diff options
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r-- | mesalib/src/mesa/SConscript | 17 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 14 | ||||
-rw-r--r-- | mesalib/src/mesa/main/shaderobj.h | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/program/ir_to_mesa.cpp | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/program/program.h | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_context.c | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 24 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 10 |
8 files changed, 32 insertions, 54 deletions
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index 0f1543802..d328fc13c 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -417,23 +417,6 @@ if (env['gcc'] or env['clang']) and \ env.Append(CPPPATH = [matypes[0].dir]) -# The enums.c file is generated from the GL/ES API.xml file -env.CodeGenerate( - target = 'main/enums.c', - script = GLAPI + 'gen/gl_enums.py', - source = GLAPI + 'gen/gl_and_es_API.xml', - command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' - ) - -# The api_exec.c file is generated from the GL/ES API.xml file -env.CodeGenerate( - target = 'main/api_exec.c', - script = GLAPI + 'gen/gl_genexec.py', - source = GLAPI + 'gen/gl_and_es_API.xml', - command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' - ) - - def write_git_sha1_h_file(filename): """Mesa looks for a git_sha1.h file at compile time in order to display the current git hash id in the GL_VERSION string. This function tries diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 1f62e2c9c..2f7cce7ba 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2173,13 +2173,16 @@ struct gl_shader /** * Shader stages. Note that these will become 5 with tessellation. - * These MUST have the same values as gallium's PIPE_SHADER_* + * + * The order must match how shaders are ordered in the pipeline. + * The GLSL linker assumes that if i<j, then the j-th shader is + * executed later than the i-th shader. */ typedef enum { MESA_SHADER_VERTEX = 0, - MESA_SHADER_FRAGMENT = 1, - MESA_SHADER_GEOMETRY = 2, + MESA_SHADER_GEOMETRY = 1, + MESA_SHADER_FRAGMENT = 2, MESA_SHADER_TYPES = 3 } gl_shader_type; @@ -2922,12 +2925,11 @@ struct gl_constants GLboolean StripTextureBorder; /** - * For drivers which can do a better job at eliminating unused varyings - * and uniforms than the GLSL compiler. + * For drivers which can do a better job at eliminating unused uniforms + * than the GLSL compiler. * * XXX Remove these as soon as a better solution is available. */ - GLboolean GLSLSkipStrictMaxVaryingLimitCheck; GLboolean GLSLSkipStrictMaxUniformLimitCheck; /** diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h index 5ce85cfde..de1c9fcaf 100644 --- a/mesalib/src/mesa/main/shaderobj.h +++ b/mesalib/src/mesa/main/shaderobj.h @@ -123,8 +123,8 @@ _mesa_shader_index_to_type(GLuint i) { static const GLenum enums[MESA_SHADER_TYPES] = { GL_VERTEX_SHADER, - GL_FRAGMENT_SHADER, - GL_GEOMETRY_SHADER , + GL_GEOMETRY_SHADER, + GL_FRAGMENT_SHADER }; if (i >= MESA_SHADER_TYPES) return 0; diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 35a9b8437..4af1c8241 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -3073,12 +3073,6 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); if (linked_prog) { - static const GLenum targets[] = { - GL_VERTEX_PROGRAM_ARB, - GL_FRAGMENT_PROGRAM_ARB, - GL_GEOMETRY_PROGRAM_NV - }; - if (i == MESA_SHADER_VERTEX) { ((struct gl_vertex_program *)linked_prog)->UsesClipDistance = prog->Vert.UsesClipDistance; @@ -3086,7 +3080,9 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, linked_prog); - if (!ctx->Driver.ProgramStringNotify(ctx, targets[i], linked_prog)) { + if (!ctx->Driver.ProgramStringNotify(ctx, + _mesa_program_index_to_target(i), + linked_prog)) { return GL_FALSE; } } diff --git a/mesalib/src/mesa/program/program.h b/mesalib/src/mesa/program/program.h index ecda59b58..f28983894 100644 --- a/mesalib/src/mesa/program/program.h +++ b/mesalib/src/mesa/program/program.h @@ -205,8 +205,8 @@ _mesa_program_index_to_target(GLuint i) { static const GLenum enums[MESA_SHADER_TYPES] = { GL_VERTEX_PROGRAM_ARB, - GL_FRAGMENT_PROGRAM_ARB, GL_GEOMETRY_PROGRAM_NV, + GL_FRAGMENT_PROGRAM_ARB }; if(i >= MESA_SHADER_TYPES) return 0; diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c index 7d18c2521..80393cff7 100644 --- a/mesalib/src/mesa/state_tracker/st_context.c +++ b/mesalib/src/mesa/state_tracker/st_context.c @@ -221,11 +221,6 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe, struct gl_context *shareCtx = share ? share->ctx : NULL; struct dd_function_table funcs; - /* Sanity checks */ - STATIC_ASSERT(MESA_SHADER_VERTEX == PIPE_SHADER_VERTEX); - STATIC_ASSERT(MESA_SHADER_FRAGMENT == PIPE_SHADER_FRAGMENT); - STATIC_ASSERT(MESA_SHADER_GEOMETRY == PIPE_SHADER_GEOMETRY); - memset(&funcs, 0, sizeof(funcs)); st_init_driver_functions(&funcs); diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 83e8e2e96..32348ef73 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -68,7 +68,7 @@ void st_init_limits(struct st_context *st) { struct pipe_screen *screen = st->pipe->screen; struct gl_constants *c = &st->ctx->Const; - gl_shader_type sh; + unsigned sh; boolean can_ubo = TRUE; c->MaxTextureLevels @@ -149,23 +149,25 @@ void st_init_limits(struct st_context *st) can_ubo = FALSE; } - for (sh = 0; sh < MESA_SHADER_TYPES; ++sh) { - struct gl_shader_compiler_options *options = - &st->ctx->ShaderCompilerOptions[sh]; + for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh) { + struct gl_shader_compiler_options *options; struct gl_program_constants *pc; switch (sh) { case PIPE_SHADER_FRAGMENT: pc = &c->FragmentProgram; + options = &st->ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; break; case PIPE_SHADER_VERTEX: pc = &c->VertexProgram; + options = &st->ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX]; break; case PIPE_SHADER_GEOMETRY: pc = &c->GeometryProgram; + options = &st->ctx->ShaderCompilerOptions[MESA_SHADER_GEOMETRY]; break; default: - assert(0); + /* compute shader, etc. */ continue; } @@ -274,9 +276,6 @@ void st_init_limits(struct st_context *st) c->GLSLSkipStrictMaxUniformLimitCheck = screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS); - c->GLSLSkipStrictMaxVaryingLimitCheck = - screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS); - if (can_ubo) { st->ctx->Extensions.ARB_uniform_buffer_object = GL_TRUE; c->UniformBufferOffsetAlignment = @@ -552,7 +551,14 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_provoking_vertex = GL_TRUE; - ctx->Extensions.EXT_separate_shader_objects = GL_TRUE; + + /* IMPORTANT: + * Don't enable EXT_separate_shader_objects. It disallows a certain + * optimization in the GLSL compiler and therefore is considered + * harmful. + */ + ctx->Extensions.EXT_separate_shader_objects = GL_FALSE; + ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 32bc2b37b..64e0a8a46 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5271,15 +5271,11 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); if (linked_prog) { - static const GLenum targets[] = { - GL_VERTEX_PROGRAM_ARB, - GL_FRAGMENT_PROGRAM_ARB, - GL_GEOMETRY_PROGRAM_NV - }; - _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, linked_prog); - if (!ctx->Driver.ProgramStringNotify(ctx, targets[i], linked_prog)) { + if (!ctx->Driver.ProgramStringNotify(ctx, + _mesa_program_index_to_target(i), + linked_prog)) { _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, NULL); _mesa_reference_program(ctx, &linked_prog, NULL); |