapBufferARB(disp, parameters) \ (* GET_MapBufferARB(disp)) parameters -static INLINE _glptr_MapBufferARB GET_MapBufferARB(struct _glapi_table *disp) { +static inline _glptr_MapBufferARB GET_MapBufferARB(struct _glapi_table *disp) { return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB)); } -static INLINE void SET_MapBufferARB(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_MapBufferARB(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_MapBufferARB, fn); } typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferARB)(GLenum); #define CALL_UnmapBufferARB(disp, parameters) \ (* GET_UnmapBufferARB(disp)) parameters -static INLINE _glptr_UnmapBufferARB GET_UnmapBufferARB(struct _glapi_table *disp) { +static inline _glptr_UnmapBufferARB GET_UnmapBufferARB(struct _glapi_table *disp) { return (_glptr_UnmapBufferARB) (GET_by_offset(disp, _gloffset_UnmapBufferARB)); } -static INLINE void SET_UnmapBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_UnmapBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_UnmapBufferARB, fn); } typedef void (GLAPIENTRYP _glptr_BeginQueryARB)(GLenum, GLuint); #define CALL_BeginQueryARB(disp, parameters) \ (* GET_BeginQueryARB(disp)) parameters -static INLINE _glptr_BeginQueryARB GET_BeginQueryARB(struct _glapi_table *disp) { +static inline _glptr_BeginQueryARB GET_BeginQueryARB(struct _glapi_table *disp) { return (_glptr_BeginQueryARB) (GET_by_offset(disp, _gloffset_BeginQueryARB)); } -static INLINE void SET_BeginQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BeginQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BeginQueryARB, fn); } typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB)(GLsizei, const GLuint *); #define CALL_DeleteQueriesARB(disp, parameters) \ (* GET_DeleteQueriesARB(disp)) parameters -static INLINE _glptr_DeleteQueriesARB GET_DeleteQueriesARB(struct _glapi_table *disp) { +static inline _glptr_DeleteQueriesARB GET_DeleteQueriesARB(struct _glapi_table *disp) { return (_glptr_DeleteQueriesARB) (GET_by_offset(disp, _gloffset_DeleteQueriesARB)); } -static INLINE void SET_DeleteQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn); } typedef void (GLAPIENTRYP _glptr_EndQueryARB)(GLenum); #define CALL_EndQueryARB(disp, parameters) \ (* GET_EndQueryARB(disp)) parameters -static INLINE _glptr_EndQueryARB GET_EndQueryARB(struct _glapi_table *disp) { +static inline _glptr_EndQueryARB GET_EndQueryARB(struct _glapi_table *disp) { return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB)); } -static INLINE void SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_EndQueryARB, fn); } typedef void (GLAPIENTRYP _glptr_GenQueriesARB)(GLsizei, GLuint *); #define CALL_GenQueriesARB(disp, parameters) \ (* GET_GenQueriesARB(disp)) parameters -static INLINE _glptr_GenQueriesARB GET_GenQueriesARB(struct _glapi_table *disp) { +static inline _glptr_GenQueriesARB GET_GenQueriesARB(struct _glapi_table *disp) { return (_glptr_GenQueriesARB) (GET_by_offset(disp, _gloffset_GenQueriesARB)); } -static INLINE void SET_GenQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenQueriesARB, fn); } typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB)(GLuint, GLenum, GLint *); #define CALL_GetQueryObjectivARB(disp, parameters) \ (* GET_GetQueryObjectivARB(disp)) parameters -static INLINE _glptr_GetQueryObjectivARB GET_GetQueryObjectivARB(struct _glapi_table *disp) { +static inline _glptr_GetQueryObjectivARB GET_GetQueryObjectivARB(struct _glapi_table *disp) { return (_glptr_GetQueryObjectivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectivARB)); } -static INLINE void SET_GetQueryObjectivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetQueryObjectivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB)(GLuint, GLenum, GLuint *); #define CALL_GetQueryObjectuivARB(disp, parameters) \ (* GET_GetQueryObjectuivARB(disp)) parameters -static INLINE _glptr_GetQueryObjectuivARB GET_GetQueryObjectuivARB(struct _glapi_table *disp) { +static inline _glptr_GetQueryObjectuivARB GET_GetQueryObjectuivARB(struct _glapi_table *disp) { return (_glptr_GetQueryObjectuivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)); } -static INLINE void SET_GetQueryObjectuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { +static inline void SET_GetQueryObjectuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetQueryivARB)(GLenum, GLenum, GLint *); #define CALL_GetQueryivARB(disp, parameters) \ (* GET_GetQueryivARB(disp)) parameters -static INLINE _glptr_GetQueryivARB GET_GetQueryivARB(struct _glapi_table *disp) { +static inline _glptr_GetQueryivARB GET_GetQueryivARB(struct _glapi_table *disp) { return (_glptr_GetQueryivARB) (GET_by_offset(disp, _gloffset_GetQueryivARB)); } -static INLINE void SET_GetQueryivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetQueryivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetQueryivARB, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsQueryARB)(GLuint); #define CALL_IsQueryARB(disp, parameters) \ (* GET_IsQueryARB(disp)) parameters -static INLINE _glptr_IsQueryARB GET_IsQueryARB(struct _glapi_table *disp) { +static inline _glptr_IsQueryARB GET_IsQueryARB(struct _glapi_table *disp) { return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB)); } -static INLINE void SET_IsQueryARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsQueryARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsQueryARB, fn); } typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB); #define CALL_AttachObjectARB(disp, parameters) \ (* GET_AttachObjectARB(disp)) parameters -static INLINE _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) { +static inline _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) { return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB)); } -static INLINE void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { +static inline void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { SET_by_offset(disp, _gloffset_AttachObjectARB, fn); } typedef void (GLAPIENTRYP _glptr_CompileShaderARB)(GLhandleARB); #define CALL_CompileShaderARB(disp, parameters) \ (* GET_CompileShaderARB(disp)) parameters -static INLINE _glptr_CompileShaderARB GET_CompileShaderARB(struct _glapi_table *disp) { +static inline _glptr_CompileShaderARB GET_CompileShaderARB(struct _glapi_table *disp) { return (_glptr_CompileShaderARB) (GET_by_offset(disp, _gloffset_CompileShaderARB)); } -static INLINE void SET_CompileShaderARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { +static inline void SET_CompileShaderARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { SET_by_offset(disp, _gloffset_CompileShaderARB, fn); } typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void); #define CALL_CreateProgramObjectARB(disp, parameters) \ (* GET_CreateProgramObjectARB(disp)) parameters -static INLINE _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) { +static inline _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) { return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB)); } -static INLINE void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) { +static inline void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn); } typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum); #define CALL_CreateShaderObjectARB(disp, parameters) \ (* GET_CreateShaderObjectARB(disp)) parameters -static INLINE _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) { +static inline _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) { return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB)); } -static INLINE void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn); } typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB); #define CALL_DeleteObjectARB(disp, parameters) \ (* GET_DeleteObjectARB(disp)) parameters -static INLINE _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) { +static inline _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) { return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB)); } -static INLINE void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { +static inline void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { SET_by_offset(disp, _gloffset_DeleteObjectARB, fn); } typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB); #define CALL_DetachObjectARB(disp, parameters) \ (* GET_DetachObjectARB(disp)) parameters -static INLINE _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) { +static inline _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) { return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB)); } -static INLINE void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { +static inline void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { SET_by_offset(disp, _gloffset_DetachObjectARB, fn); } typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); #define CALL_GetActiveUniformARB(disp, parameters) \ (* GET_GetActiveUniformARB(disp)) parameters -static INLINE _glptr_GetActiveUniformARB GET_GetActiveUniformARB(struct _glapi_table *disp) { +static inline _glptr_GetActiveUniformARB GET_GetActiveUniformARB(struct _glapi_table *disp) { return (_glptr_GetActiveUniformARB) (GET_by_offset(disp, _gloffset_GetActiveUniformARB)); } -static INLINE void SET_GetActiveUniformARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { +static inline void SET_GetActiveUniformARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn); } typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); #define CALL_GetAttachedObjectsARB(disp, parameters) \ (* GET_GetAttachedObjectsARB(disp)) parameters -static INLINE _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) { +static inline _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) { return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)); } -static INLINE void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) { +static inline void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) { SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn); } typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum); #define CALL_GetHandleARB(disp, parameters) \ (* GET_GetHandleARB(disp)) parameters -static INLINE _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) { +static inline _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) { return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB)); } -static INLINE void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_GetHandleARB, fn); } typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); #define CALL_GetInfoLogARB(disp, parameters) \ (* GET_GetInfoLogARB(disp)) parameters -static INLINE _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) { +static inline _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) { return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB)); } -static INLINE void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { +static inline void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { SET_by_offset(disp, _gloffset_GetInfoLogARB, fn); } typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *); #define CALL_GetObjectParameterfvARB(disp, parameters) \ (* GET_GetObjectParameterfvARB(disp)) parameters -static INLINE _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) { +static inline _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) { return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)); } -static INLINE void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) { +static inline void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *); #define CALL_GetObjectParameterivARB(disp, parameters) \ (* GET_GetObjectParameterivARB(disp)) parameters -static INLINE _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) { +static inline _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) { return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB)); } -static INLINE void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) { +static inline void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); #define CALL_GetShaderSourceARB(disp, parameters) \ (* GET_GetShaderSourceARB(disp)) parameters -static INLINE _glptr_GetShaderSourceARB GET_GetShaderSourceARB(struct _glapi_table *disp) { +static inline _glptr_GetShaderSourceARB GET_GetShaderSourceARB(struct _glapi_table *disp) { return (_glptr_GetShaderSourceARB) (GET_by_offset(disp, _gloffset_GetShaderSourceARB)); } -static INLINE void SET_GetShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { +static inline void SET_GetShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn); } typedef GLint (GLAPIENTRYP _glptr_GetUniformLocationARB)(GLhandleARB, const GLcharARB *); #define CALL_GetUniformLocationARB(disp, parameters) \ (* GET_GetUniformLocationARB(disp)) parameters -static INLINE _glptr_GetUniformLocationARB GET_GetUniformLocationARB(struct _glapi_table *disp) { +static inline _glptr_GetUniformLocationARB GET_GetUniformLocationARB(struct _glapi_table *disp) { return (_glptr_GetUniformLocationARB) (GET_by_offset(disp, _gloffset_GetUniformLocationARB)); } -static INLINE void SET_GetUniformLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { +static inline void SET_GetUniformLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn); } typedef void (GLAPIENTRYP _glptr_GetUniformfvARB)(GLhandleARB, GLint, GLfloat *); #define CALL_GetUniformfvARB(disp, parameters) \ (* GET_GetUniformfvARB(disp)) parameters -static INLINE _glptr_GetUniformfvARB GET_GetUniformfvARB(struct _glapi_table *disp) { +static inline _glptr_GetUniformfvARB GET_GetUniformfvARB(struct _glapi_table *disp) { return (_glptr_GetUniformfvARB) (GET_by_offset(disp, _gloffset_GetUniformfvARB)); } -static INLINE void SET_GetUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLfloat *)) { +static inline void SET_GetUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLfloat *)) { SET_by_offset(disp, _gloffset_GetUniformfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetUniformivARB)(GLhandleARB, GLint, GLint *); #define CALL_GetUniformivARB(disp, parameters) \ (* GET_GetUniformivARB(disp)) parameters -static INLINE _glptr_GetUniformivARB GET_GetUniformivARB(struct _glapi_table *disp) { +static inline _glptr_GetUniformivARB GET_GetUniformivARB(struct _glapi_table *disp) { return (_glptr_GetUniformivARB) (GET_by_offset(disp, _gloffset_GetUniformivARB)); } -static INLINE void SET_GetUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLint *)) { +static inline void SET_GetUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLint *)) { SET_by_offset(disp, _gloffset_GetUniformivARB, fn); } typedef void (GLAPIENTRYP _glptr_LinkProgramARB)(GLhandleARB); #define CALL_LinkProgramARB(disp, parameters) \ (* GET_LinkProgramARB(disp)) parameters -static INLINE _glptr_LinkProgramARB GET_LinkProgramARB(struct _glapi_table *disp) { +static inline _glptr_LinkProgramARB GET_LinkProgramARB(struct _glapi_table *disp) { return (_glptr_LinkProgramARB) (GET_by_offset(disp, _gloffset_LinkProgramARB)); } -static INLINE void SET_LinkProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { +static inline void SET_LinkProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { SET_by_offset(disp, _gloffset_LinkProgramARB, fn); } typedef void (GLAPIENTRYP _glptr_ShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *); #define CALL_ShaderSourceARB(disp, parameters) \ (* GET_ShaderSourceARB(disp)) parameters -static INLINE _glptr_ShaderSourceARB GET_ShaderSourceARB(struct _glapi_table *disp) { +static inline _glptr_ShaderSourceARB GET_ShaderSourceARB(struct _glapi_table *disp) { return (_glptr_ShaderSourceARB) (GET_by_offset(disp, _gloffset_ShaderSourceARB)); } -static INLINE void SET_ShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)) { +static inline void SET_ShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)) { SET_by_offset(disp, _gloffset_ShaderSourceARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform1fARB)(GLint, GLfloat); #define CALL_Uniform1fARB(disp, parameters) \ (* GET_Uniform1fARB(disp)) parameters -static INLINE _glptr_Uniform1fARB GET_Uniform1fARB(struct _glapi_table *disp) { +static inline _glptr_Uniform1fARB GET_Uniform1fARB(struct _glapi_table *disp) { return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB)); } -static INLINE void SET_Uniform1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) { +static inline void SET_Uniform1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) { SET_by_offset(disp, _gloffset_Uniform1fARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform1fvARB)(GLint, GLsizei, const GLfloat *); #define CALL_Uniform1fvARB(disp, parameters) \ (* GET_Uniform1fvARB(disp)) parameters -static INLINE _glptr_Uniform1fvARB GET_Uniform1fvARB(struct _glapi_table *disp) { +static inline _glptr_Uniform1fvARB GET_Uniform1fvARB(struct _glapi_table *disp) { return (_glptr_Uniform1fvARB) (GET_by_offset(disp, _gloffset_Uniform1fvARB)); } -static INLINE void SET_Uniform1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { +static inline void SET_Uniform1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_Uniform1fvARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform1iARB)(GLint, GLint); #define CALL_Uniform1iARB(disp, parameters) \ (* GET_Uniform1iARB(disp)) parameters -static INLINE _glptr_Uniform1iARB GET_Uniform1iARB(struct _glapi_table *disp) { +static inline _glptr_Uniform1iARB GET_Uniform1iARB(struct _glapi_table *disp) { return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB)); } -static INLINE void SET_Uniform1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { +static inline void SET_Uniform1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { SET_by_offset(disp, _gloffset_Uniform1iARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform1ivARB)(GLint, GLsizei, const GLint *); #define CALL_Uniform1ivARB(disp, parameters) \ (* GET_Uniform1ivARB(disp)) parameters -static INLINE _glptr_Uniform1ivARB GET_Uniform1ivARB(struct _glapi_table *disp) { +static inline _glptr_Uniform1ivARB GET_Uniform1ivARB(struct _glapi_table *disp) { return (_glptr_Uniform1ivARB) (GET_by_offset(disp, _gloffset_Uniform1ivARB)); } -static INLINE void SET_Uniform1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { +static inline void SET_Uniform1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { SET_by_offset(disp, _gloffset_Uniform1ivARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform2fARB)(GLint, GLfloat, GLfloat); #define CALL_Uniform2fARB(disp, parameters) \ (* GET_Uniform2fARB(disp)) parameters -static INLINE _glptr_Uniform2fARB GET_Uniform2fARB(struct _glapi_table *disp) { +static inline _glptr_Uniform2fARB GET_Uniform2fARB(struct _glapi_table *disp) { return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB)); } -static INLINE void SET_Uniform2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { +static inline void SET_Uniform2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Uniform2fARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform2fvARB)(GLint, GLsizei, const GLfloat *); #define CALL_Uniform2fvARB(disp, parameters) \ (* GET_Uniform2fvARB(disp)) parameters -static INLINE _glptr_Uniform2fvARB GET_Uniform2fvARB(struct _glapi_table *disp) { +static inline _glptr_Uniform2fvARB GET_Uniform2fvARB(struct _glapi_table *disp) { return (_glptr_Uniform2fvARB) (GET_by_offset(disp, _gloffset_Uniform2fvARB)); } -static INLINE void SET_Uniform2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { +static inline void SET_Uniform2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_Uniform2fvARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform2iARB)(GLint, GLint, GLint); #define CALL_Uniform2iARB(disp, parameters) \ (* GET_Uniform2iARB(disp)) parameters -static INLINE _glptr_Uniform2iARB GET_Uniform2iARB(struct _glapi_table *disp) { +static inline _glptr_Uniform2iARB GET_Uniform2iARB(struct _glapi_table *disp) { return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB)); } -static INLINE void SET_Uniform2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_Uniform2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Uniform2iARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform2ivARB)(GLint, GLsizei, const GLint *); #define CALL_Uniform2ivARB(disp, parameters) \ (* GET_Uniform2ivARB(disp)) parameters -static INLINE _glptr_Uniform2ivARB GET_Uniform2ivARB(struct _glapi_table *disp) { +static inline _glptr_Uniform2ivARB GET_Uniform2ivARB(struct _glapi_table *disp) { return (_glptr_Uniform2ivARB) (GET_by_offset(disp, _gloffset_Uniform2ivARB)); } -static INLINE void SET_Uniform2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { +static inline void SET_Uniform2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { SET_by_offset(disp, _gloffset_Uniform2ivARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform3fARB)(GLint, GLfloat, GLfloat, GLfloat); #define CALL_Uniform3fARB(disp, parameters) \ (* GET_Uniform3fARB(disp)) parameters -static INLINE _glptr_Uniform3fARB GET_Uniform3fARB(struct _glapi_table *disp) { +static inline _glptr_Uniform3fARB GET_Uniform3fARB(struct _glapi_table *disp) { return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB)); } -static INLINE void SET_Uniform3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) { +static inline void SET_Uniform3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Uniform3fARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform3fvARB)(GLint, GLsizei, const GLfloat *); #define CALL_Uniform3fvARB(disp, parameters) \ (* GET_Uniform3fvARB(disp)) parameters -static INLINE _glptr_Uniform3fvARB GET_Uniform3fvARB(struct _glapi_table *disp) { +static inline _glptr_Uniform3fvARB GET_Uniform3fvARB(struct _glapi_table *disp) { return (_glptr_Uniform3fvARB) (GET_by_offset(disp, _gloffset_Uniform3fvARB)); } -static INLINE void SET_Uniform3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { +static inline void SET_Uniform3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_Uniform3fvARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform3iARB)(GLint, GLint, GLint, GLint); #define CALL_Uniform3iARB(disp, parameters) \ (* GET_Uniform3iARB(disp)) parameters -static INLINE _glptr_Uniform3iARB GET_Uniform3iARB(struct _glapi_table *disp) { +static inline _glptr_Uniform3iARB GET_Uniform3iARB(struct _glapi_table *disp) { return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB)); } -static INLINE void SET_Uniform3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_Uniform3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Uniform3iARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform3ivARB)(GLint, GLsizei, const GLint *); #define CALL_Uniform3ivARB(disp, parameters) \ (* GET_Uniform3ivARB(disp)) parameters -static INLINE _glptr_Uniform3ivARB GET_Uniform3ivARB(struct _glapi_table *disp) { +static inline _glptr_Uniform3ivARB GET_Uniform3ivARB(struct _glapi_table *disp) { return (_glptr_Uniform3ivARB) (GET_by_offset(disp, _gloffset_Uniform3ivARB)); } -static INLINE void SET_Uniform3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { +static inline void SET_Uniform3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { SET_by_offset(disp, _gloffset_Uniform3ivARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_Uniform4fARB(disp, parameters) \ (* GET_Uniform4fARB(disp)) parameters -static INLINE _glptr_Uniform4fARB GET_Uniform4fARB(struct _glapi_table *disp) { +static inline _glptr_Uniform4fARB GET_Uniform4fARB(struct _glapi_table *disp) { return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB)); } -static INLINE void SET_Uniform4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_Uniform4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_Uniform4fARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform4fvARB)(GLint, GLsizei, const GLfloat *); #define CALL_Uniform4fvARB(disp, parameters) \ (* GET_Uniform4fvARB(disp)) parameters -static INLINE _glptr_Uniform4fvARB GET_Uniform4fvARB(struct _glapi_table *disp) { +static inline _glptr_Uniform4fvARB GET_Uniform4fvARB(struct _glapi_table *disp) { return (_glptr_Uniform4fvARB) (GET_by_offset(disp, _gloffset_Uniform4fvARB)); } -static INLINE void SET_Uniform4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { +static inline void SET_Uniform4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_Uniform4fvARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform4iARB)(GLint, GLint, GLint, GLint, GLint); #define CALL_Uniform4iARB(disp, parameters) \ (* GET_Uniform4iARB(disp)) parameters -static INLINE _glptr_Uniform4iARB GET_Uniform4iARB(struct _glapi_table *disp) { +static inline _glptr_Uniform4iARB GET_Uniform4iARB(struct _glapi_table *disp) { return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB)); } -static INLINE void SET_Uniform4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) { +static inline void SET_Uniform4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_Uniform4iARB, fn); } typedef void (GLAPIENTRYP _glptr_Uniform4ivARB)(GLint, GLsizei, const GLint *); #define CALL_Uniform4ivARB(disp, parameters) \ (* GET_Uniform4ivARB(disp)) parameters -static INLINE _glptr_Uniform4ivARB GET_Uniform4ivARB(struct _glapi_table *disp) { +static inline _glptr_Uniform4ivARB GET_Uniform4ivARB(struct _glapi_table *disp) { return (_glptr_Uniform4ivARB) (GET_by_offset(disp, _gloffset_Uniform4ivARB)); } -static INLINE void SET_Uniform4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { +static inline void SET_Uniform4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { SET_by_offset(disp, _gloffset_Uniform4ivARB, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix2fvARB(disp, parameters) \ (* GET_UniformMatrix2fvARB(disp)) parameters -static INLINE _glptr_UniformMatrix2fvARB GET_UniformMatrix2fvARB(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix2fvARB GET_UniformMatrix2fvARB(struct _glapi_table *disp) { return (_glptr_UniformMatrix2fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)); } -static INLINE void SET_UniformMatrix2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix3fvARB(disp, parameters) \ (* GET_UniformMatrix3fvARB(disp)) parameters -static INLINE _glptr_UniformMatrix3fvARB GET_UniformMatrix3fvARB(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix3fvARB GET_UniformMatrix3fvARB(struct _glapi_table *disp) { return (_glptr_UniformMatrix3fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)); } -static INLINE void SET_UniformMatrix3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn); } typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); #define CALL_UniformMatrix4fvARB(disp, parameters) \ (* GET_UniformMatrix4fvARB(disp)) parameters -static INLINE _glptr_UniformMatrix4fvARB GET_UniformMatrix4fvARB(struct _glapi_table *disp) { +static inline _glptr_UniformMatrix4fvARB GET_UniformMatrix4fvARB(struct _glapi_table *disp) { return (_glptr_UniformMatrix4fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)); } -static INLINE void SET_UniformMatrix4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { +static inline void SET_UniformMatrix4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn); } typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB)(GLhandleARB); #define CALL_UseProgramObjectARB(disp, parameters) \ (* GET_UseProgramObjectARB(disp)) parameters -static INLINE _glptr_UseProgramObjectARB GET_UseProgramObjectARB(struct _glapi_table *disp) { +static inline _glptr_UseProgramObjectARB GET_UseProgramObjectARB(struct _glapi_table *disp) { return (_glptr_UseProgramObjectARB) (GET_by_offset(disp, _gloffset_UseProgramObjectARB)); } -static INLINE void SET_UseProgramObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { +static inline void SET_UseProgramObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn); } typedef void (GLAPIENTRYP _glptr_ValidateProgramARB)(GLhandleARB); #define CALL_ValidateProgramARB(disp, parameters) \ (* GET_ValidateProgramARB(disp)) parameters -static INLINE _glptr_ValidateProgramARB GET_ValidateProgramARB(struct _glapi_table *disp) { +static inline _glptr_ValidateProgramARB GET_ValidateProgramARB(struct _glapi_table *disp) { return (_glptr_ValidateProgramARB) (GET_by_offset(disp, _gloffset_ValidateProgramARB)); } -static INLINE void SET_ValidateProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { +static inline void SET_ValidateProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { SET_by_offset(disp, _gloffset_ValidateProgramARB, fn); } typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB *); #define CALL_BindAttribLocationARB(disp, parameters) \ (* GET_BindAttribLocationARB(disp)) parameters -static INLINE _glptr_BindAttribLocationARB GET_BindAttribLocationARB(struct _glapi_table *disp) { +static inline _glptr_BindAttribLocationARB GET_BindAttribLocationARB(struct _glapi_table *disp) { return (_glptr_BindAttribLocationARB) (GET_by_offset(disp, _gloffset_BindAttribLocationARB)); } -static INLINE void SET_BindAttribLocationARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, const GLcharARB *)) { +static inline void SET_BindAttribLocationARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, const GLcharARB *)) { SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn); } typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); #define CALL_GetActiveAttribARB(disp, parameters) \ (* GET_GetActiveAttribARB(disp)) parameters -static INLINE _glptr_GetActiveAttribARB GET_GetActiveAttribARB(struct _glapi_table *disp) { +static inline _glptr_GetActiveAttribARB GET_GetActiveAttribARB(struct _glapi_table *disp) { return (_glptr_GetActiveAttribARB) (GET_by_offset(disp, _gloffset_GetActiveAttribARB)); } -static INLINE void SET_GetActiveAttribARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { +static inline void SET_GetActiveAttribARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn); } typedef GLint (GLAPIENTRYP _glptr_GetAttribLocationARB)(GLhandleARB, const GLcharARB *); #define CALL_GetAttribLocationARB(disp, parameters) \ (* GET_GetAttribLocationARB(disp)) parameters -static INLINE _glptr_GetAttribLocationARB GET_GetAttribLocationARB(struct _glapi_table *disp) { +static inline _glptr_GetAttribLocationARB GET_GetAttribLocationARB(struct _glapi_table *disp) { return (_glptr_GetAttribLocationARB) (GET_by_offset(disp, _gloffset_GetAttribLocationARB)); } -static INLINE void SET_GetAttribLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { +static inline void SET_GetAttribLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn); } typedef void (GLAPIENTRYP _glptr_DrawBuffersARB)(GLsizei, const GLenum *); #define CALL_DrawBuffersARB(disp, parameters) \ (* GET_DrawBuffersARB(disp)) parameters -static INLINE _glptr_DrawBuffersARB GET_DrawBuffersARB(struct _glapi_table *disp) { +static inline _glptr_DrawBuffersARB GET_DrawBuffersARB(struct _glapi_table *disp) { return (_glptr_DrawBuffersARB) (GET_by_offset(disp, _gloffset_DrawBuffersARB)); } -static INLINE void SET_DrawBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) { +static inline void SET_DrawBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) { SET_by_offset(disp, _gloffset_DrawBuffersARB, fn); } typedef void (GLAPIENTRYP _glptr_ClampColorARB)(GLenum, GLenum); #define CALL_ClampColorARB(disp, parameters) \ (* GET_ClampColorARB(disp)) parameters -static INLINE _glptr_ClampColorARB GET_ClampColorARB(struct _glapi_table *disp) { +static inline _glptr_ClampColorARB GET_ClampColorARB(struct _glapi_table *disp) { return (_glptr_ClampColorARB) (GET_by_offset(disp, _gloffset_ClampColorARB)); } -static INLINE void SET_ClampColorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_ClampColorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_ClampColorARB, fn); } typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei); #define CALL_DrawArraysInstancedARB(disp, parameters) \ (* GET_DrawArraysInstancedARB(disp)) parameters -static INLINE _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) { +static inline _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) { return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)); } -static INLINE void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) { +static inline void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn); } typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); #define CALL_DrawElementsInstancedARB(disp, parameters) \ (* GET_DrawElementsInstancedARB(disp)) parameters -static INLINE _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) { +static inline _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) { return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)); } -static INLINE void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) { +static inline void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) { SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn); } typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); #define CALL_RenderbufferStorageMultisample(disp, parameters) \ (* GET_RenderbufferStorageMultisample(disp)) parameters -static INLINE _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) { +static inline _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) { return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)); } -static INLINE void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { +static inline void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB)(GLenum, GLenum, GLuint, GLint); #define CALL_FramebufferTextureARB(disp, parameters) \ (* GET_FramebufferTextureARB(disp)) parameters -static INLINE _glptr_FramebufferTextureARB GET_FramebufferTextureARB(struct _glapi_table *disp) { +static inline _glptr_FramebufferTextureARB GET_FramebufferTextureARB(struct _glapi_table *disp) { return (_glptr_FramebufferTextureARB) (GET_by_offset(disp, _gloffset_FramebufferTextureARB)); } -static INLINE void SET_FramebufferTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { +static inline void SET_FramebufferTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum); #define CALL_FramebufferTextureFaceARB(disp, parameters) \ (* GET_FramebufferTextureFaceARB(disp)) parameters -static INLINE _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) { +static inline _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) { return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)); } -static INLINE void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) { +static inline void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) { SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn); } typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB)(GLuint, GLenum, GLint); #define CALL_ProgramParameteriARB(disp, parameters) \ (* GET_ProgramParameteriARB(disp)) parameters -static INLINE _glptr_ProgramParameteriARB GET_ProgramParameteriARB(struct _glapi_table *disp) { +static inline _glptr_ProgramParameteriARB GET_ProgramParameteriARB(struct _glapi_table *disp) { return (_glptr_ProgramParameteriARB) (GET_by_offset(disp, _gloffset_ProgramParameteriARB)); } -static INLINE void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { +static inline void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB)(GLuint, GLuint); #define CALL_VertexAttribDivisorARB(disp, parameters) \ (* GET_VertexAttribDivisorARB(disp)) parameters -static INLINE _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) { +static inline _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) { return (_glptr_VertexAttribDivisorARB) (GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)); } -static INLINE void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { +static inline void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); } typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr); #define CALL_FlushMappedBufferRange(disp, parameters) \ (* GET_FlushMappedBufferRange(disp)) parameters -static INLINE _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) { +static inline _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) { return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange)); } -static INLINE void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { +static inline void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn); } typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield); #define CALL_MapBufferRange(disp, parameters) \ (* GET_MapBufferRange(disp)) parameters -static INLINE _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) { +static inline _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) { return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange)); } -static INLINE void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) { +static inline void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) { SET_by_offset(disp, _gloffset_MapBufferRange, fn); } typedef void (GLAPIENTRYP _glptr_TexBufferARB)(GLenum, GLenum, GLuint); #define CALL_TexBufferARB(disp, parameters) \ (* GET_TexBufferARB(disp)) parameters -static INLINE _glptr_TexBufferARB GET_TexBufferARB(struct _glapi_table *disp) { +static inline _glptr_TexBufferARB GET_TexBufferARB(struct _glapi_table *disp) { return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB)); } -static INLINE void SET_TexBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { +static inline void SET_TexBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_TexBufferARB, fn); } typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint); #define CALL_BindVertexArray(disp, parameters) \ (* GET_BindVertexArray(disp)) parameters -static INLINE _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) { +static inline _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) { return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray)); } -static INLINE void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_BindVertexArray, fn); } typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *); #define CALL_GenVertexArrays(disp, parameters) \ (* GET_GenVertexArrays(disp)) parameters -static INLINE _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) { +static inline _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) { return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays)); } -static INLINE void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenVertexArrays, fn); } typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); #define CALL_CopyBufferSubData(disp, parameters) \ (* GET_CopyBufferSubData(disp)) parameters -static INLINE _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) { +static inline _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) { return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData)); } -static INLINE void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) { +static inline void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) { SET_by_offset(disp, _gloffset_CopyBufferSubData, fn); } typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64); #define CALL_ClientWaitSync(disp, parameters) \ (* GET_ClientWaitSync(disp)) parameters -static INLINE _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) { +static inline _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) { return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync)); } -static INLINE void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { +static inline void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { SET_by_offset(disp, _gloffset_ClientWaitSync, fn); } typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync); #define CALL_DeleteSync(disp, parameters) \ (* GET_DeleteSync(disp)) parameters -static INLINE _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) { +static inline _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) { return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync)); } -static INLINE void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) { +static inline void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) { SET_by_offset(disp, _gloffset_DeleteSync, fn); } typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield); #define CALL_FenceSync(disp, parameters) \ (* GET_FenceSync(disp)) parameters -static INLINE _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) { +static inline _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) { return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync)); } -static INLINE void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) { +static inline void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) { SET_by_offset(disp, _gloffset_FenceSync, fn); } typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *); #define CALL_GetInteger64v(disp, parameters) \ (* GET_GetInteger64v(disp)) parameters -static INLINE _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) { +static inline _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) { return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v)); } -static INLINE void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) { +static inline void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) { SET_by_offset(disp, _gloffset_GetInteger64v, fn); } typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *); #define CALL_GetSynciv(disp, parameters) \ (* GET_GetSynciv(disp)) parameters -static INLINE _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) { +static inline _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) { return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv)); } -static INLINE void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) { +static inline void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) { SET_by_offset(disp, _gloffset_GetSynciv, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync); #define CALL_IsSync(disp, parameters) \ (* GET_IsSync(disp)) parameters -static INLINE _glptr_IsSync GET_IsSync(struct _glapi_table *disp) { +static inline _glptr_IsSync GET_IsSync(struct _glapi_table *disp) { return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync)); } -static INLINE void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) { +static inline void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) { SET_by_offset(disp, _gloffset_IsSync, fn); } typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64); #define CALL_WaitSync(disp, parameters) \ (* GET_WaitSync(disp)) parameters -static INLINE _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) { +static inline _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) { return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync)); } -static INLINE void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { +static inline void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { SET_by_offset(disp, _gloffset_WaitSync, fn); } typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint); #define CALL_DrawElementsBaseVertex(disp, parameters) \ (* GET_DrawElementsBaseVertex(disp)) parameters -static INLINE _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) { +static inline _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) { return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)); } -static INLINE void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) { +static inline void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) { SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn); } typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint); #define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \ (* GET_DrawElementsInstancedBaseVertex(disp)) parameters -static INLINE _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) { +static inline _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) { return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex)); } -static INLINE void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) { +static inline void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) { SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn); } typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint); #define CALL_DrawRangeElementsBaseVertex(disp, parameters) \ (* GET_DrawRangeElementsBaseVertex(disp)) parameters -static INLINE _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) { +static inline _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) { return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)); } -static INLINE void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) { +static inline void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) { SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn); } typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *); #define CALL_MultiDrawElementsBaseVertex(disp, parameters) \ (* GET_MultiDrawElementsBaseVertex(disp)) parameters -static INLINE _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) { +static inline _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) { return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)); } -static INLINE void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)) { +static inline void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)) { SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn); } typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum); #define CALL_BlendEquationSeparateiARB(disp, parameters) \ (* GET_BlendEquationSeparateiARB(disp)) parameters -static INLINE _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) { +static inline _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) { return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)); } -static INLINE void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { +static inline void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn); } typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum); #define CALL_BlendEquationiARB(disp, parameters) \ (* GET_BlendEquationiARB(disp)) parameters -static INLINE _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) { +static inline _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) { return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB)); } -static INLINE void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { +static inline void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { SET_by_offset(disp, _gloffset_BlendEquationiARB, fn); } typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum); #define CALL_BlendFuncSeparateiARB(disp, parameters) \ (* GET_BlendFuncSeparateiARB(disp)) parameters -static INLINE _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) { +static inline _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) { return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)); } -static INLINE void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) { +static inline void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn); } typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum); #define CALL_BlendFunciARB(disp, parameters) \ (* GET_BlendFunciARB(disp)) parameters -static INLINE _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) { +static inline _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) { return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB)); } -static INLINE void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { +static inline void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_BlendFunciARB, fn); } typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint); #define CALL_BindSampler(disp, parameters) \ (* GET_BindSampler(disp)) parameters -static INLINE _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) { +static inline _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) { return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler)); } -static INLINE void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { +static inline void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { SET_by_offset(disp, _gloffset_BindSampler, fn); } typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *); #define CALL_DeleteSamplers(disp, parameters) \ (* GET_DeleteSamplers(disp)) parameters -static INLINE _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) { +static inline _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) { return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers)); } -static INLINE void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteSamplers, fn); } typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *); #define CALL_GenSamplers(disp, parameters) \ (* GET_GenSamplers(disp)) parameters -static INLINE _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) { +static inline _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) { return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers)); } -static INLINE void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenSamplers, fn); } typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *); #define CALL_GetSamplerParameterIiv(disp, parameters) \ (* GET_GetSamplerParameterIiv(disp)) parameters -static INLINE _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) { +static inline _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) { return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv)); } -static INLINE void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn); } typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *); #define CALL_GetSamplerParameterIuiv(disp, parameters) \ (* GET_GetSamplerParameterIuiv(disp)) parameters -static INLINE _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) { +static inline _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) { return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv)); } -static INLINE void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { +static inline void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn); } typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *); #define CALL_GetSamplerParameterfv(disp, parameters) \ (* GET_GetSamplerParameterfv(disp)) parameters -static INLINE _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) { +static inline _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) { return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv)); } -static INLINE void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { +static inline void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *); #define CALL_GetSamplerParameteriv(disp, parameters) \ (* GET_GetSamplerParameteriv(disp)) parameters -static INLINE _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) { +static inline _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) { return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv)); } -static INLINE void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint); #define CALL_IsSampler(disp, parameters) \ (* GET_IsSampler(disp)) parameters -static INLINE _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) { +static inline _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) { return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler)); } -static INLINE void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsSampler, fn); } typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *); #define CALL_SamplerParameterIiv(disp, parameters) \ (* GET_SamplerParameterIiv(disp)) parameters -static INLINE _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) { +static inline _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) { return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv)); } -static INLINE void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { +static inline void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn); } typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *); #define CALL_SamplerParameterIuiv(disp, parameters) \ (* GET_SamplerParameterIuiv(disp)) parameters -static INLINE _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) { +static inline _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) { return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv)); } -static INLINE void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) { +static inline void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn); } typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat); #define CALL_SamplerParameterf(disp, parameters) \ (* GET_SamplerParameterf(disp)) parameters -static INLINE _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) { +static inline _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) { return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf)); } -static INLINE void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) { +static inline void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_SamplerParameterf, fn); } typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *); #define CALL_SamplerParameterfv(disp, parameters) \ (* GET_SamplerParameterfv(disp)) parameters -static INLINE _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) { +static inline _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) { return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv)); } -static INLINE void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) { +static inline void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_SamplerParameterfv, fn); } typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint); #define CALL_SamplerParameteri(disp, parameters) \ (* GET_SamplerParameteri(disp)) parameters -static INLINE _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) { +static inline _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) { return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri)); } -static INLINE void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { +static inline void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { SET_by_offset(disp, _gloffset_SamplerParameteri, fn); } typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *); #define CALL_SamplerParameteriv(disp, parameters) \ (* GET_SamplerParameteriv(disp)) parameters -static INLINE _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) { +static inline _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) { return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv)); } -static INLINE void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { +static inline void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); } typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint); #define CALL_ColorP3ui(disp, parameters) \ (* GET_ColorP3ui(disp)) parameters -static INLINE _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { +static inline _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); } -static INLINE void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_ColorP3ui, fn); } typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *); #define CALL_ColorP3uiv(disp, parameters) \ (* GET_ColorP3uiv(disp)) parameters -static INLINE _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { +static inline _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); } -static INLINE void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_ColorP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint); #define CALL_ColorP4ui(disp, parameters) \ (* GET_ColorP4ui(disp)) parameters -static INLINE _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { +static inline _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); } -static INLINE void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_ColorP4ui, fn); } typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *); #define CALL_ColorP4uiv(disp, parameters) \ (* GET_ColorP4uiv(disp)) parameters -static INLINE _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { +static inline _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); } -static INLINE void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_ColorP4uiv, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint); #define CALL_MultiTexCoordP1ui(disp, parameters) \ (* GET_MultiTexCoordP1ui(disp)) parameters -static INLINE _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui)); } -static INLINE void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { +static inline void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *); #define CALL_MultiTexCoordP1uiv(disp, parameters) \ (* GET_MultiTexCoordP1uiv(disp)) parameters -static INLINE _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv)); } -static INLINE void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { +static inline void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint); #define CALL_MultiTexCoordP2ui(disp, parameters) \ (* GET_MultiTexCoordP2ui(disp)) parameters -static INLINE _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui)); } -static INLINE void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { +static inline void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *); #define CALL_MultiTexCoordP2uiv(disp, parameters) \ (* GET_MultiTexCoordP2uiv(disp)) parameters -static INLINE _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv)); } -static INLINE void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { +static inline void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint); #define CALL_MultiTexCoordP3ui(disp, parameters) \ (* GET_MultiTexCoordP3ui(disp)) parameters -static INLINE _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui)); } -static INLINE void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { +static inline void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *); #define CALL_MultiTexCoordP3uiv(disp, parameters) \ (* GET_MultiTexCoordP3uiv(disp)) parameters -static INLINE _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv)); } -static INLINE void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { +static inline void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint); #define CALL_MultiTexCoordP4ui(disp, parameters) \ (* GET_MultiTexCoordP4ui(disp)) parameters -static INLINE _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui)); } -static INLINE void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { +static inline void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); } typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *); #define CALL_MultiTexCoordP4uiv(disp, parameters) \ (* GET_MultiTexCoordP4uiv(disp)) parameters -static INLINE _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { +static inline _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv)); } -static INLINE void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { +static inline void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); } typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint); #define CALL_NormalP3ui(disp, parameters) \ (* GET_NormalP3ui(disp)) parameters -static INLINE _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { +static inline _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); } -static INLINE void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_NormalP3ui, fn); } typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *); #define CALL_NormalP3uiv(disp, parameters) \ (* GET_NormalP3uiv(disp)) parameters -static INLINE _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { +static inline _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); } -static INLINE void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_NormalP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint); #define CALL_SecondaryColorP3ui(disp, parameters) \ (* GET_SecondaryColorP3ui(disp)) parameters -static INLINE _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { +static inline _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui)); } -static INLINE void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *); #define CALL_SecondaryColorP3uiv(disp, parameters) \ (* GET_SecondaryColorP3uiv(disp)) parameters -static INLINE _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { +static inline _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv)); } -static INLINE void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint); #define CALL_TexCoordP1ui(disp, parameters) \ (* GET_TexCoordP1ui(disp)) parameters -static INLINE _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { +static inline _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); } -static INLINE void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *); #define CALL_TexCoordP1uiv(disp, parameters) \ (* GET_TexCoordP1uiv(disp)) parameters -static INLINE _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { +static inline _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv)); } -static INLINE void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint); #define CALL_TexCoordP2ui(disp, parameters) \ (* GET_TexCoordP2ui(disp)) parameters -static INLINE _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { +static inline _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); } -static INLINE void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *); #define CALL_TexCoordP2uiv(disp, parameters) \ (* GET_TexCoordP2uiv(disp)) parameters -static INLINE _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { +static inline _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv)); } -static INLINE void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint); #define CALL_TexCoordP3ui(disp, parameters) \ (* GET_TexCoordP3ui(disp)) parameters -static INLINE _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { +static inline _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); } -static INLINE void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *); #define CALL_TexCoordP3uiv(disp, parameters) \ (* GET_TexCoordP3uiv(disp)) parameters -static INLINE _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { +static inline _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv)); } -static INLINE void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint); #define CALL_TexCoordP4ui(disp, parameters) \ (* GET_TexCoordP4ui(disp)) parameters -static INLINE _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { +static inline _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); } -static INLINE void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *); #define CALL_TexCoordP4uiv(disp, parameters) \ (* GET_TexCoordP4uiv(disp)) parameters -static INLINE _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { +static inline _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv)); } -static INLINE void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint); #define CALL_VertexAttribP1ui(disp, parameters) \ (* GET_VertexAttribP1ui(disp)) parameters -static INLINE _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui)); } -static INLINE void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { +static inline void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *); #define CALL_VertexAttribP1uiv(disp, parameters) \ (* GET_VertexAttribP1uiv(disp)) parameters -static INLINE _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv)); } -static INLINE void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { +static inline void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint); #define CALL_VertexAttribP2ui(disp, parameters) \ (* GET_VertexAttribP2ui(disp)) parameters -static INLINE _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui)); } -static INLINE void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { +static inline void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *); #define CALL_VertexAttribP2uiv(disp, parameters) \ (* GET_VertexAttribP2uiv(disp)) parameters -static INLINE _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv)); } -static INLINE void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { +static inline void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint); #define CALL_VertexAttribP3ui(disp, parameters) \ (* GET_VertexAttribP3ui(disp)) parameters -static INLINE _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui)); } -static INLINE void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { +static inline void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *); #define CALL_VertexAttribP3uiv(disp, parameters) \ (* GET_VertexAttribP3uiv(disp)) parameters -static INLINE _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv)); } -static INLINE void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { +static inline void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint); #define CALL_VertexAttribP4ui(disp, parameters) \ (* GET_VertexAttribP4ui(disp)) parameters -static INLINE _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui)); } -static INLINE void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { +static inline void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *); #define CALL_VertexAttribP4uiv(disp, parameters) \ (* GET_VertexAttribP4uiv(disp)) parameters -static INLINE _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { +static inline _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv)); } -static INLINE void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { +static inline void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint); #define CALL_VertexP2ui(disp, parameters) \ (* GET_VertexP2ui(disp)) parameters -static INLINE _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { +static inline _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); } -static INLINE void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_VertexP2ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *); #define CALL_VertexP2uiv(disp, parameters) \ (* GET_VertexP2uiv(disp)) parameters -static INLINE _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { +static inline _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); } -static INLINE void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexP2uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint); #define CALL_VertexP3ui(disp, parameters) \ (* GET_VertexP3ui(disp)) parameters -static INLINE _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { +static inline _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); } -static INLINE void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_VertexP3ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *); #define CALL_VertexP3uiv(disp, parameters) \ (* GET_VertexP3uiv(disp)) parameters -static INLINE _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { +static inline _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); } -static INLINE void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexP3uiv, fn); } typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint); #define CALL_VertexP4ui(disp, parameters) \ (* GET_VertexP4ui(disp)) parameters -static INLINE _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { +static inline _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); } -static INLINE void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_VertexP4ui, fn); } typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *); #define CALL_VertexP4uiv(disp, parameters) \ (* GET_VertexP4uiv(disp)) parameters -static INLINE _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { +static inline _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); } -static INLINE void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { +static inline void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexP4uiv, fn); } typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint); #define CALL_BindTransformFeedback(disp, parameters) \ (* GET_BindTransformFeedback(disp)) parameters -static INLINE _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) { +static inline _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) { return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback)); } -static INLINE void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BindTransformFeedback, fn); } typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *); #define CALL_DeleteTransformFeedbacks(disp, parameters) \ (* GET_DeleteTransformFeedbacks(disp)) parameters -static INLINE _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) { +static inline _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) { return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)); } -static INLINE void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn); } typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint); #define CALL_DrawTransformFeedback(disp, parameters) \ (* GET_DrawTransformFeedback(disp)) parameters -static INLINE _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) { +static inline _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) { return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback)); } -static INLINE void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn); } typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *); #define CALL_GenTransformFeedbacks(disp, parameters) \ (* GET_GenTransformFeedbacks(disp)) parameters -static INLINE _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) { +static inline _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) { return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks)); } -static INLINE void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint); #define CALL_IsTransformFeedback(disp, parameters) \ (* GET_IsTransformFeedback(disp)) parameters -static INLINE _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) { +static inline _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) { return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback)); } -static INLINE void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsTransformFeedback, fn); } typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void); #define CALL_PauseTransformFeedback(disp, parameters) \ (* GET_PauseTransformFeedback(disp)) parameters -static INLINE _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) { +static inline _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) { return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback)); } -static INLINE void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn); } typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void); #define CALL_ResumeTransformFeedback(disp, parameters) \ (* GET_ResumeTransformFeedback(disp)) parameters -static INLINE _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) { +static inline _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) { return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback)); } -static INLINE void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn); } typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf); #define CALL_ClearDepthf(disp, parameters) \ (* GET_ClearDepthf(disp)) parameters -static INLINE _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) { +static inline _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) { return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf)); } -static INLINE void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) { +static inline void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) { SET_by_offset(disp, _gloffset_ClearDepthf, fn); } typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf); #define CALL_DepthRangef(disp, parameters) \ (* GET_DepthRangef(disp)) parameters -static INLINE _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) { +static inline _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) { return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef)); } -static INLINE void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) { +static inline void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) { SET_by_offset(disp, _gloffset_DepthRangef, fn); } typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *); #define CALL_GetShaderPrecisionFormat(disp, parameters) \ (* GET_GetShaderPrecisionFormat(disp)) parameters -static INLINE _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) { +static inline _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) { return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)); } -static INLINE void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) { +static inline void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) { SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn); } typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void); #define CALL_ReleaseShaderCompiler(disp, parameters) \ (* GET_ReleaseShaderCompiler(disp)) parameters -static INLINE _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) { +static inline _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) { return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)); } -static INLINE void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn); } typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei); #define CALL_ShaderBinary(disp, parameters) \ (* GET_ShaderBinary(disp)) parameters -static INLINE _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) { +static inline _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) { return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary)); } -static INLINE void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) { +static inline void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) { SET_by_offset(disp, _gloffset_ShaderBinary, fn); } typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void); #define CALL_GetGraphicsResetStatusARB(disp, parameters) \ (* GET_GetGraphicsResetStatusARB(disp)) parameters -static INLINE _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) { +static inline _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) { return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB)); } -static INLINE void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { +static inline void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_GetnColorTableARB(disp, parameters) \ (* GET_GetnColorTableARB(disp)) parameters -static INLINE _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) { +static inline _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) { return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB)); } -static INLINE void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { +static inline void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnColorTableARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *); #define CALL_GetnCompressedTexImageARB(disp, parameters) \ (* GET_GetnCompressedTexImageARB(disp)) parameters -static INLINE _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) { +static inline _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) { return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB)); } -static INLINE void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) { +static inline void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_GetnConvolutionFilterARB(disp, parameters) \ (* GET_GetnConvolutionFilterARB(disp)) parameters -static INLINE _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) { +static inline _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) { return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB)); } -static INLINE void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { +static inline void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_GetnHistogramARB(disp, parameters) \ (* GET_GetnHistogramARB(disp)) parameters -static INLINE _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) { +static inline _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) { return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB)); } -static INLINE void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { +static inline void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnHistogramARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *); #define CALL_GetnMapdvARB(disp, parameters) \ (* GET_GetnMapdvARB(disp)) parameters -static INLINE _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) { +static inline _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) { return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB)); } -static INLINE void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) { +static inline void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) { SET_by_offset(disp, _gloffset_GetnMapdvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *); #define CALL_GetnMapfvARB(disp, parameters) \ (* GET_GetnMapfvARB(disp)) parameters -static INLINE _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) { +static inline _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) { return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB)); } -static INLINE void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) { +static inline void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) { SET_by_offset(disp, _gloffset_GetnMapfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *); #define CALL_GetnMapivARB(disp, parameters) \ (* GET_GetnMapivARB(disp)) parameters -static INLINE _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) { +static inline _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) { return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB)); } -static INLINE void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) { +static inline void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) { SET_by_offset(disp, _gloffset_GetnMapivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_GetnMinmaxARB(disp, parameters) \ (* GET_GetnMinmaxARB(disp)) parameters -static INLINE _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) { +static inline _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) { return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB)); } -static INLINE void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { +static inline void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *); #define CALL_GetnPixelMapfvARB(disp, parameters) \ (* GET_GetnPixelMapfvARB(disp)) parameters -static INLINE _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) { +static inline _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) { return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB)); } -static INLINE void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) { +static inline void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) { SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *); #define CALL_GetnPixelMapuivARB(disp, parameters) \ (* GET_GetnPixelMapuivARB(disp)) parameters -static INLINE _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) { +static inline _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) { return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB)); } -static INLINE void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) { +static inline void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *); #define CALL_GetnPixelMapusvARB(disp, parameters) \ (* GET_GetnPixelMapusvARB(disp)) parameters -static INLINE _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) { +static inline _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) { return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB)); } -static INLINE void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) { +static inline void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) { SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *); #define CALL_GetnPolygonStippleARB(disp, parameters) \ (* GET_GetnPolygonStippleARB(disp)) parameters -static INLINE _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) { +static inline _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) { return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB)); } -static INLINE void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) { +static inline void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) { SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *); #define CALL_GetnSeparableFilterARB(disp, parameters) \ (* GET_GetnSeparableFilterARB(disp)) parameters -static INLINE _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) { +static inline _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) { return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB)); } -static INLINE void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) { +static inline void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_GetnTexImageARB(disp, parameters) \ (* GET_GetnTexImageARB(disp)) parameters -static INLINE _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) { +static inline _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) { return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB)); } -static INLINE void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) { +static inline void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_GetnTexImageARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *); #define CALL_GetnUniformdvARB(disp, parameters) \ (* GET_GetnUniformdvARB(disp)) parameters -static INLINE _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) { +static inline _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) { return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB)); } -static INLINE void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) { +static inline void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) { SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *); #define CALL_GetnUniformfvARB(disp, parameters) \ (* GET_GetnUniformfvARB(disp)) parameters -static INLINE _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) { +static inline _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) { return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB)); } -static INLINE void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) { +static inline void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) { SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *); #define CALL_GetnUniformivARB(disp, parameters) \ (* GET_GetnUniformivARB(disp)) parameters -static INLINE _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) { +static inline _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) { return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB)); } -static INLINE void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) { +static inline void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) { SET_by_offset(disp, _gloffset_GetnUniformivARB, fn); } typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *); #define CALL_GetnUniformuivARB(disp, parameters) \ (* GET_GetnUniformuivARB(disp)) parameters -static INLINE _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) { +static inline _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) { return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB)); } -static INLINE void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) { +static inline void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn); } typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *); #define CALL_ReadnPixelsARB(disp, parameters) \ (* GET_ReadnPixelsARB(disp)) parameters -static INLINE _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) { +static inline _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) { return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB)); } -static INLINE void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) { +static inline void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn); } typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei); #define CALL_TexStorage1D(disp, parameters) \ (* GET_TexStorage1D(disp)) parameters -static INLINE _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) { +static inline _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) { return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D)); } -static INLINE void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) { +static inline void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) { SET_by_offset(disp, _gloffset_TexStorage1D, fn); } typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); #define CALL_TexStorage2D(disp, parameters) \ (* GET_TexStorage2D(disp)) parameters -static INLINE _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) { +static inline _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) { return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D)); } -static INLINE void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { +static inline void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_TexStorage2D, fn); } typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); #define CALL_TexStorage3D(disp, parameters) \ (* GET_TexStorage3D(disp)) parameters -static INLINE _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) { +static inline _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) { return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D)); } -static INLINE void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { +static inline void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_TexStorage3D, fn); } typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei); #define CALL_TextureStorage1DEXT(disp, parameters) \ (* GET_TextureStorage1DEXT(disp)) parameters -static INLINE _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) { +static inline _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) { return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT)); } -static INLINE void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) { +static inline void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) { SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn); } typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei); #define CALL_TextureStorage2DEXT(disp, parameters) \ (* GET_TextureStorage2DEXT(disp)) parameters -static INLINE _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) { +static inline _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) { return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT)); } -static INLINE void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { +static inline void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn); } typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); #define CALL_TextureStorage3DEXT(disp, parameters) \ (* GET_TextureStorage3DEXT(disp)) parameters -static INLINE _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) { +static inline _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) { return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT)); } -static INLINE void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { +static inline void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn); } typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat); #define CALL_PolygonOffsetEXT(disp, parameters) \ (* GET_PolygonOffsetEXT(disp)) parameters -static INLINE _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) { +static inline _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) { return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT)); } -static INLINE void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *); #define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) \ (* GET_GetPixelTexGenParameterfvSGIS(disp)) parameters -static INLINE _glptr_GetPixelTexGenParameterfvSGIS GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) { +static inline _glptr_GetPixelTexGenParameterfvSGIS GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) { return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)); } -static INLINE void SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { +static inline void SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn); } typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS)(GLenum, GLint *); #define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) \ (* GET_GetPixelTexGenParameterivSGIS(disp)) parameters -static INLINE _glptr_GetPixelTexGenParameterivSGIS GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) { +static inline _glptr_GetPixelTexGenParameterivSGIS GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) { return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)); } -static INLINE void SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { +static inline void SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn); } typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS)(GLenum, GLfloat); #define CALL_PixelTexGenParameterfSGIS(disp, parameters) \ (* GET_PixelTexGenParameterfSGIS(disp)) parameters -static INLINE _glptr_PixelTexGenParameterfSGIS GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) { +static inline _glptr_PixelTexGenParameterfSGIS GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) { return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)); } -static INLINE void SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn); } typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS)(GLenum, const GLfloat *); #define CALL_PixelTexGenParameterfvSGIS(disp, parameters) \ (* GET_PixelTexGenParameterfvSGIS(disp)) parameters -static INLINE _glptr_PixelTexGenParameterfvSGIS GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) { +static inline _glptr_PixelTexGenParameterfvSGIS GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) { return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)); } -static INLINE void SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn); } typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS)(GLenum, GLint); #define CALL_PixelTexGenParameteriSGIS(disp, parameters) \ (* GET_PixelTexGenParameteriSGIS(disp)) parameters -static INLINE _glptr_PixelTexGenParameteriSGIS GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) { +static inline _glptr_PixelTexGenParameteriSGIS GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) { return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)); } -static INLINE void SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn); } typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS)(GLenum, const GLint *); #define CALL_PixelTexGenParameterivSGIS(disp, parameters) \ (* GET_PixelTexGenParameterivSGIS(disp)) parameters -static INLINE _glptr_PixelTexGenParameterivSGIS GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) { +static inline _glptr_PixelTexGenParameterivSGIS GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) { return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)); } -static INLINE void SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn); } typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean); #define CALL_SampleMaskSGIS(disp, parameters) \ (* GET_SampleMaskSGIS(disp)) parameters -static INLINE _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) { +static inline _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) { return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS)); } -static INLINE void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { +static inline void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn); } typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum); #define CALL_SamplePatternSGIS(disp, parameters) \ (* GET_SamplePatternSGIS(disp)) parameters -static INLINE _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) { +static inline _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) { return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS)); } -static INLINE void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn); } typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #define CALL_ColorPointerEXT(disp, parameters) \ (* GET_ColorPointerEXT(disp)) parameters -static INLINE _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) { +static inline _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) { return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT)); } -static INLINE void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { +static inline void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_ColorPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *); #define CALL_EdgeFlagPointerEXT(disp, parameters) \ (* GET_EdgeFlagPointerEXT(disp)) parameters -static INLINE _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) { +static inline _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) { return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)); } -static INLINE void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) { +static inline void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) { SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); #define CALL_IndexPointerEXT(disp, parameters) \ (* GET_IndexPointerEXT(disp)) parameters -static INLINE _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) { +static inline _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) { return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT)); } -static INLINE void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { +static inline void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_IndexPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); #define CALL_NormalPointerEXT(disp, parameters) \ (* GET_NormalPointerEXT(disp)) parameters -static INLINE _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) { +static inline _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) { return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT)); } -static INLINE void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { +static inline void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_NormalPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #define CALL_TexCoordPointerEXT(disp, parameters) \ (* GET_TexCoordPointerEXT(disp)) parameters -static INLINE _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) { +static inline _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) { return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT)); } -static INLINE void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { +static inline void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #define CALL_VertexPointerEXT(disp, parameters) \ (* GET_VertexPointerEXT(disp)) parameters -static INLINE _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) { +static inline _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) { return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT)); } -static INLINE void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { +static inline void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_VertexPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_PointParameterfEXT)(GLenum, GLfloat); #define CALL_PointParameterfEXT(disp, parameters) \ (* GET_PointParameterfEXT(disp)) parameters -static INLINE _glptr_PointParameterfEXT GET_PointParameterfEXT(struct _glapi_table *disp) { +static inline _glptr_PointParameterfEXT GET_PointParameterfEXT(struct _glapi_table *disp) { return (_glptr_PointParameterfEXT) (GET_by_offset(disp, _gloffset_PointParameterfEXT)); } -static INLINE void SET_PointParameterfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_PointParameterfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_PointParameterfEXT, fn); } typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT)(GLenum, const GLfloat *); #define CALL_PointParameterfvEXT(disp, parameters) \ (* GET_PointParameterfvEXT(disp)) parameters -static INLINE _glptr_PointParameterfvEXT GET_PointParameterfvEXT(struct _glapi_table *disp) { +static inline _glptr_PointParameterfvEXT GET_PointParameterfvEXT(struct _glapi_table *disp) { return (_glptr_PointParameterfvEXT) (GET_by_offset(disp, _gloffset_PointParameterfvEXT)); } -static INLINE void SET_PointParameterfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_PointParameterfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn); } typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei); #define CALL_LockArraysEXT(disp, parameters) \ (* GET_LockArraysEXT(disp)) parameters -static INLINE _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) { +static inline _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) { return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT)); } -static INLINE void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) { +static inline void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) { SET_by_offset(disp, _gloffset_LockArraysEXT, fn); } typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void); #define CALL_UnlockArraysEXT(disp, parameters) \ (* GET_UnlockArraysEXT(disp)) parameters -static INLINE _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) { +static inline _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) { return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT)); } -static INLINE void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte); #define CALL_SecondaryColor3bEXT(disp, parameters) \ (* GET_SecondaryColor3bEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3bEXT GET_SecondaryColor3bEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3bEXT GET_SecondaryColor3bEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3bEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)); } -static INLINE void SET_SecondaryColor3bEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { +static inline void SET_SecondaryColor3bEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT)(const GLbyte *); #define CALL_SecondaryColor3bvEXT(disp, parameters) \ (* GET_SecondaryColor3bvEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3bvEXT GET_SecondaryColor3bvEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3bvEXT GET_SecondaryColor3bvEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3bvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)); } -static INLINE void SET_SecondaryColor3bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { +static inline void SET_SecondaryColor3bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble); #define CALL_SecondaryColor3dEXT(disp, parameters) \ (* GET_SecondaryColor3dEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3dEXT GET_SecondaryColor3dEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3dEXT GET_SecondaryColor3dEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3dEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)); } -static INLINE void SET_SecondaryColor3dEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_SecondaryColor3dEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT)(const GLdouble *); #define CALL_SecondaryColor3dvEXT(disp, parameters) \ (* GET_SecondaryColor3dvEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3dvEXT GET_SecondaryColor3dvEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3dvEXT GET_SecondaryColor3dvEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3dvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)); } -static INLINE void SET_SecondaryColor3dvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_SecondaryColor3dvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat); #define CALL_SecondaryColor3fEXT(disp, parameters) \ (* GET_SecondaryColor3fEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)); } -static INLINE void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *); #define CALL_SecondaryColor3fvEXT(disp, parameters) \ (* GET_SecondaryColor3fvEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)); } -static INLINE void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT)(GLint, GLint, GLint); #define CALL_SecondaryColor3iEXT(disp, parameters) \ (* GET_SecondaryColor3iEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3iEXT GET_SecondaryColor3iEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3iEXT GET_SecondaryColor3iEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3iEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)); } -static INLINE void SET_SecondaryColor3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_SecondaryColor3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT)(const GLint *); #define CALL_SecondaryColor3ivEXT(disp, parameters) \ (* GET_SecondaryColor3ivEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3ivEXT GET_SecondaryColor3ivEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3ivEXT GET_SecondaryColor3ivEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3ivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)); } -static INLINE void SET_SecondaryColor3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_SecondaryColor3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT)(GLshort, GLshort, GLshort); #define CALL_SecondaryColor3sEXT(disp, parameters) \ (* GET_SecondaryColor3sEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3sEXT GET_SecondaryColor3sEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3sEXT GET_SecondaryColor3sEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3sEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)); } -static INLINE void SET_SecondaryColor3sEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_SecondaryColor3sEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT)(const GLshort *); #define CALL_SecondaryColor3svEXT(disp, parameters) \ (* GET_SecondaryColor3svEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3svEXT GET_SecondaryColor3svEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3svEXT GET_SecondaryColor3svEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3svEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)); } -static INLINE void SET_SecondaryColor3svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_SecondaryColor3svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte); #define CALL_SecondaryColor3ubEXT(disp, parameters) \ (* GET_SecondaryColor3ubEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3ubEXT GET_SecondaryColor3ubEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3ubEXT GET_SecondaryColor3ubEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3ubEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)); } -static INLINE void SET_SecondaryColor3ubEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { +static inline void SET_SecondaryColor3ubEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT)(const GLubyte *); #define CALL_SecondaryColor3ubvEXT(disp, parameters) \ (* GET_SecondaryColor3ubvEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3ubvEXT GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3ubvEXT GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)); } -static INLINE void SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { +static inline void SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT)(GLuint, GLuint, GLuint); #define CALL_SecondaryColor3uiEXT(disp, parameters) \ (* GET_SecondaryColor3uiEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3uiEXT GET_SecondaryColor3uiEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3uiEXT GET_SecondaryColor3uiEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3uiEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)); } -static INLINE void SET_SecondaryColor3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { +static inline void SET_SecondaryColor3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT)(const GLuint *); #define CALL_SecondaryColor3uivEXT(disp, parameters) \ (* GET_SecondaryColor3uivEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3uivEXT GET_SecondaryColor3uivEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3uivEXT GET_SecondaryColor3uivEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3uivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)); } -static INLINE void SET_SecondaryColor3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { +static inline void SET_SecondaryColor3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT)(GLushort, GLushort, GLushort); #define CALL_SecondaryColor3usEXT(disp, parameters) \ (* GET_SecondaryColor3usEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3usEXT GET_SecondaryColor3usEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3usEXT GET_SecondaryColor3usEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3usEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)); } -static INLINE void SET_SecondaryColor3usEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { +static inline void SET_SecondaryColor3usEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT)(const GLushort *); #define CALL_SecondaryColor3usvEXT(disp, parameters) \ (* GET_SecondaryColor3usvEXT(disp)) parameters -static INLINE _glptr_SecondaryColor3usvEXT GET_SecondaryColor3usvEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColor3usvEXT GET_SecondaryColor3usvEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColor3usvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)); } -static INLINE void SET_SecondaryColor3usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { +static inline void SET_SecondaryColor3usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn); } typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *); #define CALL_SecondaryColorPointerEXT(disp, parameters) \ (* GET_SecondaryColorPointerEXT(disp)) parameters -static INLINE _glptr_SecondaryColorPointerEXT GET_SecondaryColorPointerEXT(struct _glapi_table *disp) { +static inline _glptr_SecondaryColorPointerEXT GET_SecondaryColorPointerEXT(struct _glapi_table *disp) { return (_glptr_SecondaryColorPointerEXT) (GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)); } -static INLINE void SET_SecondaryColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_SecondaryColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei); #define CALL_MultiDrawArraysEXT(disp, parameters) \ (* GET_MultiDrawArraysEXT(disp)) parameters -static INLINE _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) { +static inline _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) { return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)); } -static INLINE void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) { +static inline void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) { SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn); } typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); #define CALL_MultiDrawElementsEXT(disp, parameters) \ (* GET_MultiDrawElementsEXT(disp)) parameters -static INLINE _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) { +static inline _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) { return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)); } -static INLINE void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) { +static inline void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) { SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn); } typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *); #define CALL_FogCoordPointerEXT(disp, parameters) \ (* GET_FogCoordPointerEXT(disp)) parameters -static INLINE _glptr_FogCoordPointerEXT GET_FogCoordPointerEXT(struct _glapi_table *disp) { +static inline _glptr_FogCoordPointerEXT GET_FogCoordPointerEXT(struct _glapi_table *disp) { return (_glptr_FogCoordPointerEXT) (GET_by_offset(disp, _gloffset_FogCoordPointerEXT)); } -static INLINE void SET_FogCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { +static inline void SET_FogCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_FogCoorddEXT)(GLdouble); #define CALL_FogCoorddEXT(disp, parameters) \ (* GET_FogCoorddEXT(disp)) parameters -static INLINE _glptr_FogCoorddEXT GET_FogCoorddEXT(struct _glapi_table *disp) { +static inline _glptr_FogCoorddEXT GET_FogCoorddEXT(struct _glapi_table *disp) { return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT)); } -static INLINE void SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { +static inline void SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { SET_by_offset(disp, _gloffset_FogCoorddEXT, fn); } typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT)(const GLdouble *); #define CALL_FogCoorddvEXT(disp, parameters) \ (* GET_FogCoorddvEXT(disp)) parameters -static INLINE _glptr_FogCoorddvEXT GET_FogCoorddvEXT(struct _glapi_table *disp) { +static inline _glptr_FogCoorddvEXT GET_FogCoorddvEXT(struct _glapi_table *disp) { return (_glptr_FogCoorddvEXT) (GET_by_offset(disp, _gloffset_FogCoorddvEXT)); } -static INLINE void SET_FogCoorddvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_FogCoorddvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn); } typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat); #define CALL_FogCoordfEXT(disp, parameters) \ (* GET_FogCoordfEXT(disp)) parameters -static INLINE _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) { +static inline _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) { return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT)); } -static INLINE void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { +static inline void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { SET_by_offset(disp, _gloffset_FogCoordfEXT, fn); } typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *); #define CALL_FogCoordfvEXT(disp, parameters) \ (* GET_FogCoordfvEXT(disp)) parameters -static INLINE _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) { +static inline _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) { return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT)); } -static INLINE void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn); } typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX)(GLenum); #define CALL_PixelTexGenSGIX(disp, parameters) \ (* GET_PixelTexGenSGIX(disp)) parameters -static INLINE _glptr_PixelTexGenSGIX GET_PixelTexGenSGIX(struct _glapi_table *disp) { +static inline _glptr_PixelTexGenSGIX GET_PixelTexGenSGIX(struct _glapi_table *disp) { return (_glptr_PixelTexGenSGIX) (GET_by_offset(disp, _gloffset_PixelTexGenSGIX)); } -static INLINE void SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn); } typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum); #define CALL_BlendFuncSeparateEXT(disp, parameters) \ (* GET_BlendFuncSeparateEXT(disp)) parameters -static INLINE _glptr_BlendFuncSeparateEXT GET_BlendFuncSeparateEXT(struct _glapi_table *disp) { +static inline _glptr_BlendFuncSeparateEXT GET_BlendFuncSeparateEXT(struct _glapi_table *disp) { return (_glptr_BlendFuncSeparateEXT) (GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)); } -static INLINE void SET_BlendFuncSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { +static inline void SET_BlendFuncSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn); } typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV)(void); #define CALL_FlushVertexArrayRangeNV(disp, parameters) \ (* GET_FlushVertexArrayRangeNV(disp)) parameters -static INLINE _glptr_FlushVertexArrayRangeNV GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) { +static inline _glptr_FlushVertexArrayRangeNV GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) { return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)); } -static INLINE void SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV)(GLsizei, const GLvoid *); #define CALL_VertexArrayRangeNV(disp, parameters) \ (* GET_VertexArrayRangeNV(disp)) parameters -static INLINE _glptr_VertexArrayRangeNV GET_VertexArrayRangeNV(struct _glapi_table *disp) { +static inline _glptr_VertexArrayRangeNV GET_VertexArrayRangeNV(struct _glapi_table *disp) { return (_glptr_VertexArrayRangeNV) (GET_by_offset(disp, _gloffset_VertexArrayRangeNV)); } -static INLINE void SET_VertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { +static inline void SET_VertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn); } typedef void (GLAPIENTRYP _glptr_CombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); #define CALL_CombinerInputNV(disp, parameters) \ (* GET_CombinerInputNV(disp)) parameters -static INLINE _glptr_CombinerInputNV GET_CombinerInputNV(struct _glapi_table *disp) { +static inline _glptr_CombinerInputNV GET_CombinerInputNV(struct _glapi_table *disp) { return (_glptr_CombinerInputNV) (GET_by_offset(disp, _gloffset_CombinerInputNV)); } -static INLINE void SET_CombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)) { +static inline void SET_CombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_CombinerInputNV, fn); } typedef void (GLAPIENTRYP _glptr_CombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); #define CALL_CombinerOutputNV(disp, parameters) \ (* GET_CombinerOutputNV(disp)) parameters -static INLINE _glptr_CombinerOutputNV GET_CombinerOutputNV(struct _glapi_table *disp) { +static inline _glptr_CombinerOutputNV GET_CombinerOutputNV(struct _glapi_table *disp) { return (_glptr_CombinerOutputNV) (GET_by_offset(disp, _gloffset_CombinerOutputNV)); } -static INLINE void SET_CombinerOutputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)) { +static inline void SET_CombinerOutputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)) { SET_by_offset(disp, _gloffset_CombinerOutputNV, fn); } typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV)(GLenum, GLfloat); #define CALL_CombinerParameterfNV(disp, parameters) \ (* GET_CombinerParameterfNV(disp)) parameters -static INLINE _glptr_CombinerParameterfNV GET_CombinerParameterfNV(struct _glapi_table *disp) { +static inline _glptr_CombinerParameterfNV GET_CombinerParameterfNV(struct _glapi_table *disp) { return (_glptr_CombinerParameterfNV) (GET_by_offset(disp, _gloffset_CombinerParameterfNV)); } -static INLINE void SET_CombinerParameterfNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { +static inline void SET_CombinerParameterfNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn); } typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV)(GLenum, const GLfloat *); #define CALL_CombinerParameterfvNV(disp, parameters) \ (* GET_CombinerParameterfvNV(disp)) parameters -static INLINE _glptr_CombinerParameterfvNV GET_CombinerParameterfvNV(struct _glapi_table *disp) { +static inline _glptr_CombinerParameterfvNV GET_CombinerParameterfvNV(struct _glapi_table *disp) { return (_glptr_CombinerParameterfvNV) (GET_by_offset(disp, _gloffset_CombinerParameterfvNV)); } -static INLINE void SET_CombinerParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_CombinerParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn); } typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV)(GLenum, GLint); #define CALL_CombinerParameteriNV(disp, parameters) \ (* GET_CombinerParameteriNV(disp)) parameters -static INLINE _glptr_CombinerParameteriNV GET_CombinerParameteriNV(struct _glapi_table *disp) { +static inline _glptr_CombinerParameteriNV GET_CombinerParameteriNV(struct _glapi_table *disp) { return (_glptr_CombinerParameteriNV) (GET_by_offset(disp, _gloffset_CombinerParameteriNV)); } -static INLINE void SET_CombinerParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_CombinerParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn); } typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV)(GLenum, const GLint *); #define CALL_CombinerParameterivNV(disp, parameters) \ (* GET_CombinerParameterivNV(disp)) parameters -static INLINE _glptr_CombinerParameterivNV GET_CombinerParameterivNV(struct _glapi_table *disp) { +static inline _glptr_CombinerParameterivNV GET_CombinerParameterivNV(struct _glapi_table *disp) { return (_glptr_CombinerParameterivNV) (GET_by_offset(disp, _gloffset_CombinerParameterivNV)); } -static INLINE void SET_CombinerParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_CombinerParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn); } typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum); #define CALL_FinalCombinerInputNV(disp, parameters) \ (* GET_FinalCombinerInputNV(disp)) parameters -static INLINE _glptr_FinalCombinerInputNV GET_FinalCombinerInputNV(struct _glapi_table *disp) { +static inline _glptr_FinalCombinerInputNV GET_FinalCombinerInputNV(struct _glapi_table *disp) { return (_glptr_FinalCombinerInputNV) (GET_by_offset(disp, _gloffset_FinalCombinerInputNV)); } -static INLINE void SET_FinalCombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { +static inline void SET_FinalCombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn); } typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *); #define CALL_GetCombinerInputParameterfvNV(disp, parameters) \ (* GET_GetCombinerInputParameterfvNV(disp)) parameters -static INLINE _glptr_GetCombinerInputParameterfvNV GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) { +static inline _glptr_GetCombinerInputParameterfvNV GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) { return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)); } -static INLINE void SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLfloat *)) { +static inline void SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *); #define CALL_GetCombinerInputParameterivNV(disp, parameters) \ (* GET_GetCombinerInputParameterivNV(disp)) parameters -static INLINE _glptr_GetCombinerInputParameterivNV GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) { +static inline _glptr_GetCombinerInputParameterivNV GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) { return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)); } -static INLINE void SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLint *)) { +static inline void SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn); } typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *); #define CALL_GetCombinerOutputParameterfvNV(disp, parameters) \ (* GET_GetCombinerOutputParameterfvNV(disp)) parameters -static INLINE _glptr_GetCombinerOutputParameterfvNV GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) { +static inline _glptr_GetCombinerOutputParameterfvNV GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) { return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)); } -static INLINE void SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLfloat *)) { +static inline void SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *); #define CALL_GetCombinerOutputParameterivNV(disp, parameters) \ (* GET_GetCombinerOutputParameterivNV(disp)) parameters -static INLINE _glptr_GetCombinerOutputParameterivNV GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) { +static inline _glptr_GetCombinerOutputParameterivNV GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) { return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)); } -static INLINE void SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { +static inline void SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn); } typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *); #define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) \ (* GET_GetFinalCombinerInputParameterfvNV(disp)) parameters -static INLINE _glptr_GetFinalCombinerInputParameterfvNV GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) { +static inline _glptr_GetFinalCombinerInputParameterfvNV GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) { return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)); } -static INLINE void SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { +static inline void SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *); #define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) \ (* GET_GetFinalCombinerInputParameterivNV(disp)) parameters -static INLINE _glptr_GetFinalCombinerInputParameterivNV GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) { +static inline _glptr_GetFinalCombinerInputParameterivNV GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) { return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)); } -static INLINE void SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn); } typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void); #define CALL_ResizeBuffersMESA(disp, parameters) \ (* GET_ResizeBuffersMESA(disp)) parameters -static INLINE _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) { +static inline _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) { return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA)); } -static INLINE void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA)(GLdouble, GLdouble); #define CALL_WindowPos2dMESA(disp, parameters) \ (* GET_WindowPos2dMESA(disp)) parameters -static INLINE _glptr_WindowPos2dMESA GET_WindowPos2dMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2dMESA GET_WindowPos2dMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2dMESA) (GET_by_offset(disp, _gloffset_WindowPos2dMESA)); } -static INLINE void SET_WindowPos2dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { +static inline void SET_WindowPos2dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA)(const GLdouble *); #define CALL_WindowPos2dvMESA(disp, parameters) \ (* GET_WindowPos2dvMESA(disp)) parameters -static INLINE _glptr_WindowPos2dvMESA GET_WindowPos2dvMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2dvMESA GET_WindowPos2dvMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2dvMESA) (GET_by_offset(disp, _gloffset_WindowPos2dvMESA)); } -static INLINE void SET_WindowPos2dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_WindowPos2dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA)(GLfloat, GLfloat); #define CALL_WindowPos2fMESA(disp, parameters) \ (* GET_WindowPos2fMESA(disp)) parameters -static INLINE _glptr_WindowPos2fMESA GET_WindowPos2fMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2fMESA GET_WindowPos2fMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2fMESA) (GET_by_offset(disp, _gloffset_WindowPos2fMESA)); } -static INLINE void SET_WindowPos2fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { +static inline void SET_WindowPos2fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA)(const GLfloat *); #define CALL_WindowPos2fvMESA(disp, parameters) \ (* GET_WindowPos2fvMESA(disp)) parameters -static INLINE _glptr_WindowPos2fvMESA GET_WindowPos2fvMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2fvMESA GET_WindowPos2fvMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2fvMESA) (GET_by_offset(disp, _gloffset_WindowPos2fvMESA)); } -static INLINE void SET_WindowPos2fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_WindowPos2fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA)(GLint, GLint); #define CALL_WindowPos2iMESA(disp, parameters) \ (* GET_WindowPos2iMESA(disp)) parameters -static INLINE _glptr_WindowPos2iMESA GET_WindowPos2iMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2iMESA GET_WindowPos2iMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2iMESA) (GET_by_offset(disp, _gloffset_WindowPos2iMESA)); } -static INLINE void SET_WindowPos2iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { +static inline void SET_WindowPos2iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA)(const GLint *); #define CALL_WindowPos2ivMESA(disp, parameters) \ (* GET_WindowPos2ivMESA(disp)) parameters -static INLINE _glptr_WindowPos2ivMESA GET_WindowPos2ivMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2ivMESA GET_WindowPos2ivMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2ivMESA) (GET_by_offset(disp, _gloffset_WindowPos2ivMESA)); } -static INLINE void SET_WindowPos2ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_WindowPos2ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA)(GLshort, GLshort); #define CALL_WindowPos2sMESA(disp, parameters) \ (* GET_WindowPos2sMESA(disp)) parameters -static INLINE _glptr_WindowPos2sMESA GET_WindowPos2sMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2sMESA GET_WindowPos2sMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2sMESA) (GET_by_offset(disp, _gloffset_WindowPos2sMESA)); } -static INLINE void SET_WindowPos2sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { +static inline void SET_WindowPos2sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA)(const GLshort *); #define CALL_WindowPos2svMESA(disp, parameters) \ (* GET_WindowPos2svMESA(disp)) parameters -static INLINE _glptr_WindowPos2svMESA GET_WindowPos2svMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos2svMESA GET_WindowPos2svMESA(struct _glapi_table *disp) { return (_glptr_WindowPos2svMESA) (GET_by_offset(disp, _gloffset_WindowPos2svMESA)); } -static INLINE void SET_WindowPos2svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_WindowPos2svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA)(GLdouble, GLdouble, GLdouble); #define CALL_WindowPos3dMESA(disp, parameters) \ (* GET_WindowPos3dMESA(disp)) parameters -static INLINE _glptr_WindowPos3dMESA GET_WindowPos3dMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3dMESA GET_WindowPos3dMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3dMESA) (GET_by_offset(disp, _gloffset_WindowPos3dMESA)); } -static INLINE void SET_WindowPos3dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { +static inline void SET_WindowPos3dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA)(const GLdouble *); #define CALL_WindowPos3dvMESA(disp, parameters) \ (* GET_WindowPos3dvMESA(disp)) parameters -static INLINE _glptr_WindowPos3dvMESA GET_WindowPos3dvMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3dvMESA GET_WindowPos3dvMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3dvMESA) (GET_by_offset(disp, _gloffset_WindowPos3dvMESA)); } -static INLINE void SET_WindowPos3dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_WindowPos3dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA)(GLfloat, GLfloat, GLfloat); #define CALL_WindowPos3fMESA(disp, parameters) \ (* GET_WindowPos3fMESA(disp)) parameters -static INLINE _glptr_WindowPos3fMESA GET_WindowPos3fMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3fMESA GET_WindowPos3fMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3fMESA) (GET_by_offset(disp, _gloffset_WindowPos3fMESA)); } -static INLINE void SET_WindowPos3fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { +static inline void SET_WindowPos3fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA)(const GLfloat *); #define CALL_WindowPos3fvMESA(disp, parameters) \ (* GET_WindowPos3fvMESA(disp)) parameters -static INLINE _glptr_WindowPos3fvMESA GET_WindowPos3fvMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3fvMESA GET_WindowPos3fvMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3fvMESA) (GET_by_offset(disp, _gloffset_WindowPos3fvMESA)); } -static INLINE void SET_WindowPos3fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_WindowPos3fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA)(GLint, GLint, GLint); #define CALL_WindowPos3iMESA(disp, parameters) \ (* GET_WindowPos3iMESA(disp)) parameters -static INLINE _glptr_WindowPos3iMESA GET_WindowPos3iMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3iMESA GET_WindowPos3iMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3iMESA) (GET_by_offset(disp, _gloffset_WindowPos3iMESA)); } -static INLINE void SET_WindowPos3iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { +static inline void SET_WindowPos3iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA)(const GLint *); #define CALL_WindowPos3ivMESA(disp, parameters) \ (* GET_WindowPos3ivMESA(disp)) parameters -static INLINE _glptr_WindowPos3ivMESA GET_WindowPos3ivMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3ivMESA GET_WindowPos3ivMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3ivMESA) (GET_by_offset(disp, _gloffset_WindowPos3ivMESA)); } -static INLINE void SET_WindowPos3ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_WindowPos3ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA)(GLshort, GLshort, GLshort); #define CALL_WindowPos3sMESA(disp, parameters) \ (* GET_WindowPos3sMESA(disp)) parameters -static INLINE _glptr_WindowPos3sMESA GET_WindowPos3sMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3sMESA GET_WindowPos3sMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3sMESA) (GET_by_offset(disp, _gloffset_WindowPos3sMESA)); } -static INLINE void SET_WindowPos3sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { +static inline void SET_WindowPos3sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA)(const GLshort *); #define CALL_WindowPos3svMESA(disp, parameters) \ (* GET_WindowPos3svMESA(disp)) parameters -static INLINE _glptr_WindowPos3svMESA GET_WindowPos3svMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos3svMESA GET_WindowPos3svMESA(struct _glapi_table *disp) { return (_glptr_WindowPos3svMESA) (GET_by_offset(disp, _gloffset_WindowPos3svMESA)); } -static INLINE void SET_WindowPos3svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_WindowPos3svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_WindowPos4dMESA(disp, parameters) \ (* GET_WindowPos4dMESA(disp)) parameters -static INLINE _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA)); } -static INLINE void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *); #define CALL_WindowPos4dvMESA(disp, parameters) \ (* GET_WindowPos4dvMESA(disp)) parameters -static INLINE _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA)); } -static INLINE void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { +static inline void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_WindowPos4fMESA(disp, parameters) \ (* GET_WindowPos4fMESA(disp)) parameters -static INLINE _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA)); } -static INLINE void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *); #define CALL_WindowPos4fvMESA(disp, parameters) \ (* GET_WindowPos4fvMESA(disp)) parameters -static INLINE _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA)); } -static INLINE void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { +static inline void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint); #define CALL_WindowPos4iMESA(disp, parameters) \ (* GET_WindowPos4iMESA(disp)) parameters -static INLINE _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA)); } -static INLINE void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *); #define CALL_WindowPos4ivMESA(disp, parameters) \ (* GET_WindowPos4ivMESA(disp)) parameters -static INLINE _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA)); } -static INLINE void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { +static inline void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort); #define CALL_WindowPos4sMESA(disp, parameters) \ (* GET_WindowPos4sMESA(disp)) parameters -static INLINE _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA)); } -static INLINE void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn); } typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *); #define CALL_WindowPos4svMESA(disp, parameters) \ (* GET_WindowPos4svMESA(disp)) parameters -static INLINE _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) { +static inline _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) { return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA)); } -static INLINE void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { +static inline void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn); } typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); #define CALL_MultiModeDrawArraysIBM(disp, parameters) \ (* GET_MultiModeDrawArraysIBM(disp)) parameters -static INLINE _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) { +static inline _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) { return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)); } -static INLINE void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) { +static inline void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) { SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn); } typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint); #define CALL_MultiModeDrawElementsIBM(disp, parameters) \ (* GET_MultiModeDrawElementsIBM(disp)) parameters -static INLINE _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) { +static inline _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) { return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)); } -static INLINE void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) { +static inline void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) { SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn); } typedef void (GLAPIENTRYP _glptr_DeleteFencesNV)(GLsizei, const GLuint *); #define CALL_DeleteFencesNV(disp, parameters) \ (* GET_DeleteFencesNV(disp)) parameters -static INLINE _glptr_DeleteFencesNV GET_DeleteFencesNV(struct _glapi_table *disp) { +static inline _glptr_DeleteFencesNV GET_DeleteFencesNV(struct _glapi_table *disp) { return (_glptr_DeleteFencesNV) (GET_by_offset(disp, _gloffset_DeleteFencesNV)); } -static INLINE void SET_DeleteFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteFencesNV, fn); } typedef void (GLAPIENTRYP _glptr_FinishFenceNV)(GLuint); #define CALL_FinishFenceNV(disp, parameters) \ (* GET_FinishFenceNV(disp)) parameters -static INLINE _glptr_FinishFenceNV GET_FinishFenceNV(struct _glapi_table *disp) { +static inline _glptr_FinishFenceNV GET_FinishFenceNV(struct _glapi_table *disp) { return (_glptr_FinishFenceNV) (GET_by_offset(disp, _gloffset_FinishFenceNV)); } -static INLINE void SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_FinishFenceNV, fn); } typedef void (GLAPIENTRYP _glptr_GenFencesNV)(GLsizei, GLuint *); #define CALL_GenFencesNV(disp, parameters) \ (* GET_GenFencesNV(disp)) parameters -static INLINE _glptr_GenFencesNV GET_GenFencesNV(struct _glapi_table *disp) { +static inline _glptr_GenFencesNV GET_GenFencesNV(struct _glapi_table *disp) { return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV)); } -static INLINE void SET_GenFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenFencesNV, fn); } typedef void (GLAPIENTRYP _glptr_GetFenceivNV)(GLuint, GLenum, GLint *); #define CALL_GetFenceivNV(disp, parameters) \ (* GET_GetFenceivNV(disp)) parameters -static INLINE _glptr_GetFenceivNV GET_GetFenceivNV(struct _glapi_table *disp) { +static inline _glptr_GetFenceivNV GET_GetFenceivNV(struct _glapi_table *disp) { return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV)); } -static INLINE void SET_GetFenceivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetFenceivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetFenceivNV, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsFenceNV)(GLuint); #define CALL_IsFenceNV(disp, parameters) \ (* GET_IsFenceNV(disp)) parameters -static INLINE _glptr_IsFenceNV GET_IsFenceNV(struct _glapi_table *disp) { +static inline _glptr_IsFenceNV GET_IsFenceNV(struct _glapi_table *disp) { return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV)); } -static INLINE void SET_IsFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsFenceNV, fn); } typedef void (GLAPIENTRYP _glptr_SetFenceNV)(GLuint, GLenum); #define CALL_SetFenceNV(disp, parameters) \ (* GET_SetFenceNV(disp)) parameters -static INLINE _glptr_SetFenceNV GET_SetFenceNV(struct _glapi_table *disp) { +static inline _glptr_SetFenceNV GET_SetFenceNV(struct _glapi_table *disp) { return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV)); } -static INLINE void SET_SetFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { +static inline void SET_SetFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { SET_by_offset(disp, _gloffset_SetFenceNV, fn); } typedef GLboolean (GLAPIENTRYP _glptr_TestFenceNV)(GLuint); #define CALL_TestFenceNV(disp, parameters) \ (* GET_TestFenceNV(disp)) parameters -static INLINE _glptr_TestFenceNV GET_TestFenceNV(struct _glapi_table *disp) { +static inline _glptr_TestFenceNV GET_TestFenceNV(struct _glapi_table *disp) { return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV)); } -static INLINE void SET_TestFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_TestFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_TestFenceNV, fn); } typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *); #define CALL_AreProgramsResidentNV(disp, parameters) \ (* GET_AreProgramsResidentNV(disp)) parameters -static INLINE _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) { +static inline _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) { return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV)); } -static INLINE void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { +static inline void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn); } typedef void (GLAPIENTRYP _glptr_BindProgramNV)(GLenum, GLuint); #define CALL_BindProgramNV(disp, parameters) \ (* GET_BindProgramNV(disp)) parameters -static INLINE _glptr_BindProgramNV GET_BindProgramNV(struct _glapi_table *disp) { +static inline _glptr_BindProgramNV GET_BindProgramNV(struct _glapi_table *disp) { return (_glptr_BindProgramNV) (GET_by_offset(disp, _gloffset_BindProgramNV)); } -static INLINE void SET_BindProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BindProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BindProgramNV, fn); } typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV)(GLsizei, const GLuint *); #define CALL_DeleteProgramsNV(disp, parameters) \ (* GET_DeleteProgramsNV(disp)) parameters -static INLINE _glptr_DeleteProgramsNV GET_DeleteProgramsNV(struct _glapi_table *disp) { +static inline _glptr_DeleteProgramsNV GET_DeleteProgramsNV(struct _glapi_table *disp) { return (_glptr_DeleteProgramsNV) (GET_by_offset(disp, _gloffset_DeleteProgramsNV)); } -static INLINE void SET_DeleteProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn); } typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *); #define CALL_ExecuteProgramNV(disp, parameters) \ (* GET_ExecuteProgramNV(disp)) parameters -static INLINE _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) { +static inline _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) { return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV)); } -static INLINE void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { +static inline void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn); } typedef void (GLAPIENTRYP _glptr_GenProgramsNV)(GLsizei, GLuint *); #define CALL_GenProgramsNV(disp, parameters) \ (* GET_GenProgramsNV(disp)) parameters -static INLINE _glptr_GenProgramsNV GET_GenProgramsNV(struct _glapi_table *disp) { +static inline _glptr_GenProgramsNV GET_GenProgramsNV(struct _glapi_table *disp) { return (_glptr_GenProgramsNV) (GET_by_offset(disp, _gloffset_GenProgramsNV)); } -static INLINE void SET_GenProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenProgramsNV, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *); #define CALL_GetProgramParameterdvNV(disp, parameters) \ (* GET_GetProgramParameterdvNV(disp)) parameters -static INLINE _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) { +static inline _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) { return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)); } -static INLINE void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) { +static inline void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *); #define CALL_GetProgramParameterfvNV(disp, parameters) \ (* GET_GetProgramParameterfvNV(disp)) parameters -static INLINE _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) { +static inline _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) { return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)); } -static INLINE void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) { +static inline void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *); #define CALL_GetProgramStringNV(disp, parameters) \ (* GET_GetProgramStringNV(disp)) parameters -static INLINE _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) { +static inline _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) { return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV)); } -static INLINE void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) { +static inline void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) { SET_by_offset(disp, _gloffset_GetProgramStringNV, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *); #define CALL_GetProgramivNV(disp, parameters) \ (* GET_GetProgramivNV(disp)) parameters -static INLINE _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) { +static inline _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) { return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV)); } -static INLINE void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetProgramivNV, fn); } typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *); #define CALL_GetTrackMatrixivNV(disp, parameters) \ (* GET_GetTrackMatrixivNV(disp)) parameters -static INLINE _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) { +static inline _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) { return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)); } -static INLINE void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { +static inline void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV)(GLuint, GLenum, GLvoid **); #define CALL_GetVertexAttribPointervNV(disp, parameters) \ (* GET_GetVertexAttribPointervNV(disp)) parameters -static INLINE _glptr_GetVertexAttribPointervNV GET_GetVertexAttribPointervNV(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribPointervNV GET_GetVertexAttribPointervNV(struct _glapi_table *disp) { return (_glptr_GetVertexAttribPointervNV) (GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)); } -static INLINE void SET_GetVertexAttribPointervNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) { +static inline void SET_GetVertexAttribPointervNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) { SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *); #define CALL_GetVertexAttribdvNV(disp, parameters) \ (* GET_GetVertexAttribdvNV(disp)) parameters -static INLINE _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) { return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)); } -static INLINE void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { +static inline void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *); #define CALL_GetVertexAttribfvNV(disp, parameters) \ (* GET_GetVertexAttribfvNV(disp)) parameters -static INLINE _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) { return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)); } -static INLINE void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { +static inline void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *); #define CALL_GetVertexAttribivNV(disp, parameters) \ (* GET_GetVertexAttribivNV(disp)) parameters -static INLINE _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) { return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV)); } -static INLINE void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsProgramNV)(GLuint); #define CALL_IsProgramNV(disp, parameters) \ (* GET_IsProgramNV(disp)) parameters -static INLINE _glptr_IsProgramNV GET_IsProgramNV(struct _glapi_table *disp) { +static inline _glptr_IsProgramNV GET_IsProgramNV(struct _glapi_table *disp) { return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV)); } -static INLINE void SET_IsProgramNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsProgramNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsProgramNV, fn); } typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *); #define CALL_LoadProgramNV(disp, parameters) \ (* GET_LoadProgramNV(disp)) parameters -static INLINE _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) { +static inline _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) { return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV)); } -static INLINE void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) { +static inline void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) { SET_by_offset(disp, _gloffset_LoadProgramNV, fn); } typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *); #define CALL_ProgramParameters4dvNV(disp, parameters) \ (* GET_ProgramParameters4dvNV(disp)) parameters -static INLINE _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) { +static inline _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) { return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)); } -static INLINE void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) { +static inline void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) { SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn); } typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *); #define CALL_ProgramParameters4fvNV(disp, parameters) \ (* GET_ProgramParameters4fvNV(disp)) parameters -static INLINE _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) { +static inline _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) { return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)); } -static INLINE void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { +static inline void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn); } typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *); #define CALL_RequestResidentProgramsNV(disp, parameters) \ (* GET_RequestResidentProgramsNV(disp)) parameters -static INLINE _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) { +static inline _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) { return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)); } -static INLINE void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn); } typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum); #define CALL_TrackMatrixNV(disp, parameters) \ (* GET_TrackMatrixNV(disp)) parameters -static INLINE _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) { +static inline _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) { return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV)); } -static INLINE void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) { +static inline void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) { SET_by_offset(disp, _gloffset_TrackMatrixNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble); #define CALL_VertexAttrib1dNV(disp, parameters) \ (* GET_VertexAttrib1dNV(disp)) parameters -static INLINE _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV)); } -static INLINE void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { +static inline void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *); #define CALL_VertexAttrib1dvNV(disp, parameters) \ (* GET_VertexAttrib1dvNV(disp)) parameters -static INLINE _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)); } -static INLINE void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat); #define CALL_VertexAttrib1fNV(disp, parameters) \ (* GET_VertexAttrib1fNV(disp)) parameters -static INLINE _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV)); } -static INLINE void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { +static inline void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *); #define CALL_VertexAttrib1fvNV(disp, parameters) \ (* GET_VertexAttrib1fvNV(disp)) parameters -static INLINE _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)); } -static INLINE void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort); #define CALL_VertexAttrib1sNV(disp, parameters) \ (* GET_VertexAttrib1sNV(disp)) parameters -static INLINE _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV)); } -static INLINE void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { +static inline void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *); #define CALL_VertexAttrib1svNV(disp, parameters) \ (* GET_VertexAttrib1svNV(disp)) parameters -static INLINE _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV)); } -static INLINE void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble); #define CALL_VertexAttrib2dNV(disp, parameters) \ (* GET_VertexAttrib2dNV(disp)) parameters -static INLINE _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV)); } -static INLINE void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { +static inline void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *); #define CALL_VertexAttrib2dvNV(disp, parameters) \ (* GET_VertexAttrib2dvNV(disp)) parameters -static INLINE _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)); } -static INLINE void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat); #define CALL_VertexAttrib2fNV(disp, parameters) \ (* GET_VertexAttrib2fNV(disp)) parameters -static INLINE _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV)); } -static INLINE void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { +static inline void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *); #define CALL_VertexAttrib2fvNV(disp, parameters) \ (* GET_VertexAttrib2fvNV(disp)) parameters -static INLINE _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)); } -static INLINE void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort); #define CALL_VertexAttrib2sNV(disp, parameters) \ (* GET_VertexAttrib2sNV(disp)) parameters -static INLINE _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV)); } -static INLINE void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { +static inline void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *); #define CALL_VertexAttrib2svNV(disp, parameters) \ (* GET_VertexAttrib2svNV(disp)) parameters -static INLINE _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV)); } -static INLINE void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble); #define CALL_VertexAttrib3dNV(disp, parameters) \ (* GET_VertexAttrib3dNV(disp)) parameters -static INLINE _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV)); } -static INLINE void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { +static inline void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *); #define CALL_VertexAttrib3dvNV(disp, parameters) \ (* GET_VertexAttrib3dvNV(disp)) parameters -static INLINE _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)); } -static INLINE void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat); #define CALL_VertexAttrib3fNV(disp, parameters) \ (* GET_VertexAttrib3fNV(disp)) parameters -static INLINE _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV)); } -static INLINE void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { +static inline void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *); #define CALL_VertexAttrib3fvNV(disp, parameters) \ (* GET_VertexAttrib3fvNV(disp)) parameters -static INLINE _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)); } -static INLINE void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort); #define CALL_VertexAttrib3sNV(disp, parameters) \ (* GET_VertexAttrib3sNV(disp)) parameters -static INLINE _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV)); } -static INLINE void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { +static inline void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *); #define CALL_VertexAttrib3svNV(disp, parameters) \ (* GET_VertexAttrib3svNV(disp)) parameters -static INLINE _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV)); } -static INLINE void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_VertexAttrib4dNV(disp, parameters) \ (* GET_VertexAttrib4dNV(disp)) parameters -static INLINE _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV)); } -static INLINE void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *); #define CALL_VertexAttrib4dvNV(disp, parameters) \ (* GET_VertexAttrib4dvNV(disp)) parameters -static INLINE _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)); } -static INLINE void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { +static inline void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_VertexAttrib4fNV(disp, parameters) \ (* GET_VertexAttrib4fNV(disp)) parameters -static INLINE _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV)); } -static INLINE void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *); #define CALL_VertexAttrib4fvNV(disp, parameters) \ (* GET_VertexAttrib4fvNV(disp)) parameters -static INLINE _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)); } -static INLINE void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort); #define CALL_VertexAttrib4sNV(disp, parameters) \ (* GET_VertexAttrib4sNV(disp)) parameters -static INLINE _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV)); } -static INLINE void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { +static inline void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *); #define CALL_VertexAttrib4svNV(disp, parameters) \ (* GET_VertexAttrib4svNV(disp)) parameters -static INLINE _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV)); } -static INLINE void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); #define CALL_VertexAttrib4ubNV(disp, parameters) \ (* GET_VertexAttrib4ubNV(disp)) parameters -static INLINE _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)); } -static INLINE void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { +static inline void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *); #define CALL_VertexAttrib4ubvNV(disp, parameters) \ (* GET_VertexAttrib4ubvNV(disp)) parameters -static INLINE _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) { return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)); } -static INLINE void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { +static inline void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); #define CALL_VertexAttribPointerNV(disp, parameters) \ (* GET_VertexAttribPointerNV(disp)) parameters -static INLINE _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) { return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV)); } -static INLINE void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *); #define CALL_VertexAttribs1dvNV(disp, parameters) \ (* GET_VertexAttribs1dvNV(disp)) parameters -static INLINE _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)); } -static INLINE void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { +static inline void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *); #define CALL_VertexAttribs1fvNV(disp, parameters) \ (* GET_VertexAttribs1fvNV(disp)) parameters -static INLINE _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)); } -static INLINE void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { +static inline void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *); #define CALL_VertexAttribs1svNV(disp, parameters) \ (* GET_VertexAttribs1svNV(disp)) parameters -static INLINE _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV)); } -static INLINE void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { +static inline void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *); #define CALL_VertexAttribs2dvNV(disp, parameters) \ (* GET_VertexAttribs2dvNV(disp)) parameters -static INLINE _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)); } -static INLINE void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { +static inline void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *); #define CALL_VertexAttribs2fvNV(disp, parameters) \ (* GET_VertexAttribs2fvNV(disp)) parameters -static INLINE _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)); } -static INLINE void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { +static inline void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *); #define CALL_VertexAttribs2svNV(disp, parameters) \ (* GET_VertexAttribs2svNV(disp)) parameters -static INLINE _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV)); } -static INLINE void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { +static inline void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *); #define CALL_VertexAttribs3dvNV(disp, parameters) \ (* GET_VertexAttribs3dvNV(disp)) parameters -static INLINE _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)); } -static INLINE void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { +static inline void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *); #define CALL_VertexAttribs3fvNV(disp, parameters) \ (* GET_VertexAttribs3fvNV(disp)) parameters -static INLINE _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)); } -static INLINE void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { +static inline void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *); #define CALL_VertexAttribs3svNV(disp, parameters) \ (* GET_VertexAttribs3svNV(disp)) parameters -static INLINE _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV)); } -static INLINE void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { +static inline void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *); #define CALL_VertexAttribs4dvNV(disp, parameters) \ (* GET_VertexAttribs4dvNV(disp)) parameters -static INLINE _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)); } -static INLINE void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { +static inline void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *); #define CALL_VertexAttribs4fvNV(disp, parameters) \ (* GET_VertexAttribs4fvNV(disp)) parameters -static INLINE _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)); } -static INLINE void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { +static inline void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *); #define CALL_VertexAttribs4svNV(disp, parameters) \ (* GET_VertexAttribs4svNV(disp)) parameters -static INLINE _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV)); } -static INLINE void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { +static inline void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *); #define CALL_VertexAttribs4ubvNV(disp, parameters) \ (* GET_VertexAttribs4ubvNV(disp)) parameters -static INLINE _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) { +static inline _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) { return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)); } -static INLINE void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) { +static inline void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) { SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *); #define CALL_GetTexBumpParameterfvATI(disp, parameters) \ (* GET_GetTexBumpParameterfvATI(disp)) parameters -static INLINE _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) { +static inline _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) { return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)); } -static INLINE void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { +static inline void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn); } typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *); #define CALL_GetTexBumpParameterivATI(disp, parameters) \ (* GET_GetTexBumpParameterivATI(disp)) parameters -static INLINE _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) { +static inline _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) { return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)); } -static INLINE void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { +static inline void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn); } typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *); #define CALL_TexBumpParameterfvATI(disp, parameters) \ (* GET_TexBumpParameterfvATI(disp)) parameters -static INLINE _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) { +static inline _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) { return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)); } -static INLINE void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { +static inline void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn); } typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *); #define CALL_TexBumpParameterivATI(disp, parameters) \ (* GET_TexBumpParameterivATI(disp)) parameters -static INLINE _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) { +static inline _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) { return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI)); } -static INLINE void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn); } typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp1ATI(disp, parameters) \ (* GET_AlphaFragmentOp1ATI(disp)) parameters -static INLINE _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) { +static inline _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) { return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)); } -static INLINE void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn); } typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp2ATI(disp, parameters) \ (* GET_AlphaFragmentOp2ATI(disp)) parameters -static INLINE _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) { +static inline _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) { return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)); } -static INLINE void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn); } typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp3ATI(disp, parameters) \ (* GET_AlphaFragmentOp3ATI(disp)) parameters -static INLINE _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) { +static inline _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) { return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)); } -static INLINE void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn); } typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void); #define CALL_BeginFragmentShaderATI(disp, parameters) \ (* GET_BeginFragmentShaderATI(disp)) parameters -static INLINE _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) { +static inline _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) { return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)); } -static INLINE void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn); } typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint); #define CALL_BindFragmentShaderATI(disp, parameters) \ (* GET_BindFragmentShaderATI(disp)) parameters -static INLINE _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) { +static inline _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) { return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI)); } -static INLINE void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn); } typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_ColorFragmentOp1ATI(disp, parameters) \ (* GET_ColorFragmentOp1ATI(disp)) parameters -static INLINE _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) { +static inline _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) { return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)); } -static INLINE void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn); } typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_ColorFragmentOp2ATI(disp, parameters) \ (* GET_ColorFragmentOp2ATI(disp)) parameters -static INLINE _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) { +static inline _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) { return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)); } -static INLINE void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn); } typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_ColorFragmentOp3ATI(disp, parameters) \ (* GET_ColorFragmentOp3ATI(disp)) parameters -static INLINE _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) { +static inline _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) { return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)); } -static INLINE void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn); } typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint); #define CALL_DeleteFragmentShaderATI(disp, parameters) \ (* GET_DeleteFragmentShaderATI(disp)) parameters -static INLINE _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) { +static inline _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) { return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)); } -static INLINE void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn); } typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void); #define CALL_EndFragmentShaderATI(disp, parameters) \ (* GET_EndFragmentShaderATI(disp)) parameters -static INLINE _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) { +static inline _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) { return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI)); } -static INLINE void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn); } typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint); #define CALL_GenFragmentShadersATI(disp, parameters) \ (* GET_GenFragmentShadersATI(disp)) parameters -static INLINE _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) { +static inline _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) { return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI)); } -static INLINE void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn); } typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum); #define CALL_PassTexCoordATI(disp, parameters) \ (* GET_PassTexCoordATI(disp)) parameters -static INLINE _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) { +static inline _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) { return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI)); } -static INLINE void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { +static inline void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { SET_by_offset(disp, _gloffset_PassTexCoordATI, fn); } typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum); #define CALL_SampleMapATI(disp, parameters) \ (* GET_SampleMapATI(disp)) parameters -static INLINE _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) { +static inline _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) { return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI)); } -static INLINE void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { +static inline void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { SET_by_offset(disp, _gloffset_SampleMapATI, fn); } typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *); #define CALL_SetFragmentShaderConstantATI(disp, parameters) \ (* GET_SetFragmentShaderConstantATI(disp)) parameters -static INLINE _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) { +static inline _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) { return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)); } -static INLINE void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { +static inline void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn); } typedef void (GLAPIENTRYP _glptr_PointParameteriNV)(GLenum, GLint); #define CALL_PointParameteriNV(disp, parameters) \ (* GET_PointParameteriNV(disp)) parameters -static INLINE _glptr_PointParameteriNV GET_PointParameteriNV(struct _glapi_table *disp) { +static inline _glptr_PointParameteriNV GET_PointParameteriNV(struct _glapi_table *disp) { return (_glptr_PointParameteriNV) (GET_by_offset(disp, _gloffset_PointParameteriNV)); } -static INLINE void SET_PointParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { +static inline void SET_PointParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { SET_by_offset(disp, _gloffset_PointParameteriNV, fn); } typedef void (GLAPIENTRYP _glptr_PointParameterivNV)(GLenum, const GLint *); #define CALL_PointParameterivNV(disp, parameters) \ (* GET_PointParameterivNV(disp)) parameters -static INLINE _glptr_PointParameterivNV GET_PointParameterivNV(struct _glapi_table *disp) { +static inline _glptr_PointParameterivNV GET_PointParameterivNV(struct _glapi_table *disp) { return (_glptr_PointParameterivNV) (GET_by_offset(disp, _gloffset_PointParameterivNV)); } -static INLINE void SET_PointParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { +static inline void SET_PointParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_PointParameterivNV, fn); } typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum); #define CALL_ActiveStencilFaceEXT(disp, parameters) \ (* GET_ActiveStencilFaceEXT(disp)) parameters -static INLINE _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) { +static inline _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) { return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)); } -static INLINE void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn); } typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint); #define CALL_BindVertexArrayAPPLE(disp, parameters) \ (* GET_BindVertexArrayAPPLE(disp)) parameters -static INLINE _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) { +static inline _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) { return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)); } -static INLINE void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *); #define CALL_DeleteVertexArraysAPPLE(disp, parameters) \ (* GET_DeleteVertexArraysAPPLE(disp)) parameters -static INLINE _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) { +static inline _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) { return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)); } -static INLINE void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *); #define CALL_GenVertexArraysAPPLE(disp, parameters) \ (* GET_GenVertexArraysAPPLE(disp)) parameters -static INLINE _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) { +static inline _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) { return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)); } -static INLINE void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint); #define CALL_IsVertexArrayAPPLE(disp, parameters) \ (* GET_IsVertexArrayAPPLE(disp)) parameters -static INLINE _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) { +static inline _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) { return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)); } -static INLINE void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *); #define CALL_GetProgramNamedParameterdvNV(disp, parameters) \ (* GET_GetProgramNamedParameterdvNV(disp)) parameters -static INLINE _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) { +static inline _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) { return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)); } -static INLINE void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) { +static inline void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) { SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn); } typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *); #define CALL_GetProgramNamedParameterfvNV(disp, parameters) \ (* GET_GetProgramNamedParameterfvNV(disp)) parameters -static INLINE _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) { +static inline _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) { return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)); } -static INLINE void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) { +static inline void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) { SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn); } typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); #define CALL_ProgramNamedParameter4dNV(disp, parameters) \ (* GET_ProgramNamedParameter4dNV(disp)) parameters -static INLINE _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) { +static inline _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) { return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)); } -static INLINE void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) { +static inline void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) { SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn); } typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *); #define CALL_ProgramNamedParameter4dvNV(disp, parameters) \ (* GET_ProgramNamedParameter4dvNV(disp)) parameters -static INLINE _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) { +static inline _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) { return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)); } -static INLINE void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) { +static inline void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) { SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn); } typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); #define CALL_ProgramNamedParameter4fNV(disp, parameters) \ (* GET_ProgramNamedParameter4fNV(disp)) parameters -static INLINE _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) { +static inline _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) { return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)); } -static INLINE void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) { +static inline void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) { SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn); } typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *); #define CALL_ProgramNamedParameter4fvNV(disp, parameters) \ (* GET_ProgramNamedParameter4fvNV(disp)) parameters -static INLINE _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) { +static inline _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) { return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)); } -static INLINE void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) { +static inline void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) { SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn); } typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV)(GLuint); #define CALL_PrimitiveRestartIndexNV(disp, parameters) \ (* GET_PrimitiveRestartIndexNV(disp)) parameters -static INLINE _glptr_PrimitiveRestartIndexNV GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) { +static inline _glptr_PrimitiveRestartIndexNV GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) { return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)); } -static INLINE void SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn); } typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void); #define CALL_PrimitiveRestartNV(disp, parameters) \ (* GET_PrimitiveRestartNV(disp)) parameters -static INLINE _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) { +static inline _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) { return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV)); } -static INLINE void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn); } typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd); #define CALL_DepthBoundsEXT(disp, parameters) \ (* GET_DepthBoundsEXT(disp)) parameters -static INLINE _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) { +static inline _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) { return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT)); } -static INLINE void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { +static inline void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn); } typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT)(GLenum, GLenum); #define CALL_BlendEquationSeparateEXT(disp, parameters) \ (* GET_BlendEquationSeparateEXT(disp)) parameters -static INLINE _glptr_BlendEquationSeparateEXT GET_BlendEquationSeparateEXT(struct _glapi_table *disp) { +static inline _glptr_BlendEquationSeparateEXT GET_BlendEquationSeparateEXT(struct _glapi_table *disp) { return (_glptr_BlendEquationSeparateEXT) (GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)); } -static INLINE void SET_BlendEquationSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { +static inline void SET_BlendEquationSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn); } typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT)(GLenum, GLuint); #define CALL_BindFramebufferEXT(disp, parameters) \ (* GET_BindFramebufferEXT(disp)) parameters -static INLINE _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) { +static inline _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) { return (_glptr_BindFramebufferEXT) (GET_by_offset(disp, _gloffset_BindFramebufferEXT)); } -static INLINE void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn); } typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT)(GLenum, GLuint); #define CALL_BindRenderbufferEXT(disp, parameters) \ (* GET_BindRenderbufferEXT(disp)) parameters -static INLINE _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) { +static inline _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) { return (_glptr_BindRenderbufferEXT) (GET_by_offset(disp, _gloffset_BindRenderbufferEXT)); } -static INLINE void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn); } typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatusEXT)(GLenum); #define CALL_CheckFramebufferStatusEXT(disp, parameters) \ (* GET_CheckFramebufferStatusEXT(disp)) parameters -static INLINE _glptr_CheckFramebufferStatusEXT GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) { +static inline _glptr_CheckFramebufferStatusEXT GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) { return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)); } -static INLINE void SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn); } typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT)(GLsizei, const GLuint *); #define CALL_DeleteFramebuffersEXT(disp, parameters) \ (* GET_DeleteFramebuffersEXT(disp)) parameters -static INLINE _glptr_DeleteFramebuffersEXT GET_DeleteFramebuffersEXT(struct _glapi_table *disp) { +static inline _glptr_DeleteFramebuffersEXT GET_DeleteFramebuffersEXT(struct _glapi_table *disp) { return (_glptr_DeleteFramebuffersEXT) (GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)); } -static INLINE void SET_DeleteFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn); } typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT)(GLsizei, const GLuint *); #define CALL_DeleteRenderbuffersEXT(disp, parameters) \ (* GET_DeleteRenderbuffersEXT(disp)) parameters -static INLINE _glptr_DeleteRenderbuffersEXT GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) { +static inline _glptr_DeleteRenderbuffersEXT GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) { return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)); } -static INLINE void SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { +static inline void SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint); #define CALL_FramebufferRenderbufferEXT(disp, parameters) \ (* GET_FramebufferRenderbufferEXT(disp)) parameters -static INLINE _glptr_FramebufferRenderbufferEXT GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) { +static inline _glptr_FramebufferRenderbufferEXT GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) { return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)); } -static INLINE void SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) { +static inline void SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) { SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); #define CALL_FramebufferTexture1DEXT(disp, parameters) \ (* GET_FramebufferTexture1DEXT(disp)) parameters -static INLINE _glptr_FramebufferTexture1DEXT GET_FramebufferTexture1DEXT(struct _glapi_table *disp) { +static inline _glptr_FramebufferTexture1DEXT GET_FramebufferTexture1DEXT(struct _glapi_table *disp) { return (_glptr_FramebufferTexture1DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)); } -static INLINE void SET_FramebufferTexture1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { +static inline void SET_FramebufferTexture1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); #define CALL_FramebufferTexture2DEXT(disp, parameters) \ (* GET_FramebufferTexture2DEXT(disp)) parameters -static INLINE _glptr_FramebufferTexture2DEXT GET_FramebufferTexture2DEXT(struct _glapi_table *disp) { +static inline _glptr_FramebufferTexture2DEXT GET_FramebufferTexture2DEXT(struct _glapi_table *disp) { return (_glptr_FramebufferTexture2DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)); } -static INLINE void SET_FramebufferTexture2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { +static inline void SET_FramebufferTexture2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint); #define CALL_FramebufferTexture3DEXT(disp, parameters) \ (* GET_FramebufferTexture3DEXT(disp)) parameters -static INLINE _glptr_FramebufferTexture3DEXT GET_FramebufferTexture3DEXT(struct _glapi_table *disp) { +static inline _glptr_FramebufferTexture3DEXT GET_FramebufferTexture3DEXT(struct _glapi_table *disp) { return (_glptr_FramebufferTexture3DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)); } -static INLINE void SET_FramebufferTexture3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) { +static inline void SET_FramebufferTexture3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) { SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn); } typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT)(GLsizei, GLuint *); #define CALL_GenFramebuffersEXT(disp, parameters) \ (* GET_GenFramebuffersEXT(disp)) parameters -static INLINE _glptr_GenFramebuffersEXT GET_GenFramebuffersEXT(struct _glapi_table *disp) { +static inline _glptr_GenFramebuffersEXT GET_GenFramebuffersEXT(struct _glapi_table *disp) { return (_glptr_GenFramebuffersEXT) (GET_by_offset(disp, _gloffset_GenFramebuffersEXT)); } -static INLINE void SET_GenFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn); } typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT)(GLsizei, GLuint *); #define CALL_GenRenderbuffersEXT(disp, parameters) \ (* GET_GenRenderbuffersEXT(disp)) parameters -static INLINE _glptr_GenRenderbuffersEXT GET_GenRenderbuffersEXT(struct _glapi_table *disp) { +static inline _glptr_GenRenderbuffersEXT GET_GenRenderbuffersEXT(struct _glapi_table *disp) { return (_glptr_GenRenderbuffersEXT) (GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)); } -static INLINE void SET_GenRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { +static inline void SET_GenRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn); } typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT)(GLenum); #define CALL_GenerateMipmapEXT(disp, parameters) \ (* GET_GenerateMipmapEXT(disp)) parameters -static INLINE _glptr_GenerateMipmapEXT GET_GenerateMipmapEXT(struct _glapi_table *disp) { +static inline _glptr_GenerateMipmapEXT GET_GenerateMipmapEXT(struct _glapi_table *disp) { return (_glptr_GenerateMipmapEXT) (GET_by_offset(disp, _gloffset_GenerateMipmapEXT)); } -static INLINE void SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint *); #define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) \ (* GET_GetFramebufferAttachmentParameterivEXT(disp)) parameters -static INLINE _glptr_GetFramebufferAttachmentParameterivEXT GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) { +static inline _glptr_GetFramebufferAttachmentParameterivEXT GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) { return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)); } -static INLINE void SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { +static inline void SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT)(GLenum, GLenum, GLint *); #define CALL_GetRenderbufferParameterivEXT(disp, parameters) \ (* GET_GetRenderbufferParameterivEXT(disp)) parameters -static INLINE _glptr_GetRenderbufferParameterivEXT GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) { +static inline _glptr_GetRenderbufferParameterivEXT GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) { return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)); } -static INLINE void SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsFramebufferEXT)(GLuint); #define CALL_IsFramebufferEXT(disp, parameters) \ (* GET_IsFramebufferEXT(disp)) parameters -static INLINE _glptr_IsFramebufferEXT GET_IsFramebufferEXT(struct _glapi_table *disp) { +static inline _glptr_IsFramebufferEXT GET_IsFramebufferEXT(struct _glapi_table *disp) { return (_glptr_IsFramebufferEXT) (GET_by_offset(disp, _gloffset_IsFramebufferEXT)); } -static INLINE void SET_IsFramebufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsFramebufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbufferEXT)(GLuint); #define CALL_IsRenderbufferEXT(disp, parameters) \ (* GET_IsRenderbufferEXT(disp)) parameters -static INLINE _glptr_IsRenderbufferEXT GET_IsRenderbufferEXT(struct _glapi_table *disp) { +static inline _glptr_IsRenderbufferEXT GET_IsRenderbufferEXT(struct _glapi_table *disp) { return (_glptr_IsRenderbufferEXT) (GET_by_offset(disp, _gloffset_IsRenderbufferEXT)); } -static INLINE void SET_IsRenderbufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_IsRenderbufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn); } typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei); #define CALL_RenderbufferStorageEXT(disp, parameters) \ (* GET_RenderbufferStorageEXT(disp)) parameters -static INLINE _glptr_RenderbufferStorageEXT GET_RenderbufferStorageEXT(struct _glapi_table *disp) { +static inline _glptr_RenderbufferStorageEXT GET_RenderbufferStorageEXT(struct _glapi_table *disp) { return (_glptr_RenderbufferStorageEXT) (GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)); } -static INLINE void SET_RenderbufferStorageEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) { +static inline void SET_RenderbufferStorageEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) { SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn); } typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); #define CALL_BlitFramebufferEXT(disp, parameters) \ (* GET_BlitFramebufferEXT(disp)) parameters -static INLINE _glptr_BlitFramebufferEXT GET_BlitFramebufferEXT(struct _glapi_table *disp) { +static inline _glptr_BlitFramebufferEXT GET_BlitFramebufferEXT(struct _glapi_table *disp) { return (_glptr_BlitFramebufferEXT) (GET_by_offset(disp, _gloffset_BlitFramebufferEXT)); } -static INLINE void SET_BlitFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) { +static inline void SET_BlitFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) { SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn); } typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint); #define CALL_BufferParameteriAPPLE(disp, parameters) \ (* GET_BufferParameteriAPPLE(disp)) parameters -static INLINE _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) { +static inline _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) { return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)); } -static INLINE void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { +static inline void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr); #define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \ (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters -static INLINE _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) { +static inline _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) { return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)); } -static INLINE void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { +static inline void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT)(GLuint, GLuint, const GLchar *); #define CALL_BindFragDataLocationEXT(disp, parameters) \ (* GET_BindFragDataLocationEXT(disp)) parameters -static INLINE _glptr_BindFragDataLocationEXT GET_BindFragDataLocationEXT(struct _glapi_table *disp) { +static inline _glptr_BindFragDataLocationEXT GET_BindFragDataLocationEXT(struct _glapi_table *disp) { return (_glptr_BindFragDataLocationEXT) (GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)); } -static INLINE void SET_BindFragDataLocationEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) { +static inline void SET_BindFragDataLocationEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) { SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn); } typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocationEXT)(GLuint, const GLchar *); #define CALL_GetFragDataLocationEXT(disp, parameters) \ (* GET_GetFragDataLocationEXT(disp)) parameters -static INLINE _glptr_GetFragDataLocationEXT GET_GetFragDataLocationEXT(struct _glapi_table *disp) { +static inline _glptr_GetFragDataLocationEXT GET_GetFragDataLocationEXT(struct _glapi_table *disp) { return (_glptr_GetFragDataLocationEXT) (GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)); } -static INLINE void SET_GetFragDataLocationEXT(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { +static inline void SET_GetFragDataLocationEXT(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT)(GLuint, GLint, GLuint *); #define CALL_GetUniformuivEXT(disp, parameters) \ (* GET_GetUniformuivEXT(disp)) parameters -static INLINE _glptr_GetUniformuivEXT GET_GetUniformuivEXT(struct _glapi_table *disp) { +static inline _glptr_GetUniformuivEXT GET_GetUniformuivEXT(struct _glapi_table *disp) { return (_glptr_GetUniformuivEXT) (GET_by_offset(disp, _gloffset_GetUniformuivEXT)); } -static INLINE void SET_GetUniformuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) { +static inline void SET_GetUniformuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) { SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT)(GLuint, GLenum, GLint *); #define CALL_GetVertexAttribIivEXT(disp, parameters) \ (* GET_GetVertexAttribIivEXT(disp)) parameters -static INLINE _glptr_GetVertexAttribIivEXT GET_GetVertexAttribIivEXT(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribIivEXT GET_GetVertexAttribIivEXT(struct _glapi_table *disp) { return (_glptr_GetVertexAttribIivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)); } -static INLINE void SET_GetVertexAttribIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { +static inline void SET_GetVertexAttribIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT)(GLuint, GLenum, GLuint *); #define CALL_GetVertexAttribIuivEXT(disp, parameters) \ (* GET_GetVertexAttribIuivEXT(disp)) parameters -static INLINE _glptr_GetVertexAttribIuivEXT GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) { +static inline _glptr_GetVertexAttribIuivEXT GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) { return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)); } -static INLINE void SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { +static inline void SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT)(GLint, GLuint); #define CALL_Uniform1uiEXT(disp, parameters) \ (* GET_Uniform1uiEXT(disp)) parameters -static INLINE _glptr_Uniform1uiEXT GET_Uniform1uiEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform1uiEXT GET_Uniform1uiEXT(struct _glapi_table *disp) { return (_glptr_Uniform1uiEXT) (GET_by_offset(disp, _gloffset_Uniform1uiEXT)); } -static INLINE void SET_Uniform1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) { +static inline void SET_Uniform1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) { SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT)(GLint, GLsizei, const GLuint *); #define CALL_Uniform1uivEXT(disp, parameters) \ (* GET_Uniform1uivEXT(disp)) parameters -static INLINE _glptr_Uniform1uivEXT GET_Uniform1uivEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform1uivEXT GET_Uniform1uivEXT(struct _glapi_table *disp) { return (_glptr_Uniform1uivEXT) (GET_by_offset(disp, _gloffset_Uniform1uivEXT)); } -static INLINE void SET_Uniform1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { +static inline void SET_Uniform1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT)(GLint, GLuint, GLuint); #define CALL_Uniform2uiEXT(disp, parameters) \ (* GET_Uniform2uiEXT(disp)) parameters -static INLINE _glptr_Uniform2uiEXT GET_Uniform2uiEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform2uiEXT GET_Uniform2uiEXT(struct _glapi_table *disp) { return (_glptr_Uniform2uiEXT) (GET_by_offset(disp, _gloffset_Uniform2uiEXT)); } -static INLINE void SET_Uniform2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) { +static inline void SET_Uniform2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT)(GLint, GLsizei, const GLuint *); #define CALL_Uniform2uivEXT(disp, parameters) \ (* GET_Uniform2uivEXT(disp)) parameters -static INLINE _glptr_Uniform2uivEXT GET_Uniform2uivEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform2uivEXT GET_Uniform2uivEXT(struct _glapi_table *disp) { return (_glptr_Uniform2uivEXT) (GET_by_offset(disp, _gloffset_Uniform2uivEXT)); } -static INLINE void SET_Uniform2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { +static inline void SET_Uniform2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT)(GLint, GLuint, GLuint, GLuint); #define CALL_Uniform3uiEXT(disp, parameters) \ (* GET_Uniform3uiEXT(disp)) parameters -static INLINE _glptr_Uniform3uiEXT GET_Uniform3uiEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform3uiEXT GET_Uniform3uiEXT(struct _glapi_table *disp) { return (_glptr_Uniform3uiEXT) (GET_by_offset(disp, _gloffset_Uniform3uiEXT)); } -static INLINE void SET_Uniform3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) { +static inline void SET_Uniform3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT)(GLint, GLsizei, const GLuint *); #define CALL_Uniform3uivEXT(disp, parameters) \ (* GET_Uniform3uivEXT(disp)) parameters -static INLINE _glptr_Uniform3uivEXT GET_Uniform3uivEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform3uivEXT GET_Uniform3uivEXT(struct _glapi_table *disp) { return (_glptr_Uniform3uivEXT) (GET_by_offset(disp, _gloffset_Uniform3uivEXT)); } -static INLINE void SET_Uniform3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { +static inline void SET_Uniform3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT)(GLint, GLuint, GLuint, GLuint, GLuint); #define CALL_Uniform4uiEXT(disp, parameters) \ (* GET_Uniform4uiEXT(disp)) parameters -static INLINE _glptr_Uniform4uiEXT GET_Uniform4uiEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform4uiEXT GET_Uniform4uiEXT(struct _glapi_table *disp) { return (_glptr_Uniform4uiEXT) (GET_by_offset(disp, _gloffset_Uniform4uiEXT)); } -static INLINE void SET_Uniform4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_Uniform4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT)(GLint, GLsizei, const GLuint *); #define CALL_Uniform4uivEXT(disp, parameters) \ (* GET_Uniform4uivEXT(disp)) parameters -static INLINE _glptr_Uniform4uivEXT GET_Uniform4uivEXT(struct _glapi_table *disp) { +static inline _glptr_Uniform4uivEXT GET_Uniform4uivEXT(struct _glapi_table *disp) { return (_glptr_Uniform4uivEXT) (GET_by_offset(disp, _gloffset_Uniform4uivEXT)); } -static INLINE void SET_Uniform4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { +static inline void SET_Uniform4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint); #define CALL_VertexAttribI1iEXT(disp, parameters) \ (* GET_VertexAttribI1iEXT(disp)) parameters -static INLINE _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)); } -static INLINE void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) { +static inline void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) { SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT)(GLuint, const GLint *); #define CALL_VertexAttribI1ivEXT(disp, parameters) \ (* GET_VertexAttribI1ivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI1ivEXT GET_VertexAttribI1ivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI1ivEXT GET_VertexAttribI1ivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI1ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)); } -static INLINE void SET_VertexAttribI1ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { +static inline void SET_VertexAttribI1ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint); #define CALL_VertexAttribI1uiEXT(disp, parameters) \ (* GET_VertexAttribI1uiEXT(disp)) parameters -static INLINE _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)); } -static INLINE void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { +static inline void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT)(GLuint, const GLuint *); #define CALL_VertexAttribI1uivEXT(disp, parameters) \ (* GET_VertexAttribI1uivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI1uivEXT GET_VertexAttribI1uivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI1uivEXT GET_VertexAttribI1uivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI1uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)); } -static INLINE void SET_VertexAttribI1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { +static inline void SET_VertexAttribI1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint); #define CALL_VertexAttribI2iEXT(disp, parameters) \ (* GET_VertexAttribI2iEXT(disp)) parameters -static INLINE _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)); } -static INLINE void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) { +static inline void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) { SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *); #define CALL_VertexAttribI2ivEXT(disp, parameters) \ (* GET_VertexAttribI2ivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)); } -static INLINE void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { +static inline void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint); #define CALL_VertexAttribI2uiEXT(disp, parameters) \ (* GET_VertexAttribI2uiEXT(disp)) parameters -static INLINE _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)); } -static INLINE void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { +static inline void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *); #define CALL_VertexAttribI2uivEXT(disp, parameters) \ (* GET_VertexAttribI2uivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)); } -static INLINE void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { +static inline void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint); #define CALL_VertexAttribI3iEXT(disp, parameters) \ (* GET_VertexAttribI3iEXT(disp)) parameters -static INLINE _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)); } -static INLINE void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) { +static inline void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *); #define CALL_VertexAttribI3ivEXT(disp, parameters) \ (* GET_VertexAttribI3ivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)); } -static INLINE void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { +static inline void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint); #define CALL_VertexAttribI3uiEXT(disp, parameters) \ (* GET_VertexAttribI3uiEXT(disp)) parameters -static INLINE _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)); } -static INLINE void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *); #define CALL_VertexAttribI3uivEXT(disp, parameters) \ (* GET_VertexAttribI3uivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)); } -static INLINE void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { +static inline void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT)(GLuint, const GLbyte *); #define CALL_VertexAttribI4bvEXT(disp, parameters) \ (* GET_VertexAttribI4bvEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4bvEXT GET_VertexAttribI4bvEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4bvEXT GET_VertexAttribI4bvEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4bvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)); } -static INLINE void SET_VertexAttribI4bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { +static inline void SET_VertexAttribI4bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint); #define CALL_VertexAttribI4iEXT(disp, parameters) \ (* GET_VertexAttribI4iEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)); } -static INLINE void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) { +static inline void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *); #define CALL_VertexAttribI4ivEXT(disp, parameters) \ (* GET_VertexAttribI4ivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)); } -static INLINE void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { +static inline void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT)(GLuint, const GLshort *); #define CALL_VertexAttribI4svEXT(disp, parameters) \ (* GET_VertexAttribI4svEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4svEXT GET_VertexAttribI4svEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4svEXT GET_VertexAttribI4svEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4svEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)); } -static INLINE void SET_VertexAttribI4svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { +static inline void SET_VertexAttribI4svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT)(GLuint, const GLubyte *); #define CALL_VertexAttribI4ubvEXT(disp, parameters) \ (* GET_VertexAttribI4ubvEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4ubvEXT GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4ubvEXT GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)); } -static INLINE void SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { +static inline void SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint); #define CALL_VertexAttribI4uiEXT(disp, parameters) \ (* GET_VertexAttribI4uiEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)); } -static INLINE void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *); #define CALL_VertexAttribI4uivEXT(disp, parameters) \ (* GET_VertexAttribI4uivEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)); } -static INLINE void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { +static inline void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT)(GLuint, const GLushort *); #define CALL_VertexAttribI4usvEXT(disp, parameters) \ (* GET_VertexAttribI4usvEXT(disp)) parameters -static INLINE _glptr_VertexAttribI4usvEXT GET_VertexAttribI4usvEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribI4usvEXT GET_VertexAttribI4usvEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribI4usvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)); } -static INLINE void SET_VertexAttribI4usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { +static inline void SET_VertexAttribI4usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn); } typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); #define CALL_VertexAttribIPointerEXT(disp, parameters) \ (* GET_VertexAttribIPointerEXT(disp)) parameters -static INLINE _glptr_VertexAttribIPointerEXT GET_VertexAttribIPointerEXT(struct _glapi_table *disp) { +static inline _glptr_VertexAttribIPointerEXT GET_VertexAttribIPointerEXT(struct _glapi_table *disp) { return (_glptr_VertexAttribIPointerEXT) (GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)); } -static INLINE void SET_VertexAttribIPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { +static inline void SET_VertexAttribIPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn); } typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT)(GLenum, GLenum, GLuint, GLint, GLint); #define CALL_FramebufferTextureLayerEXT(disp, parameters) \ (* GET_FramebufferTextureLayerEXT(disp)) parameters -static INLINE _glptr_FramebufferTextureLayerEXT GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) { +static inline _glptr_FramebufferTextureLayerEXT GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) { return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)); } -static INLINE void SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) { +static inline void SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) { SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn); } typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean); #define CALL_ColorMaskIndexedEXT(disp, parameters) \ (* GET_ColorMaskIndexedEXT(disp)) parameters -static INLINE _glptr_ColorMaskIndexedEXT GET_ColorMaskIndexedEXT(struct _glapi_table *disp) { +static inline _glptr_ColorMaskIndexedEXT GET_ColorMaskIndexedEXT(struct _glapi_table *disp) { return (_glptr_ColorMaskIndexedEXT) (GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)); } -static INLINE void SET_ColorMaskIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) { +static inline void SET_ColorMaskIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) { SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn); } typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT)(GLenum, GLuint); #define CALL_DisableIndexedEXT(disp, parameters) \ (* GET_DisableIndexedEXT(disp)) parameters -static INLINE _glptr_DisableIndexedEXT GET_DisableIndexedEXT(struct _glapi_table *disp) { +static inline _glptr_DisableIndexedEXT GET_DisableIndexedEXT(struct _glapi_table *disp) { return (_glptr_DisableIndexedEXT) (GET_by_offset(disp, _gloffset_DisableIndexedEXT)); } -static INLINE void SET_DisableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_DisableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn); } typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT)(GLenum, GLuint); #define CALL_EnableIndexedEXT(disp, parameters) \ (* GET_EnableIndexedEXT(disp)) parameters -static INLINE _glptr_EnableIndexedEXT GET_EnableIndexedEXT(struct _glapi_table *disp) { +static inline _glptr_EnableIndexedEXT GET_EnableIndexedEXT(struct _glapi_table *disp) { return (_glptr_EnableIndexedEXT) (GET_by_offset(disp, _gloffset_EnableIndexedEXT)); } -static INLINE void SET_EnableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_EnableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT)(GLenum, GLuint, GLboolean *); #define CALL_GetBooleanIndexedvEXT(disp, parameters) \ (* GET_GetBooleanIndexedvEXT(disp)) parameters -static INLINE _glptr_GetBooleanIndexedvEXT GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) { +static inline _glptr_GetBooleanIndexedvEXT GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) { return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)); } -static INLINE void SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) { +static inline void SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) { SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT)(GLenum, GLuint, GLint *); #define CALL_GetIntegerIndexedvEXT(disp, parameters) \ (* GET_GetIntegerIndexedvEXT(disp)) parameters -static INLINE _glptr_GetIntegerIndexedvEXT GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) { +static inline _glptr_GetIntegerIndexedvEXT GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) { return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)); } -static INLINE void SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) { +static inline void SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) { SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn); } typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledIndexedEXT)(GLenum, GLuint); #define CALL_IsEnabledIndexedEXT(disp, parameters) \ (* GET_IsEnabledIndexedEXT(disp)) parameters -static INLINE _glptr_IsEnabledIndexedEXT GET_IsEnabledIndexedEXT(struct _glapi_table *disp) { +static inline _glptr_IsEnabledIndexedEXT GET_IsEnabledIndexedEXT(struct _glapi_table *disp) { return (_glptr_IsEnabledIndexedEXT) (GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)); } -static INLINE void SET_IsEnabledIndexedEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_IsEnabledIndexedEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn); } typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint); #define CALL_ClearColorIiEXT(disp, parameters) \ (* GET_ClearColorIiEXT(disp)) parameters -static INLINE _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) { +static inline _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) { return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT)); } -static INLINE void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { +static inline void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn); } typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint); #define CALL_ClearColorIuiEXT(disp, parameters) \ (* GET_ClearColorIuiEXT(disp)) parameters -static INLINE _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) { +static inline _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) { return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT)); } -static INLINE void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { +static inline void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT)(GLenum, GLenum, GLint *); #define CALL_GetTexParameterIivEXT(disp, parameters) \ (* GET_GetTexParameterIivEXT(disp)) parameters -static INLINE _glptr_GetTexParameterIivEXT GET_GetTexParameterIivEXT(struct _glapi_table *disp) { +static inline _glptr_GetTexParameterIivEXT GET_GetTexParameterIivEXT(struct _glapi_table *disp) { return (_glptr_GetTexParameterIivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)); } -static INLINE void SET_GetTexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { +static inline void SET_GetTexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT)(GLenum, GLenum, GLuint *); #define CALL_GetTexParameterIuivEXT(disp, parameters) \ (* GET_GetTexParameterIuivEXT(disp)) parameters -static INLINE _glptr_GetTexParameterIuivEXT GET_GetTexParameterIuivEXT(struct _glapi_table *disp) { +static inline _glptr_GetTexParameterIuivEXT GET_GetTexParameterIuivEXT(struct _glapi_table *disp) { return (_glptr_GetTexParameterIuivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)); } -static INLINE void SET_GetTexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) { +static inline void SET_GetTexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) { SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn); } typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT)(GLenum, GLenum, const GLint *); #define CALL_TexParameterIivEXT(disp, parameters) \ (* GET_TexParameterIivEXT(disp)) parameters -static INLINE _glptr_TexParameterIivEXT GET_TexParameterIivEXT(struct _glapi_table *disp) { +static inline _glptr_TexParameterIivEXT GET_TexParameterIivEXT(struct _glapi_table *disp) { return (_glptr_TexParameterIivEXT) (GET_by_offset(disp, _gloffset_TexParameterIivEXT)); } -static INLINE void SET_TexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { +static inline void SET_TexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn); } typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT)(GLenum, GLenum, const GLuint *); #define CALL_TexParameterIuivEXT(disp, parameters) \ (* GET_TexParameterIuivEXT(disp)) parameters -static INLINE _glptr_TexParameterIuivEXT GET_TexParameterIuivEXT(struct _glapi_table *disp) { +static inline _glptr_TexParameterIuivEXT GET_TexParameterIuivEXT(struct _glapi_table *disp) { return (_glptr_TexParameterIuivEXT) (GET_by_offset(disp, _gloffset_TexParameterIuivEXT)); } -static INLINE void SET_TexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { +static inline void SET_TexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn); } typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV)(GLuint, GLenum); #define CALL_BeginConditionalRenderNV(disp, parameters) \ (* GET_BeginConditionalRenderNV(disp)) parameters -static INLINE _glptr_BeginConditionalRenderNV GET_BeginConditionalRenderNV(struct _glapi_table *disp) { +static inline _glptr_BeginConditionalRenderNV GET_BeginConditionalRenderNV(struct _glapi_table *disp) { return (_glptr_BeginConditionalRenderNV) (GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)); } -static INLINE void SET_BeginConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { +static inline void SET_BeginConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn); } typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV)(void); #define CALL_EndConditionalRenderNV(disp, parameters) \ (* GET_EndConditionalRenderNV(disp)) parameters -static INLINE _glptr_EndConditionalRenderNV GET_EndConditionalRenderNV(struct _glapi_table *disp) { +static inline _glptr_EndConditionalRenderNV GET_EndConditionalRenderNV(struct _glapi_table *disp) { return (_glptr_EndConditionalRenderNV) (GET_by_offset(disp, _gloffset_EndConditionalRenderNV)); } -static INLINE void SET_EndConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_EndConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn); } typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT)(GLenum); #define CALL_BeginTransformFeedbackEXT(disp, parameters) \ (* GET_BeginTransformFeedbackEXT(disp)) parameters -static INLINE _glptr_BeginTransformFeedbackEXT GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) { +static inline _glptr_BeginTransformFeedbackEXT GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) { return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)); } -static INLINE void SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn); } typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT)(GLenum, GLuint, GLuint); #define CALL_BindBufferBaseEXT(disp, parameters) \ (* GET_BindBufferBaseEXT(disp)) parameters -static INLINE _glptr_BindBufferBaseEXT GET_BindBufferBaseEXT(struct _glapi_table *disp) { +static inline _glptr_BindBufferBaseEXT GET_BindBufferBaseEXT(struct _glapi_table *disp) { return (_glptr_BindBufferBaseEXT) (GET_by_offset(disp, _gloffset_BindBufferBaseEXT)); } -static INLINE void SET_BindBufferBaseEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) { +static inline void SET_BindBufferBaseEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) { SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn); } typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr); #define CALL_BindBufferOffsetEXT(disp, parameters) \ (* GET_BindBufferOffsetEXT(disp)) parameters -static INLINE _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) { +static inline _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) { return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)); } -static INLINE void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) { +static inline void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) { SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn); } typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); #define CALL_BindBufferRangeEXT(disp, parameters) \ (* GET_BindBufferRangeEXT(disp)) parameters -static INLINE _glptr_BindBufferRangeEXT GET_BindBufferRangeEXT(struct _glapi_table *disp) { +static inline _glptr_BindBufferRangeEXT GET_BindBufferRangeEXT(struct _glapi_table *disp) { return (_glptr_BindBufferRangeEXT) (GET_by_offset(disp, _gloffset_BindBufferRangeEXT)); } -static INLINE void SET_BindBufferRangeEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) { +static inline void SET_BindBufferRangeEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) { SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn); } typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT)(void); #define CALL_EndTransformFeedbackEXT(disp, parameters) \ (* GET_EndTransformFeedbackEXT(disp)) parameters -static INLINE _glptr_EndTransformFeedbackEXT GET_EndTransformFeedbackEXT(struct _glapi_table *disp) { +static inline _glptr_EndTransformFeedbackEXT GET_EndTransformFeedbackEXT(struct _glapi_table *disp) { return (_glptr_EndTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)); } -static INLINE void SET_EndTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_EndTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); #define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) \ (* GET_GetTransformFeedbackVaryingEXT(disp)) parameters -static INLINE _glptr_GetTransformFeedbackVaryingEXT GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) { +static inline _glptr_GetTransformFeedbackVaryingEXT GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) { return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)); } -static INLINE void SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) { +static inline void SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) { SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn); } typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT)(GLuint, GLsizei, const char **, GLenum); #define CALL_TransformFeedbackVaryingsEXT(disp, parameters) \ (* GET_TransformFeedbackVaryingsEXT(disp)) parameters -static INLINE _glptr_TransformFeedbackVaryingsEXT GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) { +static inline _glptr_TransformFeedbackVaryingsEXT GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) { return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)); } -static INLINE void SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const char **, GLenum)) { +static inline void SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const char **, GLenum)) { SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn); } typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT)(GLenum); #define CALL_ProvokingVertexEXT(disp, parameters) \ (* GET_ProvokingVertexEXT(disp)) parameters -static INLINE _glptr_ProvokingVertexEXT GET_ProvokingVertexEXT(struct _glapi_table *disp) { +static inline _glptr_ProvokingVertexEXT GET_ProvokingVertexEXT(struct _glapi_table *disp) { return (_glptr_ProvokingVertexEXT) (GET_by_offset(disp, _gloffset_ProvokingVertexEXT)); } -static INLINE void SET_ProvokingVertexEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { +static inline void SET_ProvokingVertexEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE)(GLenum, GLenum, GLvoid **); #define CALL_GetTexParameterPointervAPPLE(disp, parameters) \ (* GET_GetTexParameterPointervAPPLE(disp)) parameters -static INLINE _glptr_GetTexParameterPointervAPPLE GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) { +static inline _glptr_GetTexParameterPointervAPPLE GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) { return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)); } -static INLINE void SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { +static inline void SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE)(GLenum, GLsizei, GLvoid *); #define CALL_TextureRangeAPPLE(disp, parameters) \ (* GET_TextureRangeAPPLE(disp)) parameters -static INLINE _glptr_TextureRangeAPPLE GET_TextureRangeAPPLE(struct _glapi_table *disp) { +static inline _glptr_TextureRangeAPPLE GET_TextureRangeAPPLE(struct _glapi_table *disp) { return (_glptr_TextureRangeAPPLE) (GET_by_offset(disp, _gloffset_TextureRangeAPPLE)); } -static INLINE void SET_TextureRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLvoid *)) { +static inline void SET_TextureRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLvoid *)) { SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *); #define CALL_GetObjectParameterivAPPLE(disp, parameters) \ (* GET_GetObjectParameterivAPPLE(disp)) parameters -static INLINE _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) { +static inline _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) { return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)); } -static INLINE void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { +static inline void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn); } typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum); #define CALL_ObjectPurgeableAPPLE(disp, parameters) \ (* GET_ObjectPurgeableAPPLE(disp)) parameters -static INLINE _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) { +static inline _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) { return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)); } -static INLINE void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { +static inline void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn); } typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum); #define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \ (* GET_ObjectUnpurgeableAPPLE(disp)) parameters -static INLINE _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) { +static inline _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) { return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)); } -static INLINE void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { +static inline void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn); } typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint); #define CALL_ActiveProgramEXT(disp, parameters) \ (* GET_ActiveProgramEXT(disp)) parameters -static INLINE _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) { +static inline _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) { return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT)); } -static INLINE void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { +static inline void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn); } typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *); #define CALL_CreateShaderProgramEXT(disp, parameters) \ (* GET_CreateShaderProgramEXT(disp)) parameters -static INLINE _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) { +static inline _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) { return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)); } -static INLINE void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) { +static inline void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) { SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn); } typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint); #define CALL_UseShaderProgramEXT(disp, parameters) \ (* GET_UseShaderProgramEXT(disp)) parameters -static INLINE _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) { +static inline _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) { return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT)); } -static INLINE void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { +static inline void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn); } typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void); #define CALL_TextureBarrierNV(disp, parameters) \ (* GET_TextureBarrierNV(disp)) parameters -static INLINE _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) { +static inline _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) { return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV)); } -static INLINE void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { +static inline void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { SET_by_offset(disp, _gloffset_TextureBarrierNV, fn); } typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint); #define CALL_StencilFuncSeparateATI(disp, parameters) \ (* GET_StencilFuncSeparateATI(disp)) parameters -static INLINE _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) { +static inline _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) { return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)); } -static INLINE void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { +static inline void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn); } typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); #define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \ (* GET_ProgramEnvParameters4fvEXT(disp)) parameters -static INLINE _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) { +static inline _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) { return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)); } -static INLINE void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { +static inline void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn); } typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); #define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \ (* GET_ProgramLocalParameters4fvEXT(disp)) parameters -static INLINE _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) { +static inline _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) { return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)); } -static INLINE void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { +static inline void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT)(GLuint, GLenum, GLint64EXT *); #define CALL_GetQueryObjecti64vEXT(disp, parameters) \ (* GET_GetQueryObjecti64vEXT(disp)) parameters -static INLINE _glptr_GetQueryObjecti64vEXT GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) { +static inline _glptr_GetQueryObjecti64vEXT GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) { return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)); } -static INLINE void SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64EXT *)) { +static inline void SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64EXT *)) { SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn); } typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT)(GLuint, GLenum, GLuint64EXT *); #define CALL_GetQueryObjectui64vEXT(disp, parameters) \ (* GET_GetQueryObjectui64vEXT(disp)) parameters -static INLINE _glptr_GetQueryObjectui64vEXT GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) { +static inline _glptr_GetQueryObjectui64vEXT GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) { return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)); } -static INLINE void SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64EXT *)) { +static inline void SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64EXT *)) { SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn); } typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *); #define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters -static INLINE _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) { +static inline _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) { return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)); } -static INLINE void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { +static inline void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn); } typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *); #define CALL_EGLImageTargetTexture2DOES(disp, parameters) \ (* GET_EGLImageTargetTexture2DOES(disp)) parameters -static INLINE _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) { +static inline _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) { return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)); } -static INLINE void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { +static inline void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn); } diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c index 412cc15af..c9e714b21 100644 --- a/mesalib/src/mesa/main/drawpix.c +++ b/mesalib/src/mesa/main/drawpix.c @@ -30,6 +30,7 @@ #include "enums.h" #include "feedback.h" #include "framebuffer.h" +#include "image.h" #include "mfeatures.h" #include "pbo.h" #include "readpix.h" @@ -76,6 +77,23 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, goto end; /* the error code was recorded */ } + /* GL 3.0 introduced a new restriction on glDrawPixels() over what was in + * GL_EXT_texture_integer. From section 3.7.4 ("Rasterization of Pixel + * Rectangles) on page 151 of the GL 3.0 specification: + * + * "If format contains integer components, as shown in table 3.6, an + * INVALID OPERATION error is generated." + * + * Since DrawPixels rendering would be merely undefined if not an error (due + * to a lack of defined mapping from integer data to gl_Color fragment shader + * input), NVIDIA's implementation also just returns this error despite + * exposing GL_EXT_texture_integer, just return an error regardless. + */ + if (_mesa_is_integer_format(format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)"); + goto end; + } + if (_mesa_error_check_format_type(ctx, format, type, GL_TRUE)) { goto end; /* the error code was recorded */ } diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index 93ac8be6b..366392f0b 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -584,6 +584,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ENABLE_BIT\0" "GL_EQUAL\0" "GL_EQUIV\0" + "GL_ETC1_RGB8_OES\0" "GL_EVAL_BIT\0" "GL_EXP\0" "GL_EXP2\0" @@ -2380,7 +2381,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2341] = +static const enum_elt all_enums[2342] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2929,1883 +2930,1884 @@ static const enum_elt all_enums[2341] = { 11152, 0x00002000 }, /* GL_ENABLE_BIT */ { 11166, 0x00000202 }, /* GL_EQUAL */ { 11175, 0x00001509 }, /* GL_EQUIV */ - { 11184, 0x00010000 }, /* GL_EVAL_BIT */ - { 11196, 0x00000800 }, /* GL_EXP */ - { 11203, 0x00000801 }, /* GL_EXP2 */ - { 11211, 0x00001F03 }, /* GL_EXTENSIONS */ - { 11225, 0x00002400 }, /* GL_EYE_LINEAR */ - { 11239, 0x00002502 }, /* GL_EYE_PLANE */ - { 11252, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 11277, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 11294, 0x00000000 }, /* GL_FALSE */ - { 11303, 0x00001101 }, /* GL_FASTEST */ - { 11314, 0x00001C01 }, /* GL_FEEDBACK */ - { 11326, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 11353, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 11377, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 11401, 0x00001B02 }, /* GL_FILL */ - { 11409, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 11436, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 11467, 0x0000140C }, /* GL_FIXED */ - { 11476, 0x0000140C }, /* GL_FIXED_OES */ - { 11489, 0x0000891D }, /* GL_FIXED_ONLY */ - { 11503, 0x0000891D }, /* GL_FIXED_ONLY_ARB */ - { 11521, 0x00001D00 }, /* GL_FLAT */ - { 11529, 0x00001406 }, /* GL_FLOAT */ - { 11538, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 11552, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 11570, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 11586, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 11602, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 11616, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 11634, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 11650, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 11666, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 11680, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 11698, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 11714, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 11730, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 11744, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 11762, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 11776, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 11794, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 11808, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 11826, 0x00000B60 }, /* GL_FOG */ - { 11833, 0x00000080 }, /* GL_FOG_BIT */ - { 11844, 0x00000B66 }, /* GL_FOG_COLOR */ - { 11857, 0x00008451 }, /* GL_FOG_COORD */ - { 11870, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 11888, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 11912, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 11951, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 11994, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 12026, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 12057, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 12086, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 12111, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 12130, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 12164, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 12191, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 12217, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 12241, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 12258, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 12273, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 12297, 0x00000B64 }, /* GL_FOG_END */ - { 12308, 0x00000C54 }, /* GL_FOG_HINT */ - { 12320, 0x00000B61 }, /* GL_FOG_INDEX */ - { 12333, 0x00000B65 }, /* GL_FOG_MODE */ - { 12345, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 12364, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 12389, 0x00000B63 }, /* GL_FOG_START */ - { 12402, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 12420, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 12444, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 12463, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 12486, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 12521, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ - { 12560, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 12575, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 12612, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 12648, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 12689, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 12730, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 12767, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 12804, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ - { 12838, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - { 12876, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 12914, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 12956, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ - { 12998, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 13036, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 13078, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ - { 13120, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 13155, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 13194, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 13243, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ - { 13292, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 13340, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 13392, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ - { 13444, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 13484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 13528, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 13568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 13612, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ - { 13656, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 13679, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 13706, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ - { 13733, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 13757, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 13785, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ - { 13813, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 13836, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 13855, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 13892, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 13933, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ - { 13974, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ - { 14011, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 14052, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ - { 14093, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 14131, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 14173, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ - { 14215, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 14266, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 14304, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ - { 14342, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - { 14384, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ - { 14424, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - { 14468, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 14513, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 14562, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ - { 14611, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 14649, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 14691, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 14729, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 14771, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ - { 14813, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ - { 14832, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 14864, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 14889, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 14916, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 14947, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ - { 14978, 0x00000404 }, /* GL_FRONT */ - { 14987, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 15005, 0x00000B46 }, /* GL_FRONT_FACE */ - { 15019, 0x00000400 }, /* GL_FRONT_LEFT */ - { 15033, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 15048, 0x00008006 }, /* GL_FUNC_ADD */ - { 15060, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 15076, 0x00008006 }, /* GL_FUNC_ADD_OES */ - { 15092, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 15117, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 15146, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ - { 15175, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 15192, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 15213, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ - { 15234, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 15253, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 15277, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 15306, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 15330, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ - { 15353, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - { 15380, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ - { 15404, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - { 15432, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ - { 15451, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ - { 15474, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ - { 15499, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - { 15528, 0x00000206 }, /* GL_GEQUAL */ - { 15538, 0x0000912F }, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */ - { 15569, 0x00000204 }, /* GL_GREATER */ - { 15580, 0x00001904 }, /* GL_GREEN */ - { 15589, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 15603, 0x00000D53 }, /* GL_GREEN_BITS */ - { 15617, 0x00008D95 }, /* GL_GREEN_INTEGER */ - { 15634, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ - { 15655, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 15670, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */ - { 15698, 0x0000140B }, /* GL_HALF_FLOAT */ - { 15712, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ - { 15730, 0x00008DF2 }, /* GL_HIGH_FLOAT */ - { 15744, 0x00008DF5 }, /* GL_HIGH_INT */ - { 15756, 0x00008000 }, /* GL_HINT_BIT */ - { 15768, 0x00008024 }, /* GL_HISTOGRAM */ - { 15781, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 15805, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 15833, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 15856, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 15883, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 15900, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 15920, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 15944, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 15968, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 15996, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 16024, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 16056, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 16078, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 16104, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 16122, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 16144, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 16163, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 16186, 0x0000862A }, /* GL_IDENTITY_NV */ - { 16201, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 16221, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - { 16257, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 16297, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - { 16331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 16369, 0x00001E02 }, /* GL_INCR */ - { 16377, 0x00008507 }, /* GL_INCR_WRAP */ - { 16390, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 16407, 0x00008222 }, /* GL_INDEX */ - { 16416, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 16431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 16461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 16495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 16518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 16540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 16560, 0x00000D51 }, /* GL_INDEX_BITS */ - { 16574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 16595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 16613, 0x00000C30 }, /* GL_INDEX_MODE */ - { 16627, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 16643, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 16658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 16677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 16696, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */ - { 16726, 0x00001404 }, /* GL_INT */ - { 16733, 0x00008049 }, /* GL_INTENSITY */ - { 16746, 0x0000804C }, /* GL_INTENSITY12 */ - { 16761, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 16780, 0x0000804D }, /* GL_INTENSITY16 */ - { 16795, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ - { 16815, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ - { 16836, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 16855, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ - { 16875, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ - { 16896, 0x0000804A }, /* GL_INTENSITY4 */ - { 16910, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 16928, 0x0000804B }, /* GL_INTENSITY8 */ - { 16942, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ - { 16961, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ - { 16981, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 16999, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 17016, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ - { 17039, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ - { 17066, 0x00008575 }, /* GL_INTERPOLATE */ - { 17081, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 17100, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 17119, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 17141, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */ - { 17163, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ - { 17181, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ - { 17205, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ - { 17233, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ - { 17255, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ - { 17273, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ - { 17297, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ - { 17325, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ - { 17347, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ - { 17370, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ - { 17397, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ - { 17415, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ - { 17437, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ - { 17459, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ - { 17485, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ - { 17505, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ - { 17529, 0x00008B53 }, /* GL_INT_VEC2 */ - { 17541, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 17557, 0x00008B54 }, /* GL_INT_VEC3 */ - { 17569, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 17585, 0x00008B55 }, /* GL_INT_VEC4 */ - { 17597, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 17613, 0x00000500 }, /* GL_INVALID_ENUM */ - { 17629, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 17662, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 17699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 17736, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 17757, 0x00000501 }, /* GL_INVALID_VALUE */ - { 17774, 0x0000862B }, /* GL_INVERSE_NV */ - { 17788, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 17812, 0x0000150A }, /* GL_INVERT */ - { 17822, 0x00001E00 }, /* GL_KEEP */ - { 17830, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 17856, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 17886, 0x00000406 }, /* GL_LEFT */ - { 17894, 0x00000203 }, /* GL_LEQUAL */ - { 17904, 0x00000201 }, /* GL_LESS */ - { 17912, 0x00004000 }, /* GL_LIGHT0 */ - { 17922, 0x00004001 }, /* GL_LIGHT1 */ - { 17932, 0x00004002 }, /* GL_LIGHT2 */ - { 17942, 0x00004003 }, /* GL_LIGHT3 */ - { 17952, 0x00004004 }, /* GL_LIGHT4 */ - { 17962, 0x00004005 }, /* GL_LIGHT5 */ - { 17972, 0x00004006 }, /* GL_LIGHT6 */ - { 17982, 0x00004007 }, /* GL_LIGHT7 */ - { 17992, 0x00000B50 }, /* GL_LIGHTING */ - { 18004, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 18020, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 18043, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 18072, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 18105, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 18133, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 18157, 0x00001B01 }, /* GL_LINE */ - { 18165, 0x00002601 }, /* GL_LINEAR */ - { 18175, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 18197, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 18227, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 18258, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 18282, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 18307, 0x00000001 }, /* GL_LINES */ - { 18316, 0x0000000A }, /* GL_LINES_ADJACENCY */ - { 18335, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 18358, 0x00000004 }, /* GL_LINE_BIT */ - { 18370, 0x00000002 }, /* GL_LINE_LOOP */ - { 18383, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 18403, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 18418, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 18438, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 18454, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 18478, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 18501, 0x00000003 }, /* GL_LINE_STRIP */ - { 18515, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ - { 18539, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 18567, 0x00000702 }, /* GL_LINE_TOKEN */ - { 18581, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 18595, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 18621, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 18641, 0x00008B82 }, /* GL_LINK_STATUS */ - { 18656, 0x00000B32 }, /* GL_LIST_BASE */ - { 18669, 0x00020000 }, /* GL_LIST_BIT */ - { 18681, 0x00000B33 }, /* GL_LIST_INDEX */ - { 18695, 0x00000B30 }, /* GL_LIST_MODE */ - { 18708, 0x00000101 }, /* GL_LOAD */ - { 18716, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 18728, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 18745, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ - { 18774, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 18788, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 18801, 0x00008DF3 }, /* GL_LOW_INT */ - { 18812, 0x00001909 }, /* GL_LUMINANCE */ - { 18825, 0x00008041 }, /* GL_LUMINANCE12 */ - { 18840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 18863, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 18890, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 18912, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 18938, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 18957, 0x00008042 }, /* GL_LUMINANCE16 */ - { 18972, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 18992, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 19013, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 19036, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 19063, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 19082, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 19102, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 19123, 0x0000803F }, /* GL_LUMINANCE4 */ - { 19137, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 19158, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 19183, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 19201, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 19222, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 19247, 0x00008040 }, /* GL_LUMINANCE8 */ - { 19261, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 19280, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 19300, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 19321, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 19346, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 19364, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 19383, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 19409, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 19436, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 19462, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 19489, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 19514, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 19540, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 19571, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 19596, 0x0000821B }, /* GL_MAJOR_VERSION */ - { 19613, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 19629, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 19649, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 19671, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 19685, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 19700, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 19724, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 19748, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 19772, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 19796, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 19813, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 19830, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 19858, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 19887, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 19916, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 19945, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 19974, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 20003, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 20032, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 20060, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 20088, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 20116, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 20144, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 20172, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 20200, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 20228, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 20256, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 20284, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 20300, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 20320, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 20342, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 20356, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 20371, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 20395, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 20419, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 20443, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 20467, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 20484, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 20501, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 20529, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 20558, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 20587, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 20616, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 20645, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 20674, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 20703, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 20731, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 20759, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 20787, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 20815, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 20843, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 20871, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 20899, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 20927, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 20955, 0x00000D10 }, /* GL_MAP_COLOR */ - { 20968, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 20994, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 21023, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 21051, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 21067, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 21082, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 21108, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 21125, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 21140, 0x00008630 }, /* GL_MATRIX0_NV */ - { 21154, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 21170, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 21186, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 21202, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 21218, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 21234, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 21250, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 21266, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 21282, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 21298, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 21314, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 21329, 0x00008631 }, /* GL_MATRIX1_NV */ - { 21343, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 21359, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 21375, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 21391, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 21407, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 21423, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 21439, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 21455, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 21471, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 21487, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 21503, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 21518, 0x00008632 }, /* GL_MATRIX2_NV */ - { 21532, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 21548, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 21564, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 21579, 0x00008633 }, /* GL_MATRIX3_NV */ - { 21593, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 21608, 0x00008634 }, /* GL_MATRIX4_NV */ - { 21622, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 21637, 0x00008635 }, /* GL_MATRIX5_NV */ - { 21651, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 21666, 0x00008636 }, /* GL_MATRIX6_NV */ - { 21680, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 21695, 0x00008637 }, /* GL_MATRIX7_NV */ - { 21709, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 21724, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 21739, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 21765, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 21806, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 21832, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 21866, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 21900, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 21931, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 21962, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 21995, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 22028, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 22059, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 22090, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 22105, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 22127, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 22149, 0x00008008 }, /* GL_MAX */ - { 22156, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 22179, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 22206, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - { 22234, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 22266, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 22292, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 22325, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 22351, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 22385, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ - { 22407, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 22426, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 22451, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 22480, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 22512, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 22548, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 22584, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 22624, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 22650, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 22680, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 22705, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 22734, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 22763, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 22796, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 22829, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 22849, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 22873, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 22897, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_NV */ - { 22920, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 22944, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 22969, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 22987, 0x00008008 }, /* GL_MAX_EXT */ - { 22998, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ - { 23031, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 23066, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 23105, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 23137, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - { 23170, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - { 23204, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - { 23236, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 23272, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - { 23308, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 23348, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - { 23388, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 23432, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - { 23467, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 23506, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 23545, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 23559, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 23579, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 23617, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 23646, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 23670, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 23698, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 23726, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 23749, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 23786, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 23822, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 23849, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 23878, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 23912, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 23948, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 23975, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 24007, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 24043, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 24072, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 24101, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 24129, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 24167, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 24211, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 24254, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 24288, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 24327, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 24364, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 24402, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 24445, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 24488, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 24518, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 24549, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - { 24577, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ - { 24609, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 24645, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 24681, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 24711, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ - { 24741, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 24775, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 24808, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 24833, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 24862, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 24891, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 24906, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 24925, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 24952, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 24972, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 24996, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - { 25023, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ - { 25054, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 25076, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 25102, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 25129, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 25160, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 25184, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 25212, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 25246, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 25266, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 25293, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 25314, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 25339, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 25364, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 25399, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - { 25448, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 25501, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - { 25544, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 25591, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - { 25637, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 25687, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 25713, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 25735, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 25761, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 25784, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 25806, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 25832, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - { 25864, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 25898, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 25936, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 25969, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 26006, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 26036, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 26060, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 26084, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 26121, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 26142, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 26158, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 26172, 0x00008007 }, /* GL_MIN */ - { 26179, 0x0000802E }, /* GL_MINMAX */ - { 26189, 0x0000802E }, /* GL_MINMAX_EXT */ - { 26203, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 26220, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 26241, 0x00008030 }, /* GL_MINMAX_SINK */ - { 26256, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 26275, 0x0000821C }, /* GL_MINOR_VERSION */ - { 26292, 0x00008007 }, /* GL_MIN_EXT */ - { 26303, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - { 26331, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ - { 26363, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 26382, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 26405, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 26428, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 26448, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 26468, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 26498, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 26526, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 26554, 0x00001700 }, /* GL_MODELVIEW */ - { 26567, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 26585, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 26604, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 26623, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 26642, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 26661, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 26680, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 26699, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 26718, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 26737, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 26756, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 26775, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 26793, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 26812, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 26831, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 26850, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 26869, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 26888, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 26907, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 26926, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 26945, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 26964, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 26983, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 27001, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 27020, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 27039, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 27057, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 27075, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 27093, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 27111, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 27129, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 27147, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 27165, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 27185, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 27227, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 27254, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 27279, 0x00002100 }, /* GL_MODULATE */ - { 27291, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 27311, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 27338, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 27363, 0x00000103 }, /* GL_MULT */ - { 27371, 0x0000809D }, /* GL_MULTISAMPLE */ - { 27386, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 27406, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 27425, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 27444, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 27468, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 27491, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 27521, 0x00002A25 }, /* GL_N3F_V3F */ - { 27532, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 27552, 0x0000150E }, /* GL_NAND */ - { 27560, 0x00002600 }, /* GL_NEAREST */ - { 27571, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 27602, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 27634, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 27659, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 27685, 0x00000200 }, /* GL_NEVER */ - { 27694, 0x00001102 }, /* GL_NICEST */ - { 27704, 0x00000000 }, /* GL_NONE */ - { 27712, 0x00000000 }, /* GL_NONE_OES */ - { 27724, 0x00001505 }, /* GL_NOOP */ - { 27732, 0x00001508 }, /* GL_NOR */ - { 27739, 0x00000BA1 }, /* GL_NORMALIZE */ - { 27752, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 27768, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 27799, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 27834, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 27858, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 27881, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 27902, 0x00008511 }, /* GL_NORMAL_MAP */ - { 27916, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 27934, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 27951, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 27969, 0x00000205 }, /* GL_NOTEQUAL */ - { 27981, 0x00000000 }, /* GL_NO_ERROR */ - { 27993, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */ - { 28022, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 28056, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 28094, 0x0000821D }, /* GL_NUM_EXTENSIONS */ - { 28112, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */ - { 28142, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 28176, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 28205, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 28237, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 28279, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 28309, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 28349, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 28380, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 28409, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 28437, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 28467, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 28484, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 28510, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 28526, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 28561, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 28583, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 28598, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 28617, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 28647, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 28668, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 28696, 0x00000001 }, /* GL_ONE */ - { 28703, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 28731, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 28763, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 28791, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 28823, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 28846, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 28869, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 28892, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 28915, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 28933, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 28955, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 28977, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 28993, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 29013, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 29033, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 29051, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 29073, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 29095, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 29111, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 29131, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 29151, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 29169, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 29191, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 29213, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 29229, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 29249, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 29269, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 29290, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 29309, 0x00001507 }, /* GL_OR */ - { 29315, 0x00000A01 }, /* GL_ORDER */ - { 29324, 0x0000150D }, /* GL_OR_INVERTED */ - { 29339, 0x0000150B }, /* GL_OR_REVERSE */ - { 29353, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 29370, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 29388, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 29409, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 29429, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 29447, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 29466, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 29486, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 29506, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 29524, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 29543, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 29568, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 29592, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 29613, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 29635, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 29657, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 29682, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 29706, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 29727, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 29749, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 29771, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 29793, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 29824, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 29844, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 29869, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 29889, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 29914, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 29934, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 29959, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 29979, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 30004, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 30024, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 30049, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 30069, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 30094, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 30114, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 30139, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 30159, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 30184, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 30204, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 30229, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 30249, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 30274, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 30292, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 30313, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 30342, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 30375, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 30400, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 30423, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 30454, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 30489, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 30516, 0x00001B00 }, /* GL_POINT */ - { 30525, 0x00000000 }, /* GL_POINTS */ - { 30535, 0x00000002 }, /* GL_POINT_BIT */ - { 30548, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 30578, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 30612, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 30646, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 30681, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 30710, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 30743, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 30776, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 30810, 0x00000B11 }, /* GL_POINT_SIZE */ - { 30824, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 30863, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 30887, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 30919, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 30950, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 30979, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 31005, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 31023, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 31045, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 31067, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 31090, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 31108, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 31130, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 31152, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 31175, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 31195, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 31211, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 31232, 0x00008861 }, /* GL_POINT_SPRITE */ - { 31248, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 31268, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 31297, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 31316, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 31336, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 31362, 0x00000701 }, /* GL_POINT_TOKEN */ - { 31377, 0x00000009 }, /* GL_POLYGON */ - { 31388, 0x00000008 }, /* GL_POLYGON_BIT */ - { 31403, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 31419, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 31442, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 31467, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 31490, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 31513, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 31537, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 31561, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 31579, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 31602, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 31621, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 31644, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 31661, 0x00001203 }, /* GL_POSITION */ - { 31673, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 31705, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 31741, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 31774, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 31811, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 31842, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 31877, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 31909, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 31945, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31978, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 32010, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 32046, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 32079, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 32116, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 32146, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 32180, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 32211, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 32246, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 32277, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 32312, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 32344, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 32380, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 32410, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 32444, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 32475, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 32510, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 32542, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 32573, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 32608, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 32640, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 32676, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 32705, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 32738, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 32768, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 32802, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 32841, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 32874, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 32914, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 32948, 0x00008578 }, /* GL_PREVIOUS */ - { 32960, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 32976, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 32992, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 33009, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 33030, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 33051, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ - { 33075, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 33103, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ - { 33124, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ - { 33151, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 33181, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 33205, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 33238, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 33270, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 33293, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */ - { 33319, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 33349, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */ - { 33374, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 33403, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ - { 33438, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 33461, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 33491, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 33520, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 33548, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 33570, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 33598, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 33626, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 33648, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 33669, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 33709, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 33748, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 33778, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 33813, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 33846, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 33880, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 33919, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 33958, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 33980, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 34006, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 34030, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ - { 34052, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 34078, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 34101, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 34123, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 34144, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 34165, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 34192, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 34224, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 34256, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 34291, 0x00001701 }, /* GL_PROJECTION */ - { 34305, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 34326, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 34369, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 34395, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 34415, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 34439, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 34460, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 34479, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 34502, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 34541, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 34579, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 34599, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ - { 34625, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 34655, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 34679, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 34699, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ - { 34725, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 34755, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 34779, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 34799, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 34832, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 34858, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 34888, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ - { 34915, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 34946, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 34976, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 34995, 0x00002003 }, /* GL_Q */ - { 35000, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 35025, 0x00000007 }, /* GL_QUADS */ - { 35034, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 35078, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 35126, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 35143, 0x00000008 }, /* GL_QUAD_STRIP */ - { 35157, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ - { 35184, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 35214, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ - { 35238, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 35265, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 35287, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 35313, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ - { 35330, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 35350, 0x00008866 }, /* GL_QUERY_RESULT */ - { 35366, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 35386, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 35412, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 35442, 0x00008E13 }, /* GL_QUERY_WAIT */ - { 35456, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 35473, 0x00002002 }, /* GL_R */ - { 35478, 0x00008C3A }, /* GL_R11F_G11F_B10F */ - { 35496, 0x00008F98 }, /* GL_R16_SNORM */ - { 35509, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 35521, 0x00008F94 }, /* GL_R8_SNORM */ - { 35533, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ - { 35555, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 35581, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 35614, 0x00000C02 }, /* GL_READ_BUFFER */ - { 35629, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 35649, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 35677, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 35709, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 35733, 0x000088B8 }, /* GL_READ_ONLY */ - { 35746, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 35763, 0x000088BA }, /* GL_READ_WRITE */ - { 35777, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 35795, 0x00001903 }, /* GL_RED */ - { 35802, 0x00008016 }, /* GL_REDUCE */ - { 35812, 0x00008016 }, /* GL_REDUCE_EXT */ - { 35826, 0x00000D15 }, /* GL_RED_BIAS */ - { 35838, 0x00000D52 }, /* GL_RED_BITS */ - { 35850, 0x00008D94 }, /* GL_RED_INTEGER */ - { 35865, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 35884, 0x00000D14 }, /* GL_RED_SCALE */ - { 35897, 0x00008F90 }, /* GL_RED_SNORM */ - { 35910, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 35928, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 35950, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 35971, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 35993, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 36011, 0x00001C00 }, /* GL_RENDER */ - { 36021, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 36037, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 36064, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 36095, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 36119, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 36147, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 36175, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 36201, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 36231, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 36258, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 36289, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 36309, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 36336, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 36367, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 36390, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 36417, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 36444, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 36476, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 36512, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 36548, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 36568, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 36593, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 36622, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 36646, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 36674, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 36703, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 36736, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 36758, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 36784, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 36810, 0x00001F01 }, /* GL_RENDERER */ - { 36822, 0x00000C40 }, /* GL_RENDER_MODE */ - { 36837, 0x00002901 }, /* GL_REPEAT */ - { 36847, 0x00001E01 }, /* GL_REPLACE */ - { 36858, 0x00008062 }, /* GL_REPLACE_EXT */ - { 36873, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 36896, 0x00008D68 }, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */ - { 36932, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 36950, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 36972, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ - { 37007, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 37025, 0x00000102 }, /* GL_RETURN */ - { 37035, 0x00008F99 }, /* GL_RG16_SNORM */ - { 37049, 0x00008F95 }, /* GL_RG8_SNORM */ - { 37062, 0x00001907 }, /* GL_RGB */ - { 37069, 0x00008052 }, /* GL_RGB10 */ - { 37078, 0x00008059 }, /* GL_RGB10_A2 */ - { 37090, 0x0000906F }, /* GL_RGB10_A2UI */ - { 37104, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 37120, 0x00008052 }, /* GL_RGB10_EXT */ - { 37133, 0x00008053 }, /* GL_RGB12 */ - { 37142, 0x00008053 }, /* GL_RGB12_EXT */ - { 37155, 0x00008054 }, /* GL_RGB16 */ - { 37164, 0x0000881B }, /* GL_RGB16F */ - { 37174, 0x00008D89 }, /* GL_RGB16I */ - { 37184, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 37198, 0x00008D77 }, /* GL_RGB16UI */ - { 37209, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 37224, 0x00008054 }, /* GL_RGB16_EXT */ - { 37237, 0x00008F9A }, /* GL_RGB16_SNORM */ - { 37252, 0x0000804E }, /* GL_RGB2_EXT */ - { 37264, 0x00008815 }, /* GL_RGB32F */ - { 37274, 0x00008D83 }, /* GL_RGB32I */ - { 37284, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 37298, 0x00008D71 }, /* GL_RGB32UI */ - { 37309, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 37324, 0x0000804F }, /* GL_RGB4 */ - { 37332, 0x0000804F }, /* GL_RGB4_EXT */ - { 37344, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 37357, 0x00008050 }, /* GL_RGB5 */ - { 37365, 0x00008D62 }, /* GL_RGB565 */ - { 37375, 0x00008D62 }, /* GL_RGB565_OES */ - { 37389, 0x00008057 }, /* GL_RGB5_A1 */ - { 37400, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 37415, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 37430, 0x00008050 }, /* GL_RGB5_EXT */ - { 37442, 0x00008051 }, /* GL_RGB8 */ - { 37450, 0x00008D8F }, /* GL_RGB8I */ - { 37459, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 37472, 0x00008D7D }, /* GL_RGB8UI */ - { 37482, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 37496, 0x00008051 }, /* GL_RGB8_EXT */ - { 37508, 0x00008051 }, /* GL_RGB8_OES */ - { 37520, 0x00008F96 }, /* GL_RGB8_SNORM */ - { 37534, 0x00008C3D }, /* GL_RGB9_E5 */ - { 37545, 0x00001908 }, /* GL_RGBA */ - { 37553, 0x0000805A }, /* GL_RGBA12 */ - { 37563, 0x0000805A }, /* GL_RGBA12_EXT */ - { 37577, 0x0000805B }, /* GL_RGBA16 */ - { 37587, 0x0000881A }, /* GL_RGBA16F */ - { 37598, 0x00008D88 }, /* GL_RGBA16I */ - { 37609, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 37624, 0x00008D76 }, /* GL_RGBA16UI */ - { 37636, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 37652, 0x0000805B }, /* GL_RGBA16_EXT */ - { 37666, 0x00008F9B }, /* GL_RGBA16_SNORM */ - { 37682, 0x00008055 }, /* GL_RGBA2 */ - { 37691, 0x00008055 }, /* GL_RGBA2_EXT */ - { 37704, 0x00008814 }, /* GL_RGBA32F */ - { 37715, 0x00008D82 }, /* GL_RGBA32I */ - { 37726, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 37741, 0x00008D70 }, /* GL_RGBA32UI */ - { 37753, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 37769, 0x00008056 }, /* GL_RGBA4 */ - { 37778, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 37797, 0x00008056 }, /* GL_RGBA4_EXT */ - { 37810, 0x00008056 }, /* GL_RGBA4_OES */ - { 37823, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 37837, 0x00008058 }, /* GL_RGBA8 */ - { 37846, 0x00008D8E }, /* GL_RGBA8I */ - { 37856, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 37870, 0x00008D7C }, /* GL_RGBA8UI */ - { 37881, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 37896, 0x00008058 }, /* GL_RGBA8_EXT */ - { 37909, 0x00008058 }, /* GL_RGBA8_OES */ - { 37922, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 37937, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 37955, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ - { 37978, 0x00008D99 }, /* GL_RGBA_INTEGER */ - { 37994, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 38014, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 38039, 0x00000C31 }, /* GL_RGBA_MODE */ - { 38052, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 38065, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 38079, 0x00008D98 }, /* GL_RGB_INTEGER */ - { 38094, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 38113, 0x000083A0 }, /* GL_RGB_S3TC */ - { 38125, 0x00008573 }, /* GL_RGB_SCALE */ - { 38138, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 38155, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 38172, 0x00008F92 }, /* GL_RGB_SNORM */ - { 38185, 0x00008F91 }, /* GL_RG_SNORM */ - { 38197, 0x00000407 }, /* GL_RIGHT */ - { 38206, 0x00002000 }, /* GL_S */ - { 38211, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 38225, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ - { 38245, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ - { 38269, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - { 38296, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - { 38327, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 38348, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 38362, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ - { 38382, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ - { 38406, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - { 38433, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - { 38464, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ - { 38483, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ - { 38509, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 38530, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 38544, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 38562, 0x00008919 }, /* GL_SAMPLER_BINDING */ - { 38581, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ - { 38599, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ - { 38621, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 38637, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ - { 38660, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - { 38687, 0x00008D66 }, /* GL_SAMPLER_EXTERNAL_OES */ - { 38711, 0x000080A9 }, /* GL_SAMPLES */ - { 38722, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 38738, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 38753, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 38771, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 38793, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 38821, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 38853, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 38876, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 38903, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 38921, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 38944, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 38966, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 38985, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 39008, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 39034, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 39064, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 39089, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 39118, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 39133, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 39148, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 39164, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 39189, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 39229, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 39273, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 39306, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 39336, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 39368, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 39398, 0x00001C02 }, /* GL_SELECT */ - { 39408, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 39436, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 39461, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 39477, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ - { 39497, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 39521, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 39548, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 39579, 0x0000150F }, /* GL_SET */ - { 39586, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 39611, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 39630, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 39651, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 39675, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 39690, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 39705, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 39733, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 39756, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 39786, 0x00001601 }, /* GL_SHININESS */ - { 39799, 0x00001402 }, /* GL_SHORT */ - { 39808, 0x00009119 }, /* GL_SIGNALED */ - { 39820, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 39841, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 39857, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 39877, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 39896, 0x00008C46 }, /* GL_SLUMINANCE */ - { 39910, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 39925, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 39947, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 39967, 0x00001D01 }, /* GL_SMOOTH */ - { 39977, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 40010, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 40037, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 40070, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 40097, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 40114, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 40135, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 40156, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 40171, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 40190, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 40209, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 40226, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 40247, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 40268, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 40283, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 40302, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 40321, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 40338, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 40359, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 40380, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 40395, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 40414, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 40433, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 40453, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 40471, 0x00001202 }, /* GL_SPECULAR */ - { 40483, 0x00002402 }, /* GL_SPHERE_MAP */ - { 40497, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 40512, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 40530, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 40547, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 40561, 0x00008580 }, /* GL_SRC0_RGB */ - { 40573, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 40587, 0x00008581 }, /* GL_SRC1_RGB */ - { 40599, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 40613, 0x00008582 }, /* GL_SRC2_RGB */ - { 40625, 0x00000302 }, /* GL_SRC_ALPHA */ - { 40638, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 40660, 0x00000300 }, /* GL_SRC_COLOR */ - { 40673, 0x00008C40 }, /* GL_SRGB */ - { 40681, 0x00008C41 }, /* GL_SRGB8 */ - { 40690, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 40706, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 40720, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 40738, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 40757, 0x000088E6 }, /* GL_STATIC_COPY */ - { 40772, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 40791, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 40806, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 40825, 0x000088E5 }, /* GL_STATIC_READ */ - { 40840, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 40859, 0x00001802 }, /* GL_STENCIL */ - { 40870, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 40892, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 40918, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 40944, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 40965, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 40990, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 41011, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 41036, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 41068, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 41104, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 41136, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 41172, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 41192, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 41219, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 41245, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 41261, 0x00008224 }, /* GL_STENCIL_BUFFER */ - { 41279, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 41301, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 41324, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 41340, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 41356, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 41373, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 41391, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 41410, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 41433, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 41455, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 41477, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 41495, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 41517, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 41539, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 41557, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 41579, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 41601, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 41622, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 41649, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 41676, 0x00000B97 }, /* GL_STENCIL_REF */ - { 41691, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 41707, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 41736, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 41758, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 41779, 0x00000C33 }, /* GL_STEREO */ - { 41789, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 41813, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 41838, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 41862, 0x000088E2 }, /* GL_STREAM_COPY */ - { 41877, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 41896, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 41911, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 41930, 0x000088E1 }, /* GL_STREAM_READ */ - { 41945, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 41964, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 41981, 0x000084E7 }, /* GL_SUBTRACT */ - { 41993, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 42009, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 42027, 0x00009116 }, /* GL_SYNC_FENCE */ - { 42041, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 42055, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 42082, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 42112, 0x00009114 }, /* GL_SYNC_STATUS */ - { 42127, 0x00002001 }, /* GL_T */ - { 42132, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 42147, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 42166, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 42182, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 42197, 0x00002A27 }, /* GL_T2F_V3F */ - { 42208, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 42227, 0x00002A28 }, /* GL_T4F_V4F */ - { 42238, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 42261, 0x00001702 }, /* GL_TEXTURE */ - { 42272, 0x000084C0 }, /* GL_TEXTURE0 */ - { 42284, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 42300, 0x000084C1 }, /* GL_TEXTURE1 */ - { 42312, 0x000084CA }, /* GL_TEXTURE10 */ - { 42325, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 42342, 0x000084CB }, /* GL_TEXTURE11 */ - { 42355, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 42372, 0x000084CC }, /* GL_TEXTURE12 */ - { 42385, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 42402, 0x000084CD }, /* GL_TEXTURE13 */ - { 42415, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 42432, 0x000084CE }, /* GL_TEXTURE14 */ - { 42445, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 42462, 0x000084CF }, /* GL_TEXTURE15 */ - { 42475, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 42492, 0x000084D0 }, /* GL_TEXTURE16 */ - { 42505, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 42522, 0x000084D1 }, /* GL_TEXTURE17 */ - { 42535, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 42552, 0x000084D2 }, /* GL_TEXTURE18 */ - { 42565, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 42582, 0x000084D3 }, /* GL_TEXTURE19 */ - { 42595, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 42612, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 42628, 0x000084C2 }, /* GL_TEXTURE2 */ - { 42640, 0x000084D4 }, /* GL_TEXTURE20 */ - { 42653, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 42670, 0x000084D5 }, /* GL_TEXTURE21 */ - { 42683, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 42700, 0x000084D6 }, /* GL_TEXTURE22 */ - { 42713, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 42730, 0x000084D7 }, /* GL_TEXTURE23 */ - { 42743, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 42760, 0x000084D8 }, /* GL_TEXTURE24 */ - { 42773, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 42790, 0x000084D9 }, /* GL_TEXTURE25 */ - { 42803, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 42820, 0x000084DA }, /* GL_TEXTURE26 */ - { 42833, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 42850, 0x000084DB }, /* GL_TEXTURE27 */ - { 42863, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 42880, 0x000084DC }, /* GL_TEXTURE28 */ - { 42893, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 42910, 0x000084DD }, /* GL_TEXTURE29 */ - { 42923, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 42940, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 42956, 0x000084C3 }, /* GL_TEXTURE3 */ - { 42968, 0x000084DE }, /* GL_TEXTURE30 */ - { 42981, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 42998, 0x000084DF }, /* GL_TEXTURE31 */ - { 43011, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 43028, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 43044, 0x000084C4 }, /* GL_TEXTURE4 */ - { 43056, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 43072, 0x000084C5 }, /* GL_TEXTURE5 */ - { 43084, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 43100, 0x000084C6 }, /* GL_TEXTURE6 */ - { 43112, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 43128, 0x000084C7 }, /* GL_TEXTURE7 */ - { 43140, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 43156, 0x000084C8 }, /* GL_TEXTURE8 */ - { 43168, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 43184, 0x000084C9 }, /* GL_TEXTURE9 */ - { 43196, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 43212, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 43226, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ - { 43246, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 43270, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 43284, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ - { 43304, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 43328, 0x0000806F }, /* GL_TEXTURE_3D */ - { 43342, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 43360, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 43382, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 43408, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 43430, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 43452, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ - { 43480, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 43512, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 43534, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ - { 43562, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 43594, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 43616, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 43642, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ - { 43668, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ - { 43698, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 43726, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 43758, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 43790, 0x00008D67 }, /* GL_TEXTURE_BINDING_EXTERNAL_OES */ - { 43822, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ - { 43851, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 43884, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 43916, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 43931, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 43952, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 43977, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 43995, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 44019, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ - { 44037, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ - { 44059, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - { 44096, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ - { 44137, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ - { 44162, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ - { 44191, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 44222, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 44252, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 44282, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 44317, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 44348, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 44386, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 44413, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 44445, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 44479, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 44503, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 44531, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 44555, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 44583, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 44616, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 44640, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 44662, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 44684, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 44710, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 44744, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 44777, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 44814, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 44842, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 44874, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 44897, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 44935, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 44977, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 45008, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 45036, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 45066, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 45094, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 45119, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 45139, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 45163, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 45194, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 45229, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 45264, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 45295, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 45330, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 45365, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 45396, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 45431, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 45466, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 45490, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 45521, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 45556, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 45591, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 45622, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 45657, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 45692, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 45723, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 45758, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 45793, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 45822, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 45839, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 45861, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 45887, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 45902, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 45923, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 45943, 0x00008D65 }, /* GL_TEXTURE_EXTERNAL_OES */ - { 45967, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 45993, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 46023, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 46043, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 46067, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 46084, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 46101, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 46118, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 46141, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 46158, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 46183, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 46205, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 46231, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 46249, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 46275, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 46301, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 46331, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 46358, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 46383, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 46403, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 46427, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 46454, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 46481, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 46508, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 46534, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 46564, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 46586, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 46604, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 46644, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 46674, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 46702, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 46730, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 46758, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 46779, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 46798, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 46820, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 46839, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 46859, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 46889, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 46920, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ - { 46941, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 46966, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 46990, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 47010, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 47034, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 47054, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ - { 47077, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 47100, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 47124, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 47152, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 47182, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 47207, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 47241, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 47258, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 47276, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 47298, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 47316, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 47334, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 47353, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 47373, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 47392, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 47421, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 47438, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 47460, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 47490, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - { 47519, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 47555, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - { 47592, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 47633, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 47666, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - { 47700, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 47738, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 47774, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - { 47808, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 47846, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - { 47881, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 47920, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - { 47961, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 48006, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - { 48037, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 48072, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - { 48113, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 48158, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 48184, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 48214, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 48246, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 48276, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 48310, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 48326, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 48357, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 48392, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 48420, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 48452, 0x00000004 }, /* GL_TRIANGLES */ - { 48465, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ - { 48488, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 48515, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 48531, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 48552, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 48570, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ - { 48598, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 48630, 0x00000001 }, /* GL_TRUE */ - { 48638, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 48657, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ - { 48686, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 48706, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 48729, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 48749, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 48770, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 48792, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 48814, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 48834, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 48855, 0x00009118 }, /* GL_UNSIGNALED */ - { 48869, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 48886, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 48913, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 48936, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 48952, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - { 48984, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 49011, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 49042, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 49063, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 49088, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 49112, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 49137, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 49168, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 49203, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - { 49231, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 49255, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 49283, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ - { 49310, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - { 49343, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - { 49380, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - { 49411, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ - { 49438, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - { 49471, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - { 49508, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - { 49539, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - { 49571, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - { 49607, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ - { 49634, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - { 49665, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - { 49696, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - { 49731, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - { 49760, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - { 49793, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ - { 49814, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ - { 49839, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ - { 49860, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ - { 49885, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ - { 49906, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ - { 49931, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 49954, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 49972, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 50002, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 50036, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 50062, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 50092, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 50126, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 50152, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 50176, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 50204, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 50232, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 50259, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 50291, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 50322, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 50336, 0x00002A20 }, /* GL_V2F */ - { 50343, 0x00002A21 }, /* GL_V3F */ - { 50350, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 50369, 0x00001F00 }, /* GL_VENDOR */ - { 50379, 0x00001F02 }, /* GL_VERSION */ - { 50390, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 50406, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 50430, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 50460, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 50491, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 50526, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 50550, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 50571, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 50594, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 50615, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 50642, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 50670, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 50698, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 50726, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 50754, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 50782, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 50810, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 50837, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 50864, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 50891, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 50918, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 50945, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 50972, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 50999, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 51026, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 51053, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 51091, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 51133, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - { 51168, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 51199, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 51234, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - { 51265, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 51300, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 51334, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 51372, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 51403, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 51438, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 51466, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 51498, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 51528, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 51562, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 51590, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 51622, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 51642, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 51664, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 51693, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 51714, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 51743, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 51776, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 51808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 51835, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 51866, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 51896, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 51913, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 51934, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 51961, 0x00000BA2 }, /* GL_VIEWPORT */ - { 51973, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 51989, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 52007, 0x0000911D }, /* GL_WAIT_FAILED */ - { 52022, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 52042, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 52073, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 52108, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 52143, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 52163, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 52191, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 52219, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 52244, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 52269, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 52296, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 52323, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 52348, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 52373, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 52397, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 52416, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 52430, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 52448, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 52466, 0x00001506 }, /* GL_XOR */ - { 52473, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 52492, 0x00008757 }, /* GL_YCBCR_MESA */ - { 52506, 0x00000000 }, /* GL_ZERO */ - { 52514, 0x00000D16 }, /* GL_ZOOM_X */ - { 52524, 0x00000D17 }, /* GL_ZOOM_Y */ + { 11184, 0x00008D64 }, /* GL_ETC1_RGB8_OES */ + { 11201, 0x00010000 }, /* GL_EVAL_BIT */ + { 11213, 0x00000800 }, /* GL_EXP */ + { 11220, 0x00000801 }, /* GL_EXP2 */ + { 11228, 0x00001F03 }, /* GL_EXTENSIONS */ + { 11242, 0x00002400 }, /* GL_EYE_LINEAR */ + { 11256, 0x00002502 }, /* GL_EYE_PLANE */ + { 11269, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 11294, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 11311, 0x00000000 }, /* GL_FALSE */ + { 11320, 0x00001101 }, /* GL_FASTEST */ + { 11331, 0x00001C01 }, /* GL_FEEDBACK */ + { 11343, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 11370, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 11394, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 11418, 0x00001B02 }, /* GL_FILL */ + { 11426, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 11453, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 11484, 0x0000140C }, /* GL_FIXED */ + { 11493, 0x0000140C }, /* GL_FIXED_OES */ + { 11506, 0x0000891D }, /* GL_FIXED_ONLY */ + { 11520, 0x0000891D }, /* GL_FIXED_ONLY_ARB */ + { 11538, 0x00001D00 }, /* GL_FLAT */ + { 11546, 0x00001406 }, /* GL_FLOAT */ + { 11555, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 11569, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 11587, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 11603, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 11619, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 11633, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 11651, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 11667, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 11683, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 11697, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 11715, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 11731, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 11747, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 11761, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 11779, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 11793, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 11811, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 11825, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 11843, 0x00000B60 }, /* GL_FOG */ + { 11850, 0x00000080 }, /* GL_FOG_BIT */ + { 11861, 0x00000B66 }, /* GL_FOG_COLOR */ + { 11874, 0x00008451 }, /* GL_FOG_COORD */ + { 11887, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 11905, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 11929, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 11968, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 12011, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 12043, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 12074, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 12103, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 12128, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 12147, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 12181, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 12208, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 12234, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 12258, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 12275, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 12290, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 12314, 0x00000B64 }, /* GL_FOG_END */ + { 12325, 0x00000C54 }, /* GL_FOG_HINT */ + { 12337, 0x00000B61 }, /* GL_FOG_INDEX */ + { 12350, 0x00000B65 }, /* GL_FOG_MODE */ + { 12362, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 12381, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 12406, 0x00000B63 }, /* GL_FOG_START */ + { 12419, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 12437, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 12461, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 12480, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 12503, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 12538, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ + { 12577, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 12592, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 12629, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 12665, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 12706, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 12747, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 12784, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 12821, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + { 12855, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ + { 12893, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 12931, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 12973, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ + { 13015, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 13053, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 13095, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ + { 13137, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 13172, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 13211, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 13260, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ + { 13309, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 13357, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 13409, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ + { 13461, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 13501, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 13545, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 13585, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 13629, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ + { 13673, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 13696, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 13723, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ + { 13750, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 13774, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 13802, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ + { 13830, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 13853, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 13872, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 13909, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 13950, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ + { 13991, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ + { 14028, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 14069, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ + { 14110, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 14148, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 14190, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ + { 14232, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 14283, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 14321, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ + { 14359, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + { 14401, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + { 14441, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ + { 14485, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 14530, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 14579, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ + { 14628, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 14666, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 14708, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 14746, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 14788, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ + { 14830, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ + { 14849, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 14881, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 14906, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 14933, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 14964, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ + { 14995, 0x00000404 }, /* GL_FRONT */ + { 15004, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 15022, 0x00000B46 }, /* GL_FRONT_FACE */ + { 15036, 0x00000400 }, /* GL_FRONT_LEFT */ + { 15050, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 15065, 0x00008006 }, /* GL_FUNC_ADD */ + { 15077, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 15093, 0x00008006 }, /* GL_FUNC_ADD_OES */ + { 15109, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 15134, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 15163, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ + { 15192, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 15209, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 15230, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ + { 15251, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 15270, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 15294, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 15323, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 15347, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ + { 15370, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + { 15397, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ + { 15421, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + { 15449, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ + { 15468, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ + { 15491, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ + { 15516, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + { 15545, 0x00000206 }, /* GL_GEQUAL */ + { 15555, 0x0000912F }, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */ + { 15586, 0x00000204 }, /* GL_GREATER */ + { 15597, 0x00001904 }, /* GL_GREEN */ + { 15606, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 15620, 0x00000D53 }, /* GL_GREEN_BITS */ + { 15634, 0x00008D95 }, /* GL_GREEN_INTEGER */ + { 15651, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ + { 15672, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 15687, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */ + { 15715, 0x0000140B }, /* GL_HALF_FLOAT */ + { 15729, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ + { 15747, 0x00008DF2 }, /* GL_HIGH_FLOAT */ + { 15761, 0x00008DF5 }, /* GL_HIGH_INT */ + { 15773, 0x00008000 }, /* GL_HINT_BIT */ + { 15785, 0x00008024 }, /* GL_HISTOGRAM */ + { 15798, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 15822, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 15850, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 15873, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 15900, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 15917, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 15937, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 15961, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 15985, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 16013, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 16041, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 16073, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 16095, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 16121, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 16139, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 16161, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 16180, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 16203, 0x0000862A }, /* GL_IDENTITY_NV */ + { 16218, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 16238, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + { 16274, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 16314, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + { 16348, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 16386, 0x00001E02 }, /* GL_INCR */ + { 16394, 0x00008507 }, /* GL_INCR_WRAP */ + { 16407, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 16424, 0x00008222 }, /* GL_INDEX */ + { 16433, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 16448, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 16478, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 16512, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 16535, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 16557, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 16577, 0x00000D51 }, /* GL_INDEX_BITS */ + { 16591, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 16612, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 16630, 0x00000C30 }, /* GL_INDEX_MODE */ + { 16644, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 16660, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 16675, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 16694, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 16713, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */ + { 16743, 0x00001404 }, /* GL_INT */ + { 16750, 0x00008049 }, /* GL_INTENSITY */ + { 16763, 0x0000804C }, /* GL_INTENSITY12 */ + { 16778, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 16797, 0x0000804D }, /* GL_INTENSITY16 */ + { 16812, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ + { 16832, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ + { 16853, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 16872, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ + { 16892, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ + { 16913, 0x0000804A }, /* GL_INTENSITY4 */ + { 16927, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 16945, 0x0000804B }, /* GL_INTENSITY8 */ + { 16959, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ + { 16978, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ + { 16998, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 17016, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 17033, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ + { 17056, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ + { 17083, 0x00008575 }, /* GL_INTERPOLATE */ + { 17098, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 17117, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 17136, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ + { 17158, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */ + { 17180, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ + { 17198, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ + { 17222, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 17250, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 17272, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ + { 17290, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ + { 17314, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 17342, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 17364, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ + { 17387, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 17414, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ + { 17432, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 17454, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ + { 17476, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 17502, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ + { 17522, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 17546, 0x00008B53 }, /* GL_INT_VEC2 */ + { 17558, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 17574, 0x00008B54 }, /* GL_INT_VEC3 */ + { 17586, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 17602, 0x00008B55 }, /* GL_INT_VEC4 */ + { 17614, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 17630, 0x00000500 }, /* GL_INVALID_ENUM */ + { 17646, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 17679, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 17716, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 17753, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 17774, 0x00000501 }, /* GL_INVALID_VALUE */ + { 17791, 0x0000862B }, /* GL_INVERSE_NV */ + { 17805, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 17829, 0x0000150A }, /* GL_INVERT */ + { 17839, 0x00001E00 }, /* GL_KEEP */ + { 17847, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 17873, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 17903, 0x00000406 }, /* GL_LEFT */ + { 17911, 0x00000203 }, /* GL_LEQUAL */ + { 17921, 0x00000201 }, /* GL_LESS */ + { 17929, 0x00004000 }, /* GL_LIGHT0 */ + { 17939, 0x00004001 }, /* GL_LIGHT1 */ + { 17949, 0x00004002 }, /* GL_LIGHT2 */ + { 17959, 0x00004003 }, /* GL_LIGHT3 */ + { 17969, 0x00004004 }, /* GL_LIGHT4 */ + { 17979, 0x00004005 }, /* GL_LIGHT5 */ + { 17989, 0x00004006 }, /* GL_LIGHT6 */ + { 17999, 0x00004007 }, /* GL_LIGHT7 */ + { 18009, 0x00000B50 }, /* GL_LIGHTING */ + { 18021, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 18037, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 18060, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 18089, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 18122, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 18150, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 18174, 0x00001B01 }, /* GL_LINE */ + { 18182, 0x00002601 }, /* GL_LINEAR */ + { 18192, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 18214, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 18244, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 18275, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 18299, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 18324, 0x00000001 }, /* GL_LINES */ + { 18333, 0x0000000A }, /* GL_LINES_ADJACENCY */ + { 18352, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 18375, 0x00000004 }, /* GL_LINE_BIT */ + { 18387, 0x00000002 }, /* GL_LINE_LOOP */ + { 18400, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 18420, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 18435, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 18455, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 18471, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 18495, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 18518, 0x00000003 }, /* GL_LINE_STRIP */ + { 18532, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ + { 18556, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 18584, 0x00000702 }, /* GL_LINE_TOKEN */ + { 18598, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 18612, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 18638, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 18658, 0x00008B82 }, /* GL_LINK_STATUS */ + { 18673, 0x00000B32 }, /* GL_LIST_BASE */ + { 18686, 0x00020000 }, /* GL_LIST_BIT */ + { 18698, 0x00000B33 }, /* GL_LIST_INDEX */ + { 18712, 0x00000B30 }, /* GL_LIST_MODE */ + { 18725, 0x00000101 }, /* GL_LOAD */ + { 18733, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 18745, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 18762, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ + { 18791, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 18805, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 18818, 0x00008DF3 }, /* GL_LOW_INT */ + { 18829, 0x00001909 }, /* GL_LUMINANCE */ + { 18842, 0x00008041 }, /* GL_LUMINANCE12 */ + { 18857, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 18880, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 18907, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 18929, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 18955, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 18974, 0x00008042 }, /* GL_LUMINANCE16 */ + { 18989, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 19009, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 19030, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 19053, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 19080, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 19099, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 19119, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 19140, 0x0000803F }, /* GL_LUMINANCE4 */ + { 19154, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 19175, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 19200, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 19218, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 19239, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 19264, 0x00008040 }, /* GL_LUMINANCE8 */ + { 19278, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 19297, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 19317, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 19338, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 19363, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 19381, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 19400, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 19426, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 19453, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 19479, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 19506, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 19531, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 19557, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 19588, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 19613, 0x0000821B }, /* GL_MAJOR_VERSION */ + { 19630, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 19646, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 19666, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 19688, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 19702, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 19717, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 19741, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 19765, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 19789, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 19813, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 19830, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 19847, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 19875, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 19904, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 19933, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 19962, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 19991, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 20020, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 20049, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 20077, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 20105, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 20133, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 20161, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 20189, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 20217, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 20245, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 20273, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 20301, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 20317, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 20337, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 20359, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 20373, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 20388, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 20412, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 20436, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 20460, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 20484, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 20501, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 20518, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 20546, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 20575, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 20604, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 20633, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 20662, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 20691, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 20720, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 20748, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 20776, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 20804, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 20832, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 20860, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 20888, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 20916, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 20944, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 20972, 0x00000D10 }, /* GL_MAP_COLOR */ + { 20985, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 21011, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 21040, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 21068, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 21084, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 21099, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 21125, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 21142, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 21157, 0x00008630 }, /* GL_MATRIX0_NV */ + { 21171, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 21187, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 21203, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 21219, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 21235, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 21251, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 21267, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 21283, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 21299, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 21315, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 21331, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 21346, 0x00008631 }, /* GL_MATRIX1_NV */ + { 21360, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 21376, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 21392, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 21408, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 21424, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 21440, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 21456, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 21472, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 21488, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 21504, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 21520, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 21535, 0x00008632 }, /* GL_MATRIX2_NV */ + { 21549, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 21565, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 21581, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 21596, 0x00008633 }, /* GL_MATRIX3_NV */ + { 21610, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 21625, 0x00008634 }, /* GL_MATRIX4_NV */ + { 21639, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 21654, 0x00008635 }, /* GL_MATRIX5_NV */ + { 21668, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 21683, 0x00008636 }, /* GL_MATRIX6_NV */ + { 21697, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 21712, 0x00008637 }, /* GL_MATRIX7_NV */ + { 21726, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 21741, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 21756, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 21782, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 21823, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 21849, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 21883, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 21917, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 21948, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 21979, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 22012, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 22045, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 22076, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 22107, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 22122, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 22144, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 22166, 0x00008008 }, /* GL_MAX */ + { 22173, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 22196, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 22223, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + { 22251, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 22283, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 22309, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 22342, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 22368, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 22402, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ + { 22424, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 22443, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 22468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 22497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 22529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 22565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 22601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 22641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 22667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 22697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 22722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 22751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 22780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 22813, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 22846, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 22866, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 22890, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 22914, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_NV */ + { 22937, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 22961, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 22986, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 23004, 0x00008008 }, /* GL_MAX_EXT */ + { 23015, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + { 23048, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 23083, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 23122, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 23154, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + { 23187, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + { 23221, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + { 23253, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 23289, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + { 23325, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 23365, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + { 23405, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 23449, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + { 23484, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 23523, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 23562, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 23576, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 23596, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 23634, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 23663, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 23687, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 23715, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 23743, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 23766, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 23803, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 23839, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 23866, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 23895, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 23929, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 23965, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 23992, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 24024, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 24060, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 24089, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 24118, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 24146, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 24184, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 24228, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 24271, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 24305, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 24344, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 24381, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 24419, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 24462, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 24505, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 24535, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 24566, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + { 24594, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 24626, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 24662, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 24698, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 24728, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + { 24758, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 24792, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 24825, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 24850, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 24879, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 24908, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 24923, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 24942, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 24969, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 24989, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 25013, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + { 25040, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ + { 25071, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 25093, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 25119, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 25146, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 25177, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 25201, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 25229, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 25263, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 25283, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 25310, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 25331, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 25356, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 25381, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 25416, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + { 25465, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 25518, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + { 25561, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 25608, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + { 25654, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 25704, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 25730, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 25752, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 25778, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 25801, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 25823, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 25849, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + { 25881, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 25915, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 25953, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 25986, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 26023, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 26053, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 26077, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 26101, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 26138, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 26159, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 26175, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 26189, 0x00008007 }, /* GL_MIN */ + { 26196, 0x0000802E }, /* GL_MINMAX */ + { 26206, 0x0000802E }, /* GL_MINMAX_EXT */ + { 26220, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 26237, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 26258, 0x00008030 }, /* GL_MINMAX_SINK */ + { 26273, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 26292, 0x0000821C }, /* GL_MINOR_VERSION */ + { 26309, 0x00008007 }, /* GL_MIN_EXT */ + { 26320, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + { 26348, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 26380, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 26399, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 26422, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 26445, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 26465, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 26485, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 26515, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 26543, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 26571, 0x00001700 }, /* GL_MODELVIEW */ + { 26584, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 26602, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 26621, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 26640, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 26659, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 26678, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 26697, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 26716, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 26735, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 26754, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 26773, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 26792, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 26810, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 26829, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 26848, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 26867, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 26886, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 26905, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 26924, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 26943, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 26962, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 26981, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 27000, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 27018, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 27037, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 27056, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 27074, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 27092, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 27110, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 27128, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 27146, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 27164, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 27182, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 27202, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 27244, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 27271, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 27296, 0x00002100 }, /* GL_MODULATE */ + { 27308, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 27328, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 27355, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 27380, 0x00000103 }, /* GL_MULT */ + { 27388, 0x0000809D }, /* GL_MULTISAMPLE */ + { 27403, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 27423, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 27442, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 27461, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 27485, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 27508, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 27538, 0x00002A25 }, /* GL_N3F_V3F */ + { 27549, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 27569, 0x0000150E }, /* GL_NAND */ + { 27577, 0x00002600 }, /* GL_NEAREST */ + { 27588, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 27619, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 27651, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 27676, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 27702, 0x00000200 }, /* GL_NEVER */ + { 27711, 0x00001102 }, /* GL_NICEST */ + { 27721, 0x00000000 }, /* GL_NONE */ + { 27729, 0x00000000 }, /* GL_NONE_OES */ + { 27741, 0x00001505 }, /* GL_NOOP */ + { 27749, 0x00001508 }, /* GL_NOR */ + { 27756, 0x00000BA1 }, /* GL_NORMALIZE */ + { 27769, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 27785, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 27816, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 27851, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 27875, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 27898, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 27919, 0x00008511 }, /* GL_NORMAL_MAP */ + { 27933, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 27951, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 27968, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 27986, 0x00000205 }, /* GL_NOTEQUAL */ + { 27998, 0x00000000 }, /* GL_NO_ERROR */ + { 28010, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */ + { 28039, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 28073, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 28111, 0x0000821D }, /* GL_NUM_EXTENSIONS */ + { 28129, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */ + { 28159, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 28193, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 28222, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 28254, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 28296, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 28326, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 28366, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 28397, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 28426, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 28454, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 28484, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 28501, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 28527, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 28543, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 28578, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 28600, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 28615, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 28634, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 28664, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 28685, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 28713, 0x00000001 }, /* GL_ONE */ + { 28720, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 28748, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 28780, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 28808, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 28840, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 28863, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 28886, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 28909, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 28932, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 28950, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 28972, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 28994, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 29010, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 29030, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 29050, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 29068, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 29090, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 29112, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 29128, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 29148, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 29168, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 29186, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 29208, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 29230, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 29246, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 29266, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 29286, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 29307, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 29326, 0x00001507 }, /* GL_OR */ + { 29332, 0x00000A01 }, /* GL_ORDER */ + { 29341, 0x0000150D }, /* GL_OR_INVERTED */ + { 29356, 0x0000150B }, /* GL_OR_REVERSE */ + { 29370, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 29387, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 29405, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 29426, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 29446, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 29464, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 29483, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 29503, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 29523, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 29541, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 29560, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 29585, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 29609, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 29630, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 29652, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 29674, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 29699, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 29723, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 29744, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 29766, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 29788, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 29810, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 29841, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 29861, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 29886, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 29906, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 29931, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 29951, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 29976, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 29996, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 30021, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 30041, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 30066, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 30086, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 30111, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 30131, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 30156, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 30176, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 30201, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 30221, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 30246, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 30266, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 30291, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 30309, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 30330, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 30359, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 30392, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 30417, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 30440, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 30471, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 30506, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 30533, 0x00001B00 }, /* GL_POINT */ + { 30542, 0x00000000 }, /* GL_POINTS */ + { 30552, 0x00000002 }, /* GL_POINT_BIT */ + { 30565, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 30595, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 30629, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 30663, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 30698, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 30727, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 30760, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 30793, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 30827, 0x00000B11 }, /* GL_POINT_SIZE */ + { 30841, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 30880, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 30904, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 30936, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 30967, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 30996, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 31022, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 31040, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 31062, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 31084, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 31107, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 31125, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 31147, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 31169, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 31192, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 31212, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 31228, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 31249, 0x00008861 }, /* GL_POINT_SPRITE */ + { 31265, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 31285, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 31314, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 31333, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 31353, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 31379, 0x00000701 }, /* GL_POINT_TOKEN */ + { 31394, 0x00000009 }, /* GL_POLYGON */ + { 31405, 0x00000008 }, /* GL_POLYGON_BIT */ + { 31420, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 31436, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 31459, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 31484, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 31507, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 31530, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 31554, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 31578, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 31596, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 31619, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 31638, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 31661, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 31678, 0x00001203 }, /* GL_POSITION */ + { 31690, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 31722, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 31758, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 31791, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 31828, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 31859, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 31894, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 31926, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 31962, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 31995, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 32027, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 32063, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 32096, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 32133, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 32163, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 32197, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 32228, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 32263, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 32294, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 32329, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 32361, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 32397, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 32427, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 32461, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 32492, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 32527, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 32559, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 32590, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 32625, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 32657, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 32693, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 32722, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 32755, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 32785, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 32819, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 32858, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 32891, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 32931, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 32965, 0x00008578 }, /* GL_PREVIOUS */ + { 32977, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 32993, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 33009, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 33026, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 33047, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 33068, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ + { 33092, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 33120, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ + { 33141, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ + { 33168, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 33198, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 33222, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 33255, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 33287, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 33310, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */ + { 33336, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 33366, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */ + { 33391, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 33420, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ + { 33455, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 33478, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 33508, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 33537, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 33565, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 33587, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 33615, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 33643, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 33665, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 33686, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 33726, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 33765, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 33795, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 33830, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 33863, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 33897, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 33936, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 33975, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 33997, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 34023, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 34047, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ + { 34069, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 34095, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 34118, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 34140, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 34161, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 34182, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 34209, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 34241, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 34273, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 34308, 0x00001701 }, /* GL_PROJECTION */ + { 34322, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 34343, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 34386, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 34412, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 34432, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 34456, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 34477, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 34496, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 34519, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 34558, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 34596, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 34616, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ + { 34642, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 34672, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 34696, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 34716, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ + { 34742, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 34772, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 34796, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 34816, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 34849, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 34875, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 34905, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ + { 34932, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 34963, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 34993, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 35012, 0x00002003 }, /* GL_Q */ + { 35017, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 35042, 0x00000007 }, /* GL_QUADS */ + { 35051, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 35095, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 35143, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 35160, 0x00000008 }, /* GL_QUAD_STRIP */ + { 35174, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ + { 35201, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 35231, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ + { 35255, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 35282, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 35304, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 35330, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ + { 35347, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 35367, 0x00008866 }, /* GL_QUERY_RESULT */ + { 35383, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 35403, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 35429, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 35459, 0x00008E13 }, /* GL_QUERY_WAIT */ + { 35473, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 35490, 0x00002002 }, /* GL_R */ + { 35495, 0x00008C3A }, /* GL_R11F_G11F_B10F */ + { 35513, 0x00008F98 }, /* GL_R16_SNORM */ + { 35526, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 35538, 0x00008F94 }, /* GL_R8_SNORM */ + { 35550, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ + { 35572, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 35598, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 35631, 0x00000C02 }, /* GL_READ_BUFFER */ + { 35646, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 35666, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 35694, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 35726, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 35750, 0x000088B8 }, /* GL_READ_ONLY */ + { 35763, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 35780, 0x000088BA }, /* GL_READ_WRITE */ + { 35794, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 35812, 0x00001903 }, /* GL_RED */ + { 35819, 0x00008016 }, /* GL_REDUCE */ + { 35829, 0x00008016 }, /* GL_REDUCE_EXT */ + { 35843, 0x00000D15 }, /* GL_RED_BIAS */ + { 35855, 0x00000D52 }, /* GL_RED_BITS */ + { 35867, 0x00008D94 }, /* GL_RED_INTEGER */ + { 35882, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 35901, 0x00000D14 }, /* GL_RED_SCALE */ + { 35914, 0x00008F90 }, /* GL_RED_SNORM */ + { 35927, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 35945, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 35967, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 35988, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 36010, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 36028, 0x00001C00 }, /* GL_RENDER */ + { 36038, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 36054, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 36081, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 36112, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 36136, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 36164, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 36192, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 36218, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 36248, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 36275, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 36306, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 36326, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 36353, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 36384, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 36407, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 36434, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 36461, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 36493, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 36529, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 36565, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 36585, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 36610, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 36639, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 36663, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 36691, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 36720, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 36753, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 36775, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 36801, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 36827, 0x00001F01 }, /* GL_RENDERER */ + { 36839, 0x00000C40 }, /* GL_RENDER_MODE */ + { 36854, 0x00002901 }, /* GL_REPEAT */ + { 36864, 0x00001E01 }, /* GL_REPLACE */ + { 36875, 0x00008062 }, /* GL_REPLACE_EXT */ + { 36890, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 36913, 0x00008D68 }, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */ + { 36949, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 36967, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 36989, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + { 37024, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 37042, 0x00000102 }, /* GL_RETURN */ + { 37052, 0x00008F99 }, /* GL_RG16_SNORM */ + { 37066, 0x00008F95 }, /* GL_RG8_SNORM */ + { 37079, 0x00001907 }, /* GL_RGB */ + { 37086, 0x00008052 }, /* GL_RGB10 */ + { 37095, 0x00008059 }, /* GL_RGB10_A2 */ + { 37107, 0x0000906F }, /* GL_RGB10_A2UI */ + { 37121, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 37137, 0x00008052 }, /* GL_RGB10_EXT */ + { 37150, 0x00008053 }, /* GL_RGB12 */ + { 37159, 0x00008053 }, /* GL_RGB12_EXT */ + { 37172, 0x00008054 }, /* GL_RGB16 */ + { 37181, 0x0000881B }, /* GL_RGB16F */ + { 37191, 0x00008D89 }, /* GL_RGB16I */ + { 37201, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 37215, 0x00008D77 }, /* GL_RGB16UI */ + { 37226, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 37241, 0x00008054 }, /* GL_RGB16_EXT */ + { 37254, 0x00008F9A }, /* GL_RGB16_SNORM */ + { 37269, 0x0000804E }, /* GL_RGB2_EXT */ + { 37281, 0x00008815 }, /* GL_RGB32F */ + { 37291, 0x00008D83 }, /* GL_RGB32I */ + { 37301, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 37315, 0x00008D71 }, /* GL_RGB32UI */ + { 37326, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 37341, 0x0000804F }, /* GL_RGB4 */ + { 37349, 0x0000804F }, /* GL_RGB4_EXT */ + { 37361, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 37374, 0x00008050 }, /* GL_RGB5 */ + { 37382, 0x00008D62 }, /* GL_RGB565 */ + { 37392, 0x00008D62 }, /* GL_RGB565_OES */ + { 37406, 0x00008057 }, /* GL_RGB5_A1 */ + { 37417, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 37432, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 37447, 0x00008050 }, /* GL_RGB5_EXT */ + { 37459, 0x00008051 }, /* GL_RGB8 */ + { 37467, 0x00008D8F }, /* GL_RGB8I */ + { 37476, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 37489, 0x00008D7D }, /* GL_RGB8UI */ + { 37499, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 37513, 0x00008051 }, /* GL_RGB8_EXT */ + { 37525, 0x00008051 }, /* GL_RGB8_OES */ + { 37537, 0x00008F96 }, /* GL_RGB8_SNORM */ + { 37551, 0x00008C3D }, /* GL_RGB9_E5 */ + { 37562, 0x00001908 }, /* GL_RGBA */ + { 37570, 0x0000805A }, /* GL_RGBA12 */ + { 37580, 0x0000805A }, /* GL_RGBA12_EXT */ + { 37594, 0x0000805B }, /* GL_RGBA16 */ + { 37604, 0x0000881A }, /* GL_RGBA16F */ + { 37615, 0x00008D88 }, /* GL_RGBA16I */ + { 37626, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 37641, 0x00008D76 }, /* GL_RGBA16UI */ + { 37653, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 37669, 0x0000805B }, /* GL_RGBA16_EXT */ + { 37683, 0x00008F9B }, /* GL_RGBA16_SNORM */ + { 37699, 0x00008055 }, /* GL_RGBA2 */ + { 37708, 0x00008055 }, /* GL_RGBA2_EXT */ + { 37721, 0x00008814 }, /* GL_RGBA32F */ + { 37732, 0x00008D82 }, /* GL_RGBA32I */ + { 37743, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 37758, 0x00008D70 }, /* GL_RGBA32UI */ + { 37770, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 37786, 0x00008056 }, /* GL_RGBA4 */ + { 37795, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 37814, 0x00008056 }, /* GL_RGBA4_EXT */ + { 37827, 0x00008056 }, /* GL_RGBA4_OES */ + { 37840, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 37854, 0x00008058 }, /* GL_RGBA8 */ + { 37863, 0x00008D8E }, /* GL_RGBA8I */ + { 37873, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 37887, 0x00008D7C }, /* GL_RGBA8UI */ + { 37898, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 37913, 0x00008058 }, /* GL_RGBA8_EXT */ + { 37926, 0x00008058 }, /* GL_RGBA8_OES */ + { 37939, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 37954, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 37972, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ + { 37995, 0x00008D99 }, /* GL_RGBA_INTEGER */ + { 38011, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 38031, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 38056, 0x00000C31 }, /* GL_RGBA_MODE */ + { 38069, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 38082, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 38096, 0x00008D98 }, /* GL_RGB_INTEGER */ + { 38111, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 38130, 0x000083A0 }, /* GL_RGB_S3TC */ + { 38142, 0x00008573 }, /* GL_RGB_SCALE */ + { 38155, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 38172, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 38189, 0x00008F92 }, /* GL_RGB_SNORM */ + { 38202, 0x00008F91 }, /* GL_RG_SNORM */ + { 38214, 0x00000407 }, /* GL_RIGHT */ + { 38223, 0x00002000 }, /* GL_S */ + { 38228, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 38242, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ + { 38262, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 38286, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + { 38313, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 38344, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 38365, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 38379, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ + { 38399, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 38423, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + { 38450, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 38481, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ + { 38500, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ + { 38526, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 38547, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 38561, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 38579, 0x00008919 }, /* GL_SAMPLER_BINDING */ + { 38598, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ + { 38616, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 38638, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 38654, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ + { 38677, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 38704, 0x00008D66 }, /* GL_SAMPLER_EXTERNAL_OES */ + { 38728, 0x000080A9 }, /* GL_SAMPLES */ + { 38739, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 38755, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 38770, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 38788, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 38810, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 38838, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 38870, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 38893, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 38920, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 38938, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 38961, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 38983, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 39002, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 39025, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 39051, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 39081, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 39106, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 39135, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 39150, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 39165, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 39181, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 39206, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 39246, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 39290, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 39323, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 39353, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 39385, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 39415, 0x00001C02 }, /* GL_SELECT */ + { 39425, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 39453, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 39478, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 39494, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ + { 39514, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 39538, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 39565, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 39596, 0x0000150F }, /* GL_SET */ + { 39603, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 39628, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 39647, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 39668, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 39692, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 39707, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 39722, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 39750, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 39773, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 39803, 0x00001601 }, /* GL_SHININESS */ + { 39816, 0x00001402 }, /* GL_SHORT */ + { 39825, 0x00009119 }, /* GL_SIGNALED */ + { 39837, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 39858, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 39874, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 39894, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 39913, 0x00008C46 }, /* GL_SLUMINANCE */ + { 39927, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 39942, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 39964, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 39984, 0x00001D01 }, /* GL_SMOOTH */ + { 39994, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 40027, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 40054, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 40087, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 40114, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 40131, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 40152, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 40173, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 40188, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 40207, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 40226, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 40243, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 40264, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 40285, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 40300, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 40319, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 40338, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 40355, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 40376, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 40397, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 40412, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 40431, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 40450, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 40470, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 40488, 0x00001202 }, /* GL_SPECULAR */ + { 40500, 0x00002402 }, /* GL_SPHERE_MAP */ + { 40514, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 40529, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 40547, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 40564, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 40578, 0x00008580 }, /* GL_SRC0_RGB */ + { 40590, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 40604, 0x00008581 }, /* GL_SRC1_RGB */ + { 40616, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 40630, 0x00008582 }, /* GL_SRC2_RGB */ + { 40642, 0x00000302 }, /* GL_SRC_ALPHA */ + { 40655, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 40677, 0x00000300 }, /* GL_SRC_COLOR */ + { 40690, 0x00008C40 }, /* GL_SRGB */ + { 40698, 0x00008C41 }, /* GL_SRGB8 */ + { 40707, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 40723, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 40737, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 40755, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 40774, 0x000088E6 }, /* GL_STATIC_COPY */ + { 40789, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 40808, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 40823, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 40842, 0x000088E5 }, /* GL_STATIC_READ */ + { 40857, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 40876, 0x00001802 }, /* GL_STENCIL */ + { 40887, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 40909, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 40935, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 40961, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 40982, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 41007, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 41028, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 41053, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 41085, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 41121, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 41153, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 41189, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 41209, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 41236, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 41262, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 41278, 0x00008224 }, /* GL_STENCIL_BUFFER */ + { 41296, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 41318, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 41341, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 41357, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 41373, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 41390, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 41408, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 41427, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 41450, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 41472, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 41494, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 41512, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 41534, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 41556, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 41574, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 41596, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 41618, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 41639, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 41666, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 41693, 0x00000B97 }, /* GL_STENCIL_REF */ + { 41708, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 41724, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 41753, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 41775, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 41796, 0x00000C33 }, /* GL_STEREO */ + { 41806, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 41830, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 41855, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 41879, 0x000088E2 }, /* GL_STREAM_COPY */ + { 41894, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 41913, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 41928, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 41947, 0x000088E1 }, /* GL_STREAM_READ */ + { 41962, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 41981, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 41998, 0x000084E7 }, /* GL_SUBTRACT */ + { 42010, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 42026, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 42044, 0x00009116 }, /* GL_SYNC_FENCE */ + { 42058, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 42072, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 42099, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 42129, 0x00009114 }, /* GL_SYNC_STATUS */ + { 42144, 0x00002001 }, /* GL_T */ + { 42149, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 42164, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 42183, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 42199, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 42214, 0x00002A27 }, /* GL_T2F_V3F */ + { 42225, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 42244, 0x00002A28 }, /* GL_T4F_V4F */ + { 42255, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 42278, 0x00001702 }, /* GL_TEXTURE */ + { 42289, 0x000084C0 }, /* GL_TEXTURE0 */ + { 42301, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 42317, 0x000084C1 }, /* GL_TEXTURE1 */ + { 42329, 0x000084CA }, /* GL_TEXTURE10 */ + { 42342, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 42359, 0x000084CB }, /* GL_TEXTURE11 */ + { 42372, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 42389, 0x000084CC }, /* GL_TEXTURE12 */ + { 42402, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 42419, 0x000084CD }, /* GL_TEXTURE13 */ + { 42432, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 42449, 0x000084CE }, /* GL_TEXTURE14 */ + { 42462, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 42479, 0x000084CF }, /* GL_TEXTURE15 */ + { 42492, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 42509, 0x000084D0 }, /* GL_TEXTURE16 */ + { 42522, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 42539, 0x000084D1 }, /* GL_TEXTURE17 */ + { 42552, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 42569, 0x000084D2 }, /* GL_TEXTURE18 */ + { 42582, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 42599, 0x000084D3 }, /* GL_TEXTURE19 */ + { 42612, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 42629, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 42645, 0x000084C2 }, /* GL_TEXTURE2 */ + { 42657, 0x000084D4 }, /* GL_TEXTURE20 */ + { 42670, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 42687, 0x000084D5 }, /* GL_TEXTURE21 */ + { 42700, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 42717, 0x000084D6 }, /* GL_TEXTURE22 */ + { 42730, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 42747, 0x000084D7 }, /* GL_TEXTURE23 */ + { 42760, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 42777, 0x000084D8 }, /* GL_TEXTURE24 */ + { 42790, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 42807, 0x000084D9 }, /* GL_TEXTURE25 */ + { 42820, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 42837, 0x000084DA }, /* GL_TEXTURE26 */ + { 42850, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 42867, 0x000084DB }, /* GL_TEXTURE27 */ + { 42880, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 42897, 0x000084DC }, /* GL_TEXTURE28 */ + { 42910, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 42927, 0x000084DD }, /* GL_TEXTURE29 */ + { 42940, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 42957, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 42973, 0x000084C3 }, /* GL_TEXTURE3 */ + { 42985, 0x000084DE }, /* GL_TEXTURE30 */ + { 42998, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 43015, 0x000084DF }, /* GL_TEXTURE31 */ + { 43028, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 43045, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 43061, 0x000084C4 }, /* GL_TEXTURE4 */ + { 43073, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 43089, 0x000084C5 }, /* GL_TEXTURE5 */ + { 43101, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 43117, 0x000084C6 }, /* GL_TEXTURE6 */ + { 43129, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 43145, 0x000084C7 }, /* GL_TEXTURE7 */ + { 43157, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 43173, 0x000084C8 }, /* GL_TEXTURE8 */ + { 43185, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 43201, 0x000084C9 }, /* GL_TEXTURE9 */ + { 43213, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 43229, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 43243, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ + { 43263, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 43287, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 43301, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ + { 43321, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 43345, 0x0000806F }, /* GL_TEXTURE_3D */ + { 43359, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 43377, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 43399, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 43425, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 43447, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 43469, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ + { 43497, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 43529, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 43551, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ + { 43579, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 43611, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 43633, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 43659, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ + { 43685, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ + { 43715, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 43743, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 43775, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 43807, 0x00008D67 }, /* GL_TEXTURE_BINDING_EXTERNAL_OES */ + { 43839, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ + { 43868, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 43901, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 43933, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 43948, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 43969, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 43994, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 44012, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 44036, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ + { 44054, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ + { 44076, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + { 44113, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ + { 44154, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ + { 44179, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ + { 44208, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 44239, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 44269, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 44299, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 44334, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 44365, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 44403, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 44430, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 44462, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 44496, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 44520, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 44548, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 44572, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 44600, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 44633, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 44657, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 44679, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 44701, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 44727, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 44761, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 44794, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 44831, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 44859, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 44891, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 44914, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 44952, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 44994, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 45025, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 45053, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 45083, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 45111, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 45136, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 45156, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 45180, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 45211, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 45246, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 45281, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 45312, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 45347, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 45382, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 45413, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 45448, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 45483, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 45507, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 45538, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 45573, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 45608, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 45639, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 45674, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 45709, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 45740, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 45775, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 45810, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 45839, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 45856, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 45878, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 45904, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 45919, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 45940, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 45960, 0x00008D65 }, /* GL_TEXTURE_EXTERNAL_OES */ + { 45984, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 46010, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 46040, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 46060, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 46084, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 46101, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 46118, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 46135, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 46158, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 46175, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 46200, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 46222, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 46248, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 46266, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 46292, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 46318, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 46348, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 46375, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 46400, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 46420, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 46444, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 46471, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 46498, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 46525, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 46551, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 46581, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 46603, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 46621, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 46661, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 46691, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 46719, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 46747, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 46775, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 46796, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 46815, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 46837, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 46856, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 46876, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 46906, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 46937, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ + { 46958, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 46983, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 47007, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 47027, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 47051, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 47071, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ + { 47094, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 47117, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 47141, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 47169, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 47199, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 47224, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 47258, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 47275, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 47293, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 47315, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 47333, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 47351, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 47370, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 47390, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 47409, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 47438, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 47455, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 47477, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 47507, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + { 47536, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 47572, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + { 47609, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 47650, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 47683, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + { 47717, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 47755, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 47791, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + { 47825, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 47863, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + { 47898, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 47937, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + { 47978, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 48023, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + { 48054, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 48089, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + { 48130, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 48175, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 48201, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 48231, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 48263, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 48293, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 48327, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 48343, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 48374, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 48409, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 48437, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 48469, 0x00000004 }, /* GL_TRIANGLES */ + { 48482, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ + { 48505, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 48532, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 48548, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 48569, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 48587, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ + { 48615, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 48647, 0x00000001 }, /* GL_TRUE */ + { 48655, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 48674, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + { 48703, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 48723, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 48746, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 48766, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 48787, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 48809, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 48831, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 48851, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 48872, 0x00009118 }, /* GL_UNSIGNALED */ + { 48886, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 48903, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 48930, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 48953, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 48969, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + { 49001, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 49028, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 49059, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 49080, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 49105, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 49129, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 49154, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 49185, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 49220, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + { 49248, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 49272, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 49300, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ + { 49327, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + { 49360, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 49397, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 49428, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ + { 49455, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + { 49488, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 49525, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 49556, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + { 49588, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 49624, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ + { 49651, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 49682, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + { 49713, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 49748, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + { 49777, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 49810, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ + { 49831, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 49856, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ + { 49877, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 49902, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ + { 49923, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 49948, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 49971, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 49989, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 50019, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 50053, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 50079, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 50109, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 50143, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 50169, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 50193, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 50221, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 50249, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 50276, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 50308, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 50339, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 50353, 0x00002A20 }, /* GL_V2F */ + { 50360, 0x00002A21 }, /* GL_V3F */ + { 50367, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 50386, 0x00001F00 }, /* GL_VENDOR */ + { 50396, 0x00001F02 }, /* GL_VERSION */ + { 50407, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 50423, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 50447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 50477, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 50508, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 50543, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 50567, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 50588, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 50611, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 50632, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 50659, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 50687, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 50715, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 50743, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 50771, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 50799, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 50827, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 50854, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 50881, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 50908, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 50935, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 50962, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 50989, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 51016, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 51043, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 51070, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 51108, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 51150, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + { 51185, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 51216, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 51251, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 51282, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 51317, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 51351, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 51389, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 51420, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 51455, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 51483, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 51515, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 51545, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 51579, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 51607, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 51639, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 51659, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 51681, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 51710, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 51731, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 51760, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 51793, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 51825, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 51852, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 51883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 51913, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 51930, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 51951, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 51978, 0x00000BA2 }, /* GL_VIEWPORT */ + { 51990, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 52006, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 52024, 0x0000911D }, /* GL_WAIT_FAILED */ + { 52039, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 52059, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 52090, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 52125, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 52160, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 52180, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 52208, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 52236, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 52261, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 52286, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 52313, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 52340, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 52365, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 52390, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 52414, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 52433, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 52447, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 52465, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 52483, 0x00001506 }, /* GL_XOR */ + { 52490, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 52509, 0x00008757 }, /* GL_YCBCR_MESA */ + { 52523, 0x00000000 }, /* GL_ZERO */ + { 52531, 0x00000D16 }, /* GL_ZOOM_X */ + { 52541, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1570] = +static const unsigned reduced_enums[1571] = { - 555, /* GL_FALSE */ - 852, /* GL_LINES */ - 856, /* GL_LINE_LOOP */ - 863, /* GL_LINE_STRIP */ - 2180, /* GL_TRIANGLES */ - 2185, /* GL_TRIANGLE_STRIP */ - 2183, /* GL_TRIANGLE_FAN */ - 1540, /* GL_QUADS */ - 1544, /* GL_QUAD_STRIP */ - 1408, /* GL_POLYGON */ - 853, /* GL_LINES_ADJACENCY */ - 864, /* GL_LINE_STRIP_ADJACENCY */ - 2181, /* GL_TRIANGLES_ADJACENCY */ - 2186, /* GL_TRIANGLE_STRIP_ADJACENCY */ - 1420, /* GL_POLYGON_STIPPLE_BIT */ - 1363, /* GL_PIXEL_MODE_BIT */ - 839, /* GL_LIGHTING_BIT */ - 589, /* GL_FOG_BIT */ + 556, /* GL_FALSE */ + 853, /* GL_LINES */ + 857, /* GL_LINE_LOOP */ + 864, /* GL_LINE_STRIP */ + 2181, /* GL_TRIANGLES */ + 2186, /* GL_TRIANGLE_STRIP */ + 2184, /* GL_TRIANGLE_FAN */ + 1541, /* GL_QUADS */ + 1545, /* GL_QUAD_STRIP */ + 1409, /* GL_POLYGON */ + 854, /* GL_LINES_ADJACENCY */ + 865, /* GL_LINE_STRIP_ADJACENCY */ + 2182, /* GL_TRIANGLES_ADJACENCY */ + 2187, /* GL_TRIANGLE_STRIP_ADJACENCY */ + 1421, /* GL_POLYGON_STIPPLE_BIT */ + 1364, /* GL_PIXEL_MODE_BIT */ + 840, /* GL_LIGHTING_BIT */ + 590, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 875, /* GL_LOAD */ - 1631, /* GL_RETURN */ - 1228, /* GL_MULT */ + 876, /* GL_LOAD */ + 1632, /* GL_RETURN */ + 1229, /* GL_MULT */ 24, /* GL_ADD */ - 1244, /* GL_NEVER */ - 829, /* GL_LESS */ + 1245, /* GL_NEVER */ + 830, /* GL_LESS */ 545, /* GL_EQUAL */ - 828, /* GL_LEQUAL */ - 713, /* GL_GREATER */ - 1261, /* GL_NOTEQUAL */ - 711, /* GL_GEQUAL */ + 829, /* GL_LEQUAL */ + 714, /* GL_GREATER */ + 1262, /* GL_NOTEQUAL */ + 712, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1842, /* GL_SRC_COLOR */ - 1296, /* GL_ONE_MINUS_SRC_COLOR */ - 1840, /* GL_SRC_ALPHA */ - 1295, /* GL_ONE_MINUS_SRC_ALPHA */ + 1843, /* GL_SRC_COLOR */ + 1297, /* GL_ONE_MINUS_SRC_COLOR */ + 1841, /* GL_SRC_ALPHA */ + 1296, /* GL_ONE_MINUS_SRC_ALPHA */ 524, /* GL_DST_ALPHA */ - 1293, /* GL_ONE_MINUS_DST_ALPHA */ + 1294, /* GL_ONE_MINUS_DST_ALPHA */ 525, /* GL_DST_COLOR */ - 1294, /* GL_ONE_MINUS_DST_COLOR */ - 1841, /* GL_SRC_ALPHA_SATURATE */ - 688, /* GL_FRONT_LEFT */ - 689, /* GL_FRONT_RIGHT */ + 1295, /* GL_ONE_MINUS_DST_COLOR */ + 1842, /* GL_SRC_ALPHA_SATURATE */ + 689, /* GL_FRONT_LEFT */ + 690, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ 78, /* GL_BACK_RIGHT */ - 685, /* GL_FRONT */ + 686, /* GL_FRONT */ 76, /* GL_BACK */ - 827, /* GL_LEFT */ - 1722, /* GL_RIGHT */ - 686, /* GL_FRONT_AND_BACK */ + 828, /* GL_LEFT */ + 1723, /* GL_RIGHT */ + 687, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ 73, /* GL_AUX2 */ 74, /* GL_AUX3 */ - 815, /* GL_INVALID_ENUM */ - 820, /* GL_INVALID_VALUE */ - 819, /* GL_INVALID_OPERATION */ - 1847, /* GL_STACK_OVERFLOW */ - 1848, /* GL_STACK_UNDERFLOW */ - 1321, /* GL_OUT_OF_MEMORY */ - 816, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 816, /* GL_INVALID_ENUM */ + 821, /* GL_INVALID_VALUE */ + 820, /* GL_INVALID_OPERATION */ + 1848, /* GL_STACK_OVERFLOW */ + 1849, /* GL_STACK_UNDERFLOW */ + 1322, /* GL_OUT_OF_MEMORY */ + 817, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1341, /* GL_PASS_THROUGH_TOKEN */ - 1407, /* GL_POINT_TOKEN */ - 866, /* GL_LINE_TOKEN */ - 1421, /* GL_POLYGON_TOKEN */ + 1342, /* GL_PASS_THROUGH_TOKEN */ + 1408, /* GL_POINT_TOKEN */ + 867, /* GL_LINE_TOKEN */ + 1422, /* GL_POLYGON_TOKEN */ 87, /* GL_BITMAP_TOKEN */ 523, /* GL_DRAW_PIXEL_TOKEN */ 353, /* GL_COPY_PIXEL_TOKEN */ - 857, /* GL_LINE_RESET_TOKEN */ - 548, /* GL_EXP */ - 549, /* GL_EXP2 */ + 858, /* GL_LINE_RESET_TOKEN */ + 549, /* GL_EXP */ + 550, /* GL_EXP2 */ 390, /* GL_CW */ 154, /* GL_CCW */ 187, /* GL_COEFF */ - 1318, /* GL_ORDER */ + 1319, /* GL_ORDER */ 444, /* GL_DOMAIN */ 363, /* GL_CURRENT_COLOR */ 366, /* GL_CURRENT_INDEX */ @@ -4817,67 +4819,67 @@ static const unsigned reduced_enums[1570] = 381, /* GL_CURRENT_RASTER_POSITION */ 382, /* GL_CURRENT_RASTER_POSITION_VALID */ 379, /* GL_CURRENT_RASTER_DISTANCE */ - 1399, /* GL_POINT_SMOOTH */ - 1383, /* GL_POINT_SIZE */ - 1398, /* GL_POINT_SIZE_RANGE */ - 1389, /* GL_POINT_SIZE_GRANULARITY */ - 858, /* GL_LINE_SMOOTH */ - 867, /* GL_LINE_WIDTH */ - 869, /* GL_LINE_WIDTH_RANGE */ - 868, /* GL_LINE_WIDTH_GRANULARITY */ - 860, /* GL_LINE_STIPPLE */ - 861, /* GL_LINE_STIPPLE_PATTERN */ - 862, /* GL_LINE_STIPPLE_REPEAT */ - 874, /* GL_LIST_MODE */ - 1083, /* GL_MAX_LIST_NESTING */ - 871, /* GL_LIST_BASE */ - 873, /* GL_LIST_INDEX */ - 1410, /* GL_POLYGON_MODE */ - 1417, /* GL_POLYGON_SMOOTH */ - 1419, /* GL_POLYGON_STIPPLE */ + 1400, /* GL_POINT_SMOOTH */ + 1384, /* GL_POINT_SIZE */ + 1399, /* GL_POINT_SIZE_RANGE */ + 1390, /* GL_POINT_SIZE_GRANULARITY */ + 859, /* GL_LINE_SMOOTH */ + 868, /* GL_LINE_WIDTH */ + 870, /* GL_LINE_WIDTH_RANGE */ + 869, /* GL_LINE_WIDTH_GRANULARITY */ + 861, /* GL_LINE_STIPPLE */ + 862, /* GL_LINE_STIPPLE_PATTERN */ + 863, /* GL_LINE_STIPPLE_REPEAT */ + 875, /* GL_LIST_MODE */ + 1084, /* GL_MAX_LIST_NESTING */ + 872, /* GL_LIST_BASE */ + 874, /* GL_LIST_INDEX */ + 1411, /* GL_POLYGON_MODE */ + 1418, /* GL_POLYGON_SMOOTH */ + 1420, /* GL_POLYGON_STIPPLE */ 534, /* GL_EDGE_FLAG */ 356, /* GL_CULL_FACE */ 357, /* GL_CULL_FACE_MODE */ - 687, /* GL_FRONT_FACE */ - 838, /* GL_LIGHTING */ - 843, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 844, /* GL_LIGHT_MODEL_TWO_SIDE */ - 840, /* GL_LIGHT_MODEL_AMBIENT */ - 1789, /* GL_SHADE_MODEL */ + 688, /* GL_FRONT_FACE */ + 839, /* GL_LIGHTING */ + 844, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 845, /* GL_LIGHT_MODEL_TWO_SIDE */ + 841, /* GL_LIGHT_MODEL_AMBIENT */ + 1790, /* GL_SHADE_MODEL */ 235, /* GL_COLOR_MATERIAL_FACE */ 236, /* GL_COLOR_MATERIAL_PARAMETER */ 234, /* GL_COLOR_MATERIAL */ - 588, /* GL_FOG */ - 610, /* GL_FOG_INDEX */ - 606, /* GL_FOG_DENSITY */ - 614, /* GL_FOG_START */ - 608, /* GL_FOG_END */ - 611, /* GL_FOG_MODE */ - 590, /* GL_FOG_COLOR */ + 589, /* GL_FOG */ + 611, /* GL_FOG_INDEX */ + 607, /* GL_FOG_DENSITY */ + 615, /* GL_FOG_START */ + 609, /* GL_FOG_END */ + 612, /* GL_FOG_MODE */ + 591, /* GL_FOG_COLOR */ 429, /* GL_DEPTH_RANGE */ 438, /* GL_DEPTH_TEST */ 441, /* GL_DEPTH_WRITEMASK */ 414, /* GL_DEPTH_CLEAR_VALUE */ 428, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1892, /* GL_STENCIL_TEST */ - 1873, /* GL_STENCIL_CLEAR_VALUE */ - 1875, /* GL_STENCIL_FUNC */ - 1894, /* GL_STENCIL_VALUE_MASK */ - 1874, /* GL_STENCIL_FAIL */ - 1889, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1890, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1891, /* GL_STENCIL_REF */ - 1895, /* GL_STENCIL_WRITEMASK */ - 1032, /* GL_MATRIX_MODE */ - 1250, /* GL_NORMALIZE */ - 2313, /* GL_VIEWPORT */ - 1223, /* GL_MODELVIEW_STACK_DEPTH */ - 1514, /* GL_PROJECTION_STACK_DEPTH */ - 2134, /* GL_TEXTURE_STACK_DEPTH */ - 1220, /* GL_MODELVIEW_MATRIX */ - 1512, /* GL_PROJECTION_MATRIX */ - 2114, /* GL_TEXTURE_MATRIX */ + 1893, /* GL_STENCIL_TEST */ + 1874, /* GL_STENCIL_CLEAR_VALUE */ + 1876, /* GL_STENCIL_FUNC */ + 1895, /* GL_STENCIL_VALUE_MASK */ + 1875, /* GL_STENCIL_FAIL */ + 1890, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1891, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1892, /* GL_STENCIL_REF */ + 1896, /* GL_STENCIL_WRITEMASK */ + 1033, /* GL_MATRIX_MODE */ + 1251, /* GL_NORMALIZE */ + 2314, /* GL_VIEWPORT */ + 1224, /* GL_MODELVIEW_STACK_DEPTH */ + 1515, /* GL_PROJECTION_STACK_DEPTH */ + 2135, /* GL_TEXTURE_STACK_DEPTH */ + 1221, /* GL_MODELVIEW_MATRIX */ + 1513, /* GL_PROJECTION_MATRIX */ + 2115, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ @@ -4887,267 +4889,267 @@ static const unsigned reduced_enums[1570] = 91, /* GL_BLEND_DST */ 105, /* GL_BLEND_SRC */ 88, /* GL_BLEND */ - 877, /* GL_LOGIC_OP_MODE */ - 762, /* GL_INDEX_LOGIC_OP */ + 878, /* GL_LOGIC_OP_MODE */ + 763, /* GL_INDEX_LOGIC_OP */ 233, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ 454, /* GL_DRAW_BUFFER */ - 1567, /* GL_READ_BUFFER */ - 1766, /* GL_SCISSOR_BOX */ - 1767, /* GL_SCISSOR_TEST */ - 761, /* GL_INDEX_CLEAR_VALUE */ - 766, /* GL_INDEX_WRITEMASK */ + 1568, /* GL_READ_BUFFER */ + 1767, /* GL_SCISSOR_BOX */ + 1768, /* GL_SCISSOR_TEST */ + 762, /* GL_INDEX_CLEAR_VALUE */ + 767, /* GL_INDEX_WRITEMASK */ 230, /* GL_COLOR_CLEAR_VALUE */ 272, /* GL_COLOR_WRITEMASK */ - 763, /* GL_INDEX_MODE */ - 1711, /* GL_RGBA_MODE */ + 764, /* GL_INDEX_MODE */ + 1712, /* GL_RGBA_MODE */ 453, /* GL_DOUBLEBUFFER */ - 1896, /* GL_STEREO */ - 1621, /* GL_RENDER_MODE */ - 1342, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1400, /* GL_POINT_SMOOTH_HINT */ - 859, /* GL_LINE_SMOOTH_HINT */ - 1418, /* GL_POLYGON_SMOOTH_HINT */ - 609, /* GL_FOG_HINT */ - 2094, /* GL_TEXTURE_GEN_S */ - 2096, /* GL_TEXTURE_GEN_T */ - 2093, /* GL_TEXTURE_GEN_R */ - 2092, /* GL_TEXTURE_GEN_Q */ - 1355, /* GL_PIXEL_MAP_I_TO_I */ - 1361, /* GL_PIXEL_MAP_S_TO_S */ - 1357, /* GL_PIXEL_MAP_I_TO_R */ - 1353, /* GL_PIXEL_MAP_I_TO_G */ - 1351, /* GL_PIXEL_MAP_I_TO_B */ - 1349, /* GL_PIXEL_MAP_I_TO_A */ - 1359, /* GL_PIXEL_MAP_R_TO_R */ - 1347, /* GL_PIXEL_MAP_G_TO_G */ - 1345, /* GL_PIXEL_MAP_B_TO_B */ - 1343, /* GL_PIXEL_MAP_A_TO_A */ - 1356, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1362, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1358, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1354, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1352, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1350, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1360, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1348, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1346, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1344, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 2198, /* GL_UNPACK_SWAP_BYTES */ - 2193, /* GL_UNPACK_LSB_FIRST */ - 2194, /* GL_UNPACK_ROW_LENGTH */ - 2197, /* GL_UNPACK_SKIP_ROWS */ - 2196, /* GL_UNPACK_SKIP_PIXELS */ - 2191, /* GL_UNPACK_ALIGNMENT */ - 1330, /* GL_PACK_SWAP_BYTES */ - 1325, /* GL_PACK_LSB_FIRST */ - 1326, /* GL_PACK_ROW_LENGTH */ - 1329, /* GL_PACK_SKIP_ROWS */ - 1328, /* GL_PACK_SKIP_PIXELS */ - 1322, /* GL_PACK_ALIGNMENT */ - 973, /* GL_MAP_COLOR */ - 978, /* GL_MAP_STENCIL */ - 765, /* GL_INDEX_SHIFT */ - 764, /* GL_INDEX_OFFSET */ - 1583, /* GL_RED_SCALE */ - 1579, /* GL_RED_BIAS */ - 2339, /* GL_ZOOM_X */ - 2340, /* GL_ZOOM_Y */ - 719, /* GL_GREEN_SCALE */ - 715, /* GL_GREEN_BIAS */ + 1897, /* GL_STEREO */ + 1622, /* GL_RENDER_MODE */ + 1343, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1401, /* GL_POINT_SMOOTH_HINT */ + 860, /* GL_LINE_SMOOTH_HINT */ + 1419, /* GL_POLYGON_SMOOTH_HINT */ + 610, /* GL_FOG_HINT */ + 2095, /* GL_TEXTURE_GEN_S */ + 2097, /* GL_TEXTURE_GEN_T */ + 2094, /* GL_TEXTURE_GEN_R */ + 2093, /* GL_TEXTURE_GEN_Q */ + 1356, /* GL_PIXEL_MAP_I_TO_I */ + 1362, /* GL_PIXEL_MAP_S_TO_S */ + 1358, /* GL_PIXEL_MAP_I_TO_R */ + 1354, /* GL_PIXEL_MAP_I_TO_G */ + 1352, /* GL_PIXEL_MAP_I_TO_B */ + 1350, /* GL_PIXEL_MAP_I_TO_A */ + 1360, /* GL_PIXEL_MAP_R_TO_R */ + 1348, /* GL_PIXEL_MAP_G_TO_G */ + 1346, /* GL_PIXEL_MAP_B_TO_B */ + 1344, /* GL_PIXEL_MAP_A_TO_A */ + 1357, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1363, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1359, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1355, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1353, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1351, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1361, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1349, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1347, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1345, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2199, /* GL_UNPACK_SWAP_BYTES */ + 2194, /* GL_UNPACK_LSB_FIRST */ + 2195, /* GL_UNPACK_ROW_LENGTH */ + 2198, /* GL_UNPACK_SKIP_ROWS */ + 2197, /* GL_UNPACK_SKIP_PIXELS */ + 2192, /* GL_UNPACK_ALIGNMENT */ + 1331, /* GL_PACK_SWAP_BYTES */ + 1326, /* GL_PACK_LSB_FIRST */ + 1327, /* GL_PACK_ROW_LENGTH */ + 1330, /* GL_PACK_SKIP_ROWS */ + 1329, /* GL_PACK_SKIP_PIXELS */ + 1323, /* GL_PACK_ALIGNMENT */ + 974, /* GL_MAP_COLOR */ + 979, /* GL_MAP_STENCIL */ + 766, /* GL_INDEX_SHIFT */ + 765, /* GL_INDEX_OFFSET */ + 1584, /* GL_RED_SCALE */ + 1580, /* GL_RED_BIAS */ + 2340, /* GL_ZOOM_X */ + 2341, /* GL_ZOOM_Y */ + 720, /* GL_GREEN_SCALE */ + 716, /* GL_GREEN_BIAS */ 115, /* GL_BLUE_SCALE */ 111, /* GL_BLUE_BIAS */ 50, /* GL_ALPHA_SCALE */ 47, /* GL_ALPHA_BIAS */ 430, /* GL_DEPTH_SCALE */ 406, /* GL_DEPTH_BIAS */ - 1065, /* GL_MAX_EVAL_ORDER */ - 1082, /* GL_MAX_LIGHTS */ - 1044, /* GL_MAX_CLIP_DISTANCES */ - 1138, /* GL_MAX_TEXTURE_SIZE */ - 1089, /* GL_MAX_PIXEL_MAP_TABLE */ - 1040, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 1085, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 1086, /* GL_MAX_NAME_STACK_DEPTH */ - 1117, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1139, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1165, /* GL_MAX_VIEWPORT_DIMS */ - 1041, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1906, /* GL_SUBPIXEL_BITS */ - 760, /* GL_INDEX_BITS */ - 1580, /* GL_RED_BITS */ - 716, /* GL_GREEN_BITS */ + 1066, /* GL_MAX_EVAL_ORDER */ + 1083, /* GL_MAX_LIGHTS */ + 1045, /* GL_MAX_CLIP_DISTANCES */ + 1139, /* GL_MAX_TEXTURE_SIZE */ + 1090, /* GL_MAX_PIXEL_MAP_TABLE */ + 1041, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1086, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1087, /* GL_MAX_NAME_STACK_DEPTH */ + 1118, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1140, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1166, /* GL_MAX_VIEWPORT_DIMS */ + 1042, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1907, /* GL_SUBPIXEL_BITS */ + 761, /* GL_INDEX_BITS */ + 1581, /* GL_RED_BITS */ + 717, /* GL_GREEN_BITS */ 112, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ 407, /* GL_DEPTH_BITS */ - 1870, /* GL_STENCIL_BITS */ + 1871, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1237, /* GL_NAME_STACK_DEPTH */ + 1238, /* GL_NAME_STACK_DEPTH */ 70, /* GL_AUTO_NORMAL */ - 919, /* GL_MAP1_COLOR_4 */ - 922, /* GL_MAP1_INDEX */ - 923, /* GL_MAP1_NORMAL */ - 924, /* GL_MAP1_TEXTURE_COORD_1 */ - 925, /* GL_MAP1_TEXTURE_COORD_2 */ - 926, /* GL_MAP1_TEXTURE_COORD_3 */ - 927, /* GL_MAP1_TEXTURE_COORD_4 */ - 928, /* GL_MAP1_VERTEX_3 */ - 929, /* GL_MAP1_VERTEX_4 */ - 946, /* GL_MAP2_COLOR_4 */ - 949, /* GL_MAP2_INDEX */ - 950, /* GL_MAP2_NORMAL */ - 951, /* GL_MAP2_TEXTURE_COORD_1 */ - 952, /* GL_MAP2_TEXTURE_COORD_2 */ - 953, /* GL_MAP2_TEXTURE_COORD_3 */ - 954, /* GL_MAP2_TEXTURE_COORD_4 */ - 955, /* GL_MAP2_VERTEX_3 */ - 956, /* GL_MAP2_VERTEX_4 */ - 920, /* GL_MAP1_GRID_DOMAIN */ - 921, /* GL_MAP1_GRID_SEGMENTS */ - 947, /* GL_MAP2_GRID_DOMAIN */ - 948, /* GL_MAP2_GRID_SEGMENTS */ - 1989, /* GL_TEXTURE_1D */ - 1992, /* GL_TEXTURE_2D */ - 558, /* GL_FEEDBACK_BUFFER_POINTER */ - 559, /* GL_FEEDBACK_BUFFER_SIZE */ - 560, /* GL_FEEDBACK_BUFFER_TYPE */ - 1776, /* GL_SELECTION_BUFFER_POINTER */ - 1777, /* GL_SELECTION_BUFFER_SIZE */ - 2140, /* GL_TEXTURE_WIDTH */ - 2100, /* GL_TEXTURE_HEIGHT */ - 2043, /* GL_TEXTURE_COMPONENTS */ - 2021, /* GL_TEXTURE_BORDER_COLOR */ - 2020, /* GL_TEXTURE_BORDER */ + 920, /* GL_MAP1_COLOR_4 */ + 923, /* GL_MAP1_INDEX */ + 924, /* GL_MAP1_NORMAL */ + 925, /* GL_MAP1_TEXTURE_COORD_1 */ + 926, /* GL_MAP1_TEXTURE_COORD_2 */ + 927, /* GL_MAP1_TEXTURE_COORD_3 */ + 928, /* GL_MAP1_TEXTURE_COORD_4 */ + 929, /* GL_MAP1_VERTEX_3 */ + 930, /* GL_MAP1_VERTEX_4 */ + 947, /* GL_MAP2_COLOR_4 */ + 950, /* GL_MAP2_INDEX */ + 951, /* GL_MAP2_NORMAL */ + 952, /* GL_MAP2_TEXTURE_COORD_1 */ + 953, /* GL_MAP2_TEXTURE_COORD_2 */ + 954, /* GL_MAP2_TEXTURE_COORD_3 */ + 955, /* GL_MAP2_TEXTURE_COORD_4 */ + 956, /* GL_MAP2_VERTEX_3 */ + 957, /* GL_MAP2_VERTEX_4 */ + 921, /* GL_MAP1_GRID_DOMAIN */ + 922, /* GL_MAP1_GRID_SEGMENTS */ + 948, /* GL_MAP2_GRID_DOMAIN */ + 949, /* GL_MAP2_GRID_SEGMENTS */ + 1990, /* GL_TEXTURE_1D */ + 1993, /* GL_TEXTURE_2D */ + 559, /* GL_FEEDBACK_BUFFER_POINTER */ + 560, /* GL_FEEDBACK_BUFFER_SIZE */ + 561, /* GL_FEEDBACK_BUFFER_TYPE */ + 1777, /* GL_SELECTION_BUFFER_POINTER */ + 1778, /* GL_SELECTION_BUFFER_SIZE */ + 2141, /* GL_TEXTURE_WIDTH */ + 2101, /* GL_TEXTURE_HEIGHT */ + 2044, /* GL_TEXTURE_COMPONENTS */ + 2022, /* GL_TEXTURE_BORDER_COLOR */ + 2021, /* GL_TEXTURE_BORDER */ 445, /* GL_DONT_CARE */ - 556, /* GL_FASTEST */ - 1245, /* GL_NICEST */ + 557, /* GL_FASTEST */ + 1246, /* GL_NICEST */ 56, /* GL_AMBIENT */ 442, /* GL_DIFFUSE */ - 1829, /* GL_SPECULAR */ - 1422, /* GL_POSITION */ - 1832, /* GL_SPOT_DIRECTION */ - 1833, /* GL_SPOT_EXPONENT */ - 1831, /* GL_SPOT_CUTOFF */ + 1830, /* GL_SPECULAR */ + 1423, /* GL_POSITION */ + 1833, /* GL_SPOT_DIRECTION */ + 1834, /* GL_SPOT_EXPONENT */ + 1832, /* GL_SPOT_CUTOFF */ 320, /* GL_CONSTANT_ATTENUATION */ - 847, /* GL_LINEAR_ATTENUATION */ - 1539, /* GL_QUADRATIC_ATTENUATION */ + 848, /* GL_LINEAR_ATTENUATION */ + 1540, /* GL_QUADRATIC_ATTENUATION */ 287, /* GL_COMPILE */ 288, /* GL_COMPILE_AND_EXECUTE */ 149, /* GL_BYTE */ - 2200, /* GL_UNSIGNED_BYTE */ - 1794, /* GL_SHORT */ - 2239, /* GL_UNSIGNED_SHORT */ - 769, /* GL_INT */ - 2203, /* GL_UNSIGNED_INT */ - 569, /* GL_FLOAT */ + 2201, /* GL_UNSIGNED_BYTE */ + 1795, /* GL_SHORT */ + 2240, /* GL_UNSIGNED_SHORT */ + 770, /* GL_INT */ + 2204, /* GL_UNSIGNED_INT */ + 570, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ 452, /* GL_DOUBLE */ - 721, /* GL_HALF_FLOAT */ - 564, /* GL_FIXED */ + 722, /* GL_HALF_FLOAT */ + 565, /* GL_FIXED */ 165, /* GL_CLEAR */ 58, /* GL_AND */ 60, /* GL_AND_REVERSE */ 351, /* GL_COPY */ 59, /* GL_AND_INVERTED */ - 1248, /* GL_NOOP */ - 2335, /* GL_XOR */ - 1317, /* GL_OR */ - 1249, /* GL_NOR */ + 1249, /* GL_NOOP */ + 2336, /* GL_XOR */ + 1318, /* GL_OR */ + 1250, /* GL_NOR */ 546, /* GL_EQUIV */ - 823, /* GL_INVERT */ - 1320, /* GL_OR_REVERSE */ + 824, /* GL_INVERT */ + 1321, /* GL_OR_REVERSE */ 352, /* GL_COPY_INVERTED */ - 1319, /* GL_OR_INVERTED */ - 1238, /* GL_NAND */ - 1783, /* GL_SET */ + 1320, /* GL_OR_INVERTED */ + 1239, /* GL_NAND */ + 1784, /* GL_SET */ 543, /* GL_EMISSION */ - 1793, /* GL_SHININESS */ + 1794, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ 232, /* GL_COLOR_INDEXES */ - 1187, /* GL_MODELVIEW */ - 1511, /* GL_PROJECTION */ - 1924, /* GL_TEXTURE */ + 1188, /* GL_MODELVIEW */ + 1512, /* GL_PROJECTION */ + 1925, /* GL_TEXTURE */ 188, /* GL_COLOR */ 399, /* GL_DEPTH */ - 1855, /* GL_STENCIL */ + 1856, /* GL_STENCIL */ 231, /* GL_COLOR_INDEX */ - 1876, /* GL_STENCIL_INDEX */ + 1877, /* GL_STENCIL_INDEX */ 415, /* GL_DEPTH_COMPONENT */ - 1576, /* GL_RED */ - 714, /* GL_GREEN */ + 1577, /* GL_RED */ + 715, /* GL_GREEN */ 110, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1634, /* GL_RGB */ - 1675, /* GL_RGBA */ - 882, /* GL_LUMINANCE */ - 909, /* GL_LUMINANCE_ALPHA */ + 1635, /* GL_RGB */ + 1676, /* GL_RGBA */ + 883, /* GL_LUMINANCE */ + 910, /* GL_LUMINANCE_ALPHA */ 86, /* GL_BITMAP */ - 1372, /* GL_POINT */ - 845, /* GL_LINE */ - 561, /* GL_FILL */ - 1590, /* GL_RENDER */ - 557, /* GL_FEEDBACK */ - 1775, /* GL_SELECT */ - 568, /* GL_FLAT */ - 1804, /* GL_SMOOTH */ - 824, /* GL_KEEP */ - 1623, /* GL_REPLACE */ - 750, /* GL_INCR */ + 1373, /* GL_POINT */ + 846, /* GL_LINE */ + 562, /* GL_FILL */ + 1591, /* GL_RENDER */ + 558, /* GL_FEEDBACK */ + 1776, /* GL_SELECT */ + 569, /* GL_FLAT */ + 1805, /* GL_SMOOTH */ + 825, /* GL_KEEP */ + 1624, /* GL_REPLACE */ + 751, /* GL_INCR */ 395, /* GL_DECR */ - 2256, /* GL_VENDOR */ - 1620, /* GL_RENDERER */ - 2257, /* GL_VERSION */ - 550, /* GL_EXTENSIONS */ - 1723, /* GL_S */ - 1915, /* GL_T */ - 1559, /* GL_R */ - 1538, /* GL_Q */ - 1224, /* GL_MODULATE */ + 2257, /* GL_VENDOR */ + 1621, /* GL_RENDERER */ + 2258, /* GL_VERSION */ + 551, /* GL_EXTENSIONS */ + 1724, /* GL_S */ + 1916, /* GL_T */ + 1560, /* GL_R */ + 1539, /* GL_Q */ + 1225, /* GL_MODULATE */ 394, /* GL_DECAL */ - 2086, /* GL_TEXTURE_ENV_MODE */ - 2085, /* GL_TEXTURE_ENV_COLOR */ - 2084, /* GL_TEXTURE_ENV */ - 551, /* GL_EYE_LINEAR */ - 1278, /* GL_OBJECT_LINEAR */ - 1830, /* GL_SPHERE_MAP */ - 2090, /* GL_TEXTURE_GEN_MODE */ - 1280, /* GL_OBJECT_PLANE */ - 552, /* GL_EYE_PLANE */ - 1239, /* GL_NEAREST */ - 846, /* GL_LINEAR */ - 1243, /* GL_NEAREST_MIPMAP_NEAREST */ - 851, /* GL_LINEAR_MIPMAP_NEAREST */ - 1242, /* GL_NEAREST_MIPMAP_LINEAR */ - 850, /* GL_LINEAR_MIPMAP_LINEAR */ - 2113, /* GL_TEXTURE_MAG_FILTER */ - 2122, /* GL_TEXTURE_MIN_FILTER */ - 2143, /* GL_TEXTURE_WRAP_S */ - 2144, /* GL_TEXTURE_WRAP_T */ + 2087, /* GL_TEXTURE_ENV_MODE */ + 2086, /* GL_TEXTURE_ENV_COLOR */ + 2085, /* GL_TEXTURE_ENV */ + 552, /* GL_EYE_LINEAR */ + 1279, /* GL_OBJECT_LINEAR */ + 1831, /* GL_SPHERE_MAP */ + 2091, /* GL_TEXTURE_GEN_MODE */ + 1281, /* GL_OBJECT_PLANE */ + 553, /* GL_EYE_PLANE */ + 1240, /* GL_NEAREST */ + 847, /* GL_LINEAR */ + 1244, /* GL_NEAREST_MIPMAP_NEAREST */ + 852, /* GL_LINEAR_MIPMAP_NEAREST */ + 1243, /* GL_NEAREST_MIPMAP_LINEAR */ + 851, /* GL_LINEAR_MIPMAP_LINEAR */ + 2114, /* GL_TEXTURE_MAG_FILTER */ + 2123, /* GL_TEXTURE_MIN_FILTER */ + 2144, /* GL_TEXTURE_WRAP_S */ + 2145, /* GL_TEXTURE_WRAP_T */ 155, /* GL_CLAMP */ - 1622, /* GL_REPEAT */ - 1416, /* GL_POLYGON_OFFSET_UNITS */ - 1415, /* GL_POLYGON_OFFSET_POINT */ - 1414, /* GL_POLYGON_OFFSET_LINE */ - 1562, /* GL_R3_G3_B2 */ - 2253, /* GL_V2F */ - 2254, /* GL_V3F */ + 1623, /* GL_REPEAT */ + 1417, /* GL_POLYGON_OFFSET_UNITS */ + 1416, /* GL_POLYGON_OFFSET_POINT */ + 1415, /* GL_POLYGON_OFFSET_LINE */ + 1563, /* GL_R3_G3_B2 */ + 2254, /* GL_V2F */ + 2255, /* GL_V3F */ 152, /* GL_C4UB_V2F */ 153, /* GL_C4UB_V3F */ 150, /* GL_C3F_V3F */ - 1236, /* GL_N3F_V3F */ + 1237, /* GL_N3F_V3F */ 151, /* GL_C4F_N3F_V3F */ - 1920, /* GL_T2F_V3F */ - 1922, /* GL_T4F_V4F */ - 1918, /* GL_T2F_C4UB_V3F */ - 1916, /* GL_T2F_C3F_V3F */ - 1919, /* GL_T2F_N3F_V3F */ - 1917, /* GL_T2F_C4F_N3F_V3F */ - 1921, /* GL_T4F_C4F_N3F_V4F */ + 1921, /* GL_T2F_V3F */ + 1923, /* GL_T4F_V4F */ + 1919, /* GL_T2F_C4UB_V3F */ + 1917, /* GL_T2F_C3F_V3F */ + 1920, /* GL_T2F_N3F_V3F */ + 1918, /* GL_T2F_C4F_N3F_V3F */ + 1922, /* GL_T4F_C4F_N3F_V4F */ 172, /* GL_CLIP_DISTANCE0 */ 173, /* GL_CLIP_DISTANCE1 */ 174, /* GL_CLIP_DISTANCE2 */ @@ -5156,184 +5158,184 @@ static const unsigned reduced_enums[1570] = 177, /* GL_CLIP_DISTANCE5 */ 178, /* GL_CLIP_DISTANCE6 */ 179, /* GL_CLIP_DISTANCE7 */ - 830, /* GL_LIGHT0 */ - 831, /* GL_LIGHT1 */ - 832, /* GL_LIGHT2 */ - 833, /* GL_LIGHT3 */ - 834, /* GL_LIGHT4 */ - 835, /* GL_LIGHT5 */ - 836, /* GL_LIGHT6 */ - 837, /* GL_LIGHT7 */ - 725, /* GL_HINT_BIT */ + 831, /* GL_LIGHT0 */ + 832, /* GL_LIGHT1 */ + 833, /* GL_LIGHT2 */ + 834, /* GL_LIGHT3 */ + 835, /* GL_LIGHT4 */ + 836, /* GL_LIGHT5 */ + 837, /* GL_LIGHT6 */ + 838, /* GL_LIGHT7 */ + 726, /* GL_HINT_BIT */ 322, /* GL_CONSTANT_COLOR */ - 1291, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1292, /* GL_ONE_MINUS_CONSTANT_COLOR */ 317, /* GL_CONSTANT_ALPHA */ - 1289, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1290, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 89, /* GL_BLEND_COLOR */ - 690, /* GL_FUNC_ADD */ - 1168, /* GL_MIN */ - 1035, /* GL_MAX */ + 691, /* GL_FUNC_ADD */ + 1169, /* GL_MIN */ + 1036, /* GL_MAX */ 96, /* GL_BLEND_EQUATION */ - 696, /* GL_FUNC_SUBTRACT */ - 693, /* GL_FUNC_REVERSE_SUBTRACT */ + 697, /* GL_FUNC_SUBTRACT */ + 694, /* GL_FUNC_REVERSE_SUBTRACT */ 331, /* GL_CONVOLUTION_1D */ 332, /* GL_CONVOLUTION_2D */ - 1778, /* GL_SEPARABLE_2D */ + 1779, /* GL_SEPARABLE_2D */ 335, /* GL_CONVOLUTION_BORDER_MODE */ 339, /* GL_CONVOLUTION_FILTER_SCALE */ 337, /* GL_CONVOLUTION_FILTER_BIAS */ - 1577, /* GL_REDUCE */ + 1578, /* GL_REDUCE */ 341, /* GL_CONVOLUTION_FORMAT */ 345, /* GL_CONVOLUTION_WIDTH */ 343, /* GL_CONVOLUTION_HEIGHT */ - 1054, /* GL_MAX_CONVOLUTION_WIDTH */ - 1052, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1455, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1451, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1446, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1442, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1453, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1449, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1444, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1440, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 726, /* GL_HISTOGRAM */ - 1518, /* GL_PROXY_HISTOGRAM */ - 742, /* GL_HISTOGRAM_WIDTH */ - 732, /* GL_HISTOGRAM_FORMAT */ - 738, /* GL_HISTOGRAM_RED_SIZE */ - 734, /* GL_HISTOGRAM_GREEN_SIZE */ - 729, /* GL_HISTOGRAM_BLUE_SIZE */ - 727, /* GL_HISTOGRAM_ALPHA_SIZE */ - 736, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 740, /* GL_HISTOGRAM_SINK */ - 1169, /* GL_MINMAX */ - 1171, /* GL_MINMAX_FORMAT */ - 1173, /* GL_MINMAX_SINK */ - 1923, /* GL_TABLE_TOO_LARGE_EXT */ - 2202, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2242, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2245, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2214, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2205, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1413, /* GL_POLYGON_OFFSET_FILL */ - 1412, /* GL_POLYGON_OFFSET_FACTOR */ - 1411, /* GL_POLYGON_OFFSET_BIAS */ - 1627, /* GL_RESCALE_NORMAL */ + 1055, /* GL_MAX_CONVOLUTION_WIDTH */ + 1053, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1456, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1452, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1447, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1443, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1454, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1450, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1445, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1441, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 727, /* GL_HISTOGRAM */ + 1519, /* GL_PROXY_HISTOGRAM */ + 743, /* GL_HISTOGRAM_WIDTH */ + 733, /* GL_HISTOGRAM_FORMAT */ + 739, /* GL_HISTOGRAM_RED_SIZE */ + 735, /* GL_HISTOGRAM_GREEN_SIZE */ + 730, /* GL_HISTOGRAM_BLUE_SIZE */ + 728, /* GL_HISTOGRAM_ALPHA_SIZE */ + 737, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 741, /* GL_HISTOGRAM_SINK */ + 1170, /* GL_MINMAX */ + 1172, /* GL_MINMAX_FORMAT */ + 1174, /* GL_MINMAX_SINK */ + 1924, /* GL_TABLE_TOO_LARGE_EXT */ + 2203, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2243, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2246, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2215, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2206, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1414, /* GL_POLYGON_OFFSET_FILL */ + 1413, /* GL_POLYGON_OFFSET_FACTOR */ + 1412, /* GL_POLYGON_OFFSET_BIAS */ + 1628, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ 35, /* GL_ALPHA16 */ - 897, /* GL_LUMINANCE4 */ - 903, /* GL_LUMINANCE8 */ - 883, /* GL_LUMINANCE12 */ - 889, /* GL_LUMINANCE16 */ - 898, /* GL_LUMINANCE4_ALPHA4 */ - 901, /* GL_LUMINANCE6_ALPHA2 */ - 906, /* GL_LUMINANCE8_ALPHA8 */ - 886, /* GL_LUMINANCE12_ALPHA4 */ - 884, /* GL_LUMINANCE12_ALPHA12 */ - 892, /* GL_LUMINANCE16_ALPHA16 */ - 770, /* GL_INTENSITY */ - 779, /* GL_INTENSITY4 */ - 781, /* GL_INTENSITY8 */ - 771, /* GL_INTENSITY12 */ - 773, /* GL_INTENSITY16 */ - 1650, /* GL_RGB2_EXT */ - 1656, /* GL_RGB4 */ - 1659, /* GL_RGB5 */ - 1666, /* GL_RGB8 */ - 1635, /* GL_RGB10 */ - 1640, /* GL_RGB12 */ - 1642, /* GL_RGB16 */ - 1686, /* GL_RGBA2 */ - 1693, /* GL_RGBA4 */ - 1662, /* GL_RGB5_A1 */ - 1698, /* GL_RGBA8 */ - 1636, /* GL_RGB10_A2 */ - 1676, /* GL_RGBA12 */ - 1678, /* GL_RGBA16 */ - 2130, /* GL_TEXTURE_RED_SIZE */ - 2098, /* GL_TEXTURE_GREEN_SIZE */ - 2018, /* GL_TEXTURE_BLUE_SIZE */ - 1997, /* GL_TEXTURE_ALPHA_SIZE */ - 2111, /* GL_TEXTURE_LUMINANCE_SIZE */ - 2102, /* GL_TEXTURE_INTENSITY_SIZE */ - 1624, /* GL_REPLACE_EXT */ - 1522, /* GL_PROXY_TEXTURE_1D */ - 1526, /* GL_PROXY_TEXTURE_2D */ - 2138, /* GL_TEXTURE_TOO_LARGE_EXT */ - 2124, /* GL_TEXTURE_PRIORITY */ - 2132, /* GL_TEXTURE_RESIDENT */ - 2000, /* GL_TEXTURE_BINDING_1D */ - 2003, /* GL_TEXTURE_BINDING_2D */ - 2006, /* GL_TEXTURE_BINDING_3D */ - 1327, /* GL_PACK_SKIP_IMAGES */ - 1323, /* GL_PACK_IMAGE_HEIGHT */ - 2195, /* GL_UNPACK_SKIP_IMAGES */ - 2192, /* GL_UNPACK_IMAGE_HEIGHT */ - 1995, /* GL_TEXTURE_3D */ - 1530, /* GL_PROXY_TEXTURE_3D */ - 2081, /* GL_TEXTURE_DEPTH */ - 2141, /* GL_TEXTURE_WRAP_R */ - 1036, /* GL_MAX_3D_TEXTURE_SIZE */ - 2258, /* GL_VERTEX_ARRAY */ - 1251, /* GL_NORMAL_ARRAY */ + 898, /* GL_LUMINANCE4 */ + 904, /* GL_LUMINANCE8 */ + 884, /* GL_LUMINANCE12 */ + 890, /* GL_LUMINANCE16 */ + 899, /* GL_LUMINANCE4_ALPHA4 */ + 902, /* GL_LUMINANCE6_ALPHA2 */ + 907, /* GL_LUMINANCE8_ALPHA8 */ + 887, /* GL_LUMINANCE12_ALPHA4 */ + 885, /* GL_LUMINANCE12_ALPHA12 */ + 893, /* GL_LUMINANCE16_ALPHA16 */ + 771, /* GL_INTENSITY */ + 780, /* GL_INTENSITY4 */ + 782, /* GL_INTENSITY8 */ + 772, /* GL_INTENSITY12 */ + 774, /* GL_INTENSITY16 */ + 1651, /* GL_RGB2_EXT */ + 1657, /* GL_RGB4 */ + 1660, /* GL_RGB5 */ + 1667, /* GL_RGB8 */ + 1636, /* GL_RGB10 */ + 1641, /* GL_RGB12 */ + 1643, /* GL_RGB16 */ + 1687, /* GL_RGBA2 */ + 1694, /* GL_RGBA4 */ + 1663, /* GL_RGB5_A1 */ + 1699, /* GL_RGBA8 */ + 1637, /* GL_RGB10_A2 */ + 1677, /* GL_RGBA12 */ + 1679, /* GL_RGBA16 */ + 2131, /* GL_TEXTURE_RED_SIZE */ + 2099, /* GL_TEXTURE_GREEN_SIZE */ + 2019, /* GL_TEXTURE_BLUE_SIZE */ + 1998, /* GL_TEXTURE_ALPHA_SIZE */ + 2112, /* GL_TEXTURE_LUMINANCE_SIZE */ + 2103, /* GL_TEXTURE_INTENSITY_SIZE */ + 1625, /* GL_REPLACE_EXT */ + 1523, /* GL_PROXY_TEXTURE_1D */ + 1527, /* GL_PROXY_TEXTURE_2D */ + 2139, /* GL_TEXTURE_TOO_LARGE_EXT */ + 2125, /* GL_TEXTURE_PRIORITY */ + 2133, /* GL_TEXTURE_RESIDENT */ + 2001, /* GL_TEXTURE_BINDING_1D */ + 2004, /* GL_TEXTURE_BINDING_2D */ + 2007, /* GL_TEXTURE_BINDING_3D */ + 1328, /* GL_PACK_SKIP_IMAGES */ + 1324, /* GL_PACK_IMAGE_HEIGHT */ + 2196, /* GL_UNPACK_SKIP_IMAGES */ + 2193, /* GL_UNPACK_IMAGE_HEIGHT */ + 1996, /* GL_TEXTURE_3D */ + 1531, /* GL_PROXY_TEXTURE_3D */ + 2082, /* GL_TEXTURE_DEPTH */ + 2142, /* GL_TEXTURE_WRAP_R */ + 1037, /* GL_MAX_3D_TEXTURE_SIZE */ + 2259, /* GL_VERTEX_ARRAY */ + 1252, /* GL_NORMAL_ARRAY */ 189, /* GL_COLOR_ARRAY */ - 754, /* GL_INDEX_ARRAY */ - 2051, /* GL_TEXTURE_COORD_ARRAY */ + 755, /* GL_INDEX_ARRAY */ + 2052, /* GL_TEXTURE_COORD_ARRAY */ 535, /* GL_EDGE_FLAG_ARRAY */ - 2264, /* GL_VERTEX_ARRAY_SIZE */ - 2266, /* GL_VERTEX_ARRAY_TYPE */ - 2265, /* GL_VERTEX_ARRAY_STRIDE */ - 1256, /* GL_NORMAL_ARRAY_TYPE */ - 1255, /* GL_NORMAL_ARRAY_STRIDE */ + 2265, /* GL_VERTEX_ARRAY_SIZE */ + 2267, /* GL_VERTEX_ARRAY_TYPE */ + 2266, /* GL_VERTEX_ARRAY_STRIDE */ + 1257, /* GL_NORMAL_ARRAY_TYPE */ + 1256, /* GL_NORMAL_ARRAY_STRIDE */ 193, /* GL_COLOR_ARRAY_SIZE */ 195, /* GL_COLOR_ARRAY_TYPE */ 194, /* GL_COLOR_ARRAY_STRIDE */ - 759, /* GL_INDEX_ARRAY_TYPE */ - 758, /* GL_INDEX_ARRAY_STRIDE */ - 2055, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 2057, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 2056, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 760, /* GL_INDEX_ARRAY_TYPE */ + 759, /* GL_INDEX_ARRAY_STRIDE */ + 2056, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 2058, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 2057, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 539, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2263, /* GL_VERTEX_ARRAY_POINTER */ - 1254, /* GL_NORMAL_ARRAY_POINTER */ + 2264, /* GL_VERTEX_ARRAY_POINTER */ + 1255, /* GL_NORMAL_ARRAY_POINTER */ 192, /* GL_COLOR_ARRAY_POINTER */ - 757, /* GL_INDEX_ARRAY_POINTER */ - 2054, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 758, /* GL_INDEX_ARRAY_POINTER */ + 2055, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 538, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1229, /* GL_MULTISAMPLE */ - 1752, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1754, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1759, /* GL_SAMPLE_COVERAGE */ - 1756, /* GL_SAMPLE_BUFFERS */ - 1747, /* GL_SAMPLES */ - 1763, /* GL_SAMPLE_COVERAGE_VALUE */ - 1761, /* GL_SAMPLE_COVERAGE_INVERT */ + 1230, /* GL_MULTISAMPLE */ + 1753, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1755, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1760, /* GL_SAMPLE_COVERAGE */ + 1757, /* GL_SAMPLE_BUFFERS */ + 1748, /* GL_SAMPLES */ + 1764, /* GL_SAMPLE_COVERAGE_VALUE */ + 1762, /* GL_SAMPLE_COVERAGE_INVERT */ 237, /* GL_COLOR_MATRIX */ 239, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 1048, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1438, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1434, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1429, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1425, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1436, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1432, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1427, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1423, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 2034, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1531, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 2036, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1049, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1439, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1435, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1430, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1426, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1437, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1433, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1428, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1424, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 2035, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1532, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 2037, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 94, /* GL_BLEND_DST_RGB */ 108, /* GL_BLEND_SRC_RGB */ 92, /* GL_BLEND_DST_ALPHA */ 106, /* GL_BLEND_SRC_ALPHA */ 243, /* GL_COLOR_TABLE */ - 1448, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1431, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1517, /* GL_PROXY_COLOR_TABLE */ - 1521, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1520, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1449, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1432, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1518, /* GL_PROXY_COLOR_TABLE */ + 1522, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1521, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 267, /* GL_COLOR_TABLE_SCALE */ 247, /* GL_COLOR_TABLE_BIAS */ 252, /* GL_COLOR_TABLE_FORMAT */ @@ -5346,398 +5348,398 @@ static const unsigned reduced_enums[1570] = 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 79, /* GL_BGR */ 80, /* GL_BGRA */ - 1064, /* GL_MAX_ELEMENTS_VERTICES */ - 1063, /* GL_MAX_ELEMENTS_INDICES */ - 2101, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1065, /* GL_MAX_ELEMENTS_VERTICES */ + 1064, /* GL_MAX_ELEMENTS_INDICES */ + 2102, /* GL_TEXTURE_INDEX_SIZE_EXT */ 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1394, /* GL_POINT_SIZE_MIN */ - 1390, /* GL_POINT_SIZE_MAX */ - 1379, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1375, /* GL_POINT_DISTANCE_ATTENUATION */ + 1395, /* GL_POINT_SIZE_MIN */ + 1391, /* GL_POINT_SIZE_MAX */ + 1380, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1376, /* GL_POINT_DISTANCE_ATTENUATION */ 159, /* GL_CLAMP_TO_BORDER */ 162, /* GL_CLAMP_TO_EDGE */ - 2123, /* GL_TEXTURE_MIN_LOD */ - 2121, /* GL_TEXTURE_MAX_LOD */ - 1999, /* GL_TEXTURE_BASE_LEVEL */ - 2120, /* GL_TEXTURE_MAX_LEVEL */ - 745, /* GL_IGNORE_BORDER_HP */ + 2124, /* GL_TEXTURE_MIN_LOD */ + 2122, /* GL_TEXTURE_MAX_LOD */ + 2000, /* GL_TEXTURE_BASE_LEVEL */ + 2121, /* GL_TEXTURE_MAX_LEVEL */ + 746, /* GL_IGNORE_BORDER_HP */ 321, /* GL_CONSTANT_BORDER_HP */ - 1625, /* GL_REPLICATE_BORDER_HP */ + 1626, /* GL_REPLICATE_BORDER_HP */ 333, /* GL_CONVOLUTION_BORDER_COLOR */ - 1286, /* GL_OCCLUSION_TEST_HP */ - 1287, /* GL_OCCLUSION_TEST_RESULT_HP */ - 848, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 2028, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 2030, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 2032, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 2033, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 2031, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 2029, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 1042, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 1043, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1458, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1460, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1457, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1459, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 2109, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 2110, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 2108, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 699, /* GL_GENERATE_MIPMAP */ - 700, /* GL_GENERATE_MIPMAP_HINT */ - 612, /* GL_FOG_OFFSET_SGIX */ - 613, /* GL_FOG_OFFSET_VALUE_SGIX */ - 2042, /* GL_TEXTURE_COMPARE_SGIX */ - 2041, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 2105, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 2097, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1287, /* GL_OCCLUSION_TEST_HP */ + 1288, /* GL_OCCLUSION_TEST_RESULT_HP */ + 849, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 2029, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 2031, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 2033, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 2034, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 2032, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 2030, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1043, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 1044, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1459, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1461, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1458, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1460, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 2110, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 2111, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 2109, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 700, /* GL_GENERATE_MIPMAP */ + 701, /* GL_GENERATE_MIPMAP_HINT */ + 613, /* GL_FOG_OFFSET_SGIX */ + 614, /* GL_FOG_OFFSET_VALUE_SGIX */ + 2043, /* GL_TEXTURE_COMPARE_SGIX */ + 2042, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 2106, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 2098, /* GL_TEXTURE_GEQUAL_R_SGIX */ 416, /* GL_DEPTH_COMPONENT16 */ 420, /* GL_DEPTH_COMPONENT24 */ 424, /* GL_DEPTH_COMPONENT32 */ 358, /* GL_CULL_VERTEX_EXT */ 360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2331, /* GL_WRAP_BORDER_SUN */ - 2035, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 841, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1797, /* GL_SINGLE_COLOR */ - 1781, /* GL_SEPARATE_SPECULAR_COLOR */ - 1792, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 624, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 625, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 636, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 627, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 623, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 622, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 626, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 637, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 654, /* GL_FRAMEBUFFER_DEFAULT */ - 681, /* GL_FRAMEBUFFER_UNDEFINED */ + 2332, /* GL_WRAP_BORDER_SUN */ + 2036, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 842, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1798, /* GL_SINGLE_COLOR */ + 1782, /* GL_SEPARATE_SPECULAR_COLOR */ + 1793, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 625, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 626, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 637, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 628, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 624, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 623, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 627, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 638, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 655, /* GL_FRAMEBUFFER_DEFAULT */ + 682, /* GL_FRAMEBUFFER_UNDEFINED */ 432, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 918, /* GL_MAJOR_VERSION */ - 1175, /* GL_MINOR_VERSION */ - 1266, /* GL_NUM_EXTENSIONS */ + 919, /* GL_MAJOR_VERSION */ + 1176, /* GL_MINOR_VERSION */ + 1267, /* GL_NUM_EXTENSIONS */ 327, /* GL_CONTEXT_FLAGS */ - 753, /* GL_INDEX */ + 754, /* GL_INDEX */ 410, /* GL_DEPTH_BUFFER */ - 1871, /* GL_STENCIL_BUFFER */ + 1872, /* GL_STENCIL_BUFFER */ 298, /* GL_COMPRESSED_RED */ 299, /* GL_COMPRESSED_RG */ - 878, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ - 720, /* GL_GUILTY_CONTEXT_RESET_ARB */ - 768, /* GL_INNOCENT_CONTEXT_RESET_ARB */ - 2190, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ - 1629, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ - 1480, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ - 1263, /* GL_NO_RESET_NOTIFICATION_ARB */ - 2201, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2246, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2247, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2243, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2240, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2215, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2211, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 2118, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 2119, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 2117, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1179, /* GL_MIRRORED_REPEAT */ - 1716, /* GL_RGB_S3TC */ - 1658, /* GL_RGB4_S3TC */ - 1712, /* GL_RGBA_S3TC */ - 1697, /* GL_RGBA4_S3TC */ - 1706, /* GL_RGBA_DXT5_S3TC */ - 1694, /* GL_RGBA4_DXT5_S3TC */ + 879, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ + 721, /* GL_GUILTY_CONTEXT_RESET_ARB */ + 769, /* GL_INNOCENT_CONTEXT_RESET_ARB */ + 2191, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + 1630, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + 1481, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ + 1264, /* GL_NO_RESET_NOTIFICATION_ARB */ + 2202, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2247, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2248, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2244, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2241, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2216, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2212, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 2119, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 2120, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 2118, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1180, /* GL_MIRRORED_REPEAT */ + 1717, /* GL_RGB_S3TC */ + 1659, /* GL_RGB4_S3TC */ + 1713, /* GL_RGBA_S3TC */ + 1698, /* GL_RGBA4_S3TC */ + 1707, /* GL_RGBA_DXT5_S3TC */ + 1695, /* GL_RGBA4_DXT5_S3TC */ 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1241, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1240, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 849, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 599, /* GL_FOG_COORDINATE_SOURCE */ - 591, /* GL_FOG_COORD */ - 615, /* GL_FRAGMENT_DEPTH */ + 1242, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1241, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 850, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 600, /* GL_FOG_COORDINATE_SOURCE */ + 592, /* GL_FOG_COORD */ + 616, /* GL_FRAGMENT_DEPTH */ 364, /* GL_CURRENT_FOG_COORD */ - 598, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 597, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 596, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 593, /* GL_FOG_COORDINATE_ARRAY */ + 599, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 598, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 597, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 594, /* GL_FOG_COORDINATE_ARRAY */ 241, /* GL_COLOR_SUM */ 385, /* GL_CURRENT_SECONDARY_COLOR */ - 1772, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1774, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1773, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1771, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1768, /* GL_SECONDARY_COLOR_ARRAY */ + 1773, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1775, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1774, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1772, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1769, /* GL_SECONDARY_COLOR_ARRAY */ 383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1925, /* GL_TEXTURE0 */ - 1927, /* GL_TEXTURE1 */ - 1949, /* GL_TEXTURE2 */ - 1971, /* GL_TEXTURE3 */ - 1977, /* GL_TEXTURE4 */ - 1979, /* GL_TEXTURE5 */ - 1981, /* GL_TEXTURE6 */ - 1983, /* GL_TEXTURE7 */ - 1985, /* GL_TEXTURE8 */ - 1987, /* GL_TEXTURE9 */ - 1928, /* GL_TEXTURE10 */ - 1930, /* GL_TEXTURE11 */ - 1932, /* GL_TEXTURE12 */ - 1934, /* GL_TEXTURE13 */ - 1936, /* GL_TEXTURE14 */ - 1938, /* GL_TEXTURE15 */ - 1940, /* GL_TEXTURE16 */ - 1942, /* GL_TEXTURE17 */ - 1944, /* GL_TEXTURE18 */ - 1946, /* GL_TEXTURE19 */ - 1950, /* GL_TEXTURE20 */ - 1952, /* GL_TEXTURE21 */ - 1954, /* GL_TEXTURE22 */ - 1956, /* GL_TEXTURE23 */ - 1958, /* GL_TEXTURE24 */ - 1960, /* GL_TEXTURE25 */ - 1962, /* GL_TEXTURE26 */ - 1964, /* GL_TEXTURE27 */ - 1966, /* GL_TEXTURE28 */ - 1968, /* GL_TEXTURE29 */ - 1972, /* GL_TEXTURE30 */ - 1974, /* GL_TEXTURE31 */ + 1926, /* GL_TEXTURE0 */ + 1928, /* GL_TEXTURE1 */ + 1950, /* GL_TEXTURE2 */ + 1972, /* GL_TEXTURE3 */ + 1978, /* GL_TEXTURE4 */ + 1980, /* GL_TEXTURE5 */ + 1982, /* GL_TEXTURE6 */ + 1984, /* GL_TEXTURE7 */ + 1986, /* GL_TEXTURE8 */ + 1988, /* GL_TEXTURE9 */ + 1929, /* GL_TEXTURE10 */ + 1931, /* GL_TEXTURE11 */ + 1933, /* GL_TEXTURE12 */ + 1935, /* GL_TEXTURE13 */ + 1937, /* GL_TEXTURE14 */ + 1939, /* GL_TEXTURE15 */ + 1941, /* GL_TEXTURE16 */ + 1943, /* GL_TEXTURE17 */ + 1945, /* GL_TEXTURE18 */ + 1947, /* GL_TEXTURE19 */ + 1951, /* GL_TEXTURE20 */ + 1953, /* GL_TEXTURE21 */ + 1955, /* GL_TEXTURE22 */ + 1957, /* GL_TEXTURE23 */ + 1959, /* GL_TEXTURE24 */ + 1961, /* GL_TEXTURE25 */ + 1963, /* GL_TEXTURE26 */ + 1965, /* GL_TEXTURE27 */ + 1967, /* GL_TEXTURE28 */ + 1969, /* GL_TEXTURE29 */ + 1973, /* GL_TEXTURE30 */ + 1975, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ 166, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1140, /* GL_MAX_TEXTURE_UNITS */ - 2173, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 2176, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 2178, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 2170, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1907, /* GL_SUBTRACT */ - 1121, /* GL_MAX_RENDERBUFFER_SIZE */ + 1141, /* GL_MAX_TEXTURE_UNITS */ + 2174, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 2177, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 2179, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 2171, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1908, /* GL_SUBTRACT */ + 1122, /* GL_MAX_RENDERBUFFER_SIZE */ 290, /* GL_COMPRESSED_ALPHA */ 294, /* GL_COMPRESSED_LUMINANCE */ 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 292, /* GL_COMPRESSED_INTENSITY */ 300, /* GL_COMPRESSED_RGB */ 301, /* GL_COMPRESSED_RGBA */ - 2049, /* GL_TEXTURE_COMPRESSION_HINT */ - 2127, /* GL_TEXTURE_RECTANGLE */ - 2014, /* GL_TEXTURE_BINDING_RECTANGLE */ - 1534, /* GL_PROXY_TEXTURE_RECTANGLE */ - 1118, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + 2050, /* GL_TEXTURE_COMPRESSION_HINT */ + 2128, /* GL_TEXTURE_RECTANGLE */ + 2015, /* GL_TEXTURE_BINDING_RECTANGLE */ + 1535, /* GL_PROXY_TEXTURE_RECTANGLE */ + 1119, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ 431, /* GL_DEPTH_STENCIL */ - 2207, /* GL_UNSIGNED_INT_24_8 */ - 1135, /* GL_MAX_TEXTURE_LOD_BIAS */ - 2116, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1137, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 2088, /* GL_TEXTURE_FILTER_CONTROL */ - 2106, /* GL_TEXTURE_LOD_BIAS */ + 2208, /* GL_UNSIGNED_INT_24_8 */ + 1136, /* GL_MAX_TEXTURE_LOD_BIAS */ + 2117, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1138, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 2089, /* GL_TEXTURE_FILTER_CONTROL */ + 2107, /* GL_TEXTURE_LOD_BIAS */ 274, /* GL_COMBINE4 */ - 1127, /* GL_MAX_SHININESS_NV */ - 1128, /* GL_MAX_SPOT_EXPONENT_NV */ - 751, /* GL_INCR_WRAP */ + 1128, /* GL_MAX_SHININESS_NV */ + 1129, /* GL_MAX_SPOT_EXPONENT_NV */ + 752, /* GL_INCR_WRAP */ 396, /* GL_DECR_WRAP */ - 1199, /* GL_MODELVIEW1_ARB */ - 1257, /* GL_NORMAL_MAP */ - 1585, /* GL_REFLECTION_MAP */ - 2059, /* GL_TEXTURE_CUBE_MAP */ - 2010, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 2071, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 2061, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 2074, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 2064, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 2077, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 2067, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1532, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 1056, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1235, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1472, /* GL_PRIMITIVE_RESTART_NV */ - 1471, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - 607, /* GL_FOG_DISTANCE_MODE_NV */ - 554, /* GL_EYE_RADIAL_NV */ - 553, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 1200, /* GL_MODELVIEW1_ARB */ + 1258, /* GL_NORMAL_MAP */ + 1586, /* GL_REFLECTION_MAP */ + 2060, /* GL_TEXTURE_CUBE_MAP */ + 2011, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 2072, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 2062, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 2075, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 2065, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 2078, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 2068, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1533, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1057, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1236, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1473, /* GL_PRIMITIVE_RESTART_NV */ + 1472, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 608, /* GL_FOG_DISTANCE_MODE_NV */ + 555, /* GL_EYE_RADIAL_NV */ + 554, /* GL_EYE_PLANE_ABSOLUTE_NV */ 273, /* GL_COMBINE */ 280, /* GL_COMBINE_RGB */ 275, /* GL_COMBINE_ALPHA */ - 1717, /* GL_RGB_SCALE */ + 1718, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ - 788, /* GL_INTERPOLATE */ + 789, /* GL_INTERPOLATE */ 316, /* GL_CONSTANT */ - 1464, /* GL_PRIMARY_COLOR */ - 1461, /* GL_PREVIOUS */ - 1812, /* GL_SOURCE0_RGB */ - 1818, /* GL_SOURCE1_RGB */ - 1824, /* GL_SOURCE2_RGB */ - 1828, /* GL_SOURCE3_RGB_NV */ - 1809, /* GL_SOURCE0_ALPHA */ - 1815, /* GL_SOURCE1_ALPHA */ - 1821, /* GL_SOURCE2_ALPHA */ - 1827, /* GL_SOURCE3_ALPHA_NV */ - 1300, /* GL_OPERAND0_RGB */ - 1306, /* GL_OPERAND1_RGB */ - 1312, /* GL_OPERAND2_RGB */ - 1316, /* GL_OPERAND3_RGB_NV */ - 1297, /* GL_OPERAND0_ALPHA */ - 1303, /* GL_OPERAND1_ALPHA */ - 1309, /* GL_OPERAND2_ALPHA */ - 1315, /* GL_OPERAND3_ALPHA_NV */ + 1465, /* GL_PRIMARY_COLOR */ + 1462, /* GL_PREVIOUS */ + 1813, /* GL_SOURCE0_RGB */ + 1819, /* GL_SOURCE1_RGB */ + 1825, /* GL_SOURCE2_RGB */ + 1829, /* GL_SOURCE3_RGB_NV */ + 1810, /* GL_SOURCE0_ALPHA */ + 1816, /* GL_SOURCE1_ALPHA */ + 1822, /* GL_SOURCE2_ALPHA */ + 1828, /* GL_SOURCE3_ALPHA_NV */ + 1301, /* GL_OPERAND0_RGB */ + 1307, /* GL_OPERAND1_RGB */ + 1313, /* GL_OPERAND2_RGB */ + 1317, /* GL_OPERAND3_RGB_NV */ + 1298, /* GL_OPERAND0_ALPHA */ + 1304, /* GL_OPERAND1_ALPHA */ + 1310, /* GL_OPERAND2_ALPHA */ + 1316, /* GL_OPERAND3_ALPHA_NV */ 137, /* GL_BUFFER_OBJECT_APPLE */ - 2259, /* GL_VERTEX_ARRAY_BINDING */ - 2125, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 2126, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2336, /* GL_YCBCR_422_APPLE */ - 2248, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2250, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 2137, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1898, /* GL_STORAGE_PRIVATE_APPLE */ - 1897, /* GL_STORAGE_CACHED_APPLE */ - 1899, /* GL_STORAGE_SHARED_APPLE */ - 1799, /* GL_SLICE_ACCUM_SUN */ - 1543, /* GL_QUAD_MESH_SUN */ - 2184, /* GL_TRIANGLE_MESH_SUN */ - 2301, /* GL_VERTEX_PROGRAM_ARB */ - 2312, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2286, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2294, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2296, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2298, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 2260, /* GL_VERTEX_ARRAY_BINDING */ + 2126, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 2127, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2337, /* GL_YCBCR_422_APPLE */ + 2249, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2251, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 2138, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1899, /* GL_STORAGE_PRIVATE_APPLE */ + 1898, /* GL_STORAGE_CACHED_APPLE */ + 1900, /* GL_STORAGE_SHARED_APPLE */ + 1800, /* GL_SLICE_ACCUM_SUN */ + 1544, /* GL_QUAD_MESH_SUN */ + 2185, /* GL_TRIANGLE_MESH_SUN */ + 2302, /* GL_VERTEX_PROGRAM_ARB */ + 2313, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2287, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2295, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2297, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2299, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 387, /* GL_CURRENT_VERTEX_ATTRIB */ - 1488, /* GL_PROGRAM_LENGTH_ARB */ - 1504, /* GL_PROGRAM_STRING_ARB */ - 1222, /* GL_MODELVIEW_PROJECTION_NV */ - 744, /* GL_IDENTITY_NV */ - 821, /* GL_INVERSE_NV */ - 2175, /* GL_TRANSPOSE_NV */ - 822, /* GL_INVERSE_TRANSPOSE_NV */ - 1102, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1101, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 982, /* GL_MATRIX0_NV */ - 994, /* GL_MATRIX1_NV */ - 1006, /* GL_MATRIX2_NV */ - 1010, /* GL_MATRIX3_NV */ - 1012, /* GL_MATRIX4_NV */ - 1014, /* GL_MATRIX5_NV */ - 1016, /* GL_MATRIX6_NV */ - 1018, /* GL_MATRIX7_NV */ + 1489, /* GL_PROGRAM_LENGTH_ARB */ + 1505, /* GL_PROGRAM_STRING_ARB */ + 1223, /* GL_MODELVIEW_PROJECTION_NV */ + 745, /* GL_IDENTITY_NV */ + 822, /* GL_INVERSE_NV */ + 2176, /* GL_TRANSPOSE_NV */ + 823, /* GL_INVERSE_TRANSPOSE_NV */ + 1103, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1102, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 983, /* GL_MATRIX0_NV */ + 995, /* GL_MATRIX1_NV */ + 1007, /* GL_MATRIX2_NV */ + 1011, /* GL_MATRIX3_NV */ + 1013, /* GL_MATRIX4_NV */ + 1015, /* GL_MATRIX5_NV */ + 1017, /* GL_MATRIX6_NV */ + 1019, /* GL_MATRIX7_NV */ 370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 367, /* GL_CURRENT_MATRIX_ARB */ - 1501, /* GL_PROGRAM_POINT_SIZE */ - 2307, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1500, /* GL_PROGRAM_PARAMETER_NV */ - 2292, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1506, /* GL_PROGRAM_TARGET_NV */ - 1503, /* GL_PROGRAM_RESIDENT_NV */ - 2147, /* GL_TRACK_MATRIX_NV */ - 2148, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2302, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1482, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1502, /* GL_PROGRAM_POINT_SIZE */ + 2308, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1501, /* GL_PROGRAM_PARAMETER_NV */ + 2293, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1507, /* GL_PROGRAM_TARGET_NV */ + 1504, /* GL_PROGRAM_RESIDENT_NV */ + 2148, /* GL_TRACK_MATRIX_NV */ + 2149, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2303, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1483, /* GL_PROGRAM_ERROR_POSITION_ARB */ 412, /* GL_DEPTH_CLAMP */ - 2267, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2274, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2275, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2276, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2277, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2278, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2279, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2280, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2281, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2282, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2268, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2269, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2270, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2271, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2272, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2273, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 930, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 937, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 938, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 939, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 940, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 941, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 942, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 943, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 944, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 945, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 931, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 932, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 933, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 934, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 935, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 936, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 957, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 964, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 965, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 966, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 967, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 968, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 969, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1481, /* GL_PROGRAM_BINDING_ARB */ - 971, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 972, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 958, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 959, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 960, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 961, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 962, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 963, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 2047, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 2044, /* GL_TEXTURE_COMPRESSED */ - 1264, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 2268, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2275, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2276, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2277, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2278, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2279, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2280, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2281, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2282, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2283, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2269, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2270, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2271, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2272, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2273, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2274, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 931, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 938, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 939, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 940, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 941, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 942, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 943, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 944, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 945, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 946, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 932, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 933, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 934, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 935, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 936, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 937, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 958, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 965, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 966, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 967, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 968, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 969, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 970, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1482, /* GL_PROGRAM_BINDING_ARB */ + 972, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 973, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 959, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 960, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 961, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 962, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 963, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 964, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 2048, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 2045, /* GL_TEXTURE_COMPRESSED */ + 1265, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 314, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1162, /* GL_MAX_VERTEX_UNITS_ARB */ + 1163, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2330, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2300, /* GL_VERTEX_BLEND_ARB */ + 2331, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2301, /* GL_VERTEX_BLEND_ARB */ 389, /* GL_CURRENT_WEIGHT_ARB */ - 2328, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2326, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2324, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2322, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2317, /* GL_WEIGHT_ARRAY_ARB */ + 2329, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2327, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2325, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2323, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2318, /* GL_WEIGHT_ARRAY_ARB */ 446, /* GL_DOT3_RGB */ 447, /* GL_DOT3_RGBA */ 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1230, /* GL_MULTISAMPLE_3DFX */ - 1757, /* GL_SAMPLE_BUFFERS_3DFX */ - 1748, /* GL_SAMPLES_3DFX */ - 1210, /* GL_MODELVIEW2_ARB */ - 1213, /* GL_MODELVIEW3_ARB */ - 1214, /* GL_MODELVIEW4_ARB */ - 1215, /* GL_MODELVIEW5_ARB */ - 1216, /* GL_MODELVIEW6_ARB */ - 1217, /* GL_MODELVIEW7_ARB */ - 1218, /* GL_MODELVIEW8_ARB */ - 1219, /* GL_MODELVIEW9_ARB */ - 1189, /* GL_MODELVIEW10_ARB */ - 1190, /* GL_MODELVIEW11_ARB */ - 1191, /* GL_MODELVIEW12_ARB */ - 1192, /* GL_MODELVIEW13_ARB */ - 1193, /* GL_MODELVIEW14_ARB */ - 1194, /* GL_MODELVIEW15_ARB */ - 1195, /* GL_MODELVIEW16_ARB */ - 1196, /* GL_MODELVIEW17_ARB */ - 1197, /* GL_MODELVIEW18_ARB */ - 1198, /* GL_MODELVIEW19_ARB */ - 1200, /* GL_MODELVIEW20_ARB */ - 1201, /* GL_MODELVIEW21_ARB */ - 1202, /* GL_MODELVIEW22_ARB */ - 1203, /* GL_MODELVIEW23_ARB */ - 1204, /* GL_MODELVIEW24_ARB */ - 1205, /* GL_MODELVIEW25_ARB */ - 1206, /* GL_MODELVIEW26_ARB */ - 1207, /* GL_MODELVIEW27_ARB */ - 1208, /* GL_MODELVIEW28_ARB */ - 1209, /* GL_MODELVIEW29_ARB */ - 1211, /* GL_MODELVIEW30_ARB */ - 1212, /* GL_MODELVIEW31_ARB */ + 1231, /* GL_MULTISAMPLE_3DFX */ + 1758, /* GL_SAMPLE_BUFFERS_3DFX */ + 1749, /* GL_SAMPLES_3DFX */ + 1211, /* GL_MODELVIEW2_ARB */ + 1214, /* GL_MODELVIEW3_ARB */ + 1215, /* GL_MODELVIEW4_ARB */ + 1216, /* GL_MODELVIEW5_ARB */ + 1217, /* GL_MODELVIEW6_ARB */ + 1218, /* GL_MODELVIEW7_ARB */ + 1219, /* GL_MODELVIEW8_ARB */ + 1220, /* GL_MODELVIEW9_ARB */ + 1190, /* GL_MODELVIEW10_ARB */ + 1191, /* GL_MODELVIEW11_ARB */ + 1192, /* GL_MODELVIEW12_ARB */ + 1193, /* GL_MODELVIEW13_ARB */ + 1194, /* GL_MODELVIEW14_ARB */ + 1195, /* GL_MODELVIEW15_ARB */ + 1196, /* GL_MODELVIEW16_ARB */ + 1197, /* GL_MODELVIEW17_ARB */ + 1198, /* GL_MODELVIEW18_ARB */ + 1199, /* GL_MODELVIEW19_ARB */ + 1201, /* GL_MODELVIEW20_ARB */ + 1202, /* GL_MODELVIEW21_ARB */ + 1203, /* GL_MODELVIEW22_ARB */ + 1204, /* GL_MODELVIEW23_ARB */ + 1205, /* GL_MODELVIEW24_ARB */ + 1206, /* GL_MODELVIEW25_ARB */ + 1207, /* GL_MODELVIEW26_ARB */ + 1208, /* GL_MODELVIEW27_ARB */ + 1209, /* GL_MODELVIEW28_ARB */ + 1210, /* GL_MODELVIEW29_ARB */ + 1212, /* GL_MODELVIEW30_ARB */ + 1213, /* GL_MODELVIEW31_ARB */ 451, /* GL_DOT3_RGB_EXT */ - 1478, /* GL_PROGRAM_BINARY_LENGTH */ - 1183, /* GL_MIRROR_CLAMP_EXT */ - 1186, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1225, /* GL_MODULATE_ADD_ATI */ - 1226, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1227, /* GL_MODULATE_SUBTRACT_ATI */ - 2337, /* GL_YCBCR_MESA */ - 1324, /* GL_PACK_INVERT_MESA */ + 1479, /* GL_PROGRAM_BINARY_LENGTH */ + 1184, /* GL_MIRROR_CLAMP_EXT */ + 1187, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1226, /* GL_MODULATE_ADD_ATI */ + 1227, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1228, /* GL_MODULATE_SUBTRACT_ATI */ + 2338, /* GL_YCBCR_MESA */ + 1325, /* GL_PACK_INVERT_MESA */ 392, /* GL_DEBUG_OBJECT_MESA */ 393, /* GL_DEBUG_PRINT_MESA */ 391, /* GL_DEBUG_ASSERT_MESA */ @@ -5751,31 +5753,31 @@ static const unsigned reduced_enums[1570] = 526, /* GL_DU8DV8_ATI */ 143, /* GL_BUMP_ENVMAP_ATI */ 147, /* GL_BUMP_TARGET_ATI */ - 1267, /* GL_NUM_PROGRAM_BINARY_FORMATS */ - 1476, /* GL_PROGRAM_BINARY_FORMATS */ - 1861, /* GL_STENCIL_BACK_FUNC */ - 1859, /* GL_STENCIL_BACK_FAIL */ - 1863, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1865, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 616, /* GL_FRAGMENT_PROGRAM_ARB */ - 1474, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1509, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1508, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1491, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1497, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1496, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1091, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1116, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1115, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1104, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1110, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1109, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1688, /* GL_RGBA32F */ - 1651, /* GL_RGB32F */ - 1679, /* GL_RGBA16F */ - 1643, /* GL_RGB16F */ - 1707, /* GL_RGBA_FLOAT_MODE_ARB */ - 1059, /* GL_MAX_DRAW_BUFFERS */ + 1268, /* GL_NUM_PROGRAM_BINARY_FORMATS */ + 1477, /* GL_PROGRAM_BINARY_FORMATS */ + 1862, /* GL_STENCIL_BACK_FUNC */ + 1860, /* GL_STENCIL_BACK_FAIL */ + 1864, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1866, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 617, /* GL_FRAGMENT_PROGRAM_ARB */ + 1475, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1510, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1509, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1492, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1498, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1497, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1092, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1117, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1116, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1105, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1111, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1110, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1689, /* GL_RGBA32F */ + 1652, /* GL_RGB32F */ + 1680, /* GL_RGBA16F */ + 1644, /* GL_RGB16F */ + 1708, /* GL_RGBA_FLOAT_MODE_ARB */ + 1060, /* GL_MAX_DRAW_BUFFERS */ 455, /* GL_DRAW_BUFFER0 */ 459, /* GL_DRAW_BUFFER1 */ 487, /* GL_DRAW_BUFFER2 */ @@ -5793,308 +5795,308 @@ static const unsigned reduced_enums[1570] = 476, /* GL_DRAW_BUFFER14 */ 480, /* GL_DRAW_BUFFER15 */ 97, /* GL_BLEND_EQUATION_ALPHA */ - 1033, /* GL_MATRIX_PALETTE_ARB */ - 1084, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 1087, /* GL_MAX_PALETTE_MATRICES_ARB */ + 1034, /* GL_MATRIX_PALETTE_ARB */ + 1085, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1088, /* GL_MAX_PALETTE_MATRICES_ARB */ 373, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 1021, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 1022, /* GL_MATRIX_INDEX_ARRAY_ARB */ 368, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 1026, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 1030, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 1028, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 1024, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 2082, /* GL_TEXTURE_DEPTH_SIZE */ + 1027, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 1031, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 1029, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 1025, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 2083, /* GL_TEXTURE_DEPTH_SIZE */ 439, /* GL_DEPTH_TEXTURE_MODE */ - 2039, /* GL_TEXTURE_COMPARE_MODE */ - 2037, /* GL_TEXTURE_COMPARE_FUNC */ + 2040, /* GL_TEXTURE_COMPARE_MODE */ + 2038, /* GL_TEXTURE_COMPARE_FUNC */ 284, /* GL_COMPARE_REF_TO_TEXTURE */ - 1401, /* GL_POINT_SPRITE */ + 1402, /* GL_POINT_SPRITE */ 347, /* GL_COORD_REPLACE */ - 1406, /* GL_POINT_SPRITE_R_MODE_NV */ - 1549, /* GL_QUERY_COUNTER_BITS */ + 1407, /* GL_POINT_SPRITE_R_MODE_NV */ + 1550, /* GL_QUERY_COUNTER_BITS */ 376, /* GL_CURRENT_QUERY */ - 1553, /* GL_QUERY_RESULT */ - 1555, /* GL_QUERY_RESULT_AVAILABLE */ - 1154, /* GL_MAX_VERTEX_ATTRIBS */ - 2290, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1554, /* GL_QUERY_RESULT */ + 1556, /* GL_QUERY_RESULT_AVAILABLE */ + 1155, /* GL_MAX_VERTEX_ATTRIBS */ + 2291, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1131, /* GL_MAX_TEXTURE_COORDS */ - 1133, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1484, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1486, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1485, /* GL_PROGRAM_FORMAT_ARB */ - 2139, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1132, /* GL_MAX_TEXTURE_COORDS */ + 1134, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1485, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1487, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1486, /* GL_PROGRAM_FORMAT_ARB */ + 2140, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 409, /* GL_DEPTH_BOUNDS_TEST_EXT */ 408, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ 540, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ 541, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2261, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1252, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 2262, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1253, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 755, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 2052, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 756, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 2053, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 536, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1769, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 594, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2318, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2283, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1487, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1097, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1493, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1106, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1507, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1112, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1495, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1108, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1499, /* GL_PROGRAM_PARAMETERS_ARB */ - 1111, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1494, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1107, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1475, /* GL_PROGRAM_ATTRIBS_ARB */ - 1092, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1492, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1105, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1473, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1090, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1490, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1103, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1098, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1094, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1510, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 2172, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1572, /* GL_READ_ONLY */ - 2332, /* GL_WRITE_ONLY */ - 1574, /* GL_READ_WRITE */ + 1770, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 595, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 2319, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2284, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1488, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1098, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1494, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1107, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1508, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1113, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1496, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1109, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1500, /* GL_PROGRAM_PARAMETERS_ARB */ + 1112, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1495, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1108, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1476, /* GL_PROGRAM_ATTRIBS_ARB */ + 1093, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1493, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1106, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1474, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1091, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1491, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1104, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1099, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1095, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1511, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 2173, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1573, /* GL_READ_ONLY */ + 2333, /* GL_WRITE_ONLY */ + 1575, /* GL_READ_WRITE */ 124, /* GL_BUFFER_ACCESS */ 129, /* GL_BUFFER_MAPPED */ 134, /* GL_BUFFER_MAP_POINTER */ - 2146, /* GL_TIME_ELAPSED_EXT */ - 981, /* GL_MATRIX0_ARB */ - 993, /* GL_MATRIX1_ARB */ - 1005, /* GL_MATRIX2_ARB */ - 1009, /* GL_MATRIX3_ARB */ - 1011, /* GL_MATRIX4_ARB */ - 1013, /* GL_MATRIX5_ARB */ - 1015, /* GL_MATRIX6_ARB */ - 1017, /* GL_MATRIX7_ARB */ - 1019, /* GL_MATRIX8_ARB */ - 1020, /* GL_MATRIX9_ARB */ - 983, /* GL_MATRIX10_ARB */ - 984, /* GL_MATRIX11_ARB */ - 985, /* GL_MATRIX12_ARB */ - 986, /* GL_MATRIX13_ARB */ - 987, /* GL_MATRIX14_ARB */ - 988, /* GL_MATRIX15_ARB */ - 989, /* GL_MATRIX16_ARB */ - 990, /* GL_MATRIX17_ARB */ - 991, /* GL_MATRIX18_ARB */ - 992, /* GL_MATRIX19_ARB */ - 995, /* GL_MATRIX20_ARB */ - 996, /* GL_MATRIX21_ARB */ - 997, /* GL_MATRIX22_ARB */ - 998, /* GL_MATRIX23_ARB */ - 999, /* GL_MATRIX24_ARB */ - 1000, /* GL_MATRIX25_ARB */ - 1001, /* GL_MATRIX26_ARB */ - 1002, /* GL_MATRIX27_ARB */ - 1003, /* GL_MATRIX28_ARB */ - 1004, /* GL_MATRIX29_ARB */ - 1007, /* GL_MATRIX30_ARB */ - 1008, /* GL_MATRIX31_ARB */ - 1902, /* GL_STREAM_DRAW */ - 1904, /* GL_STREAM_READ */ - 1900, /* GL_STREAM_COPY */ - 1851, /* GL_STATIC_DRAW */ - 1853, /* GL_STATIC_READ */ - 1849, /* GL_STATIC_COPY */ + 2147, /* GL_TIME_ELAPSED_EXT */ + 982, /* GL_MATRIX0_ARB */ + 994, /* GL_MATRIX1_ARB */ + 1006, /* GL_MATRIX2_ARB */ + 1010, /* GL_MATRIX3_ARB */ + 1012, /* GL_MATRIX4_ARB */ + 1014, /* GL_MATRIX5_ARB */ + 1016, /* GL_MATRIX6_ARB */ + 1018, /* GL_MATRIX7_ARB */ + 1020, /* GL_MATRIX8_ARB */ + 1021, /* GL_MATRIX9_ARB */ + 984, /* GL_MATRIX10_ARB */ + 985, /* GL_MATRIX11_ARB */ + 986, /* GL_MATRIX12_ARB */ + 987, /* GL_MATRIX13_ARB */ + 988, /* GL_MATRIX14_ARB */ + 989, /* GL_MATRIX15_ARB */ + 990, /* GL_MATRIX16_ARB */ + 991, /* GL_MATRIX17_ARB */ + 992, /* GL_MATRIX18_ARB */ + 993, /* GL_MATRIX19_ARB */ + 996, /* GL_MATRIX20_ARB */ + 997, /* GL_MATRIX21_ARB */ + 998, /* GL_MATRIX22_ARB */ + 999, /* GL_MATRIX23_ARB */ + 1000, /* GL_MATRIX24_ARB */ + 1001, /* GL_MATRIX25_ARB */ + 1002, /* GL_MATRIX26_ARB */ + 1003, /* GL_MATRIX27_ARB */ + 1004, /* GL_MATRIX28_ARB */ + 1005, /* GL_MATRIX29_ARB */ + 1008, /* GL_MATRIX30_ARB */ + 1009, /* GL_MATRIX31_ARB */ + 1903, /* GL_STREAM_DRAW */ + 1905, /* GL_STREAM_READ */ + 1901, /* GL_STREAM_COPY */ + 1852, /* GL_STATIC_DRAW */ + 1854, /* GL_STATIC_READ */ + 1850, /* GL_STATIC_COPY */ 530, /* GL_DYNAMIC_DRAW */ 532, /* GL_DYNAMIC_READ */ 528, /* GL_DYNAMIC_COPY */ - 1364, /* GL_PIXEL_PACK_BUFFER */ - 1368, /* GL_PIXEL_UNPACK_BUFFER */ - 1365, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1369, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1365, /* GL_PIXEL_PACK_BUFFER */ + 1369, /* GL_PIXEL_UNPACK_BUFFER */ + 1366, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1370, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 400, /* GL_DEPTH24_STENCIL8 */ - 2135, /* GL_TEXTURE_STENCIL_SIZE */ - 2080, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1093, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1096, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1100, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1099, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2288, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - 2285, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - 1038, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - 1177, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - 1113, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - 1893, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 2136, /* GL_TEXTURE_STENCIL_SIZE */ + 2081, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1094, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1097, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1101, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1100, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2289, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2286, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + 1039, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + 1178, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + 1114, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + 1894, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1184, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1750, /* GL_SAMPLES_PASSED */ - 709, /* GL_GEOMETRY_VERTICES_OUT */ - 703, /* GL_GEOMETRY_INPUT_TYPE */ - 705, /* GL_GEOMETRY_OUTPUT_TYPE */ - 1740, /* GL_SAMPLER_BINDING */ + 1185, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1751, /* GL_SAMPLES_PASSED */ + 710, /* GL_GEOMETRY_VERTICES_OUT */ + 704, /* GL_GEOMETRY_INPUT_TYPE */ + 706, /* GL_GEOMETRY_OUTPUT_TYPE */ + 1741, /* GL_SAMPLER_BINDING */ 164, /* GL_CLAMP_VERTEX_COLOR_ARB */ 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ 157, /* GL_CLAMP_READ_COLOR */ - 566, /* GL_FIXED_ONLY */ - 1388, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1387, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1386, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1221, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1513, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 2115, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 567, /* GL_FIXED_ONLY */ + 1389, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1388, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1387, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1222, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1514, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 2116, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1589, /* GL_RELEASED_APPLE */ - 2315, /* GL_VOLATILE_APPLE */ - 1630, /* GL_RETAINED_APPLE */ - 2189, /* GL_UNDEFINED_APPLE */ - 1537, /* GL_PURGEABLE_APPLE */ - 617, /* GL_FRAGMENT_SHADER */ - 2310, /* GL_VERTEX_SHADER */ - 1498, /* GL_PROGRAM_OBJECT_ARB */ - 1786, /* GL_SHADER_OBJECT_ARB */ - 1068, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1159, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1150, /* GL_MAX_VARYING_COMPONENTS */ - 1157, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 1050, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1284, /* GL_OBJECT_TYPE_ARB */ - 1788, /* GL_SHADER_TYPE */ - 582, /* GL_FLOAT_VEC2 */ - 584, /* GL_FLOAT_VEC3 */ - 586, /* GL_FLOAT_VEC4 */ - 809, /* GL_INT_VEC2 */ - 811, /* GL_INT_VEC3 */ - 813, /* GL_INT_VEC4 */ + 1590, /* GL_RELEASED_APPLE */ + 2316, /* GL_VOLATILE_APPLE */ + 1631, /* GL_RETAINED_APPLE */ + 2190, /* GL_UNDEFINED_APPLE */ + 1538, /* GL_PURGEABLE_APPLE */ + 618, /* GL_FRAGMENT_SHADER */ + 2311, /* GL_VERTEX_SHADER */ + 1499, /* GL_PROGRAM_OBJECT_ARB */ + 1787, /* GL_SHADER_OBJECT_ARB */ + 1069, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1160, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1151, /* GL_MAX_VARYING_COMPONENTS */ + 1158, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 1051, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1285, /* GL_OBJECT_TYPE_ARB */ + 1789, /* GL_SHADER_TYPE */ + 583, /* GL_FLOAT_VEC2 */ + 585, /* GL_FLOAT_VEC3 */ + 587, /* GL_FLOAT_VEC4 */ + 810, /* GL_INT_VEC2 */ + 812, /* GL_INT_VEC3 */ + 814, /* GL_INT_VEC4 */ 116, /* GL_BOOL */ 118, /* GL_BOOL_VEC2 */ 120, /* GL_BOOL_VEC3 */ 122, /* GL_BOOL_VEC4 */ - 570, /* GL_FLOAT_MAT2 */ - 574, /* GL_FLOAT_MAT3 */ - 578, /* GL_FLOAT_MAT4 */ - 1724, /* GL_SAMPLER_1D */ - 1730, /* GL_SAMPLER_2D */ - 1738, /* GL_SAMPLER_3D */ - 1743, /* GL_SAMPLER_CUBE */ - 1729, /* GL_SAMPLER_1D_SHADOW */ - 1737, /* GL_SAMPLER_2D_SHADOW */ - 1735, /* GL_SAMPLER_2D_RECT */ - 1736, /* GL_SAMPLER_2D_RECT_SHADOW */ - 572, /* GL_FLOAT_MAT2x3 */ - 573, /* GL_FLOAT_MAT2x4 */ - 576, /* GL_FLOAT_MAT3x2 */ - 577, /* GL_FLOAT_MAT3x4 */ - 580, /* GL_FLOAT_MAT4x2 */ - 581, /* GL_FLOAT_MAT4x3 */ + 571, /* GL_FLOAT_MAT2 */ + 575, /* GL_FLOAT_MAT3 */ + 579, /* GL_FLOAT_MAT4 */ + 1725, /* GL_SAMPLER_1D */ + 1731, /* GL_SAMPLER_2D */ + 1739, /* GL_SAMPLER_3D */ + 1744, /* GL_SAMPLER_CUBE */ + 1730, /* GL_SAMPLER_1D_SHADOW */ + 1738, /* GL_SAMPLER_2D_SHADOW */ + 1736, /* GL_SAMPLER_2D_RECT */ + 1737, /* GL_SAMPLER_2D_RECT_SHADOW */ + 573, /* GL_FLOAT_MAT2x3 */ + 574, /* GL_FLOAT_MAT2x4 */ + 577, /* GL_FLOAT_MAT3x2 */ + 578, /* GL_FLOAT_MAT3x4 */ + 581, /* GL_FLOAT_MAT4x2 */ + 582, /* GL_FLOAT_MAT4x3 */ 398, /* GL_DELETE_STATUS */ 289, /* GL_COMPILE_STATUS */ - 870, /* GL_LINK_STATUS */ - 2255, /* GL_VALIDATE_STATUS */ - 767, /* GL_INFO_LOG_LENGTH */ + 871, /* GL_LINK_STATUS */ + 2256, /* GL_VALIDATE_STATUS */ + 768, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1787, /* GL_SHADER_SOURCE_LENGTH */ + 1788, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 619, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1790, /* GL_SHADING_LANGUAGE_VERSION */ + 620, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1791, /* GL_SHADING_LANGUAGE_VERSION */ 375, /* GL_CURRENT_PROGRAM */ - 1333, /* GL_PALETTE4_RGB8_OES */ - 1335, /* GL_PALETTE4_RGBA8_OES */ - 1331, /* GL_PALETTE4_R5_G6_B5_OES */ - 1334, /* GL_PALETTE4_RGBA4_OES */ - 1332, /* GL_PALETTE4_RGB5_A1_OES */ - 1338, /* GL_PALETTE8_RGB8_OES */ - 1340, /* GL_PALETTE8_RGBA8_OES */ - 1336, /* GL_PALETTE8_R5_G6_B5_OES */ - 1339, /* GL_PALETTE8_RGBA4_OES */ - 1337, /* GL_PALETTE8_RGB5_A1_OES */ - 748, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - 746, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - 1385, /* GL_POINT_SIZE_ARRAY_OES */ - 2058, /* GL_TEXTURE_CROP_RECT_OES */ - 1022, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1384, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2238, /* GL_UNSIGNED_NORMALIZED */ - 1990, /* GL_TEXTURE_1D_ARRAY */ - 1523, /* GL_PROXY_TEXTURE_1D_ARRAY */ - 1993, /* GL_TEXTURE_2D_ARRAY */ - 1527, /* GL_PROXY_TEXTURE_2D_ARRAY */ - 2001, /* GL_TEXTURE_BINDING_1D_ARRAY */ - 2004, /* GL_TEXTURE_BINDING_2D_ARRAY */ - 1075, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - 2022, /* GL_TEXTURE_BUFFER */ - 1129, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - 2008, /* GL_TEXTURE_BINDING_BUFFER */ - 2024, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - 2026, /* GL_TEXTURE_BUFFER_FORMAT */ - 1560, /* GL_R11F_G11F_B10F */ - 2204, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - 1674, /* GL_RGB9_E5 */ - 2213, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - 2133, /* GL_TEXTURE_SHARED_SIZE */ - 1843, /* GL_SRGB */ - 1844, /* GL_SRGB8 */ - 1846, /* GL_SRGB_ALPHA */ - 1845, /* GL_SRGB8_ALPHA8 */ - 1803, /* GL_SLUMINANCE_ALPHA */ - 1802, /* GL_SLUMINANCE8_ALPHA8 */ - 1800, /* GL_SLUMINANCE */ - 1801, /* GL_SLUMINANCE8 */ + 1334, /* GL_PALETTE4_RGB8_OES */ + 1336, /* GL_PALETTE4_RGBA8_OES */ + 1332, /* GL_PALETTE4_R5_G6_B5_OES */ + 1335, /* GL_PALETTE4_RGBA4_OES */ + 1333, /* GL_PALETTE4_RGB5_A1_OES */ + 1339, /* GL_PALETTE8_RGB8_OES */ + 1341, /* GL_PALETTE8_RGBA8_OES */ + 1337, /* GL_PALETTE8_R5_G6_B5_OES */ + 1340, /* GL_PALETTE8_RGBA4_OES */ + 1338, /* GL_PALETTE8_RGB5_A1_OES */ + 749, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + 747, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + 1386, /* GL_POINT_SIZE_ARRAY_OES */ + 2059, /* GL_TEXTURE_CROP_RECT_OES */ + 1023, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1385, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2239, /* GL_UNSIGNED_NORMALIZED */ + 1991, /* GL_TEXTURE_1D_ARRAY */ + 1524, /* GL_PROXY_TEXTURE_1D_ARRAY */ + 1994, /* GL_TEXTURE_2D_ARRAY */ + 1528, /* GL_PROXY_TEXTURE_2D_ARRAY */ + 2002, /* GL_TEXTURE_BINDING_1D_ARRAY */ + 2005, /* GL_TEXTURE_BINDING_2D_ARRAY */ + 1076, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + 2023, /* GL_TEXTURE_BUFFER */ + 1130, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + 2009, /* GL_TEXTURE_BINDING_BUFFER */ + 2025, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + 2027, /* GL_TEXTURE_BUFFER_FORMAT */ + 1561, /* GL_R11F_G11F_B10F */ + 2205, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + 1675, /* GL_RGB9_E5 */ + 2214, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + 2134, /* GL_TEXTURE_SHARED_SIZE */ + 1844, /* GL_SRGB */ + 1845, /* GL_SRGB8 */ + 1847, /* GL_SRGB_ALPHA */ + 1846, /* GL_SRGB8_ALPHA8 */ + 1804, /* GL_SLUMINANCE_ALPHA */ + 1803, /* GL_SLUMINANCE8_ALPHA8 */ + 1801, /* GL_SLUMINANCE */ + 1802, /* GL_SLUMINANCE8 */ 312, /* GL_COMPRESSED_SRGB */ 313, /* GL_COMPRESSED_SRGB_ALPHA */ 310, /* GL_COMPRESSED_SLUMINANCE */ 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 2168, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - 2157, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - 1148, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - 2166, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - 2162, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - 2160, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - 1467, /* GL_PRIMITIVES_GENERATED */ - 2164, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - 1564, /* GL_RASTERIZER_DISCARD */ - 1144, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - 1146, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - 786, /* GL_INTERLEAVED_ATTRIBS */ - 1779, /* GL_SEPARATE_ATTRIBS */ - 2152, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - 2154, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - 1403, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 879, /* GL_LOWER_LEFT */ - 2252, /* GL_UPPER_LEFT */ - 1867, /* GL_STENCIL_BACK_REF */ - 1868, /* GL_STENCIL_BACK_VALUE_MASK */ - 1869, /* GL_STENCIL_BACK_WRITEMASK */ + 2169, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + 2158, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + 1149, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + 2167, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + 2163, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + 2161, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + 1468, /* GL_PRIMITIVES_GENERATED */ + 2165, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + 1565, /* GL_RASTERIZER_DISCARD */ + 1145, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + 1147, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + 787, /* GL_INTERLEAVED_ATTRIBS */ + 1780, /* GL_SEPARATE_ATTRIBS */ + 2153, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + 2155, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + 1404, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 880, /* GL_LOWER_LEFT */ + 2253, /* GL_UPPER_LEFT */ + 1868, /* GL_STENCIL_BACK_REF */ + 1869, /* GL_STENCIL_BACK_VALUE_MASK */ + 1870, /* GL_STENCIL_BACK_WRITEMASK */ 520, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1594, /* GL_RENDERBUFFER_BINDING */ - 1568, /* GL_READ_FRAMEBUFFER */ + 1595, /* GL_RENDERBUFFER_BINDING */ + 1569, /* GL_READ_FRAMEBUFFER */ 519, /* GL_DRAW_FRAMEBUFFER */ - 1569, /* GL_READ_FRAMEBUFFER_BINDING */ - 1613, /* GL_RENDERBUFFER_SAMPLES */ - 633, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 630, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 645, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 640, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 643, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 651, /* GL_FRAMEBUFFER_COMPLETE */ - 656, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 671, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 665, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 660, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 666, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 662, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 676, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 682, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 680, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 1046, /* GL_MAX_COLOR_ATTACHMENTS */ + 1570, /* GL_READ_FRAMEBUFFER_BINDING */ + 1614, /* GL_RENDERBUFFER_SAMPLES */ + 634, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 631, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 646, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 641, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 644, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 652, /* GL_FRAMEBUFFER_COMPLETE */ + 657, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 672, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 666, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 661, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 667, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 663, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 677, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 683, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 681, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 1047, /* GL_MAX_COLOR_ATTACHMENTS */ 196, /* GL_COLOR_ATTACHMENT0 */ 199, /* GL_COLOR_ATTACHMENT1 */ 213, /* GL_COLOR_ATTACHMENT2 */ @@ -6112,190 +6114,191 @@ static const unsigned reduced_enums[1570] = 208, /* GL_COLOR_ATTACHMENT14 */ 210, /* GL_COLOR_ATTACHMENT15 */ 403, /* GL_DEPTH_ATTACHMENT */ - 1856, /* GL_STENCIL_ATTACHMENT */ - 621, /* GL_FRAMEBUFFER */ - 1591, /* GL_RENDERBUFFER */ - 1617, /* GL_RENDERBUFFER_WIDTH */ - 1604, /* GL_RENDERBUFFER_HEIGHT */ - 1607, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1888, /* GL_STENCIL_INDEX_EXT */ - 1877, /* GL_STENCIL_INDEX1 */ - 1882, /* GL_STENCIL_INDEX4 */ - 1885, /* GL_STENCIL_INDEX8 */ - 1878, /* GL_STENCIL_INDEX16 */ - 1611, /* GL_RENDERBUFFER_RED_SIZE */ - 1602, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1597, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1592, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1599, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1615, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 674, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1124, /* GL_MAX_SAMPLES */ - 2095, /* GL_TEXTURE_GEN_STR_OES */ - 722, /* GL_HALF_FLOAT_OES */ - 1660, /* GL_RGB565 */ - 2087, /* GL_TEXTURE_EXTERNAL_OES */ - 1746, /* GL_SAMPLER_EXTERNAL_OES */ - 2013, /* GL_TEXTURE_BINDING_EXTERNAL_OES */ - 1626, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */ - 1691, /* GL_RGBA32UI */ - 1654, /* GL_RGB32UI */ + 1857, /* GL_STENCIL_ATTACHMENT */ + 622, /* GL_FRAMEBUFFER */ + 1592, /* GL_RENDERBUFFER */ + 1618, /* GL_RENDERBUFFER_WIDTH */ + 1605, /* GL_RENDERBUFFER_HEIGHT */ + 1608, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1889, /* GL_STENCIL_INDEX_EXT */ + 1878, /* GL_STENCIL_INDEX1 */ + 1883, /* GL_STENCIL_INDEX4 */ + 1886, /* GL_STENCIL_INDEX8 */ + 1879, /* GL_STENCIL_INDEX16 */ + 1612, /* GL_RENDERBUFFER_RED_SIZE */ + 1603, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1598, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1593, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1600, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1616, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 675, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 1125, /* GL_MAX_SAMPLES */ + 2096, /* GL_TEXTURE_GEN_STR_OES */ + 723, /* GL_HALF_FLOAT_OES */ + 1661, /* GL_RGB565 */ + 547, /* GL_ETC1_RGB8_OES */ + 2088, /* GL_TEXTURE_EXTERNAL_OES */ + 1747, /* GL_SAMPLER_EXTERNAL_OES */ + 2014, /* GL_TEXTURE_BINDING_EXTERNAL_OES */ + 1627, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */ + 1692, /* GL_RGBA32UI */ + 1655, /* GL_RGB32UI */ 40, /* GL_ALPHA32UI_EXT */ - 778, /* GL_INTENSITY32UI_EXT */ - 896, /* GL_LUMINANCE32UI_EXT */ - 913, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1682, /* GL_RGBA16UI */ - 1646, /* GL_RGB16UI */ + 779, /* GL_INTENSITY32UI_EXT */ + 897, /* GL_LUMINANCE32UI_EXT */ + 914, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1683, /* GL_RGBA16UI */ + 1647, /* GL_RGB16UI */ 37, /* GL_ALPHA16UI_EXT */ - 775, /* GL_INTENSITY16UI_EXT */ - 891, /* GL_LUMINANCE16UI_EXT */ - 911, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1701, /* GL_RGBA8UI */ - 1669, /* GL_RGB8UI */ + 776, /* GL_INTENSITY16UI_EXT */ + 892, /* GL_LUMINANCE16UI_EXT */ + 912, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1702, /* GL_RGBA8UI */ + 1670, /* GL_RGB8UI */ 45, /* GL_ALPHA8UI_EXT */ - 783, /* GL_INTENSITY8UI_EXT */ - 905, /* GL_LUMINANCE8UI_EXT */ - 915, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1689, /* GL_RGBA32I */ - 1652, /* GL_RGB32I */ + 784, /* GL_INTENSITY8UI_EXT */ + 906, /* GL_LUMINANCE8UI_EXT */ + 916, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1690, /* GL_RGBA32I */ + 1653, /* GL_RGB32I */ 39, /* GL_ALPHA32I_EXT */ - 777, /* GL_INTENSITY32I_EXT */ - 895, /* GL_LUMINANCE32I_EXT */ - 912, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1680, /* GL_RGBA16I */ - 1644, /* GL_RGB16I */ + 778, /* GL_INTENSITY32I_EXT */ + 896, /* GL_LUMINANCE32I_EXT */ + 913, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1681, /* GL_RGBA16I */ + 1645, /* GL_RGB16I */ 36, /* GL_ALPHA16I_EXT */ - 774, /* GL_INTENSITY16I_EXT */ - 890, /* GL_LUMINANCE16I_EXT */ - 910, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1699, /* GL_RGBA8I */ - 1667, /* GL_RGB8I */ + 775, /* GL_INTENSITY16I_EXT */ + 891, /* GL_LUMINANCE16I_EXT */ + 911, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1700, /* GL_RGBA8I */ + 1668, /* GL_RGB8I */ 44, /* GL_ALPHA8I_EXT */ - 782, /* GL_INTENSITY8I_EXT */ - 904, /* GL_LUMINANCE8I_EXT */ - 914, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1581, /* GL_RED_INTEGER */ - 717, /* GL_GREEN_INTEGER */ + 783, /* GL_INTENSITY8I_EXT */ + 905, /* GL_LUMINANCE8I_EXT */ + 915, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1582, /* GL_RED_INTEGER */ + 718, /* GL_GREEN_INTEGER */ 113, /* GL_BLUE_INTEGER */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1714, /* GL_RGB_INTEGER */ - 1708, /* GL_RGBA_INTEGER */ + 1715, /* GL_RGB_INTEGER */ + 1709, /* GL_RGBA_INTEGER */ 84, /* GL_BGR_INTEGER */ 82, /* GL_BGRA_INTEGER */ - 917, /* GL_LUMINANCE_INTEGER_EXT */ - 916, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1710, /* GL_RGBA_INTEGER_MODE_EXT */ - 792, /* GL_INT_2_10_10_10_REV */ - 628, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ - 669, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ - 668, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 1725, /* GL_SAMPLER_1D_ARRAY */ - 1731, /* GL_SAMPLER_2D_ARRAY */ - 1741, /* GL_SAMPLER_BUFFER */ - 1727, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - 1733, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - 1744, /* GL_SAMPLER_CUBE_SHADOW */ - 2232, /* GL_UNSIGNED_INT_VEC2 */ - 2234, /* GL_UNSIGNED_INT_VEC3 */ - 2236, /* GL_UNSIGNED_INT_VEC4 */ - 793, /* GL_INT_SAMPLER_1D */ - 797, /* GL_INT_SAMPLER_2D */ - 803, /* GL_INT_SAMPLER_3D */ - 807, /* GL_INT_SAMPLER_CUBE */ - 801, /* GL_INT_SAMPLER_2D_RECT */ - 794, /* GL_INT_SAMPLER_1D_ARRAY */ - 798, /* GL_INT_SAMPLER_2D_ARRAY */ - 805, /* GL_INT_SAMPLER_BUFFER */ - 2216, /* GL_UNSIGNED_INT_SAMPLER_1D */ - 2220, /* GL_UNSIGNED_INT_SAMPLER_2D */ - 2226, /* GL_UNSIGNED_INT_SAMPLER_3D */ - 2230, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - 2224, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - 2217, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - 2221, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - 2228, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - 707, /* GL_GEOMETRY_SHADER */ - 710, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - 704, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - 706, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 1081, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1164, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 1079, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - 1073, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - 1077, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - 880, /* GL_LOW_FLOAT */ - 1166, /* GL_MEDIUM_FLOAT */ - 723, /* GL_HIGH_FLOAT */ - 881, /* GL_LOW_INT */ - 1167, /* GL_MEDIUM_INT */ - 724, /* GL_HIGH_INT */ - 2206, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - 791, /* GL_INT_10_10_10_2_OES */ - 1784, /* GL_SHADER_BINARY_FORMATS */ - 1269, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1785, /* GL_SHADER_COMPILER */ - 1161, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1153, /* GL_MAX_VARYING_VECTORS */ - 1070, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1557, /* GL_QUERY_WAIT */ - 1551, /* GL_QUERY_NO_WAIT */ - 1547, /* GL_QUERY_BY_REGION_WAIT */ - 1545, /* GL_QUERY_BY_REGION_NO_WAIT */ - 2150, /* GL_TRANSFORM_FEEDBACK */ - 2159, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 2153, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 2151, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1541, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 562, /* GL_FIRST_VERTEX_CONVENTION */ - 825, /* GL_LAST_VERTEX_CONVENTION */ - 1515, /* GL_PROVOKING_VERTEX */ + 918, /* GL_LUMINANCE_INTEGER_EXT */ + 917, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1711, /* GL_RGBA_INTEGER_MODE_EXT */ + 793, /* GL_INT_2_10_10_10_REV */ + 629, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + 670, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + 669, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1726, /* GL_SAMPLER_1D_ARRAY */ + 1732, /* GL_SAMPLER_2D_ARRAY */ + 1742, /* GL_SAMPLER_BUFFER */ + 1728, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + 1734, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + 1745, /* GL_SAMPLER_CUBE_SHADOW */ + 2233, /* GL_UNSIGNED_INT_VEC2 */ + 2235, /* GL_UNSIGNED_INT_VEC3 */ + 2237, /* GL_UNSIGNED_INT_VEC4 */ + 794, /* GL_INT_SAMPLER_1D */ + 798, /* GL_INT_SAMPLER_2D */ + 804, /* GL_INT_SAMPLER_3D */ + 808, /* GL_INT_SAMPLER_CUBE */ + 802, /* GL_INT_SAMPLER_2D_RECT */ + 795, /* GL_INT_SAMPLER_1D_ARRAY */ + 799, /* GL_INT_SAMPLER_2D_ARRAY */ + 806, /* GL_INT_SAMPLER_BUFFER */ + 2217, /* GL_UNSIGNED_INT_SAMPLER_1D */ + 2221, /* GL_UNSIGNED_INT_SAMPLER_2D */ + 2227, /* GL_UNSIGNED_INT_SAMPLER_3D */ + 2231, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + 2225, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + 2218, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + 2222, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + 2229, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + 708, /* GL_GEOMETRY_SHADER */ + 711, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + 705, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + 707, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + 1082, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1165, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1080, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + 1074, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + 1078, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + 881, /* GL_LOW_FLOAT */ + 1167, /* GL_MEDIUM_FLOAT */ + 724, /* GL_HIGH_FLOAT */ + 882, /* GL_LOW_INT */ + 1168, /* GL_MEDIUM_INT */ + 725, /* GL_HIGH_INT */ + 2207, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 792, /* GL_INT_10_10_10_2_OES */ + 1785, /* GL_SHADER_BINARY_FORMATS */ + 1270, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1786, /* GL_SHADER_COMPILER */ + 1162, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1154, /* GL_MAX_VARYING_VECTORS */ + 1071, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1558, /* GL_QUERY_WAIT */ + 1552, /* GL_QUERY_NO_WAIT */ + 1548, /* GL_QUERY_BY_REGION_WAIT */ + 1546, /* GL_QUERY_BY_REGION_NO_WAIT */ + 2151, /* GL_TRANSFORM_FEEDBACK */ + 2160, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 2154, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 2152, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1542, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 563, /* GL_FIRST_VERTEX_CONVENTION */ + 826, /* GL_LAST_VERTEX_CONVENTION */ + 1516, /* GL_PROVOKING_VERTEX */ 354, /* GL_COPY_READ_BUFFER */ 355, /* GL_COPY_WRITE_BUFFER */ - 1584, /* GL_RED_SNORM */ - 1721, /* GL_RG_SNORM */ - 1720, /* GL_RGB_SNORM */ - 1713, /* GL_RGBA_SNORM */ - 1563, /* GL_R8_SNORM */ - 1633, /* GL_RG8_SNORM */ - 1673, /* GL_RGB8_SNORM */ - 1705, /* GL_RGBA8_SNORM */ - 1561, /* GL_R16_SNORM */ - 1632, /* GL_RG16_SNORM */ - 1649, /* GL_RGB16_SNORM */ - 1685, /* GL_RGBA16_SNORM */ - 1796, /* GL_SIGNED_NORMALIZED */ - 1469, /* GL_PRIMITIVE_RESTART */ - 1470, /* GL_PRIMITIVE_RESTART_INDEX */ - 1637, /* GL_RGB10_A2UI */ - 1126, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1283, /* GL_OBJECT_TYPE */ - 1909, /* GL_SYNC_CONDITION */ - 1914, /* GL_SYNC_STATUS */ - 1911, /* GL_SYNC_FLAGS */ - 1910, /* GL_SYNC_FENCE */ - 1913, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2199, /* GL_UNSIGNALED */ - 1795, /* GL_SIGNALED */ + 1585, /* GL_RED_SNORM */ + 1722, /* GL_RG_SNORM */ + 1721, /* GL_RGB_SNORM */ + 1714, /* GL_RGBA_SNORM */ + 1564, /* GL_R8_SNORM */ + 1634, /* GL_RG8_SNORM */ + 1674, /* GL_RGB8_SNORM */ + 1706, /* GL_RGBA8_SNORM */ + 1562, /* GL_R16_SNORM */ + 1633, /* GL_RG16_SNORM */ + 1650, /* GL_RGB16_SNORM */ + 1686, /* GL_RGBA16_SNORM */ + 1797, /* GL_SIGNED_NORMALIZED */ + 1470, /* GL_PRIMITIVE_RESTART */ + 1471, /* GL_PRIMITIVE_RESTART_INDEX */ + 1638, /* GL_RGB10_A2UI */ + 1127, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1284, /* GL_OBJECT_TYPE */ + 1910, /* GL_SYNC_CONDITION */ + 1915, /* GL_SYNC_STATUS */ + 1912, /* GL_SYNC_FLAGS */ + 1911, /* GL_SYNC_FENCE */ + 1914, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2200, /* GL_UNSIGNALED */ + 1796, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 2145, /* GL_TIMEOUT_EXPIRED */ + 2146, /* GL_TIMEOUT_EXPIRED */ 315, /* GL_CONDITION_SATISFIED */ - 2316, /* GL_WAIT_FAILED */ + 2317, /* GL_WAIT_FAILED */ 126, /* GL_BUFFER_ACCESS_FLAGS */ 132, /* GL_BUFFER_MAP_LENGTH */ 133, /* GL_BUFFER_MAP_OFFSET */ - 1156, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - 1071, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - 1072, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - 1067, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + 1157, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + 1072, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + 1073, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + 1068, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ 330, /* GL_CONTEXT_PROFILE_MASK */ - 712, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */ - 547, /* GL_EVAL_BIT */ - 1566, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 872, /* GL_LIST_BIT */ - 2017, /* GL_TEXTURE_BIT */ - 1765, /* GL_SCISSOR_BIT */ + 713, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */ + 548, /* GL_EVAL_BIT */ + 1567, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 873, /* GL_LIST_BIT */ + 2018, /* GL_TEXTURE_BIT */ + 1766, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ - 1232, /* GL_MULTISAMPLE_BIT */ + 1233, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 8ebc05139..b02a49de4 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -219,6 +219,7 @@ static const struct extension extension_table[] = { { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 }, { "GL_OES_blend_subtract", o(dummy_true), ES1, 2009 }, { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 }, + { "GL_OES_compressed_ETC1_RGB8_texture", o(OES_compressed_ETC1_RGB8_texture), ES1 | ES2, 2005 }, { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 }, { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c index 0ab694014..f821c2be4 100644 --- a/mesalib/src/mesa/main/format_unpack.c +++ b/mesalib/src/mesa/main/format_unpack.c @@ -275,10 +275,11 @@ unpack_ARGB1555_REV(const void *src, GLfloat dst[][4], GLuint n) const GLushort *s = ((const GLushort *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = UBYTE_TO_FLOAT( ((s[i] >> 7) & 0xf8) | ((s[i] >> 12) & 0x7) ); - dst[i][GCOMP] = UBYTE_TO_FLOAT( ((s[i] >> 2) & 0xf8) | ((s[i] >> 7) & 0x7) ); - dst[i][BCOMP] = UBYTE_TO_FLOAT( ((s[i] << 3) & 0xf8) | ((s[i] >> 2) & 0x7) ); - dst[i][ACOMP] = UBYTE_TO_FLOAT( ((s[i] >> 15) & 0x01) * 255 ); + GLushort tmp = (s[i] << 8) | (s[i] >> 8); /* byteswap */ + dst[i][RCOMP] = ((tmp >> 10) & 0x1f) * (1.0F / 31.0F); + dst[i][GCOMP] = ((tmp >> 5) & 0x1f) * (1.0F / 31.0F); + dst[i][BCOMP] = ((tmp >> 0) & 0x1f) * (1.0F / 31.0F); + dst[i][ACOMP] = ((tmp >> 15) & 0x01) * 1.0F; } } @@ -503,7 +504,7 @@ unpack_R8(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_RG88(const void *src, GLfloat dst[][4], GLuint n) +unpack_GR88(const void *src, GLfloat dst[][4], GLuint n) { const GLushort *s = ((const GLushort *) src); GLuint i; @@ -516,13 +517,13 @@ unpack_RG88(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_RG88_REV(const void *src, GLfloat dst[][4], GLuint n) +unpack_RG88(const void *src, GLfloat dst[][4], GLuint n) { const GLushort *s = ((const GLushort *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); - dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 ); + dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 ); + dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); dst[i][BCOMP] = 0.0; dst[i][ACOMP] = 1.0; } @@ -749,13 +750,13 @@ unpack_SL8(const void *src, GLfloat dst[][4], GLuint n) static void unpack_SLA8(const void *src, GLfloat dst[][4], GLuint n) { - const GLubyte *s = (const GLubyte *) src; + const GLushort *s = (const GLushort *) src; GLuint i; for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = nonlinear_to_linear(s[i*2+0]); - dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i*2+1]); /* linear! */ + dst[i][BCOMP] = nonlinear_to_linear(s[i] & 0xff); + dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */ } } @@ -1194,8 +1195,8 @@ unpack_SIGNED_GR1616(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i] & 0xffff ); - dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i] >> 16 ); + dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] & 0xffff) ); + dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] >> 16) ); dst[i][BCOMP] = 0.0F; dst[i][ACOMP] = 1.0F; } @@ -1289,6 +1290,12 @@ unpack_SIGNED_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n) } static void +unpack_ETC1_RGB8(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void unpack_SIGNED_A8(const void *src, GLfloat dst[][4], GLuint n) { const GLbyte *s = ((const GLbyte *) src); @@ -1459,8 +1466,8 @@ get_unpack_rgba_function(gl_format format) table[MESA_FORMAT_YCBCR] = unpack_YCBCR; table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV; table[MESA_FORMAT_R8] = unpack_R8; + table[MESA_FORMAT_GR88] = unpack_GR88; table[MESA_FORMAT_RG88] = unpack_RG88; - table[MESA_FORMAT_RG88_REV] = unpack_RG88_REV; table[MESA_FORMAT_R16] = unpack_R16; table[MESA_FORMAT_RG1616] = unpack_RG1616; table[MESA_FORMAT_RG1616_REV] = unpack_RG1616_REV; @@ -1535,6 +1542,8 @@ get_unpack_rgba_function(gl_format format) table[MESA_FORMAT_LA_LATC2] = unpack_LA_LATC2; table[MESA_FORMAT_SIGNED_LA_LATC2] = unpack_SIGNED_LA_LATC2; + table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8; + table[MESA_FORMAT_SIGNED_A8] = unpack_SIGNED_A8; table[MESA_FORMAT_SIGNED_L8] = unpack_SIGNED_L8; table[MESA_FORMAT_SIGNED_AL88] = unpack_SIGNED_AL88; diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index d3b12d008..595da773b 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -375,8 +375,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_RG88, - "MESA_FORMAT_RG88", + MESA_FORMAT_GR88, + "MESA_FORMAT_GR88", GL_RG, GL_UNSIGNED_NORMALIZED, 8, 8, 0, 0, @@ -384,8 +384,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_RG88_REV, - "MESA_FORMAT_RG88_REV", + MESA_FORMAT_RG88, + "MESA_FORMAT_RG88", GL_RG, GL_UNSIGNED_NORMALIZED, 8, 8, 0, 0, @@ -1386,6 +1386,16 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 4, 4, 16 /* 16 bytes per 4x4 block */ }, + { + MESA_FORMAT_ETC1_RGB8, + "MESA_FORMAT_ETC1_RGB8", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + /* Signed formats from EXT_texture_snorm that are not in GL3.1 */ { MESA_FORMAT_SIGNED_A8, @@ -1491,7 +1501,10 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = MESA_FORMAT_Z32_FLOAT_X24S8, /* Name */ "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */ GL_DEPTH_STENCIL, /* BaseFormat */ - GL_NONE /* XXX */, /* DataType */ + /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is + * never used for stencil because stencil is always GL_UNSIGNED_INT. + */ + GL_FLOAT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 8 /* BlockWidth/Height,Bytes */ @@ -1776,7 +1789,7 @@ _mesa_get_uncompressed_format(gl_format format) case MESA_FORMAT_SIGNED_RED_RGTC1: return MESA_FORMAT_SIGNED_R8; case MESA_FORMAT_RG_RGTC2: - return MESA_FORMAT_RG88; + return MESA_FORMAT_GR88; case MESA_FORMAT_SIGNED_RG_RGTC2: return MESA_FORMAT_SIGNED_RG88_REV; case MESA_FORMAT_L_LATC1: @@ -1787,6 +1800,8 @@ _mesa_get_uncompressed_format(gl_format format) return MESA_FORMAT_AL88; case MESA_FORMAT_SIGNED_LA_LATC2: return MESA_FORMAT_SIGNED_AL88; + case MESA_FORMAT_ETC1_RGB8: + return MESA_FORMAT_RGB888; default: #ifdef DEBUG assert(!_mesa_is_format_compressed(format)); @@ -2061,8 +2076,8 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_AL88: case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_GR88: case MESA_FORMAT_RG88: - case MESA_FORMAT_RG88_REV: *datatype = GL_UNSIGNED_BYTE; *comps = 2; return; @@ -2237,6 +2252,7 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_SIGNED_L_LATC1: case MESA_FORMAT_LA_LATC2: case MESA_FORMAT_SIGNED_LA_LATC2: + case MESA_FORMAT_ETC1_RGB8: /* XXX generate error instead? */ *datatype = GL_UNSIGNED_BYTE; *comps = 0; @@ -2595,9 +2611,9 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_R8: return format == GL_RED && type == GL_UNSIGNED_BYTE; + case MESA_FORMAT_GR88: + return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian; case MESA_FORMAT_RG88: - return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian; - case MESA_FORMAT_RG88_REV: return GL_FALSE; case MESA_FORMAT_R16: @@ -2774,6 +2790,9 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_SIGNED_LA_LATC2: return GL_FALSE; + case MESA_FORMAT_ETC1_RGB8: + return GL_FALSE; + case MESA_FORMAT_SIGNED_A8: case MESA_FORMAT_SIGNED_L8: case MESA_FORMAT_SIGNED_AL88: diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h index b22b07338..3960f028e 100644 --- a/mesalib/src/mesa/main/formats.h +++ b/mesalib/src/mesa/main/formats.h @@ -91,8 +91,8 @@ typedef enum MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ MESA_FORMAT_R8, /* RRRR RRRR */ - MESA_FORMAT_RG88, /* GGGG GGGG RRRR RRRR */ - MESA_FORMAT_RG88_REV, /* RRRR RRRR GGGG GGGG */ + MESA_FORMAT_GR88, /* GGGG GGGG RRRR RRRR */ + MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */ MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */ MESA_FORMAT_RG1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */ MESA_FORMAT_RG1616_REV, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */ @@ -250,6 +250,8 @@ typedef enum MESA_FORMAT_SIGNED_LA_LATC2, /*@}*/ + MESA_FORMAT_ETC1_RGB8, + MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */ MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */ MESA_FORMAT_SIGNED_AL88, /* AAAA AAAA LLLL LLLL */ diff --git a/mesalib/src/mesa/main/glheader.h b/mesalib/src/mesa/main/glheader.h index 7980111b5..315232371 100644 --- a/mesalib/src/mesa/main/glheader.h +++ b/mesalib/src/mesa/main/glheader.h @@ -139,6 +139,10 @@ typedef void *GLeglImageOES; #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 #endif +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + /** * Internal token to represent a GLSL shader program (a collection of diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c index 9b9e83802..b266e26c6 100644 --- a/mesalib/src/mesa/main/image.c +++ b/mesalib/src/mesa/main/image.c @@ -741,6 +741,7 @@ _mesa_is_color_format(GLenum format) case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + case GL_ETC1_RGB8_OES: /* generic integer formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: @@ -853,7 +854,6 @@ _mesa_is_stencil_format(GLenum format) { switch (format) { case GL_STENCIL_INDEX: - case GL_DEPTH_STENCIL: return GL_TRUE; default: return GL_FALSE; @@ -1051,6 +1051,8 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format) return ctx->Extensions.EXT_texture_compression_latc; case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: return ctx->Extensions.ATI_texture_compression_3dc; + case GL_ETC1_RGB8_OES: + return ctx->Extensions.OES_compressed_ETC1_RGB8_texture; #if FEATURE_ES case GL_PALETTE4_RGB8_OES: case GL_PALETTE4_RGBA8_OES: diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c index c621800c0..fd6e582ec 100644 --- a/mesalib/src/mesa/main/mipmap.c +++ b/mesalib/src/mesa/main/mipmap.c @@ -2048,6 +2048,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, dstImage = _mesa_get_tex_image(ctx, texObj, target, level + 1); if (!dstImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); + free(temp_dst); return; } diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 08cd80a7f..33b00c680 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2979,6 +2979,7 @@ struct gl_extensions GLboolean OES_EGL_image; GLboolean OES_draw_texture; GLboolean OES_EGL_image_external; + GLboolean OES_compressed_ETC1_RGB8_texture; GLboolean extension_sentinel; /** The extension string */ const GLubyte *String; diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index 4754d34c6..0bd4ff199 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -3611,70 +3611,6 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx, return; } } - /* - * Common situation, loading 8bit RGBA/RGB source images - * into 16/32 bit destination. (OSMesa16/32) - */ - else if (srcType == GL_UNSIGNED_BYTE) { - if (dstFormat == GL_RGBA) { - if (srcFormat == GL_RGB) { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - GLubyte *dst = dest; - for (i = 0; i < n; i++) { - dst[0] = src[0]; - dst[1] = src[1]; - dst[2] = src[2]; - dst[3] = 255; - src += 3; - dst += 4; - } - return; - } - else if (srcFormat == GL_RGBA) { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - GLubyte *dst = dest; - for (i = 0; i < n; i++) { - dst[0] = src[0]; - dst[1] = src[1]; - dst[2] = src[2]; - dst[3] = src[3]; - src += 4; - dst += 4; - } - return; - } - } - else if (dstFormat == GL_RGB) { - if (srcFormat == GL_RGB) { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - GLubyte *dst = dest; - for (i = 0; i < n; i++) { - dst[0] = src[0]; - dst[1] = src[1]; - dst[2] = src[2]; - src += 3; - dst += 3; - } - return; - } - else if (srcFormat == GL_RGBA) { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - GLubyte *dst = dest; - for (i = 0; i < n; i++) { - dst[0] = src[0]; - dst[1] = src[1]; - dst[2] = src[2]; - src += 4; - dst += 3; - } - return; - } - } - } } diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c index c9a16a989..24060e695 100644 --- a/mesalib/src/mesa/main/renderbuffer.c +++ b/mesalib/src/mesa/main/renderbuffer.c @@ -1015,7 +1015,7 @@ get_values_r8(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, } /********************************************************************** - * Functions for MESA_FORMAT_RG88. + * Functions for MESA_FORMAT_GR88. */ static void get_row_rg88(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, @@ -1422,7 +1422,7 @@ _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->PutMonoValues = put_mono_values_generic; break; - case MESA_FORMAT_RG88: + case MESA_FORMAT_GR88: rb->DataType = GL_UNSIGNED_BYTE; rb->GetValues = get_values_rg88; rb->GetRow = get_row_rg88; diff --git a/mesalib/src/mesa/main/shader_query.cpp b/mesalib/src/mesa/main/shader_query.cpp index 38bacdb74..8ab18126c 100644 --- a/mesalib/src/mesa/main/shader_query.cpp +++ b/mesalib/src/mesa/main/shader_query.cpp @@ -107,8 +107,7 @@ _mesa_GetActiveAttribARB(GLhandleARB program, GLuint desired_index, if (var == NULL || var->mode != ir_var_in - || var->location == -1 - || var->location < VERT_ATTRIB_GENERIC0) + || var->location == -1) continue; if (current_index == desired_index) { @@ -199,8 +198,7 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg) if (var == NULL || var->mode != ir_var_in - || var->location == -1 - || var->location < VERT_ATTRIB_GENERIC0) + || var->location == -1) continue; i++; @@ -226,8 +224,7 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg) if (var == NULL || var->mode != ir_var_in - || var->location == -1 - || var->location < VERT_ATTRIB_GENERIC0) + || var->location == -1) continue; const size_t len = strlen(var->name); diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c index 0458b9b68..5045aef06 100644 --- a/mesalib/src/mesa/main/texcompress.c +++ b/mesalib/src/mesa/main/texcompress.c @@ -40,6 +40,7 @@ #include "texcompress_fxt1.h" #include "texcompress_rgtc.h" #include "texcompress_s3tc.h" +#include "texcompress_etc.h" #include "swrast/s_context.h" @@ -90,6 +91,7 @@ _mesa_gl_compressed_format_base_format(GLenum format) case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_COMPRESSED_RGB_FXT1_3DFX: case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: + case GL_ETC1_RGB8_OES: return GL_RGB; case GL_COMPRESSED_RGBA: @@ -264,6 +266,15 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) } } + if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) { + if (formats) { + formats[n++] = GL_ETC1_RGB8_OES; + } + else { + n += 1; + } + } + #if FEATURE_ES1 if (ctx->API == API_OPENGLES) { if (formats) { @@ -341,6 +352,9 @@ _mesa_glenum_to_compressed_format(GLenum format) case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: return MESA_FORMAT_SIGNED_LA_LATC2; + case GL_ETC1_RGB8_OES: + return MESA_FORMAT_ETC1_RGB8; + default: return MESA_FORMAT_NONE; } @@ -406,6 +420,9 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, GLuint mesaFormat) case MESA_FORMAT_SIGNED_LA_LATC2: return GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT; + case MESA_FORMAT_ETC1_RGB8: + return GL_ETC1_RGB8_OES; + default: _mesa_problem(ctx, "Unexpected mesa texture format in" " _mesa_compressed_format_to_glenum()"); @@ -515,6 +532,11 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height, fetch = _mesa_fetch_texel_2d_f_signed_la_latc2; break; + /* ETC1 formats */ + case MESA_FORMAT_ETC1_RGB8: + fetch = _mesa_fetch_texel_2d_f_etc1_rgb8; + break; + default: _mesa_problem(NULL, "Unexpected format in _mesa_decompress_image()"); return; diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c new file mode 100644 index 000000000..4d3b857cf --- /dev/null +++ b/mesalib/src/mesa/main/texcompress_etc.c @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2011 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texcompress_etc.c + * GL_OES_compressed_ETC1_RGB8_texture support. + */ + + +#include "mfeatures.h" +#include "texcompress.h" +#include "texcompress_etc.h" +#include "texstore.h" +#include "macros.h" +#include "swrast/s_context.h" + +GLboolean +_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS) +{ + /* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */ + ASSERT(0); + + return GL_FALSE; +} + +/* define etc1_parse_block and etc. */ +#define UINT8_TYPE GLubyte +#define TAG(x) x +#include "texcompress_etc_tmp.h" +#undef TAG +#undef UINT8_TYPE + +void +_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + struct etc1_block block; + GLubyte dst[3]; + const GLubyte *src; + + src = (const GLubyte *) texImage->Data + + (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8; + + etc1_parse_block(&block, src); + etc1_fetch_texel(&block, i % 4, j % 4, dst); + + texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]); + texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]); + texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]); + texel[ACOMP] = 1.0f; +} diff --git a/mesalib/src/mesa/main/texcompress_etc.h b/mesalib/src/mesa/main/texcompress_etc.h new file mode 100644 index 000000000..4e166b2b1 --- /dev/null +++ b/mesalib/src/mesa/main/texcompress_etc.h @@ -0,0 +1,40 @@ +/* + * Copyright (C) 2011 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_ETC1_H +#define TEXCOMPRESS_ETC1_H + +#include "glheader.h" +#include "mfeatures.h" +#include "texstore.h" + +struct swrast_texture_image; + +extern GLboolean +_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +#endif diff --git a/mesalib/src/mesa/main/texcompress_etc_tmp.h b/mesalib/src/mesa/main/texcompress_etc_tmp.h new file mode 100644 index 000000000..5c8c6decf --- /dev/null +++ b/mesalib/src/mesa/main/texcompress_etc_tmp.h @@ -0,0 +1,136 @@ +/* + * Copyright (C) 2011 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* + * Included by texcompress_etc1 and gallium to define ETC1 decoding routines. + */ + +struct TAG(etc1_block) { + uint32_t pixel_indices; + int flipped; + const int *modifier_tables[2]; + UINT8_TYPE base_colors[2][3]; +}; + +static UINT8_TYPE +TAG(etc1_base_color_diff_hi)(UINT8_TYPE in) +{ + return (in & 0xf8) | (in >> 5); +} + +static UINT8_TYPE +TAG(etc1_base_color_diff_lo)(UINT8_TYPE in) +{ + static const int lookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 }; + + in = (in >> 3) + lookup[in & 0x7]; + + return (in << 3) | (in >> 2); +} + +static UINT8_TYPE +TAG(etc1_base_color_ind_hi)(UINT8_TYPE in) +{ + return (in & 0xf0) | ((in & 0xf0) >> 4); +} + +static UINT8_TYPE +TAG(etc1_base_color_ind_lo)(UINT8_TYPE in) +{ + return ((in & 0xf) << 4) | (in & 0xf); +} + +static UINT8_TYPE +TAG(etc1_clamp)(UINT8_TYPE base, int modifier) +{ + int tmp = (int) base + modifier; + + /* CLAMP(tmp, 0, 255) */ + return (UINT8_TYPE) ((tmp < 0) ? 0 : ((tmp > 255) ? 255 : tmp)); +} + +static const int TAG(etc1_modifier_tables)[8][4] = { + { 2, 8, -2, -8}, + { 5, 17, -5, -17}, + { 9, 29, -9, -29}, + { 13, 42, -13, -42}, + { 18, 60, -18, -60}, + { 24, 80, -24, -80}, + { 33, 106, -33, -106}, + { 47, 183, -47, -183} +}; + +static void +TAG(etc1_parse_block)(struct TAG(etc1_block) *block, const UINT8_TYPE *src) +{ + if (src[3] & 0x2) { + /* differential mode */ + block->base_colors[0][0] = (int) TAG(etc1_base_color_diff_hi)(src[0]); + block->base_colors[1][0] = (int) TAG(etc1_base_color_diff_lo)(src[0]); + block->base_colors[0][1] = (int) TAG(etc1_base_color_diff_hi)(src[1]); + block->base_colors[1][1] = (int) TAG(etc1_base_color_diff_lo)(src[1]); + block->base_colors[0][2] = (int) TAG(etc1_base_color_diff_hi)(src[2]); + block->base_colors[1][2] = (int) TAG(etc1_base_color_diff_lo)(src[2]); + } + else { + /* individual mode */ + block->base_colors[0][0] = (int) TAG(etc1_base_color_ind_hi)(src[0]); + block->base_colors[1][0] = (int) TAG(etc1_base_color_ind_lo)(src[0]); + block->base_colors[0][1] = (int) TAG(etc1_base_color_ind_hi)(src[1]); + block->base_colors[1][1] = (int) TAG(etc1_base_color_ind_lo)(src[1]); + block->base_colors[0][2] = (int) TAG(etc1_base_color_ind_hi)(src[2]); + block->base_colors[1][2] = (int) TAG(etc1_base_color_ind_lo)(src[2]); + } + + /* pick modifier tables */ + block->modifier_tables[0] = TAG(etc1_modifier_tables)[(src[3] >> 5) & 0x7]; + block->modifier_tables[1] = TAG(etc1_modifier_tables)[(src[3] >> 2) & 0x7]; + + block->flipped = (src[3] & 0x1); + + block->pixel_indices = + (src[4] << 24) | (src[5] << 16) | (src[6] << 8) | src[7]; +} + +static void +TAG(etc1_fetch_texel)(const struct TAG(etc1_block) *block, + int x, int y, UINT8_TYPE *dst) +{ + const UINT8_TYPE *base_color; + int modifier, bit, idx, blk; + + /* get pixel index */ + bit = y + x * 4; + idx = ((block->pixel_indices >> (15 + bit)) & 0x2) | + ((block->pixel_indices >> (bit)) & 0x1); + + /* get subblock */ + blk = (block->flipped) ? (y >= 2) : (x >= 2); + + base_color = block->base_colors[blk]; + modifier = block->modifier_tables[blk][idx]; + + dst[0] = TAG(etc1_clamp)(base_color[0], modifier); + dst[1] = TAG(etc1_clamp)(base_color[1], modifier); + dst[2] = TAG(etc1_clamp)(base_color[2], modifier); +} diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c index 6d8e272ba..c776b4160 100644 --- a/mesalib/src/mesa/main/texformat.c +++ b/mesalib/src/mesa/main/texformat.c @@ -763,12 +763,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, case GL_RG: case GL_RG8: - RETURN_IF_SUPPORTED(MESA_FORMAT_RG88); + RETURN_IF_SUPPORTED(MESA_FORMAT_GR88); break; case GL_COMPRESSED_RG: RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2); - RETURN_IF_SUPPORTED(MESA_FORMAT_RG88); + RETURN_IF_SUPPORTED(MESA_FORMAT_GR88); break; case GL_RG16: @@ -919,6 +919,16 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, } } + if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) { + switch (internalFormat) { + case GL_ETC1_RGB8_OES: + RETURN_IF_SUPPORTED(MESA_FORMAT_ETC1_RGB8); + break; + default: + ; /* fallthrough */ + } + } + _mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()", _mesa_lookup_enum_by_nr(internalFormat)); return MESA_FORMAT_NONE; diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 2bc7abdc2..99905de3a 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -493,6 +493,15 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } + if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) { + switch (internalFormat) { + case GL_ETC1_RGB8_OES: + return GL_RGB; + default: + ; /* fallthrough */ + } + } + if (ctx->API == API_OPENGLES) { switch (internalFormat) { case GL_PALETTE4_RGB8_OES: @@ -1292,6 +1301,20 @@ legal_texture_size(struct gl_context *ctx, gl_format format, } +/** + * Return true if the format is only valid for glCompressedTexImage. + */ +static GLboolean +compressedteximage_only_format(const struct gl_context *ctx, GLenum format) +{ + switch (format) { + case GL_ETC1_RGB8_OES: + return GL_TRUE; + default: + return GL_FALSE; + } +} + /** * Helper function to determine whether a target and specific compression @@ -1639,6 +1662,11 @@ texture_error_check( struct gl_context *ctx, "glTexImage%dD(target)", dimensions); return GL_TRUE; } + if (compressedteximage_only_format(ctx, internalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexImage%dD(no compression for format)", dimensions); + return GL_TRUE; + } if (border != 0) { if (!isProxy) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -1793,6 +1821,12 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions, if (_mesa_is_format_compressed(destTex->TexFormat)) { GLuint bw, bh; + if (compressedteximage_only_format(ctx, destTex->InternalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexSubImage%dD(no compression for format)", dimensions); + return GL_TRUE; + } + /* do tests which depend on compression block size */ _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); @@ -1922,6 +1956,11 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, "glCopyTexImage%dD(target)", dimensions); return GL_TRUE; } + if (compressedteximage_only_format(ctx, internalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(no compression for format)", dimensions); + return GL_TRUE; + } if (border != 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexImage%dD(border!=0)", dimensions); @@ -2061,6 +2100,11 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, } if (_mesa_is_format_compressed(teximage->TexFormat)) { + if (compressedteximage_only_format(ctx, teximage->InternalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexSubImage%dD(no compression for format)", dimensions); + return GL_TRUE; + } /* offset must be multiple of 4 */ if ((xoffset & 3) || (yoffset & 3)) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -3244,6 +3288,13 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims, return GL_TRUE; } + if (compressedteximage_only_format(ctx, format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTexSubImage%uD(format=0x%x cannot be updated)" + , dims, format); + return GL_TRUE; + } + if (((width == 1 || width == 2) && width != (GLsizei) texImage->Width) || (width > (GLsizei) texImage->Width)) { @@ -3310,14 +3361,9 @@ compressedteximage(struct gl_context *ctx, GLuint dims, internalFormat, width, height, depth, border, imageSize, &reason); - if (error) { - _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason); - return; - } - #if FEATURE_ES /* XXX this is kind of a hack */ - if (dims == 2) { + if (!error && dims == 2) { switch (internalFormat) { case GL_PALETTE4_RGB8_OES: case GL_PALETTE4_RGBA8_OES: @@ -3371,7 +3417,7 @@ compressedteximage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage; if (error) { - _mesa_error(ctx, error, "glCompressedTexImage%uD", dims); + _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason); return; } diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 007959077..37fea2156 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -67,6 +67,7 @@ #include "texcompress_fxt1.h" #include "texcompress_rgtc.h" #include "texcompress_s3tc.h" +#include "texcompress_etc.h" #include "teximage.h" #include "texstore.h" #include "enums.h" @@ -2141,8 +2142,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV || - dstFormat == MESA_FORMAT_RG88 || - dstFormat == MESA_FORMAT_RG88_REV); + dstFormat == MESA_FORMAT_GR88 || + dstFormat == MESA_FORMAT_RG88); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && @@ -2150,7 +2151,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) ((dstFormat == MESA_FORMAT_AL88 && baseInternalFormat == GL_LUMINANCE_ALPHA && srcFormat == GL_LUMINANCE_ALPHA) || - (dstFormat == MESA_FORMAT_RG88 && + (dstFormat == MESA_FORMAT_GR88 && baseInternalFormat == srcFormat)) && srcType == GL_UNSIGNED_BYTE && littleEndian) { @@ -2182,8 +2183,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) } } else { - if ((littleEndian && dstFormat == MESA_FORMAT_RG88) || - (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) { + if ((littleEndian && dstFormat == MESA_FORMAT_GR88) || + (!littleEndian && dstFormat == MESA_FORMAT_RG88)) { dstmap[0] = 0; dstmap[1] = 1; } @@ -2224,7 +2225,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == MESA_FORMAT_AL88 || - dstFormat == MESA_FORMAT_RG88) { + dstFormat == MESA_FORMAT_GR88) { for (col = 0; col < srcWidth; col++) { /* src[0] is luminance (or R), src[1] is alpha (or G) */ dstUS[col] = PACK_COLOR_88( src[1], @@ -4374,8 +4375,8 @@ _mesa_get_texstore_func(gl_format format) table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr; table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr; table[MESA_FORMAT_R8] = _mesa_texstore_unorm8; + table[MESA_FORMAT_GR88] = _mesa_texstore_unorm88; table[MESA_FORMAT_RG88] = _mesa_texstore_unorm88; - table[MESA_FORMAT_RG88_REV] = _mesa_texstore_unorm88; table[MESA_FORMAT_R16] = _mesa_texstore_unorm16; table[MESA_FORMAT_RG1616] = _mesa_texstore_unorm1616; table[MESA_FORMAT_RG1616_REV] = _mesa_texstore_unorm1616; @@ -4437,6 +4438,7 @@ _mesa_get_texstore_func(gl_format format) table[MESA_FORMAT_SIGNED_L_LATC1] = _mesa_texstore_signed_red_rgtc1; table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2; table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2; + table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8; table[MESA_FORMAT_SIGNED_A8] = _mesa_texstore_snorm8; table[MESA_FORMAT_SIGNED_L8] = _mesa_texstore_snorm8; table[MESA_FORMAT_SIGNED_AL88] = _mesa_texstore_snorm88; @@ -4832,7 +4834,7 @@ _mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, if (!pixels) return; - /* Map dest texture buffer (write to whole region) */ + /* Map dest texture buffer */ ctx->Driver.MapTextureImage(ctx, texImage, 0, xoffset, 0, width, 1, rwMode, @@ -4885,7 +4887,7 @@ _mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, if (!pixels) return; - /* Map dest texture buffer (write to whole region) */ + /* Map dest texture buffer */ ctx->Driver.MapTextureImage(ctx, texImage, 0, xoffset, yoffset, width, height, rwMode, @@ -5015,11 +5017,9 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLubyte *dstMap; - GLint dstRowStride; - - /* This is pretty simple, basically just do a memcpy without worrying - * about the usual image unpacking or image transfer operations. + /* This is pretty simple, because unlike the general texstore path we don't + * have to worry about the usual image unpacking or image transfer + * operations. */ ASSERT(texObj); ASSERT(texImage); @@ -5034,29 +5034,12 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, return; } - data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, - &ctx->Unpack, - "glCompressedTexImage2D"); - if (!data) - return; - - - /* Map dest texture buffer (write to whole region) */ - ctx->Driver.MapTextureImage(ctx, texImage, 0, - 0, 0, width, height, - GL_MAP_WRITE_BIT, - &dstMap, &dstRowStride); - if (dstMap) { - /* copy the data */ - memcpy(dstMap, data, imageSize); - - ctx->Driver.UnmapTextureImage(ctx, texImage, 0); - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - } - - _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); + _mesa_store_compressed_texsubimage2d(ctx, target, level, + 0, 0, + width, height, + texImage->TexFormat, + imageSize, data, + texObj, texImage); } @@ -5133,8 +5116,8 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, _mesa_get_format_block_size(texFormat, &bw, &bh); /* these should have been caught sooner */ - ASSERT((width % bw) == 0 || width == 2 || width == 1); - ASSERT((height % bh) == 0 || height == 2 || height == 1); + ASSERT((width % bw) == 0 || width < bw); + ASSERT((height % bh) == 0 || height < bh); ASSERT((xoffset % bw) == 0); ASSERT((yoffset % bh) == 0); @@ -5148,7 +5131,7 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, srcRowStride = _mesa_format_row_stride(texFormat, width); src = (const GLubyte *) data; - /* Map dest texture buffer (write to whole region) */ + /* Map dest texture buffer */ ctx->Driver.MapTextureImage(ctx, texImage, 0, xoffset, yoffset, width, height, GL_MAP_WRITE_BIT, @@ -5156,7 +5139,7 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, if (dstMap) { bytesPerRow = srcRowStride; /* bytes per row of blocks */ - rows = height / bh; /* rows in blocks */ + rows = (height + bh - 1) / bh; /* rows in blocks */ /* copy rows of blocks */ for (i = 0; i < rows; i++) { diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c index b5fb98ecb..11abd037d 100644 --- a/mesalib/src/mesa/main/transformfeedback.c +++ b/mesalib/src/mesa/main/transformfeedback.c @@ -614,7 +614,7 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, if (count < 0 || (bufferMode == GL_SEPARATE_ATTRIBS && - count > ctx->Const.MaxTransformFeedbackSeparateAttribs)) { + (GLuint) count > ctx->Const.MaxTransformFeedbackSeparateAttribs)) { _mesa_error(ctx, GL_INVALID_VALUE, "glTransformFeedbackVaryings(count=%d)", count); return; diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index cfb0aa2a0..540e8963c 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -195,7 +195,7 @@ update_array(struct gl_context *ctx, } if (ctx->Array.ArrayObj->VBOonly && - ctx->Array.ArrayBufferObj->Name == 0) { + !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) { /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. * Generate GL_INVALID_OPERATION if that's not true. */ diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c index dfccc60f6..e9bf3aadf 100644 --- a/mesalib/src/mesa/program/prog_print.c +++ b/mesalib/src/mesa/program/prog_print.c @@ -157,11 +157,11 @@ arb_input_attrib_string(GLint index, GLenum progType) assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); if (progType == GL_VERTEX_PROGRAM_ARB) { - assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0])); + assert(index < Elements(vertAttribs)); return vertAttribs[index]; } else { - assert(index < sizeof(fragAttribs) / sizeof(fragAttribs[0])); + assert(index < Elements(fragAttribs)); return fragAttribs[index]; } } @@ -246,11 +246,11 @@ arb_output_attrib_string(GLint index, GLenum progType) }; if (progType == GL_VERTEX_PROGRAM_ARB) { - assert(index < sizeof(vertResults) / sizeof(vertResults[0])); + assert(index < Elements(vertResults)); return vertResults[index]; } else { - assert(index < sizeof(fragResults) / sizeof(fragResults[0])); + assert(index < Elements(fragResults)); return fragResults[index]; } } @@ -925,8 +925,8 @@ _mesa_fprint_program_parameters(FILE *f, { GLuint i; - fprintf(f, "InputsRead: 0x%x (0b%s)\n", - prog->InputsRead, binary(prog->InputsRead)); + fprintf(f, "InputsRead: 0x%llx (0b%s)\n", + (unsigned long long) prog->InputsRead, binary(prog->InputsRead)); fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", (unsigned long long)prog->OutputsWritten, binary(prog->OutputsWritten)); diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y index 9fdb99db3..4f958a993 100644 --- a/mesalib/src/mesa/program/program_parse.y +++ b/mesalib/src/mesa/program/program_parse.y @@ -1110,7 +1110,7 @@ ATTRIB_statement: ATTRIB IDENTIFIER '=' attribBinding YYERROR; } else { s->attrib_binding = $4; - state->InputsBound |= (1U << s->attrib_binding); + state->InputsBound |= BITFIELD64_BIT(s->attrib_binding); if (!validate_inputs(& @4, state)) { YYERROR; @@ -2403,9 +2403,9 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, int validate_inputs(struct YYLTYPE *locp, struct asm_parser_state *state) { - const int inputs = state->prog->InputsRead | state->InputsBound; + const GLbitfield64 inputs = state->prog->InputsRead | state->InputsBound; - if (((inputs & 0x0ffff) & (inputs >> 16)) != 0) { + if (((inputs & VERT_BIT_FF_ALL) & (inputs >> VERT_ATTRIB_GENERIC0)) != 0) { yyerror(locp, state, "illegal use of generic attribute and name attribute"); return 0; } diff --git a/mesalib/src/mesa/program/program_parser.h b/mesalib/src/mesa/program/program_parser.h index 5637598f3..bc756148a 100644 --- a/mesalib/src/mesa/program/program_parser.h +++ b/mesalib/src/mesa/program/program_parser.h @@ -191,7 +191,7 @@ struct asm_parser_state { * multiple ATTRIB statements bind illegal combinations of vertex * attributes. */ - unsigned InputsBound; + GLbitfield64 InputsBound; enum { invalid_mode = 0, diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak index e72a1ce1e..1f109fb36 100644 --- a/mesalib/src/mesa/sources.mak +++ b/mesalib/src/mesa/sources.mak @@ -83,6 +83,7 @@ MAIN_SOURCES = \ main/texcompress_rgtc.c \ main/texcompress_s3tc.c \ main/texcompress_fxt1.c \ + main/texcompress_etc.c \ main/texenv.c \ main/texformat.c \ main/texgen.c \ diff --git a/mesalib/src/mesa/state_tracker/st_draw_feedback.c b/mesalib/src/mesa/state_tracker/st_draw_feedback.c index bbf2ef67e..a7e6a0f1b 100644 --- a/mesalib/src/mesa/state_tracker/st_draw_feedback.c +++ b/mesalib/src/mesa/state_tracker/st_draw_feedback.c @@ -1,288 +1,287 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/imports.h"
-#include "main/image.h"
-#include "main/macros.h"
-#include "main/mfeatures.h"
-
-#include "vbo/vbo.h"
-
-#include "st_context.h"
-#include "st_atom.h"
-#include "st_cb_bufferobjects.h"
-#include "st_draw.h"
-#include "st_program.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-
-#include "draw/draw_private.h"
-#include "draw/draw_context.h"
-
-
-#if FEATURE_feedback || FEATURE_rastpos
-
-/**
- * Set the (private) draw module's post-transformed vertex format when in
- * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
- */
-static void
-set_feedback_vertex_format(struct gl_context *ctx)
-{
-#if 0
- struct st_context *st = st_context(ctx);
- struct vertex_info vinfo;
- GLuint i;
-
- memset(&vinfo, 0, sizeof(vinfo));
-
- if (ctx->RenderMode == GL_SELECT) {
- assert(ctx->RenderMode == GL_SELECT);
- vinfo.num_attribs = 1;
- vinfo.format[0] = FORMAT_4F;
- vinfo.interp_mode[0] = INTERP_LINEAR;
- }
- else {
- /* GL_FEEDBACK, or glRasterPos */
- /* emit all attribs (pos, color, texcoord) as GLfloat[4] */
- vinfo.num_attribs = st->state.vs->cso->state.num_outputs;
- for (i = 0; i < vinfo.num_attribs; i++) {
- vinfo.format[i] = FORMAT_4F;
- vinfo.interp_mode[i] = INTERP_LINEAR;
- }
- }
-
- draw_set_vertex_info(st->draw, &vinfo);
-#endif
-}
-
-
-/**
- * Called by VBO to draw arrays when in selection or feedback mode and
- * to implement glRasterPos.
- * This is very much like the normal draw_vbo() function above.
- * Look at code refactoring some day.
- * Might move this into the failover module some day.
- */
-void
-st_feedback_draw_vbo(struct gl_context *ctx,
- const struct gl_client_array **arrays,
- const struct _mesa_prim *prims,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLboolean index_bounds_valid,
- GLuint min_index,
- GLuint max_index)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct draw_context *draw = st->draw;
- const struct st_vertex_program *vp;
- const struct pipe_shader_state *vs;
- struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
- struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
- struct pipe_index_buffer ibuffer;
- struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
- struct pipe_transfer *ib_transfer = NULL;
- GLuint attr, i;
- const GLubyte *low_addr = NULL;
- const void *mapped_indices = NULL;
-
- assert(draw);
-
- st_validate_state(st);
-
- if (!index_bounds_valid)
- vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
-
- /* must get these after state validation! */
- vp = st->vp;
- vs = &st->vp_variant->tgsi;
-
- if (!st->vp_variant->draw_shader) {
- st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
- }
-
- /*
- * Set up the draw module's state.
- *
- * We'd like to do this less frequently, but the normal state-update
- * code sends state updates to the pipe, not to our private draw module.
- */
- assert(draw);
- draw_set_viewport_state(draw, &st->state.viewport);
- draw_set_clip_state(draw, &st->state.clip);
- draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
- draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
- set_feedback_vertex_format(ctx);
-
- /* Find the lowest address of the arrays we're drawing */
- if (vp->num_inputs) {
- low_addr = arrays[vp->index_to_input[0]]->Ptr;
-
- for (attr = 1; attr < vp->num_inputs; attr++) {
- const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
- low_addr = MIN2(low_addr, start);
- }
- }
-
- /* loop over TGSI shader inputs to determine vertex buffer
- * and attribute info
- */
- for (attr = 0; attr < vp->num_inputs; attr++) {
- const GLuint mesaAttr = vp->index_to_input[attr];
- struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
- void *map;
-
- if (bufobj && bufobj->Name) {
- /* Attribute data is in a VBO.
- * Recall that for VBOs, the gl_client_array->Ptr field is
- * really an offset from the start of the VBO, not a pointer.
- */
- struct st_buffer_object *stobj = st_buffer_object(bufobj);
- assert(stobj->buffer);
-
- vbuffers[attr].buffer = NULL;
- pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer);
- vbuffers[attr].buffer_offset = pointer_to_offset(low_addr);
- velements[attr].src_offset = arrays[mesaAttr]->Ptr - low_addr;
- }
- else {
- /* attribute data is in user-space memory, not a VBO */
- uint bytes = (arrays[mesaAttr]->Size
- * _mesa_sizeof_type(arrays[mesaAttr]->Type)
- * (max_index + 1));
-
- /* wrap user data */
- vbuffers[attr].buffer
- = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr,
- bytes,
- PIPE_BIND_VERTEX_BUFFER);
- vbuffers[attr].buffer_offset = 0;
- velements[attr].src_offset = 0;
- }
-
- /* common-case setup */
- vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */
- velements[attr].instance_divisor = 0;
- velements[attr].vertex_buffer_index = attr;
- velements[attr].src_format =
- st_pipe_vertex_format(arrays[mesaAttr]->Type,
- arrays[mesaAttr]->Size,
- arrays[mesaAttr]->Format,
- arrays[mesaAttr]->Normalized);
- assert(velements[attr].src_format);
-
- /* tell draw about this attribute */
-#if 0
- draw_set_vertex_buffer(draw, attr, &vbuffer[attr]);
-#endif
-
- /* map the attrib buffer */
- map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
- PIPE_TRANSFER_READ,
- &vb_transfer[attr]);
- draw_set_mapped_vertex_buffer(draw, attr, map);
- }
-
- draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
- draw_set_vertex_elements(draw, vp->num_inputs, velements);
-
- memset(&ibuffer, 0, sizeof(ibuffer));
- if (ib) {
- struct gl_buffer_object *bufobj = ib->obj;
-
- switch (ib->type) {
- case GL_UNSIGNED_INT:
- ibuffer.index_size = 4;
- break;
- case GL_UNSIGNED_SHORT:
- ibuffer.index_size = 2;
- break;
- case GL_UNSIGNED_BYTE:
- ibuffer.index_size = 1;
- break;
- default:
- assert(0);
- goto out_unref_vertex;
- }
-
- if (bufobj && bufobj->Name) {
- struct st_buffer_object *stobj = st_buffer_object(bufobj);
-
- pipe_resource_reference(&ibuffer.buffer, stobj->buffer);
- ibuffer.offset = pointer_to_offset(ib->ptr);
-
- mapped_indices = pipe_buffer_map(pipe, stobj->buffer,
- PIPE_TRANSFER_READ, &ib_transfer);
- }
- else {
- /* skip setting ibuffer.buffer as the draw module does not use it */
- mapped_indices = ib->ptr;
- }
-
- draw_set_index_buffer(draw, &ibuffer);
- draw_set_mapped_index_buffer(draw, mapped_indices);
- }
-
- /* set the constant buffer */
- draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
- st->state.constants[PIPE_SHADER_VERTEX].ptr,
- st->state.constants[PIPE_SHADER_VERTEX].size);
-
-
- /* draw here */
- for (i = 0; i < nr_prims; i++) {
- draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count);
- }
-
-
- /*
- * unmap vertex/index buffers
- */
- if (ib) {
- draw_set_mapped_index_buffer(draw, NULL);
- draw_set_index_buffer(draw, NULL);
-
- if (ib_transfer)
- pipe_buffer_unmap(pipe, ib_transfer);
- pipe_resource_reference(&ibuffer.buffer, NULL);
- }
-
- out_unref_vertex:
- for (attr = 0; attr < vp->num_inputs; attr++) {
- pipe_buffer_unmap(pipe, vb_transfer[attr]);
- draw_set_mapped_vertex_buffer(draw, attr, NULL);
- pipe_resource_reference(&vbuffers[attr].buffer, NULL);
- }
- draw_set_vertex_buffers(draw, 0, NULL);
-}
-
-#endif /* FEATURE_feedback || FEATURE_rastpos */
-
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/imports.h" +#include "main/image.h" +#include "main/macros.h" +#include "main/mfeatures.h" + +#include "vbo/vbo.h" + +#include "st_context.h" +#include "st_atom.h" +#include "st_cb_bufferobjects.h" +#include "st_draw.h" +#include "st_program.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" + +#include "draw/draw_private.h" +#include "draw/draw_context.h" + + +#if FEATURE_feedback || FEATURE_rastpos + +/** + * Set the (private) draw module's post-transformed vertex format when in + * GL_SELECT or GL_FEEDBACK mode or for glRasterPos. + */ +static void +set_feedback_vertex_format(struct gl_context *ctx) +{ +#if 0 + struct st_context *st = st_context(ctx); + struct vertex_info vinfo; + GLuint i; + + memset(&vinfo, 0, sizeof(vinfo)); + + if (ctx->RenderMode == GL_SELECT) { + assert(ctx->RenderMode == GL_SELECT); + vinfo.num_attribs = 1; + vinfo.format[0] = FORMAT_4F; + vinfo.interp_mode[0] = INTERP_LINEAR; + } + else { + /* GL_FEEDBACK, or glRasterPos */ + /* emit all attribs (pos, color, texcoord) as GLfloat[4] */ + vinfo.num_attribs = st->state.vs->cso->state.num_outputs; + for (i = 0; i < vinfo.num_attribs; i++) { + vinfo.format[i] = FORMAT_4F; + vinfo.interp_mode[i] = INTERP_LINEAR; + } + } + + draw_set_vertex_info(st->draw, &vinfo); +#endif +} + + +/** + * Called by VBO to draw arrays when in selection or feedback mode and + * to implement glRasterPos. + * This is very much like the normal draw_vbo() function above. + * Look at code refactoring some day. + */ +void +st_feedback_draw_vbo(struct gl_context *ctx, + const struct gl_client_array **arrays, + const struct _mesa_prim *prims, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index) +{ + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct draw_context *draw = st->draw; + const struct st_vertex_program *vp; + const struct pipe_shader_state *vs; + struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; + struct pipe_index_buffer ibuffer; + struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS]; + struct pipe_transfer *ib_transfer = NULL; + GLuint attr, i; + const GLubyte *low_addr = NULL; + const void *mapped_indices = NULL; + + assert(draw); + + st_validate_state(st); + + if (!index_bounds_valid) + vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index); + + /* must get these after state validation! */ + vp = st->vp; + vs = &st->vp_variant->tgsi; + + if (!st->vp_variant->draw_shader) { + st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs); + } + + /* + * Set up the draw module's state. + * + * We'd like to do this less frequently, but the normal state-update + * code sends state updates to the pipe, not to our private draw module. + */ + assert(draw); + draw_set_viewport_state(draw, &st->state.viewport); + draw_set_clip_state(draw, &st->state.clip); + draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL); + draw_bind_vertex_shader(draw, st->vp_variant->draw_shader); + set_feedback_vertex_format(ctx); + + /* Find the lowest address of the arrays we're drawing */ + if (vp->num_inputs) { + low_addr = arrays[vp->index_to_input[0]]->Ptr; + + for (attr = 1; attr < vp->num_inputs; attr++) { + const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr; + low_addr = MIN2(low_addr, start); + } + } + + /* loop over TGSI shader inputs to determine vertex buffer + * and attribute info + */ + for (attr = 0; attr < vp->num_inputs; attr++) { + const GLuint mesaAttr = vp->index_to_input[attr]; + struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; + void *map; + + if (bufobj && bufobj->Name) { + /* Attribute data is in a VBO. + * Recall that for VBOs, the gl_client_array->Ptr field is + * really an offset from the start of the VBO, not a pointer. + */ + struct st_buffer_object *stobj = st_buffer_object(bufobj); + assert(stobj->buffer); + + vbuffers[attr].buffer = NULL; + pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer); + vbuffers[attr].buffer_offset = pointer_to_offset(low_addr); + velements[attr].src_offset = arrays[mesaAttr]->Ptr - low_addr; + } + else { + /* attribute data is in user-space memory, not a VBO */ + uint bytes = (arrays[mesaAttr]->Size + * _mesa_sizeof_type(arrays[mesaAttr]->Type) + * (max_index + 1)); + + /* wrap user data */ + vbuffers[attr].buffer + = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr, + bytes, + PIPE_BIND_VERTEX_BUFFER); + vbuffers[attr].buffer_offset = 0; + velements[attr].src_offset = 0; + } + + /* common-case setup */ + vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */ + velements[attr].instance_divisor = 0; + velements[attr].vertex_buffer_index = attr; + velements[attr].src_format = + st_pipe_vertex_format(arrays[mesaAttr]->Type, + arrays[mesaAttr]->Size, + arrays[mesaAttr]->Format, + arrays[mesaAttr]->Normalized); + assert(velements[attr].src_format); + + /* tell draw about this attribute */ +#if 0 + draw_set_vertex_buffer(draw, attr, &vbuffer[attr]); +#endif + + /* map the attrib buffer */ + map = pipe_buffer_map(pipe, vbuffers[attr].buffer, + PIPE_TRANSFER_READ, + &vb_transfer[attr]); + draw_set_mapped_vertex_buffer(draw, attr, map); + } + + draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers); + draw_set_vertex_elements(draw, vp->num_inputs, velements); + + memset(&ibuffer, 0, sizeof(ibuffer)); + if (ib) { + struct gl_buffer_object *bufobj = ib->obj; + + switch (ib->type) { + case GL_UNSIGNED_INT: + ibuffer.index_size = 4; + break; + case GL_UNSIGNED_SHORT: + ibuffer.index_size = 2; + break; + case GL_UNSIGNED_BYTE: + ibuffer.index_size = 1; + break; + default: + assert(0); + goto out_unref_vertex; + } + + if (bufobj && bufobj->Name) { + struct st_buffer_object *stobj = st_buffer_object(bufobj); + + pipe_resource_reference(&ibuffer.buffer, stobj->buffer); + ibuffer.offset = pointer_to_offset(ib->ptr); + + mapped_indices = pipe_buffer_map(pipe, stobj->buffer, + PIPE_TRANSFER_READ, &ib_transfer); + } + else { + /* skip setting ibuffer.buffer as the draw module does not use it */ + mapped_indices = ib->ptr; + } + + draw_set_index_buffer(draw, &ibuffer); + draw_set_mapped_index_buffer(draw, mapped_indices); + } + + /* set the constant buffer */ + draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0, + st->state.constants[PIPE_SHADER_VERTEX].ptr, + st->state.constants[PIPE_SHADER_VERTEX].size); + + + /* draw here */ + for (i = 0; i < nr_prims; i++) { + draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count); + } + + + /* + * unmap vertex/index buffers + */ + if (ib) { + draw_set_mapped_index_buffer(draw, NULL); + draw_set_index_buffer(draw, NULL); + + if (ib_transfer) + pipe_buffer_unmap(pipe, ib_transfer); + pipe_resource_reference(&ibuffer.buffer, NULL); + } + + out_unref_vertex: + for (attr = 0; attr < vp->num_inputs; attr++) { + pipe_buffer_unmap(pipe, vb_transfer[attr]); + draw_set_mapped_vertex_buffer(draw, attr, NULL); + pipe_resource_reference(&vbuffers[attr].buffer, NULL); + } + draw_set_vertex_buffers(draw, 0, NULL); +} + +#endif /* FEATURE_feedback || FEATURE_rastpos */ + diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index c741d13f4..37fb3e7fd 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -360,7 +360,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_occlusion_query2 = GL_TRUE; } if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) { - ctx->Extensions.EXT_timer_query = GL_TRUE; + ctx->Extensions.EXT_timer_query = GL_TRUE; } if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) { @@ -475,6 +475,14 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; } + if (ctx->API != API_OPENGL) { + if (screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.OES_compressed_ETC1_RGB8_texture = GL_TRUE; + } + } + if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW)) { diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index bc414f442..5f9ae9129 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -287,7 +287,7 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) return PIPE_FORMAT_R8_UNORM; case MESA_FORMAT_R16: return PIPE_FORMAT_R16_UNORM; - case MESA_FORMAT_RG88: + case MESA_FORMAT_GR88: return PIPE_FORMAT_R8G8_UNORM; case MESA_FORMAT_RG1616: return PIPE_FORMAT_R16G16_UNORM; @@ -420,6 +420,9 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) case MESA_FORMAT_SIGNED_LA_LATC2: return PIPE_FORMAT_LATC2_SNORM; + case MESA_FORMAT_ETC1_RGB8: + return PIPE_FORMAT_ETC1_RGB8; + /* signed normalized formats */ case MESA_FORMAT_SIGNED_R8: return PIPE_FORMAT_R8_SNORM; @@ -616,7 +619,7 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_R16_UNORM: return MESA_FORMAT_R16; case PIPE_FORMAT_R8G8_UNORM: - return MESA_FORMAT_RG88; + return MESA_FORMAT_GR88; case PIPE_FORMAT_R16G16_UNORM: return MESA_FORMAT_RG1616; @@ -745,6 +748,9 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_LATC2_SNORM: return MESA_FORMAT_SIGNED_LA_LATC2; + case PIPE_FORMAT_ETC1_RGB8: + return MESA_FORMAT_ETC1_RGB8; + /* signed normalized formats */ case PIPE_FORMAT_R8_SNORM: return MESA_FORMAT_SIGNED_R8; @@ -1189,6 +1195,12 @@ static const struct format_mapping format_map[] = { { PIPE_FORMAT_LATC2_SNORM, 0 } }, + /* ETC1 */ + { + { GL_ETC1_RGB8_OES, 0 }, + { PIPE_FORMAT_ETC1_RGB8, 0 } + }, + /* signed/unsigned integer formats. */ { diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c index bcd63b602..7cb6e68b1 100644 --- a/mesalib/src/mesa/swrast/s_texfetch.c +++ b/mesalib/src/mesa/swrast/s_texfetch.c @@ -39,6 +39,7 @@ #include "main/texcompress_fxt1.h" #include "main/texcompress_s3tc.h" #include "main/texcompress_rgtc.h" +#include "main/texcompress_etc.h" #include "main/teximage.h" #include "s_context.h" #include "s_texfetch.h" @@ -361,6 +362,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_r8, }, { + MESA_FORMAT_GR88, + fetch_texel_1d_f_gr88, + fetch_texel_2d_f_gr88, + fetch_texel_3d_f_gr88, + store_texel_gr88, + }, + { MESA_FORMAT_RG88, fetch_texel_1d_f_rg88, fetch_texel_2d_f_rg88, @@ -368,13 +376,6 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_rg88, }, { - MESA_FORMAT_RG88_REV, - fetch_texel_1d_f_rg88_rev, - fetch_texel_2d_f_rg88_rev, - fetch_texel_3d_f_rg88_rev, - store_texel_rg88_rev, - }, - { MESA_FORMAT_R16, fetch_texel_1d_f_r16, fetch_texel_2d_f_r16, @@ -1178,6 +1179,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = NULL }, { + MESA_FORMAT_ETC1_RGB8, + NULL, + _mesa_fetch_texel_2d_f_etc1_rgb8, + NULL, + NULL + }, + { MESA_FORMAT_SIGNED_A8, fetch_texel_1d_signed_a8, fetch_texel_2d_signed_a8, @@ -1282,7 +1290,8 @@ _mesa_get_texel_fetch_func(gl_format format, GLuint dims) } #endif - assert(Elements(texfetch_funcs) == MESA_FORMAT_COUNT); + STATIC_ASSERT(Elements(texfetch_funcs) == MESA_FORMAT_COUNT); + assert(format < MESA_FORMAT_COUNT); switch (dims) { diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h index 4ee05a5ea..e9512b561 100644 --- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h +++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h @@ -1007,10 +1007,10 @@ static void store_texel_argb2101010(struct swrast_texture_image *texImage, #endif -/* MESA_FORMAT_RG88 **********************************************************/ +/* MESA_FORMAT_GR88 **********************************************************/ /* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ -static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, +static void FETCH(f_gr88)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -1021,7 +1021,7 @@ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, } #if DIM == 3 -static void store_texel_rg88(struct swrast_texture_image *texImage, +static void store_texel_gr88(struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { const GLchan *rgba = (const GLchan *) texel; @@ -1033,26 +1033,26 @@ static void store_texel_rg88(struct swrast_texture_image *texImage, #endif -/* MESA_FORMAT_RG88_REV ******************************************************/ +/* MESA_FORMAT_RG88 ******************************************************/ /* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */ -static void FETCH(f_rg88_rev)( const struct swrast_texture_image *texImage, +static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 ); + texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 ); + texel[GCOMP] = UBYTE_TO_FLOAT( s & 0xff ); texel[BCOMP] = 0.0; texel[ACOMP] = 1.0; } #if DIM == 3 -static void store_texel_rg88_rev(struct swrast_texture_image *texImage, +static void store_texel_rg88(struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { const GLubyte *rgba = (const GLubyte *) texel; GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_88(rgba[GCOMP], rgba[RCOMP]); + *dst = PACK_COLOR_88(rgba[RCOMP], rgba[GCOMP]); } #endif diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c index 566262557..fb172f3a8 100644 --- a/mesalib/src/mesa/swrast/s_texfilter.c +++ b/mesalib/src/mesa/swrast/s_texfilter.c @@ -273,6 +273,7 @@ linear_texel_locations(GLenum wrapMode, default: _mesa_problem(NULL, "Bad wrap mode"); u = 0.0F; + break; } *weight = FRAC(u); } @@ -471,6 +472,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, _mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear"); i0 = i1 = 0; fcol = 0.0F; + break; } *i0out = i0; *i1out = i1; @@ -533,6 +535,7 @@ nearest_texcoord(const struct gl_texture_object *texObj, break; default: *i = *j = *k = 0; + break; } } @@ -589,6 +592,7 @@ linear_texcoord(const struct gl_texture_object *texObj, default: *slice = 0; + break; } } @@ -787,6 +791,7 @@ get_border_color(const struct gl_texture_object *tObj, break; default: COPY_4V(rgba, tObj->Sampler.BorderColor.f); + break; } } @@ -1537,6 +1542,7 @@ sample_lambda_2d(struct gl_context *ctx, break; default: _mesa_problem(ctx, "Bad mag filter in sample_lambda_2d"); + break; } } } @@ -2528,6 +2534,7 @@ sample_lambda_cube(struct gl_context *ctx, break; default: _mesa_problem(ctx, "Bad min filter in sample_lambda_cube"); + break; } } @@ -2545,6 +2552,7 @@ sample_lambda_cube(struct gl_context *ctx, break; default: _mesa_problem(ctx, "Bad mag filter in sample_lambda_cube"); + break; } } } @@ -3473,6 +3481,7 @@ sample_depth_texture( struct gl_context *ctx, break; default: _mesa_problem(ctx, "Bad depth texture mode"); + break; } } } diff --git a/mesalib/src/mesa/tnl/t_context.h b/mesalib/src/mesa/tnl/t_context.h index 9fd5c99bb..36b104354 100644 --- a/mesalib/src/mesa/tnl/t_context.h +++ b/mesalib/src/mesa/tnl/t_context.h @@ -1,547 +1,546 @@ -/*
- * mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file t_context.h
- * \brief TnL module datatypes and definitions.
- * \author Keith Whitwell
- */
-
-
-/**
- * \mainpage The TNL-module
- *
- * TNL stands for "transform and lighting", i.e. this module implements
- * a pipeline that receives as input a buffer of vertices and does all
- * necessary transformations (rotations, clipping, vertex shader etc.)
- * and passes then the output to the rasterizer.
- *
- * The tnl_pipeline contains the array of all stages, which should be
- * applied. Each stage is a black-box, which is described by an
- * tnl_pipeline_stage. The function ::_tnl_run_pipeline applies all the
- * stages to the vertex_buffer TNLcontext::vb, where the vertex data
- * is stored. The last stage in the pipeline is the rasterizer.
- *
- */
-
-
-#ifndef _T_CONTEXT_H
-#define _T_CONTEXT_H
-
-#include "main/glheader.h"
-#include "main/bitset.h"
-#include "main/mtypes.h"
-
-#include "math/m_vector.h"
-
-#include "vbo/vbo.h"
-
-#define MAX_PIPELINE_STAGES 30
-
-/*
- * Note: The first attributes match the VERT_ATTRIB_* definitions
- * in mtypes.h. However, the tnl module has additional attributes
- * for materials, color indexes, edge flags, etc.
- */
-/* Although it's nice to use these as bit indexes in a DWORD flag, we
- * could manage without if necessary. Another limit currently is the
- * number of bits allocated for these numbers in places like vertex
- * program instruction formats and register layouts.
- */
-/* The bit space exhaustion is a fact now, done by _TNL_ATTRIB_ATTRIBUTE* for
- * GLSL vertex shader which cannot be aliased with conventional vertex attribs.
- * Compacting _TNL_ATTRIB_MAT_* attribs would not work, they would not give
- * as many free bits (11 plus already 1 free bit) as _TNL_ATTRIB_ATTRIBUTE*
- * attribs want (16).
- */
-enum {
- _TNL_ATTRIB_POS = 0,
- _TNL_ATTRIB_WEIGHT = 1,
- _TNL_ATTRIB_NORMAL = 2,
- _TNL_ATTRIB_COLOR0 = 3,
- _TNL_ATTRIB_COLOR1 = 4,
- _TNL_ATTRIB_FOG = 5,
- _TNL_ATTRIB_COLOR_INDEX = 6,
- _TNL_ATTRIB_EDGEFLAG = 7,
- _TNL_ATTRIB_TEX0 = 8,
- _TNL_ATTRIB_TEX1 = 9,
- _TNL_ATTRIB_TEX2 = 10,
- _TNL_ATTRIB_TEX3 = 11,
- _TNL_ATTRIB_TEX4 = 12,
- _TNL_ATTRIB_TEX5 = 13,
- _TNL_ATTRIB_TEX6 = 14,
- _TNL_ATTRIB_TEX7 = 15,
-
- _TNL_ATTRIB_GENERIC0 = 16, /* doesn't really exist! */
- _TNL_ATTRIB_GENERIC1 = 17,
- _TNL_ATTRIB_GENERIC2 = 18,
- _TNL_ATTRIB_GENERIC3 = 19,
- _TNL_ATTRIB_GENERIC4 = 20,
- _TNL_ATTRIB_GENERIC5 = 21,
- _TNL_ATTRIB_GENERIC6 = 22,
- _TNL_ATTRIB_GENERIC7 = 23,
- _TNL_ATTRIB_GENERIC8 = 24,
- _TNL_ATTRIB_GENERIC9 = 25,
- _TNL_ATTRIB_GENERIC10 = 26,
- _TNL_ATTRIB_GENERIC11 = 27,
- _TNL_ATTRIB_GENERIC12 = 28,
- _TNL_ATTRIB_GENERIC13 = 29,
- _TNL_ATTRIB_GENERIC14 = 30,
- _TNL_ATTRIB_GENERIC15 = 31,
-
- /* These alias with the generics, but they are not active
- * concurrently, so it's not a problem. The TNL module
- * doesn't have to do anything about this as this is how they
- * are passed into the _draw_prims callback.
- *
- * When we generate fixed-function replacement programs (in
- * t_vp_build.c currently), they refer to the appropriate
- * generic attribute in order to pick up per-vertex material
- * data.
- */
- _TNL_ATTRIB_MAT_FRONT_AMBIENT = 16,
- _TNL_ATTRIB_MAT_BACK_AMBIENT = 17,
- _TNL_ATTRIB_MAT_FRONT_DIFFUSE = 18,
- _TNL_ATTRIB_MAT_BACK_DIFFUSE = 19,
- _TNL_ATTRIB_MAT_FRONT_SPECULAR = 20,
- _TNL_ATTRIB_MAT_BACK_SPECULAR = 21,
- _TNL_ATTRIB_MAT_FRONT_EMISSION = 22,
- _TNL_ATTRIB_MAT_BACK_EMISSION = 23,
- _TNL_ATTRIB_MAT_FRONT_SHININESS = 24,
- _TNL_ATTRIB_MAT_BACK_SHININESS = 25,
- _TNL_ATTRIB_MAT_FRONT_INDEXES = 26,
- _TNL_ATTRIB_MAT_BACK_INDEXES = 27,
-
- /* This is really a VERT_RESULT, not an attrib. Need to fix
- * tnl to understand the difference.
- */
- _TNL_ATTRIB_POINTSIZE = 16,
-
- _TNL_ATTRIB_MAX = 32
-} ;
-
-#define _TNL_ATTRIB_TEX(u) (_TNL_ATTRIB_TEX0 + (u))
-#define _TNL_ATTRIB_GENERIC(n) (_TNL_ATTRIB_GENERIC0 + (n))
-
-/* special index used for handing invalid glVertexAttribute() indices */
-#define _TNL_ATTRIB_ERROR (_TNL_ATTRIB_GENERIC15 + 1)
-
-/**
- * Handy attribute ranges:
- */
-#define _TNL_FIRST_PROG _TNL_ATTRIB_WEIGHT
-#define _TNL_LAST_PROG _TNL_ATTRIB_TEX7
-
-#define _TNL_FIRST_TEX _TNL_ATTRIB_TEX0
-#define _TNL_LAST_TEX _TNL_ATTRIB_TEX7
-
-#define _TNL_FIRST_GENERIC _TNL_ATTRIB_GENERIC0
-#define _TNL_LAST_GENERIC _TNL_ATTRIB_GENERIC15
-
-#define _TNL_FIRST_MAT _TNL_ATTRIB_MAT_FRONT_AMBIENT /* GENERIC0 */
-#define _TNL_LAST_MAT _TNL_ATTRIB_MAT_BACK_INDEXES /* GENERIC11 */
-
-/* Number of available generic attributes */
-#define _TNL_NUM_GENERIC 16
-
-/* Number of attributes used for evaluators */
-#define _TNL_NUM_EVAL 16
-
-
-#define PRIM_BEGIN 0x10
-#define PRIM_END 0x20
-#define PRIM_MODE_MASK 0x0f
-
-static INLINE GLuint _tnl_translate_prim( const struct _mesa_prim *prim )
-{
- GLuint flag;
- flag = prim->mode;
- if (prim->begin) flag |= PRIM_BEGIN;
- if (prim->end) flag |= PRIM_END;
- return flag;
-}
-
-
-
-
-/**
- * Contains the current state of a running pipeline.
- */
-struct vertex_buffer
-{
- GLuint Size; /**< Max vertices per vertex buffer, constant */
-
- /* Constant over the pipeline.
- */
- GLuint Count; /**< Number of vertices currently in buffer */
-
- /* Pointers to current data. Most of the data is in AttribPtr -- all of
- * it that is one of VERT_ATTRIB_X. For things only produced by TNL,
- * such as backface color or eye-space coordinates, they are stored
- * here.
- */
- GLuint *Elts;
- GLvector4f *EyePtr; /* _TNL_BIT_POS */
- GLvector4f *ClipPtr; /* _TNL_BIT_POS */
- GLvector4f *NdcPtr; /* _TNL_BIT_POS */
- GLubyte ClipOrMask; /* _TNL_BIT_POS */
- GLubyte ClipAndMask; /* _TNL_BIT_POS */
- GLubyte *ClipMask; /* _TNL_BIT_POS */
- GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */
- GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */
- GLvector4f *BackfaceIndexPtr;
- GLvector4f *BackfaceColorPtr;
- GLvector4f *BackfaceSecondaryColorPtr;
-
- const struct _mesa_prim *Primitive;
- GLuint PrimitiveCount;
-
- /* Inputs to the vertex program stage */
- GLvector4f *AttribPtr[_TNL_ATTRIB_MAX]; /* GL_NV_vertex_program */
-};
-
-
-/**
- * Describes an individual operation on the pipeline.
- */
-struct tnl_pipeline_stage
-{
- const char *name;
-
- /* Private data for the pipeline stage:
- */
- void *privatePtr;
-
- /* Allocate private data
- */
- GLboolean (*create)( struct gl_context *ctx, struct tnl_pipeline_stage * );
-
- /* Free private data.
- */
- void (*destroy)( struct tnl_pipeline_stage * );
-
- /* Called on any statechange or input array size change or
- * input array change to/from zero stride.
- */
- void (*validate)( struct gl_context *ctx, struct tnl_pipeline_stage * );
-
- /* Called from _tnl_run_pipeline(). The stage.changed_inputs value
- * encodes all inputs to thee struct which have changed. If
- * non-zero, recompute all affected outputs of the stage, otherwise
- * execute any 'sideeffects' of the stage.
- *
- * Return value: GL_TRUE - keep going
- * GL_FALSE - finished pipeline
- */
- GLboolean (*run)( struct gl_context *ctx, struct tnl_pipeline_stage * );
-};
-
-
-
-/** Contains the array of all pipeline stages.
- * The default values are defined at the end of t_pipeline.c
- */
-struct tnl_pipeline {
-
- GLuint last_attrib_stride[_TNL_ATTRIB_MAX];
- GLuint last_attrib_size[_TNL_ATTRIB_MAX];
- GLuint input_changes;
- GLuint new_state;
-
- struct tnl_pipeline_stage stages[MAX_PIPELINE_STAGES+1];
- GLuint nr_stages;
-};
-
-struct tnl_clipspace;
-struct tnl_clipspace_attr;
-
-typedef void (*tnl_extract_func)( const struct tnl_clipspace_attr *a,
- GLfloat *out,
- const GLubyte *v );
-
-typedef void (*tnl_insert_func)( const struct tnl_clipspace_attr *a,
- GLubyte *v,
- const GLfloat *in );
-
-typedef void (*tnl_emit_func)( struct gl_context *ctx,
- GLuint count,
- GLubyte *dest );
-
-
-/**
- * Describes how to convert/move a vertex attribute from a vertex array
- * to a vertex structure.
- */
-struct tnl_clipspace_attr
-{
- GLuint attrib; /* which vertex attrib (0=position, etc) */
- GLuint format;
- GLuint vertoffset; /* position of the attrib in the vertex struct */
- GLuint vertattrsize; /* size of the attribute in bytes */
- GLubyte *inputptr;
- GLuint inputstride;
- GLuint inputsize;
- const tnl_insert_func *insert;
- tnl_insert_func emit;
- tnl_extract_func extract;
- const GLfloat *vp; /* NDC->Viewport mapping matrix */
-};
-
-
-
-
-typedef void (*tnl_points_func)( struct gl_context *ctx, GLuint first, GLuint last );
-typedef void (*tnl_line_func)( struct gl_context *ctx, GLuint v1, GLuint v2 );
-typedef void (*tnl_triangle_func)( struct gl_context *ctx,
- GLuint v1, GLuint v2, GLuint v3 );
-typedef void (*tnl_quad_func)( struct gl_context *ctx, GLuint v1, GLuint v2,
- GLuint v3, GLuint v4 );
-typedef void (*tnl_render_func)( struct gl_context *ctx, GLuint start, GLuint count,
- GLuint flags );
-typedef void (*tnl_interp_func)( struct gl_context *ctx,
- GLfloat t, GLuint dst, GLuint out, GLuint in,
- GLboolean force_boundary );
-typedef void (*tnl_copy_pv_func)( struct gl_context *ctx, GLuint dst, GLuint src );
-typedef void (*tnl_setup_func)( struct gl_context *ctx,
- GLuint start, GLuint end,
- GLuint new_inputs);
-
-
-struct tnl_attr_type {
- GLuint format;
- GLuint size;
- GLuint stride;
- GLuint offset;
-};
-
-struct tnl_clipspace_fastpath {
- GLuint vertex_size;
- GLuint attr_count;
- GLboolean match_strides;
-
- struct tnl_attr_type *attr;
-
- tnl_emit_func func;
- struct tnl_clipspace_fastpath *next;
-};
-
-/**
- * Used to describe conversion of vertex arrays to vertex structures.
- * I.e. Structure of arrays to arrays of structs.
- */
-struct tnl_clipspace
-{
- GLboolean need_extras;
-
- GLuint new_inputs;
-
- GLubyte *vertex_buf;
- GLuint vertex_size;
- GLuint max_vertex_size;
-
- struct tnl_clipspace_attr attr[_TNL_ATTRIB_MAX];
- GLuint attr_count;
-
- tnl_emit_func emit;
- tnl_interp_func interp;
- tnl_copy_pv_func copy_pv;
-
- /* Parameters and constants for codegen:
- */
- GLboolean need_viewport;
- GLfloat vp_scale[4];
- GLfloat vp_xlate[4];
- GLfloat chan_scale[4];
- GLfloat identity[4];
-
- struct tnl_clipspace_fastpath *fastpath;
-
- void (*codegen_emit)( struct gl_context *ctx );
-};
-
-
-struct tnl_device_driver
-{
- /***
- *** TNL Pipeline
- ***/
-
- void (*RunPipeline)(struct gl_context *ctx);
- /* Replaces PipelineStart/PipelineFinish -- intended to allow
- * drivers to wrap _tnl_run_pipeline() with code to validate state
- * and grab/release hardware locks.
- */
-
- void (*NotifyMaterialChange)(struct gl_context *ctx);
- /* Alert tnl-aware drivers of changes to material.
- */
-
- /***
- *** Rendering -- These functions called only from t_vb_render.c
- ***/
- struct
- {
- void (*Start)(struct gl_context *ctx);
- void (*Finish)(struct gl_context *ctx);
- /* Called before and after all rendering operations, including DrawPixels,
- * ReadPixels, Bitmap, span functions, and CopyTexImage, etc commands.
- * These are a suitable place for grabbing/releasing hardware locks.
- */
-
- void (*PrimitiveNotify)(struct gl_context *ctx, GLenum mode);
- /* Called between RenderStart() and RenderFinish() to indicate the
- * type of primitive we're about to draw. Mode will be one of the
- * modes accepted by glBegin().
- */
-
- tnl_interp_func Interp;
- /* The interp function is called by the clipping routines when we need
- * to generate an interpolated vertex. All pertinant vertex ancilliary
- * data should be computed by interpolating between the 'in' and 'out'
- * vertices.
- */
-
- tnl_copy_pv_func CopyPV;
- /* The copy function is used to make a copy of a vertex. All pertinant
- * vertex attributes should be copied.
- */
-
- void (*ClippedPolygon)( struct gl_context *ctx, const GLuint *elts, GLuint n );
- /* Render a polygon with <n> vertices whose indexes are in the <elts>
- * array.
- */
-
- void (*ClippedLine)( struct gl_context *ctx, GLuint v0, GLuint v1 );
- /* Render a line between the two vertices given by indexes v0 and v1. */
-
- tnl_points_func Points; /* must now respect vb->elts */
- tnl_line_func Line;
- tnl_triangle_func Triangle;
- tnl_quad_func Quad;
- /* These functions are called in order to render points, lines,
- * triangles and quads. These are only called via the T&L module.
- */
-
- tnl_render_func *PrimTabVerts;
- tnl_render_func *PrimTabElts;
- /* Render whole unclipped primitives (points, lines, linestrips,
- * lineloops, etc). The tables are indexed by the GL enum of the
- * primitive to be rendered. RenderTabVerts is used for non-indexed
- * arrays of vertices. RenderTabElts is used for indexed arrays of
- * vertices.
- */
-
- void (*ResetLineStipple)( struct gl_context *ctx );
- /* Reset the hardware's line stipple counter.
- */
-
- tnl_setup_func BuildVertices;
- /* This function is called whenever new vertices are required for
- * rendering. The vertices in question are those n such that start
- * <= n < end. The new_inputs parameter indicates those fields of
- * the vertex which need to be updated, if only a partial repair of
- * the vertex is required.
- *
- * This function is called only from _tnl_render_stage in tnl/t_render.c.
- */
-
-
- GLboolean (*Multipass)( struct gl_context *ctx, GLuint passno );
- /* Driver may request additional render passes by returning GL_TRUE
- * when this function is called. This function will be called
- * after the first pass, and passes will be made until the function
- * returns GL_FALSE. If no function is registered, only one pass
- * is made.
- *
- * This function will be first invoked with passno == 1.
- */
- } Render;
-};
-
-
-#define DECLARE_RENDERINPUTS(name) BITSET64_DECLARE(name, _TNL_ATTRIB_MAX)
-#define RENDERINPUTS_COPY BITSET64_COPY
-#define RENDERINPUTS_EQUAL BITSET64_EQUAL
-#define RENDERINPUTS_ZERO BITSET64_ZERO
-#define RENDERINPUTS_ONES BITSET64_ONES
-#define RENDERINPUTS_TEST BITSET64_TEST
-#define RENDERINPUTS_SET BITSET64_SET
-#define RENDERINPUTS_CLEAR BITSET64_CLEAR
-#define RENDERINPUTS_TEST_RANGE BITSET64_TEST_RANGE
-#define RENDERINPUTS_SET_RANGE BITSET64_SET_RANGE
-#define RENDERINPUTS_CLEAR_RANGE BITSET64_CLEAR_RANGE
-
-
-/**
- * Context state for T&L context.
- */
-typedef struct
-{
- /* Driver interface.
- */
- struct tnl_device_driver Driver;
-
- /* Pipeline
- */
- struct tnl_pipeline pipeline;
- struct vertex_buffer vb;
-
- /* Clipspace/ndc/window vertex managment:
- */
- struct tnl_clipspace clipspace;
-
- /* Probably need a better configuration mechanism:
- */
- GLboolean NeedNdcCoords;
- GLboolean AllowVertexFog;
- GLboolean AllowPixelFog;
- GLboolean _DoVertexFog; /* eval fog function at each vertex? */
-
- DECLARE_RENDERINPUTS(render_inputs_bitset);
-
- GLvector4f tmp_inputs[VERT_ATTRIB_MAX];
-
- /* Temp storage for t_draw.c:
- */
- GLubyte *block[VERT_ATTRIB_MAX];
- GLuint nr_blocks;
-
- GLuint CurInstance;
-
-} TNLcontext;
-
-
-
-#define TNL_CONTEXT(ctx) ((TNLcontext *)((ctx)->swtnl_context))
-
-
-#define TYPE_IDX(t) ((t) & 0xf)
-#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
-
-
-extern void
-tnl_clip_prepare(struct gl_context *ctx);
-
-
-#endif
+/* + * mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file t_context.h + * \brief TnL module datatypes and definitions. + * \author Keith Whitwell + */ + + +/** + * \mainpage The TNL-module + * + * TNL stands for "transform and lighting", i.e. this module implements + * a pipeline that receives as input a buffer of vertices and does all + * necessary transformations (rotations, clipping, vertex shader etc.) + * and passes then the output to the rasterizer. + * + * The tnl_pipeline contains the array of all stages, which should be + * applied. Each stage is a black-box, which is described by an + * tnl_pipeline_stage. The function ::_tnl_run_pipeline applies all the + * stages to the vertex_buffer TNLcontext::vb, where the vertex data + * is stored. The last stage in the pipeline is the rasterizer. + * + */ + + +#ifndef _T_CONTEXT_H +#define _T_CONTEXT_H + +#include "main/glheader.h" +#include "main/bitset.h" +#include "main/mtypes.h" + +#include "math/m_vector.h" + +#include "vbo/vbo.h" + +#define MAX_PIPELINE_STAGES 30 + +/* + * Note: The first attributes match the VERT_ATTRIB_* definitions + * in mtypes.h. However, the tnl module has additional attributes + * for materials, color indexes, edge flags, etc. + */ +/* Although it's nice to use these as bit indexes in a DWORD flag, we + * could manage without if necessary. Another limit currently is the + * number of bits allocated for these numbers in places like vertex + * program instruction formats and register layouts. + */ +/* The bit space exhaustion is a fact now, done by _TNL_ATTRIB_ATTRIBUTE* for + * GLSL vertex shader which cannot be aliased with conventional vertex attribs. + * Compacting _TNL_ATTRIB_MAT_* attribs would not work, they would not give + * as many free bits (11 plus already 1 free bit) as _TNL_ATTRIB_ATTRIBUTE* + * attribs want (16). + */ +enum { + _TNL_ATTRIB_POS = 0, + _TNL_ATTRIB_WEIGHT = 1, + _TNL_ATTRIB_NORMAL = 2, + _TNL_ATTRIB_COLOR0 = 3, + _TNL_ATTRIB_COLOR1 = 4, + _TNL_ATTRIB_FOG = 5, + _TNL_ATTRIB_COLOR_INDEX = 6, + _TNL_ATTRIB_EDGEFLAG = 7, + _TNL_ATTRIB_TEX0 = 8, + _TNL_ATTRIB_TEX1 = 9, + _TNL_ATTRIB_TEX2 = 10, + _TNL_ATTRIB_TEX3 = 11, + _TNL_ATTRIB_TEX4 = 12, + _TNL_ATTRIB_TEX5 = 13, + _TNL_ATTRIB_TEX6 = 14, + _TNL_ATTRIB_TEX7 = 15, + + _TNL_ATTRIB_GENERIC0 = 17, /* doesn't really exist! */ + _TNL_ATTRIB_GENERIC1 = 18, + _TNL_ATTRIB_GENERIC2 = 19, + _TNL_ATTRIB_GENERIC3 = 20, + _TNL_ATTRIB_GENERIC4 = 21, + _TNL_ATTRIB_GENERIC5 = 22, + _TNL_ATTRIB_GENERIC6 = 23, + _TNL_ATTRIB_GENERIC7 = 24, + _TNL_ATTRIB_GENERIC8 = 25, + _TNL_ATTRIB_GENERIC9 = 26, + _TNL_ATTRIB_GENERIC10 = 27, + _TNL_ATTRIB_GENERIC11 = 28, + _TNL_ATTRIB_GENERIC12 = 29, + _TNL_ATTRIB_GENERIC13 = 30, + _TNL_ATTRIB_GENERIC14 = 31, + _TNL_ATTRIB_GENERIC15 = 32, + + /* These alias with the generics, but they are not active + * concurrently, so it's not a problem. The TNL module + * doesn't have to do anything about this as this is how they + * are passed into the _draw_prims callback. + * + * When we generate fixed-function replacement programs (in + * t_vp_build.c currently), they refer to the appropriate + * generic attribute in order to pick up per-vertex material + * data. + */ + _TNL_ATTRIB_MAT_FRONT_AMBIENT = 17, + _TNL_ATTRIB_MAT_BACK_AMBIENT = 18, + _TNL_ATTRIB_MAT_FRONT_DIFFUSE = 19, + _TNL_ATTRIB_MAT_BACK_DIFFUSE = 20, + _TNL_ATTRIB_MAT_FRONT_SPECULAR = 21, + _TNL_ATTRIB_MAT_BACK_SPECULAR = 22, + _TNL_ATTRIB_MAT_FRONT_EMISSION = 23, + _TNL_ATTRIB_MAT_BACK_EMISSION = 24, + _TNL_ATTRIB_MAT_FRONT_SHININESS = 25, + _TNL_ATTRIB_MAT_BACK_SHININESS = 26, + _TNL_ATTRIB_MAT_FRONT_INDEXES = 27, + _TNL_ATTRIB_MAT_BACK_INDEXES = 28, + + /* This is really a VERT_RESULT, not an attrib. Need to fix + * tnl to understand the difference. + */ + _TNL_ATTRIB_POINTSIZE = 16, + + _TNL_ATTRIB_MAX = 33 +} ; + +#define _TNL_ATTRIB_TEX(u) (_TNL_ATTRIB_TEX0 + (u)) +#define _TNL_ATTRIB_GENERIC(n) (_TNL_ATTRIB_GENERIC0 + (n)) + +/* special index used for handing invalid glVertexAttribute() indices */ +#define _TNL_ATTRIB_ERROR (_TNL_ATTRIB_GENERIC15 + 1) + +/** + * Handy attribute ranges: + */ +#define _TNL_FIRST_PROG _TNL_ATTRIB_WEIGHT +#define _TNL_LAST_PROG _TNL_ATTRIB_TEX7 + +#define _TNL_FIRST_TEX _TNL_ATTRIB_TEX0 +#define _TNL_LAST_TEX _TNL_ATTRIB_TEX7 + +#define _TNL_FIRST_GENERIC _TNL_ATTRIB_GENERIC0 +#define _TNL_LAST_GENERIC _TNL_ATTRIB_GENERIC15 + +#define _TNL_FIRST_MAT _TNL_ATTRIB_MAT_FRONT_AMBIENT /* GENERIC0 */ +#define _TNL_LAST_MAT _TNL_ATTRIB_MAT_BACK_INDEXES /* GENERIC11 */ + +/* Number of available generic attributes */ +#define _TNL_NUM_GENERIC 16 + +/* Number of attributes used for evaluators */ +#define _TNL_NUM_EVAL 16 + + +#define PRIM_BEGIN 0x10 +#define PRIM_END 0x20 +#define PRIM_MODE_MASK 0x0f + +static inline GLuint _tnl_translate_prim( const struct _mesa_prim *prim ) +{ + GLuint flag; + flag = prim->mode; + if (prim->begin) flag |= PRIM_BEGIN; + if (prim->end) flag |= PRIM_END; + return flag; +} + + + + +/** + * Contains the current state of a running pipeline. + */ +struct vertex_buffer +{ + GLuint Size; /**< Max vertices per vertex buffer, constant */ + + /* Constant over the pipeline. + */ + GLuint Count; /**< Number of vertices currently in buffer */ + + /* Pointers to current data. Most of the data is in AttribPtr -- all of + * it that is one of VERT_ATTRIB_X. For things only produced by TNL, + * such as backface color or eye-space coordinates, they are stored + * here. + */ + GLuint *Elts; + GLvector4f *EyePtr; /* _TNL_BIT_POS */ + GLvector4f *ClipPtr; /* _TNL_BIT_POS */ + GLvector4f *NdcPtr; /* _TNL_BIT_POS */ + GLubyte ClipOrMask; /* _TNL_BIT_POS */ + GLubyte ClipAndMask; /* _TNL_BIT_POS */ + GLubyte *ClipMask; /* _TNL_BIT_POS */ + GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ + GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; + + const struct _mesa_prim *Primitive; + GLuint PrimitiveCount; + + /* Inputs to the vertex program stage */ + GLvector4f *AttribPtr[_TNL_ATTRIB_MAX]; /* GL_NV_vertex_program */ +}; + + +/** + * Describes an individual operation on the pipeline. + */ +struct tnl_pipeline_stage +{ + const char *name; + + /* Private data for the pipeline stage: + */ + void *privatePtr; + + /* Allocate private data + */ + GLboolean (*create)( struct gl_context *ctx, struct tnl_pipeline_stage * ); + + /* Free private data. + */ + void (*destroy)( struct tnl_pipeline_stage * ); + + /* Called on any statechange or input array size change or + * input array change to/from zero stride. + */ + void (*validate)( struct gl_context *ctx, struct tnl_pipeline_stage * ); + + /* Called from _tnl_run_pipeline(). The stage.changed_inputs value + * encodes all inputs to thee struct which have changed. If + * non-zero, recompute all affected outputs of the stage, otherwise + * execute any 'sideeffects' of the stage. + * + * Return value: GL_TRUE - keep going + * GL_FALSE - finished pipeline + */ + GLboolean (*run)( struct gl_context *ctx, struct tnl_pipeline_stage * ); +}; + + + +/** Contains the array of all pipeline stages. + * The default values are defined at the end of t_pipeline.c + */ +struct tnl_pipeline { + + GLuint last_attrib_stride[_TNL_ATTRIB_MAX]; + GLuint last_attrib_size[_TNL_ATTRIB_MAX]; + GLuint input_changes; + GLuint new_state; + + struct tnl_pipeline_stage stages[MAX_PIPELINE_STAGES+1]; + GLuint nr_stages; +}; + +struct tnl_clipspace; +struct tnl_clipspace_attr; + +typedef void (*tnl_extract_func)( const struct tnl_clipspace_attr *a, + GLfloat *out, + const GLubyte *v ); + +typedef void (*tnl_insert_func)( const struct tnl_clipspace_attr *a, + GLubyte *v, + const GLfloat *in ); + +typedef void (*tnl_emit_func)( struct gl_context *ctx, + GLuint count, + GLubyte *dest ); + + +/** + * Describes how to convert/move a vertex attribute from a vertex array + * to a vertex structure. + */ +struct tnl_clipspace_attr +{ + GLuint attrib; /* which vertex attrib (0=position, etc) */ + GLuint format; + GLuint vertoffset; /* position of the attrib in the vertex struct */ + GLuint vertattrsize; /* size of the attribute in bytes */ + GLubyte *inputptr; + GLuint inputstride; + GLuint inputsize; + const tnl_insert_func *insert; + tnl_insert_func emit; + tnl_extract_func extract; + const GLfloat *vp; /* NDC->Viewport mapping matrix */ +}; + + + + +typedef void (*tnl_points_func)( struct gl_context *ctx, GLuint first, GLuint last ); +typedef void (*tnl_line_func)( struct gl_context *ctx, GLuint v1, GLuint v2 ); +typedef void (*tnl_triangle_func)( struct gl_context *ctx, + GLuint v1, GLuint v2, GLuint v3 ); +typedef void (*tnl_quad_func)( struct gl_context *ctx, GLuint v1, GLuint v2, + GLuint v3, GLuint v4 ); +typedef void (*tnl_render_func)( struct gl_context *ctx, GLuint start, GLuint count, + GLuint flags ); +typedef void (*tnl_interp_func)( struct gl_context *ctx, + GLfloat t, GLuint dst, GLuint out, GLuint in, + GLboolean force_boundary ); +typedef void (*tnl_copy_pv_func)( struct gl_context *ctx, GLuint dst, GLuint src ); +typedef void (*tnl_setup_func)( struct gl_context *ctx, + GLuint start, GLuint end, + GLuint new_inputs); + + +struct tnl_attr_type { + GLuint format; + GLuint size; + GLuint stride; + GLuint offset; +}; + +struct tnl_clipspace_fastpath { + GLuint vertex_size; + GLuint attr_count; + GLboolean match_strides; + + struct tnl_attr_type *attr; + + tnl_emit_func func; + struct tnl_clipspace_fastpath *next; +}; + +/** + * Used to describe conversion of vertex arrays to vertex structures. + * I.e. Structure of arrays to arrays of structs. + */ +struct tnl_clipspace +{ + GLboolean need_extras; + + GLuint new_inputs; + + GLubyte *vertex_buf; + GLuint vertex_size; + GLuint max_vertex_size; + + struct tnl_clipspace_attr attr[_TNL_ATTRIB_MAX]; + GLuint attr_count; + + tnl_emit_func emit; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; + + /* Parameters and constants for codegen: + */ + GLboolean need_viewport; + GLfloat vp_scale[4]; + GLfloat vp_xlate[4]; + GLfloat chan_scale[4]; + GLfloat identity[4]; + + struct tnl_clipspace_fastpath *fastpath; + + void (*codegen_emit)( struct gl_context *ctx ); +}; + + +struct tnl_device_driver +{ + /*** + *** TNL Pipeline + ***/ + + void (*RunPipeline)(struct gl_context *ctx); + /* Replaces PipelineStart/PipelineFinish -- intended to allow + * drivers to wrap _tnl_run_pipeline() with code to validate state + * and grab/release hardware locks. + */ + + void (*NotifyMaterialChange)(struct gl_context *ctx); + /* Alert tnl-aware drivers of changes to material. + */ + + /*** + *** Rendering -- These functions called only from t_vb_render.c + ***/ + struct + { + void (*Start)(struct gl_context *ctx); + void (*Finish)(struct gl_context *ctx); + /* Called before and after all rendering operations, including DrawPixels, + * ReadPixels, Bitmap, span functions, and CopyTexImage, etc commands. + * These are a suitable place for grabbing/releasing hardware locks. + */ + + void (*PrimitiveNotify)(struct gl_context *ctx, GLenum mode); + /* Called between RenderStart() and RenderFinish() to indicate the + * type of primitive we're about to draw. Mode will be one of the + * modes accepted by glBegin(). + */ + + tnl_interp_func Interp; + /* The interp function is called by the clipping routines when we need + * to generate an interpolated vertex. All pertinant vertex ancilliary + * data should be computed by interpolating between the 'in' and 'out' + * vertices. + */ + + tnl_copy_pv_func CopyPV; + /* The copy function is used to make a copy of a vertex. All pertinant + * vertex attributes should be copied. + */ + + void (*ClippedPolygon)( struct gl_context *ctx, const GLuint *elts, GLuint n ); + /* Render a polygon with <n> vertices whose indexes are in the <elts> + * array. + */ + + void (*ClippedLine)( struct gl_context *ctx, GLuint v0, GLuint v1 ); + /* Render a line between the two vertices given by indexes v0 and v1. */ + + tnl_points_func Points; /* must now respect vb->elts */ + tnl_line_func Line; + tnl_triangle_func Triangle; + tnl_quad_func Quad; + /* These functions are called in order to render points, lines, + * triangles and quads. These are only called via the T&L module. + */ + + tnl_render_func *PrimTabVerts; + tnl_render_func *PrimTabElts; + /* Render whole unclipped primitives (points, lines, linestrips, + * lineloops, etc). The tables are indexed by the GL enum of the + * primitive to be rendered. RenderTabVerts is used for non-indexed + * arrays of vertices. RenderTabElts is used for indexed arrays of + * vertices. + */ + + void (*ResetLineStipple)( struct gl_context *ctx ); + /* Reset the hardware's line stipple counter. + */ + + tnl_setup_func BuildVertices; + /* This function is called whenever new vertices are required for + * rendering. The vertices in question are those n such that start + * <= n < end. The new_inputs parameter indicates those fields of + * the vertex which need to be updated, if only a partial repair of + * the vertex is required. + * + * This function is called only from _tnl_render_stage in tnl/t_render.c. + */ + + + GLboolean (*Multipass)( struct gl_context *ctx, GLuint passno ); + /* Driver may request additional render passes by returning GL_TRUE + * when this function is called. This function will be called + * after the first pass, and passes will be made until the function + * returns GL_FALSE. If no function is registered, only one pass + * is made. + * + * This function will be first invoked with passno == 1. + */ + } Render; +}; + + +#define DECLARE_RENDERINPUTS(name) BITSET64_DECLARE(name, _TNL_ATTRIB_MAX) +#define RENDERINPUTS_COPY BITSET64_COPY +#define RENDERINPUTS_EQUAL BITSET64_EQUAL +#define RENDERINPUTS_ZERO BITSET64_ZERO +#define RENDERINPUTS_ONES BITSET64_ONES +#define RENDERINPUTS_TEST BITSET64_TEST +#define RENDERINPUTS_SET BITSET64_SET +#define RENDERINPUTS_CLEAR BITSET64_CLEAR +#define RENDERINPUTS_TEST_RANGE BITSET64_TEST_RANGE +#define RENDERINPUTS_SET_RANGE BITSET64_SET_RANGE +#define RENDERINPUTS_CLEAR_RANGE BITSET64_CLEAR_RANGE + + +/** + * Context state for T&L context. + */ +typedef struct +{ + /* Driver interface. + */ + struct tnl_device_driver Driver; + + /* Pipeline + */ + struct tnl_pipeline pipeline; + struct vertex_buffer vb; + + /* Clipspace/ndc/window vertex managment: + */ + struct tnl_clipspace clipspace; + + /* Probably need a better configuration mechanism: + */ + GLboolean NeedNdcCoords; + GLboolean AllowVertexFog; + GLboolean AllowPixelFog; + GLboolean _DoVertexFog; /* eval fog function at each vertex? */ + + DECLARE_RENDERINPUTS(render_inputs_bitset); + + GLvector4f tmp_inputs[VERT_ATTRIB_MAX]; + + /* Temp storage for t_draw.c: + */ + GLubyte *block[VERT_ATTRIB_MAX]; + GLuint nr_blocks; + + GLuint CurInstance; +} TNLcontext; + + + +#define TNL_CONTEXT(ctx) ((TNLcontext *)((ctx)->swtnl_context)) + + +#define TYPE_IDX(t) ((t) & 0xf) +#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ + + +extern void +tnl_clip_prepare(struct gl_context *ctx); + + +#endif diff --git a/mesalib/src/mesa/tnl/t_vb_cliptmp.h b/mesalib/src/mesa/tnl/t_vb_cliptmp.h index b67aaddda..0b45bc534 100644 --- a/mesalib/src/mesa/tnl/t_vb_cliptmp.h +++ b/mesalib/src/mesa/tnl/t_vb_cliptmp.h @@ -1,320 +1,320 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#define CLIP_DOTPROD(K, A, B, C, D) X(K)*A + Y(K)*B + Z(K)*C + W(K)*D
-
-#define POLY_CLIP( PLANE_BIT, A, B, C, D ) \
-do { \
- if (mask & PLANE_BIT) { \
- GLuint idxPrev = inlist[0]; \
- GLfloat dpPrev = CLIP_DOTPROD(idxPrev, A, B, C, D ); \
- GLuint outcount = 0; \
- GLuint i; \
- \
- inlist[n] = inlist[0]; /* prevent rotation of vertices */ \
- for (i = 1; i <= n; i++) { \
- GLuint idx = inlist[i]; \
- GLfloat dp = CLIP_DOTPROD(idx, A, B, C, D ); \
- \
- if (!IS_NEGATIVE(dpPrev)) { \
- outlist[outcount++] = idxPrev; \
- } \
- \
- if (DIFFERENT_SIGNS(dp, dpPrev)) { \
- if (IS_NEGATIVE(dp)) { \
- /* Going out of bounds. Avoid division by zero as we \
- * know dp != dpPrev from DIFFERENT_SIGNS, above. \
- */ \
- GLfloat t = dp / (dp - dpPrev); \
- INTERP_4F( t, coord[newvert], coord[idx], coord[idxPrev]); \
- interp( ctx, t, newvert, idx, idxPrev, GL_TRUE ); \
- } else { \
- /* Coming back in. \
- */ \
- GLfloat t = dpPrev / (dpPrev - dp); \
- INTERP_4F( t, coord[newvert], coord[idxPrev], coord[idx]); \
- interp( ctx, t, newvert, idxPrev, idx, GL_FALSE ); \
- } \
- outlist[outcount++] = newvert++; \
- } \
- \
- idxPrev = idx; \
- dpPrev = dp; \
- } \
- \
- if (outcount < 3) \
- return; \
- \
- { \
- GLuint *tmp = inlist; \
- inlist = outlist; \
- outlist = tmp; \
- n = outcount; \
- } \
- } \
-} while (0)
-
-
-#define LINE_CLIP(PLANE_BIT, A, B, C, D ) \
-do { \
- if (mask & PLANE_BIT) { \
- const GLfloat dp0 = CLIP_DOTPROD( v0, A, B, C, D ); \
- const GLfloat dp1 = CLIP_DOTPROD( v1, A, B, C, D ); \
- const GLboolean neg_dp0 = IS_NEGATIVE(dp0); \
- const GLboolean neg_dp1 = IS_NEGATIVE(dp1); \
- \
- /* For regular clipping, we know from the clipmask that one \
- * (or both) of these must be negative (otherwise we wouldn't \
- * be here). \
- * For userclip, there is only a single bit for all active \
- * planes, so we can end up here when there is nothing to do, \
- * hence the second IS_NEGATIVE() test: \
- */ \
- if (neg_dp0 && neg_dp1) \
- return; /* both vertices outside clip plane: discard */ \
- \
- if (neg_dp1) { \
- GLfloat t = dp1 / (dp1 - dp0); \
- if (t > t1) t1 = t; \
- } else if (neg_dp0) { \
- GLfloat t = dp0 / (dp0 - dp1); \
- if (t > t0) t0 = t; \
- } \
- if (t0 + t1 >= 1.0) \
- return; /* discard */ \
- } \
-} while (0)
-
-
-
-/* Clip a line against the viewport and user clip planes.
- */
-static INLINE void
-TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- tnl_interp_func interp = tnl->Driver.Render.Interp;
- GLfloat (*coord)[4] = VB->ClipPtr->data;
- GLuint newvert = VB->Count;
- GLfloat t0 = 0;
- GLfloat t1 = 0;
- GLuint p;
- const GLuint v0_orig = v0;
-
- if (mask & CLIP_FRUSTUM_BITS) {
- LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
- LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
- LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
- LINE_CLIP( CLIP_BOTTOM_BIT, 0, 1, 0, 1 );
- LINE_CLIP( CLIP_FAR_BIT, 0, 0, -1, 1 );
- LINE_CLIP( CLIP_NEAR_BIT, 0, 0, 1, 1 );
- }
-
- if (mask & CLIP_USER_BIT) {
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
- const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
- const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
- const GLfloat d = ctx->Transform._ClipUserPlane[p][3];
- LINE_CLIP( CLIP_USER_BIT, a, b, c, d );
- }
- }
- }
-
- if (VB->ClipMask[v0]) {
- INTERP_4F( t0, coord[newvert], coord[v0], coord[v1] );
- interp( ctx, t0, newvert, v0, v1, GL_FALSE );
- v0 = newvert;
- newvert++;
- }
- else {
- ASSERT(t0 == 0.0);
- }
-
- /* Note: we need to use vertex v0_orig when computing the new
- * interpolated/clipped vertex position, not the current v0 which
- * may have got set when we clipped the other end of the line!
- */
- if (VB->ClipMask[v1]) {
- INTERP_4F( t1, coord[newvert], coord[v1], coord[v0_orig] );
- interp( ctx, t1, newvert, v1, v0_orig, GL_FALSE );
-
- if (ctx->Light.ShadeModel == GL_FLAT)
- tnl->Driver.Render.CopyPV( ctx, newvert, v1 );
-
- v1 = newvert;
-
- newvert++;
- }
- else {
- ASSERT(t1 == 0.0);
- }
-
- tnl->Driver.Render.ClippedLine( ctx, v0, v1 );
-}
-
-
-/* Clip a triangle against the viewport and user clip planes.
- */
-static INLINE void
-TAG(clip_tri)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- tnl_interp_func interp = tnl->Driver.Render.Interp;
- GLuint newvert = VB->Count;
- GLfloat (*coord)[4] = VB->ClipPtr->data;
- GLuint pv = v2;
- GLuint vlist[2][MAX_CLIPPED_VERTICES];
- GLuint *inlist = vlist[0], *outlist = vlist[1];
- GLuint p;
- GLuint n = 3;
-
- ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */
-
- if (0) {
- /* print pre-clip vertex coords */
- GLuint i, j;
- printf("pre clip:\n");
- for (i = 0; i < n; i++) {
- j = inlist[i];
- printf(" %u: %u: %f, %f, %f, %f\n",
- i, j,
- coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
- assert(!IS_INF_OR_NAN(coord[j][0]));
- assert(!IS_INF_OR_NAN(coord[j][1]));
- assert(!IS_INF_OR_NAN(coord[j][2]));
- assert(!IS_INF_OR_NAN(coord[j][3]));
- }
- }
-
-
- if (mask & CLIP_FRUSTUM_BITS) {
- POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
- POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
- POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
- POLY_CLIP( CLIP_BOTTOM_BIT, 0, 1, 0, 1 );
- POLY_CLIP( CLIP_FAR_BIT, 0, 0, -1, 1 );
- POLY_CLIP( CLIP_NEAR_BIT, 0, 0, 1, 1 );
- }
-
- if (mask & CLIP_USER_BIT) {
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
- const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
- const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
- const GLfloat d = ctx->Transform._ClipUserPlane[p][3];
- POLY_CLIP( CLIP_USER_BIT, a, b, c, d );
- }
- }
- }
-
- if (ctx->Light.ShadeModel == GL_FLAT) {
- if (pv != inlist[0]) {
- ASSERT( inlist[0] >= VB->Count );
- tnl->Driver.Render.CopyPV( ctx, inlist[0], pv );
- }
- }
-
- if (0) {
- /* print post-clip vertex coords */
- GLuint i, j;
- printf("post clip:\n");
- for (i = 0; i < n; i++) {
- j = inlist[i];
- printf(" %u: %u: %f, %f, %f, %f\n",
- i, j,
- coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
- }
- }
-
- tnl->Driver.Render.ClippedPolygon( ctx, inlist, n );
-}
-
-
-/* Clip a quad against the viewport and user clip planes.
- */
-static INLINE void
-TAG(clip_quad)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
- GLubyte mask )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- tnl_interp_func interp = tnl->Driver.Render.Interp;
- GLuint newvert = VB->Count;
- GLfloat (*coord)[4] = VB->ClipPtr->data;
- GLuint pv = v3;
- GLuint vlist[2][MAX_CLIPPED_VERTICES];
- GLuint *inlist = vlist[0], *outlist = vlist[1];
- GLuint p;
- GLuint n = 4;
-
- ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */
-
- if (mask & CLIP_FRUSTUM_BITS) {
- POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
- POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
- POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
- POLY_CLIP( CLIP_BOTTOM_BIT, 0, 1, 0, 1 );
- POLY_CLIP( CLIP_FAR_BIT, 0, 0, -1, 1 );
- POLY_CLIP( CLIP_NEAR_BIT, 0, 0, 1, 1 );
- }
-
- if (mask & CLIP_USER_BIT) {
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
- const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
- const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
- const GLfloat d = ctx->Transform._ClipUserPlane[p][3];
- POLY_CLIP( CLIP_USER_BIT, a, b, c, d );
- }
- }
- }
-
- if (ctx->Light.ShadeModel == GL_FLAT) {
- if (pv != inlist[0]) {
- ASSERT( inlist[0] >= VB->Count );
- tnl->Driver.Render.CopyPV( ctx, inlist[0], pv );
- }
- }
-
- tnl->Driver.Render.ClippedPolygon( ctx, inlist, n );
-}
-
-#undef W
-#undef Z
-#undef Y
-#undef X
-#undef SIZE
-#undef TAG
-#undef POLY_CLIP
-#undef LINE_CLIP
+/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#define CLIP_DOTPROD(K, A, B, C, D) X(K)*A + Y(K)*B + Z(K)*C + W(K)*D + +#define POLY_CLIP( PLANE_BIT, A, B, C, D ) \ +do { \ + if (mask & PLANE_BIT) { \ + GLuint idxPrev = inlist[0]; \ + GLfloat dpPrev = CLIP_DOTPROD(idxPrev, A, B, C, D ); \ + GLuint outcount = 0; \ + GLuint i; \ + \ + inlist[n] = inlist[0]; /* prevent rotation of vertices */ \ + for (i = 1; i <= n; i++) { \ + GLuint idx = inlist[i]; \ + GLfloat dp = CLIP_DOTPROD(idx, A, B, C, D ); \ + \ + if (!IS_NEGATIVE(dpPrev)) { \ + outlist[outcount++] = idxPrev; \ + } \ + \ + if (DIFFERENT_SIGNS(dp, dpPrev)) { \ + if (IS_NEGATIVE(dp)) { \ + /* Going out of bounds. Avoid division by zero as we \ + * know dp != dpPrev from DIFFERENT_SIGNS, above. \ + */ \ + GLfloat t = dp / (dp - dpPrev); \ + INTERP_4F( t, coord[newvert], coord[idx], coord[idxPrev]); \ + interp( ctx, t, newvert, idx, idxPrev, GL_TRUE ); \ + } else { \ + /* Coming back in. \ + */ \ + GLfloat t = dpPrev / (dpPrev - dp); \ + INTERP_4F( t, coord[newvert], coord[idxPrev], coord[idx]); \ + interp( ctx, t, newvert, idxPrev, idx, GL_FALSE ); \ + } \ + outlist[outcount++] = newvert++; \ + } \ + \ + idxPrev = idx; \ + dpPrev = dp; \ + } \ + \ + if (outcount < 3) \ + return; \ + \ + { \ + GLuint *tmp = inlist; \ + inlist = outlist; \ + outlist = tmp; \ + n = outcount; \ + } \ + } \ +} while (0) + + +#define LINE_CLIP(PLANE_BIT, A, B, C, D ) \ +do { \ + if (mask & PLANE_BIT) { \ + const GLfloat dp0 = CLIP_DOTPROD( v0, A, B, C, D ); \ + const GLfloat dp1 = CLIP_DOTPROD( v1, A, B, C, D ); \ + const GLboolean neg_dp0 = IS_NEGATIVE(dp0); \ + const GLboolean neg_dp1 = IS_NEGATIVE(dp1); \ + \ + /* For regular clipping, we know from the clipmask that one \ + * (or both) of these must be negative (otherwise we wouldn't \ + * be here). \ + * For userclip, there is only a single bit for all active \ + * planes, so we can end up here when there is nothing to do, \ + * hence the second IS_NEGATIVE() test: \ + */ \ + if (neg_dp0 && neg_dp1) \ + return; /* both vertices outside clip plane: discard */ \ + \ + if (neg_dp1) { \ + GLfloat t = dp1 / (dp1 - dp0); \ + if (t > t1) t1 = t; \ + } else if (neg_dp0) { \ + GLfloat t = dp0 / (dp0 - dp1); \ + if (t > t0) t0 = t; \ + } \ + if (t0 + t1 >= 1.0) \ + return; /* discard */ \ + } \ +} while (0) + + + +/* Clip a line against the viewport and user clip planes. + */ +static inline void +TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + tnl_interp_func interp = tnl->Driver.Render.Interp; + GLfloat (*coord)[4] = VB->ClipPtr->data; + GLuint newvert = VB->Count; + GLfloat t0 = 0; + GLfloat t1 = 0; + GLuint p; + const GLuint v0_orig = v0; + + if (mask & CLIP_FRUSTUM_BITS) { + LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); + LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); + LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); + LINE_CLIP( CLIP_BOTTOM_BIT, 0, 1, 0, 1 ); + LINE_CLIP( CLIP_FAR_BIT, 0, 0, -1, 1 ); + LINE_CLIP( CLIP_NEAR_BIT, 0, 0, 1, 1 ); + } + + if (mask & CLIP_USER_BIT) { + for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; + const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; + const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; + const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; + LINE_CLIP( CLIP_USER_BIT, a, b, c, d ); + } + } + } + + if (VB->ClipMask[v0]) { + INTERP_4F( t0, coord[newvert], coord[v0], coord[v1] ); + interp( ctx, t0, newvert, v0, v1, GL_FALSE ); + v0 = newvert; + newvert++; + } + else { + ASSERT(t0 == 0.0); + } + + /* Note: we need to use vertex v0_orig when computing the new + * interpolated/clipped vertex position, not the current v0 which + * may have got set when we clipped the other end of the line! + */ + if (VB->ClipMask[v1]) { + INTERP_4F( t1, coord[newvert], coord[v1], coord[v0_orig] ); + interp( ctx, t1, newvert, v1, v0_orig, GL_FALSE ); + + if (ctx->Light.ShadeModel == GL_FLAT) + tnl->Driver.Render.CopyPV( ctx, newvert, v1 ); + + v1 = newvert; + + newvert++; + } + else { + ASSERT(t1 == 0.0); + } + + tnl->Driver.Render.ClippedLine( ctx, v0, v1 ); +} + + +/* Clip a triangle against the viewport and user clip planes. + */ +static inline void +TAG(clip_tri)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + tnl_interp_func interp = tnl->Driver.Render.Interp; + GLuint newvert = VB->Count; + GLfloat (*coord)[4] = VB->ClipPtr->data; + GLuint pv = v2; + GLuint vlist[2][MAX_CLIPPED_VERTICES]; + GLuint *inlist = vlist[0], *outlist = vlist[1]; + GLuint p; + GLuint n = 3; + + ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */ + + if (0) { + /* print pre-clip vertex coords */ + GLuint i, j; + printf("pre clip:\n"); + for (i = 0; i < n; i++) { + j = inlist[i]; + printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + assert(!IS_INF_OR_NAN(coord[j][0])); + assert(!IS_INF_OR_NAN(coord[j][1])); + assert(!IS_INF_OR_NAN(coord[j][2])); + assert(!IS_INF_OR_NAN(coord[j][3])); + } + } + + + if (mask & CLIP_FRUSTUM_BITS) { + POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); + POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); + POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); + POLY_CLIP( CLIP_BOTTOM_BIT, 0, 1, 0, 1 ); + POLY_CLIP( CLIP_FAR_BIT, 0, 0, -1, 1 ); + POLY_CLIP( CLIP_NEAR_BIT, 0, 0, 1, 1 ); + } + + if (mask & CLIP_USER_BIT) { + for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; + const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; + const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; + const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; + POLY_CLIP( CLIP_USER_BIT, a, b, c, d ); + } + } + } + + if (ctx->Light.ShadeModel == GL_FLAT) { + if (pv != inlist[0]) { + ASSERT( inlist[0] >= VB->Count ); + tnl->Driver.Render.CopyPV( ctx, inlist[0], pv ); + } + } + + if (0) { + /* print post-clip vertex coords */ + GLuint i, j; + printf("post clip:\n"); + for (i = 0; i < n; i++) { + j = inlist[i]; + printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + } + } + + tnl->Driver.Render.ClippedPolygon( ctx, inlist, n ); +} + + +/* Clip a quad against the viewport and user clip planes. + */ +static inline void +TAG(clip_quad)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, + GLubyte mask ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + tnl_interp_func interp = tnl->Driver.Render.Interp; + GLuint newvert = VB->Count; + GLfloat (*coord)[4] = VB->ClipPtr->data; + GLuint pv = v3; + GLuint vlist[2][MAX_CLIPPED_VERTICES]; + GLuint *inlist = vlist[0], *outlist = vlist[1]; + GLuint p; + GLuint n = 4; + + ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */ + + if (mask & CLIP_FRUSTUM_BITS) { + POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); + POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); + POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); + POLY_CLIP( CLIP_BOTTOM_BIT, 0, 1, 0, 1 ); + POLY_CLIP( CLIP_FAR_BIT, 0, 0, -1, 1 ); + POLY_CLIP( CLIP_NEAR_BIT, 0, 0, 1, 1 ); + } + + if (mask & CLIP_USER_BIT) { + for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; + const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; + const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; + const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; + POLY_CLIP( CLIP_USER_BIT, a, b, c, d ); + } + } + } + + if (ctx->Light.ShadeModel == GL_FLAT) { + if (pv != inlist[0]) { + ASSERT( inlist[0] >= VB->Count ); + tnl->Driver.Render.CopyPV( ctx, inlist[0], pv ); + } + } + + tnl->Driver.Render.ClippedPolygon( ctx, inlist, n ); +} + +#undef W +#undef Z +#undef Y +#undef X +#undef SIZE +#undef TAG +#undef POLY_CLIP +#undef LINE_CLIP diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 70551e0e1..4be016925 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -655,9 +655,6 @@ vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) CALL_End(GET_DISPATCH(), ()); } break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); - return; } } |