diff options
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r-- | mesalib/src/mesa/main/blend.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/buffers.c | 7 | ||||
-rw-r--r-- | mesalib/src/mesa/main/context.c | 82 | ||||
-rw-r--r-- | mesalib/src/mesa/main/errors.c | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/fbobject.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/genmipmap.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/get.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mipmap.c | 44 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 16 | ||||
-rw-r--r-- | mesalib/src/mesa/program/register_allocate.c | 76 | ||||
-rw-r--r-- | mesalib/src/mesa/program/register_allocate.h | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom.c | 22 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_rasterizer.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_shader.c | 9 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_context.h | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_draw.c | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_gen_mipmap.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_program.c | 4 |
19 files changed, 200 insertions, 121 deletions
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index eb4f1d6be..c37c0fea5 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -911,7 +911,9 @@ void _mesa_init_color( struct gl_context * ctx ) ctx->Color.LogicOp = GL_COPY; ctx->Color.DitherFlag = GL_TRUE; - if (ctx->Visual.doubleBufferMode) { + /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either + * the front or the back buffer depending on the config */ + if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) { ctx->Color.DrawBuffer[0] = GL_BACK; } else { diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c index 6cbce9d5d..b13a7af65 100644 --- a/mesalib/src/mesa/main/buffers.c +++ b/mesalib/src/mesa/main/buffers.c @@ -101,7 +101,7 @@ draw_buffer_enum_to_bitmask(const struct gl_context *ctx, GLenum buffer) case GL_FRONT: return BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT; case GL_BACK: - if (_mesa_is_gles3(ctx)) { + if (_mesa_is_gles(ctx)) { /* Page 181 (page 192 of the PDF) in section 4.2.1 of the OpenGL * ES 3.0.1 specification says: * @@ -111,6 +111,11 @@ draw_buffer_enum_to_bitmask(const struct gl_context *ctx, GLenum buffer) * * Since there is no stereo rendering in ES 3.0, only return the * LEFT bits. This also satisfies the "n must be 1" requirement. + * + * We also do this for GLES 1 and 2 because those APIs have no + * concept of selecting the front and back buffer anyway and it's + * convenient to be able to maintain the magic behaviour of + * GL_BACK in that case. */ if (ctx->DrawBuffer->Visual.doubleBufferMode) return BUFFER_BIT_BACK_LEFT; diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index a19180870..21dee98b6 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1013,7 +1013,8 @@ _mesa_initialize_dispatch_tables(struct gl_context *ctx) * * \param ctx the context to initialize * \param api the GL API type to create the context for - * \param visual describes the visual attributes for this context + * \param visual describes the visual attributes for this context or NULL to + * create a configless context * \param share_list points to context to share textures, display lists, * etc with, or NULL * \param driverFunctions table of device driver functions for this context @@ -1033,12 +1034,20 @@ _mesa_initialize_context(struct gl_context *ctx, assert(driverFunctions->FreeTextureImageBuffer); ctx->API = api; - ctx->Visual = *visual; ctx->DrawBuffer = NULL; ctx->ReadBuffer = NULL; ctx->WinSysDrawBuffer = NULL; ctx->WinSysReadBuffer = NULL; + if (visual) { + ctx->Visual = *visual; + ctx->HasConfig = GL_TRUE; + } + else { + memset(&ctx->Visual, 0, sizeof ctx->Visual); + ctx->HasConfig = GL_FALSE; + } + if (_mesa_is_desktop_gl(ctx)) { _mesa_override_gl_version(ctx); } @@ -1145,7 +1154,8 @@ fail: * the rendering context. * * \param api the GL API type to create the context for - * \param visual a struct gl_config pointer (we copy the struct contents) + * \param visual a struct gl_config pointer (we copy the struct contents) or + * NULL to create a configless context * \param share_list another context to share display lists with or NULL * \param driverFunctions points to the dd_function_table into which the * driver has plugged in all its special functions. @@ -1160,8 +1170,6 @@ _mesa_create_context(gl_api api, { struct gl_context *ctx; - ASSERT(visual); - ctx = calloc(1, sizeof(struct gl_context)); if (!ctx) return NULL; @@ -1475,6 +1483,54 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) } } +static void +handle_first_current(struct gl_context *ctx) +{ + GLenum buffer; + GLint bufferIndex; + + assert(ctx->Version > 0); + + ctx->Extensions.String = _mesa_make_extension_string(ctx); + + check_context_limits(ctx); + + /* According to GL_MESA_configless_context the default value of + * glDrawBuffers depends on the config of the first surface it is bound to. + * For GLES it is always GL_BACK which has a magic interpretation */ + if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) { + if (ctx->DrawBuffer != _mesa_get_incomplete_framebuffer()) { + if (ctx->DrawBuffer->Visual.doubleBufferMode) + buffer = GL_BACK; + else + buffer = GL_FRONT; + + _mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */); + } + + if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) { + if (ctx->ReadBuffer->Visual.doubleBufferMode) { + buffer = GL_BACK; + bufferIndex = BUFFER_BACK_LEFT; + } + else { + buffer = GL_FRONT; + bufferIndex = BUFFER_FRONT_LEFT; + } + + _mesa_readbuffer(ctx, buffer, bufferIndex); + } + } + + /* We can use this to help debug user's problems. Tell them to set + * the MESA_INFO env variable before running their app. Then the + * first time each context is made current we'll print some useful + * information. + */ + if (_mesa_getenv("MESA_INFO")) { + _mesa_print_info(ctx); + } +} /** * Bind the given context to the given drawBuffer and readBuffer and @@ -1567,21 +1623,7 @@ _mesa_make_current( struct gl_context *newCtx, } if (newCtx->FirstTimeCurrent) { - assert(newCtx->Version > 0); - - newCtx->Extensions.String = _mesa_make_extension_string(newCtx); - - check_context_limits(newCtx); - - /* We can use this to help debug user's problems. Tell them to set - * the MESA_INFO env variable before running their app. Then the - * first time each context is made current we'll print some useful - * information. - */ - if (_mesa_getenv("MESA_INFO")) { - _mesa_print_info(newCtx); - } - + handle_first_current(newCtx); newCtx->FirstTimeCurrent = GL_FALSE; } } diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c index 8ec6a8c33..9151718ea 100644 --- a/mesalib/src/mesa/main/errors.c +++ b/mesalib/src/mesa/main/errors.c @@ -969,7 +969,7 @@ _mesa_init_errors(struct gl_context *ctx) /** * Loop through debug group stack tearing down states for - * filtering debug messages. + * filtering debug messages. Then free debug output state. */ void _mesa_free_errors_data(struct gl_context *ctx) @@ -980,6 +980,9 @@ _mesa_free_errors_data(struct gl_context *ctx) for (i = 0; i <= ctx->Debug->GroupStackDepth; i++) { free_errors_data(ctx, i); } + FREE(ctx->Debug); + /* set to NULL just in case it is used before context is completely gone. */ + ctx->Debug = NULL; } } diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index a9dcc5144..dfe2f1e93 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -1565,10 +1565,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) return ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; - case GL_RGB9_E5: - return (_mesa_is_desktop_gl(ctx) - && ctx->Extensions.EXT_texture_shared_exponent) - ? GL_RGB : 0; case GL_R11F_G11F_B10F: return ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_packed_float) || _mesa_is_gles3(ctx) /* EXT_color_buffer_float */ ) diff --git a/mesalib/src/mesa/main/genmipmap.c b/mesalib/src/mesa/main/genmipmap.c index dcd482da2..9d111cab2 100644 --- a/mesalib/src/mesa/main/genmipmap.c +++ b/mesalib/src/mesa/main/genmipmap.c @@ -74,6 +74,10 @@ _mesa_GenerateMipmap(GLenum target) error = (_mesa_is_gles(ctx) && ctx->Version < 30) || !ctx->Extensions.EXT_texture_array; break; + case GL_TEXTURE_CUBE_MAP_ARRAY: + error = _mesa_is_gles(ctx) || + !ctx->Extensions.ARB_texture_cube_map_array; + break; default: error = GL_TRUE; } diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index b1908515c..88cf202df 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -1997,7 +1997,7 @@ _mesa_GetBooleani_v( GLenum pname, GLuint index, GLboolean *params ) params[3] = INT_TO_BOOLEAN(v.value_int_4[3]); break; case TYPE_INT64: - params[0] = INT64_TO_BOOLEAN(v.value_int); + params[0] = INT64_TO_BOOLEAN(v.value_int64); break; default: ; /* nothing - GL error was recorded */ @@ -2042,7 +2042,7 @@ _mesa_GetIntegeri_v( GLenum pname, GLuint index, GLint *params ) params[3] = v.value_int_4[3]; break; case TYPE_INT64: - params[0] = INT64_TO_INT(v.value_int); + params[0] = INT64_TO_INT(v.value_int64); break; default: ; /* nothing - GL error was recorded */ @@ -2067,7 +2067,7 @@ _mesa_GetInteger64i_v( GLenum pname, GLuint index, GLint64 *params ) params[3] = v.value_int_4[3]; break; case TYPE_INT64: - params[0] = v.value_int; + params[0] = v.value_int64; break; default: ; /* nothing - GL error was recorded */ diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c index 521b2d8eb..cc109cc52 100644 --- a/mesalib/src/mesa/main/mipmap.c +++ b/mesalib/src/mesa/main/mipmap.c @@ -1548,23 +1548,18 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, const GLint dstDepthNB = dstDepth - 2 * border; GLint img, row; GLint bytesPerSrcImage, bytesPerDstImage; - GLint bytesPerSrcRow, bytesPerDstRow; GLint srcImageOffset, srcRowOffset; (void) srcDepthNB; /* silence warnings */ - - bytesPerSrcImage = srcWidth * srcHeight * bpt; - bytesPerDstImage = dstWidth * dstHeight * bpt; - - bytesPerSrcRow = srcWidth * bpt; - bytesPerDstRow = dstWidth * bpt; + bytesPerSrcImage = srcRowStride * srcHeight * bpt; + bytesPerDstImage = dstRowStride * dstHeight * bpt; /* Offset between adjacent src images to be averaged together */ srcImageOffset = (srcDepth == dstDepth) ? 0 : 1; /* Offset between adjacent src rows to be averaged together */ - srcRowOffset = (srcHeight == dstHeight) ? 0 : srcWidth * bpt; + srcRowOffset = (srcHeight == dstHeight) ? 0 : srcRowStride; /* * Need to average together up to 8 src pixels for each dest pixel. @@ -1582,14 +1577,14 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, for (img = 0; img < dstDepthNB; img++) { /* first source image pointer, skipping border */ const GLubyte *imgSrcA = srcPtr[img * 2 + border] - + bytesPerSrcRow * border + bpt * border; + + srcRowStride * border + bpt * border; /* second source image pointer, skipping border */ const GLubyte *imgSrcB = srcPtr[img * 2 + srcImageOffset + border] - + bytesPerSrcRow * border + bpt * border; + + srcRowStride * border + bpt * border; /* address of the dest image, skipping border */ GLubyte *imgDst = dstPtr[img + border] - + bytesPerDstRow * border + bpt * border; + + dstRowStride * border + bpt * border; /* setup the four source row pointers and the dest row pointer */ const GLubyte *srcImgARowA = imgSrcA; @@ -1605,11 +1600,11 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, dstWidthNB, dstImgRow); /* advance to next rows */ - srcImgARowA += bytesPerSrcRow + srcRowOffset; - srcImgARowB += bytesPerSrcRow + srcRowOffset; - srcImgBRowA += bytesPerSrcRow + srcRowOffset; - srcImgBRowB += bytesPerSrcRow + srcRowOffset; - dstImgRow += bytesPerDstRow; + srcImgARowA += srcRowStride + srcRowOffset; + srcImgARowB += srcRowStride + srcRowOffset; + srcImgBRowA += srcRowStride + srcRowOffset; + srcImgBRowB += srcRowStride + srcRowOffset; + dstImgRow += dstRowStride; } } @@ -1638,8 +1633,8 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, memcpy(dst, src, bpt); /* do border along [img][row=dstHeight-1][col=0] */ - src = srcPtr[img * 2] + (srcHeight - 1) * bytesPerSrcRow; - dst = dstPtr[img] + (dstHeight - 1) * bytesPerDstRow; + src = srcPtr[img * 2] + (srcHeight - 1) * srcRowStride; + dst = dstPtr[img] + (dstHeight - 1) * dstRowStride; memcpy(dst, src, bpt); /* do border along [img][row=0][col=dstWidth-1] */ @@ -1668,10 +1663,10 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, /* do border along [img][row=dstHeight-1][col=0] */ srcA = srcPtr[img * 2 + 0] - + (srcHeight - 1) * bytesPerSrcRow; + + (srcHeight - 1) * srcRowStride; srcB = srcPtr[img * 2 + srcImageOffset] - + (srcHeight - 1) * bytesPerSrcRow; - dst = dstPtr[img] + (dstHeight - 1) * bytesPerDstRow; + + (srcHeight - 1) * srcRowStride; + dst = dstPtr[img] + (dstHeight - 1) * dstRowStride; do_row(datatype, comps, 1, srcA, srcB, 1, dst); /* do border along [img][row=0][col=dstWidth-1] */ @@ -1746,6 +1741,7 @@ _mesa_generate_mipmap_level(GLenum target, } break; case GL_TEXTURE_2D_ARRAY_EXT: + case GL_TEXTURE_CUBE_MAP_ARRAY: for (i = 0; i < dstDepth; i++) { make_2d_mipmap(datatype, comps, border, srcWidth, srcHeight, srcData[i], srcRowStride, @@ -1788,7 +1784,8 @@ _mesa_next_mipmap_level_size(GLenum target, GLint border, } if ((srcDepth - 2 * border > 1) && - (target != GL_TEXTURE_2D_ARRAY_EXT)) { + (target != GL_TEXTURE_2D_ARRAY_EXT && + target != GL_TEXTURE_CUBE_MAP_ARRAY)) { *dstDepth = (srcDepth - 2 * border) / 2 + 2 * border; } else { @@ -2029,7 +2026,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, /* only two types of compressed textures at this time */ assert(texObj->Target == GL_TEXTURE_2D || texObj->Target == GL_TEXTURE_2D_ARRAY || - texObj->Target == GL_TEXTURE_CUBE_MAP_ARB); + texObj->Target == GL_TEXTURE_CUBE_MAP_ARB || + texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY); /* * Choose a format for the temporary, uncompressed base image. diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 7c83d664f..c6d90c579 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -4212,6 +4212,12 @@ struct gl_context GLboolean FirstTimeCurrent; /*@}*/ + /** + * False if this context was created without a config. This is needed + * because the initial state of glDrawBuffers depends on this + */ + GLboolean HasConfig; + /** software compression/decompression supported or not */ GLboolean Mesa_DXTn; diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index a6c3581bf..57a766f99 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -160,6 +160,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: return GL_DEPTH_COMPONENT; + case GL_DEPTH_STENCIL: + case GL_DEPTH24_STENCIL8: + return GL_DEPTH_STENCIL; default: ; /* fallthrough */ } @@ -301,14 +304,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } - switch (internalFormat) { - case GL_DEPTH_STENCIL: - case GL_DEPTH24_STENCIL8: - return GL_DEPTH_STENCIL; - default: - ; /* fallthrough */ - } - if (ctx->Extensions.EXT_texture_sRGB) { switch (internalFormat) { case GL_SRGB_EXT: @@ -1662,7 +1657,10 @@ error_check_subtexture_dimensions(struct gl_context *ctx, /* check zoffset and depth */ if (dims > 2) { - GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : destImage->Border; + GLint zBorder = (target == GL_TEXTURE_2D_ARRAY || + target == GL_TEXTURE_CUBE_MAP_ARRAY) ? + 0 : destImage->Border; + if (zoffset < -zBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", function); return GL_TRUE; diff --git a/mesalib/src/mesa/program/register_allocate.c b/mesalib/src/mesa/program/register_allocate.c index 4eed0b5aa..6fac69033 100644 --- a/mesalib/src/mesa/program/register_allocate.c +++ b/mesalib/src/mesa/program/register_allocate.c @@ -82,7 +82,7 @@ #define NO_REG ~0 struct ra_reg { - GLboolean *conflicts; + BITSET_WORD *conflicts; unsigned int *conflict_list; unsigned int conflict_list_size; unsigned int num_conflicts; @@ -99,7 +99,12 @@ struct ra_regs { }; struct ra_class { - GLboolean *regs; + /** + * Bitset indicating which registers belong to this class. + * + * (If bit N is set, then register N belongs to this class.) + */ + BITSET_WORD *regs; /** * p(B) in Runeson/Nyström paper. @@ -139,7 +144,7 @@ struct ra_node { * "remove the edge from the graph" in simplification without * having to actually modify the adjacency_list. */ - GLboolean in_stack; + bool in_stack; /* For an implementation that needs register spilling, this is the * approximate cost of spilling this node. @@ -186,8 +191,9 @@ ra_alloc_reg_set(void *mem_ctx, unsigned int count) regs->regs = rzalloc_array(regs, struct ra_reg, count); for (i = 0; i < count; i++) { - regs->regs[i].conflicts = rzalloc_array(regs->regs, GLboolean, count); - regs->regs[i].conflicts[i] = GL_TRUE; + regs->regs[i].conflicts = rzalloc_array(regs->regs, BITSET_WORD, + BITSET_WORDS(count)); + BITSET_SET(regs->regs[i].conflicts, i); regs->regs[i].conflict_list = ralloc_array(regs->regs, unsigned int, 4); regs->regs[i].conflict_list_size = 4; @@ -225,13 +231,13 @@ ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2) unsigned int, reg1->conflict_list_size); } reg1->conflict_list[reg1->num_conflicts++] = r2; - reg1->conflicts[r2] = GL_TRUE; + BITSET_SET(reg1->conflicts, r2); } void ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2) { - if (!regs->regs[r1].conflicts[r2]) { + if (!BITSET_TEST(regs->regs[r1].conflicts, r2)) { ra_add_conflict_list(regs, r1, r2); ra_add_conflict_list(regs, r2, r1); } @@ -269,7 +275,7 @@ ra_alloc_reg_class(struct ra_regs *regs) class = rzalloc(regs, struct ra_class); regs->classes[regs->class_count] = class; - class->regs = rzalloc_array(class, GLboolean, regs->count); + class->regs = rzalloc_array(class, BITSET_WORD, BITSET_WORDS(regs->count)); return regs->class_count++; } @@ -279,11 +285,20 @@ ra_class_add_reg(struct ra_regs *regs, unsigned int c, unsigned int r) { struct ra_class *class = regs->classes[c]; - class->regs[r] = GL_TRUE; + BITSET_SET(class->regs, r); class->p++; } /** + * Returns true if the register belongs to the given class. + */ +static bool +reg_belongs_to_class(unsigned int r, struct ra_class *c) +{ + return BITSET_TEST(c->regs, r); +} + +/** * Must be called after all conflicts and register classes have been * set up and before the register set is used for allocation. * To avoid costly q value computation, use the q_values paramater @@ -319,12 +334,12 @@ ra_set_finalize(struct ra_regs *regs, unsigned int **q_values) int conflicts = 0; int i; - if (!regs->classes[c]->regs[rc]) + if (!reg_belongs_to_class(rc, regs->classes[c])) continue; for (i = 0; i < regs->regs[rc].num_conflicts; i++) { unsigned int rb = regs->regs[rc].conflict_list[i]; - if (regs->classes[b]->regs[rb]) + if (BITSET_TEST(regs->classes[b]->regs, rb)) conflicts++; } max_conflicts = MAX2(max_conflicts, conflicts); @@ -397,7 +412,8 @@ ra_add_node_interference(struct ra_graph *g, } } -static GLboolean pq_test(struct ra_graph *g, unsigned int n) +static bool +pq_test(struct ra_graph *g, unsigned int n) { unsigned int j; unsigned int q = 0; @@ -420,18 +436,18 @@ static GLboolean pq_test(struct ra_graph *g, unsigned int n) * trivially-colorable nodes into a stack of nodes to be colored, * removing them from the graph, and rinsing and repeating. * - * Returns GL_TRUE if all nodes were removed from the graph. GL_FALSE + * Returns true if all nodes were removed from the graph. false * means that either spilling will be required, or optimistic coloring * should be applied. */ -GLboolean +bool ra_simplify(struct ra_graph *g) { - GLboolean progress = GL_TRUE; + bool progress = true; int i; while (progress) { - progress = GL_FALSE; + progress = false; for (i = g->count - 1; i >= 0; i--) { if (g->nodes[i].in_stack || g->nodes[i].reg != NO_REG) @@ -440,18 +456,18 @@ ra_simplify(struct ra_graph *g) if (pq_test(g, i)) { g->stack[g->stack_count] = i; g->stack_count++; - g->nodes[i].in_stack = GL_TRUE; - progress = GL_TRUE; + g->nodes[i].in_stack = true; + progress = true; } } } for (i = 0; i < g->count; i++) { if (!g->nodes[i].in_stack && g->nodes[i].reg == -1) - return GL_FALSE; + return false; } - return GL_TRUE; + return true; } /** @@ -459,9 +475,9 @@ ra_simplify(struct ra_graph *g) * registers as they go. * * If all nodes were trivially colorable, then this must succeed. If - * not (optimistic coloring), then it may return GL_FALSE; + * not (optimistic coloring), then it may return false; */ -GLboolean +bool ra_select(struct ra_graph *g) { int i; @@ -478,7 +494,7 @@ ra_select(struct ra_graph *g) */ for (ri = 0; ri < g->regs->count; ri++) { r = (start_search_reg + ri) % g->regs->count; - if (!c->regs[r]) + if (!reg_belongs_to_class(r, c)) continue; /* Check if any of our neighbors conflict with this register choice. */ @@ -486,7 +502,7 @@ ra_select(struct ra_graph *g) unsigned int n2 = g->nodes[n].adjacency_list[i]; if (!g->nodes[n2].in_stack && - g->regs->regs[r].conflicts[g->nodes[n2].reg]) { + BITSET_TEST(g->regs->regs[r].conflicts, g->nodes[n2].reg)) { break; } } @@ -494,17 +510,17 @@ ra_select(struct ra_graph *g) break; } if (ri == g->regs->count) - return GL_FALSE; + return false; g->nodes[n].reg = r; - g->nodes[n].in_stack = GL_FALSE; + g->nodes[n].in_stack = false; g->stack_count--; if (g->regs->round_robin) start_search_reg = r + 1; } - return GL_TRUE; + return true; } /** @@ -526,11 +542,11 @@ ra_optimistic_color(struct ra_graph *g) g->stack[g->stack_count] = i; g->stack_count++; - g->nodes[i].in_stack = GL_TRUE; + g->nodes[i].in_stack = true; } } -GLboolean +bool ra_allocate_no_spills(struct ra_graph *g) { if (!ra_simplify(g)) { @@ -562,7 +578,7 @@ void ra_set_node_reg(struct ra_graph *g, unsigned int n, unsigned int reg) { g->nodes[n].reg = reg; - g->nodes[n].in_stack = GL_FALSE; + g->nodes[n].in_stack = false; } static float diff --git a/mesalib/src/mesa/program/register_allocate.h b/mesalib/src/mesa/program/register_allocate.h index fa119e320..337dcf709 100644 --- a/mesalib/src/mesa/program/register_allocate.h +++ b/mesalib/src/mesa/program/register_allocate.h @@ -25,6 +25,8 @@ * */ +#include <stdbool.h> + struct ra_class; struct ra_regs; @@ -64,10 +66,10 @@ void ra_add_node_interference(struct ra_graph *g, /** @} */ /** @{ Graph-coloring register allocation */ -GLboolean ra_simplify(struct ra_graph *g); +bool ra_simplify(struct ra_graph *g); void ra_optimistic_color(struct ra_graph *g); -GLboolean ra_select(struct ra_graph *g); -GLboolean ra_allocate_no_spills(struct ra_graph *g); +bool ra_select(struct ra_graph *g); +bool ra_allocate_no_spills(struct ra_graph *g); unsigned int ra_get_node_reg(struct ra_graph *g, unsigned int n); void ra_set_node_reg(struct ra_graph * g, unsigned int n, unsigned int reg); diff --git a/mesalib/src/mesa/state_tracker/st_atom.c b/mesalib/src/mesa/state_tracker/st_atom.c index 32ce1eaaa..99e9df26b 100644 --- a/mesalib/src/mesa/state_tracker/st_atom.c +++ b/mesalib/src/mesa/state_tracker/st_atom.c @@ -132,16 +132,26 @@ static void check_program_state( struct st_context *st ) static void check_attrib_edgeflag(struct st_context *st) { const struct gl_client_array **arrays = st->ctx->Array._DrawArrays; - GLboolean vertDataEdgeFlags; + GLboolean vertdata_edgeflags, edgeflag_culls_prims, edgeflags_enabled; if (!arrays) return; - vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj && - arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name; - if (vertDataEdgeFlags != st->vertdata_edgeflags) { - st->vertdata_edgeflags = vertDataEdgeFlags; - st->dirty.st |= ST_NEW_EDGEFLAGS_DATA; + edgeflags_enabled = st->ctx->Polygon.FrontMode != GL_FILL || + st->ctx->Polygon.BackMode != GL_FILL; + + vertdata_edgeflags = edgeflags_enabled && + arrays[VERT_ATTRIB_EDGEFLAG]->StrideB != 0; + if (vertdata_edgeflags != st->vertdata_edgeflags) { + st->vertdata_edgeflags = vertdata_edgeflags; + st->dirty.st |= ST_NEW_VERTEX_PROGRAM; + } + + edgeflag_culls_prims = edgeflags_enabled && !vertdata_edgeflags && + !st->ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0]; + if (edgeflag_culls_prims != st->edgeflag_culls_prims) { + st->edgeflag_culls_prims = edgeflag_culls_prims; + st->dirty.st |= ST_NEW_RASTERIZER; } } diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c index a4f3ffee3..ee5e9e574 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c @@ -236,6 +236,14 @@ static void update_raster_state( struct st_context *st ) /* ST_NEW_RASTERIZER */ raster->rasterizer_discard = ctx->RasterDiscard; + if (st->edgeflag_culls_prims) { + /* All edge flags are FALSE. Cull the affected faces. */ + if (raster->fill_front != PIPE_POLYGON_MODE_FILL) + raster->cull_face |= PIPE_FACE_FRONT; + if (raster->fill_back != PIPE_POLYGON_MODE_FILL) + raster->cull_face |= PIPE_FACE_BACK; + } + /* _NEW_TRANSFORM */ raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE; raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled; diff --git a/mesalib/src/mesa/state_tracker/st_atom_shader.c b/mesalib/src/mesa/state_tracker/st_atom_shader.c index ba04c1fb7..67c615713 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_shader.c +++ b/mesalib/src/mesa/state_tracker/st_atom_shader.c @@ -141,11 +141,8 @@ update_vp( struct st_context *st ) * edgeflag semantics, and extend the vertex shader to pass through * the input to the output. We'll need to use similar logic to set * up the extra vertex_element input for edgeflags. - * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA */ - key.passthrough_edgeflags = (st->vertdata_edgeflags && ( - st->ctx->Polygon.FrontMode != GL_FILL || - st->ctx->Polygon.BackMode != GL_FILL)); + key.passthrough_edgeflags = st->vertdata_edgeflags; key.clamp_color = st->clamp_vert_color_in_shader && st->ctx->Light._ClampVertexColor; @@ -164,8 +161,8 @@ update_vp( struct st_context *st ) const struct st_tracked_state st_update_vp = { "st_update_vp", /* name */ { /* dirty */ - _NEW_POLYGON, /* mesa */ - ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */ + 0, /* mesa */ + ST_NEW_VERTEX_PROGRAM /* st */ }, update_vp /* update */ }; diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h index 9c699a015..0e00dd4fa 100644 --- a/mesalib/src/mesa/state_tracker/st_context.h +++ b/mesalib/src/mesa/state_tracker/st_context.h @@ -47,7 +47,7 @@ struct u_upload_mgr; #define ST_NEW_FRAGMENT_PROGRAM (1 << 1) #define ST_NEW_VERTEX_PROGRAM (1 << 2) #define ST_NEW_FRAMEBUFFER (1 << 3) -#define ST_NEW_EDGEFLAGS_DATA (1 << 4) +/* gap, re-use it */ #define ST_NEW_GEOMETRY_PROGRAM (1 << 5) #define ST_NEW_VERTEX_ARRAYS (1 << 6) #define ST_NEW_RASTERIZER (1 << 7) @@ -131,6 +131,7 @@ struct st_context GLboolean missing_textures; GLboolean vertdata_edgeflags; + GLboolean edgeflag_culls_prims; /** Mapping from VARYING_SLOT_x to post-transformed vertex slot */ const GLuint *vertex_result_to_slot; diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c index 355c180f8..dba5870a0 100644 --- a/mesalib/src/mesa/state_tracker/st_draw.c +++ b/mesalib/src/mesa/state_tracker/st_draw.c @@ -164,16 +164,6 @@ translate_prim(const struct gl_context *ctx, unsigned prim) STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS); STATIC_ASSERT(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY); - /* Avoid quadstrips if it's easy to do so: - * Note: it's important to do the correct trimming if we change the - * prim type! We do that wherever this function is called. - */ - if (prim == GL_QUAD_STRIP && - ctx->Light.ShadeModel != GL_FLAT && - ctx->Polygon.FrontMode == GL_FILL && - ctx->Polygon.BackMode == GL_FILL) - prim = GL_TRIANGLE_STRIP; - return prim; } diff --git a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c index 04333f75e..b615575b5 100644 --- a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c +++ b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c @@ -221,7 +221,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, else { dstHeight = u_minify(pt->height0, dstLevel); } - if (texObj->Target == GL_TEXTURE_2D_ARRAY) { + if (texObj->Target == GL_TEXTURE_2D_ARRAY || + texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) { dstDepth = pt->array_size; } else { diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c index e9074ac97..692a57008 100644 --- a/mesalib/src/mesa/state_tracker/st_program.c +++ b/mesalib/src/mesa/state_tracker/st_program.c @@ -342,14 +342,14 @@ st_translate_vertex_program(struct st_context *st, stvp->glsl_to_tgsi, &stvp->Base.Base, /* inputs */ - stvp->num_inputs, + vpv->num_inputs, stvp->input_to_index, NULL, /* input semantic name */ NULL, /* input semantic index */ NULL, /* interp mode */ NULL, /* is centroid */ /* outputs */ - stvp->num_outputs, + num_outputs, stvp->result_to_output, stvp->output_semantic_name, stvp->output_semantic_index, |