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-rw-r--r--mesalib/src/mesa/main/dd.h64
-rw-r--r--mesalib/src/mesa/main/dispatch.h1792
-rw-r--r--mesalib/src/mesa/main/enums.c5235
-rw-r--r--mesalib/src/mesa/main/mtypes.h6
-rw-r--r--mesalib/src/mesa/main/remap_helper.h4301
-rw-r--r--mesalib/src/mesa/main/uniforms.c5
-rw-r--r--mesalib/src/mesa/main/varray.c2447
-rw-r--r--mesalib/src/mesa/main/vtxfmt.c47
-rw-r--r--mesalib/src/mesa/state_tracker/st_draw.c35
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c28
-rw-r--r--mesalib/src/mesa/vbo/vbo_attrib_tmp.h401
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c45
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c46
13 files changed, 7942 insertions, 6510 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index d918b1e31..b9305addc 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -1112,6 +1112,70 @@ typedef struct {
void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v);
void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v);
+ /* GL_ARB_vertex_type_10_10_10_2_rev / GL3.3 */
+ void (GLAPIENTRYP VertexP2ui)( GLenum type, GLuint value );
+ void (GLAPIENTRYP VertexP2uiv)( GLenum type, const GLuint *value);
+
+ void (GLAPIENTRYP VertexP3ui)( GLenum type, GLuint value );
+ void (GLAPIENTRYP VertexP3uiv)( GLenum type, const GLuint *value);
+
+ void (GLAPIENTRYP VertexP4ui)( GLenum type, GLuint value );
+ void (GLAPIENTRYP VertexP4uiv)( GLenum type, const GLuint *value);
+
+ void (GLAPIENTRYP TexCoordP1ui)( GLenum type, GLuint coords );
+ void (GLAPIENTRYP TexCoordP1uiv)( GLenum type, const GLuint *coords );
+
+ void (GLAPIENTRYP TexCoordP2ui)( GLenum type, GLuint coords );
+ void (GLAPIENTRYP TexCoordP2uiv)( GLenum type, const GLuint *coords );
+
+ void (GLAPIENTRYP TexCoordP3ui)( GLenum type, GLuint coords );
+ void (GLAPIENTRYP TexCoordP3uiv)( GLenum type, const GLuint *coords );
+
+ void (GLAPIENTRYP TexCoordP4ui)( GLenum type, GLuint coords );
+ void (GLAPIENTRYP TexCoordP4uiv)( GLenum type, const GLuint *coords );
+
+ void (GLAPIENTRYP MultiTexCoordP1ui)( GLenum texture, GLenum type, GLuint coords );
+ void (GLAPIENTRYP MultiTexCoordP1uiv)( GLenum texture, GLenum type, const GLuint *coords );
+ void (GLAPIENTRYP MultiTexCoordP2ui)( GLenum texture, GLenum type, GLuint coords );
+ void (GLAPIENTRYP MultiTexCoordP2uiv)( GLenum texture, GLenum type, const GLuint *coords );
+ void (GLAPIENTRYP MultiTexCoordP3ui)( GLenum texture, GLenum type, GLuint coords );
+ void (GLAPIENTRYP MultiTexCoordP3uiv)( GLenum texture, GLenum type, const GLuint *coords );
+ void (GLAPIENTRYP MultiTexCoordP4ui)( GLenum texture, GLenum type, GLuint coords );
+ void (GLAPIENTRYP MultiTexCoordP4uiv)( GLenum texture, GLenum type, const GLuint *coords );
+
+ void (GLAPIENTRYP NormalP3ui)( GLenum type, GLuint coords );
+ void (GLAPIENTRYP NormalP3uiv)( GLenum type, const GLuint *coords );
+
+ void (GLAPIENTRYP ColorP3ui)( GLenum type, GLuint color );
+ void (GLAPIENTRYP ColorP3uiv)( GLenum type, const GLuint *color );
+
+ void (GLAPIENTRYP ColorP4ui)( GLenum type, GLuint color );
+ void (GLAPIENTRYP ColorP4uiv)( GLenum type, const GLuint *color );
+
+ void (GLAPIENTRYP SecondaryColorP3ui)( GLenum type, GLuint color );
+ void (GLAPIENTRYP SecondaryColorP3uiv)( GLenum type, const GLuint *color );
+
+ void (GLAPIENTRYP VertexAttribP1ui)( GLuint index, GLenum type,
+ GLboolean normalized, GLuint value);
+ void (GLAPIENTRYP VertexAttribP2ui)( GLuint index, GLenum type,
+ GLboolean normalized, GLuint value);
+ void (GLAPIENTRYP VertexAttribP3ui)( GLuint index, GLenum type,
+ GLboolean normalized, GLuint value);
+ void (GLAPIENTRYP VertexAttribP4ui)( GLuint index, GLenum type,
+ GLboolean normalized, GLuint value);
+ void (GLAPIENTRYP VertexAttribP1uiv)( GLuint index, GLenum type,
+ GLboolean normalized,
+ const GLuint *value);
+ void (GLAPIENTRYP VertexAttribP2uiv)( GLuint index, GLenum type,
+ GLboolean normalized,
+ const GLuint *value);
+ void (GLAPIENTRYP VertexAttribP3uiv)( GLuint index, GLenum type,
+ GLboolean normalized,
+ const GLuint *value);
+ void (GLAPIENTRYP VertexAttribP4uiv)( GLuint index, GLenum type,
+ GLboolean normalized,
+ const GLuint *value);
+
/*@}*/
void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
diff --git a/mesalib/src/mesa/main/dispatch.h b/mesalib/src/mesa/main/dispatch.h
index 3f558e1ba..d5e05daa5 100644
--- a/mesalib/src/mesa/main/dispatch.h
+++ b/mesalib/src/mesa/main/dispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 929
+#define _gloffset_COUNT 967
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -679,324 +679,362 @@
#define _gloffset_SamplerParameterfv 612
#define _gloffset_SamplerParameteri 613
#define _gloffset_SamplerParameteriv 614
-#define _gloffset_BindTransformFeedback 615
-#define _gloffset_DeleteTransformFeedbacks 616
-#define _gloffset_DrawTransformFeedback 617
-#define _gloffset_GenTransformFeedbacks 618
-#define _gloffset_IsTransformFeedback 619
-#define _gloffset_PauseTransformFeedback 620
-#define _gloffset_ResumeTransformFeedback 621
-#define _gloffset_ClearDepthf 622
-#define _gloffset_DepthRangef 623
-#define _gloffset_GetShaderPrecisionFormat 624
-#define _gloffset_ReleaseShaderCompiler 625
-#define _gloffset_ShaderBinary 626
-#define _gloffset_GetGraphicsResetStatusARB 627
-#define _gloffset_GetnColorTableARB 628
-#define _gloffset_GetnCompressedTexImageARB 629
-#define _gloffset_GetnConvolutionFilterARB 630
-#define _gloffset_GetnHistogramARB 631
-#define _gloffset_GetnMapdvARB 632
-#define _gloffset_GetnMapfvARB 633
-#define _gloffset_GetnMapivARB 634
-#define _gloffset_GetnMinmaxARB 635
-#define _gloffset_GetnPixelMapfvARB 636
-#define _gloffset_GetnPixelMapuivARB 637
-#define _gloffset_GetnPixelMapusvARB 638
-#define _gloffset_GetnPolygonStippleARB 639
-#define _gloffset_GetnSeparableFilterARB 640
-#define _gloffset_GetnTexImageARB 641
-#define _gloffset_GetnUniformdvARB 642
-#define _gloffset_GetnUniformfvARB 643
-#define _gloffset_GetnUniformivARB 644
-#define _gloffset_GetnUniformuivARB 645
-#define _gloffset_ReadnPixelsARB 646
-#define _gloffset_PolygonOffsetEXT 647
-#define _gloffset_GetPixelTexGenParameterfvSGIS 648
-#define _gloffset_GetPixelTexGenParameterivSGIS 649
-#define _gloffset_PixelTexGenParameterfSGIS 650
-#define _gloffset_PixelTexGenParameterfvSGIS 651
-#define _gloffset_PixelTexGenParameteriSGIS 652
-#define _gloffset_PixelTexGenParameterivSGIS 653
-#define _gloffset_SampleMaskSGIS 654
-#define _gloffset_SamplePatternSGIS 655
-#define _gloffset_ColorPointerEXT 656
-#define _gloffset_EdgeFlagPointerEXT 657
-#define _gloffset_IndexPointerEXT 658
-#define _gloffset_NormalPointerEXT 659
-#define _gloffset_TexCoordPointerEXT 660
-#define _gloffset_VertexPointerEXT 661
-#define _gloffset_PointParameterfEXT 662
-#define _gloffset_PointParameterfvEXT 663
-#define _gloffset_LockArraysEXT 664
-#define _gloffset_UnlockArraysEXT 665
-#define _gloffset_SecondaryColor3bEXT 666
-#define _gloffset_SecondaryColor3bvEXT 667
-#define _gloffset_SecondaryColor3dEXT 668
-#define _gloffset_SecondaryColor3dvEXT 669
-#define _gloffset_SecondaryColor3fEXT 670
-#define _gloffset_SecondaryColor3fvEXT 671
-#define _gloffset_SecondaryColor3iEXT 672
-#define _gloffset_SecondaryColor3ivEXT 673
-#define _gloffset_SecondaryColor3sEXT 674
-#define _gloffset_SecondaryColor3svEXT 675
-#define _gloffset_SecondaryColor3ubEXT 676
-#define _gloffset_SecondaryColor3ubvEXT 677
-#define _gloffset_SecondaryColor3uiEXT 678
-#define _gloffset_SecondaryColor3uivEXT 679
-#define _gloffset_SecondaryColor3usEXT 680
-#define _gloffset_SecondaryColor3usvEXT 681
-#define _gloffset_SecondaryColorPointerEXT 682
-#define _gloffset_MultiDrawArraysEXT 683
-#define _gloffset_MultiDrawElementsEXT 684
-#define _gloffset_FogCoordPointerEXT 685
-#define _gloffset_FogCoorddEXT 686
-#define _gloffset_FogCoorddvEXT 687
-#define _gloffset_FogCoordfEXT 688
-#define _gloffset_FogCoordfvEXT 689
-#define _gloffset_PixelTexGenSGIX 690
-#define _gloffset_BlendFuncSeparateEXT 691
-#define _gloffset_FlushVertexArrayRangeNV 692
-#define _gloffset_VertexArrayRangeNV 693
-#define _gloffset_CombinerInputNV 694
-#define _gloffset_CombinerOutputNV 695
-#define _gloffset_CombinerParameterfNV 696
-#define _gloffset_CombinerParameterfvNV 697
-#define _gloffset_CombinerParameteriNV 698
-#define _gloffset_CombinerParameterivNV 699
-#define _gloffset_FinalCombinerInputNV 700
-#define _gloffset_GetCombinerInputParameterfvNV 701
-#define _gloffset_GetCombinerInputParameterivNV 702
-#define _gloffset_GetCombinerOutputParameterfvNV 703
-#define _gloffset_GetCombinerOutputParameterivNV 704
-#define _gloffset_GetFinalCombinerInputParameterfvNV 705
-#define _gloffset_GetFinalCombinerInputParameterivNV 706
-#define _gloffset_ResizeBuffersMESA 707
-#define _gloffset_WindowPos2dMESA 708
-#define _gloffset_WindowPos2dvMESA 709
-#define _gloffset_WindowPos2fMESA 710
-#define _gloffset_WindowPos2fvMESA 711
-#define _gloffset_WindowPos2iMESA 712
-#define _gloffset_WindowPos2ivMESA 713
-#define _gloffset_WindowPos2sMESA 714
-#define _gloffset_WindowPos2svMESA 715
-#define _gloffset_WindowPos3dMESA 716
-#define _gloffset_WindowPos3dvMESA 717
-#define _gloffset_WindowPos3fMESA 718
-#define _gloffset_WindowPos3fvMESA 719
-#define _gloffset_WindowPos3iMESA 720
-#define _gloffset_WindowPos3ivMESA 721
-#define _gloffset_WindowPos3sMESA 722
-#define _gloffset_WindowPos3svMESA 723
-#define _gloffset_WindowPos4dMESA 724
-#define _gloffset_WindowPos4dvMESA 725
-#define _gloffset_WindowPos4fMESA 726
-#define _gloffset_WindowPos4fvMESA 727
-#define _gloffset_WindowPos4iMESA 728
-#define _gloffset_WindowPos4ivMESA 729
-#define _gloffset_WindowPos4sMESA 730
-#define _gloffset_WindowPos4svMESA 731
-#define _gloffset_MultiModeDrawArraysIBM 732
-#define _gloffset_MultiModeDrawElementsIBM 733
-#define _gloffset_DeleteFencesNV 734
-#define _gloffset_FinishFenceNV 735
-#define _gloffset_GenFencesNV 736
-#define _gloffset_GetFenceivNV 737
-#define _gloffset_IsFenceNV 738
-#define _gloffset_SetFenceNV 739
-#define _gloffset_TestFenceNV 740
-#define _gloffset_AreProgramsResidentNV 741
-#define _gloffset_BindProgramNV 742
-#define _gloffset_DeleteProgramsNV 743
-#define _gloffset_ExecuteProgramNV 744
-#define _gloffset_GenProgramsNV 745
-#define _gloffset_GetProgramParameterdvNV 746
-#define _gloffset_GetProgramParameterfvNV 747
-#define _gloffset_GetProgramStringNV 748
-#define _gloffset_GetProgramivNV 749
-#define _gloffset_GetTrackMatrixivNV 750
-#define _gloffset_GetVertexAttribPointervNV 751
-#define _gloffset_GetVertexAttribdvNV 752
-#define _gloffset_GetVertexAttribfvNV 753
-#define _gloffset_GetVertexAttribivNV 754
-#define _gloffset_IsProgramNV 755
-#define _gloffset_LoadProgramNV 756
-#define _gloffset_ProgramParameters4dvNV 757
-#define _gloffset_ProgramParameters4fvNV 758
-#define _gloffset_RequestResidentProgramsNV 759
-#define _gloffset_TrackMatrixNV 760
-#define _gloffset_VertexAttrib1dNV 761
-#define _gloffset_VertexAttrib1dvNV 762
-#define _gloffset_VertexAttrib1fNV 763
-#define _gloffset_VertexAttrib1fvNV 764
-#define _gloffset_VertexAttrib1sNV 765
-#define _gloffset_VertexAttrib1svNV 766
-#define _gloffset_VertexAttrib2dNV 767
-#define _gloffset_VertexAttrib2dvNV 768
-#define _gloffset_VertexAttrib2fNV 769
-#define _gloffset_VertexAttrib2fvNV 770
-#define _gloffset_VertexAttrib2sNV 771
-#define _gloffset_VertexAttrib2svNV 772
-#define _gloffset_VertexAttrib3dNV 773
-#define _gloffset_VertexAttrib3dvNV 774
-#define _gloffset_VertexAttrib3fNV 775
-#define _gloffset_VertexAttrib3fvNV 776
-#define _gloffset_VertexAttrib3sNV 777
-#define _gloffset_VertexAttrib3svNV 778
-#define _gloffset_VertexAttrib4dNV 779
-#define _gloffset_VertexAttrib4dvNV 780
-#define _gloffset_VertexAttrib4fNV 781
-#define _gloffset_VertexAttrib4fvNV 782
-#define _gloffset_VertexAttrib4sNV 783
-#define _gloffset_VertexAttrib4svNV 784
-#define _gloffset_VertexAttrib4ubNV 785
-#define _gloffset_VertexAttrib4ubvNV 786
-#define _gloffset_VertexAttribPointerNV 787
-#define _gloffset_VertexAttribs1dvNV 788
-#define _gloffset_VertexAttribs1fvNV 789
-#define _gloffset_VertexAttribs1svNV 790
-#define _gloffset_VertexAttribs2dvNV 791
-#define _gloffset_VertexAttribs2fvNV 792
-#define _gloffset_VertexAttribs2svNV 793
-#define _gloffset_VertexAttribs3dvNV 794
-#define _gloffset_VertexAttribs3fvNV 795
-#define _gloffset_VertexAttribs3svNV 796
-#define _gloffset_VertexAttribs4dvNV 797
-#define _gloffset_VertexAttribs4fvNV 798
-#define _gloffset_VertexAttribs4svNV 799
-#define _gloffset_VertexAttribs4ubvNV 800
-#define _gloffset_GetTexBumpParameterfvATI 801
-#define _gloffset_GetTexBumpParameterivATI 802
-#define _gloffset_TexBumpParameterfvATI 803
-#define _gloffset_TexBumpParameterivATI 804
-#define _gloffset_AlphaFragmentOp1ATI 805
-#define _gloffset_AlphaFragmentOp2ATI 806
-#define _gloffset_AlphaFragmentOp3ATI 807
-#define _gloffset_BeginFragmentShaderATI 808
-#define _gloffset_BindFragmentShaderATI 809
-#define _gloffset_ColorFragmentOp1ATI 810
-#define _gloffset_ColorFragmentOp2ATI 811
-#define _gloffset_ColorFragmentOp3ATI 812
-#define _gloffset_DeleteFragmentShaderATI 813
-#define _gloffset_EndFragmentShaderATI 814
-#define _gloffset_GenFragmentShadersATI 815
-#define _gloffset_PassTexCoordATI 816
-#define _gloffset_SampleMapATI 817
-#define _gloffset_SetFragmentShaderConstantATI 818
-#define _gloffset_PointParameteriNV 819
-#define _gloffset_PointParameterivNV 820
-#define _gloffset_ActiveStencilFaceEXT 821
-#define _gloffset_BindVertexArrayAPPLE 822
-#define _gloffset_DeleteVertexArraysAPPLE 823
-#define _gloffset_GenVertexArraysAPPLE 824
-#define _gloffset_IsVertexArrayAPPLE 825
-#define _gloffset_GetProgramNamedParameterdvNV 826
-#define _gloffset_GetProgramNamedParameterfvNV 827
-#define _gloffset_ProgramNamedParameter4dNV 828
-#define _gloffset_ProgramNamedParameter4dvNV 829
-#define _gloffset_ProgramNamedParameter4fNV 830
-#define _gloffset_ProgramNamedParameter4fvNV 831
-#define _gloffset_PrimitiveRestartIndexNV 832
-#define _gloffset_PrimitiveRestartNV 833
-#define _gloffset_DepthBoundsEXT 834
-#define _gloffset_BlendEquationSeparateEXT 835
-#define _gloffset_BindFramebufferEXT 836
-#define _gloffset_BindRenderbufferEXT 837
-#define _gloffset_CheckFramebufferStatusEXT 838
-#define _gloffset_DeleteFramebuffersEXT 839
-#define _gloffset_DeleteRenderbuffersEXT 840
-#define _gloffset_FramebufferRenderbufferEXT 841
-#define _gloffset_FramebufferTexture1DEXT 842
-#define _gloffset_FramebufferTexture2DEXT 843
-#define _gloffset_FramebufferTexture3DEXT 844
-#define _gloffset_GenFramebuffersEXT 845
-#define _gloffset_GenRenderbuffersEXT 846
-#define _gloffset_GenerateMipmapEXT 847
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 848
-#define _gloffset_GetRenderbufferParameterivEXT 849
-#define _gloffset_IsFramebufferEXT 850
-#define _gloffset_IsRenderbufferEXT 851
-#define _gloffset_RenderbufferStorageEXT 852
-#define _gloffset_BlitFramebufferEXT 853
-#define _gloffset_BufferParameteriAPPLE 854
-#define _gloffset_FlushMappedBufferRangeAPPLE 855
-#define _gloffset_BindFragDataLocationEXT 856
-#define _gloffset_GetFragDataLocationEXT 857
-#define _gloffset_GetUniformuivEXT 858
-#define _gloffset_GetVertexAttribIivEXT 859
-#define _gloffset_GetVertexAttribIuivEXT 860
-#define _gloffset_Uniform1uiEXT 861
-#define _gloffset_Uniform1uivEXT 862
-#define _gloffset_Uniform2uiEXT 863
-#define _gloffset_Uniform2uivEXT 864
-#define _gloffset_Uniform3uiEXT 865
-#define _gloffset_Uniform3uivEXT 866
-#define _gloffset_Uniform4uiEXT 867
-#define _gloffset_Uniform4uivEXT 868
-#define _gloffset_VertexAttribI1iEXT 869
-#define _gloffset_VertexAttribI1ivEXT 870
-#define _gloffset_VertexAttribI1uiEXT 871
-#define _gloffset_VertexAttribI1uivEXT 872
-#define _gloffset_VertexAttribI2iEXT 873
-#define _gloffset_VertexAttribI2ivEXT 874
-#define _gloffset_VertexAttribI2uiEXT 875
-#define _gloffset_VertexAttribI2uivEXT 876
-#define _gloffset_VertexAttribI3iEXT 877
-#define _gloffset_VertexAttribI3ivEXT 878
-#define _gloffset_VertexAttribI3uiEXT 879
-#define _gloffset_VertexAttribI3uivEXT 880
-#define _gloffset_VertexAttribI4bvEXT 881
-#define _gloffset_VertexAttribI4iEXT 882
-#define _gloffset_VertexAttribI4ivEXT 883
-#define _gloffset_VertexAttribI4svEXT 884
-#define _gloffset_VertexAttribI4ubvEXT 885
-#define _gloffset_VertexAttribI4uiEXT 886
-#define _gloffset_VertexAttribI4uivEXT 887
-#define _gloffset_VertexAttribI4usvEXT 888
-#define _gloffset_VertexAttribIPointerEXT 889
-#define _gloffset_FramebufferTextureLayerEXT 890
-#define _gloffset_ColorMaskIndexedEXT 891
-#define _gloffset_DisableIndexedEXT 892
-#define _gloffset_EnableIndexedEXT 893
-#define _gloffset_GetBooleanIndexedvEXT 894
-#define _gloffset_GetIntegerIndexedvEXT 895
-#define _gloffset_IsEnabledIndexedEXT 896
-#define _gloffset_ClearColorIiEXT 897
-#define _gloffset_ClearColorIuiEXT 898
-#define _gloffset_GetTexParameterIivEXT 899
-#define _gloffset_GetTexParameterIuivEXT 900
-#define _gloffset_TexParameterIivEXT 901
-#define _gloffset_TexParameterIuivEXT 902
-#define _gloffset_BeginConditionalRenderNV 903
-#define _gloffset_EndConditionalRenderNV 904
-#define _gloffset_BeginTransformFeedbackEXT 905
-#define _gloffset_BindBufferBaseEXT 906
-#define _gloffset_BindBufferOffsetEXT 907
-#define _gloffset_BindBufferRangeEXT 908
-#define _gloffset_EndTransformFeedbackEXT 909
-#define _gloffset_GetTransformFeedbackVaryingEXT 910
-#define _gloffset_TransformFeedbackVaryingsEXT 911
-#define _gloffset_ProvokingVertexEXT 912
-#define _gloffset_GetTexParameterPointervAPPLE 913
-#define _gloffset_TextureRangeAPPLE 914
-#define _gloffset_GetObjectParameterivAPPLE 915
-#define _gloffset_ObjectPurgeableAPPLE 916
-#define _gloffset_ObjectUnpurgeableAPPLE 917
-#define _gloffset_ActiveProgramEXT 918
-#define _gloffset_CreateShaderProgramEXT 919
-#define _gloffset_UseShaderProgramEXT 920
-#define _gloffset_TextureBarrierNV 921
-#define _gloffset_StencilFuncSeparateATI 922
-#define _gloffset_ProgramEnvParameters4fvEXT 923
-#define _gloffset_ProgramLocalParameters4fvEXT 924
-#define _gloffset_GetQueryObjecti64vEXT 925
-#define _gloffset_GetQueryObjectui64vEXT 926
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 927
-#define _gloffset_EGLImageTargetTexture2DOES 928
+#define _gloffset_ColorP3ui 615
+#define _gloffset_ColorP3uiv 616
+#define _gloffset_ColorP4ui 617
+#define _gloffset_ColorP4uiv 618
+#define _gloffset_MultiTexCoordP1ui 619
+#define _gloffset_MultiTexCoordP1uiv 620
+#define _gloffset_MultiTexCoordP2ui 621
+#define _gloffset_MultiTexCoordP2uiv 622
+#define _gloffset_MultiTexCoordP3ui 623
+#define _gloffset_MultiTexCoordP3uiv 624
+#define _gloffset_MultiTexCoordP4ui 625
+#define _gloffset_MultiTexCoordP4uiv 626
+#define _gloffset_NormalP3ui 627
+#define _gloffset_NormalP3uiv 628
+#define _gloffset_SecondaryColorP3ui 629
+#define _gloffset_SecondaryColorP3uiv 630
+#define _gloffset_TexCoordP1ui 631
+#define _gloffset_TexCoordP1uiv 632
+#define _gloffset_TexCoordP2ui 633
+#define _gloffset_TexCoordP2uiv 634
+#define _gloffset_TexCoordP3ui 635
+#define _gloffset_TexCoordP3uiv 636
+#define _gloffset_TexCoordP4ui 637
+#define _gloffset_TexCoordP4uiv 638
+#define _gloffset_VertexAttribP1ui 639
+#define _gloffset_VertexAttribP1uiv 640
+#define _gloffset_VertexAttribP2ui 641
+#define _gloffset_VertexAttribP2uiv 642
+#define _gloffset_VertexAttribP3ui 643
+#define _gloffset_VertexAttribP3uiv 644
+#define _gloffset_VertexAttribP4ui 645
+#define _gloffset_VertexAttribP4uiv 646
+#define _gloffset_VertexP2ui 647
+#define _gloffset_VertexP2uiv 648
+#define _gloffset_VertexP3ui 649
+#define _gloffset_VertexP3uiv 650
+#define _gloffset_VertexP4ui 651
+#define _gloffset_VertexP4uiv 652
+#define _gloffset_BindTransformFeedback 653
+#define _gloffset_DeleteTransformFeedbacks 654
+#define _gloffset_DrawTransformFeedback 655
+#define _gloffset_GenTransformFeedbacks 656
+#define _gloffset_IsTransformFeedback 657
+#define _gloffset_PauseTransformFeedback 658
+#define _gloffset_ResumeTransformFeedback 659
+#define _gloffset_ClearDepthf 660
+#define _gloffset_DepthRangef 661
+#define _gloffset_GetShaderPrecisionFormat 662
+#define _gloffset_ReleaseShaderCompiler 663
+#define _gloffset_ShaderBinary 664
+#define _gloffset_GetGraphicsResetStatusARB 665
+#define _gloffset_GetnColorTableARB 666
+#define _gloffset_GetnCompressedTexImageARB 667
+#define _gloffset_GetnConvolutionFilterARB 668
+#define _gloffset_GetnHistogramARB 669
+#define _gloffset_GetnMapdvARB 670
+#define _gloffset_GetnMapfvARB 671
+#define _gloffset_GetnMapivARB 672
+#define _gloffset_GetnMinmaxARB 673
+#define _gloffset_GetnPixelMapfvARB 674
+#define _gloffset_GetnPixelMapuivARB 675
+#define _gloffset_GetnPixelMapusvARB 676
+#define _gloffset_GetnPolygonStippleARB 677
+#define _gloffset_GetnSeparableFilterARB 678
+#define _gloffset_GetnTexImageARB 679
+#define _gloffset_GetnUniformdvARB 680
+#define _gloffset_GetnUniformfvARB 681
+#define _gloffset_GetnUniformivARB 682
+#define _gloffset_GetnUniformuivARB 683
+#define _gloffset_ReadnPixelsARB 684
+#define _gloffset_PolygonOffsetEXT 685
+#define _gloffset_GetPixelTexGenParameterfvSGIS 686
+#define _gloffset_GetPixelTexGenParameterivSGIS 687
+#define _gloffset_PixelTexGenParameterfSGIS 688
+#define _gloffset_PixelTexGenParameterfvSGIS 689
+#define _gloffset_PixelTexGenParameteriSGIS 690
+#define _gloffset_PixelTexGenParameterivSGIS 691
+#define _gloffset_SampleMaskSGIS 692
+#define _gloffset_SamplePatternSGIS 693
+#define _gloffset_ColorPointerEXT 694
+#define _gloffset_EdgeFlagPointerEXT 695
+#define _gloffset_IndexPointerEXT 696
+#define _gloffset_NormalPointerEXT 697
+#define _gloffset_TexCoordPointerEXT 698
+#define _gloffset_VertexPointerEXT 699
+#define _gloffset_PointParameterfEXT 700
+#define _gloffset_PointParameterfvEXT 701
+#define _gloffset_LockArraysEXT 702
+#define _gloffset_UnlockArraysEXT 703
+#define _gloffset_SecondaryColor3bEXT 704
+#define _gloffset_SecondaryColor3bvEXT 705
+#define _gloffset_SecondaryColor3dEXT 706
+#define _gloffset_SecondaryColor3dvEXT 707
+#define _gloffset_SecondaryColor3fEXT 708
+#define _gloffset_SecondaryColor3fvEXT 709
+#define _gloffset_SecondaryColor3iEXT 710
+#define _gloffset_SecondaryColor3ivEXT 711
+#define _gloffset_SecondaryColor3sEXT 712
+#define _gloffset_SecondaryColor3svEXT 713
+#define _gloffset_SecondaryColor3ubEXT 714
+#define _gloffset_SecondaryColor3ubvEXT 715
+#define _gloffset_SecondaryColor3uiEXT 716
+#define _gloffset_SecondaryColor3uivEXT 717
+#define _gloffset_SecondaryColor3usEXT 718
+#define _gloffset_SecondaryColor3usvEXT 719
+#define _gloffset_SecondaryColorPointerEXT 720
+#define _gloffset_MultiDrawArraysEXT 721
+#define _gloffset_MultiDrawElementsEXT 722
+#define _gloffset_FogCoordPointerEXT 723
+#define _gloffset_FogCoorddEXT 724
+#define _gloffset_FogCoorddvEXT 725
+#define _gloffset_FogCoordfEXT 726
+#define _gloffset_FogCoordfvEXT 727
+#define _gloffset_PixelTexGenSGIX 728
+#define _gloffset_BlendFuncSeparateEXT 729
+#define _gloffset_FlushVertexArrayRangeNV 730
+#define _gloffset_VertexArrayRangeNV 731
+#define _gloffset_CombinerInputNV 732
+#define _gloffset_CombinerOutputNV 733
+#define _gloffset_CombinerParameterfNV 734
+#define _gloffset_CombinerParameterfvNV 735
+#define _gloffset_CombinerParameteriNV 736
+#define _gloffset_CombinerParameterivNV 737
+#define _gloffset_FinalCombinerInputNV 738
+#define _gloffset_GetCombinerInputParameterfvNV 739
+#define _gloffset_GetCombinerInputParameterivNV 740
+#define _gloffset_GetCombinerOutputParameterfvNV 741
+#define _gloffset_GetCombinerOutputParameterivNV 742
+#define _gloffset_GetFinalCombinerInputParameterfvNV 743
+#define _gloffset_GetFinalCombinerInputParameterivNV 744
+#define _gloffset_ResizeBuffersMESA 745
+#define _gloffset_WindowPos2dMESA 746
+#define _gloffset_WindowPos2dvMESA 747
+#define _gloffset_WindowPos2fMESA 748
+#define _gloffset_WindowPos2fvMESA 749
+#define _gloffset_WindowPos2iMESA 750
+#define _gloffset_WindowPos2ivMESA 751
+#define _gloffset_WindowPos2sMESA 752
+#define _gloffset_WindowPos2svMESA 753
+#define _gloffset_WindowPos3dMESA 754
+#define _gloffset_WindowPos3dvMESA 755
+#define _gloffset_WindowPos3fMESA 756
+#define _gloffset_WindowPos3fvMESA 757
+#define _gloffset_WindowPos3iMESA 758
+#define _gloffset_WindowPos3ivMESA 759
+#define _gloffset_WindowPos3sMESA 760
+#define _gloffset_WindowPos3svMESA 761
+#define _gloffset_WindowPos4dMESA 762
+#define _gloffset_WindowPos4dvMESA 763
+#define _gloffset_WindowPos4fMESA 764
+#define _gloffset_WindowPos4fvMESA 765
+#define _gloffset_WindowPos4iMESA 766
+#define _gloffset_WindowPos4ivMESA 767
+#define _gloffset_WindowPos4sMESA 768
+#define _gloffset_WindowPos4svMESA 769
+#define _gloffset_MultiModeDrawArraysIBM 770
+#define _gloffset_MultiModeDrawElementsIBM 771
+#define _gloffset_DeleteFencesNV 772
+#define _gloffset_FinishFenceNV 773
+#define _gloffset_GenFencesNV 774
+#define _gloffset_GetFenceivNV 775
+#define _gloffset_IsFenceNV 776
+#define _gloffset_SetFenceNV 777
+#define _gloffset_TestFenceNV 778
+#define _gloffset_AreProgramsResidentNV 779
+#define _gloffset_BindProgramNV 780
+#define _gloffset_DeleteProgramsNV 781
+#define _gloffset_ExecuteProgramNV 782
+#define _gloffset_GenProgramsNV 783
+#define _gloffset_GetProgramParameterdvNV 784
+#define _gloffset_GetProgramParameterfvNV 785
+#define _gloffset_GetProgramStringNV 786
+#define _gloffset_GetProgramivNV 787
+#define _gloffset_GetTrackMatrixivNV 788
+#define _gloffset_GetVertexAttribPointervNV 789
+#define _gloffset_GetVertexAttribdvNV 790
+#define _gloffset_GetVertexAttribfvNV 791
+#define _gloffset_GetVertexAttribivNV 792
+#define _gloffset_IsProgramNV 793
+#define _gloffset_LoadProgramNV 794
+#define _gloffset_ProgramParameters4dvNV 795
+#define _gloffset_ProgramParameters4fvNV 796
+#define _gloffset_RequestResidentProgramsNV 797
+#define _gloffset_TrackMatrixNV 798
+#define _gloffset_VertexAttrib1dNV 799
+#define _gloffset_VertexAttrib1dvNV 800
+#define _gloffset_VertexAttrib1fNV 801
+#define _gloffset_VertexAttrib1fvNV 802
+#define _gloffset_VertexAttrib1sNV 803
+#define _gloffset_VertexAttrib1svNV 804
+#define _gloffset_VertexAttrib2dNV 805
+#define _gloffset_VertexAttrib2dvNV 806
+#define _gloffset_VertexAttrib2fNV 807
+#define _gloffset_VertexAttrib2fvNV 808
+#define _gloffset_VertexAttrib2sNV 809
+#define _gloffset_VertexAttrib2svNV 810
+#define _gloffset_VertexAttrib3dNV 811
+#define _gloffset_VertexAttrib3dvNV 812
+#define _gloffset_VertexAttrib3fNV 813
+#define _gloffset_VertexAttrib3fvNV 814
+#define _gloffset_VertexAttrib3sNV 815
+#define _gloffset_VertexAttrib3svNV 816
+#define _gloffset_VertexAttrib4dNV 817
+#define _gloffset_VertexAttrib4dvNV 818
+#define _gloffset_VertexAttrib4fNV 819
+#define _gloffset_VertexAttrib4fvNV 820
+#define _gloffset_VertexAttrib4sNV 821
+#define _gloffset_VertexAttrib4svNV 822
+#define _gloffset_VertexAttrib4ubNV 823
+#define _gloffset_VertexAttrib4ubvNV 824
+#define _gloffset_VertexAttribPointerNV 825
+#define _gloffset_VertexAttribs1dvNV 826
+#define _gloffset_VertexAttribs1fvNV 827
+#define _gloffset_VertexAttribs1svNV 828
+#define _gloffset_VertexAttribs2dvNV 829
+#define _gloffset_VertexAttribs2fvNV 830
+#define _gloffset_VertexAttribs2svNV 831
+#define _gloffset_VertexAttribs3dvNV 832
+#define _gloffset_VertexAttribs3fvNV 833
+#define _gloffset_VertexAttribs3svNV 834
+#define _gloffset_VertexAttribs4dvNV 835
+#define _gloffset_VertexAttribs4fvNV 836
+#define _gloffset_VertexAttribs4svNV 837
+#define _gloffset_VertexAttribs4ubvNV 838
+#define _gloffset_GetTexBumpParameterfvATI 839
+#define _gloffset_GetTexBumpParameterivATI 840
+#define _gloffset_TexBumpParameterfvATI 841
+#define _gloffset_TexBumpParameterivATI 842
+#define _gloffset_AlphaFragmentOp1ATI 843
+#define _gloffset_AlphaFragmentOp2ATI 844
+#define _gloffset_AlphaFragmentOp3ATI 845
+#define _gloffset_BeginFragmentShaderATI 846
+#define _gloffset_BindFragmentShaderATI 847
+#define _gloffset_ColorFragmentOp1ATI 848
+#define _gloffset_ColorFragmentOp2ATI 849
+#define _gloffset_ColorFragmentOp3ATI 850
+#define _gloffset_DeleteFragmentShaderATI 851
+#define _gloffset_EndFragmentShaderATI 852
+#define _gloffset_GenFragmentShadersATI 853
+#define _gloffset_PassTexCoordATI 854
+#define _gloffset_SampleMapATI 855
+#define _gloffset_SetFragmentShaderConstantATI 856
+#define _gloffset_PointParameteriNV 857
+#define _gloffset_PointParameterivNV 858
+#define _gloffset_ActiveStencilFaceEXT 859
+#define _gloffset_BindVertexArrayAPPLE 860
+#define _gloffset_DeleteVertexArraysAPPLE 861
+#define _gloffset_GenVertexArraysAPPLE 862
+#define _gloffset_IsVertexArrayAPPLE 863
+#define _gloffset_GetProgramNamedParameterdvNV 864
+#define _gloffset_GetProgramNamedParameterfvNV 865
+#define _gloffset_ProgramNamedParameter4dNV 866
+#define _gloffset_ProgramNamedParameter4dvNV 867
+#define _gloffset_ProgramNamedParameter4fNV 868
+#define _gloffset_ProgramNamedParameter4fvNV 869
+#define _gloffset_PrimitiveRestartIndexNV 870
+#define _gloffset_PrimitiveRestartNV 871
+#define _gloffset_DepthBoundsEXT 872
+#define _gloffset_BlendEquationSeparateEXT 873
+#define _gloffset_BindFramebufferEXT 874
+#define _gloffset_BindRenderbufferEXT 875
+#define _gloffset_CheckFramebufferStatusEXT 876
+#define _gloffset_DeleteFramebuffersEXT 877
+#define _gloffset_DeleteRenderbuffersEXT 878
+#define _gloffset_FramebufferRenderbufferEXT 879
+#define _gloffset_FramebufferTexture1DEXT 880
+#define _gloffset_FramebufferTexture2DEXT 881
+#define _gloffset_FramebufferTexture3DEXT 882
+#define _gloffset_GenFramebuffersEXT 883
+#define _gloffset_GenRenderbuffersEXT 884
+#define _gloffset_GenerateMipmapEXT 885
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 886
+#define _gloffset_GetRenderbufferParameterivEXT 887
+#define _gloffset_IsFramebufferEXT 888
+#define _gloffset_IsRenderbufferEXT 889
+#define _gloffset_RenderbufferStorageEXT 890
+#define _gloffset_BlitFramebufferEXT 891
+#define _gloffset_BufferParameteriAPPLE 892
+#define _gloffset_FlushMappedBufferRangeAPPLE 893
+#define _gloffset_BindFragDataLocationEXT 894
+#define _gloffset_GetFragDataLocationEXT 895
+#define _gloffset_GetUniformuivEXT 896
+#define _gloffset_GetVertexAttribIivEXT 897
+#define _gloffset_GetVertexAttribIuivEXT 898
+#define _gloffset_Uniform1uiEXT 899
+#define _gloffset_Uniform1uivEXT 900
+#define _gloffset_Uniform2uiEXT 901
+#define _gloffset_Uniform2uivEXT 902
+#define _gloffset_Uniform3uiEXT 903
+#define _gloffset_Uniform3uivEXT 904
+#define _gloffset_Uniform4uiEXT 905
+#define _gloffset_Uniform4uivEXT 906
+#define _gloffset_VertexAttribI1iEXT 907
+#define _gloffset_VertexAttribI1ivEXT 908
+#define _gloffset_VertexAttribI1uiEXT 909
+#define _gloffset_VertexAttribI1uivEXT 910
+#define _gloffset_VertexAttribI2iEXT 911
+#define _gloffset_VertexAttribI2ivEXT 912
+#define _gloffset_VertexAttribI2uiEXT 913
+#define _gloffset_VertexAttribI2uivEXT 914
+#define _gloffset_VertexAttribI3iEXT 915
+#define _gloffset_VertexAttribI3ivEXT 916
+#define _gloffset_VertexAttribI3uiEXT 917
+#define _gloffset_VertexAttribI3uivEXT 918
+#define _gloffset_VertexAttribI4bvEXT 919
+#define _gloffset_VertexAttribI4iEXT 920
+#define _gloffset_VertexAttribI4ivEXT 921
+#define _gloffset_VertexAttribI4svEXT 922
+#define _gloffset_VertexAttribI4ubvEXT 923
+#define _gloffset_VertexAttribI4uiEXT 924
+#define _gloffset_VertexAttribI4uivEXT 925
+#define _gloffset_VertexAttribI4usvEXT 926
+#define _gloffset_VertexAttribIPointerEXT 927
+#define _gloffset_FramebufferTextureLayerEXT 928
+#define _gloffset_ColorMaskIndexedEXT 929
+#define _gloffset_DisableIndexedEXT 930
+#define _gloffset_EnableIndexedEXT 931
+#define _gloffset_GetBooleanIndexedvEXT 932
+#define _gloffset_GetIntegerIndexedvEXT 933
+#define _gloffset_IsEnabledIndexedEXT 934
+#define _gloffset_ClearColorIiEXT 935
+#define _gloffset_ClearColorIuiEXT 936
+#define _gloffset_GetTexParameterIivEXT 937
+#define _gloffset_GetTexParameterIuivEXT 938
+#define _gloffset_TexParameterIivEXT 939
+#define _gloffset_TexParameterIuivEXT 940
+#define _gloffset_BeginConditionalRenderNV 941
+#define _gloffset_EndConditionalRenderNV 942
+#define _gloffset_BeginTransformFeedbackEXT 943
+#define _gloffset_BindBufferBaseEXT 944
+#define _gloffset_BindBufferOffsetEXT 945
+#define _gloffset_BindBufferRangeEXT 946
+#define _gloffset_EndTransformFeedbackEXT 947
+#define _gloffset_GetTransformFeedbackVaryingEXT 948
+#define _gloffset_TransformFeedbackVaryingsEXT 949
+#define _gloffset_ProvokingVertexEXT 950
+#define _gloffset_GetTexParameterPointervAPPLE 951
+#define _gloffset_TextureRangeAPPLE 952
+#define _gloffset_GetObjectParameterivAPPLE 953
+#define _gloffset_ObjectPurgeableAPPLE 954
+#define _gloffset_ObjectUnpurgeableAPPLE 955
+#define _gloffset_ActiveProgramEXT 956
+#define _gloffset_CreateShaderProgramEXT 957
+#define _gloffset_UseShaderProgramEXT 958
+#define _gloffset_TextureBarrierNV 959
+#define _gloffset_StencilFuncSeparateATI 960
+#define _gloffset_ProgramEnvParameters4fvEXT 961
+#define _gloffset_ProgramLocalParameters4fvEXT 962
+#define _gloffset_GetQueryObjecti64vEXT 963
+#define _gloffset_GetQueryObjectui64vEXT 964
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 965
+#define _gloffset_EGLImageTargetTexture2DOES 966
#else /* !FEATURE_remap_table */
-#define driDispatchRemapTable_size 521
+#define driDispatchRemapTable_size 559
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1206,320 +1244,358 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define SamplerParameterfv_remap_index 204
#define SamplerParameteri_remap_index 205
#define SamplerParameteriv_remap_index 206
-#define BindTransformFeedback_remap_index 207
-#define DeleteTransformFeedbacks_remap_index 208
-#define DrawTransformFeedback_remap_index 209
-#define GenTransformFeedbacks_remap_index 210
-#define IsTransformFeedback_remap_index 211
-#define PauseTransformFeedback_remap_index 212
-#define ResumeTransformFeedback_remap_index 213
-#define ClearDepthf_remap_index 214
-#define DepthRangef_remap_index 215
-#define GetShaderPrecisionFormat_remap_index 216
-#define ReleaseShaderCompiler_remap_index 217
-#define ShaderBinary_remap_index 218
-#define GetGraphicsResetStatusARB_remap_index 219
-#define GetnColorTableARB_remap_index 220
-#define GetnCompressedTexImageARB_remap_index 221
-#define GetnConvolutionFilterARB_remap_index 222
-#define GetnHistogramARB_remap_index 223
-#define GetnMapdvARB_remap_index 224
-#define GetnMapfvARB_remap_index 225
-#define GetnMapivARB_remap_index 226
-#define GetnMinmaxARB_remap_index 227
-#define GetnPixelMapfvARB_remap_index 228
-#define GetnPixelMapuivARB_remap_index 229
-#define GetnPixelMapusvARB_remap_index 230
-#define GetnPolygonStippleARB_remap_index 231
-#define GetnSeparableFilterARB_remap_index 232
-#define GetnTexImageARB_remap_index 233
-#define GetnUniformdvARB_remap_index 234
-#define GetnUniformfvARB_remap_index 235
-#define GetnUniformivARB_remap_index 236
-#define GetnUniformuivARB_remap_index 237
-#define ReadnPixelsARB_remap_index 238
-#define PolygonOffsetEXT_remap_index 239
-#define GetPixelTexGenParameterfvSGIS_remap_index 240
-#define GetPixelTexGenParameterivSGIS_remap_index 241
-#define PixelTexGenParameterfSGIS_remap_index 242
-#define PixelTexGenParameterfvSGIS_remap_index 243
-#define PixelTexGenParameteriSGIS_remap_index 244
-#define PixelTexGenParameterivSGIS_remap_index 245
-#define SampleMaskSGIS_remap_index 246
-#define SamplePatternSGIS_remap_index 247
-#define ColorPointerEXT_remap_index 248
-#define EdgeFlagPointerEXT_remap_index 249
-#define IndexPointerEXT_remap_index 250
-#define NormalPointerEXT_remap_index 251
-#define TexCoordPointerEXT_remap_index 252
-#define VertexPointerEXT_remap_index 253
-#define PointParameterfEXT_remap_index 254
-#define PointParameterfvEXT_remap_index 255
-#define LockArraysEXT_remap_index 256
-#define UnlockArraysEXT_remap_index 257
-#define SecondaryColor3bEXT_remap_index 258
-#define SecondaryColor3bvEXT_remap_index 259
-#define SecondaryColor3dEXT_remap_index 260
-#define SecondaryColor3dvEXT_remap_index 261
-#define SecondaryColor3fEXT_remap_index 262
-#define SecondaryColor3fvEXT_remap_index 263
-#define SecondaryColor3iEXT_remap_index 264
-#define SecondaryColor3ivEXT_remap_index 265
-#define SecondaryColor3sEXT_remap_index 266
-#define SecondaryColor3svEXT_remap_index 267
-#define SecondaryColor3ubEXT_remap_index 268
-#define SecondaryColor3ubvEXT_remap_index 269
-#define SecondaryColor3uiEXT_remap_index 270
-#define SecondaryColor3uivEXT_remap_index 271
-#define SecondaryColor3usEXT_remap_index 272
-#define SecondaryColor3usvEXT_remap_index 273
-#define SecondaryColorPointerEXT_remap_index 274
-#define MultiDrawArraysEXT_remap_index 275
-#define MultiDrawElementsEXT_remap_index 276
-#define FogCoordPointerEXT_remap_index 277
-#define FogCoorddEXT_remap_index 278
-#define FogCoorddvEXT_remap_index 279
-#define FogCoordfEXT_remap_index 280
-#define FogCoordfvEXT_remap_index 281
-#define PixelTexGenSGIX_remap_index 282
-#define BlendFuncSeparateEXT_remap_index 283
-#define FlushVertexArrayRangeNV_remap_index 284
-#define VertexArrayRangeNV_remap_index 285
-#define CombinerInputNV_remap_index 286
-#define CombinerOutputNV_remap_index 287
-#define CombinerParameterfNV_remap_index 288
-#define CombinerParameterfvNV_remap_index 289
-#define CombinerParameteriNV_remap_index 290
-#define CombinerParameterivNV_remap_index 291
-#define FinalCombinerInputNV_remap_index 292
-#define GetCombinerInputParameterfvNV_remap_index 293
-#define GetCombinerInputParameterivNV_remap_index 294
-#define GetCombinerOutputParameterfvNV_remap_index 295
-#define GetCombinerOutputParameterivNV_remap_index 296
-#define GetFinalCombinerInputParameterfvNV_remap_index 297
-#define GetFinalCombinerInputParameterivNV_remap_index 298
-#define ResizeBuffersMESA_remap_index 299
-#define WindowPos2dMESA_remap_index 300
-#define WindowPos2dvMESA_remap_index 301
-#define WindowPos2fMESA_remap_index 302
-#define WindowPos2fvMESA_remap_index 303
-#define WindowPos2iMESA_remap_index 304
-#define WindowPos2ivMESA_remap_index 305
-#define WindowPos2sMESA_remap_index 306
-#define WindowPos2svMESA_remap_index 307
-#define WindowPos3dMESA_remap_index 308
-#define WindowPos3dvMESA_remap_index 309
-#define WindowPos3fMESA_remap_index 310
-#define WindowPos3fvMESA_remap_index 311
-#define WindowPos3iMESA_remap_index 312
-#define WindowPos3ivMESA_remap_index 313
-#define WindowPos3sMESA_remap_index 314
-#define WindowPos3svMESA_remap_index 315
-#define WindowPos4dMESA_remap_index 316
-#define WindowPos4dvMESA_remap_index 317
-#define WindowPos4fMESA_remap_index 318
-#define WindowPos4fvMESA_remap_index 319
-#define WindowPos4iMESA_remap_index 320
-#define WindowPos4ivMESA_remap_index 321
-#define WindowPos4sMESA_remap_index 322
-#define WindowPos4svMESA_remap_index 323
-#define MultiModeDrawArraysIBM_remap_index 324
-#define MultiModeDrawElementsIBM_remap_index 325
-#define DeleteFencesNV_remap_index 326
-#define FinishFenceNV_remap_index 327
-#define GenFencesNV_remap_index 328
-#define GetFenceivNV_remap_index 329
-#define IsFenceNV_remap_index 330
-#define SetFenceNV_remap_index 331
-#define TestFenceNV_remap_index 332
-#define AreProgramsResidentNV_remap_index 333
-#define BindProgramNV_remap_index 334
-#define DeleteProgramsNV_remap_index 335
-#define ExecuteProgramNV_remap_index 336
-#define GenProgramsNV_remap_index 337
-#define GetProgramParameterdvNV_remap_index 338
-#define GetProgramParameterfvNV_remap_index 339
-#define GetProgramStringNV_remap_index 340
-#define GetProgramivNV_remap_index 341
-#define GetTrackMatrixivNV_remap_index 342
-#define GetVertexAttribPointervNV_remap_index 343
-#define GetVertexAttribdvNV_remap_index 344
-#define GetVertexAttribfvNV_remap_index 345
-#define GetVertexAttribivNV_remap_index 346
-#define IsProgramNV_remap_index 347
-#define LoadProgramNV_remap_index 348
-#define ProgramParameters4dvNV_remap_index 349
-#define ProgramParameters4fvNV_remap_index 350
-#define RequestResidentProgramsNV_remap_index 351
-#define TrackMatrixNV_remap_index 352
-#define VertexAttrib1dNV_remap_index 353
-#define VertexAttrib1dvNV_remap_index 354
-#define VertexAttrib1fNV_remap_index 355
-#define VertexAttrib1fvNV_remap_index 356
-#define VertexAttrib1sNV_remap_index 357
-#define VertexAttrib1svNV_remap_index 358
-#define VertexAttrib2dNV_remap_index 359
-#define VertexAttrib2dvNV_remap_index 360
-#define VertexAttrib2fNV_remap_index 361
-#define VertexAttrib2fvNV_remap_index 362
-#define VertexAttrib2sNV_remap_index 363
-#define VertexAttrib2svNV_remap_index 364
-#define VertexAttrib3dNV_remap_index 365
-#define VertexAttrib3dvNV_remap_index 366
-#define VertexAttrib3fNV_remap_index 367
-#define VertexAttrib3fvNV_remap_index 368
-#define VertexAttrib3sNV_remap_index 369
-#define VertexAttrib3svNV_remap_index 370
-#define VertexAttrib4dNV_remap_index 371
-#define VertexAttrib4dvNV_remap_index 372
-#define VertexAttrib4fNV_remap_index 373
-#define VertexAttrib4fvNV_remap_index 374
-#define VertexAttrib4sNV_remap_index 375
-#define VertexAttrib4svNV_remap_index 376
-#define VertexAttrib4ubNV_remap_index 377
-#define VertexAttrib4ubvNV_remap_index 378
-#define VertexAttribPointerNV_remap_index 379
-#define VertexAttribs1dvNV_remap_index 380
-#define VertexAttribs1fvNV_remap_index 381
-#define VertexAttribs1svNV_remap_index 382
-#define VertexAttribs2dvNV_remap_index 383
-#define VertexAttribs2fvNV_remap_index 384
-#define VertexAttribs2svNV_remap_index 385
-#define VertexAttribs3dvNV_remap_index 386
-#define VertexAttribs3fvNV_remap_index 387
-#define VertexAttribs3svNV_remap_index 388
-#define VertexAttribs4dvNV_remap_index 389
-#define VertexAttribs4fvNV_remap_index 390
-#define VertexAttribs4svNV_remap_index 391
-#define VertexAttribs4ubvNV_remap_index 392
-#define GetTexBumpParameterfvATI_remap_index 393
-#define GetTexBumpParameterivATI_remap_index 394
-#define TexBumpParameterfvATI_remap_index 395
-#define TexBumpParameterivATI_remap_index 396
-#define AlphaFragmentOp1ATI_remap_index 397
-#define AlphaFragmentOp2ATI_remap_index 398
-#define AlphaFragmentOp3ATI_remap_index 399
-#define BeginFragmentShaderATI_remap_index 400
-#define BindFragmentShaderATI_remap_index 401
-#define ColorFragmentOp1ATI_remap_index 402
-#define ColorFragmentOp2ATI_remap_index 403
-#define ColorFragmentOp3ATI_remap_index 404
-#define DeleteFragmentShaderATI_remap_index 405
-#define EndFragmentShaderATI_remap_index 406
-#define GenFragmentShadersATI_remap_index 407
-#define PassTexCoordATI_remap_index 408
-#define SampleMapATI_remap_index 409
-#define SetFragmentShaderConstantATI_remap_index 410
-#define PointParameteriNV_remap_index 411
-#define PointParameterivNV_remap_index 412
-#define ActiveStencilFaceEXT_remap_index 413
-#define BindVertexArrayAPPLE_remap_index 414
-#define DeleteVertexArraysAPPLE_remap_index 415
-#define GenVertexArraysAPPLE_remap_index 416
-#define IsVertexArrayAPPLE_remap_index 417
-#define GetProgramNamedParameterdvNV_remap_index 418
-#define GetProgramNamedParameterfvNV_remap_index 419
-#define ProgramNamedParameter4dNV_remap_index 420
-#define ProgramNamedParameter4dvNV_remap_index 421
-#define ProgramNamedParameter4fNV_remap_index 422
-#define ProgramNamedParameter4fvNV_remap_index 423
-#define PrimitiveRestartIndexNV_remap_index 424
-#define PrimitiveRestartNV_remap_index 425
-#define DepthBoundsEXT_remap_index 426
-#define BlendEquationSeparateEXT_remap_index 427
-#define BindFramebufferEXT_remap_index 428
-#define BindRenderbufferEXT_remap_index 429
-#define CheckFramebufferStatusEXT_remap_index 430
-#define DeleteFramebuffersEXT_remap_index 431
-#define DeleteRenderbuffersEXT_remap_index 432
-#define FramebufferRenderbufferEXT_remap_index 433
-#define FramebufferTexture1DEXT_remap_index 434
-#define FramebufferTexture2DEXT_remap_index 435
-#define FramebufferTexture3DEXT_remap_index 436
-#define GenFramebuffersEXT_remap_index 437
-#define GenRenderbuffersEXT_remap_index 438
-#define GenerateMipmapEXT_remap_index 439
-#define GetFramebufferAttachmentParameterivEXT_remap_index 440
-#define GetRenderbufferParameterivEXT_remap_index 441
-#define IsFramebufferEXT_remap_index 442
-#define IsRenderbufferEXT_remap_index 443
-#define RenderbufferStorageEXT_remap_index 444
-#define BlitFramebufferEXT_remap_index 445
-#define BufferParameteriAPPLE_remap_index 446
-#define FlushMappedBufferRangeAPPLE_remap_index 447
-#define BindFragDataLocationEXT_remap_index 448
-#define GetFragDataLocationEXT_remap_index 449
-#define GetUniformuivEXT_remap_index 450
-#define GetVertexAttribIivEXT_remap_index 451
-#define GetVertexAttribIuivEXT_remap_index 452
-#define Uniform1uiEXT_remap_index 453
-#define Uniform1uivEXT_remap_index 454
-#define Uniform2uiEXT_remap_index 455
-#define Uniform2uivEXT_remap_index 456
-#define Uniform3uiEXT_remap_index 457
-#define Uniform3uivEXT_remap_index 458
-#define Uniform4uiEXT_remap_index 459
-#define Uniform4uivEXT_remap_index 460
-#define VertexAttribI1iEXT_remap_index 461
-#define VertexAttribI1ivEXT_remap_index 462
-#define VertexAttribI1uiEXT_remap_index 463
-#define VertexAttribI1uivEXT_remap_index 464
-#define VertexAttribI2iEXT_remap_index 465
-#define VertexAttribI2ivEXT_remap_index 466
-#define VertexAttribI2uiEXT_remap_index 467
-#define VertexAttribI2uivEXT_remap_index 468
-#define VertexAttribI3iEXT_remap_index 469
-#define VertexAttribI3ivEXT_remap_index 470
-#define VertexAttribI3uiEXT_remap_index 471
-#define VertexAttribI3uivEXT_remap_index 472
-#define VertexAttribI4bvEXT_remap_index 473
-#define VertexAttribI4iEXT_remap_index 474
-#define VertexAttribI4ivEXT_remap_index 475
-#define VertexAttribI4svEXT_remap_index 476
-#define VertexAttribI4ubvEXT_remap_index 477
-#define VertexAttribI4uiEXT_remap_index 478
-#define VertexAttribI4uivEXT_remap_index 479
-#define VertexAttribI4usvEXT_remap_index 480
-#define VertexAttribIPointerEXT_remap_index 481
-#define FramebufferTextureLayerEXT_remap_index 482
-#define ColorMaskIndexedEXT_remap_index 483
-#define DisableIndexedEXT_remap_index 484
-#define EnableIndexedEXT_remap_index 485
-#define GetBooleanIndexedvEXT_remap_index 486
-#define GetIntegerIndexedvEXT_remap_index 487
-#define IsEnabledIndexedEXT_remap_index 488
-#define ClearColorIiEXT_remap_index 489
-#define ClearColorIuiEXT_remap_index 490
-#define GetTexParameterIivEXT_remap_index 491
-#define GetTexParameterIuivEXT_remap_index 492
-#define TexParameterIivEXT_remap_index 493
-#define TexParameterIuivEXT_remap_index 494
-#define BeginConditionalRenderNV_remap_index 495
-#define EndConditionalRenderNV_remap_index 496
-#define BeginTransformFeedbackEXT_remap_index 497
-#define BindBufferBaseEXT_remap_index 498
-#define BindBufferOffsetEXT_remap_index 499
-#define BindBufferRangeEXT_remap_index 500
-#define EndTransformFeedbackEXT_remap_index 501
-#define GetTransformFeedbackVaryingEXT_remap_index 502
-#define TransformFeedbackVaryingsEXT_remap_index 503
-#define ProvokingVertexEXT_remap_index 504
-#define GetTexParameterPointervAPPLE_remap_index 505
-#define TextureRangeAPPLE_remap_index 506
-#define GetObjectParameterivAPPLE_remap_index 507
-#define ObjectPurgeableAPPLE_remap_index 508
-#define ObjectUnpurgeableAPPLE_remap_index 509
-#define ActiveProgramEXT_remap_index 510
-#define CreateShaderProgramEXT_remap_index 511
-#define UseShaderProgramEXT_remap_index 512
-#define TextureBarrierNV_remap_index 513
-#define StencilFuncSeparateATI_remap_index 514
-#define ProgramEnvParameters4fvEXT_remap_index 515
-#define ProgramLocalParameters4fvEXT_remap_index 516
-#define GetQueryObjecti64vEXT_remap_index 517
-#define GetQueryObjectui64vEXT_remap_index 518
-#define EGLImageTargetRenderbufferStorageOES_remap_index 519
-#define EGLImageTargetTexture2DOES_remap_index 520
+#define ColorP3ui_remap_index 207
+#define ColorP3uiv_remap_index 208
+#define ColorP4ui_remap_index 209
+#define ColorP4uiv_remap_index 210
+#define MultiTexCoordP1ui_remap_index 211
+#define MultiTexCoordP1uiv_remap_index 212
+#define MultiTexCoordP2ui_remap_index 213
+#define MultiTexCoordP2uiv_remap_index 214
+#define MultiTexCoordP3ui_remap_index 215
+#define MultiTexCoordP3uiv_remap_index 216
+#define MultiTexCoordP4ui_remap_index 217
+#define MultiTexCoordP4uiv_remap_index 218
+#define NormalP3ui_remap_index 219
+#define NormalP3uiv_remap_index 220
+#define SecondaryColorP3ui_remap_index 221
+#define SecondaryColorP3uiv_remap_index 222
+#define TexCoordP1ui_remap_index 223
+#define TexCoordP1uiv_remap_index 224
+#define TexCoordP2ui_remap_index 225
+#define TexCoordP2uiv_remap_index 226
+#define TexCoordP3ui_remap_index 227
+#define TexCoordP3uiv_remap_index 228
+#define TexCoordP4ui_remap_index 229
+#define TexCoordP4uiv_remap_index 230
+#define VertexAttribP1ui_remap_index 231
+#define VertexAttribP1uiv_remap_index 232
+#define VertexAttribP2ui_remap_index 233
+#define VertexAttribP2uiv_remap_index 234
+#define VertexAttribP3ui_remap_index 235
+#define VertexAttribP3uiv_remap_index 236
+#define VertexAttribP4ui_remap_index 237
+#define VertexAttribP4uiv_remap_index 238
+#define VertexP2ui_remap_index 239
+#define VertexP2uiv_remap_index 240
+#define VertexP3ui_remap_index 241
+#define VertexP3uiv_remap_index 242
+#define VertexP4ui_remap_index 243
+#define VertexP4uiv_remap_index 244
+#define BindTransformFeedback_remap_index 245
+#define DeleteTransformFeedbacks_remap_index 246
+#define DrawTransformFeedback_remap_index 247
+#define GenTransformFeedbacks_remap_index 248
+#define IsTransformFeedback_remap_index 249
+#define PauseTransformFeedback_remap_index 250
+#define ResumeTransformFeedback_remap_index 251
+#define ClearDepthf_remap_index 252
+#define DepthRangef_remap_index 253
+#define GetShaderPrecisionFormat_remap_index 254
+#define ReleaseShaderCompiler_remap_index 255
+#define ShaderBinary_remap_index 256
+#define GetGraphicsResetStatusARB_remap_index 257
+#define GetnColorTableARB_remap_index 258
+#define GetnCompressedTexImageARB_remap_index 259
+#define GetnConvolutionFilterARB_remap_index 260
+#define GetnHistogramARB_remap_index 261
+#define GetnMapdvARB_remap_index 262
+#define GetnMapfvARB_remap_index 263
+#define GetnMapivARB_remap_index 264
+#define GetnMinmaxARB_remap_index 265
+#define GetnPixelMapfvARB_remap_index 266
+#define GetnPixelMapuivARB_remap_index 267
+#define GetnPixelMapusvARB_remap_index 268
+#define GetnPolygonStippleARB_remap_index 269
+#define GetnSeparableFilterARB_remap_index 270
+#define GetnTexImageARB_remap_index 271
+#define GetnUniformdvARB_remap_index 272
+#define GetnUniformfvARB_remap_index 273
+#define GetnUniformivARB_remap_index 274
+#define GetnUniformuivARB_remap_index 275
+#define ReadnPixelsARB_remap_index 276
+#define PolygonOffsetEXT_remap_index 277
+#define GetPixelTexGenParameterfvSGIS_remap_index 278
+#define GetPixelTexGenParameterivSGIS_remap_index 279
+#define PixelTexGenParameterfSGIS_remap_index 280
+#define PixelTexGenParameterfvSGIS_remap_index 281
+#define PixelTexGenParameteriSGIS_remap_index 282
+#define PixelTexGenParameterivSGIS_remap_index 283
+#define SampleMaskSGIS_remap_index 284
+#define SamplePatternSGIS_remap_index 285
+#define ColorPointerEXT_remap_index 286
+#define EdgeFlagPointerEXT_remap_index 287
+#define IndexPointerEXT_remap_index 288
+#define NormalPointerEXT_remap_index 289
+#define TexCoordPointerEXT_remap_index 290
+#define VertexPointerEXT_remap_index 291
+#define PointParameterfEXT_remap_index 292
+#define PointParameterfvEXT_remap_index 293
+#define LockArraysEXT_remap_index 294
+#define UnlockArraysEXT_remap_index 295
+#define SecondaryColor3bEXT_remap_index 296
+#define SecondaryColor3bvEXT_remap_index 297
+#define SecondaryColor3dEXT_remap_index 298
+#define SecondaryColor3dvEXT_remap_index 299
+#define SecondaryColor3fEXT_remap_index 300
+#define SecondaryColor3fvEXT_remap_index 301
+#define SecondaryColor3iEXT_remap_index 302
+#define SecondaryColor3ivEXT_remap_index 303
+#define SecondaryColor3sEXT_remap_index 304
+#define SecondaryColor3svEXT_remap_index 305
+#define SecondaryColor3ubEXT_remap_index 306
+#define SecondaryColor3ubvEXT_remap_index 307
+#define SecondaryColor3uiEXT_remap_index 308
+#define SecondaryColor3uivEXT_remap_index 309
+#define SecondaryColor3usEXT_remap_index 310
+#define SecondaryColor3usvEXT_remap_index 311
+#define SecondaryColorPointerEXT_remap_index 312
+#define MultiDrawArraysEXT_remap_index 313
+#define MultiDrawElementsEXT_remap_index 314
+#define FogCoordPointerEXT_remap_index 315
+#define FogCoorddEXT_remap_index 316
+#define FogCoorddvEXT_remap_index 317
+#define FogCoordfEXT_remap_index 318
+#define FogCoordfvEXT_remap_index 319
+#define PixelTexGenSGIX_remap_index 320
+#define BlendFuncSeparateEXT_remap_index 321
+#define FlushVertexArrayRangeNV_remap_index 322
+#define VertexArrayRangeNV_remap_index 323
+#define CombinerInputNV_remap_index 324
+#define CombinerOutputNV_remap_index 325
+#define CombinerParameterfNV_remap_index 326
+#define CombinerParameterfvNV_remap_index 327
+#define CombinerParameteriNV_remap_index 328
+#define CombinerParameterivNV_remap_index 329
+#define FinalCombinerInputNV_remap_index 330
+#define GetCombinerInputParameterfvNV_remap_index 331
+#define GetCombinerInputParameterivNV_remap_index 332
+#define GetCombinerOutputParameterfvNV_remap_index 333
+#define GetCombinerOutputParameterivNV_remap_index 334
+#define GetFinalCombinerInputParameterfvNV_remap_index 335
+#define GetFinalCombinerInputParameterivNV_remap_index 336
+#define ResizeBuffersMESA_remap_index 337
+#define WindowPos2dMESA_remap_index 338
+#define WindowPos2dvMESA_remap_index 339
+#define WindowPos2fMESA_remap_index 340
+#define WindowPos2fvMESA_remap_index 341
+#define WindowPos2iMESA_remap_index 342
+#define WindowPos2ivMESA_remap_index 343
+#define WindowPos2sMESA_remap_index 344
+#define WindowPos2svMESA_remap_index 345
+#define WindowPos3dMESA_remap_index 346
+#define WindowPos3dvMESA_remap_index 347
+#define WindowPos3fMESA_remap_index 348
+#define WindowPos3fvMESA_remap_index 349
+#define WindowPos3iMESA_remap_index 350
+#define WindowPos3ivMESA_remap_index 351
+#define WindowPos3sMESA_remap_index 352
+#define WindowPos3svMESA_remap_index 353
+#define WindowPos4dMESA_remap_index 354
+#define WindowPos4dvMESA_remap_index 355
+#define WindowPos4fMESA_remap_index 356
+#define WindowPos4fvMESA_remap_index 357
+#define WindowPos4iMESA_remap_index 358
+#define WindowPos4ivMESA_remap_index 359
+#define WindowPos4sMESA_remap_index 360
+#define WindowPos4svMESA_remap_index 361
+#define MultiModeDrawArraysIBM_remap_index 362
+#define MultiModeDrawElementsIBM_remap_index 363
+#define DeleteFencesNV_remap_index 364
+#define FinishFenceNV_remap_index 365
+#define GenFencesNV_remap_index 366
+#define GetFenceivNV_remap_index 367
+#define IsFenceNV_remap_index 368
+#define SetFenceNV_remap_index 369
+#define TestFenceNV_remap_index 370
+#define AreProgramsResidentNV_remap_index 371
+#define BindProgramNV_remap_index 372
+#define DeleteProgramsNV_remap_index 373
+#define ExecuteProgramNV_remap_index 374
+#define GenProgramsNV_remap_index 375
+#define GetProgramParameterdvNV_remap_index 376
+#define GetProgramParameterfvNV_remap_index 377
+#define GetProgramStringNV_remap_index 378
+#define GetProgramivNV_remap_index 379
+#define GetTrackMatrixivNV_remap_index 380
+#define GetVertexAttribPointervNV_remap_index 381
+#define GetVertexAttribdvNV_remap_index 382
+#define GetVertexAttribfvNV_remap_index 383
+#define GetVertexAttribivNV_remap_index 384
+#define IsProgramNV_remap_index 385
+#define LoadProgramNV_remap_index 386
+#define ProgramParameters4dvNV_remap_index 387
+#define ProgramParameters4fvNV_remap_index 388
+#define RequestResidentProgramsNV_remap_index 389
+#define TrackMatrixNV_remap_index 390
+#define VertexAttrib1dNV_remap_index 391
+#define VertexAttrib1dvNV_remap_index 392
+#define VertexAttrib1fNV_remap_index 393
+#define VertexAttrib1fvNV_remap_index 394
+#define VertexAttrib1sNV_remap_index 395
+#define VertexAttrib1svNV_remap_index 396
+#define VertexAttrib2dNV_remap_index 397
+#define VertexAttrib2dvNV_remap_index 398
+#define VertexAttrib2fNV_remap_index 399
+#define VertexAttrib2fvNV_remap_index 400
+#define VertexAttrib2sNV_remap_index 401
+#define VertexAttrib2svNV_remap_index 402
+#define VertexAttrib3dNV_remap_index 403
+#define VertexAttrib3dvNV_remap_index 404
+#define VertexAttrib3fNV_remap_index 405
+#define VertexAttrib3fvNV_remap_index 406
+#define VertexAttrib3sNV_remap_index 407
+#define VertexAttrib3svNV_remap_index 408
+#define VertexAttrib4dNV_remap_index 409
+#define VertexAttrib4dvNV_remap_index 410
+#define VertexAttrib4fNV_remap_index 411
+#define VertexAttrib4fvNV_remap_index 412
+#define VertexAttrib4sNV_remap_index 413
+#define VertexAttrib4svNV_remap_index 414
+#define VertexAttrib4ubNV_remap_index 415
+#define VertexAttrib4ubvNV_remap_index 416
+#define VertexAttribPointerNV_remap_index 417
+#define VertexAttribs1dvNV_remap_index 418
+#define VertexAttribs1fvNV_remap_index 419
+#define VertexAttribs1svNV_remap_index 420
+#define VertexAttribs2dvNV_remap_index 421
+#define VertexAttribs2fvNV_remap_index 422
+#define VertexAttribs2svNV_remap_index 423
+#define VertexAttribs3dvNV_remap_index 424
+#define VertexAttribs3fvNV_remap_index 425
+#define VertexAttribs3svNV_remap_index 426
+#define VertexAttribs4dvNV_remap_index 427
+#define VertexAttribs4fvNV_remap_index 428
+#define VertexAttribs4svNV_remap_index 429
+#define VertexAttribs4ubvNV_remap_index 430
+#define GetTexBumpParameterfvATI_remap_index 431
+#define GetTexBumpParameterivATI_remap_index 432
+#define TexBumpParameterfvATI_remap_index 433
+#define TexBumpParameterivATI_remap_index 434
+#define AlphaFragmentOp1ATI_remap_index 435
+#define AlphaFragmentOp2ATI_remap_index 436
+#define AlphaFragmentOp3ATI_remap_index 437
+#define BeginFragmentShaderATI_remap_index 438
+#define BindFragmentShaderATI_remap_index 439
+#define ColorFragmentOp1ATI_remap_index 440
+#define ColorFragmentOp2ATI_remap_index 441
+#define ColorFragmentOp3ATI_remap_index 442
+#define DeleteFragmentShaderATI_remap_index 443
+#define EndFragmentShaderATI_remap_index 444
+#define GenFragmentShadersATI_remap_index 445
+#define PassTexCoordATI_remap_index 446
+#define SampleMapATI_remap_index 447
+#define SetFragmentShaderConstantATI_remap_index 448
+#define PointParameteriNV_remap_index 449
+#define PointParameterivNV_remap_index 450
+#define ActiveStencilFaceEXT_remap_index 451
+#define BindVertexArrayAPPLE_remap_index 452
+#define DeleteVertexArraysAPPLE_remap_index 453
+#define GenVertexArraysAPPLE_remap_index 454
+#define IsVertexArrayAPPLE_remap_index 455
+#define GetProgramNamedParameterdvNV_remap_index 456
+#define GetProgramNamedParameterfvNV_remap_index 457
+#define ProgramNamedParameter4dNV_remap_index 458
+#define ProgramNamedParameter4dvNV_remap_index 459
+#define ProgramNamedParameter4fNV_remap_index 460
+#define ProgramNamedParameter4fvNV_remap_index 461
+#define PrimitiveRestartIndexNV_remap_index 462
+#define PrimitiveRestartNV_remap_index 463
+#define DepthBoundsEXT_remap_index 464
+#define BlendEquationSeparateEXT_remap_index 465
+#define BindFramebufferEXT_remap_index 466
+#define BindRenderbufferEXT_remap_index 467
+#define CheckFramebufferStatusEXT_remap_index 468
+#define DeleteFramebuffersEXT_remap_index 469
+#define DeleteRenderbuffersEXT_remap_index 470
+#define FramebufferRenderbufferEXT_remap_index 471
+#define FramebufferTexture1DEXT_remap_index 472
+#define FramebufferTexture2DEXT_remap_index 473
+#define FramebufferTexture3DEXT_remap_index 474
+#define GenFramebuffersEXT_remap_index 475
+#define GenRenderbuffersEXT_remap_index 476
+#define GenerateMipmapEXT_remap_index 477
+#define GetFramebufferAttachmentParameterivEXT_remap_index 478
+#define GetRenderbufferParameterivEXT_remap_index 479
+#define IsFramebufferEXT_remap_index 480
+#define IsRenderbufferEXT_remap_index 481
+#define RenderbufferStorageEXT_remap_index 482
+#define BlitFramebufferEXT_remap_index 483
+#define BufferParameteriAPPLE_remap_index 484
+#define FlushMappedBufferRangeAPPLE_remap_index 485
+#define BindFragDataLocationEXT_remap_index 486
+#define GetFragDataLocationEXT_remap_index 487
+#define GetUniformuivEXT_remap_index 488
+#define GetVertexAttribIivEXT_remap_index 489
+#define GetVertexAttribIuivEXT_remap_index 490
+#define Uniform1uiEXT_remap_index 491
+#define Uniform1uivEXT_remap_index 492
+#define Uniform2uiEXT_remap_index 493
+#define Uniform2uivEXT_remap_index 494
+#define Uniform3uiEXT_remap_index 495
+#define Uniform3uivEXT_remap_index 496
+#define Uniform4uiEXT_remap_index 497
+#define Uniform4uivEXT_remap_index 498
+#define VertexAttribI1iEXT_remap_index 499
+#define VertexAttribI1ivEXT_remap_index 500
+#define VertexAttribI1uiEXT_remap_index 501
+#define VertexAttribI1uivEXT_remap_index 502
+#define VertexAttribI2iEXT_remap_index 503
+#define VertexAttribI2ivEXT_remap_index 504
+#define VertexAttribI2uiEXT_remap_index 505
+#define VertexAttribI2uivEXT_remap_index 506
+#define VertexAttribI3iEXT_remap_index 507
+#define VertexAttribI3ivEXT_remap_index 508
+#define VertexAttribI3uiEXT_remap_index 509
+#define VertexAttribI3uivEXT_remap_index 510
+#define VertexAttribI4bvEXT_remap_index 511
+#define VertexAttribI4iEXT_remap_index 512
+#define VertexAttribI4ivEXT_remap_index 513
+#define VertexAttribI4svEXT_remap_index 514
+#define VertexAttribI4ubvEXT_remap_index 515
+#define VertexAttribI4uiEXT_remap_index 516
+#define VertexAttribI4uivEXT_remap_index 517
+#define VertexAttribI4usvEXT_remap_index 518
+#define VertexAttribIPointerEXT_remap_index 519
+#define FramebufferTextureLayerEXT_remap_index 520
+#define ColorMaskIndexedEXT_remap_index 521
+#define DisableIndexedEXT_remap_index 522
+#define EnableIndexedEXT_remap_index 523
+#define GetBooleanIndexedvEXT_remap_index 524
+#define GetIntegerIndexedvEXT_remap_index 525
+#define IsEnabledIndexedEXT_remap_index 526
+#define ClearColorIiEXT_remap_index 527
+#define ClearColorIuiEXT_remap_index 528
+#define GetTexParameterIivEXT_remap_index 529
+#define GetTexParameterIuivEXT_remap_index 530
+#define TexParameterIivEXT_remap_index 531
+#define TexParameterIuivEXT_remap_index 532
+#define BeginConditionalRenderNV_remap_index 533
+#define EndConditionalRenderNV_remap_index 534
+#define BeginTransformFeedbackEXT_remap_index 535
+#define BindBufferBaseEXT_remap_index 536
+#define BindBufferOffsetEXT_remap_index 537
+#define BindBufferRangeEXT_remap_index 538
+#define EndTransformFeedbackEXT_remap_index 539
+#define GetTransformFeedbackVaryingEXT_remap_index 540
+#define TransformFeedbackVaryingsEXT_remap_index 541
+#define ProvokingVertexEXT_remap_index 542
+#define GetTexParameterPointervAPPLE_remap_index 543
+#define TextureRangeAPPLE_remap_index 544
+#define GetObjectParameterivAPPLE_remap_index 545
+#define ObjectPurgeableAPPLE_remap_index 546
+#define ObjectUnpurgeableAPPLE_remap_index 547
+#define ActiveProgramEXT_remap_index 548
+#define CreateShaderProgramEXT_remap_index 549
+#define UseShaderProgramEXT_remap_index 550
+#define TextureBarrierNV_remap_index 551
+#define StencilFuncSeparateATI_remap_index 552
+#define ProgramEnvParameters4fvEXT_remap_index 553
+#define ProgramLocalParameters4fvEXT_remap_index 554
+#define GetQueryObjecti64vEXT_remap_index 555
+#define GetQueryObjectui64vEXT_remap_index 556
+#define EGLImageTargetRenderbufferStorageOES_remap_index 557
+#define EGLImageTargetTexture2DOES_remap_index 558
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1728,6 +1804,44 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index]
#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index]
#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index]
+#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index]
+#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index]
+#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index]
+#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index]
+#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index]
+#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index]
+#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index]
+#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index]
+#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index]
+#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index]
+#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index]
+#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index]
+#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index]
+#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index]
+#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index]
+#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index]
+#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index]
+#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index]
+#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index]
+#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index]
+#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index]
+#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index]
+#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index]
+#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index]
+#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index]
+#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index]
+#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index]
+#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index]
+#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index]
+#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index]
+#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index]
+#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index]
+#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index]
+#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index]
+#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index]
+#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index]
+#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index]
+#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index]
#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
@@ -8810,6 +8924,424 @@ static INLINE void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPI
SET_by_offset(disp, _gloffset_SamplerParameteriv, fn);
}
+typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint);
+#define CALL_ColorP3ui(disp, parameters) \
+ (* GET_ColorP3ui(disp)) parameters
+static INLINE _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) {
+ return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui));
+}
+
+static INLINE void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *);
+#define CALL_ColorP3uiv(disp, parameters) \
+ (* GET_ColorP3uiv(disp)) parameters
+static INLINE _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) {
+ return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv));
+}
+
+static INLINE void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ColorP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint);
+#define CALL_ColorP4ui(disp, parameters) \
+ (* GET_ColorP4ui(disp)) parameters
+static INLINE _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) {
+ return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui));
+}
+
+static INLINE void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *);
+#define CALL_ColorP4uiv(disp, parameters) \
+ (* GET_ColorP4uiv(disp)) parameters
+static INLINE _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) {
+ return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv));
+}
+
+static INLINE void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ColorP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP1ui(disp, parameters) \
+ (* GET_MultiTexCoordP1ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui));
+}
+
+static INLINE void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP1uiv(disp, parameters) \
+ (* GET_MultiTexCoordP1uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv));
+}
+
+static INLINE void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP2ui(disp, parameters) \
+ (* GET_MultiTexCoordP2ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui));
+}
+
+static INLINE void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP2uiv(disp, parameters) \
+ (* GET_MultiTexCoordP2uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv));
+}
+
+static INLINE void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP3ui(disp, parameters) \
+ (* GET_MultiTexCoordP3ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui));
+}
+
+static INLINE void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP3uiv(disp, parameters) \
+ (* GET_MultiTexCoordP3uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv));
+}
+
+static INLINE void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP4ui(disp, parameters) \
+ (* GET_MultiTexCoordP4ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui));
+}
+
+static INLINE void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP4uiv(disp, parameters) \
+ (* GET_MultiTexCoordP4uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv));
+}
+
+static INLINE void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint);
+#define CALL_NormalP3ui(disp, parameters) \
+ (* GET_NormalP3ui(disp)) parameters
+static INLINE _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) {
+ return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui));
+}
+
+static INLINE void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_NormalP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *);
+#define CALL_NormalP3uiv(disp, parameters) \
+ (* GET_NormalP3uiv(disp)) parameters
+static INLINE _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) {
+ return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv));
+}
+
+static INLINE void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_NormalP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint);
+#define CALL_SecondaryColorP3ui(disp, parameters) \
+ (* GET_SecondaryColorP3ui(disp)) parameters
+static INLINE _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui));
+}
+
+static INLINE void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *);
+#define CALL_SecondaryColorP3uiv(disp, parameters) \
+ (* GET_SecondaryColorP3uiv(disp)) parameters
+static INLINE _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv));
+}
+
+static INLINE void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint);
+#define CALL_TexCoordP1ui(disp, parameters) \
+ (* GET_TexCoordP1ui(disp)) parameters
+static INLINE _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui));
+}
+
+static INLINE void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP1uiv(disp, parameters) \
+ (* GET_TexCoordP1uiv(disp)) parameters
+static INLINE _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv));
+}
+
+static INLINE void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint);
+#define CALL_TexCoordP2ui(disp, parameters) \
+ (* GET_TexCoordP2ui(disp)) parameters
+static INLINE _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui));
+}
+
+static INLINE void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP2uiv(disp, parameters) \
+ (* GET_TexCoordP2uiv(disp)) parameters
+static INLINE _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv));
+}
+
+static INLINE void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint);
+#define CALL_TexCoordP3ui(disp, parameters) \
+ (* GET_TexCoordP3ui(disp)) parameters
+static INLINE _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui));
+}
+
+static INLINE void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP3uiv(disp, parameters) \
+ (* GET_TexCoordP3uiv(disp)) parameters
+static INLINE _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv));
+}
+
+static INLINE void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint);
+#define CALL_TexCoordP4ui(disp, parameters) \
+ (* GET_TexCoordP4ui(disp)) parameters
+static INLINE _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui));
+}
+
+static INLINE void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP4uiv(disp, parameters) \
+ (* GET_TexCoordP4uiv(disp)) parameters
+static INLINE _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv));
+}
+
+static INLINE void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP1ui(disp, parameters) \
+ (* GET_VertexAttribP1ui(disp)) parameters
+static INLINE _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui));
+}
+
+static INLINE void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP1uiv(disp, parameters) \
+ (* GET_VertexAttribP1uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv));
+}
+
+static INLINE void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP2ui(disp, parameters) \
+ (* GET_VertexAttribP2ui(disp)) parameters
+static INLINE _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui));
+}
+
+static INLINE void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP2uiv(disp, parameters) \
+ (* GET_VertexAttribP2uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv));
+}
+
+static INLINE void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP3ui(disp, parameters) \
+ (* GET_VertexAttribP3ui(disp)) parameters
+static INLINE _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui));
+}
+
+static INLINE void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP3uiv(disp, parameters) \
+ (* GET_VertexAttribP3uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv));
+}
+
+static INLINE void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP4ui(disp, parameters) \
+ (* GET_VertexAttribP4ui(disp)) parameters
+static INLINE _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui));
+}
+
+static INLINE void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP4uiv(disp, parameters) \
+ (* GET_VertexAttribP4uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv));
+}
+
+static INLINE void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint);
+#define CALL_VertexP2ui(disp, parameters) \
+ (* GET_VertexP2ui(disp)) parameters
+static INLINE _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui));
+}
+
+static INLINE void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *);
+#define CALL_VertexP2uiv(disp, parameters) \
+ (* GET_VertexP2uiv(disp)) parameters
+static INLINE _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv));
+}
+
+static INLINE void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint);
+#define CALL_VertexP3ui(disp, parameters) \
+ (* GET_VertexP3ui(disp)) parameters
+static INLINE _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui));
+}
+
+static INLINE void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *);
+#define CALL_VertexP3uiv(disp, parameters) \
+ (* GET_VertexP3uiv(disp)) parameters
+static INLINE _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv));
+}
+
+static INLINE void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint);
+#define CALL_VertexP4ui(disp, parameters) \
+ (* GET_VertexP4ui(disp)) parameters
+static INLINE _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui));
+}
+
+static INLINE void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *);
+#define CALL_VertexP4uiv(disp, parameters) \
+ (* GET_VertexP4uiv(disp)) parameters
+static INLINE _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv));
+}
+
+static INLINE void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP4uiv, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint);
#define CALL_BindTransformFeedback(disp, parameters) \
(* GET_BindTransformFeedback(disp)) parameters
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c
index f55a23ada..a8962a78a 100644
--- a/mesalib/src/mesa/main/enums.c
+++ b/mesalib/src/mesa/main/enums.c
@@ -812,6 +812,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_10_10_10_2_OES\0"
+ "GL_INT_2_10_10_10_REV\0"
"GL_INT_SAMPLER_1D\0"
"GL_INT_SAMPLER_1D_ARRAY\0"
"GL_INT_SAMPLER_1D_ARRAY_EXT\0"
@@ -2356,7 +2357,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2317] =
+static const enum_elt all_enums[2318] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3133,1631 +3134,1632 @@ static const enum_elt all_enums[2317] =
{ 16740, 0x00008575 }, /* GL_INTERPOLATE_ARB */
{ 16759, 0x00008575 }, /* GL_INTERPOLATE_EXT */
{ 16778, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 16800, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
- { 16818, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
- { 16842, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 16870, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 16892, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
- { 16910, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
- { 16934, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 16962, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 16984, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
- { 17007, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 17034, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
- { 17052, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 17074, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
- { 17096, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 17122, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
- { 17142, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 17166, 0x00008B53 }, /* GL_INT_VEC2 */
- { 17178, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 17194, 0x00008B54 }, /* GL_INT_VEC3 */
- { 17206, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 17222, 0x00008B55 }, /* GL_INT_VEC4 */
- { 17234, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 17250, 0x00000500 }, /* GL_INVALID_ENUM */
- { 17266, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 17299, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 17336, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 17373, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 17394, 0x00000501 }, /* GL_INVALID_VALUE */
- { 17411, 0x0000862B }, /* GL_INVERSE_NV */
- { 17425, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 17449, 0x0000150A }, /* GL_INVERT */
- { 17459, 0x00001E00 }, /* GL_KEEP */
- { 17467, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 17493, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 17523, 0x00000406 }, /* GL_LEFT */
- { 17531, 0x00000203 }, /* GL_LEQUAL */
- { 17541, 0x00000201 }, /* GL_LESS */
- { 17549, 0x00004000 }, /* GL_LIGHT0 */
- { 17559, 0x00004001 }, /* GL_LIGHT1 */
- { 17569, 0x00004002 }, /* GL_LIGHT2 */
- { 17579, 0x00004003 }, /* GL_LIGHT3 */
- { 17589, 0x00004004 }, /* GL_LIGHT4 */
- { 17599, 0x00004005 }, /* GL_LIGHT5 */
- { 17609, 0x00004006 }, /* GL_LIGHT6 */
- { 17619, 0x00004007 }, /* GL_LIGHT7 */
- { 17629, 0x00000B50 }, /* GL_LIGHTING */
- { 17641, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 17657, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 17680, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 17709, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 17742, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 17770, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 17794, 0x00001B01 }, /* GL_LINE */
- { 17802, 0x00002601 }, /* GL_LINEAR */
- { 17812, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 17834, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 17864, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 17895, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 17919, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 17944, 0x00000001 }, /* GL_LINES */
- { 17953, 0x0000000A }, /* GL_LINES_ADJACENCY */
- { 17972, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 17995, 0x00000004 }, /* GL_LINE_BIT */
- { 18007, 0x00000002 }, /* GL_LINE_LOOP */
- { 18020, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 18040, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 18055, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 18075, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 18091, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 18115, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 18138, 0x00000003 }, /* GL_LINE_STRIP */
- { 18152, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
- { 18176, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 18204, 0x00000702 }, /* GL_LINE_TOKEN */
- { 18218, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 18232, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 18258, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 18278, 0x00008B82 }, /* GL_LINK_STATUS */
- { 18293, 0x00000B32 }, /* GL_LIST_BASE */
- { 18306, 0x00020000 }, /* GL_LIST_BIT */
- { 18318, 0x00000B33 }, /* GL_LIST_INDEX */
- { 18332, 0x00000B30 }, /* GL_LIST_MODE */
- { 18345, 0x00000101 }, /* GL_LOAD */
- { 18353, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 18365, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 18382, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
- { 18411, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 18425, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 18438, 0x00008DF3 }, /* GL_LOW_INT */
- { 18449, 0x00001909 }, /* GL_LUMINANCE */
- { 18462, 0x00008041 }, /* GL_LUMINANCE12 */
- { 18477, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 18500, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 18527, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 18549, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 18575, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 18594, 0x00008042 }, /* GL_LUMINANCE16 */
- { 18609, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 18629, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 18650, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 18673, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 18700, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 18719, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 18739, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 18760, 0x0000803F }, /* GL_LUMINANCE4 */
- { 18774, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 18795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 18820, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 18838, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 18859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 18884, 0x00008040 }, /* GL_LUMINANCE8 */
- { 18898, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 18917, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 18937, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 18958, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 18983, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 19001, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 19020, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 19046, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 19073, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 19099, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 19126, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 19151, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 19177, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 19208, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 19233, 0x0000821B }, /* GL_MAJOR_VERSION */
- { 19250, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 19266, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 19286, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 19308, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 19322, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 19337, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 19361, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 19385, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 19409, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 19433, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 19450, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 19467, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 19495, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 19524, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 19553, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 19582, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 19611, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 19640, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 19669, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 19697, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 19725, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 19753, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 19781, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 19809, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 19837, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 19865, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 19893, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 19921, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 19937, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 19957, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 19979, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 19993, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 20008, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 20032, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 20056, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 20080, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 20104, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 20121, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 20138, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 20166, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 20195, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 20224, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 20253, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 20282, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 20311, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 20340, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 20368, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 20396, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 20424, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 20452, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 20480, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 20508, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 20536, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 20564, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 20592, 0x00000D10 }, /* GL_MAP_COLOR */
- { 20605, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 20631, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 20660, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 20688, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 20704, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 20719, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 20745, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 20762, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 20777, 0x00008630 }, /* GL_MATRIX0_NV */
- { 20791, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 20807, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 20823, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 20839, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 20855, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 20871, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 20887, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 20903, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 20919, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 20935, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 20951, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 20966, 0x00008631 }, /* GL_MATRIX1_NV */
- { 20980, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 20996, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 21012, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 21028, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 21044, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 21060, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 21076, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 21092, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 21108, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 21124, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 21140, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 21155, 0x00008632 }, /* GL_MATRIX2_NV */
- { 21169, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 21185, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 21201, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 21216, 0x00008633 }, /* GL_MATRIX3_NV */
- { 21230, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 21245, 0x00008634 }, /* GL_MATRIX4_NV */
- { 21259, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 21274, 0x00008635 }, /* GL_MATRIX5_NV */
- { 21288, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 21303, 0x00008636 }, /* GL_MATRIX6_NV */
- { 21317, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 21332, 0x00008637 }, /* GL_MATRIX7_NV */
- { 21346, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 21361, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 21376, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 21402, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 21443, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 21469, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 21503, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 21537, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 21568, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 21599, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 21632, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 21665, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 21696, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 21727, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 21742, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 21764, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 21786, 0x00008008 }, /* GL_MAX */
- { 21793, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 21816, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 21843, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- { 21871, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 21903, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 21929, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 21962, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 21988, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 22022, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
- { 22044, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 22063, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 22088, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 22117, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 22149, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 22185, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 22221, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 22261, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 22287, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 22317, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 22342, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 22371, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 22400, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 22433, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 22466, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 22486, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 22510, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 22534, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 22558, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 22583, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 22601, 0x00008008 }, /* GL_MAX_EXT */
- { 22612, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- { 22645, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 22680, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 22719, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 22751, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- { 22784, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- { 22818, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- { 22850, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 22886, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- { 22922, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 22962, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- { 23002, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 23046, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- { 23081, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 23120, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 23159, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 23173, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 23193, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 23231, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 23260, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 23284, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 23312, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 23340, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 23363, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23400, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23436, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 23463, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 23492, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 23526, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 23562, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 23589, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 23621, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 23657, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 23686, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 23715, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 23743, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 23781, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23825, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23868, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23902, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23941, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23978, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 24016, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 24059, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 24102, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 24132, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 24163, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- { 24191, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 24223, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24259, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24295, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 24325, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- { 24355, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 24389, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 24422, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 24447, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 24476, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 24505, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 24520, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 24539, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 24566, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 24586, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 24610, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- { 24637, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
- { 24668, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 24690, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 24716, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 24743, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 24774, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 24798, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 24826, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 24860, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 24880, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 24907, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 24928, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 24953, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 24978, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 25013, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- { 25062, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 25115, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- { 25158, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 25205, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- { 25251, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 25301, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 25327, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 25349, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 25375, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 25398, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 25420, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 25446, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- { 25478, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 25512, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 25550, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 25583, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 25620, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 25650, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 25674, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 25698, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 25735, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 25756, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 25772, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 25786, 0x00008007 }, /* GL_MIN */
- { 25793, 0x0000802E }, /* GL_MINMAX */
- { 25803, 0x0000802E }, /* GL_MINMAX_EXT */
- { 25817, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 25834, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 25855, 0x00008030 }, /* GL_MINMAX_SINK */
- { 25870, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 25889, 0x0000821C }, /* GL_MINOR_VERSION */
- { 25906, 0x00008007 }, /* GL_MIN_EXT */
- { 25917, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- { 25945, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 25977, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 25996, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 26019, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 26042, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 26062, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 26082, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 26112, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 26140, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 26168, 0x00001700 }, /* GL_MODELVIEW */
- { 26181, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 26199, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 26218, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 26237, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 26256, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 26275, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 26294, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 26313, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 26332, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 26351, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 26370, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 26389, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 26407, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 26426, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 26445, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 26464, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 26483, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 26502, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 26521, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 26540, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 26559, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 26578, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 26597, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 26615, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 26634, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 26653, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 26671, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 26689, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 26707, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 26725, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 26743, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 26761, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 26779, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 26799, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 26841, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 26868, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 26893, 0x00002100 }, /* GL_MODULATE */
- { 26905, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 26925, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 26952, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 26977, 0x00000103 }, /* GL_MULT */
- { 26985, 0x0000809D }, /* GL_MULTISAMPLE */
- { 27000, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 27020, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 27039, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 27058, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 27082, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 27105, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 27135, 0x00002A25 }, /* GL_N3F_V3F */
- { 27146, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 27166, 0x0000150E }, /* GL_NAND */
- { 27174, 0x00002600 }, /* GL_NEAREST */
- { 27185, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 27216, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 27248, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 27273, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 27299, 0x00000200 }, /* GL_NEVER */
- { 27308, 0x00001102 }, /* GL_NICEST */
- { 27318, 0x00000000 }, /* GL_NONE */
- { 27326, 0x00000000 }, /* GL_NONE_OES */
- { 27338, 0x00001505 }, /* GL_NOOP */
- { 27346, 0x00001508 }, /* GL_NOR */
- { 27353, 0x00000BA1 }, /* GL_NORMALIZE */
- { 27366, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 27382, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 27413, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 27448, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 27472, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 27495, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 27516, 0x00008511 }, /* GL_NORMAL_MAP */
- { 27530, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 27548, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 27565, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 27583, 0x00000205 }, /* GL_NOTEQUAL */
- { 27595, 0x00000000 }, /* GL_NO_ERROR */
- { 27607, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
- { 27636, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 27670, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 27708, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
- { 27756, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 27790, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 27819, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 27851, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 27893, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 27923, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 27963, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 27994, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 28023, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 28051, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 28081, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 28098, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 28124, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 28140, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 28175, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 28197, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 28212, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 28231, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 28261, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 28282, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 28310, 0x00000001 }, /* GL_ONE */
- { 28317, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28345, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28377, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28405, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28437, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28460, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28483, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28506, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28529, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28547, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28569, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28591, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28607, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28627, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 28647, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 28665, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 28687, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 28709, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 28725, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 28745, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 28765, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 28783, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 28805, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 28827, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 28843, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 28863, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 28883, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 28904, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 28923, 0x00001507 }, /* GL_OR */
- { 28929, 0x00000A01 }, /* GL_ORDER */
- { 28938, 0x0000150D }, /* GL_OR_INVERTED */
- { 28953, 0x0000150B }, /* GL_OR_REVERSE */
- { 28967, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 28984, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 29002, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 29023, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 29043, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 29061, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 29080, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 29100, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 29120, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 29138, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 29157, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 29182, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 29206, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 29227, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 29249, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 29271, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 29296, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29320, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29341, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29363, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29385, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29407, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29438, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29458, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29483, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29503, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29528, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29548, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29573, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29593, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29618, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29638, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 29663, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 29683, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 29708, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 29728, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 29753, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 29773, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 29798, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 29818, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 29843, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 29863, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 29888, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 29906, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 29927, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 29956, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 29989, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 30014, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 30037, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 30068, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 30103, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 30130, 0x00001B00 }, /* GL_POINT */
- { 30139, 0x00000000 }, /* GL_POINTS */
- { 30149, 0x00000002 }, /* GL_POINT_BIT */
- { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 30192, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 30226, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 30260, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 30295, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30324, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30357, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30390, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30424, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30438, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30477, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30501, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30533, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30564, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30593, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30619, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30637, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 30659, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 30681, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 30704, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 30722, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 30744, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 30766, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 30789, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 30809, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 30825, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 30846, 0x00008861 }, /* GL_POINT_SPRITE */
- { 30862, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 30882, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 30911, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 30930, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 30950, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 30976, 0x00000701 }, /* GL_POINT_TOKEN */
- { 30991, 0x00000009 }, /* GL_POLYGON */
- { 31002, 0x00000008 }, /* GL_POLYGON_BIT */
- { 31017, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 31033, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 31056, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 31081, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 31104, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 31127, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 31151, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 31175, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 31193, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 31216, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 31235, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 31258, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 31275, 0x00001203 }, /* GL_POSITION */
- { 31287, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31319, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31355, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31388, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31425, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31456, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31491, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31523, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31559, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31592, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31624, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 31660, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 31693, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 31760, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 31794, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 31825, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 31860, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 31891, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 31926, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 31958, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 32024, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 32058, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 32089, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 32124, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 32156, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 32187, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 32222, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 32254, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 32290, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32319, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32382, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32416, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32455, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32488, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32528, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32562, 0x00008578 }, /* GL_PREVIOUS */
- { 32574, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32590, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32606, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32623, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32644, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 32665, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 32689, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 32717, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 32738, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 32765, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 32795, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 32819, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 32852, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 32884, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 32907, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
- { 32933, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 32963, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
- { 32988, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 33017, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
- { 33052, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 33075, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 33105, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 33134, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 33162, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 33184, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 33212, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 33240, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 33262, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 33283, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 33323, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 33362, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 33392, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33427, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33460, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33494, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33533, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33572, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33594, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33620, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33644, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 33666, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 33692, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 33715, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 33737, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 33758, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 33779, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 33806, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 33838, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 33870, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 33905, 0x00001701 }, /* GL_PROJECTION */
- { 33919, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 33940, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 33983, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 34009, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 34029, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 34053, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 34074, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 34093, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 34116, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 34155, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 34193, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 34213, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 34239, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 34269, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 34293, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 34313, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 34339, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 34369, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 34393, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34413, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34446, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34472, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34502, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34529, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34560, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34590, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34609, 0x00002003 }, /* GL_Q */
- { 34614, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34639, 0x00000007 }, /* GL_QUADS */
- { 34648, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 34692, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 34740, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 34757, 0x00000008 }, /* GL_QUAD_STRIP */
- { 34771, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 34798, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 34828, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 34852, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 34879, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 34901, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 34927, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 34944, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 34964, 0x00008866 }, /* GL_QUERY_RESULT */
- { 34980, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 35000, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 35026, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 35056, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 35070, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 35087, 0x00002002 }, /* GL_R */
- { 35092, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 35110, 0x00008F98 }, /* GL_R16_SNORM */
- { 35123, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 35135, 0x00008F94 }, /* GL_R8_SNORM */
- { 35147, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 35169, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 35195, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 35228, 0x00000C02 }, /* GL_READ_BUFFER */
- { 35243, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 35263, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 35291, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 35323, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 35347, 0x000088B8 }, /* GL_READ_ONLY */
- { 35360, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 35377, 0x000088BA }, /* GL_READ_WRITE */
- { 35391, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35409, 0x00001903 }, /* GL_RED */
- { 35416, 0x00008016 }, /* GL_REDUCE */
- { 35426, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35440, 0x00000D15 }, /* GL_RED_BIAS */
- { 35452, 0x00000D52 }, /* GL_RED_BITS */
- { 35464, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35479, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35498, 0x00000D14 }, /* GL_RED_SCALE */
- { 35511, 0x00008F90 }, /* GL_RED_SNORM */
- { 35524, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35542, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35564, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35585, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35607, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35625, 0x00001C00 }, /* GL_RENDER */
- { 35635, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 35651, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 35678, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 35709, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 35733, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 35761, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 35789, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 35815, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 35845, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 35872, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 35903, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 35923, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 35950, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 35981, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 36004, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 36031, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 36058, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 36090, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 36126, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 36162, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 36182, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 36207, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 36236, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 36260, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 36288, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 36317, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 36350, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 36372, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36398, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36424, 0x00001F01 }, /* GL_RENDERER */
- { 36436, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36451, 0x00002901 }, /* GL_REPEAT */
- { 36461, 0x00001E01 }, /* GL_REPLACE */
- { 36472, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36487, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36510, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36528, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36550, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- { 36585, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36603, 0x00000102 }, /* GL_RETURN */
- { 36613, 0x00008F99 }, /* GL_RG16_SNORM */
- { 36627, 0x00008F95 }, /* GL_RG8_SNORM */
- { 36640, 0x00001907 }, /* GL_RGB */
- { 36647, 0x00008052 }, /* GL_RGB10 */
- { 36656, 0x00008059 }, /* GL_RGB10_A2 */
- { 36668, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 36684, 0x00008052 }, /* GL_RGB10_EXT */
- { 36697, 0x00008053 }, /* GL_RGB12 */
- { 36706, 0x00008053 }, /* GL_RGB12_EXT */
- { 36719, 0x00008054 }, /* GL_RGB16 */
- { 36728, 0x0000881B }, /* GL_RGB16F */
- { 36738, 0x00008D89 }, /* GL_RGB16I */
- { 36748, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 36762, 0x00008D77 }, /* GL_RGB16UI */
- { 36773, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 36788, 0x00008054 }, /* GL_RGB16_EXT */
- { 36801, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 36816, 0x0000804E }, /* GL_RGB2_EXT */
- { 36828, 0x00008815 }, /* GL_RGB32F */
- { 36838, 0x00008D83 }, /* GL_RGB32I */
- { 36848, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 36862, 0x00008D71 }, /* GL_RGB32UI */
- { 36873, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 36888, 0x0000804F }, /* GL_RGB4 */
- { 36896, 0x0000804F }, /* GL_RGB4_EXT */
- { 36908, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 36921, 0x00008050 }, /* GL_RGB5 */
- { 36929, 0x00008D62 }, /* GL_RGB565 */
- { 36939, 0x00008D62 }, /* GL_RGB565_OES */
- { 36953, 0x00008057 }, /* GL_RGB5_A1 */
- { 36964, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 36979, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 36994, 0x00008050 }, /* GL_RGB5_EXT */
- { 37006, 0x00008051 }, /* GL_RGB8 */
- { 37014, 0x00008D8F }, /* GL_RGB8I */
- { 37023, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 37036, 0x00008D7D }, /* GL_RGB8UI */
- { 37046, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 37060, 0x00008051 }, /* GL_RGB8_EXT */
- { 37072, 0x00008051 }, /* GL_RGB8_OES */
- { 37084, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 37098, 0x00008C3D }, /* GL_RGB9_E5 */
- { 37109, 0x00001908 }, /* GL_RGBA */
- { 37117, 0x0000805A }, /* GL_RGBA12 */
- { 37127, 0x0000805A }, /* GL_RGBA12_EXT */
- { 37141, 0x0000805B }, /* GL_RGBA16 */
- { 37151, 0x0000881A }, /* GL_RGBA16F */
- { 37162, 0x00008D88 }, /* GL_RGBA16I */
- { 37173, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 37188, 0x00008D76 }, /* GL_RGBA16UI */
- { 37200, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 37216, 0x0000805B }, /* GL_RGBA16_EXT */
- { 37230, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 37246, 0x00008055 }, /* GL_RGBA2 */
- { 37255, 0x00008055 }, /* GL_RGBA2_EXT */
- { 37268, 0x00008814 }, /* GL_RGBA32F */
- { 37279, 0x00008D82 }, /* GL_RGBA32I */
- { 37290, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 37305, 0x00008D70 }, /* GL_RGBA32UI */
- { 37317, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 37333, 0x00008056 }, /* GL_RGBA4 */
- { 37342, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 37361, 0x00008056 }, /* GL_RGBA4_EXT */
- { 37374, 0x00008056 }, /* GL_RGBA4_OES */
- { 37387, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 37401, 0x00008058 }, /* GL_RGBA8 */
- { 37410, 0x00008D8E }, /* GL_RGBA8I */
- { 37420, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37434, 0x00008D7C }, /* GL_RGBA8UI */
- { 37445, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37460, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37473, 0x00008058 }, /* GL_RGBA8_OES */
- { 37486, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37519, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
- { 37542, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37558, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37578, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37603, 0x00000C31 }, /* GL_RGBA_MODE */
- { 37616, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 37629, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 37643, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 37658, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 37677, 0x000083A0 }, /* GL_RGB_S3TC */
- { 37689, 0x00008573 }, /* GL_RGB_SCALE */
- { 37702, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 37719, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 37736, 0x00008F92 }, /* GL_RGB_SNORM */
- { 37749, 0x00008F91 }, /* GL_RG_SNORM */
- { 37761, 0x00000407 }, /* GL_RIGHT */
- { 37770, 0x00002000 }, /* GL_S */
- { 37775, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 37789, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 37809, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 37833, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 37860, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 37891, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 37912, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 37926, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 37946, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 37970, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 37997, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 38028, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 38047, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 38073, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 38094, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 38108, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 38126, 0x00008919 }, /* GL_SAMPLER_BINDING */
- { 38145, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 38163, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 38185, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 38201, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 38224, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 38251, 0x000080A9 }, /* GL_SAMPLES */
- { 38262, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 38278, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 38293, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 38311, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 38333, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 38361, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 38393, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 38416, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 38443, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 38461, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38484, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38506, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38525, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38548, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38574, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 38604, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 38629, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 38658, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 38673, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 38688, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 38704, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 38729, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 38769, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 38813, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 38846, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 38876, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 38908, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 38938, 0x00001C02 }, /* GL_SELECT */
- { 38948, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 38976, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 39001, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 39017, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 39037, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 39061, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 39088, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 39119, 0x0000150F }, /* GL_SET */
- { 39126, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 39151, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 39170, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 39191, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 39215, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 39230, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 39245, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 39273, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 39296, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 39326, 0x00001601 }, /* GL_SHININESS */
- { 39339, 0x00001402 }, /* GL_SHORT */
- { 39348, 0x00009119 }, /* GL_SIGNALED */
- { 39360, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 39381, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 39397, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 39417, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 39436, 0x00008C46 }, /* GL_SLUMINANCE */
- { 39450, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 39465, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39487, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39507, 0x00001D01 }, /* GL_SMOOTH */
- { 39517, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39550, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39577, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 39610, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 39637, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 39654, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 39675, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 39696, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 39711, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 39730, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 39749, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 39766, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 39787, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 39808, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 39823, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 39842, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 39861, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 39878, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 39899, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 39920, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 39935, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 39954, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 39973, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 39993, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 40011, 0x00001202 }, /* GL_SPECULAR */
- { 40023, 0x00002402 }, /* GL_SPHERE_MAP */
- { 40037, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 40052, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 40070, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 40087, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 40101, 0x00008580 }, /* GL_SRC0_RGB */
- { 40113, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 40127, 0x00008581 }, /* GL_SRC1_RGB */
- { 40139, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 40153, 0x00008582 }, /* GL_SRC2_RGB */
- { 40165, 0x00000302 }, /* GL_SRC_ALPHA */
- { 40178, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 40200, 0x00000300 }, /* GL_SRC_COLOR */
- { 40213, 0x00008C40 }, /* GL_SRGB */
- { 40221, 0x00008C41 }, /* GL_SRGB8 */
- { 40230, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 40246, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 40260, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 40278, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 40297, 0x000088E6 }, /* GL_STATIC_COPY */
- { 40312, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 40331, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 40346, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 40365, 0x000088E5 }, /* GL_STATIC_READ */
- { 40380, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 40399, 0x00001802 }, /* GL_STENCIL */
- { 40410, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 40432, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 40458, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40484, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40505, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40530, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40551, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40576, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 40608, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 40644, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 40676, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 40712, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 40732, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 40759, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 40785, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 40801, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 40819, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 40841, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 40864, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 40880, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 40896, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 40913, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 40931, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 40950, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 40973, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 40995, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 41017, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 41035, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 41057, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 41079, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 41097, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 41119, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 41141, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 41162, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 41189, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 41216, 0x00000B97 }, /* GL_STENCIL_REF */
- { 41231, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 41247, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 41276, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 41298, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 41319, 0x00000C33 }, /* GL_STEREO */
- { 41329, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 41353, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 41378, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 41402, 0x000088E2 }, /* GL_STREAM_COPY */
- { 41417, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 41436, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 41451, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 41470, 0x000088E1 }, /* GL_STREAM_READ */
- { 41485, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41504, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41521, 0x000084E7 }, /* GL_SUBTRACT */
- { 41533, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41549, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41567, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41581, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 41595, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 41622, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 41652, 0x00009114 }, /* GL_SYNC_STATUS */
- { 41667, 0x00002001 }, /* GL_T */
- { 41672, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 41687, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 41706, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 41722, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 41737, 0x00002A27 }, /* GL_T2F_V3F */
- { 41748, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 41767, 0x00002A28 }, /* GL_T4F_V4F */
- { 41778, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 41801, 0x00001702 }, /* GL_TEXTURE */
- { 41812, 0x000084C0 }, /* GL_TEXTURE0 */
- { 41824, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 41840, 0x000084C1 }, /* GL_TEXTURE1 */
- { 41852, 0x000084CA }, /* GL_TEXTURE10 */
- { 41865, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 41882, 0x000084CB }, /* GL_TEXTURE11 */
- { 41895, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 41912, 0x000084CC }, /* GL_TEXTURE12 */
- { 41925, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 41942, 0x000084CD }, /* GL_TEXTURE13 */
- { 41955, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 41972, 0x000084CE }, /* GL_TEXTURE14 */
- { 41985, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 42002, 0x000084CF }, /* GL_TEXTURE15 */
- { 42015, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 42032, 0x000084D0 }, /* GL_TEXTURE16 */
- { 42045, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 42062, 0x000084D1 }, /* GL_TEXTURE17 */
- { 42075, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 42092, 0x000084D2 }, /* GL_TEXTURE18 */
- { 42105, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 42122, 0x000084D3 }, /* GL_TEXTURE19 */
- { 42135, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 42152, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 42168, 0x000084C2 }, /* GL_TEXTURE2 */
- { 42180, 0x000084D4 }, /* GL_TEXTURE20 */
- { 42193, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 42210, 0x000084D5 }, /* GL_TEXTURE21 */
- { 42223, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 42240, 0x000084D6 }, /* GL_TEXTURE22 */
- { 42253, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 42270, 0x000084D7 }, /* GL_TEXTURE23 */
- { 42283, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 42300, 0x000084D8 }, /* GL_TEXTURE24 */
- { 42313, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 42330, 0x000084D9 }, /* GL_TEXTURE25 */
- { 42343, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 42360, 0x000084DA }, /* GL_TEXTURE26 */
- { 42373, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 42390, 0x000084DB }, /* GL_TEXTURE27 */
- { 42403, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 42420, 0x000084DC }, /* GL_TEXTURE28 */
- { 42433, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 42450, 0x000084DD }, /* GL_TEXTURE29 */
- { 42463, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42480, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42496, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42508, 0x000084DE }, /* GL_TEXTURE30 */
- { 42521, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42538, 0x000084DF }, /* GL_TEXTURE31 */
- { 42551, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42568, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42584, 0x000084C4 }, /* GL_TEXTURE4 */
- { 42596, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 42612, 0x000084C5 }, /* GL_TEXTURE5 */
- { 42624, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 42640, 0x000084C6 }, /* GL_TEXTURE6 */
- { 42652, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 42668, 0x000084C7 }, /* GL_TEXTURE7 */
- { 42680, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 42696, 0x000084C8 }, /* GL_TEXTURE8 */
- { 42708, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 42724, 0x000084C9 }, /* GL_TEXTURE9 */
- { 42736, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 42752, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 42766, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 42786, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 42810, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 42824, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 42844, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 42868, 0x0000806F }, /* GL_TEXTURE_3D */
- { 42882, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 42900, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 42922, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 42948, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 42970, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 42992, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 43020, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 43052, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 43074, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 43102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 43134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 43156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 43182, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 43208, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
- { 43238, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 43266, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 43298, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 43330, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 43359, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 43392, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 43424, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 43439, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 43460, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 43485, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 43503, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43527, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43545, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
- { 43567, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 43604, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
- { 43645, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 43670, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
- { 43699, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 43730, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 43760, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 43790, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 43825, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 43856, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 43894, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 43921, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 43953, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 43987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 44011, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 44039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 44063, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 44091, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 44124, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 44148, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 44170, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 44192, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 44218, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 44252, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 44285, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 44322, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 44350, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 44382, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 44405, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 44443, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 44485, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 44516, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 44544, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 44574, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 44602, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 44627, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 44647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 44671, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 44702, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 44737, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 44772, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 44803, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 44838, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 44873, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 44904, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 44939, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 44974, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 44998, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 45029, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 45064, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 45099, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 45130, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 45165, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 45200, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 45231, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 45266, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 45301, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 45330, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 45347, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 45369, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 45395, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 45410, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 45431, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 45451, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 45477, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 45507, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 45527, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 45551, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 45568, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 45585, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 45602, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 45625, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 45642, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 45667, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 45689, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 45715, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 45733, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 45759, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 45785, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 45815, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 45842, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 45867, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 45887, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 45911, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 45938, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 45965, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 45992, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 46018, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 46048, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 46070, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 46088, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 46128, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 46158, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 46186, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 46214, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 46242, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 46263, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 46282, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 46304, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 46323, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 46343, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 46373, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 46404, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 46425, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 46450, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 46474, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 46494, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 46518, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 46538, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 46561, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 46584, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 46608, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 46636, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 46666, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 46691, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 46725, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 46742, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 46760, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 46782, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 46800, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 46818, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 46837, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 46857, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 46876, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 46905, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 46922, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 46944, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 46974, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 47003, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 47039, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 47076, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 47117, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 47150, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 47184, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 47222, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 47258, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 47292, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 47330, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 47365, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 47404, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 47445, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 47490, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 47521, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 47556, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 47597, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 47642, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 47668, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 47698, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 47730, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 47760, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 47794, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 47810, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 47841, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 47876, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 47904, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 47936, 0x00000004 }, /* GL_TRIANGLES */
- { 47949, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 47972, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 47999, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 48015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 48036, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 48054, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 48082, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 48114, 0x00000001 }, /* GL_TRUE */
- { 48122, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 48141, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- { 48170, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 48190, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 48213, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 48233, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 48254, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 48276, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 48298, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 48318, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 48339, 0x00009118 }, /* GL_UNSIGNALED */
- { 48353, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 48370, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 48397, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 48420, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 48436, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 48468, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 48495, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 48526, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 48547, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 48572, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 48596, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 48621, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 48652, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 48687, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 48715, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 48739, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 48767, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 48794, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 48827, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 48864, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 48895, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 48922, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 48955, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 48992, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 49023, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 49055, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 49091, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 49118, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 49149, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 49180, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 49215, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 49244, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 49277, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 49298, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 49323, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 49344, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 49369, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 49390, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 49415, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 49438, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 49456, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 49486, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 49520, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 49546, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 49576, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 49610, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 49636, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 49660, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 49688, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 49716, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 49743, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 49775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 49806, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 49820, 0x00002A20 }, /* GL_V2F */
- { 49827, 0x00002A21 }, /* GL_V3F */
- { 49834, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 49853, 0x00001F00 }, /* GL_VENDOR */
- { 49863, 0x00001F02 }, /* GL_VERSION */
- { 49874, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 49890, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 49914, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 49944, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 49975, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 50010, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 50034, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 50055, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 50078, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 50099, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 50126, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 50154, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 50182, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 50210, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 50238, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 50266, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 50294, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 50321, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 50348, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 50375, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 50402, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 50429, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 50456, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 50483, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 50510, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 50537, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 50575, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 50617, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 50652, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50683, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50718, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50749, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50784, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50818, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50856, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50887, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50922, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50950, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50982, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 51012, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 51046, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 51074, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 51106, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 51126, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 51148, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 51177, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 51198, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 51227, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 51260, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 51292, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 51319, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 51350, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 51380, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 51397, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 51418, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 51445, 0x00000BA2 }, /* GL_VIEWPORT */
- { 51457, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 51473, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 51491, 0x0000911D }, /* GL_WAIT_FAILED */
- { 51506, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 51526, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 51557, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 51592, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 51627, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 51647, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51675, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51703, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51728, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51753, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51780, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51807, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51832, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51857, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51881, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51900, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51914, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51932, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51950, 0x00001506 }, /* GL_XOR */
- { 51957, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51976, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51990, 0x00000000 }, /* GL_ZERO */
- { 51998, 0x00000D16 }, /* GL_ZOOM_X */
- { 52008, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 16800, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */
+ { 16822, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 16840, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 16864, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 16892, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 16914, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 16932, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 16956, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 16984, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 17006, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 17029, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 17056, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 17074, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 17096, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 17118, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 17144, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 17164, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 17188, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 17200, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17216, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17228, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17244, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17256, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17272, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17288, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17321, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17358, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17395, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17416, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17433, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17447, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17471, 0x0000150A }, /* GL_INVERT */
+ { 17481, 0x00001E00 }, /* GL_KEEP */
+ { 17489, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17515, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17545, 0x00000406 }, /* GL_LEFT */
+ { 17553, 0x00000203 }, /* GL_LEQUAL */
+ { 17563, 0x00000201 }, /* GL_LESS */
+ { 17571, 0x00004000 }, /* GL_LIGHT0 */
+ { 17581, 0x00004001 }, /* GL_LIGHT1 */
+ { 17591, 0x00004002 }, /* GL_LIGHT2 */
+ { 17601, 0x00004003 }, /* GL_LIGHT3 */
+ { 17611, 0x00004004 }, /* GL_LIGHT4 */
+ { 17621, 0x00004005 }, /* GL_LIGHT5 */
+ { 17631, 0x00004006 }, /* GL_LIGHT6 */
+ { 17641, 0x00004007 }, /* GL_LIGHT7 */
+ { 17651, 0x00000B50 }, /* GL_LIGHTING */
+ { 17663, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 17679, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 17702, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 17731, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 17764, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 17792, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 17816, 0x00001B01 }, /* GL_LINE */
+ { 17824, 0x00002601 }, /* GL_LINEAR */
+ { 17834, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 17856, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 17886, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 17917, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 17941, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 17966, 0x00000001 }, /* GL_LINES */
+ { 17975, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 17994, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 18017, 0x00000004 }, /* GL_LINE_BIT */
+ { 18029, 0x00000002 }, /* GL_LINE_LOOP */
+ { 18042, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 18062, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 18077, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 18097, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 18113, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 18137, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 18160, 0x00000003 }, /* GL_LINE_STRIP */
+ { 18174, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 18198, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18226, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18240, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18254, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18280, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18300, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18315, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18328, 0x00020000 }, /* GL_LIST_BIT */
+ { 18340, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18354, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18367, 0x00000101 }, /* GL_LOAD */
+ { 18375, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18387, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18404, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ { 18433, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18447, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18460, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18471, 0x00001909 }, /* GL_LUMINANCE */
+ { 18484, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18499, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18522, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18549, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18571, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18597, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18616, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18631, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18651, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 18672, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 18695, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 18722, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 18741, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 18761, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 18782, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 18796, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 18817, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 18842, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 18860, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 18881, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 18906, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 18920, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 18939, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 18959, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 18980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 19005, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 19023, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 19042, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 19068, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 19095, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 19121, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 19148, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 19173, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 19199, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 19230, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19255, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19272, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19288, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19308, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19330, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19344, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19359, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19383, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19407, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19431, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19455, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19472, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19489, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19517, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19546, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19575, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19604, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19633, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 19662, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 19691, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 19719, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 19747, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 19775, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 19803, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 19831, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 19859, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 19887, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 19915, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 19943, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 19959, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 19979, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 20001, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 20015, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 20030, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 20054, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 20078, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 20102, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 20126, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 20143, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 20160, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 20188, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 20217, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20246, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20275, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20304, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20333, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20362, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20390, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20418, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20446, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20474, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20502, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20530, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20558, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20586, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20614, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20627, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20653, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 20682, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 20710, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 20726, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 20741, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 20767, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 20784, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 20799, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 20813, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 20829, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 20845, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 20861, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 20877, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 20893, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 20909, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 20925, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 20941, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 20957, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 20973, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 20988, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 21002, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 21018, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 21034, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 21050, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 21066, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 21082, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 21098, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 21114, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 21130, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 21146, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 21162, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 21177, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 21191, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 21207, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 21223, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 21238, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21252, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21267, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21281, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21296, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21310, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21325, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21339, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21354, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21368, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21383, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21398, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21424, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21465, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21491, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21525, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21559, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21590, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21621, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21654, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 21687, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 21718, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 21749, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 21764, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 21786, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 21808, 0x00008008 }, /* GL_MAX */
+ { 21815, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 21838, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 21865, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 21893, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 21925, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 21951, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 21984, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 22010, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 22044, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 22066, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 22085, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 22110, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 22139, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 22171, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 22207, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22243, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22283, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22309, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22339, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22364, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22393, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22422, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22455, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22488, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22508, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22532, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22556, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22580, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22605, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22623, 0x00008008 }, /* GL_MAX_EXT */
+ { 22634, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 22667, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 22702, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 22741, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 22773, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 22806, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 22840, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 22872, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 22908, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 22944, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 22984, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 23024, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 23068, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 23103, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 23142, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 23181, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 23195, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 23215, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23253, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23282, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23306, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23334, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23362, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23385, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23422, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23458, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23485, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23514, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23548, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23584, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23611, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 23643, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 23679, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 23708, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 23737, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 23765, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 23803, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23847, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23890, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23924, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23963, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 24000, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 24038, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 24081, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 24124, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 24154, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 24185, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 24213, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24245, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24281, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24317, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24347, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24377, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24411, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24444, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24469, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24498, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24527, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24542, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24561, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24588, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24608, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24632, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 24659, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
+ { 24690, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 24712, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 24738, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 24765, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 24796, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 24820, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 24848, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 24882, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 24902, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 24929, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 24950, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 24975, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 25000, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 25035, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 25084, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 25137, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 25180, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 25227, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 25273, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25323, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25349, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25371, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25397, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25420, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25442, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25468, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25500, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25534, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25572, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25605, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 25642, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 25672, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 25696, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 25720, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 25757, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 25778, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 25794, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 25808, 0x00008007 }, /* GL_MIN */
+ { 25815, 0x0000802E }, /* GL_MINMAX */
+ { 25825, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 25839, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 25856, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 25877, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 25892, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 25911, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 25928, 0x00008007 }, /* GL_MIN_EXT */
+ { 25939, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 25967, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 25999, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 26018, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 26041, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 26064, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 26084, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 26104, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 26134, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 26162, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 26190, 0x00001700 }, /* GL_MODELVIEW */
+ { 26203, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 26221, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 26240, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 26259, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26278, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26297, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26316, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26335, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26354, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26373, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26392, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26411, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26429, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26448, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26467, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26486, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26505, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26524, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26543, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26562, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26581, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26600, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26619, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 26637, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 26656, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 26675, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 26693, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 26711, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 26729, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 26747, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 26765, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 26783, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 26801, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 26821, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 26863, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 26890, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 26915, 0x00002100 }, /* GL_MODULATE */
+ { 26927, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 26947, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 26974, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 26999, 0x00000103 }, /* GL_MULT */
+ { 27007, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 27022, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 27042, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 27061, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 27080, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 27104, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 27127, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 27157, 0x00002A25 }, /* GL_N3F_V3F */
+ { 27168, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 27188, 0x0000150E }, /* GL_NAND */
+ { 27196, 0x00002600 }, /* GL_NEAREST */
+ { 27207, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 27238, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 27270, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27295, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27321, 0x00000200 }, /* GL_NEVER */
+ { 27330, 0x00001102 }, /* GL_NICEST */
+ { 27340, 0x00000000 }, /* GL_NONE */
+ { 27348, 0x00000000 }, /* GL_NONE_OES */
+ { 27360, 0x00001505 }, /* GL_NOOP */
+ { 27368, 0x00001508 }, /* GL_NOR */
+ { 27375, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27388, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27404, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27435, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27470, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27494, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27517, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27538, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27552, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27570, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27587, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27605, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27617, 0x00000000 }, /* GL_NO_ERROR */
+ { 27629, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
+ { 27658, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 27692, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 27730, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 27748, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ { 27778, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27812, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27841, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27873, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27915, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27945, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27985, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 28016, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 28045, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 28073, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 28103, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 28120, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 28146, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 28162, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 28197, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 28219, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 28234, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 28253, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 28283, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 28304, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 28332, 0x00000001 }, /* GL_ONE */
+ { 28339, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28367, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28399, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28427, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28459, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28482, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28505, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28528, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28551, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28569, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28591, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28613, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28629, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28649, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28669, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28687, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28709, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28731, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28747, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28767, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28787, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28805, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28827, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28849, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28865, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28885, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28905, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28926, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28945, 0x00001507 }, /* GL_OR */
+ { 28951, 0x00000A01 }, /* GL_ORDER */
+ { 28960, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28975, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28989, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 29006, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 29024, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 29045, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 29065, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 29083, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 29102, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 29122, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 29142, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 29160, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 29179, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 29204, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 29228, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 29249, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 29271, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 29293, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 29318, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29342, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29363, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29385, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29407, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29429, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29460, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29480, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29505, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29525, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29550, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29570, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29595, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29615, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29640, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29660, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29685, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29705, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29730, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29750, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29775, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29795, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29820, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29840, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29865, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29885, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29910, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29928, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29949, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29978, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 30011, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 30036, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 30059, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 30090, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 30125, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 30152, 0x00001B00 }, /* GL_POINT */
+ { 30161, 0x00000000 }, /* GL_POINTS */
+ { 30171, 0x00000002 }, /* GL_POINT_BIT */
+ { 30184, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 30214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 30248, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 30282, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 30317, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30346, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30379, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30412, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30446, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30460, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30499, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30523, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30555, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30586, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30615, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30641, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30659, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30681, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30703, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30726, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30744, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30766, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30788, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30811, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30831, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30847, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30868, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30884, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30904, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30933, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30952, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30972, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30998, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 31013, 0x00000009 }, /* GL_POLYGON */
+ { 31024, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 31039, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 31055, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 31078, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 31103, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 31126, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 31149, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 31173, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 31197, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 31215, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 31238, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 31257, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 31280, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 31297, 0x00001203 }, /* GL_POSITION */
+ { 31309, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31341, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31377, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31410, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31447, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31478, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31513, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31545, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31581, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31614, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31646, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31682, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31715, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31752, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31782, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31816, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31847, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31882, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31913, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31948, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31980, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 32016, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 32046, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 32080, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 32111, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 32146, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 32178, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 32209, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 32244, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 32276, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 32312, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32341, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32374, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32404, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32438, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32477, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32510, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32550, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32584, 0x00008578 }, /* GL_PREVIOUS */
+ { 32596, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32612, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32628, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32645, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32666, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32687, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32711, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32739, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32760, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32787, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32817, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32841, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32874, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32906, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32929, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
+ { 32955, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32985, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
+ { 33010, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 33039, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ { 33074, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 33097, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 33127, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 33156, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 33184, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 33206, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 33234, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 33262, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 33284, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 33305, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 33345, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 33384, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 33414, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33449, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33482, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33516, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33555, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33594, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33616, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33642, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33666, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33688, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33714, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33737, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33759, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33780, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33801, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33828, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33860, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33892, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33927, 0x00001701 }, /* GL_PROJECTION */
+ { 33941, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33962, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 34005, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 34031, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 34051, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 34075, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 34096, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 34115, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 34138, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 34177, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 34215, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 34235, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 34261, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 34291, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 34315, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 34335, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 34361, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 34391, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 34415, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34435, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34468, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34494, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34524, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34551, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34582, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34612, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34631, 0x00002003 }, /* GL_Q */
+ { 34636, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34661, 0x00000007 }, /* GL_QUADS */
+ { 34670, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34714, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34762, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34779, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34793, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34820, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34850, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34874, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34901, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34923, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34949, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34966, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34986, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 35002, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 35022, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 35048, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 35078, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 35092, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 35109, 0x00002002 }, /* GL_R */
+ { 35114, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 35132, 0x00008F98 }, /* GL_R16_SNORM */
+ { 35145, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 35157, 0x00008F94 }, /* GL_R8_SNORM */
+ { 35169, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 35191, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 35217, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 35250, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 35265, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 35285, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 35313, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 35345, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 35369, 0x000088B8 }, /* GL_READ_ONLY */
+ { 35382, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 35399, 0x000088BA }, /* GL_READ_WRITE */
+ { 35413, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35431, 0x00001903 }, /* GL_RED */
+ { 35438, 0x00008016 }, /* GL_REDUCE */
+ { 35448, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35462, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35474, 0x00000D52 }, /* GL_RED_BITS */
+ { 35486, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35501, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35520, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35533, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35546, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35564, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35586, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35607, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35629, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35647, 0x00001C00 }, /* GL_RENDER */
+ { 35657, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35673, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35700, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35731, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35755, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35783, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35811, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35837, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35867, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35894, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35925, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35945, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35972, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 36003, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 36026, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 36053, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 36080, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 36112, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 36148, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 36184, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 36204, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 36229, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 36258, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 36282, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 36310, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 36339, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 36372, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 36394, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36420, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36446, 0x00001F01 }, /* GL_RENDERER */
+ { 36458, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36473, 0x00002901 }, /* GL_REPEAT */
+ { 36483, 0x00001E01 }, /* GL_REPLACE */
+ { 36494, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36509, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36532, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36550, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36572, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ { 36607, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36625, 0x00000102 }, /* GL_RETURN */
+ { 36635, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36649, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36662, 0x00001907 }, /* GL_RGB */
+ { 36669, 0x00008052 }, /* GL_RGB10 */
+ { 36678, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36690, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36706, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36719, 0x00008053 }, /* GL_RGB12 */
+ { 36728, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36741, 0x00008054 }, /* GL_RGB16 */
+ { 36750, 0x0000881B }, /* GL_RGB16F */
+ { 36760, 0x00008D89 }, /* GL_RGB16I */
+ { 36770, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36784, 0x00008D77 }, /* GL_RGB16UI */
+ { 36795, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36810, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36823, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36838, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36850, 0x00008815 }, /* GL_RGB32F */
+ { 36860, 0x00008D83 }, /* GL_RGB32I */
+ { 36870, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36884, 0x00008D71 }, /* GL_RGB32UI */
+ { 36895, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36910, 0x0000804F }, /* GL_RGB4 */
+ { 36918, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36930, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36943, 0x00008050 }, /* GL_RGB5 */
+ { 36951, 0x00008D62 }, /* GL_RGB565 */
+ { 36961, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36975, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36986, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 37001, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 37016, 0x00008050 }, /* GL_RGB5_EXT */
+ { 37028, 0x00008051 }, /* GL_RGB8 */
+ { 37036, 0x00008D8F }, /* GL_RGB8I */
+ { 37045, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 37058, 0x00008D7D }, /* GL_RGB8UI */
+ { 37068, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 37082, 0x00008051 }, /* GL_RGB8_EXT */
+ { 37094, 0x00008051 }, /* GL_RGB8_OES */
+ { 37106, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 37120, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 37131, 0x00001908 }, /* GL_RGBA */
+ { 37139, 0x0000805A }, /* GL_RGBA12 */
+ { 37149, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 37163, 0x0000805B }, /* GL_RGBA16 */
+ { 37173, 0x0000881A }, /* GL_RGBA16F */
+ { 37184, 0x00008D88 }, /* GL_RGBA16I */
+ { 37195, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 37210, 0x00008D76 }, /* GL_RGBA16UI */
+ { 37222, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 37238, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 37252, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 37268, 0x00008055 }, /* GL_RGBA2 */
+ { 37277, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 37290, 0x00008814 }, /* GL_RGBA32F */
+ { 37301, 0x00008D82 }, /* GL_RGBA32I */
+ { 37312, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 37327, 0x00008D70 }, /* GL_RGBA32UI */
+ { 37339, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 37355, 0x00008056 }, /* GL_RGBA4 */
+ { 37364, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 37383, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 37396, 0x00008056 }, /* GL_RGBA4_OES */
+ { 37409, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 37423, 0x00008058 }, /* GL_RGBA8 */
+ { 37432, 0x00008D8E }, /* GL_RGBA8I */
+ { 37442, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37456, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37467, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37482, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37495, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37508, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37523, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37541, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 37564, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37580, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37600, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37625, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37638, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37651, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37665, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37680, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37699, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37711, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37724, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37741, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37758, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37771, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37783, 0x00000407 }, /* GL_RIGHT */
+ { 37792, 0x00002000 }, /* GL_S */
+ { 37797, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37811, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37831, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37855, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37882, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37913, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37934, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37948, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37968, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37992, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 38019, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 38050, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 38069, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 38095, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 38116, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 38130, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 38148, 0x00008919 }, /* GL_SAMPLER_BINDING */
+ { 38167, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 38185, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 38207, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 38223, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 38246, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 38273, 0x000080A9 }, /* GL_SAMPLES */
+ { 38284, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 38300, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 38315, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 38333, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 38355, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 38383, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 38415, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 38438, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 38465, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 38483, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38506, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38528, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38547, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38570, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38596, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38626, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38651, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38680, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38695, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38710, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38726, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38751, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38791, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38835, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38868, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38898, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38930, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38960, 0x00001C02 }, /* GL_SELECT */
+ { 38970, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38998, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 39023, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 39039, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 39059, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 39083, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 39110, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 39141, 0x0000150F }, /* GL_SET */
+ { 39148, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 39173, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 39192, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 39213, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 39237, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 39252, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 39267, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 39295, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 39318, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 39348, 0x00001601 }, /* GL_SHININESS */
+ { 39361, 0x00001402 }, /* GL_SHORT */
+ { 39370, 0x00009119 }, /* GL_SIGNALED */
+ { 39382, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 39403, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 39419, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 39439, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 39458, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 39472, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 39487, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39509, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39529, 0x00001D01 }, /* GL_SMOOTH */
+ { 39539, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39572, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39599, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39632, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39659, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39676, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39697, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39718, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39733, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39752, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39771, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39788, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39809, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39830, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39845, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39864, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39883, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39900, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39921, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39942, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39957, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39976, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39995, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 40015, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 40033, 0x00001202 }, /* GL_SPECULAR */
+ { 40045, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 40059, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 40074, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 40092, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 40109, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 40123, 0x00008580 }, /* GL_SRC0_RGB */
+ { 40135, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 40149, 0x00008581 }, /* GL_SRC1_RGB */
+ { 40161, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 40175, 0x00008582 }, /* GL_SRC2_RGB */
+ { 40187, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 40200, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 40222, 0x00000300 }, /* GL_SRC_COLOR */
+ { 40235, 0x00008C40 }, /* GL_SRGB */
+ { 40243, 0x00008C41 }, /* GL_SRGB8 */
+ { 40252, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 40268, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 40282, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 40300, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 40319, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 40334, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 40353, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 40368, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 40387, 0x000088E5 }, /* GL_STATIC_READ */
+ { 40402, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 40421, 0x00001802 }, /* GL_STENCIL */
+ { 40432, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 40454, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 40480, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40506, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40527, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40552, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40573, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40598, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40630, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40666, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40698, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40734, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40754, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40781, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40807, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40823, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40841, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40863, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40886, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40902, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40918, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40935, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40953, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40972, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40995, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 41017, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 41039, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 41057, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 41079, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 41101, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 41119, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 41141, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 41163, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 41184, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 41211, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 41238, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 41253, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 41269, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 41298, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 41320, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 41341, 0x00000C33 }, /* GL_STEREO */
+ { 41351, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 41375, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 41400, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 41424, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 41439, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 41458, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 41473, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 41492, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41507, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41526, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41543, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41555, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41571, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41589, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41603, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41617, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41644, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41674, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41689, 0x00002001 }, /* GL_T */
+ { 41694, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41709, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41728, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41744, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41759, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41770, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41789, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41800, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41823, 0x00001702 }, /* GL_TEXTURE */
+ { 41834, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41846, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41862, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41874, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41887, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41904, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41917, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41934, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41947, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41964, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41977, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41994, 0x000084CE }, /* GL_TEXTURE14 */
+ { 42007, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 42024, 0x000084CF }, /* GL_TEXTURE15 */
+ { 42037, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 42054, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 42067, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 42084, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 42097, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 42114, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 42127, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 42144, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 42157, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 42174, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 42190, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 42202, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 42215, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 42232, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 42245, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 42262, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 42275, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 42292, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 42305, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 42322, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 42335, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 42352, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 42365, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 42382, 0x000084DA }, /* GL_TEXTURE26 */
+ { 42395, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 42412, 0x000084DB }, /* GL_TEXTURE27 */
+ { 42425, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 42442, 0x000084DC }, /* GL_TEXTURE28 */
+ { 42455, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 42472, 0x000084DD }, /* GL_TEXTURE29 */
+ { 42485, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42502, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42518, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42530, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42543, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42560, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42573, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42590, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42606, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42618, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42634, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42646, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42662, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42674, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42690, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42702, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42718, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42730, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42746, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42758, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42774, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42788, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42808, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42832, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42846, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42866, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42890, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42904, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42922, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42944, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42970, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42992, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 43014, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 43042, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 43074, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 43096, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 43124, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 43156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 43178, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 43204, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 43230, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
+ { 43260, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 43288, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 43320, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 43352, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 43381, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 43414, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 43446, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 43461, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 43482, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 43507, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 43525, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43549, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43567, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
+ { 43589, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43626, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
+ { 43667, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43692, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
+ { 43721, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43752, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43782, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43812, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43847, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43878, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43916, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43943, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43975, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 44009, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 44033, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 44061, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 44085, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 44113, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 44146, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 44170, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 44192, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 44214, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 44240, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 44274, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 44307, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 44344, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 44372, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 44404, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 44427, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 44465, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 44507, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 44538, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 44566, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 44596, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44624, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44649, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44669, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44693, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44724, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44759, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44794, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44825, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44860, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44895, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44926, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44961, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44996, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 45020, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 45051, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 45086, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 45121, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 45152, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 45187, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 45222, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 45253, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 45288, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 45323, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 45352, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 45369, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 45391, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 45417, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 45432, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 45453, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 45473, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 45499, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 45529, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 45549, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 45573, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 45590, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 45607, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45624, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45647, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45664, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45689, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45711, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45737, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45755, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45781, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45807, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45837, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45864, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45889, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45909, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45933, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45960, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45987, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 46014, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 46040, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 46070, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 46092, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 46110, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 46150, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 46180, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 46208, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 46236, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 46264, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 46285, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 46304, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 46326, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 46345, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 46365, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 46395, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 46426, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 46447, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 46472, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 46496, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 46516, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 46540, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 46560, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 46583, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 46606, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46630, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46658, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46688, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46713, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46747, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46764, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46782, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46804, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46822, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46840, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46859, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46879, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46898, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46927, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46944, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46966, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46996, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 47025, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 47061, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 47098, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 47139, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 47172, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 47206, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 47244, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 47280, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 47314, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 47352, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 47387, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 47426, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 47467, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 47512, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 47543, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 47578, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47619, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47664, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47690, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47720, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47752, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47782, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47816, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47832, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47863, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47898, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47926, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47958, 0x00000004 }, /* GL_TRIANGLES */
+ { 47971, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47994, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 48021, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 48037, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 48058, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 48076, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 48104, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 48136, 0x00000001 }, /* GL_TRUE */
+ { 48144, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 48163, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ { 48192, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 48212, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 48235, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 48255, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 48276, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 48298, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 48320, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 48340, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 48361, 0x00009118 }, /* GL_UNSIGNALED */
+ { 48375, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 48392, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 48419, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 48442, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 48458, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 48490, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 48517, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 48548, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 48569, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 48594, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 48618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 48643, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48674, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48709, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48737, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48761, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48789, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48816, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48849, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48886, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48917, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48944, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48977, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 49014, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 49045, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 49077, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 49113, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 49140, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 49171, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 49202, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 49237, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 49266, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 49299, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 49320, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 49345, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 49366, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 49391, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 49412, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 49437, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 49460, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 49478, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 49508, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 49542, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 49568, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 49598, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 49632, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49658, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49682, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49710, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49738, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49765, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49797, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49828, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49842, 0x00002A20 }, /* GL_V2F */
+ { 49849, 0x00002A21 }, /* GL_V3F */
+ { 49856, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49875, 0x00001F00 }, /* GL_VENDOR */
+ { 49885, 0x00001F02 }, /* GL_VERSION */
+ { 49896, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49912, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49936, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49966, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49997, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 50032, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 50056, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 50077, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 50100, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 50121, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 50148, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 50176, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 50204, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 50232, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 50260, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 50288, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 50316, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 50343, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 50370, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 50397, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 50424, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 50451, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 50478, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 50505, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 50532, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 50559, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 50597, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 50639, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50674, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50705, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50740, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50771, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50806, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50840, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50878, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50909, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50944, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50972, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 51004, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 51034, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 51068, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 51096, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 51128, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 51148, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 51170, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 51199, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 51220, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 51249, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 51282, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 51314, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 51341, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 51372, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 51402, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 51419, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 51440, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 51467, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 51479, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 51495, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 51513, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 51528, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 51548, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 51579, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 51614, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51649, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51669, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51697, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51725, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51750, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51775, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51802, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51829, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51854, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51879, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51903, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51922, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51936, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51954, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51972, 0x00001506 }, /* GL_XOR */
+ { 51979, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51998, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 52012, 0x00000000 }, /* GL_ZERO */
+ { 52020, 0x00000D16 }, /* GL_ZOOM_X */
+ { 52030, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1563] =
+static const unsigned reduced_enums[1564] =
{
539, /* GL_FALSE */
- 834, /* GL_LINES */
- 838, /* GL_LINE_LOOP */
- 845, /* GL_LINE_STRIP */
- 2156, /* GL_TRIANGLES */
- 2161, /* GL_TRIANGLE_STRIP */
- 2159, /* GL_TRIANGLE_FAN */
- 1521, /* GL_QUADS */
- 1525, /* GL_QUAD_STRIP */
- 1389, /* GL_POLYGON */
- 835, /* GL_LINES_ADJACENCY */
- 846, /* GL_LINE_STRIP_ADJACENCY */
- 2157, /* GL_TRIANGLES_ADJACENCY */
- 2162, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1401, /* GL_POLYGON_STIPPLE_BIT */
- 1344, /* GL_PIXEL_MODE_BIT */
- 821, /* GL_LIGHTING_BIT */
+ 835, /* GL_LINES */
+ 839, /* GL_LINE_LOOP */
+ 846, /* GL_LINE_STRIP */
+ 2157, /* GL_TRIANGLES */
+ 2162, /* GL_TRIANGLE_STRIP */
+ 2160, /* GL_TRIANGLE_FAN */
+ 1522, /* GL_QUADS */
+ 1526, /* GL_QUAD_STRIP */
+ 1390, /* GL_POLYGON */
+ 836, /* GL_LINES_ADJACENCY */
+ 847, /* GL_LINE_STRIP_ADJACENCY */
+ 2158, /* GL_TRIANGLES_ADJACENCY */
+ 2163, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1402, /* GL_POLYGON_STIPPLE_BIT */
+ 1345, /* GL_PIXEL_MODE_BIT */
+ 822, /* GL_LIGHTING_BIT */
573, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 857, /* GL_LOAD */
- 1611, /* GL_RETURN */
- 1209, /* GL_MULT */
+ 858, /* GL_LOAD */
+ 1612, /* GL_RETURN */
+ 1210, /* GL_MULT */
24, /* GL_ADD */
- 1225, /* GL_NEVER */
- 811, /* GL_LESS */
+ 1226, /* GL_NEVER */
+ 812, /* GL_LESS */
529, /* GL_EQUAL */
- 810, /* GL_LEQUAL */
+ 811, /* GL_LEQUAL */
696, /* GL_GREATER */
- 1242, /* GL_NOTEQUAL */
+ 1243, /* GL_NOTEQUAL */
695, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1820, /* GL_SRC_COLOR */
- 1277, /* GL_ONE_MINUS_SRC_COLOR */
- 1818, /* GL_SRC_ALPHA */
- 1276, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1821, /* GL_SRC_COLOR */
+ 1278, /* GL_ONE_MINUS_SRC_COLOR */
+ 1819, /* GL_SRC_ALPHA */
+ 1277, /* GL_ONE_MINUS_SRC_ALPHA */
508, /* GL_DST_ALPHA */
- 1274, /* GL_ONE_MINUS_DST_ALPHA */
+ 1275, /* GL_ONE_MINUS_DST_ALPHA */
509, /* GL_DST_COLOR */
- 1275, /* GL_ONE_MINUS_DST_COLOR */
- 1819, /* GL_SRC_ALPHA_SATURATE */
+ 1276, /* GL_ONE_MINUS_DST_COLOR */
+ 1820, /* GL_SRC_ALPHA_SATURATE */
672, /* GL_FRONT_LEFT */
673, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
669, /* GL_FRONT */
76, /* GL_BACK */
- 809, /* GL_LEFT */
- 1701, /* GL_RIGHT */
+ 810, /* GL_LEFT */
+ 1702, /* GL_RIGHT */
670, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 797, /* GL_INVALID_ENUM */
- 802, /* GL_INVALID_VALUE */
- 801, /* GL_INVALID_OPERATION */
- 1825, /* GL_STACK_OVERFLOW */
- 1826, /* GL_STACK_UNDERFLOW */
- 1302, /* GL_OUT_OF_MEMORY */
- 798, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 798, /* GL_INVALID_ENUM */
+ 803, /* GL_INVALID_VALUE */
+ 802, /* GL_INVALID_OPERATION */
+ 1826, /* GL_STACK_OVERFLOW */
+ 1827, /* GL_STACK_UNDERFLOW */
+ 1303, /* GL_OUT_OF_MEMORY */
+ 799, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1322, /* GL_PASS_THROUGH_TOKEN */
- 1388, /* GL_POINT_TOKEN */
- 848, /* GL_LINE_TOKEN */
- 1402, /* GL_POLYGON_TOKEN */
+ 1323, /* GL_PASS_THROUGH_TOKEN */
+ 1389, /* GL_POINT_TOKEN */
+ 849, /* GL_LINE_TOKEN */
+ 1403, /* GL_POLYGON_TOKEN */
87, /* GL_BITMAP_TOKEN */
507, /* GL_DRAW_PIXEL_TOKEN */
353, /* GL_COPY_PIXEL_TOKEN */
- 839, /* GL_LINE_RESET_TOKEN */
+ 840, /* GL_LINE_RESET_TOKEN */
532, /* GL_EXP */
533, /* GL_EXP2 */
390, /* GL_CW */
154, /* GL_CCW */
187, /* GL_COEFF */
- 1299, /* GL_ORDER */
+ 1300, /* GL_ORDER */
444, /* GL_DOMAIN */
363, /* GL_CURRENT_COLOR */
366, /* GL_CURRENT_INDEX */
@@ -4769,33 +4771,33 @@ static const unsigned reduced_enums[1563] =
381, /* GL_CURRENT_RASTER_POSITION */
382, /* GL_CURRENT_RASTER_POSITION_VALID */
379, /* GL_CURRENT_RASTER_DISTANCE */
- 1380, /* GL_POINT_SMOOTH */
- 1364, /* GL_POINT_SIZE */
- 1379, /* GL_POINT_SIZE_RANGE */
- 1370, /* GL_POINT_SIZE_GRANULARITY */
- 840, /* GL_LINE_SMOOTH */
- 849, /* GL_LINE_WIDTH */
- 851, /* GL_LINE_WIDTH_RANGE */
- 850, /* GL_LINE_WIDTH_GRANULARITY */
- 842, /* GL_LINE_STIPPLE */
- 843, /* GL_LINE_STIPPLE_PATTERN */
- 844, /* GL_LINE_STIPPLE_REPEAT */
- 856, /* GL_LIST_MODE */
- 1064, /* GL_MAX_LIST_NESTING */
- 853, /* GL_LIST_BASE */
- 855, /* GL_LIST_INDEX */
- 1391, /* GL_POLYGON_MODE */
- 1398, /* GL_POLYGON_SMOOTH */
- 1400, /* GL_POLYGON_STIPPLE */
+ 1381, /* GL_POINT_SMOOTH */
+ 1365, /* GL_POINT_SIZE */
+ 1380, /* GL_POINT_SIZE_RANGE */
+ 1371, /* GL_POINT_SIZE_GRANULARITY */
+ 841, /* GL_LINE_SMOOTH */
+ 850, /* GL_LINE_WIDTH */
+ 852, /* GL_LINE_WIDTH_RANGE */
+ 851, /* GL_LINE_WIDTH_GRANULARITY */
+ 843, /* GL_LINE_STIPPLE */
+ 844, /* GL_LINE_STIPPLE_PATTERN */
+ 845, /* GL_LINE_STIPPLE_REPEAT */
+ 857, /* GL_LIST_MODE */
+ 1065, /* GL_MAX_LIST_NESTING */
+ 854, /* GL_LIST_BASE */
+ 856, /* GL_LIST_INDEX */
+ 1392, /* GL_POLYGON_MODE */
+ 1399, /* GL_POLYGON_SMOOTH */
+ 1401, /* GL_POLYGON_STIPPLE */
518, /* GL_EDGE_FLAG */
356, /* GL_CULL_FACE */
357, /* GL_CULL_FACE_MODE */
671, /* GL_FRONT_FACE */
- 820, /* GL_LIGHTING */
- 825, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 826, /* GL_LIGHT_MODEL_TWO_SIDE */
- 822, /* GL_LIGHT_MODEL_AMBIENT */
- 1767, /* GL_SHADE_MODEL */
+ 821, /* GL_LIGHTING */
+ 826, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 827, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 823, /* GL_LIGHT_MODEL_AMBIENT */
+ 1768, /* GL_SHADE_MODEL */
235, /* GL_COLOR_MATERIAL_FACE */
236, /* GL_COLOR_MATERIAL_PARAMETER */
234, /* GL_COLOR_MATERIAL */
@@ -4812,24 +4814,24 @@ static const unsigned reduced_enums[1563] =
414, /* GL_DEPTH_CLEAR_VALUE */
428, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1870, /* GL_STENCIL_TEST */
- 1851, /* GL_STENCIL_CLEAR_VALUE */
- 1853, /* GL_STENCIL_FUNC */
- 1872, /* GL_STENCIL_VALUE_MASK */
- 1852, /* GL_STENCIL_FAIL */
- 1867, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1868, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1869, /* GL_STENCIL_REF */
- 1873, /* GL_STENCIL_WRITEMASK */
- 1014, /* GL_MATRIX_MODE */
- 1231, /* GL_NORMALIZE */
- 2289, /* GL_VIEWPORT */
- 1204, /* GL_MODELVIEW_STACK_DEPTH */
- 1495, /* GL_PROJECTION_STACK_DEPTH */
- 2110, /* GL_TEXTURE_STACK_DEPTH */
- 1201, /* GL_MODELVIEW_MATRIX */
- 1493, /* GL_PROJECTION_MATRIX */
- 2090, /* GL_TEXTURE_MATRIX */
+ 1871, /* GL_STENCIL_TEST */
+ 1852, /* GL_STENCIL_CLEAR_VALUE */
+ 1854, /* GL_STENCIL_FUNC */
+ 1873, /* GL_STENCIL_VALUE_MASK */
+ 1853, /* GL_STENCIL_FAIL */
+ 1868, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1869, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1870, /* GL_STENCIL_REF */
+ 1874, /* GL_STENCIL_WRITEMASK */
+ 1015, /* GL_MATRIX_MODE */
+ 1232, /* GL_NORMALIZE */
+ 2290, /* GL_VIEWPORT */
+ 1205, /* GL_MODELVIEW_STACK_DEPTH */
+ 1496, /* GL_PROJECTION_STACK_DEPTH */
+ 2111, /* GL_TEXTURE_STACK_DEPTH */
+ 1202, /* GL_MODELVIEW_MATRIX */
+ 1494, /* GL_PROJECTION_MATRIX */
+ 2091, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
@@ -4839,72 +4841,72 @@ static const unsigned reduced_enums[1563] =
91, /* GL_BLEND_DST */
105, /* GL_BLEND_SRC */
88, /* GL_BLEND */
- 859, /* GL_LOGIC_OP_MODE */
+ 860, /* GL_LOGIC_OP_MODE */
745, /* GL_INDEX_LOGIC_OP */
233, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
454, /* GL_DRAW_BUFFER */
- 1548, /* GL_READ_BUFFER */
- 1744, /* GL_SCISSOR_BOX */
- 1745, /* GL_SCISSOR_TEST */
+ 1549, /* GL_READ_BUFFER */
+ 1745, /* GL_SCISSOR_BOX */
+ 1746, /* GL_SCISSOR_TEST */
744, /* GL_INDEX_CLEAR_VALUE */
749, /* GL_INDEX_WRITEMASK */
230, /* GL_COLOR_CLEAR_VALUE */
272, /* GL_COLOR_WRITEMASK */
746, /* GL_INDEX_MODE */
- 1690, /* GL_RGBA_MODE */
+ 1691, /* GL_RGBA_MODE */
453, /* GL_DOUBLEBUFFER */
- 1874, /* GL_STEREO */
- 1602, /* GL_RENDER_MODE */
- 1323, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1381, /* GL_POINT_SMOOTH_HINT */
- 841, /* GL_LINE_SMOOTH_HINT */
- 1399, /* GL_POLYGON_SMOOTH_HINT */
+ 1875, /* GL_STEREO */
+ 1603, /* GL_RENDER_MODE */
+ 1324, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1382, /* GL_POINT_SMOOTH_HINT */
+ 842, /* GL_LINE_SMOOTH_HINT */
+ 1400, /* GL_POLYGON_SMOOTH_HINT */
593, /* GL_FOG_HINT */
- 2070, /* GL_TEXTURE_GEN_S */
- 2072, /* GL_TEXTURE_GEN_T */
- 2069, /* GL_TEXTURE_GEN_R */
- 2068, /* GL_TEXTURE_GEN_Q */
- 1336, /* GL_PIXEL_MAP_I_TO_I */
- 1342, /* GL_PIXEL_MAP_S_TO_S */
- 1338, /* GL_PIXEL_MAP_I_TO_R */
- 1334, /* GL_PIXEL_MAP_I_TO_G */
- 1332, /* GL_PIXEL_MAP_I_TO_B */
- 1330, /* GL_PIXEL_MAP_I_TO_A */
- 1340, /* GL_PIXEL_MAP_R_TO_R */
- 1328, /* GL_PIXEL_MAP_G_TO_G */
- 1326, /* GL_PIXEL_MAP_B_TO_B */
- 1324, /* GL_PIXEL_MAP_A_TO_A */
- 1337, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1343, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1339, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1335, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1333, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1331, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1341, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1329, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1327, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1325, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2174, /* GL_UNPACK_SWAP_BYTES */
- 2169, /* GL_UNPACK_LSB_FIRST */
- 2170, /* GL_UNPACK_ROW_LENGTH */
- 2173, /* GL_UNPACK_SKIP_ROWS */
- 2172, /* GL_UNPACK_SKIP_PIXELS */
- 2167, /* GL_UNPACK_ALIGNMENT */
- 1311, /* GL_PACK_SWAP_BYTES */
- 1306, /* GL_PACK_LSB_FIRST */
- 1307, /* GL_PACK_ROW_LENGTH */
- 1310, /* GL_PACK_SKIP_ROWS */
- 1309, /* GL_PACK_SKIP_PIXELS */
- 1303, /* GL_PACK_ALIGNMENT */
- 955, /* GL_MAP_COLOR */
- 960, /* GL_MAP_STENCIL */
+ 2071, /* GL_TEXTURE_GEN_S */
+ 2073, /* GL_TEXTURE_GEN_T */
+ 2070, /* GL_TEXTURE_GEN_R */
+ 2069, /* GL_TEXTURE_GEN_Q */
+ 1337, /* GL_PIXEL_MAP_I_TO_I */
+ 1343, /* GL_PIXEL_MAP_S_TO_S */
+ 1339, /* GL_PIXEL_MAP_I_TO_R */
+ 1335, /* GL_PIXEL_MAP_I_TO_G */
+ 1333, /* GL_PIXEL_MAP_I_TO_B */
+ 1331, /* GL_PIXEL_MAP_I_TO_A */
+ 1341, /* GL_PIXEL_MAP_R_TO_R */
+ 1329, /* GL_PIXEL_MAP_G_TO_G */
+ 1327, /* GL_PIXEL_MAP_B_TO_B */
+ 1325, /* GL_PIXEL_MAP_A_TO_A */
+ 1338, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1344, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1340, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1336, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1334, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1332, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1342, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1330, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1328, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1326, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2175, /* GL_UNPACK_SWAP_BYTES */
+ 2170, /* GL_UNPACK_LSB_FIRST */
+ 2171, /* GL_UNPACK_ROW_LENGTH */
+ 2174, /* GL_UNPACK_SKIP_ROWS */
+ 2173, /* GL_UNPACK_SKIP_PIXELS */
+ 2168, /* GL_UNPACK_ALIGNMENT */
+ 1312, /* GL_PACK_SWAP_BYTES */
+ 1307, /* GL_PACK_LSB_FIRST */
+ 1308, /* GL_PACK_ROW_LENGTH */
+ 1311, /* GL_PACK_SKIP_ROWS */
+ 1310, /* GL_PACK_SKIP_PIXELS */
+ 1304, /* GL_PACK_ALIGNMENT */
+ 956, /* GL_MAP_COLOR */
+ 961, /* GL_MAP_STENCIL */
748, /* GL_INDEX_SHIFT */
747, /* GL_INDEX_OFFSET */
- 1564, /* GL_RED_SCALE */
- 1560, /* GL_RED_BIAS */
- 2315, /* GL_ZOOM_X */
- 2316, /* GL_ZOOM_Y */
+ 1565, /* GL_RED_SCALE */
+ 1561, /* GL_RED_BIAS */
+ 2316, /* GL_ZOOM_X */
+ 2317, /* GL_ZOOM_Y */
702, /* GL_GREEN_SCALE */
698, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
@@ -4913,87 +4915,87 @@ static const unsigned reduced_enums[1563] =
47, /* GL_ALPHA_BIAS */
430, /* GL_DEPTH_SCALE */
406, /* GL_DEPTH_BIAS */
- 1046, /* GL_MAX_EVAL_ORDER */
- 1063, /* GL_MAX_LIGHTS */
- 1026, /* GL_MAX_CLIP_DISTANCES */
- 1119, /* GL_MAX_TEXTURE_SIZE */
- 1070, /* GL_MAX_PIXEL_MAP_TABLE */
- 1022, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1066, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1067, /* GL_MAX_NAME_STACK_DEPTH */
- 1098, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1120, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1146, /* GL_MAX_VIEWPORT_DIMS */
- 1023, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1884, /* GL_SUBPIXEL_BITS */
+ 1047, /* GL_MAX_EVAL_ORDER */
+ 1064, /* GL_MAX_LIGHTS */
+ 1027, /* GL_MAX_CLIP_DISTANCES */
+ 1120, /* GL_MAX_TEXTURE_SIZE */
+ 1071, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1023, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1067, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1068, /* GL_MAX_NAME_STACK_DEPTH */
+ 1099, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1121, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1147, /* GL_MAX_VIEWPORT_DIMS */
+ 1024, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1885, /* GL_SUBPIXEL_BITS */
743, /* GL_INDEX_BITS */
- 1561, /* GL_RED_BITS */
+ 1562, /* GL_RED_BITS */
699, /* GL_GREEN_BITS */
112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
407, /* GL_DEPTH_BITS */
- 1848, /* GL_STENCIL_BITS */
+ 1849, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1218, /* GL_NAME_STACK_DEPTH */
+ 1219, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 901, /* GL_MAP1_COLOR_4 */
- 904, /* GL_MAP1_INDEX */
- 905, /* GL_MAP1_NORMAL */
- 906, /* GL_MAP1_TEXTURE_COORD_1 */
- 907, /* GL_MAP1_TEXTURE_COORD_2 */
- 908, /* GL_MAP1_TEXTURE_COORD_3 */
- 909, /* GL_MAP1_TEXTURE_COORD_4 */
- 910, /* GL_MAP1_VERTEX_3 */
- 911, /* GL_MAP1_VERTEX_4 */
- 928, /* GL_MAP2_COLOR_4 */
- 931, /* GL_MAP2_INDEX */
- 932, /* GL_MAP2_NORMAL */
- 933, /* GL_MAP2_TEXTURE_COORD_1 */
- 934, /* GL_MAP2_TEXTURE_COORD_2 */
- 935, /* GL_MAP2_TEXTURE_COORD_3 */
- 936, /* GL_MAP2_TEXTURE_COORD_4 */
- 937, /* GL_MAP2_VERTEX_3 */
- 938, /* GL_MAP2_VERTEX_4 */
- 902, /* GL_MAP1_GRID_DOMAIN */
- 903, /* GL_MAP1_GRID_SEGMENTS */
- 929, /* GL_MAP2_GRID_DOMAIN */
- 930, /* GL_MAP2_GRID_SEGMENTS */
- 1967, /* GL_TEXTURE_1D */
- 1970, /* GL_TEXTURE_2D */
+ 902, /* GL_MAP1_COLOR_4 */
+ 905, /* GL_MAP1_INDEX */
+ 906, /* GL_MAP1_NORMAL */
+ 907, /* GL_MAP1_TEXTURE_COORD_1 */
+ 908, /* GL_MAP1_TEXTURE_COORD_2 */
+ 909, /* GL_MAP1_TEXTURE_COORD_3 */
+ 910, /* GL_MAP1_TEXTURE_COORD_4 */
+ 911, /* GL_MAP1_VERTEX_3 */
+ 912, /* GL_MAP1_VERTEX_4 */
+ 929, /* GL_MAP2_COLOR_4 */
+ 932, /* GL_MAP2_INDEX */
+ 933, /* GL_MAP2_NORMAL */
+ 934, /* GL_MAP2_TEXTURE_COORD_1 */
+ 935, /* GL_MAP2_TEXTURE_COORD_2 */
+ 936, /* GL_MAP2_TEXTURE_COORD_3 */
+ 937, /* GL_MAP2_TEXTURE_COORD_4 */
+ 938, /* GL_MAP2_VERTEX_3 */
+ 939, /* GL_MAP2_VERTEX_4 */
+ 903, /* GL_MAP1_GRID_DOMAIN */
+ 904, /* GL_MAP1_GRID_SEGMENTS */
+ 930, /* GL_MAP2_GRID_DOMAIN */
+ 931, /* GL_MAP2_GRID_SEGMENTS */
+ 1968, /* GL_TEXTURE_1D */
+ 1971, /* GL_TEXTURE_2D */
542, /* GL_FEEDBACK_BUFFER_POINTER */
543, /* GL_FEEDBACK_BUFFER_SIZE */
544, /* GL_FEEDBACK_BUFFER_TYPE */
- 1754, /* GL_SELECTION_BUFFER_POINTER */
- 1755, /* GL_SELECTION_BUFFER_SIZE */
- 2116, /* GL_TEXTURE_WIDTH */
- 2076, /* GL_TEXTURE_HEIGHT */
- 2020, /* GL_TEXTURE_COMPONENTS */
- 1998, /* GL_TEXTURE_BORDER_COLOR */
- 1997, /* GL_TEXTURE_BORDER */
+ 1755, /* GL_SELECTION_BUFFER_POINTER */
+ 1756, /* GL_SELECTION_BUFFER_SIZE */
+ 2117, /* GL_TEXTURE_WIDTH */
+ 2077, /* GL_TEXTURE_HEIGHT */
+ 2021, /* GL_TEXTURE_COMPONENTS */
+ 1999, /* GL_TEXTURE_BORDER_COLOR */
+ 1998, /* GL_TEXTURE_BORDER */
445, /* GL_DONT_CARE */
540, /* GL_FASTEST */
- 1226, /* GL_NICEST */
+ 1227, /* GL_NICEST */
56, /* GL_AMBIENT */
442, /* GL_DIFFUSE */
- 1807, /* GL_SPECULAR */
- 1403, /* GL_POSITION */
- 1810, /* GL_SPOT_DIRECTION */
- 1811, /* GL_SPOT_EXPONENT */
- 1809, /* GL_SPOT_CUTOFF */
+ 1808, /* GL_SPECULAR */
+ 1404, /* GL_POSITION */
+ 1811, /* GL_SPOT_DIRECTION */
+ 1812, /* GL_SPOT_EXPONENT */
+ 1810, /* GL_SPOT_CUTOFF */
320, /* GL_CONSTANT_ATTENUATION */
- 829, /* GL_LINEAR_ATTENUATION */
- 1520, /* GL_QUADRATIC_ATTENUATION */
+ 830, /* GL_LINEAR_ATTENUATION */
+ 1521, /* GL_QUADRATIC_ATTENUATION */
287, /* GL_COMPILE */
288, /* GL_COMPILE_AND_EXECUTE */
149, /* GL_BYTE */
- 2176, /* GL_UNSIGNED_BYTE */
- 1772, /* GL_SHORT */
- 2215, /* GL_UNSIGNED_SHORT */
+ 2177, /* GL_UNSIGNED_BYTE */
+ 1773, /* GL_SHORT */
+ 2216, /* GL_UNSIGNED_SHORT */
752, /* GL_INT */
- 2179, /* GL_UNSIGNED_INT */
+ 2180, /* GL_UNSIGNED_INT */
553, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -5006,100 +5008,100 @@ static const unsigned reduced_enums[1563] =
60, /* GL_AND_REVERSE */
351, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1229, /* GL_NOOP */
- 2311, /* GL_XOR */
- 1298, /* GL_OR */
- 1230, /* GL_NOR */
+ 1230, /* GL_NOOP */
+ 2312, /* GL_XOR */
+ 1299, /* GL_OR */
+ 1231, /* GL_NOR */
530, /* GL_EQUIV */
- 805, /* GL_INVERT */
- 1301, /* GL_OR_REVERSE */
+ 806, /* GL_INVERT */
+ 1302, /* GL_OR_REVERSE */
352, /* GL_COPY_INVERTED */
- 1300, /* GL_OR_INVERTED */
- 1219, /* GL_NAND */
- 1761, /* GL_SET */
+ 1301, /* GL_OR_INVERTED */
+ 1220, /* GL_NAND */
+ 1762, /* GL_SET */
527, /* GL_EMISSION */
- 1771, /* GL_SHININESS */
+ 1772, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
232, /* GL_COLOR_INDEXES */
- 1168, /* GL_MODELVIEW */
- 1492, /* GL_PROJECTION */
- 1902, /* GL_TEXTURE */
+ 1169, /* GL_MODELVIEW */
+ 1493, /* GL_PROJECTION */
+ 1903, /* GL_TEXTURE */
188, /* GL_COLOR */
399, /* GL_DEPTH */
- 1833, /* GL_STENCIL */
+ 1834, /* GL_STENCIL */
231, /* GL_COLOR_INDEX */
- 1854, /* GL_STENCIL_INDEX */
+ 1855, /* GL_STENCIL_INDEX */
415, /* GL_DEPTH_COMPONENT */
- 1557, /* GL_RED */
+ 1558, /* GL_RED */
697, /* GL_GREEN */
110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1614, /* GL_RGB */
- 1654, /* GL_RGBA */
- 864, /* GL_LUMINANCE */
- 891, /* GL_LUMINANCE_ALPHA */
+ 1615, /* GL_RGB */
+ 1655, /* GL_RGBA */
+ 865, /* GL_LUMINANCE */
+ 892, /* GL_LUMINANCE_ALPHA */
86, /* GL_BITMAP */
- 1353, /* GL_POINT */
- 827, /* GL_LINE */
+ 1354, /* GL_POINT */
+ 828, /* GL_LINE */
545, /* GL_FILL */
- 1571, /* GL_RENDER */
+ 1572, /* GL_RENDER */
541, /* GL_FEEDBACK */
- 1753, /* GL_SELECT */
+ 1754, /* GL_SELECT */
552, /* GL_FLAT */
- 1782, /* GL_SMOOTH */
- 806, /* GL_KEEP */
- 1604, /* GL_REPLACE */
+ 1783, /* GL_SMOOTH */
+ 807, /* GL_KEEP */
+ 1605, /* GL_REPLACE */
733, /* GL_INCR */
395, /* GL_DECR */
- 2232, /* GL_VENDOR */
- 1601, /* GL_RENDERER */
- 2233, /* GL_VERSION */
+ 2233, /* GL_VENDOR */
+ 1602, /* GL_RENDERER */
+ 2234, /* GL_VERSION */
534, /* GL_EXTENSIONS */
- 1702, /* GL_S */
- 1893, /* GL_T */
- 1540, /* GL_R */
- 1519, /* GL_Q */
- 1205, /* GL_MODULATE */
+ 1703, /* GL_S */
+ 1894, /* GL_T */
+ 1541, /* GL_R */
+ 1520, /* GL_Q */
+ 1206, /* GL_MODULATE */
394, /* GL_DECAL */
- 2063, /* GL_TEXTURE_ENV_MODE */
- 2062, /* GL_TEXTURE_ENV_COLOR */
- 2061, /* GL_TEXTURE_ENV */
+ 2064, /* GL_TEXTURE_ENV_MODE */
+ 2063, /* GL_TEXTURE_ENV_COLOR */
+ 2062, /* GL_TEXTURE_ENV */
535, /* GL_EYE_LINEAR */
- 1259, /* GL_OBJECT_LINEAR */
- 1808, /* GL_SPHERE_MAP */
- 2066, /* GL_TEXTURE_GEN_MODE */
- 1261, /* GL_OBJECT_PLANE */
+ 1260, /* GL_OBJECT_LINEAR */
+ 1809, /* GL_SPHERE_MAP */
+ 2067, /* GL_TEXTURE_GEN_MODE */
+ 1262, /* GL_OBJECT_PLANE */
536, /* GL_EYE_PLANE */
- 1220, /* GL_NEAREST */
- 828, /* GL_LINEAR */
- 1224, /* GL_NEAREST_MIPMAP_NEAREST */
- 833, /* GL_LINEAR_MIPMAP_NEAREST */
- 1223, /* GL_NEAREST_MIPMAP_LINEAR */
- 832, /* GL_LINEAR_MIPMAP_LINEAR */
- 2089, /* GL_TEXTURE_MAG_FILTER */
- 2098, /* GL_TEXTURE_MIN_FILTER */
- 2119, /* GL_TEXTURE_WRAP_S */
- 2120, /* GL_TEXTURE_WRAP_T */
+ 1221, /* GL_NEAREST */
+ 829, /* GL_LINEAR */
+ 1225, /* GL_NEAREST_MIPMAP_NEAREST */
+ 834, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1224, /* GL_NEAREST_MIPMAP_LINEAR */
+ 833, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2090, /* GL_TEXTURE_MAG_FILTER */
+ 2099, /* GL_TEXTURE_MIN_FILTER */
+ 2120, /* GL_TEXTURE_WRAP_S */
+ 2121, /* GL_TEXTURE_WRAP_T */
155, /* GL_CLAMP */
- 1603, /* GL_REPEAT */
- 1397, /* GL_POLYGON_OFFSET_UNITS */
- 1396, /* GL_POLYGON_OFFSET_POINT */
- 1395, /* GL_POLYGON_OFFSET_LINE */
- 1543, /* GL_R3_G3_B2 */
- 2229, /* GL_V2F */
- 2230, /* GL_V3F */
+ 1604, /* GL_REPEAT */
+ 1398, /* GL_POLYGON_OFFSET_UNITS */
+ 1397, /* GL_POLYGON_OFFSET_POINT */
+ 1396, /* GL_POLYGON_OFFSET_LINE */
+ 1544, /* GL_R3_G3_B2 */
+ 2230, /* GL_V2F */
+ 2231, /* GL_V3F */
152, /* GL_C4UB_V2F */
153, /* GL_C4UB_V3F */
150, /* GL_C3F_V3F */
- 1217, /* GL_N3F_V3F */
+ 1218, /* GL_N3F_V3F */
151, /* GL_C4F_N3F_V3F */
- 1898, /* GL_T2F_V3F */
- 1900, /* GL_T4F_V4F */
- 1896, /* GL_T2F_C4UB_V3F */
- 1894, /* GL_T2F_C3F_V3F */
- 1897, /* GL_T2F_N3F_V3F */
- 1895, /* GL_T2F_C4F_N3F_V3F */
- 1899, /* GL_T4F_C4F_N3F_V4F */
+ 1899, /* GL_T2F_V3F */
+ 1901, /* GL_T4F_V4F */
+ 1897, /* GL_T2F_C4UB_V3F */
+ 1895, /* GL_T2F_C3F_V3F */
+ 1898, /* GL_T2F_N3F_V3F */
+ 1896, /* GL_T2F_C4F_N3F_V3F */
+ 1900, /* GL_T4F_C4F_N3F_V4F */
172, /* GL_CLIP_DISTANCE0 */
173, /* GL_CLIP_DISTANCE1 */
174, /* GL_CLIP_DISTANCE2 */
@@ -5108,48 +5110,48 @@ static const unsigned reduced_enums[1563] =
177, /* GL_CLIP_DISTANCE5 */
178, /* GL_CLIP_DISTANCE6 */
179, /* GL_CLIP_DISTANCE7 */
- 812, /* GL_LIGHT0 */
- 813, /* GL_LIGHT1 */
- 814, /* GL_LIGHT2 */
- 815, /* GL_LIGHT3 */
- 816, /* GL_LIGHT4 */
- 817, /* GL_LIGHT5 */
- 818, /* GL_LIGHT6 */
- 819, /* GL_LIGHT7 */
+ 813, /* GL_LIGHT0 */
+ 814, /* GL_LIGHT1 */
+ 815, /* GL_LIGHT2 */
+ 816, /* GL_LIGHT3 */
+ 817, /* GL_LIGHT4 */
+ 818, /* GL_LIGHT5 */
+ 819, /* GL_LIGHT6 */
+ 820, /* GL_LIGHT7 */
708, /* GL_HINT_BIT */
322, /* GL_CONSTANT_COLOR */
- 1272, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1273, /* GL_ONE_MINUS_CONSTANT_COLOR */
317, /* GL_CONSTANT_ALPHA */
- 1270, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1271, /* GL_ONE_MINUS_CONSTANT_ALPHA */
89, /* GL_BLEND_COLOR */
674, /* GL_FUNC_ADD */
- 1149, /* GL_MIN */
- 1017, /* GL_MAX */
+ 1150, /* GL_MIN */
+ 1018, /* GL_MAX */
96, /* GL_BLEND_EQUATION */
680, /* GL_FUNC_SUBTRACT */
677, /* GL_FUNC_REVERSE_SUBTRACT */
331, /* GL_CONVOLUTION_1D */
332, /* GL_CONVOLUTION_2D */
- 1756, /* GL_SEPARABLE_2D */
+ 1757, /* GL_SEPARABLE_2D */
335, /* GL_CONVOLUTION_BORDER_MODE */
339, /* GL_CONVOLUTION_FILTER_SCALE */
337, /* GL_CONVOLUTION_FILTER_BIAS */
- 1558, /* GL_REDUCE */
+ 1559, /* GL_REDUCE */
341, /* GL_CONVOLUTION_FORMAT */
345, /* GL_CONVOLUTION_WIDTH */
343, /* GL_CONVOLUTION_HEIGHT */
- 1036, /* GL_MAX_CONVOLUTION_WIDTH */
- 1034, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1436, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1432, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1427, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1423, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1434, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1430, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1425, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1421, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 1037, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1035, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1437, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1433, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1428, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1424, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1435, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1431, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1426, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1422, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
709, /* GL_HISTOGRAM */
- 1499, /* GL_PROXY_HISTOGRAM */
+ 1500, /* GL_PROXY_HISTOGRAM */
725, /* GL_HISTOGRAM_WIDTH */
715, /* GL_HISTOGRAM_FORMAT */
721, /* GL_HISTOGRAM_RED_SIZE */
@@ -5158,134 +5160,134 @@ static const unsigned reduced_enums[1563] =
710, /* GL_HISTOGRAM_ALPHA_SIZE */
719, /* GL_HISTOGRAM_LUMINANCE_SIZE */
723, /* GL_HISTOGRAM_SINK */
- 1150, /* GL_MINMAX */
- 1152, /* GL_MINMAX_FORMAT */
- 1154, /* GL_MINMAX_SINK */
- 1901, /* GL_TABLE_TOO_LARGE_EXT */
- 2178, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2218, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2221, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2190, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2181, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1394, /* GL_POLYGON_OFFSET_FILL */
- 1393, /* GL_POLYGON_OFFSET_FACTOR */
- 1392, /* GL_POLYGON_OFFSET_BIAS */
- 1607, /* GL_RESCALE_NORMAL */
+ 1151, /* GL_MINMAX */
+ 1153, /* GL_MINMAX_FORMAT */
+ 1155, /* GL_MINMAX_SINK */
+ 1902, /* GL_TABLE_TOO_LARGE_EXT */
+ 2179, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2219, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2222, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2191, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2182, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1395, /* GL_POLYGON_OFFSET_FILL */
+ 1394, /* GL_POLYGON_OFFSET_FACTOR */
+ 1393, /* GL_POLYGON_OFFSET_BIAS */
+ 1608, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 879, /* GL_LUMINANCE4 */
- 885, /* GL_LUMINANCE8 */
- 865, /* GL_LUMINANCE12 */
- 871, /* GL_LUMINANCE16 */
- 880, /* GL_LUMINANCE4_ALPHA4 */
- 883, /* GL_LUMINANCE6_ALPHA2 */
- 888, /* GL_LUMINANCE8_ALPHA8 */
- 868, /* GL_LUMINANCE12_ALPHA4 */
- 866, /* GL_LUMINANCE12_ALPHA12 */
- 874, /* GL_LUMINANCE16_ALPHA16 */
+ 880, /* GL_LUMINANCE4 */
+ 886, /* GL_LUMINANCE8 */
+ 866, /* GL_LUMINANCE12 */
+ 872, /* GL_LUMINANCE16 */
+ 881, /* GL_LUMINANCE4_ALPHA4 */
+ 884, /* GL_LUMINANCE6_ALPHA2 */
+ 889, /* GL_LUMINANCE8_ALPHA8 */
+ 869, /* GL_LUMINANCE12_ALPHA4 */
+ 867, /* GL_LUMINANCE12_ALPHA12 */
+ 875, /* GL_LUMINANCE16_ALPHA16 */
753, /* GL_INTENSITY */
762, /* GL_INTENSITY4 */
764, /* GL_INTENSITY8 */
754, /* GL_INTENSITY12 */
756, /* GL_INTENSITY16 */
- 1629, /* GL_RGB2_EXT */
- 1635, /* GL_RGB4 */
- 1638, /* GL_RGB5 */
- 1645, /* GL_RGB8 */
- 1615, /* GL_RGB10 */
- 1619, /* GL_RGB12 */
- 1621, /* GL_RGB16 */
- 1665, /* GL_RGBA2 */
- 1672, /* GL_RGBA4 */
- 1641, /* GL_RGB5_A1 */
- 1677, /* GL_RGBA8 */
- 1616, /* GL_RGB10_A2 */
- 1655, /* GL_RGBA12 */
- 1657, /* GL_RGBA16 */
- 2106, /* GL_TEXTURE_RED_SIZE */
- 2074, /* GL_TEXTURE_GREEN_SIZE */
- 1995, /* GL_TEXTURE_BLUE_SIZE */
- 1975, /* GL_TEXTURE_ALPHA_SIZE */
- 2087, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2078, /* GL_TEXTURE_INTENSITY_SIZE */
- 1605, /* GL_REPLACE_EXT */
- 1503, /* GL_PROXY_TEXTURE_1D */
- 1507, /* GL_PROXY_TEXTURE_2D */
- 2114, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2100, /* GL_TEXTURE_PRIORITY */
- 2108, /* GL_TEXTURE_RESIDENT */
- 1978, /* GL_TEXTURE_BINDING_1D */
- 1981, /* GL_TEXTURE_BINDING_2D */
- 1984, /* GL_TEXTURE_BINDING_3D */
- 1308, /* GL_PACK_SKIP_IMAGES */
- 1304, /* GL_PACK_IMAGE_HEIGHT */
- 2171, /* GL_UNPACK_SKIP_IMAGES */
- 2168, /* GL_UNPACK_IMAGE_HEIGHT */
- 1973, /* GL_TEXTURE_3D */
- 1511, /* GL_PROXY_TEXTURE_3D */
- 2058, /* GL_TEXTURE_DEPTH */
- 2117, /* GL_TEXTURE_WRAP_R */
- 1018, /* GL_MAX_3D_TEXTURE_SIZE */
- 2234, /* GL_VERTEX_ARRAY */
- 1232, /* GL_NORMAL_ARRAY */
+ 1630, /* GL_RGB2_EXT */
+ 1636, /* GL_RGB4 */
+ 1639, /* GL_RGB5 */
+ 1646, /* GL_RGB8 */
+ 1616, /* GL_RGB10 */
+ 1620, /* GL_RGB12 */
+ 1622, /* GL_RGB16 */
+ 1666, /* GL_RGBA2 */
+ 1673, /* GL_RGBA4 */
+ 1642, /* GL_RGB5_A1 */
+ 1678, /* GL_RGBA8 */
+ 1617, /* GL_RGB10_A2 */
+ 1656, /* GL_RGBA12 */
+ 1658, /* GL_RGBA16 */
+ 2107, /* GL_TEXTURE_RED_SIZE */
+ 2075, /* GL_TEXTURE_GREEN_SIZE */
+ 1996, /* GL_TEXTURE_BLUE_SIZE */
+ 1976, /* GL_TEXTURE_ALPHA_SIZE */
+ 2088, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2079, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1606, /* GL_REPLACE_EXT */
+ 1504, /* GL_PROXY_TEXTURE_1D */
+ 1508, /* GL_PROXY_TEXTURE_2D */
+ 2115, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2101, /* GL_TEXTURE_PRIORITY */
+ 2109, /* GL_TEXTURE_RESIDENT */
+ 1979, /* GL_TEXTURE_BINDING_1D */
+ 1982, /* GL_TEXTURE_BINDING_2D */
+ 1985, /* GL_TEXTURE_BINDING_3D */
+ 1309, /* GL_PACK_SKIP_IMAGES */
+ 1305, /* GL_PACK_IMAGE_HEIGHT */
+ 2172, /* GL_UNPACK_SKIP_IMAGES */
+ 2169, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1974, /* GL_TEXTURE_3D */
+ 1512, /* GL_PROXY_TEXTURE_3D */
+ 2059, /* GL_TEXTURE_DEPTH */
+ 2118, /* GL_TEXTURE_WRAP_R */
+ 1019, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2235, /* GL_VERTEX_ARRAY */
+ 1233, /* GL_NORMAL_ARRAY */
189, /* GL_COLOR_ARRAY */
737, /* GL_INDEX_ARRAY */
- 2028, /* GL_TEXTURE_COORD_ARRAY */
+ 2029, /* GL_TEXTURE_COORD_ARRAY */
519, /* GL_EDGE_FLAG_ARRAY */
- 2240, /* GL_VERTEX_ARRAY_SIZE */
- 2242, /* GL_VERTEX_ARRAY_TYPE */
- 2241, /* GL_VERTEX_ARRAY_STRIDE */
- 1237, /* GL_NORMAL_ARRAY_TYPE */
- 1236, /* GL_NORMAL_ARRAY_STRIDE */
+ 2241, /* GL_VERTEX_ARRAY_SIZE */
+ 2243, /* GL_VERTEX_ARRAY_TYPE */
+ 2242, /* GL_VERTEX_ARRAY_STRIDE */
+ 1238, /* GL_NORMAL_ARRAY_TYPE */
+ 1237, /* GL_NORMAL_ARRAY_STRIDE */
193, /* GL_COLOR_ARRAY_SIZE */
195, /* GL_COLOR_ARRAY_TYPE */
194, /* GL_COLOR_ARRAY_STRIDE */
742, /* GL_INDEX_ARRAY_TYPE */
741, /* GL_INDEX_ARRAY_STRIDE */
- 2032, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2034, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2033, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 2033, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2035, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2034, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
523, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2239, /* GL_VERTEX_ARRAY_POINTER */
- 1235, /* GL_NORMAL_ARRAY_POINTER */
+ 2240, /* GL_VERTEX_ARRAY_POINTER */
+ 1236, /* GL_NORMAL_ARRAY_POINTER */
192, /* GL_COLOR_ARRAY_POINTER */
740, /* GL_INDEX_ARRAY_POINTER */
- 2031, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 2032, /* GL_TEXTURE_COORD_ARRAY_POINTER */
522, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1210, /* GL_MULTISAMPLE */
- 1730, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1732, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1737, /* GL_SAMPLE_COVERAGE */
- 1734, /* GL_SAMPLE_BUFFERS */
- 1725, /* GL_SAMPLES */
- 1741, /* GL_SAMPLE_COVERAGE_VALUE */
- 1739, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1211, /* GL_MULTISAMPLE */
+ 1731, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1733, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1738, /* GL_SAMPLE_COVERAGE */
+ 1735, /* GL_SAMPLE_BUFFERS */
+ 1726, /* GL_SAMPLES */
+ 1742, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1740, /* GL_SAMPLE_COVERAGE_INVERT */
237, /* GL_COLOR_MATRIX */
239, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 1030, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1419, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1415, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1410, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1406, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1417, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1413, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1408, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1404, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 2011, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1512, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 2013, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1031, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1420, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1416, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1411, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1407, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1418, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1414, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1409, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1405, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 2012, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1513, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 2014, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
94, /* GL_BLEND_DST_RGB */
108, /* GL_BLEND_SRC_RGB */
92, /* GL_BLEND_DST_ALPHA */
106, /* GL_BLEND_SRC_ALPHA */
243, /* GL_COLOR_TABLE */
- 1429, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1412, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1498, /* GL_PROXY_COLOR_TABLE */
- 1502, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1501, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1430, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1413, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1499, /* GL_PROXY_COLOR_TABLE */
+ 1503, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1502, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
267, /* GL_COLOR_TABLE_SCALE */
247, /* GL_COLOR_TABLE_BIAS */
252, /* GL_COLOR_TABLE_FORMAT */
@@ -5298,62 +5300,62 @@ static const unsigned reduced_enums[1563] =
258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 1045, /* GL_MAX_ELEMENTS_VERTICES */
- 1044, /* GL_MAX_ELEMENTS_INDICES */
- 2077, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1046, /* GL_MAX_ELEMENTS_VERTICES */
+ 1045, /* GL_MAX_ELEMENTS_INDICES */
+ 2078, /* GL_TEXTURE_INDEX_SIZE_EXT */
186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1375, /* GL_POINT_SIZE_MIN */
- 1371, /* GL_POINT_SIZE_MAX */
- 1360, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1356, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1376, /* GL_POINT_SIZE_MIN */
+ 1372, /* GL_POINT_SIZE_MAX */
+ 1361, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1357, /* GL_POINT_DISTANCE_ATTENUATION */
159, /* GL_CLAMP_TO_BORDER */
162, /* GL_CLAMP_TO_EDGE */
- 2099, /* GL_TEXTURE_MIN_LOD */
- 2097, /* GL_TEXTURE_MAX_LOD */
- 1977, /* GL_TEXTURE_BASE_LEVEL */
- 2096, /* GL_TEXTURE_MAX_LEVEL */
+ 2100, /* GL_TEXTURE_MIN_LOD */
+ 2098, /* GL_TEXTURE_MAX_LOD */
+ 1978, /* GL_TEXTURE_BASE_LEVEL */
+ 2097, /* GL_TEXTURE_MAX_LEVEL */
728, /* GL_IGNORE_BORDER_HP */
321, /* GL_CONSTANT_BORDER_HP */
- 1606, /* GL_REPLICATE_BORDER_HP */
+ 1607, /* GL_REPLICATE_BORDER_HP */
333, /* GL_CONVOLUTION_BORDER_COLOR */
- 1267, /* GL_OCCLUSION_TEST_HP */
- 1268, /* GL_OCCLUSION_TEST_RESULT_HP */
- 830, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 2005, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 2007, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 2009, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 2010, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 2008, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 2006, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 1024, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 1025, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1439, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1441, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1438, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1440, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2085, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2086, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2084, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1268, /* GL_OCCLUSION_TEST_HP */
+ 1269, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 831, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 2006, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 2008, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 2010, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 2011, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 2009, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 2007, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1025, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1026, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1440, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1442, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1439, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1441, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2086, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2087, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2085, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
683, /* GL_GENERATE_MIPMAP */
684, /* GL_GENERATE_MIPMAP_HINT */
596, /* GL_FOG_OFFSET_SGIX */
597, /* GL_FOG_OFFSET_VALUE_SGIX */
- 2019, /* GL_TEXTURE_COMPARE_SGIX */
- 2018, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2081, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2073, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 2020, /* GL_TEXTURE_COMPARE_SGIX */
+ 2019, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2082, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2074, /* GL_TEXTURE_GEQUAL_R_SGIX */
416, /* GL_DEPTH_COMPONENT16 */
420, /* GL_DEPTH_COMPONENT24 */
424, /* GL_DEPTH_COMPONENT32 */
358, /* GL_CULL_VERTEX_EXT */
360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2307, /* GL_WRAP_BORDER_SUN */
- 2012, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 823, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1775, /* GL_SINGLE_COLOR */
- 1759, /* GL_SEPARATE_SPECULAR_COLOR */
- 1770, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 2308, /* GL_WRAP_BORDER_SUN */
+ 2013, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 824, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1776, /* GL_SINGLE_COLOR */
+ 1760, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1771, /* GL_SHARED_TEXTURE_PALETTE_EXT */
608, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
609, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
620, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -5365,46 +5367,46 @@ static const unsigned reduced_enums[1563] =
638, /* GL_FRAMEBUFFER_DEFAULT */
665, /* GL_FRAMEBUFFER_UNDEFINED */
432, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 900, /* GL_MAJOR_VERSION */
- 1156, /* GL_MINOR_VERSION */
- 1247, /* GL_NUM_EXTENSIONS */
+ 901, /* GL_MAJOR_VERSION */
+ 1157, /* GL_MINOR_VERSION */
+ 1248, /* GL_NUM_EXTENSIONS */
327, /* GL_CONTEXT_FLAGS */
736, /* GL_INDEX */
410, /* GL_DEPTH_BUFFER */
- 1849, /* GL_STENCIL_BUFFER */
+ 1850, /* GL_STENCIL_BUFFER */
298, /* GL_COMPRESSED_RED */
299, /* GL_COMPRESSED_RG */
- 860, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ 861, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
703, /* GL_GUILTY_CONTEXT_RESET_ARB */
751, /* GL_INNOCENT_CONTEXT_RESET_ARB */
- 2166, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- 1609, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- 1461, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
- 1244, /* GL_NO_RESET_NOTIFICATION_ARB */
- 2177, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2222, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2223, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2219, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2216, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2191, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2187, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2094, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2095, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2093, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1160, /* GL_MIRRORED_REPEAT */
- 1695, /* GL_RGB_S3TC */
- 1637, /* GL_RGB4_S3TC */
- 1691, /* GL_RGBA_S3TC */
- 1676, /* GL_RGBA4_S3TC */
- 1685, /* GL_RGBA_DXT5_S3TC */
- 1673, /* GL_RGBA4_DXT5_S3TC */
+ 2167, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ 1610, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ 1462, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ 1245, /* GL_NO_RESET_NOTIFICATION_ARB */
+ 2178, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2223, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2224, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2220, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2217, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2192, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2188, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2095, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2096, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2094, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1161, /* GL_MIRRORED_REPEAT */
+ 1696, /* GL_RGB_S3TC */
+ 1638, /* GL_RGB4_S3TC */
+ 1692, /* GL_RGBA_S3TC */
+ 1677, /* GL_RGBA4_S3TC */
+ 1686, /* GL_RGBA_DXT5_S3TC */
+ 1674, /* GL_RGBA4_DXT5_S3TC */
309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1222, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1221, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 831, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1223, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1222, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 832, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
583, /* GL_FOG_COORDINATE_SOURCE */
575, /* GL_FOG_COORD */
599, /* GL_FRAGMENT_DEPTH */
@@ -5415,281 +5417,281 @@ static const unsigned reduced_enums[1563] =
577, /* GL_FOG_COORDINATE_ARRAY */
241, /* GL_COLOR_SUM */
385, /* GL_CURRENT_SECONDARY_COLOR */
- 1750, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1752, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1751, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1749, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1746, /* GL_SECONDARY_COLOR_ARRAY */
+ 1751, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1753, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1752, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1750, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1747, /* GL_SECONDARY_COLOR_ARRAY */
383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1903, /* GL_TEXTURE0 */
- 1905, /* GL_TEXTURE1 */
- 1927, /* GL_TEXTURE2 */
- 1949, /* GL_TEXTURE3 */
- 1955, /* GL_TEXTURE4 */
- 1957, /* GL_TEXTURE5 */
- 1959, /* GL_TEXTURE6 */
- 1961, /* GL_TEXTURE7 */
- 1963, /* GL_TEXTURE8 */
- 1965, /* GL_TEXTURE9 */
- 1906, /* GL_TEXTURE10 */
- 1908, /* GL_TEXTURE11 */
- 1910, /* GL_TEXTURE12 */
- 1912, /* GL_TEXTURE13 */
- 1914, /* GL_TEXTURE14 */
- 1916, /* GL_TEXTURE15 */
- 1918, /* GL_TEXTURE16 */
- 1920, /* GL_TEXTURE17 */
- 1922, /* GL_TEXTURE18 */
- 1924, /* GL_TEXTURE19 */
- 1928, /* GL_TEXTURE20 */
- 1930, /* GL_TEXTURE21 */
- 1932, /* GL_TEXTURE22 */
- 1934, /* GL_TEXTURE23 */
- 1936, /* GL_TEXTURE24 */
- 1938, /* GL_TEXTURE25 */
- 1940, /* GL_TEXTURE26 */
- 1942, /* GL_TEXTURE27 */
- 1944, /* GL_TEXTURE28 */
- 1946, /* GL_TEXTURE29 */
- 1950, /* GL_TEXTURE30 */
- 1952, /* GL_TEXTURE31 */
+ 1904, /* GL_TEXTURE0 */
+ 1906, /* GL_TEXTURE1 */
+ 1928, /* GL_TEXTURE2 */
+ 1950, /* GL_TEXTURE3 */
+ 1956, /* GL_TEXTURE4 */
+ 1958, /* GL_TEXTURE5 */
+ 1960, /* GL_TEXTURE6 */
+ 1962, /* GL_TEXTURE7 */
+ 1964, /* GL_TEXTURE8 */
+ 1966, /* GL_TEXTURE9 */
+ 1907, /* GL_TEXTURE10 */
+ 1909, /* GL_TEXTURE11 */
+ 1911, /* GL_TEXTURE12 */
+ 1913, /* GL_TEXTURE13 */
+ 1915, /* GL_TEXTURE14 */
+ 1917, /* GL_TEXTURE15 */
+ 1919, /* GL_TEXTURE16 */
+ 1921, /* GL_TEXTURE17 */
+ 1923, /* GL_TEXTURE18 */
+ 1925, /* GL_TEXTURE19 */
+ 1929, /* GL_TEXTURE20 */
+ 1931, /* GL_TEXTURE21 */
+ 1933, /* GL_TEXTURE22 */
+ 1935, /* GL_TEXTURE23 */
+ 1937, /* GL_TEXTURE24 */
+ 1939, /* GL_TEXTURE25 */
+ 1941, /* GL_TEXTURE26 */
+ 1943, /* GL_TEXTURE27 */
+ 1945, /* GL_TEXTURE28 */
+ 1947, /* GL_TEXTURE29 */
+ 1951, /* GL_TEXTURE30 */
+ 1953, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
166, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1121, /* GL_MAX_TEXTURE_UNITS */
- 2149, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2152, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2154, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2146, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1885, /* GL_SUBTRACT */
- 1102, /* GL_MAX_RENDERBUFFER_SIZE */
+ 1122, /* GL_MAX_TEXTURE_UNITS */
+ 2150, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2153, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2155, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2147, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1886, /* GL_SUBTRACT */
+ 1103, /* GL_MAX_RENDERBUFFER_SIZE */
290, /* GL_COMPRESSED_ALPHA */
294, /* GL_COMPRESSED_LUMINANCE */
295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
292, /* GL_COMPRESSED_INTENSITY */
300, /* GL_COMPRESSED_RGB */
301, /* GL_COMPRESSED_RGBA */
- 2026, /* GL_TEXTURE_COMPRESSION_HINT */
- 2103, /* GL_TEXTURE_RECTANGLE */
- 1991, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1515, /* GL_PROXY_TEXTURE_RECTANGLE */
- 1099, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 2027, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2104, /* GL_TEXTURE_RECTANGLE */
+ 1992, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1516, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1100, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
431, /* GL_DEPTH_STENCIL */
- 2183, /* GL_UNSIGNED_INT_24_8 */
- 1116, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2092, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1118, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2064, /* GL_TEXTURE_FILTER_CONTROL */
- 2082, /* GL_TEXTURE_LOD_BIAS */
+ 2184, /* GL_UNSIGNED_INT_24_8 */
+ 1117, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2093, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1119, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2065, /* GL_TEXTURE_FILTER_CONTROL */
+ 2083, /* GL_TEXTURE_LOD_BIAS */
274, /* GL_COMBINE4 */
- 1108, /* GL_MAX_SHININESS_NV */
- 1109, /* GL_MAX_SPOT_EXPONENT_NV */
+ 1109, /* GL_MAX_SHININESS_NV */
+ 1110, /* GL_MAX_SPOT_EXPONENT_NV */
734, /* GL_INCR_WRAP */
396, /* GL_DECR_WRAP */
- 1180, /* GL_MODELVIEW1_ARB */
- 1238, /* GL_NORMAL_MAP */
- 1566, /* GL_REFLECTION_MAP */
- 2036, /* GL_TEXTURE_CUBE_MAP */
- 1988, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2048, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2038, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2051, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2041, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2054, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2044, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1513, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 1038, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1216, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1453, /* GL_PRIMITIVE_RESTART_NV */
- 1452, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 1181, /* GL_MODELVIEW1_ARB */
+ 1239, /* GL_NORMAL_MAP */
+ 1567, /* GL_REFLECTION_MAP */
+ 2037, /* GL_TEXTURE_CUBE_MAP */
+ 1989, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2049, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2039, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2052, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2042, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2055, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2045, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1514, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1039, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1217, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1454, /* GL_PRIMITIVE_RESTART_NV */
+ 1453, /* GL_PRIMITIVE_RESTART_INDEX_NV */
591, /* GL_FOG_DISTANCE_MODE_NV */
538, /* GL_EYE_RADIAL_NV */
537, /* GL_EYE_PLANE_ABSOLUTE_NV */
273, /* GL_COMBINE */
280, /* GL_COMBINE_RGB */
275, /* GL_COMBINE_ALPHA */
- 1696, /* GL_RGB_SCALE */
+ 1697, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
771, /* GL_INTERPOLATE */
316, /* GL_CONSTANT */
- 1445, /* GL_PRIMARY_COLOR */
- 1442, /* GL_PREVIOUS */
- 1790, /* GL_SOURCE0_RGB */
- 1796, /* GL_SOURCE1_RGB */
- 1802, /* GL_SOURCE2_RGB */
- 1806, /* GL_SOURCE3_RGB_NV */
- 1787, /* GL_SOURCE0_ALPHA */
- 1793, /* GL_SOURCE1_ALPHA */
- 1799, /* GL_SOURCE2_ALPHA */
- 1805, /* GL_SOURCE3_ALPHA_NV */
- 1281, /* GL_OPERAND0_RGB */
- 1287, /* GL_OPERAND1_RGB */
- 1293, /* GL_OPERAND2_RGB */
- 1297, /* GL_OPERAND3_RGB_NV */
- 1278, /* GL_OPERAND0_ALPHA */
- 1284, /* GL_OPERAND1_ALPHA */
- 1290, /* GL_OPERAND2_ALPHA */
- 1296, /* GL_OPERAND3_ALPHA_NV */
+ 1446, /* GL_PRIMARY_COLOR */
+ 1443, /* GL_PREVIOUS */
+ 1791, /* GL_SOURCE0_RGB */
+ 1797, /* GL_SOURCE1_RGB */
+ 1803, /* GL_SOURCE2_RGB */
+ 1807, /* GL_SOURCE3_RGB_NV */
+ 1788, /* GL_SOURCE0_ALPHA */
+ 1794, /* GL_SOURCE1_ALPHA */
+ 1800, /* GL_SOURCE2_ALPHA */
+ 1806, /* GL_SOURCE3_ALPHA_NV */
+ 1282, /* GL_OPERAND0_RGB */
+ 1288, /* GL_OPERAND1_RGB */
+ 1294, /* GL_OPERAND2_RGB */
+ 1298, /* GL_OPERAND3_RGB_NV */
+ 1279, /* GL_OPERAND0_ALPHA */
+ 1285, /* GL_OPERAND1_ALPHA */
+ 1291, /* GL_OPERAND2_ALPHA */
+ 1297, /* GL_OPERAND3_ALPHA_NV */
137, /* GL_BUFFER_OBJECT_APPLE */
- 2235, /* GL_VERTEX_ARRAY_BINDING */
- 2101, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2102, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2312, /* GL_YCBCR_422_APPLE */
- 2224, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2226, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2113, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1876, /* GL_STORAGE_PRIVATE_APPLE */
- 1875, /* GL_STORAGE_CACHED_APPLE */
- 1877, /* GL_STORAGE_SHARED_APPLE */
- 1777, /* GL_SLICE_ACCUM_SUN */
- 1524, /* GL_QUAD_MESH_SUN */
- 2160, /* GL_TRIANGLE_MESH_SUN */
- 2277, /* GL_VERTEX_PROGRAM_ARB */
- 2288, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2262, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2270, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2272, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2274, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2236, /* GL_VERTEX_ARRAY_BINDING */
+ 2102, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2103, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2313, /* GL_YCBCR_422_APPLE */
+ 2225, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2227, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2114, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1877, /* GL_STORAGE_PRIVATE_APPLE */
+ 1876, /* GL_STORAGE_CACHED_APPLE */
+ 1878, /* GL_STORAGE_SHARED_APPLE */
+ 1778, /* GL_SLICE_ACCUM_SUN */
+ 1525, /* GL_QUAD_MESH_SUN */
+ 2161, /* GL_TRIANGLE_MESH_SUN */
+ 2278, /* GL_VERTEX_PROGRAM_ARB */
+ 2289, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2263, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2271, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2273, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2275, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
387, /* GL_CURRENT_VERTEX_ATTRIB */
- 1469, /* GL_PROGRAM_LENGTH_ARB */
- 1485, /* GL_PROGRAM_STRING_ARB */
- 1203, /* GL_MODELVIEW_PROJECTION_NV */
+ 1470, /* GL_PROGRAM_LENGTH_ARB */
+ 1486, /* GL_PROGRAM_STRING_ARB */
+ 1204, /* GL_MODELVIEW_PROJECTION_NV */
727, /* GL_IDENTITY_NV */
- 803, /* GL_INVERSE_NV */
- 2151, /* GL_TRANSPOSE_NV */
- 804, /* GL_INVERSE_TRANSPOSE_NV */
- 1083, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1082, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 964, /* GL_MATRIX0_NV */
- 976, /* GL_MATRIX1_NV */
- 988, /* GL_MATRIX2_NV */
- 992, /* GL_MATRIX3_NV */
- 994, /* GL_MATRIX4_NV */
- 996, /* GL_MATRIX5_NV */
- 998, /* GL_MATRIX6_NV */
- 1000, /* GL_MATRIX7_NV */
+ 804, /* GL_INVERSE_NV */
+ 2152, /* GL_TRANSPOSE_NV */
+ 805, /* GL_INVERSE_TRANSPOSE_NV */
+ 1084, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1083, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 965, /* GL_MATRIX0_NV */
+ 977, /* GL_MATRIX1_NV */
+ 989, /* GL_MATRIX2_NV */
+ 993, /* GL_MATRIX3_NV */
+ 995, /* GL_MATRIX4_NV */
+ 997, /* GL_MATRIX5_NV */
+ 999, /* GL_MATRIX6_NV */
+ 1001, /* GL_MATRIX7_NV */
370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
367, /* GL_CURRENT_MATRIX_ARB */
- 1482, /* GL_PROGRAM_POINT_SIZE */
- 2283, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1481, /* GL_PROGRAM_PARAMETER_NV */
- 2268, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1487, /* GL_PROGRAM_TARGET_NV */
- 1484, /* GL_PROGRAM_RESIDENT_NV */
- 2123, /* GL_TRACK_MATRIX_NV */
- 2124, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2278, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1463, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1483, /* GL_PROGRAM_POINT_SIZE */
+ 2284, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1482, /* GL_PROGRAM_PARAMETER_NV */
+ 2269, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1488, /* GL_PROGRAM_TARGET_NV */
+ 1485, /* GL_PROGRAM_RESIDENT_NV */
+ 2124, /* GL_TRACK_MATRIX_NV */
+ 2125, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2279, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1464, /* GL_PROGRAM_ERROR_POSITION_ARB */
412, /* GL_DEPTH_CLAMP */
- 2243, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2250, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2251, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2252, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2253, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2254, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2255, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2256, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2257, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2258, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2244, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2245, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2246, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2247, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2248, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2249, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 912, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 919, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 920, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 921, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 922, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 923, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 924, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 925, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 926, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 927, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 913, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 914, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 915, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 916, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 917, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 918, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 939, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 946, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 947, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 948, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 949, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 950, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 951, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1462, /* GL_PROGRAM_BINDING_ARB */
- 953, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 954, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 940, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 941, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 942, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 943, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 944, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 945, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2024, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2021, /* GL_TEXTURE_COMPRESSED */
- 1245, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2251, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2252, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2253, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2254, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2255, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2256, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2257, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2258, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2259, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2246, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2248, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2250, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 913, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 920, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 921, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 922, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 923, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 924, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 925, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 926, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 927, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 928, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 914, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 915, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 916, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 917, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 918, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 919, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 940, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 947, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 948, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 949, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 950, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 951, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 952, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1463, /* GL_PROGRAM_BINDING_ARB */
+ 954, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 955, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 941, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 942, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 943, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 944, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 945, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 946, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2025, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2022, /* GL_TEXTURE_COMPRESSED */
+ 1246, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
314, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1143, /* GL_MAX_VERTEX_UNITS_ARB */
+ 1144, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2306, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2276, /* GL_VERTEX_BLEND_ARB */
+ 2307, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2277, /* GL_VERTEX_BLEND_ARB */
389, /* GL_CURRENT_WEIGHT_ARB */
- 2304, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2302, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2300, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2298, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2293, /* GL_WEIGHT_ARRAY_ARB */
+ 2305, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2303, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2301, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2299, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2294, /* GL_WEIGHT_ARRAY_ARB */
446, /* GL_DOT3_RGB */
447, /* GL_DOT3_RGBA */
308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1211, /* GL_MULTISAMPLE_3DFX */
- 1735, /* GL_SAMPLE_BUFFERS_3DFX */
- 1726, /* GL_SAMPLES_3DFX */
- 1191, /* GL_MODELVIEW2_ARB */
- 1194, /* GL_MODELVIEW3_ARB */
- 1195, /* GL_MODELVIEW4_ARB */
- 1196, /* GL_MODELVIEW5_ARB */
- 1197, /* GL_MODELVIEW6_ARB */
- 1198, /* GL_MODELVIEW7_ARB */
- 1199, /* GL_MODELVIEW8_ARB */
- 1200, /* GL_MODELVIEW9_ARB */
- 1170, /* GL_MODELVIEW10_ARB */
- 1171, /* GL_MODELVIEW11_ARB */
- 1172, /* GL_MODELVIEW12_ARB */
- 1173, /* GL_MODELVIEW13_ARB */
- 1174, /* GL_MODELVIEW14_ARB */
- 1175, /* GL_MODELVIEW15_ARB */
- 1176, /* GL_MODELVIEW16_ARB */
- 1177, /* GL_MODELVIEW17_ARB */
- 1178, /* GL_MODELVIEW18_ARB */
- 1179, /* GL_MODELVIEW19_ARB */
- 1181, /* GL_MODELVIEW20_ARB */
- 1182, /* GL_MODELVIEW21_ARB */
- 1183, /* GL_MODELVIEW22_ARB */
- 1184, /* GL_MODELVIEW23_ARB */
- 1185, /* GL_MODELVIEW24_ARB */
- 1186, /* GL_MODELVIEW25_ARB */
- 1187, /* GL_MODELVIEW26_ARB */
- 1188, /* GL_MODELVIEW27_ARB */
- 1189, /* GL_MODELVIEW28_ARB */
- 1190, /* GL_MODELVIEW29_ARB */
- 1192, /* GL_MODELVIEW30_ARB */
- 1193, /* GL_MODELVIEW31_ARB */
+ 1212, /* GL_MULTISAMPLE_3DFX */
+ 1736, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1727, /* GL_SAMPLES_3DFX */
+ 1192, /* GL_MODELVIEW2_ARB */
+ 1195, /* GL_MODELVIEW3_ARB */
+ 1196, /* GL_MODELVIEW4_ARB */
+ 1197, /* GL_MODELVIEW5_ARB */
+ 1198, /* GL_MODELVIEW6_ARB */
+ 1199, /* GL_MODELVIEW7_ARB */
+ 1200, /* GL_MODELVIEW8_ARB */
+ 1201, /* GL_MODELVIEW9_ARB */
+ 1171, /* GL_MODELVIEW10_ARB */
+ 1172, /* GL_MODELVIEW11_ARB */
+ 1173, /* GL_MODELVIEW12_ARB */
+ 1174, /* GL_MODELVIEW13_ARB */
+ 1175, /* GL_MODELVIEW14_ARB */
+ 1176, /* GL_MODELVIEW15_ARB */
+ 1177, /* GL_MODELVIEW16_ARB */
+ 1178, /* GL_MODELVIEW17_ARB */
+ 1179, /* GL_MODELVIEW18_ARB */
+ 1180, /* GL_MODELVIEW19_ARB */
+ 1182, /* GL_MODELVIEW20_ARB */
+ 1183, /* GL_MODELVIEW21_ARB */
+ 1184, /* GL_MODELVIEW22_ARB */
+ 1185, /* GL_MODELVIEW23_ARB */
+ 1186, /* GL_MODELVIEW24_ARB */
+ 1187, /* GL_MODELVIEW25_ARB */
+ 1188, /* GL_MODELVIEW26_ARB */
+ 1189, /* GL_MODELVIEW27_ARB */
+ 1190, /* GL_MODELVIEW28_ARB */
+ 1191, /* GL_MODELVIEW29_ARB */
+ 1193, /* GL_MODELVIEW30_ARB */
+ 1194, /* GL_MODELVIEW31_ARB */
451, /* GL_DOT3_RGB_EXT */
- 1459, /* GL_PROGRAM_BINARY_LENGTH */
- 1164, /* GL_MIRROR_CLAMP_EXT */
- 1167, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1206, /* GL_MODULATE_ADD_ATI */
- 1207, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1208, /* GL_MODULATE_SUBTRACT_ATI */
- 2313, /* GL_YCBCR_MESA */
- 1305, /* GL_PACK_INVERT_MESA */
+ 1460, /* GL_PROGRAM_BINARY_LENGTH */
+ 1165, /* GL_MIRROR_CLAMP_EXT */
+ 1168, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1207, /* GL_MODULATE_ADD_ATI */
+ 1208, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1209, /* GL_MODULATE_SUBTRACT_ATI */
+ 2314, /* GL_YCBCR_MESA */
+ 1306, /* GL_PACK_INVERT_MESA */
392, /* GL_DEBUG_OBJECT_MESA */
393, /* GL_DEBUG_PRINT_MESA */
391, /* GL_DEBUG_ASSERT_MESA */
@@ -5703,31 +5705,31 @@ static const unsigned reduced_enums[1563] =
510, /* GL_DU8DV8_ATI */
143, /* GL_BUMP_ENVMAP_ATI */
147, /* GL_BUMP_TARGET_ATI */
- 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS */
- 1457, /* GL_PROGRAM_BINARY_FORMATS */
- 1839, /* GL_STENCIL_BACK_FUNC */
- 1837, /* GL_STENCIL_BACK_FAIL */
- 1841, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1843, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1249, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ 1458, /* GL_PROGRAM_BINARY_FORMATS */
+ 1840, /* GL_STENCIL_BACK_FUNC */
+ 1838, /* GL_STENCIL_BACK_FAIL */
+ 1842, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1844, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
600, /* GL_FRAGMENT_PROGRAM_ARB */
- 1455, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1490, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1489, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1472, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1478, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1477, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1072, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1097, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1096, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1085, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1090, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1667, /* GL_RGBA32F */
- 1630, /* GL_RGB32F */
- 1658, /* GL_RGBA16F */
- 1622, /* GL_RGB16F */
- 1686, /* GL_RGBA_FLOAT_MODE_ARB */
- 1041, /* GL_MAX_DRAW_BUFFERS */
+ 1456, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1491, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1490, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1473, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1479, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1478, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1073, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1098, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1097, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1086, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1092, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1668, /* GL_RGBA32F */
+ 1631, /* GL_RGB32F */
+ 1659, /* GL_RGBA16F */
+ 1623, /* GL_RGB16F */
+ 1687, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1042, /* GL_MAX_DRAW_BUFFERS */
455, /* GL_DRAW_BUFFER0 */
458, /* GL_DRAW_BUFFER1 */
479, /* GL_DRAW_BUFFER2 */
@@ -5745,184 +5747,184 @@ static const unsigned reduced_enums[1563] =
471, /* GL_DRAW_BUFFER14 */
474, /* GL_DRAW_BUFFER15 */
97, /* GL_BLEND_EQUATION_ALPHA */
- 1015, /* GL_MATRIX_PALETTE_ARB */
- 1065, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1068, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 1016, /* GL_MATRIX_PALETTE_ARB */
+ 1066, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1069, /* GL_MAX_PALETTE_MATRICES_ARB */
373, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 1003, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 1004, /* GL_MATRIX_INDEX_ARRAY_ARB */
368, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 1008, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 1012, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 1010, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 1006, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2059, /* GL_TEXTURE_DEPTH_SIZE */
+ 1009, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1013, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1011, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 1007, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2060, /* GL_TEXTURE_DEPTH_SIZE */
439, /* GL_DEPTH_TEXTURE_MODE */
- 2016, /* GL_TEXTURE_COMPARE_MODE */
- 2014, /* GL_TEXTURE_COMPARE_FUNC */
+ 2017, /* GL_TEXTURE_COMPARE_MODE */
+ 2015, /* GL_TEXTURE_COMPARE_FUNC */
284, /* GL_COMPARE_REF_TO_TEXTURE */
- 1382, /* GL_POINT_SPRITE */
+ 1383, /* GL_POINT_SPRITE */
347, /* GL_COORD_REPLACE */
- 1387, /* GL_POINT_SPRITE_R_MODE_NV */
- 1530, /* GL_QUERY_COUNTER_BITS */
+ 1388, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1531, /* GL_QUERY_COUNTER_BITS */
376, /* GL_CURRENT_QUERY */
- 1534, /* GL_QUERY_RESULT */
- 1536, /* GL_QUERY_RESULT_AVAILABLE */
- 1135, /* GL_MAX_VERTEX_ATTRIBS */
- 2266, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1535, /* GL_QUERY_RESULT */
+ 1537, /* GL_QUERY_RESULT_AVAILABLE */
+ 1136, /* GL_MAX_VERTEX_ATTRIBS */
+ 2267, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1112, /* GL_MAX_TEXTURE_COORDS */
- 1114, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1465, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1467, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1466, /* GL_PROGRAM_FORMAT_ARB */
- 2115, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1113, /* GL_MAX_TEXTURE_COORDS */
+ 1115, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1466, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1468, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1467, /* GL_PROGRAM_FORMAT_ARB */
+ 2116, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
409, /* GL_DEPTH_BOUNDS_TEST_EXT */
408, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
524, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
525, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2237, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1233, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 2238, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1234, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
738, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2029, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 2030, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
520, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1747, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1748, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
578, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2294, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2259, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1468, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1078, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1474, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1087, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1488, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1093, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1476, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1089, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1480, /* GL_PROGRAM_PARAMETERS_ARB */
- 1092, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1475, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1088, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1456, /* GL_PROGRAM_ATTRIBS_ARB */
- 1073, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1473, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1086, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1454, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1071, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1471, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1084, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1079, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1075, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1491, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2148, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1553, /* GL_READ_ONLY */
- 2308, /* GL_WRITE_ONLY */
- 1555, /* GL_READ_WRITE */
+ 2295, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2260, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1469, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1079, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1475, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1088, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1489, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1094, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1477, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1090, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1481, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1093, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1476, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1089, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1457, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1074, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1474, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1087, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1455, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1072, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1472, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1085, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1080, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1076, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1492, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2149, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1554, /* GL_READ_ONLY */
+ 2309, /* GL_WRITE_ONLY */
+ 1556, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
134, /* GL_BUFFER_MAP_POINTER */
- 2122, /* GL_TIME_ELAPSED_EXT */
- 963, /* GL_MATRIX0_ARB */
- 975, /* GL_MATRIX1_ARB */
- 987, /* GL_MATRIX2_ARB */
- 991, /* GL_MATRIX3_ARB */
- 993, /* GL_MATRIX4_ARB */
- 995, /* GL_MATRIX5_ARB */
- 997, /* GL_MATRIX6_ARB */
- 999, /* GL_MATRIX7_ARB */
- 1001, /* GL_MATRIX8_ARB */
- 1002, /* GL_MATRIX9_ARB */
- 965, /* GL_MATRIX10_ARB */
- 966, /* GL_MATRIX11_ARB */
- 967, /* GL_MATRIX12_ARB */
- 968, /* GL_MATRIX13_ARB */
- 969, /* GL_MATRIX14_ARB */
- 970, /* GL_MATRIX15_ARB */
- 971, /* GL_MATRIX16_ARB */
- 972, /* GL_MATRIX17_ARB */
- 973, /* GL_MATRIX18_ARB */
- 974, /* GL_MATRIX19_ARB */
- 977, /* GL_MATRIX20_ARB */
- 978, /* GL_MATRIX21_ARB */
- 979, /* GL_MATRIX22_ARB */
- 980, /* GL_MATRIX23_ARB */
- 981, /* GL_MATRIX24_ARB */
- 982, /* GL_MATRIX25_ARB */
- 983, /* GL_MATRIX26_ARB */
- 984, /* GL_MATRIX27_ARB */
- 985, /* GL_MATRIX28_ARB */
- 986, /* GL_MATRIX29_ARB */
- 989, /* GL_MATRIX30_ARB */
- 990, /* GL_MATRIX31_ARB */
- 1880, /* GL_STREAM_DRAW */
- 1882, /* GL_STREAM_READ */
- 1878, /* GL_STREAM_COPY */
- 1829, /* GL_STATIC_DRAW */
- 1831, /* GL_STATIC_READ */
- 1827, /* GL_STATIC_COPY */
+ 2123, /* GL_TIME_ELAPSED_EXT */
+ 964, /* GL_MATRIX0_ARB */
+ 976, /* GL_MATRIX1_ARB */
+ 988, /* GL_MATRIX2_ARB */
+ 992, /* GL_MATRIX3_ARB */
+ 994, /* GL_MATRIX4_ARB */
+ 996, /* GL_MATRIX5_ARB */
+ 998, /* GL_MATRIX6_ARB */
+ 1000, /* GL_MATRIX7_ARB */
+ 1002, /* GL_MATRIX8_ARB */
+ 1003, /* GL_MATRIX9_ARB */
+ 966, /* GL_MATRIX10_ARB */
+ 967, /* GL_MATRIX11_ARB */
+ 968, /* GL_MATRIX12_ARB */
+ 969, /* GL_MATRIX13_ARB */
+ 970, /* GL_MATRIX14_ARB */
+ 971, /* GL_MATRIX15_ARB */
+ 972, /* GL_MATRIX16_ARB */
+ 973, /* GL_MATRIX17_ARB */
+ 974, /* GL_MATRIX18_ARB */
+ 975, /* GL_MATRIX19_ARB */
+ 978, /* GL_MATRIX20_ARB */
+ 979, /* GL_MATRIX21_ARB */
+ 980, /* GL_MATRIX22_ARB */
+ 981, /* GL_MATRIX23_ARB */
+ 982, /* GL_MATRIX24_ARB */
+ 983, /* GL_MATRIX25_ARB */
+ 984, /* GL_MATRIX26_ARB */
+ 985, /* GL_MATRIX27_ARB */
+ 986, /* GL_MATRIX28_ARB */
+ 987, /* GL_MATRIX29_ARB */
+ 990, /* GL_MATRIX30_ARB */
+ 991, /* GL_MATRIX31_ARB */
+ 1881, /* GL_STREAM_DRAW */
+ 1883, /* GL_STREAM_READ */
+ 1879, /* GL_STREAM_COPY */
+ 1830, /* GL_STATIC_DRAW */
+ 1832, /* GL_STATIC_READ */
+ 1828, /* GL_STATIC_COPY */
514, /* GL_DYNAMIC_DRAW */
516, /* GL_DYNAMIC_READ */
512, /* GL_DYNAMIC_COPY */
- 1345, /* GL_PIXEL_PACK_BUFFER */
- 1349, /* GL_PIXEL_UNPACK_BUFFER */
- 1346, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1350, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1346, /* GL_PIXEL_PACK_BUFFER */
+ 1350, /* GL_PIXEL_UNPACK_BUFFER */
+ 1347, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1351, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
400, /* GL_DEPTH24_STENCIL8 */
- 2111, /* GL_TEXTURE_STENCIL_SIZE */
- 2057, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1074, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1077, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1081, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1080, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2264, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2261, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- 1020, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- 1158, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- 1094, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1871, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 2112, /* GL_TEXTURE_STENCIL_SIZE */
+ 2058, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1075, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1078, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1082, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1081, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2265, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2262, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 1021, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1159, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1095, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1872, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1165, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1728, /* GL_SAMPLES_PASSED */
+ 1166, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1729, /* GL_SAMPLES_PASSED */
693, /* GL_GEOMETRY_VERTICES_OUT */
687, /* GL_GEOMETRY_INPUT_TYPE */
689, /* GL_GEOMETRY_OUTPUT_TYPE */
- 1719, /* GL_SAMPLER_BINDING */
+ 1720, /* GL_SAMPLER_BINDING */
164, /* GL_CLAMP_VERTEX_COLOR_ARB */
156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
157, /* GL_CLAMP_READ_COLOR */
550, /* GL_FIXED_ONLY */
- 1369, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1368, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1367, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1202, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1494, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2091, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1370, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1369, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1368, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1203, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1495, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2092, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1570, /* GL_RELEASED_APPLE */
- 2291, /* GL_VOLATILE_APPLE */
- 1610, /* GL_RETAINED_APPLE */
- 2165, /* GL_UNDEFINED_APPLE */
- 1518, /* GL_PURGEABLE_APPLE */
+ 1571, /* GL_RELEASED_APPLE */
+ 2292, /* GL_VOLATILE_APPLE */
+ 1611, /* GL_RETAINED_APPLE */
+ 2166, /* GL_UNDEFINED_APPLE */
+ 1519, /* GL_PURGEABLE_APPLE */
601, /* GL_FRAGMENT_SHADER */
- 2286, /* GL_VERTEX_SHADER */
- 1479, /* GL_PROGRAM_OBJECT_ARB */
- 1764, /* GL_SHADER_OBJECT_ARB */
- 1049, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1140, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1131, /* GL_MAX_VARYING_COMPONENTS */
- 1138, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 1032, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1265, /* GL_OBJECT_TYPE_ARB */
- 1766, /* GL_SHADER_TYPE */
+ 2287, /* GL_VERTEX_SHADER */
+ 1480, /* GL_PROGRAM_OBJECT_ARB */
+ 1765, /* GL_SHADER_OBJECT_ARB */
+ 1050, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1141, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1132, /* GL_MAX_VARYING_COMPONENTS */
+ 1139, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1033, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1266, /* GL_OBJECT_TYPE_ARB */
+ 1767, /* GL_SHADER_TYPE */
566, /* GL_FLOAT_VEC2 */
568, /* GL_FLOAT_VEC3 */
570, /* GL_FLOAT_VEC4 */
- 791, /* GL_INT_VEC2 */
- 793, /* GL_INT_VEC3 */
- 795, /* GL_INT_VEC4 */
+ 792, /* GL_INT_VEC2 */
+ 794, /* GL_INT_VEC3 */
+ 796, /* GL_INT_VEC4 */
116, /* GL_BOOL */
118, /* GL_BOOL_VEC2 */
120, /* GL_BOOL_VEC3 */
@@ -5930,14 +5932,14 @@ static const unsigned reduced_enums[1563] =
554, /* GL_FLOAT_MAT2 */
558, /* GL_FLOAT_MAT3 */
562, /* GL_FLOAT_MAT4 */
- 1703, /* GL_SAMPLER_1D */
- 1709, /* GL_SAMPLER_2D */
- 1717, /* GL_SAMPLER_3D */
- 1722, /* GL_SAMPLER_CUBE */
- 1708, /* GL_SAMPLER_1D_SHADOW */
- 1716, /* GL_SAMPLER_2D_SHADOW */
- 1714, /* GL_SAMPLER_2D_RECT */
- 1715, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 1704, /* GL_SAMPLER_1D */
+ 1710, /* GL_SAMPLER_2D */
+ 1718, /* GL_SAMPLER_3D */
+ 1723, /* GL_SAMPLER_CUBE */
+ 1709, /* GL_SAMPLER_1D_SHADOW */
+ 1717, /* GL_SAMPLER_2D_SHADOW */
+ 1715, /* GL_SAMPLER_2D_RECT */
+ 1716, /* GL_SAMPLER_2D_RECT_SHADOW */
556, /* GL_FLOAT_MAT2x3 */
557, /* GL_FLOAT_MAT2x4 */
560, /* GL_FLOAT_MAT3x2 */
@@ -5946,91 +5948,91 @@ static const unsigned reduced_enums[1563] =
565, /* GL_FLOAT_MAT4x3 */
398, /* GL_DELETE_STATUS */
289, /* GL_COMPILE_STATUS */
- 852, /* GL_LINK_STATUS */
- 2231, /* GL_VALIDATE_STATUS */
+ 853, /* GL_LINK_STATUS */
+ 2232, /* GL_VALIDATE_STATUS */
750, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1765, /* GL_SHADER_SOURCE_LENGTH */
+ 1766, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
603, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1768, /* GL_SHADING_LANGUAGE_VERSION */
+ 1769, /* GL_SHADING_LANGUAGE_VERSION */
375, /* GL_CURRENT_PROGRAM */
- 1314, /* GL_PALETTE4_RGB8_OES */
- 1316, /* GL_PALETTE4_RGBA8_OES */
- 1312, /* GL_PALETTE4_R5_G6_B5_OES */
- 1315, /* GL_PALETTE4_RGBA4_OES */
- 1313, /* GL_PALETTE4_RGB5_A1_OES */
- 1319, /* GL_PALETTE8_RGB8_OES */
- 1321, /* GL_PALETTE8_RGBA8_OES */
- 1317, /* GL_PALETTE8_R5_G6_B5_OES */
- 1320, /* GL_PALETTE8_RGBA4_OES */
- 1318, /* GL_PALETTE8_RGB5_A1_OES */
+ 1315, /* GL_PALETTE4_RGB8_OES */
+ 1317, /* GL_PALETTE4_RGBA8_OES */
+ 1313, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1316, /* GL_PALETTE4_RGBA4_OES */
+ 1314, /* GL_PALETTE4_RGB5_A1_OES */
+ 1320, /* GL_PALETTE8_RGB8_OES */
+ 1322, /* GL_PALETTE8_RGBA8_OES */
+ 1318, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1321, /* GL_PALETTE8_RGBA4_OES */
+ 1319, /* GL_PALETTE8_RGB5_A1_OES */
731, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
729, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1366, /* GL_POINT_SIZE_ARRAY_OES */
- 2035, /* GL_TEXTURE_CROP_RECT_OES */
- 1004, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1365, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2214, /* GL_UNSIGNED_NORMALIZED */
- 1968, /* GL_TEXTURE_1D_ARRAY */
- 1504, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1971, /* GL_TEXTURE_2D_ARRAY */
- 1508, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 1979, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 1982, /* GL_TEXTURE_BINDING_2D_ARRAY */
- 1056, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 1999, /* GL_TEXTURE_BUFFER */
- 1110, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 1986, /* GL_TEXTURE_BINDING_BUFFER */
- 2001, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 2003, /* GL_TEXTURE_BUFFER_FORMAT */
- 1541, /* GL_R11F_G11F_B10F */
- 2180, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1653, /* GL_RGB9_E5 */
- 2189, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2109, /* GL_TEXTURE_SHARED_SIZE */
- 1821, /* GL_SRGB */
- 1822, /* GL_SRGB8 */
- 1824, /* GL_SRGB_ALPHA */
- 1823, /* GL_SRGB8_ALPHA8 */
- 1781, /* GL_SLUMINANCE_ALPHA */
- 1780, /* GL_SLUMINANCE8_ALPHA8 */
- 1778, /* GL_SLUMINANCE */
- 1779, /* GL_SLUMINANCE8 */
+ 1367, /* GL_POINT_SIZE_ARRAY_OES */
+ 2036, /* GL_TEXTURE_CROP_RECT_OES */
+ 1005, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1366, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2215, /* GL_UNSIGNED_NORMALIZED */
+ 1969, /* GL_TEXTURE_1D_ARRAY */
+ 1505, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1972, /* GL_TEXTURE_2D_ARRAY */
+ 1509, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1980, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1983, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1057, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 2000, /* GL_TEXTURE_BUFFER */
+ 1111, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 1987, /* GL_TEXTURE_BINDING_BUFFER */
+ 2002, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 2004, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1542, /* GL_R11F_G11F_B10F */
+ 2181, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1654, /* GL_RGB9_E5 */
+ 2190, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2110, /* GL_TEXTURE_SHARED_SIZE */
+ 1822, /* GL_SRGB */
+ 1823, /* GL_SRGB8 */
+ 1825, /* GL_SRGB_ALPHA */
+ 1824, /* GL_SRGB8_ALPHA8 */
+ 1782, /* GL_SLUMINANCE_ALPHA */
+ 1781, /* GL_SLUMINANCE8_ALPHA8 */
+ 1779, /* GL_SLUMINANCE */
+ 1780, /* GL_SLUMINANCE8 */
312, /* GL_COMPRESSED_SRGB */
313, /* GL_COMPRESSED_SRGB_ALPHA */
310, /* GL_COMPRESSED_SLUMINANCE */
311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2144, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2133, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- 1129, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2142, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2138, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2136, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1448, /* GL_PRIMITIVES_GENERATED */
- 2140, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1545, /* GL_RASTERIZER_DISCARD */
- 1125, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- 1127, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 2145, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2134, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1130, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2143, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2139, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2137, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1449, /* GL_PRIMITIVES_GENERATED */
+ 2141, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1546, /* GL_RASTERIZER_DISCARD */
+ 1126, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1128, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
769, /* GL_INTERLEAVED_ATTRIBS */
- 1757, /* GL_SEPARATE_ATTRIBS */
- 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2130, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1384, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 861, /* GL_LOWER_LEFT */
- 2228, /* GL_UPPER_LEFT */
- 1845, /* GL_STENCIL_BACK_REF */
- 1846, /* GL_STENCIL_BACK_VALUE_MASK */
- 1847, /* GL_STENCIL_BACK_WRITEMASK */
+ 1758, /* GL_SEPARATE_ATTRIBS */
+ 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2131, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1385, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 862, /* GL_LOWER_LEFT */
+ 2229, /* GL_UPPER_LEFT */
+ 1846, /* GL_STENCIL_BACK_REF */
+ 1847, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1848, /* GL_STENCIL_BACK_WRITEMASK */
504, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1575, /* GL_RENDERBUFFER_BINDING */
- 1549, /* GL_READ_FRAMEBUFFER */
+ 1576, /* GL_RENDERBUFFER_BINDING */
+ 1550, /* GL_READ_FRAMEBUFFER */
503, /* GL_DRAW_FRAMEBUFFER */
- 1550, /* GL_READ_FRAMEBUFFER_BINDING */
- 1594, /* GL_RENDERBUFFER_SAMPLES */
+ 1551, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1595, /* GL_RENDERBUFFER_SAMPLES */
617, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
614, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
629, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -6046,7 +6048,7 @@ static const unsigned reduced_enums[1563] =
660, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
666, /* GL_FRAMEBUFFER_UNSUPPORTED */
664, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 1028, /* GL_MAX_COLOR_ATTACHMENTS */
+ 1029, /* GL_MAX_COLOR_ATTACHMENTS */
196, /* GL_COLOR_ATTACHMENT0 */
199, /* GL_COLOR_ATTACHMENT1 */
213, /* GL_COLOR_ATTACHMENT2 */
@@ -6064,183 +6066,184 @@ static const unsigned reduced_enums[1563] =
208, /* GL_COLOR_ATTACHMENT14 */
210, /* GL_COLOR_ATTACHMENT15 */
403, /* GL_DEPTH_ATTACHMENT */
- 1834, /* GL_STENCIL_ATTACHMENT */
+ 1835, /* GL_STENCIL_ATTACHMENT */
605, /* GL_FRAMEBUFFER */
- 1572, /* GL_RENDERBUFFER */
- 1598, /* GL_RENDERBUFFER_WIDTH */
- 1585, /* GL_RENDERBUFFER_HEIGHT */
- 1588, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1866, /* GL_STENCIL_INDEX_EXT */
- 1855, /* GL_STENCIL_INDEX1 */
- 1860, /* GL_STENCIL_INDEX4 */
- 1863, /* GL_STENCIL_INDEX8 */
- 1856, /* GL_STENCIL_INDEX16 */
- 1592, /* GL_RENDERBUFFER_RED_SIZE */
- 1583, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1578, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1573, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1580, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1596, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1573, /* GL_RENDERBUFFER */
+ 1599, /* GL_RENDERBUFFER_WIDTH */
+ 1586, /* GL_RENDERBUFFER_HEIGHT */
+ 1589, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1867, /* GL_STENCIL_INDEX_EXT */
+ 1856, /* GL_STENCIL_INDEX1 */
+ 1861, /* GL_STENCIL_INDEX4 */
+ 1864, /* GL_STENCIL_INDEX8 */
+ 1857, /* GL_STENCIL_INDEX16 */
+ 1593, /* GL_RENDERBUFFER_RED_SIZE */
+ 1584, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1579, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1574, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1581, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1597, /* GL_RENDERBUFFER_STENCIL_SIZE */
658, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1105, /* GL_MAX_SAMPLES */
- 2071, /* GL_TEXTURE_GEN_STR_OES */
+ 1106, /* GL_MAX_SAMPLES */
+ 2072, /* GL_TEXTURE_GEN_STR_OES */
705, /* GL_HALF_FLOAT_OES */
- 1639, /* GL_RGB565 */
- 1670, /* GL_RGBA32UI */
- 1633, /* GL_RGB32UI */
+ 1640, /* GL_RGB565 */
+ 1671, /* GL_RGBA32UI */
+ 1634, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
761, /* GL_INTENSITY32UI_EXT */
- 878, /* GL_LUMINANCE32UI_EXT */
- 895, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1661, /* GL_RGBA16UI */
- 1625, /* GL_RGB16UI */
+ 879, /* GL_LUMINANCE32UI_EXT */
+ 896, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1662, /* GL_RGBA16UI */
+ 1626, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
758, /* GL_INTENSITY16UI_EXT */
- 873, /* GL_LUMINANCE16UI_EXT */
- 893, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1680, /* GL_RGBA8UI */
- 1648, /* GL_RGB8UI */
+ 874, /* GL_LUMINANCE16UI_EXT */
+ 894, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1681, /* GL_RGBA8UI */
+ 1649, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
766, /* GL_INTENSITY8UI_EXT */
- 887, /* GL_LUMINANCE8UI_EXT */
- 897, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1668, /* GL_RGBA32I */
- 1631, /* GL_RGB32I */
+ 888, /* GL_LUMINANCE8UI_EXT */
+ 898, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1669, /* GL_RGBA32I */
+ 1632, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
760, /* GL_INTENSITY32I_EXT */
- 877, /* GL_LUMINANCE32I_EXT */
- 894, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1659, /* GL_RGBA16I */
- 1623, /* GL_RGB16I */
+ 878, /* GL_LUMINANCE32I_EXT */
+ 895, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1660, /* GL_RGBA16I */
+ 1624, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
757, /* GL_INTENSITY16I_EXT */
- 872, /* GL_LUMINANCE16I_EXT */
- 892, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1678, /* GL_RGBA8I */
- 1646, /* GL_RGB8I */
+ 873, /* GL_LUMINANCE16I_EXT */
+ 893, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1679, /* GL_RGBA8I */
+ 1647, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
765, /* GL_INTENSITY8I_EXT */
- 886, /* GL_LUMINANCE8I_EXT */
- 896, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1562, /* GL_RED_INTEGER */
+ 887, /* GL_LUMINANCE8I_EXT */
+ 897, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1563, /* GL_RED_INTEGER */
700, /* GL_GREEN_INTEGER */
113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1693, /* GL_RGB_INTEGER */
- 1687, /* GL_RGBA_INTEGER */
+ 1694, /* GL_RGB_INTEGER */
+ 1688, /* GL_RGBA_INTEGER */
84, /* GL_BGR_INTEGER */
82, /* GL_BGRA_INTEGER */
- 899, /* GL_LUMINANCE_INTEGER_EXT */
- 898, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1689, /* GL_RGBA_INTEGER_MODE_EXT */
+ 900, /* GL_LUMINANCE_INTEGER_EXT */
+ 899, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1690, /* GL_RGBA_INTEGER_MODE_EXT */
+ 775, /* GL_INT_2_10_10_10_REV */
612, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
653, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1704, /* GL_SAMPLER_1D_ARRAY */
- 1710, /* GL_SAMPLER_2D_ARRAY */
- 1720, /* GL_SAMPLER_BUFFER */
- 1706, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1712, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1723, /* GL_SAMPLER_CUBE_SHADOW */
- 2208, /* GL_UNSIGNED_INT_VEC2 */
- 2210, /* GL_UNSIGNED_INT_VEC3 */
- 2212, /* GL_UNSIGNED_INT_VEC4 */
- 775, /* GL_INT_SAMPLER_1D */
- 779, /* GL_INT_SAMPLER_2D */
- 785, /* GL_INT_SAMPLER_3D */
- 789, /* GL_INT_SAMPLER_CUBE */
- 783, /* GL_INT_SAMPLER_2D_RECT */
- 776, /* GL_INT_SAMPLER_1D_ARRAY */
- 780, /* GL_INT_SAMPLER_2D_ARRAY */
- 787, /* GL_INT_SAMPLER_BUFFER */
- 2192, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2196, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2202, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2206, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2200, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2193, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2197, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2204, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 1705, /* GL_SAMPLER_1D_ARRAY */
+ 1711, /* GL_SAMPLER_2D_ARRAY */
+ 1721, /* GL_SAMPLER_BUFFER */
+ 1707, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1713, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1724, /* GL_SAMPLER_CUBE_SHADOW */
+ 2209, /* GL_UNSIGNED_INT_VEC2 */
+ 2211, /* GL_UNSIGNED_INT_VEC3 */
+ 2213, /* GL_UNSIGNED_INT_VEC4 */
+ 776, /* GL_INT_SAMPLER_1D */
+ 780, /* GL_INT_SAMPLER_2D */
+ 786, /* GL_INT_SAMPLER_3D */
+ 790, /* GL_INT_SAMPLER_CUBE */
+ 784, /* GL_INT_SAMPLER_2D_RECT */
+ 777, /* GL_INT_SAMPLER_1D_ARRAY */
+ 781, /* GL_INT_SAMPLER_2D_ARRAY */
+ 788, /* GL_INT_SAMPLER_BUFFER */
+ 2193, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2197, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2203, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2207, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2201, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2194, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2198, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2205, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
691, /* GL_GEOMETRY_SHADER */
694, /* GL_GEOMETRY_VERTICES_OUT_ARB */
688, /* GL_GEOMETRY_INPUT_TYPE_ARB */
690, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1062, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1145, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1060, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- 1054, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- 1058, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- 862, /* GL_LOW_FLOAT */
- 1147, /* GL_MEDIUM_FLOAT */
+ 1063, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1146, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1061, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1055, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1059, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 863, /* GL_LOW_FLOAT */
+ 1148, /* GL_MEDIUM_FLOAT */
706, /* GL_HIGH_FLOAT */
- 863, /* GL_LOW_INT */
- 1148, /* GL_MEDIUM_INT */
+ 864, /* GL_LOW_INT */
+ 1149, /* GL_MEDIUM_INT */
707, /* GL_HIGH_INT */
- 2182, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 2183, /* GL_UNSIGNED_INT_10_10_10_2_OES */
774, /* GL_INT_10_10_10_2_OES */
- 1762, /* GL_SHADER_BINARY_FORMATS */
- 1250, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1763, /* GL_SHADER_COMPILER */
- 1142, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1134, /* GL_MAX_VARYING_VECTORS */
- 1051, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1538, /* GL_QUERY_WAIT */
- 1532, /* GL_QUERY_NO_WAIT */
- 1528, /* GL_QUERY_BY_REGION_WAIT */
- 1526, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2126, /* GL_TRANSFORM_FEEDBACK */
- 2135, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2127, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1522, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 1763, /* GL_SHADER_BINARY_FORMATS */
+ 1251, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1764, /* GL_SHADER_COMPILER */
+ 1143, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1135, /* GL_MAX_VARYING_VECTORS */
+ 1052, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1539, /* GL_QUERY_WAIT */
+ 1533, /* GL_QUERY_NO_WAIT */
+ 1529, /* GL_QUERY_BY_REGION_WAIT */
+ 1527, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2127, /* GL_TRANSFORM_FEEDBACK */
+ 2136, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2130, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2128, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1523, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
546, /* GL_FIRST_VERTEX_CONVENTION */
- 807, /* GL_LAST_VERTEX_CONVENTION */
- 1496, /* GL_PROVOKING_VERTEX */
+ 808, /* GL_LAST_VERTEX_CONVENTION */
+ 1497, /* GL_PROVOKING_VERTEX */
354, /* GL_COPY_READ_BUFFER */
355, /* GL_COPY_WRITE_BUFFER */
- 1565, /* GL_RED_SNORM */
- 1700, /* GL_RG_SNORM */
- 1699, /* GL_RGB_SNORM */
- 1692, /* GL_RGBA_SNORM */
- 1544, /* GL_R8_SNORM */
- 1613, /* GL_RG8_SNORM */
- 1652, /* GL_RGB8_SNORM */
- 1684, /* GL_RGBA8_SNORM */
- 1542, /* GL_R16_SNORM */
- 1612, /* GL_RG16_SNORM */
- 1628, /* GL_RGB16_SNORM */
- 1664, /* GL_RGBA16_SNORM */
- 1774, /* GL_SIGNED_NORMALIZED */
- 1450, /* GL_PRIMITIVE_RESTART */
- 1451, /* GL_PRIMITIVE_RESTART_INDEX */
- 1107, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1264, /* GL_OBJECT_TYPE */
- 1887, /* GL_SYNC_CONDITION */
- 1892, /* GL_SYNC_STATUS */
- 1889, /* GL_SYNC_FLAGS */
- 1888, /* GL_SYNC_FENCE */
- 1891, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2175, /* GL_UNSIGNALED */
- 1773, /* GL_SIGNALED */
+ 1566, /* GL_RED_SNORM */
+ 1701, /* GL_RG_SNORM */
+ 1700, /* GL_RGB_SNORM */
+ 1693, /* GL_RGBA_SNORM */
+ 1545, /* GL_R8_SNORM */
+ 1614, /* GL_RG8_SNORM */
+ 1653, /* GL_RGB8_SNORM */
+ 1685, /* GL_RGBA8_SNORM */
+ 1543, /* GL_R16_SNORM */
+ 1613, /* GL_RG16_SNORM */
+ 1629, /* GL_RGB16_SNORM */
+ 1665, /* GL_RGBA16_SNORM */
+ 1775, /* GL_SIGNED_NORMALIZED */
+ 1451, /* GL_PRIMITIVE_RESTART */
+ 1452, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1108, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1265, /* GL_OBJECT_TYPE */
+ 1888, /* GL_SYNC_CONDITION */
+ 1893, /* GL_SYNC_STATUS */
+ 1890, /* GL_SYNC_FLAGS */
+ 1889, /* GL_SYNC_FENCE */
+ 1892, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2176, /* GL_UNSIGNALED */
+ 1774, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 2121, /* GL_TIMEOUT_EXPIRED */
+ 2122, /* GL_TIMEOUT_EXPIRED */
315, /* GL_CONDITION_SATISFIED */
- 2292, /* GL_WAIT_FAILED */
+ 2293, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
- 1137, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- 1052, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- 1053, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- 1048, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 1138, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1053, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1054, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1049, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
330, /* GL_CONTEXT_PROFILE_MASK */
531, /* GL_EVAL_BIT */
- 1547, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 854, /* GL_LIST_BIT */
- 1994, /* GL_TEXTURE_BIT */
- 1743, /* GL_SCISSOR_BIT */
+ 1548, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 855, /* GL_LIST_BIT */
+ 1995, /* GL_TEXTURE_BIT */
+ 1744, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1213, /* GL_MULTISAMPLE_BIT */
+ 1214, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 44ebf0a53..ad5979796 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2722,6 +2722,12 @@ struct gl_constants
*/
GLboolean NativeIntegers;
+ /**
+ * If the driver supports real 32-bit integers, what integer value should be
+ * used for boolean true in uniform uploads? (Usually 1 or ~0.)
+ */
+ GLuint UniformBooleanTrue;
+
/** Which texture units support GL_ATI_envmap_bumpmap as targets */
GLbitfield SupportedBumpUnits;
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h
index bb714e8d2..9460bf9d8 100644
--- a/mesalib/src/mesa/main/remap_helper.h
+++ b/mesalib/src/mesa/main/remap_helper.h
@@ -70,4859 +70,5011 @@ static const char _mesa_function_pool[] =
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[643]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[785]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[801]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[842]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[856]: Histogram (offset 367) */
+ /* _mesa_function_pool[895]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[928]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[905]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[944]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */
"iiii\0"
"glFramebufferTexture\0"
"\0"
- /* _mesa_function_pool[965]: GetGraphicsResetStatusARB (will be remapped) */
+ /* _mesa_function_pool[1004]: GetGraphicsResetStatusARB (will be remapped) */
"\0"
"glGetGraphicsResetStatusARB\0"
"\0"
- /* _mesa_function_pool[995]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1034]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[1025]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1064]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[1045]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1084]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1100]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1139]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1144]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1183]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1226]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1265]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1252]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1291]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1298]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1337]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1344]: GetnPolygonStippleARB (will be remapped) */
+ /* _mesa_function_pool[1383]: GetnPolygonStippleARB (will be remapped) */
"ip\0"
"glGetnPolygonStippleARB\0"
"\0"
- /* _mesa_function_pool[1372]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1411]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1392]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1431]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1407]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1446]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1422]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1461]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1446]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1485]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1464]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1503]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1511]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1550]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1552]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1591]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1590]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1629]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1609]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[1648]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[1648]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1687]: MultiTexCoordP2ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP2ui\0"
+ "\0"
+ /* _mesa_function_pool[1712]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1690]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1754]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1719]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1783]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1735]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1799]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1778]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1842]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1792]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1856]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1826]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1890]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1867]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1931]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1921]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1985]: TexCoordP4ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP4ui\0"
+ "\0"
+ /* _mesa_function_pool[2004]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1957]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[2040]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1979]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[2062]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1994]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[2077]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[2040]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2123]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2055]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2138]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2102]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2185]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2168]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2251]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2199]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2282]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2225]: GetnMapivARB (will be remapped) */
+ /* _mesa_function_pool[2308]: GetnMapivARB (will be remapped) */
"iiip\0"
"glGetnMapivARB\0"
"\0"
- /* _mesa_function_pool[2246]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2329]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2278]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2361]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2297]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2380]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2340]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2423]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2366]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2449]: VertexP3ui (will be remapped) */
+ "ii\0"
+ "glVertexP3ui\0"
+ "\0"
+ /* _mesa_function_pool[2466]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2400]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2500]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2438]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2538]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2453]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2553]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2469]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2569]: TexCoordP1uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[2589]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2488]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2608]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2512]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2632]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2527]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2647]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2589]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2709]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2634]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2754]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2682]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2802]: TexCoordP1ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP1ui\0"
+ "\0"
+ /* _mesa_function_pool[2821]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2698]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2837]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2728]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2867]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2763]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2902]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2810]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2949]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2861]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[3000]: TexBuffer (will be remapped) */
"iii\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[2878]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[3017]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2903]: CallLists (offset 3) */
+ /* _mesa_function_pool[3042]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2920]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[3059]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3098]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2947]: ReadnPixelsARB (will be remapped) */
+ /* _mesa_function_pool[3125]: ReadnPixelsARB (will be remapped) */
"iiiiiiip\0"
"glReadnPixelsARB\0"
"\0"
- /* _mesa_function_pool[2974]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[3152]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[3001]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[3179]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[3016]: PassThrough (offset 199) */
+ /* _mesa_function_pool[3194]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[3033]: GetnPixelMapusvARB (will be remapped) */
+ /* _mesa_function_pool[3211]: GetnPixelMapusvARB (will be remapped) */
"iip\0"
"glGetnPixelMapusvARB\0"
"\0"
- /* _mesa_function_pool[3059]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3237]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3103]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3281]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3194]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3372]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3224]: Viewport (offset 305) */
+ /* _mesa_function_pool[3402]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3241]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3419]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3288]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3466]: VertexP4uiv (will be remapped) */
+ "ip\0"
+ "glVertexP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[3484]: VertexAttribP3ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP3ui\0"
+ "\0"
+ /* _mesa_function_pool[3509]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3310]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3531]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3337]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3558]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3368]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3589]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3395]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3616]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3445]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3666]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3492]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3713]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3513]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3734]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3541]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3762]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3566]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3787]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3591]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3812]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3627]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3848]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3667]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3888]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3704]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3925]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3790]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[4011]: MultiTexCoordP4uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[4037]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3826]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[4073]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3844]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[4091]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3878]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[4125]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3902]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[4149]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3934]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[4181]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3994]: GetnConvolutionFilterARB (will be remapped) */
+ /* _mesa_function_pool[4241]: VertexAttribI4ubvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
+ "\0"
+ /* _mesa_function_pool[4288]: GetnConvolutionFilterARB (will be remapped) */
"iiiip\0"
"glGetnConvolutionFilterARB\0"
"\0"
- /* _mesa_function_pool[4028]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[4322]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[4045]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[4339]: ColorP4uiv (will be remapped) */
+ "ip\0"
+ "glColorP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[4356]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[4060]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[4371]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[4086]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[4397]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[4123]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4434]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4183]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4494]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4197]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4508]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4261]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[4572]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[4282]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4593]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4323]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4634]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4338]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4649]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4355]: GetVertexAttribIuivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIuivEXT\0"
- "glGetVertexAttribIuiv\0"
- "\0"
- /* _mesa_function_pool[4407]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4666]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4452]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4711]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4469]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4728]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4505]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4764]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4539]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4798]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4577]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4836]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4613]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4872]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4627]: GetnPixelMapfvARB (will be remapped) */
+ /* _mesa_function_pool[4886]: GetnPixelMapfvARB (will be remapped) */
"iip\0"
"glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[4652]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4911]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4678]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4937]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4699]: GetnUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[4958]: GetnUniformfvARB (will be remapped) */
"iiip\0"
"glGetnUniformfvARB\0"
"\0"
- /* _mesa_function_pool[4724]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4983]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4750]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[5009]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4780]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[5039]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4836]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5095]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4867]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[5126]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4897]: PointSize (offset 173) */
+ /* _mesa_function_pool[5156]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4912]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[5171]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4959]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5218]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4990]: PopName (offset 200) */
+ /* _mesa_function_pool[5249]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[5002]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[5261]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[5031]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[5290]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[5058]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[5317]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[5082]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[5341]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[5108]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[5367]: VertexP2ui (will be remapped) */
+ "ii\0"
+ "glVertexP2ui\0"
+ "\0"
+ /* _mesa_function_pool[5384]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[5153]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[5429]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[5201]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[5477]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5216]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5492]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5243]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[5519]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[5288]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5564]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5305]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5581]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5330]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5606]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5349]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5625]: VertexAttribP2uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[5651]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5377]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5679]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5430]: Indexub (offset 315) */
+ /* _mesa_function_pool[5732]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5443]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[5745]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[5469]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5771]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5484]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5786]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5503]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5805]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5531]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5833]: TexCoordP4uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[5853]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5557]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5879]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5603]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5925]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5629]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5951]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5654]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5976]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5680]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[6002]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5703]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[6025]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5750]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[6072]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5769]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[6091]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5798]: Scaled (offset 301) */
+ /* _mesa_function_pool[6120]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5812]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6134]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5840]: Scalef (offset 302) */
+ /* _mesa_function_pool[6162]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5854]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6176]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5892]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[6214]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[5927]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[6249]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5979]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "glColorMaski\0"
- "\0"
- /* _mesa_function_pool[6021]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[6301]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[6051]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[6331]: TexCoordP3ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP3ui\0"
+ "\0"
+ /* _mesa_function_pool[6350]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[6067]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[6366]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[6122]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[6421]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[6136]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[6435]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[6153]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[6452]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[6211]: Rotated (offset 299) */
+ /* _mesa_function_pool[6510]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[6227]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[6526]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[6279]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[6578]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[6303]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[6602]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6325]: VertexAttribDivisorARB (will be remapped) */
+ /* _mesa_function_pool[6624]: VertexAttribDivisorARB (will be remapped) */
"ii\0"
"glVertexAttribDivisorARB\0"
"\0"
- /* _mesa_function_pool[6354]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6653]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6369]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6668]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6398]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6697]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6422]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6721]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6436]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6735]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6457]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6756]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6478]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6777]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6503]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6802]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6548]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6847]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6592]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6891]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6612]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6911]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6672]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6971]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6717]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[7016]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6744]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[7043]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6777]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[7076]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6805]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[7104]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6890]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[7189]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6915]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[7214]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6933]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[7232]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6958]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[7257]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6985]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[7284]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7027]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[7326]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[7067]: GenLists (offset 5) */
+ /* _mesa_function_pool[7366]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[7081]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[7380]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"\0"
- /* _mesa_function_pool[7099]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[7398]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[7133]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[7432]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[7160]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7459]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7188]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[7487]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[7223]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[7522]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[7251]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[7550]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[7271]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[7570]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[7291]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[7590]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[7311]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[7610]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7337]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7636]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7365]: Scissor (offset 176) */
+ /* _mesa_function_pool[7664]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7381]: Fogf (offset 153) */
+ /* _mesa_function_pool[7680]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7392]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7691]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7437]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7736]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7481]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7780]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7522]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7821]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7538]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7837]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7553]: Fogi (offset 155) */
+ /* _mesa_function_pool[7852]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7564]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7863]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7581]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7880]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7599]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7898]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7628]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7927]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7645]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7944]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7663]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7962]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7680]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7979]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7699]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7998]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[7714]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[8013]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[7734]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[8033]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7751]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8050]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7800]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[8099]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7817]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[8116]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7836]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[8135]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7855]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[8154]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7886]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[8185]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7938]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[8237]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7955]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[8254]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[8004]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[8303]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[8060]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8359]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8091]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[8390]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[8145]: Color4us (offset 39) */
+ /* _mesa_function_pool[8444]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[8162]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[8461]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[8252]: Color3bv (offset 10) */
+ /* _mesa_function_pool[8551]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[8266]: GetnCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[8565]: GetnCompressedTexImageARB (will be remapped) */
"iiip\0"
"glGetnCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[8300]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[8599]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[8355]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[8654]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8401]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8700]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8431]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8730]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8468]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8767]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8497]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[8796]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[8515]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8814]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8568]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8867]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8583]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8882]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8605]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8904]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8635]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8934]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8682]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8981]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[8726]: ColorTable (offset 339) */
+ /* _mesa_function_pool[9025]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8779]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[9078]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8799]: Accum (offset 213) */
+ /* _mesa_function_pool[9098]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8811]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[9110]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8832]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[9131]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8864]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[9163]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8920]: Finish (offset 216) */
+ /* _mesa_function_pool[9219]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8931]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[9230]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8955]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[9254]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8973]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[9272]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[9016]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[9315]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[9052]: HintPGI (dynamic) */
+ /* _mesa_function_pool[9351]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[9066]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[9365]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[9124]: Color4s (offset 33) */
+ /* _mesa_function_pool[9423]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[9140]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[9439]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[9165]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[9464]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[9183]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[9482]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[9200]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[9499]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[9215]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[9514]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[9240]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[9539]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[9277]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[9576]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[9306]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[9605]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9363]: Color4i (offset 31) */
+ /* _mesa_function_pool[9662]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9379]: Color4f (offset 29) */
+ /* _mesa_function_pool[9678]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9395]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9694]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9413]: Color4d (offset 27) */
+ /* _mesa_function_pool[9712]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9429]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9728]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9445]: Color4b (offset 25) */
+ /* _mesa_function_pool[9744]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9461]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9760]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9478]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9777]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9508]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9807]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9526]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9825]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9584]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9883]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9605]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9904]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9624]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9923]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9651]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9950]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9707]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[10006]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[9729]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[10028]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[9745]: EndList (offset 1) */
+ /* _mesa_function_pool[10044]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[9757]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[10056]: VertexP4ui (will be remapped) */
+ "ii\0"
+ "glVertexP4ui\0"
+ "\0"
+ /* _mesa_function_pool[10073]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9781]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[10097]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9811]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[10127]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9845]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[10161]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9863]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[10179]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9914]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[10230]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9933]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[10249]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9948]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[10264]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9976]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[10292]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[10004]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[10320]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[10060]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[10376]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[10088]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[10404]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[10106]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[10422]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[10154]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[10470]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"glBlendFuncIndexedAMD\0"
"\0"
- /* _mesa_function_pool[10197]: GetnUniformivARB (will be remapped) */
+ /* _mesa_function_pool[10513]: VertexAttribP1ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP1ui\0"
+ "\0"
+ /* _mesa_function_pool[10538]: GetnUniformivARB (will be remapped) */
"iiip\0"
"glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[10222]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[10563]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[10272]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[10613]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[10290]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[10631]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[10342]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[10683]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[10368]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[10709]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10402]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10743]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10430]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10771]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10476]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10817]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10502]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10843]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10525]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[10866]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[10552]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10893]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10567]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10908]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10594]: Color3us (offset 23) */
+ /* _mesa_function_pool[10935]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10610]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10951]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10645]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10986]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[10688]: End (offset 43) */
+ /* _mesa_function_pool[11029]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[10696]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[11037]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[10721]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[11062]: MultiTexCoordP3uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[11088]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[10747]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[11114]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[10777]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[11144]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[10822]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[11189]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[10868]: Color3ub (offset 19) */
+ /* _mesa_function_pool[11235]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[10884]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[11251]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10916]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[11283]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10941]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11308]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10976]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11343]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10999]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[11366]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[11039]: Color3ui (offset 21) */
+ /* _mesa_function_pool[11406]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[11055]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[11422]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[11072]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[11439]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[11118]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[11485]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[11145]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[11512]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[11181]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[11548]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[11197]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[11564]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[11269]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[11636]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[11312]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[11679]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[11334]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[11701]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[11379]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[11746]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11425]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11792]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11458]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11825]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11482]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11849]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11507]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11874]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11560]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11927]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11617]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11984]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[11655]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[12022]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[11680]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[12047]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11723]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[12090]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[11770]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12137]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11834]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[12201]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[11878]: GetError (offset 261) */
+ /* _mesa_function_pool[12245]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[11891]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[12258]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[11910]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[12277]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[11927]: Indexdv (offset 45) */
+ /* _mesa_function_pool[12294]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11940]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[12307]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11996]: Normal3s (offset 60) */
+ /* _mesa_function_pool[12363]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[12012]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[12379]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[12046]: PushName (offset 201) */
+ /* _mesa_function_pool[12413]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[12060]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[12427]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[12105]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[12472]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[12130]: Normal3i (offset 58) */
+ /* _mesa_function_pool[12497]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[12146]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[12513]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[12181]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12548]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[12238]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[12605]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[12281]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[12648]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[12302]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[12669]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[12352]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[12719]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[12386]: Normal3b (offset 52) */
+ /* _mesa_function_pool[12753]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[12402]: Normal3d (offset 54) */
+ /* _mesa_function_pool[12769]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12418]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12785]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12451]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12818]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12467]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12834]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12512]: Indexi (offset 48) */
+ /* _mesa_function_pool[12879]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12524]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12891]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12557]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12924]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12585]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12952]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12606]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12973]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12635]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[13002]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[12681]: DepthMask (offset 211) */
+ /* _mesa_function_pool[13048]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[12696]: IsShader (will be remapped) */
+ /* _mesa_function_pool[13063]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[12710]: Indexf (offset 46) */
+ /* _mesa_function_pool[13077]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[12722]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[13089]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[12760]: Indexd (offset 44) */
+ /* _mesa_function_pool[13127]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[12772]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[13139]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[12793]: StencilOp (offset 244) */
+ /* _mesa_function_pool[13160]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[12810]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[13177]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[12832]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[13199]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[12877]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[13244]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[12893]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[13260]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12939]: Indexs (offset 50) */
+ /* _mesa_function_pool[13306]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12951]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[13318]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12971]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[13338]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12993]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[13360]: MultiTexCoordP1uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[13386]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"glBlendFuncSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[13054]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[13447]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[13092]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[13485]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[13124]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13517]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13151]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[13544]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[13166]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[13559]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[13183]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[13576]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[13230]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[13623]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[13245]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13638]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13298]: Color4bv (offset 26) */
+ /* _mesa_function_pool[13691]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[13312]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[13705]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[13334]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[13727]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[13382]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[13775]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[13407]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[13800]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[13455]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13848]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13479]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13872]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13514]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13907]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13532]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13925]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13545]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13938]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13569]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13962]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13584]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13977]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[13660]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[14053]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[13677]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[14070]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[13697]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[14090]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[13724]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[14117]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[13769]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[14162]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[13784]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14177]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13816]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[14209]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[13861]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[14254]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[13889]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[14282]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[13913]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[14306]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[13974]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[14367]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[13996]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[14389]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[14020]: GenTextures (offset 328) */
+ /* _mesa_function_pool[14413]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14055]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[14448]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[14085]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[14478]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[14102]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[14495]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[14158]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14551]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[14197]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[14229]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[14590]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[14262]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[14623]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[14284]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14645]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14312]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[14673]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[14330]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
+ /* _mesa_function_pool[14691]: MultiTexCoordP3ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[14369]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[14716]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[14387]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[14734]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[14402]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[14749]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[14418]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[14765]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[14435]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[14782]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14459]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14806]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14476]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14823]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14531]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14878]: VertexAttribP1uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[14904]: VertexAttribP4ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP4ui\0"
+ "\0"
+ /* _mesa_function_pool[14929]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[14546]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14944]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14565]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14963]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[14594]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14992]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[14637]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[15035]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[14681]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[15079]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[14696]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[15094]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[14712]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[15110]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[14763]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[15161]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[14797]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[15195]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[14826]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[15224]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[14871]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15269]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14927]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[15325]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14948]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[15346]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[14981]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[15379]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[15011]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[15409]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[15046]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[15444]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[15065]: Flush (offset 217) */
+ /* _mesa_function_pool[15463]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[15075]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[15473]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[15090]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[15488]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[15136]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[15534]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[15158]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[15556]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[15194]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[15592]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[15212]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[15610]: TexCoordP2ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP2ui\0"
+ "\0"
+ /* _mesa_function_pool[15629]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[15255]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[15672]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[15279]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[15696]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[15295]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[15712]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[15313]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[15730]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[15355]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[15772]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15377]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[15794]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[15397]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15814]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15438]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[15855]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[15493]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[15910]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15511]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[15928]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[15535]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15952]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15553]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15970]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15571]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15988]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[15625]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[16042]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[15667]: Color4ub (offset 35) */
+ /* _mesa_function_pool[16084]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15684]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[16101]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[15704]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[16121]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[15733]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[16150]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15751]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[16168]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[15811]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[16228]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[15830]: Indexiv (offset 49) */
+ /* _mesa_function_pool[16247]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[15843]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[16260]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[15861]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[16278]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[15905]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[16322]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[15965]: Frustum (offset 289) */
+ /* _mesa_function_pool[16382]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[15983]: GetString (offset 275) */
+ /* _mesa_function_pool[16400]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[15998]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[16415]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[16024]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[16441]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[16039]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[16456]: VertexP2uiv (will be remapped) */
+ "ip\0"
+ "glVertexP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[16474]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[16057]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[16492]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[16087]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[16522]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[16105]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[16540]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[16150]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[16585]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[16194]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[16629]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[16237]: GetnHistogramARB (will be remapped) */
+ /* _mesa_function_pool[16672]: GetnHistogramARB (will be remapped) */
"iiiiip\0"
"glGetnHistogramARB\0"
"\0"
- /* _mesa_function_pool[16264]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[16699]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[16305]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16740]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[16333]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[16768]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[16368]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[16803]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[16386]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[16821]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[16417]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16852]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16451]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[16886]: VertexAttribP4uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[16912]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[16476]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[16937]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[16532]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[16993]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[16551]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[17012]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[16567]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[17028]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[16615]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[17076]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[16661]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[17122]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[16678]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[17139]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[16726]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[17187]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[16759]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[17220]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[16786]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17247]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16813]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17274]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16850]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[17311]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[16877]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[17338]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[16897]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[17358]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[16918]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[17379]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[16945]: Rectd (offset 86) */
+ /* _mesa_function_pool[17406]: VertexP3uiv (will be remapped) */
+ "ip\0"
+ "glVertexP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[17424]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[16959]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17438]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16985]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[17464]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[17006]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[17485]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[17032]: VertexAttribI4ubvEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4ubvEXT\0"
- "glVertexAttribI4ubv\0"
+ /* _mesa_function_pool[17511]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
"\0"
- /* _mesa_function_pool[17079]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[17553]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[17126]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[17600]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[17145]: BlendEquationSeparateiARB (will be remapped) */
- "iii\0"
- "glBlendEquationSeparateiARB\0"
- "glBlendEquationSeparateIndexedAMD\0"
- "\0"
- /* _mesa_function_pool[17212]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[17619]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[17257]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17664]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17282]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17689]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17312]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[17719]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[17359]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[17766]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[17407]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[17814]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[17465]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[17872]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[17499]: Lightfv (offset 160) */
+ /* _mesa_function_pool[17906]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[17514]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[17921]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[17567]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[17974]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[17583]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[17990]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[17603]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[18010]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[17625]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[18032]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[17668]: Color4fv (offset 30) */
+ /* _mesa_function_pool[18075]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[17682]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[18089]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[17727]: GetnMinmaxARB (will be remapped) */
+ /* _mesa_function_pool[18134]: GetnMinmaxARB (will be remapped) */
"iiiiip\0"
"glGetnMinmaxARB\0"
"\0"
- /* _mesa_function_pool[17751]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18158]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17788]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[18195]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[17809]: Rects (offset 92) */
+ /* _mesa_function_pool[18216]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[17823]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[18230]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17857]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[18264]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[17886]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[18293]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[17908]: Lightiv (offset 162) */
+ /* _mesa_function_pool[18315]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[17923]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[18330]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[17967]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[18374]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[18015]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[18422]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[18040]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[18447]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[18064]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[18471]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[18109]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[18516]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[18130]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[18537]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[18173]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18580]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[18199]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[18606]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[18225]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[18632]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[18243]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[18650]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[18286]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[18693]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[18340]: Rectdv (offset 87) */
+ /* _mesa_function_pool[18747]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[18353]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18760]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18379]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[18786]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"glBlendEquationIndexedAMD\0"
"\0"
- /* _mesa_function_pool[18429]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18836]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18488]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18895]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18516]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[18923]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[18561]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[18968]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[18639]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[19046]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[18666]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[19073]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[18693]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[19100]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[18715]: Materialiv (offset 172) */
+ /* _mesa_function_pool[19122]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[18733]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[19140]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[18755]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[19162]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[18781]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19188]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18827]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[19234]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[18880]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[19287]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[18917]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[19324]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[18963]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[19370]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[18981]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[19388]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[19045]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[19452]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[19088]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19495]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19130]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[19537]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[19157]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[19564]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[19184]: GetnUniformdvARB (will be remapped) */
+ /* _mesa_function_pool[19591]: GetnUniformdvARB (will be remapped) */
"iiip\0"
"glGetnUniformdvARB\0"
"\0"
- /* _mesa_function_pool[19209]: DrawElementsInstancedBaseVertex (will be remapped) */
+ /* _mesa_function_pool[19616]: DrawElementsInstancedBaseVertex (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseVertex\0"
"\0"
- /* _mesa_function_pool[19251]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[19658]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[19307]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[19714]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[19335]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[19742]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[19354]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[19761]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[19392]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[19799]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[19410]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[19817]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[19434]: TexGeni (offset 192) */
+ /* _mesa_function_pool[19841]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[19449]: TexGenf (offset 190) */
+ /* _mesa_function_pool[19856]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[19464]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[19871]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[19497]: TexGend (offset 188) */
+ /* _mesa_function_pool[19904]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[19512]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[19919]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[19539]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[19946]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[19562]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[19969]: ColorP3ui (will be remapped) */
+ "ii\0"
+ "glColorP3ui\0"
+ "\0"
+ /* _mesa_function_pool[19985]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[19581]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[20004]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[19609]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[20032]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[19663]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[20086]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[19687]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[20110]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[19722]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[20145]: NormalP3uiv (will be remapped) */
+ "ip\0"
+ "glNormalP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[20163]: SecondaryColorP3uiv (will be remapped) */
+ "ip\0"
+ "glSecondaryColorP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[20189]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[19764]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[20231]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19793]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[20260]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[19817]: GetnPixelMapuivARB (will be remapped) */
+ /* _mesa_function_pool[20284]: GetnPixelMapuivARB (will be remapped) */
"iip\0"
"glGetnPixelMapuivARB\0"
"\0"
- /* _mesa_function_pool[19843]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[20310]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[19890]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[20357]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[19940]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[20407]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[19971]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[20438]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[19998]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[20465]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[20032]: Color4sv (offset 34) */
+ /* _mesa_function_pool[20499]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[20046]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[20513]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[20076]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[20543]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[20108]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[20575]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[20143]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[20610]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[20159]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[20626]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[20192]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[20659]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[20250]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[20717]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[20306]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[20773]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[20336]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[20803]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[20356]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[20823]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[20375]: Color3dv (offset 12) */
+ /* _mesa_function_pool[20842]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[20389]: IsTexture (offset 330) */
+ /* _mesa_function_pool[20856]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[20419]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[20886]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[20437]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[20904]: VertexAttribP3uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[20930]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[20460]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[20953]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[20501]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[20994]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[20536]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[21029]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[20555]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[21048]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[20594]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[21087]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[20624]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[21117]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[20656]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[21149]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[20685]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[21178]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[20701]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[21194]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[20729]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[21222]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[20746]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[21239]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[20788]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[21281]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[20806]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[21299]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[20832]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21325]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20881]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[21374]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[20899]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[21392]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[20944]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[21437]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[20978]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[21471]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[21002]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[21495]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[21041]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[21534]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[21070]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[21563]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[21088]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[21581]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[21131]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[21624]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[21151]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[21644]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[21219]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[21712]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[21274]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[21767]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[21312]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[21805]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[21346]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[21839]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[21394]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[21887]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[21422]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[21915]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[21475]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[21968]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[21496]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[21989]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[21523]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[22016]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[21555]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[22048]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[21579]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[22072]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[21644]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[22137]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[21666]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[22159]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[21684]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[22177]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[21707]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[22200]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[21734]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[22227]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[21784]: Color3s (offset 17) */
+ /* _mesa_function_pool[22277]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[21799]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[22292]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[21833]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[22326]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[21886]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[22379]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[21905]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[22398]: ColorP4ui (will be remapped) */
+ "ii\0"
+ "glColorP4ui\0"
+ "\0"
+ /* _mesa_function_pool[22414]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[21929]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[22438]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21973]: GetnSeparableFilterARB (will be remapped) */
+ /* _mesa_function_pool[22482]: GetnSeparableFilterARB (will be remapped) */
"iiiipipp\0"
"glGetnSeparableFilterARB\0"
"\0"
- /* _mesa_function_pool[22008]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[22517]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[22031]: Color3i (offset 15) */
+ /* _mesa_function_pool[22540]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[22046]: FrontFace (offset 157) */
+ /* _mesa_function_pool[22555]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[22061]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[22570]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[22079]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[22588]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[22127]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[22636]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[22145]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[22654]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[22188]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[22697]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[22238]: Color3b (offset 9) */
+ /* _mesa_function_pool[22747]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[22253]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[22762]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[22297]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[22806]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[22321]: Color3f (offset 13) */
+ /* _mesa_function_pool[22830]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[22336]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[22845]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[22356]: Color3d (offset 11) */
+ /* _mesa_function_pool[22865]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[22371]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[22880]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[22386]: Lightf (offset 159) */
+ /* _mesa_function_pool[22895]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[22400]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[22909]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[22426]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[22935]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[22442]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[22951]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[22463]: Lighti (offset 161) */
+ /* _mesa_function_pool[22972]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[22477]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[22986]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[22508]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[23017]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"\0"
- /* _mesa_function_pool[22525]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[23034]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[22570]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[23079]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22655]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[23164]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22690]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[23199]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[22735]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[23244]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[22770]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[23279]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[22787]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[23296]: MultiTexCoordP4ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP4ui\0"
+ "\0"
+ /* _mesa_function_pool[23321]: TexCoordP2uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[23341]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[22804]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[23358]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[22821]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[23375]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[22866]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23420]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22909]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[23463]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[22940]: GetnMapfvARB (will be remapped) */
+ /* _mesa_function_pool[23494]: GetnMapfvARB (will be remapped) */
"iiip\0"
"glGetnMapfvARB\0"
"\0"
- /* _mesa_function_pool[22961]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[23515]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[23016]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[23570]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[23041]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[23595]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23067]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[23621]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[23112]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[23666]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[23146]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[23700]: TexCoordP3uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[23720]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[23173]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[23747]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[23198]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[23772]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[23223]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[23797]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[23250]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[23824]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[23279]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[23853]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[23305]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[23879]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[23328]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[23902]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[23347]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[23921]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[23374]: GetnUniformuivARB (will be remapped) */
+ /* _mesa_function_pool[23948]: GetnUniformuivARB (will be remapped) */
"iiip\0"
"glGetnUniformuivARB\0"
"\0"
- /* _mesa_function_pool[23400]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[23974]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[23418]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[23992]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[23463]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[24037]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[23506]: ClearColor (offset 206) */
+ /* _mesa_function_pool[24080]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[23525]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[24099]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[23544]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[24118]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[23568]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24142]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23617]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[24191]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[23644]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[24218]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[23683]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[24257]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[23699]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[24273]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[23747]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[24321]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[23767]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[24341]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[23815]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[24389]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[23839]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24413]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23880]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[24454]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[23912]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[24486]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[23930]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[24504]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24022]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[24596]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[24053]: Bitmap (offset 8) */
+ /* _mesa_function_pool[24627]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[24071]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[24645]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[24116]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[24690]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[24147]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[24721]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[24183]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24757]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[24226]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[24800]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[24252]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[24826]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[24284]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[24858]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[24299]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[24873]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[24317]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24891]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[24357]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[24931]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[24384]: GetnMapdvARB (will be remapped) */
+ /* _mesa_function_pool[24958]: GetnMapdvARB (will be remapped) */
"iiip\0"
"glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[24405]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[24979]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[24424]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[24998]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[24472]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[25046]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[24507]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[25081]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[24534]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[25108]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[24558]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[25132]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[24592]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[25166]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[24644]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[25218]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[24663]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[25237]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[24694]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[25268]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[24732]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[25306]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[24775]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[25349]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[24820]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[25394]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[24840]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25414]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24911]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[25485]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[24933]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[25507]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[24953]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[25527]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[25007]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[25581]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[25060]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[25634]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[25088]: Map1d (offset 220) */
+ /* _mesa_function_pool[25662]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[25104]: Map1f (offset 221) */
+ /* _mesa_function_pool[25678]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[25120]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[25694]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[25179]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[25753]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[25215]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[25789]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[25239]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[25813]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[25260]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[25834]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[25291]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[25865]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[25330]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[25904]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[25352]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[25926]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[25403]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[25977]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25457]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[26031]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[25478]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[26052]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[25524]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[26098]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[25539]: Fogiv (offset 156) */
+ /* _mesa_function_pool[26113]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[25551]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[26125]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[25568]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[26142]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[25604]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[26178]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[25625]: GetnColorTableARB (will be remapped) */
+ /* _mesa_function_pool[26199]: GetnColorTableARB (will be remapped) */
"iiiip\0"
"glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[25652]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[26226]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[25676]: Rotatef (offset 300) */
+ /* _mesa_function_pool[26250]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[25692]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[26266]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[25734]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[26308]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[25750]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[26324]: SecondaryColorP3ui (will be remapped) */
+ "ii\0"
+ "glSecondaryColorP3ui\0"
+ "\0"
+ /* _mesa_function_pool[26349]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[25766]: Clear (offset 203) */
+ /* _mesa_function_pool[26365]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[25777]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[26376]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[25793]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[26392]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[25820]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[26419]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[25854]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[26453]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[25870]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[26469]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[25926]: Ortho (offset 296) */
+ /* _mesa_function_pool[26525]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[25942]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[26541]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[25963]: ListBase (offset 6) */
+ /* _mesa_function_pool[26562]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[25977]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[26576]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[26022]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[26621]: MultiTexCoordP1ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP1ui\0"
+ "\0"
+ /* _mesa_function_pool[26646]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[26038]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[26662]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[26094]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[26718]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26186]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[26810]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[26243]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[26867]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[26259]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[26883]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[26285]: Rectiv (offset 91) */
+ /* _mesa_function_pool[26909]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[26298]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[26922]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[26336]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[26960]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[26363]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[26987]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[26413]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[27037]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[26436]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[27060]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[26455]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[27079]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[26484]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[27108]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[26504]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[27128]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[26550]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[27174]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[26583]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[27207]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[26598]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[27222]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[26643]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[27267]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[26688]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[27312]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[26734]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[27358]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[26769]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[27393]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[26784]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[27408]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[26832]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[27456]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[26867]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[27491]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[26910]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[27534]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[26927]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[27551]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[26954]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[27578]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[26997]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[27621]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27044]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[27668]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[27132]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[27756]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[27158]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[27782]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[27203]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[27827]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[27235]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[27859]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[27250]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[27874]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[27276]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[27900]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[27301]: LineWidth (offset 168) */
+ /* _mesa_function_pool[27925]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[27316]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[27940]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[27347]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27971]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[27385]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[28009]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[27431]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[28055]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[27451]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[28075]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[27472]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[28096]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[27502]: TexGendv (offset 189) */
+ /* _mesa_function_pool[28126]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[27518]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[28142]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[27563]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[28187]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[27596]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[28220]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[27621]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[28245]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[27642]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[28266]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27676]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[28300]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[27703]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[28327]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[27726]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[28350]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[27752]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[28376]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[27816]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[28440]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[27842]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[28466]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[28498]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[27886]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[28542]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[27917]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[28573]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[27954]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[28610]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[27975]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[28631]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[27997]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[28653]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[28032]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[28688]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[28053]: CallList (offset 2) */
+ /* _mesa_function_pool[28709]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[28067]: Materialfv (offset 170) */
+ /* _mesa_function_pool[28723]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[28085]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[28741]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[28102]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[28758]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[28134]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[28790]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[28179]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[28835]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[28227]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[28883]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[28272]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[28928]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[28290]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[28946]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[28343]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[28999]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[28374]: Color3iv (offset 16) */
+ /* _mesa_function_pool[29030]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[28388]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[29044]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[28422]: DrawElements (offset 311) */
+ /* _mesa_function_pool[29078]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[28443]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[29099]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[28469]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[29125]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[28506]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[29162]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28566]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[29222]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[28609]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[29265]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[28664]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[29320]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[28687]: TexBufferARB (will be remapped) */
+ /* _mesa_function_pool[29343]: TexBufferARB (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"\0"
- /* _mesa_function_pool[28707]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[29363]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[28780]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[29436]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[28803]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[29459]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[28834]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29490]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28871]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[29527]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[28888]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[29544]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[28924]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[29580]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[28940]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[29596]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[28960]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[29616]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[28974]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[29630]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[29682]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[28993]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[29701]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29013]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[29721]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[29062]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[29770]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[29108]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[29816]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[29127]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[29835]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[29153]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[29861]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[29196]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[29904]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[29221]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29929]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[29266]: Map2d (offset 222) */
+ /* _mesa_function_pool[29974]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[29286]: Map2f (offset 223) */
+ /* _mesa_function_pool[29994]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[29306]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[30014]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[29331]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[30039]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[29348]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[30056]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[29377]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[30085]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[29408]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[30116]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[29431]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[30139]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[29448]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[30156]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[29465]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[30173]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[29482]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[30190]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[29500]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[30208]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[29526]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[30234]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[29552]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[30260]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[29608]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[30316]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[29627]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[30335]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[29644]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[30352]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[29675]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[30383]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[29715]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[30423]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[29741]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[30449]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[29772]: Materialf (offset 169) */
+ /* _mesa_function_pool[30480]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[29789]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[30497]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[29834]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[30542]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[29859]: Materiali (offset 171) */
+ /* _mesa_function_pool[30567]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[29876]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[30584]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[29902]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[30610]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[29937]: Indexsv (offset 51) */
+ /* _mesa_function_pool[30645]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[29950]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[30658]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[29995]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[30703]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[30014]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[30722]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[30031]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[30739]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[30064]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[30772]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[30082]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[30790]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[30119]: Translated (offset 303) */
+ /* _mesa_function_pool[30827]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[30137]: Translatef (offset 304) */
+ /* _mesa_function_pool[30845]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[30155]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[30863]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[30190]: StencilMask (offset 209) */
+ /* _mesa_function_pool[30898]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[30207]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[30915]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[30227]: ClampColorARB (will be remapped) */
+ /* _mesa_function_pool[30935]: ClampColorARB (will be remapped) */
"ii\0"
"glClampColorARB\0"
"\0"
- /* _mesa_function_pool[30247]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[30955]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[30265]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[30973]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[30295]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[31003]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[30321]: IsList (offset 287) */
+ /* _mesa_function_pool[31029]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[30333]: IsSync (will be remapped) */
+ /* _mesa_function_pool[31041]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[30345]: RenderMode (offset 196) */
+ /* _mesa_function_pool[31053]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[30361]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[31069]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[30394]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31102]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[30446]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[31154]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[30467]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[31175]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[30504]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[31212]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[30532]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[31240]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[30574]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[31282]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[30617]: LoadName (offset 198) */
+ /* _mesa_function_pool[31325]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[30631]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[31339]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[30658]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[31366]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[30676]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[31384]: NormalP3ui (will be remapped) */
+ "ii\0"
+ "glNormalP3ui\0"
+ "\0"
+ /* _mesa_function_pool[31401]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[30710]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[31435]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[30761]: CullFace (offset 152) */
+ /* _mesa_function_pool[31486]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[30775]: BindTexture (offset 307) */
+ /* _mesa_function_pool[31500]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[30810]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31535]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30837]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[31562]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[30883]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[31608]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[30909]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[31634]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[30928]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[31653]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[30948]: Rectsv (offset 93) */
+ /* _mesa_function_pool[31673]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[30961]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[31686]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[30988]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[31713]: MultiTexCoordP2uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[31739]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[31046]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[31797]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[31072]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[31823]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[31135]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[31886]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[31190]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[31941]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[31217]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[31968]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[31238]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[31989]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[31260]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[32011]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[31288]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[32039]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[31312]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[32063]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[31357]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[32108]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[31376]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[32127]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[31423]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[32174]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[31450]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[32201]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[31466]: Recti (offset 90) */
+ /* _mesa_function_pool[32217]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[31480]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[32231]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[31502]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[32253]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[31541]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[32292]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[31569]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[32320]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[31598]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32349]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[31637]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[32388]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[31673]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[32424]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[31696]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[32447]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[31718]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[32469]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[31739]: Rectf (offset 88) */
+ /* _mesa_function_pool[32490]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[31753]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[32504]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[31776]: Indexfv (offset 47) */
+ /* _mesa_function_pool[32527]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[31789]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[32540]: ColorP3uiv (will be remapped) */
+ "ip\0"
+ "glColorP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[32557]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[31835]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[32603]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[31887]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[32655]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[31922]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[32690]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[31942]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[32710]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[31969]: IndexMask (offset 212) */
+ /* _mesa_function_pool[32737]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[31984]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[32752]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[32021]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[32789]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[32064]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[32832]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[32080]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[32848]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[32106]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[32874]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[32125]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[32893]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[32147]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[32915]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[32166]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[32934]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[32183]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[32951]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[32210]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[32978]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[32224]: Fogfv (offset 154) */
+ /* _mesa_function_pool[32992]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[32236]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[33004]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[32270]: InitNames (offset 197) */
+ /* _mesa_function_pool[33038]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[32284]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[33052]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[32299]: Minmax (offset 368) */
+ /* _mesa_function_pool[33067]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[32325]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[33093]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[32344]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[32383]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[33112]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[32402]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[33131]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[32434]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[33163]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[32456]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[33185]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[32486]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[33215]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[32506]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[33235]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[32524]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[33253]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[32561]: Hint (offset 158) */
+ /* _mesa_function_pool[33290]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[32572]: Color4dv (offset 28) */
+ /* _mesa_function_pool[33301]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[32586]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[33315]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[32629]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[33358]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[32658]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[33387]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[32713]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[33442]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[32763]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[33492]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[32781]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[33510]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[32832]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[33561]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[32879]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[33608]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[32903]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[33632]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[32934]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[33663]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[32949]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[33678]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[32984]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[33713]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[33001]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[33730]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[33021]: Begin (offset 7) */
+ /* _mesa_function_pool[33750]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[33032]: LightModeli (offset 165) */
+ /* _mesa_function_pool[33761]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[33050]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[33779]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[33095]: Rectfv (offset 89) */
+ /* _mesa_function_pool[33824]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[33108]: LightModelf (offset 163) */
+ /* _mesa_function_pool[33837]: BlendEquationSeparateiARB (will be remapped) */
+ "iii\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationSeparateIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[33904]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[33126]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[33922]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[33151]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[33947]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[33169]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[33965]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[33205]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[34001]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[33231]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[34027]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[33254]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[34050]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[33293]: Disable (offset 214) */
+ /* _mesa_function_pool[34089]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[33306]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[34102]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[33351]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[34147]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[33417]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[34213]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[33445]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[34241]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[33472]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[34268]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[33506]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[34302]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[33525]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[34321]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[33575]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[34371]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[33617]: GetnTexImageARB (will be remapped) */
+ /* _mesa_function_pool[34413]: GetnTexImageARB (will be remapped) */
"iiiiip\0"
"glGetnTexImageARB\0"
"\0"
- /* _mesa_function_pool[33643]: ColorMask (offset 210) */
+ /* _mesa_function_pool[34439]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[33661]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[34457]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[33686]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[34482]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[33705]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[34501]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[33735]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[34531]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[33768]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[34564]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[33790]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[34586]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[33808]: Enable (offset 215) */
+ /* _mesa_function_pool[34604]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[33820]: LineStipple (offset 167) */
+ /* _mesa_function_pool[34616]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[33838]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[34634]: VertexAttribP2ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP2ui\0"
+ "\0"
+ /* _mesa_function_pool[34659]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[33864]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[34685]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[33894]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[34715]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[33921]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[34742]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[33975]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[34796]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[34018]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[34839]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[34051]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[34872]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[34077]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[34898]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[34092]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[34913]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[34123]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[34944]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[34144]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[34965]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[34174]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[34995]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[34214]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[35035]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[34251]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[35072]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[34275]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[35096]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[34300]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[35121]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[34321]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[35142]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4932,637 +5084,675 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1590, AttachShader_remap_index },
- { 10272, CreateProgram_remap_index },
- { 23912, CreateShader_remap_index },
- { 26436, DeleteProgram_remap_index },
- { 19392, DeleteShader_remap_index },
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- { 26413, PassTexCoordATI_remap_index },
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- { 27997, SetFragmentShaderConstantATI_remap_index },
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- { 34174, IsRenderbufferEXT_remap_index },
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+ { 26226, VertexAttrib3fvNV_remap_index },
+ { 23570, VertexAttrib3sNV_remap_index },
+ { 25108, VertexAttrib3svNV_remap_index },
+ { 30584, VertexAttrib4dNV_remap_index },
+ { 35072, VertexAttrib4dvNV_remap_index },
+ { 5745, VertexAttrib4fNV_remap_index },
+ { 10073, VertexAttrib4fvNV_remap_index },
+ { 28350, VertexAttrib4sNV_remap_index },
+ { 1461, VertexAttrib4svNV_remap_index },
+ { 5492, VertexAttrib4ubNV_remap_index },
+ { 817, VertexAttrib4ubvNV_remap_index },
+ { 22986, VertexAttribPointerNV_remap_index },
+ { 2423, VertexAttribs1dvNV_remap_index },
+ { 27756, VertexAttribs1fvNV_remap_index },
+ { 34872, VertexAttribs1svNV_remap_index },
+ { 11088, VertexAttribs2dvNV_remap_index },
+ { 26883, VertexAttribs2fvNV_remap_index },
+ { 18606, VertexAttribs2svNV_remap_index },
+ { 5853, VertexAttribs3dvNV_remap_index },
+ { 2282, VertexAttribs3fvNV_remap_index },
+ { 31608, VertexAttribs3svNV_remap_index },
+ { 28440, VertexAttribs4dvNV_remap_index },
+ { 5925, VertexAttribs4fvNV_remap_index },
+ { 34659, VertexAttribs4svNV_remap_index },
+ { 31339, VertexAttribs4ubvNV_remap_index },
+ { 28542, GetTexBumpParameterfvATI_remap_index },
+ { 34913, GetTexBumpParameterivATI_remap_index },
+ { 19714, TexBumpParameterfvATI_remap_index },
+ { 21887, TexBumpParameterivATI_remap_index },
+ { 16492, AlphaFragmentOp1ATI_remap_index },
+ { 27174, AlphaFragmentOp2ATI_remap_index },
+ { 26142, AlphaFragmentOp3ATI_remap_index },
+ { 31535, BeginFragmentShaderATI_remap_index },
+ { 32951, BindFragmentShaderATI_remap_index },
+ { 25237, ColorFragmentOp1ATI_remap_index },
+ { 4764, ColorFragmentOp2ATI_remap_index },
+ { 33253, ColorFragmentOp3ATI_remap_index },
+ { 6091, DeleteFragmentShaderATI_remap_index },
+ { 35096, EndFragmentShaderATI_remap_index },
+ { 34241, GenFragmentShadersATI_remap_index },
+ { 27037, PassTexCoordATI_remap_index },
+ { 7590, SampleMapATI_remap_index },
+ { 28653, SetFragmentShaderConstantATI_remap_index },
+ { 402, PointParameteriNV_remap_index },
+ { 15035, PointParameterivNV_remap_index },
+ { 30423, ActiveStencilFaceEXT_remap_index },
+ { 29099, BindVertexArrayAPPLE_remap_index },
+ { 2949, DeleteVertexArraysAPPLE_remap_index },
+ { 19073, GenVertexArraysAPPLE_remap_index },
+ { 24891, IsVertexArrayAPPLE_remap_index },
+ { 858, GetProgramNamedParameterdvNV_remap_index },
+ { 3888, GetProgramNamedParameterfvNV_remap_index },
+ { 28573, ProgramNamedParameter4dNV_remap_index },
+ { 15409, ProgramNamedParameter4dvNV_remap_index },
+ { 9539, ProgramNamedParameter4fNV_remap_index },
+ { 12513, ProgramNamedParameter4fvNV_remap_index },
+ { 17921, PrimitiveRestartIndexNV_remap_index },
+ { 32424, PrimitiveRestartNV_remap_index },
+ { 25813, DepthBoundsEXT_remap_index },
+ { 1183, BlendEquationSeparateEXT_remap_index },
+ { 15629, BindFramebufferEXT_remap_index },
+ { 27267, BindRenderbufferEXT_remap_index },
+ { 10320, CheckFramebufferStatusEXT_remap_index },
+ { 24142, DeleteFramebuffersEXT_remap_index },
+ { 33510, DeleteRenderbuffersEXT_remap_index },
+ { 14306, FramebufferRenderbufferEXT_remap_index },
+ { 14495, FramebufferTexture1DEXT_remap_index },
+ { 12307, FramebufferTexture2DEXT_remap_index },
+ { 11927, FramebufferTexture3DEXT_remap_index },
+ { 24757, GenFramebuffersEXT_remap_index },
+ { 18471, GenRenderbuffersEXT_remap_index },
+ { 7326, GenerateMipmapEXT_remap_index },
+ { 23079, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 34147, GetRenderbufferParameterivEXT_remap_index },
+ { 21767, IsFramebufferEXT_remap_index },
+ { 34995, IsRenderbufferEXT_remap_index },
+ { 8814, RenderbufferStorageEXT_remap_index },
+ { 734, BlitFramebufferEXT_remap_index },
+ { 15195, BufferParameteriAPPLE_remap_index },
+ { 20575, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1931, BindFragDataLocationEXT_remap_index },
+ { 25926, GetFragDataLocationEXT_remap_index },
+ { 11366, GetUniformuivEXT_remap_index },
+ { 34321, GetVertexAttribIivEXT_remap_index },
+ { 29630, GetVertexAttribIuivEXT_remap_index },
+ { 12785, Uniform1uiEXT_remap_index },
+ { 29544, Uniform1uivEXT_remap_index },
+ { 23666, Uniform2uiEXT_remap_index },
+ { 4728, Uniform2uivEXT_remap_index },
+ { 30863, Uniform3uiEXT_remap_index },
+ { 15556, Uniform3uivEXT_remap_index },
+ { 3812, Uniform4uiEXT_remap_index },
+ { 9315, Uniform4uivEXT_remap_index },
+ { 19452, VertexAttribI1iEXT_remap_index },
+ { 5519, VertexAttribI1ivEXT_remap_index },
+ { 2709, VertexAttribI1uiEXT_remap_index },
+ { 13576, VertexAttribI1uivEXT_remap_index },
{ 81, VertexAttribI2iEXT_remap_index },
- { 24775, VertexAttribI2ivEXT_remap_index },
- { 5557, VertexAttribI2uiEXT_remap_index },
- { 4912, VertexAttribI2uivEXT_remap_index },
- { 27518, VertexAttribI3iEXT_remap_index },
- { 25977, VertexAttribI3ivEXT_remap_index },
- { 3445, VertexAttribI3uiEXT_remap_index },
- { 31376, VertexAttribI3uivEXT_remap_index },
- { 22821, VertexAttribI4bvEXT_remap_index },
- { 15090, VertexAttribI4iEXT_remap_index },
- { 33050, VertexAttribI4ivEXT_remap_index },
- { 13816, VertexAttribI4svEXT_remap_index },
- { 17032, VertexAttribI4ubvEXT_remap_index },
- { 16678, VertexAttribI4uiEXT_remap_index },
- { 5703, VertexAttribI4uivEXT_remap_index },
- { 11723, VertexAttribI4usvEXT_remap_index },
- { 19251, VertexAttribIPointerEXT_remap_index },
- { 3103, FramebufferTextureLayerEXT_remap_index },
- { 5979, ColorMaskIndexedEXT_remap_index },
- { 19687, DisableIndexedEXT_remap_index },
- { 27563, EnableIndexedEXT_remap_index },
- { 22525, GetBooleanIndexedvEXT_remap_index },
- { 11334, GetIntegerIndexedvEXT_remap_index },
- { 23644, IsEnabledIndexedEXT_remap_index },
- { 23544, ClearColorIiEXT_remap_index },
- { 3541, ClearColorIuiEXT_remap_index },
- { 10222, GetTexParameterIivEXT_remap_index },
- { 6227, GetTexParameterIuivEXT_remap_index },
- { 3059, TexParameterIivEXT_remap_index },
- { 27385, TexParameterIuivEXT_remap_index },
- { 4780, BeginConditionalRenderNV_remap_index },
- { 26363, EndConditionalRenderNV_remap_index },
- { 9651, BeginTransformFeedbackEXT_remap_index },
- { 19722, BindBufferBaseEXT_remap_index },
- { 19581, BindBufferOffsetEXT_remap_index },
- { 12635, BindBufferRangeEXT_remap_index },
- { 14712, EndTransformFeedbackEXT_remap_index },
- { 11197, GetTransformFeedbackVaryingEXT_remap_index },
- { 21579, TransformFeedbackVaryingsEXT_remap_index },
- { 30532, ProvokingVertexEXT_remap_index },
- { 11145, GetTexParameterPointervAPPLE_remap_index },
- { 5305, TextureRangeAPPLE_remap_index },
- { 12012, GetObjectParameterivAPPLE_remap_index },
- { 20701, ObjectPurgeableAPPLE_remap_index },
- { 6021, ObjectUnpurgeableAPPLE_remap_index },
- { 17886, ActiveProgramEXT_remap_index },
- { 17857, CreateShaderProgramEXT_remap_index },
- { 29500, UseShaderProgramEXT_remap_index },
- { 16985, TextureBarrierNV_remap_index },
- { 29741, StencilFuncSeparateATI_remap_index },
- { 5892, ProgramEnvParameters4fvEXT_remap_index },
- { 17751, ProgramLocalParameters4fvEXT_remap_index },
- { 14565, GetQueryObjecti64vEXT_remap_index },
- { 10747, GetQueryObjectui64vEXT_remap_index },
- { 24732, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12524, EGLImageTargetTexture2DOES_remap_index },
+ { 25349, VertexAttribI2ivEXT_remap_index },
+ { 5879, VertexAttribI2uiEXT_remap_index },
+ { 5171, VertexAttribI2uivEXT_remap_index },
+ { 28142, VertexAttribI3iEXT_remap_index },
+ { 26576, VertexAttribI3ivEXT_remap_index },
+ { 3666, VertexAttribI3uiEXT_remap_index },
+ { 32127, VertexAttribI3uivEXT_remap_index },
+ { 23375, VertexAttribI4bvEXT_remap_index },
+ { 15488, VertexAttribI4iEXT_remap_index },
+ { 33779, VertexAttribI4ivEXT_remap_index },
+ { 14209, VertexAttribI4svEXT_remap_index },
+ { 4241, VertexAttribI4ubvEXT_remap_index },
+ { 17139, VertexAttribI4uiEXT_remap_index },
+ { 6025, VertexAttribI4uivEXT_remap_index },
+ { 12090, VertexAttribI4usvEXT_remap_index },
+ { 19658, VertexAttribIPointerEXT_remap_index },
+ { 3281, FramebufferTextureLayerEXT_remap_index },
+ { 17511, ColorMaskIndexedEXT_remap_index },
+ { 20110, DisableIndexedEXT_remap_index },
+ { 28187, EnableIndexedEXT_remap_index },
+ { 23034, GetBooleanIndexedvEXT_remap_index },
+ { 11701, GetIntegerIndexedvEXT_remap_index },
+ { 24218, IsEnabledIndexedEXT_remap_index },
+ { 24118, ClearColorIiEXT_remap_index },
+ { 3762, ClearColorIuiEXT_remap_index },
+ { 10563, GetTexParameterIivEXT_remap_index },
+ { 6526, GetTexParameterIuivEXT_remap_index },
+ { 3237, TexParameterIivEXT_remap_index },
+ { 28009, TexParameterIuivEXT_remap_index },
+ { 5039, BeginConditionalRenderNV_remap_index },
+ { 26987, EndConditionalRenderNV_remap_index },
+ { 9950, BeginTransformFeedbackEXT_remap_index },
+ { 20189, BindBufferBaseEXT_remap_index },
+ { 20004, BindBufferOffsetEXT_remap_index },
+ { 13002, BindBufferRangeEXT_remap_index },
+ { 15110, EndTransformFeedbackEXT_remap_index },
+ { 11564, GetTransformFeedbackVaryingEXT_remap_index },
+ { 22072, TransformFeedbackVaryingsEXT_remap_index },
+ { 31240, ProvokingVertexEXT_remap_index },
+ { 11512, GetTexParameterPointervAPPLE_remap_index },
+ { 5581, TextureRangeAPPLE_remap_index },
+ { 12379, GetObjectParameterivAPPLE_remap_index },
+ { 21194, ObjectPurgeableAPPLE_remap_index },
+ { 6301, ObjectUnpurgeableAPPLE_remap_index },
+ { 18293, ActiveProgramEXT_remap_index },
+ { 18264, CreateShaderProgramEXT_remap_index },
+ { 30208, UseShaderProgramEXT_remap_index },
+ { 17464, TextureBarrierNV_remap_index },
+ { 30449, StencilFuncSeparateATI_remap_index },
+ { 6214, ProgramEnvParameters4fvEXT_remap_index },
+ { 18158, ProgramLocalParameters4fvEXT_remap_index },
+ { 14963, GetQueryObjecti64vEXT_remap_index },
+ { 11114, GetQueryObjectui64vEXT_remap_index },
+ { 25306, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12891, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2728, _gloffset_BlendColor },
+ { 2867, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11617, _gloffset_BlendEquation },
+ { 11984, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 17625, _gloffset_ColorSubTable },
- { 32713, _gloffset_CopyColorSubTable },
+ { 18032, _gloffset_ColorSubTable },
+ { 33442, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 257, _gloffset_ConvolutionFilter1D },
- { 2527, _gloffset_CopyConvolutionFilter1D },
- { 4197, _gloffset_GetConvolutionParameteriv },
- { 8864, _gloffset_ConvolutionFilter2D },
- { 9066, _gloffset_ConvolutionParameteriv },
- { 9526, _gloffset_ConvolutionParameterfv },
- { 21422, _gloffset_GetSeparableFilter },
- { 25007, _gloffset_SeparableFilter2D },
- { 25870, _gloffset_ConvolutionParameteri },
- { 26038, _gloffset_ConvolutionParameterf },
- { 27752, _gloffset_GetConvolutionParameterfv },
- { 28609, _gloffset_GetConvolutionFilter },
- { 31072, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2647, _gloffset_CopyConvolutionFilter1D },
+ { 4508, _gloffset_GetConvolutionParameteriv },
+ { 9163, _gloffset_ConvolutionFilter2D },
+ { 9365, _gloffset_ConvolutionParameteriv },
+ { 9825, _gloffset_ConvolutionParameterfv },
+ { 21915, _gloffset_GetSeparableFilter },
+ { 25581, _gloffset_SeparableFilter2D },
+ { 26469, _gloffset_ConvolutionParameteri },
+ { 26662, _gloffset_ConvolutionParameterf },
+ { 28376, _gloffset_GetConvolutionParameterfv },
+ { 29265, _gloffset_GetConvolutionFilter },
+ { 31823, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 15571, _gloffset_CopyTexSubImage3D },
- { 17312, _gloffset_CopyTexImage2D },
- { 25478, _gloffset_CopyTexImage1D },
- { 28290, _gloffset_CopyTexSubImage2D },
- { 30710, _gloffset_CopyTexSubImage1D },
+ { 15988, _gloffset_CopyTexSubImage3D },
+ { 17719, _gloffset_CopyTexImage2D },
+ { 26052, _gloffset_CopyTexImage1D },
+ { 28946, _gloffset_CopyTexSubImage2D },
+ { 31435, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9863, _gloffset_DrawRangeElements },
+ { 10179, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 856, _gloffset_Histogram },
- { 3627, _gloffset_ResetHistogram },
- { 10368, _gloffset_GetMinmax },
- { 15905, _gloffset_GetHistogramParameterfv },
- { 25403, _gloffset_GetMinmaxParameteriv },
- { 27642, _gloffset_ResetMinmax },
- { 28506, _gloffset_GetHistogramParameteriv },
- { 29675, _gloffset_GetHistogram },
- { 32299, _gloffset_Minmax },
- { 33921, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3848, _gloffset_ResetHistogram },
+ { 10709, _gloffset_GetMinmax },
+ { 16322, _gloffset_GetHistogramParameterfv },
+ { 25977, _gloffset_GetMinmaxParameteriv },
+ { 28266, _gloffset_ResetMinmax },
+ { 29162, _gloffset_GetHistogramParameteriv },
+ { 30383, _gloffset_GetHistogram },
+ { 33067, _gloffset_Minmax },
+ { 34742, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 8726, _gloffset_ColorTable },
- { 15751, _gloffset_GetColorTable },
- { 23930, _gloffset_GetColorTableParameterfv },
- { 26094, _gloffset_GetColorTableParameteriv },
+ { 9025, _gloffset_ColorTable },
+ { 16168, _gloffset_GetColorTable },
+ { 24504, _gloffset_GetColorTableParameterfv },
+ { 26718, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7437, _gloffset_TexSubImage1D },
- { 11072, _gloffset_TexSubImage2D },
+ { 7736, _gloffset_TexSubImage1D },
+ { 11439, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1826, _gloffset_TexImage3D },
- { 23699, _gloffset_TexSubImage3D },
+ { 1890, _gloffset_TexImage3D },
+ { 24273, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3395, _gloffset_PrioritizeTextures },
- { 7886, _gloffset_AreTexturesResident },
- { 14020, _gloffset_GenTextures },
- { 16264, _gloffset_DeleteTextures },
- { 20389, _gloffset_IsTexture },
- { 30775, _gloffset_BindTexture },
+ { 3616, _gloffset_PrioritizeTextures },
+ { 8185, _gloffset_AreTexturesResident },
+ { 14413, _gloffset_GenTextures },
+ { 16699, _gloffset_DeleteTextures },
+ { 20856, _gloffset_IsTexture },
+ { 31500, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 25179, _gloffset_ArrayElement },
- { 31887, _gloffset_GetPointerv },
- { 33472, _gloffset_DrawArrays },
+ { 25753, _gloffset_ArrayElement },
+ { 32655, _gloffset_GetPointerv },
+ { 34268, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 8004, _gloffset_ColorTableParameteriv },
- { 8726, _gloffset_ColorTable },
- { 15751, _gloffset_GetColorTable },
- { 15861, _gloffset_CopyColorTable },
- { 20250, _gloffset_ColorTableParameterfv },
- { 23930, _gloffset_GetColorTableParameterfv },
- { 26094, _gloffset_GetColorTableParameteriv },
+ { 8303, _gloffset_ColorTableParameteriv },
+ { 9025, _gloffset_ColorTable },
+ { 16168, _gloffset_GetColorTable },
+ { 16278, _gloffset_CopyColorTable },
+ { 20717, _gloffset_ColorTableParameterfv },
+ { 24504, _gloffset_GetColorTableParameterfv },
+ { 26718, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4407, _gloffset_MultiTexCoord1fvARB },
- { 6503, _gloffset_MultiTexCoord3dARB },
- { 6548, _gloffset_MultiTexCoord2iARB },
- { 6672, _gloffset_MultiTexCoord2svARB },
- { 8682, _gloffset_MultiTexCoord2fARB },
- { 10777, _gloffset_MultiTexCoord3fvARB },
- { 11379, _gloffset_MultiTexCoord4sARB },
- { 12060, _gloffset_MultiTexCoord2dvARB },
- { 12467, _gloffset_MultiTexCoord1svARB },
- { 12832, _gloffset_MultiTexCoord3svARB },
- { 12893, _gloffset_MultiTexCoord4iARB },
- { 13724, _gloffset_MultiTexCoord3iARB },
- { 14594, _gloffset_MultiTexCoord1dARB },
- { 14826, _gloffset_MultiTexCoord3dvARB },
- { 16105, _gloffset_MultiTexCoord3ivARB },
- { 16150, _gloffset_MultiTexCoord2sARB },
- { 17682, _gloffset_MultiTexCoord4ivARB },
- { 19890, _gloffset_ClientActiveTextureARB },
- { 22253, _gloffset_MultiTexCoord2dARB },
- { 22690, _gloffset_MultiTexCoord4dvARB },
- { 23067, _gloffset_MultiTexCoord4fvARB },
- { 24071, _gloffset_MultiTexCoord3fARB },
- { 26688, _gloffset_MultiTexCoord4dARB },
- { 26954, _gloffset_MultiTexCoord1sARB },
- { 27158, _gloffset_MultiTexCoord1dvARB },
- { 28134, _gloffset_MultiTexCoord1ivARB },
- { 28227, _gloffset_MultiTexCoord2ivARB },
- { 28566, _gloffset_MultiTexCoord1iARB },
- { 29950, _gloffset_MultiTexCoord4svARB },
- { 30574, _gloffset_MultiTexCoord1fARB },
- { 30837, _gloffset_MultiTexCoord4fARB },
- { 33306, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4666, _gloffset_MultiTexCoord1fvARB },
+ { 6802, _gloffset_MultiTexCoord3dARB },
+ { 6847, _gloffset_MultiTexCoord2iARB },
+ { 6971, _gloffset_MultiTexCoord2svARB },
+ { 8981, _gloffset_MultiTexCoord2fARB },
+ { 11144, _gloffset_MultiTexCoord3fvARB },
+ { 11746, _gloffset_MultiTexCoord4sARB },
+ { 12427, _gloffset_MultiTexCoord2dvARB },
+ { 12834, _gloffset_MultiTexCoord1svARB },
+ { 13199, _gloffset_MultiTexCoord3svARB },
+ { 13260, _gloffset_MultiTexCoord4iARB },
+ { 14117, _gloffset_MultiTexCoord3iARB },
+ { 14992, _gloffset_MultiTexCoord1dARB },
+ { 15224, _gloffset_MultiTexCoord3dvARB },
+ { 16540, _gloffset_MultiTexCoord3ivARB },
+ { 16585, _gloffset_MultiTexCoord2sARB },
+ { 18089, _gloffset_MultiTexCoord4ivARB },
+ { 20357, _gloffset_ClientActiveTextureARB },
+ { 22762, _gloffset_MultiTexCoord2dARB },
+ { 23199, _gloffset_MultiTexCoord4dvARB },
+ { 23621, _gloffset_MultiTexCoord4fvARB },
+ { 24645, _gloffset_MultiTexCoord3fARB },
+ { 27312, _gloffset_MultiTexCoord4dARB },
+ { 27578, _gloffset_MultiTexCoord1sARB },
+ { 27782, _gloffset_MultiTexCoord1dvARB },
+ { 28790, _gloffset_MultiTexCoord1ivARB },
+ { 28883, _gloffset_MultiTexCoord2ivARB },
+ { 29222, _gloffset_MultiTexCoord1iARB },
+ { 30658, _gloffset_MultiTexCoord4svARB },
+ { 31282, _gloffset_MultiTexCoord1fARB },
+ { 31562, _gloffset_MultiTexCoord4fARB },
+ { 34102, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5570,7 +5760,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9584, -1 }, /* TbufferMask3DFX */
+ { 9883, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5689,11 +5879,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3878, -1 }, /* MatrixIndexusvARB */
- { 13545, -1 }, /* MatrixIndexuivARB */
- { 14981, -1 }, /* MatrixIndexPointerARB */
- { 20656, -1 }, /* CurrentPaletteMatrixARB */
- { 23815, -1 }, /* MatrixIndexubvARB */
+ { 4125, -1 }, /* MatrixIndexusvARB */
+ { 13938, -1 }, /* MatrixIndexuivARB */
+ { 15379, -1 }, /* MatrixIndexPointerARB */
+ { 21149, -1 }, /* CurrentPaletteMatrixARB */
+ { 24389, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5791,16 +5981,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2469, -1 }, /* WeightubvARB */
- { 6915, -1 }, /* WeightivARB */
- { 11482, -1 }, /* WeightPointerARB */
- { 14312, -1 }, /* WeightfvARB */
- { 18225, -1 }, /* WeightbvARB */
- { 21886, -1 }, /* WeightusvARB */
- { 24933, -1 }, /* VertexBlendARB */
- { 30658, -1 }, /* WeightsvARB */
- { 32763, -1 }, /* WeightdvARB */
- { 33506, -1 }, /* WeightuivARB */
+ { 2589, -1 }, /* WeightubvARB */
+ { 7214, -1 }, /* WeightivARB */
+ { 11849, -1 }, /* WeightPointerARB */
+ { 14673, -1 }, /* WeightfvARB */
+ { 18632, -1 }, /* WeightbvARB */
+ { 22379, -1 }, /* WeightusvARB */
+ { 25507, -1 }, /* VertexBlendARB */
+ { 31366, -1 }, /* WeightsvARB */
+ { 33492, -1 }, /* WeightdvARB */
+ { 34302, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5826,6 +6016,13 @@ static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = {
};
#endif
+#if defined(need_GL_ARB_vertex_type_2_10_10_10_rev)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_type_2_10_10_10_rev_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_window_pos)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_window_pos_functions[] = {
@@ -5870,7 +6067,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2728, _gloffset_BlendColor },
+ { 2867, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5891,15 +6088,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11617, _gloffset_BlendEquation },
+ { 11984, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 17625, _gloffset_ColorSubTable },
- { 32713, _gloffset_CopyColorSubTable },
+ { 18032, _gloffset_ColorSubTable },
+ { 33442, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5913,66 +6110,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 257, _gloffset_ConvolutionFilter1D },
- { 2527, _gloffset_CopyConvolutionFilter1D },
- { 4197, _gloffset_GetConvolutionParameteriv },
- { 8864, _gloffset_ConvolutionFilter2D },
- { 9066, _gloffset_ConvolutionParameteriv },
- { 9526, _gloffset_ConvolutionParameterfv },
- { 21422, _gloffset_GetSeparableFilter },
- { 25007, _gloffset_SeparableFilter2D },
- { 25870, _gloffset_ConvolutionParameteri },
- { 26038, _gloffset_ConvolutionParameterf },
- { 27752, _gloffset_GetConvolutionParameterfv },
- { 28609, _gloffset_GetConvolutionFilter },
- { 31072, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2647, _gloffset_CopyConvolutionFilter1D },
+ { 4508, _gloffset_GetConvolutionParameteriv },
+ { 9163, _gloffset_ConvolutionFilter2D },
+ { 9365, _gloffset_ConvolutionParameteriv },
+ { 9825, _gloffset_ConvolutionParameterfv },
+ { 21915, _gloffset_GetSeparableFilter },
+ { 25581, _gloffset_SeparableFilter2D },
+ { 26469, _gloffset_ConvolutionParameteri },
+ { 26662, _gloffset_ConvolutionParameterf },
+ { 28376, _gloffset_GetConvolutionParameterfv },
+ { 29265, _gloffset_GetConvolutionFilter },
+ { 31823, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10916, -1 }, /* TangentPointerEXT */
- { 12951, -1 }, /* Binormal3ivEXT */
- { 13677, -1 }, /* Tangent3sEXT */
- { 15046, -1 }, /* Tangent3fvEXT */
- { 19335, -1 }, /* Tangent3ivEXT */
- { 19562, -1 }, /* Tangent3dvEXT */
- { 20336, -1 }, /* Binormal3bvEXT */
- { 21475, -1 }, /* Binormal3dEXT */
- { 23747, -1 }, /* Tangent3fEXT */
- { 25942, -1 }, /* Binormal3sEXT */
- { 26484, -1 }, /* Tangent3dEXT */
- { 27431, -1 }, /* Binormal3svEXT */
- { 28032, -1 }, /* Binormal3fEXT */
- { 28940, -1 }, /* Binormal3dvEXT */
- { 30207, -1 }, /* Tangent3iEXT */
- { 31357, -1 }, /* Tangent3bvEXT */
- { 31922, -1 }, /* Tangent3bEXT */
- { 32486, -1 }, /* Binormal3fvEXT */
- { 33205, -1 }, /* BinormalPointerEXT */
- { 33686, -1 }, /* Tangent3svEXT */
- { 34123, -1 }, /* Binormal3bEXT */
- { 34300, -1 }, /* Binormal3iEXT */
+ { 11283, -1 }, /* TangentPointerEXT */
+ { 13318, -1 }, /* Binormal3ivEXT */
+ { 14070, -1 }, /* Tangent3sEXT */
+ { 15444, -1 }, /* Tangent3fvEXT */
+ { 19742, -1 }, /* Tangent3ivEXT */
+ { 19985, -1 }, /* Tangent3dvEXT */
+ { 20803, -1 }, /* Binormal3bvEXT */
+ { 21968, -1 }, /* Binormal3dEXT */
+ { 24321, -1 }, /* Tangent3fEXT */
+ { 26541, -1 }, /* Binormal3sEXT */
+ { 27108, -1 }, /* Tangent3dEXT */
+ { 28055, -1 }, /* Binormal3svEXT */
+ { 28688, -1 }, /* Binormal3fEXT */
+ { 29596, -1 }, /* Binormal3dvEXT */
+ { 30915, -1 }, /* Tangent3iEXT */
+ { 32108, -1 }, /* Tangent3bvEXT */
+ { 32690, -1 }, /* Tangent3bEXT */
+ { 33215, -1 }, /* Binormal3fvEXT */
+ { 34001, -1 }, /* BinormalPointerEXT */
+ { 34482, -1 }, /* Tangent3svEXT */
+ { 34944, -1 }, /* Binormal3bEXT */
+ { 35121, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15571, _gloffset_CopyTexSubImage3D },
- { 17312, _gloffset_CopyTexImage2D },
- { 25478, _gloffset_CopyTexImage1D },
- { 28290, _gloffset_CopyTexSubImage2D },
- { 30710, _gloffset_CopyTexSubImage1D },
+ { 15988, _gloffset_CopyTexSubImage3D },
+ { 17719, _gloffset_CopyTexImage2D },
+ { 26052, _gloffset_CopyTexImage1D },
+ { 28946, _gloffset_CopyTexSubImage2D },
+ { 31435, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 9215, -1 }, /* CullParameterdvEXT */
- { 12105, -1 }, /* CullParameterfvEXT */
+ { 9514, -1 }, /* CullParameterdvEXT */
+ { 12472, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -6000,7 +6197,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9863, _gloffset_DrawRangeElements },
+ { 10179, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -6049,39 +6246,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 856, _gloffset_Histogram },
- { 3627, _gloffset_ResetHistogram },
- { 10368, _gloffset_GetMinmax },
- { 15905, _gloffset_GetHistogramParameterfv },
- { 25403, _gloffset_GetMinmaxParameteriv },
- { 27642, _gloffset_ResetMinmax },
- { 28506, _gloffset_GetHistogramParameteriv },
- { 29675, _gloffset_GetHistogram },
- { 32299, _gloffset_Minmax },
- { 33921, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3848, _gloffset_ResetHistogram },
+ { 10709, _gloffset_GetMinmax },
+ { 16322, _gloffset_GetHistogramParameterfv },
+ { 25977, _gloffset_GetMinmaxParameteriv },
+ { 28266, _gloffset_ResetMinmax },
+ { 29162, _gloffset_GetHistogramParameteriv },
+ { 30383, _gloffset_GetHistogram },
+ { 33067, _gloffset_Minmax },
+ { 34742, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11891, -1 }, /* IndexFuncEXT */
+ { 12258, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 22008, -1 }, /* IndexMaterialEXT */
+ { 22517, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 27451, -1 }, /* ApplyTextureEXT */
- { 27596, -1 }, /* TextureMaterialEXT */
- { 27621, -1 }, /* TextureLightEXT */
+ { 28075, -1 }, /* ApplyTextureEXT */
+ { 28220, -1 }, /* TextureMaterialEXT */
+ { 28245, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -6102,20 +6299,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8726, _gloffset_ColorTable },
- { 15751, _gloffset_GetColorTable },
- { 23930, _gloffset_GetColorTableParameterfv },
- { 26094, _gloffset_GetColorTableParameteriv },
+ { 9025, _gloffset_ColorTable },
+ { 16168, _gloffset_GetColorTable },
+ { 24504, _gloffset_GetColorTableParameterfv },
+ { 26718, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 22655, -1 }, /* PixelTransformParameterfEXT */
- { 22735, -1 }, /* PixelTransformParameteriEXT */
- { 31637, -1 }, /* PixelTransformParameterfvEXT */
- { 33169, -1 }, /* PixelTransformParameterivEXT */
+ { 23164, -1 }, /* PixelTransformParameterfEXT */
+ { 23244, -1 }, /* PixelTransformParameteriEXT */
+ { 32388, -1 }, /* PixelTransformParameterfvEXT */
+ { 33965, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -6164,16 +6361,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7437, _gloffset_TexSubImage1D },
- { 11072, _gloffset_TexSubImage2D },
+ { 7736, _gloffset_TexSubImage1D },
+ { 11439, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1826, _gloffset_TexImage3D },
- { 23699, _gloffset_TexSubImage3D },
+ { 1890, _gloffset_TexImage3D },
+ { 24273, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -6194,19 +6391,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3395, _gloffset_PrioritizeTextures },
- { 7886, _gloffset_AreTexturesResident },
- { 14020, _gloffset_GenTextures },
- { 16264, _gloffset_DeleteTextures },
- { 20389, _gloffset_IsTexture },
- { 30775, _gloffset_BindTexture },
+ { 3616, _gloffset_PrioritizeTextures },
+ { 8185, _gloffset_AreTexturesResident },
+ { 14413, _gloffset_GenTextures },
+ { 16699, _gloffset_DeleteTextures },
+ { 20856, _gloffset_IsTexture },
+ { 31500, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 14262, -1 }, /* TextureNormalEXT */
+ { 14623, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -6228,30 +6425,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 25179, _gloffset_ArrayElement },
- { 31887, _gloffset_GetPointerv },
- { 33472, _gloffset_DrawArrays },
+ { 25753, _gloffset_ArrayElement },
+ { 32655, _gloffset_GetPointerv },
+ { 34268, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 20437, -1 }, /* VertexWeightfvEXT */
- { 27975, -1 }, /* VertexWeightfEXT */
- { 29644, -1 }, /* VertexWeightPointerEXT */
+ { 20930, -1 }, /* VertexWeightfvEXT */
+ { 28631, -1 }, /* VertexWeightfEXT */
+ { 30352, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2400, -1 }, /* GetImageTransformParameterfvHP */
- { 3844, -1 }, /* ImageTransformParameterfHP */
- { 10610, -1 }, /* ImageTransformParameterfvHP */
- { 12352, -1 }, /* ImageTransformParameteriHP */
- { 12722, -1 }, /* GetImageTransformParameterivHP */
- { 20501, -1 }, /* ImageTransformParameterivHP */
+ { 2500, -1 }, /* GetImageTransformParameterfvHP */
+ { 4091, -1 }, /* ImageTransformParameterfHP */
+ { 10951, -1 }, /* ImageTransformParameterfvHP */
+ { 12719, -1 }, /* ImageTransformParameteriHP */
+ { 13089, -1 }, /* GetImageTransformParameterivHP */
+ { 20994, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -6265,14 +6462,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4539, -1 }, /* SecondaryColorPointerListIBM */
- { 6369, -1 }, /* NormalPointerListIBM */
- { 8060, -1 }, /* FogCoordPointerListIBM */
- { 8401, -1 }, /* VertexPointerListIBM */
- { 12606, -1 }, /* ColorPointerListIBM */
- { 13784, -1 }, /* TexCoordPointerListIBM */
- { 14284, -1 }, /* IndexPointerListIBM */
- { 33864, -1 }, /* EdgeFlagPointerListIBM */
+ { 4798, -1 }, /* SecondaryColorPointerListIBM */
+ { 6668, -1 }, /* NormalPointerListIBM */
+ { 8359, -1 }, /* FogCoordPointerListIBM */
+ { 8700, -1 }, /* VertexPointerListIBM */
+ { 12973, -1 }, /* ColorPointerListIBM */
+ { 14177, -1 }, /* TexCoordPointerListIBM */
+ { 14645, -1 }, /* IndexPointerListIBM */
+ { 34685, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -6286,10 +6483,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 13124, -1 }, /* VertexPointervINTEL */
- { 15998, -1 }, /* ColorPointervINTEL */
- { 31046, -1 }, /* NormalPointervINTEL */
- { 31569, -1 }, /* TexCoordPointervINTEL */
+ { 13517, -1 }, /* VertexPointervINTEL */
+ { 16415, -1 }, /* ColorPointervINTEL */
+ { 31797, -1 }, /* NormalPointervINTEL */
+ { 32320, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6303,10 +6500,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1690, -1 }, /* GetDebugLogLengthMESA */
- { 3566, -1 }, /* ClearDebugLogMESA */
- { 4724, -1 }, /* GetDebugLogMESA */
- { 32080, -1 }, /* CreateDebugObjectMESA */
+ { 1754, -1 }, /* GetDebugLogLengthMESA */
+ { 3787, -1 }, /* ClearDebugLogMESA */
+ { 4983, -1 }, /* GetDebugLogMESA */
+ { 32848, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6327,15 +6524,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 7099, -1 }, /* GetMapAttribParameterivNV */
- { 8832, -1 }, /* MapControlPointsNV */
- { 8931, -1 }, /* MapParameterfvNV */
- { 11055, -1 }, /* EvalMapsNV */
- { 17823, -1 }, /* GetMapAttribParameterfvNV */
- { 18040, -1 }, /* MapParameterivNV */
- { 25793, -1 }, /* GetMapParameterivNV */
- { 26336, -1 }, /* GetMapParameterfvNV */
- { 30361, -1 }, /* GetMapControlPointsNV */
+ { 7398, -1 }, /* GetMapAttribParameterivNV */
+ { 9131, -1 }, /* MapControlPointsNV */
+ { 9230, -1 }, /* MapParameterfvNV */
+ { 11422, -1 }, /* EvalMapsNV */
+ { 18230, -1 }, /* GetMapAttribParameterfvNV */
+ { 18447, -1 }, /* MapParameterivNV */
+ { 26392, -1 }, /* GetMapParameterivNV */
+ { 26960, -1 }, /* GetMapParameterfvNV */
+ { 31069, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6377,8 +6574,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 16417, -1 }, /* CombinerStageParameterfvNV */
- { 16813, -1 }, /* GetCombinerStageParameterfvNV */
+ { 16852, -1 }, /* CombinerStageParameterfvNV */
+ { 17274, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6413,23 +6610,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 9052, -1 }, /* HintPGI */
+ { 9351, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16786, -1 }, /* GetDetailTexFuncSGIS */
- { 17257, -1 }, /* DetailTexFuncSGIS */
+ { 17247, -1 }, /* GetDetailTexFuncSGIS */
+ { 17664, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 28272, -1 }, /* FogFuncSGIS */
- { 28993, -1 }, /* GetFogFuncSGIS */
+ { 28928, -1 }, /* FogFuncSGIS */
+ { 29701, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6457,112 +6654,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 7160, -1 }, /* GetSharpenTexFuncSGIS */
- { 23041, -1 }, /* SharpenTexFuncSGIS */
+ { 7459, -1 }, /* GetSharpenTexFuncSGIS */
+ { 23595, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 995, -1 }, /* TexImage4DSGIS */
- { 16333, -1 }, /* TexSubImage4DSGIS */
+ { 1034, -1 }, /* TexImage4DSGIS */
+ { 16768, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15704, -1 }, /* TextureColorMaskSGIS */
+ { 16121, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 7337, -1 }, /* GetTexFilterFuncSGIS */
- { 16959, -1 }, /* TexFilterFuncSGIS */
+ { 7636, -1 }, /* GetTexFilterFuncSGIS */
+ { 17438, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3492, -1 }, /* AsyncMarkerSGIX */
- { 4678, -1 }, /* FinishAsyncSGIX */
- { 5750, -1 }, /* PollAsyncSGIX */
- { 23250, -1 }, /* DeleteAsyncMarkersSGIX */
- { 23305, -1 }, /* IsAsyncMarkerSGIX */
- { 33661, -1 }, /* GenAsyncMarkersSGIX */
+ { 3713, -1 }, /* AsyncMarkerSGIX */
+ { 4937, -1 }, /* FinishAsyncSGIX */
+ { 6072, -1 }, /* PollAsyncSGIX */
+ { 23824, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 23879, -1 }, /* IsAsyncMarkerSGIX */
+ { 34457, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7714, -1 }, /* FlushRasterSGIX */
+ { 8013, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2698, -1 }, /* FragmentMaterialfvSGIX */
- { 5654, -1 }, /* FragmentLightiSGIX */
- { 8468, -1 }, /* FragmentMaterialfSGIX */
- { 8605, -1 }, /* GetFragmentLightivSGIX */
- { 9478, -1 }, /* FragmentLightModeliSGIX */
- { 11118, -1 }, /* FragmentLightivSGIX */
- { 11425, -1 }, /* GetFragmentMaterialivSGIX */
- { 16726, -1 }, /* GetFragmentMaterialfvSGIX */
- { 20306, -1 }, /* FragmentLightModelfSGIX */
- { 20624, -1 }, /* FragmentColorMaterialSGIX */
- { 21041, -1 }, /* FragmentMaterialiSGIX */
- { 22336, -1 }, /* LightEnviSGIX */
- { 24022, -1 }, /* FragmentLightModelfvSGIX */
- { 24357, -1 }, /* FragmentLightfvSGIX */
- { 29377, -1 }, /* FragmentLightModelivSGIX */
- { 29526, -1 }, /* FragmentLightfSGIX */
- { 32456, -1 }, /* GetFragmentLightfvSGIX */
- { 34144, -1 }, /* FragmentMaterialivSGIX */
+ { 2837, -1 }, /* FragmentMaterialfvSGIX */
+ { 5976, -1 }, /* FragmentLightiSGIX */
+ { 8767, -1 }, /* FragmentMaterialfSGIX */
+ { 8904, -1 }, /* GetFragmentLightivSGIX */
+ { 9777, -1 }, /* FragmentLightModeliSGIX */
+ { 11485, -1 }, /* FragmentLightivSGIX */
+ { 11792, -1 }, /* GetFragmentMaterialivSGIX */
+ { 17187, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 20773, -1 }, /* FragmentLightModelfSGIX */
+ { 21117, -1 }, /* FragmentColorMaterialSGIX */
+ { 21534, -1 }, /* FragmentMaterialiSGIX */
+ { 22845, -1 }, /* LightEnviSGIX */
+ { 24596, -1 }, /* FragmentLightModelfvSGIX */
+ { 24931, -1 }, /* FragmentLightfvSGIX */
+ { 30085, -1 }, /* FragmentLightModelivSGIX */
+ { 30234, -1 }, /* FragmentLightfSGIX */
+ { 33185, -1 }, /* GetFragmentLightfvSGIX */
+ { 34965, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 23328, -1 }, /* FrameZoomSGIX */
+ { 23902, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 29834, -1 }, /* IglooInterfaceSGIX */
+ { 30542, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2878, -1 }, /* ReadInstrumentsSGIX */
- { 6933, -1 }, /* PollInstrumentsSGIX */
- { 10976, -1 }, /* GetInstrumentsSGIX */
- { 13382, -1 }, /* StartInstrumentsSGIX */
- { 16451, -1 }, /* StopInstrumentsSGIX */
- { 18488, -1 }, /* InstrumentsBufferSGIX */
+ { 3017, -1 }, /* ReadInstrumentsSGIX */
+ { 7232, -1 }, /* PollInstrumentsSGIX */
+ { 11343, -1 }, /* GetInstrumentsSGIX */
+ { 13775, -1 }, /* StartInstrumentsSGIX */
+ { 16912, -1 }, /* StopInstrumentsSGIX */
+ { 18895, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1226, -1 }, /* ListParameterfSGIX */
- { 3194, -1 }, /* GetListParameterfvSGIX */
- { 18353, -1 }, /* ListParameteriSGIX */
- { 19512, -1 }, /* ListParameterfvSGIX */
- { 21707, -1 }, /* ListParameterivSGIX */
- { 33705, -1 }, /* GetListParameterivSGIX */
+ { 1265, -1 }, /* ListParameterfSGIX */
+ { 3372, -1 }, /* GetListParameterfvSGIX */
+ { 18760, -1 }, /* ListParameteriSGIX */
+ { 19919, -1 }, /* ListParameterfvSGIX */
+ { 22200, -1 }, /* ListParameterivSGIX */
+ { 34501, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6576,134 +6773,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3790, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16551, -1 }, /* DeformSGIX */
- { 25291, -1 }, /* DeformationMap3fSGIX */
- { 32344, -1 }, /* DeformationMap3dSGIX */
+ { 3059, -1 }, /* DeformationMap3dSGIX */
+ { 4037, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 17012, -1 }, /* DeformSGIX */
+ { 25865, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 15255, -1 }, /* ReferencePlaneSGIX */
+ { 15672, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9976, -1 }, /* SpriteParameterfvSGIX */
- { 21496, -1 }, /* SpriteParameteriSGIX */
- { 27676, -1 }, /* SpriteParameterfSGIX */
- { 30504, -1 }, /* SpriteParameterivSGIX */
+ { 10292, -1 }, /* SpriteParameterfvSGIX */
+ { 21989, -1 }, /* SpriteParameteriSGIX */
+ { 28300, -1 }, /* SpriteParameterfSGIX */
+ { 31212, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 21555, -1 }, /* TagSampleBufferSGIX */
+ { 22048, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 8004, _gloffset_ColorTableParameteriv },
- { 8726, _gloffset_ColorTable },
- { 15751, _gloffset_GetColorTable },
- { 15861, _gloffset_CopyColorTable },
- { 20250, _gloffset_ColorTableParameterfv },
- { 23930, _gloffset_GetColorTableParameterfv },
- { 26094, _gloffset_GetColorTableParameteriv },
+ { 8303, _gloffset_ColorTableParameteriv },
+ { 9025, _gloffset_ColorTable },
+ { 16168, _gloffset_GetColorTable },
+ { 16278, _gloffset_CopyColorTable },
+ { 20717, _gloffset_ColorTableParameterfv },
+ { 24504, _gloffset_GetColorTableParameterfv },
+ { 26718, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 32434, -1 }, /* FinishTextureSUNX */
+ { 33163, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3513, -1 }, /* GlobalAlphaFactorubSUN */
- { 5031, -1 }, /* GlobalAlphaFactoriSUN */
- { 6958, -1 }, /* GlobalAlphaFactordSUN */
- { 10060, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10567, -1 }, /* GlobalAlphaFactorbSUN */
- { 13697, -1 }, /* GlobalAlphaFactorfSUN */
- { 13861, -1 }, /* GlobalAlphaFactorusSUN */
- { 23617, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3734, -1 }, /* GlobalAlphaFactorubSUN */
+ { 5290, -1 }, /* GlobalAlphaFactoriSUN */
+ { 7257, -1 }, /* GlobalAlphaFactordSUN */
+ { 10376, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10908, -1 }, /* GlobalAlphaFactorbSUN */
+ { 14090, -1 }, /* GlobalAlphaFactorfSUN */
+ { 14254, -1 }, /* GlobalAlphaFactorusSUN */
+ { 24191, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 30295, -1 }, /* DrawMeshArraysSUN */
+ { 31003, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4652, -1 }, /* ReplacementCodeubSUN */
- { 6717, -1 }, /* ReplacementCodeubvSUN */
- { 19971, -1 }, /* ReplacementCodeusvSUN */
- { 20159, -1 }, /* ReplacementCodePointerSUN */
- { 22400, -1 }, /* ReplacementCodeuiSUN */
- { 23279, -1 }, /* ReplacementCodeusSUN */
- { 30961, -1 }, /* ReplacementCodeuivSUN */
+ { 4911, -1 }, /* ReplacementCodeubSUN */
+ { 7016, -1 }, /* ReplacementCodeubvSUN */
+ { 20438, -1 }, /* ReplacementCodeusvSUN */
+ { 20626, -1 }, /* ReplacementCodePointerSUN */
+ { 22909, -1 }, /* ReplacementCodeuiSUN */
+ { 23853, -1 }, /* ReplacementCodeusSUN */
+ { 31686, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1100, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1298, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1552, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1921, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 2055, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2634, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2974, -1 }, /* Color4ubVertex3fvSUN */
- { 4836, -1 }, /* Color4ubVertex3fSUN */
- { 4959, -1 }, /* TexCoord2fVertex3fSUN */
- { 5377, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5854, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6612, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7392, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7751, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 9277, -1 }, /* Color3fVertex3fSUN */
- { 10476, -1 }, /* Color3fVertex3fvSUN */
- { 10941, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11770, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 13245, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14871, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 15397, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 16476, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16918, -1 }, /* Color4ubVertex2fvSUN */
- { 17282, -1 }, /* Normal3fVertex3fSUN */
- { 18429, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18781, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 19088, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 19764, -1 }, /* TexCoord2fVertex3fvSUN */
- { 20594, -1 }, /* Color4ubVertex2fSUN */
- { 20832, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 22866, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 23347, -1 }, /* Normal3fVertex3fvSUN */
- { 23839, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 24840, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 26997, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 28388, -1 }, /* TexCoord4fVertex4fSUN */
- { 28834, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 29221, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 29348, -1 }, /* TexCoord4fVertex4fvSUN */
- { 30082, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1139, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1337, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1591, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 2004, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2138, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2754, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 3152, -1 }, /* Color4ubVertex3fvSUN */
+ { 5095, -1 }, /* Color4ubVertex3fSUN */
+ { 5218, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5679, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 6176, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6911, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7691, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 8050, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 9576, -1 }, /* Color3fVertex3fSUN */
+ { 10817, -1 }, /* Color3fVertex3fvSUN */
+ { 11308, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 12137, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 13638, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 15269, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 15814, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 16937, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 17379, -1 }, /* Color4ubVertex2fvSUN */
+ { 17689, -1 }, /* Normal3fVertex3fSUN */
+ { 18836, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 19188, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 19495, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 20231, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 21087, -1 }, /* Color4ubVertex2fSUN */
+ { 21325, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 23420, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 23921, -1 }, /* Normal3fVertex3fvSUN */
+ { 24413, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 25414, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 27621, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 29044, -1 }, /* TexCoord4fVertex4fSUN */
+ { 29490, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 29929, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 30056, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 30790, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6711,40 +6908,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4407, _gloffset_MultiTexCoord1fvARB },
- { 6503, _gloffset_MultiTexCoord3dARB },
- { 6548, _gloffset_MultiTexCoord2iARB },
- { 6672, _gloffset_MultiTexCoord2svARB },
- { 8682, _gloffset_MultiTexCoord2fARB },
- { 10777, _gloffset_MultiTexCoord3fvARB },
- { 11379, _gloffset_MultiTexCoord4sARB },
- { 12060, _gloffset_MultiTexCoord2dvARB },
- { 12467, _gloffset_MultiTexCoord1svARB },
- { 12832, _gloffset_MultiTexCoord3svARB },
- { 12893, _gloffset_MultiTexCoord4iARB },
- { 13724, _gloffset_MultiTexCoord3iARB },
- { 14594, _gloffset_MultiTexCoord1dARB },
- { 14826, _gloffset_MultiTexCoord3dvARB },
- { 16105, _gloffset_MultiTexCoord3ivARB },
- { 16150, _gloffset_MultiTexCoord2sARB },
- { 17682, _gloffset_MultiTexCoord4ivARB },
- { 19890, _gloffset_ClientActiveTextureARB },
- { 22253, _gloffset_MultiTexCoord2dARB },
- { 22690, _gloffset_MultiTexCoord4dvARB },
- { 23067, _gloffset_MultiTexCoord4fvARB },
- { 24071, _gloffset_MultiTexCoord3fARB },
- { 26688, _gloffset_MultiTexCoord4dARB },
- { 26954, _gloffset_MultiTexCoord1sARB },
- { 27158, _gloffset_MultiTexCoord1dvARB },
- { 28134, _gloffset_MultiTexCoord1ivARB },
- { 28227, _gloffset_MultiTexCoord2ivARB },
- { 28566, _gloffset_MultiTexCoord1iARB },
- { 29950, _gloffset_MultiTexCoord4svARB },
- { 30574, _gloffset_MultiTexCoord1fARB },
- { 30837, _gloffset_MultiTexCoord4fARB },
- { 33306, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4666, _gloffset_MultiTexCoord1fvARB },
+ { 6802, _gloffset_MultiTexCoord3dARB },
+ { 6847, _gloffset_MultiTexCoord2iARB },
+ { 6971, _gloffset_MultiTexCoord2svARB },
+ { 8981, _gloffset_MultiTexCoord2fARB },
+ { 11144, _gloffset_MultiTexCoord3fvARB },
+ { 11746, _gloffset_MultiTexCoord4sARB },
+ { 12427, _gloffset_MultiTexCoord2dvARB },
+ { 12834, _gloffset_MultiTexCoord1svARB },
+ { 13199, _gloffset_MultiTexCoord3svARB },
+ { 13260, _gloffset_MultiTexCoord4iARB },
+ { 14117, _gloffset_MultiTexCoord3iARB },
+ { 14992, _gloffset_MultiTexCoord1dARB },
+ { 15224, _gloffset_MultiTexCoord3dvARB },
+ { 16540, _gloffset_MultiTexCoord3ivARB },
+ { 16585, _gloffset_MultiTexCoord2sARB },
+ { 18089, _gloffset_MultiTexCoord4ivARB },
+ { 20357, _gloffset_ClientActiveTextureARB },
+ { 22762, _gloffset_MultiTexCoord2dARB },
+ { 23199, _gloffset_MultiTexCoord4dvARB },
+ { 23621, _gloffset_MultiTexCoord4fvARB },
+ { 24645, _gloffset_MultiTexCoord3fARB },
+ { 27312, _gloffset_MultiTexCoord4dARB },
+ { 27578, _gloffset_MultiTexCoord1sARB },
+ { 27782, _gloffset_MultiTexCoord1dvARB },
+ { 28790, _gloffset_MultiTexCoord1ivARB },
+ { 28883, _gloffset_MultiTexCoord2ivARB },
+ { 29222, _gloffset_MultiTexCoord1iARB },
+ { 30658, _gloffset_MultiTexCoord4svARB },
+ { 31282, _gloffset_MultiTexCoord1fARB },
+ { 31562, _gloffset_MultiTexCoord4fARB },
+ { 34102, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index fe1ce6d7b..b0f9c33b8 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -802,7 +802,10 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program,
else
uniformVal[i].b = uniformVal[i].u ? 1 : 0;
- if (!ctx->Const.NativeIntegers)
+ if (ctx->Const.NativeIntegers)
+ uniformVal[i].u =
+ uniformVal[i].b ? ctx->Const.UniformBooleanTrue : 0;
+ else
uniformVal[i].f = uniformVal[i].b ? 1.0f : 0.0f;
}
}
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 6b888b485..9c9d0d66e 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -1,1208 +1,1239 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enable.h"
-#include "enums.h"
-#include "hash.h"
-#include "image.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "varray.h"
-#include "arrayobj.h"
-#include "main/dispatch.h"
-
-
-/** Used to do error checking for GL_EXT_vertex_array_bgra */
-#define BGRA_OR_4 5
-
-
-/** Used to indicate which GL datatypes are accepted by each of the
- * glVertex/Color/Attrib/EtcPointer() functions.
- */
-#define BOOL_BIT 0x1
-#define BYTE_BIT 0x2
-#define UNSIGNED_BYTE_BIT 0x4
-#define SHORT_BIT 0x8
-#define UNSIGNED_SHORT_BIT 0x10
-#define INT_BIT 0x20
-#define UNSIGNED_INT_BIT 0x40
-#define HALF_BIT 0x80
-#define FLOAT_BIT 0x100
-#define DOUBLE_BIT 0x200
-#define FIXED_ES_BIT 0x400
-#define FIXED_GL_BIT 0x800
-
-
-/** Convert GL datatype enum into a <type>_BIT value seen above */
-static GLbitfield
-type_to_bit(const struct gl_context *ctx, GLenum type)
-{
- switch (type) {
- case GL_BOOL:
- return BOOL_BIT;
- case GL_BYTE:
- return BYTE_BIT;
- case GL_UNSIGNED_BYTE:
- return UNSIGNED_BYTE_BIT;
- case GL_SHORT:
- return SHORT_BIT;
- case GL_UNSIGNED_SHORT:
- return UNSIGNED_SHORT_BIT;
- case GL_INT:
- return INT_BIT;
- case GL_UNSIGNED_INT:
- return UNSIGNED_INT_BIT;
- case GL_HALF_FLOAT:
- if (ctx->Extensions.ARB_half_float_vertex)
- return HALF_BIT;
- else
- return 0x0;
- case GL_FLOAT:
- return FLOAT_BIT;
- case GL_DOUBLE:
- return DOUBLE_BIT;
- case GL_FIXED:
- return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT;
- default:
- return 0;
- }
-}
-
-
-/**
- * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
- * functions.
- *
- * \param func name of calling function used for error reporting
- * \param array the array to update
- * \param dirtyBit which bit to set in ctx->Array.NewState for this array
- * \param legalTypes bitmask of *_BIT above indicating legal datatypes
- * \param sizeMin min allowable size value
- * \param sizeMax max allowable size value (may also be BGRA_OR_4)
- * \param size components per element (1, 2, 3 or 4)
- * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
- * \param stride stride between elements, in elements
- * \param normalized are integer types converted to floats in [-1, 1]?
- * \param integer integer-valued values (will not be normalized to [-1,1])
- * \param ptr the address (or offset inside VBO) of the array data
- */
-static void
-update_array(struct gl_context *ctx,
- const char *func,
- struct gl_client_array *array,
- GLbitfield dirtyBit, GLbitfield legalTypesMask,
- GLint sizeMin, GLint sizeMax,
- GLint size, GLenum type, GLsizei stride,
- GLboolean normalized, GLboolean integer,
- const GLvoid *ptr)
-{
- GLbitfield typeBit;
- GLsizei elementSize;
- GLenum format = GL_RGBA;
-
- if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
- /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
- legalTypesMask &= ~FIXED_ES_BIT;
- }
- if (!ctx->Extensions.ARB_ES2_compatibility) {
- legalTypesMask &= ~FIXED_GL_BIT;
- }
-
- typeBit = type_to_bit(ctx, type);
- if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
- func, _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- /* Do size parameter checking.
- * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
- * must be handled specially.
- */
- if (ctx->Extensions.EXT_vertex_array_bgra &&
- sizeMax == BGRA_OR_4 &&
- size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else if (size < sizeMin || size > sizeMax || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
- return;
- }
-
- ASSERT(size <= 4);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
- return;
- }
-
- if (ctx->Array.ArrayObj->VBOonly &&
- ctx->Array.ArrayBufferObj->Name == 0) {
- /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
- * Generate GL_INVALID_OPERATION if that's not true.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
- return;
- }
-
- elementSize = _mesa_sizeof_type(type) * size;
-
- array->Size = size;
- array->Type = type;
- array->Format = format;
- array->Stride = stride;
- array->StrideB = stride ? stride : elementSize;
- array->Normalized = normalized;
- array->Ptr = (const GLubyte *) ptr;
- array->_ElementSize = elementSize;
-
- _mesa_reference_buffer_object(ctx, &array->BufferObj,
- ctx->Array.ArrayBufferObj);
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= dirtyBit;
-}
-
-
-void GLAPIENTRY
-_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
- DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->API == API_OPENGLES)
- legalTypes |= BYTE_BIT;
-
- update_array(ctx, "glVertexPointer",
- &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- legalTypes, 2, 4,
- size, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
-{
- const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glNormalPointer",
- &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- legalTypes, 3, 3,
- 3, type, stride, GL_TRUE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glColorPointer",
- &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- legalTypes, 3, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glFogCoordPointer",
- &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glIndexPointer",
- &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glSecondaryColorPointer",
- &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- legalTypes, 3, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr)
-{
- GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- const GLuint unit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->API == API_OPENGLES)
- legalTypes |= BYTE_BIT;
-
- ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
-
- update_array(ctx, "glTexCoordPointer",
- &ctx->Array.ArrayObj->TexCoord[unit],
- _NEW_ARRAY_TEXCOORD(unit),
- legalTypes, 1, 4,
- size, type, stride, GL_FALSE, GL_FALSE,
- ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
- /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
- const GLboolean integer = GL_TRUE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glEdgeFlagPointer",
- &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- legalTypes, 1, 1,
- 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->API != API_OPENGLES) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPointSizePointer(ES 1.x only)");
- return;
- }
-
- update_array(ctx, "glPointSizePointer",
- &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-#if FEATURE_NV_vertex_program
-/**
- * Set a vertex attribute array.
- * Note that these arrays DO alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- * The generic attribute slots at #16 and above are not touched.
- */
-void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
- GLboolean normalized = GL_FALSE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
- return;
- }
-
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
- return;
- }
-
- update_array(ctx, "glVertexAttribPointerNV",
- &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
-}
-#endif
-
-
-#if FEATURE_ARB_vertex_program
-/**
- * Set a generic vertex attribute array.
- * Note that these arrays DO NOT alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- */
-void GLAPIENTRY
-_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT | FIXED_GL_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
- return;
- }
-
- update_array(ctx, "glVertexAttribPointer",
- &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
-}
-#endif
-
-
-/**
- * GL_EXT_gpu_shader4 / GL 3.0.
- * Set an integer-valued vertex attribute array.
- * Note that these arrays DO NOT alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- */
-void GLAPIENTRY
-_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT);
- const GLboolean normalized = GL_FALSE;
- const GLboolean integer = GL_TRUE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
- return;
- }
-
- update_array(ctx, "glVertexAttribIPointer",
- &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- legalTypes, 1, 4,
- size, type, stride, normalized, integer, ptr);
-}
-
-
-
-void GLAPIENTRY
-_mesa_EnableVertexAttribArrayARB(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glEnableVertexAttribArrayARB(index)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
- ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
- ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
-}
-
-
-void GLAPIENTRY
-_mesa_DisableVertexAttribArrayARB(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glDisableVertexAttribArrayARB(index)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
- ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
- ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
-}
-
-
-/**
- * Return info for a vertex attribute array (no alias with legacy
- * vertex attributes (pos, normal, color, etc)). This function does
- * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
- */
-static GLuint
-get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
- const char *caller)
-{
- const struct gl_client_array *array;
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
- return 0;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- array = &ctx->Array.ArrayObj->VertexAttrib[index];
-
- switch (pname) {
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- return array->Enabled;
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- return array->Size;
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- return array->Stride;
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- return array->Type;
- case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- return array->Normalized;
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return array->BufferObj->Name;
- case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
- if (ctx->Extensions.EXT_gpu_shader4) {
- return array->Integer;
- }
- goto error;
- case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
- if (ctx->Extensions.ARB_instanced_arrays) {
- return array->InstanceDivisor;
- }
- goto error;
- default:
- ; /* fall-through */
- }
-
-error:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
- return 0;
-}
-
-
-static const GLfloat *
-get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
-{
- if (index == 0) {
- if (ctx->API != API_OPENGLES2) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
- return NULL;
- }
- }
- else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
- return NULL;
- }
-
- FLUSH_CURRENT(ctx, 0);
- return ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
-}
-
-void GLAPIENTRY
-_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
- if (v != NULL) {
- COPY_4V(params, v);
- }
- }
- else {
- params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribfv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
- if (v != NULL) {
- params[0] = (GLdouble) v[0];
- params[1] = (GLdouble) v[1];
- params[2] = (GLdouble) v[2];
- params[3] = (GLdouble) v[3];
- }
- }
- else {
- params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribdv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
- if (v != NULL) {
- /* XXX should floats in[0,1] be scaled to full int range? */
- params[0] = (GLint) v[0];
- params[1] = (GLint) v[1];
- params[2] = (GLint) v[2];
- params[3] = (GLint) v[3];
- }
- }
- else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribiv");
- }
-}
-
-
-/** GL 3.0 */
-void GLAPIENTRY
-_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v =
- get_current_attrib(ctx, index, "glGetVertexAttribIiv");
- if (v != NULL) {
- /* XXX we don't have true integer-valued vertex attribs yet */
- params[0] = (GLint) v[0];
- params[1] = (GLint) v[1];
- params[2] = (GLint) v[2];
- params[3] = (GLint) v[3];
- }
- }
- else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribIiv");
- }
-}
-
-
-/** GL 3.0 */
-void GLAPIENTRY
-_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v =
- get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
- if (v != NULL) {
- /* XXX we don't have true integer-valued vertex attribs yet */
- params[0] = (GLuint) v[0];
- params[1] = (GLuint) v[1];
- params[2] = (GLuint) v[2];
- params[3] = (GLuint) v[3];
- }
- }
- else {
- params[0] = get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribIuiv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
- return;
- }
-
- if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
-}
-
-
-void GLAPIENTRY
-_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- (void) count;
- _mesa_VertexPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_NormalPointer(type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_ColorPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_IndexPointer(type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- (void) count;
- _mesa_TexCoordPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
-{
- (void) count;
- _mesa_EdgeFlagPointer(stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLboolean tflag, cflag, nflag; /* enable/disable flags */
- GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
- GLenum ctype = 0; /* color type */
- GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
- const GLint toffset = 0; /* always zero */
- GLint defstride; /* default stride */
- GLint c, f;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- f = sizeof(GLfloat);
- c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
- return;
- }
-
- switch (format) {
- case GL_V2F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 0; vcomps = 2;
- voffset = 0;
- defstride = 2*f;
- break;
- case GL_V3F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 0; vcomps = 3;
- voffset = 0;
- defstride = 3*f;
- break;
- case GL_C4UB_V2F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 4; vcomps = 2;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 0;
- voffset = c;
- defstride = c + 2*f;
- break;
- case GL_C4UB_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 4; vcomps = 3;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 0;
- voffset = c;
- defstride = c + 3*f;
- break;
- case GL_C3F_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 3; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 0;
- voffset = 3*f;
- defstride = 6*f;
- break;
- case GL_N3F_V3F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
- tcomps = 0; ccomps = 0; vcomps = 3;
- noffset = 0;
- voffset = 3*f;
- defstride = 6*f;
- break;
- case GL_C4F_N3F_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 0; ccomps = 4; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 0;
- noffset = 4*f;
- voffset = 7*f;
- defstride = 10*f;
- break;
- case GL_T2F_V3F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 0; vcomps = 3;
- voffset = 2*f;
- defstride = 5*f;
- break;
- case GL_T4F_V4F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 4; ccomps = 0; vcomps = 4;
- voffset = 4*f;
- defstride = 8*f;
- break;
- case GL_T2F_C4UB_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 4; vcomps = 3;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 2*f;
- voffset = c+2*f;
- defstride = c+5*f;
- break;
- case GL_T2F_C3F_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 3; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 2*f;
- voffset = 5*f;
- defstride = 8*f;
- break;
- case GL_T2F_N3F_V3F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
- tcomps = 2; ccomps = 0; vcomps = 3;
- noffset = 2*f;
- voffset = 5*f;
- defstride = 8*f;
- break;
- case GL_T2F_C4F_N3F_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 2; ccomps = 4; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 2*f;
- noffset = 6*f;
- voffset = 9*f;
- defstride = 12*f;
- break;
- case GL_T4F_C4F_N3F_V4F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 4; ccomps = 4; vcomps = 4;
- ctype = GL_FLOAT;
- coffset = 4*f;
- noffset = 8*f;
- voffset = 11*f;
- defstride = 15*f;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
- return;
- }
-
- if (stride==0) {
- stride = defstride;
- }
-
- _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
- _mesa_DisableClientState( GL_INDEX_ARRAY );
- /* XXX also disable secondary color and generic arrays? */
-
- /* Texcoords */
- if (tflag) {
- _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
- _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + toffset );
- }
- else {
- _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
- }
-
- /* Color */
- if (cflag) {
- _mesa_EnableClientState( GL_COLOR_ARRAY );
- _mesa_ColorPointer( ccomps, ctype, stride,
- (GLubyte *) pointer + coffset );
- }
- else {
- _mesa_DisableClientState( GL_COLOR_ARRAY );
- }
-
-
- /* Normals */
- if (nflag) {
- _mesa_EnableClientState( GL_NORMAL_ARRAY );
- _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
- }
- else {
- _mesa_DisableClientState( GL_NORMAL_ARRAY );
- }
-
- /* Vertices */
- _mesa_EnableClientState( GL_VERTEX_ARRAY );
- _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + voffset );
-}
-
-
-void GLAPIENTRY
-_mesa_LockArraysEXT(GLint first, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
-
- if (first < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
- return;
- }
- if (count <= 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
- return;
- }
- if (ctx->Array.LockCount != 0) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
- return;
- }
-
- ctx->Array.LockFirst = first;
- ctx->Array.LockCount = count;
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
-}
-
-
-void GLAPIENTRY
-_mesa_UnlockArraysEXT( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glUnlockArrays\n");
-
- if (ctx->Array.LockCount == 0) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
- return;
- }
-
- ctx->Array.LockFirst = 0;
- ctx->Array.LockCount = 0;
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
-}
-
-
-/* GL_EXT_multi_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (count[i] > 0) {
- CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
- }
- }
-}
-
-
-/* GL_IBM_multimode_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
- const GLsizei * count,
- GLsizei primcount, GLint modestride )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for ( i = 0 ; i < primcount ; i++ ) {
- if ( count[i] > 0 ) {
- GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
- CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
- }
- }
-}
-
-
-/* GL_IBM_multimode_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const * indices,
- GLsizei primcount, GLint modestride )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- /* XXX not sure about ARB_vertex_buffer_object handling here */
-
- for ( i = 0 ; i < primcount ; i++ ) {
- if ( count[i] > 0 ) {
- GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
- CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
- }
- }
-}
-
-
-/**
- * GL_NV_primitive_restart and GL 3.1
- */
-void GLAPIENTRY
-_mesa_PrimitiveRestartIndex(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.NV_primitive_restart &&
- ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
- return;
- }
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
-
- ctx->Array.RestartIndex = index;
-}
-
-
-/**
- * See GL_ARB_instanced_arrays.
- * Note that the instance divisor only applies to generic arrays, not
- * the legacy vertex arrays.
- */
-void GLAPIENTRY
-_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (!ctx->Extensions.ARB_instanced_arrays) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
- return;
- }
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
- index);
- return;
- }
-
- ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor;
-}
-
-
-
-/**
- * Copy one client vertex array to another.
- */
-void
-_mesa_copy_client_array(struct gl_context *ctx,
- struct gl_client_array *dst,
- struct gl_client_array *src)
-{
- dst->Size = src->Size;
- dst->Type = src->Type;
- dst->Format = src->Format;
- dst->Stride = src->Stride;
- dst->StrideB = src->StrideB;
- dst->Ptr = src->Ptr;
- dst->Enabled = src->Enabled;
- dst->Normalized = src->Normalized;
- dst->Integer = src->Integer;
- dst->InstanceDivisor = src->InstanceDivisor;
- dst->_ElementSize = src->_ElementSize;
- _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
- dst->_MaxElement = src->_MaxElement;
-}
-
-
-
-/**
- * Print vertex array's fields.
- */
-static void
-print_array(const char *name, GLint index, const struct gl_client_array *array)
-{
- if (index >= 0)
- printf(" %s[%d]: ", name, index);
- else
- printf(" %s: ", name);
- printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
- array->Ptr, array->Type, array->Size,
- array->_ElementSize, array->StrideB,
- array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
- array->_MaxElement);
-}
-
-
-/**
- * Print current vertex object/array info. For debug.
- */
-void
-_mesa_print_arrays(struct gl_context *ctx)
-{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- GLuint i;
-
- _mesa_update_array_object_max_element(ctx, arrayObj);
-
- printf("Array Object %u\n", arrayObj->Name);
- if (arrayObj->Vertex.Enabled)
- print_array("Vertex", -1, &arrayObj->Vertex);
- if (arrayObj->Normal.Enabled)
- print_array("Normal", -1, &arrayObj->Normal);
- if (arrayObj->Color.Enabled)
- print_array("Color", -1, &arrayObj->Color);
- for (i = 0; i < Elements(arrayObj->TexCoord); i++)
- if (arrayObj->TexCoord[i].Enabled)
- print_array("TexCoord", i, &arrayObj->TexCoord[i]);
- for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
- if (arrayObj->VertexAttrib[i].Enabled)
- print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
- printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
-}
-
-
-/**
- * Initialize vertex array state for given context.
- */
-void
-_mesa_init_varray(struct gl_context *ctx)
-{
- ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
- ctx->Array.DefaultArrayObj);
- ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
-
- ctx->Array.Objects = _mesa_NewHashTable();
-}
-
-
-/**
- * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_arrayobj_cb(GLuint id, void *data, void *userData)
-{
- struct gl_array_object *arrayObj = (struct gl_array_object *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_array_object(ctx, arrayObj);
-}
-
-
-/**
- * Free vertex array state for given context.
- */
-void
-_mesa_free_varray_data(struct gl_context *ctx)
-{
- _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
- _mesa_DeleteHashTable(ctx->Array.Objects);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "glheader.h"
+#include "imports.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "enable.h"
+#include "enums.h"
+#include "hash.h"
+#include "image.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "varray.h"
+#include "arrayobj.h"
+#include "main/dispatch.h"
+
+
+/** Used to do error checking for GL_EXT_vertex_array_bgra */
+#define BGRA_OR_4 5
+
+
+/** Used to indicate which GL datatypes are accepted by each of the
+ * glVertex/Color/Attrib/EtcPointer() functions.
+ */
+#define BOOL_BIT 0x1
+#define BYTE_BIT 0x2
+#define UNSIGNED_BYTE_BIT 0x4
+#define SHORT_BIT 0x8
+#define UNSIGNED_SHORT_BIT 0x10
+#define INT_BIT 0x20
+#define UNSIGNED_INT_BIT 0x40
+#define HALF_BIT 0x80
+#define FLOAT_BIT 0x100
+#define DOUBLE_BIT 0x200
+#define FIXED_ES_BIT 0x400
+#define FIXED_GL_BIT 0x800
+#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
+#define INT_2_10_10_10_REV_BIT 0x2000
+
+
+/** Convert GL datatype enum into a <type>_BIT value seen above */
+static GLbitfield
+type_to_bit(const struct gl_context *ctx, GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ return BOOL_BIT;
+ case GL_BYTE:
+ return BYTE_BIT;
+ case GL_UNSIGNED_BYTE:
+ return UNSIGNED_BYTE_BIT;
+ case GL_SHORT:
+ return SHORT_BIT;
+ case GL_UNSIGNED_SHORT:
+ return UNSIGNED_SHORT_BIT;
+ case GL_INT:
+ return INT_BIT;
+ case GL_UNSIGNED_INT:
+ return UNSIGNED_INT_BIT;
+ case GL_HALF_FLOAT:
+ if (ctx->Extensions.ARB_half_float_vertex)
+ return HALF_BIT;
+ else
+ return 0x0;
+ case GL_FLOAT:
+ return FLOAT_BIT;
+ case GL_DOUBLE:
+ return DOUBLE_BIT;
+ case GL_FIXED:
+ return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return UNSIGNED_INT_2_10_10_10_REV_BIT;
+ case GL_INT_2_10_10_10_REV:
+ return INT_2_10_10_10_REV_BIT;
+ default:
+ return 0;
+ }
+}
+
+
+/**
+ * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
+ * functions.
+ *
+ * \param func name of calling function used for error reporting
+ * \param array the array to update
+ * \param dirtyBit which bit to set in ctx->Array.NewState for this array
+ * \param legalTypes bitmask of *_BIT above indicating legal datatypes
+ * \param sizeMin min allowable size value
+ * \param sizeMax max allowable size value (may also be BGRA_OR_4)
+ * \param size components per element (1, 2, 3 or 4)
+ * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
+ * \param stride stride between elements, in elements
+ * \param normalized are integer types converted to floats in [-1, 1]?
+ * \param integer integer-valued values (will not be normalized to [-1,1])
+ * \param ptr the address (or offset inside VBO) of the array data
+ */
+static void
+update_array(struct gl_context *ctx,
+ const char *func,
+ struct gl_client_array *array,
+ GLbitfield dirtyBit, GLbitfield legalTypesMask,
+ GLint sizeMin, GLint sizeMax,
+ GLint size, GLenum type, GLsizei stride,
+ GLboolean normalized, GLboolean integer,
+ const GLvoid *ptr)
+{
+ GLbitfield typeBit;
+ GLsizei elementSize;
+ GLenum format = GL_RGBA;
+
+ if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
+ legalTypesMask &= ~FIXED_ES_BIT;
+ }
+ if (!ctx->Extensions.ARB_ES2_compatibility) {
+ legalTypesMask &= ~FIXED_GL_BIT;
+ }
+ if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
+ legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ }
+
+ typeBit = type_to_bit(ctx, type);
+ if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
+ func, _mesa_lookup_enum_by_nr(type));
+ return;
+ }
+
+ /* Do size parameter checking.
+ * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
+ * must be handled specially.
+ */
+ if (ctx->Extensions.EXT_vertex_array_bgra &&
+ sizeMax == BGRA_OR_4 &&
+ size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE &&
+ (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
+ (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
+ type != GL_INT_2_10_10_10_REV))) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
+ return;
+ }
+ format = GL_BGRA;
+ size = 4;
+ }
+ else if (size < sizeMin || size > sizeMax || size > 4) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
+ return;
+ }
+
+ if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
+ (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
+ type == GL_INT_2_10_10_10_REV) && size != 4) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
+ }
+
+ ASSERT(size <= 4);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
+ return;
+ }
+
+ if (ctx->Array.ArrayObj->VBOonly &&
+ ctx->Array.ArrayBufferObj->Name == 0) {
+ /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
+ * Generate GL_INVALID_OPERATION if that's not true.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
+ return;
+ }
+
+ elementSize = _mesa_sizeof_type(type) * size;
+
+ array->Size = size;
+ array->Type = type;
+ array->Format = format;
+ array->Stride = stride;
+ array->StrideB = stride ? stride : elementSize;
+ array->Normalized = normalized;
+ array->Ptr = (const GLubyte *) ptr;
+ array->_ElementSize = elementSize;
+
+ _mesa_reference_buffer_object(ctx, &array->BufferObj,
+ ctx->Array.ArrayBufferObj);
+
+ ctx->NewState |= _NEW_ARRAY;
+ ctx->Array.NewState |= dirtyBit;
+}
+
+
+void GLAPIENTRY
+_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
+
+ update_array(ctx, "glVertexPointer",
+ &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ legalTypes, 2, 4,
+ size, type, stride, GL_FALSE, GL_FALSE, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
+{
+ const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_ES_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ update_array(ctx, "glNormalPointer",
+ &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ legalTypes, 3, 3,
+ 3, type, stride, GL_TRUE, GL_FALSE, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_ES_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ update_array(ctx, "glColorPointer",
+ &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ update_array(ctx, "glFogCoordPointer",
+ &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ update_array(ctx, "glIndexPointer",
+ &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ update_array(ctx, "glSecondaryColorPointer",
+ &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_ES_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint unit = ctx->Array.ActiveTexture;
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
+
+ ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
+
+ update_array(ctx, "glTexCoordPointer",
+ &ctx->Array.ArrayObj->TexCoord[unit],
+ _NEW_ARRAY_TEXCOORD(unit),
+ legalTypes, 1, 4,
+ size, type, stride, GL_FALSE, GL_FALSE,
+ ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
+ /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
+ const GLboolean integer = GL_TRUE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ update_array(ctx, "glEdgeFlagPointer",
+ &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ legalTypes, 1, 1,
+ 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (ctx->API != API_OPENGLES) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPointSizePointer(ES 1.x only)");
+ return;
+ }
+
+ update_array(ctx, "glPointSizePointer",
+ &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
+}
+
+
+#if FEATURE_NV_vertex_program
+/**
+ * Set a vertex attribute array.
+ * Note that these arrays DO alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ * The generic attribute slots at #16 and above are not touched.
+ */
+void GLAPIENTRY
+_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
+ GLboolean normalized = GL_FALSE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
+ return;
+ }
+
+ if (type == GL_UNSIGNED_BYTE && size != 4) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
+ return;
+ }
+
+ update_array(ctx, "glVertexAttribPointerNV",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
+}
+#endif
+
+
+#if FEATURE_ARB_vertex_program
+/**
+ * Set a generic vertex attribute array.
+ * Note that these arrays DO NOT alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ */
+void GLAPIENTRY
+_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
+ GLboolean normalized,
+ GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_ES_BIT | FIXED_GL_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
+ return;
+ }
+
+ update_array(ctx, "glVertexAttribPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
+}
+#endif
+
+
+/**
+ * GL_EXT_gpu_shader4 / GL 3.0.
+ * Set an integer-valued vertex attribute array.
+ * Note that these arrays DO NOT alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ */
+void GLAPIENTRY
+_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT);
+ const GLboolean normalized = GL_FALSE;
+ const GLboolean integer = GL_TRUE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
+ return;
+ }
+
+ update_array(ctx, "glVertexAttribIPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ legalTypes, 1, 4,
+ size, type, stride, normalized, integer, ptr);
+}
+
+
+
+void GLAPIENTRY
+_mesa_EnableVertexAttribArrayARB(GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glEnableVertexAttribArrayARB(index)");
+ return;
+ }
+
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ FLUSH_VERTICES(ctx, _NEW_ARRAY);
+ ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
+ ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
+ ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
+}
+
+
+void GLAPIENTRY
+_mesa_DisableVertexAttribArrayARB(GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glDisableVertexAttribArrayARB(index)");
+ return;
+ }
+
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ FLUSH_VERTICES(ctx, _NEW_ARRAY);
+ ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
+ ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
+ ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
+}
+
+
+/**
+ * Return info for a vertex attribute array (no alias with legacy
+ * vertex attributes (pos, normal, color, etc)). This function does
+ * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
+ */
+static GLuint
+get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
+ const char *caller)
+{
+ const struct gl_client_array *array;
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
+ return 0;
+ }
+
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
+ switch (pname) {
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ return array->Enabled;
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ return array->Size;
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ return array->Stride;
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ return array->Type;
+ case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
+ return array->Normalized;
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+ return array->BufferObj->Name;
+ case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
+ if (ctx->Extensions.EXT_gpu_shader4) {
+ return array->Integer;
+ }
+ goto error;
+ case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
+ if (ctx->Extensions.ARB_instanced_arrays) {
+ return array->InstanceDivisor;
+ }
+ goto error;
+ default:
+ ; /* fall-through */
+ }
+
+error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
+ return 0;
+}
+
+
+static const GLfloat *
+get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
+{
+ if (index == 0) {
+ if (ctx->API != API_OPENGLES2) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
+ return NULL;
+ }
+ }
+ else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
+ return NULL;
+ }
+
+ FLUSH_CURRENT(ctx, 0);
+ return ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
+}
+
+void GLAPIENTRY
+_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+ const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
+ if (v != NULL) {
+ COPY_4V(params, v);
+ }
+ }
+ else {
+ params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
+ "glGetVertexAttribfv");
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+ const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
+ if (v != NULL) {
+ params[0] = (GLdouble) v[0];
+ params[1] = (GLdouble) v[1];
+ params[2] = (GLdouble) v[2];
+ params[3] = (GLdouble) v[3];
+ }
+ }
+ else {
+ params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
+ "glGetVertexAttribdv");
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+ const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
+ if (v != NULL) {
+ /* XXX should floats in[0,1] be scaled to full int range? */
+ params[0] = (GLint) v[0];
+ params[1] = (GLint) v[1];
+ params[2] = (GLint) v[2];
+ params[3] = (GLint) v[3];
+ }
+ }
+ else {
+ params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
+ "glGetVertexAttribiv");
+ }
+}
+
+
+/** GL 3.0 */
+void GLAPIENTRY
+_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+ const GLfloat *v =
+ get_current_attrib(ctx, index, "glGetVertexAttribIiv");
+ if (v != NULL) {
+ /* XXX we don't have true integer-valued vertex attribs yet */
+ params[0] = (GLint) v[0];
+ params[1] = (GLint) v[1];
+ params[2] = (GLint) v[2];
+ params[3] = (GLint) v[3];
+ }
+ }
+ else {
+ params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
+ "glGetVertexAttribIiv");
+ }
+}
+
+
+/** GL 3.0 */
+void GLAPIENTRY
+_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+ const GLfloat *v =
+ get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
+ if (v != NULL) {
+ /* XXX we don't have true integer-valued vertex attribs yet */
+ params[0] = (GLuint) v[0];
+ params[1] = (GLuint) v[1];
+ params[2] = (GLuint) v[2];
+ params[3] = (GLuint) v[3];
+ }
+ }
+ else {
+ params[0] = get_vertex_array_attrib(ctx, index, pname,
+ "glGetVertexAttribIuiv");
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
+ return;
+ }
+
+ if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
+ return;
+ }
+
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
+}
+
+
+void GLAPIENTRY
+_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_VertexPointer(size, type, stride, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_NormalPointer(type, stride, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_ColorPointer(size, type, stride, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_IndexPointer(type, stride, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_TexCoordPointer(size, type, stride, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
+{
+ (void) count;
+ _mesa_EdgeFlagPointer(stride, ptr);
+}
+
+
+void GLAPIENTRY
+_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLboolean tflag, cflag, nflag; /* enable/disable flags */
+ GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
+ GLenum ctype = 0; /* color type */
+ GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
+ const GLint toffset = 0; /* always zero */
+ GLint defstride; /* default stride */
+ GLint c, f;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ f = sizeof(GLfloat);
+ c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
+ return;
+ }
+
+ switch (format) {
+ case GL_V2F:
+ tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
+ tcomps = 0; ccomps = 0; vcomps = 2;
+ voffset = 0;
+ defstride = 2*f;
+ break;
+ case GL_V3F:
+ tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
+ tcomps = 0; ccomps = 0; vcomps = 3;
+ voffset = 0;
+ defstride = 3*f;
+ break;
+ case GL_C4UB_V2F:
+ tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
+ tcomps = 0; ccomps = 4; vcomps = 2;
+ ctype = GL_UNSIGNED_BYTE;
+ coffset = 0;
+ voffset = c;
+ defstride = c + 2*f;
+ break;
+ case GL_C4UB_V3F:
+ tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
+ tcomps = 0; ccomps = 4; vcomps = 3;
+ ctype = GL_UNSIGNED_BYTE;
+ coffset = 0;
+ voffset = c;
+ defstride = c + 3*f;
+ break;
+ case GL_C3F_V3F:
+ tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
+ tcomps = 0; ccomps = 3; vcomps = 3;
+ ctype = GL_FLOAT;
+ coffset = 0;
+ voffset = 3*f;
+ defstride = 6*f;
+ break;
+ case GL_N3F_V3F:
+ tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
+ tcomps = 0; ccomps = 0; vcomps = 3;
+ noffset = 0;
+ voffset = 3*f;
+ defstride = 6*f;
+ break;
+ case GL_C4F_N3F_V3F:
+ tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
+ tcomps = 0; ccomps = 4; vcomps = 3;
+ ctype = GL_FLOAT;
+ coffset = 0;
+ noffset = 4*f;
+ voffset = 7*f;
+ defstride = 10*f;
+ break;
+ case GL_T2F_V3F:
+ tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
+ tcomps = 2; ccomps = 0; vcomps = 3;
+ voffset = 2*f;
+ defstride = 5*f;
+ break;
+ case GL_T4F_V4F:
+ tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
+ tcomps = 4; ccomps = 0; vcomps = 4;
+ voffset = 4*f;
+ defstride = 8*f;
+ break;
+ case GL_T2F_C4UB_V3F:
+ tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
+ tcomps = 2; ccomps = 4; vcomps = 3;
+ ctype = GL_UNSIGNED_BYTE;
+ coffset = 2*f;
+ voffset = c+2*f;
+ defstride = c+5*f;
+ break;
+ case GL_T2F_C3F_V3F:
+ tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
+ tcomps = 2; ccomps = 3; vcomps = 3;
+ ctype = GL_FLOAT;
+ coffset = 2*f;
+ voffset = 5*f;
+ defstride = 8*f;
+ break;
+ case GL_T2F_N3F_V3F:
+ tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
+ tcomps = 2; ccomps = 0; vcomps = 3;
+ noffset = 2*f;
+ voffset = 5*f;
+ defstride = 8*f;
+ break;
+ case GL_T2F_C4F_N3F_V3F:
+ tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
+ tcomps = 2; ccomps = 4; vcomps = 3;
+ ctype = GL_FLOAT;
+ coffset = 2*f;
+ noffset = 6*f;
+ voffset = 9*f;
+ defstride = 12*f;
+ break;
+ case GL_T4F_C4F_N3F_V4F:
+ tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
+ tcomps = 4; ccomps = 4; vcomps = 4;
+ ctype = GL_FLOAT;
+ coffset = 4*f;
+ noffset = 8*f;
+ voffset = 11*f;
+ defstride = 15*f;
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
+ return;
+ }
+
+ if (stride==0) {
+ stride = defstride;
+ }
+
+ _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
+ _mesa_DisableClientState( GL_INDEX_ARRAY );
+ /* XXX also disable secondary color and generic arrays? */
+
+ /* Texcoords */
+ if (tflag) {
+ _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
+ _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
+ (GLubyte *) pointer + toffset );
+ }
+ else {
+ _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
+ }
+
+ /* Color */
+ if (cflag) {
+ _mesa_EnableClientState( GL_COLOR_ARRAY );
+ _mesa_ColorPointer( ccomps, ctype, stride,
+ (GLubyte *) pointer + coffset );
+ }
+ else {
+ _mesa_DisableClientState( GL_COLOR_ARRAY );
+ }
+
+
+ /* Normals */
+ if (nflag) {
+ _mesa_EnableClientState( GL_NORMAL_ARRAY );
+ _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
+ }
+ else {
+ _mesa_DisableClientState( GL_NORMAL_ARRAY );
+ }
+
+ /* Vertices */
+ _mesa_EnableClientState( GL_VERTEX_ARRAY );
+ _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
+ (GLubyte *) pointer + voffset );
+}
+
+
+void GLAPIENTRY
+_mesa_LockArraysEXT(GLint first, GLsizei count)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
+
+ if (first < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
+ return;
+ }
+ if (count <= 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
+ return;
+ }
+ if (ctx->Array.LockCount != 0) {
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
+ return;
+ }
+
+ ctx->Array.LockFirst = first;
+ ctx->Array.LockCount = count;
+
+ ctx->NewState |= _NEW_ARRAY;
+ ctx->Array.NewState |= _NEW_ARRAY_ALL;
+}
+
+
+void GLAPIENTRY
+_mesa_UnlockArraysEXT( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glUnlockArrays\n");
+
+ if (ctx->Array.LockCount == 0) {
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
+ return;
+ }
+
+ ctx->Array.LockFirst = 0;
+ ctx->Array.LockCount = 0;
+ ctx->NewState |= _NEW_ARRAY;
+ ctx->Array.NewState |= _NEW_ARRAY_ALL;
+}
+
+
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
+ const GLsizei *count, GLsizei primcount )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
+ }
+ }
+}
+
+
+/* GL_IBM_multimode_draw_arrays */
+void GLAPIENTRY
+_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
+ const GLsizei * count,
+ GLsizei primcount, GLint modestride )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ for ( i = 0 ; i < primcount ; i++ ) {
+ if ( count[i] > 0 ) {
+ GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
+ CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
+ }
+ }
+}
+
+
+/* GL_IBM_multimode_draw_arrays */
+void GLAPIENTRY
+_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
+ GLenum type, const GLvoid * const * indices,
+ GLsizei primcount, GLint modestride )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ /* XXX not sure about ARB_vertex_buffer_object handling here */
+
+ for ( i = 0 ; i < primcount ; i++ ) {
+ if ( count[i] > 0 ) {
+ GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
+ CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
+ }
+ }
+}
+
+
+/**
+ * GL_NV_primitive_restart and GL 3.1
+ */
+void GLAPIENTRY
+_mesa_PrimitiveRestartIndex(GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.NV_primitive_restart &&
+ ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
+ return;
+ }
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
+
+ ctx->Array.RestartIndex = index;
+}
+
+
+/**
+ * See GL_ARB_instanced_arrays.
+ * Note that the instance divisor only applies to generic arrays, not
+ * the legacy vertex arrays.
+ */
+void GLAPIENTRY
+_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.ARB_instanced_arrays) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
+ return;
+ }
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
+ index);
+ return;
+ }
+
+ ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor;
+}
+
+
+
+/**
+ * Copy one client vertex array to another.
+ */
+void
+_mesa_copy_client_array(struct gl_context *ctx,
+ struct gl_client_array *dst,
+ struct gl_client_array *src)
+{
+ dst->Size = src->Size;
+ dst->Type = src->Type;
+ dst->Format = src->Format;
+ dst->Stride = src->Stride;
+ dst->StrideB = src->StrideB;
+ dst->Ptr = src->Ptr;
+ dst->Enabled = src->Enabled;
+ dst->Normalized = src->Normalized;
+ dst->Integer = src->Integer;
+ dst->InstanceDivisor = src->InstanceDivisor;
+ dst->_ElementSize = src->_ElementSize;
+ _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
+ dst->_MaxElement = src->_MaxElement;
+}
+
+
+
+/**
+ * Print vertex array's fields.
+ */
+static void
+print_array(const char *name, GLint index, const struct gl_client_array *array)
+{
+ if (index >= 0)
+ printf(" %s[%d]: ", name, index);
+ else
+ printf(" %s: ", name);
+ printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
+ array->Ptr, array->Type, array->Size,
+ array->_ElementSize, array->StrideB,
+ array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
+ array->_MaxElement);
+}
+
+
+/**
+ * Print current vertex object/array info. For debug.
+ */
+void
+_mesa_print_arrays(struct gl_context *ctx)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i;
+
+ _mesa_update_array_object_max_element(ctx, arrayObj);
+
+ printf("Array Object %u\n", arrayObj->Name);
+ if (arrayObj->Vertex.Enabled)
+ print_array("Vertex", -1, &arrayObj->Vertex);
+ if (arrayObj->Normal.Enabled)
+ print_array("Normal", -1, &arrayObj->Normal);
+ if (arrayObj->Color.Enabled)
+ print_array("Color", -1, &arrayObj->Color);
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ if (arrayObj->TexCoord[i].Enabled)
+ print_array("TexCoord", i, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ if (arrayObj->VertexAttrib[i].Enabled)
+ print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
+ printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
+}
+
+
+/**
+ * Initialize vertex array state for given context.
+ */
+void
+_mesa_init_varray(struct gl_context *ctx)
+{
+ ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
+ ctx->Array.DefaultArrayObj);
+ ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
+
+ ctx->Array.Objects = _mesa_NewHashTable();
+}
+
+
+/**
+ * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_arrayobj_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_array_object *arrayObj = (struct gl_array_object *) data;
+ struct gl_context *ctx = (struct gl_context *) userData;
+ _mesa_delete_array_object(ctx, arrayObj);
+}
+
+
+/**
+ * Free vertex array state for given context.
+ */
+void
+_mesa_free_varray_data(struct gl_context *ctx)
+{
+ _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
+ _mesa_DeleteHashTable(ctx->Array.Objects);
+}
diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c
index d0941477d..03735d779 100644
--- a/mesalib/src/mesa/main/vtxfmt.c
+++ b/mesalib/src/mesa/main/vtxfmt.c
@@ -144,6 +144,53 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
+
+ /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
+ SET_VertexP2ui(tab, vfmt->VertexP2ui);
+ SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
+ SET_VertexP3ui(tab, vfmt->VertexP3ui);
+ SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
+ SET_VertexP4ui(tab, vfmt->VertexP4ui);
+ SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
+
+ SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
+ SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
+ SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
+ SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
+ SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
+ SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
+ SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
+ SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
+
+ SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
+ SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
+ SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
+ SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
+ SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
+ SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
+ SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
+ SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
+
+ SET_NormalP3ui(tab, vfmt->NormalP3ui);
+ SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
+
+ SET_ColorP3ui(tab, vfmt->ColorP3ui);
+ SET_ColorP4ui(tab, vfmt->ColorP4ui);
+ SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
+ SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
+
+ SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
+ SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
+
+ SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
+ SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
+ SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);
+ SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui);
+
+ SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv);
+ SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv);
+ SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv);
+ SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv);
}
diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c
index 5040c6fa5..39a947df7 100644
--- a/mesalib/src/mesa/state_tracker/st_draw.c
+++ b/mesalib/src/mesa/state_tracker/st_draw.c
@@ -187,11 +187,44 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
GLboolean normalized)
{
assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
- type == GL_FIXED || type == GL_HALF_FLOAT);
+ type == GL_FIXED || type == GL_HALF_FLOAT ||
+ type == GL_INT_2_10_10_10_REV ||
+ type == GL_UNSIGNED_INT_2_10_10_10_REV);
assert(size >= 1);
assert(size <= 4);
assert(format == GL_RGBA || format == GL_BGRA);
+ if (type == GL_INT_2_10_10_10_REV ||
+ type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ assert(size == 4);
+
+ if (format == GL_BGRA) {
+ if (type == GL_INT_2_10_10_10_REV) {
+ if (normalized)
+ return PIPE_FORMAT_B10G10R10A2_SNORM;
+ else
+ return PIPE_FORMAT_B10G10R10A2_SSCALED;
+ } else {
+ if (normalized)
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ else
+ return PIPE_FORMAT_B10G10R10A2_USCALED;
+ }
+ } else {
+ if (type == GL_INT_2_10_10_10_REV) {
+ if (normalized)
+ return PIPE_FORMAT_R10G10B10A2_SNORM;
+ else
+ return PIPE_FORMAT_R10G10B10A2_SSCALED;
+ } else {
+ if (normalized)
+ return PIPE_FORMAT_R10G10B10A2_UNORM;
+ else
+ return PIPE_FORMAT_R10G10B10A2_USCALED;
+ }
+ }
+ }
+
if (format == GL_BGRA) {
/* this is an odd-ball case */
assert(type == GL_UNSIGNED_BYTE);
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index aa7f3b52c..a41e9e872 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -207,6 +207,7 @@ void st_init_limits(struct st_context *st)
c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET);
c->GLSLVersion = 120;
+ c->UniformBooleanTrue = ~0;
}
}
@@ -534,6 +535,33 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
}
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER)) {
+ ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE;
+ }
+
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
diff --git a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
index c793ce0dc..d6448dfb6 100644
--- a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
@@ -1,7 +1,7 @@
/**************************************************************************
Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
+Copyright 2011 Dave Airlie (ARB_vertex_type_2_10_10_10_rev support)
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
@@ -59,7 +59,120 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
-
+static inline float conv_ui10_to_norm_float(unsigned ui10)
+{
+ return (float)(ui10) / 1023.0;
+}
+
+static inline float conv_ui2_to_norm_float(unsigned ui2)
+{
+ return (float)(ui2) / 3.0;
+}
+
+#define ATTRUI10_1( A, UI ) ATTR( A, 1, (UI) & 0x3ff, 0, 0, 1 )
+#define ATTRUI10_2( A, UI ) ATTR( A, 2, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 )
+#define ATTRUI10_3( A, UI ) ATTR( A, 3, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 )
+#define ATTRUI10_4( A, UI ) ATTR( A, 4, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 )
+
+#define ATTRUI10N_1( A, UI ) ATTR( A, 1, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 )
+#define ATTRUI10N_2( A, UI ) ATTR( A, 2, \
+ conv_ui10_to_norm_float((UI) & 0x3ff), \
+ conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 )
+#define ATTRUI10N_3( A, UI ) ATTR( A, 3, \
+ conv_ui10_to_norm_float((UI) & 0x3ff), \
+ conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
+ conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 )
+#define ATTRUI10N_4( A, UI ) ATTR( A, 4, \
+ conv_ui10_to_norm_float((UI) & 0x3ff), \
+ conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
+ conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \
+ conv_ui2_to_norm_float(((UI) >> 30) & 0x3) )
+
+struct attr_bits_10 {signed int x:10;};
+struct attr_bits_2 {signed int x:2;};
+
+static inline float conv_i10_to_i(int i10)
+{
+ struct attr_bits_10 val;
+ val.x = i10;
+ return (float)val.x;
+}
+
+static inline float conv_i2_to_i(int i2)
+{
+ struct attr_bits_2 val;
+ val.x = i2;
+ return (float)val.x;
+}
+
+static inline float conv_i10_to_norm_float(int i10)
+{
+ struct attr_bits_10 val;
+ val.x = i10;
+ return (2.0F * (float)val.x + 1.0F) * (1.0F / 511.0F);
+}
+
+static inline float conv_i2_to_norm_float(int i2)
+{
+ struct attr_bits_2 val;
+ val.x = i2;
+ return (float)val.x;
+}
+
+#define ATTRI10_1( A, I10 ) ATTR( A, 1, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 )
+#define ATTRI10_2( A, I10 ) ATTR( A, 2, \
+ conv_i10_to_i((I10) & 0x3ff), \
+ conv_i10_to_i(((I10) >> 10) & 0x3ff), 0, 1 )
+#define ATTRI10_3( A, I10 ) ATTR( A, 3, \
+ conv_i10_to_i((I10) & 0x3ff), \
+ conv_i10_to_i(((I10) >> 10) & 0x3ff), \
+ conv_i10_to_i(((I10) >> 20) & 0x3ff), 1 )
+#define ATTRI10_4( A, I10 ) ATTR( A, 4, \
+ conv_i10_to_i((I10) & 0x3ff), \
+ conv_i10_to_i(((I10) >> 10) & 0x3ff), \
+ conv_i10_to_i(((I10) >> 20) & 0x3ff), \
+ conv_i2_to_i(((I10) >> 30) & 0x3))
+
+
+#define ATTRI10N_1( A, I10 ) ATTR( A, 1, conv_i10_to_norm_float((I10) & 0x3ff), 0, 0, 1 )
+#define ATTRI10N_2( A, I10 ) ATTR( A, 2, \
+ conv_i10_to_norm_float((I10) & 0x3ff), \
+ conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), 0, 1 )
+#define ATTRI10N_3( A, I10 ) ATTR( A, 3, \
+ conv_i10_to_norm_float((I10) & 0x3ff), \
+ conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \
+ conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), 1 )
+#define ATTRI10N_4( A, I10 ) ATTR( A, 4, \
+ conv_i10_to_norm_float((I10) & 0x3ff), \
+ conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \
+ conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), \
+ conv_i2_to_norm_float(((I10) >> 30) & 0x3))
+
+#define ATTR_UI(val, type, normalized, attr, arg) do { \
+ if ((type) == GL_UNSIGNED_INT_2_10_10_10_REV) { \
+ if (normalized) { \
+ ATTRUI10N_##val((attr), (arg)); \
+ } else { \
+ ATTRUI10_##val((attr), (arg)); \
+ } \
+ } else if ((type) == GL_INT_2_10_10_10_REV) { \
+ if (normalized) { \
+ ATTRI10N_##val((attr), (arg)); \
+ } else { \
+ ATTRI10_##val((attr), (arg)); \
+ } \
+ } else \
+ ERROR(GL_INVALID_VALUE); \
+ } while(0)
+
+#define ATTR_UI_INDEX(val, type, normalized, index, arg) do { \
+ if ((index) == 0) { \
+ ATTR_UI(val, (type), normalized, 0, (arg)); \
+ } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) { \
+ ATTR_UI(val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \
+ } else \
+ ERROR(GL_INVALID_VALUE); \
+ } while(0)
static void GLAPIENTRY
TAG(Vertex2f)(GLfloat x, GLfloat y)
@@ -725,6 +838,288 @@ TAG(Materialfv)(GLenum face, GLenum pname,
}
}
+static void GLAPIENTRY
+TAG(VertexP2ui)(GLenum type, GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexP2uiv)(GLenum type, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value[0]);
+}
+
+static void GLAPIENTRY
+TAG(VertexP3ui)(GLenum type, GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexP3uiv)(GLenum type, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value[0]);
+}
+
+static void GLAPIENTRY
+TAG(VertexP4ui)(GLenum type, GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexP4uiv)(GLenum type, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value[0]);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP1ui)(GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP1uiv)(GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP2ui)(GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP2uiv)(GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP3ui)(GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP3uiv)(GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP4ui)(GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords);
+}
+
+static void GLAPIENTRY
+TAG(TexCoordP4uiv)(GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP1ui)(GLenum target, GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(1, type, 0, attr, coords);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP1uiv)(GLenum target, GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(1, type, 0, attr, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP2ui)(GLenum target, GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(2, type, 0, attr, coords);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP2uiv)(GLenum target, GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(2, type, 0, attr, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP3ui)(GLenum target, GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(3, type, 0, attr, coords);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP3uiv)(GLenum target, GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(3, type, 0, attr, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP4ui)(GLenum target, GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(4, type, 0, attr, coords);
+}
+
+static void GLAPIENTRY
+TAG(MultiTexCoordP4uiv)(GLenum target, GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
+ ATTR_UI(4, type, 0, attr, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(NormalP3ui)(GLenum type, GLuint coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords);
+}
+
+static void GLAPIENTRY
+TAG(NormalP3uiv)(GLenum type, const GLuint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords[0]);
+}
+
+static void GLAPIENTRY
+TAG(ColorP3ui)(GLenum type, GLuint color)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color);
+}
+
+static void GLAPIENTRY
+TAG(ColorP3uiv)(GLenum type, const GLuint *color)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color[0]);
+}
+
+static void GLAPIENTRY
+TAG(ColorP4ui)(GLenum type, GLuint color)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color);
+}
+
+static void GLAPIENTRY
+TAG(ColorP4uiv)(GLenum type, const GLuint *color)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color[0]);
+}
+
+static void GLAPIENTRY
+TAG(SecondaryColorP3ui)(GLenum type, GLuint color)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color);
+}
+
+static void GLAPIENTRY
+TAG(SecondaryColorP3uiv)(GLenum type, const GLuint *color)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color[0]);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized,
+ GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(1, type, normalized, index, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized,
+ GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(2, type, normalized, index, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized,
+ GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(3, type, normalized, index, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized,
+ GLuint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(4, type, normalized, index, value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized,
+ const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(1, type, normalized, index, *value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized,
+ const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(2, type, normalized, index, *value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized,
+ const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(3, type, normalized, index, *value);
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized,
+ const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR_UI_INDEX(4, type, normalized, index, *value);
+}
+
#undef ATTR1FV
#undef ATTR2FV
@@ -736,5 +1131,7 @@ TAG(Materialfv)(GLenum face, GLenum pname,
#undef ATTR3F
#undef ATTR4F
+#undef ATTR_UI
+
#undef MAT
#undef MAT_ATTR
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index 8474c787a..cad7c4639 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -742,6 +742,51 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
vfmt->Indexf = vbo_Indexf;
vfmt->Indexfv = vbo_Indexfv;
+ /* ARB_vertex_type_2_10_10_10_rev */
+ vfmt->VertexP2ui = vbo_VertexP2ui;
+ vfmt->VertexP2uiv = vbo_VertexP2uiv;
+ vfmt->VertexP3ui = vbo_VertexP3ui;
+ vfmt->VertexP3uiv = vbo_VertexP3uiv;
+ vfmt->VertexP4ui = vbo_VertexP4ui;
+ vfmt->VertexP4uiv = vbo_VertexP4uiv;
+
+ vfmt->TexCoordP1ui = vbo_TexCoordP1ui;
+ vfmt->TexCoordP1uiv = vbo_TexCoordP1uiv;
+ vfmt->TexCoordP2ui = vbo_TexCoordP2ui;
+ vfmt->TexCoordP2uiv = vbo_TexCoordP2uiv;
+ vfmt->TexCoordP3ui = vbo_TexCoordP3ui;
+ vfmt->TexCoordP3uiv = vbo_TexCoordP3uiv;
+ vfmt->TexCoordP4ui = vbo_TexCoordP4ui;
+ vfmt->TexCoordP4uiv = vbo_TexCoordP4uiv;
+
+ vfmt->MultiTexCoordP1ui = vbo_MultiTexCoordP1ui;
+ vfmt->MultiTexCoordP1uiv = vbo_MultiTexCoordP1uiv;
+ vfmt->MultiTexCoordP2ui = vbo_MultiTexCoordP2ui;
+ vfmt->MultiTexCoordP2uiv = vbo_MultiTexCoordP2uiv;
+ vfmt->MultiTexCoordP3ui = vbo_MultiTexCoordP3ui;
+ vfmt->MultiTexCoordP3uiv = vbo_MultiTexCoordP3uiv;
+ vfmt->MultiTexCoordP4ui = vbo_MultiTexCoordP4ui;
+ vfmt->MultiTexCoordP4uiv = vbo_MultiTexCoordP4uiv;
+
+ vfmt->NormalP3ui = vbo_NormalP3ui;
+ vfmt->NormalP3uiv = vbo_NormalP3uiv;
+
+ vfmt->ColorP3ui = vbo_ColorP3ui;
+ vfmt->ColorP3uiv = vbo_ColorP3uiv;
+ vfmt->ColorP4ui = vbo_ColorP4ui;
+ vfmt->ColorP4uiv = vbo_ColorP4uiv;
+
+ vfmt->SecondaryColorP3ui = vbo_SecondaryColorP3ui;
+ vfmt->SecondaryColorP3uiv = vbo_SecondaryColorP3uiv;
+
+ vfmt->VertexAttribP1ui = vbo_VertexAttribP1ui;
+ vfmt->VertexAttribP1uiv = vbo_VertexAttribP1uiv;
+ vfmt->VertexAttribP2ui = vbo_VertexAttribP2ui;
+ vfmt->VertexAttribP2uiv = vbo_VertexAttribP2uiv;
+ vfmt->VertexAttribP3ui = vbo_VertexAttribP3ui;
+ vfmt->VertexAttribP3uiv = vbo_VertexAttribP3uiv;
+ vfmt->VertexAttribP4ui = vbo_VertexAttribP4ui;
+ vfmt->VertexAttribP4uiv = vbo_VertexAttribP4uiv;
}
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index ad36e9332..87a52e81f 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -1171,6 +1171,52 @@ _save_vtxfmt_init(struct gl_context *ctx)
vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv;
vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv;
+ vfmt->VertexP2ui = _save_VertexP2ui;
+ vfmt->VertexP3ui = _save_VertexP3ui;
+ vfmt->VertexP4ui = _save_VertexP4ui;
+ vfmt->VertexP2uiv = _save_VertexP2uiv;
+ vfmt->VertexP3uiv = _save_VertexP3uiv;
+ vfmt->VertexP4uiv = _save_VertexP4uiv;
+
+ vfmt->TexCoordP1ui = _save_TexCoordP1ui;
+ vfmt->TexCoordP2ui = _save_TexCoordP2ui;
+ vfmt->TexCoordP3ui = _save_TexCoordP3ui;
+ vfmt->TexCoordP4ui = _save_TexCoordP4ui;
+ vfmt->TexCoordP1uiv = _save_TexCoordP1uiv;
+ vfmt->TexCoordP2uiv = _save_TexCoordP2uiv;
+ vfmt->TexCoordP3uiv = _save_TexCoordP3uiv;
+ vfmt->TexCoordP4uiv = _save_TexCoordP4uiv;
+
+ vfmt->MultiTexCoordP1ui = _save_MultiTexCoordP1ui;
+ vfmt->MultiTexCoordP2ui = _save_MultiTexCoordP2ui;
+ vfmt->MultiTexCoordP3ui = _save_MultiTexCoordP3ui;
+ vfmt->MultiTexCoordP4ui = _save_MultiTexCoordP4ui;
+ vfmt->MultiTexCoordP1uiv = _save_MultiTexCoordP1uiv;
+ vfmt->MultiTexCoordP2uiv = _save_MultiTexCoordP2uiv;
+ vfmt->MultiTexCoordP3uiv = _save_MultiTexCoordP3uiv;
+ vfmt->MultiTexCoordP4uiv = _save_MultiTexCoordP4uiv;
+
+ vfmt->NormalP3ui = _save_NormalP3ui;
+ vfmt->NormalP3uiv = _save_NormalP3uiv;
+
+ vfmt->ColorP3ui = _save_ColorP3ui;
+ vfmt->ColorP4ui = _save_ColorP4ui;
+ vfmt->ColorP3uiv = _save_ColorP3uiv;
+ vfmt->ColorP4uiv = _save_ColorP4uiv;
+
+ vfmt->SecondaryColorP3ui = _save_SecondaryColorP3ui;
+ vfmt->SecondaryColorP3uiv = _save_SecondaryColorP3uiv;
+
+ vfmt->VertexAttribP1ui = _save_VertexAttribP1ui;
+ vfmt->VertexAttribP2ui = _save_VertexAttribP2ui;
+ vfmt->VertexAttribP3ui = _save_VertexAttribP3ui;
+ vfmt->VertexAttribP4ui = _save_VertexAttribP4ui;
+
+ vfmt->VertexAttribP1uiv = _save_VertexAttribP1uiv;
+ vfmt->VertexAttribP2uiv = _save_VertexAttribP2uiv;
+ vfmt->VertexAttribP3uiv = _save_VertexAttribP3uiv;
+ vfmt->VertexAttribP4uiv = _save_VertexAttribP4uiv;
+
/* This will all require us to fallback to saving the list as opcodes:
*/
_MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */