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-rw-r--r--mesalib/src/mesa/SConscript1
-rw-r--r--mesalib/src/mesa/drivers/dri/common/drirc6
-rw-r--r--mesalib/src/mesa/main/api_exec.c12
-rw-r--r--mesalib/src/mesa/main/config.h6
-rw-r--r--mesalib/src/mesa/main/context.c3
-rw-r--r--mesalib/src/mesa/main/descrip.mms3
-rw-r--r--mesalib/src/mesa/main/dispatch.h1292
-rw-r--r--mesalib/src/mesa/main/dlist.c3
-rw-r--r--mesalib/src/mesa/main/enable.c5
-rw-r--r--mesalib/src/mesa/main/enums.c6600
-rw-r--r--mesalib/src/mesa/main/errors.c1065
-rw-r--r--mesalib/src/mesa/main/errors.h76
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/get.c7
-rw-r--r--mesalib/src/mesa/main/getstring.c6
-rw-r--r--mesalib/src/mesa/main/imports.c245
-rw-r--r--mesalib/src/mesa/main/imports.h17
-rw-r--r--mesalib/src/mesa/main/mtypes.h67
-rw-r--r--mesalib/src/mesa/main/remap_helper.h3730
-rw-r--r--mesalib/src/mesa/main/texgetimage.c30
-rw-r--r--mesalib/src/mesa/sources.mak1
21 files changed, 7178 insertions, 5998 deletions
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 10a04689d..dc37a6730 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -64,6 +64,7 @@ main_sources = [
'main/drawtex.c',
'main/enable.c',
'main/enums.c',
+ 'main/errors.c',
'main/eval.c',
'main/execmem.c',
'main/extensions.c',
diff --git a/mesalib/src/mesa/drivers/dri/common/drirc b/mesalib/src/mesa/drivers/dri/common/drirc
index 59c00d7ad..755174afd 100644
--- a/mesalib/src/mesa/drivers/dri/common/drirc
+++ b/mesalib/src/mesa/drivers/dri/common/drirc
@@ -6,5 +6,11 @@
<application executable="Tropics">
<option name="force_glsl_extensions_warn" value="true" />
</application>
+ <application executable="heaven_x86">
+ <option name="force_glsl_extensions_warn" value="true" />
+ </application>
+ <application executable="heaven_x64">
+ <option name="force_glsl_extensions_warn" value="true" />
+ </application>
</device>
</driconf>
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c
index 605af381d..15b9f6974 100644
--- a/mesalib/src/mesa/main/api_exec.c
+++ b/mesalib/src/mesa/main/api_exec.c
@@ -55,6 +55,7 @@
#include "drawpix.h"
#include "rastpos.h"
#include "enable.h"
+#include "errors.h"
#include "eval.h"
#include "get.h"
#include "feedback.h"
@@ -598,15 +599,18 @@ _mesa_create_exec_table(void)
SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
#endif
- /* ARB 104. GL_ARB_robustness */
+ /* ARB 66. GL_ARB_sync */
+ _mesa_init_sync_dispatch(exec);
+
+ /* ARB 104. GL_ARB_debug_output */
+ _mesa_init_errors_dispatch(exec);
+
+ /* ARB 105. GL_ARB_robustness */
SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
- /* GL_ARB_sync */
- _mesa_init_sync_dispatch(exec);
-
/* GL_ATI_fragment_shader */
_mesa_init_ati_fragment_shader_dispatch(exec);
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index 8bf741f99..1d5a0622d 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -261,6 +261,12 @@
#define MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 1024
/*@}*/
+/** For GL_ARB_debug_output */
+/*@{*/
+#define MAX_DEBUG_LOGGED_MESSAGES 10
+#define MAX_DEBUG_MESSAGE_LENGTH 4096
+/*@}*/
+
/*
* Color channel component order
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 8d48904f8..83e5de47a 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -759,6 +759,7 @@ init_attrib_groups(struct gl_context *ctx)
_mesa_init_depth( ctx );
_mesa_init_debug( ctx );
_mesa_init_display_list( ctx );
+ _mesa_init_errors( ctx );
_mesa_init_eval( ctx );
_mesa_init_fbobjects( ctx );
_mesa_init_feedback( ctx );
@@ -1137,6 +1138,8 @@ _mesa_free_context_data( struct gl_context *ctx )
/* needs to be after freeing shared state */
_mesa_free_display_list_data(ctx);
+ _mesa_free_errors_data(ctx);
+
if (ctx->Extensions.String)
free((void *) ctx->Extensions.String);
diff --git a/mesalib/src/mesa/main/descrip.mms b/mesalib/src/mesa/main/descrip.mms
index 70bc26372..91d7225c3 100644
--- a/mesalib/src/mesa/main/descrip.mms
+++ b/mesalib/src/mesa/main/descrip.mms
@@ -42,6 +42,7 @@ SOURCES =accum.c \
drawpix.c \
enable.c \
enums.c \
+ errors.c \
eval.c \
execmem.c \
extensions.c \
@@ -116,6 +117,7 @@ dlist.obj,\
drawpix.obj,\
enable.obj,\
enums.obj,\
+errors.obj,\
eval.obj,\
execmem.obj,\
extensions.obj,\
@@ -200,6 +202,7 @@ dlist.obj : dlist.c
drawpix.obj : drawpix.c
enable.obj : enable.c
enums.obj : enums.c
+errors.obj : errors.c
eval.obj : eval.c
execmem.obj : execmem.c
extensions.obj : extensions.c
diff --git a/mesalib/src/mesa/main/dispatch.h b/mesalib/src/mesa/main/dispatch.h
index 19eabb85c..6ae69f770 100644
--- a/mesalib/src/mesa/main/dispatch.h
+++ b/mesalib/src/mesa/main/dispatch.h
@@ -63,7 +63,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 973
+#define _gloffset_COUNT 977
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -733,318 +733,322 @@
#define _gloffset_GetShaderPrecisionFormat 662
#define _gloffset_ReleaseShaderCompiler 663
#define _gloffset_ShaderBinary 664
-#define _gloffset_GetGraphicsResetStatusARB 665
-#define _gloffset_GetnColorTableARB 666
-#define _gloffset_GetnCompressedTexImageARB 667
-#define _gloffset_GetnConvolutionFilterARB 668
-#define _gloffset_GetnHistogramARB 669
-#define _gloffset_GetnMapdvARB 670
-#define _gloffset_GetnMapfvARB 671
-#define _gloffset_GetnMapivARB 672
-#define _gloffset_GetnMinmaxARB 673
-#define _gloffset_GetnPixelMapfvARB 674
-#define _gloffset_GetnPixelMapuivARB 675
-#define _gloffset_GetnPixelMapusvARB 676
-#define _gloffset_GetnPolygonStippleARB 677
-#define _gloffset_GetnSeparableFilterARB 678
-#define _gloffset_GetnTexImageARB 679
-#define _gloffset_GetnUniformdvARB 680
-#define _gloffset_GetnUniformfvARB 681
-#define _gloffset_GetnUniformivARB 682
-#define _gloffset_GetnUniformuivARB 683
-#define _gloffset_ReadnPixelsARB 684
-#define _gloffset_TexStorage1D 685
-#define _gloffset_TexStorage2D 686
-#define _gloffset_TexStorage3D 687
-#define _gloffset_TextureStorage1DEXT 688
-#define _gloffset_TextureStorage2DEXT 689
-#define _gloffset_TextureStorage3DEXT 690
-#define _gloffset_PolygonOffsetEXT 691
-#define _gloffset_GetPixelTexGenParameterfvSGIS 692
-#define _gloffset_GetPixelTexGenParameterivSGIS 693
-#define _gloffset_PixelTexGenParameterfSGIS 694
-#define _gloffset_PixelTexGenParameterfvSGIS 695
-#define _gloffset_PixelTexGenParameteriSGIS 696
-#define _gloffset_PixelTexGenParameterivSGIS 697
-#define _gloffset_SampleMaskSGIS 698
-#define _gloffset_SamplePatternSGIS 699
-#define _gloffset_ColorPointerEXT 700
-#define _gloffset_EdgeFlagPointerEXT 701
-#define _gloffset_IndexPointerEXT 702
-#define _gloffset_NormalPointerEXT 703
-#define _gloffset_TexCoordPointerEXT 704
-#define _gloffset_VertexPointerEXT 705
-#define _gloffset_PointParameterfEXT 706
-#define _gloffset_PointParameterfvEXT 707
-#define _gloffset_LockArraysEXT 708
-#define _gloffset_UnlockArraysEXT 709
-#define _gloffset_SecondaryColor3bEXT 710
-#define _gloffset_SecondaryColor3bvEXT 711
-#define _gloffset_SecondaryColor3dEXT 712
-#define _gloffset_SecondaryColor3dvEXT 713
-#define _gloffset_SecondaryColor3fEXT 714
-#define _gloffset_SecondaryColor3fvEXT 715
-#define _gloffset_SecondaryColor3iEXT 716
-#define _gloffset_SecondaryColor3ivEXT 717
-#define _gloffset_SecondaryColor3sEXT 718
-#define _gloffset_SecondaryColor3svEXT 719
-#define _gloffset_SecondaryColor3ubEXT 720
-#define _gloffset_SecondaryColor3ubvEXT 721
-#define _gloffset_SecondaryColor3uiEXT 722
-#define _gloffset_SecondaryColor3uivEXT 723
-#define _gloffset_SecondaryColor3usEXT 724
-#define _gloffset_SecondaryColor3usvEXT 725
-#define _gloffset_SecondaryColorPointerEXT 726
-#define _gloffset_MultiDrawArraysEXT 727
-#define _gloffset_MultiDrawElementsEXT 728
-#define _gloffset_FogCoordPointerEXT 729
-#define _gloffset_FogCoorddEXT 730
-#define _gloffset_FogCoorddvEXT 731
-#define _gloffset_FogCoordfEXT 732
-#define _gloffset_FogCoordfvEXT 733
-#define _gloffset_PixelTexGenSGIX 734
-#define _gloffset_BlendFuncSeparateEXT 735
-#define _gloffset_FlushVertexArrayRangeNV 736
-#define _gloffset_VertexArrayRangeNV 737
-#define _gloffset_CombinerInputNV 738
-#define _gloffset_CombinerOutputNV 739
-#define _gloffset_CombinerParameterfNV 740
-#define _gloffset_CombinerParameterfvNV 741
-#define _gloffset_CombinerParameteriNV 742
-#define _gloffset_CombinerParameterivNV 743
-#define _gloffset_FinalCombinerInputNV 744
-#define _gloffset_GetCombinerInputParameterfvNV 745
-#define _gloffset_GetCombinerInputParameterivNV 746
-#define _gloffset_GetCombinerOutputParameterfvNV 747
-#define _gloffset_GetCombinerOutputParameterivNV 748
-#define _gloffset_GetFinalCombinerInputParameterfvNV 749
-#define _gloffset_GetFinalCombinerInputParameterivNV 750
-#define _gloffset_ResizeBuffersMESA 751
-#define _gloffset_WindowPos2dMESA 752
-#define _gloffset_WindowPos2dvMESA 753
-#define _gloffset_WindowPos2fMESA 754
-#define _gloffset_WindowPos2fvMESA 755
-#define _gloffset_WindowPos2iMESA 756
-#define _gloffset_WindowPos2ivMESA 757
-#define _gloffset_WindowPos2sMESA 758
-#define _gloffset_WindowPos2svMESA 759
-#define _gloffset_WindowPos3dMESA 760
-#define _gloffset_WindowPos3dvMESA 761
-#define _gloffset_WindowPos3fMESA 762
-#define _gloffset_WindowPos3fvMESA 763
-#define _gloffset_WindowPos3iMESA 764
-#define _gloffset_WindowPos3ivMESA 765
-#define _gloffset_WindowPos3sMESA 766
-#define _gloffset_WindowPos3svMESA 767
-#define _gloffset_WindowPos4dMESA 768
-#define _gloffset_WindowPos4dvMESA 769
-#define _gloffset_WindowPos4fMESA 770
-#define _gloffset_WindowPos4fvMESA 771
-#define _gloffset_WindowPos4iMESA 772
-#define _gloffset_WindowPos4ivMESA 773
-#define _gloffset_WindowPos4sMESA 774
-#define _gloffset_WindowPos4svMESA 775
-#define _gloffset_MultiModeDrawArraysIBM 776
-#define _gloffset_MultiModeDrawElementsIBM 777
-#define _gloffset_DeleteFencesNV 778
-#define _gloffset_FinishFenceNV 779
-#define _gloffset_GenFencesNV 780
-#define _gloffset_GetFenceivNV 781
-#define _gloffset_IsFenceNV 782
-#define _gloffset_SetFenceNV 783
-#define _gloffset_TestFenceNV 784
-#define _gloffset_AreProgramsResidentNV 785
-#define _gloffset_BindProgramNV 786
-#define _gloffset_DeleteProgramsNV 787
-#define _gloffset_ExecuteProgramNV 788
-#define _gloffset_GenProgramsNV 789
-#define _gloffset_GetProgramParameterdvNV 790
-#define _gloffset_GetProgramParameterfvNV 791
-#define _gloffset_GetProgramStringNV 792
-#define _gloffset_GetProgramivNV 793
-#define _gloffset_GetTrackMatrixivNV 794
-#define _gloffset_GetVertexAttribPointervNV 795
-#define _gloffset_GetVertexAttribdvNV 796
-#define _gloffset_GetVertexAttribfvNV 797
-#define _gloffset_GetVertexAttribivNV 798
-#define _gloffset_IsProgramNV 799
-#define _gloffset_LoadProgramNV 800
-#define _gloffset_ProgramParameters4dvNV 801
-#define _gloffset_ProgramParameters4fvNV 802
-#define _gloffset_RequestResidentProgramsNV 803
-#define _gloffset_TrackMatrixNV 804
-#define _gloffset_VertexAttrib1dNV 805
-#define _gloffset_VertexAttrib1dvNV 806
-#define _gloffset_VertexAttrib1fNV 807
-#define _gloffset_VertexAttrib1fvNV 808
-#define _gloffset_VertexAttrib1sNV 809
-#define _gloffset_VertexAttrib1svNV 810
-#define _gloffset_VertexAttrib2dNV 811
-#define _gloffset_VertexAttrib2dvNV 812
-#define _gloffset_VertexAttrib2fNV 813
-#define _gloffset_VertexAttrib2fvNV 814
-#define _gloffset_VertexAttrib2sNV 815
-#define _gloffset_VertexAttrib2svNV 816
-#define _gloffset_VertexAttrib3dNV 817
-#define _gloffset_VertexAttrib3dvNV 818
-#define _gloffset_VertexAttrib3fNV 819
-#define _gloffset_VertexAttrib3fvNV 820
-#define _gloffset_VertexAttrib3sNV 821
-#define _gloffset_VertexAttrib3svNV 822
-#define _gloffset_VertexAttrib4dNV 823
-#define _gloffset_VertexAttrib4dvNV 824
-#define _gloffset_VertexAttrib4fNV 825
-#define _gloffset_VertexAttrib4fvNV 826
-#define _gloffset_VertexAttrib4sNV 827
-#define _gloffset_VertexAttrib4svNV 828
-#define _gloffset_VertexAttrib4ubNV 829
-#define _gloffset_VertexAttrib4ubvNV 830
-#define _gloffset_VertexAttribPointerNV 831
-#define _gloffset_VertexAttribs1dvNV 832
-#define _gloffset_VertexAttribs1fvNV 833
-#define _gloffset_VertexAttribs1svNV 834
-#define _gloffset_VertexAttribs2dvNV 835
-#define _gloffset_VertexAttribs2fvNV 836
-#define _gloffset_VertexAttribs2svNV 837
-#define _gloffset_VertexAttribs3dvNV 838
-#define _gloffset_VertexAttribs3fvNV 839
-#define _gloffset_VertexAttribs3svNV 840
-#define _gloffset_VertexAttribs4dvNV 841
-#define _gloffset_VertexAttribs4fvNV 842
-#define _gloffset_VertexAttribs4svNV 843
-#define _gloffset_VertexAttribs4ubvNV 844
-#define _gloffset_GetTexBumpParameterfvATI 845
-#define _gloffset_GetTexBumpParameterivATI 846
-#define _gloffset_TexBumpParameterfvATI 847
-#define _gloffset_TexBumpParameterivATI 848
-#define _gloffset_AlphaFragmentOp1ATI 849
-#define _gloffset_AlphaFragmentOp2ATI 850
-#define _gloffset_AlphaFragmentOp3ATI 851
-#define _gloffset_BeginFragmentShaderATI 852
-#define _gloffset_BindFragmentShaderATI 853
-#define _gloffset_ColorFragmentOp1ATI 854
-#define _gloffset_ColorFragmentOp2ATI 855
-#define _gloffset_ColorFragmentOp3ATI 856
-#define _gloffset_DeleteFragmentShaderATI 857
-#define _gloffset_EndFragmentShaderATI 858
-#define _gloffset_GenFragmentShadersATI 859
-#define _gloffset_PassTexCoordATI 860
-#define _gloffset_SampleMapATI 861
-#define _gloffset_SetFragmentShaderConstantATI 862
-#define _gloffset_PointParameteriNV 863
-#define _gloffset_PointParameterivNV 864
-#define _gloffset_ActiveStencilFaceEXT 865
-#define _gloffset_BindVertexArrayAPPLE 866
-#define _gloffset_DeleteVertexArraysAPPLE 867
-#define _gloffset_GenVertexArraysAPPLE 868
-#define _gloffset_IsVertexArrayAPPLE 869
-#define _gloffset_GetProgramNamedParameterdvNV 870
-#define _gloffset_GetProgramNamedParameterfvNV 871
-#define _gloffset_ProgramNamedParameter4dNV 872
-#define _gloffset_ProgramNamedParameter4dvNV 873
-#define _gloffset_ProgramNamedParameter4fNV 874
-#define _gloffset_ProgramNamedParameter4fvNV 875
-#define _gloffset_PrimitiveRestartIndexNV 876
-#define _gloffset_PrimitiveRestartNV 877
-#define _gloffset_DepthBoundsEXT 878
-#define _gloffset_BlendEquationSeparateEXT 879
-#define _gloffset_BindFramebufferEXT 880
-#define _gloffset_BindRenderbufferEXT 881
-#define _gloffset_CheckFramebufferStatusEXT 882
-#define _gloffset_DeleteFramebuffersEXT 883
-#define _gloffset_DeleteRenderbuffersEXT 884
-#define _gloffset_FramebufferRenderbufferEXT 885
-#define _gloffset_FramebufferTexture1DEXT 886
-#define _gloffset_FramebufferTexture2DEXT 887
-#define _gloffset_FramebufferTexture3DEXT 888
-#define _gloffset_GenFramebuffersEXT 889
-#define _gloffset_GenRenderbuffersEXT 890
-#define _gloffset_GenerateMipmapEXT 891
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 892
-#define _gloffset_GetRenderbufferParameterivEXT 893
-#define _gloffset_IsFramebufferEXT 894
-#define _gloffset_IsRenderbufferEXT 895
-#define _gloffset_RenderbufferStorageEXT 896
-#define _gloffset_BlitFramebufferEXT 897
-#define _gloffset_BufferParameteriAPPLE 898
-#define _gloffset_FlushMappedBufferRangeAPPLE 899
-#define _gloffset_BindFragDataLocationEXT 900
-#define _gloffset_GetFragDataLocationEXT 901
-#define _gloffset_GetUniformuivEXT 902
-#define _gloffset_GetVertexAttribIivEXT 903
-#define _gloffset_GetVertexAttribIuivEXT 904
-#define _gloffset_Uniform1uiEXT 905
-#define _gloffset_Uniform1uivEXT 906
-#define _gloffset_Uniform2uiEXT 907
-#define _gloffset_Uniform2uivEXT 908
-#define _gloffset_Uniform3uiEXT 909
-#define _gloffset_Uniform3uivEXT 910
-#define _gloffset_Uniform4uiEXT 911
-#define _gloffset_Uniform4uivEXT 912
-#define _gloffset_VertexAttribI1iEXT 913
-#define _gloffset_VertexAttribI1ivEXT 914
-#define _gloffset_VertexAttribI1uiEXT 915
-#define _gloffset_VertexAttribI1uivEXT 916
-#define _gloffset_VertexAttribI2iEXT 917
-#define _gloffset_VertexAttribI2ivEXT 918
-#define _gloffset_VertexAttribI2uiEXT 919
-#define _gloffset_VertexAttribI2uivEXT 920
-#define _gloffset_VertexAttribI3iEXT 921
-#define _gloffset_VertexAttribI3ivEXT 922
-#define _gloffset_VertexAttribI3uiEXT 923
-#define _gloffset_VertexAttribI3uivEXT 924
-#define _gloffset_VertexAttribI4bvEXT 925
-#define _gloffset_VertexAttribI4iEXT 926
-#define _gloffset_VertexAttribI4ivEXT 927
-#define _gloffset_VertexAttribI4svEXT 928
-#define _gloffset_VertexAttribI4ubvEXT 929
-#define _gloffset_VertexAttribI4uiEXT 930
-#define _gloffset_VertexAttribI4uivEXT 931
-#define _gloffset_VertexAttribI4usvEXT 932
-#define _gloffset_VertexAttribIPointerEXT 933
-#define _gloffset_FramebufferTextureLayerEXT 934
-#define _gloffset_ColorMaskIndexedEXT 935
-#define _gloffset_DisableIndexedEXT 936
-#define _gloffset_EnableIndexedEXT 937
-#define _gloffset_GetBooleanIndexedvEXT 938
-#define _gloffset_GetIntegerIndexedvEXT 939
-#define _gloffset_IsEnabledIndexedEXT 940
-#define _gloffset_ClearColorIiEXT 941
-#define _gloffset_ClearColorIuiEXT 942
-#define _gloffset_GetTexParameterIivEXT 943
-#define _gloffset_GetTexParameterIuivEXT 944
-#define _gloffset_TexParameterIivEXT 945
-#define _gloffset_TexParameterIuivEXT 946
-#define _gloffset_BeginConditionalRenderNV 947
-#define _gloffset_EndConditionalRenderNV 948
-#define _gloffset_BeginTransformFeedbackEXT 949
-#define _gloffset_BindBufferBaseEXT 950
-#define _gloffset_BindBufferOffsetEXT 951
-#define _gloffset_BindBufferRangeEXT 952
-#define _gloffset_EndTransformFeedbackEXT 953
-#define _gloffset_GetTransformFeedbackVaryingEXT 954
-#define _gloffset_TransformFeedbackVaryingsEXT 955
-#define _gloffset_ProvokingVertexEXT 956
-#define _gloffset_GetTexParameterPointervAPPLE 957
-#define _gloffset_TextureRangeAPPLE 958
-#define _gloffset_GetObjectParameterivAPPLE 959
-#define _gloffset_ObjectPurgeableAPPLE 960
-#define _gloffset_ObjectUnpurgeableAPPLE 961
-#define _gloffset_ActiveProgramEXT 962
-#define _gloffset_CreateShaderProgramEXT 963
-#define _gloffset_UseShaderProgramEXT 964
-#define _gloffset_TextureBarrierNV 965
-#define _gloffset_StencilFuncSeparateATI 966
-#define _gloffset_ProgramEnvParameters4fvEXT 967
-#define _gloffset_ProgramLocalParameters4fvEXT 968
-#define _gloffset_GetQueryObjecti64vEXT 969
-#define _gloffset_GetQueryObjectui64vEXT 970
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 971
-#define _gloffset_EGLImageTargetTexture2DOES 972
+#define _gloffset_DebugMessageCallbackARB 665
+#define _gloffset_DebugMessageControlARB 666
+#define _gloffset_DebugMessageInsertARB 667
+#define _gloffset_GetDebugMessageLogARB 668
+#define _gloffset_GetGraphicsResetStatusARB 669
+#define _gloffset_GetnColorTableARB 670
+#define _gloffset_GetnCompressedTexImageARB 671
+#define _gloffset_GetnConvolutionFilterARB 672
+#define _gloffset_GetnHistogramARB 673
+#define _gloffset_GetnMapdvARB 674
+#define _gloffset_GetnMapfvARB 675
+#define _gloffset_GetnMapivARB 676
+#define _gloffset_GetnMinmaxARB 677
+#define _gloffset_GetnPixelMapfvARB 678
+#define _gloffset_GetnPixelMapuivARB 679
+#define _gloffset_GetnPixelMapusvARB 680
+#define _gloffset_GetnPolygonStippleARB 681
+#define _gloffset_GetnSeparableFilterARB 682
+#define _gloffset_GetnTexImageARB 683
+#define _gloffset_GetnUniformdvARB 684
+#define _gloffset_GetnUniformfvARB 685
+#define _gloffset_GetnUniformivARB 686
+#define _gloffset_GetnUniformuivARB 687
+#define _gloffset_ReadnPixelsARB 688
+#define _gloffset_TexStorage1D 689
+#define _gloffset_TexStorage2D 690
+#define _gloffset_TexStorage3D 691
+#define _gloffset_TextureStorage1DEXT 692
+#define _gloffset_TextureStorage2DEXT 693
+#define _gloffset_TextureStorage3DEXT 694
+#define _gloffset_PolygonOffsetEXT 695
+#define _gloffset_GetPixelTexGenParameterfvSGIS 696
+#define _gloffset_GetPixelTexGenParameterivSGIS 697
+#define _gloffset_PixelTexGenParameterfSGIS 698
+#define _gloffset_PixelTexGenParameterfvSGIS 699
+#define _gloffset_PixelTexGenParameteriSGIS 700
+#define _gloffset_PixelTexGenParameterivSGIS 701
+#define _gloffset_SampleMaskSGIS 702
+#define _gloffset_SamplePatternSGIS 703
+#define _gloffset_ColorPointerEXT 704
+#define _gloffset_EdgeFlagPointerEXT 705
+#define _gloffset_IndexPointerEXT 706
+#define _gloffset_NormalPointerEXT 707
+#define _gloffset_TexCoordPointerEXT 708
+#define _gloffset_VertexPointerEXT 709
+#define _gloffset_PointParameterfEXT 710
+#define _gloffset_PointParameterfvEXT 711
+#define _gloffset_LockArraysEXT 712
+#define _gloffset_UnlockArraysEXT 713
+#define _gloffset_SecondaryColor3bEXT 714
+#define _gloffset_SecondaryColor3bvEXT 715
+#define _gloffset_SecondaryColor3dEXT 716
+#define _gloffset_SecondaryColor3dvEXT 717
+#define _gloffset_SecondaryColor3fEXT 718
+#define _gloffset_SecondaryColor3fvEXT 719
+#define _gloffset_SecondaryColor3iEXT 720
+#define _gloffset_SecondaryColor3ivEXT 721
+#define _gloffset_SecondaryColor3sEXT 722
+#define _gloffset_SecondaryColor3svEXT 723
+#define _gloffset_SecondaryColor3ubEXT 724
+#define _gloffset_SecondaryColor3ubvEXT 725
+#define _gloffset_SecondaryColor3uiEXT 726
+#define _gloffset_SecondaryColor3uivEXT 727
+#define _gloffset_SecondaryColor3usEXT 728
+#define _gloffset_SecondaryColor3usvEXT 729
+#define _gloffset_SecondaryColorPointerEXT 730
+#define _gloffset_MultiDrawArraysEXT 731
+#define _gloffset_MultiDrawElementsEXT 732
+#define _gloffset_FogCoordPointerEXT 733
+#define _gloffset_FogCoorddEXT 734
+#define _gloffset_FogCoorddvEXT 735
+#define _gloffset_FogCoordfEXT 736
+#define _gloffset_FogCoordfvEXT 737
+#define _gloffset_PixelTexGenSGIX 738
+#define _gloffset_BlendFuncSeparateEXT 739
+#define _gloffset_FlushVertexArrayRangeNV 740
+#define _gloffset_VertexArrayRangeNV 741
+#define _gloffset_CombinerInputNV 742
+#define _gloffset_CombinerOutputNV 743
+#define _gloffset_CombinerParameterfNV 744
+#define _gloffset_CombinerParameterfvNV 745
+#define _gloffset_CombinerParameteriNV 746
+#define _gloffset_CombinerParameterivNV 747
+#define _gloffset_FinalCombinerInputNV 748
+#define _gloffset_GetCombinerInputParameterfvNV 749
+#define _gloffset_GetCombinerInputParameterivNV 750
+#define _gloffset_GetCombinerOutputParameterfvNV 751
+#define _gloffset_GetCombinerOutputParameterivNV 752
+#define _gloffset_GetFinalCombinerInputParameterfvNV 753
+#define _gloffset_GetFinalCombinerInputParameterivNV 754
+#define _gloffset_ResizeBuffersMESA 755
+#define _gloffset_WindowPos2dMESA 756
+#define _gloffset_WindowPos2dvMESA 757
+#define _gloffset_WindowPos2fMESA 758
+#define _gloffset_WindowPos2fvMESA 759
+#define _gloffset_WindowPos2iMESA 760
+#define _gloffset_WindowPos2ivMESA 761
+#define _gloffset_WindowPos2sMESA 762
+#define _gloffset_WindowPos2svMESA 763
+#define _gloffset_WindowPos3dMESA 764
+#define _gloffset_WindowPos3dvMESA 765
+#define _gloffset_WindowPos3fMESA 766
+#define _gloffset_WindowPos3fvMESA 767
+#define _gloffset_WindowPos3iMESA 768
+#define _gloffset_WindowPos3ivMESA 769
+#define _gloffset_WindowPos3sMESA 770
+#define _gloffset_WindowPos3svMESA 771
+#define _gloffset_WindowPos4dMESA 772
+#define _gloffset_WindowPos4dvMESA 773
+#define _gloffset_WindowPos4fMESA 774
+#define _gloffset_WindowPos4fvMESA 775
+#define _gloffset_WindowPos4iMESA 776
+#define _gloffset_WindowPos4ivMESA 777
+#define _gloffset_WindowPos4sMESA 778
+#define _gloffset_WindowPos4svMESA 779
+#define _gloffset_MultiModeDrawArraysIBM 780
+#define _gloffset_MultiModeDrawElementsIBM 781
+#define _gloffset_DeleteFencesNV 782
+#define _gloffset_FinishFenceNV 783
+#define _gloffset_GenFencesNV 784
+#define _gloffset_GetFenceivNV 785
+#define _gloffset_IsFenceNV 786
+#define _gloffset_SetFenceNV 787
+#define _gloffset_TestFenceNV 788
+#define _gloffset_AreProgramsResidentNV 789
+#define _gloffset_BindProgramNV 790
+#define _gloffset_DeleteProgramsNV 791
+#define _gloffset_ExecuteProgramNV 792
+#define _gloffset_GenProgramsNV 793
+#define _gloffset_GetProgramParameterdvNV 794
+#define _gloffset_GetProgramParameterfvNV 795
+#define _gloffset_GetProgramStringNV 796
+#define _gloffset_GetProgramivNV 797
+#define _gloffset_GetTrackMatrixivNV 798
+#define _gloffset_GetVertexAttribPointervNV 799
+#define _gloffset_GetVertexAttribdvNV 800
+#define _gloffset_GetVertexAttribfvNV 801
+#define _gloffset_GetVertexAttribivNV 802
+#define _gloffset_IsProgramNV 803
+#define _gloffset_LoadProgramNV 804
+#define _gloffset_ProgramParameters4dvNV 805
+#define _gloffset_ProgramParameters4fvNV 806
+#define _gloffset_RequestResidentProgramsNV 807
+#define _gloffset_TrackMatrixNV 808
+#define _gloffset_VertexAttrib1dNV 809
+#define _gloffset_VertexAttrib1dvNV 810
+#define _gloffset_VertexAttrib1fNV 811
+#define _gloffset_VertexAttrib1fvNV 812
+#define _gloffset_VertexAttrib1sNV 813
+#define _gloffset_VertexAttrib1svNV 814
+#define _gloffset_VertexAttrib2dNV 815
+#define _gloffset_VertexAttrib2dvNV 816
+#define _gloffset_VertexAttrib2fNV 817
+#define _gloffset_VertexAttrib2fvNV 818
+#define _gloffset_VertexAttrib2sNV 819
+#define _gloffset_VertexAttrib2svNV 820
+#define _gloffset_VertexAttrib3dNV 821
+#define _gloffset_VertexAttrib3dvNV 822
+#define _gloffset_VertexAttrib3fNV 823
+#define _gloffset_VertexAttrib3fvNV 824
+#define _gloffset_VertexAttrib3sNV 825
+#define _gloffset_VertexAttrib3svNV 826
+#define _gloffset_VertexAttrib4dNV 827
+#define _gloffset_VertexAttrib4dvNV 828
+#define _gloffset_VertexAttrib4fNV 829
+#define _gloffset_VertexAttrib4fvNV 830
+#define _gloffset_VertexAttrib4sNV 831
+#define _gloffset_VertexAttrib4svNV 832
+#define _gloffset_VertexAttrib4ubNV 833
+#define _gloffset_VertexAttrib4ubvNV 834
+#define _gloffset_VertexAttribPointerNV 835
+#define _gloffset_VertexAttribs1dvNV 836
+#define _gloffset_VertexAttribs1fvNV 837
+#define _gloffset_VertexAttribs1svNV 838
+#define _gloffset_VertexAttribs2dvNV 839
+#define _gloffset_VertexAttribs2fvNV 840
+#define _gloffset_VertexAttribs2svNV 841
+#define _gloffset_VertexAttribs3dvNV 842
+#define _gloffset_VertexAttribs3fvNV 843
+#define _gloffset_VertexAttribs3svNV 844
+#define _gloffset_VertexAttribs4dvNV 845
+#define _gloffset_VertexAttribs4fvNV 846
+#define _gloffset_VertexAttribs4svNV 847
+#define _gloffset_VertexAttribs4ubvNV 848
+#define _gloffset_GetTexBumpParameterfvATI 849
+#define _gloffset_GetTexBumpParameterivATI 850
+#define _gloffset_TexBumpParameterfvATI 851
+#define _gloffset_TexBumpParameterivATI 852
+#define _gloffset_AlphaFragmentOp1ATI 853
+#define _gloffset_AlphaFragmentOp2ATI 854
+#define _gloffset_AlphaFragmentOp3ATI 855
+#define _gloffset_BeginFragmentShaderATI 856
+#define _gloffset_BindFragmentShaderATI 857
+#define _gloffset_ColorFragmentOp1ATI 858
+#define _gloffset_ColorFragmentOp2ATI 859
+#define _gloffset_ColorFragmentOp3ATI 860
+#define _gloffset_DeleteFragmentShaderATI 861
+#define _gloffset_EndFragmentShaderATI 862
+#define _gloffset_GenFragmentShadersATI 863
+#define _gloffset_PassTexCoordATI 864
+#define _gloffset_SampleMapATI 865
+#define _gloffset_SetFragmentShaderConstantATI 866
+#define _gloffset_PointParameteriNV 867
+#define _gloffset_PointParameterivNV 868
+#define _gloffset_ActiveStencilFaceEXT 869
+#define _gloffset_BindVertexArrayAPPLE 870
+#define _gloffset_DeleteVertexArraysAPPLE 871
+#define _gloffset_GenVertexArraysAPPLE 872
+#define _gloffset_IsVertexArrayAPPLE 873
+#define _gloffset_GetProgramNamedParameterdvNV 874
+#define _gloffset_GetProgramNamedParameterfvNV 875
+#define _gloffset_ProgramNamedParameter4dNV 876
+#define _gloffset_ProgramNamedParameter4dvNV 877
+#define _gloffset_ProgramNamedParameter4fNV 878
+#define _gloffset_ProgramNamedParameter4fvNV 879
+#define _gloffset_PrimitiveRestartIndexNV 880
+#define _gloffset_PrimitiveRestartNV 881
+#define _gloffset_DepthBoundsEXT 882
+#define _gloffset_BlendEquationSeparateEXT 883
+#define _gloffset_BindFramebufferEXT 884
+#define _gloffset_BindRenderbufferEXT 885
+#define _gloffset_CheckFramebufferStatusEXT 886
+#define _gloffset_DeleteFramebuffersEXT 887
+#define _gloffset_DeleteRenderbuffersEXT 888
+#define _gloffset_FramebufferRenderbufferEXT 889
+#define _gloffset_FramebufferTexture1DEXT 890
+#define _gloffset_FramebufferTexture2DEXT 891
+#define _gloffset_FramebufferTexture3DEXT 892
+#define _gloffset_GenFramebuffersEXT 893
+#define _gloffset_GenRenderbuffersEXT 894
+#define _gloffset_GenerateMipmapEXT 895
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 896
+#define _gloffset_GetRenderbufferParameterivEXT 897
+#define _gloffset_IsFramebufferEXT 898
+#define _gloffset_IsRenderbufferEXT 899
+#define _gloffset_RenderbufferStorageEXT 900
+#define _gloffset_BlitFramebufferEXT 901
+#define _gloffset_BufferParameteriAPPLE 902
+#define _gloffset_FlushMappedBufferRangeAPPLE 903
+#define _gloffset_BindFragDataLocationEXT 904
+#define _gloffset_GetFragDataLocationEXT 905
+#define _gloffset_GetUniformuivEXT 906
+#define _gloffset_GetVertexAttribIivEXT 907
+#define _gloffset_GetVertexAttribIuivEXT 908
+#define _gloffset_Uniform1uiEXT 909
+#define _gloffset_Uniform1uivEXT 910
+#define _gloffset_Uniform2uiEXT 911
+#define _gloffset_Uniform2uivEXT 912
+#define _gloffset_Uniform3uiEXT 913
+#define _gloffset_Uniform3uivEXT 914
+#define _gloffset_Uniform4uiEXT 915
+#define _gloffset_Uniform4uivEXT 916
+#define _gloffset_VertexAttribI1iEXT 917
+#define _gloffset_VertexAttribI1ivEXT 918
+#define _gloffset_VertexAttribI1uiEXT 919
+#define _gloffset_VertexAttribI1uivEXT 920
+#define _gloffset_VertexAttribI2iEXT 921
+#define _gloffset_VertexAttribI2ivEXT 922
+#define _gloffset_VertexAttribI2uiEXT 923
+#define _gloffset_VertexAttribI2uivEXT 924
+#define _gloffset_VertexAttribI3iEXT 925
+#define _gloffset_VertexAttribI3ivEXT 926
+#define _gloffset_VertexAttribI3uiEXT 927
+#define _gloffset_VertexAttribI3uivEXT 928
+#define _gloffset_VertexAttribI4bvEXT 929
+#define _gloffset_VertexAttribI4iEXT 930
+#define _gloffset_VertexAttribI4ivEXT 931
+#define _gloffset_VertexAttribI4svEXT 932
+#define _gloffset_VertexAttribI4ubvEXT 933
+#define _gloffset_VertexAttribI4uiEXT 934
+#define _gloffset_VertexAttribI4uivEXT 935
+#define _gloffset_VertexAttribI4usvEXT 936
+#define _gloffset_VertexAttribIPointerEXT 937
+#define _gloffset_FramebufferTextureLayerEXT 938
+#define _gloffset_ColorMaskIndexedEXT 939
+#define _gloffset_DisableIndexedEXT 940
+#define _gloffset_EnableIndexedEXT 941
+#define _gloffset_GetBooleanIndexedvEXT 942
+#define _gloffset_GetIntegerIndexedvEXT 943
+#define _gloffset_IsEnabledIndexedEXT 944
+#define _gloffset_ClearColorIiEXT 945
+#define _gloffset_ClearColorIuiEXT 946
+#define _gloffset_GetTexParameterIivEXT 947
+#define _gloffset_GetTexParameterIuivEXT 948
+#define _gloffset_TexParameterIivEXT 949
+#define _gloffset_TexParameterIuivEXT 950
+#define _gloffset_BeginConditionalRenderNV 951
+#define _gloffset_EndConditionalRenderNV 952
+#define _gloffset_BeginTransformFeedbackEXT 953
+#define _gloffset_BindBufferBaseEXT 954
+#define _gloffset_BindBufferOffsetEXT 955
+#define _gloffset_BindBufferRangeEXT 956
+#define _gloffset_EndTransformFeedbackEXT 957
+#define _gloffset_GetTransformFeedbackVaryingEXT 958
+#define _gloffset_TransformFeedbackVaryingsEXT 959
+#define _gloffset_ProvokingVertexEXT 960
+#define _gloffset_GetTexParameterPointervAPPLE 961
+#define _gloffset_TextureRangeAPPLE 962
+#define _gloffset_GetObjectParameterivAPPLE 963
+#define _gloffset_ObjectPurgeableAPPLE 964
+#define _gloffset_ObjectUnpurgeableAPPLE 965
+#define _gloffset_ActiveProgramEXT 966
+#define _gloffset_CreateShaderProgramEXT 967
+#define _gloffset_UseShaderProgramEXT 968
+#define _gloffset_TextureBarrierNV 969
+#define _gloffset_StencilFuncSeparateATI 970
+#define _gloffset_ProgramEnvParameters4fvEXT 971
+#define _gloffset_ProgramLocalParameters4fvEXT 972
+#define _gloffset_GetQueryObjecti64vEXT 973
+#define _gloffset_GetQueryObjectui64vEXT 974
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 975
+#define _gloffset_EGLImageTargetTexture2DOES 976
#else /* !FEATURE_remap_table */
-#define driDispatchRemapTable_size 565
+#define driDispatchRemapTable_size 569
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1304,314 +1308,318 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetShaderPrecisionFormat_remap_index 254
#define ReleaseShaderCompiler_remap_index 255
#define ShaderBinary_remap_index 256
-#define GetGraphicsResetStatusARB_remap_index 257
-#define GetnColorTableARB_remap_index 258
-#define GetnCompressedTexImageARB_remap_index 259
-#define GetnConvolutionFilterARB_remap_index 260
-#define GetnHistogramARB_remap_index 261
-#define GetnMapdvARB_remap_index 262
-#define GetnMapfvARB_remap_index 263
-#define GetnMapivARB_remap_index 264
-#define GetnMinmaxARB_remap_index 265
-#define GetnPixelMapfvARB_remap_index 266
-#define GetnPixelMapuivARB_remap_index 267
-#define GetnPixelMapusvARB_remap_index 268
-#define GetnPolygonStippleARB_remap_index 269
-#define GetnSeparableFilterARB_remap_index 270
-#define GetnTexImageARB_remap_index 271
-#define GetnUniformdvARB_remap_index 272
-#define GetnUniformfvARB_remap_index 273
-#define GetnUniformivARB_remap_index 274
-#define GetnUniformuivARB_remap_index 275
-#define ReadnPixelsARB_remap_index 276
-#define TexStorage1D_remap_index 277
-#define TexStorage2D_remap_index 278
-#define TexStorage3D_remap_index 279
-#define TextureStorage1DEXT_remap_index 280
-#define TextureStorage2DEXT_remap_index 281
-#define TextureStorage3DEXT_remap_index 282
-#define PolygonOffsetEXT_remap_index 283
-#define GetPixelTexGenParameterfvSGIS_remap_index 284
-#define GetPixelTexGenParameterivSGIS_remap_index 285
-#define PixelTexGenParameterfSGIS_remap_index 286
-#define PixelTexGenParameterfvSGIS_remap_index 287
-#define PixelTexGenParameteriSGIS_remap_index 288
-#define PixelTexGenParameterivSGIS_remap_index 289
-#define SampleMaskSGIS_remap_index 290
-#define SamplePatternSGIS_remap_index 291
-#define ColorPointerEXT_remap_index 292
-#define EdgeFlagPointerEXT_remap_index 293
-#define IndexPointerEXT_remap_index 294
-#define NormalPointerEXT_remap_index 295
-#define TexCoordPointerEXT_remap_index 296
-#define VertexPointerEXT_remap_index 297
-#define PointParameterfEXT_remap_index 298
-#define PointParameterfvEXT_remap_index 299
-#define LockArraysEXT_remap_index 300
-#define UnlockArraysEXT_remap_index 301
-#define SecondaryColor3bEXT_remap_index 302
-#define SecondaryColor3bvEXT_remap_index 303
-#define SecondaryColor3dEXT_remap_index 304
-#define SecondaryColor3dvEXT_remap_index 305
-#define SecondaryColor3fEXT_remap_index 306
-#define SecondaryColor3fvEXT_remap_index 307
-#define SecondaryColor3iEXT_remap_index 308
-#define SecondaryColor3ivEXT_remap_index 309
-#define SecondaryColor3sEXT_remap_index 310
-#define SecondaryColor3svEXT_remap_index 311
-#define SecondaryColor3ubEXT_remap_index 312
-#define SecondaryColor3ubvEXT_remap_index 313
-#define SecondaryColor3uiEXT_remap_index 314
-#define SecondaryColor3uivEXT_remap_index 315
-#define SecondaryColor3usEXT_remap_index 316
-#define SecondaryColor3usvEXT_remap_index 317
-#define SecondaryColorPointerEXT_remap_index 318
-#define MultiDrawArraysEXT_remap_index 319
-#define MultiDrawElementsEXT_remap_index 320
-#define FogCoordPointerEXT_remap_index 321
-#define FogCoorddEXT_remap_index 322
-#define FogCoorddvEXT_remap_index 323
-#define FogCoordfEXT_remap_index 324
-#define FogCoordfvEXT_remap_index 325
-#define PixelTexGenSGIX_remap_index 326
-#define BlendFuncSeparateEXT_remap_index 327
-#define FlushVertexArrayRangeNV_remap_index 328
-#define VertexArrayRangeNV_remap_index 329
-#define CombinerInputNV_remap_index 330
-#define CombinerOutputNV_remap_index 331
-#define CombinerParameterfNV_remap_index 332
-#define CombinerParameterfvNV_remap_index 333
-#define CombinerParameteriNV_remap_index 334
-#define CombinerParameterivNV_remap_index 335
-#define FinalCombinerInputNV_remap_index 336
-#define GetCombinerInputParameterfvNV_remap_index 337
-#define GetCombinerInputParameterivNV_remap_index 338
-#define GetCombinerOutputParameterfvNV_remap_index 339
-#define GetCombinerOutputParameterivNV_remap_index 340
-#define GetFinalCombinerInputParameterfvNV_remap_index 341
-#define GetFinalCombinerInputParameterivNV_remap_index 342
-#define ResizeBuffersMESA_remap_index 343
-#define WindowPos2dMESA_remap_index 344
-#define WindowPos2dvMESA_remap_index 345
-#define WindowPos2fMESA_remap_index 346
-#define WindowPos2fvMESA_remap_index 347
-#define WindowPos2iMESA_remap_index 348
-#define WindowPos2ivMESA_remap_index 349
-#define WindowPos2sMESA_remap_index 350
-#define WindowPos2svMESA_remap_index 351
-#define WindowPos3dMESA_remap_index 352
-#define WindowPos3dvMESA_remap_index 353
-#define WindowPos3fMESA_remap_index 354
-#define WindowPos3fvMESA_remap_index 355
-#define WindowPos3iMESA_remap_index 356
-#define WindowPos3ivMESA_remap_index 357
-#define WindowPos3sMESA_remap_index 358
-#define WindowPos3svMESA_remap_index 359
-#define WindowPos4dMESA_remap_index 360
-#define WindowPos4dvMESA_remap_index 361
-#define WindowPos4fMESA_remap_index 362
-#define WindowPos4fvMESA_remap_index 363
-#define WindowPos4iMESA_remap_index 364
-#define WindowPos4ivMESA_remap_index 365
-#define WindowPos4sMESA_remap_index 366
-#define WindowPos4svMESA_remap_index 367
-#define MultiModeDrawArraysIBM_remap_index 368
-#define MultiModeDrawElementsIBM_remap_index 369
-#define DeleteFencesNV_remap_index 370
-#define FinishFenceNV_remap_index 371
-#define GenFencesNV_remap_index 372
-#define GetFenceivNV_remap_index 373
-#define IsFenceNV_remap_index 374
-#define SetFenceNV_remap_index 375
-#define TestFenceNV_remap_index 376
-#define AreProgramsResidentNV_remap_index 377
-#define BindProgramNV_remap_index 378
-#define DeleteProgramsNV_remap_index 379
-#define ExecuteProgramNV_remap_index 380
-#define GenProgramsNV_remap_index 381
-#define GetProgramParameterdvNV_remap_index 382
-#define GetProgramParameterfvNV_remap_index 383
-#define GetProgramStringNV_remap_index 384
-#define GetProgramivNV_remap_index 385
-#define GetTrackMatrixivNV_remap_index 386
-#define GetVertexAttribPointervNV_remap_index 387
-#define GetVertexAttribdvNV_remap_index 388
-#define GetVertexAttribfvNV_remap_index 389
-#define GetVertexAttribivNV_remap_index 390
-#define IsProgramNV_remap_index 391
-#define LoadProgramNV_remap_index 392
-#define ProgramParameters4dvNV_remap_index 393
-#define ProgramParameters4fvNV_remap_index 394
-#define RequestResidentProgramsNV_remap_index 395
-#define TrackMatrixNV_remap_index 396
-#define VertexAttrib1dNV_remap_index 397
-#define VertexAttrib1dvNV_remap_index 398
-#define VertexAttrib1fNV_remap_index 399
-#define VertexAttrib1fvNV_remap_index 400
-#define VertexAttrib1sNV_remap_index 401
-#define VertexAttrib1svNV_remap_index 402
-#define VertexAttrib2dNV_remap_index 403
-#define VertexAttrib2dvNV_remap_index 404
-#define VertexAttrib2fNV_remap_index 405
-#define VertexAttrib2fvNV_remap_index 406
-#define VertexAttrib2sNV_remap_index 407
-#define VertexAttrib2svNV_remap_index 408
-#define VertexAttrib3dNV_remap_index 409
-#define VertexAttrib3dvNV_remap_index 410
-#define VertexAttrib3fNV_remap_index 411
-#define VertexAttrib3fvNV_remap_index 412
-#define VertexAttrib3sNV_remap_index 413
-#define VertexAttrib3svNV_remap_index 414
-#define VertexAttrib4dNV_remap_index 415
-#define VertexAttrib4dvNV_remap_index 416
-#define VertexAttrib4fNV_remap_index 417
-#define VertexAttrib4fvNV_remap_index 418
-#define VertexAttrib4sNV_remap_index 419
-#define VertexAttrib4svNV_remap_index 420
-#define VertexAttrib4ubNV_remap_index 421
-#define VertexAttrib4ubvNV_remap_index 422
-#define VertexAttribPointerNV_remap_index 423
-#define VertexAttribs1dvNV_remap_index 424
-#define VertexAttribs1fvNV_remap_index 425
-#define VertexAttribs1svNV_remap_index 426
-#define VertexAttribs2dvNV_remap_index 427
-#define VertexAttribs2fvNV_remap_index 428
-#define VertexAttribs2svNV_remap_index 429
-#define VertexAttribs3dvNV_remap_index 430
-#define VertexAttribs3fvNV_remap_index 431
-#define VertexAttribs3svNV_remap_index 432
-#define VertexAttribs4dvNV_remap_index 433
-#define VertexAttribs4fvNV_remap_index 434
-#define VertexAttribs4svNV_remap_index 435
-#define VertexAttribs4ubvNV_remap_index 436
-#define GetTexBumpParameterfvATI_remap_index 437
-#define GetTexBumpParameterivATI_remap_index 438
-#define TexBumpParameterfvATI_remap_index 439
-#define TexBumpParameterivATI_remap_index 440
-#define AlphaFragmentOp1ATI_remap_index 441
-#define AlphaFragmentOp2ATI_remap_index 442
-#define AlphaFragmentOp3ATI_remap_index 443
-#define BeginFragmentShaderATI_remap_index 444
-#define BindFragmentShaderATI_remap_index 445
-#define ColorFragmentOp1ATI_remap_index 446
-#define ColorFragmentOp2ATI_remap_index 447
-#define ColorFragmentOp3ATI_remap_index 448
-#define DeleteFragmentShaderATI_remap_index 449
-#define EndFragmentShaderATI_remap_index 450
-#define GenFragmentShadersATI_remap_index 451
-#define PassTexCoordATI_remap_index 452
-#define SampleMapATI_remap_index 453
-#define SetFragmentShaderConstantATI_remap_index 454
-#define PointParameteriNV_remap_index 455
-#define PointParameterivNV_remap_index 456
-#define ActiveStencilFaceEXT_remap_index 457
-#define BindVertexArrayAPPLE_remap_index 458
-#define DeleteVertexArraysAPPLE_remap_index 459
-#define GenVertexArraysAPPLE_remap_index 460
-#define IsVertexArrayAPPLE_remap_index 461
-#define GetProgramNamedParameterdvNV_remap_index 462
-#define GetProgramNamedParameterfvNV_remap_index 463
-#define ProgramNamedParameter4dNV_remap_index 464
-#define ProgramNamedParameter4dvNV_remap_index 465
-#define ProgramNamedParameter4fNV_remap_index 466
-#define ProgramNamedParameter4fvNV_remap_index 467
-#define PrimitiveRestartIndexNV_remap_index 468
-#define PrimitiveRestartNV_remap_index 469
-#define DepthBoundsEXT_remap_index 470
-#define BlendEquationSeparateEXT_remap_index 471
-#define BindFramebufferEXT_remap_index 472
-#define BindRenderbufferEXT_remap_index 473
-#define CheckFramebufferStatusEXT_remap_index 474
-#define DeleteFramebuffersEXT_remap_index 475
-#define DeleteRenderbuffersEXT_remap_index 476
-#define FramebufferRenderbufferEXT_remap_index 477
-#define FramebufferTexture1DEXT_remap_index 478
-#define FramebufferTexture2DEXT_remap_index 479
-#define FramebufferTexture3DEXT_remap_index 480
-#define GenFramebuffersEXT_remap_index 481
-#define GenRenderbuffersEXT_remap_index 482
-#define GenerateMipmapEXT_remap_index 483
-#define GetFramebufferAttachmentParameterivEXT_remap_index 484
-#define GetRenderbufferParameterivEXT_remap_index 485
-#define IsFramebufferEXT_remap_index 486
-#define IsRenderbufferEXT_remap_index 487
-#define RenderbufferStorageEXT_remap_index 488
-#define BlitFramebufferEXT_remap_index 489
-#define BufferParameteriAPPLE_remap_index 490
-#define FlushMappedBufferRangeAPPLE_remap_index 491
-#define BindFragDataLocationEXT_remap_index 492
-#define GetFragDataLocationEXT_remap_index 493
-#define GetUniformuivEXT_remap_index 494
-#define GetVertexAttribIivEXT_remap_index 495
-#define GetVertexAttribIuivEXT_remap_index 496
-#define Uniform1uiEXT_remap_index 497
-#define Uniform1uivEXT_remap_index 498
-#define Uniform2uiEXT_remap_index 499
-#define Uniform2uivEXT_remap_index 500
-#define Uniform3uiEXT_remap_index 501
-#define Uniform3uivEXT_remap_index 502
-#define Uniform4uiEXT_remap_index 503
-#define Uniform4uivEXT_remap_index 504
-#define VertexAttribI1iEXT_remap_index 505
-#define VertexAttribI1ivEXT_remap_index 506
-#define VertexAttribI1uiEXT_remap_index 507
-#define VertexAttribI1uivEXT_remap_index 508
-#define VertexAttribI2iEXT_remap_index 509
-#define VertexAttribI2ivEXT_remap_index 510
-#define VertexAttribI2uiEXT_remap_index 511
-#define VertexAttribI2uivEXT_remap_index 512
-#define VertexAttribI3iEXT_remap_index 513
-#define VertexAttribI3ivEXT_remap_index 514
-#define VertexAttribI3uiEXT_remap_index 515
-#define VertexAttribI3uivEXT_remap_index 516
-#define VertexAttribI4bvEXT_remap_index 517
-#define VertexAttribI4iEXT_remap_index 518
-#define VertexAttribI4ivEXT_remap_index 519
-#define VertexAttribI4svEXT_remap_index 520
-#define VertexAttribI4ubvEXT_remap_index 521
-#define VertexAttribI4uiEXT_remap_index 522
-#define VertexAttribI4uivEXT_remap_index 523
-#define VertexAttribI4usvEXT_remap_index 524
-#define VertexAttribIPointerEXT_remap_index 525
-#define FramebufferTextureLayerEXT_remap_index 526
-#define ColorMaskIndexedEXT_remap_index 527
-#define DisableIndexedEXT_remap_index 528
-#define EnableIndexedEXT_remap_index 529
-#define GetBooleanIndexedvEXT_remap_index 530
-#define GetIntegerIndexedvEXT_remap_index 531
-#define IsEnabledIndexedEXT_remap_index 532
-#define ClearColorIiEXT_remap_index 533
-#define ClearColorIuiEXT_remap_index 534
-#define GetTexParameterIivEXT_remap_index 535
-#define GetTexParameterIuivEXT_remap_index 536
-#define TexParameterIivEXT_remap_index 537
-#define TexParameterIuivEXT_remap_index 538
-#define BeginConditionalRenderNV_remap_index 539
-#define EndConditionalRenderNV_remap_index 540
-#define BeginTransformFeedbackEXT_remap_index 541
-#define BindBufferBaseEXT_remap_index 542
-#define BindBufferOffsetEXT_remap_index 543
-#define BindBufferRangeEXT_remap_index 544
-#define EndTransformFeedbackEXT_remap_index 545
-#define GetTransformFeedbackVaryingEXT_remap_index 546
-#define TransformFeedbackVaryingsEXT_remap_index 547
-#define ProvokingVertexEXT_remap_index 548
-#define GetTexParameterPointervAPPLE_remap_index 549
-#define TextureRangeAPPLE_remap_index 550
-#define GetObjectParameterivAPPLE_remap_index 551
-#define ObjectPurgeableAPPLE_remap_index 552
-#define ObjectUnpurgeableAPPLE_remap_index 553
-#define ActiveProgramEXT_remap_index 554
-#define CreateShaderProgramEXT_remap_index 555
-#define UseShaderProgramEXT_remap_index 556
-#define TextureBarrierNV_remap_index 557
-#define StencilFuncSeparateATI_remap_index 558
-#define ProgramEnvParameters4fvEXT_remap_index 559
-#define ProgramLocalParameters4fvEXT_remap_index 560
-#define GetQueryObjecti64vEXT_remap_index 561
-#define GetQueryObjectui64vEXT_remap_index 562
-#define EGLImageTargetRenderbufferStorageOES_remap_index 563
-#define EGLImageTargetTexture2DOES_remap_index 564
+#define DebugMessageCallbackARB_remap_index 257
+#define DebugMessageControlARB_remap_index 258
+#define DebugMessageInsertARB_remap_index 259
+#define GetDebugMessageLogARB_remap_index 260
+#define GetGraphicsResetStatusARB_remap_index 261
+#define GetnColorTableARB_remap_index 262
+#define GetnCompressedTexImageARB_remap_index 263
+#define GetnConvolutionFilterARB_remap_index 264
+#define GetnHistogramARB_remap_index 265
+#define GetnMapdvARB_remap_index 266
+#define GetnMapfvARB_remap_index 267
+#define GetnMapivARB_remap_index 268
+#define GetnMinmaxARB_remap_index 269
+#define GetnPixelMapfvARB_remap_index 270
+#define GetnPixelMapuivARB_remap_index 271
+#define GetnPixelMapusvARB_remap_index 272
+#define GetnPolygonStippleARB_remap_index 273
+#define GetnSeparableFilterARB_remap_index 274
+#define GetnTexImageARB_remap_index 275
+#define GetnUniformdvARB_remap_index 276
+#define GetnUniformfvARB_remap_index 277
+#define GetnUniformivARB_remap_index 278
+#define GetnUniformuivARB_remap_index 279
+#define ReadnPixelsARB_remap_index 280
+#define TexStorage1D_remap_index 281
+#define TexStorage2D_remap_index 282
+#define TexStorage3D_remap_index 283
+#define TextureStorage1DEXT_remap_index 284
+#define TextureStorage2DEXT_remap_index 285
+#define TextureStorage3DEXT_remap_index 286
+#define PolygonOffsetEXT_remap_index 287
+#define GetPixelTexGenParameterfvSGIS_remap_index 288
+#define GetPixelTexGenParameterivSGIS_remap_index 289
+#define PixelTexGenParameterfSGIS_remap_index 290
+#define PixelTexGenParameterfvSGIS_remap_index 291
+#define PixelTexGenParameteriSGIS_remap_index 292
+#define PixelTexGenParameterivSGIS_remap_index 293
+#define SampleMaskSGIS_remap_index 294
+#define SamplePatternSGIS_remap_index 295
+#define ColorPointerEXT_remap_index 296
+#define EdgeFlagPointerEXT_remap_index 297
+#define IndexPointerEXT_remap_index 298
+#define NormalPointerEXT_remap_index 299
+#define TexCoordPointerEXT_remap_index 300
+#define VertexPointerEXT_remap_index 301
+#define PointParameterfEXT_remap_index 302
+#define PointParameterfvEXT_remap_index 303
+#define LockArraysEXT_remap_index 304
+#define UnlockArraysEXT_remap_index 305
+#define SecondaryColor3bEXT_remap_index 306
+#define SecondaryColor3bvEXT_remap_index 307
+#define SecondaryColor3dEXT_remap_index 308
+#define SecondaryColor3dvEXT_remap_index 309
+#define SecondaryColor3fEXT_remap_index 310
+#define SecondaryColor3fvEXT_remap_index 311
+#define SecondaryColor3iEXT_remap_index 312
+#define SecondaryColor3ivEXT_remap_index 313
+#define SecondaryColor3sEXT_remap_index 314
+#define SecondaryColor3svEXT_remap_index 315
+#define SecondaryColor3ubEXT_remap_index 316
+#define SecondaryColor3ubvEXT_remap_index 317
+#define SecondaryColor3uiEXT_remap_index 318
+#define SecondaryColor3uivEXT_remap_index 319
+#define SecondaryColor3usEXT_remap_index 320
+#define SecondaryColor3usvEXT_remap_index 321
+#define SecondaryColorPointerEXT_remap_index 322
+#define MultiDrawArraysEXT_remap_index 323
+#define MultiDrawElementsEXT_remap_index 324
+#define FogCoordPointerEXT_remap_index 325
+#define FogCoorddEXT_remap_index 326
+#define FogCoorddvEXT_remap_index 327
+#define FogCoordfEXT_remap_index 328
+#define FogCoordfvEXT_remap_index 329
+#define PixelTexGenSGIX_remap_index 330
+#define BlendFuncSeparateEXT_remap_index 331
+#define FlushVertexArrayRangeNV_remap_index 332
+#define VertexArrayRangeNV_remap_index 333
+#define CombinerInputNV_remap_index 334
+#define CombinerOutputNV_remap_index 335
+#define CombinerParameterfNV_remap_index 336
+#define CombinerParameterfvNV_remap_index 337
+#define CombinerParameteriNV_remap_index 338
+#define CombinerParameterivNV_remap_index 339
+#define FinalCombinerInputNV_remap_index 340
+#define GetCombinerInputParameterfvNV_remap_index 341
+#define GetCombinerInputParameterivNV_remap_index 342
+#define GetCombinerOutputParameterfvNV_remap_index 343
+#define GetCombinerOutputParameterivNV_remap_index 344
+#define GetFinalCombinerInputParameterfvNV_remap_index 345
+#define GetFinalCombinerInputParameterivNV_remap_index 346
+#define ResizeBuffersMESA_remap_index 347
+#define WindowPos2dMESA_remap_index 348
+#define WindowPos2dvMESA_remap_index 349
+#define WindowPos2fMESA_remap_index 350
+#define WindowPos2fvMESA_remap_index 351
+#define WindowPos2iMESA_remap_index 352
+#define WindowPos2ivMESA_remap_index 353
+#define WindowPos2sMESA_remap_index 354
+#define WindowPos2svMESA_remap_index 355
+#define WindowPos3dMESA_remap_index 356
+#define WindowPos3dvMESA_remap_index 357
+#define WindowPos3fMESA_remap_index 358
+#define WindowPos3fvMESA_remap_index 359
+#define WindowPos3iMESA_remap_index 360
+#define WindowPos3ivMESA_remap_index 361
+#define WindowPos3sMESA_remap_index 362
+#define WindowPos3svMESA_remap_index 363
+#define WindowPos4dMESA_remap_index 364
+#define WindowPos4dvMESA_remap_index 365
+#define WindowPos4fMESA_remap_index 366
+#define WindowPos4fvMESA_remap_index 367
+#define WindowPos4iMESA_remap_index 368
+#define WindowPos4ivMESA_remap_index 369
+#define WindowPos4sMESA_remap_index 370
+#define WindowPos4svMESA_remap_index 371
+#define MultiModeDrawArraysIBM_remap_index 372
+#define MultiModeDrawElementsIBM_remap_index 373
+#define DeleteFencesNV_remap_index 374
+#define FinishFenceNV_remap_index 375
+#define GenFencesNV_remap_index 376
+#define GetFenceivNV_remap_index 377
+#define IsFenceNV_remap_index 378
+#define SetFenceNV_remap_index 379
+#define TestFenceNV_remap_index 380
+#define AreProgramsResidentNV_remap_index 381
+#define BindProgramNV_remap_index 382
+#define DeleteProgramsNV_remap_index 383
+#define ExecuteProgramNV_remap_index 384
+#define GenProgramsNV_remap_index 385
+#define GetProgramParameterdvNV_remap_index 386
+#define GetProgramParameterfvNV_remap_index 387
+#define GetProgramStringNV_remap_index 388
+#define GetProgramivNV_remap_index 389
+#define GetTrackMatrixivNV_remap_index 390
+#define GetVertexAttribPointervNV_remap_index 391
+#define GetVertexAttribdvNV_remap_index 392
+#define GetVertexAttribfvNV_remap_index 393
+#define GetVertexAttribivNV_remap_index 394
+#define IsProgramNV_remap_index 395
+#define LoadProgramNV_remap_index 396
+#define ProgramParameters4dvNV_remap_index 397
+#define ProgramParameters4fvNV_remap_index 398
+#define RequestResidentProgramsNV_remap_index 399
+#define TrackMatrixNV_remap_index 400
+#define VertexAttrib1dNV_remap_index 401
+#define VertexAttrib1dvNV_remap_index 402
+#define VertexAttrib1fNV_remap_index 403
+#define VertexAttrib1fvNV_remap_index 404
+#define VertexAttrib1sNV_remap_index 405
+#define VertexAttrib1svNV_remap_index 406
+#define VertexAttrib2dNV_remap_index 407
+#define VertexAttrib2dvNV_remap_index 408
+#define VertexAttrib2fNV_remap_index 409
+#define VertexAttrib2fvNV_remap_index 410
+#define VertexAttrib2sNV_remap_index 411
+#define VertexAttrib2svNV_remap_index 412
+#define VertexAttrib3dNV_remap_index 413
+#define VertexAttrib3dvNV_remap_index 414
+#define VertexAttrib3fNV_remap_index 415
+#define VertexAttrib3fvNV_remap_index 416
+#define VertexAttrib3sNV_remap_index 417
+#define VertexAttrib3svNV_remap_index 418
+#define VertexAttrib4dNV_remap_index 419
+#define VertexAttrib4dvNV_remap_index 420
+#define VertexAttrib4fNV_remap_index 421
+#define VertexAttrib4fvNV_remap_index 422
+#define VertexAttrib4sNV_remap_index 423
+#define VertexAttrib4svNV_remap_index 424
+#define VertexAttrib4ubNV_remap_index 425
+#define VertexAttrib4ubvNV_remap_index 426
+#define VertexAttribPointerNV_remap_index 427
+#define VertexAttribs1dvNV_remap_index 428
+#define VertexAttribs1fvNV_remap_index 429
+#define VertexAttribs1svNV_remap_index 430
+#define VertexAttribs2dvNV_remap_index 431
+#define VertexAttribs2fvNV_remap_index 432
+#define VertexAttribs2svNV_remap_index 433
+#define VertexAttribs3dvNV_remap_index 434
+#define VertexAttribs3fvNV_remap_index 435
+#define VertexAttribs3svNV_remap_index 436
+#define VertexAttribs4dvNV_remap_index 437
+#define VertexAttribs4fvNV_remap_index 438
+#define VertexAttribs4svNV_remap_index 439
+#define VertexAttribs4ubvNV_remap_index 440
+#define GetTexBumpParameterfvATI_remap_index 441
+#define GetTexBumpParameterivATI_remap_index 442
+#define TexBumpParameterfvATI_remap_index 443
+#define TexBumpParameterivATI_remap_index 444
+#define AlphaFragmentOp1ATI_remap_index 445
+#define AlphaFragmentOp2ATI_remap_index 446
+#define AlphaFragmentOp3ATI_remap_index 447
+#define BeginFragmentShaderATI_remap_index 448
+#define BindFragmentShaderATI_remap_index 449
+#define ColorFragmentOp1ATI_remap_index 450
+#define ColorFragmentOp2ATI_remap_index 451
+#define ColorFragmentOp3ATI_remap_index 452
+#define DeleteFragmentShaderATI_remap_index 453
+#define EndFragmentShaderATI_remap_index 454
+#define GenFragmentShadersATI_remap_index 455
+#define PassTexCoordATI_remap_index 456
+#define SampleMapATI_remap_index 457
+#define SetFragmentShaderConstantATI_remap_index 458
+#define PointParameteriNV_remap_index 459
+#define PointParameterivNV_remap_index 460
+#define ActiveStencilFaceEXT_remap_index 461
+#define BindVertexArrayAPPLE_remap_index 462
+#define DeleteVertexArraysAPPLE_remap_index 463
+#define GenVertexArraysAPPLE_remap_index 464
+#define IsVertexArrayAPPLE_remap_index 465
+#define GetProgramNamedParameterdvNV_remap_index 466
+#define GetProgramNamedParameterfvNV_remap_index 467
+#define ProgramNamedParameter4dNV_remap_index 468
+#define ProgramNamedParameter4dvNV_remap_index 469
+#define ProgramNamedParameter4fNV_remap_index 470
+#define ProgramNamedParameter4fvNV_remap_index 471
+#define PrimitiveRestartIndexNV_remap_index 472
+#define PrimitiveRestartNV_remap_index 473
+#define DepthBoundsEXT_remap_index 474
+#define BlendEquationSeparateEXT_remap_index 475
+#define BindFramebufferEXT_remap_index 476
+#define BindRenderbufferEXT_remap_index 477
+#define CheckFramebufferStatusEXT_remap_index 478
+#define DeleteFramebuffersEXT_remap_index 479
+#define DeleteRenderbuffersEXT_remap_index 480
+#define FramebufferRenderbufferEXT_remap_index 481
+#define FramebufferTexture1DEXT_remap_index 482
+#define FramebufferTexture2DEXT_remap_index 483
+#define FramebufferTexture3DEXT_remap_index 484
+#define GenFramebuffersEXT_remap_index 485
+#define GenRenderbuffersEXT_remap_index 486
+#define GenerateMipmapEXT_remap_index 487
+#define GetFramebufferAttachmentParameterivEXT_remap_index 488
+#define GetRenderbufferParameterivEXT_remap_index 489
+#define IsFramebufferEXT_remap_index 490
+#define IsRenderbufferEXT_remap_index 491
+#define RenderbufferStorageEXT_remap_index 492
+#define BlitFramebufferEXT_remap_index 493
+#define BufferParameteriAPPLE_remap_index 494
+#define FlushMappedBufferRangeAPPLE_remap_index 495
+#define BindFragDataLocationEXT_remap_index 496
+#define GetFragDataLocationEXT_remap_index 497
+#define GetUniformuivEXT_remap_index 498
+#define GetVertexAttribIivEXT_remap_index 499
+#define GetVertexAttribIuivEXT_remap_index 500
+#define Uniform1uiEXT_remap_index 501
+#define Uniform1uivEXT_remap_index 502
+#define Uniform2uiEXT_remap_index 503
+#define Uniform2uivEXT_remap_index 504
+#define Uniform3uiEXT_remap_index 505
+#define Uniform3uivEXT_remap_index 506
+#define Uniform4uiEXT_remap_index 507
+#define Uniform4uivEXT_remap_index 508
+#define VertexAttribI1iEXT_remap_index 509
+#define VertexAttribI1ivEXT_remap_index 510
+#define VertexAttribI1uiEXT_remap_index 511
+#define VertexAttribI1uivEXT_remap_index 512
+#define VertexAttribI2iEXT_remap_index 513
+#define VertexAttribI2ivEXT_remap_index 514
+#define VertexAttribI2uiEXT_remap_index 515
+#define VertexAttribI2uivEXT_remap_index 516
+#define VertexAttribI3iEXT_remap_index 517
+#define VertexAttribI3ivEXT_remap_index 518
+#define VertexAttribI3uiEXT_remap_index 519
+#define VertexAttribI3uivEXT_remap_index 520
+#define VertexAttribI4bvEXT_remap_index 521
+#define VertexAttribI4iEXT_remap_index 522
+#define VertexAttribI4ivEXT_remap_index 523
+#define VertexAttribI4svEXT_remap_index 524
+#define VertexAttribI4ubvEXT_remap_index 525
+#define VertexAttribI4uiEXT_remap_index 526
+#define VertexAttribI4uivEXT_remap_index 527
+#define VertexAttribI4usvEXT_remap_index 528
+#define VertexAttribIPointerEXT_remap_index 529
+#define FramebufferTextureLayerEXT_remap_index 530
+#define ColorMaskIndexedEXT_remap_index 531
+#define DisableIndexedEXT_remap_index 532
+#define EnableIndexedEXT_remap_index 533
+#define GetBooleanIndexedvEXT_remap_index 534
+#define GetIntegerIndexedvEXT_remap_index 535
+#define IsEnabledIndexedEXT_remap_index 536
+#define ClearColorIiEXT_remap_index 537
+#define ClearColorIuiEXT_remap_index 538
+#define GetTexParameterIivEXT_remap_index 539
+#define GetTexParameterIuivEXT_remap_index 540
+#define TexParameterIivEXT_remap_index 541
+#define TexParameterIuivEXT_remap_index 542
+#define BeginConditionalRenderNV_remap_index 543
+#define EndConditionalRenderNV_remap_index 544
+#define BeginTransformFeedbackEXT_remap_index 545
+#define BindBufferBaseEXT_remap_index 546
+#define BindBufferOffsetEXT_remap_index 547
+#define BindBufferRangeEXT_remap_index 548
+#define EndTransformFeedbackEXT_remap_index 549
+#define GetTransformFeedbackVaryingEXT_remap_index 550
+#define TransformFeedbackVaryingsEXT_remap_index 551
+#define ProvokingVertexEXT_remap_index 552
+#define GetTexParameterPointervAPPLE_remap_index 553
+#define TextureRangeAPPLE_remap_index 554
+#define GetObjectParameterivAPPLE_remap_index 555
+#define ObjectPurgeableAPPLE_remap_index 556
+#define ObjectUnpurgeableAPPLE_remap_index 557
+#define ActiveProgramEXT_remap_index 558
+#define CreateShaderProgramEXT_remap_index 559
+#define UseShaderProgramEXT_remap_index 560
+#define TextureBarrierNV_remap_index 561
+#define StencilFuncSeparateATI_remap_index 562
+#define ProgramEnvParameters4fvEXT_remap_index 563
+#define ProgramLocalParameters4fvEXT_remap_index 564
+#define GetQueryObjecti64vEXT_remap_index 565
+#define GetQueryObjectui64vEXT_remap_index 566
+#define EGLImageTargetRenderbufferStorageOES_remap_index 567
+#define EGLImageTargetTexture2DOES_remap_index 568
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1870,6 +1878,10 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
+#define _gloffset_DebugMessageCallbackARB driDispatchRemapTable[DebugMessageCallbackARB_remap_index]
+#define _gloffset_DebugMessageControlARB driDispatchRemapTable[DebugMessageControlARB_remap_index]
+#define _gloffset_DebugMessageInsertARB driDispatchRemapTable[DebugMessageInsertARB_remap_index]
+#define _gloffset_GetDebugMessageLogARB driDispatchRemapTable[GetDebugMessageLogARB_remap_index]
#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index]
#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index]
#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index]
@@ -9496,6 +9508,50 @@ static inline void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP
SET_by_offset(disp, _gloffset_ShaderBinary, fn);
}
+typedef void (GLAPIENTRYP _glptr_DebugMessageCallbackARB)(GLDEBUGPROCARB, GLvoid *);
+#define CALL_DebugMessageCallbackARB(disp, parameters) \
+ (* GET_DebugMessageCallbackARB(disp)) parameters
+static inline _glptr_DebugMessageCallbackARB GET_DebugMessageCallbackARB(struct _glapi_table *disp) {
+ return (_glptr_DebugMessageCallbackARB) (GET_by_offset(disp, _gloffset_DebugMessageCallbackARB));
+}
+
+static inline void SET_DebugMessageCallbackARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLDEBUGPROCARB, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DebugMessageCallbackARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DebugMessageControlARB)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean);
+#define CALL_DebugMessageControlARB(disp, parameters) \
+ (* GET_DebugMessageControlARB(disp)) parameters
+static inline _glptr_DebugMessageControlARB GET_DebugMessageControlARB(struct _glapi_table *disp) {
+ return (_glptr_DebugMessageControlARB) (GET_by_offset(disp, _gloffset_DebugMessageControlARB));
+}
+
+static inline void SET_DebugMessageControlARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean)) {
+ SET_by_offset(disp, _gloffset_DebugMessageControlARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DebugMessageInsertARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLcharARB *);
+#define CALL_DebugMessageInsertARB(disp, parameters) \
+ (* GET_DebugMessageInsertARB(disp)) parameters
+static inline _glptr_DebugMessageInsertARB GET_DebugMessageInsertARB(struct _glapi_table *disp) {
+ return (_glptr_DebugMessageInsertARB) (GET_by_offset(disp, _gloffset_DebugMessageInsertARB));
+}
+
+static inline void SET_DebugMessageInsertARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_DebugMessageInsertARB, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GetDebugMessageLogARB)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLcharARB *);
+#define CALL_GetDebugMessageLogARB(disp, parameters) \
+ (* GET_GetDebugMessageLogARB(disp)) parameters
+static inline _glptr_GetDebugMessageLogARB GET_GetDebugMessageLogARB(struct _glapi_table *disp) {
+ return (_glptr_GetDebugMessageLogARB) (GET_by_offset(disp, _gloffset_GetDebugMessageLogARB));
+}
+
+static inline void SET_GetDebugMessageLogARB(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetDebugMessageLogARB, fn);
+}
+
typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void);
#define CALL_GetGraphicsResetStatusARB(disp, parameters) \
(* GET_GetGraphicsResetStatusARB(disp)) parameters
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index 3db7bebae..420ddcc0c 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -10425,6 +10425,9 @@ _mesa_create_save_table(void)
SET_TextureStorage2DEXT(table, _mesa_TextureStorage2DEXT);
SET_TextureStorage3DEXT(table, _mesa_TextureStorage3DEXT);
+ /* GL_ARB_debug_output (no dlist support) */
+ _mesa_init_errors_dispatch(table);
+
return table;
}
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 515dda952..2f0216b01 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -348,6 +348,9 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
FLUSH_VERTICES(ctx, _NEW_DEPTH);
ctx->Depth.Test = state;
break;
+ case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
+ ctx->Debug.SyncOutput = state;
+ break;
case GL_DITHER:
if (ctx->Color.DitherFlag == state)
return;
@@ -1114,6 +1117,8 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Light.ColorMaterialEnabled;
case GL_CULL_FACE:
return ctx->Polygon.CullFlag;
+ case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
+ return ctx->Debug.SyncOutput;
case GL_DEPTH_TEST:
return ctx->Depth.Test;
case GL_DITHER:
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c
index c92a9a166..d2a2773fa 100644
--- a/mesalib/src/mesa/main/enums.c
+++ b/mesalib/src/mesa/main/enums.c
@@ -429,8 +429,28 @@ LONGSTRING static const char enum_string_table[] =
"GL_CURRENT_WEIGHT_ARB\0"
"GL_CW\0"
"GL_DEBUG_ASSERT_MESA\0"
+ "GL_DEBUG_CALLBACK_FUNCTION_ARB\0"
+ "GL_DEBUG_CALLBACK_USER_PARAM_ARB\0"
+ "GL_DEBUG_LOGGED_MESSAGES_ARB\0"
+ "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB\0"
"GL_DEBUG_OBJECT_MESA\0"
+ "GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB\0"
"GL_DEBUG_PRINT_MESA\0"
+ "GL_DEBUG_SEVERITY_HIGH_ARB\0"
+ "GL_DEBUG_SEVERITY_LOW_ARB\0"
+ "GL_DEBUG_SEVERITY_MEDIUM_ARB\0"
+ "GL_DEBUG_SOURCE_API_ARB\0"
+ "GL_DEBUG_SOURCE_APPLICATION_ARB\0"
+ "GL_DEBUG_SOURCE_OTHER_ARB\0"
+ "GL_DEBUG_SOURCE_SHADER_COMPILER_ARB\0"
+ "GL_DEBUG_SOURCE_THIRD_PARTY_ARB\0"
+ "GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB\0"
+ "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB\0"
+ "GL_DEBUG_TYPE_ERROR_ARB\0"
+ "GL_DEBUG_TYPE_OTHER_ARB\0"
+ "GL_DEBUG_TYPE_PERFORMANCE_ARB\0"
+ "GL_DEBUG_TYPE_PORTABILITY_ARB\0"
+ "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB\0"
"GL_DECAL\0"
"GL_DECR\0"
"GL_DECR_WRAP\0"
@@ -1097,6 +1117,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES\0"
+ "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB\0"
+ "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB\0"
"GL_MAX_DRAW_BUFFERS\0"
"GL_MAX_DRAW_BUFFERS_ARB\0"
"GL_MAX_DRAW_BUFFERS_ATI\0"
@@ -2379,7 +2401,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2340] =
+static const enum_elt all_enums[2362] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2773,2038 +2795,2060 @@ static const enum_elt all_enums[2340] =
{ 8147, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
{ 8169, 0x00000900 }, /* GL_CW */
{ 8175, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 8196, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 8217, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 8237, 0x00002101 }, /* GL_DECAL */
- { 8246, 0x00001E03 }, /* GL_DECR */
- { 8254, 0x00008508 }, /* GL_DECR_WRAP */
- { 8267, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 8284, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 8301, 0x00001801 }, /* GL_DEPTH */
- { 8310, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 8330, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 8354, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 8378, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 8398, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 8422, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 8446, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 8460, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 8474, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 8494, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 8519, 0x00008223 }, /* GL_DEPTH_BUFFER */
- { 8535, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 8555, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 8570, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 8588, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 8609, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 8628, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8649, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8674, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8699, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8725, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8746, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8771, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8796, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8822, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8843, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8868, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8893, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8919, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8933, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8948, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8963, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8980, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 9008, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 9029, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 9049, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 9070, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 9098, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 9126, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 9140, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 9162, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 9188, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 9207, 0x00001201 }, /* GL_DIFFUSE */
- { 9218, 0x00000BD0 }, /* GL_DITHER */
- { 9228, 0x00000A02 }, /* GL_DOMAIN */
- { 9238, 0x00001100 }, /* GL_DONT_CARE */
- { 9251, 0x000086AE }, /* GL_DOT3_RGB */
- { 9263, 0x000086AF }, /* GL_DOT3_RGBA */
- { 9276, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 9293, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 9310, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 9326, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 9342, 0x0000140A }, /* GL_DOUBLE */
- { 9352, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 9368, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 9383, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 9399, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 9419, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 9439, 0x00008825 }, /* GL_DRAW_BUFFER0_NV */
- { 9458, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 9474, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 9491, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 9512, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 9533, 0x0000882F }, /* GL_DRAW_BUFFER10_NV */
- { 9553, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 9570, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 9591, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 9612, 0x00008830 }, /* GL_DRAW_BUFFER11_NV */
- { 9632, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 9649, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 9670, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 9691, 0x00008831 }, /* GL_DRAW_BUFFER12_NV */
- { 9711, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9728, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9749, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9770, 0x00008832 }, /* GL_DRAW_BUFFER13_NV */
- { 9790, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9807, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9828, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9849, 0x00008833 }, /* GL_DRAW_BUFFER14_NV */
- { 9869, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9886, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9907, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9928, 0x00008834 }, /* GL_DRAW_BUFFER15_NV */
- { 9948, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9968, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9988, 0x00008826 }, /* GL_DRAW_BUFFER1_NV */
- { 10007, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 10023, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 10043, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 10063, 0x00008827 }, /* GL_DRAW_BUFFER2_NV */
- { 10082, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 10098, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 10118, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 10138, 0x00008828 }, /* GL_DRAW_BUFFER3_NV */
- { 10157, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 10173, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 10193, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 10213, 0x00008829 }, /* GL_DRAW_BUFFER4_NV */
- { 10232, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 10248, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 10268, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 10288, 0x0000882A }, /* GL_DRAW_BUFFER5_NV */
- { 10307, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 10323, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 10343, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 10363, 0x0000882B }, /* GL_DRAW_BUFFER6_NV */
- { 10382, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 10398, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 10418, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 10438, 0x0000882C }, /* GL_DRAW_BUFFER7_NV */
- { 10457, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 10473, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 10493, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 10513, 0x0000882D }, /* GL_DRAW_BUFFER8_NV */
- { 10532, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 10548, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 10568, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 10588, 0x0000882E }, /* GL_DRAW_BUFFER9_NV */
- { 10607, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 10627, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 10655, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 10687, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 10711, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 10731, 0x00000304 }, /* GL_DST_ALPHA */
- { 10744, 0x00000306 }, /* GL_DST_COLOR */
- { 10757, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 10771, 0x00008779 }, /* GL_DUDV_ATI */
- { 10783, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 10799, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 10819, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 10835, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 10855, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 10871, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 10891, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 10904, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 10923, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10957, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10995, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 11022, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 11048, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 11072, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 11104, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 11140, 0x00001600 }, /* GL_EMISSION */
- { 11152, 0x00002000 }, /* GL_ENABLE_BIT */
- { 11166, 0x00000202 }, /* GL_EQUAL */
- { 11175, 0x00001509 }, /* GL_EQUIV */
- { 11184, 0x00008D64 }, /* GL_ETC1_RGB8_OES */
- { 11201, 0x00010000 }, /* GL_EVAL_BIT */
- { 11213, 0x00000800 }, /* GL_EXP */
- { 11220, 0x00000801 }, /* GL_EXP2 */
- { 11228, 0x00001F03 }, /* GL_EXTENSIONS */
- { 11242, 0x00002400 }, /* GL_EYE_LINEAR */
- { 11256, 0x00002502 }, /* GL_EYE_PLANE */
- { 11269, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 11294, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 11311, 0x00000000 }, /* GL_FALSE */
- { 11320, 0x00001101 }, /* GL_FASTEST */
- { 11331, 0x00001C01 }, /* GL_FEEDBACK */
- { 11343, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 11370, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 11394, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 11418, 0x00001B02 }, /* GL_FILL */
- { 11426, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 11453, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 11484, 0x0000140C }, /* GL_FIXED */
- { 11493, 0x0000140C }, /* GL_FIXED_OES */
- { 11506, 0x0000891D }, /* GL_FIXED_ONLY */
- { 11520, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
- { 11538, 0x00001D00 }, /* GL_FLAT */
- { 11546, 0x00001406 }, /* GL_FLOAT */
- { 11555, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 11569, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 11587, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 11603, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 11619, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 11633, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 11651, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 11667, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 11683, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 11697, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 11715, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 11731, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 11747, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 11761, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 11779, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 11793, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 11811, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 11825, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 11843, 0x00000B60 }, /* GL_FOG */
- { 11850, 0x00000080 }, /* GL_FOG_BIT */
- { 11861, 0x00000B66 }, /* GL_FOG_COLOR */
- { 11874, 0x00008451 }, /* GL_FOG_COORD */
- { 11887, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 11905, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 11929, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 11968, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 12011, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 12043, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 12074, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 12103, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 12128, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 12147, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 12181, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 12208, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 12234, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 12258, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 12275, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 12290, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 12314, 0x00000B64 }, /* GL_FOG_END */
- { 12325, 0x00000C54 }, /* GL_FOG_HINT */
- { 12337, 0x00000B61 }, /* GL_FOG_INDEX */
- { 12350, 0x00000B65 }, /* GL_FOG_MODE */
- { 12362, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 12381, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 12406, 0x00000B63 }, /* GL_FOG_START */
- { 12419, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 12437, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 12461, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 12480, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 12503, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 12538, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 12577, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 12592, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 12629, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 12665, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 12706, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 12747, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 12784, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 12821, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- { 12855, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 12893, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 12931, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 12973, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 13015, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 13053, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 13095, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 13137, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 13172, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 13211, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 13260, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 13309, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 13357, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 13409, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 13461, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 13501, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 13545, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 13585, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 13629, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 13673, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 13696, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 13723, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 13750, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 13774, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 13802, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 13830, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 13853, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 13872, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 13909, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 13950, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 13991, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 14028, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 14069, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 14110, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 14148, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 14190, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 14232, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 14283, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 14321, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 14359, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 14401, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- { 14441, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 14485, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 14530, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 14579, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 14628, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 14666, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 14708, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 14746, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 14788, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 14830, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 14849, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 14881, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 14906, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 14933, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 14964, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 14995, 0x00000404 }, /* GL_FRONT */
- { 15004, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 15022, 0x00000B46 }, /* GL_FRONT_FACE */
- { 15036, 0x00000400 }, /* GL_FRONT_LEFT */
- { 15050, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 15065, 0x00008006 }, /* GL_FUNC_ADD */
- { 15077, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 15093, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 15109, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 15134, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 15163, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 15192, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 15209, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 15230, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 15251, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 15270, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 15294, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 15323, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 15347, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
- { 15370, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 15397, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
- { 15421, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 15449, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
- { 15468, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 15491, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
- { 15516, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 15545, 0x00000206 }, /* GL_GEQUAL */
- { 15555, 0x0000912F }, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */
- { 15586, 0x00000204 }, /* GL_GREATER */
- { 15597, 0x00001904 }, /* GL_GREEN */
- { 15606, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 15620, 0x00000D53 }, /* GL_GREEN_BITS */
- { 15634, 0x00008D95 }, /* GL_GREEN_INTEGER */
- { 15651, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 15672, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 15687, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */
- { 15715, 0x0000140B }, /* GL_HALF_FLOAT */
- { 15729, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 15747, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 15761, 0x00008DF5 }, /* GL_HIGH_INT */
- { 15773, 0x00008000 }, /* GL_HINT_BIT */
- { 15785, 0x00008024 }, /* GL_HISTOGRAM */
- { 15798, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 15822, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 15850, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 15873, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 15900, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 15917, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 15937, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 15961, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 15985, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 16013, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 16041, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 16073, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 16095, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 16121, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 16139, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 16161, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 16180, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 16203, 0x0000862A }, /* GL_IDENTITY_NV */
- { 16218, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 16238, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 16274, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 16314, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 16348, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 16386, 0x00001E02 }, /* GL_INCR */
- { 16394, 0x00008507 }, /* GL_INCR_WRAP */
- { 16407, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 16424, 0x00008222 }, /* GL_INDEX */
- { 16433, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 16448, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 16478, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 16512, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 16535, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 16557, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 16577, 0x00000D51 }, /* GL_INDEX_BITS */
- { 16591, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 16612, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 16630, 0x00000C30 }, /* GL_INDEX_MODE */
- { 16644, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 16660, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 16675, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 16694, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 16713, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */
- { 16743, 0x00001404 }, /* GL_INT */
- { 16750, 0x00008049 }, /* GL_INTENSITY */
- { 16763, 0x0000804C }, /* GL_INTENSITY12 */
- { 16778, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 16797, 0x0000804D }, /* GL_INTENSITY16 */
- { 16812, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 16832, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 16853, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 16872, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 16892, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 16913, 0x0000804A }, /* GL_INTENSITY4 */
- { 16927, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 16945, 0x0000804B }, /* GL_INTENSITY8 */
- { 16959, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 16978, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 16998, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 17016, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 17033, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
- { 17056, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 17083, 0x00008575 }, /* GL_INTERPOLATE */
- { 17098, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 17117, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 17136, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 17158, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */
- { 17180, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
- { 17198, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
- { 17222, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 17250, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 17272, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
- { 17290, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
- { 17314, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 17342, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 17364, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
- { 17387, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 17414, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
- { 17432, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 17454, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
- { 17476, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 17502, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
- { 17522, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 17546, 0x00008B53 }, /* GL_INT_VEC2 */
- { 17558, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 17574, 0x00008B54 }, /* GL_INT_VEC3 */
- { 17586, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 17602, 0x00008B55 }, /* GL_INT_VEC4 */
- { 17614, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 17630, 0x00000500 }, /* GL_INVALID_ENUM */
- { 17646, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 17679, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 17716, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 17753, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 17774, 0x00000501 }, /* GL_INVALID_VALUE */
- { 17791, 0x0000862B }, /* GL_INVERSE_NV */
- { 17805, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 17829, 0x0000150A }, /* GL_INVERT */
- { 17839, 0x00001E00 }, /* GL_KEEP */
- { 17847, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 17873, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 17903, 0x00000406 }, /* GL_LEFT */
- { 17911, 0x00000203 }, /* GL_LEQUAL */
- { 17921, 0x00000201 }, /* GL_LESS */
- { 17929, 0x00004000 }, /* GL_LIGHT0 */
- { 17939, 0x00004001 }, /* GL_LIGHT1 */
- { 17949, 0x00004002 }, /* GL_LIGHT2 */
- { 17959, 0x00004003 }, /* GL_LIGHT3 */
- { 17969, 0x00004004 }, /* GL_LIGHT4 */
- { 17979, 0x00004005 }, /* GL_LIGHT5 */
- { 17989, 0x00004006 }, /* GL_LIGHT6 */
- { 17999, 0x00004007 }, /* GL_LIGHT7 */
- { 18009, 0x00000B50 }, /* GL_LIGHTING */
- { 18021, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 18037, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 18060, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 18089, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 18122, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 18150, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 18174, 0x00001B01 }, /* GL_LINE */
- { 18182, 0x00002601 }, /* GL_LINEAR */
- { 18192, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 18214, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 18244, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 18275, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 18299, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 18324, 0x00000001 }, /* GL_LINES */
- { 18333, 0x0000000A }, /* GL_LINES_ADJACENCY */
- { 18352, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 18375, 0x00000004 }, /* GL_LINE_BIT */
- { 18387, 0x00000002 }, /* GL_LINE_LOOP */
- { 18400, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 18420, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 18435, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 18455, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 18471, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 18495, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 18518, 0x00000003 }, /* GL_LINE_STRIP */
- { 18532, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
- { 18556, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 18584, 0x00000702 }, /* GL_LINE_TOKEN */
- { 18598, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 18612, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 18638, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 18658, 0x00008B82 }, /* GL_LINK_STATUS */
- { 18673, 0x00000B32 }, /* GL_LIST_BASE */
- { 18686, 0x00020000 }, /* GL_LIST_BIT */
- { 18698, 0x00000B33 }, /* GL_LIST_INDEX */
- { 18712, 0x00000B30 }, /* GL_LIST_MODE */
- { 18725, 0x00000101 }, /* GL_LOAD */
- { 18733, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 18745, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 18762, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
- { 18791, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 18805, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 18818, 0x00008DF3 }, /* GL_LOW_INT */
- { 18829, 0x00001909 }, /* GL_LUMINANCE */
- { 18842, 0x00008041 }, /* GL_LUMINANCE12 */
- { 18857, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 18880, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 18907, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 18929, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 18955, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 18974, 0x00008042 }, /* GL_LUMINANCE16 */
- { 18989, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 19009, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 19030, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 19053, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 19080, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 19099, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 19119, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 19140, 0x0000803F }, /* GL_LUMINANCE4 */
- { 19154, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 19175, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 19200, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 19218, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 19239, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 19264, 0x00008040 }, /* GL_LUMINANCE8 */
- { 19278, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 19297, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 19317, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 19338, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 19363, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 19381, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 19400, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 19426, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 19453, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 19479, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 19506, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 19531, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 19557, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 19588, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 19613, 0x0000821B }, /* GL_MAJOR_VERSION */
- { 19630, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 19646, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 19666, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 19688, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 19702, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 19717, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 19741, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 19765, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 19789, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 19813, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 19830, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 19847, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 19875, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 19904, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 19933, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 19962, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 19991, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 20020, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 20049, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 20077, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 20105, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 20133, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 20161, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 20189, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 20217, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 20245, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 20273, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 20301, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 20317, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 20337, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 20359, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 20373, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 20388, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 20412, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 20436, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 20460, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 20484, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 20501, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 20518, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 20546, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 20575, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 20604, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 20633, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 20662, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 20691, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 20720, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 20748, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 20776, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 20804, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 20832, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 20860, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 20888, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 20916, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 20944, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 20972, 0x00000D10 }, /* GL_MAP_COLOR */
- { 20985, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 21011, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 21040, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 21068, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 21084, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 21099, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 21125, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 21142, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 21157, 0x00008630 }, /* GL_MATRIX0_NV */
- { 21171, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 21187, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 21203, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 21219, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 21235, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 21251, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 21267, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 21283, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 21299, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 21315, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 21331, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 21346, 0x00008631 }, /* GL_MATRIX1_NV */
- { 21360, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 21376, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 21392, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 21408, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 21424, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 21440, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 21456, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 21472, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 21488, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 21504, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 21520, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 21535, 0x00008632 }, /* GL_MATRIX2_NV */
- { 21549, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 21565, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 21581, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 21596, 0x00008633 }, /* GL_MATRIX3_NV */
- { 21610, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 21625, 0x00008634 }, /* GL_MATRIX4_NV */
- { 21639, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 21654, 0x00008635 }, /* GL_MATRIX5_NV */
- { 21668, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 21683, 0x00008636 }, /* GL_MATRIX6_NV */
- { 21697, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 21712, 0x00008637 }, /* GL_MATRIX7_NV */
- { 21726, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 21741, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 21756, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 21782, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 21823, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 21849, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 21883, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 21917, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 21948, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 21979, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 22012, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 22045, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 22076, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 22107, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 22122, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 22144, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 22166, 0x00008008 }, /* GL_MAX */
- { 22173, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 22196, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 22223, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- { 22251, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 22283, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 22309, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 22342, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 22368, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 22402, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
- { 22424, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 22443, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 22468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 22497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 22529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 22565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 22601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 22641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 22667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 22697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 22722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 22751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 22780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 22813, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 22846, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 22866, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 22890, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 22914, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_NV */
- { 22937, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 22961, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 22986, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 23004, 0x00008008 }, /* GL_MAX_EXT */
- { 23015, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- { 23048, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 23083, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 23122, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 23154, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- { 23187, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- { 23221, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- { 23253, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 23289, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- { 23325, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 23365, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- { 23405, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 23449, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- { 23484, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 23523, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 23562, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 23576, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 23596, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 23634, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 23663, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 23687, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 23715, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 23743, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 23766, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23803, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23839, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 23866, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 23895, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 23929, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 23965, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 23992, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 24024, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 24060, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 24089, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 24118, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 24146, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 24184, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 24228, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 24271, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 24305, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 24344, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 24381, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 24419, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 24462, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 24505, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 24535, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 24566, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- { 24594, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24630, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24666, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 24696, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- { 24726, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 24760, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 24793, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 24818, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 24847, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 24876, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 24891, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 24910, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 24937, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 24957, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 24981, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- { 25008, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
- { 25039, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 25061, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 25087, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 25114, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 25145, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 25169, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 25197, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 25231, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 25251, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 25278, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 25299, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 25324, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 25349, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 25384, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- { 25433, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 25486, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- { 25529, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 25576, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- { 25622, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 25672, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 25698, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 25720, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 25746, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 25769, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 25791, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 25817, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- { 25849, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 25883, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 25921, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 25954, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 25991, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 26021, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 26045, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 26069, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 26106, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 26127, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 26143, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 26157, 0x00008007 }, /* GL_MIN */
- { 26164, 0x0000802E }, /* GL_MINMAX */
- { 26174, 0x0000802E }, /* GL_MINMAX_EXT */
- { 26188, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 26205, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 26226, 0x00008030 }, /* GL_MINMAX_SINK */
- { 26241, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 26260, 0x0000821C }, /* GL_MINOR_VERSION */
- { 26277, 0x00008007 }, /* GL_MIN_EXT */
- { 26288, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- { 26316, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 26335, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 26358, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 26381, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 26401, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 26421, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 26451, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 26479, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 26507, 0x00001700 }, /* GL_MODELVIEW */
- { 26520, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 26538, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 26557, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 26576, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 26595, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 26614, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 26633, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 26652, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 26671, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 26690, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 26709, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 26728, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 26746, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 26765, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 26784, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 26803, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 26822, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 26841, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 26860, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 26879, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 26898, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 26917, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 26936, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 26954, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 26973, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 26992, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 27010, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 27028, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 27046, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 27064, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 27082, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 27100, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 27118, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 27138, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 27180, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 27207, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 27232, 0x00002100 }, /* GL_MODULATE */
- { 27244, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 27264, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 27291, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 27316, 0x00000103 }, /* GL_MULT */
- { 27324, 0x0000809D }, /* GL_MULTISAMPLE */
- { 27339, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 27359, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 27378, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 27397, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 27421, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 27444, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 27474, 0x00002A25 }, /* GL_N3F_V3F */
- { 27485, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 27505, 0x0000150E }, /* GL_NAND */
- { 27513, 0x00002600 }, /* GL_NEAREST */
- { 27524, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 27555, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 27587, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 27612, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 27638, 0x00000200 }, /* GL_NEVER */
- { 27647, 0x00001102 }, /* GL_NICEST */
- { 27657, 0x00000000 }, /* GL_NONE */
- { 27665, 0x00000000 }, /* GL_NONE_OES */
- { 27677, 0x00001505 }, /* GL_NOOP */
- { 27685, 0x00001508 }, /* GL_NOR */
- { 27692, 0x00000BA1 }, /* GL_NORMALIZE */
- { 27705, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 27721, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 27752, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 27787, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 27811, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 27834, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 27855, 0x00008511 }, /* GL_NORMAL_MAP */
- { 27869, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 27887, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 27904, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 27922, 0x00000205 }, /* GL_NOTEQUAL */
- { 27934, 0x00000000 }, /* GL_NO_ERROR */
- { 27946, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
- { 27975, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 28009, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 28047, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 28065, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
- { 28095, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 28129, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 28158, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 28190, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 28232, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 28262, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 28302, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 28333, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 28362, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 28390, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 28420, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 28437, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 28463, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 28479, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 28514, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 28536, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 28551, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 28570, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 28600, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 28621, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 28649, 0x00000001 }, /* GL_ONE */
- { 28656, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28684, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28716, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28744, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28776, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28799, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28822, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28845, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28868, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28886, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28908, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28930, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28946, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28966, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 28986, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 29004, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 29026, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 29048, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 29064, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 29084, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 29104, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 29122, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 29144, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 29166, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 29182, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 29202, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 29222, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 29243, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 29262, 0x00001507 }, /* GL_OR */
- { 29268, 0x00000A01 }, /* GL_ORDER */
- { 29277, 0x0000150D }, /* GL_OR_INVERTED */
- { 29292, 0x0000150B }, /* GL_OR_REVERSE */
- { 29306, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 29323, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 29341, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 29362, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 29382, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 29400, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 29419, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 29439, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 29459, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 29477, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 29496, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 29521, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 29545, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 29566, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 29588, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 29610, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 29635, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29659, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29680, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29702, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29724, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29746, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29777, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29797, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29822, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29842, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29867, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29887, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29912, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29932, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29957, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29977, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 30002, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 30022, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 30047, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 30067, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 30092, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 30112, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 30137, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 30157, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 30182, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 30202, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 30227, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 30245, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 30266, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 30295, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 30328, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 30353, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 30376, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 30407, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 30442, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 30469, 0x00001B00 }, /* GL_POINT */
- { 30478, 0x00000000 }, /* GL_POINTS */
- { 30488, 0x00000002 }, /* GL_POINT_BIT */
- { 30501, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 30531, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 30565, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 30599, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 30634, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30663, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30696, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30729, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30763, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30777, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30816, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30840, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30872, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30903, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30932, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30958, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30976, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 30998, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 31020, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 31043, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 31061, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 31083, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 31105, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 31128, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 31148, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 31164, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 31185, 0x00008861 }, /* GL_POINT_SPRITE */
- { 31201, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 31221, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 31250, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 31269, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 31289, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 31315, 0x00000701 }, /* GL_POINT_TOKEN */
- { 31330, 0x00000009 }, /* GL_POLYGON */
- { 31341, 0x00000008 }, /* GL_POLYGON_BIT */
- { 31356, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 31372, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 31395, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 31420, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 31443, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 31466, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 31490, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 31514, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 31532, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 31555, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 31574, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 31597, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 31614, 0x00001203 }, /* GL_POSITION */
- { 31626, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31658, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31694, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31727, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31764, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31795, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31830, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31862, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31898, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31931, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31963, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 31999, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 32032, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 32069, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 32099, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 32133, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 32164, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 32199, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 32230, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 32265, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 32297, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 32333, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 32363, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 32397, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 32428, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 32463, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 32495, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 32526, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 32561, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 32593, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 32629, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32658, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32691, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32721, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32755, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32794, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32827, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32867, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32901, 0x00008578 }, /* GL_PREVIOUS */
- { 32913, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32929, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32945, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32962, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32983, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 33004, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 33028, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 33056, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 33077, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 33104, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 33134, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 33158, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 33191, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 33223, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 33246, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
- { 33272, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 33302, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
- { 33327, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 33356, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
- { 33391, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 33414, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 33444, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 33473, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 33501, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 33523, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 33551, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 33579, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 33601, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 33622, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 33662, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 33701, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 33731, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33766, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33799, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33833, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33872, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33911, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33933, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33959, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33983, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 34005, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 34031, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 34054, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 34076, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 34097, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 34118, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 34145, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 34177, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 34209, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 34244, 0x00001701 }, /* GL_PROJECTION */
- { 34258, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 34279, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 34322, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 34348, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 34368, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 34392, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 34413, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 34432, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 34455, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 34494, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 34532, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 34552, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 34578, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 34608, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 34632, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 34652, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 34678, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 34708, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 34732, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34752, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34785, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34811, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34841, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34868, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34899, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34929, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34948, 0x00002003 }, /* GL_Q */
- { 34953, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34978, 0x00000007 }, /* GL_QUADS */
- { 34987, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 35031, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 35079, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 35096, 0x00000008 }, /* GL_QUAD_STRIP */
- { 35110, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 35137, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 35167, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 35191, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 35218, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 35240, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 35266, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 35283, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 35303, 0x00008866 }, /* GL_QUERY_RESULT */
- { 35319, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 35339, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 35365, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 35395, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 35409, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 35426, 0x00002002 }, /* GL_R */
- { 35431, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 35449, 0x00008F98 }, /* GL_R16_SNORM */
- { 35462, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 35474, 0x00008F94 }, /* GL_R8_SNORM */
- { 35486, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 35508, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 35534, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 35567, 0x00000C02 }, /* GL_READ_BUFFER */
- { 35582, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 35602, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 35630, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 35662, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 35686, 0x000088B8 }, /* GL_READ_ONLY */
- { 35699, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 35716, 0x000088BA }, /* GL_READ_WRITE */
- { 35730, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35748, 0x00001903 }, /* GL_RED */
- { 35755, 0x00008016 }, /* GL_REDUCE */
- { 35765, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35779, 0x00000D15 }, /* GL_RED_BIAS */
- { 35791, 0x00000D52 }, /* GL_RED_BITS */
- { 35803, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35818, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35837, 0x00000D14 }, /* GL_RED_SCALE */
- { 35850, 0x00008F90 }, /* GL_RED_SNORM */
- { 35863, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35881, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35903, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35924, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35946, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35964, 0x00001C00 }, /* GL_RENDER */
- { 35974, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 35990, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 36017, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 36048, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 36072, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 36100, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 36128, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 36154, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 36184, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 36211, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 36242, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 36262, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 36289, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 36320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 36343, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 36370, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 36397, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 36429, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 36465, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 36501, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 36521, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 36546, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 36575, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 36599, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 36627, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 36656, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 36689, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 36711, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36737, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36763, 0x00001F01 }, /* GL_RENDERER */
- { 36775, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36790, 0x00002901 }, /* GL_REPEAT */
- { 36800, 0x00001E01 }, /* GL_REPLACE */
- { 36811, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36826, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36849, 0x00008D68 }, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
- { 36885, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36903, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36925, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- { 36960, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36978, 0x00000102 }, /* GL_RETURN */
- { 36988, 0x00008F99 }, /* GL_RG16_SNORM */
- { 37002, 0x00008F95 }, /* GL_RG8_SNORM */
- { 37015, 0x00001907 }, /* GL_RGB */
- { 37022, 0x00008052 }, /* GL_RGB10 */
- { 37031, 0x00008059 }, /* GL_RGB10_A2 */
- { 37043, 0x0000906F }, /* GL_RGB10_A2UI */
- { 37057, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 37073, 0x00008052 }, /* GL_RGB10_EXT */
- { 37086, 0x00008053 }, /* GL_RGB12 */
- { 37095, 0x00008053 }, /* GL_RGB12_EXT */
- { 37108, 0x00008054 }, /* GL_RGB16 */
- { 37117, 0x0000881B }, /* GL_RGB16F */
- { 37127, 0x00008D89 }, /* GL_RGB16I */
- { 37137, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 37151, 0x00008D77 }, /* GL_RGB16UI */
- { 37162, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 37177, 0x00008054 }, /* GL_RGB16_EXT */
- { 37190, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 37205, 0x0000804E }, /* GL_RGB2_EXT */
- { 37217, 0x00008815 }, /* GL_RGB32F */
- { 37227, 0x00008D83 }, /* GL_RGB32I */
- { 37237, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 37251, 0x00008D71 }, /* GL_RGB32UI */
- { 37262, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 37277, 0x0000804F }, /* GL_RGB4 */
- { 37285, 0x0000804F }, /* GL_RGB4_EXT */
- { 37297, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 37310, 0x00008050 }, /* GL_RGB5 */
- { 37318, 0x00008D62 }, /* GL_RGB565 */
- { 37328, 0x00008D62 }, /* GL_RGB565_OES */
- { 37342, 0x00008057 }, /* GL_RGB5_A1 */
- { 37353, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 37368, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 37383, 0x00008050 }, /* GL_RGB5_EXT */
- { 37395, 0x00008051 }, /* GL_RGB8 */
- { 37403, 0x00008D8F }, /* GL_RGB8I */
- { 37412, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 37425, 0x00008D7D }, /* GL_RGB8UI */
- { 37435, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 37449, 0x00008051 }, /* GL_RGB8_EXT */
- { 37461, 0x00008051 }, /* GL_RGB8_OES */
- { 37473, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 37487, 0x00008C3D }, /* GL_RGB9_E5 */
- { 37498, 0x00001908 }, /* GL_RGBA */
- { 37506, 0x0000805A }, /* GL_RGBA12 */
- { 37516, 0x0000805A }, /* GL_RGBA12_EXT */
- { 37530, 0x0000805B }, /* GL_RGBA16 */
- { 37540, 0x0000881A }, /* GL_RGBA16F */
- { 37551, 0x00008D88 }, /* GL_RGBA16I */
- { 37562, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 37577, 0x00008D76 }, /* GL_RGBA16UI */
- { 37589, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 37605, 0x0000805B }, /* GL_RGBA16_EXT */
- { 37619, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 37635, 0x00008055 }, /* GL_RGBA2 */
- { 37644, 0x00008055 }, /* GL_RGBA2_EXT */
- { 37657, 0x00008814 }, /* GL_RGBA32F */
- { 37668, 0x00008D82 }, /* GL_RGBA32I */
- { 37679, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 37694, 0x00008D70 }, /* GL_RGBA32UI */
- { 37706, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 37722, 0x00008056 }, /* GL_RGBA4 */
- { 37731, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 37750, 0x00008056 }, /* GL_RGBA4_EXT */
- { 37763, 0x00008056 }, /* GL_RGBA4_OES */
- { 37776, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 37790, 0x00008058 }, /* GL_RGBA8 */
- { 37799, 0x00008D8E }, /* GL_RGBA8I */
- { 37809, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37823, 0x00008D7C }, /* GL_RGBA8UI */
- { 37834, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37849, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37862, 0x00008058 }, /* GL_RGBA8_OES */
- { 37875, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37890, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37908, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
- { 37931, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37947, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37967, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37992, 0x00000C31 }, /* GL_RGBA_MODE */
- { 38005, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 38018, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 38032, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 38047, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 38066, 0x000083A0 }, /* GL_RGB_S3TC */
- { 38078, 0x00008573 }, /* GL_RGB_SCALE */
- { 38091, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 38108, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 38125, 0x00008F92 }, /* GL_RGB_SNORM */
- { 38138, 0x00008F91 }, /* GL_RG_SNORM */
- { 38150, 0x00000407 }, /* GL_RIGHT */
- { 38159, 0x00002000 }, /* GL_S */
- { 38164, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 38178, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 38198, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 38222, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 38249, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 38280, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 38301, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 38315, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 38335, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 38359, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 38386, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 38417, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 38436, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 38462, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 38483, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 38497, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 38515, 0x00008919 }, /* GL_SAMPLER_BINDING */
- { 38534, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 38552, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 38574, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 38590, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 38613, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 38640, 0x00008D66 }, /* GL_SAMPLER_EXTERNAL_OES */
- { 38664, 0x000080A9 }, /* GL_SAMPLES */
- { 38675, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 38691, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 38706, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 38724, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 38746, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 38774, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 38806, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 38829, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 38856, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 38874, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38897, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38919, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38938, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38961, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38987, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 39017, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 39042, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 39071, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 39086, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 39101, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 39117, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 39142, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 39182, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 39226, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 39259, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 39289, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 39321, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 39351, 0x00001C02 }, /* GL_SELECT */
- { 39361, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 39389, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 39414, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 39430, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 39450, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 39474, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 39501, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 39532, 0x0000150F }, /* GL_SET */
- { 39539, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 39564, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 39583, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 39604, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 39628, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 39643, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 39658, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 39686, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 39709, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 39739, 0x00001601 }, /* GL_SHININESS */
- { 39752, 0x00001402 }, /* GL_SHORT */
- { 39761, 0x00009119 }, /* GL_SIGNALED */
- { 39773, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 39794, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 39810, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 39830, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 39849, 0x00008C46 }, /* GL_SLUMINANCE */
- { 39863, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 39878, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39900, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39920, 0x00001D01 }, /* GL_SMOOTH */
- { 39930, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39963, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39990, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 40023, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 40050, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 40067, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 40088, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 40109, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 40124, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 40143, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 40162, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 40179, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 40200, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 40221, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 40236, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 40255, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 40274, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 40291, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 40312, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 40333, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 40348, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 40367, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 40386, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 40406, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 40424, 0x00001202 }, /* GL_SPECULAR */
- { 40436, 0x00002402 }, /* GL_SPHERE_MAP */
- { 40450, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 40465, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 40483, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 40500, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 40514, 0x00008580 }, /* GL_SRC0_RGB */
- { 40526, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 40540, 0x00008581 }, /* GL_SRC1_RGB */
- { 40552, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 40566, 0x00008582 }, /* GL_SRC2_RGB */
- { 40578, 0x00000302 }, /* GL_SRC_ALPHA */
- { 40591, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 40613, 0x00000300 }, /* GL_SRC_COLOR */
- { 40626, 0x00008C40 }, /* GL_SRGB */
- { 40634, 0x00008C41 }, /* GL_SRGB8 */
- { 40643, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 40659, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 40673, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 40691, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 40710, 0x000088E6 }, /* GL_STATIC_COPY */
- { 40725, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 40744, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 40759, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 40778, 0x000088E5 }, /* GL_STATIC_READ */
- { 40793, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 40812, 0x00001802 }, /* GL_STENCIL */
- { 40823, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 40845, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 40871, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40897, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40918, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40943, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40964, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40989, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 41021, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 41057, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 41089, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 41125, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 41145, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 41172, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 41198, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 41214, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 41232, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 41254, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 41277, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 41293, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 41309, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 41326, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 41344, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 41363, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 41386, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 41408, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 41430, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 41448, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 41470, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 41492, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 41510, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 41532, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 41554, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 41575, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 41602, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 41629, 0x00000B97 }, /* GL_STENCIL_REF */
- { 41644, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 41660, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 41689, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 41711, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 41732, 0x00000C33 }, /* GL_STEREO */
- { 41742, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 41766, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 41791, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 41815, 0x000088E2 }, /* GL_STREAM_COPY */
- { 41830, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 41849, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 41864, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 41883, 0x000088E1 }, /* GL_STREAM_READ */
- { 41898, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41917, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41934, 0x000084E7 }, /* GL_SUBTRACT */
- { 41946, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41962, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41980, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41994, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 42008, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 42035, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 42065, 0x00009114 }, /* GL_SYNC_STATUS */
- { 42080, 0x00002001 }, /* GL_T */
- { 42085, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 42100, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 42119, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 42135, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 42150, 0x00002A27 }, /* GL_T2F_V3F */
- { 42161, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 42180, 0x00002A28 }, /* GL_T4F_V4F */
- { 42191, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 42214, 0x00001702 }, /* GL_TEXTURE */
- { 42225, 0x000084C0 }, /* GL_TEXTURE0 */
- { 42237, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 42253, 0x000084C1 }, /* GL_TEXTURE1 */
- { 42265, 0x000084CA }, /* GL_TEXTURE10 */
- { 42278, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 42295, 0x000084CB }, /* GL_TEXTURE11 */
- { 42308, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 42325, 0x000084CC }, /* GL_TEXTURE12 */
- { 42338, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 42355, 0x000084CD }, /* GL_TEXTURE13 */
- { 42368, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 42385, 0x000084CE }, /* GL_TEXTURE14 */
- { 42398, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 42415, 0x000084CF }, /* GL_TEXTURE15 */
- { 42428, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 42445, 0x000084D0 }, /* GL_TEXTURE16 */
- { 42458, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 42475, 0x000084D1 }, /* GL_TEXTURE17 */
- { 42488, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 42505, 0x000084D2 }, /* GL_TEXTURE18 */
- { 42518, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 42535, 0x000084D3 }, /* GL_TEXTURE19 */
- { 42548, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 42565, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 42581, 0x000084C2 }, /* GL_TEXTURE2 */
- { 42593, 0x000084D4 }, /* GL_TEXTURE20 */
- { 42606, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 42623, 0x000084D5 }, /* GL_TEXTURE21 */
- { 42636, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 42653, 0x000084D6 }, /* GL_TEXTURE22 */
- { 42666, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 42683, 0x000084D7 }, /* GL_TEXTURE23 */
- { 42696, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 42713, 0x000084D8 }, /* GL_TEXTURE24 */
- { 42726, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 42743, 0x000084D9 }, /* GL_TEXTURE25 */
- { 42756, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 42773, 0x000084DA }, /* GL_TEXTURE26 */
- { 42786, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 42803, 0x000084DB }, /* GL_TEXTURE27 */
- { 42816, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 42833, 0x000084DC }, /* GL_TEXTURE28 */
- { 42846, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 42863, 0x000084DD }, /* GL_TEXTURE29 */
- { 42876, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42893, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42909, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42921, 0x000084DE }, /* GL_TEXTURE30 */
- { 42934, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42951, 0x000084DF }, /* GL_TEXTURE31 */
- { 42964, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42981, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42997, 0x000084C4 }, /* GL_TEXTURE4 */
- { 43009, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 43025, 0x000084C5 }, /* GL_TEXTURE5 */
- { 43037, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 43053, 0x000084C6 }, /* GL_TEXTURE6 */
- { 43065, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 43081, 0x000084C7 }, /* GL_TEXTURE7 */
- { 43093, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 43109, 0x000084C8 }, /* GL_TEXTURE8 */
- { 43121, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 43137, 0x000084C9 }, /* GL_TEXTURE9 */
- { 43149, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 43165, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 43179, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 43199, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 43223, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 43237, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 43257, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 43281, 0x0000806F }, /* GL_TEXTURE_3D */
- { 43295, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 43313, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 43335, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 43361, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 43383, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 43405, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 43433, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 43465, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 43487, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 43515, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 43547, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 43569, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 43595, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 43621, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
- { 43651, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 43679, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 43711, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 43743, 0x00008D67 }, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
- { 43775, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 43804, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 43837, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 43869, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 43884, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 43905, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 43930, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 43948, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43972, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43990, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
- { 44012, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 44049, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
- { 44090, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 44115, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
- { 44144, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 44175, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 44205, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 44235, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 44270, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 44301, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 44339, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 44366, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 44398, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 44432, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 44456, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 44484, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 44508, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 44536, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 44569, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 44593, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 44615, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 44637, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 44663, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 44697, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 44730, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 44767, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 44795, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 44827, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 44850, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 44888, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 44930, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 44961, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 44989, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 45019, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 45047, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 45072, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 45092, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 45116, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 45147, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 45182, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 45217, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 45248, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 45283, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 45318, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 45349, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 45384, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 45419, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 45443, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 45474, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 45509, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 45544, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 45575, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 45610, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 45645, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 45676, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 45711, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 45746, 0x0000884F }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 45775, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 45792, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 45814, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 45840, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 45855, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 45876, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 45896, 0x00008D65 }, /* GL_TEXTURE_EXTERNAL_OES */
- { 45920, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 45946, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 45976, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 45996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 46020, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 46037, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 46054, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 46071, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 46094, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 46111, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 46136, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 46158, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 46184, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 46202, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 46228, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 46254, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 46284, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 46311, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 46336, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 46356, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 46380, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 46407, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 46434, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 46461, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 46487, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 46517, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 46539, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 46557, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 46597, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 46627, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 46655, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 46683, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 46711, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 46732, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 46751, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 46773, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 46792, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 46812, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 46842, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 46873, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 46894, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 46919, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 46943, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 46963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 46987, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 47007, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 47030, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 47053, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 47077, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 47105, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 47135, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 47160, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 47194, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 47211, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 47229, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 47251, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 47269, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 47287, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 47306, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 47326, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 47345, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 47374, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 47391, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 47413, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 47443, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 47472, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 47508, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 47545, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 47586, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 47619, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 47653, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 47691, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 47727, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 47761, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 47799, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 47834, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 47873, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 47914, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 47959, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 47990, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 48025, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 48066, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 48111, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 48137, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 48167, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 48199, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 48229, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 48263, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 48279, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 48310, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 48345, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 48373, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 48405, 0x00000004 }, /* GL_TRIANGLES */
- { 48418, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 48441, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 48468, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 48484, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 48505, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 48523, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 48551, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 48583, 0x00000001 }, /* GL_TRUE */
- { 48591, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 48610, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- { 48639, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 48659, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 48682, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 48702, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 48723, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 48745, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 48767, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 48787, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 48808, 0x00009118 }, /* GL_UNSIGNALED */
- { 48822, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 48839, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 48866, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 48889, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 48905, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 48937, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 48964, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 48995, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 49016, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 49041, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 49065, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 49090, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 49121, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 49156, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 49184, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 49208, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 49236, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 49263, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 49296, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 49333, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 49364, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 49391, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 49424, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 49461, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 49492, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 49524, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 49560, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 49587, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 49618, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 49649, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 49684, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 49713, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 49746, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 49767, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 49792, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 49813, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 49838, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 49859, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 49884, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 49907, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 49925, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 49955, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 49989, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 50015, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 50045, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 50079, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 50105, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 50129, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 50157, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 50185, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 50212, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 50244, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 50275, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 50289, 0x00002A20 }, /* GL_V2F */
- { 50296, 0x00002A21 }, /* GL_V3F */
- { 50303, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 50322, 0x00001F00 }, /* GL_VENDOR */
- { 50332, 0x00001F02 }, /* GL_VERSION */
- { 50343, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 50359, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 50383, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 50413, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 50444, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 50479, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 50503, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 50524, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 50547, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 50568, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 50595, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 50623, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 50651, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 50679, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 50707, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 50735, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 50763, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 50790, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 50817, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 50844, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 50871, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 50898, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 50925, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 50952, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 50979, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 51006, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 51044, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 51086, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 51121, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 51152, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 51187, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 51218, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 51253, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 51287, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 51325, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 51356, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 51391, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 51419, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 51451, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 51481, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 51515, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 51543, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 51575, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 51595, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 51617, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 51646, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 51667, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 51696, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 51729, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 51761, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 51788, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 51819, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 51849, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 51866, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 51887, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 51914, 0x00000BA2 }, /* GL_VIEWPORT */
- { 51926, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 51942, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 51960, 0x0000911D }, /* GL_WAIT_FAILED */
- { 51975, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 51995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 52026, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 52061, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 52096, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 52116, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 52144, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 52172, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 52197, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 52222, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 52249, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 52276, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 52301, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 52326, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 52350, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 52369, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 52383, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 52401, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 52419, 0x00001506 }, /* GL_XOR */
- { 52426, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 52445, 0x00008757 }, /* GL_YCBCR_MESA */
- { 52459, 0x00000000 }, /* GL_ZERO */
- { 52467, 0x00000D16 }, /* GL_ZOOM_X */
- { 52477, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 8196, 0x00008244 }, /* GL_DEBUG_CALLBACK_FUNCTION_ARB */
+ { 8227, 0x00008245 }, /* GL_DEBUG_CALLBACK_USER_PARAM_ARB */
+ { 8260, 0x00009145 }, /* GL_DEBUG_LOGGED_MESSAGES_ARB */
+ { 8289, 0x00008243 }, /* GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB */
+ { 8329, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 8350, 0x00008242 }, /* GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB */
+ { 8382, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 8402, 0x00009146 }, /* GL_DEBUG_SEVERITY_HIGH_ARB */
+ { 8429, 0x00009148 }, /* GL_DEBUG_SEVERITY_LOW_ARB */
+ { 8455, 0x00009147 }, /* GL_DEBUG_SEVERITY_MEDIUM_ARB */
+ { 8484, 0x00008246 }, /* GL_DEBUG_SOURCE_API_ARB */
+ { 8508, 0x0000824A }, /* GL_DEBUG_SOURCE_APPLICATION_ARB */
+ { 8540, 0x0000824B }, /* GL_DEBUG_SOURCE_OTHER_ARB */
+ { 8566, 0x00008248 }, /* GL_DEBUG_SOURCE_SHADER_COMPILER_ARB */
+ { 8602, 0x00008249 }, /* GL_DEBUG_SOURCE_THIRD_PARTY_ARB */
+ { 8634, 0x00008247 }, /* GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB */
+ { 8668, 0x0000824D }, /* GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB */
+ { 8706, 0x0000824C }, /* GL_DEBUG_TYPE_ERROR_ARB */
+ { 8730, 0x00008251 }, /* GL_DEBUG_TYPE_OTHER_ARB */
+ { 8754, 0x00008250 }, /* GL_DEBUG_TYPE_PERFORMANCE_ARB */
+ { 8784, 0x0000824F }, /* GL_DEBUG_TYPE_PORTABILITY_ARB */
+ { 8814, 0x0000824E }, /* GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB */
+ { 8851, 0x00002101 }, /* GL_DECAL */
+ { 8860, 0x00001E03 }, /* GL_DECR */
+ { 8868, 0x00008508 }, /* GL_DECR_WRAP */
+ { 8881, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 8898, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 8915, 0x00001801 }, /* GL_DEPTH */
+ { 8924, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 8944, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 8968, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 8992, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 9012, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 9036, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 9060, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 9074, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 9088, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 9108, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 9133, 0x00008223 }, /* GL_DEPTH_BUFFER */
+ { 9149, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 9169, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 9184, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 9202, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 9223, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 9242, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 9263, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 9288, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 9313, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 9339, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 9360, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 9385, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 9410, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 9436, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 9457, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 9482, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 9507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 9533, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 9547, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 9562, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 9577, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 9594, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 9622, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 9643, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 9663, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 9684, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 9712, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 9740, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 9754, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 9776, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 9802, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 9821, 0x00001201 }, /* GL_DIFFUSE */
+ { 9832, 0x00000BD0 }, /* GL_DITHER */
+ { 9842, 0x00000A02 }, /* GL_DOMAIN */
+ { 9852, 0x00001100 }, /* GL_DONT_CARE */
+ { 9865, 0x000086AE }, /* GL_DOT3_RGB */
+ { 9877, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 9890, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 9907, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 9924, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 9940, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 9956, 0x0000140A }, /* GL_DOUBLE */
+ { 9966, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 9982, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 9997, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 10013, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 10033, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 10053, 0x00008825 }, /* GL_DRAW_BUFFER0_NV */
+ { 10072, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 10088, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 10105, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 10126, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 10147, 0x0000882F }, /* GL_DRAW_BUFFER10_NV */
+ { 10167, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 10184, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 10205, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 10226, 0x00008830 }, /* GL_DRAW_BUFFER11_NV */
+ { 10246, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 10263, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 10284, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 10305, 0x00008831 }, /* GL_DRAW_BUFFER12_NV */
+ { 10325, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 10342, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 10363, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 10384, 0x00008832 }, /* GL_DRAW_BUFFER13_NV */
+ { 10404, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 10421, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 10442, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 10463, 0x00008833 }, /* GL_DRAW_BUFFER14_NV */
+ { 10483, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 10500, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 10521, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 10542, 0x00008834 }, /* GL_DRAW_BUFFER15_NV */
+ { 10562, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 10582, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 10602, 0x00008826 }, /* GL_DRAW_BUFFER1_NV */
+ { 10621, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 10637, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 10657, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 10677, 0x00008827 }, /* GL_DRAW_BUFFER2_NV */
+ { 10696, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 10712, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 10732, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 10752, 0x00008828 }, /* GL_DRAW_BUFFER3_NV */
+ { 10771, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 10787, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 10807, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 10827, 0x00008829 }, /* GL_DRAW_BUFFER4_NV */
+ { 10846, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 10862, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 10882, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 10902, 0x0000882A }, /* GL_DRAW_BUFFER5_NV */
+ { 10921, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 10937, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 10957, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 10977, 0x0000882B }, /* GL_DRAW_BUFFER6_NV */
+ { 10996, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 11012, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 11032, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 11052, 0x0000882C }, /* GL_DRAW_BUFFER7_NV */
+ { 11071, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 11087, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 11107, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 11127, 0x0000882D }, /* GL_DRAW_BUFFER8_NV */
+ { 11146, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 11162, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 11182, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 11202, 0x0000882E }, /* GL_DRAW_BUFFER9_NV */
+ { 11221, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 11241, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 11269, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 11301, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 11325, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 11345, 0x00000304 }, /* GL_DST_ALPHA */
+ { 11358, 0x00000306 }, /* GL_DST_COLOR */
+ { 11371, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 11385, 0x00008779 }, /* GL_DUDV_ATI */
+ { 11397, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 11413, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 11433, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 11449, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 11469, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 11485, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 11505, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 11518, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 11537, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 11571, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 11609, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 11636, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 11662, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 11686, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 11718, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 11754, 0x00001600 }, /* GL_EMISSION */
+ { 11766, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 11780, 0x00000202 }, /* GL_EQUAL */
+ { 11789, 0x00001509 }, /* GL_EQUIV */
+ { 11798, 0x00008D64 }, /* GL_ETC1_RGB8_OES */
+ { 11815, 0x00010000 }, /* GL_EVAL_BIT */
+ { 11827, 0x00000800 }, /* GL_EXP */
+ { 11834, 0x00000801 }, /* GL_EXP2 */
+ { 11842, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 11856, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 11870, 0x00002502 }, /* GL_EYE_PLANE */
+ { 11883, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 11908, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 11925, 0x00000000 }, /* GL_FALSE */
+ { 11934, 0x00001101 }, /* GL_FASTEST */
+ { 11945, 0x00001C01 }, /* GL_FEEDBACK */
+ { 11957, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 11984, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 12008, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 12032, 0x00001B02 }, /* GL_FILL */
+ { 12040, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 12067, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 12098, 0x0000140C }, /* GL_FIXED */
+ { 12107, 0x0000140C }, /* GL_FIXED_OES */
+ { 12120, 0x0000891D }, /* GL_FIXED_ONLY */
+ { 12134, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
+ { 12152, 0x00001D00 }, /* GL_FLAT */
+ { 12160, 0x00001406 }, /* GL_FLOAT */
+ { 12169, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 12183, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 12201, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 12217, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 12233, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 12247, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 12265, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 12281, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 12297, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 12311, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 12329, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 12345, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 12361, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 12375, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 12393, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 12407, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 12425, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 12439, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 12457, 0x00000B60 }, /* GL_FOG */
+ { 12464, 0x00000080 }, /* GL_FOG_BIT */
+ { 12475, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 12488, 0x00008451 }, /* GL_FOG_COORD */
+ { 12501, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 12519, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 12543, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 12582, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 12625, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 12657, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 12688, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 12717, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 12742, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 12761, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 12795, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 12822, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 12848, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 12872, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 12889, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 12904, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 12928, 0x00000B64 }, /* GL_FOG_END */
+ { 12939, 0x00000C54 }, /* GL_FOG_HINT */
+ { 12951, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 12964, 0x00000B65 }, /* GL_FOG_MODE */
+ { 12976, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 12995, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 13020, 0x00000B63 }, /* GL_FOG_START */
+ { 13033, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 13051, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 13075, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 13094, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 13117, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 13152, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 13191, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 13206, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 13243, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 13279, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 13320, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 13361, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 13398, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 13435, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ { 13469, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 13507, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 13545, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 13587, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 13629, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 13667, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 13709, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 13751, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 13786, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 13825, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 13874, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 13923, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 13971, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 14023, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 14075, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 14115, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 14159, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 14199, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 14243, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 14287, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 14310, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 14337, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 14364, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 14388, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 14416, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 14444, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 14467, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 14486, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 14523, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 14564, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 14605, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 14642, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 14683, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 14724, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 14762, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 14804, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 14846, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 14897, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 14935, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 14973, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 15015, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ { 15055, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 15099, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 15144, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 15193, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 15242, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 15280, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 15322, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 15360, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 15402, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 15444, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 15463, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 15495, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 15520, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 15547, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 15578, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 15609, 0x00000404 }, /* GL_FRONT */
+ { 15618, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 15636, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 15650, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 15664, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 15679, 0x00008006 }, /* GL_FUNC_ADD */
+ { 15691, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 15707, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 15723, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 15748, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 15777, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 15806, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 15823, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 15844, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 15865, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 15884, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 15908, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 15937, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 15961, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
+ { 15984, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 16011, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
+ { 16035, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 16063, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
+ { 16082, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 16105, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
+ { 16130, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 16159, 0x00000206 }, /* GL_GEQUAL */
+ { 16169, 0x0000912F }, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */
+ { 16200, 0x00000204 }, /* GL_GREATER */
+ { 16211, 0x00001904 }, /* GL_GREEN */
+ { 16220, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 16234, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 16248, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 16265, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 16286, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 16301, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */
+ { 16329, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 16343, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 16361, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 16375, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 16387, 0x00008000 }, /* GL_HINT_BIT */
+ { 16399, 0x00008024 }, /* GL_HISTOGRAM */
+ { 16412, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 16436, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 16464, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 16487, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 16514, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 16531, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 16551, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 16575, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 16599, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 16627, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 16655, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 16687, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 16709, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 16735, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 16753, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 16775, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 16794, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 16817, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 16832, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 16852, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 16888, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 16928, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 16962, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 17000, 0x00001E02 }, /* GL_INCR */
+ { 17008, 0x00008507 }, /* GL_INCR_WRAP */
+ { 17021, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 17038, 0x00008222 }, /* GL_INDEX */
+ { 17047, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 17062, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 17092, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 17126, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 17149, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 17171, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 17191, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 17205, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 17226, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 17244, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 17258, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 17274, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 17289, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 17308, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 17327, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */
+ { 17357, 0x00001404 }, /* GL_INT */
+ { 17364, 0x00008049 }, /* GL_INTENSITY */
+ { 17377, 0x0000804C }, /* GL_INTENSITY12 */
+ { 17392, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 17411, 0x0000804D }, /* GL_INTENSITY16 */
+ { 17426, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 17446, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 17467, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 17486, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 17506, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 17527, 0x0000804A }, /* GL_INTENSITY4 */
+ { 17541, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 17559, 0x0000804B }, /* GL_INTENSITY8 */
+ { 17573, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 17592, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 17612, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 17630, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 17647, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 17670, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 17697, 0x00008575 }, /* GL_INTERPOLATE */
+ { 17712, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 17731, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 17750, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 17772, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */
+ { 17794, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 17812, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 17836, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 17864, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 17886, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 17904, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 17928, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 17956, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 17978, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 18001, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 18028, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 18046, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 18068, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 18090, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 18116, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 18136, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 18160, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 18172, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 18188, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 18200, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 18216, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 18228, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 18244, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 18260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 18293, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 18330, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 18367, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 18388, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 18405, 0x0000862B }, /* GL_INVERSE_NV */
+ { 18419, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 18443, 0x0000150A }, /* GL_INVERT */
+ { 18453, 0x00001E00 }, /* GL_KEEP */
+ { 18461, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 18487, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 18517, 0x00000406 }, /* GL_LEFT */
+ { 18525, 0x00000203 }, /* GL_LEQUAL */
+ { 18535, 0x00000201 }, /* GL_LESS */
+ { 18543, 0x00004000 }, /* GL_LIGHT0 */
+ { 18553, 0x00004001 }, /* GL_LIGHT1 */
+ { 18563, 0x00004002 }, /* GL_LIGHT2 */
+ { 18573, 0x00004003 }, /* GL_LIGHT3 */
+ { 18583, 0x00004004 }, /* GL_LIGHT4 */
+ { 18593, 0x00004005 }, /* GL_LIGHT5 */
+ { 18603, 0x00004006 }, /* GL_LIGHT6 */
+ { 18613, 0x00004007 }, /* GL_LIGHT7 */
+ { 18623, 0x00000B50 }, /* GL_LIGHTING */
+ { 18635, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 18651, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 18674, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 18703, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 18736, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 18764, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 18788, 0x00001B01 }, /* GL_LINE */
+ { 18796, 0x00002601 }, /* GL_LINEAR */
+ { 18806, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 18828, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 18858, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 18889, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 18913, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 18938, 0x00000001 }, /* GL_LINES */
+ { 18947, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 18966, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 18989, 0x00000004 }, /* GL_LINE_BIT */
+ { 19001, 0x00000002 }, /* GL_LINE_LOOP */
+ { 19014, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 19034, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 19049, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 19069, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 19085, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 19109, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 19132, 0x00000003 }, /* GL_LINE_STRIP */
+ { 19146, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 19170, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 19198, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 19212, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 19226, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 19252, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 19272, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 19287, 0x00000B32 }, /* GL_LIST_BASE */
+ { 19300, 0x00020000 }, /* GL_LIST_BIT */
+ { 19312, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 19326, 0x00000B30 }, /* GL_LIST_MODE */
+ { 19339, 0x00000101 }, /* GL_LOAD */
+ { 19347, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 19359, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 19376, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ { 19405, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 19419, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 19432, 0x00008DF3 }, /* GL_LOW_INT */
+ { 19443, 0x00001909 }, /* GL_LUMINANCE */
+ { 19456, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 19471, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 19494, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 19521, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 19543, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 19569, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 19588, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 19603, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 19623, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 19644, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 19667, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 19694, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 19713, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 19733, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 19754, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 19768, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 19789, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 19814, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 19832, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 19853, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 19878, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 19892, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 19911, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 19931, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 19952, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 19977, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 19995, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 20014, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 20040, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 20067, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 20093, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 20120, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 20145, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 20171, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 20202, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 20227, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 20244, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 20260, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 20280, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 20302, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 20316, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 20331, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 20355, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 20379, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 20403, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 20427, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 20444, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 20461, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 20489, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 20518, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 20547, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 20576, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 20605, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 20634, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 20663, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 20691, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 20719, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 20747, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 20775, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 20803, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 20831, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 20859, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 20887, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 20915, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 20931, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 20951, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 20973, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 20987, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 21002, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 21026, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 21050, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 21074, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 21098, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 21115, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 21132, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 21160, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 21189, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 21218, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 21247, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 21276, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 21305, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 21334, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 21362, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 21390, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 21418, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 21446, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 21474, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 21502, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 21530, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 21558, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 21586, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 21599, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 21625, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 21654, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 21682, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 21698, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 21713, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 21739, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 21756, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 21771, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 21785, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 21801, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 21817, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 21833, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 21849, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 21865, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 21881, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 21897, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 21913, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 21929, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 21945, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 21960, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 21974, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 21990, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 22006, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 22022, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 22038, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 22054, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 22070, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 22086, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 22102, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 22118, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 22134, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 22149, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 22163, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 22179, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 22195, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 22210, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 22224, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 22239, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 22253, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 22268, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 22282, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 22297, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 22311, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 22326, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 22340, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 22355, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 22370, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 22396, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 22437, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 22463, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 22497, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 22531, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 22562, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 22593, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 22626, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 22659, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 22690, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 22721, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 22736, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 22758, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 22780, 0x00008008 }, /* GL_MAX */
+ { 22787, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 22810, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 22837, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 22865, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 22897, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 22923, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 22956, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 22982, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 23016, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 23038, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 23057, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 23082, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 23111, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 23143, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 23179, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 23215, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 23255, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 23281, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 23311, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 23336, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 23365, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 23394, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 23427, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 23460, 0x00009144 }, /* GL_MAX_DEBUG_LOGGED_MESSAGES_ARB */
+ { 23493, 0x00009143 }, /* GL_MAX_DEBUG_MESSAGE_LENGTH_ARB */
+ { 23525, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 23545, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 23569, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 23593, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_NV */
+ { 23616, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 23640, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 23665, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 23683, 0x00008008 }, /* GL_MAX_EXT */
+ { 23694, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 23727, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 23762, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 23801, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 23833, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 23866, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 23900, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 23932, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 23968, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 24004, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 24044, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 24084, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 24128, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 24163, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 24202, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 24241, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 24255, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 24275, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 24313, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 24342, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 24366, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 24394, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 24422, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 24445, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 24482, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 24518, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 24545, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 24574, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 24608, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 24644, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 24671, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 24703, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 24739, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 24768, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 24797, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 24825, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 24863, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 24907, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 24950, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 24984, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 25023, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 25060, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 25098, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 25141, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 25184, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 25214, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 25245, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 25273, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 25309, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 25345, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 25375, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 25405, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 25439, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 25472, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 25497, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 25526, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 25555, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 25570, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 25589, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 25616, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 25636, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 25660, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 25687, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
+ { 25718, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 25740, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 25766, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 25793, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25824, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 25848, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 25876, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 25910, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 25930, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 25957, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 25978, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 26003, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 26028, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 26063, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 26112, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 26165, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 26208, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 26255, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 26301, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 26351, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 26377, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 26399, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 26425, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 26448, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 26470, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 26496, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 26528, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 26562, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 26600, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 26633, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 26670, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 26700, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 26724, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 26748, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 26785, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 26806, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 26822, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 26836, 0x00008007 }, /* GL_MIN */
+ { 26843, 0x0000802E }, /* GL_MINMAX */
+ { 26853, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 26867, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 26884, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 26905, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 26920, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 26939, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 26956, 0x00008007 }, /* GL_MIN_EXT */
+ { 26967, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 26995, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 27014, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 27037, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 27060, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 27080, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 27100, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 27130, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 27158, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 27186, 0x00001700 }, /* GL_MODELVIEW */
+ { 27199, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 27217, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 27236, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 27255, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 27274, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 27293, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 27312, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 27331, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 27350, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 27369, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 27388, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 27407, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 27425, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 27444, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 27463, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 27482, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 27501, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 27520, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 27539, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 27558, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 27577, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 27596, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 27615, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 27633, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 27652, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 27671, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 27689, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 27707, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 27725, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 27743, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 27761, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 27779, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 27797, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 27817, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 27859, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 27886, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 27911, 0x00002100 }, /* GL_MODULATE */
+ { 27923, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 27943, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 27970, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 27995, 0x00000103 }, /* GL_MULT */
+ { 28003, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 28018, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 28038, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 28057, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 28076, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 28100, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 28123, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 28153, 0x00002A25 }, /* GL_N3F_V3F */
+ { 28164, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 28184, 0x0000150E }, /* GL_NAND */
+ { 28192, 0x00002600 }, /* GL_NEAREST */
+ { 28203, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 28234, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 28266, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 28291, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 28317, 0x00000200 }, /* GL_NEVER */
+ { 28326, 0x00001102 }, /* GL_NICEST */
+ { 28336, 0x00000000 }, /* GL_NONE */
+ { 28344, 0x00000000 }, /* GL_NONE_OES */
+ { 28356, 0x00001505 }, /* GL_NOOP */
+ { 28364, 0x00001508 }, /* GL_NOR */
+ { 28371, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 28384, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 28400, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 28431, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 28466, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 28490, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 28513, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 28534, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 28548, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 28566, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 28583, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 28601, 0x00000205 }, /* GL_NOTEQUAL */
+ { 28613, 0x00000000 }, /* GL_NO_ERROR */
+ { 28625, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
+ { 28654, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 28688, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 28726, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 28744, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ { 28774, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 28808, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 28837, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 28869, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 28911, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 28941, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 28981, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 29012, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 29041, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 29069, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 29099, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 29116, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 29142, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 29158, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 29193, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 29215, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 29230, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 29249, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 29279, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 29300, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 29328, 0x00000001 }, /* GL_ONE */
+ { 29335, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 29363, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 29395, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 29423, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 29455, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 29478, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 29501, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 29524, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 29547, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 29565, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 29587, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 29609, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 29625, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 29645, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 29665, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 29683, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 29705, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 29727, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 29743, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 29763, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 29783, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 29801, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 29823, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 29845, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 29861, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 29881, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 29901, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 29922, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 29941, 0x00001507 }, /* GL_OR */
+ { 29947, 0x00000A01 }, /* GL_ORDER */
+ { 29956, 0x0000150D }, /* GL_OR_INVERTED */
+ { 29971, 0x0000150B }, /* GL_OR_REVERSE */
+ { 29985, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 30002, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 30020, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 30041, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 30061, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 30079, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 30098, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 30118, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 30138, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 30156, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 30175, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 30200, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 30224, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 30245, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 30267, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 30289, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 30314, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 30338, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 30359, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 30381, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 30403, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 30425, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 30456, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 30476, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 30501, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 30521, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 30546, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 30566, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 30591, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 30611, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 30636, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 30656, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 30681, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 30701, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 30726, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 30746, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 30771, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 30791, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 30816, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 30836, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 30861, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 30881, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 30906, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 30924, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 30945, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 30974, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 31007, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 31032, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 31055, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 31086, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 31121, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 31148, 0x00001B00 }, /* GL_POINT */
+ { 31157, 0x00000000 }, /* GL_POINTS */
+ { 31167, 0x00000002 }, /* GL_POINT_BIT */
+ { 31180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 31210, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 31244, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 31278, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 31313, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 31342, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 31375, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 31408, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 31442, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 31456, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 31495, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 31519, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 31551, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 31582, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 31611, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 31637, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 31655, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 31677, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 31699, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 31722, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 31740, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 31762, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 31784, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 31807, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 31827, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 31843, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 31864, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 31880, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 31900, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 31929, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 31948, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 31968, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 31994, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 32009, 0x00000009 }, /* GL_POLYGON */
+ { 32020, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 32035, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 32051, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 32074, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 32099, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 32122, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 32145, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 32169, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 32193, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 32211, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 32234, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 32253, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 32276, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 32293, 0x00001203 }, /* GL_POSITION */
+ { 32305, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 32337, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 32373, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 32406, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 32443, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 32474, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 32509, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 32541, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 32577, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 32610, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 32642, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 32678, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 32711, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 32748, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 32778, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 32812, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 32843, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 32878, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 32909, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 32944, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 32976, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 33012, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 33042, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 33076, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 33107, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 33142, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 33174, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 33205, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 33240, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 33272, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 33308, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 33337, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 33370, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 33400, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 33434, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 33473, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 33506, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 33546, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 33580, 0x00008578 }, /* GL_PREVIOUS */
+ { 33592, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 33608, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 33624, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 33641, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 33662, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 33683, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 33707, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 33735, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 33756, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 33783, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 33813, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 33837, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 33870, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 33902, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 33925, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
+ { 33951, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 33981, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
+ { 34006, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 34035, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ { 34070, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 34093, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 34123, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 34152, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 34180, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 34202, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 34230, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 34258, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 34280, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 34301, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 34341, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 34380, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 34410, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 34445, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 34478, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 34512, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 34551, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 34590, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 34612, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 34638, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 34662, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 34684, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 34710, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 34733, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 34755, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 34776, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 34797, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 34824, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 34856, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 34888, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 34923, 0x00001701 }, /* GL_PROJECTION */
+ { 34937, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 34958, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 35001, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 35027, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 35047, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 35071, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 35092, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 35111, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 35134, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 35173, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 35211, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 35231, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 35257, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 35287, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 35311, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 35331, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 35357, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 35387, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 35411, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 35431, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 35464, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 35490, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 35520, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 35547, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 35578, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 35608, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 35627, 0x00002003 }, /* GL_Q */
+ { 35632, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 35657, 0x00000007 }, /* GL_QUADS */
+ { 35666, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 35710, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 35758, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 35775, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 35789, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 35816, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 35846, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 35870, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 35897, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 35919, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 35945, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 35962, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 35982, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 35998, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 36018, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 36044, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 36074, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 36088, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 36105, 0x00002002 }, /* GL_R */
+ { 36110, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 36128, 0x00008F98 }, /* GL_R16_SNORM */
+ { 36141, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 36153, 0x00008F94 }, /* GL_R8_SNORM */
+ { 36165, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 36187, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 36213, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 36246, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 36261, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 36281, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 36309, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 36341, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 36365, 0x000088B8 }, /* GL_READ_ONLY */
+ { 36378, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 36395, 0x000088BA }, /* GL_READ_WRITE */
+ { 36409, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 36427, 0x00001903 }, /* GL_RED */
+ { 36434, 0x00008016 }, /* GL_REDUCE */
+ { 36444, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 36458, 0x00000D15 }, /* GL_RED_BIAS */
+ { 36470, 0x00000D52 }, /* GL_RED_BITS */
+ { 36482, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 36497, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 36516, 0x00000D14 }, /* GL_RED_SCALE */
+ { 36529, 0x00008F90 }, /* GL_RED_SNORM */
+ { 36542, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 36560, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 36582, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 36603, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 36625, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 36643, 0x00001C00 }, /* GL_RENDER */
+ { 36653, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 36669, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 36696, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 36727, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 36751, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 36779, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 36807, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 36833, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 36863, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 36890, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 36921, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 36941, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 36968, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 36999, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 37022, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 37049, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 37076, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 37108, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 37144, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 37180, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 37200, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 37225, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 37254, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 37278, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 37306, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 37335, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 37368, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 37390, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 37416, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 37442, 0x00001F01 }, /* GL_RENDERER */
+ { 37454, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 37469, 0x00002901 }, /* GL_REPEAT */
+ { 37479, 0x00001E01 }, /* GL_REPLACE */
+ { 37490, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 37505, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 37528, 0x00008D68 }, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
+ { 37564, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 37582, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 37604, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ { 37639, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 37657, 0x00000102 }, /* GL_RETURN */
+ { 37667, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 37681, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 37694, 0x00001907 }, /* GL_RGB */
+ { 37701, 0x00008052 }, /* GL_RGB10 */
+ { 37710, 0x00008059 }, /* GL_RGB10_A2 */
+ { 37722, 0x0000906F }, /* GL_RGB10_A2UI */
+ { 37736, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 37752, 0x00008052 }, /* GL_RGB10_EXT */
+ { 37765, 0x00008053 }, /* GL_RGB12 */
+ { 37774, 0x00008053 }, /* GL_RGB12_EXT */
+ { 37787, 0x00008054 }, /* GL_RGB16 */
+ { 37796, 0x0000881B }, /* GL_RGB16F */
+ { 37806, 0x00008D89 }, /* GL_RGB16I */
+ { 37816, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 37830, 0x00008D77 }, /* GL_RGB16UI */
+ { 37841, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 37856, 0x00008054 }, /* GL_RGB16_EXT */
+ { 37869, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 37884, 0x0000804E }, /* GL_RGB2_EXT */
+ { 37896, 0x00008815 }, /* GL_RGB32F */
+ { 37906, 0x00008D83 }, /* GL_RGB32I */
+ { 37916, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 37930, 0x00008D71 }, /* GL_RGB32UI */
+ { 37941, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 37956, 0x0000804F }, /* GL_RGB4 */
+ { 37964, 0x0000804F }, /* GL_RGB4_EXT */
+ { 37976, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 37989, 0x00008050 }, /* GL_RGB5 */
+ { 37997, 0x00008D62 }, /* GL_RGB565 */
+ { 38007, 0x00008D62 }, /* GL_RGB565_OES */
+ { 38021, 0x00008057 }, /* GL_RGB5_A1 */
+ { 38032, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 38047, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 38062, 0x00008050 }, /* GL_RGB5_EXT */
+ { 38074, 0x00008051 }, /* GL_RGB8 */
+ { 38082, 0x00008D8F }, /* GL_RGB8I */
+ { 38091, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 38104, 0x00008D7D }, /* GL_RGB8UI */
+ { 38114, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 38128, 0x00008051 }, /* GL_RGB8_EXT */
+ { 38140, 0x00008051 }, /* GL_RGB8_OES */
+ { 38152, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 38166, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 38177, 0x00001908 }, /* GL_RGBA */
+ { 38185, 0x0000805A }, /* GL_RGBA12 */
+ { 38195, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 38209, 0x0000805B }, /* GL_RGBA16 */
+ { 38219, 0x0000881A }, /* GL_RGBA16F */
+ { 38230, 0x00008D88 }, /* GL_RGBA16I */
+ { 38241, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 38256, 0x00008D76 }, /* GL_RGBA16UI */
+ { 38268, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 38284, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 38298, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 38314, 0x00008055 }, /* GL_RGBA2 */
+ { 38323, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 38336, 0x00008814 }, /* GL_RGBA32F */
+ { 38347, 0x00008D82 }, /* GL_RGBA32I */
+ { 38358, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 38373, 0x00008D70 }, /* GL_RGBA32UI */
+ { 38385, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 38401, 0x00008056 }, /* GL_RGBA4 */
+ { 38410, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 38429, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 38442, 0x00008056 }, /* GL_RGBA4_OES */
+ { 38455, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 38469, 0x00008058 }, /* GL_RGBA8 */
+ { 38478, 0x00008D8E }, /* GL_RGBA8I */
+ { 38488, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 38502, 0x00008D7C }, /* GL_RGBA8UI */
+ { 38513, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 38528, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 38541, 0x00008058 }, /* GL_RGBA8_OES */
+ { 38554, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 38569, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 38587, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 38610, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 38626, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 38646, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 38671, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 38684, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 38697, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 38711, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 38726, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 38745, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 38757, 0x00008573 }, /* GL_RGB_SCALE */
+ { 38770, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 38787, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 38804, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 38817, 0x00008F91 }, /* GL_RG_SNORM */
+ { 38829, 0x00000407 }, /* GL_RIGHT */
+ { 38838, 0x00002000 }, /* GL_S */
+ { 38843, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 38857, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 38877, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 38901, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 38928, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 38959, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 38980, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 38994, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 39014, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 39038, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 39065, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 39096, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 39115, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 39141, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 39162, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 39176, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 39194, 0x00008919 }, /* GL_SAMPLER_BINDING */
+ { 39213, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 39231, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 39253, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 39269, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 39292, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 39319, 0x00008D66 }, /* GL_SAMPLER_EXTERNAL_OES */
+ { 39343, 0x000080A9 }, /* GL_SAMPLES */
+ { 39354, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 39370, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 39385, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 39403, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 39425, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 39453, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 39485, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 39508, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 39535, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 39553, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 39576, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 39598, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 39617, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 39640, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 39666, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 39696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 39721, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 39750, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 39765, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 39780, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 39796, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 39821, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 39861, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 39905, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 39938, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 39968, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 40000, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 40030, 0x00001C02 }, /* GL_SELECT */
+ { 40040, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 40068, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 40093, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 40109, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 40129, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 40153, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 40180, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 40211, 0x0000150F }, /* GL_SET */
+ { 40218, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 40243, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 40262, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 40283, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 40307, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 40322, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 40337, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 40365, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 40388, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 40418, 0x00001601 }, /* GL_SHININESS */
+ { 40431, 0x00001402 }, /* GL_SHORT */
+ { 40440, 0x00009119 }, /* GL_SIGNALED */
+ { 40452, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 40473, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 40489, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 40509, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 40528, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 40542, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 40557, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 40579, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 40599, 0x00001D01 }, /* GL_SMOOTH */
+ { 40609, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 40642, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 40669, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 40702, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 40729, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 40746, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 40767, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 40788, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 40803, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 40822, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 40841, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 40858, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 40879, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 40900, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 40915, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 40934, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 40953, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 40970, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 40991, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 41012, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 41027, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 41046, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 41065, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 41085, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 41103, 0x00001202 }, /* GL_SPECULAR */
+ { 41115, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 41129, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 41144, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 41162, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 41179, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 41193, 0x00008580 }, /* GL_SRC0_RGB */
+ { 41205, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 41219, 0x00008581 }, /* GL_SRC1_RGB */
+ { 41231, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 41245, 0x00008582 }, /* GL_SRC2_RGB */
+ { 41257, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 41270, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 41292, 0x00000300 }, /* GL_SRC_COLOR */
+ { 41305, 0x00008C40 }, /* GL_SRGB */
+ { 41313, 0x00008C41 }, /* GL_SRGB8 */
+ { 41322, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 41338, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 41352, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 41370, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 41389, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 41404, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 41423, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 41438, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 41457, 0x000088E5 }, /* GL_STATIC_READ */
+ { 41472, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 41491, 0x00001802 }, /* GL_STENCIL */
+ { 41502, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 41524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 41550, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 41576, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 41597, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 41622, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 41643, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 41668, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 41700, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 41736, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 41768, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 41804, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 41824, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 41851, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 41877, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 41893, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 41911, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 41933, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 41956, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 41972, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 41988, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 42005, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 42023, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 42042, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 42065, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 42087, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 42109, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 42127, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 42149, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 42171, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 42189, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 42211, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 42233, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 42254, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 42281, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 42308, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 42323, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 42339, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 42368, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 42390, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 42411, 0x00000C33 }, /* GL_STEREO */
+ { 42421, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 42445, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 42470, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 42494, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 42509, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 42528, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 42543, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 42562, 0x000088E1 }, /* GL_STREAM_READ */
+ { 42577, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 42596, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 42613, 0x000084E7 }, /* GL_SUBTRACT */
+ { 42625, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 42641, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 42659, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 42673, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 42687, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 42714, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 42744, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 42759, 0x00002001 }, /* GL_T */
+ { 42764, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 42779, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 42798, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 42814, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 42829, 0x00002A27 }, /* GL_T2F_V3F */
+ { 42840, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 42859, 0x00002A28 }, /* GL_T4F_V4F */
+ { 42870, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 42893, 0x00001702 }, /* GL_TEXTURE */
+ { 42904, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 42916, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 42932, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 42944, 0x000084CA }, /* GL_TEXTURE10 */
+ { 42957, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 42974, 0x000084CB }, /* GL_TEXTURE11 */
+ { 42987, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 43004, 0x000084CC }, /* GL_TEXTURE12 */
+ { 43017, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 43034, 0x000084CD }, /* GL_TEXTURE13 */
+ { 43047, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 43064, 0x000084CE }, /* GL_TEXTURE14 */
+ { 43077, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 43094, 0x000084CF }, /* GL_TEXTURE15 */
+ { 43107, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 43124, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 43137, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 43154, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 43167, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 43184, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 43197, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 43214, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 43227, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 43244, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 43260, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 43272, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 43285, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 43302, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 43315, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 43332, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 43345, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 43362, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 43375, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 43392, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 43405, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 43422, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 43435, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 43452, 0x000084DA }, /* GL_TEXTURE26 */
+ { 43465, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 43482, 0x000084DB }, /* GL_TEXTURE27 */
+ { 43495, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 43512, 0x000084DC }, /* GL_TEXTURE28 */
+ { 43525, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 43542, 0x000084DD }, /* GL_TEXTURE29 */
+ { 43555, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 43572, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 43588, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 43600, 0x000084DE }, /* GL_TEXTURE30 */
+ { 43613, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 43630, 0x000084DF }, /* GL_TEXTURE31 */
+ { 43643, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 43660, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 43676, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 43688, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 43704, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 43716, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 43732, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 43744, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 43760, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 43772, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 43788, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 43800, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 43816, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 43828, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 43844, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 43858, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 43878, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 43902, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 43916, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 43936, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 43960, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 43974, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 43992, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 44014, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 44040, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 44062, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 44084, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 44112, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 44144, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 44166, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 44194, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 44226, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 44248, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 44274, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 44300, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
+ { 44330, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 44358, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 44390, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 44422, 0x00008D67 }, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
+ { 44454, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 44483, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 44516, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 44548, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 44563, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 44584, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 44609, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 44627, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 44651, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 44669, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
+ { 44691, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 44728, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
+ { 44769, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 44794, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
+ { 44823, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 44854, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 44884, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 44914, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 44949, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 44980, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 45018, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 45045, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 45077, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 45111, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 45135, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 45163, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 45187, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 45215, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 45248, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 45272, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 45294, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 45316, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 45342, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 45376, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 45409, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 45446, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 45474, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 45506, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 45529, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 45567, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 45609, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 45640, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 45668, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 45698, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 45726, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 45751, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 45771, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 45795, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 45826, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 45861, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 45896, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 45927, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 45962, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 45997, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 46028, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 46063, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 46098, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 46122, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 46153, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 46188, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 46223, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 46254, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 46289, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 46324, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 46355, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 46390, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 46425, 0x0000884F }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 46454, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 46471, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 46493, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 46519, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 46534, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 46555, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 46575, 0x00008D65 }, /* GL_TEXTURE_EXTERNAL_OES */
+ { 46599, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 46625, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 46655, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 46675, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 46699, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 46716, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 46733, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 46750, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 46773, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 46790, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 46815, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 46837, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 46863, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 46881, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 46907, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 46933, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 46963, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 46990, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 47015, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 47035, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 47059, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 47086, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 47113, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 47140, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 47166, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 47196, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 47218, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 47236, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 47276, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 47306, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 47334, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 47362, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 47390, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 47411, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 47430, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 47452, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 47471, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 47491, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 47521, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 47552, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 47573, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 47598, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 47622, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 47642, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 47666, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 47686, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 47709, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 47732, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 47756, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 47784, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 47814, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 47839, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 47873, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 47890, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 47908, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 47930, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 47948, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 47966, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 47985, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 48005, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 48024, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 48053, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 48070, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 48092, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 48122, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 48151, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 48187, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 48224, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 48265, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 48298, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 48332, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 48370, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 48406, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 48440, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 48478, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 48513, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 48552, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 48593, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 48638, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 48669, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 48704, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 48745, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 48790, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 48816, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 48846, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 48878, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 48908, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 48942, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 48958, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 48989, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 49024, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 49052, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 49084, 0x00000004 }, /* GL_TRIANGLES */
+ { 49097, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 49120, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 49147, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 49163, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 49184, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 49202, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 49230, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 49262, 0x00000001 }, /* GL_TRUE */
+ { 49270, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 49289, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ { 49318, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 49338, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 49361, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 49381, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 49402, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 49424, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 49446, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 49466, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 49487, 0x00009118 }, /* GL_UNSIGNALED */
+ { 49501, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 49518, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 49545, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 49568, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 49584, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 49616, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 49643, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 49674, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 49695, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 49720, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 49744, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 49769, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 49800, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 49835, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 49863, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 49887, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 49915, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 49942, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 49975, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 50012, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 50043, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 50070, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 50103, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 50140, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 50171, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 50203, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 50239, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 50266, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 50297, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 50328, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 50363, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 50392, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 50425, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 50446, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 50471, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 50492, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 50517, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 50538, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 50563, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 50586, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 50604, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 50634, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 50668, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 50694, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 50724, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 50758, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 50784, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 50808, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 50836, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 50864, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 50891, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 50923, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 50954, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 50968, 0x00002A20 }, /* GL_V2F */
+ { 50975, 0x00002A21 }, /* GL_V3F */
+ { 50982, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 51001, 0x00001F00 }, /* GL_VENDOR */
+ { 51011, 0x00001F02 }, /* GL_VERSION */
+ { 51022, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 51038, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 51062, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 51092, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 51123, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 51158, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 51182, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 51203, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 51226, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 51247, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 51274, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 51302, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 51330, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 51358, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 51386, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 51414, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 51442, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 51469, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 51496, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 51523, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 51550, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 51577, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 51604, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 51631, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 51658, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 51685, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 51723, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 51765, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 51800, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 51831, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 51866, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 51897, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 51932, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 51966, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 52004, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 52035, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 52070, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 52098, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 52130, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 52160, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 52194, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 52222, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 52254, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 52274, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 52296, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 52325, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 52346, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 52375, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 52408, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 52440, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 52467, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 52498, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 52528, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 52545, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 52566, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 52593, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 52605, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 52621, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 52639, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 52654, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 52674, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 52705, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 52740, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 52775, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 52795, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 52823, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 52851, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 52876, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 52901, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 52928, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 52955, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 52980, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 53005, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 53029, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 53048, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 53062, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 53080, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 53098, 0x00001506 }, /* GL_XOR */
+ { 53105, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 53124, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 53138, 0x00000000 }, /* GL_ZERO */
+ { 53146, 0x00000D16 }, /* GL_ZOOM_X */
+ { 53156, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1572] =
+static const unsigned reduced_enums[1594] =
{
- 556, /* GL_FALSE */
- 853, /* GL_LINES */
- 857, /* GL_LINE_LOOP */
- 864, /* GL_LINE_STRIP */
- 2179, /* GL_TRIANGLES */
- 2184, /* GL_TRIANGLE_STRIP */
- 2182, /* GL_TRIANGLE_FAN */
- 1539, /* GL_QUADS */
- 1543, /* GL_QUAD_STRIP */
- 1407, /* GL_POLYGON */
- 854, /* GL_LINES_ADJACENCY */
- 865, /* GL_LINE_STRIP_ADJACENCY */
- 2180, /* GL_TRIANGLES_ADJACENCY */
- 2185, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1419, /* GL_POLYGON_STIPPLE_BIT */
- 1362, /* GL_PIXEL_MODE_BIT */
- 840, /* GL_LIGHTING_BIT */
- 590, /* GL_FOG_BIT */
+ 576, /* GL_FALSE */
+ 873, /* GL_LINES */
+ 877, /* GL_LINE_LOOP */
+ 884, /* GL_LINE_STRIP */
+ 2201, /* GL_TRIANGLES */
+ 2206, /* GL_TRIANGLE_STRIP */
+ 2204, /* GL_TRIANGLE_FAN */
+ 1561, /* GL_QUADS */
+ 1565, /* GL_QUAD_STRIP */
+ 1429, /* GL_POLYGON */
+ 874, /* GL_LINES_ADJACENCY */
+ 885, /* GL_LINE_STRIP_ADJACENCY */
+ 2202, /* GL_TRIANGLES_ADJACENCY */
+ 2207, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1441, /* GL_POLYGON_STIPPLE_BIT */
+ 1384, /* GL_PIXEL_MODE_BIT */
+ 860, /* GL_LIGHTING_BIT */
+ 610, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 876, /* GL_LOAD */
- 1630, /* GL_RETURN */
- 1227, /* GL_MULT */
+ 896, /* GL_LOAD */
+ 1652, /* GL_RETURN */
+ 1249, /* GL_MULT */
24, /* GL_ADD */
- 1243, /* GL_NEVER */
- 830, /* GL_LESS */
- 545, /* GL_EQUAL */
- 829, /* GL_LEQUAL */
- 714, /* GL_GREATER */
- 1260, /* GL_NOTEQUAL */
- 712, /* GL_GEQUAL */
+ 1265, /* GL_NEVER */
+ 850, /* GL_LESS */
+ 565, /* GL_EQUAL */
+ 849, /* GL_LEQUAL */
+ 734, /* GL_GREATER */
+ 1282, /* GL_NOTEQUAL */
+ 732, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1841, /* GL_SRC_COLOR */
- 1295, /* GL_ONE_MINUS_SRC_COLOR */
- 1839, /* GL_SRC_ALPHA */
- 1294, /* GL_ONE_MINUS_SRC_ALPHA */
- 524, /* GL_DST_ALPHA */
- 1292, /* GL_ONE_MINUS_DST_ALPHA */
- 525, /* GL_DST_COLOR */
- 1293, /* GL_ONE_MINUS_DST_COLOR */
- 1840, /* GL_SRC_ALPHA_SATURATE */
- 689, /* GL_FRONT_LEFT */
- 690, /* GL_FRONT_RIGHT */
+ 1863, /* GL_SRC_COLOR */
+ 1317, /* GL_ONE_MINUS_SRC_COLOR */
+ 1861, /* GL_SRC_ALPHA */
+ 1316, /* GL_ONE_MINUS_SRC_ALPHA */
+ 544, /* GL_DST_ALPHA */
+ 1314, /* GL_ONE_MINUS_DST_ALPHA */
+ 545, /* GL_DST_COLOR */
+ 1315, /* GL_ONE_MINUS_DST_COLOR */
+ 1862, /* GL_SRC_ALPHA_SATURATE */
+ 709, /* GL_FRONT_LEFT */
+ 710, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
- 686, /* GL_FRONT */
+ 706, /* GL_FRONT */
76, /* GL_BACK */
- 828, /* GL_LEFT */
- 1721, /* GL_RIGHT */
- 687, /* GL_FRONT_AND_BACK */
+ 848, /* GL_LEFT */
+ 1743, /* GL_RIGHT */
+ 707, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 816, /* GL_INVALID_ENUM */
- 821, /* GL_INVALID_VALUE */
- 820, /* GL_INVALID_OPERATION */
- 1846, /* GL_STACK_OVERFLOW */
- 1847, /* GL_STACK_UNDERFLOW */
- 1320, /* GL_OUT_OF_MEMORY */
- 817, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 836, /* GL_INVALID_ENUM */
+ 841, /* GL_INVALID_VALUE */
+ 840, /* GL_INVALID_OPERATION */
+ 1868, /* GL_STACK_OVERFLOW */
+ 1869, /* GL_STACK_UNDERFLOW */
+ 1342, /* GL_OUT_OF_MEMORY */
+ 837, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1340, /* GL_PASS_THROUGH_TOKEN */
- 1406, /* GL_POINT_TOKEN */
- 867, /* GL_LINE_TOKEN */
- 1420, /* GL_POLYGON_TOKEN */
+ 1362, /* GL_PASS_THROUGH_TOKEN */
+ 1428, /* GL_POINT_TOKEN */
+ 887, /* GL_LINE_TOKEN */
+ 1442, /* GL_POLYGON_TOKEN */
87, /* GL_BITMAP_TOKEN */
- 523, /* GL_DRAW_PIXEL_TOKEN */
+ 543, /* GL_DRAW_PIXEL_TOKEN */
353, /* GL_COPY_PIXEL_TOKEN */
- 858, /* GL_LINE_RESET_TOKEN */
- 549, /* GL_EXP */
- 550, /* GL_EXP2 */
+ 878, /* GL_LINE_RESET_TOKEN */
+ 569, /* GL_EXP */
+ 570, /* GL_EXP2 */
390, /* GL_CW */
154, /* GL_CCW */
187, /* GL_COEFF */
- 1317, /* GL_ORDER */
- 444, /* GL_DOMAIN */
+ 1339, /* GL_ORDER */
+ 464, /* GL_DOMAIN */
363, /* GL_CURRENT_COLOR */
366, /* GL_CURRENT_INDEX */
372, /* GL_CURRENT_NORMAL */
@@ -4815,337 +4859,337 @@ static const unsigned reduced_enums[1572] =
381, /* GL_CURRENT_RASTER_POSITION */
382, /* GL_CURRENT_RASTER_POSITION_VALID */
379, /* GL_CURRENT_RASTER_DISTANCE */
- 1398, /* GL_POINT_SMOOTH */
- 1382, /* GL_POINT_SIZE */
- 1397, /* GL_POINT_SIZE_RANGE */
- 1388, /* GL_POINT_SIZE_GRANULARITY */
- 859, /* GL_LINE_SMOOTH */
- 868, /* GL_LINE_WIDTH */
- 870, /* GL_LINE_WIDTH_RANGE */
- 869, /* GL_LINE_WIDTH_GRANULARITY */
- 861, /* GL_LINE_STIPPLE */
- 862, /* GL_LINE_STIPPLE_PATTERN */
- 863, /* GL_LINE_STIPPLE_REPEAT */
- 875, /* GL_LIST_MODE */
- 1084, /* GL_MAX_LIST_NESTING */
- 872, /* GL_LIST_BASE */
- 874, /* GL_LIST_INDEX */
- 1409, /* GL_POLYGON_MODE */
- 1416, /* GL_POLYGON_SMOOTH */
- 1418, /* GL_POLYGON_STIPPLE */
- 534, /* GL_EDGE_FLAG */
+ 1420, /* GL_POINT_SMOOTH */
+ 1404, /* GL_POINT_SIZE */
+ 1419, /* GL_POINT_SIZE_RANGE */
+ 1410, /* GL_POINT_SIZE_GRANULARITY */
+ 879, /* GL_LINE_SMOOTH */
+ 888, /* GL_LINE_WIDTH */
+ 890, /* GL_LINE_WIDTH_RANGE */
+ 889, /* GL_LINE_WIDTH_GRANULARITY */
+ 881, /* GL_LINE_STIPPLE */
+ 882, /* GL_LINE_STIPPLE_PATTERN */
+ 883, /* GL_LINE_STIPPLE_REPEAT */
+ 895, /* GL_LIST_MODE */
+ 1106, /* GL_MAX_LIST_NESTING */
+ 892, /* GL_LIST_BASE */
+ 894, /* GL_LIST_INDEX */
+ 1431, /* GL_POLYGON_MODE */
+ 1438, /* GL_POLYGON_SMOOTH */
+ 1440, /* GL_POLYGON_STIPPLE */
+ 554, /* GL_EDGE_FLAG */
356, /* GL_CULL_FACE */
357, /* GL_CULL_FACE_MODE */
- 688, /* GL_FRONT_FACE */
- 839, /* GL_LIGHTING */
- 844, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 845, /* GL_LIGHT_MODEL_TWO_SIDE */
- 841, /* GL_LIGHT_MODEL_AMBIENT */
- 1788, /* GL_SHADE_MODEL */
+ 708, /* GL_FRONT_FACE */
+ 859, /* GL_LIGHTING */
+ 864, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 865, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 861, /* GL_LIGHT_MODEL_AMBIENT */
+ 1810, /* GL_SHADE_MODEL */
235, /* GL_COLOR_MATERIAL_FACE */
236, /* GL_COLOR_MATERIAL_PARAMETER */
234, /* GL_COLOR_MATERIAL */
- 589, /* GL_FOG */
- 611, /* GL_FOG_INDEX */
- 607, /* GL_FOG_DENSITY */
- 615, /* GL_FOG_START */
- 609, /* GL_FOG_END */
- 612, /* GL_FOG_MODE */
- 591, /* GL_FOG_COLOR */
- 429, /* GL_DEPTH_RANGE */
- 438, /* GL_DEPTH_TEST */
- 441, /* GL_DEPTH_WRITEMASK */
- 414, /* GL_DEPTH_CLEAR_VALUE */
- 428, /* GL_DEPTH_FUNC */
+ 609, /* GL_FOG */
+ 631, /* GL_FOG_INDEX */
+ 627, /* GL_FOG_DENSITY */
+ 635, /* GL_FOG_START */
+ 629, /* GL_FOG_END */
+ 632, /* GL_FOG_MODE */
+ 611, /* GL_FOG_COLOR */
+ 449, /* GL_DEPTH_RANGE */
+ 458, /* GL_DEPTH_TEST */
+ 461, /* GL_DEPTH_WRITEMASK */
+ 434, /* GL_DEPTH_CLEAR_VALUE */
+ 448, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1891, /* GL_STENCIL_TEST */
- 1872, /* GL_STENCIL_CLEAR_VALUE */
- 1874, /* GL_STENCIL_FUNC */
- 1893, /* GL_STENCIL_VALUE_MASK */
- 1873, /* GL_STENCIL_FAIL */
- 1888, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1889, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1890, /* GL_STENCIL_REF */
- 1894, /* GL_STENCIL_WRITEMASK */
- 1033, /* GL_MATRIX_MODE */
- 1249, /* GL_NORMALIZE */
- 2312, /* GL_VIEWPORT */
- 1222, /* GL_MODELVIEW_STACK_DEPTH */
- 1513, /* GL_PROJECTION_STACK_DEPTH */
- 2133, /* GL_TEXTURE_STACK_DEPTH */
- 1219, /* GL_MODELVIEW_MATRIX */
- 1511, /* GL_PROJECTION_MATRIX */
- 2113, /* GL_TEXTURE_MATRIX */
+ 1913, /* GL_STENCIL_TEST */
+ 1894, /* GL_STENCIL_CLEAR_VALUE */
+ 1896, /* GL_STENCIL_FUNC */
+ 1915, /* GL_STENCIL_VALUE_MASK */
+ 1895, /* GL_STENCIL_FAIL */
+ 1910, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1911, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1912, /* GL_STENCIL_REF */
+ 1916, /* GL_STENCIL_WRITEMASK */
+ 1053, /* GL_MATRIX_MODE */
+ 1271, /* GL_NORMALIZE */
+ 2334, /* GL_VIEWPORT */
+ 1244, /* GL_MODELVIEW_STACK_DEPTH */
+ 1535, /* GL_PROJECTION_STACK_DEPTH */
+ 2155, /* GL_TEXTURE_STACK_DEPTH */
+ 1241, /* GL_MODELVIEW_MATRIX */
+ 1533, /* GL_PROJECTION_MATRIX */
+ 2135, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
52, /* GL_ALPHA_TEST_FUNC */
53, /* GL_ALPHA_TEST_REF */
- 443, /* GL_DITHER */
+ 463, /* GL_DITHER */
91, /* GL_BLEND_DST */
105, /* GL_BLEND_SRC */
88, /* GL_BLEND */
- 878, /* GL_LOGIC_OP_MODE */
- 763, /* GL_INDEX_LOGIC_OP */
+ 898, /* GL_LOGIC_OP_MODE */
+ 783, /* GL_INDEX_LOGIC_OP */
233, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
- 454, /* GL_DRAW_BUFFER */
- 1566, /* GL_READ_BUFFER */
- 1765, /* GL_SCISSOR_BOX */
- 1766, /* GL_SCISSOR_TEST */
- 762, /* GL_INDEX_CLEAR_VALUE */
- 767, /* GL_INDEX_WRITEMASK */
+ 474, /* GL_DRAW_BUFFER */
+ 1588, /* GL_READ_BUFFER */
+ 1787, /* GL_SCISSOR_BOX */
+ 1788, /* GL_SCISSOR_TEST */
+ 782, /* GL_INDEX_CLEAR_VALUE */
+ 787, /* GL_INDEX_WRITEMASK */
230, /* GL_COLOR_CLEAR_VALUE */
272, /* GL_COLOR_WRITEMASK */
- 764, /* GL_INDEX_MODE */
- 1710, /* GL_RGBA_MODE */
- 453, /* GL_DOUBLEBUFFER */
- 1895, /* GL_STEREO */
- 1620, /* GL_RENDER_MODE */
- 1341, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1399, /* GL_POINT_SMOOTH_HINT */
- 860, /* GL_LINE_SMOOTH_HINT */
- 1417, /* GL_POLYGON_SMOOTH_HINT */
- 610, /* GL_FOG_HINT */
- 2093, /* GL_TEXTURE_GEN_S */
- 2095, /* GL_TEXTURE_GEN_T */
- 2092, /* GL_TEXTURE_GEN_R */
- 2091, /* GL_TEXTURE_GEN_Q */
- 1354, /* GL_PIXEL_MAP_I_TO_I */
- 1360, /* GL_PIXEL_MAP_S_TO_S */
- 1356, /* GL_PIXEL_MAP_I_TO_R */
- 1352, /* GL_PIXEL_MAP_I_TO_G */
- 1350, /* GL_PIXEL_MAP_I_TO_B */
- 1348, /* GL_PIXEL_MAP_I_TO_A */
- 1358, /* GL_PIXEL_MAP_R_TO_R */
- 1346, /* GL_PIXEL_MAP_G_TO_G */
- 1344, /* GL_PIXEL_MAP_B_TO_B */
- 1342, /* GL_PIXEL_MAP_A_TO_A */
- 1355, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1361, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1357, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1353, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1351, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1349, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1359, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1347, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1345, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1343, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2197, /* GL_UNPACK_SWAP_BYTES */
- 2192, /* GL_UNPACK_LSB_FIRST */
- 2193, /* GL_UNPACK_ROW_LENGTH */
- 2196, /* GL_UNPACK_SKIP_ROWS */
- 2195, /* GL_UNPACK_SKIP_PIXELS */
- 2190, /* GL_UNPACK_ALIGNMENT */
- 1329, /* GL_PACK_SWAP_BYTES */
- 1324, /* GL_PACK_LSB_FIRST */
- 1325, /* GL_PACK_ROW_LENGTH */
- 1328, /* GL_PACK_SKIP_ROWS */
- 1327, /* GL_PACK_SKIP_PIXELS */
- 1321, /* GL_PACK_ALIGNMENT */
- 974, /* GL_MAP_COLOR */
- 979, /* GL_MAP_STENCIL */
- 766, /* GL_INDEX_SHIFT */
- 765, /* GL_INDEX_OFFSET */
- 1582, /* GL_RED_SCALE */
- 1578, /* GL_RED_BIAS */
- 2338, /* GL_ZOOM_X */
- 2339, /* GL_ZOOM_Y */
- 720, /* GL_GREEN_SCALE */
- 716, /* GL_GREEN_BIAS */
+ 784, /* GL_INDEX_MODE */
+ 1732, /* GL_RGBA_MODE */
+ 473, /* GL_DOUBLEBUFFER */
+ 1917, /* GL_STEREO */
+ 1642, /* GL_RENDER_MODE */
+ 1363, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1421, /* GL_POINT_SMOOTH_HINT */
+ 880, /* GL_LINE_SMOOTH_HINT */
+ 1439, /* GL_POLYGON_SMOOTH_HINT */
+ 630, /* GL_FOG_HINT */
+ 2115, /* GL_TEXTURE_GEN_S */
+ 2117, /* GL_TEXTURE_GEN_T */
+ 2114, /* GL_TEXTURE_GEN_R */
+ 2113, /* GL_TEXTURE_GEN_Q */
+ 1376, /* GL_PIXEL_MAP_I_TO_I */
+ 1382, /* GL_PIXEL_MAP_S_TO_S */
+ 1378, /* GL_PIXEL_MAP_I_TO_R */
+ 1374, /* GL_PIXEL_MAP_I_TO_G */
+ 1372, /* GL_PIXEL_MAP_I_TO_B */
+ 1370, /* GL_PIXEL_MAP_I_TO_A */
+ 1380, /* GL_PIXEL_MAP_R_TO_R */
+ 1368, /* GL_PIXEL_MAP_G_TO_G */
+ 1366, /* GL_PIXEL_MAP_B_TO_B */
+ 1364, /* GL_PIXEL_MAP_A_TO_A */
+ 1377, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1383, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1379, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1375, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1373, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1371, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1381, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1369, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1367, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1365, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2219, /* GL_UNPACK_SWAP_BYTES */
+ 2214, /* GL_UNPACK_LSB_FIRST */
+ 2215, /* GL_UNPACK_ROW_LENGTH */
+ 2218, /* GL_UNPACK_SKIP_ROWS */
+ 2217, /* GL_UNPACK_SKIP_PIXELS */
+ 2212, /* GL_UNPACK_ALIGNMENT */
+ 1351, /* GL_PACK_SWAP_BYTES */
+ 1346, /* GL_PACK_LSB_FIRST */
+ 1347, /* GL_PACK_ROW_LENGTH */
+ 1350, /* GL_PACK_SKIP_ROWS */
+ 1349, /* GL_PACK_SKIP_PIXELS */
+ 1343, /* GL_PACK_ALIGNMENT */
+ 994, /* GL_MAP_COLOR */
+ 999, /* GL_MAP_STENCIL */
+ 786, /* GL_INDEX_SHIFT */
+ 785, /* GL_INDEX_OFFSET */
+ 1604, /* GL_RED_SCALE */
+ 1600, /* GL_RED_BIAS */
+ 2360, /* GL_ZOOM_X */
+ 2361, /* GL_ZOOM_Y */
+ 740, /* GL_GREEN_SCALE */
+ 736, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
111, /* GL_BLUE_BIAS */
50, /* GL_ALPHA_SCALE */
47, /* GL_ALPHA_BIAS */
- 430, /* GL_DEPTH_SCALE */
- 406, /* GL_DEPTH_BIAS */
- 1066, /* GL_MAX_EVAL_ORDER */
- 1083, /* GL_MAX_LIGHTS */
- 1045, /* GL_MAX_CLIP_DISTANCES */
- 1138, /* GL_MAX_TEXTURE_SIZE */
- 1090, /* GL_MAX_PIXEL_MAP_TABLE */
- 1041, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1086, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1087, /* GL_MAX_NAME_STACK_DEPTH */
- 1117, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1139, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1165, /* GL_MAX_VIEWPORT_DIMS */
- 1042, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1905, /* GL_SUBPIXEL_BITS */
- 761, /* GL_INDEX_BITS */
- 1579, /* GL_RED_BITS */
- 717, /* GL_GREEN_BITS */
+ 450, /* GL_DEPTH_SCALE */
+ 426, /* GL_DEPTH_BIAS */
+ 1088, /* GL_MAX_EVAL_ORDER */
+ 1105, /* GL_MAX_LIGHTS */
+ 1065, /* GL_MAX_CLIP_DISTANCES */
+ 1160, /* GL_MAX_TEXTURE_SIZE */
+ 1112, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1061, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1108, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1109, /* GL_MAX_NAME_STACK_DEPTH */
+ 1139, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1161, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1187, /* GL_MAX_VIEWPORT_DIMS */
+ 1062, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1927, /* GL_SUBPIXEL_BITS */
+ 781, /* GL_INDEX_BITS */
+ 1601, /* GL_RED_BITS */
+ 737, /* GL_GREEN_BITS */
112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
- 407, /* GL_DEPTH_BITS */
- 1869, /* GL_STENCIL_BITS */
+ 427, /* GL_DEPTH_BITS */
+ 1891, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1236, /* GL_NAME_STACK_DEPTH */
+ 1258, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 920, /* GL_MAP1_COLOR_4 */
- 923, /* GL_MAP1_INDEX */
- 924, /* GL_MAP1_NORMAL */
- 925, /* GL_MAP1_TEXTURE_COORD_1 */
- 926, /* GL_MAP1_TEXTURE_COORD_2 */
- 927, /* GL_MAP1_TEXTURE_COORD_3 */
- 928, /* GL_MAP1_TEXTURE_COORD_4 */
- 929, /* GL_MAP1_VERTEX_3 */
- 930, /* GL_MAP1_VERTEX_4 */
- 947, /* GL_MAP2_COLOR_4 */
- 950, /* GL_MAP2_INDEX */
- 951, /* GL_MAP2_NORMAL */
- 952, /* GL_MAP2_TEXTURE_COORD_1 */
- 953, /* GL_MAP2_TEXTURE_COORD_2 */
- 954, /* GL_MAP2_TEXTURE_COORD_3 */
- 955, /* GL_MAP2_TEXTURE_COORD_4 */
- 956, /* GL_MAP2_VERTEX_3 */
- 957, /* GL_MAP2_VERTEX_4 */
- 921, /* GL_MAP1_GRID_DOMAIN */
- 922, /* GL_MAP1_GRID_SEGMENTS */
- 948, /* GL_MAP2_GRID_DOMAIN */
- 949, /* GL_MAP2_GRID_SEGMENTS */
- 1988, /* GL_TEXTURE_1D */
- 1991, /* GL_TEXTURE_2D */
- 559, /* GL_FEEDBACK_BUFFER_POINTER */
- 560, /* GL_FEEDBACK_BUFFER_SIZE */
- 561, /* GL_FEEDBACK_BUFFER_TYPE */
- 1775, /* GL_SELECTION_BUFFER_POINTER */
- 1776, /* GL_SELECTION_BUFFER_SIZE */
- 2139, /* GL_TEXTURE_WIDTH */
- 2099, /* GL_TEXTURE_HEIGHT */
- 2042, /* GL_TEXTURE_COMPONENTS */
- 2020, /* GL_TEXTURE_BORDER_COLOR */
- 2019, /* GL_TEXTURE_BORDER */
- 445, /* GL_DONT_CARE */
- 557, /* GL_FASTEST */
- 1244, /* GL_NICEST */
+ 940, /* GL_MAP1_COLOR_4 */
+ 943, /* GL_MAP1_INDEX */
+ 944, /* GL_MAP1_NORMAL */
+ 945, /* GL_MAP1_TEXTURE_COORD_1 */
+ 946, /* GL_MAP1_TEXTURE_COORD_2 */
+ 947, /* GL_MAP1_TEXTURE_COORD_3 */
+ 948, /* GL_MAP1_TEXTURE_COORD_4 */
+ 949, /* GL_MAP1_VERTEX_3 */
+ 950, /* GL_MAP1_VERTEX_4 */
+ 967, /* GL_MAP2_COLOR_4 */
+ 970, /* GL_MAP2_INDEX */
+ 971, /* GL_MAP2_NORMAL */
+ 972, /* GL_MAP2_TEXTURE_COORD_1 */
+ 973, /* GL_MAP2_TEXTURE_COORD_2 */
+ 974, /* GL_MAP2_TEXTURE_COORD_3 */
+ 975, /* GL_MAP2_TEXTURE_COORD_4 */
+ 976, /* GL_MAP2_VERTEX_3 */
+ 977, /* GL_MAP2_VERTEX_4 */
+ 941, /* GL_MAP1_GRID_DOMAIN */
+ 942, /* GL_MAP1_GRID_SEGMENTS */
+ 968, /* GL_MAP2_GRID_DOMAIN */
+ 969, /* GL_MAP2_GRID_SEGMENTS */
+ 2010, /* GL_TEXTURE_1D */
+ 2013, /* GL_TEXTURE_2D */
+ 579, /* GL_FEEDBACK_BUFFER_POINTER */
+ 580, /* GL_FEEDBACK_BUFFER_SIZE */
+ 581, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1797, /* GL_SELECTION_BUFFER_POINTER */
+ 1798, /* GL_SELECTION_BUFFER_SIZE */
+ 2161, /* GL_TEXTURE_WIDTH */
+ 2121, /* GL_TEXTURE_HEIGHT */
+ 2064, /* GL_TEXTURE_COMPONENTS */
+ 2042, /* GL_TEXTURE_BORDER_COLOR */
+ 2041, /* GL_TEXTURE_BORDER */
+ 465, /* GL_DONT_CARE */
+ 577, /* GL_FASTEST */
+ 1266, /* GL_NICEST */
56, /* GL_AMBIENT */
- 442, /* GL_DIFFUSE */
- 1828, /* GL_SPECULAR */
- 1421, /* GL_POSITION */
- 1831, /* GL_SPOT_DIRECTION */
- 1832, /* GL_SPOT_EXPONENT */
- 1830, /* GL_SPOT_CUTOFF */
+ 462, /* GL_DIFFUSE */
+ 1850, /* GL_SPECULAR */
+ 1443, /* GL_POSITION */
+ 1853, /* GL_SPOT_DIRECTION */
+ 1854, /* GL_SPOT_EXPONENT */
+ 1852, /* GL_SPOT_CUTOFF */
320, /* GL_CONSTANT_ATTENUATION */
- 848, /* GL_LINEAR_ATTENUATION */
- 1538, /* GL_QUADRATIC_ATTENUATION */
+ 868, /* GL_LINEAR_ATTENUATION */
+ 1560, /* GL_QUADRATIC_ATTENUATION */
287, /* GL_COMPILE */
288, /* GL_COMPILE_AND_EXECUTE */
149, /* GL_BYTE */
- 2199, /* GL_UNSIGNED_BYTE */
- 1793, /* GL_SHORT */
- 2238, /* GL_UNSIGNED_SHORT */
- 770, /* GL_INT */
- 2202, /* GL_UNSIGNED_INT */
- 570, /* GL_FLOAT */
+ 2221, /* GL_UNSIGNED_BYTE */
+ 1815, /* GL_SHORT */
+ 2260, /* GL_UNSIGNED_SHORT */
+ 790, /* GL_INT */
+ 2224, /* GL_UNSIGNED_INT */
+ 590, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 452, /* GL_DOUBLE */
- 722, /* GL_HALF_FLOAT */
- 565, /* GL_FIXED */
+ 472, /* GL_DOUBLE */
+ 742, /* GL_HALF_FLOAT */
+ 585, /* GL_FIXED */
165, /* GL_CLEAR */
58, /* GL_AND */
60, /* GL_AND_REVERSE */
351, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1247, /* GL_NOOP */
- 2334, /* GL_XOR */
- 1316, /* GL_OR */
- 1248, /* GL_NOR */
- 546, /* GL_EQUIV */
- 824, /* GL_INVERT */
- 1319, /* GL_OR_REVERSE */
+ 1269, /* GL_NOOP */
+ 2356, /* GL_XOR */
+ 1338, /* GL_OR */
+ 1270, /* GL_NOR */
+ 566, /* GL_EQUIV */
+ 844, /* GL_INVERT */
+ 1341, /* GL_OR_REVERSE */
352, /* GL_COPY_INVERTED */
- 1318, /* GL_OR_INVERTED */
- 1237, /* GL_NAND */
- 1782, /* GL_SET */
- 543, /* GL_EMISSION */
- 1792, /* GL_SHININESS */
+ 1340, /* GL_OR_INVERTED */
+ 1259, /* GL_NAND */
+ 1804, /* GL_SET */
+ 563, /* GL_EMISSION */
+ 1814, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
232, /* GL_COLOR_INDEXES */
- 1186, /* GL_MODELVIEW */
- 1510, /* GL_PROJECTION */
- 1923, /* GL_TEXTURE */
+ 1208, /* GL_MODELVIEW */
+ 1532, /* GL_PROJECTION */
+ 1945, /* GL_TEXTURE */
188, /* GL_COLOR */
- 399, /* GL_DEPTH */
- 1854, /* GL_STENCIL */
+ 419, /* GL_DEPTH */
+ 1876, /* GL_STENCIL */
231, /* GL_COLOR_INDEX */
- 1875, /* GL_STENCIL_INDEX */
- 415, /* GL_DEPTH_COMPONENT */
- 1575, /* GL_RED */
- 715, /* GL_GREEN */
+ 1897, /* GL_STENCIL_INDEX */
+ 435, /* GL_DEPTH_COMPONENT */
+ 1597, /* GL_RED */
+ 735, /* GL_GREEN */
110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1633, /* GL_RGB */
- 1674, /* GL_RGBA */
- 883, /* GL_LUMINANCE */
- 910, /* GL_LUMINANCE_ALPHA */
+ 1655, /* GL_RGB */
+ 1696, /* GL_RGBA */
+ 903, /* GL_LUMINANCE */
+ 930, /* GL_LUMINANCE_ALPHA */
86, /* GL_BITMAP */
- 1371, /* GL_POINT */
- 846, /* GL_LINE */
- 562, /* GL_FILL */
- 1589, /* GL_RENDER */
- 558, /* GL_FEEDBACK */
- 1774, /* GL_SELECT */
- 569, /* GL_FLAT */
- 1803, /* GL_SMOOTH */
- 825, /* GL_KEEP */
- 1622, /* GL_REPLACE */
- 751, /* GL_INCR */
- 395, /* GL_DECR */
- 2255, /* GL_VENDOR */
- 1619, /* GL_RENDERER */
- 2256, /* GL_VERSION */
- 551, /* GL_EXTENSIONS */
- 1722, /* GL_S */
- 1914, /* GL_T */
- 1558, /* GL_R */
- 1537, /* GL_Q */
- 1223, /* GL_MODULATE */
- 394, /* GL_DECAL */
- 2085, /* GL_TEXTURE_ENV_MODE */
- 2084, /* GL_TEXTURE_ENV_COLOR */
- 2083, /* GL_TEXTURE_ENV */
- 552, /* GL_EYE_LINEAR */
- 1277, /* GL_OBJECT_LINEAR */
- 1829, /* GL_SPHERE_MAP */
- 2089, /* GL_TEXTURE_GEN_MODE */
- 1279, /* GL_OBJECT_PLANE */
- 553, /* GL_EYE_PLANE */
- 1238, /* GL_NEAREST */
- 847, /* GL_LINEAR */
- 1242, /* GL_NEAREST_MIPMAP_NEAREST */
- 852, /* GL_LINEAR_MIPMAP_NEAREST */
- 1241, /* GL_NEAREST_MIPMAP_LINEAR */
- 851, /* GL_LINEAR_MIPMAP_LINEAR */
- 2112, /* GL_TEXTURE_MAG_FILTER */
- 2121, /* GL_TEXTURE_MIN_FILTER */
- 2142, /* GL_TEXTURE_WRAP_S */
- 2143, /* GL_TEXTURE_WRAP_T */
+ 1393, /* GL_POINT */
+ 866, /* GL_LINE */
+ 582, /* GL_FILL */
+ 1611, /* GL_RENDER */
+ 578, /* GL_FEEDBACK */
+ 1796, /* GL_SELECT */
+ 589, /* GL_FLAT */
+ 1825, /* GL_SMOOTH */
+ 845, /* GL_KEEP */
+ 1644, /* GL_REPLACE */
+ 771, /* GL_INCR */
+ 415, /* GL_DECR */
+ 2277, /* GL_VENDOR */
+ 1641, /* GL_RENDERER */
+ 2278, /* GL_VERSION */
+ 571, /* GL_EXTENSIONS */
+ 1744, /* GL_S */
+ 1936, /* GL_T */
+ 1580, /* GL_R */
+ 1559, /* GL_Q */
+ 1245, /* GL_MODULATE */
+ 414, /* GL_DECAL */
+ 2107, /* GL_TEXTURE_ENV_MODE */
+ 2106, /* GL_TEXTURE_ENV_COLOR */
+ 2105, /* GL_TEXTURE_ENV */
+ 572, /* GL_EYE_LINEAR */
+ 1299, /* GL_OBJECT_LINEAR */
+ 1851, /* GL_SPHERE_MAP */
+ 2111, /* GL_TEXTURE_GEN_MODE */
+ 1301, /* GL_OBJECT_PLANE */
+ 573, /* GL_EYE_PLANE */
+ 1260, /* GL_NEAREST */
+ 867, /* GL_LINEAR */
+ 1264, /* GL_NEAREST_MIPMAP_NEAREST */
+ 872, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1263, /* GL_NEAREST_MIPMAP_LINEAR */
+ 871, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2134, /* GL_TEXTURE_MAG_FILTER */
+ 2143, /* GL_TEXTURE_MIN_FILTER */
+ 2164, /* GL_TEXTURE_WRAP_S */
+ 2165, /* GL_TEXTURE_WRAP_T */
155, /* GL_CLAMP */
- 1621, /* GL_REPEAT */
- 1415, /* GL_POLYGON_OFFSET_UNITS */
- 1414, /* GL_POLYGON_OFFSET_POINT */
- 1413, /* GL_POLYGON_OFFSET_LINE */
- 1561, /* GL_R3_G3_B2 */
- 2252, /* GL_V2F */
- 2253, /* GL_V3F */
+ 1643, /* GL_REPEAT */
+ 1437, /* GL_POLYGON_OFFSET_UNITS */
+ 1436, /* GL_POLYGON_OFFSET_POINT */
+ 1435, /* GL_POLYGON_OFFSET_LINE */
+ 1583, /* GL_R3_G3_B2 */
+ 2274, /* GL_V2F */
+ 2275, /* GL_V3F */
152, /* GL_C4UB_V2F */
153, /* GL_C4UB_V3F */
150, /* GL_C3F_V3F */
- 1235, /* GL_N3F_V3F */
+ 1257, /* GL_N3F_V3F */
151, /* GL_C4F_N3F_V3F */
- 1919, /* GL_T2F_V3F */
- 1921, /* GL_T4F_V4F */
- 1917, /* GL_T2F_C4UB_V3F */
- 1915, /* GL_T2F_C3F_V3F */
- 1918, /* GL_T2F_N3F_V3F */
- 1916, /* GL_T2F_C4F_N3F_V3F */
- 1920, /* GL_T4F_C4F_N3F_V4F */
+ 1941, /* GL_T2F_V3F */
+ 1943, /* GL_T4F_V4F */
+ 1939, /* GL_T2F_C4UB_V3F */
+ 1937, /* GL_T2F_C3F_V3F */
+ 1940, /* GL_T2F_N3F_V3F */
+ 1938, /* GL_T2F_C4F_N3F_V3F */
+ 1942, /* GL_T4F_C4F_N3F_V4F */
172, /* GL_CLIP_DISTANCE0 */
173, /* GL_CLIP_DISTANCE1 */
174, /* GL_CLIP_DISTANCE2 */
@@ -5154,184 +5198,184 @@ static const unsigned reduced_enums[1572] =
177, /* GL_CLIP_DISTANCE5 */
178, /* GL_CLIP_DISTANCE6 */
179, /* GL_CLIP_DISTANCE7 */
- 831, /* GL_LIGHT0 */
- 832, /* GL_LIGHT1 */
- 833, /* GL_LIGHT2 */
- 834, /* GL_LIGHT3 */
- 835, /* GL_LIGHT4 */
- 836, /* GL_LIGHT5 */
- 837, /* GL_LIGHT6 */
- 838, /* GL_LIGHT7 */
- 726, /* GL_HINT_BIT */
+ 851, /* GL_LIGHT0 */
+ 852, /* GL_LIGHT1 */
+ 853, /* GL_LIGHT2 */
+ 854, /* GL_LIGHT3 */
+ 855, /* GL_LIGHT4 */
+ 856, /* GL_LIGHT5 */
+ 857, /* GL_LIGHT6 */
+ 858, /* GL_LIGHT7 */
+ 746, /* GL_HINT_BIT */
322, /* GL_CONSTANT_COLOR */
- 1290, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1312, /* GL_ONE_MINUS_CONSTANT_COLOR */
317, /* GL_CONSTANT_ALPHA */
- 1288, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1310, /* GL_ONE_MINUS_CONSTANT_ALPHA */
89, /* GL_BLEND_COLOR */
- 691, /* GL_FUNC_ADD */
- 1168, /* GL_MIN */
- 1036, /* GL_MAX */
+ 711, /* GL_FUNC_ADD */
+ 1190, /* GL_MIN */
+ 1056, /* GL_MAX */
96, /* GL_BLEND_EQUATION */
- 697, /* GL_FUNC_SUBTRACT */
- 694, /* GL_FUNC_REVERSE_SUBTRACT */
+ 717, /* GL_FUNC_SUBTRACT */
+ 714, /* GL_FUNC_REVERSE_SUBTRACT */
331, /* GL_CONVOLUTION_1D */
332, /* GL_CONVOLUTION_2D */
- 1777, /* GL_SEPARABLE_2D */
+ 1799, /* GL_SEPARABLE_2D */
335, /* GL_CONVOLUTION_BORDER_MODE */
339, /* GL_CONVOLUTION_FILTER_SCALE */
337, /* GL_CONVOLUTION_FILTER_BIAS */
- 1576, /* GL_REDUCE */
+ 1598, /* GL_REDUCE */
341, /* GL_CONVOLUTION_FORMAT */
345, /* GL_CONVOLUTION_WIDTH */
343, /* GL_CONVOLUTION_HEIGHT */
- 1055, /* GL_MAX_CONVOLUTION_WIDTH */
- 1053, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1454, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1450, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1445, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1441, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1452, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1448, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1443, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1439, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 727, /* GL_HISTOGRAM */
- 1517, /* GL_PROXY_HISTOGRAM */
- 743, /* GL_HISTOGRAM_WIDTH */
- 733, /* GL_HISTOGRAM_FORMAT */
- 739, /* GL_HISTOGRAM_RED_SIZE */
- 735, /* GL_HISTOGRAM_GREEN_SIZE */
- 730, /* GL_HISTOGRAM_BLUE_SIZE */
- 728, /* GL_HISTOGRAM_ALPHA_SIZE */
- 737, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 741, /* GL_HISTOGRAM_SINK */
- 1169, /* GL_MINMAX */
- 1171, /* GL_MINMAX_FORMAT */
- 1173, /* GL_MINMAX_SINK */
- 1922, /* GL_TABLE_TOO_LARGE_EXT */
- 2201, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2241, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2244, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2213, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2204, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1412, /* GL_POLYGON_OFFSET_FILL */
- 1411, /* GL_POLYGON_OFFSET_FACTOR */
- 1410, /* GL_POLYGON_OFFSET_BIAS */
- 1626, /* GL_RESCALE_NORMAL */
+ 1075, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1073, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1476, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1472, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1467, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1463, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1474, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1470, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1465, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1461, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 747, /* GL_HISTOGRAM */
+ 1539, /* GL_PROXY_HISTOGRAM */
+ 763, /* GL_HISTOGRAM_WIDTH */
+ 753, /* GL_HISTOGRAM_FORMAT */
+ 759, /* GL_HISTOGRAM_RED_SIZE */
+ 755, /* GL_HISTOGRAM_GREEN_SIZE */
+ 750, /* GL_HISTOGRAM_BLUE_SIZE */
+ 748, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 757, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 761, /* GL_HISTOGRAM_SINK */
+ 1191, /* GL_MINMAX */
+ 1193, /* GL_MINMAX_FORMAT */
+ 1195, /* GL_MINMAX_SINK */
+ 1944, /* GL_TABLE_TOO_LARGE_EXT */
+ 2223, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2263, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2266, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2235, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2226, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1434, /* GL_POLYGON_OFFSET_FILL */
+ 1433, /* GL_POLYGON_OFFSET_FACTOR */
+ 1432, /* GL_POLYGON_OFFSET_BIAS */
+ 1648, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 898, /* GL_LUMINANCE4 */
- 904, /* GL_LUMINANCE8 */
- 884, /* GL_LUMINANCE12 */
- 890, /* GL_LUMINANCE16 */
- 899, /* GL_LUMINANCE4_ALPHA4 */
- 902, /* GL_LUMINANCE6_ALPHA2 */
- 907, /* GL_LUMINANCE8_ALPHA8 */
- 887, /* GL_LUMINANCE12_ALPHA4 */
- 885, /* GL_LUMINANCE12_ALPHA12 */
- 893, /* GL_LUMINANCE16_ALPHA16 */
- 771, /* GL_INTENSITY */
- 780, /* GL_INTENSITY4 */
- 782, /* GL_INTENSITY8 */
- 772, /* GL_INTENSITY12 */
- 774, /* GL_INTENSITY16 */
- 1649, /* GL_RGB2_EXT */
- 1655, /* GL_RGB4 */
- 1658, /* GL_RGB5 */
- 1665, /* GL_RGB8 */
- 1634, /* GL_RGB10 */
- 1639, /* GL_RGB12 */
- 1641, /* GL_RGB16 */
- 1685, /* GL_RGBA2 */
- 1692, /* GL_RGBA4 */
- 1661, /* GL_RGB5_A1 */
- 1697, /* GL_RGBA8 */
- 1635, /* GL_RGB10_A2 */
- 1675, /* GL_RGBA12 */
- 1677, /* GL_RGBA16 */
- 2129, /* GL_TEXTURE_RED_SIZE */
- 2097, /* GL_TEXTURE_GREEN_SIZE */
- 2017, /* GL_TEXTURE_BLUE_SIZE */
- 1996, /* GL_TEXTURE_ALPHA_SIZE */
- 2110, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2101, /* GL_TEXTURE_INTENSITY_SIZE */
- 1623, /* GL_REPLACE_EXT */
- 1521, /* GL_PROXY_TEXTURE_1D */
- 1525, /* GL_PROXY_TEXTURE_2D */
- 2137, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2123, /* GL_TEXTURE_PRIORITY */
- 2131, /* GL_TEXTURE_RESIDENT */
- 1999, /* GL_TEXTURE_BINDING_1D */
- 2002, /* GL_TEXTURE_BINDING_2D */
- 2005, /* GL_TEXTURE_BINDING_3D */
- 1326, /* GL_PACK_SKIP_IMAGES */
- 1322, /* GL_PACK_IMAGE_HEIGHT */
- 2194, /* GL_UNPACK_SKIP_IMAGES */
- 2191, /* GL_UNPACK_IMAGE_HEIGHT */
- 1994, /* GL_TEXTURE_3D */
- 1529, /* GL_PROXY_TEXTURE_3D */
- 2080, /* GL_TEXTURE_DEPTH */
- 2140, /* GL_TEXTURE_WRAP_R */
- 1037, /* GL_MAX_3D_TEXTURE_SIZE */
- 2257, /* GL_VERTEX_ARRAY */
- 1250, /* GL_NORMAL_ARRAY */
+ 918, /* GL_LUMINANCE4 */
+ 924, /* GL_LUMINANCE8 */
+ 904, /* GL_LUMINANCE12 */
+ 910, /* GL_LUMINANCE16 */
+ 919, /* GL_LUMINANCE4_ALPHA4 */
+ 922, /* GL_LUMINANCE6_ALPHA2 */
+ 927, /* GL_LUMINANCE8_ALPHA8 */
+ 907, /* GL_LUMINANCE12_ALPHA4 */
+ 905, /* GL_LUMINANCE12_ALPHA12 */
+ 913, /* GL_LUMINANCE16_ALPHA16 */
+ 791, /* GL_INTENSITY */
+ 800, /* GL_INTENSITY4 */
+ 802, /* GL_INTENSITY8 */
+ 792, /* GL_INTENSITY12 */
+ 794, /* GL_INTENSITY16 */
+ 1671, /* GL_RGB2_EXT */
+ 1677, /* GL_RGB4 */
+ 1680, /* GL_RGB5 */
+ 1687, /* GL_RGB8 */
+ 1656, /* GL_RGB10 */
+ 1661, /* GL_RGB12 */
+ 1663, /* GL_RGB16 */
+ 1707, /* GL_RGBA2 */
+ 1714, /* GL_RGBA4 */
+ 1683, /* GL_RGB5_A1 */
+ 1719, /* GL_RGBA8 */
+ 1657, /* GL_RGB10_A2 */
+ 1697, /* GL_RGBA12 */
+ 1699, /* GL_RGBA16 */
+ 2151, /* GL_TEXTURE_RED_SIZE */
+ 2119, /* GL_TEXTURE_GREEN_SIZE */
+ 2039, /* GL_TEXTURE_BLUE_SIZE */
+ 2018, /* GL_TEXTURE_ALPHA_SIZE */
+ 2132, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2123, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1645, /* GL_REPLACE_EXT */
+ 1543, /* GL_PROXY_TEXTURE_1D */
+ 1547, /* GL_PROXY_TEXTURE_2D */
+ 2159, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2145, /* GL_TEXTURE_PRIORITY */
+ 2153, /* GL_TEXTURE_RESIDENT */
+ 2021, /* GL_TEXTURE_BINDING_1D */
+ 2024, /* GL_TEXTURE_BINDING_2D */
+ 2027, /* GL_TEXTURE_BINDING_3D */
+ 1348, /* GL_PACK_SKIP_IMAGES */
+ 1344, /* GL_PACK_IMAGE_HEIGHT */
+ 2216, /* GL_UNPACK_SKIP_IMAGES */
+ 2213, /* GL_UNPACK_IMAGE_HEIGHT */
+ 2016, /* GL_TEXTURE_3D */
+ 1551, /* GL_PROXY_TEXTURE_3D */
+ 2102, /* GL_TEXTURE_DEPTH */
+ 2162, /* GL_TEXTURE_WRAP_R */
+ 1057, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2279, /* GL_VERTEX_ARRAY */
+ 1272, /* GL_NORMAL_ARRAY */
189, /* GL_COLOR_ARRAY */
- 755, /* GL_INDEX_ARRAY */
- 2050, /* GL_TEXTURE_COORD_ARRAY */
- 535, /* GL_EDGE_FLAG_ARRAY */
- 2263, /* GL_VERTEX_ARRAY_SIZE */
- 2265, /* GL_VERTEX_ARRAY_TYPE */
- 2264, /* GL_VERTEX_ARRAY_STRIDE */
- 1255, /* GL_NORMAL_ARRAY_TYPE */
- 1254, /* GL_NORMAL_ARRAY_STRIDE */
+ 775, /* GL_INDEX_ARRAY */
+ 2072, /* GL_TEXTURE_COORD_ARRAY */
+ 555, /* GL_EDGE_FLAG_ARRAY */
+ 2285, /* GL_VERTEX_ARRAY_SIZE */
+ 2287, /* GL_VERTEX_ARRAY_TYPE */
+ 2286, /* GL_VERTEX_ARRAY_STRIDE */
+ 1277, /* GL_NORMAL_ARRAY_TYPE */
+ 1276, /* GL_NORMAL_ARRAY_STRIDE */
193, /* GL_COLOR_ARRAY_SIZE */
195, /* GL_COLOR_ARRAY_TYPE */
194, /* GL_COLOR_ARRAY_STRIDE */
- 760, /* GL_INDEX_ARRAY_TYPE */
- 759, /* GL_INDEX_ARRAY_STRIDE */
- 2054, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2056, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2055, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 539, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2262, /* GL_VERTEX_ARRAY_POINTER */
- 1253, /* GL_NORMAL_ARRAY_POINTER */
+ 780, /* GL_INDEX_ARRAY_TYPE */
+ 779, /* GL_INDEX_ARRAY_STRIDE */
+ 2076, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2078, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2077, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 559, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2284, /* GL_VERTEX_ARRAY_POINTER */
+ 1275, /* GL_NORMAL_ARRAY_POINTER */
192, /* GL_COLOR_ARRAY_POINTER */
- 758, /* GL_INDEX_ARRAY_POINTER */
- 2053, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 538, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1228, /* GL_MULTISAMPLE */
- 1751, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1753, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1758, /* GL_SAMPLE_COVERAGE */
- 1755, /* GL_SAMPLE_BUFFERS */
- 1746, /* GL_SAMPLES */
- 1762, /* GL_SAMPLE_COVERAGE_VALUE */
- 1760, /* GL_SAMPLE_COVERAGE_INVERT */
+ 778, /* GL_INDEX_ARRAY_POINTER */
+ 2075, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 558, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1250, /* GL_MULTISAMPLE */
+ 1773, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1775, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1780, /* GL_SAMPLE_COVERAGE */
+ 1777, /* GL_SAMPLE_BUFFERS */
+ 1768, /* GL_SAMPLES */
+ 1784, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1782, /* GL_SAMPLE_COVERAGE_INVERT */
237, /* GL_COLOR_MATRIX */
239, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 1049, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1437, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1433, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1428, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1424, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1435, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1431, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1426, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1422, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 2033, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1530, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 2035, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1069, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1459, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1455, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1450, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1446, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1457, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1453, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1448, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1444, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 2055, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1552, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 2057, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
94, /* GL_BLEND_DST_RGB */
108, /* GL_BLEND_SRC_RGB */
92, /* GL_BLEND_DST_ALPHA */
106, /* GL_BLEND_SRC_ALPHA */
243, /* GL_COLOR_TABLE */
- 1447, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1430, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1516, /* GL_PROXY_COLOR_TABLE */
- 1520, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1519, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1469, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1452, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1538, /* GL_PROXY_COLOR_TABLE */
+ 1542, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1541, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
267, /* GL_COLOR_TABLE_SCALE */
247, /* GL_COLOR_TABLE_BIAS */
252, /* GL_COLOR_TABLE_FORMAT */
@@ -5344,400 +5388,416 @@ static const unsigned reduced_enums[1572] =
258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 1065, /* GL_MAX_ELEMENTS_VERTICES */
- 1064, /* GL_MAX_ELEMENTS_INDICES */
- 2100, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1087, /* GL_MAX_ELEMENTS_VERTICES */
+ 1086, /* GL_MAX_ELEMENTS_INDICES */
+ 2122, /* GL_TEXTURE_INDEX_SIZE_EXT */
186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1393, /* GL_POINT_SIZE_MIN */
- 1389, /* GL_POINT_SIZE_MAX */
- 1378, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1374, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1415, /* GL_POINT_SIZE_MIN */
+ 1411, /* GL_POINT_SIZE_MAX */
+ 1400, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1396, /* GL_POINT_DISTANCE_ATTENUATION */
159, /* GL_CLAMP_TO_BORDER */
162, /* GL_CLAMP_TO_EDGE */
- 2122, /* GL_TEXTURE_MIN_LOD */
- 2120, /* GL_TEXTURE_MAX_LOD */
- 1998, /* GL_TEXTURE_BASE_LEVEL */
- 2119, /* GL_TEXTURE_MAX_LEVEL */
- 746, /* GL_IGNORE_BORDER_HP */
+ 2144, /* GL_TEXTURE_MIN_LOD */
+ 2142, /* GL_TEXTURE_MAX_LOD */
+ 2020, /* GL_TEXTURE_BASE_LEVEL */
+ 2141, /* GL_TEXTURE_MAX_LEVEL */
+ 766, /* GL_IGNORE_BORDER_HP */
321, /* GL_CONSTANT_BORDER_HP */
- 1624, /* GL_REPLICATE_BORDER_HP */
+ 1646, /* GL_REPLICATE_BORDER_HP */
333, /* GL_CONVOLUTION_BORDER_COLOR */
- 1285, /* GL_OCCLUSION_TEST_HP */
- 1286, /* GL_OCCLUSION_TEST_RESULT_HP */
- 849, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 2027, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 2029, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 2031, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 2032, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 2030, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 2028, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 1043, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 1044, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1457, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1459, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1456, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1458, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2108, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2109, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2107, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 700, /* GL_GENERATE_MIPMAP */
- 701, /* GL_GENERATE_MIPMAP_HINT */
- 613, /* GL_FOG_OFFSET_SGIX */
- 614, /* GL_FOG_OFFSET_VALUE_SGIX */
- 2041, /* GL_TEXTURE_COMPARE_SGIX */
- 2040, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2104, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2096, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 416, /* GL_DEPTH_COMPONENT16 */
- 420, /* GL_DEPTH_COMPONENT24 */
- 424, /* GL_DEPTH_COMPONENT32 */
+ 1307, /* GL_OCCLUSION_TEST_HP */
+ 1308, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 869, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 2049, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 2051, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 2053, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 2054, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 2052, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 2050, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1063, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1064, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1479, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1481, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1478, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1480, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2130, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2131, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2129, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 720, /* GL_GENERATE_MIPMAP */
+ 721, /* GL_GENERATE_MIPMAP_HINT */
+ 633, /* GL_FOG_OFFSET_SGIX */
+ 634, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 2063, /* GL_TEXTURE_COMPARE_SGIX */
+ 2062, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2126, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2118, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 436, /* GL_DEPTH_COMPONENT16 */
+ 440, /* GL_DEPTH_COMPONENT24 */
+ 444, /* GL_DEPTH_COMPONENT32 */
358, /* GL_CULL_VERTEX_EXT */
360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2330, /* GL_WRAP_BORDER_SUN */
- 2034, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 842, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1796, /* GL_SINGLE_COLOR */
- 1780, /* GL_SEPARATE_SPECULAR_COLOR */
- 1791, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 625, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 626, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 637, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 628, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 624, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 623, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 627, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 638, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 655, /* GL_FRAMEBUFFER_DEFAULT */
- 682, /* GL_FRAMEBUFFER_UNDEFINED */
- 432, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 919, /* GL_MAJOR_VERSION */
- 1175, /* GL_MINOR_VERSION */
- 1265, /* GL_NUM_EXTENSIONS */
+ 2352, /* GL_WRAP_BORDER_SUN */
+ 2056, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 862, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1818, /* GL_SINGLE_COLOR */
+ 1802, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1813, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 645, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 646, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 657, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 648, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 644, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 643, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 647, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 658, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 675, /* GL_FRAMEBUFFER_DEFAULT */
+ 702, /* GL_FRAMEBUFFER_UNDEFINED */
+ 452, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 939, /* GL_MAJOR_VERSION */
+ 1197, /* GL_MINOR_VERSION */
+ 1287, /* GL_NUM_EXTENSIONS */
327, /* GL_CONTEXT_FLAGS */
- 754, /* GL_INDEX */
- 410, /* GL_DEPTH_BUFFER */
- 1870, /* GL_STENCIL_BUFFER */
+ 774, /* GL_INDEX */
+ 430, /* GL_DEPTH_BUFFER */
+ 1892, /* GL_STENCIL_BUFFER */
298, /* GL_COMPRESSED_RED */
299, /* GL_COMPRESSED_RG */
- 879, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
- 721, /* GL_GUILTY_CONTEXT_RESET_ARB */
- 769, /* GL_INNOCENT_CONTEXT_RESET_ARB */
- 2189, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- 1628, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- 1479, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
- 1262, /* GL_NO_RESET_NOTIFICATION_ARB */
- 2200, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2245, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2246, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2242, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2239, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2214, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2210, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2117, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2118, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2116, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1178, /* GL_MIRRORED_REPEAT */
- 1715, /* GL_RGB_S3TC */
- 1657, /* GL_RGB4_S3TC */
- 1711, /* GL_RGBA_S3TC */
- 1696, /* GL_RGBA4_S3TC */
- 1705, /* GL_RGBA_DXT5_S3TC */
- 1693, /* GL_RGBA4_DXT5_S3TC */
+ 397, /* GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB */
+ 395, /* GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB */
+ 392, /* GL_DEBUG_CALLBACK_FUNCTION_ARB */
+ 393, /* GL_DEBUG_CALLBACK_USER_PARAM_ARB */
+ 402, /* GL_DEBUG_SOURCE_API_ARB */
+ 407, /* GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB */
+ 405, /* GL_DEBUG_SOURCE_SHADER_COMPILER_ARB */
+ 406, /* GL_DEBUG_SOURCE_THIRD_PARTY_ARB */
+ 403, /* GL_DEBUG_SOURCE_APPLICATION_ARB */
+ 404, /* GL_DEBUG_SOURCE_OTHER_ARB */
+ 409, /* GL_DEBUG_TYPE_ERROR_ARB */
+ 408, /* GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB */
+ 413, /* GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB */
+ 412, /* GL_DEBUG_TYPE_PORTABILITY_ARB */
+ 411, /* GL_DEBUG_TYPE_PERFORMANCE_ARB */
+ 410, /* GL_DEBUG_TYPE_OTHER_ARB */
+ 899, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ 741, /* GL_GUILTY_CONTEXT_RESET_ARB */
+ 789, /* GL_INNOCENT_CONTEXT_RESET_ARB */
+ 2211, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ 1650, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ 1501, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ 1284, /* GL_NO_RESET_NOTIFICATION_ARB */
+ 2222, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2267, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2268, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2264, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2261, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2236, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2232, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2139, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2140, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2138, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1200, /* GL_MIRRORED_REPEAT */
+ 1737, /* GL_RGB_S3TC */
+ 1679, /* GL_RGB4_S3TC */
+ 1733, /* GL_RGBA_S3TC */
+ 1718, /* GL_RGBA4_S3TC */
+ 1727, /* GL_RGBA_DXT5_S3TC */
+ 1715, /* GL_RGBA4_DXT5_S3TC */
309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1240, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1239, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 850, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 600, /* GL_FOG_COORDINATE_SOURCE */
- 592, /* GL_FOG_COORD */
- 616, /* GL_FRAGMENT_DEPTH */
+ 1262, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1261, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 870, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 620, /* GL_FOG_COORDINATE_SOURCE */
+ 612, /* GL_FOG_COORD */
+ 636, /* GL_FRAGMENT_DEPTH */
364, /* GL_CURRENT_FOG_COORD */
- 599, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 598, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 597, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 594, /* GL_FOG_COORDINATE_ARRAY */
+ 619, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 618, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 617, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 614, /* GL_FOG_COORDINATE_ARRAY */
241, /* GL_COLOR_SUM */
385, /* GL_CURRENT_SECONDARY_COLOR */
- 1771, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1773, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1772, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1770, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1767, /* GL_SECONDARY_COLOR_ARRAY */
+ 1793, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1795, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1794, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1792, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1789, /* GL_SECONDARY_COLOR_ARRAY */
383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1924, /* GL_TEXTURE0 */
- 1926, /* GL_TEXTURE1 */
- 1948, /* GL_TEXTURE2 */
- 1970, /* GL_TEXTURE3 */
- 1976, /* GL_TEXTURE4 */
- 1978, /* GL_TEXTURE5 */
- 1980, /* GL_TEXTURE6 */
- 1982, /* GL_TEXTURE7 */
- 1984, /* GL_TEXTURE8 */
- 1986, /* GL_TEXTURE9 */
- 1927, /* GL_TEXTURE10 */
- 1929, /* GL_TEXTURE11 */
- 1931, /* GL_TEXTURE12 */
- 1933, /* GL_TEXTURE13 */
- 1935, /* GL_TEXTURE14 */
- 1937, /* GL_TEXTURE15 */
- 1939, /* GL_TEXTURE16 */
- 1941, /* GL_TEXTURE17 */
- 1943, /* GL_TEXTURE18 */
- 1945, /* GL_TEXTURE19 */
- 1949, /* GL_TEXTURE20 */
- 1951, /* GL_TEXTURE21 */
- 1953, /* GL_TEXTURE22 */
- 1955, /* GL_TEXTURE23 */
- 1957, /* GL_TEXTURE24 */
- 1959, /* GL_TEXTURE25 */
- 1961, /* GL_TEXTURE26 */
- 1963, /* GL_TEXTURE27 */
- 1965, /* GL_TEXTURE28 */
- 1967, /* GL_TEXTURE29 */
- 1971, /* GL_TEXTURE30 */
- 1973, /* GL_TEXTURE31 */
+ 1946, /* GL_TEXTURE0 */
+ 1948, /* GL_TEXTURE1 */
+ 1970, /* GL_TEXTURE2 */
+ 1992, /* GL_TEXTURE3 */
+ 1998, /* GL_TEXTURE4 */
+ 2000, /* GL_TEXTURE5 */
+ 2002, /* GL_TEXTURE6 */
+ 2004, /* GL_TEXTURE7 */
+ 2006, /* GL_TEXTURE8 */
+ 2008, /* GL_TEXTURE9 */
+ 1949, /* GL_TEXTURE10 */
+ 1951, /* GL_TEXTURE11 */
+ 1953, /* GL_TEXTURE12 */
+ 1955, /* GL_TEXTURE13 */
+ 1957, /* GL_TEXTURE14 */
+ 1959, /* GL_TEXTURE15 */
+ 1961, /* GL_TEXTURE16 */
+ 1963, /* GL_TEXTURE17 */
+ 1965, /* GL_TEXTURE18 */
+ 1967, /* GL_TEXTURE19 */
+ 1971, /* GL_TEXTURE20 */
+ 1973, /* GL_TEXTURE21 */
+ 1975, /* GL_TEXTURE22 */
+ 1977, /* GL_TEXTURE23 */
+ 1979, /* GL_TEXTURE24 */
+ 1981, /* GL_TEXTURE25 */
+ 1983, /* GL_TEXTURE26 */
+ 1985, /* GL_TEXTURE27 */
+ 1987, /* GL_TEXTURE28 */
+ 1989, /* GL_TEXTURE29 */
+ 1993, /* GL_TEXTURE30 */
+ 1995, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
166, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1140, /* GL_MAX_TEXTURE_UNITS */
- 2172, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2175, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2177, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2169, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1906, /* GL_SUBTRACT */
- 1121, /* GL_MAX_RENDERBUFFER_SIZE */
+ 1162, /* GL_MAX_TEXTURE_UNITS */
+ 2194, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2197, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2199, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2191, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1928, /* GL_SUBTRACT */
+ 1143, /* GL_MAX_RENDERBUFFER_SIZE */
290, /* GL_COMPRESSED_ALPHA */
294, /* GL_COMPRESSED_LUMINANCE */
295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
292, /* GL_COMPRESSED_INTENSITY */
300, /* GL_COMPRESSED_RGB */
301, /* GL_COMPRESSED_RGBA */
- 2048, /* GL_TEXTURE_COMPRESSION_HINT */
- 2126, /* GL_TEXTURE_RECTANGLE */
- 2013, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1533, /* GL_PROXY_TEXTURE_RECTANGLE */
- 1118, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- 431, /* GL_DEPTH_STENCIL */
- 2206, /* GL_UNSIGNED_INT_24_8 */
- 1135, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2115, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1137, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2087, /* GL_TEXTURE_FILTER_CONTROL */
- 2105, /* GL_TEXTURE_LOD_BIAS */
+ 2070, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2148, /* GL_TEXTURE_RECTANGLE */
+ 2035, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1555, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1140, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 451, /* GL_DEPTH_STENCIL */
+ 2228, /* GL_UNSIGNED_INT_24_8 */
+ 1157, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2137, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1159, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2109, /* GL_TEXTURE_FILTER_CONTROL */
+ 2127, /* GL_TEXTURE_LOD_BIAS */
274, /* GL_COMBINE4 */
- 1127, /* GL_MAX_SHININESS_NV */
- 1128, /* GL_MAX_SPOT_EXPONENT_NV */
- 752, /* GL_INCR_WRAP */
- 396, /* GL_DECR_WRAP */
- 1198, /* GL_MODELVIEW1_ARB */
- 1256, /* GL_NORMAL_MAP */
- 1584, /* GL_REFLECTION_MAP */
- 2058, /* GL_TEXTURE_CUBE_MAP */
- 2009, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2070, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2060, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2073, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2063, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2076, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2066, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1531, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 1057, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1234, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1471, /* GL_PRIMITIVE_RESTART_NV */
- 1470, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 608, /* GL_FOG_DISTANCE_MODE_NV */
- 555, /* GL_EYE_RADIAL_NV */
- 554, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 1149, /* GL_MAX_SHININESS_NV */
+ 1150, /* GL_MAX_SPOT_EXPONENT_NV */
+ 772, /* GL_INCR_WRAP */
+ 416, /* GL_DECR_WRAP */
+ 1220, /* GL_MODELVIEW1_ARB */
+ 1278, /* GL_NORMAL_MAP */
+ 1606, /* GL_REFLECTION_MAP */
+ 2080, /* GL_TEXTURE_CUBE_MAP */
+ 2031, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2092, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2082, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2095, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2085, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2098, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2088, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1553, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1077, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1256, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1493, /* GL_PRIMITIVE_RESTART_NV */
+ 1492, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 628, /* GL_FOG_DISTANCE_MODE_NV */
+ 575, /* GL_EYE_RADIAL_NV */
+ 574, /* GL_EYE_PLANE_ABSOLUTE_NV */
273, /* GL_COMBINE */
280, /* GL_COMBINE_RGB */
275, /* GL_COMBINE_ALPHA */
- 1716, /* GL_RGB_SCALE */
+ 1738, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
- 789, /* GL_INTERPOLATE */
+ 809, /* GL_INTERPOLATE */
316, /* GL_CONSTANT */
- 1463, /* GL_PRIMARY_COLOR */
- 1460, /* GL_PREVIOUS */
- 1811, /* GL_SOURCE0_RGB */
- 1817, /* GL_SOURCE1_RGB */
- 1823, /* GL_SOURCE2_RGB */
- 1827, /* GL_SOURCE3_RGB_NV */
- 1808, /* GL_SOURCE0_ALPHA */
- 1814, /* GL_SOURCE1_ALPHA */
- 1820, /* GL_SOURCE2_ALPHA */
- 1826, /* GL_SOURCE3_ALPHA_NV */
- 1299, /* GL_OPERAND0_RGB */
- 1305, /* GL_OPERAND1_RGB */
- 1311, /* GL_OPERAND2_RGB */
- 1315, /* GL_OPERAND3_RGB_NV */
- 1296, /* GL_OPERAND0_ALPHA */
- 1302, /* GL_OPERAND1_ALPHA */
- 1308, /* GL_OPERAND2_ALPHA */
- 1314, /* GL_OPERAND3_ALPHA_NV */
+ 1485, /* GL_PRIMARY_COLOR */
+ 1482, /* GL_PREVIOUS */
+ 1833, /* GL_SOURCE0_RGB */
+ 1839, /* GL_SOURCE1_RGB */
+ 1845, /* GL_SOURCE2_RGB */
+ 1849, /* GL_SOURCE3_RGB_NV */
+ 1830, /* GL_SOURCE0_ALPHA */
+ 1836, /* GL_SOURCE1_ALPHA */
+ 1842, /* GL_SOURCE2_ALPHA */
+ 1848, /* GL_SOURCE3_ALPHA_NV */
+ 1321, /* GL_OPERAND0_RGB */
+ 1327, /* GL_OPERAND1_RGB */
+ 1333, /* GL_OPERAND2_RGB */
+ 1337, /* GL_OPERAND3_RGB_NV */
+ 1318, /* GL_OPERAND0_ALPHA */
+ 1324, /* GL_OPERAND1_ALPHA */
+ 1330, /* GL_OPERAND2_ALPHA */
+ 1336, /* GL_OPERAND3_ALPHA_NV */
137, /* GL_BUFFER_OBJECT_APPLE */
- 2258, /* GL_VERTEX_ARRAY_BINDING */
- 2124, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2125, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2335, /* GL_YCBCR_422_APPLE */
- 2247, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2249, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2136, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1897, /* GL_STORAGE_PRIVATE_APPLE */
- 1896, /* GL_STORAGE_CACHED_APPLE */
- 1898, /* GL_STORAGE_SHARED_APPLE */
- 1798, /* GL_SLICE_ACCUM_SUN */
- 1542, /* GL_QUAD_MESH_SUN */
- 2183, /* GL_TRIANGLE_MESH_SUN */
- 2300, /* GL_VERTEX_PROGRAM_ARB */
- 2311, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2285, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2293, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2295, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2297, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2280, /* GL_VERTEX_ARRAY_BINDING */
+ 2146, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2147, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2357, /* GL_YCBCR_422_APPLE */
+ 2269, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2271, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2158, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1919, /* GL_STORAGE_PRIVATE_APPLE */
+ 1918, /* GL_STORAGE_CACHED_APPLE */
+ 1920, /* GL_STORAGE_SHARED_APPLE */
+ 1820, /* GL_SLICE_ACCUM_SUN */
+ 1564, /* GL_QUAD_MESH_SUN */
+ 2205, /* GL_TRIANGLE_MESH_SUN */
+ 2322, /* GL_VERTEX_PROGRAM_ARB */
+ 2333, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2307, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2315, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2317, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2319, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
387, /* GL_CURRENT_VERTEX_ATTRIB */
- 1487, /* GL_PROGRAM_LENGTH_ARB */
- 1503, /* GL_PROGRAM_STRING_ARB */
- 1221, /* GL_MODELVIEW_PROJECTION_NV */
- 745, /* GL_IDENTITY_NV */
- 822, /* GL_INVERSE_NV */
- 2174, /* GL_TRANSPOSE_NV */
- 823, /* GL_INVERSE_TRANSPOSE_NV */
- 1103, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1102, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 983, /* GL_MATRIX0_NV */
- 995, /* GL_MATRIX1_NV */
- 1007, /* GL_MATRIX2_NV */
- 1011, /* GL_MATRIX3_NV */
- 1013, /* GL_MATRIX4_NV */
- 1015, /* GL_MATRIX5_NV */
- 1017, /* GL_MATRIX6_NV */
- 1019, /* GL_MATRIX7_NV */
+ 1509, /* GL_PROGRAM_LENGTH_ARB */
+ 1525, /* GL_PROGRAM_STRING_ARB */
+ 1243, /* GL_MODELVIEW_PROJECTION_NV */
+ 765, /* GL_IDENTITY_NV */
+ 842, /* GL_INVERSE_NV */
+ 2196, /* GL_TRANSPOSE_NV */
+ 843, /* GL_INVERSE_TRANSPOSE_NV */
+ 1125, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1124, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 1003, /* GL_MATRIX0_NV */
+ 1015, /* GL_MATRIX1_NV */
+ 1027, /* GL_MATRIX2_NV */
+ 1031, /* GL_MATRIX3_NV */
+ 1033, /* GL_MATRIX4_NV */
+ 1035, /* GL_MATRIX5_NV */
+ 1037, /* GL_MATRIX6_NV */
+ 1039, /* GL_MATRIX7_NV */
370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
367, /* GL_CURRENT_MATRIX_ARB */
- 1500, /* GL_PROGRAM_POINT_SIZE */
- 2306, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1499, /* GL_PROGRAM_PARAMETER_NV */
- 2291, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1505, /* GL_PROGRAM_TARGET_NV */
- 1502, /* GL_PROGRAM_RESIDENT_NV */
- 2146, /* GL_TRACK_MATRIX_NV */
- 2147, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2301, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1481, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 412, /* GL_DEPTH_CLAMP */
- 2266, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2273, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2274, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2275, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2276, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2277, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2278, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2279, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2280, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2281, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2267, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2268, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2269, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2270, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2271, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2272, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 931, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 938, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 939, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 940, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 941, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 942, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 943, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 944, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 945, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 946, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 932, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 933, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 934, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 935, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 936, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 937, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 958, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 965, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 966, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 967, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 968, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 969, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 970, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1480, /* GL_PROGRAM_BINDING_ARB */
- 972, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 973, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 959, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 960, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 961, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 962, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 963, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 964, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2046, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2043, /* GL_TEXTURE_COMPRESSED */
- 1263, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1522, /* GL_PROGRAM_POINT_SIZE */
+ 2328, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1521, /* GL_PROGRAM_PARAMETER_NV */
+ 2313, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1527, /* GL_PROGRAM_TARGET_NV */
+ 1524, /* GL_PROGRAM_RESIDENT_NV */
+ 2168, /* GL_TRACK_MATRIX_NV */
+ 2169, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2323, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1503, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 432, /* GL_DEPTH_CLAMP */
+ 2288, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2295, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2296, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2297, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2298, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2299, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2300, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2301, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2302, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2303, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2289, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2290, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2291, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2292, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2293, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2294, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 951, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 958, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 959, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 960, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 961, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 962, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 963, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 964, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 965, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 966, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 952, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 953, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 954, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 955, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 956, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 957, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 978, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 985, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 986, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 987, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 988, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 989, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 990, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1502, /* GL_PROGRAM_BINDING_ARB */
+ 992, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 993, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 979, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 980, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 981, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 982, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 983, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 984, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2068, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2065, /* GL_TEXTURE_COMPRESSED */
+ 1285, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
314, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1162, /* GL_MAX_VERTEX_UNITS_ARB */
+ 1184, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2329, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2299, /* GL_VERTEX_BLEND_ARB */
+ 2351, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2321, /* GL_VERTEX_BLEND_ARB */
389, /* GL_CURRENT_WEIGHT_ARB */
- 2327, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2325, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2323, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2321, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2316, /* GL_WEIGHT_ARRAY_ARB */
- 446, /* GL_DOT3_RGB */
- 447, /* GL_DOT3_RGBA */
+ 2349, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2347, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2345, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2343, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2338, /* GL_WEIGHT_ARRAY_ARB */
+ 466, /* GL_DOT3_RGB */
+ 467, /* GL_DOT3_RGBA */
308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1229, /* GL_MULTISAMPLE_3DFX */
- 1756, /* GL_SAMPLE_BUFFERS_3DFX */
- 1747, /* GL_SAMPLES_3DFX */
- 1209, /* GL_MODELVIEW2_ARB */
- 1212, /* GL_MODELVIEW3_ARB */
- 1213, /* GL_MODELVIEW4_ARB */
- 1214, /* GL_MODELVIEW5_ARB */
- 1215, /* GL_MODELVIEW6_ARB */
- 1216, /* GL_MODELVIEW7_ARB */
- 1217, /* GL_MODELVIEW8_ARB */
- 1218, /* GL_MODELVIEW9_ARB */
- 1188, /* GL_MODELVIEW10_ARB */
- 1189, /* GL_MODELVIEW11_ARB */
- 1190, /* GL_MODELVIEW12_ARB */
- 1191, /* GL_MODELVIEW13_ARB */
- 1192, /* GL_MODELVIEW14_ARB */
- 1193, /* GL_MODELVIEW15_ARB */
- 1194, /* GL_MODELVIEW16_ARB */
- 1195, /* GL_MODELVIEW17_ARB */
- 1196, /* GL_MODELVIEW18_ARB */
- 1197, /* GL_MODELVIEW19_ARB */
- 1199, /* GL_MODELVIEW20_ARB */
- 1200, /* GL_MODELVIEW21_ARB */
- 1201, /* GL_MODELVIEW22_ARB */
- 1202, /* GL_MODELVIEW23_ARB */
- 1203, /* GL_MODELVIEW24_ARB */
- 1204, /* GL_MODELVIEW25_ARB */
- 1205, /* GL_MODELVIEW26_ARB */
- 1206, /* GL_MODELVIEW27_ARB */
- 1207, /* GL_MODELVIEW28_ARB */
- 1208, /* GL_MODELVIEW29_ARB */
- 1210, /* GL_MODELVIEW30_ARB */
- 1211, /* GL_MODELVIEW31_ARB */
- 451, /* GL_DOT3_RGB_EXT */
- 1477, /* GL_PROGRAM_BINARY_LENGTH */
- 1182, /* GL_MIRROR_CLAMP_EXT */
- 1185, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1224, /* GL_MODULATE_ADD_ATI */
- 1225, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1226, /* GL_MODULATE_SUBTRACT_ATI */
- 2336, /* GL_YCBCR_MESA */
- 1323, /* GL_PACK_INVERT_MESA */
- 392, /* GL_DEBUG_OBJECT_MESA */
- 393, /* GL_DEBUG_PRINT_MESA */
+ 1251, /* GL_MULTISAMPLE_3DFX */
+ 1778, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1769, /* GL_SAMPLES_3DFX */
+ 1231, /* GL_MODELVIEW2_ARB */
+ 1234, /* GL_MODELVIEW3_ARB */
+ 1235, /* GL_MODELVIEW4_ARB */
+ 1236, /* GL_MODELVIEW5_ARB */
+ 1237, /* GL_MODELVIEW6_ARB */
+ 1238, /* GL_MODELVIEW7_ARB */
+ 1239, /* GL_MODELVIEW8_ARB */
+ 1240, /* GL_MODELVIEW9_ARB */
+ 1210, /* GL_MODELVIEW10_ARB */
+ 1211, /* GL_MODELVIEW11_ARB */
+ 1212, /* GL_MODELVIEW12_ARB */
+ 1213, /* GL_MODELVIEW13_ARB */
+ 1214, /* GL_MODELVIEW14_ARB */
+ 1215, /* GL_MODELVIEW15_ARB */
+ 1216, /* GL_MODELVIEW16_ARB */
+ 1217, /* GL_MODELVIEW17_ARB */
+ 1218, /* GL_MODELVIEW18_ARB */
+ 1219, /* GL_MODELVIEW19_ARB */
+ 1221, /* GL_MODELVIEW20_ARB */
+ 1222, /* GL_MODELVIEW21_ARB */
+ 1223, /* GL_MODELVIEW22_ARB */
+ 1224, /* GL_MODELVIEW23_ARB */
+ 1225, /* GL_MODELVIEW24_ARB */
+ 1226, /* GL_MODELVIEW25_ARB */
+ 1227, /* GL_MODELVIEW26_ARB */
+ 1228, /* GL_MODELVIEW27_ARB */
+ 1229, /* GL_MODELVIEW28_ARB */
+ 1230, /* GL_MODELVIEW29_ARB */
+ 1232, /* GL_MODELVIEW30_ARB */
+ 1233, /* GL_MODELVIEW31_ARB */
+ 471, /* GL_DOT3_RGB_EXT */
+ 1499, /* GL_PROGRAM_BINARY_LENGTH */
+ 1204, /* GL_MIRROR_CLAMP_EXT */
+ 1207, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1246, /* GL_MODULATE_ADD_ATI */
+ 1247, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1248, /* GL_MODULATE_SUBTRACT_ATI */
+ 2358, /* GL_YCBCR_MESA */
+ 1345, /* GL_PACK_INVERT_MESA */
+ 396, /* GL_DEBUG_OBJECT_MESA */
+ 398, /* GL_DEBUG_PRINT_MESA */
391, /* GL_DEBUG_ASSERT_MESA */
139, /* GL_BUFFER_SIZE */
141, /* GL_BUFFER_USAGE */
@@ -5745,355 +5805,355 @@ static const unsigned reduced_enums[1572] =
146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
148, /* GL_BUMP_TEX_UNITS_ATI */
- 527, /* GL_DUDV_ATI */
- 526, /* GL_DU8DV8_ATI */
+ 547, /* GL_DUDV_ATI */
+ 546, /* GL_DU8DV8_ATI */
143, /* GL_BUMP_ENVMAP_ATI */
147, /* GL_BUMP_TARGET_ATI */
- 1266, /* GL_NUM_PROGRAM_BINARY_FORMATS */
- 1475, /* GL_PROGRAM_BINARY_FORMATS */
- 1860, /* GL_STENCIL_BACK_FUNC */
- 1858, /* GL_STENCIL_BACK_FAIL */
- 1862, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1864, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 617, /* GL_FRAGMENT_PROGRAM_ARB */
- 1473, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1508, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1507, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1490, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1496, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1495, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1092, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1116, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1115, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1105, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1111, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1110, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1687, /* GL_RGBA32F */
- 1650, /* GL_RGB32F */
- 1678, /* GL_RGBA16F */
- 1642, /* GL_RGB16F */
- 1706, /* GL_RGBA_FLOAT_MODE_ARB */
- 1060, /* GL_MAX_DRAW_BUFFERS */
- 455, /* GL_DRAW_BUFFER0 */
- 459, /* GL_DRAW_BUFFER1 */
- 487, /* GL_DRAW_BUFFER2 */
- 491, /* GL_DRAW_BUFFER3 */
- 495, /* GL_DRAW_BUFFER4 */
- 499, /* GL_DRAW_BUFFER5 */
- 503, /* GL_DRAW_BUFFER6 */
- 507, /* GL_DRAW_BUFFER7 */
- 511, /* GL_DRAW_BUFFER8 */
- 515, /* GL_DRAW_BUFFER9 */
- 460, /* GL_DRAW_BUFFER10 */
- 464, /* GL_DRAW_BUFFER11 */
- 468, /* GL_DRAW_BUFFER12 */
- 472, /* GL_DRAW_BUFFER13 */
- 476, /* GL_DRAW_BUFFER14 */
- 480, /* GL_DRAW_BUFFER15 */
+ 1288, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ 1497, /* GL_PROGRAM_BINARY_FORMATS */
+ 1882, /* GL_STENCIL_BACK_FUNC */
+ 1880, /* GL_STENCIL_BACK_FAIL */
+ 1884, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1886, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 637, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1495, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1530, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1529, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1512, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1518, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1517, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1114, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1138, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1137, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1127, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1133, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1132, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1709, /* GL_RGBA32F */
+ 1672, /* GL_RGB32F */
+ 1700, /* GL_RGBA16F */
+ 1664, /* GL_RGB16F */
+ 1728, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1082, /* GL_MAX_DRAW_BUFFERS */
+ 475, /* GL_DRAW_BUFFER0 */
+ 479, /* GL_DRAW_BUFFER1 */
+ 507, /* GL_DRAW_BUFFER2 */
+ 511, /* GL_DRAW_BUFFER3 */
+ 515, /* GL_DRAW_BUFFER4 */
+ 519, /* GL_DRAW_BUFFER5 */
+ 523, /* GL_DRAW_BUFFER6 */
+ 527, /* GL_DRAW_BUFFER7 */
+ 531, /* GL_DRAW_BUFFER8 */
+ 535, /* GL_DRAW_BUFFER9 */
+ 480, /* GL_DRAW_BUFFER10 */
+ 484, /* GL_DRAW_BUFFER11 */
+ 488, /* GL_DRAW_BUFFER12 */
+ 492, /* GL_DRAW_BUFFER13 */
+ 496, /* GL_DRAW_BUFFER14 */
+ 500, /* GL_DRAW_BUFFER15 */
97, /* GL_BLEND_EQUATION_ALPHA */
- 1034, /* GL_MATRIX_PALETTE_ARB */
- 1085, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1088, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 1054, /* GL_MATRIX_PALETTE_ARB */
+ 1107, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1110, /* GL_MAX_PALETTE_MATRICES_ARB */
373, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 1022, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 1042, /* GL_MATRIX_INDEX_ARRAY_ARB */
368, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 1027, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 1031, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 1029, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 1025, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2081, /* GL_TEXTURE_DEPTH_SIZE */
- 439, /* GL_DEPTH_TEXTURE_MODE */
- 2038, /* GL_TEXTURE_COMPARE_MODE */
- 2036, /* GL_TEXTURE_COMPARE_FUNC */
+ 1047, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1051, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1049, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 1045, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2103, /* GL_TEXTURE_DEPTH_SIZE */
+ 459, /* GL_DEPTH_TEXTURE_MODE */
+ 2060, /* GL_TEXTURE_COMPARE_MODE */
+ 2058, /* GL_TEXTURE_COMPARE_FUNC */
284, /* GL_COMPARE_REF_TO_TEXTURE */
- 2079, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1400, /* GL_POINT_SPRITE */
+ 2101, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1422, /* GL_POINT_SPRITE */
347, /* GL_COORD_REPLACE */
- 1405, /* GL_POINT_SPRITE_R_MODE_NV */
- 1548, /* GL_QUERY_COUNTER_BITS */
+ 1427, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1570, /* GL_QUERY_COUNTER_BITS */
376, /* GL_CURRENT_QUERY */
- 1552, /* GL_QUERY_RESULT */
- 1554, /* GL_QUERY_RESULT_AVAILABLE */
- 1154, /* GL_MAX_VERTEX_ATTRIBS */
- 2289, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1131, /* GL_MAX_TEXTURE_COORDS */
- 1133, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1483, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1485, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1484, /* GL_PROGRAM_FORMAT_ARB */
- 2138, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 409, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 408, /* GL_DEPTH_BOUNDS_EXT */
+ 1574, /* GL_QUERY_RESULT */
+ 1576, /* GL_QUERY_RESULT_AVAILABLE */
+ 1176, /* GL_MAX_VERTEX_ATTRIBS */
+ 2311, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 457, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 456, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1153, /* GL_MAX_TEXTURE_COORDS */
+ 1155, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1505, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1507, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1506, /* GL_PROGRAM_FORMAT_ARB */
+ 2160, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 429, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 428, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
- 540, /* GL_ELEMENT_ARRAY_BUFFER */
+ 560, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
- 541, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2260, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1251, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 561, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2282, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1273, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 756, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2051, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 536, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1768, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 595, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2317, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2282, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1486, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1098, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1492, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1107, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1506, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1113, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1494, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1109, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1498, /* GL_PROGRAM_PARAMETERS_ARB */
- 1112, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1493, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1108, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1474, /* GL_PROGRAM_ATTRIBS_ARB */
- 1093, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1491, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1106, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1472, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1091, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1489, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1104, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1099, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1095, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1509, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2171, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1571, /* GL_READ_ONLY */
- 2331, /* GL_WRITE_ONLY */
- 1573, /* GL_READ_WRITE */
+ 776, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2073, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 556, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1790, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 615, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2339, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2304, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1508, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1120, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1514, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1129, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1528, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1135, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1516, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1131, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1520, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1134, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1515, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1130, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1496, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1115, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1513, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1128, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1494, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1113, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1511, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1126, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1121, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1117, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1531, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2193, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1593, /* GL_READ_ONLY */
+ 2353, /* GL_WRITE_ONLY */
+ 1595, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
134, /* GL_BUFFER_MAP_POINTER */
- 2145, /* GL_TIME_ELAPSED_EXT */
- 982, /* GL_MATRIX0_ARB */
- 994, /* GL_MATRIX1_ARB */
- 1006, /* GL_MATRIX2_ARB */
- 1010, /* GL_MATRIX3_ARB */
- 1012, /* GL_MATRIX4_ARB */
- 1014, /* GL_MATRIX5_ARB */
- 1016, /* GL_MATRIX6_ARB */
- 1018, /* GL_MATRIX7_ARB */
- 1020, /* GL_MATRIX8_ARB */
- 1021, /* GL_MATRIX9_ARB */
- 984, /* GL_MATRIX10_ARB */
- 985, /* GL_MATRIX11_ARB */
- 986, /* GL_MATRIX12_ARB */
- 987, /* GL_MATRIX13_ARB */
- 988, /* GL_MATRIX14_ARB */
- 989, /* GL_MATRIX15_ARB */
- 990, /* GL_MATRIX16_ARB */
- 991, /* GL_MATRIX17_ARB */
- 992, /* GL_MATRIX18_ARB */
- 993, /* GL_MATRIX19_ARB */
- 996, /* GL_MATRIX20_ARB */
- 997, /* GL_MATRIX21_ARB */
- 998, /* GL_MATRIX22_ARB */
- 999, /* GL_MATRIX23_ARB */
- 1000, /* GL_MATRIX24_ARB */
- 1001, /* GL_MATRIX25_ARB */
- 1002, /* GL_MATRIX26_ARB */
- 1003, /* GL_MATRIX27_ARB */
- 1004, /* GL_MATRIX28_ARB */
- 1005, /* GL_MATRIX29_ARB */
- 1008, /* GL_MATRIX30_ARB */
- 1009, /* GL_MATRIX31_ARB */
- 1901, /* GL_STREAM_DRAW */
- 1903, /* GL_STREAM_READ */
- 1899, /* GL_STREAM_COPY */
- 1850, /* GL_STATIC_DRAW */
- 1852, /* GL_STATIC_READ */
- 1848, /* GL_STATIC_COPY */
- 530, /* GL_DYNAMIC_DRAW */
- 532, /* GL_DYNAMIC_READ */
- 528, /* GL_DYNAMIC_COPY */
- 1363, /* GL_PIXEL_PACK_BUFFER */
- 1367, /* GL_PIXEL_UNPACK_BUFFER */
- 1364, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1368, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 400, /* GL_DEPTH24_STENCIL8 */
- 2134, /* GL_TEXTURE_STENCIL_SIZE */
- 1096, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 1094, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1097, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1101, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1100, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2287, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2284, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- 1039, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- 1177, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- 1114, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1892, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 2167, /* GL_TIME_ELAPSED_EXT */
+ 1002, /* GL_MATRIX0_ARB */
+ 1014, /* GL_MATRIX1_ARB */
+ 1026, /* GL_MATRIX2_ARB */
+ 1030, /* GL_MATRIX3_ARB */
+ 1032, /* GL_MATRIX4_ARB */
+ 1034, /* GL_MATRIX5_ARB */
+ 1036, /* GL_MATRIX6_ARB */
+ 1038, /* GL_MATRIX7_ARB */
+ 1040, /* GL_MATRIX8_ARB */
+ 1041, /* GL_MATRIX9_ARB */
+ 1004, /* GL_MATRIX10_ARB */
+ 1005, /* GL_MATRIX11_ARB */
+ 1006, /* GL_MATRIX12_ARB */
+ 1007, /* GL_MATRIX13_ARB */
+ 1008, /* GL_MATRIX14_ARB */
+ 1009, /* GL_MATRIX15_ARB */
+ 1010, /* GL_MATRIX16_ARB */
+ 1011, /* GL_MATRIX17_ARB */
+ 1012, /* GL_MATRIX18_ARB */
+ 1013, /* GL_MATRIX19_ARB */
+ 1016, /* GL_MATRIX20_ARB */
+ 1017, /* GL_MATRIX21_ARB */
+ 1018, /* GL_MATRIX22_ARB */
+ 1019, /* GL_MATRIX23_ARB */
+ 1020, /* GL_MATRIX24_ARB */
+ 1021, /* GL_MATRIX25_ARB */
+ 1022, /* GL_MATRIX26_ARB */
+ 1023, /* GL_MATRIX27_ARB */
+ 1024, /* GL_MATRIX28_ARB */
+ 1025, /* GL_MATRIX29_ARB */
+ 1028, /* GL_MATRIX30_ARB */
+ 1029, /* GL_MATRIX31_ARB */
+ 1923, /* GL_STREAM_DRAW */
+ 1925, /* GL_STREAM_READ */
+ 1921, /* GL_STREAM_COPY */
+ 1872, /* GL_STATIC_DRAW */
+ 1874, /* GL_STATIC_READ */
+ 1870, /* GL_STATIC_COPY */
+ 550, /* GL_DYNAMIC_DRAW */
+ 552, /* GL_DYNAMIC_READ */
+ 548, /* GL_DYNAMIC_COPY */
+ 1385, /* GL_PIXEL_PACK_BUFFER */
+ 1389, /* GL_PIXEL_UNPACK_BUFFER */
+ 1386, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1390, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 420, /* GL_DEPTH24_STENCIL8 */
+ 2156, /* GL_TEXTURE_STENCIL_SIZE */
+ 1118, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 1116, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1119, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1123, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1122, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2309, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2306, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 1059, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1199, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1136, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1914, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1183, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1749, /* GL_SAMPLES_PASSED */
- 710, /* GL_GEOMETRY_VERTICES_OUT */
- 704, /* GL_GEOMETRY_INPUT_TYPE */
- 706, /* GL_GEOMETRY_OUTPUT_TYPE */
- 1739, /* GL_SAMPLER_BINDING */
+ 1205, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1771, /* GL_SAMPLES_PASSED */
+ 730, /* GL_GEOMETRY_VERTICES_OUT */
+ 724, /* GL_GEOMETRY_INPUT_TYPE */
+ 726, /* GL_GEOMETRY_OUTPUT_TYPE */
+ 1761, /* GL_SAMPLER_BINDING */
164, /* GL_CLAMP_VERTEX_COLOR_ARB */
156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
157, /* GL_CLAMP_READ_COLOR */
- 567, /* GL_FIXED_ONLY */
- 1387, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1386, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1385, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1220, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1512, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2114, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 587, /* GL_FIXED_ONLY */
+ 1409, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1408, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1407, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1242, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1534, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2136, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1588, /* GL_RELEASED_APPLE */
- 2314, /* GL_VOLATILE_APPLE */
- 1629, /* GL_RETAINED_APPLE */
- 2188, /* GL_UNDEFINED_APPLE */
- 1536, /* GL_PURGEABLE_APPLE */
- 618, /* GL_FRAGMENT_SHADER */
- 2309, /* GL_VERTEX_SHADER */
- 1497, /* GL_PROGRAM_OBJECT_ARB */
- 1785, /* GL_SHADER_OBJECT_ARB */
- 1069, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1159, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1150, /* GL_MAX_VARYING_COMPONENTS */
- 1157, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 1051, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1283, /* GL_OBJECT_TYPE_ARB */
- 1787, /* GL_SHADER_TYPE */
- 583, /* GL_FLOAT_VEC2 */
- 585, /* GL_FLOAT_VEC3 */
- 587, /* GL_FLOAT_VEC4 */
- 810, /* GL_INT_VEC2 */
- 812, /* GL_INT_VEC3 */
- 814, /* GL_INT_VEC4 */
+ 1610, /* GL_RELEASED_APPLE */
+ 2336, /* GL_VOLATILE_APPLE */
+ 1651, /* GL_RETAINED_APPLE */
+ 2210, /* GL_UNDEFINED_APPLE */
+ 1558, /* GL_PURGEABLE_APPLE */
+ 638, /* GL_FRAGMENT_SHADER */
+ 2331, /* GL_VERTEX_SHADER */
+ 1519, /* GL_PROGRAM_OBJECT_ARB */
+ 1807, /* GL_SHADER_OBJECT_ARB */
+ 1091, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1181, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1172, /* GL_MAX_VARYING_COMPONENTS */
+ 1179, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1071, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1305, /* GL_OBJECT_TYPE_ARB */
+ 1809, /* GL_SHADER_TYPE */
+ 603, /* GL_FLOAT_VEC2 */
+ 605, /* GL_FLOAT_VEC3 */
+ 607, /* GL_FLOAT_VEC4 */
+ 830, /* GL_INT_VEC2 */
+ 832, /* GL_INT_VEC3 */
+ 834, /* GL_INT_VEC4 */
116, /* GL_BOOL */
118, /* GL_BOOL_VEC2 */
120, /* GL_BOOL_VEC3 */
122, /* GL_BOOL_VEC4 */
- 571, /* GL_FLOAT_MAT2 */
- 575, /* GL_FLOAT_MAT3 */
- 579, /* GL_FLOAT_MAT4 */
- 1723, /* GL_SAMPLER_1D */
- 1729, /* GL_SAMPLER_2D */
- 1737, /* GL_SAMPLER_3D */
- 1742, /* GL_SAMPLER_CUBE */
- 1728, /* GL_SAMPLER_1D_SHADOW */
- 1736, /* GL_SAMPLER_2D_SHADOW */
- 1734, /* GL_SAMPLER_2D_RECT */
- 1735, /* GL_SAMPLER_2D_RECT_SHADOW */
- 573, /* GL_FLOAT_MAT2x3 */
- 574, /* GL_FLOAT_MAT2x4 */
- 577, /* GL_FLOAT_MAT3x2 */
- 578, /* GL_FLOAT_MAT3x4 */
- 581, /* GL_FLOAT_MAT4x2 */
- 582, /* GL_FLOAT_MAT4x3 */
- 398, /* GL_DELETE_STATUS */
+ 591, /* GL_FLOAT_MAT2 */
+ 595, /* GL_FLOAT_MAT3 */
+ 599, /* GL_FLOAT_MAT4 */
+ 1745, /* GL_SAMPLER_1D */
+ 1751, /* GL_SAMPLER_2D */
+ 1759, /* GL_SAMPLER_3D */
+ 1764, /* GL_SAMPLER_CUBE */
+ 1750, /* GL_SAMPLER_1D_SHADOW */
+ 1758, /* GL_SAMPLER_2D_SHADOW */
+ 1756, /* GL_SAMPLER_2D_RECT */
+ 1757, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 593, /* GL_FLOAT_MAT2x3 */
+ 594, /* GL_FLOAT_MAT2x4 */
+ 597, /* GL_FLOAT_MAT3x2 */
+ 598, /* GL_FLOAT_MAT3x4 */
+ 601, /* GL_FLOAT_MAT4x2 */
+ 602, /* GL_FLOAT_MAT4x3 */
+ 418, /* GL_DELETE_STATUS */
289, /* GL_COMPILE_STATUS */
- 871, /* GL_LINK_STATUS */
- 2254, /* GL_VALIDATE_STATUS */
- 768, /* GL_INFO_LOG_LENGTH */
+ 891, /* GL_LINK_STATUS */
+ 2276, /* GL_VALIDATE_STATUS */
+ 788, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1786, /* GL_SHADER_SOURCE_LENGTH */
+ 1808, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 620, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1789, /* GL_SHADING_LANGUAGE_VERSION */
+ 640, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1811, /* GL_SHADING_LANGUAGE_VERSION */
375, /* GL_CURRENT_PROGRAM */
- 1332, /* GL_PALETTE4_RGB8_OES */
- 1334, /* GL_PALETTE4_RGBA8_OES */
- 1330, /* GL_PALETTE4_R5_G6_B5_OES */
- 1333, /* GL_PALETTE4_RGBA4_OES */
- 1331, /* GL_PALETTE4_RGB5_A1_OES */
- 1337, /* GL_PALETTE8_RGB8_OES */
- 1339, /* GL_PALETTE8_RGBA8_OES */
- 1335, /* GL_PALETTE8_R5_G6_B5_OES */
- 1338, /* GL_PALETTE8_RGBA4_OES */
- 1336, /* GL_PALETTE8_RGB5_A1_OES */
- 749, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- 747, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1384, /* GL_POINT_SIZE_ARRAY_OES */
- 2057, /* GL_TEXTURE_CROP_RECT_OES */
- 1023, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1383, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2237, /* GL_UNSIGNED_NORMALIZED */
- 1989, /* GL_TEXTURE_1D_ARRAY */
- 1522, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1992, /* GL_TEXTURE_2D_ARRAY */
- 1526, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 2000, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 2003, /* GL_TEXTURE_BINDING_2D_ARRAY */
- 1076, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 2021, /* GL_TEXTURE_BUFFER */
- 1129, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 2007, /* GL_TEXTURE_BINDING_BUFFER */
- 2023, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 2025, /* GL_TEXTURE_BUFFER_FORMAT */
- 1559, /* GL_R11F_G11F_B10F */
- 2203, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1673, /* GL_RGB9_E5 */
- 2212, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2132, /* GL_TEXTURE_SHARED_SIZE */
- 1842, /* GL_SRGB */
- 1843, /* GL_SRGB8 */
- 1845, /* GL_SRGB_ALPHA */
- 1844, /* GL_SRGB8_ALPHA8 */
- 1802, /* GL_SLUMINANCE_ALPHA */
- 1801, /* GL_SLUMINANCE8_ALPHA8 */
- 1799, /* GL_SLUMINANCE */
- 1800, /* GL_SLUMINANCE8 */
+ 1354, /* GL_PALETTE4_RGB8_OES */
+ 1356, /* GL_PALETTE4_RGBA8_OES */
+ 1352, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1355, /* GL_PALETTE4_RGBA4_OES */
+ 1353, /* GL_PALETTE4_RGB5_A1_OES */
+ 1359, /* GL_PALETTE8_RGB8_OES */
+ 1361, /* GL_PALETTE8_RGBA8_OES */
+ 1357, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1360, /* GL_PALETTE8_RGBA4_OES */
+ 1358, /* GL_PALETTE8_RGB5_A1_OES */
+ 769, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 767, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ 1406, /* GL_POINT_SIZE_ARRAY_OES */
+ 2079, /* GL_TEXTURE_CROP_RECT_OES */
+ 1043, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1405, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2259, /* GL_UNSIGNED_NORMALIZED */
+ 2011, /* GL_TEXTURE_1D_ARRAY */
+ 1544, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 2014, /* GL_TEXTURE_2D_ARRAY */
+ 1548, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 2022, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 2025, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1098, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 2043, /* GL_TEXTURE_BUFFER */
+ 1151, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 2029, /* GL_TEXTURE_BINDING_BUFFER */
+ 2045, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 2047, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1581, /* GL_R11F_G11F_B10F */
+ 2225, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1695, /* GL_RGB9_E5 */
+ 2234, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2154, /* GL_TEXTURE_SHARED_SIZE */
+ 1864, /* GL_SRGB */
+ 1865, /* GL_SRGB8 */
+ 1867, /* GL_SRGB_ALPHA */
+ 1866, /* GL_SRGB8_ALPHA8 */
+ 1824, /* GL_SLUMINANCE_ALPHA */
+ 1823, /* GL_SLUMINANCE8_ALPHA8 */
+ 1821, /* GL_SLUMINANCE */
+ 1822, /* GL_SLUMINANCE8 */
312, /* GL_COMPRESSED_SRGB */
313, /* GL_COMPRESSED_SRGB_ALPHA */
310, /* GL_COMPRESSED_SLUMINANCE */
311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2167, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2156, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- 1148, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2165, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2161, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2159, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1466, /* GL_PRIMITIVES_GENERATED */
- 2163, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1563, /* GL_RASTERIZER_DISCARD */
- 1144, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- 1146, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- 787, /* GL_INTERLEAVED_ATTRIBS */
- 1778, /* GL_SEPARATE_ATTRIBS */
- 2151, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2153, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1402, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 880, /* GL_LOWER_LEFT */
- 2251, /* GL_UPPER_LEFT */
- 1866, /* GL_STENCIL_BACK_REF */
- 1867, /* GL_STENCIL_BACK_VALUE_MASK */
- 1868, /* GL_STENCIL_BACK_WRITEMASK */
- 520, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1593, /* GL_RENDERBUFFER_BINDING */
- 1567, /* GL_READ_FRAMEBUFFER */
- 519, /* GL_DRAW_FRAMEBUFFER */
- 1568, /* GL_READ_FRAMEBUFFER_BINDING */
- 1612, /* GL_RENDERBUFFER_SAMPLES */
- 634, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 631, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 646, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 641, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 644, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 652, /* GL_FRAMEBUFFER_COMPLETE */
- 657, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 672, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 666, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 661, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 667, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 663, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 677, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 683, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 681, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 1047, /* GL_MAX_COLOR_ATTACHMENTS */
+ 2189, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2178, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1170, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2187, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2183, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2181, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1488, /* GL_PRIMITIVES_GENERATED */
+ 2185, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1585, /* GL_RASTERIZER_DISCARD */
+ 1166, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1168, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 807, /* GL_INTERLEAVED_ATTRIBS */
+ 1800, /* GL_SEPARATE_ATTRIBS */
+ 2173, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2175, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1424, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 900, /* GL_LOWER_LEFT */
+ 2273, /* GL_UPPER_LEFT */
+ 1888, /* GL_STENCIL_BACK_REF */
+ 1889, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1890, /* GL_STENCIL_BACK_WRITEMASK */
+ 540, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1615, /* GL_RENDERBUFFER_BINDING */
+ 1589, /* GL_READ_FRAMEBUFFER */
+ 539, /* GL_DRAW_FRAMEBUFFER */
+ 1590, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1634, /* GL_RENDERBUFFER_SAMPLES */
+ 654, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 651, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 666, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 661, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 664, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 672, /* GL_FRAMEBUFFER_COMPLETE */
+ 677, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 692, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 686, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 681, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 687, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 683, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 697, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 703, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 701, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 1067, /* GL_MAX_COLOR_ATTACHMENTS */
196, /* GL_COLOR_ATTACHMENT0 */
199, /* GL_COLOR_ATTACHMENT1 */
213, /* GL_COLOR_ATTACHMENT2 */
@@ -6110,192 +6170,198 @@ static const unsigned reduced_enums[1572] =
206, /* GL_COLOR_ATTACHMENT13 */
208, /* GL_COLOR_ATTACHMENT14 */
210, /* GL_COLOR_ATTACHMENT15 */
- 403, /* GL_DEPTH_ATTACHMENT */
- 1855, /* GL_STENCIL_ATTACHMENT */
- 622, /* GL_FRAMEBUFFER */
- 1590, /* GL_RENDERBUFFER */
- 1616, /* GL_RENDERBUFFER_WIDTH */
- 1603, /* GL_RENDERBUFFER_HEIGHT */
- 1606, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1887, /* GL_STENCIL_INDEX_EXT */
- 1876, /* GL_STENCIL_INDEX1 */
- 1881, /* GL_STENCIL_INDEX4 */
- 1884, /* GL_STENCIL_INDEX8 */
- 1877, /* GL_STENCIL_INDEX16 */
- 1610, /* GL_RENDERBUFFER_RED_SIZE */
- 1601, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1596, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1591, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1598, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1614, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 675, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1124, /* GL_MAX_SAMPLES */
- 2094, /* GL_TEXTURE_GEN_STR_OES */
- 723, /* GL_HALF_FLOAT_OES */
- 1659, /* GL_RGB565 */
- 547, /* GL_ETC1_RGB8_OES */
- 2086, /* GL_TEXTURE_EXTERNAL_OES */
- 1745, /* GL_SAMPLER_EXTERNAL_OES */
- 2012, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
- 1625, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
- 1690, /* GL_RGBA32UI */
- 1653, /* GL_RGB32UI */
+ 423, /* GL_DEPTH_ATTACHMENT */
+ 1877, /* GL_STENCIL_ATTACHMENT */
+ 642, /* GL_FRAMEBUFFER */
+ 1612, /* GL_RENDERBUFFER */
+ 1638, /* GL_RENDERBUFFER_WIDTH */
+ 1625, /* GL_RENDERBUFFER_HEIGHT */
+ 1628, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1909, /* GL_STENCIL_INDEX_EXT */
+ 1898, /* GL_STENCIL_INDEX1 */
+ 1903, /* GL_STENCIL_INDEX4 */
+ 1906, /* GL_STENCIL_INDEX8 */
+ 1899, /* GL_STENCIL_INDEX16 */
+ 1632, /* GL_RENDERBUFFER_RED_SIZE */
+ 1623, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1618, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1613, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1620, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1636, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 695, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1146, /* GL_MAX_SAMPLES */
+ 2116, /* GL_TEXTURE_GEN_STR_OES */
+ 743, /* GL_HALF_FLOAT_OES */
+ 1681, /* GL_RGB565 */
+ 567, /* GL_ETC1_RGB8_OES */
+ 2108, /* GL_TEXTURE_EXTERNAL_OES */
+ 1767, /* GL_SAMPLER_EXTERNAL_OES */
+ 2034, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
+ 1647, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
+ 1712, /* GL_RGBA32UI */
+ 1675, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
- 779, /* GL_INTENSITY32UI_EXT */
- 897, /* GL_LUMINANCE32UI_EXT */
- 914, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1681, /* GL_RGBA16UI */
- 1645, /* GL_RGB16UI */
+ 799, /* GL_INTENSITY32UI_EXT */
+ 917, /* GL_LUMINANCE32UI_EXT */
+ 934, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1703, /* GL_RGBA16UI */
+ 1667, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
- 776, /* GL_INTENSITY16UI_EXT */
- 892, /* GL_LUMINANCE16UI_EXT */
- 912, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1700, /* GL_RGBA8UI */
- 1668, /* GL_RGB8UI */
+ 796, /* GL_INTENSITY16UI_EXT */
+ 912, /* GL_LUMINANCE16UI_EXT */
+ 932, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1722, /* GL_RGBA8UI */
+ 1690, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
- 784, /* GL_INTENSITY8UI_EXT */
- 906, /* GL_LUMINANCE8UI_EXT */
- 916, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1688, /* GL_RGBA32I */
- 1651, /* GL_RGB32I */
+ 804, /* GL_INTENSITY8UI_EXT */
+ 926, /* GL_LUMINANCE8UI_EXT */
+ 936, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1710, /* GL_RGBA32I */
+ 1673, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
- 778, /* GL_INTENSITY32I_EXT */
- 896, /* GL_LUMINANCE32I_EXT */
- 913, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1679, /* GL_RGBA16I */
- 1643, /* GL_RGB16I */
+ 798, /* GL_INTENSITY32I_EXT */
+ 916, /* GL_LUMINANCE32I_EXT */
+ 933, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1701, /* GL_RGBA16I */
+ 1665, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
- 775, /* GL_INTENSITY16I_EXT */
- 891, /* GL_LUMINANCE16I_EXT */
- 911, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1698, /* GL_RGBA8I */
- 1666, /* GL_RGB8I */
+ 795, /* GL_INTENSITY16I_EXT */
+ 911, /* GL_LUMINANCE16I_EXT */
+ 931, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1720, /* GL_RGBA8I */
+ 1688, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
- 783, /* GL_INTENSITY8I_EXT */
- 905, /* GL_LUMINANCE8I_EXT */
- 915, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1580, /* GL_RED_INTEGER */
- 718, /* GL_GREEN_INTEGER */
+ 803, /* GL_INTENSITY8I_EXT */
+ 925, /* GL_LUMINANCE8I_EXT */
+ 935, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1602, /* GL_RED_INTEGER */
+ 738, /* GL_GREEN_INTEGER */
113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1713, /* GL_RGB_INTEGER */
- 1707, /* GL_RGBA_INTEGER */
+ 1735, /* GL_RGB_INTEGER */
+ 1729, /* GL_RGBA_INTEGER */
84, /* GL_BGR_INTEGER */
82, /* GL_BGRA_INTEGER */
- 918, /* GL_LUMINANCE_INTEGER_EXT */
- 917, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1709, /* GL_RGBA_INTEGER_MODE_EXT */
- 793, /* GL_INT_2_10_10_10_REV */
- 629, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- 670, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- 669, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1724, /* GL_SAMPLER_1D_ARRAY */
- 1730, /* GL_SAMPLER_2D_ARRAY */
- 1740, /* GL_SAMPLER_BUFFER */
- 1726, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1732, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1743, /* GL_SAMPLER_CUBE_SHADOW */
- 2231, /* GL_UNSIGNED_INT_VEC2 */
- 2233, /* GL_UNSIGNED_INT_VEC3 */
- 2235, /* GL_UNSIGNED_INT_VEC4 */
- 794, /* GL_INT_SAMPLER_1D */
- 798, /* GL_INT_SAMPLER_2D */
- 804, /* GL_INT_SAMPLER_3D */
- 808, /* GL_INT_SAMPLER_CUBE */
- 802, /* GL_INT_SAMPLER_2D_RECT */
- 795, /* GL_INT_SAMPLER_1D_ARRAY */
- 799, /* GL_INT_SAMPLER_2D_ARRAY */
- 806, /* GL_INT_SAMPLER_BUFFER */
- 2215, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2219, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2225, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2229, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2223, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2216, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2220, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2227, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- 708, /* GL_GEOMETRY_SHADER */
- 711, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 705, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 707, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1082, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1164, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1080, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- 1074, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- 1078, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- 881, /* GL_LOW_FLOAT */
- 1166, /* GL_MEDIUM_FLOAT */
- 724, /* GL_HIGH_FLOAT */
- 882, /* GL_LOW_INT */
- 1167, /* GL_MEDIUM_INT */
- 725, /* GL_HIGH_INT */
- 2205, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 792, /* GL_INT_10_10_10_2_OES */
- 1783, /* GL_SHADER_BINARY_FORMATS */
- 1268, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1784, /* GL_SHADER_COMPILER */
- 1161, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1153, /* GL_MAX_VARYING_VECTORS */
- 1071, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1556, /* GL_QUERY_WAIT */
- 1550, /* GL_QUERY_NO_WAIT */
- 1546, /* GL_QUERY_BY_REGION_WAIT */
- 1544, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2149, /* GL_TRANSFORM_FEEDBACK */
- 2158, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2152, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2150, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1540, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 563, /* GL_FIRST_VERTEX_CONVENTION */
- 826, /* GL_LAST_VERTEX_CONVENTION */
- 1514, /* GL_PROVOKING_VERTEX */
+ 938, /* GL_LUMINANCE_INTEGER_EXT */
+ 937, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1731, /* GL_RGBA_INTEGER_MODE_EXT */
+ 813, /* GL_INT_2_10_10_10_REV */
+ 649, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ 690, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ 689, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1746, /* GL_SAMPLER_1D_ARRAY */
+ 1752, /* GL_SAMPLER_2D_ARRAY */
+ 1762, /* GL_SAMPLER_BUFFER */
+ 1748, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1754, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1765, /* GL_SAMPLER_CUBE_SHADOW */
+ 2253, /* GL_UNSIGNED_INT_VEC2 */
+ 2255, /* GL_UNSIGNED_INT_VEC3 */
+ 2257, /* GL_UNSIGNED_INT_VEC4 */
+ 814, /* GL_INT_SAMPLER_1D */
+ 818, /* GL_INT_SAMPLER_2D */
+ 824, /* GL_INT_SAMPLER_3D */
+ 828, /* GL_INT_SAMPLER_CUBE */
+ 822, /* GL_INT_SAMPLER_2D_RECT */
+ 815, /* GL_INT_SAMPLER_1D_ARRAY */
+ 819, /* GL_INT_SAMPLER_2D_ARRAY */
+ 826, /* GL_INT_SAMPLER_BUFFER */
+ 2237, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2241, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2247, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2251, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2245, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2238, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2242, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2249, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 728, /* GL_GEOMETRY_SHADER */
+ 731, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 725, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 727, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1104, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1186, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1102, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1096, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1100, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 901, /* GL_LOW_FLOAT */
+ 1188, /* GL_MEDIUM_FLOAT */
+ 744, /* GL_HIGH_FLOAT */
+ 902, /* GL_LOW_INT */
+ 1189, /* GL_MEDIUM_INT */
+ 745, /* GL_HIGH_INT */
+ 2227, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 812, /* GL_INT_10_10_10_2_OES */
+ 1805, /* GL_SHADER_BINARY_FORMATS */
+ 1290, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1806, /* GL_SHADER_COMPILER */
+ 1183, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1175, /* GL_MAX_VARYING_VECTORS */
+ 1093, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1578, /* GL_QUERY_WAIT */
+ 1572, /* GL_QUERY_NO_WAIT */
+ 1568, /* GL_QUERY_BY_REGION_WAIT */
+ 1566, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2171, /* GL_TRANSFORM_FEEDBACK */
+ 2180, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2174, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2172, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1562, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 583, /* GL_FIRST_VERTEX_CONVENTION */
+ 846, /* GL_LAST_VERTEX_CONVENTION */
+ 1536, /* GL_PROVOKING_VERTEX */
354, /* GL_COPY_READ_BUFFER */
355, /* GL_COPY_WRITE_BUFFER */
- 1583, /* GL_RED_SNORM */
- 1720, /* GL_RG_SNORM */
- 1719, /* GL_RGB_SNORM */
- 1712, /* GL_RGBA_SNORM */
- 1562, /* GL_R8_SNORM */
- 1632, /* GL_RG8_SNORM */
- 1672, /* GL_RGB8_SNORM */
- 1704, /* GL_RGBA8_SNORM */
- 1560, /* GL_R16_SNORM */
- 1631, /* GL_RG16_SNORM */
- 1648, /* GL_RGB16_SNORM */
- 1684, /* GL_RGBA16_SNORM */
- 1795, /* GL_SIGNED_NORMALIZED */
- 1468, /* GL_PRIMITIVE_RESTART */
- 1469, /* GL_PRIMITIVE_RESTART_INDEX */
- 1636, /* GL_RGB10_A2UI */
- 1126, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1282, /* GL_OBJECT_TYPE */
- 1908, /* GL_SYNC_CONDITION */
- 1913, /* GL_SYNC_STATUS */
- 1910, /* GL_SYNC_FLAGS */
- 1909, /* GL_SYNC_FENCE */
- 1912, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2198, /* GL_UNSIGNALED */
- 1794, /* GL_SIGNALED */
+ 1605, /* GL_RED_SNORM */
+ 1742, /* GL_RG_SNORM */
+ 1741, /* GL_RGB_SNORM */
+ 1734, /* GL_RGBA_SNORM */
+ 1584, /* GL_R8_SNORM */
+ 1654, /* GL_RG8_SNORM */
+ 1694, /* GL_RGB8_SNORM */
+ 1726, /* GL_RGBA8_SNORM */
+ 1582, /* GL_R16_SNORM */
+ 1653, /* GL_RG16_SNORM */
+ 1670, /* GL_RGB16_SNORM */
+ 1706, /* GL_RGBA16_SNORM */
+ 1817, /* GL_SIGNED_NORMALIZED */
+ 1490, /* GL_PRIMITIVE_RESTART */
+ 1491, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1658, /* GL_RGB10_A2UI */
+ 1148, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1304, /* GL_OBJECT_TYPE */
+ 1930, /* GL_SYNC_CONDITION */
+ 1935, /* GL_SYNC_STATUS */
+ 1932, /* GL_SYNC_FLAGS */
+ 1931, /* GL_SYNC_FENCE */
+ 1934, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2220, /* GL_UNSIGNALED */
+ 1816, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 2144, /* GL_TIMEOUT_EXPIRED */
+ 2166, /* GL_TIMEOUT_EXPIRED */
315, /* GL_CONDITION_SATISFIED */
- 2315, /* GL_WAIT_FAILED */
+ 2337, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
- 1156, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- 1072, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- 1073, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- 1068, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 1178, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1094, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1095, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1090, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
330, /* GL_CONTEXT_PROFILE_MASK */
- 713, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */
- 548, /* GL_EVAL_BIT */
- 1565, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 873, /* GL_LIST_BIT */
- 2016, /* GL_TEXTURE_BIT */
- 1764, /* GL_SCISSOR_BIT */
+ 733, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */
+ 1081, /* GL_MAX_DEBUG_MESSAGE_LENGTH_ARB */
+ 1080, /* GL_MAX_DEBUG_LOGGED_MESSAGES_ARB */
+ 394, /* GL_DEBUG_LOGGED_MESSAGES_ARB */
+ 399, /* GL_DEBUG_SEVERITY_HIGH_ARB */
+ 401, /* GL_DEBUG_SEVERITY_MEDIUM_ARB */
+ 400, /* GL_DEBUG_SEVERITY_LOW_ARB */
+ 568, /* GL_EVAL_BIT */
+ 1587, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 893, /* GL_LIST_BIT */
+ 2038, /* GL_TEXTURE_BIT */
+ 1786, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1231, /* GL_MULTISAMPLE_BIT */
+ 1253, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
new file mode 100644
index 000000000..22561003a
--- /dev/null
+++ b/mesalib/src/mesa/main/errors.c
@@ -0,0 +1,1065 @@
+/**
+ * \file errors.c
+ * Mesa debugging and error handling functions.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "errors.h"
+
+#include "imports.h"
+#include "context.h"
+#include "dispatch.h"
+#include "hash.h"
+#include "mtypes.h"
+#include "version.h"
+
+
+#define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH
+
+
+struct gl_client_severity
+{
+ struct simple_node link;
+ GLuint ID;
+};
+
+static char out_of_memory[] = "Debugging error: out of memory";
+
+#define enum_is(e, kind1, kind2) \
+ ((e) == GL_DEBUG_##kind1##_##kind2##_ARB || (e) == GL_DONT_CARE)
+#define severity_is(sev, kind) enum_is(sev, SEVERITY, kind)
+#define source_is(s, kind) enum_is(s, SOURCE, kind)
+#define type_is(t, kind) enum_is(t, TYPE, kind)
+
+/* Prevent define collision on Windows */
+#undef ERROR
+
+enum {
+ SOURCE_APPLICATION,
+ SOURCE_THIRD_PARTY,
+
+ SOURCE_COUNT,
+ SOURCE_ANY = -1
+};
+
+enum {
+ TYPE_ERROR,
+ TYPE_DEPRECATED,
+ TYPE_UNDEFINED,
+ TYPE_PORTABILITY,
+ TYPE_PERFORMANCE,
+ TYPE_OTHER,
+
+ TYPE_COUNT,
+ TYPE_ANY = -1
+};
+
+enum {
+ SEVERITY_LOW,
+ SEVERITY_MEDIUM,
+ SEVERITY_HIGH,
+
+ SEVERITY_COUNT,
+ SEVERITY_ANY = -1
+};
+
+static int
+enum_to_index(GLenum e)
+{
+ switch (e) {
+ case GL_DEBUG_SOURCE_APPLICATION_ARB:
+ return (int)SOURCE_APPLICATION;
+ case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
+ return (int)SOURCE_THIRD_PARTY;
+
+ case GL_DEBUG_TYPE_ERROR_ARB:
+ return (int)TYPE_ERROR;
+ case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
+ return (int)TYPE_DEPRECATED;
+ case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
+ return (int)TYPE_UNDEFINED;
+ case GL_DEBUG_TYPE_PERFORMANCE_ARB:
+ return (int)TYPE_PERFORMANCE;
+ case GL_DEBUG_TYPE_PORTABILITY_ARB:
+ return (int)TYPE_PORTABILITY;
+ case GL_DEBUG_TYPE_OTHER_ARB:
+ return (int)TYPE_OTHER;
+
+ case GL_DEBUG_SEVERITY_LOW_ARB:
+ return (int)SEVERITY_LOW;
+ case GL_DEBUG_SEVERITY_MEDIUM_ARB:
+ return (int)SEVERITY_MEDIUM;
+ case GL_DEBUG_SEVERITY_HIGH_ARB:
+ return (int)SEVERITY_HIGH;
+
+ case GL_DONT_CARE:
+ return (int)TYPE_ANY;
+
+ default:
+ assert(0 && "unreachable");
+ return -2;
+ };
+}
+
+
+/*
+ * We store a bitfield in the hash table, with five possible values total.
+ *
+ * The ENABLED_BIT's purpose is self-explanatory.
+ *
+ * The FOUND_BIT is needed to differentiate the value of DISABLED from
+ * the value returned by HashTableLookup() when it can't find the given key.
+ *
+ * The KNOWN_SEVERITY bit is a bit complicated:
+ *
+ * A client may call Control() with an array of IDs, then call Control()
+ * on all message IDs of a certain severity, then Insert() one of the
+ * previously specified IDs, giving us a known severity level, then call
+ * Control() on all message IDs of a certain severity level again.
+ *
+ * After the first call, those IDs will have a FOUND_BIT, but will not
+ * exist in any severity-specific list, so the second call will not
+ * impact them. This is undesirable but unavoidable given the API:
+ * The only entrypoint that gives a severity for a client-defined ID
+ * is the Insert() call.
+ *
+ * For the sake of Control(), we want to maintain the invariant
+ * that an ID will either appear in none of the three severity lists,
+ * or appear once, to minimize pointless duplication and potential surprises.
+ *
+ * Because Insert() is the only place that will learn an ID's severity,
+ * it should insert an ID into the appropriate list, but only if the ID
+ * doesn't exist in it or any other list yet. Because searching all three
+ * lists at O(n) is needlessly expensive, we store KNOWN_SEVERITY.
+ */
+enum {
+ FOUND_BIT = 1 << 0,
+ ENABLED_BIT = 1 << 1,
+ KNOWN_SEVERITY = 1 << 2,
+
+ /* HashTable reserves zero as a return value meaning 'not found' */
+ NOT_FOUND = 0,
+ DISABLED = FOUND_BIT,
+ ENABLED = ENABLED_BIT | FOUND_BIT
+};
+
+/**
+ * Returns the state of the given message ID in a client-controlled
+ * namespace.
+ * 'source', 'type', and 'severity' are array indices like TYPE_ERROR,
+ * not GL enums.
+ */
+static GLboolean
+get_message_state(struct gl_context *ctx, int source, int type,
+ GLuint id, int severity)
+{
+ struct gl_client_namespace *nspace =
+ &ctx->Debug.ClientIDs.Namespaces[source][type];
+ uintptr_t state;
+
+ /* In addition to not being able to store zero as a value, HashTable also
+ can't use zero as a key. */
+ if (id)
+ state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
+ else
+ state = nspace->ZeroID;
+
+ /* Only do this once for each ID. This makes sure the ID exists in,
+ at most, one list, and does not pointlessly appear multiple times. */
+ if (!(state & KNOWN_SEVERITY)) {
+ struct gl_client_severity *entry;
+
+ if (state == NOT_FOUND) {
+ if (ctx->Debug.ClientIDs.Defaults[severity][source][type])
+ state = ENABLED;
+ else
+ state = DISABLED;
+ }
+
+ entry = malloc(sizeof *entry);
+ if (!entry)
+ goto out;
+
+ state |= KNOWN_SEVERITY;
+
+ if (id)
+ _mesa_HashInsert(nspace->IDs, id, (void*)state);
+ else
+ nspace->ZeroID = state;
+
+ entry->ID = id;
+ insert_at_tail(&nspace->Severity[severity], &entry->link);
+ }
+
+out:
+ return !!(state & ENABLED_BIT);
+}
+
+/**
+ * Sets the state of the given message ID in a client-controlled
+ * namespace.
+ * 'source' and 'type' are array indices like TYPE_ERROR, not GL enums.
+ */
+static void
+set_message_state(struct gl_context *ctx, int source, int type,
+ GLuint id, GLboolean enabled)
+{
+ struct gl_client_namespace *nspace =
+ &ctx->Debug.ClientIDs.Namespaces[source][type];
+ uintptr_t state;
+
+ /* In addition to not being able to store zero as a value, HashTable also
+ can't use zero as a key. */
+ if (id)
+ state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
+ else
+ state = nspace->ZeroID;
+
+ if (state == NOT_FOUND)
+ state = enabled ? ENABLED : DISABLED;
+ else {
+ if (enabled)
+ state |= ENABLED_BIT;
+ else
+ state &= ~ENABLED_BIT;
+ }
+
+ if (id)
+ _mesa_HashInsert(nspace->IDs, id, (void*)state);
+ else
+ nspace->ZeroID = state;
+}
+
+/**
+ * Whether a debugging message should be logged or not.
+ * For implementation-controlled namespaces, we keep an array
+ * of booleans per namespace, per context, recording whether
+ * each individual message is enabled or not. The message ID
+ * is an index into the namespace's array.
+ */
+static GLboolean
+should_log(struct gl_context *ctx, GLenum source, GLenum type,
+ GLuint id, GLenum severity)
+{
+ if (source == GL_DEBUG_SOURCE_APPLICATION_ARB ||
+ source == GL_DEBUG_SOURCE_THIRD_PARTY_ARB) {
+ int s, t, sev;
+ s = enum_to_index(source);
+ t = enum_to_index(type);
+ sev = enum_to_index(severity);
+
+ return get_message_state(ctx, s, t, sev, id);
+ }
+
+ if (type_is(type, ERROR)) {
+ if (source_is(source, API))
+ return ctx->Debug.ApiErrors[id];
+ if (source_is(source, WINDOW_SYSTEM))
+ return ctx->Debug.WinsysErrors[id];
+ if (source_is(source, SHADER_COMPILER))
+ return ctx->Debug.ShaderErrors[id];
+ if (source_is(source, OTHER))
+ return ctx->Debug.OtherErrors[id];
+ }
+
+ return (severity != GL_DEBUG_SEVERITY_LOW_ARB);
+}
+
+/**
+ * 'buf' is not necessarily a null-terminated string. When logging, copy
+ * 'len' characters from it, store them in a new, null-terminated string,
+ * and remember the number of bytes used by that string, *including*
+ * the null terminator this time.
+ */
+static void
+_mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
+ GLuint id, GLenum severity, GLint len, const char *buf)
+{
+ GLint nextEmpty;
+ struct gl_debug_msg *emptySlot;
+
+ assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH);
+
+ if (!should_log(ctx, source, type, id, severity))
+ return;
+
+ if (ctx->Debug.Callback) {
+ ctx->Debug.Callback(source, type, id, severity,
+ len, buf, ctx->Debug.CallbackData);
+ return;
+ }
+
+ if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
+ return;
+
+ nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages)
+ % MAX_DEBUG_LOGGED_MESSAGES;
+ emptySlot = &ctx->Debug.Log[nextEmpty];
+
+ assert(!emptySlot->message && !emptySlot->length);
+
+ emptySlot->message = MALLOC(len+1);
+ if (emptySlot->message) {
+ (void) strncpy(emptySlot->message, buf, (size_t)len);
+ emptySlot->message[len] = '\0';
+
+ emptySlot->length = len+1;
+ emptySlot->source = source;
+ emptySlot->type = type;
+ emptySlot->id = id;
+ emptySlot->severity = severity;
+ } else {
+ /* malloc failed! */
+ emptySlot->message = out_of_memory;
+ emptySlot->length = strlen(out_of_memory)+1;
+ emptySlot->source = GL_DEBUG_SOURCE_OTHER_ARB;
+ emptySlot->type = GL_DEBUG_TYPE_ERROR_ARB;
+ emptySlot->id = OTHER_ERROR_OUT_OF_MEMORY;
+ emptySlot->severity = GL_DEBUG_SEVERITY_HIGH_ARB;
+ }
+
+ if (ctx->Debug.NumMessages == 0)
+ ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
+
+ ctx->Debug.NumMessages++;
+}
+
+/**
+ * Pop the oldest debug message out of the log.
+ * Writes the message string, including the null terminator, into 'buf',
+ * using up to 'bufSize' bytes. If 'bufSize' is too small, or
+ * if 'buf' is NULL, nothing is written.
+ *
+ * Returns the number of bytes written on success, or when 'buf' is NULL,
+ * the number that would have been written. A return value of 0
+ * indicates failure.
+ */
+static GLsizei
+_mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
+ GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
+{
+ struct gl_debug_msg *msg;
+ GLsizei length;
+
+ if (ctx->Debug.NumMessages == 0)
+ return 0;
+
+ msg = &ctx->Debug.Log[ctx->Debug.NextMsg];
+ length = msg->length;
+
+ assert(length > 0 && length == ctx->Debug.NextMsgLength);
+
+ if (bufSize < length && buf != NULL)
+ return 0;
+
+ if (severity)
+ *severity = msg->severity;
+ if (source)
+ *source = msg->source;
+ if (type)
+ *type = msg->type;
+ if (id)
+ *id = msg->id;
+
+ if (buf) {
+ assert(msg->message[length-1] == '\0');
+ (void) strncpy(buf, msg->message, (size_t)length);
+ }
+
+ if (msg->message != (char*)out_of_memory)
+ FREE(msg->message);
+ msg->message = NULL;
+ msg->length = 0;
+
+ ctx->Debug.NumMessages--;
+ ctx->Debug.NextMsg++;
+ ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
+ ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
+
+ return length;
+}
+
+/**
+ * Verify that source, type, and severity are valid enums.
+ * glDebugMessageInsertARB only accepts two values for 'source',
+ * and glDebugMessageControlARB will additionally accept GL_DONT_CARE
+ * in any parameter, so handle those cases specially.
+ */
+static GLboolean
+validate_params(struct gl_context *ctx, unsigned caller,
+ GLenum source, GLenum type, GLenum severity)
+{
+#define INSERT 1
+#define CONTROL 2
+ switch(source) {
+ case GL_DEBUG_SOURCE_APPLICATION_ARB:
+ case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
+ break;
+ case GL_DEBUG_SOURCE_API_ARB:
+ case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
+ case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
+ case GL_DEBUG_SOURCE_OTHER_ARB:
+ if (caller != INSERT)
+ break;
+ case GL_DONT_CARE:
+ if (caller == CONTROL)
+ break;
+ default:
+ goto error;
+ }
+
+ switch(type) {
+ case GL_DEBUG_TYPE_ERROR_ARB:
+ case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
+ case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
+ case GL_DEBUG_TYPE_PERFORMANCE_ARB:
+ case GL_DEBUG_TYPE_PORTABILITY_ARB:
+ case GL_DEBUG_TYPE_OTHER_ARB:
+ break;
+ case GL_DONT_CARE:
+ if (caller == CONTROL)
+ break;
+ default:
+ goto error;
+ }
+
+ switch(severity) {
+ case GL_DEBUG_SEVERITY_HIGH_ARB:
+ case GL_DEBUG_SEVERITY_MEDIUM_ARB:
+ case GL_DEBUG_SEVERITY_LOW_ARB:
+ break;
+ case GL_DONT_CARE:
+ if (caller == CONTROL)
+ break;
+ default:
+ goto error;
+ }
+ return GL_TRUE;
+
+error:
+ {
+ const char *callerstr;
+ if (caller == INSERT)
+ callerstr = "glDebugMessageInsertARB";
+ else if (caller == CONTROL)
+ callerstr = "glDebugMessageControlARB";
+ else
+ return GL_FALSE;
+
+ _mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s"
+ "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
+ source, type, severity);
+ }
+ return GL_FALSE;
+}
+
+static void GLAPIENTRY
+_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
+ GLenum severity, GLint length,
+ const GLcharARB* buf)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!validate_params(ctx, INSERT, source, type, severity))
+ return; /* GL_INVALID_ENUM */
+
+ if (length < 0)
+ length = strlen(buf);
+
+ if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB"
+ "(length=%d, which is not less than "
+ "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length,
+ MAX_DEBUG_MESSAGE_LENGTH);
+ return;
+ }
+
+ _mesa_log_msg(ctx, source, type, id, severity, length, buf);
+}
+
+static GLuint GLAPIENTRY
+_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
+ GLenum* types, GLenum* ids, GLenum* severities,
+ GLsizei* lengths, GLcharARB* messageLog)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint ret;
+
+ if (!messageLog)
+ logSize = 0;
+
+ if (logSize < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB"
+ "(logSize=%d : logSize must not be negative)", logSize);
+ return 0;
+ }
+
+ for (ret = 0; ret < count; ret++) {
+ GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities,
+ logSize, messageLog);
+ if (!written)
+ break;
+
+ if (messageLog) {
+ messageLog += written;
+ logSize -= written;
+ }
+ if (lengths) {
+ *lengths = written;
+ lengths++;
+ }
+
+ if (severities)
+ severities++;
+ if (sources)
+ sources++;
+ if (types)
+ types++;
+ if (ids)
+ ids++;
+ }
+
+ return ret;
+}
+
+/**
+ * 'array' is an array representing a particular debugging-message namespace.
+ * I.e., the set of all API errors, or the set of all Shader Compiler errors.
+ * 'size' is the size of 'array'. 'count' is the size of 'ids', an array
+ * of indices into 'array'. All the elements of 'array' at the indices
+ * listed in 'ids' will be overwritten with the value of 'enabled'.
+ *
+ * If 'count' is zero, all elements in 'array' are overwritten with the
+ * value of 'enabled'.
+ */
+static void
+control_messages(GLboolean *array, GLuint size,
+ GLsizei count, const GLuint *ids, GLboolean enabled)
+{
+ GLsizei i;
+
+ if (!count) {
+ GLuint id;
+ for (id = 0; id < size; id++) {
+ array[id] = enabled;
+ }
+ return;
+ }
+
+ for (i = 0; i < count; i++) {
+ if (ids[i] >= size) {
+ /* XXX: The spec doesn't say what to do with a non-existent ID. */
+ continue;
+ }
+ array[ids[i]] = enabled;
+ }
+}
+
+/**
+ * Set the state of all message IDs found in the given intersection
+ * of 'source', 'type', and 'severity'. Note that all three of these
+ * parameters are array indices, not the corresponding GL enums.
+ *
+ * This requires both setting the state of all previously seen message
+ * IDs in the hash table, and setting the default state for all
+ * applicable combinations of source/type/severity, so that all the
+ * yet-unknown message IDs that may be used in the future will be
+ * impacted as if they were already known.
+ */
+static void
+control_app_messages_by_group(struct gl_context *ctx, int source, int type,
+ int severity, GLboolean enabled)
+{
+ struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
+ int s, t, sev, smax, tmax, sevmax;
+
+ if (source == SOURCE_ANY) {
+ source = 0;
+ smax = SOURCE_COUNT;
+ } else {
+ smax = source+1;
+ }
+
+ if (type == TYPE_ANY) {
+ type = 0;
+ tmax = TYPE_COUNT;
+ } else {
+ tmax = type+1;
+ }
+
+ if (severity == SEVERITY_ANY) {
+ severity = 0;
+ sevmax = SEVERITY_COUNT;
+ } else {
+ sevmax = severity+1;
+ }
+
+ for (sev = severity; sev < sevmax; sev++)
+ for (s = source; s < smax; s++)
+ for (t = type; t < tmax; t++) {
+ struct simple_node *node;
+ struct gl_client_severity *entry;
+
+ /* change the default for IDs we've never seen before. */
+ ClientIDs->Defaults[sev][s][t] = enabled;
+
+ /* Now change the state of IDs we *have* seen... */
+ foreach(node, &ClientIDs->Namespaces[s][t].Severity[sev]) {
+ entry = (struct gl_client_severity *)node;
+ set_message_state(ctx, s, t, entry->ID, enabled);
+ }
+ }
+}
+
+/**
+ * Debugging-message namespaces with the source APPLICATION or THIRD_PARTY
+ * require special handling, since the IDs in them are controlled by clients,
+ * not the OpenGL implementation.
+ *
+ * 'count' is the length of the array 'ids'. If 'count' is nonzero, all
+ * the given IDs in the namespace defined by 'esource' and 'etype'
+ * will be affected.
+ *
+ * If 'count' is zero, this sets the state of all IDs that match
+ * the combination of 'esource', 'etype', and 'eseverity'.
+ */
+static void
+control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype,
+ GLenum eseverity, GLsizei count, const GLuint *ids,
+ GLboolean enabled)
+{
+ int source, type, severity;
+ GLsizei i;
+
+ source = enum_to_index(esource);
+ type = enum_to_index(etype);
+ severity = enum_to_index(eseverity);
+
+ if (count)
+ assert(severity == SEVERITY_ANY && type != TYPE_ANY
+ && source != SOURCE_ANY);
+
+ for (i = 0; i < count; i++)
+ set_message_state(ctx, source, type, ids[i], enabled);
+
+ if (count)
+ return;
+
+ control_app_messages_by_group(ctx, source, type, severity, enabled);
+}
+
+static void GLAPIENTRY
+_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity,
+ GLsizei count, const GLuint *ids,
+ GLboolean enabled)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (count < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB"
+ "(count=%d : count must not be negative)", count);
+ return;
+ }
+
+ if (!validate_params(ctx, CONTROL, source, type, severity))
+ return; /* GL_INVALID_ENUM */
+
+ if (count && (severity != GL_DONT_CARE || type == GL_DONT_CARE
+ || source == GL_DONT_CARE)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB"
+ "(When passing an array of ids, severity must be"
+ " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.");
+ return;
+ }
+
+ if (source_is(source, APPLICATION) || source_is(source, THIRD_PARTY))
+ control_app_messages(ctx, source, type, severity, count, ids, enabled);
+
+ if (severity_is(severity, HIGH)) {
+ if (type_is(type, ERROR)) {
+ if (source_is(source, API))
+ control_messages(ctx->Debug.ApiErrors, API_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, WINDOW_SYSTEM))
+ control_messages(ctx->Debug.WinsysErrors, WINSYS_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, SHADER_COMPILER))
+ control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, OTHER))
+ control_messages(ctx->Debug.OtherErrors, OTHER_ERROR_COUNT,
+ count, ids, enabled);
+ }
+ }
+}
+
+static void GLAPIENTRY
+_mesa_DebugMessageCallbackARB(GLvoid *callback, GLvoid *userParam)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ctx->Debug.Callback = (GLDEBUGPROCARB)callback;
+ ctx->Debug.CallbackData = userParam;
+}
+
+void
+_mesa_init_errors_dispatch(struct _glapi_table *disp)
+{
+ SET_DebugMessageCallbackARB(disp, _mesa_DebugMessageCallbackARB);
+ SET_DebugMessageControlARB(disp, _mesa_DebugMessageControlARB);
+ SET_DebugMessageInsertARB(disp, _mesa_DebugMessageInsertARB);
+ SET_GetDebugMessageLogARB(disp, _mesa_GetDebugMessageLogARB);
+}
+
+void
+_mesa_init_errors(struct gl_context *ctx)
+{
+ int s, t, sev;
+ struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
+
+ ctx->Debug.Callback = NULL;
+ ctx->Debug.SyncOutput = GL_FALSE;
+ ctx->Debug.Log[0].length = 0;
+ ctx->Debug.NumMessages = 0;
+ ctx->Debug.NextMsg = 0;
+ ctx->Debug.NextMsgLength = 0;
+
+ /* Enable all the messages with severity HIGH or MEDIUM by default. */
+ memset(ctx->Debug.ApiErrors, GL_TRUE, sizeof ctx->Debug.ApiErrors);
+ memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors);
+ memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors);
+ memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors);
+ memset(ClientIDs->Defaults[SEVERITY_HIGH], GL_TRUE,
+ sizeof ClientIDs->Defaults[SEVERITY_HIGH]);
+ memset(ClientIDs->Defaults[SEVERITY_MEDIUM], GL_TRUE,
+ sizeof ClientIDs->Defaults[SEVERITY_MEDIUM]);
+ memset(ClientIDs->Defaults[SEVERITY_LOW], GL_FALSE,
+ sizeof ClientIDs->Defaults[SEVERITY_LOW]);
+
+ /* Initialize state for filtering client-provided debug messages. */
+ for (s = 0; s < SOURCE_COUNT; s++)
+ for (t = 0; t < TYPE_COUNT; t++) {
+ ClientIDs->Namespaces[s][t].IDs = _mesa_NewHashTable();
+ assert(ClientIDs->Namespaces[s][t].IDs);
+
+ for (sev = 0; sev < SEVERITY_COUNT; sev++)
+ make_empty_list(&ClientIDs->Namespaces[s][t].Severity[sev]);
+ }
+}
+
+void
+_mesa_free_errors_data(struct gl_context *ctx)
+{
+ int s, t, sev;
+ struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
+
+ /* Tear down state for filtering client-provided debug messages. */
+ for (s = 0; s < SOURCE_COUNT; s++)
+ for (t = 0; t < TYPE_COUNT; t++) {
+ _mesa_DeleteHashTable(ClientIDs->Namespaces[s][t].IDs);
+ for (sev = 0; sev < SEVERITY_COUNT; sev++) {
+ struct simple_node *node, *tmp;
+ struct gl_client_severity *entry;
+
+ foreach_s(node, tmp, &ClientIDs->Namespaces[s][t].Severity[sev]) {
+ entry = (struct gl_client_severity *)node;
+ FREE(entry);
+ }
+ }
+ }
+}
+
+/**********************************************************************/
+/** \name Diagnostics */
+/*@{*/
+
+static void
+output_if_debug(const char *prefixString, const char *outputString,
+ GLboolean newline)
+{
+ static int debug = -1;
+
+ /* Check the MESA_DEBUG environment variable if it hasn't
+ * been checked yet. We only have to check it once...
+ */
+ if (debug == -1) {
+ char *env = _mesa_getenv("MESA_DEBUG");
+
+ /* In a debug build, we print warning messages *unless*
+ * MESA_DEBUG is 0. In a non-debug build, we don't
+ * print warning messages *unless* MESA_DEBUG is
+ * set *to any value*.
+ */
+#ifdef DEBUG
+ debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
+#else
+ debug = (env != NULL) ? 1 : 0;
+#endif
+ }
+
+ /* Now only print the string if we're required to do so. */
+ if (debug) {
+ fprintf(stderr, "%s: %s", prefixString, outputString);
+ if (newline)
+ fprintf(stderr, "\n");
+
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+ /* stderr from windows applications without console is not usually
+ * visible, so communicate with the debugger instead */
+ {
+ char buf[4096];
+ _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
+ OutputDebugStringA(buf);
+ }
+#endif
+ }
+}
+
+
+/**
+ * Return string version of GL error code.
+ */
+static const char *
+error_string( GLenum error )
+{
+ switch (error) {
+ case GL_NO_ERROR:
+ return "GL_NO_ERROR";
+ case GL_INVALID_VALUE:
+ return "GL_INVALID_VALUE";
+ case GL_INVALID_ENUM:
+ return "GL_INVALID_ENUM";
+ case GL_INVALID_OPERATION:
+ return "GL_INVALID_OPERATION";
+ case GL_STACK_OVERFLOW:
+ return "GL_STACK_OVERFLOW";
+ case GL_STACK_UNDERFLOW:
+ return "GL_STACK_UNDERFLOW";
+ case GL_OUT_OF_MEMORY:
+ return "GL_OUT_OF_MEMORY";
+ case GL_TABLE_TOO_LARGE:
+ return "GL_TABLE_TOO_LARGE";
+ case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
+ return "GL_INVALID_FRAMEBUFFER_OPERATION";
+ default:
+ return "unknown";
+ }
+}
+
+
+/**
+ * When a new type of error is recorded, print a message describing
+ * previous errors which were accumulated.
+ */
+static void
+flush_delayed_errors( struct gl_context *ctx )
+{
+ char s[MAXSTRING];
+
+ if (ctx->ErrorDebugCount) {
+ _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
+ ctx->ErrorDebugCount,
+ error_string(ctx->ErrorValue));
+
+ output_if_debug("Mesa", s, GL_TRUE);
+
+ ctx->ErrorDebugCount = 0;
+ }
+}
+
+
+/**
+ * Report a warning (a recoverable error condition) to stderr if
+ * either DEBUG is defined or the MESA_DEBUG env var is set.
+ *
+ * \param ctx GL context.
+ * \param fmtString printf()-like format string.
+ */
+void
+_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
+{
+ char str[MAXSTRING];
+ va_list args;
+ va_start( args, fmtString );
+ (void) _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
+ va_end( args );
+
+ if (ctx)
+ flush_delayed_errors( ctx );
+
+ output_if_debug("Mesa warning", str, GL_TRUE);
+}
+
+
+/**
+ * Report an internal implementation problem.
+ * Prints the message to stderr via fprintf().
+ *
+ * \param ctx GL context.
+ * \param fmtString problem description string.
+ */
+void
+_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
+{
+ va_list args;
+ char str[MAXSTRING];
+ static int numCalls = 0;
+
+ (void) ctx;
+
+ if (numCalls < 50) {
+ numCalls++;
+
+ va_start( args, fmtString );
+ _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
+ va_end( args );
+ fprintf(stderr, "Mesa %s implementation error: %s\n",
+ MESA_VERSION_STRING, str);
+ fprintf(stderr, "Please report at bugs.freedesktop.org\n");
+ }
+}
+
+static GLboolean
+should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
+{
+ static GLint debug = -1;
+
+ /* Check debug environment variable only once:
+ */
+ if (debug == -1) {
+ const char *debugEnv = _mesa_getenv("MESA_DEBUG");
+
+#ifdef DEBUG
+ if (debugEnv && strstr(debugEnv, "silent"))
+ debug = GL_FALSE;
+ else
+ debug = GL_TRUE;
+#else
+ if (debugEnv)
+ debug = GL_TRUE;
+ else
+ debug = GL_FALSE;
+#endif
+ }
+
+ if (debug) {
+ if (ctx->ErrorValue != error ||
+ ctx->ErrorDebugFmtString != fmtString) {
+ flush_delayed_errors( ctx );
+ ctx->ErrorDebugFmtString = fmtString;
+ ctx->ErrorDebugCount = 0;
+ return GL_TRUE;
+ }
+ ctx->ErrorDebugCount++;
+ }
+ return GL_FALSE;
+}
+
+
+/**
+ * Record an OpenGL state error. These usually occur when the user
+ * passes invalid parameters to a GL function.
+ *
+ * If debugging is enabled (either at compile-time via the DEBUG macro, or
+ * run-time via the MESA_DEBUG environment variable), report the error with
+ * _mesa_debug().
+ *
+ * \param ctx the GL context.
+ * \param error the error value.
+ * \param fmtString printf() style format string, followed by optional args
+ */
+void
+_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
+{
+ GLboolean do_output, do_log;
+
+ do_output = should_output(ctx, error, fmtString);
+ do_log = should_log(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB,
+ API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB);
+
+ if (do_output || do_log) {
+ char s[MAXSTRING], s2[MAXSTRING];
+ int len;
+ va_list args;
+
+ va_start(args, fmtString);
+ len = _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
+ va_end(args);
+
+ if (len >= MAXSTRING) {
+ /* Too long error message. Whoever calls _mesa_error should use
+ * shorter strings. */
+ ASSERT(0);
+ return;
+ }
+
+ len = _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
+ if (len >= MAXSTRING) {
+ /* Same as above. */
+ ASSERT(0);
+ return;
+ }
+
+ /* Print the error to stderr if needed. */
+ if (do_output) {
+ output_if_debug("Mesa: User error", s2, GL_TRUE);
+ }
+
+ /* Log the error via ARB_debug_output if needed.*/
+ if (do_log) {
+ _mesa_log_msg(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB,
+ API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB, len, s2);
+ }
+ }
+
+ /* Set the GL context error state for glGetError. */
+ _mesa_record_error(ctx, error);
+}
+
+
+/**
+ * Report debug information. Print error message to stderr via fprintf().
+ * No-op if DEBUG mode not enabled.
+ *
+ * \param ctx GL context.
+ * \param fmtString printf()-style format string, followed by optional args.
+ */
+void
+_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
+{
+#ifdef DEBUG
+ char s[MAXSTRING];
+ va_list args;
+ va_start(args, fmtString);
+ _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
+ va_end(args);
+ output_if_debug("Mesa", s, GL_FALSE);
+#endif /* DEBUG */
+ (void) ctx;
+ (void) fmtString;
+}
+
+/*@}*/
diff --git a/mesalib/src/mesa/main/errors.h b/mesalib/src/mesa/main/errors.h
new file mode 100644
index 000000000..ed1c6fc7f
--- /dev/null
+++ b/mesalib/src/mesa/main/errors.h
@@ -0,0 +1,76 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file errors.h
+ * Mesa debugging and error handling functions.
+ *
+ * This file provides functions to record errors, warnings, and miscellaneous
+ * debug information.
+ */
+
+
+#ifndef ERRORS_H
+#define ERRORS_H
+
+
+#include "compiler.h"
+#include "glheader.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _glapi_table;
+struct gl_context;
+
+extern void
+_mesa_init_errors_dispatch(struct _glapi_table *disp);
+
+extern void
+_mesa_init_errors( struct gl_context *ctx );
+
+extern void
+_mesa_free_errors_data( struct gl_context *ctx );
+
+extern void
+_mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+
+extern void
+_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+
+extern void
+_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
+
+extern void
+_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* ERRORS_H */
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index d945124d2..732b9a6ec 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -82,6 +82,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
{ "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
+ { "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
{ "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 5ad601242..9a5ca5334 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -1297,6 +1297,13 @@ static const struct value_desc values[] = {
/* GL_ARB_robustness */
{ GL_RESET_NOTIFICATION_STRATEGY_ARB, CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA },
+
+ /* GL_ARB_debug_output */
+ { GL_DEBUG_LOGGED_MESSAGES_ARB, CONTEXT_INT(Debug.NumMessages), NO_EXTRA },
+ { GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, CONTEXT_INT(Debug.NextMsgLength), NO_EXTRA },
+ { GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA },
+ { GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA },
+
#endif /* FEATURE_GL */
};
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index dbf6c3f5e..90e028055 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -224,6 +224,12 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
*params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
break;
#endif
+ case GL_DEBUG_CALLBACK_FUNCTION_ARB:
+ *params = (GLvoid *) ctx->Debug.Callback;
+ break;
+ case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
+ *params = ctx->Debug.CallbackData;
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
return;
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index 82713a13b..2d592a68e 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -57,8 +57,6 @@
#endif
-#define MAXSTRING 4000 /* for vsnprintf() */
-
#ifdef WIN32
#define vsnprintf _vsnprintf
#elif defined(__IBMC__) || defined(__IBMCPP__) || ( defined(__VMS) && __CRTL_VER < 70312000 )
@@ -794,6 +792,13 @@ _mesa_str_checksum(const char *str)
/*@}*/
+/** Needed due to #ifdef's, above. */
+int
+_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list args)
+{
+ return vsnprintf( str, size, fmt, args);
+}
+
/** Wrapper around vsnprintf() */
int
_mesa_snprintf( char *str, size_t size, const char *fmt, ... )
@@ -807,239 +812,3 @@ _mesa_snprintf( char *str, size_t size, const char *fmt, ... )
}
-/**********************************************************************/
-/** \name Diagnostics */
-/*@{*/
-
-static void
-output_if_debug(const char *prefixString, const char *outputString,
- GLboolean newline)
-{
- static int debug = -1;
-
- /* Check the MESA_DEBUG environment variable if it hasn't
- * been checked yet. We only have to check it once...
- */
- if (debug == -1) {
- char *env = _mesa_getenv("MESA_DEBUG");
-
- /* In a debug build, we print warning messages *unless*
- * MESA_DEBUG is 0. In a non-debug build, we don't
- * print warning messages *unless* MESA_DEBUG is
- * set *to any value*.
- */
-#ifdef DEBUG
- debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
-#else
- debug = (env != NULL) ? 1 : 0;
-#endif
- }
-
- /* Now only print the string if we're required to do so. */
- if (debug) {
- fprintf(stderr, "%s: %s", prefixString, outputString);
- if (newline)
- fprintf(stderr, "\n");
-
-#if defined(_WIN32) && !defined(_WIN32_WCE)
- /* stderr from windows applications without console is not usually
- * visible, so communicate with the debugger instead */
- {
- char buf[4096];
- _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
- OutputDebugStringA(buf);
- }
-#endif
- }
-}
-
-
-/**
- * Return string version of GL error code.
- */
-static const char *
-error_string( GLenum error )
-{
- switch (error) {
- case GL_NO_ERROR:
- return "GL_NO_ERROR";
- case GL_INVALID_VALUE:
- return "GL_INVALID_VALUE";
- case GL_INVALID_ENUM:
- return "GL_INVALID_ENUM";
- case GL_INVALID_OPERATION:
- return "GL_INVALID_OPERATION";
- case GL_STACK_OVERFLOW:
- return "GL_STACK_OVERFLOW";
- case GL_STACK_UNDERFLOW:
- return "GL_STACK_UNDERFLOW";
- case GL_OUT_OF_MEMORY:
- return "GL_OUT_OF_MEMORY";
- case GL_TABLE_TOO_LARGE:
- return "GL_TABLE_TOO_LARGE";
- case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
- return "GL_INVALID_FRAMEBUFFER_OPERATION";
- default:
- return "unknown";
- }
-}
-
-
-/**
- * When a new type of error is recorded, print a message describing
- * previous errors which were accumulated.
- */
-static void
-flush_delayed_errors( struct gl_context *ctx )
-{
- char s[MAXSTRING];
-
- if (ctx->ErrorDebugCount) {
- _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
- ctx->ErrorDebugCount,
- error_string(ctx->ErrorValue));
-
- output_if_debug("Mesa", s, GL_TRUE);
-
- ctx->ErrorDebugCount = 0;
- }
-}
-
-
-/**
- * Report a warning (a recoverable error condition) to stderr if
- * either DEBUG is defined or the MESA_DEBUG env var is set.
- *
- * \param ctx GL context.
- * \param fmtString printf()-like format string.
- */
-void
-_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
-{
- char str[MAXSTRING];
- va_list args;
- va_start( args, fmtString );
- (void) vsnprintf( str, MAXSTRING, fmtString, args );
- va_end( args );
-
- if (ctx)
- flush_delayed_errors( ctx );
-
- output_if_debug("Mesa warning", str, GL_TRUE);
-}
-
-
-/**
- * Report an internal implementation problem.
- * Prints the message to stderr via fprintf().
- *
- * \param ctx GL context.
- * \param fmtString problem description string.
- */
-void
-_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
-{
- va_list args;
- char str[MAXSTRING];
- static int numCalls = 0;
-
- (void) ctx;
-
- if (numCalls < 50) {
- numCalls++;
-
- va_start( args, fmtString );
- vsnprintf( str, MAXSTRING, fmtString, args );
- va_end( args );
- fprintf(stderr, "Mesa %s implementation error: %s\n",
- MESA_VERSION_STRING, str);
- fprintf(stderr, "Please report at bugs.freedesktop.org\n");
- }
-}
-
-
-/**
- * Record an OpenGL state error. These usually occur when the user
- * passes invalid parameters to a GL function.
- *
- * If debugging is enabled (either at compile-time via the DEBUG macro, or
- * run-time via the MESA_DEBUG environment variable), report the error with
- * _mesa_debug().
- *
- * \param ctx the GL context.
- * \param error the error value.
- * \param fmtString printf() style format string, followed by optional args
- */
-void
-_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
-{
- static GLint debug = -1;
-
- /* Check debug environment variable only once:
- */
- if (debug == -1) {
- const char *debugEnv = _mesa_getenv("MESA_DEBUG");
-
-#ifdef DEBUG
- if (debugEnv && strstr(debugEnv, "silent"))
- debug = GL_FALSE;
- else
- debug = GL_TRUE;
-#else
- if (debugEnv)
- debug = GL_TRUE;
- else
- debug = GL_FALSE;
-#endif
- }
-
- if (debug) {
- if (ctx->ErrorValue == error &&
- ctx->ErrorDebugFmtString == fmtString) {
- ctx->ErrorDebugCount++;
- }
- else {
- char s[MAXSTRING], s2[MAXSTRING];
- va_list args;
-
- flush_delayed_errors( ctx );
-
- va_start(args, fmtString);
- vsnprintf(s, MAXSTRING, fmtString, args);
- va_end(args);
-
- _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
- output_if_debug("Mesa: User error", s2, GL_TRUE);
-
- ctx->ErrorDebugFmtString = fmtString;
- ctx->ErrorDebugCount = 0;
- }
- }
-
- _mesa_record_error(ctx, error);
-}
-
-
-/**
- * Report debug information. Print error message to stderr via fprintf().
- * No-op if DEBUG mode not enabled.
- *
- * \param ctx GL context.
- * \param fmtString printf()-style format string, followed by optional args.
- */
-void
-_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
-{
-#ifdef DEBUG
- char s[MAXSTRING];
- va_list args;
- va_start(args, fmtString);
- vsnprintf(s, MAXSTRING, fmtString, args);
- va_end(args);
- output_if_debug("Mesa", s, GL_FALSE);
-#endif /* DEBUG */
- (void) ctx;
- (void) fmtString;
-}
-
-/*@}*/
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index ce7b45d77..aa5eb3200 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -38,7 +38,7 @@
#include "compiler.h"
#include "glheader.h"
-
+#include "errors.h"
#ifdef __cplusplus
extern "C" {
@@ -622,19 +622,8 @@ _mesa_str_checksum(const char *str);
extern int
_mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4);
-struct gl_context;
-
-extern void
-_mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
-
-extern void
-_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
-
-extern void
-_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
-
-extern void
-_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+extern int
+_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list arg);
#if defined(_MSC_VER) && !defined(snprintf)
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 480b1cf28..9b88f9938 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3186,6 +3186,70 @@ struct gl_dlist_state
} Current;
};
+/**
+ * An error, warning, or other piece of debug information for an application
+ * to consume via GL_ARB_debug_output.
+ */
+struct gl_debug_msg
+{
+ GLenum source;
+ GLenum type;
+ GLuint id;
+ GLenum severity;
+ GLsizei length;
+ GLcharARB *message;
+};
+
+typedef enum {
+ API_ERROR_UNKNOWN,
+ API_ERROR_COUNT
+} gl_api_error;
+
+typedef enum {
+ WINSYS_ERROR_UNKNOWN,
+ WINSYS_ERROR_COUNT
+} gl_winsys_error;
+
+typedef enum {
+ SHADER_ERROR_UNKNOWN,
+ SHADER_ERROR_COUNT
+} gl_shader_error;
+
+typedef enum {
+ OTHER_ERROR_UNKNOWN,
+ OTHER_ERROR_OUT_OF_MEMORY,
+ OTHER_ERROR_COUNT
+} gl_other_error;
+
+struct gl_client_namespace
+{
+ struct _mesa_HashTable *IDs;
+ unsigned ZeroID; /* a HashTable won't take zero, so store its state here */
+ struct simple_node Severity[3]; /* lists of IDs in the hash table */
+};
+
+struct gl_client_debug
+{
+ GLboolean Defaults[3][2][6]; /* severity, source, type */
+ struct gl_client_namespace Namespaces[2][6]; /* source, type */
+};
+
+struct gl_debug_state
+{
+ GLDEBUGPROCARB Callback;
+ GLvoid *CallbackData;
+ GLboolean SyncOutput;
+ GLboolean ApiErrors[API_ERROR_COUNT];
+ GLboolean WinsysErrors[WINSYS_ERROR_COUNT];
+ GLboolean ShaderErrors[SHADER_ERROR_COUNT];
+ GLboolean OtherErrors[OTHER_ERROR_COUNT];
+ struct gl_client_debug ClientIDs;
+ struct gl_debug_msg Log[MAX_DEBUG_LOGGED_MESSAGES];
+ GLint NumMessages;
+ GLint NextMsg;
+ GLint NextMsgLength; /* redundant, but copied here from Log[NextMsg].length
+ for the sake of the offsetof() code in get.c */
+};
/**
* Enum for the OpenGL APIs we know about and may support.
@@ -3351,6 +3415,9 @@ struct gl_context
const char *ErrorDebugFmtString;
GLuint ErrorDebugCount;
+ /* GL_ARB_debug_output */
+ struct gl_debug_state Debug;
+
GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
GLbitfield NewState; /**< bitwise-or of _NEW_* flags */
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h
index db13fb985..78048615e 100644
--- a/mesalib/src/mesa/main/remap_helper.h
+++ b/mesalib/src/mesa/main/remap_helper.h
@@ -73,5036 +73,5052 @@ static const char _mesa_function_pool[] =
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[216]: TexCoordP2uiv (will be remapped) */
- "ip\0"
- "glTexCoordP2uiv\0"
+ /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[236]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[277]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[332]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[365]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[383]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[425]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[445]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[490]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[536]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[590]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[607]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[624]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[643]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[644]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[677]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[715]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[766]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[785]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[782]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[801]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[798]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[823]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[842]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[839]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[876]: Histogram (offset 367) */
+ /* _mesa_function_pool[895]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[909]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[928]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[925]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[944]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[941]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[958]: FramebufferTexture (will be remapped) */
+ /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */
"iiii\0"
"glFramebufferTexture\0"
"\0"
- /* _mesa_function_pool[985]: GetGraphicsResetStatusARB (will be remapped) */
+ /* _mesa_function_pool[1004]: GetGraphicsResetStatusARB (will be remapped) */
"\0"
"glGetGraphicsResetStatusARB\0"
"\0"
- /* _mesa_function_pool[1015]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1034]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[1045]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1064]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[1065]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1084]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1120]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1139]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1164]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1183]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1246]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1265]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1272]: TexStorage1D (will be remapped) */
+ /* _mesa_function_pool[1291]: TexStorage1D (will be remapped) */
"iiii\0"
"glTexStorage1D\0"
"\0"
- /* _mesa_function_pool[1293]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1312]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1339]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1358]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1385]: GetnPolygonStippleARB (will be remapped) */
+ /* _mesa_function_pool[1404]: GetnPolygonStippleARB (will be remapped) */
"ip\0"
"glGetnPolygonStippleARB\0"
"\0"
- /* _mesa_function_pool[1413]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1432]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1433]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1452]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1448]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1467]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1463]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1482]: DebugMessageCallbackARB (will be remapped) */
+ "pp\0"
+ "glDebugMessageCallbackARB\0"
+ "\0"
+ /* _mesa_function_pool[1512]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1487]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1536]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1505]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1554]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1552]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1601]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1593]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1642]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1631]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1680]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1650]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[1699]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[1689]: MultiTexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[1738]: MultiTexCoordP2ui (will be remapped) */
"iii\0"
"glMultiTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[1714]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1763]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1756]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1805]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1785]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1834]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1801]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1850]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1844]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1893]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1858]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1907]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1892]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1941]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1933]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1982]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1987]: TexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[2036]: TexCoordP4ui (will be remapped) */
"ii\0"
"glTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[2006]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2055]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2042]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[2091]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[2064]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[2113]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[2079]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[2128]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[2125]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2174]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2140]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2189]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2187]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2236]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2253]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2302]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2284]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2333]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2310]: GetnMapivARB (will be remapped) */
+ /* _mesa_function_pool[2359]: GetnMapivARB (will be remapped) */
"iiip\0"
"glGetnMapivARB\0"
"\0"
- /* _mesa_function_pool[2331]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2380]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2363]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2412]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2382]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2431]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2425]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2474]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2451]: VertexP3ui (will be remapped) */
+ /* _mesa_function_pool[2500]: VertexP3ui (will be remapped) */
"ii\0"
"glVertexP3ui\0"
"\0"
- /* _mesa_function_pool[2468]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2517]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2502]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2551]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2540]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2589]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2555]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2604]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2571]: TexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[2620]: TexCoordP1uiv (will be remapped) */
"ip\0"
"glTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[2591]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2640]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2610]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2659]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2634]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2683]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2649]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2698]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2711]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2760]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2756]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2805]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2804]: TexCoordP1ui (will be remapped) */
+ /* _mesa_function_pool[2853]: TexCoordP1ui (will be remapped) */
"ii\0"
"glTexCoordP1ui\0"
"\0"
- /* _mesa_function_pool[2823]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2872]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2839]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2888]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2869]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2918]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2904]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2953]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2951]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[3000]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[3002]: TexBuffer (will be remapped) */
- "iii\0"
- "glTexBuffer\0"
+ /* _mesa_function_pool[3051]: GetDebugMessageLogARB (will be remapped) */
+ "iipppppp\0"
+ "glGetDebugMessageLogARB\0"
"\0"
- /* _mesa_function_pool[3019]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[3085]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[3044]: CallLists (offset 3) */
+ /* _mesa_function_pool[3110]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[3061]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[3127]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3166]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[3088]: ReadnPixelsARB (will be remapped) */
+ /* _mesa_function_pool[3193]: ReadnPixelsARB (will be remapped) */
"iiiiiiip\0"
"glReadnPixelsARB\0"
"\0"
- /* _mesa_function_pool[3115]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[3220]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[3142]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[3247]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[3157]: PassThrough (offset 199) */
+ /* _mesa_function_pool[3262]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[3174]: GetnPixelMapusvARB (will be remapped) */
+ /* _mesa_function_pool[3279]: GetnPixelMapusvARB (will be remapped) */
"iip\0"
"glGetnPixelMapusvARB\0"
"\0"
- /* _mesa_function_pool[3200]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3305]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3244]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3349]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3335]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3440]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3365]: Viewport (offset 305) */
+ /* _mesa_function_pool[3470]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3382]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3487]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3429]: VertexP4uiv (will be remapped) */
+ /* _mesa_function_pool[3534]: VertexP4uiv (will be remapped) */
"ip\0"
"glVertexP4uiv\0"
"\0"
- /* _mesa_function_pool[3447]: VertexAttribP3ui (will be remapped) */
+ /* _mesa_function_pool[3552]: VertexAttribP3ui (will be remapped) */
"iiii\0"
"glVertexAttribP3ui\0"
"\0"
- /* _mesa_function_pool[3472]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3577]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3494]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3599]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3521]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3626]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3552]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3657]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3579]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3684]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3629]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3734]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3676]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3781]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3697]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3802]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3725]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3830]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3750]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3855]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3775]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3880]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3811]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3916]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3851]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3956]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3888]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3993]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3974]: MultiTexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[4079]: MultiTexCoordP4uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[4000]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[4105]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[4036]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[4141]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[4054]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[4159]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[4088]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[4193]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[4112]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[4217]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[4144]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[4249]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[4204]: GetnConvolutionFilterARB (will be remapped) */
+ /* _mesa_function_pool[4309]: VertexAttribI4ubvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
+ "\0"
+ /* _mesa_function_pool[4356]: GetnConvolutionFilterARB (will be remapped) */
"iiiip\0"
"glGetnConvolutionFilterARB\0"
"\0"
- /* _mesa_function_pool[4238]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[4390]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[4255]: ColorP4uiv (will be remapped) */
+ /* _mesa_function_pool[4407]: ColorP4uiv (will be remapped) */
"ip\0"
"glColorP4uiv\0"
"\0"
- /* _mesa_function_pool[4272]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[4424]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[4287]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[4439]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[4313]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[4465]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[4350]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4502]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4410]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4562]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4424]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4576]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4488]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[4640]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[4509]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4661]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4550]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4702]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4565]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4717]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4582]: GetVertexAttribIuivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIuivEXT\0"
- "glGetVertexAttribIuiv\0"
- "\0"
- /* _mesa_function_pool[4634]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4734]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4679]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4779]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4696]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4796]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4732]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4832]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4766]: TexStorage2D (will be remapped) */
+ /* _mesa_function_pool[4866]: TexStorage2D (will be remapped) */
"iiiii\0"
"glTexStorage2D\0"
"\0"
- /* _mesa_function_pool[4788]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4888]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4826]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4926]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4862]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4962]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4876]: GetnPixelMapfvARB (will be remapped) */
+ /* _mesa_function_pool[4976]: GetnPixelMapfvARB (will be remapped) */
"iip\0"
"glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[4901]: TextureStorage1DEXT (will be remapped) */
+ /* _mesa_function_pool[5001]: TextureStorage1DEXT (will be remapped) */
"iiiii\0"
"glTextureStorage1DEXT\0"
"\0"
- /* _mesa_function_pool[4930]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[5030]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4956]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5056]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4977]: GetnUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[5077]: GetnUniformfvARB (will be remapped) */
"iiip\0"
"glGetnUniformfvARB\0"
"\0"
- /* _mesa_function_pool[5002]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[5102]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[5028]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[5128]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[5058]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[5158]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[5114]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5214]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5145]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[5245]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[5175]: PointSize (offset 173) */
+ /* _mesa_function_pool[5275]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[5190]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[5290]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[5237]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5337]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5268]: PopName (offset 200) */
+ /* _mesa_function_pool[5368]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[5280]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[5380]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[5309]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[5409]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[5336]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[5436]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[5360]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[5460]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[5386]: VertexP2ui (will be remapped) */
+ /* _mesa_function_pool[5486]: VertexP2ui (will be remapped) */
"ii\0"
"glVertexP2ui\0"
"\0"
- /* _mesa_function_pool[5403]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[5503]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[5448]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[5548]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[5496]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[5596]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5511]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5611]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5538]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[5638]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[5583]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5683]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5600]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5700]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5625]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5725]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5644]: VertexAttribP2uiv (will be remapped) */
+ /* _mesa_function_pool[5744]: VertexAttribP2uiv (will be remapped) */
"iiip\0"
"glVertexAttribP2uiv\0"
"\0"
- /* _mesa_function_pool[5670]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5770]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5698]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5798]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5751]: Indexub (offset 315) */
+ /* _mesa_function_pool[5851]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5764]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[5864]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[5790]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5890]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5805]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5905]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5824]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5924]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5852]: TexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[5952]: TexCoordP4uiv (will be remapped) */
"ip\0"
"glTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[5872]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5972]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5898]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5998]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5944]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[6044]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5970]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6070]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5995]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[6095]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[6021]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[6121]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[6044]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[6144]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[6091]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[6191]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[6110]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[6210]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[6139]: Scaled (offset 301) */
+ /* _mesa_function_pool[6239]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[6153]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6253]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6181]: Scalef (offset 302) */
+ /* _mesa_function_pool[6281]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[6195]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6295]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6233]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[6333]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[6268]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[6368]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[6320]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "glColorMaski\0"
- "\0"
- /* _mesa_function_pool[6362]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[6420]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[6392]: TexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[6450]: TexCoordP3ui (will be remapped) */
"ii\0"
"glTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[6411]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[6469]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[6427]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[6485]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[6482]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[6540]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[6496]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[6554]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[6513]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[6571]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[6571]: Rotated (offset 299) */
+ /* _mesa_function_pool[6629]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[6587]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[6645]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[6639]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[6697]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[6663]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[6721]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6685]: VertexAttribDivisorARB (will be remapped) */
+ /* _mesa_function_pool[6743]: VertexAttribDivisorARB (will be remapped) */
"ii\0"
"glVertexAttribDivisorARB\0"
"\0"
- /* _mesa_function_pool[6714]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6772]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6729]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6787]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6758]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6816]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6782]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6840]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6796]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6854]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6817]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6875]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6838]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6896]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6863]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6921]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6908]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6966]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6952]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[7010]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6972]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7030]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7032]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[7090]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[7077]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[7135]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[7104]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[7162]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[7137]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[7195]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[7165]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[7223]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[7250]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[7308]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[7275]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[7333]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[7293]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[7351]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[7318]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[7376]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[7345]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[7403]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7387]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[7445]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[7427]: GenLists (offset 5) */
+ /* _mesa_function_pool[7485]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[7441]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[7499]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"\0"
- /* _mesa_function_pool[7459]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[7517]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[7493]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[7551]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[7520]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7578]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7548]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[7606]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[7583]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[7641]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[7611]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[7669]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[7631]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[7689]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[7651]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[7709]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[7671]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[7729]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7697]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7755]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7725]: Scissor (offset 176) */
+ /* _mesa_function_pool[7783]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7741]: Fogf (offset 153) */
+ /* _mesa_function_pool[7799]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7752]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7810]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7797]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7855]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7841]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7899]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7882]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7940]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7898]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7956]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7913]: Fogi (offset 155) */
+ /* _mesa_function_pool[7971]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7924]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7982]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7941]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7999]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7959]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[8017]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7988]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[8046]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[8005]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[8063]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[8023]: Color4ui (offset 37) */
+ /* _mesa_function_pool[8081]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[8040]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[8098]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[8059]: Color3usv (offset 24) */
+ /* _mesa_function_pool[8117]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[8074]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[8132]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[8094]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[8152]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[8111]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8169]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8160]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[8218]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[8177]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[8235]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[8196]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[8254]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[8215]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[8273]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[8246]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[8304]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[8298]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[8356]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[8315]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[8373]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[8364]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[8422]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[8420]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8478]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8451]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[8509]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[8505]: Color4us (offset 39) */
+ /* _mesa_function_pool[8563]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[8522]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[8580]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[8612]: Color3bv (offset 10) */
+ /* _mesa_function_pool[8670]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[8626]: GetnCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[8684]: GetnCompressedTexImageARB (will be remapped) */
"iiip\0"
"glGetnCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[8660]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[8718]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[8715]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[8773]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8761]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8819]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8791]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8849]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8828]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8886]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8857]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[8915]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[8875]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8933]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8928]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8986]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8943]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[9001]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8965]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[9023]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8995]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[9053]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[9042]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[9100]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[9086]: ColorTable (offset 339) */
+ /* _mesa_function_pool[9144]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[9139]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[9197]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[9159]: Accum (offset 213) */
+ /* _mesa_function_pool[9217]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[9171]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[9229]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[9192]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[9250]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[9224]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[9282]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[9280]: Finish (offset 216) */
+ /* _mesa_function_pool[9338]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[9291]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[9349]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9315]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[9373]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[9333]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[9391]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[9376]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[9434]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[9412]: HintPGI (dynamic) */
+ /* _mesa_function_pool[9470]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[9426]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[9484]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[9484]: Color4s (offset 33) */
+ /* _mesa_function_pool[9542]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[9500]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[9558]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[9525]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[9583]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[9543]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[9601]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[9560]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[9618]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[9575]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[9633]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[9600]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[9658]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[9637]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[9695]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[9666]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[9724]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9723]: Color4i (offset 31) */
+ /* _mesa_function_pool[9781]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9739]: Color4f (offset 29) */
+ /* _mesa_function_pool[9797]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9755]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9813]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9773]: Color4d (offset 27) */
+ /* _mesa_function_pool[9831]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9789]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9847]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9805]: Color4b (offset 25) */
+ /* _mesa_function_pool[9863]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9821]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9879]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9838]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9896]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9868]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9926]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9886]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9944]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9944]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[10002]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9965]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[10023]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9984]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[10042]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[10011]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[10069]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[10067]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[10125]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[10089]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[10147]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[10105]: EndList (offset 1) */
+ /* _mesa_function_pool[10163]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[10117]: VertexP4ui (will be remapped) */
+ /* _mesa_function_pool[10175]: VertexP4ui (will be remapped) */
"ii\0"
"glVertexP4ui\0"
"\0"
- /* _mesa_function_pool[10134]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[10192]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[10158]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[10216]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[10188]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[10246]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[10222]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[10280]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[10240]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[10298]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[10291]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[10349]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[10310]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[10368]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[10325]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[10383]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[10353]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[10411]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[10381]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[10439]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[10437]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[10495]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[10465]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[10523]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[10483]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[10541]: DebugMessageControlARB (will be remapped) */
+ "iiiipi\0"
+ "glDebugMessageControlARB\0"
+ "\0"
+ /* _mesa_function_pool[10574]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[10531]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[10622]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"glBlendFuncIndexedAMD\0"
"\0"
- /* _mesa_function_pool[10574]: VertexAttribP1ui (will be remapped) */
+ /* _mesa_function_pool[10665]: VertexAttribP1ui (will be remapped) */
"iiii\0"
"glVertexAttribP1ui\0"
"\0"
- /* _mesa_function_pool[10599]: GetnUniformivARB (will be remapped) */
+ /* _mesa_function_pool[10690]: GetnUniformivARB (will be remapped) */
"iiip\0"
"glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[10624]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[10715]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[10674]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[10765]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[10692]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[10783]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[10744]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[10835]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[10770]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[10861]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10804]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10895]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10832]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10923]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10878]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10969]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10904]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10995]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10927]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[11018]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[10954]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[11045]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10969]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[11060]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10996]: Color3us (offset 23) */
+ /* _mesa_function_pool[11087]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[11012]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[11103]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[11047]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[11138]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[11090]: End (offset 43) */
+ /* _mesa_function_pool[11181]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[11098]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[11189]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[11123]: MultiTexCoordP3uiv (will be remapped) */
+ /* _mesa_function_pool[11214]: MultiTexCoordP3uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[11149]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[11240]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[11175]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[11266]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[11205]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[11296]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[11250]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[11341]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[11296]: Color3ub (offset 19) */
+ /* _mesa_function_pool[11387]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[11312]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[11403]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[11344]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[11435]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[11369]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11460]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11404]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11495]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11427]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[11518]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[11467]: Color3ui (offset 21) */
+ /* _mesa_function_pool[11558]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[11483]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[11574]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[11500]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[11591]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[11546]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[11637]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[11573]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[11664]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[11609]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[11700]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[11625]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[11716]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[11697]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[11788]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[11740]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[11831]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[11762]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[11853]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[11807]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[11898]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11853]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11944]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11886]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11977]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11910]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[12001]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11935]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[12026]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11988]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[12079]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[12045]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[12136]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[12083]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[12174]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[12108]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[12199]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[12151]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[12242]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[12198]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12289]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12262]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[12353]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[12306]: GetError (offset 261) */
+ /* _mesa_function_pool[12397]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[12319]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[12410]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[12338]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[12429]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[12355]: Indexdv (offset 45) */
+ /* _mesa_function_pool[12446]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[12368]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[12459]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[12424]: Normal3s (offset 60) */
+ /* _mesa_function_pool[12515]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[12440]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[12531]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[12474]: PushName (offset 201) */
+ /* _mesa_function_pool[12565]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[12488]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[12579]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[12533]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[12624]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[12558]: Normal3i (offset 58) */
+ /* _mesa_function_pool[12649]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[12574]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[12665]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[12609]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12700]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[12666]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[12757]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[12709]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[12800]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[12730]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[12821]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[12780]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[12871]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[12814]: Normal3b (offset 52) */
+ /* _mesa_function_pool[12905]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[12830]: Normal3d (offset 54) */
+ /* _mesa_function_pool[12921]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12846]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12937]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12879]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12970]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12895]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12986]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12940]: Indexi (offset 48) */
+ /* _mesa_function_pool[13031]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12952]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[13043]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12985]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[13076]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[13013]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[13104]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[13034]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13125]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13063]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[13154]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[13109]: DepthMask (offset 211) */
+ /* _mesa_function_pool[13200]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[13124]: IsShader (will be remapped) */
+ /* _mesa_function_pool[13215]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[13138]: Indexf (offset 46) */
+ /* _mesa_function_pool[13229]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[13150]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[13241]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[13188]: Indexd (offset 44) */
+ /* _mesa_function_pool[13279]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[13200]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[13291]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[13221]: StencilOp (offset 244) */
+ /* _mesa_function_pool[13312]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[13238]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[13329]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[13260]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[13351]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[13305]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[13396]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[13321]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[13412]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[13367]: Indexs (offset 50) */
+ /* _mesa_function_pool[13458]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[13379]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[13470]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[13399]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[13490]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[13421]: MultiTexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[13512]: MultiTexCoordP1uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[13447]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[13538]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"glBlendFuncSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[13508]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[13599]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[13546]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[13637]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[13578]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13669]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13605]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[13696]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[13620]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[13711]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[13637]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[13728]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[13684]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[13775]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[13699]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13790]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13752]: Color4bv (offset 26) */
+ /* _mesa_function_pool[13843]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[13766]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[13857]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[13788]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[13879]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[13836]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[13927]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[13861]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[13952]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[13909]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[14000]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13933]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[14024]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13968]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[14059]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13986]: LogicOp (offset 242) */
+ /* _mesa_function_pool[14077]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13999]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[14090]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[14023]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[14114]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[14038]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[14129]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[14114]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[14205]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[14131]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[14222]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[14151]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[14242]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[14178]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[14269]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[14223]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[14314]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[14238]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14329]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14270]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[14361]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[14315]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[14406]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[14343]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[14434]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[14367]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[14458]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[14428]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[14519]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[14450]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[14541]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[14474]: GenTextures (offset 328) */
+ /* _mesa_function_pool[14565]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14509]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[14600]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[14539]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[14630]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[14556]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[14647]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[14612]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14703]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[14651]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[14683]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[14742]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[14716]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[14775]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[14738]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14797]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14766]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[14825]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[14784]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[14823]: MultiTexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[14843]: MultiTexCoordP3ui (will be remapped) */
"iii\0"
"glMultiTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[14848]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[14868]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[14866]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[14886]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[14881]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[14901]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[14897]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[14917]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[14914]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[14934]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14938]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14958]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14955]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14975]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[15010]: VertexAttribP1uiv (will be remapped) */
+ /* _mesa_function_pool[15030]: VertexAttribP1uiv (will be remapped) */
"iiip\0"
"glVertexAttribP1uiv\0"
"\0"
- /* _mesa_function_pool[15036]: VertexAttribP4ui (will be remapped) */
+ /* _mesa_function_pool[15056]: VertexAttribP4ui (will be remapped) */
"iiii\0"
"glVertexAttribP4ui\0"
"\0"
- /* _mesa_function_pool[15061]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[15081]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[15076]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[15096]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[15095]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[15115]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[15124]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[15144]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[15167]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[15187]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[15211]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[15231]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[15226]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[15246]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[15242]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[15262]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[15293]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[15313]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[15327]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[15347]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[15356]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[15376]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[15401]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15421]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[15457]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[15477]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[15478]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[15498]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[15511]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[15531]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[15541]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[15561]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[15576]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[15596]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[15595]: Flush (offset 217) */
+ /* _mesa_function_pool[15615]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[15605]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[15625]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[15620]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[15640]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[15666]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[15686]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[15688]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[15708]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[15724]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[15744]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[15742]: TexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[15762]: TexCoordP2ui (will be remapped) */
"ii\0"
"glTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[15761]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[15781]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[15804]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[15824]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[15828]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[15848]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[15844]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[15864]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[15862]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[15882]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[15904]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[15924]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15926]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[15946]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[15946]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15966]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15987]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[16007]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[16042]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[16062]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[16060]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[16080]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[16084]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[16104]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[16102]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[16122]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[16120]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[16140]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[16174]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[16194]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[16216]: Color4ub (offset 35) */
+ /* _mesa_function_pool[16236]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[16233]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[16253]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[16253]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[16273]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[16282]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[16302]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[16300]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[16320]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[16360]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[16380]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[16379]: Indexiv (offset 49) */
+ /* _mesa_function_pool[16399]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[16392]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[16412]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[16410]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[16430]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[16454]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[16474]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[16514]: Frustum (offset 289) */
+ /* _mesa_function_pool[16534]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[16532]: GetString (offset 275) */
+ /* _mesa_function_pool[16552]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[16547]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[16567]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[16573]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[16593]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[16588]: VertexP2uiv (will be remapped) */
+ /* _mesa_function_pool[16608]: VertexP2uiv (will be remapped) */
"ip\0"
"glVertexP2uiv\0"
"\0"
- /* _mesa_function_pool[16606]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[16626]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[16624]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[16644]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[16654]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[16674]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[16672]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[16692]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[16717]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[16737]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[16761]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[16781]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[16804]: GetnHistogramARB (will be remapped) */
+ /* _mesa_function_pool[16824]: GetnHistogramARB (will be remapped) */
"iiiiip\0"
"glGetnHistogramARB\0"
"\0"
- /* _mesa_function_pool[16831]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[16851]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[16872]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16892]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[16900]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[16920]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[16935]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[16955]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[16953]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[16973]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[16984]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17004]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17018]: VertexAttribP4uiv (will be remapped) */
+ /* _mesa_function_pool[17038]: VertexAttribP4uiv (will be remapped) */
"iiip\0"
"glVertexAttribP4uiv\0"
"\0"
- /* _mesa_function_pool[17044]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[17064]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[17069]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[17089]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[17125]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[17145]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[17144]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[17164]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[17160]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[17180]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[17208]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[17228]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[17254]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[17274]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[17271]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[17291]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[17319]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[17339]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[17352]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[17372]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[17379]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17399]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17406]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17426]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17443]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[17463]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[17470]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[17490]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[17490]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[17510]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[17511]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[17531]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[17538]: VertexP3uiv (will be remapped) */
+ /* _mesa_function_pool[17558]: VertexP3uiv (will be remapped) */
"ip\0"
"glVertexP3uiv\0"
"\0"
- /* _mesa_function_pool[17556]: Rectd (offset 86) */
+ /* _mesa_function_pool[17576]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[17570]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17590]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17596]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[17616]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[17617]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[17637]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[17643]: VertexAttribI4ubvEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4ubvEXT\0"
- "glVertexAttribI4ubv\0"
+ /* _mesa_function_pool[17663]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
"\0"
- /* _mesa_function_pool[17690]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[17705]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[17737]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[17752]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[17756]: BlendEquationSeparateiARB (will be remapped) */
- "iii\0"
- "glBlendEquationSeparateiARB\0"
- "glBlendEquationSeparateIndexedAMD\0"
- "\0"
- /* _mesa_function_pool[17823]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[17771]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[17868]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17816]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17893]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17841]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17923]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[17871]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[17970]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[17918]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[18018]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[17966]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[18076]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[18024]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[18110]: Lightfv (offset 160) */
+ /* _mesa_function_pool[18058]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[18125]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[18073]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[18178]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[18126]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[18194]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[18142]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[18214]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[18162]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[18236]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[18184]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[18279]: Color4fv (offset 30) */
+ /* _mesa_function_pool[18227]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[18293]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[18241]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[18338]: GetnMinmaxARB (will be remapped) */
+ /* _mesa_function_pool[18286]: GetnMinmaxARB (will be remapped) */
"iiiiip\0"
"glGetnMinmaxARB\0"
"\0"
- /* _mesa_function_pool[18362]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18310]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[18399]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[18347]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[18420]: Rects (offset 92) */
+ /* _mesa_function_pool[18368]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[18434]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[18382]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[18468]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[18416]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[18497]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[18445]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[18519]: Lightiv (offset 162) */
+ /* _mesa_function_pool[18467]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[18534]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[18482]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[18578]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[18526]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[18626]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[18574]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[18651]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[18599]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[18675]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[18623]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[18720]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[18668]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[18741]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[18689]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[18784]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18732]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[18810]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[18758]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[18836]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[18784]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[18854]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[18802]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[18897]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[18845]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[18951]: Rectdv (offset 87) */
+ /* _mesa_function_pool[18899]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[18964]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18912]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18990]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[18938]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"glBlendEquationIndexedAMD\0"
"\0"
- /* _mesa_function_pool[19040]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18988]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19099]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[19047]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19127]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[19075]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[19172]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[19120]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[19250]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[19198]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[19277]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[19225]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[19304]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[19252]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[19326]: Materialiv (offset 172) */
+ /* _mesa_function_pool[19274]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[19344]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[19292]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[19366]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[19314]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[19392]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19340]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19438]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[19386]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[19491]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[19439]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[19528]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[19476]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[19574]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[19522]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[19592]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[19540]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[19656]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[19604]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[19699]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19647]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19741]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[19689]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[19768]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[19716]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[19795]: GetnUniformdvARB (will be remapped) */
+ /* _mesa_function_pool[19743]: GetnUniformdvARB (will be remapped) */
"iiip\0"
"glGetnUniformdvARB\0"
"\0"
- /* _mesa_function_pool[19820]: DrawElementsInstancedBaseVertex (will be remapped) */
+ /* _mesa_function_pool[19768]: DrawElementsInstancedBaseVertex (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseVertex\0"
"\0"
- /* _mesa_function_pool[19862]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[19810]: TexBuffer (will be remapped) */
+ "iii\0"
+ "glTexBuffer\0"
+ "\0"
+ /* _mesa_function_pool[19827]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[19918]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[19883]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[19946]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[19911]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[19965]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[19930]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[20003]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[19968]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[20021]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[19986]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[20045]: TexGeni (offset 192) */
+ /* _mesa_function_pool[20010]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[20060]: TexGenf (offset 190) */
+ /* _mesa_function_pool[20025]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[20075]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[20040]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[20108]: TexGend (offset 188) */
+ /* _mesa_function_pool[20073]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[20123]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[20088]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[20150]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[20115]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[20173]: ColorP3ui (will be remapped) */
+ /* _mesa_function_pool[20138]: ColorP3ui (will be remapped) */
"ii\0"
"glColorP3ui\0"
"\0"
- /* _mesa_function_pool[20189]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[20154]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[20208]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[20173]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[20236]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[20201]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[20290]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[20255]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[20314]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[20279]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[20349]: NormalP3uiv (will be remapped) */
+ /* _mesa_function_pool[20314]: NormalP3uiv (will be remapped) */
"ip\0"
"glNormalP3uiv\0"
"\0"
- /* _mesa_function_pool[20367]: SecondaryColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[20332]: SecondaryColorP3uiv (will be remapped) */
"ip\0"
"glSecondaryColorP3uiv\0"
"\0"
- /* _mesa_function_pool[20393]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[20358]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[20435]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[20400]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[20464]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[20429]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[20488]: GetnPixelMapuivARB (will be remapped) */
+ /* _mesa_function_pool[20453]: GetnPixelMapuivARB (will be remapped) */
"iip\0"
"glGetnPixelMapuivARB\0"
"\0"
- /* _mesa_function_pool[20514]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[20479]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[20561]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[20526]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[20611]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[20576]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[20642]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[20607]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[20669]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[20634]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[20703]: Color4sv (offset 34) */
+ /* _mesa_function_pool[20668]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[20717]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[20682]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[20747]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[20712]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[20779]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[20744]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[20814]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[20779]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[20830]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[20795]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[20863]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[20828]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[20921]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[20886]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[20977]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[20942]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[21007]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[20972]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[21027]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[20992]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[21046]: Color3dv (offset 12) */
+ /* _mesa_function_pool[21011]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[21060]: IsTexture (offset 330) */
+ /* _mesa_function_pool[21025]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[21090]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[21055]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[21108]: VertexAttribP3uiv (will be remapped) */
+ /* _mesa_function_pool[21073]: VertexAttribP3uiv (will be remapped) */
"iiip\0"
"glVertexAttribP3uiv\0"
"\0"
- /* _mesa_function_pool[21134]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[21099]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[21157]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[21122]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[21198]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[21163]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[21233]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[21198]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[21252]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[21217]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[21291]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[21256]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[21321]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[21286]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[21353]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[21318]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[21382]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[21347]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[21398]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[21363]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[21426]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[21391]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[21443]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[21408]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[21485]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[21450]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[21503]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[21468]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[21529]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21494]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21578]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[21543]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[21596]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[21561]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[21641]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[21606]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[21675]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[21640]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[21699]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[21664]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[21738]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[21703]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[21767]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[21732]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[21785]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[21750]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[21828]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[21793]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[21848]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[21813]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[21916]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[21881]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[21971]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[21936]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[22009]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[21974]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[22043]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[22008]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[22091]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[22056]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[22119]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[22084]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[22172]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[22137]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[22193]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[22158]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[22220]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[22185]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[22252]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[22217]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[22276]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[22241]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[22341]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[22306]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[22363]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[22328]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[22381]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[22346]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[22404]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[22369]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[22431]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[22396]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[22481]: Color3s (offset 17) */
+ /* _mesa_function_pool[22446]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[22496]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[22461]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[22530]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[22495]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[22583]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[22548]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[22602]: ColorP4ui (will be remapped) */
+ /* _mesa_function_pool[22567]: ColorP4ui (will be remapped) */
"ii\0"
"glColorP4ui\0"
"\0"
- /* _mesa_function_pool[22618]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[22583]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[22642]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[22607]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[22686]: GetnSeparableFilterARB (will be remapped) */
+ /* _mesa_function_pool[22651]: GetnSeparableFilterARB (will be remapped) */
"iiiipipp\0"
"glGetnSeparableFilterARB\0"
"\0"
- /* _mesa_function_pool[22721]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[22686]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[22744]: Color3i (offset 15) */
+ /* _mesa_function_pool[22709]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[22759]: FrontFace (offset 157) */
+ /* _mesa_function_pool[22724]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[22774]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[22739]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[22792]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[22757]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[22840]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[22805]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[22858]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[22823]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[22901]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[22866]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[22951]: Color3b (offset 9) */
+ /* _mesa_function_pool[22916]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[22966]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[22931]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[23010]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[22975]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[23034]: Color3f (offset 13) */
+ /* _mesa_function_pool[22999]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[23049]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[23014]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[23069]: Color3d (offset 11) */
+ /* _mesa_function_pool[23034]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[23084]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[23049]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[23099]: Lightf (offset 159) */
+ /* _mesa_function_pool[23064]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[23113]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[23078]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[23139]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[23104]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[23155]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[23120]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[23176]: Lighti (offset 161) */
+ /* _mesa_function_pool[23141]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[23190]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[23155]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[23221]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[23186]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"\0"
- /* _mesa_function_pool[23238]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[23203]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[23283]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[23248]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23368]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[23333]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[23403]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[23368]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[23448]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[23413]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23483]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[23448]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[23500]: MultiTexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[23465]: MultiTexCoordP4ui (will be remapped) */
"iii\0"
"glMultiTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[23525]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[23490]: TexCoordP2uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[23510]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[23542]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[23527]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[23559]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[23544]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[23604]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23589]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23647]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[23632]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[23678]: GetnMapfvARB (will be remapped) */
+ /* _mesa_function_pool[23663]: GetnMapfvARB (will be remapped) */
"iiip\0"
"glGetnMapfvARB\0"
"\0"
- /* _mesa_function_pool[23699]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[23684]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[23754]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[23739]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[23779]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[23764]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23805]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[23790]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[23850]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[23835]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[23884]: TexCoordP3uiv (will be remapped) */
+ /* _mesa_function_pool[23869]: TexCoordP3uiv (will be remapped) */
"ip\0"
"glTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[23904]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[23889]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[23931]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[23916]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[23956]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[23941]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[23981]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[23966]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[24008]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[23993]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[24037]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[24022]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[24063]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[24048]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[24086]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[24071]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[24105]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[24090]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24132]: GetnUniformuivARB (will be remapped) */
+ /* _mesa_function_pool[24117]: GetnUniformuivARB (will be remapped) */
"iiip\0"
"glGetnUniformuivARB\0"
"\0"
- /* _mesa_function_pool[24158]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[24143]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[24176]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[24161]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[24221]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[24206]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[24264]: ClearColor (offset 206) */
+ /* _mesa_function_pool[24249]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[24283]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[24268]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[24302]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[24287]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[24326]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24311]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[24375]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[24360]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[24402]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[24387]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[24441]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[24426]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[24457]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[24442]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[24505]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[24490]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[24525]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[24510]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[24573]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[24558]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[24597]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24582]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24638]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[24623]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[24670]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[24655]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[24688]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[24673]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24780]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[24765]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[24811]: Bitmap (offset 8) */
+ /* _mesa_function_pool[24796]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[24829]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[24814]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[24874]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[24859]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[24905]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[24890]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[24941]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24926]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[24984]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[24969]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[25010]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[24995]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[25042]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[25027]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[25057]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[25042]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[25075]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[25060]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[25115]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[25100]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[25142]: GetnMapdvARB (will be remapped) */
+ /* _mesa_function_pool[25127]: GetnMapdvARB (will be remapped) */
"iiip\0"
"glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[25163]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[25148]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[25182]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[25167]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[25230]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[25215]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[25265]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[25250]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[25292]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[25277]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[25316]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[25301]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[25350]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[25335]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[25402]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[25387]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[25421]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[25406]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[25452]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[25437]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[25490]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[25475]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[25533]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[25518]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[25578]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[25563]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[25598]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25583]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25669]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[25654]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[25691]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[25676]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[25711]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[25696]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[25765]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[25750]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[25818]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[25803]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[25846]: Map1d (offset 220) */
+ /* _mesa_function_pool[25831]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[25862]: Map1f (offset 221) */
+ /* _mesa_function_pool[25847]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[25878]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[25863]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[25937]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[25922]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[25973]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[25958]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[25997]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[25982]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[26018]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[26003]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[26049]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[26034]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[26088]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[26073]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[26110]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[26095]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[26161]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[26146]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26215]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[26200]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[26236]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[26221]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[26282]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[26267]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[26297]: Fogiv (offset 156) */
+ /* _mesa_function_pool[26282]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[26309]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[26294]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[26326]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[26311]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[26362]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[26347]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[26383]: GetnColorTableARB (will be remapped) */
+ /* _mesa_function_pool[26368]: GetnColorTableARB (will be remapped) */
"iiiip\0"
"glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[26410]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[26395]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[26434]: Rotatef (offset 300) */
+ /* _mesa_function_pool[26419]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[26450]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[26435]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[26492]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[26477]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[26508]: SecondaryColorP3ui (will be remapped) */
+ /* _mesa_function_pool[26493]: SecondaryColorP3ui (will be remapped) */
"ii\0"
"glSecondaryColorP3ui\0"
"\0"
- /* _mesa_function_pool[26533]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[26518]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[26549]: Clear (offset 203) */
+ /* _mesa_function_pool[26534]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[26560]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[26545]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[26576]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[26561]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[26603]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[26588]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[26637]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[26622]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[26653]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[26638]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[26709]: Ortho (offset 296) */
+ /* _mesa_function_pool[26694]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[26725]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[26710]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[26746]: ListBase (offset 6) */
+ /* _mesa_function_pool[26731]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[26760]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[26745]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[26805]: MultiTexCoordP1ui (will be remapped) */
+ /* _mesa_function_pool[26790]: MultiTexCoordP1ui (will be remapped) */
"iii\0"
"glMultiTexCoordP1ui\0"
"\0"
- /* _mesa_function_pool[26830]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[26815]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[26846]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[26831]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[26902]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[26887]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26994]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[26979]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[27051]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[27036]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[27067]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[27052]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[27093]: Rectiv (offset 91) */
+ /* _mesa_function_pool[27078]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[27106]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[27091]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[27144]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[27129]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[27171]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[27156]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[27221]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[27206]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[27244]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[27229]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[27263]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[27248]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[27292]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[27277]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[27312]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[27297]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[27358]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[27343]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[27391]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[27376]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[27406]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[27391]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[27451]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[27436]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[27496]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[27481]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[27542]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[27527]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[27577]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[27562]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[27592]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[27577]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[27640]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[27625]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[27675]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[27660]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[27718]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[27703]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[27735]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[27720]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[27762]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[27747]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[27805]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[27790]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27852]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[27837]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[27940]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[27925]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[27966]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[27951]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[28011]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[27996]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[28043]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[28028]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[28058]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[28043]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[28084]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[28069]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[28109]: LineWidth (offset 168) */
+ /* _mesa_function_pool[28094]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[28124]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[28109]: Tangent3svEXT (dynamic) */
+ "p\0"
+ "glTangent3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[28128]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[28155]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[28159]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[28193]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[28197]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[28239]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[28243]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[28259]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[28263]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[28280]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[28284]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[28310]: TexGendv (offset 189) */
+ /* _mesa_function_pool[28314]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[28326]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[28330]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[28371]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[28375]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[28404]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[28408]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[28429]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[28433]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[28450]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[28454]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[28484]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[28488]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[28511]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[28515]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[28534]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[28538]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[28560]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[28564]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[28624]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[28628]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[28650]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[28654]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[28686]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[28694]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[28730]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[28725]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[28761]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[28762]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[28798]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[28783]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[28819]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[28805]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[28841]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[28840]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[28876]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[28861]: CallList (offset 2) */
+ /* _mesa_function_pool[28897]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[28875]: Materialfv (offset 170) */
+ /* _mesa_function_pool[28911]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[28893]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[28929]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[28910]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[28946]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[28942]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[28978]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[28987]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[29023]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[29035]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[29071]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[29080]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[29116]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29098]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[29134]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[29151]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[29187]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[29182]: Color3iv (offset 16) */
+ /* _mesa_function_pool[29218]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[29196]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[29232]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[29230]: DrawElements (offset 311) */
+ /* _mesa_function_pool[29266]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[29251]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[29287]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[29277]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[29313]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[29314]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[29350]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29374]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[29410]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[29417]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[29453]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[29472]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[29508]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[29495]: TexBufferARB (will be remapped) */
+ /* _mesa_function_pool[29531]: TexBufferARB (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"\0"
- /* _mesa_function_pool[29515]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[29551]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[29588]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[29624]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[29611]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[29647]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[29642]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29678]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[29679]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[29715]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[29696]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[29732]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[29732]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[29768]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[29748]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[29784]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[29768]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[29804]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[29782]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[29818]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[29870]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[29801]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[29889]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29821]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[29909]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[29870]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[29958]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[29916]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[30004]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[29935]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[30023]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[29961]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[30049]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[30004]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[30092]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[30029]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[30117]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[30074]: Map2d (offset 222) */
+ /* _mesa_function_pool[30162]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[30094]: Map2f (offset 223) */
+ /* _mesa_function_pool[30182]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[30114]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[30202]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[30139]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[30227]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[30156]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[30244]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[30185]: TextureStorage3DEXT (will be remapped) */
+ /* _mesa_function_pool[30273]: TextureStorage3DEXT (will be remapped) */
"iiiiiii\0"
"glTextureStorage3DEXT\0"
"\0"
- /* _mesa_function_pool[30216]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[30304]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[30247]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[30335]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[30270]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[30358]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[30287]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[30375]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[30304]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[30392]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[30321]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[30409]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[30339]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[30427]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[30365]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[30453]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[30391]: TextureStorage2DEXT (will be remapped) */
+ /* _mesa_function_pool[30479]: TextureStorage2DEXT (will be remapped) */
"iiiiii\0"
"glTextureStorage2DEXT\0"
"\0"
- /* _mesa_function_pool[30421]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[30509]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[30477]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[30565]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[30496]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[30584]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[30513]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[30601]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[30544]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[30632]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[30584]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[30672]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[30610]: TexStorage3D (will be remapped) */
+ /* _mesa_function_pool[30698]: TexStorage3D (will be remapped) */
"iiiiii\0"
"glTexStorage3D\0"
"\0"
- /* _mesa_function_pool[30633]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[30721]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[30664]: Materialf (offset 169) */
+ /* _mesa_function_pool[30752]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[30681]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[30769]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[30726]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[30814]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[30751]: Materiali (offset 171) */
+ /* _mesa_function_pool[30839]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[30768]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[30856]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[30794]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[30882]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[30829]: Indexsv (offset 51) */
+ /* _mesa_function_pool[30917]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[30842]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[30930]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[30887]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[30975]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[30906]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[30994]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[30923]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[31011]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[30956]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[31044]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[30974]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[31062]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[31011]: Translated (offset 303) */
+ /* _mesa_function_pool[31099]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[31029]: Translatef (offset 304) */
+ /* _mesa_function_pool[31117]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[31047]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[31135]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[31082]: StencilMask (offset 209) */
+ /* _mesa_function_pool[31170]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[31099]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[31187]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[31119]: ClampColorARB (will be remapped) */
+ /* _mesa_function_pool[31207]: ClampColorARB (will be remapped) */
"ii\0"
"glClampColorARB\0"
"\0"
- /* _mesa_function_pool[31139]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[31227]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[31157]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[31245]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[31187]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[31275]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[31213]: IsList (offset 287) */
+ /* _mesa_function_pool[31301]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[31225]: IsSync (will be remapped) */
+ /* _mesa_function_pool[31313]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[31237]: RenderMode (offset 196) */
+ /* _mesa_function_pool[31325]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[31253]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[31341]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[31286]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31374]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"glDrawBuffersNV\0"
"\0"
- /* _mesa_function_pool[31354]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[31442]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[31375]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[31463]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[31412]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[31500]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[31440]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[31528]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[31482]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[31570]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[31525]: LoadName (offset 198) */
+ /* _mesa_function_pool[31613]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[31539]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[31627]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[31566]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[31654]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[31584]: NormalP3ui (will be remapped) */
+ /* _mesa_function_pool[31672]: NormalP3ui (will be remapped) */
"ii\0"
"glNormalP3ui\0"
"\0"
- /* _mesa_function_pool[31601]: VertexAttribP2ui (will be remapped) */
- "iiii\0"
- "glVertexAttribP2ui\0"
- "\0"
- /* _mesa_function_pool[31626]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[31689]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[31660]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[31723]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[31711]: CullFace (offset 152) */
+ /* _mesa_function_pool[31774]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[31725]: BindTexture (offset 307) */
+ /* _mesa_function_pool[31788]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[31760]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31823]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31787]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[31850]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[31833]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[31896]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[31859]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[31922]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[31878]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[31941]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[31898]: Rectsv (offset 93) */
+ /* _mesa_function_pool[31961]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[31911]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[31974]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[31938]: MultiTexCoordP2uiv (will be remapped) */
+ /* _mesa_function_pool[32001]: MultiTexCoordP2uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP2uiv\0"
"\0"
- /* _mesa_function_pool[31964]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[32027]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[32022]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[32085]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[32048]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[32111]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[32111]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[32174]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[32166]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[32229]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[32193]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[32256]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[32214]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[32277]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[32236]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[32299]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[32264]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[32327]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[32288]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[32351]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[32333]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[32396]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[32352]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[32415]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[32399]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[32462]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[32426]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[32489]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[32442]: Recti (offset 90) */
+ /* _mesa_function_pool[32505]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[32456]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[32519]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[32478]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[32541]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[32517]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[32580]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[32545]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[32608]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[32574]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32637]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[32613]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[32676]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32649]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[32712]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[32672]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[32735]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[32694]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[32757]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[32715]: Rectf (offset 88) */
+ /* _mesa_function_pool[32778]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[32729]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[32792]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[32752]: Indexfv (offset 47) */
+ /* _mesa_function_pool[32815]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[32765]: ColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[32828]: ColorP3uiv (will be remapped) */
"ip\0"
"glColorP3uiv\0"
"\0"
- /* _mesa_function_pool[32782]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[32845]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[32828]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[32891]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[32880]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[32943]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[32915]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[32978]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[32935]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[32998]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[32962]: IndexMask (offset 212) */
+ /* _mesa_function_pool[33025]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[32977]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[33040]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[33014]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[33077]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[33057]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[33120]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[33073]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[33136]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[33099]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[33162]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[33118]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[33181]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[33140]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[33203]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[33159]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[33222]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[33176]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33239]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[33203]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[33266]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[33217]: Fogfv (offset 154) */
+ /* _mesa_function_pool[33280]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[33229]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[33292]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[33263]: InitNames (offset 197) */
+ /* _mesa_function_pool[33326]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[33277]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[33340]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[33292]: Minmax (offset 368) */
+ /* _mesa_function_pool[33355]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[33318]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[33381]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[33337]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[33376]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[33400]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[33395]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[33419]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[33427]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[33451]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[33449]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[33473]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[33479]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[33503]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[33499]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[33523]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[33517]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[33541]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[33554]: Hint (offset 158) */
+ /* _mesa_function_pool[33578]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[33565]: Color4dv (offset 28) */
+ /* _mesa_function_pool[33589]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[33579]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[33603]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[33622]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[33646]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[33651]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[33675]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[33706]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[33730]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[33756]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[33780]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[33774]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[33798]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[33825]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[33849]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[33872]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[33896]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[33896]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[33920]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[33927]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[33951]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[33942]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[33966]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[33977]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[34001]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[33994]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[34018]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[34014]: Begin (offset 7) */
+ /* _mesa_function_pool[34038]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[34025]: LightModeli (offset 165) */
+ /* _mesa_function_pool[34049]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[34043]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[34067]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[34088]: Rectfv (offset 89) */
+ /* _mesa_function_pool[34112]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[34101]: LightModelf (offset 163) */
+ /* _mesa_function_pool[34125]: BlendEquationSeparateiARB (will be remapped) */
+ "iii\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationSeparateIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[34192]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[34119]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[34210]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[34144]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[34235]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[34162]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[34253]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[34198]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[34289]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[34224]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[34315]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[34247]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[34338]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[34286]: Disable (offset 214) */
+ /* _mesa_function_pool[34377]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[34299]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[34390]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[34344]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[34435]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[34410]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[34501]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[34438]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[34529]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[34465]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[34556]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[34499]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[34590]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[34518]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[34609]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[34568]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[34659]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[34610]: GetnTexImageARB (will be remapped) */
+ /* _mesa_function_pool[34701]: GetnTexImageARB (will be remapped) */
"iiiiip\0"
"glGetnTexImageARB\0"
"\0"
- /* _mesa_function_pool[34636]: ColorMask (offset 210) */
+ /* _mesa_function_pool[34727]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[34654]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[34745]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[34679]: Tangent3svEXT (dynamic) */
- "p\0"
- "glTangent3svEXT\0"
+ /* _mesa_function_pool[34770]: DebugMessageInsertARB (will be remapped) */
+ "iiiiip\0"
+ "glDebugMessageInsertARB\0"
"\0"
- /* _mesa_function_pool[34698]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[34802]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[34728]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[34832]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[34761]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[34865]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[34783]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[34887]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[34801]: Enable (offset 215) */
+ /* _mesa_function_pool[34905]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[34813]: LineStipple (offset 167) */
+ /* _mesa_function_pool[34917]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[34831]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[34935]: VertexAttribP2ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP2ui\0"
+ "\0"
+ /* _mesa_function_pool[34960]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[34857]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[34986]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[34887]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[35016]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[34914]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[35043]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[34968]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[35097]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[35011]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[35140]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[35044]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[35173]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[35070]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[35199]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[35085]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[35214]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[35116]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[35245]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[35137]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[35266]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[35167]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[35296]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[35207]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[35336]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[35244]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[35373]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[35268]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[35397]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[35293]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[35422]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[35314]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[35443]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -5112,681 +5128,685 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1631, AttachShader_remap_index },
- { 10674, CreateProgram_remap_index },
- { 24670, CreateShader_remap_index },
- { 27244, DeleteProgram_remap_index },
- { 20003, DeleteShader_remap_index },
- { 25163, DetachShader_remap_index },
- { 19250, GetAttachedShaders_remap_index },
- { 5360, GetProgramInfoLog_remap_index },
- { 425, GetProgramiv_remap_index },
- { 7250, GetShaderInfoLog_remap_index },
- { 33099, GetShaderiv_remap_index },
- { 14223, IsProgram_remap_index },
- { 13124, IsShader_remap_index },
- { 10804, StencilFuncSeparate_remap_index },
- { 4287, StencilMaskSeparate_remap_index },
- { 8315, StencilOpSeparate_remap_index },
- { 23904, UniformMatrix2x3fv_remap_index },
- { 3061, UniformMatrix2x4fv_remap_index },
- { 34887, UniformMatrix3x2fv_remap_index },
- { 32399, UniformMatrix3x4fv_remap_index },
- { 17352, UniformMatrix4x2fv_remap_index },
- { 3552, UniformMatrix4x3fv_remap_index },
- { 5583, ClampColor_remap_index },
- { 19304, ClearBufferfi_remap_index },
- { 18720, ClearBufferfv_remap_index },
- { 31354, ClearBufferiv_remap_index },
- { 14428, ClearBufferuiv_remap_index },
- { 21426, GetStringi_remap_index },
- { 3002, TexBuffer_remap_index },
- { 958, FramebufferTexture_remap_index },
- { 28280, GetBufferParameteri64v_remap_index },
- { 10904, GetInteger64i_v_remap_index },
- { 24984, VertexAttribDivisor_remap_index },
- { 10692, LoadTransposeMatrixdARB_remap_index },
- { 32828, LoadTransposeMatrixfARB_remap_index },
- { 6268, MultTransposeMatrixdARB_remap_index },
- { 25350, MultTransposeMatrixfARB_remap_index },
- { 236, SampleCoverageARB_remap_index },
- { 6513, CompressedTexImage1DARB_remap_index },
- { 25878, CompressedTexImage2DARB_remap_index },
- { 4350, CompressedTexImage3DARB_remap_index },
- { 19592, CompressedTexSubImage1DARB_remap_index },
- { 2187, CompressedTexSubImage2DARB_remap_index },
- { 21848, CompressedTexSubImage3DARB_remap_index },
- { 30421, GetCompressedTexImageARB_remap_index },
- { 4144, DisableVertexAttribArrayARB_remap_index },
- { 31964, EnableVertexAttribArrayARB_remap_index },
- { 33942, GetProgramEnvParameterdvARB_remap_index },
- { 25230, GetProgramEnvParameterfvARB_remap_index },
- { 29277, GetProgramLocalParameterdvARB_remap_index },
- { 8791, GetProgramLocalParameterfvARB_remap_index },
- { 19768, GetProgramStringARB_remap_index },
- { 29472, GetProgramivARB_remap_index },
- { 22043, GetVertexAttribdvARB_remap_index },
- { 17160, GetVertexAttribfvARB_remap_index },
- { 10483, GetVertexAttribivARB_remap_index },
- { 20863, ProgramEnvParameter4dARB_remap_index },
- { 26994, ProgramEnvParameter4dvARB_remap_index },
- { 18018, ProgramEnvParameter4fARB_remap_index },
- { 9666, ProgramEnvParameter4fvARB_remap_index },
- { 4313, ProgramLocalParameter4dARB_remap_index },
- { 13933, ProgramLocalParameter4dvARB_remap_index },
- { 31375, ProgramLocalParameter4fARB_remap_index },
- { 27640, ProgramLocalParameter4fvARB_remap_index },
- { 30114, ProgramStringARB_remap_index },
- { 21157, VertexAttrib1dARB_remap_index },
- { 16761, VertexAttrib1dvARB_remap_index },
- { 4509, VertexAttrib1fARB_remap_index },
- { 34968, VertexAttrib1fvARB_remap_index },
- { 7841, VertexAttrib1sARB_remap_index },
- { 2382, VertexAttrib1svARB_remap_index },
- { 16174, VertexAttrib2dARB_remap_index },
- { 18741, VertexAttrib2dvARB_remap_index },
- { 1714, VertexAttrib2fARB_remap_index },
- { 18854, VertexAttrib2fvARB_remap_index },
- { 34568, VertexAttrib2sARB_remap_index },
- { 33579, VertexAttrib2svARB_remap_index },
- { 12108, VertexAttrib3dARB_remap_index },
- { 9333, VertexAttrib3dvARB_remap_index },
- { 1801, VertexAttrib3fARB_remap_index },
- { 24221, VertexAttrib3fvARB_remap_index },
- { 29961, VertexAttrib3sARB_remap_index },
- { 21785, VertexAttrib3svARB_remap_index },
- { 5403, VertexAttrib4NbvARB_remap_index },
- { 19127, VertexAttrib4NivARB_remap_index },
- { 24176, VertexAttrib4NsvARB_remap_index },
- { 25182, VertexAttrib4NubARB_remap_index },
- { 33825, VertexAttrib4NubvARB_remap_index },
- { 20514, VertexAttrib4NuivARB_remap_index },
- { 3382, VertexAttrib4NusvARB_remap_index },
- { 11697, VertexAttrib4bvARB_remap_index },
- { 28650, VertexAttrib4dARB_remap_index },
- { 22858, VertexAttrib4dvARB_remap_index },
- { 12262, VertexAttrib4fARB_remap_index },
- { 12666, VertexAttrib4fvARB_remap_index },
- { 11047, VertexAttrib4ivARB_remap_index },
- { 18534, VertexAttrib4sARB_remap_index },
- { 33014, VertexAttrib4svARB_remap_index },
- { 17823, VertexAttrib4ubvARB_remap_index },
- { 32288, VertexAttrib4uivARB_remap_index },
- { 21596, VertexAttrib4usvARB_remap_index },
- { 23699, VertexAttribPointerARB_remap_index },
- { 34728, BindBufferARB_remap_index },
- { 7548, BufferDataARB_remap_index },
- { 1552, BufferSubDataARB_remap_index },
- { 32574, DeleteBuffersARB_remap_index },
- { 35011, GenBuffersARB_remap_index },
- { 18897, GetBufferParameterivARB_remap_index },
- { 17970, GetBufferPointervARB_remap_index },
- { 1505, GetBufferSubDataARB_remap_index },
- { 32236, IsBufferARB_remap_index },
- { 28124, MapBufferARB_remap_index },
- { 33229, UnmapBufferARB_remap_index },
- { 332, BeginQueryARB_remap_index },
- { 21252, DeleteQueriesARB_remap_index },
- { 12985, EndQueryARB_remap_index },
- { 30923, GenQueriesARB_remap_index },
- { 2079, GetQueryObjectivARB_remap_index },
- { 18578, GetQueryObjectuivARB_remap_index },
- { 1858, GetQueryivARB_remap_index },
- { 21503, IsQueryARB_remap_index },
- { 8943, AttachObjectARB_remap_index },
- { 19965, CompileShaderARB_remap_index },
- { 3494, CreateProgramObjectARB_remap_index },
- { 7493, CreateShaderObjectARB_remap_index },
- { 15457, DeleteObjectARB_remap_index },
- { 25669, DetachObjectARB_remap_index },
- { 12730, GetActiveUniformARB_remap_index },
- { 10158, GetAttachedObjectsARB_remap_index },
- { 10465, GetHandleARB_remap_index },
- { 34761, GetInfoLogARB_remap_index },
- { 33896, GetObjectParameterfvARB_remap_index },
- { 29151, GetObjectParameterivARB_remap_index },
- { 30681, GetShaderSourceARB_remap_index },
- { 29821, GetUniformLocationARB_remap_index },
- { 25452, GetUniformfvARB_remap_index },
- { 13508, GetUniformivARB_remap_index },
- { 21641, LinkProgramARB_remap_index },
- { 21699, ShaderSourceARB_remap_index },
- { 8215, Uniform1fARB_remap_index },
- { 31626, Uniform1fvARB_remap_index },
- { 23647, Uniform1iARB_remap_index },
- { 22496, Uniform1ivARB_remap_index },
- { 2331, Uniform2fARB_remap_index },
- { 15293, Uniform2fvARB_remap_index },
- { 28011, Uniform2iARB_remap_index },
- { 2468, Uniform2ivARB_remap_index },
- { 20075, Uniform3fARB_remap_index },
- { 10188, Uniform3fvARB_remap_index },
- { 7104, Uniform3iARB_remap_index },
- { 18076, Uniform3ivARB_remap_index },
- { 20669, Uniform4fARB_remap_index },
- { 25316, Uniform4fvARB_remap_index },
- { 26603, Uniform4iARB_remap_index },
- { 22009, Uniform4ivARB_remap_index },
- { 8995, UniformMatrix2fvARB_remap_index },
+ { 1680, AttachShader_remap_index },
+ { 10765, CreateProgram_remap_index },
+ { 24655, CreateShader_remap_index },
+ { 27229, DeleteProgram_remap_index },
+ { 19968, DeleteShader_remap_index },
+ { 25148, DetachShader_remap_index },
+ { 19198, GetAttachedShaders_remap_index },
+ { 5460, GetProgramInfoLog_remap_index },
+ { 444, GetProgramiv_remap_index },
+ { 7308, GetShaderInfoLog_remap_index },
+ { 33162, GetShaderiv_remap_index },
+ { 14314, IsProgram_remap_index },
+ { 13215, IsShader_remap_index },
+ { 10895, StencilFuncSeparate_remap_index },
+ { 4439, StencilMaskSeparate_remap_index },
+ { 8373, StencilOpSeparate_remap_index },
+ { 23889, UniformMatrix2x3fv_remap_index },
+ { 3166, UniformMatrix2x4fv_remap_index },
+ { 35016, UniformMatrix3x2fv_remap_index },
+ { 32462, UniformMatrix3x4fv_remap_index },
+ { 17372, UniformMatrix4x2fv_remap_index },
+ { 3657, UniformMatrix4x3fv_remap_index },
+ { 5683, ClampColor_remap_index },
+ { 19252, ClearBufferfi_remap_index },
+ { 18668, ClearBufferfv_remap_index },
+ { 31442, ClearBufferiv_remap_index },
+ { 14519, ClearBufferuiv_remap_index },
+ { 21391, GetStringi_remap_index },
+ { 19810, TexBuffer_remap_index },
+ { 977, FramebufferTexture_remap_index },
+ { 28284, GetBufferParameteri64v_remap_index },
+ { 10995, GetInteger64i_v_remap_index },
+ { 24969, VertexAttribDivisor_remap_index },
+ { 10783, LoadTransposeMatrixdARB_remap_index },
+ { 32891, LoadTransposeMatrixfARB_remap_index },
+ { 6368, MultTransposeMatrixdARB_remap_index },
+ { 25335, MultTransposeMatrixfARB_remap_index },
+ { 255, SampleCoverageARB_remap_index },
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{ 81, VertexAttribI2iEXT_remap_index },
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- { 20208, BindBufferOffsetEXT_remap_index },
- { 13063, BindBufferRangeEXT_remap_index },
- { 15242, EndTransformFeedbackEXT_remap_index },
- { 11625, GetTransformFeedbackVaryingEXT_remap_index },
- { 22276, TransformFeedbackVaryingsEXT_remap_index },
- { 31440, ProvokingVertexEXT_remap_index },
- { 11573, GetTexParameterPointervAPPLE_remap_index },
- { 5600, TextureRangeAPPLE_remap_index },
- { 12440, GetObjectParameterivAPPLE_remap_index },
- { 21398, ObjectPurgeableAPPLE_remap_index },
- { 6362, ObjectUnpurgeableAPPLE_remap_index },
- { 18497, ActiveProgramEXT_remap_index },
- { 18468, CreateShaderProgramEXT_remap_index },
- { 30339, UseShaderProgramEXT_remap_index },
- { 17596, TextureBarrierNV_remap_index },
- { 30633, StencilFuncSeparateATI_remap_index },
- { 6233, ProgramEnvParameters4fvEXT_remap_index },
- { 18362, ProgramLocalParameters4fvEXT_remap_index },
- { 15095, GetQueryObjecti64vEXT_remap_index },
- { 11175, GetQueryObjectui64vEXT_remap_index },
- { 25490, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12952, EGLImageTargetTexture2DOES_remap_index },
+ { 25518, VertexAttribI2ivEXT_remap_index },
+ { 5998, VertexAttribI2uiEXT_remap_index },
+ { 5290, VertexAttribI2uivEXT_remap_index },
+ { 28330, VertexAttribI3iEXT_remap_index },
+ { 26745, VertexAttribI3ivEXT_remap_index },
+ { 3734, VertexAttribI3uiEXT_remap_index },
+ { 32415, VertexAttribI3uivEXT_remap_index },
+ { 23544, VertexAttribI4bvEXT_remap_index },
+ { 15640, VertexAttribI4iEXT_remap_index },
+ { 34067, VertexAttribI4ivEXT_remap_index },
+ { 14361, VertexAttribI4svEXT_remap_index },
+ { 4309, VertexAttribI4ubvEXT_remap_index },
+ { 17291, VertexAttribI4uiEXT_remap_index },
+ { 6144, VertexAttribI4uivEXT_remap_index },
+ { 12242, VertexAttribI4usvEXT_remap_index },
+ { 19827, VertexAttribIPointerEXT_remap_index },
+ { 3349, FramebufferTextureLayerEXT_remap_index },
+ { 17663, ColorMaskIndexedEXT_remap_index },
+ { 20279, DisableIndexedEXT_remap_index },
+ { 28375, EnableIndexedEXT_remap_index },
+ { 23203, GetBooleanIndexedvEXT_remap_index },
+ { 11853, GetIntegerIndexedvEXT_remap_index },
+ { 24387, IsEnabledIndexedEXT_remap_index },
+ { 24287, ClearColorIiEXT_remap_index },
+ { 3830, ClearColorIuiEXT_remap_index },
+ { 10715, GetTexParameterIivEXT_remap_index },
+ { 6645, GetTexParameterIuivEXT_remap_index },
+ { 3305, TexParameterIivEXT_remap_index },
+ { 28197, TexParameterIuivEXT_remap_index },
+ { 5158, BeginConditionalRenderNV_remap_index },
+ { 27156, EndConditionalRenderNV_remap_index },
+ { 10069, BeginTransformFeedbackEXT_remap_index },
+ { 20358, BindBufferBaseEXT_remap_index },
+ { 20173, BindBufferOffsetEXT_remap_index },
+ { 13154, BindBufferRangeEXT_remap_index },
+ { 15262, EndTransformFeedbackEXT_remap_index },
+ { 11716, GetTransformFeedbackVaryingEXT_remap_index },
+ { 22241, TransformFeedbackVaryingsEXT_remap_index },
+ { 31528, ProvokingVertexEXT_remap_index },
+ { 11664, GetTexParameterPointervAPPLE_remap_index },
+ { 5700, TextureRangeAPPLE_remap_index },
+ { 12531, GetObjectParameterivAPPLE_remap_index },
+ { 21363, ObjectPurgeableAPPLE_remap_index },
+ { 6420, ObjectUnpurgeableAPPLE_remap_index },
+ { 18445, ActiveProgramEXT_remap_index },
+ { 18416, CreateShaderProgramEXT_remap_index },
+ { 30427, UseShaderProgramEXT_remap_index },
+ { 17616, TextureBarrierNV_remap_index },
+ { 30721, StencilFuncSeparateATI_remap_index },
+ { 6333, ProgramEnvParameters4fvEXT_remap_index },
+ { 18310, ProgramLocalParameters4fvEXT_remap_index },
+ { 15115, GetQueryObjecti64vEXT_remap_index },
+ { 11266, GetQueryObjectui64vEXT_remap_index },
+ { 25475, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 13043, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2869, _gloffset_BlendColor },
+ { 2918, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 12045, _gloffset_BlendEquation },
+ { 12136, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 18236, _gloffset_ColorSubTable },
- { 33706, _gloffset_CopyColorSubTable },
+ { 18184, _gloffset_ColorSubTable },
+ { 33730, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 277, _gloffset_ConvolutionFilter1D },
- { 2649, _gloffset_CopyConvolutionFilter1D },
- { 4424, _gloffset_GetConvolutionParameteriv },
- { 9224, _gloffset_ConvolutionFilter2D },
- { 9426, _gloffset_ConvolutionParameteriv },
- { 9886, _gloffset_ConvolutionParameterfv },
- { 22119, _gloffset_GetSeparableFilter },
- { 25765, _gloffset_SeparableFilter2D },
- { 26653, _gloffset_ConvolutionParameteri },
- { 26846, _gloffset_ConvolutionParameterf },
- { 28560, _gloffset_GetConvolutionParameterfv },
- { 29417, _gloffset_GetConvolutionFilter },
- { 32048, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2698, _gloffset_CopyConvolutionFilter1D },
+ { 4576, _gloffset_GetConvolutionParameteriv },
+ { 9282, _gloffset_ConvolutionFilter2D },
+ { 9484, _gloffset_ConvolutionParameteriv },
+ { 9944, _gloffset_ConvolutionParameterfv },
+ { 22084, _gloffset_GetSeparableFilter },
+ { 25750, _gloffset_SeparableFilter2D },
+ { 26638, _gloffset_ConvolutionParameteri },
+ { 26831, _gloffset_ConvolutionParameterf },
+ { 28564, _gloffset_GetConvolutionParameterfv },
+ { 29453, _gloffset_GetConvolutionFilter },
+ { 32111, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 16120, _gloffset_CopyTexSubImage3D },
- { 17923, _gloffset_CopyTexImage2D },
- { 26236, _gloffset_CopyTexImage1D },
- { 29098, _gloffset_CopyTexSubImage2D },
- { 31660, _gloffset_CopyTexSubImage1D },
+ { 16140, _gloffset_CopyTexSubImage3D },
+ { 17871, _gloffset_CopyTexImage2D },
+ { 26221, _gloffset_CopyTexImage1D },
+ { 29134, _gloffset_CopyTexSubImage2D },
+ { 31723, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 10240, _gloffset_DrawRangeElements },
+ { 10298, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 876, _gloffset_Histogram },
- { 3811, _gloffset_ResetHistogram },
- { 10770, _gloffset_GetMinmax },
- { 16454, _gloffset_GetHistogramParameterfv },
- { 26161, _gloffset_GetMinmaxParameteriv },
- { 28450, _gloffset_ResetMinmax },
- { 29314, _gloffset_GetHistogramParameteriv },
- { 30544, _gloffset_GetHistogram },
- { 33292, _gloffset_Minmax },
- { 34914, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3916, _gloffset_ResetHistogram },
+ { 10861, _gloffset_GetMinmax },
+ { 16474, _gloffset_GetHistogramParameterfv },
+ { 26146, _gloffset_GetMinmaxParameteriv },
+ { 28454, _gloffset_ResetMinmax },
+ { 29350, _gloffset_GetHistogramParameteriv },
+ { 30632, _gloffset_GetHistogram },
+ { 33355, _gloffset_Minmax },
+ { 35043, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 9086, _gloffset_ColorTable },
- { 16300, _gloffset_GetColorTable },
- { 24688, _gloffset_GetColorTableParameterfv },
- { 26902, _gloffset_GetColorTableParameteriv },
+ { 9144, _gloffset_ColorTable },
+ { 16320, _gloffset_GetColorTable },
+ { 24673, _gloffset_GetColorTableParameterfv },
+ { 26887, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7797, _gloffset_TexSubImage1D },
- { 11500, _gloffset_TexSubImage2D },
+ { 7855, _gloffset_TexSubImage1D },
+ { 11591, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1892, _gloffset_TexImage3D },
- { 24457, _gloffset_TexSubImage3D },
+ { 1941, _gloffset_TexImage3D },
+ { 24442, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3579, _gloffset_PrioritizeTextures },
- { 8246, _gloffset_AreTexturesResident },
- { 14474, _gloffset_GenTextures },
- { 16831, _gloffset_DeleteTextures },
- { 21060, _gloffset_IsTexture },
- { 31725, _gloffset_BindTexture },
+ { 3684, _gloffset_PrioritizeTextures },
+ { 8304, _gloffset_AreTexturesResident },
+ { 14565, _gloffset_GenTextures },
+ { 16851, _gloffset_DeleteTextures },
+ { 21025, _gloffset_IsTexture },
+ { 31788, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 25937, _gloffset_ArrayElement },
- { 32880, _gloffset_GetPointerv },
- { 34465, _gloffset_DrawArrays },
+ { 25922, _gloffset_ArrayElement },
+ { 32943, _gloffset_GetPointerv },
+ { 34556, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 8364, _gloffset_ColorTableParameteriv },
- { 9086, _gloffset_ColorTable },
- { 16300, _gloffset_GetColorTable },
- { 16410, _gloffset_CopyColorTable },
- { 20921, _gloffset_ColorTableParameterfv },
- { 24688, _gloffset_GetColorTableParameterfv },
- { 26902, _gloffset_GetColorTableParameteriv },
+ { 8422, _gloffset_ColorTableParameteriv },
+ { 9144, _gloffset_ColorTable },
+ { 16320, _gloffset_GetColorTable },
+ { 16430, _gloffset_CopyColorTable },
+ { 20886, _gloffset_ColorTableParameterfv },
+ { 24673, _gloffset_GetColorTableParameterfv },
+ { 26887, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 445, _gloffset_MultiTexCoord3sARB },
- { 677, _gloffset_ActiveTextureARB },
- { 4634, _gloffset_MultiTexCoord1fvARB },
- { 6863, _gloffset_MultiTexCoord3dARB },
- { 6908, _gloffset_MultiTexCoord2iARB },
- { 7032, _gloffset_MultiTexCoord2svARB },
- { 9042, _gloffset_MultiTexCoord2fARB },
- { 11205, _gloffset_MultiTexCoord3fvARB },
- { 11807, _gloffset_MultiTexCoord4sARB },
- { 12488, _gloffset_MultiTexCoord2dvARB },
- { 12895, _gloffset_MultiTexCoord1svARB },
- { 13260, _gloffset_MultiTexCoord3svARB },
- { 13321, _gloffset_MultiTexCoord4iARB },
- { 14178, _gloffset_MultiTexCoord3iARB },
- { 15124, _gloffset_MultiTexCoord1dARB },
- { 15356, _gloffset_MultiTexCoord3dvARB },
- { 16672, _gloffset_MultiTexCoord3ivARB },
- { 16717, _gloffset_MultiTexCoord2sARB },
- { 18293, _gloffset_MultiTexCoord4ivARB },
- { 20561, _gloffset_ClientActiveTextureARB },
- { 22966, _gloffset_MultiTexCoord2dARB },
- { 23403, _gloffset_MultiTexCoord4dvARB },
- { 23805, _gloffset_MultiTexCoord4fvARB },
- { 24829, _gloffset_MultiTexCoord3fARB },
- { 27496, _gloffset_MultiTexCoord4dARB },
- { 27762, _gloffset_MultiTexCoord1sARB },
- { 27966, _gloffset_MultiTexCoord1dvARB },
- { 28942, _gloffset_MultiTexCoord1ivARB },
- { 29035, _gloffset_MultiTexCoord2ivARB },
- { 29374, _gloffset_MultiTexCoord1iARB },
- { 30842, _gloffset_MultiTexCoord4svARB },
- { 31482, _gloffset_MultiTexCoord1fARB },
- { 31787, _gloffset_MultiTexCoord4fARB },
- { 34299, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4734, _gloffset_MultiTexCoord1fvARB },
+ { 6921, _gloffset_MultiTexCoord3dARB },
+ { 6966, _gloffset_MultiTexCoord2iARB },
+ { 7090, _gloffset_MultiTexCoord2svARB },
+ { 9100, _gloffset_MultiTexCoord2fARB },
+ { 11296, _gloffset_MultiTexCoord3fvARB },
+ { 11898, _gloffset_MultiTexCoord4sARB },
+ { 12579, _gloffset_MultiTexCoord2dvARB },
+ { 12986, _gloffset_MultiTexCoord1svARB },
+ { 13351, _gloffset_MultiTexCoord3svARB },
+ { 13412, _gloffset_MultiTexCoord4iARB },
+ { 14269, _gloffset_MultiTexCoord3iARB },
+ { 15144, _gloffset_MultiTexCoord1dARB },
+ { 15376, _gloffset_MultiTexCoord3dvARB },
+ { 16692, _gloffset_MultiTexCoord3ivARB },
+ { 16737, _gloffset_MultiTexCoord2sARB },
+ { 18241, _gloffset_MultiTexCoord4ivARB },
+ { 20526, _gloffset_ClientActiveTextureARB },
+ { 22931, _gloffset_MultiTexCoord2dARB },
+ { 23368, _gloffset_MultiTexCoord4dvARB },
+ { 23790, _gloffset_MultiTexCoord4fvARB },
+ { 24814, _gloffset_MultiTexCoord3fARB },
+ { 27481, _gloffset_MultiTexCoord4dARB },
+ { 27747, _gloffset_MultiTexCoord1sARB },
+ { 27951, _gloffset_MultiTexCoord1dvARB },
+ { 28978, _gloffset_MultiTexCoord1ivARB },
+ { 29071, _gloffset_MultiTexCoord2ivARB },
+ { 29410, _gloffset_MultiTexCoord1iARB },
+ { 30930, _gloffset_MultiTexCoord4svARB },
+ { 31570, _gloffset_MultiTexCoord1fARB },
+ { 31850, _gloffset_MultiTexCoord4fARB },
+ { 34390, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 44a828adf..05b052a01 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -298,6 +298,8 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
const gl_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLuint width = texImage->Width;
+ const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format);
+ GLenum rebaseFormat = GL_NONE;
GLuint height = texImage->Height;
GLuint depth = texImage->Depth;
GLuint img, row;
@@ -318,6 +320,28 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
height = 1;
}
+ if (texImage->_BaseFormat == GL_LUMINANCE ||
+ texImage->_BaseFormat == GL_INTENSITY ||
+ texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ /* If a luminance (or intensity) texture is read back as RGB(A), the
+ * returned value should be (L,0,0,1), not (L,L,L,1). Set rebaseFormat
+ * here to get G=B=0.
+ */
+ rebaseFormat = texImage->_BaseFormat;
+ }
+ else if ((texImage->_BaseFormat == GL_RGBA ||
+ texImage->_BaseFormat == GL_RGB) &&
+ (destBaseFormat == GL_LUMINANCE ||
+ destBaseFormat == GL_LUMINANCE_ALPHA ||
+ destBaseFormat == GL_LUMINANCE_INTEGER_EXT ||
+ destBaseFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT)) {
+ /* If we're reading back an RGB(A) texture as luminance then we need
+ * to return L=tex(R). Note, that's different from glReadPixels which
+ * returns L=R+G+B.
+ */
+ rebaseFormat = GL_LUMINANCE_ALPHA; /* this covers GL_LUMINANCE too */
+ }
+
for (img = 0; img < depth; img++) {
GLubyte *srcMap;
GLint rowstride;
@@ -335,12 +359,14 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
if (is_integer) {
_mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint);
- _mesa_rebase_rgba_uint(width, rgba_uint, texImage->_BaseFormat);
+ if (rebaseFormat)
+ _mesa_rebase_rgba_uint(width, rgba_uint, rebaseFormat);
_mesa_pack_rgba_span_int(ctx, width, rgba_uint,
format, type, dest);
} else {
_mesa_unpack_rgba_row(texFormat, width, src, rgba);
- _mesa_rebase_rgba_float(width, rgba, texImage->_BaseFormat);
+ if (rebaseFormat)
+ _mesa_rebase_rgba_float(width, rgba, rebaseFormat);
_mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
format, type, dest,
&ctx->Pack, transferOps);
diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak
index b57a10e4d..c746b8afa 100644
--- a/mesalib/src/mesa/sources.mak
+++ b/mesalib/src/mesa/sources.mak
@@ -33,6 +33,7 @@ MAIN_SOURCES = \
main/drawtex.c \
main/enable.c \
main/enums.c \
+ main/errors.c \
main/eval.c \
main/execmem.c \
main/extensions.c \