diff options
Diffstat (limited to 'mesalib/src/mesa')
24 files changed, 182 insertions, 33 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 798efa680..aa50dde73 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -1729,10 +1729,10 @@ blitframebuffer_texture(struct gl_context *ctx, } else { assert(target == GL_TEXTURE_RECTANGLE_ARB); - s0 = srcX0; - s1 = srcX1; - t0 = srcY0; - t1 = srcY1; + s0 = (float) srcX0; + s1 = (float) srcX1; + t0 = (float) srcY0; + t1 = (float) srcY1; } /* setup vertex positions */ @@ -2825,7 +2825,7 @@ _mesa_meta_DrawPixels(struct gl_context *ctx, _mesa_StencilMask(mask); _mesa_ProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, - 255.0 / mask, 0.5, 0.0, 0.0); + 255.0f / mask, 0.5f, 0.0f, 0.0f); _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } @@ -3184,7 +3184,7 @@ setup_texture_coords(GLenum faceTarget, r = (slice + 0.5f) / depth; } else if (faceTarget == GL_TEXTURE_2D_ARRAY) - r = slice; + r = (float) slice; else r = 0.0F; coords0[0] = 0.0F; /* s */ @@ -3204,28 +3204,28 @@ setup_texture_coords(GLenum faceTarget, coords0[0] = 0.0F; /* s */ coords0[1] = 0.0F; /* t */ coords0[2] = 0.0F; /* r */ - coords1[0] = width; + coords1[0] = (float) width; coords1[1] = 0.0F; coords1[2] = 0.0F; - coords2[0] = width; - coords2[1] = height; + coords2[0] = (float) width; + coords2[1] = (float) height; coords2[2] = 0.0F; coords3[0] = 0.0F; - coords3[1] = height; + coords3[1] = (float) height; coords3[2] = 0.0F; break; case GL_TEXTURE_1D_ARRAY: coords0[0] = 0.0F; /* s */ - coords0[1] = slice; /* t */ + coords0[1] = (float) slice; /* t */ coords0[2] = 0.0F; /* r */ coords1[0] = 1.0f; - coords1[1] = slice; + coords1[1] = (float) slice; coords1[2] = 0.0F; coords2[0] = 1.0F; - coords2[1] = slice; + coords2[1] = (float) slice; coords2[2] = 0.0F; coords3[0] = 0.0F; - coords3[1] = slice; + coords3[1] = (float) slice; coords3[2] = 0.0F; break; diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 501192199..d7c432713 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -843,6 +843,14 @@ struct dd_function_table { struct gl_transform_feedback_object *obj); /** + * Return the number of vertices written to a stream during the last + * Begin/EndTransformFeedback block. + */ + GLsizei (*GetTransformFeedbackVertexCount)(struct gl_context *ctx, + struct gl_transform_feedback_object *obj, + GLuint stream); + + /** * \name GL_NV_texture_barrier interface */ void (*TextureBarrier)(struct gl_context *ctx); diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index 5e2fd80d2..dd6a772f9 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -802,6 +802,17 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Multisample.SampleCoverageInvert = state; break; + /* GL_ARB_sample_shading */ + case GL_SAMPLE_SHADING: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; + CHECK_EXTENSION(ARB_sample_shading, cap); + if (ctx->Multisample.SampleShading == state) + return; + FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); + ctx->Multisample.SampleShading = state; + break; + /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: if (ctx->API != API_OPENGL_COMPAT) @@ -1594,6 +1605,13 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(ARB_texture_multisample); return ctx->Multisample.SampleMask; + /* ARB_sample_shading */ + case GL_SAMPLE_SHADING: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; + CHECK_EXTENSION(ARB_sample_shading); + return ctx->Multisample.SampleShading; + default: goto invalid_enum_error; } diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 285ec377c..48c4e9f1b 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -118,6 +118,7 @@ static const struct extension extension_table[] = { { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, { "GL_ARB_robustness", o(dummy_true), GL, 2010 }, + { "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 }, { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 }, { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, { "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 }, diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 6e72ff5c2..6a0de0c16 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -131,6 +131,7 @@ enum value_extra { EXTRA_VERSION_30, EXTRA_VERSION_31, EXTRA_VERSION_32, + EXTRA_VERSION_40, EXTRA_API_GL, EXTRA_API_GL_CORE, EXTRA_API_ES2, @@ -391,6 +392,7 @@ extra_NV_primitive_restart[] = { static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END }; static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END }; static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END }; +static const int extra_version_40[] = { EXTRA_VERSION_40, EXTRA_END }; static const int extra_gl30_es3[] = { EXTRA_VERSION_30, @@ -410,6 +412,12 @@ static const int extra_gl32_ARB_geometry_shader4[] = { EXTRA_END }; +static const int extra_gl40_ARB_sample_shading[] = { + EXTRA_VERSION_40, + EXT(ARB_sample_shading), + EXTRA_END +}; + static const int extra_ARB_vertex_program_api_es2[] = { EXT(ARB_vertex_program), diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index 9f79f3406..0851b7b70 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -83,6 +83,9 @@ descriptor=[ [ "SAMPLE_BUFFERS_ARB", "BUFFER_INT(Visual.sampleBuffers), extra_new_buffers" ], [ "SAMPLES_ARB", "BUFFER_INT(Visual.samples), extra_new_buffers" ], +# GL_ARB_sample_shading + [ "MIN_SAMPLE_SHADING_VALUE_ARB", "CONTEXT_FLOAT(Multisample.MinSampleShadingValue), extra_gl40_ARB_sample_shading" ], + # GL_SGIS_generate_mipmap [ "GENERATE_MIPMAP_HINT_SGIS", "CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA" ], diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index a1a5eb4bf..b5c5583d6 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -274,6 +274,11 @@ typedef enum #define VARYING_BIT_VAR(V) BITFIELD64_BIT(VARYING_SLOT_VAR0 + (V)) /*@}*/ +/** + * Bitflags for system values. + */ +#define SYSTEM_BIT_SAMPLE_ID BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_ID) +#define SYSTEM_BIT_SAMPLE_POS BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_POS) /** * Determine if the given gl_varying_slot appears in the fragment shader. @@ -306,12 +311,13 @@ typedef enum * register is written. No FRAG_RESULT_DATAn will be written. */ FRAG_RESULT_COLOR = 2, + FRAG_RESULT_SAMPLE_MASK = 3, /* FRAG_RESULT_DATAn are the per-render-target (GLSL gl_FragData[n] * or ARB_fragment_program fragment.color[n]) color results. If * any are written, FRAG_RESULT_COLOR will not be written. */ - FRAG_RESULT_DATA0 = 3, + FRAG_RESULT_DATA0 = 4, FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) } gl_frag_result; @@ -872,6 +878,8 @@ struct gl_multisample_attrib GLboolean SampleCoverage; GLfloat SampleCoverageValue; GLboolean SampleCoverageInvert; + GLboolean SampleShading; + GLfloat MinSampleShadingValue; /* ARB_texture_multisample / GL3.2 additions */ GLboolean SampleMask; @@ -1902,6 +1910,8 @@ typedef enum SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */ SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ + SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */ + SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */ SYSTEM_VALUE_MAX /**< Number of values */ } gl_system_value; @@ -3156,6 +3166,12 @@ struct gl_constants */ GLboolean PrimitiveRestartInSoftware; + /** + * Always use the GetTransformFeedbackVertexCount() driver hook, rather + * than passing the transform feedback object to the drawing function. + */ + GLboolean AlwaysUseGetTransformFeedbackVertexCount; + /** GL_ARB_map_buffer_alignment */ GLuint MinMapBufferAlignment; @@ -3239,6 +3255,7 @@ struct gl_extensions GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; GLboolean ARB_point_sprite; + GLboolean ARB_sample_shading; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_atomic_counters; GLboolean ARB_shader_bit_encoding; diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c index bd97c5096..599cdee74 100644 --- a/mesalib/src/mesa/main/multisample.c +++ b/mesalib/src/mesa/main/multisample.c @@ -119,6 +119,24 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask) ctx->Multisample.SampleMaskValue = mask; } +/** + * Called via glMinSampleShadingARB + */ +void GLAPIENTRY +_mesa_MinSampleShading(GLclampf value) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.ARB_sample_shading || !_mesa_is_desktop_gl(ctx)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading"); + return; + } + + FLUSH_VERTICES(ctx, 0); + + ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0, 1.0); + ctx->NewState |= _NEW_MULTISAMPLE; +} /** * Helper for checking a requested sample count against the limit diff --git a/mesalib/src/mesa/main/multisample.h b/mesalib/src/mesa/main/multisample.h index 66848d269..7441d3ee9 100644 --- a/mesalib/src/mesa/main/multisample.h +++ b/mesalib/src/mesa/main/multisample.h @@ -44,6 +44,8 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val); extern void GLAPIENTRY _mesa_SampleMaski(GLuint index, GLbitfield mask); +extern void GLAPIENTRY +_mesa_MinSampleShading(GLclampf value); extern GLenum _mesa_check_sample_count(struct gl_context *ctx, GLenum target, diff --git a/mesalib/src/mesa/main/performance_monitor.c b/mesalib/src/mesa/main/performance_monitor.c index 8dfa8261e..17cae5183 100644 --- a/mesalib/src/mesa/main/performance_monitor.c +++ b/mesalib/src/mesa/main/performance_monitor.c @@ -127,7 +127,7 @@ _mesa_GetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, if (groupsSize > 0 && groups != NULL) { unsigned i; - unsigned n = MIN2(groupsSize, ctx->PerfMonitor.NumGroups); + unsigned n = MIN2((GLuint) groupsSize, ctx->PerfMonitor.NumGroups); /* We just use the index in the Groups array as the ID. */ for (i = 0; i < n; i++) @@ -156,7 +156,7 @@ _mesa_GetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, if (counters != NULL) { unsigned i; - unsigned n = MIN2(group_obj->NumCounters, countersSize); + unsigned n = MIN2(group_obj->NumCounters, (GLuint) countersSize); for (i = 0; i < n; i++) { /* We just use the index in the Counters array as the ID. */ counters[i] = i; @@ -379,7 +379,7 @@ _mesa_SelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint *counterList) { GET_CURRENT_CONTEXT(ctx); - unsigned i; + int i; struct gl_perf_monitor_object *m; const struct gl_perf_monitor_group *group_obj; diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c index bc9b52ab9..76d213b16 100644 --- a/mesalib/src/mesa/main/transformfeedback.c +++ b/mesalib/src/mesa/main/transformfeedback.c @@ -205,17 +205,27 @@ _mesa_free_transform_feedback(struct gl_context *ctx) } +/** Initialize the fields of a gl_transform_feedback_object. */ +void +_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj, + GLuint name) +{ + if (!obj) + return; + + obj->Name = name; + obj->RefCount = 1; + obj->EverBound = GL_FALSE; +} + + /** Default fallback for ctx->Driver.NewTransformFeedback() */ static struct gl_transform_feedback_object * new_transform_feedback(struct gl_context *ctx, GLuint name) { struct gl_transform_feedback_object *obj; obj = CALLOC_STRUCT(gl_transform_feedback_object); - if (obj) { - obj->Name = name; - obj->RefCount = 1; - obj->EverBound = GL_FALSE; - } + _mesa_init_transform_feedback_object(obj, name); return obj; } diff --git a/mesalib/src/mesa/main/transformfeedback.h b/mesalib/src/mesa/main/transformfeedback.h index 0ffaab508..7aecd66a7 100644 --- a/mesalib/src/mesa/main/transformfeedback.h +++ b/mesalib/src/mesa/main/transformfeedback.h @@ -91,6 +91,9 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index, /*** GL_ARB_transform_feedback2 ***/ +extern void +_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj, + GLuint name); struct gl_transform_feedback_object * _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name); diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index 2e847fe31..17e24f678 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -853,7 +853,7 @@ _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GET_CURRENT_CONTEXT(ctx); struct gl_shader_program *shProg; struct gl_active_atomic_buffer *ab; - int i; + GLuint i; if (!ctx->Extensions.ARB_shader_atomic_counters) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c index e21a26b43..359757607 100644 --- a/mesalib/src/mesa/main/vdpau.c +++ b/mesalib/src/mesa/main/vdpau.c @@ -324,7 +324,7 @@ void GLAPIENTRY _mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) { GET_CURRENT_CONTEXT(ctx); - int i, j; + int i; if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); @@ -348,6 +348,7 @@ _mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) for (i = 0; i < numSurfaces; ++i) { struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; unsigned numTextureNames = surf->output ? 1 : 4; + unsigned j; for (j = 0; j < numTextureNames; ++j) { struct gl_texture_object *tex = surf->textures[j]; @@ -377,7 +378,7 @@ void GLAPIENTRY _mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) { GET_CURRENT_CONTEXT(ctx); - int i, j; + int i; if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); @@ -401,6 +402,7 @@ _mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) for (i = 0; i < numSurfaces; ++i) { struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; unsigned numTextureNames = surf->output ? 1 : 4; + unsigned j; for (j = 0; j < numTextureNames; ++j) { struct gl_texture_object *tex = surf->textures[j]; diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c index cf852132d..fa9063f5b 100644 --- a/mesalib/src/mesa/program/prog_print.c +++ b/mesalib/src/mesa/program/prog_print.c @@ -311,6 +311,7 @@ arb_output_attrib_string(GLint index, GLenum progType) "result.depth", /* FRAG_RESULT_DEPTH */ "result.(one)", /* FRAG_RESULT_STENCIL */ "result.color", /* FRAG_RESULT_COLOR */ + "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */ "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */ "result.color[1]", "result.color[2]", diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c index 145c07c67..f6fd53576 100644 --- a/mesalib/src/mesa/program/prog_statevars.c +++ b/mesalib/src/mesa/program/prog_statevars.c @@ -349,6 +349,9 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], } } return; + case STATE_NUM_SAMPLES: + ((int *)value)[0] = ctx->DrawBuffer->Visual.samples; + return; case STATE_DEPTH_RANGE: value[0] = ctx->Viewport.Near; /* near */ value[1] = ctx->Viewport.Far; /* far */ @@ -665,6 +668,9 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) case STATE_PROGRAM_MATRIX: return _NEW_TRACK_MATRIX; + case STATE_NUM_SAMPLES: + return _NEW_BUFFERS; + case STATE_DEPTH_RANGE: return _NEW_VIEWPORT; @@ -852,6 +858,9 @@ append_token(char *dst, gl_state_index k) case STATE_TEXENV_COLOR: append(dst, "texenv"); break; + case STATE_NUM_SAMPLES: + append(dst, "numsamples"); + break; case STATE_DEPTH_RANGE: append(dst, "depth.range"); break; @@ -1027,6 +1036,8 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) break; case STATE_FOG_COLOR: break; + case STATE_NUM_SAMPLES: + break; case STATE_DEPTH_RANGE: break; case STATE_FRAGMENT_PROGRAM: diff --git a/mesalib/src/mesa/program/prog_statevars.h b/mesalib/src/mesa/program/prog_statevars.h index ec22b7376..23a9f48c3 100644 --- a/mesalib/src/mesa/program/prog_statevars.h +++ b/mesalib/src/mesa/program/prog_statevars.h @@ -103,6 +103,8 @@ typedef enum gl_state_index_ { STATE_TEXENV_COLOR, + STATE_NUM_SAMPLES, /* An integer, not a float like the other state vars */ + STATE_DEPTH_RANGE, STATE_VERTEX_PROGRAM, diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 093d37297..a102ec17a 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/context.h" #include "main/hash.h" +#include "main/macros.h" #include "program.h" #include "prog_cache.h" #include "prog_parameter.h" @@ -1024,3 +1025,34 @@ _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog) } } + +/* Gets the minimum number of shader invocations per fragment. + * This function is useful to determine if we need to do per + * sample shading or per fragment shading. + */ +GLint +_mesa_get_min_invocations_per_fragment(struct gl_context *ctx, + const struct gl_fragment_program *prog) +{ + /* From ARB_sample_shading specification: + * "Using gl_SampleID in a fragment shader causes the entire shader + * to be evaluated per-sample." + * + * "Using gl_SamplePosition in a fragment shader causes the entire + * shader to be evaluated per-sample." + * + * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading + * has no effect." + */ + if (ctx->Multisample.Enabled) { + if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID | + SYSTEM_BIT_SAMPLE_POS)) + return MAX2(ctx->DrawBuffer->Visual.samples, 1); + else if (ctx->Multisample.SampleShading) + return MAX2(ceil(ctx->Multisample.MinSampleShadingValue * + ctx->DrawBuffer->Visual.samples), 1); + else + return 1; + } + return 1; +} diff --git a/mesalib/src/mesa/program/program.h b/mesalib/src/mesa/program/program.h index 34965ab99..353ccab47 100644 --- a/mesalib/src/mesa/program/program.h +++ b/mesalib/src/mesa/program/program.h @@ -187,6 +187,9 @@ _mesa_valid_register_index(const struct gl_context *ctx, extern void _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog); +extern GLint +_mesa_get_min_invocations_per_fragment(struct gl_context *ctx, + const struct gl_fragment_program *prog); static inline GLuint _mesa_program_target_to_index(GLenum v) diff --git a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c index e1a7a88a1..e824fe9b3 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c +++ b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c @@ -74,8 +74,8 @@ st_new_transform_feedback(struct gl_context *ctx, GLuint name) if (!obj) return NULL; - obj->base.Name = name; - obj->base.RefCount = 1; + _mesa_init_transform_feedback_object(&obj->base, name); + return &obj->base; } diff --git a/mesalib/src/mesa/state_tracker/st_draw.h b/mesalib/src/mesa/state_tracker/st_draw.h index 3313fc8c7..394473b20 100644 --- a/mesalib/src/mesa/state_tracker/st_draw.h +++ b/mesalib/src/mesa/state_tracker/st_draw.h @@ -77,7 +77,7 @@ st_feedback_draw_vbo(struct gl_context *ctx, static INLINE unsigned pointer_to_offset(const void *ptr) { - return (unsigned) (((unsigned long) ptr) & 0xffffffffUL); + return (unsigned) (((GLsizeiptr) ptr) & 0xffffffffUL); } diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h index 7a687532d..e2521b50c 100644 --- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h +++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h @@ -1537,7 +1537,7 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage, /* only return Z, not stencil data */ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - texel[0] = ((*src) >> 8) * scale; + texel[0] = (GLfloat) (((*src) >> 8) * scale); ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_S8 || texImage->Base.TexFormat == MESA_FORMAT_Z24_X8); ASSERT(texel[0] >= 0.0F); @@ -1555,7 +1555,7 @@ static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage, /* only return Z, not stencil data */ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - texel[0] = ((*src) & 0x00ffffff) * scale; + texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale); ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_Z24 || texImage->Base.TexFormat == MESA_FORMAT_X8_Z24); ASSERT(texel[0] >= 0.0F); diff --git a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h index 02c283da4..bbc020539 100644 --- a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h +++ b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h @@ -140,7 +140,7 @@ static inline float conv_i10_to_norm_float(const struct gl_context *ctx, int i10 (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) { /* Equation 2.3 above. */ float f = ((float) val.x) / 511.0F; - return MAX2(f, -1.0); + return MAX2(f, -1.0f); } else { /* Equation 2.2 above. */ return (2.0F * (float)val.x + 1.0F) * (1.0F / 1023.0F); @@ -156,7 +156,7 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2) (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) { /* Equation 2.3 above. */ float f = (float) val.x; - return MAX2(f, -1.0); + return MAX2(f, -1.0f); } else { /* Equation 2.2 above. */ return (2.0F * (float)val.x + 1.0F) * (1.0F / 3.0F); diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 1670409d4..f25a9dec3 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -1464,6 +1464,16 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode, return; } + if (ctx->Driver.GetTransformFeedbackVertexCount && + (ctx->Const.AlwaysUseGetTransformFeedbackVertexCount || + (ctx->Const.PrimitiveRestartInSoftware && + ctx->Array._PrimitiveRestart) || + !vbo_all_varyings_in_vbos(exec->array.inputs))) { + GLsizei n = ctx->Driver.GetTransformFeedbackVertexCount(ctx, obj, stream); + vbo_draw_arrays(ctx, mode, 0, n, numInstances, 0); + return; + } + vbo_bind_arrays(ctx); /* init most fields to zero */ |