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-rw-r--r--mesalib/src/mesa/drivers/dri/Makefile.am3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/drirc20
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h5
-rw-r--r--mesalib/src/mesa/main/arrayobj.c15
-rw-r--r--mesalib/src/mesa/main/format_pack.c2
-rw-r--r--mesalib/src/mesa/main/mtypes.h19
-rw-r--r--mesalib/src/mesa/main/pack.c16
-rw-r--r--mesalib/src/mesa/main/texparam.c22
-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp8
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp11
-rw-r--r--mesalib/src/mesa/vbo/vbo_context.h22
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec.c15
13 files changed, 102 insertions, 59 deletions
diff --git a/mesalib/src/mesa/drivers/dri/Makefile.am b/mesalib/src/mesa/drivers/dri/Makefile.am
index 70039f9ad..2009da921 100644
--- a/mesalib/src/mesa/drivers/dri/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/Makefile.am
@@ -85,7 +85,6 @@ install-data-hook:
ln -f $(DESTDIR)$(dridir)/mesa_dri_drivers.so \
$(DESTDIR)$(dridir)/$$i; \
done;
- $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.so
- $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.la
+ $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.*
endif
diff --git a/mesalib/src/mesa/drivers/dri/common/drirc b/mesalib/src/mesa/drivers/dri/common/drirc
index ebc04cd9b..4b9841bd2 100644
--- a/mesalib/src/mesa/drivers/dri/common/drirc
+++ b/mesalib/src/mesa/drivers/dri/common/drirc
@@ -11,17 +11,21 @@ Application bugs worked around in this file:
is still 1.10.
* Unigine Heaven 3.0 with ARB_texture_multisample uses a "ivec4 * vec4"
- expression, which fails to compile with GLSL 1.10.
+ expression, which is illegal in GLSL 1.10.
Adding "#version 130" fixes this.
* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses the uint keyword, which
- fails to compile with GLSL 1.10.
+ is illegal in GLSL 1.10.
Adding "#version 130" fixes this.
* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses a "uint & int"
- expression, which fails (and should fail) to compile with any GLSL version.
+ expression, which is illegal in any GLSL version.
Disabling ARB_shader_bit_encoding fixes this.
+* If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses
+ an #extension directive in the middle of its shaders, which is illegal
+ in GLSL.
+
TODO: document the other workarounds.
-->
@@ -45,6 +49,7 @@ TODO: document the other workarounds.
<option name="disable_blend_func_extended" value="true" />
<option name="force_glsl_version" value="130" />
<option name="disable_shader_bit_encoding" value="true" />
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
@@ -52,6 +57,15 @@ TODO: document the other workarounds.
<option name="disable_blend_func_extended" value="true" />
<option name="force_glsl_version" value="130" />
<option name="disable_shader_bit_encoding" value="true" />
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
+ <application name="Unigine Valley (32-bit)" executable="valley_x86">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
+ <application name="Unigine Valley (64-bit)" executable="valley_x64">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
index fc9e10461..b73a6620c 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
@@ -105,6 +105,11 @@ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \
DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \
DRI_CONF_OPT_END
+#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
+DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader, def) \
+ DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives in the middle of shaders")) \
+DRI_CONF_OPT_END
+
/**
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index efb993012..1ea319a74 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -427,6 +427,21 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
}
+ if (ctx->Array.DrawMethod == DRAW_ARRAYS) {
+ /* The _DrawArrays pointer is pointing at the VAO being unbound and
+ * that VAO may be in the process of being deleted. If it's not going
+ * to be deleted, this will have no effect, because the pointer needs
+ * to be updated by the VBO module anyway.
+ *
+ * Before the VBO module can update the pointer, we have to set it
+ * to NULL for drivers not to set up arrays which are not bound,
+ * or to prevent a crash if the VAO being unbound is going to be
+ * deleted.
+ */
+ ctx->Array._DrawArrays = NULL;
+ ctx->Array.DrawMethod = DRAW_NONE;
+ }
+
ctx->NewState |= _NEW_ARRAY;
_mesa_reference_vao(ctx, &ctx->Array.VAO, newObj);
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index 6b28592a6..c97c05297 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -888,7 +888,7 @@ pack_float_R_UNORM8(const GLfloat src[4], void *dst)
static void
pack_ubyte_R8G8_UNORM(const GLubyte src[4], void *dst)
{
- GLubyte *d = ((GLubyte *) dst);
+ GLushort *d = ((GLushort *) dst);
*d = PACK_COLOR_88(src[GCOMP], src[RCOMP]);
}
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index a7126fd55..91d9172f9 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1640,6 +1640,17 @@ struct gl_vertex_array_object
};
+/** Used to signal when transitioning from one kind of drawing method
+ * to another.
+ */
+typedef enum {
+ DRAW_NONE, /**< Initial value only */
+ DRAW_BEGIN_END,
+ DRAW_DISPLAY_LIST,
+ DRAW_ARRAYS
+} gl_draw_method;
+
+
/**
* Vertex array state
*/
@@ -1679,6 +1690,9 @@ struct gl_array_attrib
* The array pointer is set up only by the VBO module.
*/
const struct gl_client_array **_DrawArrays; /**< 0..VERT_ATTRIB_MAX-1 */
+
+ /** One of the DRAW_xxx flags, not consumed by drivers */
+ gl_draw_method DrawMethod;
};
@@ -3349,6 +3363,11 @@ struct gl_constants
GLuint ForceGLSLVersion;
/**
+ * Allow GLSL #extension directives in the middle of shaders.
+ */
+ GLboolean AllowGLSLExtensionDirectiveMidShader;
+
+ /**
* Does the driver support real 32-bit integers? (Otherwise, integers are
* simulated via floats.)
*/
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index 5ebaaf6e5..649a74cce 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -3183,10 +3183,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
PROCESS(aSrc, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT);
break;
case GL_BYTE:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOATZ);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOATZ);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOATZ);
- PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOATZ);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT_TEX);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT_TEX);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT_TEX);
+ PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT_TEX);
break;
case GL_UNSIGNED_SHORT:
PROCESS(rSrc, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
@@ -3195,10 +3195,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
PROCESS(aSrc, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT);
break;
case GL_SHORT:
- PROCESS(rSrc, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOATZ);
- PROCESS(gSrc, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOATZ);
- PROCESS(bSrc, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOATZ);
- PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOATZ);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT_TEX);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT_TEX);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT_TEX);
+ PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT_TEX);
break;
case GL_UNSIGNED_INT:
PROCESS(rSrc, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index dc17ea584..30dd0b9b3 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -1051,6 +1051,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_texture_image *img = NULL;
+ struct gl_texture_image dummy_image;
mesa_format texFormat;
img = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -1062,12 +1063,12 @@ get_tex_level_parameter_image(struct gl_context *ctx,
* instead of 1. TEXTURE_COMPONENTS is deprecated; always
* use TEXTURE_INTERNAL_FORMAT."
*/
+ memset(&dummy_image, 0, sizeof(dummy_image));
+ dummy_image.TexFormat = MESA_FORMAT_NONE;
+ dummy_image.InternalFormat = GL_RGBA;
+ dummy_image._BaseFormat = GL_NONE;
- if (pname == GL_TEXTURE_INTERNAL_FORMAT)
- *params = GL_RGBA;
- else
- *params = 0;
- return;
+ img = &dummy_image;
}
texFormat = img->TexFormat;
@@ -1107,6 +1108,8 @@ get_tex_level_parameter_image(struct gl_context *ctx,
}
break;
case GL_TEXTURE_BORDER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = img->Border;
break;
case GL_TEXTURE_RED_SIZE:
@@ -1120,6 +1123,8 @@ get_tex_level_parameter_image(struct gl_context *ctx,
break;
case GL_TEXTURE_INTENSITY_SIZE:
case GL_TEXTURE_LUMINANCE_SIZE:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
*params = _mesa_get_format_bits(texFormat, pname);
if (*params == 0) {
@@ -1166,12 +1171,15 @@ get_tex_level_parameter_image(struct gl_context *ctx,
break;
/* GL_ARB_texture_float */
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ /* FALLTHROUGH */
case GL_TEXTURE_RED_TYPE_ARB:
case GL_TEXTURE_GREEN_TYPE_ARB:
case GL_TEXTURE_BLUE_TYPE_ARB:
case GL_TEXTURE_ALPHA_TYPE_ARB:
- case GL_TEXTURE_LUMINANCE_TYPE_ARB:
- case GL_TEXTURE_INTENSITY_TYPE_ARB:
case GL_TEXTURE_DEPTH_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index 1109051e9..2a82e9d9d 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -1456,6 +1456,9 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_binop_carry:
case ir_binop_borrow:
case ir_binop_imul_high:
+ case ir_unop_interpolate_at_centroid:
+ case ir_binop_interpolate_at_offset:
+ case ir_binop_interpolate_at_sample:
assert(!"not supported");
break;
@@ -2814,10 +2817,7 @@ get_mesa_program(struct gl_context *ctx,
prog->NumTemporaries = v.next_temp;
- int num_instructions = 0;
- foreach_in_list(ir_instruction, node, &v.instructions) {
- num_instructions++;
- }
+ unsigned num_instructions = v.instructions.length();
mesa_instructions =
(struct prog_instruction *)calloc(num_instructions,
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 4207cb64a..aa59fbfa9 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -772,6 +772,9 @@ void st_init_extensions(struct st_context *st)
if (st->options.disable_glsl_line_continuations)
ctx->Const.DisableGLSLLineContinuations = 1;
+ if (st->options.allow_glsl_extension_directive_midshader)
+ ctx->Const.AllowGLSLExtensionDirectiveMidShader = GL_TRUE;
+
ctx->Const.MinMapBufferAlignment =
screen->get_param(screen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT);
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index f47cd7d53..5c51e63d9 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -2049,6 +2049,9 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_binop_ldexp:
case ir_binop_carry:
case ir_binop_borrow:
+ case ir_unop_interpolate_at_centroid:
+ case ir_binop_interpolate_at_offset:
+ case ir_binop_interpolate_at_sample:
/* This operation is not supported, or should have already been handled.
*/
assert(!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()");
@@ -2820,7 +2823,13 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
}
break;
case ir_txb:
- opcode = is_cube_array ? TGSI_OPCODE_TXB2 : TGSI_OPCODE_TXB;
+ if (is_cube_array ||
+ sampler_type == glsl_type::samplerCubeShadow_type) {
+ opcode = TGSI_OPCODE_TXB2;
+ }
+ else {
+ opcode = TGSI_OPCODE_TXB;
+ }
ir->lod_info.bias->accept(this);
lod_info = this->result;
if (ir->offset) {
diff --git a/mesalib/src/mesa/vbo/vbo_context.h b/mesalib/src/mesa/vbo/vbo_context.h
index 1680e23dc..e22451305 100644
--- a/mesalib/src/mesa/vbo/vbo_context.h
+++ b/mesalib/src/mesa/vbo/vbo_context.h
@@ -57,18 +57,6 @@
#include "vbo_save.h"
-/** Used to signal when transitioning from one kind of drawing method
- * to another.
- */
-enum draw_method
-{
- DRAW_NONE, /**< Initial value only */
- DRAW_BEGIN_END,
- DRAW_DISPLAY_LIST,
- DRAW_ARRAYS
-};
-
-
struct vbo_context {
struct gl_client_array currval[VBO_ATTRIB_MAX];
@@ -83,8 +71,6 @@ struct vbo_context {
* is responsible for initiating any fallback actions required:
*/
vbo_draw_func draw_prims;
-
- enum draw_method last_draw_method;
};
@@ -122,11 +108,11 @@ get_program_mode( struct gl_context *ctx )
* that arrays may be changing.
*/
static inline void
-vbo_draw_method(struct vbo_context *vbo, enum draw_method method)
+vbo_draw_method(struct vbo_context *vbo, gl_draw_method method)
{
- if (vbo->last_draw_method != method) {
- struct gl_context *ctx = vbo->exec.ctx;
+ struct gl_context *ctx = vbo->exec.ctx;
+ if (ctx->Array.DrawMethod != method) {
switch (method) {
case DRAW_ARRAYS:
ctx->Array._DrawArrays = vbo->exec.array.inputs;
@@ -142,7 +128,7 @@ vbo_draw_method(struct vbo_context *vbo, enum draw_method method)
}
ctx->NewDriverState |= ctx->DriverFlags.NewArray;
- vbo->last_draw_method = method;
+ ctx->Array.DrawMethod = method;
}
}
diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c
index bd2b1b1a9..eb9035043 100644
--- a/mesalib/src/mesa/vbo/vbo_exec.c
+++ b/mesalib/src/mesa/vbo/vbo_exec.c
@@ -82,21 +82,6 @@ void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state )
if (!exec->validating && new_state & (_NEW_PROGRAM|_NEW_ARRAY)) {
exec->array.recalculate_inputs = GL_TRUE;
-
- /* If we ended up here because a VAO was deleted, the _DrawArrays
- * pointer which pointed to the VAO might be invalid now, so set it
- * to NULL. This prevents crashes in driver functions like Clear
- * where driver state validation might occur, but the vbo module is
- * still in an invalid state.
- *
- * Drivers should skip vertex array state validation if _DrawArrays
- * is NULL. It also has no effect on performance, because attrib
- * bindings will be recalculated anyway.
- */
- if (vbo->last_draw_method == DRAW_ARRAYS) {
- ctx->Array._DrawArrays = NULL;
- vbo->last_draw_method = DRAW_NONE;
- }
}
if (new_state & _NEW_EVAL)