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-rw-r--r--mesalib/src/mesa/main/fbobject.c17
-rw-r--r--mesalib/src/mesa/main/formats.c20
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_texture.c10
3 files changed, 31 insertions, 16 deletions
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index dfe2f1e93..107919f0b 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1080,6 +1080,12 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->MaxNumLayers = max_layer_count;
+ if (numImages == 0) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
+ fbo_incomplete(ctx, "no attachments", -1);
+ return;
+ }
+
if (_mesa_is_desktop_gl(ctx) && !ctx->Extensions.ARB_ES2_compatibility) {
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
@@ -1108,12 +1114,6 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
}
- if (numImages == 0) {
- fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
- fbo_incomplete(ctx, "no attachments", -1);
- return;
- }
-
/* Provisionally set status = COMPLETE ... */
fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
@@ -2004,8 +2004,9 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
- if (_mesa_is_winsys_fbo(fb))
- return; /* can't render to texture with winsys framebuffers */
+ /* Skip if we know NeedsFinishRenderTexture won't be set. */
+ if (_mesa_is_winsys_fbo(fb) && !ctx->Driver.BindRenderbufferTexImage)
+ return;
if (ctx->Driver.FinishRenderTexture) {
GLuint i;
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index c3e80491d..e74625f23 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -3124,9 +3124,9 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_L_UNORM16:
return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_I_UNORM8:
- return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE;
+ return format == GL_RED && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_I_UNORM16:
- return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && !swapBytes;
+ return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_YCBCR:
return format == GL_YCBCR_MESA &&
@@ -3218,9 +3218,9 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_I_FLOAT32:
- return format == GL_INTENSITY && type == GL_FLOAT && !swapBytes;
+ return format == GL_RED && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_I_FLOAT16:
- return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes;
+ return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_R_FLOAT32:
return format == GL_RED && type == GL_FLOAT && !swapBytes;
@@ -3248,13 +3248,17 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_I_UINT8:
+ return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_I_UINT16:
+ return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_I_UINT32:
+ return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
case MESA_FORMAT_I_SINT8:
+ return format == GL_RED_INTEGER && type == GL_BYTE;
case MESA_FORMAT_I_SINT16:
+ return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_I_SINT32:
- /* GL_INTENSITY_INTEGER_EXT doesn't exist. */
- return GL_FALSE;
+ return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_L_UINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
@@ -3421,7 +3425,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
littleEndian && !swapBytes;
case MESA_FORMAT_I_SNORM8:
- return format == GL_INTENSITY && type == GL_BYTE;
+ return format == GL_RED && type == GL_BYTE;
case MESA_FORMAT_A_SNORM16:
return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_L_SNORM16:
@@ -3430,7 +3434,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
littleEndian && !swapBytes;
case MESA_FORMAT_I_SNORM16:
- return format == GL_INTENSITY && type == GL_SHORT && littleEndian &&
+ return format == GL_RED && type == GL_SHORT && littleEndian &&
!swapBytes;
case MESA_FORMAT_B10G10R10A2_UINT:
diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c
index 3557a3fbe..75e6face4 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c
@@ -198,6 +198,16 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
if (!stObj->sampler_view) {
stObj->sampler_view =
st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format);
+
+ } else if (stObj->sampler_view->context != pipe) {
+ /* Recreate view in correct context, use existing view as template */
+ /* XXX: This isn't optimal, we should try to use more than one view.
+ Otherwise we create/destroy the view all the time
+ */
+ struct pipe_sampler_view *sv =
+ pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ stObj->sampler_view = sv;
}
return stObj->sampler_view;