diff options
Diffstat (limited to 'mesalib/src/mesa')
71 files changed, 2537 insertions, 3038 deletions
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am index a60600e03..884383652 100644 --- a/mesalib/src/mesa/Makefile.am +++ b/mesalib/src/mesa/Makefile.am @@ -103,7 +103,11 @@ noinst_PROGRAMS = gen_matypes gen_matypes_SOURCES = x86/gen_matypes.c BUILT_SOURCES += matypes.h -ARCH_LIBS = libmesa_sse41.la +ARCH_LIBS = + +if SSE41_SUPPORTED +ARCH_LIBS += libmesa_sse41.la +endif if HAVE_X86_64_ASM MESA_ASM_FILES_FOR_ARCH += $(X86_64_FILES) diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources index a84f8a788..39525bc5b 100644 --- a/mesalib/src/mesa/Makefile.sources +++ b/mesalib/src/mesa/Makefile.sources @@ -103,6 +103,7 @@ MAIN_FILES = \ $(SRCDIR)main/texstate.c \ $(SRCDIR)main/texstorage.c \ $(SRCDIR)main/texstore.c \ + $(SRCDIR)main/textureview.c \ $(SRCDIR)main/texturebarrier.c \ $(SRCDIR)main/transformfeedback.c \ $(SRCDIR)main/uniforms.c \ diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index a2bb9f131..bb9b304ef 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -133,6 +133,7 @@ main_sources = [ 'main/texstorage.c', 'main/texstore.c', 'main/texturebarrier.c', + 'main/textureview.c', 'main/transformfeedback.c', 'main/uniform_query.cpp', 'main/uniforms.c', diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index 5faa98af1..f18568827 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -211,6 +211,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver) /* GL_ARB_texture_storage */ driver->AllocTextureStorage = _mesa_alloc_texture_storage; + /* GL_ARB_texture_view */ + driver->TextureView = NULL; + /* GL_ARB_texture_multisample */ driver->GetSamplePosition = NULL; } diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c index 0bce77ea9..d64821112 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c @@ -438,16 +438,19 @@ driCreateContextAttribs(__DRIscreen *screen, int api, return NULL; } - struct gl_context *ctx = context->driverPrivate; + *error = __DRI_CTX_ERROR_SUCCESS; + return context; +} + +void +driContextSetFlags(struct gl_context *ctx, uint32_t flags) +{ if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0) ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; if ((flags & __DRI_CTX_FLAG_DEBUG) != 0) { ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; ctx->Debug.DebugOutput = GL_TRUE; } - - *error = __DRI_CTX_ERROR_SUCCESS; - return context; } static __DRIcontext * @@ -873,3 +876,18 @@ const __DRIimageDriverExtension driImageDriverExtension = { .getAPIMask = driGetAPIMask, .createContextAttribs = driCreateContextAttribs, }; + +/* swrast copy sub buffer entrypoint. */ +static void driCopySubBuffer(__DRIdrawable *pdp, int x, int y, + int w, int h) +{ + assert(pdp->driScreenPriv->swrast_loader); + + pdp->driScreenPriv->driver->CopySubBuffer(pdp, x, y, w, h); +} + +/* for swrast only */ +const __DRIcopySubBufferExtension driCopySubBufferExtension = { + { __DRI_COPY_SUB_BUFFER, 1 }, + .copySubBuffer = driCopySubBuffer, +}; diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.h b/mesalib/src/mesa/drivers/dri/common/dri_util.h index 79a8564ad..a79a4ed7a 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.h +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.h @@ -66,7 +66,7 @@ extern const __DRIcoreExtension driCoreExtension; extern const __DRIswrastExtension driSWRastExtension; extern const __DRIdri2Extension driDRI2Extension; extern const __DRI2configQueryExtension dri2ConfigQueryExtension; - +extern const __DRIcopySubBufferExtension driCopySubBufferExtension; /** * Driver callback functions. * @@ -115,6 +115,9 @@ struct __DriverAPIRec { int width, int height); void (*ReleaseBuffer) (__DRIscreen *screenPrivate, __DRIbuffer *buffer); + + void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, int x, int y, + int w, int h); }; extern const struct __DriverAPIRec driDriverAPI; @@ -289,6 +292,9 @@ dri2InvalidateDrawable(__DRIdrawable *drawable); extern void driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv); +extern void +driContextSetFlags(struct gl_context *ctx, uint32_t flags); + extern const __DRIimageDriverExtension driImageDriverExtension; #endif /* _DRI_UTIL_H_ */ diff --git a/mesalib/src/mesa/drivers/dri/common/megadriver_stub.c b/mesalib/src/mesa/drivers/dri/common/megadriver_stub.c index 6bf5d7327..a8217703d 100644 --- a/mesalib/src/mesa/drivers/dri/common/megadriver_stub.c +++ b/mesalib/src/mesa/drivers/dri/common/megadriver_stub.c @@ -23,6 +23,132 @@ #include <stdio.h> #include "dri_util.h" +#include <dlfcn.h> +#include "main/macros.h" + +/* We need GNU extensions to dlfcn.h in order to provide backward + * compatibility for the older DRI driver loader mechanism. (dladdr, + * Dl_info, and RTLD_DEFAULT are only defined when _GNU_SOURCE is + * defined.) + */ +#ifdef _GNU_SOURCE + +#define MEGADRIVER_STUB_MAX_EXTENSIONS 10 +#define LIB_PATH_SUFFIX "_dri.so" +#define LIB_PATH_SUFFIX_LENGTH (sizeof(LIB_PATH_SUFFIX)-1) + +/* This is the table of extensions that the loader will dlsym() for. + * + * Initially it is empty for the megadriver stub, but the library + * constructor may initialize it based on the name of the library that + * is being loaded. + */ +PUBLIC const __DRIextension * +__driDriverExtensions[MEGADRIVER_STUB_MAX_EXTENSIONS] = { + NULL +}; + +/** + * This is a constructor function for the megadriver dynamic library. + * + * When the driver is dlopen'ed, this function will run. It will + * search for the name of the foo_dri.so file that was opened using + * the dladdr function. + * + * After finding foo's name, it will call __driDriverGetExtensions_foo + * and use the return to update __driDriverExtensions to enable + * compatibility with older DRI driver loaders. + */ +__attribute__((constructor)) static void +megadriver_stub_init(void) +{ + Dl_info info; + char *driver_name; + size_t name_len; + char *get_extensions_name; + const __DRIextension **(*get_extensions)(void); + const __DRIextension **extensions; + int i; + + /* Call dladdr on __driDriverExtensions. We are really + * interested in the returned info.dli_fname so we can + * figure out the path name of the library being loaded. + */ + i = dladdr((void*) __driDriverExtensions, &info); + if (i == 0) + return; + + /* Search for the last '/' character in the path. */ + driver_name = strrchr(info.dli_fname, '/'); + if (driver_name != NULL) { + /* Skip '/' character */ + driver_name++; + } else { + /* Try using the start of the path */ + driver_name = (char*) info.dli_fname; + } + + /* Make sure the path ends with _dri.so */ + name_len = strlen(driver_name); + i = name_len - LIB_PATH_SUFFIX_LENGTH; + if (i < 0 || strcmp(driver_name + i, LIB_PATH_SUFFIX) != 0) + return; + + /* Duplicate the string so we can modify it. + * So far we've been using info.dli_fname. + */ + driver_name = strdup(driver_name); + if (!driver_name) + return; + + /* The path ends with _dri.so. Chop this part of the + * string off. Then we'll have the driver's final name. + */ + driver_name[i] = '\0'; + + i = asprintf(&get_extensions_name, "%s_%s", + __DRI_DRIVER_GET_EXTENSIONS, driver_name); + free(driver_name); + if (i == -1) + return; + + /* dlsym to get the driver's get extensions function. We + * don't have the dlopen handle, so we have to use + * RTLD_DEFAULT. It seems unlikely that the symbol will + * be found in another library, but this isn't optimal. + */ + get_extensions = dlsym(RTLD_DEFAULT, get_extensions_name); + free(get_extensions_name); + if (!get_extensions) + return; + + /* Use the newer DRI loader entrypoint to find extensions. + * We will then expose these extensions via the older + * __driDriverExtensions symbol. + */ + extensions = get_extensions(); + + /* Copy the extensions into the __driDriverExtensions array + * we declared. + */ + for (i = 0; i < ARRAY_SIZE(__driDriverExtensions); i++) { + __driDriverExtensions[i] = extensions[i]; + if (extensions[i] == NULL) + break; + } + + /* If the driver had more extensions than we reserved, then + * bail out. + */ + if (i == ARRAY_SIZE(__driDriverExtensions)) { + __driDriverExtensions[0] = NULL; + fprintf(stderr, "Megadriver stub did not reserve enough extension " + "slots.\n"); + return; + } +} + +#endif /* _GNU_SOURCE */ static const __DRIconfig **stub_error_init_screen(__DRIscreen *psp) diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 73dc5c4c0..79a27408f 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -402,7 +402,7 @@ swrast_map_renderbuffer(struct gl_context *ctx, stride = w * cpp; xrb->Base.Buffer = malloc(h * stride); - sPriv->swrast_loader->getImage(dPriv, x, y, w, h, + sPriv->swrast_loader->getImage(dPriv, x, rb->Height - y - h, w, h, (char *) xrb->Base.Buffer, dPriv->loaderPrivate); @@ -705,6 +705,8 @@ dri_create_context(gl_api api, goto context_fail; } + driContextSetFlags(mesaCtx, flags); + /* do bounds checking to prevent segfaults and server crashes! */ mesaCtx->Const.CheckArrayBounds = GL_TRUE; @@ -820,6 +822,39 @@ dri_unbind_context(__DRIcontext * cPriv) return GL_TRUE; } +static void +dri_copy_sub_buffer(__DRIdrawable *dPriv, int x, int y, + int w, int h) +{ + __DRIscreen *sPriv = dPriv->driScreenPriv; + void *data; + int iy; + struct dri_drawable *drawable = dri_drawable(dPriv); + struct gl_framebuffer *fb; + struct dri_swrast_renderbuffer *frontrb, *backrb; + + TRACE; + + fb = &drawable->Base; + + frontrb = + dri_swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + backrb = + dri_swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); + + /* check for signle-buffered */ + if (backrb == NULL) + return; + + iy = frontrb->Base.Base.Height - y - h; + data = (char *)backrb->Base.Buffer + (iy * backrb->pitch) + (x * ((backrb->bpp + 7) / 8)); + sPriv->swrast_loader->putImage2(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP, + x, iy, w, h, + frontrb->pitch, + data, + dPriv->loaderPrivate); +} + static const struct __DriverAPIRec swrast_driver_api = { .InitScreen = dri_init_screen, @@ -831,6 +866,7 @@ static const struct __DriverAPIRec swrast_driver_api = { .SwapBuffers = dri_swap_buffers, .MakeCurrent = dri_make_current, .UnbindContext = dri_unbind_context, + .CopySubBuffer = dri_copy_sub_buffer, }; static const struct __DRIDriverVtableExtensionRec swrast_vtable = { @@ -841,6 +877,7 @@ static const struct __DRIDriverVtableExtensionRec swrast_vtable = { static const __DRIextension *swrast_driver_extensions[] = { &driCoreExtension.base, &driSWRastExtension.base, + &driCopySubBufferExtension.base, &swrast_vtable.base, NULL }; diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index c9332bd52..30c815d67 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -182,7 +182,7 @@ struct texture_state * Allocate new attribute node of given type/kind. Attach payload data. * Insert it into the linked list named by 'head'. */ -static void +static bool save_attrib_data(struct gl_attrib_node **head, GLbitfield kind, void *payload) { @@ -196,7 +196,42 @@ save_attrib_data(struct gl_attrib_node **head, } else { /* out of memory! */ + return false; + } + return true; +} + + +/** + * Helper function for_mesa_PushAttrib for simple attributes. + * Allocates memory for attribute data and copies the given attribute data. + * \param head head of linked list to insert attribute data into + * \param attr_bit one of the GL_<attrib>_BIT flags + * \param attr_size number of bytes to allocate for attribute data + * \param attr_data the attribute data to copy + * \return true for success, false for out of memory + */ +static bool +push_attrib(struct gl_context *ctx, struct gl_attrib_node **head, + GLbitfield attr_bit, GLuint attr_size, const void *attr_data) +{ + void *attribute; + + attribute = MALLOC(attr_size); + if (attribute == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + return false; + } + + if (save_attrib_data(head, attr_bit, attribute)) { + memcpy(attribute, attr_data, attr_size); } + else { + FREE(attribute); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + return false; + } + return true; } @@ -220,42 +255,58 @@ _mesa_PushAttrib(GLbitfield mask) head = NULL; if (mask & GL_ACCUM_BUFFER_BIT) { - struct gl_accum_attrib *attr; - attr = MALLOC_STRUCT( gl_accum_attrib ); - memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); - save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr); + if (!push_attrib(ctx, &head, GL_ACCUM_BUFFER_BIT, + sizeof(struct gl_accum_attrib), + (void*)&ctx->Accum)) + goto end; } if (mask & GL_COLOR_BUFFER_BIT) { GLuint i; struct gl_colorbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); - memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); - /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ - for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) - attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; - save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr); + if (attr == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + goto end; + } + + if (save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr)) { + memcpy(attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib)); + /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ + for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) + attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; + } + else { + FREE(attr); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + goto end; + } } if (mask & GL_CURRENT_BIT) { - struct gl_current_attrib *attr; - FLUSH_CURRENT( ctx, 0 ); - attr = MALLOC_STRUCT( gl_current_attrib ); - memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); - save_attrib_data(&head, GL_CURRENT_BIT, attr); + FLUSH_CURRENT(ctx, 0); + if (!push_attrib(ctx, &head, GL_CURRENT_BIT, + sizeof(struct gl_current_attrib), + (void*)&ctx->Current)) + goto end; } if (mask & GL_DEPTH_BUFFER_BIT) { - struct gl_depthbuffer_attrib *attr; - attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); - memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); - save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); + if (!push_attrib(ctx, &head, GL_DEPTH_BUFFER_BIT, + sizeof(struct gl_depthbuffer_attrib), + (void*)&ctx->Depth)) + goto end; } if (mask & GL_ENABLE_BIT) { struct gl_enable_attrib *attr; GLuint i; attr = MALLOC_STRUCT( gl_enable_attrib ); + if (attr == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + goto end; + } + /* Copy enable flags from all other attributes into the enable struct. */ attr->AlphaTest = ctx->Color.AlphaEnabled; attr->AutoNormal = ctx->Eval.AutoNormal; @@ -322,97 +373,112 @@ _mesa_PushAttrib(GLbitfield mask) /* GL_ARB_fragment_program */ attr->FragmentProgram = ctx->FragmentProgram.Enabled; - save_attrib_data(&head, GL_ENABLE_BIT, attr); + if (!save_attrib_data(&head, GL_ENABLE_BIT, attr)) { + FREE(attr); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + goto end; + } /* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */ attr->sRGBEnabled = ctx->Color.sRGBEnabled; } if (mask & GL_EVAL_BIT) { - struct gl_eval_attrib *attr; - attr = MALLOC_STRUCT( gl_eval_attrib ); - memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); - save_attrib_data(&head, GL_EVAL_BIT, attr); + if (!push_attrib(ctx, &head, GL_EVAL_BIT, + sizeof(struct gl_eval_attrib), + (void*)&ctx->Eval)) + goto end; } if (mask & GL_FOG_BIT) { - struct gl_fog_attrib *attr; - attr = MALLOC_STRUCT( gl_fog_attrib ); - memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); - save_attrib_data(&head, GL_FOG_BIT, attr); + if (!push_attrib(ctx, &head, GL_FOG_BIT, + sizeof(struct gl_fog_attrib), + (void*)&ctx->Fog)) + goto end; } if (mask & GL_HINT_BIT) { - struct gl_hint_attrib *attr; - attr = MALLOC_STRUCT( gl_hint_attrib ); - memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); - save_attrib_data(&head, GL_HINT_BIT, attr); + if (!push_attrib(ctx, &head, GL_HINT_BIT, + sizeof(struct gl_hint_attrib), + (void*)&ctx->Hint)) + goto end; } if (mask & GL_LIGHTING_BIT) { - struct gl_light_attrib *attr; - FLUSH_CURRENT(ctx, 0); /* flush material changes */ - attr = MALLOC_STRUCT( gl_light_attrib ); - memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); - save_attrib_data(&head, GL_LIGHTING_BIT, attr); + FLUSH_CURRENT(ctx, 0); /* flush material changes */ + if (!push_attrib(ctx, &head, GL_LIGHTING_BIT, + sizeof(struct gl_light_attrib), + (void*)&ctx->Light)) + goto end; } if (mask & GL_LINE_BIT) { - struct gl_line_attrib *attr; - attr = MALLOC_STRUCT( gl_line_attrib ); - memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); - save_attrib_data(&head, GL_LINE_BIT, attr); + if (!push_attrib(ctx, &head, GL_LINE_BIT, + sizeof(struct gl_line_attrib), + (void*)&ctx->Line)) + goto end; } if (mask & GL_LIST_BIT) { - struct gl_list_attrib *attr; - attr = MALLOC_STRUCT( gl_list_attrib ); - memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) ); - save_attrib_data(&head, GL_LIST_BIT, attr); + if (!push_attrib(ctx, &head, GL_LIST_BIT, + sizeof(struct gl_list_attrib), + (void*)&ctx->List)) + goto end; } if (mask & GL_PIXEL_MODE_BIT) { struct gl_pixel_attrib *attr; attr = MALLOC_STRUCT( gl_pixel_attrib ); - memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); - /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ - attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; - save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr); + if (attr == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + goto end; + } + + if (save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr)) { + memcpy(attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib)); + /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ + attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; + } + else { + FREE(attr); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); + goto end; + } } if (mask & GL_POINT_BIT) { - struct gl_point_attrib *attr; - attr = MALLOC_STRUCT( gl_point_attrib ); - memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); - save_attrib_data(&head, GL_POINT_BIT, attr); + if (!push_attrib(ctx, &head, GL_POINT_BIT, + sizeof(struct gl_point_attrib), + (void*)&ctx->Point)) + goto end; } if (mask & GL_POLYGON_BIT) { - struct gl_polygon_attrib *attr; - attr = MALLOC_STRUCT( gl_polygon_attrib ); - memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); - save_attrib_data(&head, GL_POLYGON_BIT, attr); + if (!push_attrib(ctx, &head, GL_POLYGON_BIT, + sizeof(struct gl_polygon_attrib), + (void*)&ctx->Polygon)) + goto end; } if (mask & GL_POLYGON_STIPPLE_BIT) { - GLuint *stipple; - stipple = malloc( 32*sizeof(GLuint) ); - memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); - save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); + if (!push_attrib(ctx, &head, GL_POLYGON_STIPPLE_BIT, + sizeof(ctx->PolygonStipple), + (void*)&ctx->PolygonStipple)) + goto end; } if (mask & GL_SCISSOR_BIT) { - struct gl_scissor_attrib *attr; - attr = MALLOC_STRUCT( gl_scissor_attrib ); - memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); - save_attrib_data(&head, GL_SCISSOR_BIT, attr); + if (!push_attrib(ctx, &head, GL_SCISSOR_BIT, + sizeof(struct gl_scissor_attrib), + (void*)&ctx->Scissor)) + goto end; } if (mask & GL_STENCIL_BUFFER_BIT) { - struct gl_stencil_attrib *attr; - attr = MALLOC_STRUCT( gl_stencil_attrib ); - memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); - save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); + if (!push_attrib(ctx, &head, GL_STENCIL_BUFFER_BIT, + sizeof(struct gl_stencil_attrib), + (void*)&ctx->Stencil)) + goto end; } if (mask & GL_TEXTURE_BIT) { @@ -424,6 +490,12 @@ _mesa_PushAttrib(GLbitfield mask) goto end; } + if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) { + FREE(texstate); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)"); + goto end; + } + _mesa_lock_context_textures(ctx); /* copy/save the bulk of texture state here */ @@ -450,35 +522,35 @@ _mesa_PushAttrib(GLbitfield mask) _mesa_reference_shared_state(ctx, &texstate->SharedRef, ctx->Shared); _mesa_unlock_context_textures(ctx); - - save_attrib_data(&head, GL_TEXTURE_BIT, texstate); } if (mask & GL_TRANSFORM_BIT) { - struct gl_transform_attrib *attr; - attr = MALLOC_STRUCT( gl_transform_attrib ); - memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); - save_attrib_data(&head, GL_TRANSFORM_BIT, attr); + if (!push_attrib(ctx, &head, GL_TRANSFORM_BIT, + sizeof(struct gl_transform_attrib), + (void*)&ctx->Transform)) + goto end; } if (mask & GL_VIEWPORT_BIT) { - struct gl_viewport_attrib *attr; - attr = MALLOC_STRUCT( gl_viewport_attrib ); - memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); - save_attrib_data(&head, GL_VIEWPORT_BIT, attr); + if (!push_attrib(ctx, &head, GL_VIEWPORT_BIT, + sizeof(struct gl_viewport_attrib), + (void*)&ctx->Viewport)) + goto end; } /* GL_ARB_multisample */ if (mask & GL_MULTISAMPLE_BIT_ARB) { - struct gl_multisample_attrib *attr; - attr = MALLOC_STRUCT( gl_multisample_attrib ); - memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); - save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); + if (!push_attrib(ctx, &head, GL_MULTISAMPLE_BIT_ARB, + sizeof(struct gl_multisample_attrib), + (void*)&ctx->Multisample)) + goto end; } end: - ctx->AttribStack[ctx->AttribStackDepth] = head; - ctx->AttribStackDepth++; + if (head != NULL) { + ctx->AttribStack[ctx->AttribStackDepth] = head; + ctx->AttribStackDepth++; + } } @@ -641,12 +713,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, !!(enabled & TEXTURE_CUBE_BIT)); } - if (ctx->Extensions.MESA_texture_array) { - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, - !!(enabled & TEXTURE_1D_ARRAY_BIT)); - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, - !!(enabled & TEXTURE_2D_ARRAY_BIT)); - } } if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { @@ -688,12 +754,6 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, !!(unit->Enabled & TEXTURE_RECT_BIT)); } - if (ctx->Extensions.MESA_texture_array) { - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, - !!(unit->Enabled & TEXTURE_1D_ARRAY_BIT)); - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, - !!(unit->Enabled & TEXTURE_2D_ARRAY_BIT)); - } _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); @@ -768,7 +828,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) } else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT || obj->Target == GL_TEXTURE_2D_ARRAY_EXT) && - !ctx->Extensions.MESA_texture_array) { + !ctx->Extensions.EXT_texture_array) { continue; } else if (obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY && @@ -1482,13 +1542,20 @@ restore_array_attrib(struct gl_context *ctx, * init/alloc the fields of 'attrib'. * Needs to the init part matching free_array_attrib_data below. */ -static void +static bool init_array_attrib_data(struct gl_context *ctx, struct gl_array_attrib *attrib) { /* Get a non driver gl_array_object. */ attrib->ArrayObj = CALLOC_STRUCT( gl_array_object ); + + if (attrib->ArrayObj == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib"); + return false; + } + _mesa_initialize_array_object(ctx, attrib->ArrayObj, 0); + return true; } /** @@ -1529,24 +1596,65 @@ _mesa_PushClientAttrib(GLbitfield mask) struct gl_pixelstore_attrib *attr; /* packing attribs */ attr = CALLOC_STRUCT( gl_pixelstore_attrib ); - copy_pixelstore(ctx, attr, &ctx->Pack); - save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr); + if (attr == NULL) { + _mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" ); + goto end; + } + if (save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr)) { + copy_pixelstore(ctx, attr, &ctx->Pack); + } + else { + _mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" ); + FREE(attr); + goto end; + } + /* unpacking attribs */ attr = CALLOC_STRUCT( gl_pixelstore_attrib ); - copy_pixelstore(ctx, attr, &ctx->Unpack); - save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr); + if (attr == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib"); + goto end; + } + + if (save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr)) { + copy_pixelstore(ctx, attr, &ctx->Unpack); + } + else { + _mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" ); + FREE(attr); + goto end; + } } if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { struct gl_array_attrib *attr; attr = CALLOC_STRUCT( gl_array_attrib ); - init_array_attrib_data(ctx, attr); - save_array_attrib(ctx, attr, &ctx->Array); - save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr); - } + if (attr == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib"); + goto end; + } - ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head; - ctx->ClientAttribStackDepth++; + if (!init_array_attrib_data(ctx, attr)) { + FREE(attr); + goto end; + } + + if (save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr)) { + save_array_attrib(ctx, attr, &ctx->Array); + } + else { + free_array_attrib_data(ctx, attr); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib"); + FREE(attr); + /* goto to keep safe from possible later changes */ + goto end; + } + } +end: + if (head != NULL) { + ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head; + ctx->ClientAttribStackDepth++; + } } diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 8b5ebc489..a3d8f24b1 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -41,6 +41,9 @@ #include "fbobject.h" #include "mtypes.h" #include "texobj.h" +#include "teximage.h" +#include "glformats.h" +#include "texstore.h" #include "transformfeedback.h" #include "dispatch.h" @@ -124,11 +127,13 @@ get_buffer_target(struct gl_context *ctx, GLenum target) * Get the buffer object bound to the specified target in a GL context. * \param ctx the GL context * \param target the buffer object target to be retrieved. + * \param error the GL error to record if target is illegal. * \return pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid. */ static inline struct gl_buffer_object * -get_buffer(struct gl_context *ctx, const char *func, GLenum target) +get_buffer(struct gl_context *ctx, const char *func, GLenum target, + GLenum error) { struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); @@ -138,7 +143,7 @@ get_buffer(struct gl_context *ctx, const char *func, GLenum target) } if (!_mesa_is_bufferobj(*bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func); + _mesa_error(ctx, error, "%s(no buffer bound)", func); return NULL; } @@ -186,25 +191,58 @@ simplified_access_mode(struct gl_context *ctx, GLbitfield access) /** + * Test if the buffer is mapped, and if so, if the mapped range overlaps the + * given range. + * The regions do not overlap if and only if the end of the given + * region is before the mapped region or the start of the given region + * is after the mapped region. + * + * \param obj Buffer object target on which to operate. + * \param offset Offset of the first byte of the subdata range. + * \param size Size, in bytes, of the subdata range. + * \return true if ranges overlap, false otherwise + * + */ +static bool +bufferobj_range_mapped(const struct gl_buffer_object *obj, + GLintptr offset, GLsizeiptr size) +{ + if (_mesa_bufferobj_mapped(obj)) { + const GLintptr end = offset + size; + const GLintptr mapEnd = obj->Offset + obj->Length; + + if (!(end <= obj->Offset || offset >= mapEnd)) { + return true; + } + } + return false; +} + + +/** * Tests the subdata range parameters and sets the GL error code for - * \c glBufferSubDataARB and \c glGetBufferSubDataARB. + * \c glBufferSubDataARB, \c glGetBufferSubDataARB and + * \c glClearBufferSubData. * * \param ctx GL context. * \param target Buffer object target on which to operate. * \param offset Offset of the first byte of the subdata range. * \param size Size, in bytes, of the subdata range. + * \param mappedRange If true, checks if an overlapping range is mapped. + * If false, checks if buffer is mapped. + * \param errorNoBuffer Error code if no buffer is bound to target. * \param caller Name of calling function for recording errors. * \return A pointer to the buffer object bound to \c target in the * specified context or \c NULL if any of the parameter or state - * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB - * are invalid. + * conditions are invalid. * - * \sa glBufferSubDataARB, glGetBufferSubDataARB + * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData */ static struct gl_buffer_object * -buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, - GLintptrARB offset, GLsizeiptrARB size, - const char *caller ) +buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target, + GLintptrARB offset, GLsizeiptrARB size, + bool mappedRange, GLenum errorNoBuffer, + const char *caller) { struct gl_buffer_object *bufObj; @@ -218,22 +256,30 @@ buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, return NULL; } - bufObj = get_buffer(ctx, caller, target); + bufObj = get_buffer(ctx, caller, target, errorNoBuffer); if (!bufObj) return NULL; if (offset + size > bufObj->Size) { _mesa_error(ctx, GL_INVALID_VALUE, - "%s(offset %lu + size %lu > buffer size %lu)", caller, + "%s(offset %lu + size %lu > buffer size %lu)", caller, (unsigned long) offset, (unsigned long) size, (unsigned long) bufObj->Size); return NULL; } - if (_mesa_bufferobj_mapped(bufObj)) { - /* Buffer is currently mapped */ - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); - return NULL; + + if (mappedRange) { + if (bufferobj_range_mapped(bufObj, offset, size)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + return NULL; + } + } + else { + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + return NULL; + } } return bufObj; @@ -241,6 +287,98 @@ buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, /** + * Test the format and type parameters and set the GL error code for + * \c glClearBufferData and \c glClearBufferSubData. + * + * \param ctx GL context. + * \param internalformat Format to which the data is to be converted. + * \param format Format of the supplied data. + * \param type Type of the supplied data. + * \param caller Name of calling function for recording errors. + * \return If internalformat, format and type are legal the gl_format + * corresponding to internalformat, otherwise MESA_FORMAT_NONE. + * + * \sa glClearBufferData and glClearBufferSubData + */ +static gl_format +validate_clear_buffer_format(struct gl_context *ctx, + GLenum internalformat, + GLenum format, GLenum type, + const char *caller) +{ + gl_format mesaFormat; + GLenum errorFormatType; + + mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat); + if (mesaFormat == MESA_FORMAT_NONE) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(invalid internalformat)", caller); + return MESA_FORMAT_NONE; + } + + /* NOTE: not mentioned in ARB_clear_buffer_object but according to + * EXT_texture_integer there is no conversion between integer and + * non-integer formats + */ + if (_mesa_is_enum_format_signed_int(format) != + _mesa_is_format_integer_color(mesaFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(integer vs non-integer)", caller); + return MESA_FORMAT_NONE; + } + + if (!_mesa_is_color_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(format is not a color format)", caller); + return MESA_FORMAT_NONE; + } + + errorFormatType = _mesa_error_check_format_and_type(ctx, format, type); + if (errorFormatType != GL_NO_ERROR) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(invalid format or type)", caller); + return MESA_FORMAT_NONE; + } + + return mesaFormat; +} + + +/** + * Convert user-specified clear value to the specified internal format. + * + * \param ctx GL context. + * \param internalformat Format to which the data is converted. + * \param clearValue Points to the converted clear value. + * \param format Format of the supplied data. + * \param type Type of the supplied data. + * \param data Data which is to be converted to internalformat. + * \param caller Name of calling function for recording errors. + * \return true if data could be converted, false otherwise. + * + * \sa glClearBufferData, glClearBufferSubData + */ +static bool +convert_clear_buffer_data(struct gl_context *ctx, + gl_format internalformat, + GLubyte *clearValue, GLenum format, GLenum type, + const GLvoid *data, const char *caller) +{ + GLenum internalformatBase = _mesa_get_format_base_format(internalformat); + + if (_mesa_texstore(ctx, 1, internalformatBase, internalformat, + 0, &clearValue, 1, 1, 1, + format, type, data, &ctx->Unpack)) { + return true; + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller); + return false; + } +} + + +/** * Allocate and initialize a new buffer object. * * Default callback for the \c dd_function_table::NewBufferObject() hook. @@ -505,6 +643,82 @@ _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset, /** + * Clear a subrange of the buffer object with copies of the supplied data. + * If data is NULL the buffer is filled with zeros. + * + * This is the default callback for \c dd_function_table::ClearBufferSubData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param offset Offset of the first byte to be cleared. + * \param size Size, in bytes, of the to be cleared range. + * \param clearValue Source of the data. + * \param clearValueSize Size, in bytes, of the supplied data. + * \param bufObj Object to be cleared. + * + * \sa glClearBufferSubData, glClearBufferData and + * dd_function_table::ClearBufferSubData. + */ +static void +_mesa_buffer_clear_subdata(struct gl_context *ctx, + GLintptr offset, GLsizeiptr size, + const GLvoid *clearValue, + GLsizeiptr clearValueSize, + struct gl_buffer_object *bufObj) +{ + GLsizeiptr i; + GLubyte *dest; + + if (_mesa_bufferobj_mapped(bufObj)) { + GLubyte *data = malloc(size); + GLubyte *dataStart = data; + if (data == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data"); + return; + } + + if (clearValue == NULL) { + /* Clear with zeros, per the spec */ + memset(data, 0, size); + } + else { + for (i = 0; i < size/clearValueSize; ++i) { + memcpy(data, clearValue, clearValueSize); + data += clearValueSize; + } + } + ctx->Driver.BufferSubData(ctx, offset, size, dataStart, bufObj); + return; + } + + ASSERT(ctx->Driver.MapBufferRange); + dest = ctx->Driver.MapBufferRange(ctx, offset, size, + GL_MAP_WRITE_BIT | + GL_MAP_INVALIDATE_RANGE_BIT, + bufObj); + + if (!dest) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data"); + return; + } + + if (clearValue == NULL) { + /* Clear with zeros, per the spec */ + memset(dest, 0, size); + ctx->Driver.UnmapBuffer(ctx, bufObj); + return; + } + + for (i = 0; i < size/clearValueSize; ++i) { + memcpy(dest, clearValue, clearValueSize); + dest += clearValueSize; + } + + ctx->Driver.UnmapBuffer(ctx, bufObj); +} + + +/** * Default fallback for \c dd_function_table::MapBufferRange(). * Called via glMapBufferRange(). */ @@ -810,6 +1024,9 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver) driver->GetBufferSubData = _mesa_buffer_get_subdata; driver->UnmapBuffer = _mesa_buffer_unmap; + /* GL_ARB_clear_buffer_object */ + driver->ClearBufferSubData = _mesa_buffer_clear_subdata; + /* GL_ARB_map_buffer_range */ driver->MapBufferRange = _mesa_buffer_map_range; driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range; @@ -1064,7 +1281,7 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size, return; } - bufObj = get_buffer(ctx, "glBufferDataARB", target); + bufObj = get_buffer(ctx, "glBufferDataARB", target, GL_INVALID_OPERATION); if (!bufObj) return; @@ -1103,6 +1320,7 @@ _mesa_BufferSubData(GLenum target, GLintptrARB offset, struct gl_buffer_object *bufObj; bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, + false, GL_INVALID_OPERATION, "glBufferSubDataARB" ); if (!bufObj) { /* error already recorded */ @@ -1126,8 +1344,9 @@ _mesa_GetBufferSubData(GLenum target, GLintptrARB offset, GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; - bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, - "glGetBufferSubDataARB" ); + bufObj = buffer_object_subdata_range_good(ctx, target, offset, size, + false, GL_INVALID_OPERATION, + "glGetBufferSubDataARB"); if (!bufObj) { /* error already recorded */ return; @@ -1138,6 +1357,111 @@ _mesa_GetBufferSubData(GLenum target, GLintptrARB offset, } +void GLAPIENTRY +_mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format, + GLenum type, const GLvoid* data) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object* bufObj; + gl_format mesaFormat; + GLubyte clearValue[MAX_PIXEL_BYTES]; + GLsizeiptr clearValueSize; + + bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE); + if (!bufObj) { + return; + } + + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glClearBufferData(buffer currently mapped)"); + return; + } + + mesaFormat = validate_clear_buffer_format(ctx, internalformat, + format, type, + "glClearBufferData"); + if (mesaFormat == MESA_FORMAT_NONE) { + return; + } + + clearValueSize = _mesa_get_format_bytes(mesaFormat); + if (bufObj->Size % clearValueSize != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glClearBufferData(size is not a multiple of " + "internalformat size)"); + return; + } + + if (data == NULL) { + /* clear to zeros, per the spec */ + ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size, + NULL, 0, bufObj); + return; + } + + if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue, + format, type, data, "glClearBufferData")) { + return; + } + + ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size, + clearValue, clearValueSize, bufObj); +} + + +void GLAPIENTRY +_mesa_ClearBufferSubData(GLenum target, GLenum internalformat, + GLintptr offset, GLsizeiptr size, + GLenum format, GLenum type, + const GLvoid* data) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object* bufObj; + gl_format mesaFormat; + GLubyte clearValue[MAX_PIXEL_BYTES]; + GLsizeiptr clearValueSize; + + bufObj = buffer_object_subdata_range_good(ctx, target, offset, size, + true, GL_INVALID_VALUE, + "glClearBufferSubData"); + if (!bufObj) { + return; + } + + mesaFormat = validate_clear_buffer_format(ctx, internalformat, + format, type, + "glClearBufferSubData"); + if (mesaFormat == MESA_FORMAT_NONE) { + return; + } + + clearValueSize = _mesa_get_format_bytes(mesaFormat); + if (offset % clearValueSize != 0 || size % clearValueSize != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glClearBufferSubData(offset or size is not a multiple of " + "internalformat size)"); + return; + } + + if (data == NULL) { + /* clear to zeros, per the spec */ + ctx->Driver.ClearBufferSubData(ctx, offset, size, + NULL, 0, bufObj); + return; + } + + if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue, + format, type, data, + "glClearBufferSubData")) { + return; + } + + ctx->Driver.ClearBufferSubData(ctx, offset, size, + clearValue, clearValueSize, bufObj); +} + + void * GLAPIENTRY _mesa_MapBuffer(GLenum target, GLenum access) { @@ -1172,7 +1496,7 @@ _mesa_MapBuffer(GLenum target, GLenum access) return NULL; } - bufObj = get_buffer(ctx, "glMapBufferARB", target); + bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION); if (!bufObj) return NULL; @@ -1241,7 +1565,7 @@ _mesa_UnmapBuffer(GLenum target) GLboolean status = GL_TRUE; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - bufObj = get_buffer(ctx, "glUnmapBufferARB", target); + bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION); if (!bufObj) return GL_FALSE; @@ -1302,7 +1626,8 @@ _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; - bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target); + bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target, + GL_INVALID_OPERATION); if (!bufObj) return; @@ -1355,7 +1680,8 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; - bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target); + bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target, + GL_INVALID_OPERATION); if (!bufObj) return; @@ -1408,7 +1734,8 @@ _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params) return; } - bufObj = get_buffer(ctx, "glGetBufferPointervARB", target); + bufObj = get_buffer(ctx, "glGetBufferPointervARB", target, + GL_INVALID_OPERATION); if (!bufObj) return; @@ -1424,11 +1751,13 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *src, *dst; - src = get_buffer(ctx, "glCopyBufferSubData", readTarget); + src = get_buffer(ctx, "glCopyBufferSubData", readTarget, + GL_INVALID_OPERATION); if (!src) return; - dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget); + dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget, + GL_INVALID_OPERATION); if (!dst) return; @@ -1572,7 +1901,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, return NULL; } - bufObj = get_buffer(ctx, "glMapBufferRange", target); + bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION); if (!bufObj) return NULL; @@ -1651,7 +1980,8 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) return; } - bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target); + bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target, + GL_INVALID_OPERATION); if (!bufObj) return; @@ -2331,23 +2661,11 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, * mapped by MapBuffer, or if the invalidate range intersects the range * currently mapped by MapBufferRange." */ - if (_mesa_bufferobj_mapped(bufObj)) { - const GLintptr mapEnd = bufObj->Offset + bufObj->Length; - - /* The regions do not overlap if and only if the end of the discard - * region is before the mapped region or the start of the discard region - * is after the mapped region. - * - * Note that 'end' and 'mapEnd' are the first byte *after* the discard - * region and the mapped region, repsectively. It is okay for that byte - * to be mapped (for 'end') or discarded (for 'mapEnd'). - */ - if (!(end <= bufObj->Offset || offset >= mapEnd)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glInvalidateBufferSubData(intersection with mapped " - "range)"); - return; - } + if (bufferobj_range_mapped(bufObj, offset, length)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glInvalidateBufferSubData(intersection with mapped " + "range)"); + return; } /* We don't actually do anything for this yet. Just return after diff --git a/mesalib/src/mesa/main/bufferobj.h b/mesalib/src/mesa/main/bufferobj.h index 0b898a21b..71988b0d9 100644 --- a/mesalib/src/mesa/main/bufferobj.h +++ b/mesalib/src/mesa/main/bufferobj.h @@ -57,10 +57,10 @@ _mesa_is_bufferobj(const struct gl_buffer_object *obj) extern void -_mesa_init_buffer_objects( struct gl_context *ctx ); +_mesa_init_buffer_objects(struct gl_context *ctx); extern void -_mesa_free_buffer_objects( struct gl_context *ctx ); +_mesa_free_buffer_objects(struct gl_context *ctx); extern bool _mesa_handle_bind_buffer_gen(struct gl_context *ctx, @@ -77,9 +77,9 @@ extern struct gl_buffer_object * _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer); extern void -_mesa_initialize_buffer_object( struct gl_context *ctx, - struct gl_buffer_object *obj, - GLuint name, GLenum target ); +_mesa_initialize_buffer_object(struct gl_context *ctx, + struct gl_buffer_object *obj, + GLuint name, GLenum target); extern void _mesa_reference_buffer_object_(struct gl_context *ctx, @@ -105,55 +105,90 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver); /* * API functions */ - void GLAPIENTRY _mesa_BindBuffer(GLenum target, GLuint buffer); + void GLAPIENTRY _mesa_DeleteBuffers(GLsizei n, const GLuint * buffer); + void GLAPIENTRY _mesa_GenBuffers(GLsizei n, GLuint * buffer); + GLboolean GLAPIENTRY _mesa_IsBuffer(GLuint buffer); + void GLAPIENTRY -_mesa_BufferData(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); +_mesa_BufferData(GLenum target, GLsizeiptrARB size, + const GLvoid * data, GLenum usage); + void GLAPIENTRY -_mesa_BufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); +_mesa_BufferSubData(GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid * data); + void GLAPIENTRY -_mesa_GetBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); +_mesa_GetBufferSubData(GLenum target, GLintptrARB offset, + GLsizeiptrARB size, void * data); + +void GLAPIENTRY +_mesa_ClearBufferData(GLenum target, GLenum internalformat, + GLenum format, GLenum type, + const GLvoid * data); + +void GLAPIENTRY +_mesa_ClearBufferSubData(GLenum target, GLenum internalformat, + GLintptr offset, GLsizeiptr size, + GLenum format, GLenum type, + const GLvoid * data); + void * GLAPIENTRY _mesa_MapBuffer(GLenum target, GLenum access); + GLboolean GLAPIENTRY _mesa_UnmapBuffer(GLenum target); + void GLAPIENTRY _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params); + void GLAPIENTRY _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + void GLAPIENTRY _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params); + void GLAPIENTRY _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + void * GLAPIENTRY _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + void GLAPIENTRY -_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); +_mesa_FlushMappedBufferRange(GLenum target, + GLintptr offset, GLsizeiptr length); + GLenum GLAPIENTRY _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); + GLenum GLAPIENTRY _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); + void GLAPIENTRY -_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, - GLint* params); +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, + GLenum pname, GLint* params); + void GLAPIENTRY _mesa_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + void GLAPIENTRY _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer); + void GLAPIENTRY _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length); + void GLAPIENTRY _mesa_InvalidateBufferData(GLuint buffer); diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index 304d135d1..f0b525fa0 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -219,7 +219,25 @@ make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; GLbitfield mask = 0x0; - switch (drawbuffer) { + /* From the GL 4.0 specification: + * If buffer is COLOR, a particular draw buffer DRAW_BUFFERi is + * specified by passing i as the parameter drawbuffer, and value + * points to a four-element vector specifying the R, G, B, and A + * color to clear that draw buffer to. If the draw buffer is one + * of FRONT, BACK, LEFT, RIGHT, or FRONT_AND_BACK, identifying + * multiple buffers, each selected buffer is cleared to the same + * value. + * + * Note that "drawbuffer" and "draw buffer" have different meaning. + * "drawbuffer" specifies DRAW_BUFFERi, while "draw buffer" is what's + * assigned to DRAW_BUFFERi. It could be COLOR_ATTACHMENT0, FRONT, BACK, + * etc. + */ + if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { + return INVALID_MASK; + } + + switch (ctx->DrawBuffer->ColorDrawBuffer[drawbuffer]) { case GL_FRONT: if (att[BUFFER_FRONT_LEFT].Renderbuffer) mask |= BUFFER_BIT_FRONT_LEFT; @@ -255,11 +273,12 @@ make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) mask |= BUFFER_BIT_BACK_RIGHT; break; default: - if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { - mask = INVALID_MASK; - } - else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { - mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + { + GLuint buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer]; + + if (buf >= 0 && att[buf].Renderbuffer) { + mask |= 1 << buf; + } } } diff --git a/mesalib/src/mesa/main/colortab.c b/mesalib/src/mesa/main/colortab.c index 81e92d71c..a8edb03dd 100644 --- a/mesalib/src/mesa/main/colortab.c +++ b/mesalib/src/mesa/main/colortab.c @@ -44,7 +44,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, const GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable"); } @@ -55,7 +55,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, const GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable"); } @@ -65,7 +65,7 @@ _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyColorTable(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyColorTable"); } @@ -75,7 +75,7 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyColorSubTable(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyColorSubTable"); } @@ -85,7 +85,7 @@ _mesa_GetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetnColorTableARB(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetnColorTableARB"); } @@ -94,7 +94,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTable"); } @@ -103,7 +103,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { /* no extensions use this function */ GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTableParameterfv"); } @@ -113,7 +113,7 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { /* no extensions use this function */ GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameteriv(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTableParameteriv"); } @@ -122,7 +122,7 @@ void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTableParameterfv"); } @@ -131,5 +131,5 @@ void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTableParameteriv"); } diff --git a/mesalib/src/mesa/main/condrender.c b/mesalib/src/mesa/main/condrender.c index 3d9b0eca1..2632f7a1a 100644 --- a/mesalib/src/mesa/main/condrender.c +++ b/mesalib/src/mesa/main/condrender.c @@ -72,7 +72,9 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode) } ASSERT(q->Id == queryId); - if (q->Target != GL_SAMPLES_PASSED || q->Active) { + if ((q->Target != GL_SAMPLES_PASSED && + q->Target != GL_ANY_SAMPLES_PASSED && + q->Target != GL_ANY_SAMPLES_PASSED_CONSERVATIVE) || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); return; } diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 87a4a3545..658499fa4 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1194,6 +1194,7 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_free_sync_data(ctx); _mesa_free_varray_data(ctx); _mesa_free_transform_feedback(ctx); + _mesa_free_performance_monitors(ctx); _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); diff --git a/mesalib/src/mesa/main/convolve.c b/mesalib/src/mesa/main/convolve.c index f44031a9b..b13b89535 100644 --- a/mesalib/src/mesa/main/convolve.c +++ b/mesalib/src/mesa/main/convolve.c @@ -45,7 +45,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter1D"); } void GLAPIENTRY @@ -53,7 +53,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter2D"); } @@ -62,7 +62,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameterf"); } @@ -71,7 +71,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameterfv"); } @@ -80,7 +80,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameteri"); } @@ -89,7 +89,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameteriv"); } @@ -98,7 +98,7 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyConvolutionFilter1D"); } @@ -107,7 +107,7 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyConvolutionFilter2D"); } @@ -134,7 +134,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionParameterfv"); } @@ -143,7 +143,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionParameteriv"); } @@ -155,7 +155,7 @@ _mesa_GetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSeparableFilter"); } @@ -173,5 +173,5 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glSeparableFilter2D"); } diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index b5b874f47..6e73691ea 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -375,6 +375,11 @@ struct dd_function_table { GLsizei levels, GLsizei width, GLsizei height, GLsizei depth); + /** Called as part of glTextureView to add views to origTexObj */ + GLboolean (*TextureView)(struct gl_context *ctx, + struct gl_texture_object *texObj, + struct gl_texture_object *origTexObj); + /** * Map a renderbuffer into user space. * \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT and @@ -569,6 +574,12 @@ struct dd_function_table { GLintptrARB offset, GLsizeiptrARB size, GLvoid *data, struct gl_buffer_object *obj ); + void (*ClearBufferSubData)( struct gl_context *ctx, + GLintptr offset, GLsizeiptr size, + const GLvoid *clearValue, + GLsizeiptr clearValueSize, + struct gl_buffer_object *obj ); + void (*CopyBufferSubData)( struct gl_context *ctx, struct gl_buffer_object *src, struct gl_buffer_object *dst, diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index 595641915..cb40ff4db 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -209,18 +209,6 @@ typedef enum OPCODE_COLOR_MASK, OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, - OPCODE_COLOR_TABLE, - OPCODE_COLOR_TABLE_PARAMETER_FV, - OPCODE_COLOR_TABLE_PARAMETER_IV, - OPCODE_COLOR_SUB_TABLE, - OPCODE_CONVOLUTION_FILTER_1D, - OPCODE_CONVOLUTION_FILTER_2D, - OPCODE_CONVOLUTION_PARAMETER_I, - OPCODE_CONVOLUTION_PARAMETER_IV, - OPCODE_CONVOLUTION_PARAMETER_F, - OPCODE_CONVOLUTION_PARAMETER_FV, - OPCODE_COPY_COLOR_SUB_TABLE, - OPCODE_COPY_COLOR_TABLE, OPCODE_COPY_PIXELS, OPCODE_COPY_TEX_IMAGE1D, OPCODE_COPY_TEX_IMAGE2D, @@ -243,7 +231,6 @@ typedef enum OPCODE_FRONT_FACE, OPCODE_FRUSTUM, OPCODE_HINT, - OPCODE_HISTOGRAM, OPCODE_INDEX_MASK, OPCODE_INIT_NAMES, OPCODE_LIGHT, @@ -260,7 +247,6 @@ typedef enum OPCODE_MAPGRID1, OPCODE_MAPGRID2, OPCODE_MATRIX_MODE, - OPCODE_MIN_MAX, OPCODE_MULT_MATRIX, OPCODE_ORTHO, OPCODE_PASSTHROUGH, @@ -281,8 +267,6 @@ typedef enum OPCODE_PUSH_NAME, OPCODE_RASTER_POS, OPCODE_READ_BUFFER, - OPCODE_RESET_HISTOGRAM, - OPCODE_RESET_MIN_MAX, OPCODE_ROTATE, OPCODE_SCALE, OPCODE_SCISSOR, @@ -486,6 +470,10 @@ typedef enum * Each instruction in the display list is stored as a sequence of * contiguous nodes in memory. * Each node is the union of a variety of data types. + * + * Note, all of these members should be 4 bytes in size or less for the + * sake of compact display lists. We store 8-byte pointers in a pair of + * these nodes using the save/get_pointer() functions below. */ union gl_dlist_node { @@ -500,14 +488,61 @@ union gl_dlist_node GLenum e; GLfloat f; GLsizei si; - GLvoid *data; - void *next; /* If prev node's opcode==OPCODE_CONTINUE */ }; typedef union gl_dlist_node Node; +/** How many 4-byte dwords to store a pointer */ +#define POINTER_DWORDS (sizeof(void *) / 4) + +/* We want to keep sizeof(union gl_dlist_node) == 4 to minimize + * space for display lists. The following types and functions are + * used to help store 4- and 8-byte pointers in 1 or 2 dlist_nodes. + */ +union pointer +{ + void *ptr; + GLuint dwords[POINTER_DWORDS]; +}; + + +/** + * Save a 4 or 8-byte pointer at dest (and dest+1). + */ +static inline void +save_pointer(union gl_dlist_node *dest, void *src) +{ + union pointer p; + unsigned i; + + STATIC_ASSERT(POINTER_DWORDS == 1 || POINTER_DWORDS == 2); + STATIC_ASSERT(sizeof(union gl_dlist_node) == 4); + + p.ptr = src; + + for (i = 0; i < POINTER_DWORDS; i++) + dest[i].ui = p.dwords[i]; +} + + +/** + * Retrieve a 4 or 8-byte pointer from node (node+1). + */ +static inline void * +get_pointer(const union gl_dlist_node *node) +{ + union pointer p; + unsigned i; + + for (i = 0; i < POINTER_DWORDS; i++) + p.dwords[i] = node[i].ui; + + return p.ptr; +} + + /** * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit * environment. In 64-bit env, sizeof(Node)==8 anyway. @@ -520,9 +555,9 @@ union uint64_pair /** - * How many nodes to allocate at a time. - * - * \note Reduced now that we hold vertices etc. elsewhere. + * How many nodes to allocate at a time. Note that bulk vertex data + * from glBegin/glVertex/glEnd primitives will typically wind up in + * a VBO, and not directly in the display list itself. */ #define BLOCK_SIZE 256 @@ -538,14 +573,9 @@ static GLuint InstSize[OPCODE_END_OF_LIST + 1]; void mesa_print_display_list(GLuint list); -/**********************************************************************/ -/***** Private *****/ -/**********************************************************************/ - - /** - * Make an empty display list. This is used by glGenLists() to - * reserve display list IDs. + * Allocate a gl_display_list object with an initial block of storage. + * \param count how many display list nodes/tokes to allocate */ static struct gl_display_list * make_list(GLuint name, GLuint count) @@ -637,91 +667,75 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist) switch (opcode) { /* for some commands, we need to free malloc'd memory */ case OPCODE_MAP1: - free(n[6].data); + free(get_pointer(&n[6])); n += InstSize[n[0].opcode]; break; case OPCODE_MAP2: - free(n[10].data); + free(get_pointer(&n[10])); n += InstSize[n[0].opcode]; break; case OPCODE_DRAW_PIXELS: - free(n[5].data); + free(get_pointer(&n[5])); n += InstSize[n[0].opcode]; break; case OPCODE_BITMAP: - free(n[7].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COLOR_TABLE: - free(n[6].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COLOR_SUB_TABLE: - free(n[6].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_CONVOLUTION_FILTER_1D: - free(n[6].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_CONVOLUTION_FILTER_2D: - free(n[7].data); + free(get_pointer(&n[7])); n += InstSize[n[0].opcode]; break; case OPCODE_POLYGON_STIPPLE: - free(n[1].data); + free(get_pointer(&n[1])); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE1D: - free(n[8].data); + free(get_pointer(&n[8])); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE2D: - free(n[9].data); + free(get_pointer(&n[9])); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE3D: - free(n[10].data); + free(get_pointer(&n[10])); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE1D: - free(n[7].data); + free(get_pointer(&n[7])); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE2D: - free(n[9].data); + free(get_pointer(&n[9])); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE3D: - free(n[11].data); + free(get_pointer(&n[11])); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_1D: - free(n[7].data); + free(get_pointer(&n[7])); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_2D: - free(n[8].data); + free(get_pointer(&n[8])); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_3D: - free(n[9].data); + free(get_pointer(&n[9])); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: - free(n[7].data); + free(get_pointer(&n[7])); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: - free(n[9].data); + free(get_pointer(&n[9])); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: - free(n[11].data); + free(get_pointer(&n[11])); n += InstSize[n[0].opcode]; break; case OPCODE_PROGRAM_STRING_ARB: - free(n[4].data); /* program string */ + free(get_pointer(&n[4])); /* program string */ n += InstSize[n[0].opcode]; break; case OPCODE_UNIFORM_1FV: @@ -736,7 +750,7 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist) case OPCODE_UNIFORM_2UIV: case OPCODE_UNIFORM_3UIV: case OPCODE_UNIFORM_4UIV: - free(n[3].data); + free(get_pointer(&n[3])); n += InstSize[n[0].opcode]; break; case OPCODE_UNIFORM_MATRIX22: @@ -748,12 +762,15 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist) case OPCODE_UNIFORM_MATRIX32: case OPCODE_UNIFORM_MATRIX34: case OPCODE_UNIFORM_MATRIX43: - free(n[4].data); + free(get_pointer(&n[4])); n += InstSize[n[0].opcode]; break; + case OPCODE_PIXEL_MAP: + free(get_pointer(&n[3])); + break; case OPCODE_CONTINUE: - n = (Node *) n[1].next; + n = (Node *) get_pointer(&n[1]); free(block); block = n; break; @@ -852,12 +869,6 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list) } - - -/**********************************************************************/ -/***** Public *****/ -/**********************************************************************/ - /** * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects. * If width < 0 or height < 0 or format or type are invalid we'll just @@ -929,6 +940,18 @@ unpack_image(struct gl_context *ctx, GLuint dimensions, return NULL; } + +/** Return copy of memory */ +static void * +memdup(const void *src, GLsizei bytes) +{ + void *b = bytes >= 0 ? malloc(bytes) : NULL; + if (b) + memcpy(b, src, bytes); + return b; +} + + /** * Allocate space for a display list instruction (opcode + payload space). * \param opcode the instruction opcode (OPCODE_* value) @@ -939,6 +962,7 @@ static Node * dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes) { const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node); + const GLuint contNodes = 1 + POINTER_DWORDS; /* size of continue info */ Node *n; if (opcode < (GLuint) OPCODE_EXT_0) { @@ -952,7 +976,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes) } } - if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) { + if (ctx->ListState.CurrentPos + numNodes + contNodes > BLOCK_SIZE) { /* This block is full. Allocate a new block and chain to it */ Node *newblock; n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; @@ -962,7 +986,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes) _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); return NULL; } - n[1].next = (Node *) newblock; + save_pointer(&n[1], newblock); ctx->ListState.CurrentBlock = newblock; ctx->ListState.CurrentPos = 0; } @@ -1043,6 +1067,37 @@ alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams) } +/** + * Called by EndList to try to reduce memory used for the list. + */ +static void +trim_list(struct gl_context *ctx) +{ + /* If the list we're ending only has one allocated block of nodes/tokens + * and its size isn't a full block size, realloc the block to use less + * memory. This is important for apps that create many small display + * lists and apps that use glXUseXFont (many lists each containing one + * glBitmap call). + * Note: we currently only trim display lists that allocated one block + * of tokens. That hits the short list case which is what we're mainly + * concerned with. Trimming longer lists would involve traversing the + * linked list of blocks. + */ + struct gl_dlist_state *list = &ctx->ListState; + + if ((list->CurrentList->Head == list->CurrentBlock) && + (list->CurrentPos < BLOCK_SIZE)) { + /* There's only one block and it's not full, so realloc */ + GLuint newSize = list->CurrentPos * sizeof(Node); + list->CurrentList->Head = + list->CurrentBlock = realloc(list->CurrentBlock, newSize); + if (!list->CurrentBlock) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndList"); + } + } +} + + /* * Display List compilation functions @@ -1106,7 +1161,7 @@ save_Bitmap(GLsizei width, GLsizei height, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_BITMAP, 7); + n = alloc_instruction(ctx, OPCODE_BITMAP, 6 + POINTER_DWORDS); if (n) { n[1].i = (GLint) width; n[2].i = (GLint) height; @@ -1114,8 +1169,9 @@ save_Bitmap(GLsizei width, GLsizei height, n[4].f = yorig; n[5].f = xmove; n[6].f = ymove; - n[7].data = unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, pixels, &ctx->Unpack); + save_pointer(&n[7], + unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX, + GL_BITMAP, pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_Bitmap(ctx->Exec, (width, height, @@ -1735,313 +1791,6 @@ save_ColorMaterial(GLenum face, GLenum mode) static void GLAPIENTRY -save_ColorTable(GLenum target, GLenum internalFormat, - GLsizei width, GLenum format, GLenum type, - const GLvoid * table) -{ - GET_CURRENT_CONTEXT(ctx); - if (_mesa_is_proxy_texture(target)) { - /* execute immediately */ - CALL_ColorTable(ctx->Exec, (target, internalFormat, width, - format, type, table)); - } - else { - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].i = width; - n[4].e = format; - n[5].e = type; - n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table, - &ctx->Unpack); - } - if (ctx->ExecuteFlag) { - CALL_ColorTable(ctx->Exec, (target, internalFormat, width, - format, type, table)); - } - } -} - - - -static void GLAPIENTRY -save_ColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = params[0]; - if (pname == GL_COLOR_TABLE_SGI || - pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || - pname == GL_TEXTURE_COLOR_TABLE_SGI) { - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - } - - if (ctx->ExecuteFlag) { - CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params)); - } -} - - -static void GLAPIENTRY -save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].i = params[0]; - if (pname == GL_COLOR_TABLE_SGI || - pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || - pname == GL_TEXTURE_COLOR_TABLE_SGI) { - n[4].i = params[1]; - n[5].i = params[2]; - n[6].i = params[3]; - } - } - - if (ctx->ExecuteFlag) { - CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params)); - } -} - - - -static void GLAPIENTRY -save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, - GLenum format, GLenum type, const GLvoid * table) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6); - if (n) { - n[1].e = target; - n[2].i = start; - n[3].i = count; - n[4].e = format; - n[5].e = type; - n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table, - &ctx->Unpack); - } - if (ctx->ExecuteFlag) { - CALL_ColorSubTable(ctx->Exec, - (target, start, count, format, type, table)); - } -} - - -static void GLAPIENTRY -save_CopyColorSubTable(GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); - if (n) { - n[1].e = target; - n[2].i = start; - n[3].i = x; - n[4].i = y; - n[5].i = width; - } - if (ctx->ExecuteFlag) { - CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width)); - } -} - - -static void GLAPIENTRY -save_CopyColorTable(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5); - if (n) { - n[1].e = target; - n[2].e = internalformat; - n[3].i = x; - n[4].i = y; - n[5].i = width; - } - if (ctx->ExecuteFlag) { - CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width)); - } -} - - -static void GLAPIENTRY -save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, - GLenum format, GLenum type, const GLvoid * filter) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].i = width; - n[4].e = format; - n[5].e = type; - n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter, - &ctx->Unpack); - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width, - format, type, filter)); - } -} - - -static void GLAPIENTRY -save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * filter) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].i = width; - n[4].i = height; - n[5].e = format; - n[6].e = type; - n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter, - &ctx->Unpack); - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionFilter2D(ctx->Exec, - (target, internalFormat, width, height, format, - type, filter)); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].i = param; - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param)); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].i = params[0]; - if (pname == GL_CONVOLUTION_BORDER_COLOR || - pname == GL_CONVOLUTION_FILTER_SCALE || - pname == GL_CONVOLUTION_FILTER_BIAS) { - n[4].i = params[1]; - n[5].i = params[2]; - n[6].i = params[3]; - } - else { - n[4].i = n[5].i = n[6].i = 0; - } - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params)); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = param; - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param)); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameterfv(GLenum target, GLenum pname, - const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = params[0]; - if (pname == GL_CONVOLUTION_BORDER_COLOR || - pname == GL_CONVOLUTION_FILTER_SCALE || - pname == GL_CONVOLUTION_FILTER_BIAS) { - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - else { - n[4].f = n[5].f = n[6].f = 0.0F; - } - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params)); - } -} - - -static void GLAPIENTRY save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { GET_CURRENT_CONTEXT(ctx); @@ -2314,14 +2063,15 @@ save_DrawPixels(GLsizei width, GLsizei height, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5); + n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 4 + POINTER_DWORDS); if (n) { n[1].i = width; n[2].i = height; n[3].e = format; n[4].e = type; - n[5].data = unpack_image(ctx, 2, width, height, 1, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[5], + unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels)); @@ -2530,27 +2280,6 @@ save_Hint(GLenum target, GLenum mode) static void GLAPIENTRY -save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, - GLboolean sink) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4); - if (n) { - n[1].e = target; - n[2].i = width; - n[3].e = internalFormat; - n[4].b = sink; - } - if (ctx->ExecuteFlag) { - CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink)); - } -} - - -static void GLAPIENTRY save_IndexMask(GLuint mask) { GET_CURRENT_CONTEXT(ctx); @@ -2890,7 +2619,7 @@ save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_MAP1, 6); + n = alloc_instruction(ctx, OPCODE_MAP1, 5 + POINTER_DWORDS); if (n) { GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); n[1].e = target; @@ -2898,7 +2627,7 @@ save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, n[3].f = (GLfloat) u2; n[4].i = _mesa_evaluator_components(target); /* stride */ n[5].i = order; - n[6].data = (void *) pnts; + save_pointer(&n[6], pnts); } if (ctx->ExecuteFlag) { CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points)); @@ -2912,7 +2641,7 @@ save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_MAP1, 6); + n = alloc_instruction(ctx, OPCODE_MAP1, 5 + POINTER_DWORDS); if (n) { GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); n[1].e = target; @@ -2920,7 +2649,7 @@ save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, n[3].f = u2; n[4].i = _mesa_evaluator_components(target); /* stride */ n[5].i = order; - n[6].data = (void *) pnts; + save_pointer(&n[6], pnts); } if (ctx->ExecuteFlag) { CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points)); @@ -2937,7 +2666,7 @@ save_Map2d(GLenum target, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_MAP2, 10); + n = alloc_instruction(ctx, OPCODE_MAP2, 9 + POINTER_DWORDS); if (n) { GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, vstride, vorder, points); @@ -2951,7 +2680,7 @@ save_Map2d(GLenum target, n[7].i = _mesa_evaluator_components(target); /*vstride */ n[8].i = uorder; n[9].i = vorder; - n[10].data = (void *) pnts; + save_pointer(&n[10], pnts); } if (ctx->ExecuteFlag) { CALL_Map2d(ctx->Exec, (target, @@ -2970,7 +2699,7 @@ save_Map2f(GLenum target, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_MAP2, 10); + n = alloc_instruction(ctx, OPCODE_MAP2, 9 + POINTER_DWORDS); if (n) { GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, vstride, vorder, points); @@ -2984,7 +2713,7 @@ save_Map2f(GLenum target, n[7].i = _mesa_evaluator_components(target); /*vstride */ n[8].i = uorder; n[9].i = vorder; - n[10].data = (void *) pnts; + save_pointer(&n[10], pnts); } if (ctx->ExecuteFlag) { CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder, @@ -3067,25 +2796,6 @@ save_MatrixMode(GLenum mode) static void GLAPIENTRY -save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].b = sink; - } - if (ctx->ExecuteFlag) { - CALL_Minmax(ctx->Exec, (target, internalFormat, sink)); - } -} - - -static void GLAPIENTRY save_MultMatrixf(const GLfloat * m) { GET_CURRENT_CONTEXT(ctx); @@ -3156,12 +2866,11 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3); + n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 2 + POINTER_DWORDS); if (n) { n[1].e = map; n[2].i = mapsize; - n[3].data = malloc(mapsize * sizeof(GLfloat)); - memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); + save_pointer(&n[3], memdup(values, mapsize * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_PixelMapfv(ctx->Exec, (map, mapsize, values)); @@ -3336,10 +3045,11 @@ save_PolygonStipple(const GLubyte * pattern) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1); + n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, POINTER_DWORDS); if (n) { - n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - pattern, &ctx->Unpack); + save_pointer(&n[1], + unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, + pattern, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern)); @@ -3667,38 +3377,6 @@ save_ReadBuffer(GLenum mode) static void GLAPIENTRY -save_ResetHistogram(GLenum target) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1); - if (n) { - n[1].e = target; - } - if (ctx->ExecuteFlag) { - CALL_ResetHistogram(ctx->Exec, (target)); - } -} - - -static void GLAPIENTRY -save_ResetMinmax(GLenum target) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1); - if (n) { - n[1].e = target; - } - if (ctx->ExecuteFlag) { - CALL_ResetMinmax(ctx->Exec, (target)); - } -} - - -static void GLAPIENTRY save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { GET_CURRENT_CONTEXT(ctx); @@ -4140,7 +3818,7 @@ save_TexImage1D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 7 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4149,8 +3827,9 @@ save_TexImage1D(GLenum target, n[5].i = border; n[6].e = format; n[7].e = type; - n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[8], + unpack_image(ctx, 1, width, 1, 1, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_TexImage1D(ctx->Exec, (target, level, components, width, @@ -4175,7 +3854,7 @@ save_TexImage2D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 8 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4185,8 +3864,9 @@ save_TexImage2D(GLenum target, n[6].i = border; n[7].e = format; n[8].e = type; - n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[9], + unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_TexImage2D(ctx->Exec, (target, level, components, width, @@ -4213,7 +3893,7 @@ save_TexImage3D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 9 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4224,8 +3904,9 @@ save_TexImage3D(GLenum target, n[7].i = border; n[8].e = format; n[9].e = type; - n[10].data = unpack_image(ctx, 3, width, height, depth, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[10], + unpack_image(ctx, 3, width, height, depth, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, @@ -4246,7 +3927,7 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 6 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4254,8 +3935,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, n[4].i = (GLint) width; n[5].e = format; n[6].e = type; - n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[7], + unpack_image(ctx, 1, width, 1, 1, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width, @@ -4275,7 +3957,7 @@ save_TexSubImage2D(GLenum target, GLint level, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 8 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4285,8 +3967,9 @@ save_TexSubImage2D(GLenum target, GLint level, n[6].i = (GLint) height; n[7].e = format; n[8].e = type; - n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[9], + unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, @@ -4306,7 +3989,7 @@ save_TexSubImage3D(GLenum target, GLint level, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 10 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4318,8 +4001,9 @@ save_TexSubImage3D(GLenum target, GLint level, n[8].i = (GLint) depth; n[9].e = format; n[10].e = type; - n[11].data = unpack_image(ctx, 3, width, height, depth, format, type, - pixels, &ctx->Unpack); + save_pointer(&n[11], + unpack_image(ctx, 3, width, height, depth, format, type, + pixels, &ctx->Unpack)); } if (ctx->ExecuteFlag) { CALL_TexSubImage3D(ctx->Exec, (target, level, @@ -4626,7 +4310,8 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, + 6 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4634,7 +4319,8 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, n[4].i = (GLint) width; n[5].i = border; n[6].i = imageSize; - n[7].data = copy_data(data, imageSize, "glCompressedTexImage1DARB"); + save_pointer(&n[7], + copy_data(data, imageSize, "glCompressedTexImage1DARB")); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage1D(ctx->Exec, @@ -4662,7 +4348,8 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, + 7 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4671,7 +4358,8 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, n[5].i = (GLint) height; n[6].i = border; n[7].i = imageSize; - n[8].data = copy_data(data, imageSize, "glCompressedTexImage2DARB"); + save_pointer(&n[8], + copy_data(data, imageSize, "glCompressedTexImage2DARB")); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage2D(ctx->Exec, @@ -4699,7 +4387,8 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, + 8 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4709,7 +4398,8 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, n[6].i = (GLint) depth; n[7].i = border; n[8].i = imageSize; - n[9].data = copy_data(data, imageSize, "glCompressedTexImage3DARB"); + save_pointer(&n[9], + copy_data(data, imageSize, "glCompressedTexImage3DARB")); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage3D(ctx->Exec, @@ -4730,7 +4420,8 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, + 6 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4738,7 +4429,8 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, n[4].i = (GLint) width; n[5].e = format; n[6].i = imageSize; - n[7].data = copy_data(data, imageSize, "glCompressedTexSubImage1DARB"); + save_pointer(&n[7], + copy_data(data, imageSize, "glCompressedTexSubImage1DARB")); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage1D(ctx->Exec, (target, level, xoffset, @@ -4758,7 +4450,8 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, + 8 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4768,7 +4461,8 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, n[6].i = (GLint) height; n[7].e = format; n[8].i = imageSize; - n[9].data = copy_data(data, imageSize, "glCompressedTexSubImage2DARB"); + save_pointer(&n[9], + copy_data(data, imageSize, "glCompressedTexSubImage2DARB")); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage2D(ctx->Exec, @@ -4788,7 +4482,8 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, + 10 + POINTER_DWORDS); if (n) { n[1].e = target; n[2].i = level; @@ -4800,7 +4495,8 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, n[8].i = (GLint) depth; n[9].e = format; n[10].i = imageSize; - n[11].data = copy_data(data, imageSize, "glCompressedTexSubImage3DARB"); + save_pointer(&n[11], + copy_data(data, imageSize, "glCompressedTexSubImage3DARB")); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage3D(ctx->Exec, @@ -5098,7 +4794,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); + n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 3 + POINTER_DWORDS); if (n) { GLubyte *programCopy = malloc(len); if (!programCopy) { @@ -5109,7 +4805,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, n[1].e = target; n[2].e = format; n[3].i = len; - n[4].data = programCopy; + save_pointer(&n[4], programCopy); } if (ctx->ExecuteFlag) { CALL_ProgramStringARB(ctx->Exec, (target, format, len, string)); @@ -6284,28 +5980,17 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -/** Return copy of memory */ -static void * -memdup(const void *src, GLsizei bytes) -{ - void *b = bytes >= 0 ? malloc(bytes) : NULL; - if (b) - memcpy(b, src, bytes); - return b; -} - - static void GLAPIENTRY save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 1 * sizeof(GLfloat)); + save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_Uniform1fv(ctx->Exec, (location, count, v)); @@ -6318,11 +6003,11 @@ save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 2 * sizeof(GLfloat)); + save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_Uniform2fv(ctx->Exec, (location, count, v)); @@ -6335,11 +6020,11 @@ save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 3 * sizeof(GLfloat)); + save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_Uniform3fv(ctx->Exec, (location, count, v)); @@ -6352,11 +6037,11 @@ save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 4 * sizeof(GLfloat)); + save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_Uniform4fv(ctx->Exec, (location, count, v)); @@ -6442,11 +6127,11 @@ save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 1 * sizeof(GLint)); + save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLint))); } if (ctx->ExecuteFlag) { CALL_Uniform1iv(ctx->Exec, (location, count, v)); @@ -6459,11 +6144,11 @@ save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 2 * sizeof(GLint)); + save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLint))); } if (ctx->ExecuteFlag) { CALL_Uniform2iv(ctx->Exec, (location, count, v)); @@ -6476,11 +6161,11 @@ save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 3 * sizeof(GLint)); + save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLint))); } if (ctx->ExecuteFlag) { CALL_Uniform3iv(ctx->Exec, (location, count, v)); @@ -6493,11 +6178,11 @@ save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 4 * sizeof(GLfloat)); + save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_Uniform4iv(ctx->Exec, (location, count, v)); @@ -6584,11 +6269,11 @@ save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 1 * sizeof(*v)); + save_pointer(&n[3], memdup(v, count * 1 * sizeof(*v))); } if (ctx->ExecuteFlag) { /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/ @@ -6601,11 +6286,11 @@ save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 2 * sizeof(*v)); + save_pointer(&n[3], memdup(v, count * 2 * sizeof(*v))); } if (ctx->ExecuteFlag) { /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/ @@ -6618,11 +6303,11 @@ save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 3 * sizeof(*v)); + save_pointer(&n[3], memdup(v, count * 3 * sizeof(*v))); } if (ctx->ExecuteFlag) { /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/ @@ -6635,11 +6320,11 @@ save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 2 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; - n[3].data = memdup(v, count * 4 * sizeof(*v)); + save_pointer(&n[3], memdup(v, count * 4 * sizeof(*v))); } if (ctx->ExecuteFlag) { /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/ @@ -6655,12 +6340,12 @@ save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 2 * 2 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix2fv(ctx->Exec, (location, count, transpose, m)); @@ -6674,12 +6359,12 @@ save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 3 * 3 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix3fv(ctx->Exec, (location, count, transpose, m)); @@ -6693,12 +6378,12 @@ save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 4 * 4 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix4fv(ctx->Exec, (location, count, transpose, m)); @@ -6713,12 +6398,12 @@ save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 2 * 3 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m)); @@ -6732,12 +6417,12 @@ save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 3 * 2 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m)); @@ -6752,12 +6437,12 @@ save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 2 * 4 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m)); @@ -6771,12 +6456,12 @@ save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 4 * 2 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m)); @@ -6791,12 +6476,12 @@ save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 3 * 4 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m)); @@ -6810,12 +6495,12 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 3 + POINTER_DWORDS); if (n) { n[1].i = location; n[2].i = count; n[3].b = transpose; - n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat)); + save_pointer(&n[4], memdup(m, count * 4 * 3 * sizeof(GLfloat))); } if (ctx->ExecuteFlag) { CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m)); @@ -7185,10 +6870,10 @@ save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) if (n) { union uint64_pair p; p.uint64 = timeout; - n[1].data = sync; - n[2].e = flags; - n[3].ui = p.uint32[0]; - n[4].ui = p.uint32[1]; + n[1].bf = flags; + n[2].ui = p.uint32[0]; + n[3].ui = p.uint32[1]; + save_pointer(&n[4], sync); } if (ctx->ExecuteFlag) { CALL_WaitSync(ctx->Exec, (sync, flags, timeout)); @@ -7252,10 +6937,14 @@ static void save_error(struct gl_context *ctx, GLenum error, const char *s) { Node *n; - n = alloc_instruction(ctx, OPCODE_ERROR, 2); + n = alloc_instruction(ctx, OPCODE_ERROR, 1 + POINTER_DWORDS); if (n) { n[1].e = error; - n[2].data = (void *) s; + save_pointer(&n[2], (void *) s); + /* note: the data/string here doesn't have to be freed in + * _mesa_delete_list() since the string is never dynamically + * allocated. + */ } } @@ -7336,7 +7025,7 @@ execute_list(struct gl_context *ctx, GLuint list) else { switch (opcode) { case OPCODE_ERROR: - _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data); + _mesa_error(ctx, n[1].e, "%s", (const char *) get_pointer(&n[2])); break; case OPCODE_ACCUM: CALL_Accum(ctx->Exec, (n[1].e, n[2].f)); @@ -7353,7 +7042,7 @@ execute_list(struct gl_context *ctx, GLuint list) ctx->Unpack = ctx->DefaultPacking; CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i, n[3].f, n[4].f, n[5].f, n[6].f, - (const GLubyte *) n[7].data)); + get_pointer(&n[7]))); ctx->Unpack = save; /* restore */ } break; @@ -7478,102 +7167,6 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; - case OPCODE_COLOR_TABLE: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e, - n[5].e, n[6].data)); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_COLOR_TABLE_PARAMETER_FV: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_ColorTableParameterfv(ctx->Exec, - (n[1].e, n[2].e, params)); - } - break; - case OPCODE_COLOR_TABLE_PARAMETER_IV: - { - GLint params[4]; - params[0] = n[3].i; - params[1] = n[4].i; - params[2] = n[5].i; - params[3] = n[6].i; - CALL_ColorTableParameteriv(ctx->Exec, - (n[1].e, n[2].e, params)); - } - break; - case OPCODE_COLOR_SUB_TABLE: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i, - n[4].e, n[5].e, n[6].data)); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_CONVOLUTION_FILTER_1D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, - n[4].e, n[5].e, - n[6].data)); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_CONVOLUTION_FILTER_2D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, n[6].e, - n[7].data)); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_CONVOLUTION_PARAMETER_I: - CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i)); - break; - case OPCODE_CONVOLUTION_PARAMETER_IV: - { - GLint params[4]; - params[0] = n[3].i; - params[1] = n[4].i; - params[2] = n[5].i; - params[3] = n[6].i; - CALL_ConvolutionParameteriv(ctx->Exec, - (n[1].e, n[2].e, params)); - } - break; - case OPCODE_CONVOLUTION_PARAMETER_F: - CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f)); - break; - case OPCODE_CONVOLUTION_PARAMETER_FV: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_ConvolutionParameterfv(ctx->Exec, - (n[1].e, n[2].e, params)); - } - break; - case OPCODE_COPY_COLOR_SUB_TABLE: - CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i, - n[3].i, n[4].i, n[5].i)); - break; - case OPCODE_COPY_COLOR_TABLE: - CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i, - n[3].i, n[4].i, n[5].i)); - break; case OPCODE_COPY_PIXELS: CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i, (GLsizei) n[3].i, (GLsizei) n[4].i, @@ -7628,7 +7221,7 @@ execute_list(struct gl_context *ctx, GLuint list) const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e, - n[5].data)); + get_pointer(&n[5]))); ctx->Unpack = save; /* restore */ } break; @@ -7665,9 +7258,6 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_HINT: CALL_Hint(ctx->Exec, (n[1].e, n[2].e)); break; - case OPCODE_HISTOGRAM: - CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b)); - break; case OPCODE_INDEX_MASK: CALL_IndexMask(ctx->Exec, (n[1].ui)); break; @@ -7733,7 +7323,7 @@ execute_list(struct gl_context *ctx, GLuint list) GLfloat u1 = n[2].f; GLfloat u2 = n[3].f; CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder, - (GLfloat *) n[6].data)); + (GLfloat *) get_pointer(&n[6]))); } break; case OPCODE_MAP2: @@ -7749,7 +7339,7 @@ execute_list(struct gl_context *ctx, GLuint list) GLint vorder = n[9].i; CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, - (GLfloat *) n[10].data)); + (GLfloat *) get_pointer(&n[10]))); } break; case OPCODE_MAPGRID1: @@ -7762,9 +7352,6 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_MATRIX_MODE: CALL_MatrixMode(ctx->Exec, (n[1].e)); break; - case OPCODE_MIN_MAX: - CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b)); - break; case OPCODE_MULT_MATRIX: if (sizeof(Node) == sizeof(GLfloat)) { CALL_MultMatrixf(ctx->Exec, (&n[1].f)); @@ -7787,7 +7374,7 @@ execute_list(struct gl_context *ctx, GLuint list) break; case OPCODE_PIXEL_MAP: CALL_PixelMapfv(ctx->Exec, - (n[1].e, n[2].i, (GLfloat *) n[3].data)); + (n[1].e, n[2].i, get_pointer(&n[3]))); break; case OPCODE_PIXEL_TRANSFER: CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f)); @@ -7814,7 +7401,7 @@ execute_list(struct gl_context *ctx, GLuint list) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data)); + CALL_PolygonStipple(ctx->Exec, (get_pointer(&n[1]))); ctx->Unpack = save; /* restore */ } break; @@ -7848,12 +7435,6 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_READ_BUFFER: CALL_ReadBuffer(ctx->Exec, (n[1].e)); break; - case OPCODE_RESET_HISTOGRAM: - CALL_ResetHistogram(ctx->Exec, (n[1].e)); - break; - case OPCODE_RESET_MIN_MAX: - CALL_ResetMinmax(ctx->Exec, (n[1].e)); - break; case OPCODE_ROTATE: CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -7930,7 +7511,7 @@ execute_list(struct gl_context *ctx, GLuint list) n[5].e, /* border */ n[6].e, /* format */ n[7].e, /* type */ - n[8].data)); + get_pointer(&n[8]))); ctx->Unpack = save; /* restore */ } break; @@ -7946,7 +7527,7 @@ execute_list(struct gl_context *ctx, GLuint list) n[6].e, /* border */ n[7].e, /* format */ n[8].e, /* type */ - n[9].data)); + get_pointer(&n[9]))); ctx->Unpack = save; /* restore */ } break; @@ -7963,7 +7544,7 @@ execute_list(struct gl_context *ctx, GLuint list) n[7].e, /* border */ n[8].e, /* format */ n[9].e, /* type */ - n[10].data)); + get_pointer(&n[10]))); ctx->Unpack = save; /* restore */ } break; @@ -7973,7 +7554,7 @@ execute_list(struct gl_context *ctx, GLuint list) ctx->Unpack = ctx->DefaultPacking; CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, n[5].e, - n[6].e, n[7].data)); + n[6].e, get_pointer(&n[7]))); ctx->Unpack = save; /* restore */ } break; @@ -7984,7 +7565,7 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, n[5].e, n[6].i, n[7].e, n[8].e, - n[9].data)); + get_pointer(&n[9]))); ctx->Unpack = save; /* restore */ } break; @@ -7995,7 +7576,7 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, n[9].e, n[10].e, - n[11].data)); + get_pointer(&n[11]))); ctx->Unpack = save; /* restore */ } break; @@ -8014,36 +7595,38 @@ execute_list(struct gl_context *ctx, GLuint list) break; case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */ CALL_CompressedTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, - n[7].data)); + n[4].i, n[5].i, n[6].i, + get_pointer(&n[7]))); break; case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */ CALL_CompressedTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, - n[7].i, n[8].data)); + n[4].i, n[5].i, n[6].i, + n[7].i, get_pointer(&n[8]))); break; case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */ CALL_CompressedTexImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, - n[7].i, n[8].i, - n[9].data)); + n[4].i, n[5].i, n[6].i, + n[7].i, n[8].i, + get_pointer(&n[9]))); break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */ CALL_CompressedTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, - n[5].e, n[6].i, n[7].data)); + n[5].e, n[6].i, + get_pointer(&n[7]))); break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */ CALL_CompressedTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i, n[6].i, n[7].e, n[8].i, - n[9].data)); + get_pointer(&n[9]))); break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */ CALL_CompressedTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, - n[9].e, n[10].i, n[11].data)); + n[9].e, n[10].i, + get_pointer(&n[11]))); break; case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */ CALL_SampleCoverage(ctx->Exec, (n[1].f, n[2].b)); @@ -8067,7 +7650,8 @@ execute_list(struct gl_context *ctx, GLuint list) break; case OPCODE_PROGRAM_STRING_ARB: CALL_ProgramStringARB(ctx->Exec, - (n[1].e, n[2].e, n[3].i, n[4].data)); + (n[1].e, n[2].e, n[3].i, + get_pointer(&n[4]))); break; case OPCODE_PROGRAM_ENV_PARAMETER_ARB: CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, @@ -8126,16 +7710,16 @@ execute_list(struct gl_context *ctx, GLuint list) (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f)); break; case OPCODE_UNIFORM_1FV: - CALL_Uniform1fv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform1fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_2FV: - CALL_Uniform2fv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform2fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_3FV: - CALL_Uniform3fv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform3fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_4FV: - CALL_Uniform4fv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform4fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_1I: CALL_Uniform1i(ctx->Exec, (n[1].i, n[2].i)); @@ -8151,16 +7735,16 @@ execute_list(struct gl_context *ctx, GLuint list) (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i)); break; case OPCODE_UNIFORM_1IV: - CALL_Uniform1iv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform1iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_2IV: - CALL_Uniform2iv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform2iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_3IV: - CALL_Uniform3iv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform3iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_4IV: - CALL_Uniform4iv(ctx->Exec, (n[1].i, n[2].i, n[3].data)); + CALL_Uniform4iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); break; case OPCODE_UNIFORM_1UI: /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/ @@ -8177,52 +7761,56 @@ execute_list(struct gl_context *ctx, GLuint list) */ break; case OPCODE_UNIFORM_1UIV: - /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ + /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, + get_pointer(&n[3])));*/ break; case OPCODE_UNIFORM_2UIV: - /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ + /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, + get_pointer(&n[3])));*/ break; case OPCODE_UNIFORM_3UIV: - /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ + /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, + get_pointer(&n[3])));*/ break; case OPCODE_UNIFORM_4UIV: - /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ + /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, + get_pointer(&n[3])));*/ break; case OPCODE_UNIFORM_MATRIX22: CALL_UniformMatrix2fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX33: CALL_UniformMatrix3fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX44: CALL_UniformMatrix4fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX23: CALL_UniformMatrix2x3fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX32: CALL_UniformMatrix3x2fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX24: CALL_UniformMatrix2x4fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX42: CALL_UniformMatrix4x2fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX34: CALL_UniformMatrix3x4fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_UNIFORM_MATRIX43: CALL_UniformMatrix4x3fv(ctx->Exec, - (n[1].i, n[2].i, n[3].b, n[4].data)); + (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); break; case OPCODE_CLAMP_COLOR: @@ -8476,9 +8064,10 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_WAIT_SYNC: { union uint64_pair p; - p.uint32[0] = n[3].ui; - p.uint32[1] = n[4].ui; - CALL_WaitSync(ctx->Exec, (n[1].data, n[2].bf, p.uint64)); + p.uint32[0] = n[2].ui; + p.uint32[1] = n[3].ui; + CALL_WaitSync(ctx->Exec, + (get_pointer(&n[4]), n[1].bf, p.uint64)); } break; @@ -8495,7 +8084,7 @@ execute_list(struct gl_context *ctx, GLuint list) break; case OPCODE_CONTINUE: - n = (Node *) n[1].next; + n = (Node *) get_pointer(&n[1]); break; case OPCODE_END_OF_LIST: done = GL_TRUE; @@ -8684,6 +8273,8 @@ _mesa_EndList(void) (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0); + trim_list(ctx); + /* Destroy old list, if any */ destroy_list(ctx, ctx->ListState.CurrentList->Name); @@ -8697,6 +8288,8 @@ _mesa_EndList(void) mesa_print_display_list(ctx->ListState.CurrentList->Name); ctx->ListState.CurrentList = NULL; + ctx->ListState.CurrentBlock = NULL; + ctx->ListState.CurrentPos = 0; ctx->ExecuteFlag = GL_TRUE; ctx->CompileFlag = GL_FALSE; @@ -8998,22 +8591,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) /* Not all are supported */ SET_BlendColor(table, save_BlendColor); SET_BlendEquation(table, save_BlendEquation); - SET_ColorSubTable(table, save_ColorSubTable); - SET_ColorTable(table, save_ColorTable); - SET_ColorTableParameterfv(table, save_ColorTableParameterfv); - SET_ColorTableParameteriv(table, save_ColorTableParameteriv); - SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D); - SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D); - SET_ConvolutionParameterf(table, save_ConvolutionParameterf); - SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv); - SET_ConvolutionParameteri(table, save_ConvolutionParameteri); - SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv); - SET_CopyColorSubTable(table, save_CopyColorSubTable); - SET_CopyColorTable(table, save_CopyColorTable); - SET_Histogram(table, save_Histogram); - SET_Minmax(table, save_Minmax); - SET_ResetHistogram(table, save_ResetHistogram); - SET_ResetMinmax(table, save_ResetMinmax); /* 2. GL_EXT_blend_color */ #if 0 @@ -9030,12 +8607,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_TexSubImage3DEXT(table, save_TexSubImage3D); #endif - /* 14. GL_SGI_color_table */ -#if 0 - SET_ColorTableSGI(table, save_ColorTable); - SET_ColorSubTableSGI(table, save_ColorSubTable); -#endif - /* 37. GL_EXT_blend_minmax */ #if 0 SET_BlendEquationEXT(table, save_BlendEquationEXT); @@ -9332,7 +8903,8 @@ print_list(struct gl_context *ctx, GLuint list) break; case OPCODE_BITMAP: printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, - n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data); + n[3].f, n[4].f, n[5].f, n[6].f, + get_pointer(&n[7])); break; case OPCODE_CALL_LIST: printf("CallList %d\n", (int) n[1].ui); @@ -9341,16 +8913,6 @@ print_list(struct gl_context *ctx, GLuint list) printf("CallList %d + offset %u = %u\n", (int) n[1].ui, ctx->List.ListBase, ctx->List.ListBase + n[1].ui); break; - case OPCODE_COLOR_TABLE_PARAMETER_FV: - printf("ColorTableParameterfv %s %s %f %f %f %f\n", - enum_string(n[1].e), enum_string(n[2].e), - n[3].f, n[4].f, n[5].f, n[6].f); - break; - case OPCODE_COLOR_TABLE_PARAMETER_IV: - printf("ColorTableParameteriv %s %s %d %d %d %d\n", - enum_string(n[1].e), enum_string(n[2].e), - n[3].i, n[4].i, n[5].i, n[6].i); - break; case OPCODE_DISABLE: printf("Disable %s\n", enum_string(n[1].e)); break; @@ -9525,12 +9087,12 @@ print_list(struct gl_context *ctx, GLuint list) * meta opcodes/commands */ case OPCODE_ERROR: - printf("Error: %s %s\n", - enum_string(n[1].e), (const char *) n[2].data); + printf("Error: %s %s\n", enum_string(n[1].e), + (const char *) get_pointer(&n[2])); break; case OPCODE_CONTINUE: printf("DISPLAY-LIST-CONTINUE\n"); - n = (Node *) n[1].next; + n = (Node *) get_pointer(&n[1]); break; case OPCODE_END_OF_LIST: printf("END-LIST %u\n", list); diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index c047f5df2..bb4a23c91 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -934,25 +934,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->ATIFragmentShader.Enabled = state; break; - /* GL_MESA_texture_array */ - case GL_TEXTURE_1D_ARRAY_EXT: - if (ctx->API != API_OPENGL_COMPAT) - goto invalid_enum_error; - CHECK_EXTENSION(MESA_texture_array, cap); - if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) { - return; - } - break; - - case GL_TEXTURE_2D_ARRAY_EXT: - if (ctx->API != API_OPENGL_COMPAT) - goto invalid_enum_error; - CHECK_EXTENSION(MESA_texture_array, cap); - if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) { - return; - } - break; - case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 42da9057c..f0e1858e4 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -82,6 +82,7 @@ static const struct extension extension_table[] = { { "GL_ARB_ES3_compatibility", o(ARB_ES3_compatibility), GL, 2012 }, { "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 }, { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, + { "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 }, { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 }, { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 }, { "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 }, @@ -158,6 +159,7 @@ static const struct extension extension_table[] = { { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, { "GL_ARB_texture_storage", o(dummy_true), GL, 2011 }, { "GL_ARB_texture_storage_multisample", o(ARB_texture_multisample), GL, 2012 }, + { "GL_ARB_texture_view", o(ARB_texture_view), GL, 2012 }, { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, { "GL_ARB_timer_query", o(ARB_timer_query), GL, 2010 }, { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, @@ -199,7 +201,7 @@ static const struct extension extension_table[] = { { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, { "GL_EXT_map_buffer_range", o(ARB_map_buffer_range), ES1 | ES2, 2012 }, { "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 }, - { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, + { "GL_EXT_packed_depth_stencil", o(dummy_true), GL, 2005 }, { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, { "GL_EXT_packed_pixels", o(dummy_true), GLL, 1997 }, { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, @@ -272,7 +274,7 @@ static const struct extension extension_table[] = { { "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 }, { "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 }, { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 }, + { "GL_OES_packed_depth_stencil", o(dummy_true), ES1 | ES2, 2007 }, { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 }, { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 }, { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 }, @@ -302,7 +304,7 @@ static const struct extension extension_table[] = { { "GL_AMD_performance_monitor", o(AMD_performance_monitor), GL, 2007 }, { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 }, { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, - { "GL_AMD_vertex_shader_layer", o(AMD_vertex_shader_layer), GL, 2012 }, + { "GL_AMD_vertex_shader_layer", o(AMD_vertex_shader_layer), GLC, 2012 }, { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, { "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 }, { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 }, @@ -321,7 +323,6 @@ static const struct extension extension_table[] = { { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 }, { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 }, { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, - { "GL_MESA_texture_array", o(MESA_texture_array), GLL, 2007 }, { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 }, { "GL_MESA_window_pos", o(dummy_true), GLL, 2000 }, { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 }, @@ -333,7 +334,7 @@ static const struct extension extension_table[] = { { "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 }, { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 }, { "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 }, - { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 }, + { "GL_NV_packed_depth_stencil", o(dummy_true), GL, 2000 }, { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 }, { "GL_NV_primitive_restart", o(NV_primitive_restart), GLL, 2002 }, { "GL_NV_read_buffer", o(dummy_true), ES2, 2011 }, @@ -436,7 +437,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; - ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_provoking_vertex = GL_TRUE; @@ -453,7 +453,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/ ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; ctx->Extensions.MESA_pack_invert = GL_TRUE; - ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_conditional_render = GL_TRUE; ctx->Extensions.NV_point_sprite = GL_TRUE; @@ -480,7 +479,8 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state ) if (ctx->Extensions.String) { /* The string was already queried - can't change it now! */ - _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name); + _mesa_problem(ctx, "Trying to enable/disable extension after " + "glGetString(GL_EXTENSIONS): %s", name); return GL_FALSE; } @@ -679,10 +679,10 @@ _mesa_make_extension_string(struct gl_context *ctx) return NULL; } - /* Sort extensions in chronological order because certain old applications (e.g., - * Quake3 demo) store the extension list in a static size buffer so chronologically - * order ensure that the extensions that such applications expect will fit into - * that buffer. + /* Sort extensions in chronological order because certain old applications + * (e.g., Quake3 demo) store the extension list in a static size buffer so + * chronologically order ensure that the extensions that such applications + * expect will fit into that buffer. */ j = 0; for (i = extension_table; i->name != 0; ++i) { @@ -693,7 +693,8 @@ _mesa_make_extension_string(struct gl_context *ctx) } } assert(j == count); - qsort(extension_indices, count, sizeof *extension_indices, extension_compare); + qsort(extension_indices, count, + sizeof *extension_indices, extension_compare); /* Build the extension string.*/ for (j = 0; j < count; ++j) { diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 861885dd3..2892784f8 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -781,9 +781,8 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } - else if (ctx->Extensions.EXT_packed_depth_stencil && - ctx->Extensions.ARB_depth_texture && - baseFormat == GL_DEPTH_STENCIL_EXT) { + else if (ctx->Extensions.ARB_depth_texture && + baseFormat == GL_DEPTH_STENCIL) { /* OK */ } else { @@ -794,9 +793,8 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, } else { ASSERT(format == GL_STENCIL); - if (ctx->Extensions.EXT_packed_depth_stencil && - ctx->Extensions.ARB_depth_texture && - baseFormat == GL_DEPTH_STENCIL_EXT) { + if (ctx->Extensions.ARB_depth_texture && + baseFormat == GL_DEPTH_STENCIL) { /* OK */ } else { @@ -830,8 +828,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } - else if (ctx->Extensions.EXT_packed_depth_stencil && - baseFormat == GL_DEPTH_STENCIL_EXT) { + else if (baseFormat == GL_DEPTH_STENCIL) { /* OK */ } else { @@ -842,11 +839,8 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, } else { assert(format == GL_STENCIL); - if (baseFormat == GL_STENCIL_INDEX) { - /* OK */ - } - else if (ctx->Extensions.EXT_packed_depth_stencil && - baseFormat == GL_DEPTH_STENCIL_EXT) { + if (baseFormat == GL_STENCIL_INDEX || + baseFormat == GL_DEPTH_STENCIL) { /* OK */ } else { @@ -1457,13 +1451,10 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: return GL_DEPTH_COMPONENT; - case GL_DEPTH_STENCIL_EXT: - return _mesa_is_desktop_gl(ctx) - && ctx->Extensions.EXT_packed_depth_stencil - ? GL_DEPTH_STENCIL_EXT : 0; - case GL_DEPTH24_STENCIL8_EXT: - return ctx->Extensions.EXT_packed_depth_stencil - ? GL_DEPTH_STENCIL_EXT : 0; + case GL_DEPTH_STENCIL: + return _mesa_is_desktop_gl(ctx) ? GL_DEPTH_STENCIL : 0; + case GL_DEPTH24_STENCIL8: + return GL_DEPTH_STENCIL; case GL_DEPTH_COMPONENT32F: return ctx->Version >= 30 || (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_depth_buffer_float) diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 01edd3ff8..ba6258d89 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -543,7 +543,8 @@ get_current_attrib(texenv_fragment_program *p, GLuint attrib) ir_rvalue *val; current = p->shader->symbols->get_variable("gl_CurrentAttribFragMESA"); - current->max_array_access = MAX2(current->max_array_access, attrib); + assert(current); + current->data.max_array_access = MAX2(current->data.max_array_access, attrib); val = new(p->mem_ctx) ir_dereference_variable(current); ir_rvalue *index = new(p->mem_ctx) ir_constant(attrib); return new(p->mem_ctx) ir_dereference_array(val, index); @@ -587,7 +588,7 @@ get_source(texenv_fragment_program *p, var = p->shader->symbols->get_variable("gl_TextureEnvColor"); assert(var); deref = new(p->mem_ctx) ir_dereference_variable(var); - var->max_array_access = MAX2(var->max_array_access, unit); + var->data.max_array_access = MAX2(var->data.max_array_access, unit); return new(p->mem_ctx) ir_dereference_array(deref, new(p->mem_ctx) ir_constant(unit)); @@ -927,7 +928,7 @@ static void load_texture( texenv_fragment_program *p, GLuint unit ) texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); ir_rvalue *index = new(p->mem_ctx) ir_constant(unit); texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->max_array_access = MAX2(tc_array->max_array_access, unit); + tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); } if (!p->state->unit[unit].enabled) { @@ -1096,14 +1097,16 @@ load_texunit_bumpmap( texenv_fragment_program *p, GLuint unit ) ir_variable *rot_mat_0, *rot_mat_1; rot_mat_0 = p->shader->symbols->get_variable("gl_BumpRotMatrix0MESA"); + assert(rot_mat_0); rot_mat_1 = p->shader->symbols->get_variable("gl_BumpRotMatrix1MESA"); + assert(rot_mat_1); ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord"); assert(tc_array); texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); ir_rvalue *index = new(p->mem_ctx) ir_constant(bumpedUnitNr); texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->max_array_access = MAX2(tc_array->max_array_access, unit); + tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); load_texenv_source( p, unit + SRC_TEXTURE0, unit ); @@ -1157,8 +1160,11 @@ emit_fog_instructions(texenv_fragment_program *p, fragcolor = swizzle_xyz(fog_result); oparams = p->shader->symbols->get_variable("gl_FogParamsOptimizedMESA"); + assert(oparams); fogcoord = p->shader->symbols->get_variable("gl_FogFragCoord"); + assert(fogcoord); params = p->shader->symbols->get_variable("gl_Fog"); + assert(params); f = new(p->mem_ctx) ir_dereference_variable(fogcoord); ir_variable *f_var = p->make_temp(glsl_type::float_type, "fog_factor"); @@ -1344,7 +1350,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key) p.shader->CompileStatus = true; p.shader->Version = state->language_version; - p.shader->num_builtins_to_link = state->num_builtins_to_link; + p.shader->uses_builtin_functions = state->uses_builtin_functions; p.shader_program->Shaders = (gl_shader **)malloc(sizeof(*p.shader_program->Shaders)); p.shader_program->Shaders[0] = p.shader; diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 7f233409e..691380898 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -327,8 +327,8 @@ static const int extra_EXT_framebuffer_sRGB_and_new_buffers[] = { EXTRA_END }; -static const int extra_MESA_texture_array_es3[] = { - EXT(MESA_texture_array), +static const int extra_EXT_texture_array_es3[] = { + EXT(EXT_texture_array), EXTRA_API_ES3, EXTRA_END }; @@ -339,7 +339,7 @@ static const int extra_ARB_shader_atomic_counters_and_geometry_shader[] = { }; EXTRA_EXT(ARB_texture_cube_map); -EXTRA_EXT(MESA_texture_array); +EXTRA_EXT(EXT_texture_array); EXTRA_EXT(NV_fog_distance); EXTRA_EXT(EXT_texture_filter_anisotropic); EXTRA_EXT(NV_point_sprite); @@ -565,8 +565,6 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_3D: - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: case GL_TEXTURE_CUBE_MAP_ARB: case GL_TEXTURE_RECTANGLE_NV: case GL_TEXTURE_EXTERNAL_OES: diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index 781b796ee..653bf6256 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -376,8 +376,8 @@ descriptor=[ [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ], # GL_EXT_texture_array - [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_ARRAY_INDEX, extra_MESA_texture_array_es3" ], - [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array_es3" ], + [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_ARRAY_INDEX, extra_EXT_texture_array_es3" ], + [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_EXT_texture_array_es3" ], # GL_EXT_transform_feedback [ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback" ], @@ -504,10 +504,8 @@ descriptor=[ [ "STEREO", "BUFFER_INT(Visual.stereoMode), NO_EXTRA" ], [ "TEXTURE_1D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], [ "TEXTURE_3D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], - [ "TEXTURE_1D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], - [ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], [ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ], - [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ], + [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_EXT_texture_array" ], [ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], [ "TEXTURE_GEN_T", "LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], [ "TEXTURE_GEN_R", "LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index d8189115a..b66e24788 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -42,8 +42,6 @@ shading_language_version(struct gl_context *ctx) case API_OPENGL_COMPAT: case API_OPENGL_CORE: switch (ctx->Const.GLSLVersion) { - case 110: - return (const GLubyte *) "1.10"; case 120: return (const GLubyte *) "1.20"; case 130: diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c index 740faa890..bec7a9bbb 100644 --- a/mesalib/src/mesa/main/glformats.c +++ b/mesalib/src/mesa/main/glformats.c @@ -1301,9 +1301,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, return GL_INVALID_OPERATION; case GL_UNSIGNED_INT_24_8: - if (!ctx->Extensions.EXT_packed_depth_stencil) { - return GL_INVALID_ENUM; - } if (format != GL_DEPTH_STENCIL) { return GL_INVALID_OPERATION; } @@ -1484,9 +1481,8 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, else return GL_INVALID_OPERATION; - case GL_DEPTH_STENCIL_EXT: - if (ctx->Extensions.EXT_packed_depth_stencil && - type == GL_UNSIGNED_INT_24_8) + case GL_DEPTH_STENCIL: + if (type == GL_UNSIGNED_INT_24_8) return GL_NO_ERROR; else if (ctx->Extensions.ARB_depth_buffer_float && type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV) @@ -1694,8 +1690,6 @@ GLenum _mesa_es3_error_check_format_and_type(GLenum format, GLenum type, GLenum internalFormat) { - GLboolean type_valid = GL_TRUE; - switch (format) { case GL_RGBA: switch (type) { @@ -2116,5 +2110,5 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type, break; } - return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION; + return GL_NO_ERROR; } diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c index 277e9476a..4afe156b0 100644 --- a/mesalib/src/mesa/main/imports.c +++ b/mesalib/src/mesa/main/imports.c @@ -168,6 +168,8 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) * \param ptr pointer to the memory to be freed. * The actual address to free is stored in the word immediately before the * address the client sees. + * Note that it is legal to pass NULL pointer to this function and will be + * handled accordingly. */ void _mesa_align_free(void *ptr) @@ -177,9 +179,11 @@ _mesa_align_free(void *ptr) #elif defined(_WIN32) && defined(_MSC_VER) _aligned_free(ptr); #else - void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); - void *realAddr = *cubbyHole; - free(realAddr); + if (ptr) { + void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); + void *realAddr = *cubbyHole; + free(realAddr); + } #endif /* defined(HAVE_POSIX_MEMALIGN) */ } @@ -199,8 +203,8 @@ _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, if (newBuf && oldBuffer && copySize > 0) { memcpy(newBuf, oldBuffer, copySize); } - if (oldBuffer) - _mesa_align_free(oldBuffer); + + _mesa_align_free(oldBuffer); return newBuf; #endif } diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c index 180f89116..033015780 100644 --- a/mesalib/src/mesa/main/mipmap.c +++ b/mesalib/src/mesa/main/mipmap.c @@ -1767,8 +1767,8 @@ _mesa_generate_mipmap_level(GLenum target, * compute next (level+1) image size * \return GL_FALSE if no smaller size can be generated (eg. src is 1x1x1 size) */ -static GLboolean -next_mipmap_level_size(GLenum target, GLint border, +GLboolean +_mesa_next_mipmap_level_size(GLenum target, GLint border, GLint srcWidth, GLint srcHeight, GLint srcDepth, GLint *dstWidth, GLint *dstHeight, GLint *dstDepth) { @@ -1911,7 +1911,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target, srcDepth = srcImage->Depth; border = srcImage->Border; - nextLevel = next_mipmap_level_size(target, border, + nextLevel = _mesa_next_mipmap_level_size(target, border, srcWidth, srcHeight, srcDepth, &dstWidth, &dstHeight, &dstDepth); if (!nextLevel) @@ -2102,7 +2102,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, srcDepth = srcImage->Depth; border = srcImage->Border; - nextLevel = next_mipmap_level_size(target, border, + nextLevel = _mesa_next_mipmap_level_size(target, border, srcWidth, srcHeight, srcDepth, &dstWidth, &dstHeight, &dstDepth); if (!nextLevel) diff --git a/mesalib/src/mesa/main/mipmap.h b/mesalib/src/mesa/main/mipmap.h index d5bd1d83d..ee91df006 100644 --- a/mesalib/src/mesa/main/mipmap.h +++ b/mesalib/src/mesa/main/mipmap.h @@ -51,5 +51,9 @@ extern void _mesa_generate_mipmap(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj); +extern GLboolean +_mesa_next_mipmap_level_size(GLenum target, GLint border, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLint *dstWidth, GLint *dstHeight, GLint *dstDepth); #endif /* MIPMAP_H */ diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index b4b432f40..f93bb5641 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -280,6 +280,7 @@ typedef enum */ #define SYSTEM_BIT_SAMPLE_ID BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_ID) #define SYSTEM_BIT_SAMPLE_POS BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_POS) +#define SYSTEM_BIT_SAMPLE_MASK_IN BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_MASK_IN) /** * Determine if the given gl_varying_slot appears in the fragment shader. @@ -1193,6 +1194,11 @@ struct gl_texture_object pressure? */ GLboolean Immutable; /**< GL_ARB_texture_storage */ + GLuint MinLevel; /**< GL_ARB_texture_view */ + GLuint MinLayer; /**< GL_ARB_texture_view */ + GLuint NumLevels; /**< GL_ARB_texture_view */ + GLuint NumLayers; /**< GL_ARB_texture_view */ + /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1968,12 +1974,13 @@ typedef enum */ typedef enum { - SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ - SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */ - SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ - SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */ - SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */ - SYSTEM_VALUE_MAX /**< Number of values */ + SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ + SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */ + SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ + SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */ + SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */ + SYSTEM_VALUE_SAMPLE_MASK_IN, /**< Fragment shader only */ + SYSTEM_VALUE_MAX /**< Number of values */ } gl_system_value; @@ -2132,6 +2139,12 @@ struct gl_fragment_program * uses centroid interpolation, 0 otherwise. Unused inputs are 0. */ GLbitfield64 IsCentroid; + + /** + * Bitfield indicating, for each fragment shader input, 1 if that input + * uses sample interpolation, 0 otherwise. Unused inputs are 0. + */ + GLbitfield64 IsSample; }; @@ -2352,9 +2365,7 @@ struct gl_shader struct exec_list *ir; struct glsl_symbol_table *symbols; - /** Shaders containing built-in functions that are used for linking. */ - struct gl_shader *builtins_to_link[16]; - unsigned num_builtins_to_link; + bool uses_builtin_functions; /** * Geometry shader state from GLSL 1.50 layout qualifiers. @@ -2388,9 +2399,10 @@ typedef enum MESA_SHADER_VERTEX = 0, MESA_SHADER_GEOMETRY = 1, MESA_SHADER_FRAGMENT = 2, - MESA_SHADER_TYPES = 3 } gl_shader_type; +#define MESA_SHADER_TYPES (MESA_SHADER_FRAGMENT + 1) + struct gl_uniform_buffer_variable { @@ -3374,6 +3386,7 @@ struct gl_extensions GLboolean ARB_texture_query_lod; GLboolean ARB_texture_rg; GLboolean ARB_texture_rgb10_a2ui; + GLboolean ARB_texture_view; GLboolean ARB_timer_query; GLboolean ARB_transform_feedback2; GLboolean ARB_transform_feedback3; @@ -3395,7 +3408,6 @@ struct gl_extensions GLboolean EXT_framebuffer_sRGB; GLboolean EXT_gpu_program_parameters; GLboolean EXT_gpu_shader4; - GLboolean EXT_packed_depth_stencil; GLboolean EXT_packed_float; GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; @@ -3432,7 +3444,6 @@ struct gl_extensions GLboolean ATI_fragment_shader; GLboolean ATI_separate_stencil; GLboolean MESA_pack_invert; - GLboolean MESA_texture_array; GLboolean MESA_ycbcr_texture; GLboolean NV_conditional_render; GLboolean NV_fog_distance; diff --git a/mesalib/src/mesa/main/performance_monitor.c b/mesalib/src/mesa/main/performance_monitor.c index 4981e6fb2..e62f77012 100644 --- a/mesalib/src/mesa/main/performance_monitor.c +++ b/mesalib/src/mesa/main/performance_monitor.c @@ -93,6 +93,25 @@ fail: return NULL; } +static void +free_performance_monitor(GLuint key, void *data, void *user) +{ + struct gl_perf_monitor_object *m = data; + struct gl_context *ctx = user; + + ralloc_free(m->ActiveGroups); + ralloc_free(m->ActiveCounters); + ctx->Driver.DeletePerfMonitor(ctx, m); +} + +void +_mesa_free_performance_monitors(struct gl_context *ctx) +{ + _mesa_HashDeleteAll(ctx->PerfMonitor.Monitors, + free_performance_monitor, ctx); + _mesa_DeleteHashTable(ctx->PerfMonitor.Monitors); +} + static inline struct gl_perf_monitor_object * lookup_monitor(struct gl_context *ctx, GLuint id) { diff --git a/mesalib/src/mesa/main/performance_monitor.h b/mesalib/src/mesa/main/performance_monitor.h index a852a4184..76234e5c1 100644 --- a/mesalib/src/mesa/main/performance_monitor.h +++ b/mesalib/src/mesa/main/performance_monitor.h @@ -35,6 +35,9 @@ extern void _mesa_init_performance_monitors(struct gl_context *ctx); +extern void +_mesa_free_performance_monitors(struct gl_context *ctx); + extern void GLAPIENTRY _mesa_GetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups); diff --git a/mesalib/src/mesa/main/shader_query.cpp b/mesalib/src/mesa/main/shader_query.cpp index 3014a9778..f14e1a562 100644 --- a/mesalib/src/mesa/main/shader_query.cpp +++ b/mesalib/src/mesa/main/shader_query.cpp @@ -106,8 +106,8 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, const ir_variable *const var = ((ir_instruction *) node)->as_variable(); if (var == NULL - || var->mode != ir_var_shader_in - || var->location == -1) + || var->data.mode != ir_var_shader_in + || var->data.location == -1) continue; if (current_index == desired_index) { @@ -169,13 +169,13 @@ _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name) * attribute, or if an error occurs, -1 will be returned." */ if (var == NULL - || var->mode != ir_var_shader_in - || var->location == -1 - || var->location < VERT_ATTRIB_GENERIC0) + || var->data.mode != ir_var_shader_in + || var->data.location == -1 + || var->data.location < VERT_ATTRIB_GENERIC0) continue; if (strcmp(var->name, name) == 0) - return var->location - VERT_ATTRIB_GENERIC0; + return var->data.location - VERT_ATTRIB_GENERIC0; } return -1; @@ -197,8 +197,8 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg) const ir_variable *const var = ((ir_instruction *) node)->as_variable(); if (var == NULL - || var->mode != ir_var_shader_in - || var->location == -1) + || var->data.mode != ir_var_shader_in + || var->data.location == -1) continue; i++; @@ -223,8 +223,8 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg) const ir_variable *const var = ((ir_instruction *) node)->as_variable(); if (var == NULL - || var->mode != ir_var_shader_in - || var->location == -1) + || var->data.mode != ir_var_shader_in + || var->data.location == -1) continue; const size_t len = strlen(var->name); @@ -333,13 +333,13 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name) * attribute, or if an error occurs, -1 will be returned." */ if (var == NULL - || var->mode != ir_var_shader_out - || var->location == -1 - || var->location < FRAG_RESULT_DATA0) + || var->data.mode != ir_var_shader_out + || var->data.location == -1 + || var->data.location < FRAG_RESULT_DATA0) continue; if (strcmp(var->name, name) == 0) - return var->index; + return var->data.index; } return -1; @@ -389,13 +389,13 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name) * attribute, or if an error occurs, -1 will be returned." */ if (var == NULL - || var->mode != ir_var_shader_out - || var->location == -1 - || var->location < FRAG_RESULT_DATA0) + || var->data.mode != ir_var_shader_out + || var->data.location == -1 + || var->data.location < FRAG_RESULT_DATA0) continue; if (strcmp(var->name, name) == 0) - return var->location - FRAG_RESULT_DATA0; + return var->data.location - FRAG_RESULT_DATA0; } return -1; diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 1d9aac39d..4f3be68a4 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -414,7 +414,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) err = GL_INVALID_OPERATION; else err = GL_INVALID_VALUE; - _mesa_error(ctx, err, "glDetachProgram(shader)"); + _mesa_error(ctx, err, "glDetachShader(shader)"); return; } } diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h index de1c9fcaf..aff178f26 100644 --- a/mesalib/src/mesa/main/shaderobj.h +++ b/mesalib/src/mesa/main/shaderobj.h @@ -113,7 +113,7 @@ _mesa_shader_type_to_index(GLenum v) return MESA_SHADER_GEOMETRY; default: ASSERT(0 && "bad value in _mesa_shader_type_to_index()"); - return MESA_SHADER_TYPES; + return MESA_SHADER_VERTEX; } } diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index d66ca1abc..200d29c2f 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -759,8 +759,7 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target) return ctx->Extensions.NV_texture_rectangle; case GL_TEXTURE_1D_ARRAY_EXT: case GL_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; case GL_TEXTURE_CUBE_MAP_ARRAY: return ctx->Extensions.ARB_texture_cube_map_array; default: diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 793c5d382..9c3f1e86e 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -48,6 +48,7 @@ #include "texobj.h" #include "texstate.h" #include "texstorage.h" +#include "textureview.h" #include "mtypes.h" #include "glformats.h" @@ -300,14 +301,12 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } - if (ctx->Extensions.EXT_packed_depth_stencil) { - switch (internalFormat) { - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return GL_DEPTH_STENCIL_EXT; - default: - ; /* fallthrough */ - } + switch (internalFormat) { + case GL_DEPTH_STENCIL: + case GL_DEPTH24_STENCIL8: + return GL_DEPTH_STENCIL; + default: + ; /* fallthrough */ } if (ctx->Extensions.EXT_texture_sRGB) { @@ -752,8 +751,7 @@ _mesa_select_tex_object(struct gl_context *ctx, const struct gl_texture_unit *texUnit, GLenum target) { - const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + const GLboolean arrayTex = ctx->Extensions.EXT_texture_array; switch (target) { case GL_TEXTURE_1D: @@ -1018,8 +1016,7 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target) case GL_PROXY_TEXTURE_1D_ARRAY_EXT: case GL_TEXTURE_2D_ARRAY_EXT: case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array) + return ctx->Extensions.EXT_texture_array ? ctx->Const.MaxTextureLevels : 0; case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: @@ -1726,8 +1723,7 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target, return ctx->Extensions.ARB_texture_cube_map; case GL_PROXY_TEXTURE_2D_ARRAY_EXT: case GL_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: case GL_TEXTURE_CUBE_MAP_ARRAY: return ctx->Extensions.ARB_texture_cube_map_array; @@ -1775,9 +1771,7 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) && ctx->Extensions.NV_texture_rectangle; case GL_TEXTURE_1D_ARRAY_EXT: case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return _mesa_is_desktop_gl(ctx) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array; default: return GL_FALSE; } @@ -1788,14 +1782,10 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) case GL_PROXY_TEXTURE_3D: return _mesa_is_desktop_gl(ctx); case GL_TEXTURE_2D_ARRAY_EXT: - return (_mesa_is_desktop_gl(ctx) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array)) + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) || _mesa_is_gles3(ctx); case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return _mesa_is_desktop_gl(ctx) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array; case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: return ctx->Extensions.ARB_texture_cube_map_array; @@ -1836,9 +1826,7 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle; case GL_TEXTURE_1D_ARRAY_EXT: - return _mesa_is_desktop_gl(ctx) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array; default: return GL_FALSE; } @@ -1847,9 +1835,7 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) case GL_TEXTURE_3D: return GL_TRUE; case GL_TEXTURE_2D_ARRAY_EXT: - return (_mesa_is_desktop_gl(ctx) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array)) + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) || _mesa_is_gles3(ctx); case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: @@ -2870,7 +2856,7 @@ _mesa_choose_texture_format(struct gl_context *ctx, } /* If the application requested compression to an S3TC format but we don't - * have the DTXn library, force a generic compressed format instead. + * have the DXTn library, force a generic compressed format instead. */ if (internalFormat != format && format != GL_NONE) { const GLenum before = internalFormat; @@ -3892,87 +3878,108 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, static gl_format get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) { + if (ctx->API != API_OPENGL_CORE) { + switch (internalFormat) { + case GL_ALPHA8: + return MESA_FORMAT_A8; + case GL_ALPHA16: + return MESA_FORMAT_A16; + case GL_ALPHA16F_ARB: + return MESA_FORMAT_ALPHA_FLOAT16; + case GL_ALPHA32F_ARB: + return MESA_FORMAT_ALPHA_FLOAT32; + case GL_ALPHA8I_EXT: + return MESA_FORMAT_ALPHA_INT8; + case GL_ALPHA16I_EXT: + return MESA_FORMAT_ALPHA_INT16; + case GL_ALPHA32I_EXT: + return MESA_FORMAT_ALPHA_INT32; + case GL_ALPHA8UI_EXT: + return MESA_FORMAT_ALPHA_UINT8; + case GL_ALPHA16UI_EXT: + return MESA_FORMAT_ALPHA_UINT16; + case GL_ALPHA32UI_EXT: + return MESA_FORMAT_ALPHA_UINT32; + case GL_LUMINANCE8: + return MESA_FORMAT_L8; + case GL_LUMINANCE16: + return MESA_FORMAT_L16; + case GL_LUMINANCE16F_ARB: + return MESA_FORMAT_LUMINANCE_FLOAT16; + case GL_LUMINANCE32F_ARB: + return MESA_FORMAT_LUMINANCE_FLOAT32; + case GL_LUMINANCE8I_EXT: + return MESA_FORMAT_LUMINANCE_INT8; + case GL_LUMINANCE16I_EXT: + return MESA_FORMAT_LUMINANCE_INT16; + case GL_LUMINANCE32I_EXT: + return MESA_FORMAT_LUMINANCE_INT32; + case GL_LUMINANCE8UI_EXT: + return MESA_FORMAT_LUMINANCE_UINT8; + case GL_LUMINANCE16UI_EXT: + return MESA_FORMAT_LUMINANCE_UINT16; + case GL_LUMINANCE32UI_EXT: + return MESA_FORMAT_LUMINANCE_UINT32; + case GL_LUMINANCE8_ALPHA8: + return MESA_FORMAT_AL88; + case GL_LUMINANCE16_ALPHA16: + return MESA_FORMAT_AL1616; + case GL_LUMINANCE_ALPHA16F_ARB: + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; + case GL_LUMINANCE_ALPHA32F_ARB: + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; + case GL_LUMINANCE_ALPHA8I_EXT: + return MESA_FORMAT_LUMINANCE_ALPHA_INT8; + case GL_LUMINANCE_ALPHA16I_EXT: + return MESA_FORMAT_LUMINANCE_ALPHA_INT8; + case GL_LUMINANCE_ALPHA32I_EXT: + return MESA_FORMAT_LUMINANCE_ALPHA_INT16; + case GL_LUMINANCE_ALPHA8UI_EXT: + return MESA_FORMAT_LUMINANCE_ALPHA_UINT8; + case GL_LUMINANCE_ALPHA16UI_EXT: + return MESA_FORMAT_LUMINANCE_ALPHA_UINT16; + case GL_LUMINANCE_ALPHA32UI_EXT: + return MESA_FORMAT_LUMINANCE_ALPHA_UINT32; + case GL_INTENSITY8: + return MESA_FORMAT_I8; + case GL_INTENSITY16: + return MESA_FORMAT_I16; + case GL_INTENSITY16F_ARB: + return MESA_FORMAT_INTENSITY_FLOAT16; + case GL_INTENSITY32F_ARB: + return MESA_FORMAT_INTENSITY_FLOAT32; + case GL_INTENSITY8I_EXT: + return MESA_FORMAT_INTENSITY_INT8; + case GL_INTENSITY16I_EXT: + return MESA_FORMAT_INTENSITY_INT16; + case GL_INTENSITY32I_EXT: + return MESA_FORMAT_INTENSITY_INT32; + case GL_INTENSITY8UI_EXT: + return MESA_FORMAT_INTENSITY_UINT8; + case GL_INTENSITY16UI_EXT: + return MESA_FORMAT_INTENSITY_UINT16; + case GL_INTENSITY32UI_EXT: + return MESA_FORMAT_INTENSITY_UINT32; + default: + break; + } + } + + if (ctx->API == API_OPENGL_CORE && + ctx->Extensions.ARB_texture_buffer_object_rgb32) { + switch (internalFormat) { + case GL_RGB32F: + return MESA_FORMAT_RGB_FLOAT32; + case GL_RGB32UI: + return MESA_FORMAT_RGB_UINT32; + case GL_RGB32I: + return MESA_FORMAT_RGB_INT32; + default: + break; + } + } + switch (internalFormat) { - case GL_ALPHA8: - return MESA_FORMAT_A8; - case GL_ALPHA16: - return MESA_FORMAT_A16; - case GL_ALPHA16F_ARB: - return MESA_FORMAT_ALPHA_FLOAT16; - case GL_ALPHA32F_ARB: - return MESA_FORMAT_ALPHA_FLOAT32; - case GL_ALPHA8I_EXT: - return MESA_FORMAT_ALPHA_INT8; - case GL_ALPHA16I_EXT: - return MESA_FORMAT_ALPHA_INT16; - case GL_ALPHA32I_EXT: - return MESA_FORMAT_ALPHA_INT32; - case GL_ALPHA8UI_EXT: - return MESA_FORMAT_ALPHA_UINT8; - case GL_ALPHA16UI_EXT: - return MESA_FORMAT_ALPHA_UINT16; - case GL_ALPHA32UI_EXT: - return MESA_FORMAT_ALPHA_UINT32; - case GL_LUMINANCE8: - return MESA_FORMAT_L8; - case GL_LUMINANCE16: - return MESA_FORMAT_L16; - case GL_LUMINANCE16F_ARB: - return MESA_FORMAT_LUMINANCE_FLOAT16; - case GL_LUMINANCE32F_ARB: - return MESA_FORMAT_LUMINANCE_FLOAT32; - case GL_LUMINANCE8I_EXT: - return MESA_FORMAT_LUMINANCE_INT8; - case GL_LUMINANCE16I_EXT: - return MESA_FORMAT_LUMINANCE_INT16; - case GL_LUMINANCE32I_EXT: - return MESA_FORMAT_LUMINANCE_INT32; - case GL_LUMINANCE8UI_EXT: - return MESA_FORMAT_LUMINANCE_UINT8; - case GL_LUMINANCE16UI_EXT: - return MESA_FORMAT_LUMINANCE_UINT16; - case GL_LUMINANCE32UI_EXT: - return MESA_FORMAT_LUMINANCE_UINT32; - case GL_LUMINANCE8_ALPHA8: - return MESA_FORMAT_AL88; - case GL_LUMINANCE16_ALPHA16: - return MESA_FORMAT_AL1616; - case GL_LUMINANCE_ALPHA16F_ARB: - return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; - case GL_LUMINANCE_ALPHA32F_ARB: - return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; - case GL_LUMINANCE_ALPHA8I_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_INT8; - case GL_LUMINANCE_ALPHA16I_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_INT8; - case GL_LUMINANCE_ALPHA32I_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_INT16; - case GL_LUMINANCE_ALPHA8UI_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_UINT8; - case GL_LUMINANCE_ALPHA16UI_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_UINT16; - case GL_LUMINANCE_ALPHA32UI_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_UINT32; - case GL_INTENSITY8: - return MESA_FORMAT_I8; - case GL_INTENSITY16: - return MESA_FORMAT_I16; - case GL_INTENSITY16F_ARB: - return MESA_FORMAT_INTENSITY_FLOAT16; - case GL_INTENSITY32F_ARB: - return MESA_FORMAT_INTENSITY_FLOAT32; - case GL_INTENSITY8I_EXT: - return MESA_FORMAT_INTENSITY_INT8; - case GL_INTENSITY16I_EXT: - return MESA_FORMAT_INTENSITY_INT16; - case GL_INTENSITY32I_EXT: - return MESA_FORMAT_INTENSITY_INT32; - case GL_INTENSITY8UI_EXT: - return MESA_FORMAT_INTENSITY_UINT8; - case GL_INTENSITY16UI_EXT: - return MESA_FORMAT_INTENSITY_UINT16; - case GL_INTENSITY32UI_EXT: - return MESA_FORMAT_INTENSITY_UINT32; case GL_RGBA8: return MESA_FORMAT_RGBA8888_REV; case GL_RGBA16: @@ -4036,21 +4043,15 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) case GL_R32UI: return MESA_FORMAT_R_UINT32; - case GL_RGB32F: - return MESA_FORMAT_RGB_FLOAT32; - case GL_RGB32UI: - return MESA_FORMAT_RGB_UINT32; - case GL_RGB32I: - return MESA_FORMAT_RGB_INT32; - default: return MESA_FORMAT_NONE; } } -static gl_format -validate_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) +gl_format +_mesa_validate_texbuffer_format(const struct gl_context *ctx, + GLenum internalFormat) { gl_format format = get_texbuffer_format(ctx, internalFormat); GLenum datatype; @@ -4065,15 +4066,10 @@ validate_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) if (datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel) return MESA_FORMAT_NONE; - /* The GL_ARB_texture_rg and GL_ARB_texture_buffer_object specs don't make - * any mention of R/RG formats, but they appear in the GL 3.1 core - * specification. - */ - if (ctx->Version <= 30) { + if (!ctx->Extensions.ARB_texture_rg) { GLenum base_format = _mesa_get_format_base_format(format); - if (base_format == GL_R || base_format == GL_RG) - return MESA_FORMAT_NONE; + return MESA_FORMAT_NONE; } if (!ctx->Extensions.ARB_texture_buffer_object_rgb32) { @@ -4100,7 +4096,7 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat, return; } - format = validate_texbuffer_format(ctx, internalFormat); + format = _mesa_validate_texbuffer_format(ctx, internalFormat); if (format == MESA_FORMAT_NONE) { _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)", internalFormat); @@ -4348,6 +4344,11 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, } texObj->Immutable = immutable; + + if (immutable) { + _mesa_set_texture_view_state(ctx, texObj, target, 1); + } + _mesa_update_fbo_texture(ctx, texObj, 0, 0); } } diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h index 792383d2f..0b5786340 100644 --- a/mesalib/src/mesa/main/teximage.h +++ b/mesalib/src/mesa/main/teximage.h @@ -147,6 +147,10 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, GLint level, GLint width, GLint height, GLint depth, GLint border); +extern gl_format +_mesa_validate_texbuffer_format(const struct gl_context *ctx, + GLenum internalFormat); + /** * Lock a texture for updating. See also _mesa_lock_context_textures(). */ diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index abd30c563..d6510fefd 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -552,7 +552,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, t->_MaxLevel = MIN3(t->MaxLevel, /* 'p' in the GL spec */ - baseLevel + baseImage->MaxNumLevels - 1, + (int) (baseLevel + baseImage->MaxNumLevels - 1), /* 'q' in the GL spec */ maxLevels - 1); @@ -889,6 +889,8 @@ count_tex_size(GLuint key, void *data, void *userData) (const struct gl_texture_object *) data; GLuint *total = (GLuint *) userData; + (void) key; + *total = *total + texture_size(texObj); } @@ -1171,7 +1173,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) * \return TEXTURE_x_INDEX or -1 if target is invalid */ static GLint -target_enum_to_index(struct gl_context *ctx, GLenum target) +target_enum_to_index(const struct gl_context *ctx, GLenum target) { switch (target) { case GL_TEXTURE_1D: @@ -1179,25 +1181,21 @@ target_enum_to_index(struct gl_context *ctx, GLenum target) case GL_TEXTURE_2D: return TEXTURE_2D_INDEX; case GL_TEXTURE_3D: - return TEXTURE_3D_INDEX; - case GL_TEXTURE_CUBE_MAP_ARB: + return ctx->API != API_OPENGLES ? TEXTURE_3D_INDEX : -1; + case GL_TEXTURE_CUBE_MAP: return ctx->Extensions.ARB_texture_cube_map ? TEXTURE_CUBE_INDEX : -1; - case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_RECTANGLE: return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle ? TEXTURE_RECT_INDEX : -1; - case GL_TEXTURE_1D_ARRAY_EXT: - return _mesa_is_desktop_gl(ctx) - && (ctx->Extensions.EXT_texture_array - || ctx->Extensions.MESA_texture_array) + case GL_TEXTURE_1D_ARRAY: + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array ? TEXTURE_1D_ARRAY_INDEX : -1; - case GL_TEXTURE_2D_ARRAY_EXT: - return (_mesa_is_desktop_gl(ctx) - && (ctx->Extensions.EXT_texture_array - || ctx->Extensions.MESA_texture_array)) + case GL_TEXTURE_2D_ARRAY: + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) || _mesa_is_gles3(ctx) ? TEXTURE_2D_ARRAY_INDEX : -1; - case GL_TEXTURE_BUFFER_ARB: + case GL_TEXTURE_BUFFER: return ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_texture_buffer_object ? TEXTURE_BUFFER_INDEX : -1; @@ -1205,7 +1203,8 @@ target_enum_to_index(struct gl_context *ctx, GLenum target) return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external ? TEXTURE_EXTERNAL_INDEX : -1; case GL_TEXTURE_CUBE_MAP_ARRAY: - return TEXTURE_CUBE_ARRAY_INDEX; + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_cube_map_array + ? TEXTURE_CUBE_ARRAY_INDEX : -1; case GL_TEXTURE_2D_MULTISAMPLE: return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample ? TEXTURE_2D_MULTISAMPLE_INDEX: -1; diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index 7092c630b..94e498d20 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -158,16 +158,13 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get) } break; case GL_TEXTURE_1D_ARRAY_EXT: - if (_mesa_is_desktop_gl(ctx) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array)) { + if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) { return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX]; } break; case GL_TEXTURE_2D_ARRAY_EXT: if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) - && (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array)) { + && ctx->Extensions.EXT_texture_array) { return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX]; } break; @@ -1046,8 +1043,7 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target) case GL_PROXY_TEXTURE_1D_ARRAY_EXT: case GL_TEXTURE_2D_ARRAY_EXT: case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; case GL_TEXTURE_BUFFER: /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts, * but not in earlier versions that expose ARB_texture_buffer_object. @@ -1166,10 +1162,7 @@ get_tex_level_parameter_image(struct gl_context *ctx, goto invalid_pname; *params = _mesa_get_format_bits(texFormat, pname); break; - case GL_TEXTURE_STENCIL_SIZE_EXT: - if (!ctx->Extensions.EXT_packed_depth_stencil && - !ctx->Extensions.ARB_framebuffer_object) - goto invalid_pname; + case GL_TEXTURE_STENCIL_SIZE: *params = _mesa_get_format_bits(texFormat, pname); break; case GL_TEXTURE_SHARED_SIZE: @@ -1562,9 +1555,35 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) break; case GL_TEXTURE_IMMUTABLE_LEVELS: - if (!_mesa_is_gles3(ctx)) + if (_mesa_is_gles3(ctx) || + (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view)) + *params = (GLfloat) obj->ImmutableLevels; + else goto invalid_pname; - *params = (GLfloat) obj->ImmutableLevels; + break; + + case GL_TEXTURE_VIEW_MIN_LEVEL: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLfloat) obj->MinLevel; + break; + + case GL_TEXTURE_VIEW_NUM_LEVELS: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLfloat) obj->NumLevels; + break; + + case GL_TEXTURE_VIEW_MIN_LAYER: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLfloat) obj->MinLayer; + break; + + case GL_TEXTURE_VIEW_NUM_LAYERS: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLfloat) obj->NumLayers; break; case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: @@ -1746,9 +1765,35 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_IMMUTABLE_LEVELS: - if (!_mesa_is_gles3(ctx)) + if (_mesa_is_gles3(ctx) || + (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view)) + *params = obj->ImmutableLevels; + else + goto invalid_pname; + break; + + case GL_TEXTURE_VIEW_MIN_LEVEL: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLint) obj->MinLevel; + break; + + case GL_TEXTURE_VIEW_NUM_LEVELS: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLint) obj->NumLevels; + break; + + case GL_TEXTURE_VIEW_MIN_LAYER: + if (!ctx->Extensions.ARB_texture_view) + goto invalid_pname; + *params = (GLint) obj->MinLayer; + break; + + case GL_TEXTURE_VIEW_NUM_LAYERS: + if (!ctx->Extensions.ARB_texture_view) goto invalid_pname; - *params = obj->ImmutableLevels; + *params = (GLint) obj->NumLayers; break; case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c index 84b8f8224..5062fdb4f 100644 --- a/mesalib/src/mesa/main/texstorage.c +++ b/mesalib/src/mesa/main/texstorage.c @@ -37,7 +37,9 @@ #include "macros.h" #include "teximage.h" #include "texobj.h" +#include "mipmap.h" #include "texstorage.h" +#include "textureview.h" #include "mtypes.h" @@ -73,8 +75,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) return ctx->Extensions.NV_texture_rectangle; case GL_TEXTURE_1D_ARRAY: case GL_PROXY_TEXTURE_1D_ARRAY: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; default: return GL_FALSE; } @@ -85,8 +86,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) return GL_TRUE; case GL_TEXTURE_2D_ARRAY: case GL_PROXY_TEXTURE_2D_ARRAY: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: return ctx->Extensions.ARB_texture_cube_map_array; @@ -100,27 +100,6 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) } -/** - * Compute the size of the next mipmap level. - */ -static void -next_mipmap_level_size(GLenum target, - GLint *width, GLint *height, GLint *depth) -{ - if (*width > 1) { - *width /= 2; - } - - if ((*height > 1) && (target != GL_TEXTURE_1D_ARRAY)) { - *height /= 2; - } - - if ((*depth > 1) && (target != GL_TEXTURE_2D_ARRAY)) { - *depth /= 2; - } -} - - /** Helper to get a particular texture image in a texture object */ static struct gl_texture_image * get_tex_image(struct gl_context *ctx, @@ -164,7 +143,8 @@ initialize_texture_fields(struct gl_context *ctx, 0, internalFormat, texFormat); } - next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth); + _mesa_next_mipmap_level_size(target, 0, levelWidth, levelHeight, levelDepth, + &levelWidth, &levelHeight, &levelDepth); } return GL_TRUE; } @@ -436,8 +416,8 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, return; } - texObj->Immutable = GL_TRUE; - texObj->ImmutableLevels = levels; + _mesa_set_texture_view_state(ctx, texObj, target, levels); + } } diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 76d8d9ba3..5adbd5dc9 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -3864,6 +3864,7 @@ _mesa_texstore_memcpy(TEXSTORE_PARAMS) /** * Store user data into texture memory. * Called via glTex[Sub]Image1/2/3D() + * \return GL_TRUE for success, GL_FALSE for failure (out of memory). */ GLboolean _mesa_texstore(TEXSTORE_PARAMS) diff --git a/mesalib/src/mesa/main/textureview.c b/mesalib/src/mesa/main/textureview.c new file mode 100644 index 000000000..5f88a4171 --- /dev/null +++ b/mesalib/src/mesa/main/textureview.c @@ -0,0 +1,668 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Courtney Goeltzenleuchter <courtney@lunarg.com> + */ + + +/** + * \file textureview.c + * GL_ARB_texture_view functions + */ + +#include "glheader.h" +#include "context.h" +#include "enums.h" +#include "imports.h" +#include "macros.h" +#include "teximage.h" +#include "texobj.h" +#include "mipmap.h" +#include "texstorage.h" +#include "textureview.h" +#include "stdbool.h" +#include "mtypes.h" + +/* Table 3.X.2 (Compatible internal formats for TextureView) + --------------------------------------------------------------------------- + | Class | Internal formats | + --------------------------------------------------------------------------- + | VIEW_CLASS_128_BITS | RGBA32F, RGBA32UI, RGBA32I | + --------------------------------------------------------------------------- + | VIEW_CLASS_96_BITS | RGB32F, RGB32UI, RGB32I | + --------------------------------------------------------------------------- + | VIEW_CLASS_64_BITS | RGBA16F, RG32F, RGBA16UI, RG32UI, RGBA16I, | + | | RG32I, RGBA16, RGBA16_SNORM | + --------------------------------------------------------------------------- + | VIEW_CLASS_48_BITS | RGB16, RGB16_SNORM, RGB16F, RGB16UI, RGB16I | + --------------------------------------------------------------------------- + | VIEW_CLASS_32_BITS | RG16F, R11F_G11F_B10F, R32F, | + | | RGB10_A2UI, RGBA8UI, RG16UI, R32UI, | + | | RGBA8I, RG16I, R32I, RGB10_A2, RGBA8, RG16, | + | | RGBA8_SNORM, RG16_SNORM, SRGB8_ALPHA8, RGB9_E5 | + --------------------------------------------------------------------------- + | VIEW_CLASS_24_BITS | RGB8, RGB8_SNORM, SRGB8, RGB8UI, RGB8I | + --------------------------------------------------------------------------- + | VIEW_CLASS_16_BITS | R16F, RG8UI, R16UI, RG8I, R16I, RG8, R16, | + | | RG8_SNORM, R16_SNORM | + --------------------------------------------------------------------------- + | VIEW_CLASS_8_BITS | R8UI, R8I, R8, R8_SNORM | + --------------------------------------------------------------------------- + | VIEW_CLASS_RGTC1_RED | COMPRESSED_RED_RGTC1, | + | | COMPRESSED_SIGNED_RED_RGTC1 | + --------------------------------------------------------------------------- + | VIEW_CLASS_RGTC2_RG | COMPRESSED_RG_RGTC2, | + | | COMPRESSED_SIGNED_RG_RGTC2 | + --------------------------------------------------------------------------- + | VIEW_CLASS_BPTC_UNORM | COMPRESSED_RGBA_BPTC_UNORM, | + | | COMPRESSED_SRGB_ALPHA_BPTC_UNORM | + --------------------------------------------------------------------------- + | VIEW_CLASS_BPTC_FLOAT | COMPRESSED_RGB_BPTC_SIGNED_FLOAT, | + | | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | + --------------------------------------------------------------------------- + */ +struct internal_format_class_info { + GLenum view_class; + GLenum internal_format; +}; +static const struct internal_format_class_info compatible_internal_formats[] = { + {GL_VIEW_CLASS_128_BITS, GL_RGBA32F}, + {GL_VIEW_CLASS_128_BITS, GL_RGBA32UI}, + {GL_VIEW_CLASS_128_BITS, GL_RGBA32I}, + {GL_VIEW_CLASS_96_BITS, GL_RGB32F}, + {GL_VIEW_CLASS_96_BITS, GL_RGB32UI}, + {GL_VIEW_CLASS_96_BITS, GL_RGB32I}, + {GL_VIEW_CLASS_64_BITS, GL_RGBA16F}, + {GL_VIEW_CLASS_64_BITS, GL_RG32F}, + {GL_VIEW_CLASS_64_BITS, GL_RGBA16UI}, + {GL_VIEW_CLASS_64_BITS, GL_RG32UI}, + {GL_VIEW_CLASS_64_BITS, GL_RGBA16I}, + {GL_VIEW_CLASS_64_BITS, GL_RG32I}, + {GL_VIEW_CLASS_64_BITS, GL_RGBA16}, + {GL_VIEW_CLASS_64_BITS, GL_RGBA16_SNORM}, + {GL_VIEW_CLASS_48_BITS, GL_RGB16}, + {GL_VIEW_CLASS_48_BITS, GL_RGB16_SNORM}, + {GL_VIEW_CLASS_48_BITS, GL_RGB16F}, + {GL_VIEW_CLASS_48_BITS, GL_RGB16UI}, + {GL_VIEW_CLASS_48_BITS, GL_RGB16I}, + {GL_VIEW_CLASS_32_BITS, GL_RG16F}, + {GL_VIEW_CLASS_32_BITS, GL_R11F_G11F_B10F}, + {GL_VIEW_CLASS_32_BITS, GL_R32F}, + {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2UI}, + {GL_VIEW_CLASS_32_BITS, GL_RGBA8UI}, + {GL_VIEW_CLASS_32_BITS, GL_RG16UI}, + {GL_VIEW_CLASS_32_BITS, GL_R32UI}, + {GL_VIEW_CLASS_32_BITS, GL_RGBA8I}, + {GL_VIEW_CLASS_32_BITS, GL_RG16I}, + {GL_VIEW_CLASS_32_BITS, GL_R32I}, + {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2}, + {GL_VIEW_CLASS_32_BITS, GL_RGBA8}, + {GL_VIEW_CLASS_32_BITS, GL_RG16}, + {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM}, + {GL_VIEW_CLASS_32_BITS, GL_RG16_SNORM}, + {GL_VIEW_CLASS_32_BITS, GL_SRGB8_ALPHA8}, + {GL_VIEW_CLASS_32_BITS, GL_RGB9_E5}, + {GL_VIEW_CLASS_24_BITS, GL_RGB8}, + {GL_VIEW_CLASS_24_BITS, GL_RGB8_SNORM}, + {GL_VIEW_CLASS_24_BITS, GL_SRGB8}, + {GL_VIEW_CLASS_24_BITS, GL_RGB8UI}, + {GL_VIEW_CLASS_24_BITS, GL_RGB8I}, + {GL_VIEW_CLASS_16_BITS, GL_R16F}, + {GL_VIEW_CLASS_16_BITS, GL_RG8UI}, + {GL_VIEW_CLASS_16_BITS, GL_R16UI}, + {GL_VIEW_CLASS_16_BITS, GL_RG8I}, + {GL_VIEW_CLASS_16_BITS, GL_R16I}, + {GL_VIEW_CLASS_16_BITS, GL_RG8}, + {GL_VIEW_CLASS_16_BITS, GL_R16}, + {GL_VIEW_CLASS_16_BITS, GL_RG8_SNORM}, + {GL_VIEW_CLASS_16_BITS, GL_R16_SNORM}, + {GL_VIEW_CLASS_8_BITS, GL_R8UI}, + {GL_VIEW_CLASS_8_BITS, GL_R8I}, + {GL_VIEW_CLASS_8_BITS, GL_R8}, + {GL_VIEW_CLASS_8_BITS, GL_R8_SNORM}, + {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_RED_RGTC1}, + {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_SIGNED_RED_RGTC1}, + {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_RG_RGTC2}, + {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_SIGNED_RG_RGTC2}, + {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB}, + {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB}, + {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB}, + {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB}, +}; + +static const struct internal_format_class_info s3tc_compatible_internal_formats[] = { + {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT}, + {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT}, + {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, + {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, + {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, + {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, + {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, + {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, +}; + +/** + * Lookup format view class based on internalformat + * \return VIEW_CLASS if internalformat found in table, false otherwise. + */ +static GLenum +lookup_view_class(struct gl_context *ctx, GLenum internalformat) +{ + GLuint i; + + for (i = 0; i < ARRAY_SIZE(compatible_internal_formats); i++) { + if (compatible_internal_formats[i].internal_format == internalformat) + return compatible_internal_formats[i].view_class; + } + + if (ctx->Extensions.EXT_texture_compression_s3tc && ctx->Extensions.EXT_texture_sRGB) { + for (i = 0; i < ARRAY_SIZE(s3tc_compatible_internal_formats); i++) { + if (s3tc_compatible_internal_formats[i].internal_format == internalformat) + return s3tc_compatible_internal_formats[i].view_class; + } + } + return GL_FALSE; +} + +/** + * Initialize new texture's gl_texture_image structures. Will not call driver + * to allocate new space, simply record relevant layer, face, format, etc. + * \return GL_FALSE if any error, GL_TRUE otherwise. + */ +static GLboolean +initialize_texture_fields(struct gl_context *ctx, + GLenum target, + struct gl_texture_object *texObj, + GLint levels, + GLsizei width, GLsizei height, GLsizei depth, + GLenum internalFormat, gl_format texFormat) +{ + const GLuint numFaces = _mesa_num_tex_faces(target); + GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; + GLuint face; + + /* Pretend we are bound to initialize the gl_texture_image structs */ + texObj->Target = target; + + /* Set up all the texture object's gl_texture_images */ + for (level = 0; level < levels; level++) { + for (face = 0; face < numFaces; face++) { + struct gl_texture_image *texImage; + GLenum faceTarget = target; + + if (target == GL_TEXTURE_CUBE_MAP) + faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; + + texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, level); + + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage"); + return GL_FALSE; + } + + _mesa_init_teximage_fields(ctx, texImage, + levelWidth, levelHeight, levelDepth, + 0, internalFormat, texFormat); + } + + _mesa_next_mipmap_level_size(target, 0, levelWidth, levelHeight, levelDepth, + &levelWidth, &levelHeight, &levelDepth); + } + + /* "unbind" */ + texObj->Target = 0; + + return GL_TRUE; +} + +#define RETURN_IF_SUPPORTED(t) do { \ + if (newTarget == GL_ ## t) \ + return true; \ +} while (0) + +/** + * Check for compatible target + * If an error is found, record it with _mesa_error() + * \return false if any error, true otherwise. + */ +static bool +target_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget) +{ + /* + * From ARB_texture_view spec: + --------------------------------------------------------------------------------------------------------- + | Original target | Valid new targets | + --------------------------------------------------------------------------------------------------------- + | TEXTURE_1D | TEXTURE_1D, TEXTURE_1D_ARRAY | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_2D | TEXTURE_2D, TEXTURE_2D_ARRAY | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_3D | TEXTURE_3D | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_CUBE_MAP | TEXTURE_CUBE_MAP, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_RECTANGLE | TEXTURE_RECTANGLE | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_BUFFER | <none> | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_1D_ARRAY | TEXTURE_1D_ARRAY, TEXTURE_1D | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_2D_ARRAY | TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_CUBE_MAP_ARRAY | TEXTURE_CUBE_MAP_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_2D_MULTISAMPLE | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY | + | ------------------------------------------------------------------------------------------------------- | + | TEXTURE_2D_MULTISAMPLE_ARRAY | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY | + --------------------------------------------------------------------------------------------------------- + */ + + switch (origTarget) { + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY: + RETURN_IF_SUPPORTED(TEXTURE_1D); + RETURN_IF_SUPPORTED(TEXTURE_1D_ARRAY); + break; + case GL_TEXTURE_2D: + RETURN_IF_SUPPORTED(TEXTURE_2D); + RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY); + break; + case GL_TEXTURE_3D: + RETURN_IF_SUPPORTED(TEXTURE_3D); + break; + case GL_TEXTURE_RECTANGLE: + RETURN_IF_SUPPORTED(TEXTURE_RECTANGLE); + break; + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + RETURN_IF_SUPPORTED(TEXTURE_2D); + RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY); + RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP); + RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP_ARRAY); + break; + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE); + RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE_ARRAY); + break; + } + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTextureView(illegal target=%s)", + _mesa_lookup_enum_by_nr(newTarget)); + return false; +} +#undef RETURN_IF_SUPPORTED + +/** + * Check for compatible format + * If an error is found, record it with _mesa_error() + * \return false if any error, true otherwise. + */ +static bool +compatible_format(struct gl_context *ctx, const struct gl_texture_object *origTexObj, + GLenum internalformat) +{ + /* Level 0 of a texture created by glTextureStorage or glTextureView + * is always defined. + */ + struct gl_texture_image *texImage = origTexObj->Image[0][0]; + GLint origInternalFormat = texImage->InternalFormat; + unsigned int origViewClass, newViewClass; + + /* The two textures' internal formats must be compatible according to + * Table 3.X.2 (Compatible internal formats for TextureView) + * if the internal format exists in that table the view class must match. + * The internal formats must be identical if not in that table, + * or an INVALID_OPERATION error is generated. + */ + if (origInternalFormat == internalformat) + return true; + + origViewClass = lookup_view_class(ctx, origInternalFormat); + newViewClass = lookup_view_class(ctx, internalformat); + if ((origViewClass == newViewClass) && origViewClass != false) + return true; + + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTextureView(internalformat %s not compatible with origtexture %s)", + _mesa_lookup_enum_by_nr(internalformat), + _mesa_lookup_enum_by_nr(origInternalFormat)); + return false; +} +/** + * Helper function for TexStorage and teximagemultisample to set immutable + * texture state needed by ARB_texture_view. + */ +void +_mesa_set_texture_view_state(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLenum target, GLuint levels) +{ + struct gl_texture_image *texImage; + + /* Get a reference to what will become this View's base level */ + texImage = _mesa_select_tex_image(ctx, texObj, target, 0); + + /* When an immutable texture is created via glTexStorage or glTexImageMultisample, + * TEXTURE_IMMUTABLE_FORMAT becomes TRUE. + * TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS become levels. + * If the texture target is TEXTURE_1D_ARRAY then + * TEXTURE_VIEW_NUM_LAYERS becomes height. + * If the texture target is TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, + * or TEXTURE_2D_MULTISAMPLE_ARRAY then TEXTURE_VIEW_NUM_LAYERS becomes depth. + * If the texture target is TEXTURE_CUBE_MAP, then + * TEXTURE_VIEW_NUM_LAYERS becomes 6. + * For any other texture target, TEXTURE_VIEW_NUM_LAYERS becomes 1. + * + * ARB_texture_multisample: Multisample textures do + * not have multiple image levels. + */ + + texObj->Immutable = GL_TRUE; + texObj->ImmutableLevels = levels; + texObj->MinLevel = 0; + texObj->NumLevels = levels; + texObj->MinLayer = 0; + texObj->NumLayers = 1; + switch (target) { + case GL_TEXTURE_1D_ARRAY: + texObj->NumLayers = texImage->Height; + break; + + case GL_TEXTURE_2D_MULTISAMPLE: + texObj->NumLevels = 1; + texObj->ImmutableLevels = 1; + break; + + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + texObj->NumLevels = 1; + texObj->ImmutableLevels = 1; + /* fall through to set NumLayers */ + + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + texObj->NumLayers = texImage->Depth; + break; + + case GL_TEXTURE_CUBE_MAP: + texObj->NumLayers = 6; + break; + + } +} + +/** + * glTextureView (ARB_texture_view) + * If an error is found, record it with _mesa_error() + * \return none. + */ +void GLAPIENTRY +_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, + GLenum internalformat, + GLuint minlevel, GLuint numlevels, + GLuint minlayer, GLuint numlayers) +{ + struct gl_texture_object *texObj; + struct gl_texture_object *origTexObj; + struct gl_texture_image *origTexImage; + GLuint newViewMinLevel, newViewMinLayer; + GLuint newViewNumLevels, newViewNumLayers; + GLsizei width, height, depth; + gl_format texFormat; + GLboolean sizeOK, dimensionsOK; + GLenum faceTarget; + + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTextureView %d %s %d %s %d %d %d %d\n", + texture, _mesa_lookup_enum_by_nr(target), origtexture, + _mesa_lookup_enum_by_nr(internalformat), + minlevel, numlevels, minlayer, numlayers); + + if (origtexture == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture); + return; + } + + /* Need original texture information to validate arguments */ + origTexObj = _mesa_lookup_texture(ctx, origtexture); + + /* If <origtexture> is not the name of a texture, INVALID_VALUE is generated. */ + if (!origTexObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture); + return; + } + + /* If <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE, + * INVALID_OPERATION is generated. + */ + if (!origTexObj->Immutable) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture not immutable)"); + return; + } + + /* If <texture> is 0, INVALID_VALUE is generated. */ + if (texture == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(texture = 0)"); + return; + } + + /* If <texture> is not a valid name returned by GenTextures, + * the error INVALID_OPERATION is generated. + */ + texObj = _mesa_lookup_texture(ctx, texture); + if (texObj == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u non-gen name)", texture); + return; + } + + /* If <texture> has already been bound and given a target, then + * the error INVALID_OPERATION is generated. + */ + if (texObj->Target) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u already bound)", texture); + return; + } + + /* Check for compatible target */ + if (!target_valid(ctx, origTexObj->Target, target)) { + return; /* error was recorded */ + } + + /* minlevel and minlayer are relative to the view of origtexture + * If minlevel or minlayer is greater than level or layer, respectively, + * of origtexture return INVALID_VALUE. + */ + newViewMinLevel = origTexObj->MinLevel + minlevel; + newViewMinLayer = origTexObj->MinLayer + minlayer; + if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTextureView(new minlevel (%d) > orig minlevel (%d) + orig numlevels (%d))", + newViewMinLevel, origTexObj->MinLevel, origTexObj->NumLevels); + return; + } + + if (newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTextureView(new minlayer (%d) > orig minlayer (%d) + orig numlayers (%d))", + newViewMinLayer, origTexObj->MinLayer, origTexObj->NumLayers); + return; + } + + if (!compatible_format(ctx, origTexObj, internalformat)) { + return; /* Error logged */ + } + + texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, + internalformat, GL_NONE, GL_NONE); + assert(texFormat != MESA_FORMAT_NONE); + if (texFormat == MESA_FORMAT_NONE) return; + + newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel); + newViewNumLayers = MIN2(numlayers, origTexObj->NumLayers - minlayer); + + faceTarget = origTexObj->Target; + if (faceTarget == GL_TEXTURE_CUBE_MAP) + faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + minlayer; + + /* Get a reference to what will become this View's base level */ + origTexImage = _mesa_select_tex_image(ctx, origTexObj, + faceTarget, minlevel); + width = origTexImage->Width; + height = origTexImage->Height; + depth = origTexImage->Depth; + + /* Adjust width, height, depth to be appropriate for new target */ + switch (target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_3D: + break; + + case GL_TEXTURE_1D_ARRAY: + height = (GLsizei) newViewNumLayers; + break; + + case GL_TEXTURE_2D: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_RECTANGLE: + case GL_TEXTURE_CUBE_MAP: + depth = 1; + break; + + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + depth = newViewNumLayers; + break; + } + + /* If the dimensions of the original texture are larger than the maximum + * supported dimensions of the new target, the error INVALID_OPERATION is + * generated. For example, if the original texture has a TEXTURE_2D_ARRAY + * target and its width is greater than MAX_CUBE_MAP_TEXTURE_SIZE, an error + * will be generated if TextureView is called to create a TEXTURE_CUBE_MAP + * view. + */ + dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0, + width, height, depth, 0); + if (!dimensionsOK) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid width or height or depth)"); + return; + } + + sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat, + width, height, depth, 0); + if (!sizeOK) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid texture size)"); + return; + } + + /* If <target> is TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE, + * or TEXTURE_2D_MULTISAMPLE and <numlayers> does not equal 1, the error + * INVALID_VALUE is generated. + */ + switch (target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_RECTANGLE: + case GL_TEXTURE_2D_MULTISAMPLE: + if (numlayers != 1) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(numlayers %d != 1)", numlayers); + return; + } + break; + + case GL_TEXTURE_CUBE_MAP: + /* If the new texture's target is TEXTURE_CUBE_MAP, the clamped <numlayers> + * must be equal to 6. + */ + if (newViewNumLayers != 6) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(clamped numlayers %d != 6)", + newViewNumLayers); + return; + } + break; + + case GL_TEXTURE_CUBE_MAP_ARRAY: + /* If the new texture's target is TEXTURE_CUBE_MAP_ARRAY, + * then <numlayers> counts layer-faces rather than layers, + * and the clamped <numlayers> must be a multiple of 6. + * Otherwise, the error INVALID_VALUE is generated. + */ + if ((newViewNumLayers % 6) != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTextureView(clamped numlayers %d is not a multiple of 6)", + newViewNumLayers); + return; + } + break; + } + + /* If the new texture's target is TEXTURE_CUBE_MAP or + * TEXTURE_CUBE_MAP_ARRAY, the width and height of the original texture's + * levels must be equal otherwise the error INVALID_OPERATION is generated. + */ + if ((target == GL_TEXTURE_CUBE_MAP || target == GL_TEXTURE_CUBE_MAP_ARRAY) && + (origTexImage->Width != origTexImage->Height)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture width (%d) != height (%d))", + origTexImage->Width, origTexImage->Height); + return; + } + + /* When the original texture's target is TEXTURE_CUBE_MAP, the layer + * parameters are interpreted in the same order as if it were a + * TEXTURE_CUBE_MAP_ARRAY with 6 layer-faces. + */ + + /* If the internal format does not exactly match the internal format of the + * original texture, the contents of the memory are reinterpreted in the + * same manner as for image bindings described in + * section 3.9.20 (Texture Image Loads and Stores). + */ + + /* TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL are interpreted + * relative to the view and not relative to the original data store. + */ + + if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels, + width, height, depth, + internalformat, texFormat)) { + return; /* Already recorded error */ + } + + texObj->MinLevel = newViewMinLevel; + texObj->MinLayer = newViewMinLayer; + texObj->NumLevels = newViewNumLevels; + texObj->NumLayers = newViewNumLayers; + texObj->Immutable = GL_TRUE; + texObj->ImmutableLevels = origTexObj->ImmutableLevels; + texObj->Target = target; + + if (ctx->Driver.TextureView != NULL && !ctx->Driver.TextureView(ctx, texObj, origTexObj)) { + return; /* driver recorded error */ + } +} diff --git a/mesalib/src/mesa/main/textureview.h b/mesalib/src/mesa/main/textureview.h new file mode 100644 index 000000000..3088ac193 --- /dev/null +++ b/mesalib/src/mesa/main/textureview.h @@ -0,0 +1,43 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2012-2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Courtney Goeltzenleuchter <courtney@lunarg.com> + */ + + +#ifndef TEXTUREVIEW_H +#define TEXTUREVIEW_H + + +extern void GLAPIENTRY +_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, + GLenum internalformat, + GLuint minlevel, GLuint numlevels, + GLuint minlayer, GLuint numlayers); + +extern void +_mesa_set_texture_view_state(struct gl_context *ctx, struct gl_texture_object *texObj, + GLenum target, GLuint levels); + +#endif /* TEXTUREVIEW_H */ diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index 55411faf8..00eeca764 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -224,7 +224,6 @@ compute_version(struct gl_context *ctx) (ctx->Extensions.EXT_stencil_two_side || ctx->Extensions.ATI_separate_stencil)); const GLboolean ver_2_1 = (ver_2_0 && - ctx->Const.GLSLVersion >= 120 && ctx->Extensions.EXT_pixel_buffer_object && ctx->Extensions.EXT_texture_sRGB); const GLboolean ver_3_0 = (ver_2_1 && diff --git a/mesalib/src/mesa/math/m_matrix.c b/mesalib/src/mesa/math/m_matrix.c index 290231527..274f969d2 100644 --- a/mesalib/src/mesa/math/m_matrix.c +++ b/mesalib/src/mesa/math/m_matrix.c @@ -1488,14 +1488,11 @@ _math_matrix_ctr( GLmatrix *m ) void _math_matrix_dtr( GLmatrix *m ) { - if (m->m) { - _mesa_align_free( m->m ); - m->m = NULL; - } - if (m->inv) { - _mesa_align_free( m->inv ); - m->inv = NULL; - } + _mesa_align_free( m->m ); + m->m = NULL; + + _mesa_align_free( m->inv ); + m->inv = NULL; } /*@}*/ diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index c833a12f2..23d479c32 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -681,11 +681,11 @@ ir_to_mesa_visitor::visit(ir_variable *ir) if (strcmp(ir->name, "gl_FragCoord") == 0) { struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - fp->OriginUpperLeft = ir->origin_upper_left; - fp->PixelCenterInteger = ir->pixel_center_integer; + fp->OriginUpperLeft = ir->data.origin_upper_left; + fp->PixelCenterInteger = ir->data.pixel_center_integer; } - if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { + if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { unsigned int i; const ir_state_slot *const slots = ir->state_slots; assert(ir->state_slots != NULL); @@ -759,49 +759,10 @@ ir_to_mesa_visitor::visit(ir_variable *ir) void ir_to_mesa_visitor::visit(ir_loop *ir) { - ir_dereference_variable *counter = NULL; - - if (ir->counter != NULL) - counter = new(mem_ctx) ir_dereference_variable(ir->counter); - - if (ir->from != NULL) { - assert(ir->counter != NULL); - - ir_assignment *a = - new(mem_ctx) ir_assignment(counter, ir->from, NULL); - - a->accept(this); - } - emit(NULL, OPCODE_BGNLOOP); - if (ir->to) { - ir_expression *e = - new(mem_ctx) ir_expression(ir->cmp, glsl_type::bool_type, - counter, ir->to); - ir_if *if_stmt = new(mem_ctx) ir_if(e); - - ir_loop_jump *brk = - new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_break); - - if_stmt->then_instructions.push_tail(brk); - - if_stmt->accept(this); - } - visit_exec_list(&ir->body_instructions, this); - if (ir->increment) { - ir_expression *e = - new(mem_ctx) ir_expression(ir_binop_add, counter->type, - counter, ir->increment); - - ir_assignment *a = - new(mem_ctx) ir_assignment(counter, e, NULL); - - a->accept(this); - } - emit(NULL, OPCODE_ENDLOOP); } @@ -1567,10 +1528,10 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir) ir_variable *var = ir->var; if (!entry) { - switch (var->mode) { + switch (var->data.mode) { case ir_var_uniform: entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM, - var->location); + var->data.location); this->variables.push_tail(entry); break; case ir_var_shader_in: @@ -1579,21 +1540,21 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir) * user-assigned generic attributes (glBindVertexLocation), * and user-defined varyings. */ - assert(var->location != -1); + assert(var->data.location != -1); entry = new(mem_ctx) variable_storage(var, PROGRAM_INPUT, - var->location); + var->data.location); break; case ir_var_shader_out: - assert(var->location != -1); + assert(var->data.location != -1); entry = new(mem_ctx) variable_storage(var, PROGRAM_OUTPUT, - var->location); + var->data.location); break; case ir_var_system_value: entry = new(mem_ctx) variable_storage(var, PROGRAM_SYSTEM_VALUE, - var->location); + var->data.location); break; case ir_var_auto: case ir_var_temporary: @@ -2443,7 +2404,7 @@ public: this->idx = -1; this->program_resource_visitor::process(var); - var->location = this->idx; + var->data.location = this->idx; } private: @@ -2538,7 +2499,7 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program foreach_list(node, sh->ir) { ir_variable *var = ((ir_instruction *) node)->as_variable(); - if ((var == NULL) || (var->mode != ir_var_uniform) + if ((var == NULL) || (var->data.mode != ir_var_uniform) || var->is_in_uniform_block() || (strncmp(var->name, "gl_", 3) == 0)) continue; diff --git a/mesalib/src/mesa/program/prog_parameter.c b/mesalib/src/mesa/program/prog_parameter.c index 4d9cf08d2..54531d255 100644 --- a/mesalib/src/mesa/program/prog_parameter.c +++ b/mesalib/src/mesa/program/prog_parameter.c @@ -83,8 +83,7 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList) free((void *)paramList->Parameters[i].Name); } free(paramList->Parameters); - if (paramList->ParameterValues) - _mesa_align_free(paramList->ParameterValues); + _mesa_align_free(paramList->ParameterValues); free(paramList); } diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 01f8c6f11..cdf1c03fa 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -1049,6 +1049,14 @@ _mesa_get_min_invocations_per_fragment(struct gl_context *ctx, * has no effect." */ if (ctx->Multisample.Enabled) { + /* The ARB_gpu_shader5 specification says: + * + * "Use of the "sample" qualifier on a fragment shader input + * forces per-sample shading" + */ + if (prog->IsSample) + return MAX2(ctx->DrawBuffer->Visual.samples, 1); + if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID | SYSTEM_BIT_SAMPLE_POS)) return MAX2(ctx->DrawBuffer->Visual.samples, 1); diff --git a/mesalib/src/mesa/program/program_parse_extra.c b/mesalib/src/mesa/program/program_parse_extra.c index e8e1912eb..a9e364045 100644 --- a/mesalib/src/mesa/program/program_parse_extra.c +++ b/mesalib/src/mesa/program/program_parse_extra.c @@ -256,15 +256,6 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option) return 1; } } - } else if (strncmp(option, "MESA_", 5) == 0) { - option += 5; - - if (strcmp(option, "texture_array") == 0) { - if (state->ctx->Extensions.MESA_texture_array) { - state->option.TexArray = 1; - return 1; - } - } } return 0; diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c index c752640f4..51f079cda 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c @@ -44,56 +44,6 @@ /** - * When doing GL render to texture, we have to be sure that finalize_texture() - * didn't yank out the pipe_resource that we earlier created a surface for. - * Check for that here and create a new surface if needed. - */ -static void -update_renderbuffer_surface(struct st_context *st, - struct st_renderbuffer *strb) -{ - struct pipe_context *pipe = st->pipe; - struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture; - int rtt_width = strb->Base.Width; - int rtt_height = strb->Base.Height; - enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format); - - if (!strb->surface || - strb->surface->texture->nr_samples != strb->Base.NumSamples || - strb->surface->format != format || - strb->surface->texture != resource || - strb->surface->width != rtt_width || - strb->surface->height != rtt_height) { - GLuint level; - /* find matching mipmap level size */ - for (level = 0; level <= resource->last_level; level++) { - if (u_minify(resource->width0, level) == rtt_width && - u_minify(resource->height0, level) == rtt_height) { - struct pipe_surface surf_tmpl; - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = format; - surf_tmpl.u.tex.level = level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - - pipe_surface_reference(&strb->surface, NULL); - - strb->surface = pipe->create_surface(pipe, - resource, - &surf_tmpl); -#if 0 - printf("-- alloc new surface %d x %d into tex %p\n", - strb->surface->width, strb->surface->height, - texture); -#endif - break; - } - } - } -} - - -/** * Update framebuffer state (color, depth, stencil, etc. buffers) */ static void @@ -121,10 +71,10 @@ update_framebuffer_state( struct st_context *st ) if (strb) { /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ - if (strb->rtt || + if (strb->is_rtt || (strb->texture && util_format_is_srgb(strb->texture->format))) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } if (strb->surface) { @@ -144,9 +94,9 @@ update_framebuffer_state( struct st_context *st ) */ strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { - if (strb->rtt) { + if (strb->is_rtt) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } pipe_surface_reference(&framebuffer->zsbuf, strb->surface); } diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index 302e12981..57670ce25 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -130,15 +130,20 @@ convert_sampler(struct st_context *st, struct pipe_sampler_state *sampler, GLuint texUnit) { - struct gl_texture_object *texobj; + const struct gl_texture_object *texobj; struct gl_context *ctx = st->ctx; struct gl_sampler_object *msamp; + const struct gl_texture_image *teximg; + GLenum texBaseFormat; texobj = ctx->Texture.Unit[texUnit]._Current; if (!texobj) { texobj = _mesa_get_fallback_texture(ctx, TEXTURE_2D_INDEX); } + teximg = texobj->Image[0][texobj->BaseLevel]; + texBaseFormat = teximg ? teximg->_BaseFormat : GL_RGBA; + msamp = _mesa_get_samplerobj(ctx, texUnit); memset(sampler, 0, sizeof(*sampler)); @@ -170,21 +175,15 @@ convert_sampler(struct st_context *st, assert(sampler->min_lod <= sampler->max_lod); } + /* For non-black borders... */ if (msamp->BorderColor.ui[0] || msamp->BorderColor.ui[1] || msamp->BorderColor.ui[2] || msamp->BorderColor.ui[3]) { - struct st_texture_object *stobj = st_texture_object(texobj); - struct gl_texture_image *teximg; - GLboolean is_integer = GL_FALSE; + const struct st_texture_object *stobj = st_texture_object_const(texobj); + const GLboolean is_integer = texobj->_IsIntegerFormat; union pipe_color_union border_color; - teximg = texobj->Image[0][texobj->BaseLevel]; - - if (teximg) { - is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat); - } - if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) { const unsigned char swz[4] = { @@ -196,25 +195,26 @@ convert_sampler(struct st_context *st, st_translate_color(&msamp->BorderColor, &border_color, - teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + texBaseFormat, is_integer); util_format_apply_color_swizzle(&sampler->border_color, &border_color, swz, is_integer); } else { st_translate_color(&msamp->BorderColor, &sampler->border_color, - teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + texBaseFormat, is_integer); } } sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? 0 : (GLuint) msamp->MaxAnisotropy); - /* only care about ARB_shadow, not SGI shadow */ - if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { + /* If sampling a depth texture and using shadow comparison */ + if ((texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) && + msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; - sampler->compare_func - = st_compare_func_to_pipe(msamp->CompareFunc); + sampler->compare_func = st_compare_func_to_pipe(msamp->CompareFunc); } sampler->seamless_cube_map = diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c index 7fa4cbdc4..230ab5449 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -422,6 +422,9 @@ st_bufferobj_validate_usage(struct st_context *st, void st_init_bufferobject_functions(struct dd_function_table *functions) { + /* plug in default driver fallbacks (such as for ClearBufferSubData) */ + _mesa_init_buffer_object_functions(functions); + functions->NewBufferObject = st_bufferobj_alloc; functions->DeleteBuffer = st_bufferobj_free; functions->BufferData = st_bufferobj_data; diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c index 8da664afb..887e58bd9 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_clear.c +++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c @@ -51,6 +51,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_format.h" +#include "util/u_framebuffer.h" #include "util/u_inlines.h" #include "util/u_simple_shaders.h" #include "util/u_draw_quad.h" @@ -129,6 +130,26 @@ set_vertex_shader(struct st_context *st) } +static void +set_vertex_shader_layered(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + + if (!pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_INSTANCEID) || + !pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_VS_LAYER)) { + assert(!"Got layered clear, but the VS layer output is unsupported"); + set_vertex_shader(st); + return; + } + + if (!st->clear.vs_layered) { + st->clear.vs_layered = util_make_layered_clear_vertex_shader(pipe); + } + + cso_set_vertex_shader_handle(st->cso_context, st->clear.vs_layered); +} + + /** * Draw a screen-aligned quadrilateral. * Coords are clip coords with y=0=bottom. @@ -136,15 +157,19 @@ set_vertex_shader(struct st_context *st) static void draw_quad(struct st_context *st, float x0, float y0, float x1, float y1, GLfloat z, + unsigned num_instances, const union pipe_color_union *color) { - struct pipe_context *pipe = st->pipe; - struct pipe_resource *vbuf = NULL; - GLuint i, offset; + struct cso_context *cso = st->cso_context; + struct pipe_vertex_buffer vb = {0}; + GLuint i; float (*vertices)[2][4]; /**< vertex pos + color */ + vb.stride = 8 * sizeof(float); + if (u_upload_alloc(st->uploader, 0, 4 * sizeof(vertices[0]), - &offset, &vbuf, (void **) &vertices) != PIPE_OK) { + &vb.buffer_offset, &vb.buffer, + (void **) &vertices) != PIPE_OK) { return; } @@ -174,16 +199,10 @@ draw_quad(struct st_context *st, u_upload_unmap(st->uploader); /* draw */ - util_draw_vertex_buffer(pipe, - st->cso_context, - vbuf, - cso_get_aux_vertex_buffer_slot(st->cso_context), - offset, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - pipe_resource_reference(&vbuf, NULL); + cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, &vb); + cso_draw_arrays_instanced(cso, PIPE_PRIM_TRIANGLE_FAN, 0, 4, + 0, num_instances); + pipe_resource_reference(&vb.buffer, NULL); } @@ -194,8 +213,7 @@ draw_quad(struct st_context *st, * ctx->DrawBuffer->_X/Ymin/max fields. */ static void -clear_with_quad(struct gl_context *ctx, - GLboolean color, GLboolean depth, GLboolean stencil) +clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) { struct st_context *st = st_context(ctx); const struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -205,7 +223,8 @@ clear_with_quad(struct gl_context *ctx, const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax / fb_width * 2.0f - 1.0f; const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin / fb_height * 2.0f - 1.0f; const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f; - union pipe_color_union clearColor; + unsigned num_layers = + util_framebuffer_get_num_layers(&st->state.framebuffer); /* printf("%s %s%s%s %f,%f %f,%f\n", __FUNCTION__, @@ -233,7 +252,7 @@ clear_with_quad(struct gl_context *ctx, { struct pipe_blend_state blend; memset(&blend, 0, sizeof(blend)); - if (color) { + if (clear_buffers & PIPE_CLEAR_COLOR) { int num_buffers = ctx->Extensions.EXT_draw_buffers2 ? ctx->DrawBuffer->_NumColorDrawBuffers : 1; int i; @@ -241,6 +260,9 @@ clear_with_quad(struct gl_context *ctx, blend.independent_blend_enable = num_buffers > 1; for (i = 0; i < num_buffers; i++) { + if (!(clear_buffers & (PIPE_CLEAR_COLOR0 << i))) + continue; + if (ctx->Color.ColorMask[i][0]) blend.rt[i].colormask |= PIPE_MASK_R; if (ctx->Color.ColorMask[i][1]) @@ -261,13 +283,13 @@ clear_with_quad(struct gl_context *ctx, { struct pipe_depth_stencil_alpha_state depth_stencil; memset(&depth_stencil, 0, sizeof(depth_stencil)); - if (depth) { + if (clear_buffers & PIPE_CLEAR_DEPTH) { depth_stencil.depth.enabled = 1; depth_stencil.depth.writemask = 1; depth_stencil.depth.func = PIPE_FUNC_ALWAYS; } - if (stencil) { + if (clear_buffers & PIPE_CLEAR_STENCIL) { struct pipe_stencil_ref stencil_ref; memset(&stencil_ref, 0, sizeof(stencil_ref)); depth_stencil.stencil[0].enabled = 1; @@ -305,21 +327,20 @@ clear_with_quad(struct gl_context *ctx, } set_fragment_shader(st); - set_vertex_shader(st); cso_set_geometry_shader_handle(st->cso_context, NULL); - if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat); + if (num_layers > 1) + set_vertex_shader_layered(st); + else + set_vertex_shader(st); - st_translate_color(&ctx->Color.ClearColor, - &clearColor, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - is_integer); - } + /* We can't translate the clear color to the colorbuffer format, + * because different colorbuffers may have different formats. + */ /* draw quad matching scissor rect */ - draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor); + draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, num_layers, + (union pipe_color_union*)&ctx->Color.ClearColor); /* Restore pipe state */ cso_restore_blend(st->cso_context); @@ -352,6 +373,19 @@ is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb) /** + * Return if all of the color channels are masked. + */ +static INLINE GLboolean +is_color_disabled(struct gl_context *ctx, int i) +{ + return !ctx->Color.ColorMask[i][0] && + !ctx->Color.ColorMask[i][1] && + !ctx->Color.ColorMask[i][2] && + !ctx->Color.ColorMask[i][3]; +} + + +/** * Return if any of the color channels are masked. */ static INLINE GLboolean @@ -408,11 +442,14 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) if (!strb || !strb->surface) continue; + if (is_color_disabled(ctx, colormask_index)) + continue; + if (is_scissor_enabled(ctx, rb) || is_color_masked(ctx, colormask_index)) - quad_buffers |= PIPE_CLEAR_COLOR; + quad_buffers |= PIPE_CLEAR_COLOR0 << i; else - clear_buffers |= PIPE_CLEAR_COLOR; + clear_buffers |= PIPE_CLEAR_COLOR0 << i; } } } @@ -445,24 +482,13 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) */ if (quad_buffers) { quad_buffers |= clear_buffers; - clear_with_quad(ctx, - quad_buffers & PIPE_CLEAR_COLOR, - quad_buffers & PIPE_CLEAR_DEPTH, - quad_buffers & PIPE_CLEAR_STENCIL); + clear_with_quad(ctx, quad_buffers); } else if (clear_buffers) { - union pipe_color_union clearColor; - - if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat); - - st_translate_color(&ctx->Color.ClearColor, - &clearColor, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - is_integer); - } - - st->pipe->clear(st->pipe, clear_buffers, &clearColor, + /* We can't translate the clear color to the colorbuffer format, + * because different colorbuffers may have different formats. + */ + st->pipe->clear(st->pipe, clear_buffers, + (union pipe_color_union*)&ctx->Color.ClearColor, ctx->Depth.Clear, ctx->Stencil.Clear); } if (mask & BUFFER_BIT_ACCUM) diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index 2ce4728ad..3058dfb5b 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -878,7 +878,8 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, } stmap = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, usage, x, y, width, height, &pt); @@ -1263,8 +1264,8 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, /* map the stencil buffer */ drawMap = pipe_transfer_map(pipe, rbDraw->texture, - rbDraw->rtt_level, - rbDraw->rtt_face + rbDraw->rtt_slice, + rbDraw->surface->u.tex.level, + rbDraw->surface->u.tex.first_layer, usage, dstx, dsty, width, height, &ptDraw); @@ -1422,20 +1423,20 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, memset(&blit, 0, sizeof(blit)); blit.src.resource = rbRead->texture; - blit.src.level = rbRead->rtt_level; + blit.src.level = rbRead->surface->u.tex.level; blit.src.format = rbRead->texture->format; blit.src.box.x = readX; blit.src.box.y = readY; - blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice; + blit.src.box.z = rbRead->surface->u.tex.first_layer; blit.src.box.width = readW; blit.src.box.height = readH; blit.src.box.depth = 1; blit.dst.resource = rbDraw->texture; - blit.dst.level = rbDraw->rtt_level; + blit.dst.level = rbDraw->surface->u.tex.level; blit.dst.format = rbDraw->texture->format; blit.dst.box.x = drawX; blit.dst.box.y = drawY; - blit.dst.box.z = rbDraw->rtt_face + rbDraw->rtt_slice; + blit.dst.box.z = rbDraw->surface->u.tex.first_layer; blit.dst.box.width = drawW; blit.dst.box.height = drawH; blit.dst.box.depth = 1; @@ -1633,11 +1634,11 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, memset(&blit, 0, sizeof(blit)); blit.src.resource = rbRead->texture; - blit.src.level = rbRead->rtt_level; + blit.src.level = rbRead->surface->u.tex.level; blit.src.format = rbRead->texture->format; blit.src.box.x = readX; blit.src.box.y = readY; - blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice; + blit.src.box.z = rbRead->surface->u.tex.first_layer; blit.src.box.width = readW; blit.src.box.height = readH; blit.src.box.depth = 1; diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c index 20894825f..70baa9965 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c @@ -389,6 +389,72 @@ st_bind_framebuffer(struct gl_context *ctx, GLenum target, /** + * Create or update the pipe_surface of a FBO renderbuffer. + * This is usually called after st_finalize_texture. + */ +void +st_update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_resource *resource = strb->texture; + int rtt_width = strb->Base.Width; + int rtt_height = strb->Base.Height; + int rtt_depth = strb->Base.Depth; + enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : + util_format_linear(resource->format); + unsigned first_layer, last_layer, level; + + if (resource->target == PIPE_TEXTURE_1D_ARRAY) { + rtt_depth = rtt_height; + rtt_height = 1; + } + + /* find matching mipmap level size */ + for (level = 0; level <= resource->last_level; level++) { + if (u_minify(resource->width0, level) == rtt_width && + u_minify(resource->height0, level) == rtt_height && + (resource->target != PIPE_TEXTURE_3D || + u_minify(resource->depth0, level) == rtt_depth)) { + break; + } + } + assert(level <= resource->last_level); + + /* determine the layer bounds */ + if (strb->rtt_layered) { + first_layer = 0; + last_layer = util_max_layer(strb->texture, level); + } + else { + first_layer = + last_layer = strb->rtt_face + strb->rtt_slice; + } + + if (!strb->surface || + strb->surface->texture->nr_samples != strb->Base.NumSamples || + strb->surface->format != format || + strb->surface->texture != resource || + strb->surface->width != rtt_width || + strb->surface->height != rtt_height || + strb->surface->u.tex.level != level || + strb->surface->u.tex.first_layer != first_layer || + strb->surface->u.tex.last_layer != last_layer) { + /* create a new pipe_surface */ + struct pipe_surface surf_tmpl; + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = format; + surf_tmpl.u.tex.level = level; + surf_tmpl.u.tex.first_layer = first_layer; + surf_tmpl.u.tex.last_layer = last_layer; + + pipe_surface_reference(&strb->surface, NULL); + + strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl); + } +} + +/** * Called by ctx->Driver.RenderTexture */ static void @@ -401,8 +467,6 @@ st_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb = att->Renderbuffer; struct st_renderbuffer *strb = st_renderbuffer(rb); struct pipe_resource *pt; - struct st_texture_object *stObj; - struct pipe_surface surf_tmpl; if (!st_finalize_texture(ctx, pipe, att->Texture)) return; @@ -410,31 +474,16 @@ st_render_texture(struct gl_context *ctx, pt = st_get_texobj_resource(att->Texture); assert(pt); - /* get the texture for the texture object */ - stObj = st_texture_object(att->Texture); - /* point renderbuffer at texobject */ - strb->rtt = stObj; - strb->rtt_level = att->TextureLevel; + strb->is_rtt = TRUE; strb->rtt_face = att->CubeMapFace; strb->rtt_slice = att->Zoffset; - - pipe_resource_reference( &strb->texture, pt ); + strb->rtt_layered = att->Layered; + pipe_resource_reference(&strb->texture, pt); pipe_surface_release(pipe, &strb->surface); - assert(strb->rtt_level <= strb->texture->last_level); - - /* new surface for rendering into the texture */ - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = ctx->Color.sRGBEnabled - ? strb->texture->format : util_format_linear(strb->texture->format); - surf_tmpl.u.tex.level = strb->rtt_level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - strb->surface = pipe->create_surface(pipe, - strb->texture, - &surf_tmpl); + st_update_renderbuffer_surface(st, strb); strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); @@ -464,7 +513,7 @@ st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb) if (!strb) return; - strb->rtt = NULL; + strb->is_rtt = FALSE; /* restore previous framebuffer state */ st_invalidate_state(ctx, _NEW_BUFFERS); @@ -706,8 +755,8 @@ st_MapRenderbuffer(struct gl_context *ctx, map = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, - strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, usage, x, y2, w, h, &strb->transfer); if (map) { if (invert) { diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.h b/mesalib/src/mesa/state_tracker/st_cb_fbo.h index f335c371b..88fccc298 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.h +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.h @@ -58,8 +58,10 @@ struct st_renderbuffer boolean software; void *data; - struct st_texture_object *rtt; /**< GL render to texture's texture */ - unsigned rtt_level, rtt_face, rtt_slice; + /* Inputs from Driver.RenderTexture, don't use directly. */ + boolean is_rtt; /**< whether Driver.RenderTexture was called */ + unsigned rtt_face, rtt_slice; + boolean rtt_layered; /**< whether glFramebufferTexture was called */ }; @@ -74,6 +76,10 @@ extern struct gl_renderbuffer * st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw); extern void +st_update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb); + +extern void st_init_fbo_functions(struct dd_function_table *functions); #endif /* ST_CB_FBO_H */ diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c index b5df58c03..7547dfd8b 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c @@ -166,7 +166,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, } blit.src.resource = src; - blit.src.level = strb->rtt_level; + blit.src.level = strb->surface->u.tex.level; blit.src.format = src_format; blit.dst.resource = dst; blit.dst.level = 0; @@ -175,7 +175,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, blit.dst.box.x = 0; blit.src.box.y = y; blit.dst.box.y = 0; - blit.src.box.z = strb->rtt_face + strb->rtt_slice; + blit.src.box.z = strb->surface->u.tex.first_layer; blit.dst.box.z = 0; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index faa9ee3f6..c09f34e37 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -175,10 +175,8 @@ st_FreeTextureImageBuffer(struct gl_context *ctx, pipe_resource_reference(&stImage->pt, NULL); } - if (stImage->TexData) { - _mesa_align_free(stImage->TexData); - stImage->TexData = NULL; - } + _mesa_align_free(stImage->TexData); + stImage->TexData = NULL; } @@ -1156,8 +1154,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, map = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, - strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, PIPE_TRANSFER_READ, srcX, srcY, width, height, &src_trans); diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h index ab89b4947..cd0a5ae98 100644 --- a/mesalib/src/mesa/state_tracker/st_context.h +++ b/mesalib/src/mesa/state_tracker/st_context.h @@ -178,6 +178,7 @@ struct st_context struct pipe_viewport_state viewport; void *vs; void *fs; + void *vs_layered; } clear; /** used for anything using util_draw_vertex_buffer */ diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index cd10a0c9d..5e4a3b398 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -406,7 +406,6 @@ void st_init_extensions(struct st_context *st) { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER }, /* GL_NV_point_sprite is not supported by gallium because we don't * support the GL_POINT_SPRITE_R_MODE_NV option. */ - { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, { o(OES_standard_derivatives), PIPE_CAP_SM3 }, { o(ARB_texture_cube_map_array), PIPE_CAP_CUBE_MAP_ARRAY }, @@ -444,11 +443,6 @@ void st_init_extensions(struct st_context *st) { { o(ARB_depth_buffer_float) }, { PIPE_FORMAT_Z32_FLOAT, PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } }, - - { { o(EXT_packed_depth_stencil) }, - { PIPE_FORMAT_S8_UINT_Z24_UNORM, - PIPE_FORMAT_Z24_UNORM_S8_UINT }, - GL_TRUE }, /* at least one format must be supported */ }; /* Required: sampler support */ @@ -605,6 +599,13 @@ void st_init_extensions(struct st_context *st) ctx->Const.ForceGLSLVersion = st->options.force_glsl_version; } + /* This extension needs full OpenGL 3.2, but we don't know if that's + * supported at this point. Only check the GLSL version. */ + if (ctx->Const.GLSLVersion >= 150 && + screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER)) { + ctx->Extensions.AMD_vertex_shader_layer = GL_TRUE; + } + if (ctx->Const.GLSLVersion >= 130) { ctx->Const.NativeIntegers = GL_TRUE; ctx->Const.MaxClipPlanes = 8; @@ -758,8 +759,7 @@ void st_init_extensions(struct st_context *st) PIPE_BUFFER, PIPE_BIND_SAMPLER_VIEW); } - if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES) && - ctx->Extensions.EXT_packed_depth_stencil) { + if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES)) { ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index ec2552384..6acf98390 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -1854,12 +1854,12 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target, * Similarly for texture border colors. */ void -st_translate_color(union gl_color_union *colorIn, +st_translate_color(const union gl_color_union *colorIn, union pipe_color_union *colorOut, GLenum baseFormat, GLboolean is_integer) { if (is_integer) { - int *in = colorIn->i; + const int *in = colorIn->i; int *out = colorOut->i; switch (baseFormat) { @@ -1901,7 +1901,7 @@ st_translate_color(union gl_color_union *colorIn, } } else { - float *in = colorIn->f; + const float *in = colorIn->f; float *out = colorOut->f; switch (baseFormat) { diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h index 6e97dcb96..3278748d0 100644 --- a/mesalib/src/mesa/state_tracker/st_format.h +++ b/mesalib/src/mesa/state_tracker/st_format.h @@ -73,7 +73,7 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target, extern void -st_translate_color(union gl_color_union *colorIn, +st_translate_color(const union gl_color_union *colorIn, union pipe_color_union *colorOut, GLenum baseFormat, GLboolean is_integer); diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index ac95968d6..1331c73dc 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -1056,11 +1056,11 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir) if (strcmp(ir->name, "gl_FragCoord") == 0) { struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - fp->OriginUpperLeft = ir->origin_upper_left; - fp->PixelCenterInteger = ir->pixel_center_integer; + fp->OriginUpperLeft = ir->data.origin_upper_left; + fp->PixelCenterInteger = ir->data.pixel_center_integer; } - if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { + if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { unsigned int i; const ir_state_slot *const slots = ir->state_slots; assert(ir->state_slots != NULL); @@ -1137,53 +1137,10 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir) void glsl_to_tgsi_visitor::visit(ir_loop *ir) { - ir_dereference_variable *counter = NULL; - - if (ir->counter != NULL) - counter = new(ir) ir_dereference_variable(ir->counter); - - if (ir->from != NULL) { - assert(ir->counter != NULL); - - ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL); - - a->accept(this); - delete a; - } - emit(NULL, TGSI_OPCODE_BGNLOOP); - if (ir->to) { - ir_expression *e = - new(ir) ir_expression(ir->cmp, glsl_type::bool_type, - counter, ir->to); - ir_if *if_stmt = new(ir) ir_if(e); - - ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break); - - if_stmt->then_instructions.push_tail(brk); - - if_stmt->accept(this); - - delete if_stmt; - delete e; - delete brk; - } - visit_exec_list(&ir->body_instructions, this); - if (ir->increment) { - ir_expression *e = - new(ir) ir_expression(ir_binop_add, counter->type, - counter, ir->increment); - - ir_assignment *a = new(ir) ir_assignment(counter, e, NULL); - - a->accept(this); - delete a; - delete e; - } - emit(NULL, TGSI_OPCODE_ENDLOOP); } @@ -2063,10 +2020,10 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir) ir_variable *var = ir->var; if (!entry) { - switch (var->mode) { + switch (var->data.mode) { case ir_var_uniform: entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM, - var->location); + var->data.location); this->variables.push_tail(entry); break; case ir_var_shader_in: @@ -2075,21 +2032,22 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir) * generic attributes (glBindVertexLocation), and * user-defined varyings. */ - assert(var->location != -1); + assert(var->data.location != -1); entry = new(mem_ctx) variable_storage(var, PROGRAM_INPUT, - var->location); + var->data.location); break; case ir_var_shader_out: - assert(var->location != -1); + assert(var->data.location != -1); entry = new(mem_ctx) variable_storage(var, PROGRAM_OUTPUT, - var->location + var->index); + var->data.location + + var->data.index); break; case ir_var_system_value: entry = new(mem_ctx) variable_storage(var, PROGRAM_SYSTEM_VALUE, - var->location); + var->data.location); break; case ir_var_auto: case ir_var_temporary: @@ -2388,7 +2346,7 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir) assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector()); l.writemask = WRITEMASK_XYZW; } else if (ir->lhs->type->is_scalar() && - ir->lhs->variable_referenced()->mode == ir_var_shader_out) { + ir->lhs->variable_referenced()->data.mode == ir_var_shader_out) { /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the * FINISHME: W component of fragment shader output zero, work correctly. */ @@ -2664,8 +2622,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir) ir_rvalue *param_rval = (ir_rvalue *)iter.get(); ir_variable *param = (ir_variable *)sig_iter.get(); - if (param->mode == ir_var_function_in || - param->mode == ir_var_function_inout) { + if (param->data.mode == ir_var_function_in || + param->data.mode == ir_var_function_inout) { variable_storage *storage = find_variable_storage(param); assert(storage); @@ -2700,8 +2658,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir) ir_rvalue *param_rval = (ir_rvalue *)iter.get(); ir_variable *param = (ir_variable *)sig_iter.get(); - if (param->mode == ir_var_function_out || - param->mode == ir_var_function_inout) { + if (param->data.mode == ir_var_function_out || + param->data.mode == ir_var_function_inout) { variable_storage *storage = find_variable_storage(param); assert(storage); diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c index f010e1889..f72122b4f 100644 --- a/mesalib/src/mesa/state_tracker/st_program.c +++ b/mesalib/src/mesa/state_tracker/st_program.c @@ -258,6 +258,10 @@ st_prepare_vertex_program(struct gl_context *ctx, stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX; stvp->output_semantic_index[slot] = 0; break; + case VARYING_SLOT_LAYER: + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_LAYER; + stvp->output_semantic_index[slot] = 0; + break; case VARYING_SLOT_TEX0: case VARYING_SLOT_TEX1: @@ -563,6 +567,11 @@ st_translate_fragment_program(struct st_context *st, input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; + case VARYING_SLOT_PRIMITIVE_ID: + input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; + break; case VARYING_SLOT_CLIP_DIST0: input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; input_semantic_index[slot] = 0; diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h index c15aeaea6..ac93d9655 100644 --- a/mesalib/src/mesa/state_tracker/st_texture.h +++ b/mesalib/src/mesa/state_tracker/st_texture.h @@ -112,6 +112,12 @@ st_texture_object(struct gl_texture_object *obj) return (struct st_texture_object *) obj; } +static INLINE const struct st_texture_object * +st_texture_object_const(const struct gl_texture_object *obj) +{ + return (const struct st_texture_object *) obj; +} + static INLINE struct pipe_resource * st_get_texobj_resource(struct gl_texture_object *texObj) diff --git a/mesalib/src/mesa/swrast/s_texture.c b/mesalib/src/mesa/swrast/s_texture.c index 27803c553..c08a4e9d1 100644 --- a/mesalib/src/mesa/swrast/s_texture.c +++ b/mesalib/src/mesa/swrast/s_texture.c @@ -164,10 +164,9 @@ _swrast_free_texture_image_buffer(struct gl_context *ctx, struct gl_texture_image *texImage) { struct swrast_texture_image *swImage = swrast_texture_image(texImage); - if (swImage->Buffer) { - _mesa_align_free(swImage->Buffer); - swImage->Buffer = NULL; - } + + _mesa_align_free(swImage->Buffer); + swImage->Buffer = NULL; free(swImage->ImageSlices); swImage->ImageSlices = NULL; diff --git a/mesalib/src/mesa/tnl/t_vertex.c b/mesalib/src/mesa/tnl/t_vertex.c index c7a745ed7..8c4195eed 100644 --- a/mesalib/src/mesa/tnl/t_vertex.c +++ b/mesalib/src/mesa/tnl/t_vertex.c @@ -546,10 +546,8 @@ void _tnl_free_vertices( struct gl_context *ctx ) struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); struct tnl_clipspace_fastpath *fp, *tmp; - if (vtx->vertex_buf) { - _mesa_align_free(vtx->vertex_buf); - vtx->vertex_buf = NULL; - } + _mesa_align_free(vtx->vertex_buf); + vtx->vertex_buf = NULL; for (fp = vtx->fastpath ; fp ; fp = tmp) { tmp = fp->next; diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index c84d97f56..6feda1657 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -990,11 +990,10 @@ void vbo_use_buffer_objects(struct gl_context *ctx) /* Make sure this func is only used once */ assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj); - if (exec->vtx.buffer_map) { - _mesa_align_free(exec->vtx.buffer_map); - exec->vtx.buffer_map = NULL; - exec->vtx.buffer_ptr = NULL; - } + + _mesa_align_free(exec->vtx.buffer_map); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; /* Allocate a real buffer object now */ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); diff --git a/mesalib/src/mesa/x86/rtasm/x86sse.c b/mesalib/src/mesa/x86/rtasm/x86sse.c deleted file mode 100644 index c93faba79..000000000 --- a/mesalib/src/mesa/x86/rtasm/x86sse.c +++ /dev/null @@ -1,1203 +0,0 @@ -#ifdef USE_X86_ASM -#if defined(__i386__) || defined(__386__) - -#include "main/imports.h" -#include "x86sse.h" - -#define DISASSEM 0 -#define X86_TWOB 0x0f - -#if 0 -static unsigned char *cptr( void (*label)() ) -{ - return (unsigned char *)(unsigned long)label; -} -#endif - - -static void do_realloc( struct x86_function *p ) -{ - if (p->size == 0) { - p->size = 1024; - p->store = _mesa_exec_malloc(p->size); - p->csr = p->store; - } - else { - unsigned used = p->csr - p->store; - unsigned char *tmp = p->store; - p->size *= 2; - p->store = _mesa_exec_malloc(p->size); - memcpy(p->store, tmp, used); - p->csr = p->store + used; - _mesa_exec_free(tmp); - } -} - -/* Emit bytes to the instruction stream: - */ -static unsigned char *reserve( struct x86_function *p, int bytes ) -{ - if (p->csr + bytes - p->store > p->size) - do_realloc(p); - - { - unsigned char *csr = p->csr; - p->csr += bytes; - return csr; - } -} - - - -static void emit_1b( struct x86_function *p, char b0 ) -{ - char *csr = (char *)reserve(p, 1); - *csr = b0; -} - -static void emit_1i( struct x86_function *p, int i0 ) -{ - int *icsr = (int *)reserve(p, sizeof(i0)); - *icsr = i0; -} - -static void emit_1ub( struct x86_function *p, unsigned char b0 ) -{ - unsigned char *csr = reserve(p, 1); - *csr++ = b0; -} - -static void emit_2ub( struct x86_function *p, unsigned char b0, unsigned char b1 ) -{ - unsigned char *csr = reserve(p, 2); - *csr++ = b0; - *csr++ = b1; -} - -static void emit_3ub( struct x86_function *p, unsigned char b0, unsigned char b1, unsigned char b2 ) -{ - unsigned char *csr = reserve(p, 3); - *csr++ = b0; - *csr++ = b1; - *csr++ = b2; -} - - -/* Build a modRM byte + possible displacement. No treatment of SIB - * indexing. BZZT - no way to encode an absolute address. - */ -static void emit_modrm( struct x86_function *p, - struct x86_reg reg, - struct x86_reg regmem ) -{ - unsigned char val = 0; - - assert(reg.mod == mod_REG); - - val |= regmem.mod << 6; /* mod field */ - val |= reg.idx << 3; /* reg field */ - val |= regmem.idx; /* r/m field */ - - emit_1ub(p, val); - - /* Oh-oh we've stumbled into the SIB thing. - */ - if (regmem.file == file_REG32 && - regmem.idx == reg_SP) { - emit_1ub(p, 0x24); /* simplistic! */ - } - - switch (regmem.mod) { - case mod_REG: - case mod_INDIRECT: - break; - case mod_DISP8: - emit_1b(p, regmem.disp); - break; - case mod_DISP32: - emit_1i(p, regmem.disp); - break; - default: - assert(0); - break; - } -} - - -static void emit_modrm_noreg( struct x86_function *p, - unsigned op, - struct x86_reg regmem ) -{ - struct x86_reg dummy = x86_make_reg(file_REG32, op); - emit_modrm(p, dummy, regmem); -} - -/* Many x86 instructions have two opcodes to cope with the situations - * where the destination is a register or memory reference - * respectively. This function selects the correct opcode based on - * the arguments presented. - */ -static void emit_op_modrm( struct x86_function *p, - unsigned char op_dst_is_reg, - unsigned char op_dst_is_mem, - struct x86_reg dst, - struct x86_reg src ) -{ - switch (dst.mod) { - case mod_REG: - emit_1ub(p, op_dst_is_reg); - emit_modrm(p, dst, src); - break; - case mod_INDIRECT: - case mod_DISP32: - case mod_DISP8: - assert(src.mod == mod_REG); - emit_1ub(p, op_dst_is_mem); - emit_modrm(p, src, dst); - break; - default: - assert(0); - break; - } -} - - - - - - - -/* Create and manipulate registers and regmem values: - */ -struct x86_reg x86_make_reg( enum x86_reg_file file, - enum x86_reg_name idx ) -{ - struct x86_reg reg; - - reg.file = file; - reg.idx = idx; - reg.mod = mod_REG; - reg.disp = 0; - - return reg; -} - -struct x86_reg x86_make_disp( struct x86_reg reg, - int disp ) -{ - assert(reg.file == file_REG32); - - if (reg.mod == mod_REG) - reg.disp = disp; - else - reg.disp += disp; - - if (reg.disp == 0) - reg.mod = mod_INDIRECT; - else if (reg.disp <= 127 && reg.disp >= -128) - reg.mod = mod_DISP8; - else - reg.mod = mod_DISP32; - - return reg; -} - -struct x86_reg x86_deref( struct x86_reg reg ) -{ - return x86_make_disp(reg, 0); -} - -struct x86_reg x86_get_base_reg( struct x86_reg reg ) -{ - return x86_make_reg( reg.file, reg.idx ); -} - -unsigned char *x86_get_label( struct x86_function *p ) -{ - return p->csr; -} - - - -/*********************************************************************** - * x86 instructions - */ - - -void x86_jcc( struct x86_function *p, - enum x86_cc cc, - unsigned char *label ) -{ - int offset = label - (x86_get_label(p) + 2); - - if (offset <= 127 && offset >= -128) { - emit_1ub(p, 0x70 + cc); - emit_1b(p, (char) offset); - } - else { - offset = label - (x86_get_label(p) + 6); - emit_2ub(p, 0x0f, 0x80 + cc); - emit_1i(p, offset); - } -} - -/* Always use a 32bit offset for forward jumps: - */ -unsigned char *x86_jcc_forward( struct x86_function *p, - enum x86_cc cc ) -{ - emit_2ub(p, 0x0f, 0x80 + cc); - emit_1i(p, 0); - return x86_get_label(p); -} - -unsigned char *x86_jmp_forward( struct x86_function *p) -{ - emit_1ub(p, 0xe9); - emit_1i(p, 0); - return x86_get_label(p); -} - -unsigned char *x86_call_forward( struct x86_function *p) -{ - emit_1ub(p, 0xe8); - emit_1i(p, 0); - return x86_get_label(p); -} - -/* Fixup offset from forward jump: - */ -void x86_fixup_fwd_jump( struct x86_function *p, - unsigned char *fixup ) -{ - *(int *)(fixup - 4) = x86_get_label(p) - fixup; -} - -void x86_jmp( struct x86_function *p, unsigned char *label) -{ - emit_1ub(p, 0xe9); - emit_1i(p, label - x86_get_label(p) - 4); -} - -#if 0 -/* This doesn't work once we start reallocating & copying the - * generated code on buffer fills, because the call is relative to the - * current pc. - */ -void x86_call( struct x86_function *p, void (*label)()) -{ - emit_1ub(p, 0xe8); - emit_1i(p, cptr(label) - x86_get_label(p) - 4); -} -#else -void x86_call( struct x86_function *p, struct x86_reg reg) -{ - emit_1ub(p, 0xff); - emit_modrm_noreg(p, 2, reg); -} -#endif - - -/* michal: - * Temporary. As I need immediate operands, and dont want to mess with the codegen, - * I load the immediate into general purpose register and use it. - */ -void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, int imm ) -{ - assert(dst.mod == mod_REG); - emit_1ub(p, 0xb8 + dst.idx); - emit_1i(p, imm); -} - -void x86_push( struct x86_function *p, - struct x86_reg reg ) -{ - assert(reg.mod == mod_REG); - emit_1ub(p, 0x50 + reg.idx); - p->stack_offset += 4; -} - -void x86_pop( struct x86_function *p, - struct x86_reg reg ) -{ - assert(reg.mod == mod_REG); - emit_1ub(p, 0x58 + reg.idx); - p->stack_offset -= 4; -} - -void x86_inc( struct x86_function *p, - struct x86_reg reg ) -{ - assert(reg.mod == mod_REG); - emit_1ub(p, 0x40 + reg.idx); -} - -void x86_dec( struct x86_function *p, - struct x86_reg reg ) -{ - assert(reg.mod == mod_REG); - emit_1ub(p, 0x48 + reg.idx); -} - -void x86_ret( struct x86_function *p ) -{ - emit_1ub(p, 0xc3); -} - -void x86_sahf( struct x86_function *p ) -{ - emit_1ub(p, 0x9e); -} - -void x86_mov( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm( p, 0x8b, 0x89, dst, src ); -} - -void x86_xor( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm( p, 0x33, 0x31, dst, src ); -} - -void x86_cmp( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm( p, 0x3b, 0x39, dst, src ); -} - -void x86_lea( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_1ub(p, 0x8d); - emit_modrm( p, dst, src ); -} - -void x86_test( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_1ub(p, 0x85); - emit_modrm( p, dst, src ); -} - -void x86_add( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm(p, 0x03, 0x01, dst, src ); -} - -void x86_mul( struct x86_function *p, - struct x86_reg src ) -{ - assert (src.file == file_REG32 && src.mod == mod_REG); - emit_op_modrm(p, 0xf7, 0, x86_make_reg (file_REG32, reg_SP), src ); -} - -void x86_sub( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm(p, 0x2b, 0x29, dst, src ); -} - -void x86_or( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm( p, 0x0b, 0x09, dst, src ); -} - -void x86_and( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_op_modrm( p, 0x23, 0x21, dst, src ); -} - - - -/*********************************************************************** - * SSE instructions - */ - - -void sse_movss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, 0xF3, X86_TWOB); - emit_op_modrm( p, 0x10, 0x11, dst, src ); -} - -void sse_movaps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_1ub(p, X86_TWOB); - emit_op_modrm( p, 0x28, 0x29, dst, src ); -} - -void sse_movups( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_1ub(p, X86_TWOB); - emit_op_modrm( p, 0x10, 0x11, dst, src ); -} - -void sse_movhps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.mod != mod_REG || src.mod != mod_REG); - emit_1ub(p, X86_TWOB); - emit_op_modrm( p, 0x16, 0x17, dst, src ); /* cf movlhps */ -} - -void sse_movlps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.mod != mod_REG || src.mod != mod_REG); - emit_1ub(p, X86_TWOB); - emit_op_modrm( p, 0x12, 0x13, dst, src ); /* cf movhlps */ -} - -void sse_maxps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x5F); - emit_modrm( p, dst, src ); -} - -void sse_maxss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0xF3, X86_TWOB, 0x5F); - emit_modrm( p, dst, src ); -} - -void sse_divss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0xF3, X86_TWOB, 0x5E); - emit_modrm( p, dst, src ); -} - -void sse_minps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x5D); - emit_modrm( p, dst, src ); -} - -void sse_subps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x5C); - emit_modrm( p, dst, src ); -} - -void sse_mulps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x59); - emit_modrm( p, dst, src ); -} - -void sse_mulss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0xF3, X86_TWOB, 0x59); - emit_modrm( p, dst, src ); -} - -void sse_addps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x58); - emit_modrm( p, dst, src ); -} - -void sse_addss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0xF3, X86_TWOB, 0x58); - emit_modrm( p, dst, src ); -} - -void sse_andnps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x55); - emit_modrm( p, dst, src ); -} - -void sse_andps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x54); - emit_modrm( p, dst, src ); -} - -void sse_rsqrtps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x52); - emit_modrm( p, dst, src ); -} - -void sse_rsqrtss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0xF3, X86_TWOB, 0x52); - emit_modrm( p, dst, src ); - -} - -void sse_movhlps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.mod == mod_REG && src.mod == mod_REG); - emit_2ub(p, X86_TWOB, 0x12); - emit_modrm( p, dst, src ); -} - -void sse_movlhps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.mod == mod_REG && src.mod == mod_REG); - emit_2ub(p, X86_TWOB, 0x16); - emit_modrm( p, dst, src ); -} - -void sse_orps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x56); - emit_modrm( p, dst, src ); -} - -void sse_xorps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x57); - emit_modrm( p, dst, src ); -} - -void sse_cvtps2pi( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.file == file_MMX && - (src.file == file_XMM || src.mod != mod_REG)); - - p->need_emms = 1; - - emit_2ub(p, X86_TWOB, 0x2d); - emit_modrm( p, dst, src ); -} - - -/* Shufps can also be used to implement a reduced swizzle when dest == - * arg0. - */ -void sse_shufps( struct x86_function *p, - struct x86_reg dest, - struct x86_reg arg0, - unsigned char shuf) -{ - emit_2ub(p, X86_TWOB, 0xC6); - emit_modrm(p, dest, arg0); - emit_1ub(p, shuf); -} - -void sse_cmpps( struct x86_function *p, - struct x86_reg dest, - struct x86_reg arg0, - unsigned char cc) -{ - emit_2ub(p, X86_TWOB, 0xC2); - emit_modrm(p, dest, arg0); - emit_1ub(p, cc); -} - -void sse_pmovmskb( struct x86_function *p, - struct x86_reg dest, - struct x86_reg src) -{ - emit_3ub(p, 0x66, X86_TWOB, 0xD7); - emit_modrm(p, dest, src); -} - -/*********************************************************************** - * SSE2 instructions - */ - -/** - * Perform a reduced swizzle: - */ -void sse2_pshufd( struct x86_function *p, - struct x86_reg dest, - struct x86_reg arg0, - unsigned char shuf) -{ - emit_3ub(p, 0x66, X86_TWOB, 0x70); - emit_modrm(p, dest, arg0); - emit_1ub(p, shuf); -} - -void sse2_cvttps2dq( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub( p, 0xF3, X86_TWOB, 0x5B ); - emit_modrm( p, dst, src ); -} - -void sse2_cvtps2dq( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0x66, X86_TWOB, 0x5B); - emit_modrm( p, dst, src ); -} - -void sse2_packssdw( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0x66, X86_TWOB, 0x6B); - emit_modrm( p, dst, src ); -} - -void sse2_packsswb( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0x66, X86_TWOB, 0x63); - emit_modrm( p, dst, src ); -} - -void sse2_packuswb( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0x66, X86_TWOB, 0x67); - emit_modrm( p, dst, src ); -} - -void sse2_rcpps( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, X86_TWOB, 0x53); - emit_modrm( p, dst, src ); -} - -void sse2_rcpss( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_3ub(p, 0xF3, X86_TWOB, 0x53); - emit_modrm( p, dst, src ); -} - -void sse2_movd( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - emit_2ub(p, 0x66, X86_TWOB); - emit_op_modrm( p, 0x6e, 0x7e, dst, src ); -} - - - - -/*********************************************************************** - * x87 instructions - */ -void x87_fist( struct x86_function *p, struct x86_reg dst ) -{ - emit_1ub(p, 0xdb); - emit_modrm_noreg(p, 2, dst); -} - -void x87_fistp( struct x86_function *p, struct x86_reg dst ) -{ - emit_1ub(p, 0xdb); - emit_modrm_noreg(p, 3, dst); -} - -void x87_fild( struct x86_function *p, struct x86_reg arg ) -{ - emit_1ub(p, 0xdf); - emit_modrm_noreg(p, 0, arg); -} - -void x87_fldz( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xee); -} - - -void x87_fldcw( struct x86_function *p, struct x86_reg arg ) -{ - assert(arg.file == file_REG32); - assert(arg.mod != mod_REG); - emit_1ub(p, 0xd9); - emit_modrm_noreg(p, 5, arg); -} - -void x87_fld1( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xe8); -} - -void x87_fldl2e( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xea); -} - -void x87_fldln2( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xed); -} - -void x87_fwait( struct x86_function *p ) -{ - emit_1ub(p, 0x9b); -} - -void x87_fnclex( struct x86_function *p ) -{ - emit_2ub(p, 0xdb, 0xe2); -} - -void x87_fclex( struct x86_function *p ) -{ - x87_fwait(p); - x87_fnclex(p); -} - - -static void x87_arith_op( struct x86_function *p, struct x86_reg dst, struct x86_reg arg, - unsigned char dst0ub0, - unsigned char dst0ub1, - unsigned char arg0ub0, - unsigned char arg0ub1, - unsigned char argmem_noreg) -{ - assert(dst.file == file_x87); - - if (arg.file == file_x87) { - if (dst.idx == 0) - emit_2ub(p, dst0ub0, dst0ub1+arg.idx); - else if (arg.idx == 0) - emit_2ub(p, arg0ub0, arg0ub1+arg.idx); - else - assert(0); - } - else if (dst.idx == 0) { - assert(arg.file == file_REG32); - emit_1ub(p, 0xd8); - emit_modrm_noreg(p, argmem_noreg, arg); - } - else - assert(0); -} - -void x87_fmul( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ) -{ - x87_arith_op(p, dst, arg, - 0xd8, 0xc8, - 0xdc, 0xc8, - 4); -} - -void x87_fsub( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ) -{ - x87_arith_op(p, dst, arg, - 0xd8, 0xe0, - 0xdc, 0xe8, - 4); -} - -void x87_fsubr( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ) -{ - x87_arith_op(p, dst, arg, - 0xd8, 0xe8, - 0xdc, 0xe0, - 5); -} - -void x87_fadd( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ) -{ - x87_arith_op(p, dst, arg, - 0xd8, 0xc0, - 0xdc, 0xc0, - 0); -} - -void x87_fdiv( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ) -{ - x87_arith_op(p, dst, arg, - 0xd8, 0xf0, - 0xdc, 0xf8, - 6); -} - -void x87_fdivr( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ) -{ - x87_arith_op(p, dst, arg, - 0xd8, 0xf8, - 0xdc, 0xf0, - 7); -} - -void x87_fmulp( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_x87); - assert(dst.idx >= 1); - emit_2ub(p, 0xde, 0xc8+dst.idx); -} - -void x87_fsubp( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_x87); - assert(dst.idx >= 1); - emit_2ub(p, 0xde, 0xe8+dst.idx); -} - -void x87_fsubrp( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_x87); - assert(dst.idx >= 1); - emit_2ub(p, 0xde, 0xe0+dst.idx); -} - -void x87_faddp( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_x87); - assert(dst.idx >= 1); - emit_2ub(p, 0xde, 0xc0+dst.idx); -} - -void x87_fdivp( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_x87); - assert(dst.idx >= 1); - emit_2ub(p, 0xde, 0xf8+dst.idx); -} - -void x87_fdivrp( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_x87); - assert(dst.idx >= 1); - emit_2ub(p, 0xde, 0xf0+dst.idx); -} - -void x87_fucom( struct x86_function *p, struct x86_reg arg ) -{ - assert(arg.file == file_x87); - emit_2ub(p, 0xdd, 0xe0+arg.idx); -} - -void x87_fucomp( struct x86_function *p, struct x86_reg arg ) -{ - assert(arg.file == file_x87); - emit_2ub(p, 0xdd, 0xe8+arg.idx); -} - -void x87_fucompp( struct x86_function *p ) -{ - emit_2ub(p, 0xda, 0xe9); -} - -void x87_fxch( struct x86_function *p, struct x86_reg arg ) -{ - assert(arg.file == file_x87); - emit_2ub(p, 0xd9, 0xc8+arg.idx); -} - -void x87_fabs( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xe1); -} - -void x87_fchs( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xe0); -} - -void x87_fcos( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xff); -} - - -void x87_fprndint( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xfc); -} - -void x87_fscale( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xfd); -} - -void x87_fsin( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xfe); -} - -void x87_fsincos( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xfb); -} - -void x87_fsqrt( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xfa); -} - -void x87_fxtract( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xf4); -} - -/* st0 = (2^st0)-1 - * - * Restrictions: -1.0 <= st0 <= 1.0 - */ -void x87_f2xm1( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xf0); -} - -/* st1 = st1 * log2(st0); - * pop_stack; - */ -void x87_fyl2x( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xf1); -} - -/* st1 = st1 * log2(st0 + 1.0); - * pop_stack; - * - * A fast operation, with restrictions: -.29 < st0 < .29 - */ -void x87_fyl2xp1( struct x86_function *p ) -{ - emit_2ub(p, 0xd9, 0xf9); -} - - -void x87_fld( struct x86_function *p, struct x86_reg arg ) -{ - if (arg.file == file_x87) - emit_2ub(p, 0xd9, 0xc0 + arg.idx); - else { - emit_1ub(p, 0xd9); - emit_modrm_noreg(p, 0, arg); - } -} - -void x87_fst( struct x86_function *p, struct x86_reg dst ) -{ - if (dst.file == file_x87) - emit_2ub(p, 0xdd, 0xd0 + dst.idx); - else { - emit_1ub(p, 0xd9); - emit_modrm_noreg(p, 2, dst); - } -} - -void x87_fstp( struct x86_function *p, struct x86_reg dst ) -{ - if (dst.file == file_x87) - emit_2ub(p, 0xdd, 0xd8 + dst.idx); - else { - emit_1ub(p, 0xd9); - emit_modrm_noreg(p, 3, dst); - } -} - -void x87_fcom( struct x86_function *p, struct x86_reg dst ) -{ - if (dst.file == file_x87) - emit_2ub(p, 0xd8, 0xd0 + dst.idx); - else { - emit_1ub(p, 0xd8); - emit_modrm_noreg(p, 2, dst); - } -} - -void x87_fcomp( struct x86_function *p, struct x86_reg dst ) -{ - if (dst.file == file_x87) - emit_2ub(p, 0xd8, 0xd8 + dst.idx); - else { - emit_1ub(p, 0xd8); - emit_modrm_noreg(p, 3, dst); - } -} - - -void x87_fnstsw( struct x86_function *p, struct x86_reg dst ) -{ - assert(dst.file == file_REG32); - - if (dst.idx == reg_AX && - dst.mod == mod_REG) - emit_2ub(p, 0xdf, 0xe0); - else { - emit_1ub(p, 0xdd); - emit_modrm_noreg(p, 7, dst); - } -} - - - - -/*********************************************************************** - * MMX instructions - */ - -void mmx_emms( struct x86_function *p ) -{ - assert(p->need_emms); - emit_2ub(p, 0x0f, 0x77); - p->need_emms = 0; -} - -void mmx_packssdw( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.file == file_MMX && - (src.file == file_MMX || src.mod != mod_REG)); - - p->need_emms = 1; - - emit_2ub(p, X86_TWOB, 0x6b); - emit_modrm( p, dst, src ); -} - -void mmx_packuswb( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - assert(dst.file == file_MMX && - (src.file == file_MMX || src.mod != mod_REG)); - - p->need_emms = 1; - - emit_2ub(p, X86_TWOB, 0x67); - emit_modrm( p, dst, src ); -} - -void mmx_movd( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - p->need_emms = 1; - emit_1ub(p, X86_TWOB); - emit_op_modrm( p, 0x6e, 0x7e, dst, src ); -} - -void mmx_movq( struct x86_function *p, - struct x86_reg dst, - struct x86_reg src ) -{ - p->need_emms = 1; - emit_1ub(p, X86_TWOB); - emit_op_modrm( p, 0x6f, 0x7f, dst, src ); -} - - -/*********************************************************************** - * Helper functions - */ - - -/* Retreive a reference to one of the function arguments, taking into - * account any push/pop activity: - */ -struct x86_reg x86_fn_arg( struct x86_function *p, - unsigned arg ) -{ - return x86_make_disp(x86_make_reg(file_REG32, reg_SP), - p->stack_offset + arg * 4); /* ??? */ -} - - -void x86_init_func( struct x86_function *p ) -{ - p->size = 0; - p->store = NULL; - p->csr = p->store; -} - -int x86_init_func_size( struct x86_function *p, unsigned code_size ) -{ - p->size = code_size; - p->store = _mesa_exec_malloc(code_size); - p->csr = p->store; - return p->store != NULL; -} - -void x86_release_func( struct x86_function *p ) -{ - _mesa_exec_free(p->store); - p->store = NULL; - p->csr = NULL; - p->size = 0; -} - - -void (*x86_get_func( struct x86_function *p ))(void) -{ - if (DISASSEM && p->store) - printf("disassemble %p %p\n", p->store, p->csr); - return (void (*)(void)) (unsigned long) p->store; -} - -#else - -void x86sse_dummy( void ) -{ -} - -#endif - -#else /* USE_X86_ASM */ - -int x86sse_c_dummy_var; /* silence warning */ - -#endif /* USE_X86_ASM */ diff --git a/mesalib/src/mesa/x86/rtasm/x86sse.h b/mesalib/src/mesa/x86/rtasm/x86sse.h deleted file mode 100644 index f6282f5bd..000000000 --- a/mesalib/src/mesa/x86/rtasm/x86sse.h +++ /dev/null @@ -1,256 +0,0 @@ - -#ifndef _X86SSE_H_ -#define _X86SSE_H_ - -#if defined(__i386__) || defined(__386__) - -/* It is up to the caller to ensure that instructions issued are - * suitable for the host cpu. There are no checks made in this module - * for mmx/sse/sse2 support on the cpu. - */ -struct x86_reg { - unsigned file:3; - unsigned idx:3; - unsigned mod:2; /* mod_REG if this is just a register */ - int disp:24; /* only +/- 23bits of offset - should be enough... */ -}; - -struct x86_function { - unsigned size; - unsigned char *store; - unsigned char *csr; - unsigned stack_offset; - int need_emms; - const char *fn; -}; - -enum x86_reg_file { - file_REG32, - file_MMX, - file_XMM, - file_x87 -}; - -/* Values for mod field of modr/m byte - */ -enum x86_reg_mod { - mod_INDIRECT, - mod_DISP8, - mod_DISP32, - mod_REG -}; - -enum x86_reg_name { - reg_AX, - reg_CX, - reg_DX, - reg_BX, - reg_SP, - reg_BP, - reg_SI, - reg_DI -}; - - -enum x86_cc { - cc_O, /* overflow */ - cc_NO, /* not overflow */ - cc_NAE, /* not above or equal / carry */ - cc_AE, /* above or equal / not carry */ - cc_E, /* equal / zero */ - cc_NE /* not equal / not zero */ -}; - -enum sse_cc { - cc_Equal, - cc_LessThan, - cc_LessThanEqual, - cc_Unordered, - cc_NotEqual, - cc_NotLessThan, - cc_NotLessThanEqual, - cc_Ordered -}; - -#define cc_Z cc_E -#define cc_NZ cc_NE - -/* Begin/end/retreive function creation: - */ - - -void x86_init_func( struct x86_function *p ); -int x86_init_func_size( struct x86_function *p, unsigned code_size ); -void x86_release_func( struct x86_function *p ); -void (*x86_get_func( struct x86_function *p ))( void ); - - - -/* Create and manipulate registers and regmem values: - */ -struct x86_reg x86_make_reg( enum x86_reg_file file, - enum x86_reg_name idx ); - -struct x86_reg x86_make_disp( struct x86_reg reg, - int disp ); - -struct x86_reg x86_deref( struct x86_reg reg ); - -struct x86_reg x86_get_base_reg( struct x86_reg reg ); - - -/* Labels, jumps and fixup: - */ -unsigned char *x86_get_label( struct x86_function *p ); - -void x86_jcc( struct x86_function *p, - enum x86_cc cc, - unsigned char *label ); - -unsigned char *x86_jcc_forward( struct x86_function *p, - enum x86_cc cc ); - -unsigned char *x86_jmp_forward( struct x86_function *p); - -unsigned char *x86_call_forward( struct x86_function *p); - -void x86_fixup_fwd_jump( struct x86_function *p, - unsigned char *fixup ); - -void x86_jmp( struct x86_function *p, unsigned char *label ); - -/* void x86_call( struct x86_function *p, void (*label)() ); */ -void x86_call( struct x86_function *p, struct x86_reg reg); - -/* michal: - * Temporary. As I need immediate operands, and dont want to mess with the codegen, - * I load the immediate into general purpose register and use it. - */ -void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, int imm ); - - -/* Macro for sse_shufps() and sse2_pshufd(): - */ -#define SHUF(_x,_y,_z,_w) (((_x)<<0) | ((_y)<<2) | ((_z)<<4) | ((_w)<<6)) -#define SHUF_NOOP RSW(0,1,2,3) -#define GET_SHUF(swz, idx) (((swz) >> ((idx)*2)) & 0x3) - -void mmx_emms( struct x86_function *p ); -void mmx_movd( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void mmx_movq( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void mmx_packssdw( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void mmx_packuswb( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); - -void sse2_cvtps2dq( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_cvttps2dq( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_movd( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_packssdw( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_packsswb( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_packuswb( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_pshufd( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, - unsigned char shuf ); -void sse2_rcpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_rcpss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); - -void sse_addps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_addss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_cvtps2pi( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_divss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_andnps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_andps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_cmpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src, - unsigned char cc ); -void sse_maxps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_maxss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_minps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movaps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movhlps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movhps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movlhps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movlps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_movups( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_mulps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_mulss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_orps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_xorps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_subps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_rsqrtps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_rsqrtss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_shufps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, - unsigned char shuf ); -void sse_pmovmskb( struct x86_function *p, struct x86_reg dest, struct x86_reg src ); - -void x86_add( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_and( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_cmp( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_dec( struct x86_function *p, struct x86_reg reg ); -void x86_inc( struct x86_function *p, struct x86_reg reg ); -void x86_lea( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_mov( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_mul( struct x86_function *p, struct x86_reg src ); -void x86_or( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_pop( struct x86_function *p, struct x86_reg reg ); -void x86_push( struct x86_function *p, struct x86_reg reg ); -void x86_ret( struct x86_function *p ); -void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void x86_sahf( struct x86_function *p ); - -void x87_f2xm1( struct x86_function *p ); -void x87_fabs( struct x86_function *p ); -void x87_fadd( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); -void x87_faddp( struct x86_function *p, struct x86_reg dst ); -void x87_fchs( struct x86_function *p ); -void x87_fclex( struct x86_function *p ); -void x87_fcom( struct x86_function *p, struct x86_reg dst ); -void x87_fcomp( struct x86_function *p, struct x86_reg dst ); -void x87_fcos( struct x86_function *p ); -void x87_fdiv( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); -void x87_fdivp( struct x86_function *p, struct x86_reg dst ); -void x87_fdivr( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); -void x87_fdivrp( struct x86_function *p, struct x86_reg dst ); -void x87_fild( struct x86_function *p, struct x86_reg arg ); -void x87_fist( struct x86_function *p, struct x86_reg dst ); -void x87_fistp( struct x86_function *p, struct x86_reg dst ); -void x87_fld( struct x86_function *p, struct x86_reg arg ); -void x87_fld1( struct x86_function *p ); -void x87_fldcw( struct x86_function *p, struct x86_reg arg ); -void x87_fldl2e( struct x86_function *p ); -void x87_fldln2( struct x86_function *p ); -void x87_fldz( struct x86_function *p ); -void x87_fmul( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); -void x87_fmulp( struct x86_function *p, struct x86_reg dst ); -void x87_fnclex( struct x86_function *p ); -void x87_fprndint( struct x86_function *p ); -void x87_fscale( struct x86_function *p ); -void x87_fsin( struct x86_function *p ); -void x87_fsincos( struct x86_function *p ); -void x87_fsqrt( struct x86_function *p ); -void x87_fst( struct x86_function *p, struct x86_reg dst ); -void x87_fstp( struct x86_function *p, struct x86_reg dst ); -void x87_fsub( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); -void x87_fsubp( struct x86_function *p, struct x86_reg dst ); -void x87_fsubr( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); -void x87_fsubrp( struct x86_function *p, struct x86_reg dst ); -void x87_fxch( struct x86_function *p, struct x86_reg dst ); -void x87_fxtract( struct x86_function *p ); -void x87_fyl2x( struct x86_function *p ); -void x87_fyl2xp1( struct x86_function *p ); -void x87_fwait( struct x86_function *p ); -void x87_fnstsw( struct x86_function *p, struct x86_reg dst ); -void x87_fucompp( struct x86_function *p ); -void x87_fucomp( struct x86_function *p, struct x86_reg arg ); -void x87_fucom( struct x86_function *p, struct x86_reg arg ); - - - -/* Retreive a reference to one of the function arguments, taking into - * account any push/pop activity. Note - doesn't track explict - * manipulation of ESP by other instructions. - */ -struct x86_reg x86_fn_arg( struct x86_function *p, unsigned arg ); - -#endif -#endif |