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-rw-r--r--mesalib/src/mesa/Android.gen.mk2
-rw-r--r--mesalib/src/mesa/Makefile.am19
-rw-r--r--mesalib/src/mesa/Makefile.sources2
-rw-r--r--mesalib/src/mesa/SConscript4
-rw-r--r--mesalib/src/mesa/drivers/SConscript3
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.h7
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c12
-rw-r--r--mesalib/src/mesa/drivers/common/meta_blit.c6
-rw-r--r--mesalib/src/mesa/drivers/common/meta_tex_subimage.c73
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.c2
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlconfig.c3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am2
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/ca.po52
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/es.po26
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c5
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h10
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/SConscript40
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/colors.h29
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/mesa.def385
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wgl.c689
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c791
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesadef.h43
-rw-r--r--mesalib/src/mesa/main/.gitignore4
-rw-r--r--mesalib/src/mesa/main/api_arrayelt.c6
-rw-r--r--mesalib/src/mesa/main/api_exec.h7
-rw-r--r--mesalib/src/mesa/main/api_loopback.h8
-rw-r--r--mesalib/src/mesa/main/arbprogram.c12
-rw-r--r--mesalib/src/mesa/main/arrayobj.c16
-rw-r--r--mesalib/src/mesa/main/atifragshader.c2
-rw-r--r--mesalib/src/mesa/main/atifragshader.h3
-rw-r--r--mesalib/src/mesa/main/attrib.c2
-rw-r--r--mesalib/src/mesa/main/attrib.h1
-rw-r--r--mesalib/src/mesa/main/blend.c4
-rw-r--r--mesalib/src/mesa/main/blit.c5
-rw-r--r--mesalib/src/mesa/main/blit.h1
-rw-r--r--mesalib/src/mesa/main/bufferobj.c58
-rw-r--r--mesalib/src/mesa/main/buffers.c4
-rw-r--r--mesalib/src/mesa/main/clear.c2
-rw-r--r--mesalib/src/mesa/main/colortab.h2
-rw-r--r--mesalib/src/mesa/main/compiler.h192
-rw-r--r--mesalib/src/mesa/main/condrender.c4
-rw-r--r--mesalib/src/mesa/main/context.c11
-rw-r--r--mesalib/src/mesa/main/convolve.h2
-rw-r--r--mesalib/src/mesa/main/cpuinfo.c2
-rw-r--r--mesalib/src/mesa/main/dd.h2
-rw-r--r--mesalib/src/mesa/main/debug.c14
-rw-r--r--mesalib/src/mesa/main/dlist.c21
-rw-r--r--mesalib/src/mesa/main/dlist.h2
-rw-r--r--mesalib/src/mesa/main/drawpix.c6
-rw-r--r--mesalib/src/mesa/main/drawpix.h4
-rw-r--r--mesalib/src/mesa/main/drawtex.c2
-rw-r--r--mesalib/src/mesa/main/enable.c2
-rw-r--r--mesalib/src/mesa/main/errors.c12
-rw-r--r--mesalib/src/mesa/main/es1_conversion.c16
-rw-r--r--mesalib/src/mesa/main/eval.c10
-rw-r--r--mesalib/src/mesa/main/execmem.c1
-rw-r--r--mesalib/src/mesa/main/fbobject.c38
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c6
-rw-r--r--mesalib/src/mesa/main/format_unpack.py8
-rw-r--r--mesalib/src/mesa/main/formats.c8
-rw-r--r--mesalib/src/mesa/main/framebuffer.c22
-rw-r--r--mesalib/src/mesa/main/get.c16
-rw-r--r--mesalib/src/mesa/main/hash.c10
-rw-r--r--mesalib/src/mesa/main/histogram.h3
-rw-r--r--mesalib/src/mesa/main/image.c74
-rw-r--r--mesalib/src/mesa/main/imports.c9
-rw-r--r--mesalib/src/mesa/main/imports.h111
-rw-r--r--mesalib/src/mesa/main/light.c23
-rw-r--r--mesalib/src/mesa/main/macros.h40
-rw-r--r--mesalib/src/mesa/main/matrix.c10
-rw-r--r--mesalib/src/mesa/main/mipmap.c20
-rw-r--r--mesalib/src/mesa/main/mtypes.h1
-rw-r--r--mesalib/src/mesa/main/multisample.c7
-rw-r--r--mesalib/src/mesa/main/pack.c23
-rw-r--r--mesalib/src/mesa/main/pbo.c8
-rw-r--r--mesalib/src/mesa/main/pipelineobj.c6
-rw-r--r--mesalib/src/mesa/main/pixel.h2
-rw-r--r--mesalib/src/mesa/main/points.c4
-rw-r--r--mesalib/src/mesa/main/queryobj.c29
-rw-r--r--mesalib/src/mesa/main/rastpos.c4
-rw-r--r--mesalib/src/mesa/main/rastpos.h3
-rw-r--r--mesalib/src/mesa/main/readpix.c13
-rw-r--r--mesalib/src/mesa/main/remap.c4
-rw-r--r--mesalib/src/mesa/main/remap.h2
-rw-r--r--mesalib/src/mesa/main/renderbuffer.c2
-rw-r--r--mesalib/src/mesa/main/samplerobj.c6
-rw-r--r--mesalib/src/mesa/main/shaderapi.c40
-rw-r--r--mesalib/src/mesa/main/shaderobj.c4
-rw-r--r--mesalib/src/mesa/main/shaderobj.h2
-rw-r--r--mesalib/src/mesa/main/shared.c8
-rw-r--r--mesalib/src/mesa/main/state.c2
-rw-r--r--mesalib/src/mesa/main/stencil.h1
-rw-r--r--mesalib/src/mesa/main/texcompress.c4
-rw-r--r--mesalib/src/mesa/main/texcompress_bptc.c4
-rw-r--r--mesalib/src/mesa/main/texcompress_cpal.c3
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c22
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.c14
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.c8
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c8
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.h1
-rw-r--r--mesalib/src/mesa/main/texformat.c8
-rw-r--r--mesalib/src/mesa/main/texgen.h1
-rw-r--r--mesalib/src/mesa/main/texgetimage.c3
-rw-r--r--mesalib/src/mesa/main/teximage.c211
-rw-r--r--mesalib/src/mesa/main/teximage.h3
-rw-r--r--mesalib/src/mesa/main/texobj.c15
-rw-r--r--mesalib/src/mesa/main/texparam.c6
-rw-r--r--mesalib/src/mesa/main/texstate.c32
-rw-r--r--mesalib/src/mesa/main/texstate.h2
-rw-r--r--mesalib/src/mesa/main/texstorage.c2
-rw-r--r--mesalib/src/mesa/main/texstore.c58
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c10
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp2
-rw-r--r--mesalib/src/mesa/main/uniforms.c4
-rw-r--r--mesalib/src/mesa/main/varray.c19
-rw-r--r--mesalib/src/mesa/main/version.c1
-rw-r--r--mesalib/src/mesa/main/vtxfmt.h9
-rw-r--r--mesalib/src/mesa/math/m_debug_norm.c5
-rw-r--r--mesalib/src/mesa/math/m_debug_util.h9
-rw-r--r--mesalib/src/mesa/math/m_debug_xform.c4
-rw-r--r--mesalib/src/mesa/math/m_matrix.c21
-rw-r--r--mesalib/src/mesa/math/m_norm_tmp.h6
-rw-r--r--mesalib/src/mesa/math/m_trans_tmp.h84
-rw-r--r--mesalib/src/mesa/math/m_translate.c6
-rw-r--r--mesalib/src/mesa/math/m_translate.h1
-rw-r--r--mesalib/src/mesa/math/m_vector.c1
-rw-r--r--mesalib/src/mesa/math/m_xform.c1
-rw-r--r--mesalib/src/mesa/math/m_xform.h2
-rw-r--r--mesalib/src/mesa/program/arbprogparse.c4
-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--mesalib/src/mesa/program/prog_execute.c85
-rw-r--r--mesalib/src/mesa/program/prog_instruction.c12
-rw-r--r--mesalib/src/mesa/program/prog_optimize.c34
-rw-r--r--mesalib/src/mesa/program/prog_parameter.c6
-rw-r--r--mesalib/src/mesa/program/prog_parameter_layout.c2
-rw-r--r--mesalib/src/mesa/program/prog_print.c16
-rw-r--r--mesalib/src/mesa/program/prog_statevars.c18
-rw-r--r--mesalib/src/mesa/program/program.c40
-rw-r--r--mesalib/src/mesa/program/program.h2
-rw-r--r--mesalib/src/mesa/program/program_parse.y14
-rw-r--r--mesalib/src/mesa/program/programopt.c2
-rw-r--r--mesalib/src/mesa/program/sampler.cpp1
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom.c5
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c12
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_clear.c14
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_fbo.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_feedback.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_flush.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_program.c10
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_queryobj.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_rasterpos.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c1
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_viewport.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_xformfb.c10
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h4
-rw-r--r--mesalib/src/mesa/state_tracker/st_debug.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_draw.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c24
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp26
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c25
-rw-r--r--mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.h3
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c255
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.h36
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.h16
-rw-r--r--mesalib/src/mesa/swrast/s_aaline.c5
-rw-r--r--mesalib/src/mesa/swrast/s_aatriangle.c8
-rw-r--r--mesalib/src/mesa/swrast/s_aatritemp.h2
-rw-r--r--mesalib/src/mesa/swrast/s_alpha.c2
-rw-r--r--mesalib/src/mesa/swrast/s_atifragshader.c2
-rw-r--r--mesalib/src/mesa/swrast/s_bitmap.c6
-rw-r--r--mesalib/src/mesa/swrast/s_blend.c96
-rw-r--r--mesalib/src/mesa/swrast/s_blit.c22
-rw-r--r--mesalib/src/mesa/swrast/s_context.c5
-rw-r--r--mesalib/src/mesa/swrast/s_copypix.c4
-rw-r--r--mesalib/src/mesa/swrast/s_drawpix.c6
-rw-r--r--mesalib/src/mesa/swrast/s_fog.c25
-rw-r--r--mesalib/src/mesa/swrast/s_fragprog.c2
-rw-r--r--mesalib/src/mesa/swrast/s_lines.c10
-rw-r--r--mesalib/src/mesa/swrast/s_linetemp.h4
-rw-r--r--mesalib/src/mesa/swrast/s_logic.c4
-rw-r--r--mesalib/src/mesa/swrast/s_masking.c4
-rw-r--r--mesalib/src/mesa/swrast/s_points.c4
-rw-r--r--mesalib/src/mesa/swrast/s_renderbuffer.c2
-rw-r--r--mesalib/src/mesa/swrast/s_span.c70
-rw-r--r--mesalib/src/mesa/swrast/s_stencil.c2
-rw-r--r--mesalib/src/mesa/swrast/s_texcombine.c6
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.c4
-rw-r--r--mesalib/src/mesa/swrast/s_texfilter.c145
-rw-r--r--mesalib/src/mesa/swrast/s_texrender.c2
-rw-r--r--mesalib/src/mesa/swrast/s_triangle.c28
-rw-r--r--mesalib/src/mesa/swrast/s_tritemp.h9
-rw-r--r--mesalib/src/mesa/swrast/s_zoom.c60
-rw-r--r--mesalib/src/mesa/swrast_setup/ss_triangle.c1
-rw-r--r--mesalib/src/mesa/swrast_setup/ss_tritmp.h4
-rw-r--r--mesalib/src/mesa/tnl/t_context.c2
-rw-r--r--mesalib/src/mesa/tnl/t_draw.c2
-rw-r--r--mesalib/src/mesa/tnl/t_pipeline.c78
-rw-r--r--mesalib/src/mesa/tnl/t_rasterpos.c3
-rw-r--r--mesalib/src/mesa/tnl/t_vb_cliptmp.h8
-rw-r--r--mesalib/src/mesa/tnl/t_vb_fog.c7
-rw-r--r--mesalib/src/mesa/tnl/t_vb_light.c4
-rw-r--r--mesalib/src/mesa/tnl/t_vb_points.c5
-rw-r--r--mesalib/src/mesa/tnl/t_vb_program.c2
-rw-r--r--mesalib/src/mesa/tnl/t_vb_render.c27
-rw-r--r--mesalib/src/mesa/tnl/t_vb_texgen.c4
-rw-r--r--mesalib/src/mesa/tnl/t_vertex.c1
-rw-r--r--mesalib/src/mesa/tnl/t_vertex_sse.c2
-rw-r--r--mesalib/src/mesa/vbo/vbo.h8
-rw-r--r--mesalib/src/mesa/vbo/vbo_attrib_tmp.h22
-rw-r--r--mesalib/src/mesa/vbo/vbo_context.c6
-rw-r--r--mesalib/src/mesa/vbo/vbo_context.h28
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec.h11
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c52
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c8
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_draw.c17
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_eval.c32
-rw-r--r--mesalib/src/mesa/vbo/vbo_rebase.c1
-rw-r--r--mesalib/src/mesa/vbo/vbo_save.h18
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c38
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_draw.c10
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_loopback.c1
-rw-r--r--mesalib/src/mesa/vbo/vbo_split_copy.c2
-rw-r--r--mesalib/src/mesa/x86/common_x86.c6
-rw-r--r--mesalib/src/mesa/x86/gen_matypes.c2
229 files changed, 1721 insertions, 3751 deletions
diff --git a/mesalib/src/mesa/Android.gen.mk b/mesalib/src/mesa/Android.gen.mk
index c7b7f7edf..caae2c107 100644
--- a/mesalib/src/mesa/Android.gen.mk
+++ b/mesalib/src/mesa/Android.gen.mk
@@ -122,5 +122,5 @@ format_info_deps := \
$(LOCAL_PATH)/main/format_parser.py \
$(FORMAT_INFO)
-$(intermediates)/main/format_info.c: $(format_info_deps)
+$(intermediates)/main/format_info.h: $(format_info_deps)
@$(MESA_PYTHON2) $(FORMAT_INFO) $< > $@
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index b6cb8f111..3dab8f03f 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -62,7 +62,6 @@ include Makefile.sources
EXTRA_DIST = \
drivers/haiku \
drivers/SConscript \
- drivers/windows \
main/format_info.py \
main/format_pack.py \
main/format_parser.py \
@@ -80,7 +79,7 @@ EXTRA_DIST = \
BUILT_SOURCES = \
main/get_hash.h \
- main/format_info.c \
+ main/format_info.h \
main/git_sha1.h \
main/format_pack.c \
main/format_unpack.c \
@@ -94,13 +93,13 @@ CLEANFILES = \
GET_HASH_GEN = main/get_hash_generator.py
main/get_hash.h: ../mapi/glapi/gen/gl_and_es_API.xml main/get_hash_params.py \
- $(GET_HASH_GEN) Makefile
+ $(GET_HASH_GEN)
$(AM_V_GEN)set -e; \
$(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/$(GET_HASH_GEN) \
-f $< > $@.tmp; \
mv $@.tmp $@;
-main/format_info.c: main/formats.csv \
+main/format_info.h: main/formats.csv \
main/format_parser.py main/format_info.py
$(AM_V_GEN)set -e; \
$(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/format_info.py \
@@ -123,7 +122,7 @@ main/format_unpack.c: main/format_unpack.py main/formats.csv \
$(srcdir)/main/formats.csv \
| $(INDENT) $(INDENT_FLAGS) > $@;
-main/formats.c: main/format_info.c
+main/formats.c: main/format_info.h
noinst_LTLIBRARIES = $(ARCH_LIBS)
if NEED_LIBMESA
@@ -136,8 +135,14 @@ noinst_LTLIBRARIES += libmesagallium.la
endif
AM_CPPFLAGS = $(DEFINES) $(INCLUDE_DIRS)
-AM_CFLAGS = $(LLVM_CFLAGS) $(VISIBILITY_CFLAGS)
-AM_CXXFLAGS = $(LLVM_CFLAGS) $(VISIBILITY_CXXFLAGS)
+AM_CFLAGS = \
+ $(LLVM_CFLAGS) \
+ $(VISIBILITY_CFLAGS) \
+ $(MSVC2013_COMPAT_CFLAGS)
+AM_CXXFLAGS = \
+ $(LLVM_CFLAGS) \
+ $(VISIBILITY_CXXFLAGS) \
+ $(MSVC2013_COMPAT_CXXFLAGS)
ARCH_LIBS =
diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources
index 5b4e71253..217be9ab3 100644
--- a/mesalib/src/mesa/Makefile.sources
+++ b/mesalib/src/mesa/Makefile.sources
@@ -86,6 +86,7 @@ MAIN_FILES = \
main/ffvertex_prog.h \
main/fog.c \
main/fog.h \
+ main/format_info.h \
main/format_pack.h \
main/format_pack.c \
main/format_unpack.h \
@@ -100,6 +101,7 @@ MAIN_FILES = \
main/framebuffer.h \
main/get.c \
main/get.h \
+ main/get_hash.h \
main/genmipmap.c \
main/genmipmap.h \
main/getstring.c \
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 62e81ced1..81939f981 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -10,6 +10,8 @@ from sys import executable as python_cmd
env = env.Clone()
+env.MSVC2013Compat()
+
env.Append(CPPPATH = [
'#/src',
'#/src/mapi',
@@ -62,7 +64,7 @@ get_hash_header = env.CodeGenerate(
)
format_info = env.CodeGenerate(
- target = 'main/format_info.c',
+ target = 'main/format_info.h',
script = 'main/format_info.py',
source = 'main/formats.csv',
command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
diff --git a/mesalib/src/mesa/drivers/SConscript b/mesalib/src/mesa/drivers/SConscript
index 9888e3306..17813da96 100644
--- a/mesalib/src/mesa/drivers/SConscript
+++ b/mesalib/src/mesa/drivers/SConscript
@@ -11,8 +11,5 @@ if env['dri']:
'dri/common/SConscript',
])
-if env['platform'] == 'windows':
- SConscript('windows/gdi/SConscript')
-
if env['platform'] == 'haiku':
SConscript('haiku/swrast/SConscript')
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.h b/mesalib/src/mesa/drivers/common/driverfuncs.h
index 6b9a90074..385ccb8dd 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.h
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.h
@@ -26,6 +26,10 @@
#ifndef DRIVERFUNCS_H
#define DRIVERFUNCS_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern void
_mesa_init_driver_functions(struct dd_function_table *driver);
@@ -33,5 +37,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver);
extern void
_mesa_init_driver_state(struct gl_context *ctx);
+#ifdef __cplusplus
+} // extern "C"
+#endif
#endif
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 3636ee83b..fdc4cf1e9 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -393,7 +393,7 @@ _mesa_meta_setup_vertex_objects(GLuint *VAO, GLuint *VBO,
void
_mesa_meta_init(struct gl_context *ctx)
{
- ASSERT(!ctx->Meta);
+ assert(!ctx->Meta);
ctx->Meta = CALLOC_STRUCT(gl_meta_state);
}
@@ -823,6 +823,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
void
_mesa_meta_end(struct gl_context *ctx)
{
+ assert(ctx->Meta->SaveStackDepth > 0);
+
struct save_state *save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth - 1];
const GLbitfield state = save->SavedState;
int i;
@@ -1045,7 +1047,7 @@ _mesa_meta_end(struct gl_context *ctx)
if (state & MESA_META_TEXTURE) {
GLuint u, tgt;
- ASSERT(ctx->Texture.CurrentUnit == 0);
+ assert(ctx->Texture.CurrentUnit == 0);
/* restore texenv for unit[0] */
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode);
@@ -1332,8 +1334,8 @@ _mesa_meta_alloc_texture(struct temp_texture *tex,
{
GLboolean newTex = GL_FALSE;
- ASSERT(width <= tex->MaxSize);
- ASSERT(height <= tex->MaxSize);
+ assert(width <= tex->MaxSize);
+ assert(height <= tex->MaxSize);
if (width > tex->Width ||
height > tex->Height ||
@@ -1747,7 +1749,7 @@ meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl)
_mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
}
else {
- ASSERT(metaSave & MESA_META_COLOR_MASK);
+ assert(metaSave & MESA_META_COLOR_MASK);
_mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
}
diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c
index 3406be1ed..bb2164276 100644
--- a/mesalib/src/mesa/drivers/common/meta_blit.c
+++ b/mesalib/src/mesa/drivers/common/meta_blit.c
@@ -82,7 +82,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
y_scale = samples * 0.5;
/* We expect only power of 2 samples in source multisample buffer. */
- assert((samples & (samples - 1)) == 0);
+ assert(samples > 0 && (samples & (samples - 1)) == 0);
while (samples >> (shader_offset + 1)) {
shader_offset++;
}
@@ -133,6 +133,8 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
sample_map = ctx->Const.SampleMap8x;
break;
default:
+ sample_number = NULL;
+ sample_map = NULL;
_mesa_problem(ctx, "Unsupported sample count %d\n", samples);
unreachable("Unsupported sample count");
}
@@ -261,7 +263,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
}
/* We expect only power of 2 samples in source multisample buffer. */
- assert((samples & (samples - 1)) == 0);
+ assert(samples > 0 && (samples & (samples - 1)) == 0);
while (samples >> (shader_offset + 1)) {
shader_offset++;
}
diff --git a/mesalib/src/mesa/drivers/common/meta_tex_subimage.c b/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
index 68c8273fe..e29addb73 100644
--- a/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
@@ -44,7 +44,7 @@
static struct gl_texture_image *
create_texture_for_pbo(struct gl_context *ctx, bool create_pbo,
- GLenum pbo_target, int width, int height, int depth,
+ GLenum pbo_target, int width, int height,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing,
GLuint *tmp_pbo, GLuint *tmp_tex)
@@ -57,8 +57,7 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo,
struct gl_texture_image *tex_image;
bool read_only;
- if ((packing->ImageHeight != 0 && packing->ImageHeight != height) ||
- packing->SwapBytes ||
+ if (packing->SwapBytes ||
packing->LsbFirst ||
packing->Invert)
return NULL;
@@ -79,6 +78,8 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo,
*tmp_pbo = 0;
buffer_obj = packing->BufferObj;
} else {
+ bool is_pixel_pack = pbo_target == GL_PIXEL_PACK_BUFFER;
+
assert(create_pbo);
_mesa_GenBuffers(1, tmp_pbo);
@@ -89,9 +90,17 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo,
*/
_mesa_BindBuffer(pbo_target, *tmp_pbo);
- _mesa_BufferData(pbo_target, row_stride * height, pixels, GL_STREAM_DRAW);
+ /* In case of GL_PIXEL_PACK_BUFFER, pass null pointer for the pixel
+ * data to avoid unnecessary data copying in _mesa_BufferData().
+ */
+ if (is_pixel_pack)
+ _mesa_BufferData(pbo_target, row_stride * height, NULL,
+ GL_STREAM_READ);
+ else
+ _mesa_BufferData(pbo_target, row_stride * height, pixels,
+ GL_STREAM_DRAW);
- buffer_obj = ctx->Unpack.BufferObj;
+ buffer_obj = packing->BufferObj;
pixels = NULL;
_mesa_BindBuffer(pbo_target, 0);
@@ -99,14 +108,16 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo,
_mesa_GenTextures(1, tmp_tex);
tex_obj = _mesa_lookup_texture(ctx, *tmp_tex);
- tex_obj->Target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
- tex_obj->Immutable = GL_TRUE;
_mesa_initialize_texture_object(ctx, tex_obj, *tmp_tex, GL_TEXTURE_2D);
+ /* This must be set after _mesa_initialize_texture_object, not before. */
+ tex_obj->Immutable = GL_TRUE;
+ /* This is required for interactions with ARB_texture_view. */
+ tex_obj->NumLayers = 1;
internal_format = _mesa_get_format_base_format(pbo_format);
tex_image = _mesa_get_tex_image(ctx, tex_obj, tex_obj->Target, 0);
- _mesa_init_teximage_fields(ctx, tex_image, width, height, depth,
+ _mesa_init_teximage_fields(ctx, tex_image, width, height, 1,
0, internal_format, pbo_format);
read_only = pbo_target == GL_PIXEL_UNPACK_BUFFER;
@@ -133,6 +144,7 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
const struct gl_pixelstore_attrib *packing)
{
GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 };
+ int full_height, image_height;
struct gl_texture_image *pbo_tex_image;
GLenum status;
bool success = false;
@@ -166,9 +178,16 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
return true;
}
+ /* For arrays, use a tall (height * depth) 2D texture but taking into
+ * account the inter-image padding specified with the image height packing
+ * property.
+ */
+ image_height = packing->ImageHeight == 0 ? height : packing->ImageHeight;
+ full_height = image_height * (depth - 1) + height;
+
pbo_tex_image = create_texture_for_pbo(ctx, create_pbo,
GL_PIXEL_UNPACK_BUFFER,
- width, height, depth,
+ width, full_height,
format, type, pixels, packing,
&pbo, &pbo_tex);
if (!pbo_tex_image)
@@ -177,8 +196,8 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
if (allocate_storage)
ctx->Driver.AllocTextureImageBuffer(ctx, tex_image);
- /* Only stash the current FBO */
- _mesa_meta_begin(ctx, 0);
+ _mesa_meta_begin(ctx, ~(MESA_META_PIXEL_TRANSFER |
+ MESA_META_PIXEL_STORE));
_mesa_GenFramebuffers(2, fbos);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
@@ -186,8 +205,12 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
if (tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
assert(depth == 1);
+ assert(zoffset == 0);
depth = height;
height = 1;
+ image_height = 1;
+ zoffset = yoffset;
+ yoffset = 0;
}
_mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
@@ -214,15 +237,14 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
goto fail;
for (z = 1; z < depth; z++) {
- _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- pbo_tex_image, z);
_mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
tex_image, zoffset + z);
_mesa_update_state(ctx);
_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
- 0, 0, width, height,
+ 0, z * image_height,
+ width, z * image_height + height,
xoffset, yoffset,
xoffset + width, yoffset + height,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
@@ -249,6 +271,7 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
const struct gl_pixelstore_attrib *packing)
{
GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 };
+ int full_height, image_height;
struct gl_texture_image *pbo_tex_image;
GLenum status;
bool success = false;
@@ -282,22 +305,33 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
return true;
}
+ /* For arrays, use a tall (height * depth) 2D texture but taking into
+ * account the inter-image padding specified with the image height packing
+ * property.
+ */
+ image_height = packing->ImageHeight == 0 ? height : packing->ImageHeight;
+ full_height = image_height * (depth - 1) + height;
+
pbo_tex_image = create_texture_for_pbo(ctx, false, GL_PIXEL_PACK_BUFFER,
- width, height, depth,
+ width, full_height * depth,
format, type, pixels, packing,
&pbo, &pbo_tex);
if (!pbo_tex_image)
return false;
- /* Only stash the current FBO */
- _mesa_meta_begin(ctx, 0);
+ _mesa_meta_begin(ctx, ~(MESA_META_PIXEL_TRANSFER |
+ MESA_META_PIXEL_STORE));
_mesa_GenFramebuffers(2, fbos);
if (tex_image && tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
assert(depth == 1);
+ assert(zoffset == 0);
depth = height;
height = 1;
+ image_height = 1;
+ zoffset = yoffset;
+ yoffset = 0;
}
/* If we were given a texture, bind it to the read framebuffer. If not,
@@ -336,15 +370,14 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
for (z = 1; z < depth; z++) {
_mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
tex_image, zoffset + z);
- _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- pbo_tex_image, z);
_mesa_update_state(ctx);
_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
xoffset, yoffset,
xoffset + width, yoffset + height,
- 0, 0, width, height,
+ 0, z * image_height,
+ width, z * image_height + height,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
}
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c
index f2e63c0b9..bb22107e9 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.c
+++ b/mesalib/src/mesa/drivers/dri/common/utils.c
@@ -30,6 +30,7 @@
*/
#include <string.h>
+#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <stdint.h>
@@ -485,6 +486,7 @@ driIndexConfigAttrib(const __DRIconfig *config, int index,
* Currently only the following queries are supported by this function:
*
* - \c __DRI2_RENDERER_VERSION
+ * - \c __DRI2_RENDERER_PREFERRED_PROFILE
* - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
* - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
* - \c __DRI2_RENDERER_ES_PROFILE_VERSION
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
index d69eb0196..2b284ccf2 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
@@ -27,10 +27,13 @@
* \author Felix Kuehling
*/
+#include <stdarg.h>
+#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <expat.h>
#include <fcntl.h>
+#include <math.h>
#include <unistd.h>
#include <errno.h>
#include "main/imports.h"
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am b/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am
index da7d03480..555771685 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am
@@ -52,7 +52,7 @@ POT=xmlpool.pot
.PHONY: all clean pot po mo
-EXTRA_DIST = gen_xmlpool.py t_options.h $(POS) SConscript
+EXTRA_DIST = gen_xmlpool.py options.h t_options.h $(POS) SConscript
BUILT_SOURCES = options.h
CLEANFILES = $(MOS) options.h
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/ca.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/ca.po
index 23e9f4211..03bf29613 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/ca.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/ca.po
@@ -25,15 +25,15 @@ msgid ""
msgstr ""
"Project-Id-Version: Mesa 10.1.0-devel\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2014-09-25 22:29-0600\n"
-"PO-Revision-Date: 2014-09-26 14:43-0700\n"
+"POT-Creation-Date: 2015-02-07 02:08-0700\n"
+"PO-Revision-Date: 2015-02-23 14:28-0700\n"
"Last-Translator: Alex Henrie <alexhenrie24@gmail.com>\n"
"Language-Team: Catalan <ca@li.org>\n"
"Language: ca\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.6.9\n"
+"X-Generator: Poedit 1.7.4\n"
#: t_options.h:56
msgid "Debugging"
@@ -83,8 +83,8 @@ msgstr "Deshabilita el GL_ARB_shader_bit_encoding"
msgid ""
"Force a default GLSL version for shaders that lack an explicit #version line"
msgstr ""
-"Força una versió GLSL per defecte en els shaders als quals falta una línia "
-"#version explícita"
+"Força una versió GLSL per defecte en els shaders als quals lis manca una "
+"línia #version explícita"
#: t_options.h:110
msgid "Allow GLSL #extension directives in the middle of shaders"
@@ -92,7 +92,7 @@ msgstr "Permet les directives #extension GLSL en el mitjà dels shaders"
#: t_options.h:120
msgid "Image Quality"
-msgstr "Qualitat d'Imatge"
+msgstr "Qualitat d'imatge"
#: t_options.h:133
msgid "Texture color depth"
@@ -149,11 +149,11 @@ msgstr "Mètode d'arrodoniment de color"
#: t_options.h:171
msgid "Round color components downward"
-msgstr "Arrondeix els components de color a baix"
+msgstr "Arrodoneix els components de color a baix"
#: t_options.h:172
msgid "Round to nearest color"
-msgstr "Arrondeix al color més proper"
+msgstr "Arrodoneix al color més proper"
#: t_options.h:181
msgid "Color dithering method"
@@ -181,15 +181,15 @@ msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"
#: t_options.h:200
msgid "A post-processing filter to remove the red channel"
-msgstr "Un filtre de postprocessament per a treure el canal vermell"
+msgstr "Un filtre de postprocessament per a eliminar el canal vermell"
#: t_options.h:205
msgid "A post-processing filter to remove the green channel"
-msgstr "Un filtre de postprocessament per a treure el canal verd"
+msgstr "Un filtre de postprocessament per a eliminar el canal verd"
#: t_options.h:210
msgid "A post-processing filter to remove the blue channel"
-msgstr "Un filtre de postprocessament per a treure el canal blau"
+msgstr "Un filtre de postprocessament per a eliminar el canal blau"
#: t_options.h:215
msgid ""
@@ -222,17 +222,17 @@ msgstr "Utilitza la canonada TCL de programari"
#: t_options.h:240
msgid "Use hardware TCL as first TCL pipeline stage"
-msgstr "Utilitza el TCL maquinàri com la primera fase de la canonada TCL"
+msgstr "Utilitza el TCL de maquinari com a la primera fase de la canonada TCL"
#: t_options.h:241
msgid "Bypass the TCL pipeline"
-msgstr "Passar per alt la canonada TCL"
+msgstr "Passa per alt la canonada TCL"
#: t_options.h:242
msgid ""
"Bypass the TCL pipeline with state-based machine code generated on-the-fly"
msgstr ""
-"Passar per alt la canonada TCL amb codi màquina basat en estats, generat "
+"Passa per alt la canonada TCL amb codi de màquina basat en estats, generat "
"sobre la marxa"
#: t_options.h:251
@@ -245,7 +245,7 @@ msgstr "Espera activa pel maquinari de gràfics"
#: t_options.h:253
msgid "Sleep for brief intervals while waiting for the graphics hardware"
-msgstr "Dormi per intervals breus mentre s'espera al maquinari de gràfics"
+msgstr "Dorm per intervals breus mentre s'espera al maquinari de gràfics"
#: t_options.h:254
msgid "Let the graphics hardware emit a software interrupt and sleep"
@@ -259,7 +259,7 @@ msgstr "Sincronització amb refresc vertical (intervals d'intercanvi)"
#: t_options.h:265
msgid "Never synchronize with vertical refresh, ignore application's choice"
msgstr ""
-"Mai sincronitzis amb el refresc vertial, ignora l'elecció de l'aplicació"
+"Mai sincronitzis amb el refresc vertical, ignora l'elecció de l'aplicació"
#: t_options.h:266
msgid "Initial swap interval 0, obey application's choice"
@@ -301,7 +301,7 @@ msgstr "Tota la memòria disponible"
#: t_options.h:296
msgid "Only card memory (if available)"
-msgstr "Només memòria de tarjeta (si està disponible)"
+msgstr "Només memòria de targeta (si està disponible)"
#: t_options.h:297
msgid "Only GART (AGP/PCIE) memory (if available)"
@@ -329,4 +329,20 @@ msgstr "Inicialització"
#: t_options.h:341
msgid "Define the graphic device to use if possible"
-msgstr "Defineix el dispositiu de gràfics que usar si és possible"
+msgstr "Defineix el dispositiu de gràfics que utilitzar si és possible"
+
+#: t_options.h:350
+msgid "Gallium Nine"
+msgstr "Gallium Nine"
+
+#: t_options.h:354
+msgid ""
+"Define the throttling value. -1 for no throttling, -2 for default (usually "
+"2), 0 for glfinish behaviour"
+msgstr ""
+"Defineix el valor de regulació. -1 per a no regular, -2 per al predeterminat "
+"(generalment 2), 0 per al comportament de glfinish"
+
+#: t_options.h:359
+msgid "Use an additional thread to submit buffers."
+msgstr "Utilitza un fil addicional per a entregar els buffers."
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po
index a68c329a5..f9d950ac1 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po
@@ -9,8 +9,8 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2014-09-25 22:29-0600\n"
-"PO-Revision-Date: 2014-09-26 14:22-0700\n"
+"POT-Creation-Date: 2015-02-07 02:08-0700\n"
+"PO-Revision-Date: 2015-02-23 14:54-0700\n"
"Last-Translator: Alex Henrie <alexhenrie24@gmail.com>\n"
"Language-Team: Spanish <es@li.org>\n"
"Language: es\n"
@@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"X-Generator: Poedit 1.6.9\n"
+"X-Generator: Poedit 1.7.4\n"
#: t_options.h:56
msgid "Debugging"
@@ -301,11 +301,11 @@ msgstr "Habilitar la extensión GL_ARB_vertex_program"
#: t_options.h:323
msgid "Miscellaneous"
-msgstr "Misceláneo"
+msgstr "Misceláneos"
#: t_options.h:327
msgid "Create all visuals with a depth buffer"
-msgstr "Crear todos los visuales con buffer de profundidad"
+msgstr "Crear todos los visuales con búfer de profundidad"
#: t_options.h:337
msgid "Initialization"
@@ -314,3 +314,19 @@ msgstr "Inicialización"
#: t_options.h:341
msgid "Define the graphic device to use if possible"
msgstr "Define el dispositivo de gráficos que usar si es posible"
+
+#: t_options.h:350
+msgid "Gallium Nine"
+msgstr "Gallium Nine"
+
+#: t_options.h:354
+msgid ""
+"Define the throttling value. -1 for no throttling, -2 for default (usually "
+"2), 0 for glfinish behaviour"
+msgstr ""
+"Define el valor de regulación. -1 para no regular, -2 para el por defecto "
+"(generalmente 2), 0 para el comportamiento de glfinish"
+
+#: t_options.h:359
+msgid "Use an additional thread to submit buffers."
+msgstr "Usar un hilo adicional para entregar los búfer."
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 8005f7d69..fb29078b6 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -32,6 +32,7 @@
* The back-buffer is allocated by the driver and is private.
*/
+#include <stdio.h>
#include "main/api_exec.h"
#include "main/context.h"
#include "main/extensions.h"
@@ -341,7 +342,7 @@ swrast_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
}
/* see bytes_per_line in libGL */
-static INLINE int
+static inline int
bytes_per_line(unsigned pitch_bits, unsigned mul)
{
unsigned mask = mul - 1;
@@ -481,7 +482,7 @@ swrast_map_renderbuffer(struct gl_context *ctx,
return;
}
- ASSERT(xrb->Base.Buffer);
+ assert(xrb->Base.Buffer);
if (rb->AllocStorage == swrast_alloc_back_storage) {
map += (rb->Height - 1) * stride;
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
index 535f6fe59..1f3a48f38 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
@@ -65,13 +65,13 @@ struct dri_context
__DRIcontext *cPriv;
};
-static INLINE struct dri_context *
+static inline struct dri_context *
dri_context(__DRIcontext * driContextPriv)
{
return (struct dri_context *)driContextPriv->driverPrivate;
}
-static INLINE struct dri_context *
+static inline struct dri_context *
swrast_context(struct gl_context *ctx)
{
return (struct dri_context *) ctx;
@@ -89,13 +89,13 @@ struct dri_drawable
char *row;
};
-static INLINE struct dri_drawable *
+static inline struct dri_drawable *
dri_drawable(__DRIdrawable * driDrawPriv)
{
return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
-static INLINE struct dri_drawable *
+static inline struct dri_drawable *
swrast_drawable(struct gl_framebuffer *fb)
{
return (struct dri_drawable *) fb;
@@ -115,7 +115,7 @@ struct dri_swrast_renderbuffer {
GLuint bpp;
};
-static INLINE struct dri_swrast_renderbuffer *
+static inline struct dri_swrast_renderbuffer *
dri_swrast_renderbuffer(struct gl_renderbuffer *rb)
{
return (struct dri_swrast_renderbuffer *) rb;
diff --git a/mesalib/src/mesa/drivers/windows/gdi/SConscript b/mesalib/src/mesa/drivers/windows/gdi/SConscript
deleted file mode 100644
index 1f4d7e1fa..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/SConscript
+++ /dev/null
@@ -1,40 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '#src',
- '#src/mapi',
- '#src/mesa',
-])
-
-env.AppendUnique(CPPDEFINES = [
- '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
- 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
-])
-if not env['gles']:
- # prevent _glapi_* from being declared __declspec(dllimport)
- env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
-
-env.Prepend(LIBS = [
- mesautil,
- glapi,
- mesa,
- glsl,
- 'gdi32',
- 'user32',
- 'kernel32',
-])
-
-sources = [
- 'mesa.def',
- 'wgl.c',
- 'wmesa.c',
-]
-
-mesagdi = env.SharedLibrary(
- target = 'opengl32',
- source = sources,
-)
-
-env.Alias('mesagdi', mesagdi)
diff --git a/mesalib/src/mesa/drivers/windows/gdi/colors.h b/mesalib/src/mesa/drivers/windows/gdi/colors.h
deleted file mode 100644
index 03e512c1f..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/colors.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/* Values for wmesa->pixelformat: */
-
-#define PF_8A8B8G8R 3 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
-#define PF_8R8G8B 4 /* 32-bit TrueColor: 8-R, 8-G, 8-B */
-#define PF_5R6G5B 5 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */
-#define PF_DITHER8 6 /* Dithered RGB using a lookup table */
-#define PF_LOOKUP 7 /* Undithered RGB using a lookup table */
-#define PF_GRAYSCALE 10 /* Grayscale or StaticGray */
-#define PF_BADFORMAT 11
-#define PF_INDEX8 12
-
-
-#define BGR8(r,g,b) (unsigned)(((BYTE)((b & 0xc0) | ((g & 0xe0)>>2) | \
- ((r & 0xe0)>>5))))
-
-/* Windows uses 5,5,5 for 16-bit */
-#define BGR16(r,g,b) ( (((unsigned short)b ) >> 3) | \
- (((unsigned short)g & 0xf8) << 2) | \
- (((unsigned short)r & 0xf8) << 7) )
-
-#define BGR24(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \
- ((WORD)((BYTE)(g))<<8))| \
- (((DWORD)(BYTE)(r))<<16)))
-
-#define BGR32(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \
- ((WORD)((BYTE)(g))<<8))| \
- (((DWORD)(BYTE)(r))<<16)))
-
-
diff --git a/mesalib/src/mesa/drivers/windows/gdi/mesa.def b/mesalib/src/mesa/drivers/windows/gdi/mesa.def
deleted file mode 100644
index a52207b63..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/mesa.def
+++ /dev/null
@@ -1,385 +0,0 @@
-;
-; Module definition file for Mesa (OPENGL32.DLL)
-;
-; Note: The OpenGL functions use the STDCALL
-; function calling convention. Microsoft's
-; OPENGL32 uses this convention and so must the
-; Mesa OPENGL32 so that the Mesa DLL can be used
-; as a drop-in replacement.
-;
-; The linker exports STDCALL entry points with
-; 'decorated' names; e.g., _glBegin@0, where the
-; trailing number is the number of bytes of
-; parameter data pushed onto the stack. The
-; callee is responsible for popping this data
-; off the stack, usually via a RETF n instruction.
-;
-; However, the Microsoft OPENGL32.DLL does not export
-; the decorated names, even though the calling convention
-; is STDCALL. So, this module definition file is
-; needed to force the Mesa OPENGL32.DLL to export the
-; symbols in the same manner as the Microsoft DLL.
-; Were it not for this problem, this file would not
-; be needed (for the gl* functions) since the entry
-; points are compiled with dllexport declspec.
-;
-EXPORTS
- glAccum
- glAlphaFunc
- glAreTexturesResident
- glArrayElement
- glBegin
- glBindTexture
- glBitmap
- glBlendFunc
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearColor
- glClearDepth
- glClearIndex
- glClearStencil
- glClipPlane
- glColor3b
- glColor3bv
- glColor3d
- glColor3dv
- glColor3f
- glColor3fv
- glColor3i
- glColor3iv
- glColor3s
- glColor3sv
- glColor3ub
- glColor3ubv
- glColor3ui
- glColor3uiv
- glColor3us
- glColor3usv
- glColor4b
- glColor4bv
- glColor4d
- glColor4dv
- glColor4f
- glColor4fv
- glColor4i
- glColor4iv
- glColor4s
- glColor4sv
- glColor4ub
- glColor4ubv
- glColor4ui
- glColor4uiv
- glColor4us
- glColor4usv
- glColorMask
- glColorMaterial
- glColorPointer
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glCullFace
- glDeleteLists
- glDeleteTextures
- glDepthFunc
- glDepthMask
- glDepthRange
- glDisable
- glDisableClientState
- glDrawArrays
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glEdgeFlag
- glEdgeFlagPointer
- glEdgeFlagv
- glEnable
- glEnableClientState
- glEnd
- glEndList
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalMesh2
- glEvalPoint1
- glEvalPoint2
- glFeedbackBuffer
- glFinish
- glFlush
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFrontFace
- glFrustum
- glGenLists
- glGenTextures
- glGetBooleanv
- glGetClipPlane
- glGetDoublev
- glGetError
- glGetFloatv
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPointerv
- glGetPolygonStipple
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glHint
- glIndexMask
- glIndexPointer
- glIndexd
- glIndexdv
- glIndexf
- glIndexfv
- glIndexi
- glIndexiv
- glIndexs
- glIndexsv
- glIndexub
- glIndexubv
- glInitNames
- glInterleavedArrays
- glIsEnabled
- glIsList
- glIsTexture
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLineStipple
- glLineWidth
- glListBase
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLogicOp
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glMatrixMode
- glMultMatrixd
- glMultMatrixf
- glNewList
- glNormal3b
- glNormal3bv
- glNormal3d
- glNormal3dv
- glNormal3f
- glNormal3fv
- glNormal3i
- glNormal3iv
- glNormal3s
- glNormal3sv
- glNormalPointer
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointSize
- glPolygonMode
- glPolygonOffset
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPushAttrib
- glPushClientAttrib
- glPushMatrix
- glPushName
- glRasterPos2d
- glRasterPos2dv
- glRasterPos2f
- glRasterPos2fv
- glRasterPos2i
- glRasterPos2iv
- glRasterPos2s
- glRasterPos2sv
- glRasterPos3d
- glRasterPos3dv
- glRasterPos3f
- glRasterPos3fv
- glRasterPos3i
- glRasterPos3iv
- glRasterPos3s
- glRasterPos3sv
- glRasterPos4d
- glRasterPos4dv
- glRasterPos4f
- glRasterPos4fv
- glRasterPos4i
- glRasterPos4iv
- glRasterPos4s
- glRasterPos4sv
- glReadBuffer
- glReadPixels
- glRectd
- glRectdv
- glRectf
- glRectfv
- glRecti
- glRectiv
- glRects
- glRectsv
- glRenderMode
- glRotated
- glRotatef
- glScaled
- glScalef
- glScissor
- glSelectBuffer
- glShadeModel
- glStencilFunc
- glStencilMask
- glStencilOp
- glTexCoord1d
- glTexCoord1dv
- glTexCoord1f
- glTexCoord1fv
- glTexCoord1i
- glTexCoord1iv
- glTexCoord1s
- glTexCoord1sv
- glTexCoord2d
- glTexCoord2dv
- glTexCoord2f
- glTexCoord2fv
- glTexCoord2i
- glTexCoord2iv
- glTexCoord2s
- glTexCoord2sv
- glTexCoord3d
- glTexCoord3dv
- glTexCoord3f
- glTexCoord3fv
- glTexCoord3i
- glTexCoord3iv
- glTexCoord3s
- glTexCoord3sv
- glTexCoord4d
- glTexCoord4dv
- glTexCoord4f
- glTexCoord4fv
- glTexCoord4i
- glTexCoord4iv
- glTexCoord4s
- glTexCoord4sv
- glTexCoordPointer
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glTexImage1D
- glTexImage2D
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage2D
- glTranslated
- glTranslatef
- glVertex2d
- glVertex2dv
- glVertex2f
- glVertex2fv
- glVertex2i
- glVertex2iv
- glVertex2s
- glVertex2sv
- glVertex3d
- glVertex3dv
- glVertex3f
- glVertex3fv
- glVertex3i
- glVertex3iv
- glVertex3s
- glVertex3sv
- glVertex4d
- glVertex4dv
- glVertex4f
- glVertex4fv
- glVertex4i
- glVertex4iv
- glVertex4s
- glVertex4sv
- glVertexPointer
- glViewport
- wglChoosePixelFormat
- wglCopyContext
- wglCreateContext
- wglCreateLayerContext
- wglDeleteContext
- wglDescribeLayerPlane
- wglDescribePixelFormat
- wglGetCurrentContext
- wglGetCurrentDC
- wglGetLayerPaletteEntries
- wglGetPixelFormat
- wglGetProcAddress
- wglMakeCurrent
- wglRealizeLayerPalette
- wglSetLayerPaletteEntries
- wglSetPixelFormat
- wglShareLists
- wglSwapBuffers
- wglSwapLayerBuffers
- wglUseFontBitmapsA
- wglUseFontBitmapsW
- wglUseFontOutlinesA
- wglUseFontOutlinesW
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wgl.c b/mesalib/src/mesa/drivers/windows/gdi/wgl.c
deleted file mode 100644
index 3458cc9f3..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/wgl.c
+++ /dev/null
@@ -1,689 +0,0 @@
-
-/*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- */
-
-/*
- * File name : wgl.c
- * WGL stuff. Added by Oleg Letsinsky, ajl@ultersys.ru
- * Some things originated from the 3Dfx WGL functions
- */
-
-/*
- * This file contains the implementation of the wgl* functions for
- * Mesa on Windows. Since these functions are provided by Windows in
- * GDI/OpenGL, we must supply our versions that work with Mesa here.
- */
-
-
-#include <windows.h>
-
-#include "main/config.h"
-#include "glapi/glapi.h"
-#include "swrast/swrast.h"
-#include "GL/wmesa.h" /* protos for wmesa* functions */
-
-/*
- * Pixel Format Descriptors
- */
-
-/* Extend the PFD to include DB flag */
-struct __pixelformat__
-{
- PIXELFORMATDESCRIPTOR pfd;
- GLboolean doubleBuffered;
-};
-
-
-
-/* These are the PFD's supported by this driver. */
-struct __pixelformat__ pfd[] =
-{
-#if 0
- /* Double Buffer, alpha */
- {
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 24,
- 8, 0,
- 8, 8,
- 8, 16,
- 8, 24,
- 0, 0, 0, 0, 0,
- DEFAULT_SOFTWARE_DEPTH_BITS, 8,
- 0, 0, 0,
- 0, 0, 0
- },
- GL_TRUE
- },
- /* Single Buffer, alpha */
- {
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_GENERIC_FORMAT,
- PFD_TYPE_RGBA,
- 24,
- 8, 0,
- 8, 8,
- 8, 16,
- 8, 24,
- 0, 0, 0, 0, 0,
- DEFAULT_SOFTWARE_DEPTH_BITS, 8,
- 0, 0, 0,
- 0, 0, 0
- },
- GL_FALSE
- },
-#endif
- /* Double Buffer, no alpha */
- {
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 24,
- 8, 0,
- 8, 8,
- 8, 16,
- 0, 0,
- 0, 0, 0, 0, 0,
- DEFAULT_SOFTWARE_DEPTH_BITS, 8,
- 0, 0, 0,
- 0, 0, 0
- },
- GL_TRUE
- },
- /* Single Buffer, no alpha */
- {
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_GENERIC_FORMAT,
- PFD_TYPE_RGBA,
- 24,
- 8, 0,
- 8, 8,
- 8, 16,
- 0, 0,
- 0, 0, 0, 0, 0,
- DEFAULT_SOFTWARE_DEPTH_BITS, 8,
- 0, 0, 0,
- 0, 0, 0
- },
- GL_FALSE
- },
-};
-
-int npfd = sizeof(pfd) / sizeof(pfd[0]);
-
-
-/*
- * Contexts
- */
-
-typedef struct {
- WMesaContext ctx;
-} MesaWglCtx;
-
-#define MESAWGL_CTX_MAX_COUNT 20
-
-static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT];
-
-static unsigned ctx_count = 0;
-static int ctx_current = -1;
-static unsigned curPFD = 0;
-
-static HDC CurrentHDC = 0;
-
-
-WINGDIAPI HGLRC GLAPIENTRY wglCreateContext(HDC hdc)
-{
- int i = 0;
- if (!ctx_count) {
- for(i=0;i<MESAWGL_CTX_MAX_COUNT;i++) {
- wgl_ctx[i].ctx = NULL;
- }
- }
- for( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) {
- if ( wgl_ctx[i].ctx == NULL ) {
- wgl_ctx[i].ctx =
- WMesaCreateContext(hdc, NULL, (GLboolean)GL_TRUE,
- (GLboolean) (pfd[curPFD-1].doubleBuffered ?
- GL_TRUE : GL_FALSE),
- (GLboolean)(pfd[curPFD-1].pfd.cAlphaBits ?
- GL_TRUE : GL_FALSE) );
- if (wgl_ctx[i].ctx == NULL)
- break;
- ctx_count++;
- return ((HGLRC)wgl_ctx[i].ctx);
- }
- }
- SetLastError(0);
- return(NULL);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc)
-{
- int i;
- for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) {
- if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ){
- WMesaMakeCurrent((WMesaContext) hglrc, NULL);
- WMesaDestroyContext(wgl_ctx[i].ctx);
- wgl_ctx[i].ctx = NULL;
- ctx_count--;
- return(TRUE);
- }
- }
- SetLastError(0);
- return(FALSE);
-}
-
-WINGDIAPI HGLRC GLAPIENTRY wglGetCurrentContext(VOID)
-{
- if (ctx_current < 0)
- return 0;
- else
- return (HGLRC) wgl_ctx[ctx_current].ctx;
-}
-
-WINGDIAPI HDC GLAPIENTRY wglGetCurrentDC(VOID)
-{
- return CurrentHDC;
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglMakeCurrent(HDC hdc, HGLRC hglrc)
-{
- int i;
-
- CurrentHDC = hdc;
-
- if (!hdc || !hglrc) {
- WMesaMakeCurrent(NULL, NULL);
- ctx_current = -1;
- return TRUE;
- }
-
- for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) {
- if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ) {
- WMesaMakeCurrent( (WMesaContext) hglrc, hdc );
- ctx_current = i;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-WINGDIAPI int GLAPIENTRY wglChoosePixelFormat(HDC hdc,
- CONST
- PIXELFORMATDESCRIPTOR *ppfd)
-{
- int i,best = -1,bestdelta = 0x7FFFFFFF,delta;
- (void) hdc;
-
- if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1)
- {
- SetLastError(0);
- return(0);
- }
- for(i = 0; i < npfd;i++)
- {
- delta = 0;
- if(
- (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) &&
- !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW))
- continue;
- if(
- (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) &&
- !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP))
- continue;
- if(
- (ppfd->dwFlags & PFD_SUPPORT_GDI) &&
- !(pfd[i].pfd.dwFlags & PFD_SUPPORT_GDI))
- continue;
- if(
- (ppfd->dwFlags & PFD_SUPPORT_OPENGL) &&
- !(pfd[i].pfd.dwFlags & PFD_SUPPORT_OPENGL))
- continue;
- if(
- !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
- ((ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
- (pfd[i].pfd.dwFlags & PFD_DOUBLEBUFFER)))
- continue;
- if(
- !(ppfd->dwFlags & PFD_STEREO_DONTCARE) &&
- ((ppfd->dwFlags & PFD_STEREO) !=
- (pfd[i].pfd.dwFlags & PFD_STEREO)))
- continue;
- if(ppfd->iPixelType != pfd[i].pfd.iPixelType)
- delta++;
- if(ppfd->cAlphaBits != pfd[i].pfd.cAlphaBits)
- delta++;
- if(delta < bestdelta)
- {
- best = i + 1;
- bestdelta = delta;
- if(bestdelta == 0)
- break;
- }
- }
- if(best == -1)
- {
- SetLastError(0);
- return(0);
- }
- return(best);
-}
-
-WINGDIAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc,
- int iPixelFormat,
- UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
-{
- (void) hdc;
-
- if(ppfd == NULL)
- return(npfd);
- if(iPixelFormat < 1 || iPixelFormat > npfd ||
- nBytes != sizeof(PIXELFORMATDESCRIPTOR))
- {
- SetLastError(0);
- return(0);
- }
- *ppfd = pfd[iPixelFormat - 1].pfd;
- return(npfd);
-}
-
-WINGDIAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc)
-{
- PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
- if (p)
- return p;
-
- SetLastError(0);
- return(NULL);
-}
-
-WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc)
-{
- (void) hdc;
- if(curPFD == 0) {
- SetLastError(0);
- return(0);
- }
- return(curPFD);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
- const PIXELFORMATDESCRIPTOR *ppfd)
-{
- (void) hdc;
-
- /* SetPixelFormat (hence wglSetPixelFormat) must not touch ppfd, per
- * http://msdn.microsoft.com/en-us/library/dd369049(v=vs.85).aspx
- */
- (void) ppfd;
-
- if(iPixelFormat < 1 || iPixelFormat > npfd) {
- SetLastError(0);
- return(FALSE);
- }
- curPFD = iPixelFormat;
- return(TRUE);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc)
-{
- WMesaSwapBuffers(hdc);
- return TRUE;
-}
-
-static FIXED FixedFromDouble(double d)
-{
- long l = (long) (d * 65536L);
- return *(FIXED *) (void *) &l;
-}
-
-
-/*
-** This is cribbed from FX/fxwgl.c, and seems to implement support
-** for bitmap fonts where the wglUseFontBitmapsA() code implements
-** support for outline fonts. In combination they hopefully give
-** fairly generic support for fonts.
-*/
-static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar,
- DWORD numChars, DWORD listBase)
-{
-#define VERIFY(a) (void)(a)
-
- TEXTMETRIC metric;
- BITMAPINFO *dibInfo;
- HDC bitDevice;
- COLORREF tempColor;
- int i;
-
- VERIFY(GetTextMetrics(fontDevice, &metric));
-
- dibInfo = calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
- dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- dibInfo->bmiHeader.biPlanes = 1;
- dibInfo->bmiHeader.biBitCount = 1;
- dibInfo->bmiHeader.biCompression = BI_RGB;
-
- bitDevice = CreateCompatibleDC(fontDevice);
-
- /* Swap fore and back colors so the bitmap has the right polarity */
- tempColor = GetBkColor(bitDevice);
- SetBkColor(bitDevice, GetTextColor(bitDevice));
- SetTextColor(bitDevice, tempColor);
-
- /* Place chars based on base line */
- VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0);
-
- for(i = 0; i < (int)numChars; i++) {
- SIZE size;
- char curChar;
- int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res;
- HBITMAP bitObject;
- HGDIOBJ origBmap;
- unsigned char *bmap;
-
- curChar = (char)(i + firstChar);
-
- /* Find how high/wide this character is */
- VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
-
- /* Create the output bitmap */
- charWidth = size.cx;
- charHeight = size.cy;
- /* Round up to the next multiple of 32 bits */
- bmapWidth = ((charWidth + 31) / 32) * 32;
- bmapHeight = charHeight;
- bitObject = CreateCompatibleBitmap(bitDevice,
- bmapWidth,
- bmapHeight);
- /* VERIFY(bitObject); */
-
- /* Assign the output bitmap to the device */
- origBmap = SelectObject(bitDevice, bitObject);
- (void) VERIFY(origBmap);
-
- VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) );
-
- /* Use our source font on the device */
- VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT)));
-
- /* Draw the character */
- VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1));
-
- /* Unselect our bmap object */
- VERIFY(SelectObject(bitDevice, origBmap));
-
- /* Convert the display dependant representation to a 1 bit deep DIB */
- numBytes = (bmapWidth * bmapHeight) / 8;
- bmap = malloc(numBytes);
- dibInfo->bmiHeader.biWidth = bmapWidth;
- dibInfo->bmiHeader.biHeight = bmapHeight;
- res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
- dibInfo,
- DIB_RGB_COLORS);
- /* VERIFY(res); */
-
- /* Create the GL object */
- glNewList(i + listBase, GL_COMPILE);
- glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent,
- (GLfloat)charWidth, 0.0,
- bmap);
- glEndList();
- /* CheckGL(); */
-
- /* Destroy the bmap object */
- DeleteObject(bitObject);
-
- /* Deallocate the bitmap data */
- free(bmap);
- }
-
- /* Destroy the DC */
- VERIFY(DeleteDC(bitDevice));
-
- free(dibInfo);
-
- return TRUE;
-#undef VERIFY
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first,
- DWORD count, DWORD listBase)
-{
- int i;
- GLuint font_list;
- DWORD size;
- GLYPHMETRICS gm;
- HANDLE hBits;
- LPSTR lpBits;
- MAT2 mat;
- int success = TRUE;
-
- if (count == 0)
- return FALSE;
-
- font_list = listBase;
-
- mat.eM11 = FixedFromDouble(1);
- mat.eM12 = FixedFromDouble(0);
- mat.eM21 = FixedFromDouble(0);
- mat.eM22 = FixedFromDouble(-1);
-
- memset(&gm,0,sizeof(gm));
-
- /*
- ** If we can't get the glyph outline, it may be because this is a fixed
- ** font. Try processing it that way.
- */
- if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat)
- == GDI_ERROR ) {
- return wglUseFontBitmaps_FX( hdc, first, count, listBase );
- }
-
- /*
- ** Otherwise process all desired characters.
- */
- for (i = 0; i < (int)count; i++) {
- DWORD err;
-
- glNewList( font_list+i, GL_COMPILE );
-
- /* allocate space for the bitmap/outline */
- size = GetGlyphOutline(hdc, first + i, GGO_BITMAP,
- &gm, 0, NULL, &mat);
- if (size == GDI_ERROR) {
- glEndList( );
- err = GetLastError();
- success = FALSE;
- continue;
- }
-
- hBits = GlobalAlloc(GHND, size+1);
- lpBits = GlobalLock(hBits);
-
- err =
- GetGlyphOutline(hdc, /* handle to device context */
- first + i, /* character to query */
- GGO_BITMAP, /* format of data to return */
- &gm, /* ptr to structure for metrics*/
- size, /* size of buffer for data */
- lpBits, /* pointer to buffer for data */
- &mat /* pointer to transformation */
- /* matrix structure */
- );
-
- if (err == GDI_ERROR) {
- GlobalUnlock(hBits);
- GlobalFree(hBits);
-
- glEndList( );
- err = GetLastError();
- success = FALSE;
- continue;
- }
-
- glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY,
- (GLfloat)-gm.gmptGlyphOrigin.x,
- (GLfloat)gm.gmptGlyphOrigin.y,
- (GLfloat)gm.gmCellIncX,
- (GLfloat)gm.gmCellIncY,
- (const GLubyte * )lpBits);
-
- GlobalUnlock(hBits);
- GlobalFree(hBits);
-
- glEndList( );
- }
-
- return success;
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1,
- HGLRC hglrc2)
-{
- WMesaShareLists((WMesaContext)hglrc1, (WMesaContext)hglrc2);
- return(TRUE);
-}
-
-
-
-/* NOT IMPLEMENTED YET */
-WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,
- HGLRC hglrcDst,
- UINT mask)
-{
- (void) hglrcSrc; (void) hglrcDst; (void) mask;
- return(FALSE);
-}
-
-WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,
- int iLayerPlane)
-{
- SetLastError(0);
- if (iLayerPlane == 0)
- return wglCreateContext( hdc );
- return(NULL);
-}
-
-
-WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc,
- DWORD first,
- DWORD count,
- DWORD listBase)
-{
- (void) hdc; (void) first; (void) count; (void) listBase;
- return FALSE;
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc,
- DWORD first,
- DWORD count,
- DWORD listBase,
- FLOAT deviation,
- FLOAT extrusion,
- int format,
- LPGLYPHMETRICSFLOAT lpgmf)
-{
- (void) hdc; (void) first; (void) count;
- (void) listBase; (void) deviation; (void) extrusion; (void) format;
- (void) lpgmf;
- SetLastError(0);
- return(FALSE);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc,
- DWORD first,
- DWORD count,
- DWORD listBase,
- FLOAT deviation,
- FLOAT extrusion,
- int format,
- LPGLYPHMETRICSFLOAT lpgmf)
-{
- (void) hdc; (void) first; (void) count;
- (void) listBase; (void) deviation; (void) extrusion; (void) format;
- (void) lpgmf;
- SetLastError(0);
- return(FALSE);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nBytes,
- LPLAYERPLANEDESCRIPTOR plpd)
-{
- (void) hdc; (void) iPixelFormat; (void) iLayerPlane;
- (void) nBytes; (void) plpd;
- SetLastError(0);
- return(FALSE);
-}
-
-WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc,
- int iLayerPlane,
- int iStart,
- int cEntries,
- CONST COLORREF *pcr)
-{
- (void) hdc; (void) iLayerPlane; (void) iStart;
- (void) cEntries; (void) pcr;
- SetLastError(0);
- return(0);
-}
-
-WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc,
- int iLayerPlane,
- int iStart,
- int cEntries,
- COLORREF *pcr)
-{
- (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr;
- SetLastError(0);
- return(0);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc,
- int iLayerPlane,
- BOOL bRealize)
-{
- (void) hdc; (void) iLayerPlane; (void) bRealize;
- SetLastError(0);
- return(FALSE);
-}
-
-WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc,
- UINT fuPlanes)
-{
- (void) hdc; (void) fuPlanes;
- SetLastError(0);
- return(FALSE);
-}
-
-WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc)
-{
- return "WGL_ARB_extensions_string";
-}
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
deleted file mode 100644
index c1a9c28b1..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ /dev/null
@@ -1,791 +0,0 @@
-/*
- * Windows (Win32/Win64) device driver for Mesa
- *
- */
-
-#include "wmesadef.h"
-#include "colors.h"
-#include "GL/wmesa.h"
-#include <winuser.h>
-#include "main/context.h"
-#include "main/api_exec.h"
-#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
-#include "main/macros.h"
-#include "main/version.h"
-#include "main/vtxfmt.h"
-#include "drivers/common/driverfuncs.h"
-#include "drivers/common/meta.h"
-#include "vbo/vbo.h"
-#include "swrast/swrast.h"
-#include "swrast/s_renderbuffer.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-
-
-/* linked list of our Framebuffers (windows) */
-static WMesaFramebuffer FirstFramebuffer = NULL;
-
-
-/**
- * Create a new WMesaFramebuffer object which will correspond to the
- * given HDC (Window handle).
- */
-static WMesaFramebuffer
-wmesa_new_framebuffer(HDC hdc, struct gl_config *visual)
-{
- WMesaFramebuffer pwfb
- = malloc(sizeof(struct wmesa_framebuffer));
- if (pwfb) {
- _mesa_initialize_window_framebuffer(&pwfb->Base, visual);
- pwfb->hDC = hdc;
- /* insert at head of list */
- pwfb->next = FirstFramebuffer;
- FirstFramebuffer = pwfb;
- }
- return pwfb;
-}
-
-/**
- * Given an hdc, free the corresponding WMesaFramebuffer
- */
-static void
-wmesa_free_framebuffer(HDC hdc)
-{
- WMesaFramebuffer pwfb, prev;
- for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) {
- if (pwfb->hDC == hdc)
- break;
- prev = pwfb;
- }
- if (pwfb) {
- struct gl_framebuffer *fb;
- if (pwfb == FirstFramebuffer)
- FirstFramebuffer = pwfb->next;
- else
- prev->next = pwfb->next;
- fb = &pwfb->Base;
- _mesa_reference_framebuffer(&fb, NULL);
- }
-}
-
-/**
- * Given an hdc, return the corresponding WMesaFramebuffer
- */
-static WMesaFramebuffer
-wmesa_lookup_framebuffer(HDC hdc)
-{
- WMesaFramebuffer pwfb;
- for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) {
- if (pwfb->hDC == hdc)
- return pwfb;
- }
- return NULL;
-}
-
-
-/**
- * Given a struct gl_framebuffer, return the corresponding WMesaFramebuffer.
- */
-static WMesaFramebuffer wmesa_framebuffer(struct gl_framebuffer *fb)
-{
- return (WMesaFramebuffer) fb;
-}
-
-
-/**
- * Given a struct gl_context, return the corresponding WMesaContext.
- */
-static WMesaContext wmesa_context(const struct gl_context *ctx)
-{
- return (WMesaContext) ctx;
-}
-
-
-/*
- * Every driver should implement a GetString function in order to
- * return a meaningful GL_RENDERER string.
- */
-static const GLubyte *wmesa_get_string(struct gl_context *ctx, GLenum name)
-{
- return (name == GL_RENDERER) ?
- (GLubyte *) "Mesa Windows GDI Driver" : NULL;
-}
-
-
-/*
- * Determine the pixel format based on the pixel size.
- */
-static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC)
-{
- pwfb->cColorBits = GetDeviceCaps(hDC, BITSPIXEL);
-
- /* Only 16 and 32 bit targets are supported now */
- assert(pwfb->cColorBits == 0 ||
- pwfb->cColorBits == 16 ||
- pwfb->cColorBits == 24 ||
- pwfb->cColorBits == 32);
-
- switch(pwfb->cColorBits){
- case 8:
- pwfb->pixelformat = PF_INDEX8;
- break;
- case 16:
- pwfb->pixelformat = PF_5R6G5B;
- break;
- case 24:
- case 32:
- pwfb->pixelformat = PF_8R8G8B;
- break;
- default:
- pwfb->pixelformat = PF_BADFORMAT;
- }
-}
-
-
-/**
- * Create DIB for back buffer.
- * We write into this memory with the span routines and then blit it
- * to the window on a buffer swap.
- */
-static BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
-{
- LPBITMAPINFO pbmi = &(pwfb->bmi);
- HDC hic;
-
- pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- pbmi->bmiHeader.biWidth = lxSize;
- pbmi->bmiHeader.biHeight= -lySize;
- pbmi->bmiHeader.biPlanes = 1;
- pbmi->bmiHeader.biBitCount = GetDeviceCaps(pwfb->hDC, BITSPIXEL);
- pbmi->bmiHeader.biCompression = BI_RGB;
- pbmi->bmiHeader.biSizeImage = 0;
- pbmi->bmiHeader.biXPelsPerMeter = 0;
- pbmi->bmiHeader.biYPelsPerMeter = 0;
- pbmi->bmiHeader.biClrUsed = 0;
- pbmi->bmiHeader.biClrImportant = 0;
-
- pwfb->cColorBits = pbmi->bmiHeader.biBitCount;
- pwfb->ScanWidth = (lxSize * (pwfb->cColorBits / 8) + 3) & ~3;
-
- hic = CreateIC("display", NULL, NULL, NULL);
- pwfb->dib_hDC = CreateCompatibleDC(hic);
-
- pwfb->hbmDIB = CreateDIBSection(hic,
- &pwfb->bmi,
- DIB_RGB_COLORS,
- (void **)&(pwfb->pbPixels),
- 0,
- 0);
- pwfb->hOldBitmap = SelectObject(pwfb->dib_hDC, pwfb->hbmDIB);
-
- DeleteDC(hic);
-
- wmSetPixelFormat(pwfb, pwfb->hDC);
- return TRUE;
-}
-
-
-static void wmDeleteBackingStore(WMesaFramebuffer pwfb)
-{
- if (pwfb->hbmDIB) {
- SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap);
- DeleteDC(pwfb->dib_hDC);
- DeleteObject(pwfb->hbmDIB);
- }
-}
-
-
-/**
- * Find the width and height of the window named by hdc.
- */
-static void
-get_window_size(HDC hdc, GLuint *width, GLuint *height)
-{
- if (WindowFromDC(hdc)) {
- RECT rect;
- GetClientRect(WindowFromDC(hdc), &rect);
- *width = rect.right - rect.left;
- *height = rect.bottom - rect.top;
- }
- else { /* Memory context */
- /* From contributed code - use the size of the desktop
- * for the size of a memory context (?) */
- *width = GetDeviceCaps(hdc, HORZRES);
- *height = GetDeviceCaps(hdc, VERTRES);
- }
-}
-
-
-static void
-wmesa_get_buffer_size(struct gl_framebuffer *buffer, GLuint *width, GLuint *height)
-{
- WMesaFramebuffer pwfb = wmesa_framebuffer(buffer);
- get_window_size(pwfb->hDC, width, height);
-}
-
-
-static void wmesa_flush(struct gl_context *ctx)
-{
- WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer);
-
- if (ctx->Visual.doubleBufferMode == 1) {
- BitBlt(pwfb->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height,
- pwfb->dib_hDC, 0, 0, SRCCOPY);
- }
- else {
- /* Do nothing for single buffer */
- }
-}
-
-
-/**********************************************************************/
-/***** CLEAR Functions *****/
-/**********************************************************************/
-
-/*
- * Clear the color/depth/stencil buffers.
- */
-static void clear(struct gl_context *ctx, GLbitfield mask)
-{
-#define FLIP(Y) (ctx->DrawBuffer->Height - (Y) - 1)
- const GLint x = ctx->DrawBuffer->_Xmin;
- const GLint y = ctx->DrawBuffer->_Ymin;
- const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
- const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
-
- WMesaContext pwc = wmesa_context(ctx);
- WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
- int done = 0;
-
- /* Let swrast do all the work if the masks are not set to
- * clear all channels. */
- if (!ctx->Color.ColorMask[0][0] ||
- !ctx->Color.ColorMask[0][1] ||
- !ctx->Color.ColorMask[0][2] ||
- !ctx->Color.ColorMask[0][3]) {
- _swrast_Clear(ctx, mask);
- return;
- }
-
- if (mask & BUFFER_BITS_COLOR) {
- /* setup the clearing color */
- const union gl_color_union color = ctx->Color.ClearColor;
- GLubyte col[3];
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], color.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], color.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], color.f[2]);
- pwc->clearColorRef = RGB(col[0], col[1], col[2]);
- DeleteObject(pwc->clearPen);
- DeleteObject(pwc->clearBrush);
- pwc->clearPen = CreatePen(PS_SOLID, 1, pwc->clearColorRef);
- pwc->clearBrush = CreateSolidBrush(pwc->clearColorRef);
- }
-
- /* Back buffer */
- if (mask & BUFFER_BIT_BACK_LEFT) {
-
- int i, rowSize;
- UINT bytesPerPixel = pwfb->cColorBits / 8;
- LPBYTE lpb, clearRow;
- LPWORD lpw;
- BYTE bColor;
- WORD wColor;
- BYTE r, g, b;
- DWORD dwColor;
- LPDWORD lpdw;
-
- /* Try for a fast clear - clearing entire buffer with a single
- * byte value. */
- if (width == ctx->DrawBuffer->Width &&
- height == ctx->DrawBuffer->Height) { /* entire buffer */
- /* Now check for an easy clear value */
- switch (bytesPerPixel) {
- case 1:
- bColor = BGR8(GetRValue(pwc->clearColorRef),
- GetGValue(pwc->clearColorRef),
- GetBValue(pwc->clearColorRef));
- memset(pwfb->pbPixels, bColor,
- pwfb->ScanWidth * height);
- done = 1;
- break;
- case 2:
- wColor = BGR16(GetRValue(pwc->clearColorRef),
- GetGValue(pwc->clearColorRef),
- GetBValue(pwc->clearColorRef));
- if (((wColor >> 8) & 0xff) == (wColor & 0xff)) {
- memset(pwfb->pbPixels, wColor & 0xff,
- pwfb->ScanWidth * height);
- done = 1;
- }
- break;
- case 3:
- /* fall through */
- case 4:
- if (GetRValue(pwc->clearColorRef) ==
- GetGValue(pwc->clearColorRef) &&
- GetRValue(pwc->clearColorRef) ==
- GetBValue(pwc->clearColorRef)) {
- memset(pwfb->pbPixels,
- GetRValue(pwc->clearColorRef),
- pwfb->ScanWidth * height);
- done = 1;
- }
- break;
- default:
- break;
- }
- } /* all */
-
- if (!done) {
- /* Need to clear a row at a time. Begin by setting the first
- * row in the area to be cleared to the clear color. */
-
- clearRow = pwfb->pbPixels +
- pwfb->ScanWidth * FLIP(y) +
- bytesPerPixel * x;
- switch (bytesPerPixel) {
- case 1:
- lpb = clearRow;
- bColor = BGR8(GetRValue(pwc->clearColorRef),
- GetGValue(pwc->clearColorRef),
- GetBValue(pwc->clearColorRef));
- memset(lpb, bColor, width);
- break;
- case 2:
- lpw = (LPWORD)clearRow;
- wColor = BGR16(GetRValue(pwc->clearColorRef),
- GetGValue(pwc->clearColorRef),
- GetBValue(pwc->clearColorRef));
- for (i=0; i<width; i++)
- *lpw++ = wColor;
- break;
- case 3:
- lpb = clearRow;
- r = GetRValue(pwc->clearColorRef);
- g = GetGValue(pwc->clearColorRef);
- b = GetBValue(pwc->clearColorRef);
- for (i=0; i<width; i++) {
- *lpb++ = b;
- *lpb++ = g;
- *lpb++ = r;
- }
- break;
- case 4:
- lpdw = (LPDWORD)clearRow;
- dwColor = BGR32(GetRValue(pwc->clearColorRef),
- GetGValue(pwc->clearColorRef),
- GetBValue(pwc->clearColorRef));
- for (i=0; i<width; i++)
- *lpdw++ = dwColor;
- break;
- default:
- break;
- } /* switch */
-
- /* copy cleared row to other rows in buffer */
- lpb = clearRow - pwfb->ScanWidth;
- rowSize = width * bytesPerPixel;
- for (i=1; i<height; i++) {
- memcpy(lpb, clearRow, rowSize);
- lpb -= pwfb->ScanWidth;
- }
- } /* not done */
- mask &= ~BUFFER_BIT_BACK_LEFT;
- } /* back buffer */
-
- /* front buffer */
- if (mask & BUFFER_BIT_FRONT_LEFT) {
- HDC DC = pwc->hDC;
- HPEN Old_Pen = SelectObject(DC, pwc->clearPen);
- HBRUSH Old_Brush = SelectObject(DC, pwc->clearBrush);
- Rectangle(DC,
- x,
- FLIP(y) + 1,
- x + width + 1,
- FLIP(y) - height + 1);
- SelectObject(DC, Old_Pen);
- SelectObject(DC, Old_Brush);
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- } /* front buffer */
-
- /* Call swrast if there is anything left to clear (like DEPTH) */
- if (mask)
- _swrast_Clear(ctx, mask);
-
-#undef FLIP
-}
-
-
-
-/**********************************************************************/
-/***** BUFFER Functions *****/
-/**********************************************************************/
-
-
-
-
-static void
-wmesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
-{
- _mesa_delete_renderbuffer(ctx, rb);
-}
-
-
-/**
- * This is called by Mesa whenever it determines that the window size
- * has changed. Do whatever's needed to cope with that.
- */
-static GLboolean
-wmesa_renderbuffer_storage(struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width,
- GLuint height)
-{
- rb->Width = width;
- rb->Height = height;
- return GL_TRUE;
-}
-
-
-/**
- * Called by ctx->Driver.ResizeBuffers()
- * Resize the front/back colorbuffers to match the latest window size.
- */
-static void
-wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer,
- GLuint width, GLuint height)
-{
- WMesaFramebuffer pwfb = wmesa_framebuffer(buffer);
-
- if (pwfb->Base.Width != width || pwfb->Base.Height != height) {
- /* Realloc back buffer */
- if (ctx->Visual.doubleBufferMode == 1) {
- wmDeleteBackingStore(pwfb);
- wmCreateBackingStore(pwfb, width, height);
- }
- }
- _mesa_resize_framebuffer(ctx, buffer, width, height);
-}
-
-
-/**
- * Called by glViewport.
- * This is a good time for us to poll the current window size and adjust
- * our renderbuffers to match the current window size.
- * Remember, we have no opportunity to respond to conventional
- * resize events since the driver has no event loop.
- * Thus, we poll.
- * MakeCurrent also ends up making a call here, so that ensures
- * we get the viewport set correctly, even if the app does not call
- * glViewport and relies on the defaults.
- */
-static void wmesa_viewport(struct gl_context *ctx)
-{
- GLuint new_width, new_height;
-
- wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height);
-
- /**
- * Resize buffers if the window size changed.
- */
- wmesa_resize_buffers(ctx, ctx->WinSysDrawBuffer, new_width, new_height);
- ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
-}
-
-
-
-
-/**
- * Called when the driver should update it's state, based on the new_state
- * flags.
- */
-static void wmesa_update_state(struct gl_context *ctx, GLuint new_state)
-{
- _swrast_InvalidateState(ctx, new_state);
- _swsetup_InvalidateState(ctx, new_state);
- _vbo_InvalidateState(ctx, new_state);
- _tnl_InvalidateState(ctx, new_state);
-
- /* TODO - This code is not complete yet because I
- * don't know what to do for all state updates.
- */
-
- if (new_state & _NEW_BUFFERS) {
- }
-}
-
-
-
-
-
-/**********************************************************************/
-/***** WMESA Functions *****/
-/**********************************************************************/
-
-WMesaContext WMesaCreateContext(HDC hDC,
- HPALETTE* Pal,
- GLboolean rgb_flag,
- GLboolean db_flag,
- GLboolean alpha_flag)
-{
- WMesaContext c;
- struct dd_function_table functions;
- GLint red_bits, green_bits, blue_bits, alpha_bits;
- struct gl_context *ctx;
- struct gl_config *visual;
-
- (void) Pal;
-
- /* Indexed mode not supported */
- if (!rgb_flag)
- return NULL;
-
- /* Allocate wmesa context */
- c = CALLOC_STRUCT(wmesa_context);
- if (!c)
- return NULL;
-
-#if 0
- /* I do not understand this contributed code */
- /* Support memory and device contexts */
- if(WindowFromDC(hDC) != NULL) {
- c->hDC = GetDC(WindowFromDC(hDC)); /* huh ???? */
- }
- else {
- c->hDC = hDC;
- }
-#else
- c->hDC = hDC;
-#endif
-
- /* Get data for visual */
- /* Dealing with this is actually a bit of overkill because Mesa will end
- * up treating all color component size requests less than 8 by using
- * a single byte per channel. In addition, the interface to the span
- * routines passes colors as an entire byte per channel anyway, so there
- * is nothing to be saved by telling the visual to be 16 bits if the device
- * is 16 bits. That is, Mesa is going to compute colors down to 8 bits per
- * channel anyway.
- * But we go through the motions here anyway.
- */
- switch (GetDeviceCaps(c->hDC, BITSPIXEL)) {
- case 16:
- red_bits = green_bits = blue_bits = 5;
- alpha_bits = 0;
- break;
- default:
- red_bits = green_bits = blue_bits = 8;
- alpha_bits = 8;
- break;
- }
- /* Create visual based on flags */
- visual = _mesa_create_visual(db_flag, /* db_flag */
- GL_FALSE, /* stereo */
- red_bits, green_bits, blue_bits, /* color RGB */
- alpha_flag ? alpha_bits : 0, /* color A */
- DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */
- 8, /* stencil_bits */
- 16,16,16, /* accum RGB */
- alpha_flag ? 16 : 0, /* accum A */
- 1); /* num samples */
-
- if (!visual) {
- free(c);
- return NULL;
- }
-
- /* Set up driver functions */
- _mesa_init_driver_functions(&functions);
- functions.GetString = wmesa_get_string;
- functions.UpdateState = wmesa_update_state;
- functions.Flush = wmesa_flush;
- functions.Clear = clear;
- functions.ResizeBuffers = wmesa_resize_buffers;
- functions.Viewport = wmesa_viewport;
-
- /* initialize the Mesa context data */
- ctx = &c->gl_ctx;
- _mesa_initialize_context(ctx, API_OPENGL_COMPAT, visual,
- NULL, &functions);
-
- /* visual no longer needed - it was copied by _mesa_initialize_context() */
- _mesa_destroy_visual(visual);
-
- _mesa_enable_sw_extensions(ctx);
-
- _mesa_meta_init(ctx);
-
- /* Initialize the software rasterizer and helper modules. */
- if (!_swrast_CreateContext(ctx) ||
- !_vbo_CreateContext(ctx) ||
- !_tnl_CreateContext(ctx) ||
- !_swsetup_CreateContext(ctx)) {
- _mesa_free_context_data(ctx);
- free(c);
- return NULL;
- }
- _swsetup_Wakeup(ctx);
- TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
-
- _mesa_compute_version(ctx);
-
- /* Exec table initialization requires the version to be computed */
- _mesa_initialize_dispatch_tables(ctx);
- _mesa_initialize_vbo_vtxfmt(ctx);
-
- return c;
-}
-
-
-void WMesaDestroyContext( WMesaContext pwc )
-{
- struct gl_context *ctx = &pwc->gl_ctx;
- WMesaFramebuffer pwfb;
- GET_CURRENT_CONTEXT(cur_ctx);
-
- if (cur_ctx == ctx) {
- /* unbind current if deleting current context */
- WMesaMakeCurrent(NULL, NULL);
- }
-
- /* clean up frame buffer resources */
- pwfb = wmesa_lookup_framebuffer(pwc->hDC);
- if (pwfb) {
- if (ctx->Visual.doubleBufferMode == 1)
- wmDeleteBackingStore(pwfb);
- wmesa_free_framebuffer(pwc->hDC);
- }
-
- /* Release for device, not memory contexts */
- if (WindowFromDC(pwc->hDC) != NULL)
- {
- ReleaseDC(WindowFromDC(pwc->hDC), pwc->hDC);
- }
- DeleteObject(pwc->clearPen);
- DeleteObject(pwc->clearBrush);
-
- _mesa_meta_free(ctx);
-
- _swsetup_DestroyContext(ctx);
- _tnl_DestroyContext(ctx);
- _vbo_DestroyContext(ctx);
- _swrast_DestroyContext(ctx);
-
- _mesa_free_context_data(ctx);
- free(pwc);
-}
-
-
-/**
- * Create a new color renderbuffer.
- */
-static struct gl_renderbuffer *
-wmesa_new_renderbuffer(void)
-{
- struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
- if (!rb)
- return NULL;
-
- _mesa_init_renderbuffer(rb, (GLuint)0);
-
- rb->_BaseFormat = GL_RGBA;
- rb->InternalFormat = GL_RGBA;
- rb->Delete = wmesa_delete_renderbuffer;
- rb->AllocStorage = wmesa_renderbuffer_storage;
- return rb;
-}
-
-
-void WMesaMakeCurrent(WMesaContext c, HDC hdc)
-{
- WMesaFramebuffer pwfb;
-
- {
- /* return if already current */
- GET_CURRENT_CONTEXT(ctx);
- WMesaContext pwc = wmesa_context(ctx);
- if (pwc && c == pwc && pwc->hDC == hdc)
- return;
- }
-
- pwfb = wmesa_lookup_framebuffer(hdc);
-
- /* Lazy creation of framebuffers */
- if (c && !pwfb && hdc) {
- struct gl_renderbuffer *rb;
- struct gl_config *visual = &c->gl_ctx.Visual;
- GLuint width, height;
-
- get_window_size(hdc, &width, &height);
-
- c->clearPen = CreatePen(PS_SOLID, 1, 0);
- c->clearBrush = CreateSolidBrush(0);
-
- pwfb = wmesa_new_framebuffer(hdc, visual);
-
- /* Create back buffer if double buffered */
- if (visual->doubleBufferMode == 1) {
- wmCreateBackingStore(pwfb, width, height);
- }
-
- /* make render buffers */
- if (visual->doubleBufferMode == 1) {
- rb = wmesa_new_renderbuffer();
- _mesa_add_renderbuffer(&pwfb->Base, BUFFER_BACK_LEFT, rb);
- }
- rb = wmesa_new_renderbuffer();
- _mesa_add_renderbuffer(&pwfb->Base, BUFFER_FRONT_LEFT, rb);
-
- /* Let Mesa own the Depth, Stencil, and Accum buffers */
- _swrast_add_soft_renderbuffers(&pwfb->Base,
- GL_FALSE, /* color */
- visual->depthBits > 0,
- visual->stencilBits > 0,
- visual->accumRedBits > 0,
- visual->alphaBits >0,
- GL_FALSE);
- }
-
- if (c && pwfb)
- _mesa_make_current(&c->gl_ctx, &pwfb->Base, &pwfb->Base);
- else
- _mesa_make_current(NULL, NULL, NULL);
-}
-
-
-void WMesaSwapBuffers( HDC hdc )
-{
- GET_CURRENT_CONTEXT(ctx);
- WMesaContext pwc = wmesa_context(ctx);
- WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(hdc);
-
- if (!pwfb) {
- _mesa_problem(NULL, "wmesa: swapbuffers on unknown hdc");
- return;
- }
-
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- if (pwc->hDC == hdc) {
- _mesa_notifySwapBuffers(ctx);
-
- BitBlt(pwfb->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height,
- pwfb->dib_hDC, 0, 0, SRCCOPY);
- }
- else {
- /* XXX for now only allow swapping current window */
- _mesa_problem(NULL, "wmesa: can't swap non-current window");
- }
-}
-
-void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx)
-{
- _mesa_share_state(&ctx->gl_ctx, &ctx_to_share->gl_ctx);
-}
-
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h
deleted file mode 100644
index 9fda88390..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h
+++ /dev/null
@@ -1,43 +0,0 @@
-#ifndef WMESADEF_H
-#define WMESADEF_H
-
-#include <windows.h>
-
-#include "main/context.h"
-
-
-/**
- * The Windows Mesa rendering context, derived from struct gl_context.
- */
-struct wmesa_context {
- struct gl_context gl_ctx; /* The core GL/Mesa context */
- HDC hDC;
- COLORREF clearColorRef;
- HPEN clearPen;
- HBRUSH clearBrush;
-};
-
-
-/**
- * Windows framebuffer, derived from gl_framebuffer
- */
-struct wmesa_framebuffer
-{
- struct gl_framebuffer Base;
- HDC hDC;
- int pixelformat;
- GLuint ScanWidth;
- int cColorBits;
- /* back buffer DIB fields */
- HDC dib_hDC;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- PBYTE pbPixels;
- struct wmesa_framebuffer *next;
-};
-
-typedef struct wmesa_framebuffer *WMesaFramebuffer;
-
-
-#endif /* WMESADEF_H */
diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore
index e65472d63..8256ad792 100644
--- a/mesalib/src/mesa/main/.gitignore
+++ b/mesalib/src/mesa/main/.gitignore
@@ -1,13 +1,11 @@
api_exec.c
dispatch.h
enums.c
-get_es1.c
-get_es2.c
git_sha1.h
git_sha1.h.tmp
remap_helper.h
get_hash.h
get_hash.h.tmp
-format_info.c
+format_info.h
format_pack.c
format_unpack.c
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c
index 536326f6e..ea015fd65 100644
--- a/mesalib/src/mesa/main/api_arrayelt.c
+++ b/mesalib/src/mesa/main/api_arrayelt.c
@@ -1548,7 +1548,7 @@ _ae_update_state(struct gl_context *ctx)
*/
at->array = attribArray;
at->binding = &vao->VertexBinding[attribArray->VertexBinding];
- ASSERT(!at->array->Normalized);
+ assert(!at->array->Normalized);
at->func = AttribFuncsNV[at->array->Normalized]
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
@@ -1610,8 +1610,8 @@ _ae_update_state(struct gl_context *ctx)
check_vbo(actx, vao->IndexBufferObj);
- ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
- ASSERT(aa - actx->arrays < 32);
+ assert(at - actx->attribs <= VERT_ATTRIB_MAX);
+ assert(aa - actx->arrays < 32);
at->func = NULL; /* terminate the list */
aa->offset = -1; /* terminate the list */
diff --git a/mesalib/src/mesa/main/api_exec.h b/mesalib/src/mesa/main/api_exec.h
index ff35b78bb..1e4a9d61a 100644
--- a/mesalib/src/mesa/main/api_exec.h
+++ b/mesalib/src/mesa/main/api_exec.h
@@ -26,6 +26,9 @@
#ifndef API_EXEC_H
#define API_EXEC_H
+#ifdef __cplusplus
+extern "C" {
+#endif
struct _glapi_table;
struct gl_context;
@@ -39,4 +42,8 @@ _mesa_initialize_exec_table(struct gl_context *ctx);
extern void
_mesa_initialize_dispatch_tables(struct gl_context *ctx);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif
diff --git a/mesalib/src/mesa/main/api_loopback.h b/mesalib/src/mesa/main/api_loopback.h
index 2195e01e3..44514405b 100644
--- a/mesalib/src/mesa/main/api_loopback.h
+++ b/mesalib/src/mesa/main/api_loopback.h
@@ -27,13 +27,7 @@
#ifndef API_LOOPBACK_H
#define API_LOOPBACK_H
-#include "main/compiler.h"
-#include "main/glheader.h" // ?
-#include "main/macros.h" // ?
-#include "main/mtypes.h" // ?
-#include "glapi/glapi.h" // ?
-#include "main/dispatch.h" // ?
-#include "main/context.h" // ?
+#include "main/glheader.h"
struct _glapi_table;
struct gl_context;
diff --git a/mesalib/src/mesa/main/arbprogram.c b/mesalib/src/mesa/main/arbprogram.c
index fe8cd6bbc..f474951d7 100644
--- a/mesalib/src/mesa/main/arbprogram.c
+++ b/mesalib/src/mesa/main/arbprogram.c
@@ -118,8 +118,8 @@ _mesa_BindProgramARB(GLenum target, GLuint id)
}
/* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
+ assert(ctx->VertexProgram.Current);
+ assert(ctx->FragmentProgram.Current);
if (ctx->Driver.BindProgram)
ctx->Driver.BindProgram(ctx, target, newProg);
@@ -524,7 +524,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
target, index, &param)) {
- ASSERT(index < MAX_PROGRAM_LOCAL_PARAMS);
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
ASSIGN_4V(param, x, y, z, w);
}
}
@@ -639,8 +639,8 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
return;
}
- ASSERT(prog);
- ASSERT(limits);
+ assert(prog);
+ assert(limits);
/* Queries supported for both vertex and fragment programs */
switch (pname) {
@@ -817,7 +817,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
return;
}
- ASSERT(prog);
+ assert(prog);
if (pname != GL_PROGRAM_STRING_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index 6440ea670..3c8ffb5a4 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -84,10 +84,10 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *
{
GLuint i;
- for (i = 0; i < Elements(obj->VertexBinding); i++)
+ for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++)
_mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL);
- for (i = 0; i < Elements(obj->_VertexAttrib); i++)
+ for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++)
_mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL);
}
@@ -143,7 +143,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
struct gl_vertex_array_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("ArrayObj %p %d DECR to %d\n",
@@ -153,13 +153,13 @@ _mesa_reference_vao_(struct gl_context *ctx,
mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteArrayObject);
+ assert(ctx->Driver.DeleteArrayObject);
ctx->Driver.DeleteArrayObject(ctx, oldObj);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (vao) {
/* reference new array object */
@@ -230,7 +230,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
obj->RefCount = 1;
/* Init the individual arrays */
- for (i = 0; i < Elements(obj->VertexAttrib); i++) {
+ for (i = 0; i < ARRAY_SIZE(obj->VertexAttrib); i++) {
switch (i) {
case VERT_ATTRIB_WEIGHT:
init_array(ctx, obj, VERT_ATTRIB_WEIGHT, 1, GL_FLOAT);
@@ -335,7 +335,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
struct gl_vertex_array_object * const oldObj = ctx->Array.VAO;
struct gl_vertex_array_object *newObj = NULL;
- ASSERT(oldObj != NULL);
+ assert(oldObj != NULL);
if ( oldObj->Name == id )
return; /* rebinding the same array object- no change */
@@ -456,7 +456,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
if ( obj != NULL ) {
- ASSERT( obj->Name == ids[i] );
+ assert( obj->Name == ids[i] );
/* If the array object is currently bound, the spec says "the binding
* for that object reverts to zero and the default vertex array
diff --git a/mesalib/src/mesa/main/atifragshader.c b/mesalib/src/mesa/main/atifragshader.c
index 1eab7731a..9d967b9e6 100644
--- a/mesalib/src/mesa/main/atifragshader.c
+++ b/mesalib/src/mesa/main/atifragshader.c
@@ -255,7 +255,7 @@ _mesa_BindFragmentShaderATI(GLuint id)
/* do actual bind */
ctx->ATIFragmentShader.Current = newProg;
- ASSERT(ctx->ATIFragmentShader.Current);
+ assert(ctx->ATIFragmentShader.Current);
if (newProg)
newProg->RefCount++;
diff --git a/mesalib/src/mesa/main/atifragshader.h b/mesalib/src/mesa/main/atifragshader.h
index afaea009d..590113410 100644
--- a/mesalib/src/mesa/main/atifragshader.h
+++ b/mesalib/src/mesa/main/atifragshader.h
@@ -8,10 +8,9 @@
#ifndef ATIFRAGSHADER_H
#define ATIFRAGSHADER_H
-#include "compiler.h"
#include "glheader.h"
-struct _glapi_table;
+
struct gl_context;
#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 07934b9bc..20216a87d 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -1453,7 +1453,7 @@ copy_array_object(struct gl_context *ctx,
/* In theory must be the same anyway, but on recreate make sure it matches */
dest->ARBsemantics = src->ARBsemantics;
- for (i = 0; i < Elements(src->VertexAttrib); i++) {
+ for (i = 0; i < ARRAY_SIZE(src->VertexAttrib); i++) {
_mesa_copy_client_array(ctx, &dest->_VertexAttrib[i], &src->_VertexAttrib[i]);
_mesa_copy_vertex_attrib_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]);
_mesa_copy_vertex_buffer_binding(ctx, &dest->VertexBinding[i], &src->VertexBinding[i]);
diff --git a/mesalib/src/mesa/main/attrib.h b/mesalib/src/mesa/main/attrib.h
index 44413a6e8..f4fd4929f 100644
--- a/mesalib/src/mesa/main/attrib.h
+++ b/mesalib/src/mesa/main/attrib.h
@@ -26,7 +26,6 @@
#define ATTRIB_H
-#include "compiler.h"
#include "glheader.h"
struct _glapi_table;
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index c37c0fea5..774fc888e 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -799,7 +799,7 @@ get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
if (clamp == GL_TRUE || clamp == GL_FALSE)
return clamp;
- ASSERT(clamp == GL_FIXED_ONLY);
+ assert(clamp == GL_FIXED_ONLY);
if (!fb)
return GL_TRUE;
@@ -896,7 +896,7 @@ void _mesa_init_color( struct gl_context * ctx )
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
ctx->Color.BlendEnabled = 0x0;
- for (i = 0; i < Elements(ctx->Color.Blend); i++) {
+ for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
ctx->Color.Blend[i].SrcRGB = GL_ONE;
ctx->Color.Blend[i].DstRGB = GL_ZERO;
ctx->Color.Blend[i].SrcA = GL_ONE;
diff --git a/mesalib/src/mesa/main/blit.c b/mesalib/src/mesa/main/blit.c
index b97b56479..0694466eb 100644
--- a/mesalib/src/mesa/main/blit.c
+++ b/mesalib/src/mesa/main/blit.c
@@ -28,6 +28,7 @@
*/
#include <stdbool.h>
+#include <stdio.h>
#include "context.h"
#include "enums.h"
@@ -48,7 +49,7 @@ find_attachment(const struct gl_framebuffer *fb,
const struct gl_renderbuffer *rb)
{
GLuint i;
- for (i = 0; i < Elements(fb->Attachment); i++) {
+ for (i = 0; i < ARRAY_SIZE(fb->Attachment); i++) {
if (fb->Attachment[i].Renderbuffer == rb)
return &fb->Attachment[i];
}
@@ -505,7 +506,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
return;
}
- ASSERT(ctx->Driver.BlitFramebuffer);
+ assert(ctx->Driver.BlitFramebuffer);
ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
diff --git a/mesalib/src/mesa/main/blit.h b/mesalib/src/mesa/main/blit.h
index 533d6e5d1..01a958af5 100644
--- a/mesalib/src/mesa/main/blit.h
+++ b/mesalib/src/mesa/main/blit.h
@@ -26,7 +26,6 @@
#ifndef BLIT_H
#define BLIT_H
-#include "compiler.h"
#include "glheader.h"
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index b372c68f2..e1c587779 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -446,7 +446,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
struct gl_buffer_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("BufferObj %p %d DECR to %d\n",
@@ -460,18 +460,18 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
/* some sanity checking: don't delete a buffer still in use */
#if 0
/* unfortunately, these tests are invalid during context tear-down */
- ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
- ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
+ assert(ctx->Array.ArrayBufferObj != bufObj);
+ assert(ctx->Array.VAO->IndexBufferObj != bufObj);
+ assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
- ASSERT(ctx->Driver.DeleteBuffer);
+ assert(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer(ctx, oldObj);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (bufObj) {
/* reference new buffer */
@@ -614,7 +614,7 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
(void) ctx;
/* this should have been caught in _mesa_BufferSubData() */
- ASSERT(size + offset <= bufObj->Size);
+ assert(size + offset <= bufObj->Size);
if (bufObj->Data) {
memcpy( (GLubyte *) bufObj->Data + offset, data, size );
@@ -679,7 +679,7 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
GLsizeiptr i;
GLubyte *dest;
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
dest = ctx->Driver.MapBufferRange(ctx, offset, size,
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT,
@@ -908,7 +908,7 @@ _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
/* If this is a new buffer object id, or one which was generated but
* never used before, allocate a buffer object now.
*/
- ASSERT(ctx->Driver.NewBufferObject);
+ assert(ctx->Driver.NewBufferObject);
buf = ctx->Driver.NewBufferObject(ctx, buffer);
if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
@@ -1124,7 +1124,7 @@ _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
for (i = 0; i < MAP_COUNT; i++) {
if (_mesa_bufferobj_mapped(bufObj, i)) {
ctx->Driver.UnmapBuffer(ctx, bufObj, i);
- ASSERT(bufObj->Mappings[i].Pointer == NULL);
+ assert(bufObj->Mappings[i].Pointer == NULL);
bufObj->Mappings[i].AccessFlags = 0;
}
}
@@ -1174,12 +1174,12 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint j;
- ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
+ assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
/* unbind any vertex pointers bound to this buffer */
- for (j = 0; j < Elements(vao->VertexBinding); j++) {
+ for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
}
@@ -1387,7 +1387,7 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
bufObj->Written = GL_TRUE;
bufObj->Immutable = GL_TRUE;
- ASSERT(ctx->Driver.BufferData);
+ assert(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
flags, bufObj)) {
if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
@@ -1477,7 +1477,7 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
size += 100;
#endif
- ASSERT(ctx->Driver.BufferData);
+ assert(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
@@ -1525,7 +1525,7 @@ _mesa_BufferSubData(GLenum target, GLintptrARB offset,
bufObj->Written = GL_TRUE;
- ASSERT(ctx->Driver.BufferSubData);
+ assert(ctx->Driver.BufferSubData);
ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1545,7 +1545,7 @@ _mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
return;
}
- ASSERT(ctx->Driver.GetBufferSubData);
+ assert(ctx->Driver.GetBufferSubData);
ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1722,7 +1722,7 @@ _mesa_MapBuffer(GLenum target, GLenum access)
return NULL;
}
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
MAP_USER);
if (!map) {
@@ -1734,9 +1734,9 @@ _mesa_MapBuffer(GLenum target, GLenum access)
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
- ASSERT(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
+ assert(bufObj->Mappings[MAP_USER].Pointer == map);
+ assert(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
+ assert(bufObj->Mappings[MAP_USER].Offset == 0);
bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
}
@@ -1824,9 +1824,9 @@ _mesa_UnmapBuffer(GLenum target)
status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
bufObj->Mappings[MAP_USER].AccessFlags = 0;
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == NULL);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
- ASSERT(bufObj->Mappings[MAP_USER].Length == 0);
+ assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
+ assert(bufObj->Mappings[MAP_USER].Offset == 0);
+ assert(bufObj->Mappings[MAP_USER].Length == 0);
return status;
}
@@ -2203,7 +2203,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
return bufObj->Mappings[MAP_USER].Pointer;
}
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
MAP_USER);
if (!map) {
@@ -2214,10 +2214,10 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
- ASSERT(bufObj->Mappings[MAP_USER].Length == length);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == offset);
- ASSERT(bufObj->Mappings[MAP_USER].AccessFlags == access);
+ assert(bufObj->Mappings[MAP_USER].Pointer == map);
+ assert(bufObj->Mappings[MAP_USER].Length == length);
+ assert(bufObj->Mappings[MAP_USER].Offset == offset);
+ assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
}
return map;
@@ -2278,7 +2278,7 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
return;
}
- ASSERT(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
+ assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange)
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index e5076e9bb..37a979092 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -502,7 +502,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
GLuint output;
for (output = 0; output < n; output++) {
mask[output] = draw_buffer_enum_to_bitmask(ctx, buffers[output]);
- ASSERT(mask[output] != BAD_MASK);
+ assert(mask[output] != BAD_MASK);
mask[output] &= supportedMask;
}
destMask = mask;
@@ -533,7 +533,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
if (destMask[buf]) {
GLint bufIndex = ffs(destMask[buf]) - 1;
/* only one bit should be set in the destMask[buf] field */
- ASSERT(_mesa_bitcount(destMask[buf]) == 1);
+ assert(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
updated_drawbuffers(ctx);
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c
index 3c4ced8ed..8d707bc34 100644
--- a/mesalib/src/mesa/main/clear.c
+++ b/mesalib/src/mesa/main/clear.c
@@ -218,7 +218,7 @@ _mesa_Clear( GLbitfield mask )
bufferMask |= BUFFER_BIT_ACCUM;
}
- ASSERT(ctx->Driver.Clear);
+ assert(ctx->Driver.Clear);
ctx->Driver.Clear(ctx, bufferMask);
}
}
diff --git a/mesalib/src/mesa/main/colortab.h b/mesalib/src/mesa/main/colortab.h
index 55c3b59fa..e1165d702 100644
--- a/mesalib/src/mesa/main/colortab.h
+++ b/mesalib/src/mesa/main/colortab.h
@@ -26,8 +26,6 @@
#ifndef COLORTAB_H
#define COLORTAB_H
-
-#include "compiler.h"
#include "glheader.h"
struct _glapi_table;
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index cdc843db2..95581fb49 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -35,14 +35,6 @@
#include <assert.h>
-#include <ctype.h>
-#include <math.h>
-#include <limits.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <float.h>
-#include <stdarg.h>
#include "util/macros.h"
@@ -55,12 +47,6 @@ extern "C" {
/**
- * Get standard integer types
- */
-#include <stdint.h>
-
-
-/**
* Sun compilers define __i386 instead of the gcc-style __i386__
*/
#ifdef __SUNPRO_C
@@ -78,14 +64,6 @@ extern "C" {
/**
- * finite macro.
- */
-#if defined(_MSC_VER)
-# define finite _finite
-#endif
-
-
-/**
* Disable assorted warnings
*/
#if defined(_WIN32) && !defined(__CYGWIN__)
@@ -105,33 +83,6 @@ extern "C" {
#endif
-
-/* XXX: Use standard `inline` keyword instead */
-#ifndef INLINE
-# define INLINE inline
-#endif
-
-
-/**
- * PUBLIC/USED macros
- *
- * If we build the library with gcc's -fvisibility=hidden flag, we'll
- * use the PUBLIC macro to mark functions that are to be exported.
- *
- * We also need to define a USED attribute, so the optimizer doesn't
- * inline a static function that we later use in an alias. - ajax
- */
-#ifndef PUBLIC
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PUBLIC __attribute__((visibility("default")))
-# define USED __attribute__((used))
-# else
-# define PUBLIC
-# define USED
-# endif
-#endif
-
-
/* XXX: Use standard `__func__` instead */
#ifndef __FUNCTION__
# define __FUNCTION__ __func__
@@ -174,11 +125,6 @@ static inline GLuint CPU_TO_LE32(GLuint x)
-#if !defined(CAPI) && defined(_WIN32)
-#define CAPI _cdecl
-#endif
-
-
/**
* Create a macro so that asm functions can be linked into compilers other
* than GNU C
@@ -196,41 +142,6 @@ static inline GLuint CPU_TO_LE32(GLuint x)
#endif
#endif
-#ifdef USE_X86_ASM
-#define _NORMAPI _ASMAPI
-#define _NORMAPIP _ASMAPIP
-#else
-#define _NORMAPI
-#define _NORMAPIP *
-#endif
-
-
-/* Turn off macro checking systems used by other libraries */
-#ifdef CHECK
-#undef CHECK
-#endif
-
-
-/**
- * ASSERT macro
- */
-#if defined(DEBUG)
-# define ASSERT(X) assert(X)
-#else
-# define ASSERT(X)
-#endif
-
-
-/*
- * A trick to suppress uninitialized variable warning without generating any
- * code
- */
-#define uninitialized_var(x) x = x
-
-#ifndef NULL
-#define NULL 0
-#endif
-
/**
* LONGSTRING macro
@@ -242,111 +153,8 @@ static inline GLuint CPU_TO_LE32(GLuint x)
# define LONGSTRING __extension__
#endif
-
-#ifndef M_PI
-#define M_PI (3.14159265358979323846)
-#endif
-
-#ifndef M_E
-#define M_E (2.7182818284590452354)
-#endif
-
-#ifndef M_LOG2E
-#define M_LOG2E (1.4426950408889634074)
-#endif
-
-#ifndef ONE_DIV_SQRT_LN2
-#define ONE_DIV_SQRT_LN2 (1.201122408786449815)
-#endif
-
-#ifndef FLT_MAX_EXP
-#define FLT_MAX_EXP 128
-#endif
-
#define IEEE_ONE 0x3f800000
-/**
- * START/END_FAST_MATH macros:
- *
- * START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save
- * original mode to a temporary).
- * END_FAST_MATH: Restore x86 FPU to original mode.
- */
-#if defined(__GNUC__) && defined(__i386__)
-/*
- * Set the x86 FPU control word to guarentee only 32 bits of precision
- * are stored in registers. Allowing the FPU to store more introduces
- * differences between situations where numbers are pulled out of memory
- * vs. situations where the compiler is able to optimize register usage.
- *
- * In the worst case, we force the compiler to use a memory access to
- * truncate the float, by specifying the 'volatile' keyword.
- */
-/* Hardware default: All exceptions masked, extended double precision,
- * round to nearest (IEEE compliant):
- */
-#define DEFAULT_X86_FPU 0x037f
-/* All exceptions masked, single precision, round to nearest:
- */
-#define FAST_X86_FPU 0x003f
-/* The fldcw instruction will cause any pending FP exceptions to be
- * raised prior to entering the block, and we clear any pending
- * exceptions before exiting the block. Hence, asm code has free
- * reign over the FPU while in the fast math block.
- */
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) \
-do { \
- static GLuint mask = DEFAULT_X86_FPU; \
- __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
- __asm__ ( "fldcw %0" : : "m" (mask) ); \
-} while (0)
-#else
-#define START_FAST_MATH(x) \
-do { \
- static GLuint mask = FAST_X86_FPU; \
- __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
- __asm__ ( "fldcw %0" : : "m" (mask) ); \
-} while (0)
-#endif
-/* Restore original FPU mode, and clear any exceptions that may have
- * occurred in the FAST_MATH block.
- */
-#define END_FAST_MATH(x) \
-do { \
- __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \
-} while (0)
-
-#elif defined(_MSC_VER) && defined(_M_IX86)
-#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
-#define FAST_X86_FPU 0x003f /* See GCC comments above */
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) do {\
- static GLuint mask = DEFAULT_X86_FPU;\
- __asm fnstcw word ptr [x]\
- __asm fldcw word ptr [mask]\
-} while(0)
-#else
-#define START_FAST_MATH(x) do {\
- static GLuint mask = FAST_X86_FPU;\
- __asm fnstcw word ptr [x]\
- __asm fldcw word ptr [mask]\
-} while(0)
-#endif
-#define END_FAST_MATH(x) do {\
- __asm fnclex\
- __asm fldcw word ptr [x]\
-} while(0)
-
-#else
-#define START_FAST_MATH(x) x = 0
-#define END_FAST_MATH(x) (void)(x)
-#endif
-
-
-#ifndef Elements
-#define Elements(x) (sizeof(x)/sizeof(*(x)))
-#endif
#ifdef __cplusplus
}
diff --git a/mesalib/src/mesa/main/condrender.c b/mesalib/src/mesa/main/condrender.c
index 75f9d74bc..77e4b95ee 100644
--- a/mesalib/src/mesa/main/condrender.c
+++ b/mesalib/src/mesa/main/condrender.c
@@ -55,7 +55,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
return;
}
- ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+ assert(ctx->Query.CondRenderMode == GL_NONE);
/* Section 2.14 (Conditional Rendering) of the OpenGL 3.0 spec says:
*
@@ -70,7 +70,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
"glBeginConditionalRender(bad queryId=%u)", queryId);
return;
}
- ASSERT(q->Id == queryId);
+ assert(q->Id == queryId);
switch (mode) {
case GL_QUERY_WAIT:
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index b186a1fad..22c2341d6 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -134,6 +134,7 @@
#include "math/m_matrix.h"
#include "main/dispatch.h" /* for _gloffset_COUNT */
#include "uniforms.h"
+#include "macros.h"
#ifdef USE_SPARC_ASM
#include "sparc/sparc.h"
@@ -446,7 +447,7 @@ _mesa_init_current(struct gl_context *ctx)
GLuint i;
/* Init all to (0,0,0,1) */
- for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
+ for (i = 0; i < ARRAY_SIZE(ctx->Current.Attrib); i++) {
ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
}
@@ -656,7 +657,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
consts->MaxSamples = 0;
/* GLSL default if NativeIntegers == FALSE */
- consts->UniformBooleanTrue = FLT_AS_UINT(1.0f);
+ consts->UniformBooleanTrue = FLOAT_AS_UNION(1.0f).u;
/* GL_ARB_sync */
consts->MaxServerWaitTimeout = 0x1fff7fffffffULL;
@@ -1644,7 +1645,7 @@ _mesa_make_current( struct gl_context *newCtx,
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
_glapi_set_context((void *) newCtx);
- ASSERT(_mesa_get_current_context() == newCtx);
+ assert(_mesa_get_current_context() == newCtx);
if (!newCtx) {
_glapi_set_dispatch(NULL); /* none current */
@@ -1653,8 +1654,8 @@ _mesa_make_current( struct gl_context *newCtx,
_glapi_set_dispatch(newCtx->CurrentDispatch);
if (drawBuffer && readBuffer) {
- ASSERT(_mesa_is_winsys_fbo(drawBuffer));
- ASSERT(_mesa_is_winsys_fbo(readBuffer));
+ assert(_mesa_is_winsys_fbo(drawBuffer));
+ assert(_mesa_is_winsys_fbo(readBuffer));
_mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
_mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
diff --git a/mesalib/src/mesa/main/convolve.h b/mesalib/src/mesa/main/convolve.h
index 0c0a9dd5e..e696ce497 100644
--- a/mesalib/src/mesa/main/convolve.h
+++ b/mesalib/src/mesa/main/convolve.h
@@ -28,7 +28,7 @@
#define CONVOLVE_H
-#include "compiler.h"
+#include "glheader.h"
struct _glapi_table;
diff --git a/mesalib/src/mesa/main/cpuinfo.c b/mesalib/src/mesa/main/cpuinfo.c
index 0755d6b21..67f22ab9c 100644
--- a/mesalib/src/mesa/main/cpuinfo.c
+++ b/mesalib/src/mesa/main/cpuinfo.c
@@ -23,7 +23,7 @@
*/
-#include "main/compiler.h"
+#include "main/imports.h"
#include "main/cpuinfo.h"
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index ec8662b30..0c1a13fa4 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -824,7 +824,7 @@ struct dd_function_table {
void (*BeginVertices)( struct gl_context *ctx );
/**
- * If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if
+ * If inside glBegin()/glEnd(), it should assert(0). Otherwise, if
* FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered
* vertices, if FLUSH_UPDATE_CURRENT bit is set updates
* __struct gl_contextRec::Current and gl_light_attrib::Material
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c
index 089ce8987..b50d79e0c 100644
--- a/mesalib/src/mesa/main/debug.c
+++ b/mesalib/src/mesa/main/debug.c
@@ -23,6 +23,7 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
+#include <stdio.h>
#include "mtypes.h"
#include "attrib.h"
#include "colormac.h"
@@ -58,8 +59,8 @@ tex_target_name(GLenum tgt)
{ GL_TEXTURE_EXTERNAL_OES, "GL_TEXTURE_EXTERNAL_OES" }
};
GLuint i;
- STATIC_ASSERT(Elements(tex_targets) == NUM_TEXTURE_TARGETS);
- for (i = 0; i < Elements(tex_targets); i++) {
+ STATIC_ASSERT(ARRAY_SIZE(tex_targets) == NUM_TEXTURE_TARGETS);
+ for (i = 0; i < ARRAY_SIZE(tex_targets); i++) {
if (tex_targets[i].target == tgt)
return tex_targets[i].name;
}
@@ -117,11 +118,6 @@ void _mesa_print_info( struct gl_context *ctx )
*/
_mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String);
-#if defined(THREADS)
- _mesa_debug(NULL, "Mesa thread-safe: YES\n");
-#else
- _mesa_debug(NULL, "Mesa thread-safe: NO\n");
-#endif
#if defined(USE_X86_ASM)
_mesa_debug(NULL, "Mesa x86-optimized: YES\n");
#else
@@ -168,7 +164,7 @@ set_verbose_flags(const char *str)
return;
MESA_VERBOSE = 0x0;
- for (i = 0; i < Elements(opts); i++) {
+ for (i = 0; i < ARRAY_SIZE(opts); i++) {
if (strstr(str, opts[i].name) || strcmp(str, "all") == 0)
MESA_VERBOSE |= opts[i].flag;
}
@@ -201,7 +197,7 @@ set_debug_flags(const char *str)
return;
MESA_DEBUG_FLAGS = 0x0;
- for (i = 0; i < Elements(opts); i++) {
+ for (i = 0; i < ARRAY_SIZE(opts); i++) {
if (strstr(str, opts[i].name))
MESA_DEBUG_FLAGS |= opts[i].flag;
}
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index 025f6abd2..431c4b48b 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -29,6 +29,7 @@
* Display lists management functions.
*/
+#include "c99_math.h"
#include "glheader.h"
#include "imports.h"
#include "api_arrayelt.h"
@@ -912,7 +913,7 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list)
return (GLint) uiptr[n];
case GL_FLOAT:
fptr = (GLfloat *) list;
- return (GLint) FLOORF(fptr[n]);
+ return (GLint) floorf(fptr[n]);
case GL_2_BYTES:
ubptr = ((GLubyte *) list) + 2 * n;
return (GLint) ubptr[0] * 256
@@ -1035,7 +1036,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8)
}
else {
/* make sure instruction size agrees */
- ASSERT(numNodes == InstSize[opcode]);
+ assert(numNodes == InstSize[opcode]);
}
}
@@ -5089,7 +5090,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -5111,7 +5112,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5134,7 +5135,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5158,7 +5159,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5180,7 +5181,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -5202,7 +5203,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5225,7 +5226,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5249,7 +5250,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
diff --git a/mesalib/src/mesa/main/dlist.h b/mesalib/src/mesa/main/dlist.h
index 6189632d4..a1214674c 100644
--- a/mesalib/src/mesa/main/dlist.h
+++ b/mesalib/src/mesa/main/dlist.h
@@ -32,7 +32,7 @@
#ifndef DLIST_H
#define DLIST_H
-
+#include <stdio.h>
#include "main/mtypes.h"
diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c
index 1865a66b9..55035f214 100644
--- a/mesalib/src/mesa/main/drawpix.c
+++ b/mesalib/src/mesa/main/drawpix.c
@@ -173,7 +173,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
@@ -279,7 +279,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
@@ -355,7 +355,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
diff --git a/mesalib/src/mesa/main/drawpix.h b/mesalib/src/mesa/main/drawpix.h
index eb2cb8922..181c05ca5 100644
--- a/mesalib/src/mesa/main/drawpix.h
+++ b/mesalib/src/mesa/main/drawpix.h
@@ -26,9 +26,7 @@
#define DRAWPIX_H
-#include "compiler.h"
-
-struct _glapi_table;
+#include "glheader.h"
void GLAPIENTRY
diff --git a/mesalib/src/mesa/main/drawtex.c b/mesalib/src/mesa/main/drawtex.c
index 7c0ec832b..9c4fdf90e 100644
--- a/mesalib/src/mesa/main/drawtex.c
+++ b/mesalib/src/mesa/main/drawtex.c
@@ -46,7 +46,7 @@ draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
if (ctx->NewState)
_mesa_update_state(ctx);
- ASSERT(ctx->Driver.DrawTex);
+ assert(ctx->Driver.DrawTex);
ctx->Driver.DrawTex(ctx, x, y, z, width, height);
_mesa_set_vp_override(ctx, GL_FALSE);
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 11365ecc4..9008a3863 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -1060,7 +1060,7 @@ void
_mesa_set_enablei(struct gl_context *ctx, GLenum cap,
GLuint index, GLboolean state)
{
- ASSERT(state == 0 || state == 1);
+ assert(state == 0 || state == 1);
switch (cap) {
case GL_BLEND:
if (!ctx->Extensions.EXT_draw_buffers2) {
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 478e4ed33..8ffbf413c 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -28,6 +28,8 @@
*/
+#include <stdarg.h>
+#include <stdio.h>
#include "errors.h"
#include "enums.h"
#include "imports.h"
@@ -136,7 +138,7 @@ gl_enum_to_debug_source(GLenum e)
{
unsigned i;
- for (i = 0; i < Elements(debug_source_enums); i++) {
+ for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) {
if (debug_source_enums[i] == e)
break;
}
@@ -148,7 +150,7 @@ gl_enum_to_debug_type(GLenum e)
{
unsigned i;
- for (i = 0; i < Elements(debug_type_enums); i++) {
+ for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) {
if (debug_type_enums[i] == e)
break;
}
@@ -160,7 +162,7 @@ gl_enum_to_debug_severity(GLenum e)
{
unsigned i;
- for (i = 0; i < Elements(debug_severity_enums); i++) {
+ for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) {
if (debug_severity_enums[i] == e)
break;
}
@@ -1465,7 +1467,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
/* Too long error message. Whoever calls _mesa_error should use
* shorter strings.
*/
- ASSERT(0);
+ assert(0);
return;
}
@@ -1473,7 +1475,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
_mesa_lookup_enum_by_nr(error), s);
if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
/* Same as above. */
- ASSERT(0);
+ assert(0);
return;
}
diff --git a/mesalib/src/mesa/main/es1_conversion.c b/mesalib/src/mesa/main/es1_conversion.c
index 60a60e287..b254a6ef1 100644
--- a/mesalib/src/mesa/main/es1_conversion.c
+++ b/mesalib/src/mesa/main/es1_conversion.c
@@ -55,7 +55,7 @@ _mesa_ClipPlanef(GLenum plane, const GLfloat *equation)
unsigned int i;
GLdouble converted_equation[4];
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
converted_equation[i] = (GLdouble) (equation[i]);
}
@@ -68,7 +68,7 @@ _mesa_ClipPlanex(GLenum plane, const GLfixed *equation)
unsigned int i;
GLdouble converted_equation[4];
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
converted_equation[i] = (GLdouble) (equation[i] / 65536.0);
}
@@ -117,7 +117,7 @@ _mesa_DrawTexxvOES(const GLfixed *coords)
unsigned int i;
GLfloat converted_coords[5];
- for (i = 0; i < Elements(converted_coords); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_coords); i++) {
converted_coords[i] = (GLfloat) (coords[i] / 65536.0f);
}
@@ -206,7 +206,7 @@ _mesa_GetClipPlanef(GLenum plane, GLfloat *equation)
GLdouble converted_equation[4];
_mesa_GetClipPlane(plane, converted_equation);
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
equation[i] = (GLfloat) (converted_equation[i]);
}
}
@@ -218,7 +218,7 @@ _mesa_GetClipPlanex(GLenum plane, GLfixed *equation)
GLdouble converted_equation[4];
_mesa_GetClipPlane(plane, converted_equation);
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
equation[i] = (GLfixed) (converted_equation[i] * 65536);
}
}
@@ -549,7 +549,7 @@ _mesa_LoadMatrixx(const GLfixed *m)
unsigned int i;
GLfloat converted_m[16];
- for (i = 0; i < Elements(converted_m); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_m); i++) {
converted_m[i] = (GLfloat) (m[i] / 65536.0f);
}
@@ -617,7 +617,7 @@ _mesa_MultMatrixx(const GLfixed *m)
unsigned int i;
GLfloat converted_m[16];
- for (i = 0; i < Elements(converted_m); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_m); i++) {
converted_m[i] = (GLfloat) (m[i] / 65536.0f);
}
@@ -825,7 +825,7 @@ _mesa_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
unsigned int i;
GLfloat converted_params[4];
- for (i = 0; i < Elements(converted_params); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_params); i++) {
converted_params[i] = (GLfloat) (params[i] / 65536.0f);
}
diff --git a/mesalib/src/mesa/main/eval.c b/mesalib/src/mesa/main/eval.c
index 84cd7563b..86c8f75a1 100644
--- a/mesalib/src/mesa/main/eval.c
+++ b/mesalib/src/mesa/main/eval.c
@@ -309,7 +309,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
GLfloat *pnts;
struct gl_1d_map *map = NULL;
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
if (u1 == u2) {
_mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
@@ -391,7 +391,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat *pnts;
struct gl_2d_map *map = NULL;
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
if (u1==u2) {
_mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
@@ -505,7 +505,7 @@ _mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
@@ -595,7 +595,7 @@ _mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
@@ -687,7 +687,7 @@ _mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
diff --git a/mesalib/src/mesa/main/execmem.c b/mesalib/src/mesa/main/execmem.c
index 7267cf85f..3a1338515 100644
--- a/mesalib/src/mesa/main/execmem.c
+++ b/mesalib/src/mesa/main/execmem.c
@@ -31,6 +31,7 @@
*/
+#include <stdio.h>
#include "imports.h"
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 305362297..f8d0d92bf 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -324,14 +324,14 @@ remove_attachment(struct gl_context *ctx,
ctx->Driver.FinishRenderTexture(ctx, rb);
if (att->Type == GL_TEXTURE) {
- ASSERT(att->Texture);
+ assert(att->Texture);
_mesa_reference_texobj(&att->Texture, NULL); /* unbind */
- ASSERT(!att->Texture);
+ assert(!att->Texture);
}
if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
- ASSERT(!att->Texture);
+ assert(!att->Texture);
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */
- ASSERT(!att->Renderbuffer);
+ assert(!att->Renderbuffer);
}
att->Type = GL_NONE;
att->Complete = GL_TRUE;
@@ -433,7 +433,7 @@ set_texture_attachment(struct gl_context *ctx,
if (att->Texture == texObj) {
/* re-attaching same texture */
- ASSERT(att->Type == GL_TEXTURE);
+ assert(att->Type == GL_TEXTURE);
}
else {
/* new attachment */
@@ -488,7 +488,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
mtx_lock(&fb->Mutex);
att = get_attachment(ctx, fb, attachment);
- ASSERT(att);
+ assert(att);
if (rb) {
set_renderbuffer_attachment(ctx, att, rb);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
@@ -809,7 +809,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(format == GL_STENCIL);
+ assert(format == GL_STENCIL);
if (ctx->Extensions.ARB_depth_texture &&
baseFormat == GL_DEPTH_STENCIL) {
/* OK */
@@ -826,7 +826,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
const GLenum baseFormat =
_mesa_get_format_base_format(att->Renderbuffer->Format);
- ASSERT(att->Renderbuffer);
+ assert(att->Renderbuffer);
if (!att->Renderbuffer->InternalFormat ||
att->Renderbuffer->Width < 1 ||
att->Renderbuffer->Height < 1) {
@@ -868,7 +868,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(att->Type == GL_NONE);
+ assert(att->Type == GL_NONE);
/* complete */
return;
}
@@ -1239,7 +1239,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
return;
}
- ASSERT(newRb->AllocStorage);
+ assert(newRb->AllocStorage);
_mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
newRb->RefCount = 1; /* referenced by hash table */
}
@@ -1248,7 +1248,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
newRb = NULL;
}
- ASSERT(newRb != &DummyRenderbuffer);
+ assert(newRb != &DummyRenderbuffer);
_mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb);
}
@@ -1339,7 +1339,7 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
/* check if deleting currently bound renderbuffer object */
if (rb == ctx->CurrentRenderbuffer) {
/* bind default */
- ASSERT(rb->RefCount >= 2);
+ assert(rb->RefCount >= 2);
_mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, 0);
}
@@ -1838,7 +1838,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
rb->NumSamples = samples;
/* Now allocate the storage */
- ASSERT(rb->AllocStorage);
+ assert(rb->AllocStorage);
if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
/* No error - check/set fields now */
/* If rb->Format == MESA_FORMAT_NONE, the format is unsupported. */
@@ -2036,7 +2036,7 @@ static void
check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
GLuint i;
- ASSERT(ctx->Driver.RenderTexture);
+ assert(ctx->Driver.RenderTexture);
if (_mesa_is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
@@ -2134,8 +2134,8 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
newReadFb = ctx->WinSysReadBuffer;
}
- ASSERT(newDrawFb);
- ASSERT(newDrawFb != &DummyFramebuffer);
+ assert(newDrawFb);
+ assert(newDrawFb != &DummyFramebuffer);
/* save pointers to current/old framebuffers */
oldDrawFb = ctx->DrawBuffer;
@@ -2227,17 +2227,17 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
struct gl_framebuffer *fb;
fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
if (fb) {
- ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
+ assert(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
if (fb == ctx->DrawBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index c51c20ddf..395b00e15 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -479,7 +479,7 @@ static struct ureg register_const4f( struct tnl_program *p,
values[3].f = s3;
idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
&swizzle );
- ASSERT(swizzle == SWIZZLE_NOOP);
+ assert(swizzle == SWIZZLE_NOOP);
return make_ureg(PROGRAM_CONSTANT, idx);
}
@@ -530,7 +530,7 @@ static void emit_arg( struct prog_src_register *src,
src->Abs = 0;
src->RelAddr = 0;
/* Check that bitfield sizes aren't exceeded */
- ASSERT(src->Index == reg.idx);
+ assert(src->Index == reg.idx);
}
@@ -544,7 +544,7 @@ static void emit_dst( struct prog_dst_register *dst,
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
/* Check that bitfield sizes aren't exceeded */
- ASSERT(dst->Index == reg.idx);
+ assert(dst->Index == reg.idx);
}
diff --git a/mesalib/src/mesa/main/format_unpack.py b/mesalib/src/mesa/main/format_unpack.py
index 2276a1063..53bdf641d 100644
--- a/mesalib/src/mesa/main/format_unpack.py
+++ b/mesalib/src/mesa/main/format_unpack.py
@@ -463,8 +463,8 @@ unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = (GLfloat) ((s[i] >> 8) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
+ assert(dst[i] >= 0.0F);
+ assert(dst[i] <= 1.0F);
}
}
@@ -477,8 +477,8 @@ unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
+ assert(dst[i] >= 0.0F);
+ assert(dst[i] <= 1.0F);
}
}
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 958d6f245..422c9dc46 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -75,7 +75,7 @@ struct gl_format_info
mesa_array_format ArrayFormat;
};
-#include "format_info.c"
+#include "format_info.h"
static const struct gl_format_info *
_mesa_get_format_info(mesa_format format)
@@ -107,8 +107,8 @@ GLint
_mesa_get_format_bytes(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
- ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
+ assert(info->BytesPerBlock);
+ assert(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
_mesa_is_format_compressed(format));
return info->BytesPerBlock;
}
@@ -887,7 +887,7 @@ _mesa_test_formats(void)
{
GLuint i;
- STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
+ STATIC_ASSERT(ARRAY_SIZE(format_info) == MESA_FORMAT_COUNT);
for (i = 0; i < MESA_FORMAT_COUNT; i++) {
const struct gl_format_info *info = _mesa_get_format_info(i);
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index dc0386d23..4f7736a64 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -29,7 +29,7 @@
* ushorts, uints, etc.
*/
-
+#include <stdio.h>
#include "glheader.h"
#include "imports.h"
#include "blend.h"
@@ -223,8 +223,8 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb)
if (att->Texture) {
_mesa_reference_texobj(&att->Texture, NULL);
}
- ASSERT(!att->Renderbuffer);
- ASSERT(!att->Texture);
+ assert(!att->Renderbuffer);
+ assert(!att->Texture);
att->Type = GL_NONE;
}
}
@@ -245,7 +245,7 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
struct gl_framebuffer *oldFb = *ptr;
mtx_lock(&oldFb->Mutex);
- ASSERT(oldFb->RefCount > 0);
+ assert(oldFb->RefCount > 0);
oldFb->RefCount--;
deleteFlag = (oldFb->RefCount == 0);
mtx_unlock(&oldFb->Mutex);
@@ -296,8 +296,8 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
/* only resize if size is changing */
if (rb->Width != width || rb->Height != height) {
if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) {
- ASSERT(rb->Width == width);
- ASSERT(rb->Height == height);
+ assert(rb->Width == width);
+ assert(rb->Height == height);
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "Resizing framebuffer");
@@ -402,8 +402,8 @@ _mesa_scissor_bounding_box(const struct gl_context *ctx,
}
}
- ASSERT(bbox[0] <= bbox[1]);
- ASSERT(bbox[2] <= bbox[3]);
+ assert(bbox[0] <= bbox[1]);
+ assert(bbox[2] <= bbox[3]);
}
/**
@@ -621,8 +621,8 @@ update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
fb->_ColorReadBuffer = NULL; /* legal! */
}
else {
- ASSERT(fb->_ColorReadBufferIndex >= 0);
- ASSERT(fb->_ColorReadBufferIndex < BUFFER_COUNT);
+ assert(fb->_ColorReadBufferIndex >= 0);
+ assert(fb->_ColorReadBufferIndex < BUFFER_COUNT);
fb->_ColorReadBuffer
= fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer;
}
@@ -756,7 +756,7 @@ renderbuffer_exists(struct gl_context *ctx,
if (!readBuf) {
return GL_FALSE;
}
- ASSERT(_mesa_get_format_bits(readBuf->Format, GL_RED_BITS) > 0 ||
+ assert(_mesa_get_format_bits(readBuf->Format, GL_RED_BITS) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_ALPHA_BITS) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_TEXTURE_LUMINANCE_SIZE) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_TEXTURE_INTENSITY_SIZE) > 0 ||
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 3f9d74516..a881bc589 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -497,12 +497,12 @@ print_table_stats(int api)
};
const char *api_name;
- api_name = api < Elements(api_names) ? api_names[api] : "N/A";
+ api_name = api < ARRAY_SIZE(api_names) ? api_names[api] : "N/A";
count = 0;
- mask = Elements(table(api)) - 1;
+ mask = ARRAY_SIZE(table(api)) - 1;
memset(collisions, 0, sizeof collisions);
- for (i = 0; i < Elements(table(api)); i++) {
+ for (i = 0; i < ARRAY_SIZE(table(api)); i++) {
if (!table(api)[i])
continue;
count++;
@@ -523,8 +523,8 @@ print_table_stats(int api)
}
printf("number of enums for %s: %d (total %ld)\n",
- api_name, count, Elements(values));
- for (i = 0; i < Elements(collisions) - 1; i++)
+ api_name, count, ARRAY_SIZE(values));
+ for (i = 0; i < ARRAY_SIZE(collisions) - 1; i++)
if (collisions[i] > 0)
printf(" %d enums with %d %scollisions\n",
collisions[i], i, i == 10 ? "or more " : "");
@@ -758,7 +758,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
v->value_int_n.n =
_mesa_get_compressed_formats(ctx, v->value_int_n.ints);
- ASSERT(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints));
+ assert(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints));
break;
case GL_MAX_VARYING_FLOATS_ARB:
@@ -1195,11 +1195,11 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
* value since it's compatible with GLES2 its entry in table_set[] is at the
* end.
*/
- STATIC_ASSERT(Elements(table_set) == API_OPENGL_LAST + 2);
+ STATIC_ASSERT(ARRAY_SIZE(table_set) == API_OPENGL_LAST + 2);
if (_mesa_is_gles3(ctx)) {
api = API_OPENGL_LAST + 1;
}
- mask = Elements(table(api)) - 1;
+ mask = ARRAY_SIZE(table(api)) - 1;
hash = (pname * prime_factor);
while (1) {
int idx = table(api)[hash & mask];
diff --git a/mesalib/src/mesa/main/hash.c b/mesalib/src/mesa/main/hash.c
index 1a152ec34..d04cccd94 100644
--- a/mesalib/src/mesa/main/hash.c
+++ b/mesalib/src/mesa/main/hash.c
@@ -371,8 +371,8 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
{
struct hash_entry *entry;
- ASSERT(table);
- ASSERT(callback);
+ assert(table);
+ assert(callback);
mtx_lock(&table->Mutex);
table->InDeleteAll = GL_TRUE;
hash_table_foreach(table->ht, entry) {
@@ -401,7 +401,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table)
struct hash_entry *entry;
struct _mesa_HashTable *clonetable;
- ASSERT(table);
+ assert(table);
mtx_lock(&table2->Mutex);
clonetable = _mesa_NewHashTable();
@@ -437,8 +437,8 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
struct hash_entry *entry;
- ASSERT(table);
- ASSERT(callback);
+ assert(table);
+ assert(callback);
mtx_lock(&table2->WalkMutex);
hash_table_foreach(table->ht, entry) {
callback((uintptr_t)entry->key, entry->data, userData);
diff --git a/mesalib/src/mesa/main/histogram.h b/mesalib/src/mesa/main/histogram.h
index 1d145a03b..47a2bf0e5 100644
--- a/mesalib/src/mesa/main/histogram.h
+++ b/mesalib/src/mesa/main/histogram.h
@@ -36,9 +36,8 @@
#ifndef HISTOGRAM_H
#define HISTOGRAM_H
-#include "compiler.h"
+#include "glheader.h"
-struct _glapi_table;
void GLAPIENTRY
_mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format,
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c
index e97b006e0..711a19062 100644
--- a/mesalib/src/mesa/main/image.c
+++ b/mesalib/src/mesa/main/image.c
@@ -118,7 +118,7 @@ _mesa_image_offset( GLuint dimensions,
GLint skipimages; /* for 3-D volume images */
GLintptr offset;
- ASSERT(dimensions >= 1 && dimensions <= 3);
+ assert(dimensions >= 1 && dimensions <= 3);
alignment = packing->Alignment;
if (packing->RowLength > 0) {
@@ -174,7 +174,7 @@ _mesa_image_offset( GLuint dimensions,
if (remainder > 0)
bytes_per_row += (alignment - remainder);
- ASSERT(bytes_per_row % alignment == 0);
+ assert(bytes_per_row % alignment == 0);
bytes_per_image = bytes_per_row * rows_per_image;
@@ -288,7 +288,7 @@ _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -336,7 +336,7 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, bytesPerImage, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -476,7 +476,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
if (!tempBuffer)
return;
- ASSERT(srcType != dstType);
+ assert(srcType != dstType);
switch (srcType) {
case GL_UNSIGNED_BYTE:
@@ -499,7 +499,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]);
@@ -532,7 +532,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLushort (*src2)[4] = (const GLushort (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]);
@@ -561,7 +561,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src;
GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_UNSIGNED_SHORT);
+ assert(dstType == GL_UNSIGNED_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]);
@@ -607,8 +607,8 @@ _mesa_clip_drawpixels(const struct gl_context *ctx,
unpack->RowLength = *width;
}
- ASSERT(ctx->Pixel.ZoomX == 1.0F);
- ASSERT(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
+ assert(ctx->Pixel.ZoomX == 1.0F);
+ assert(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
/* left clipping */
if (*destX < buffer->_Xmin) {
@@ -792,20 +792,20 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1,
if (*dstX1 > maxValue) {
/* X1 outside right edge */
- ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */
+ assert(*dstX0 < maxValue); /* X0 should be inside right edge */
t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = maxValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX0 > maxValue) {
/* X0 outside right edge */
- ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */
+ assert(*dstX1 < maxValue); /* X1 should be inside right edge */
t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = maxValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -825,20 +825,20 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
if (*dstX0 < minValue) {
/* X0 outside left edge */
- ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */
+ assert(*dstX1 > minValue); /* X1 should be inside left edge */
t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = minValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX1 < minValue) {
/* X1 outside left edge */
- ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */
+ assert(*dstX0 > minValue); /* X0 should be inside left edge */
t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = minValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -936,25 +936,25 @@ _mesa_clip_blit(struct gl_context *ctx,
*srcY0, *srcY1, *dstY0, *dstY1);
*/
- ASSERT(*dstX0 >= dstXmin);
- ASSERT(*dstX0 <= dstXmax);
- ASSERT(*dstX1 >= dstXmin);
- ASSERT(*dstX1 <= dstXmax);
-
- ASSERT(*dstY0 >= dstYmin);
- ASSERT(*dstY0 <= dstYmax);
- ASSERT(*dstY1 >= dstYmin);
- ASSERT(*dstY1 <= dstYmax);
-
- ASSERT(*srcX0 >= srcXmin);
- ASSERT(*srcX0 <= srcXmax);
- ASSERT(*srcX1 >= srcXmin);
- ASSERT(*srcX1 <= srcXmax);
-
- ASSERT(*srcY0 >= srcYmin);
- ASSERT(*srcY0 <= srcYmax);
- ASSERT(*srcY1 >= srcYmin);
- ASSERT(*srcY1 <= srcYmax);
+ assert(*dstX0 >= dstXmin);
+ assert(*dstX0 <= dstXmax);
+ assert(*dstX1 >= dstXmin);
+ assert(*dstX1 <= dstXmax);
+
+ assert(*dstY0 >= dstYmin);
+ assert(*dstY0 <= dstYmax);
+ assert(*dstY1 >= dstYmin);
+ assert(*dstY1 <= dstYmax);
+
+ assert(*srcX0 >= srcXmin);
+ assert(*srcX0 <= srcXmax);
+ assert(*srcX1 >= srcXmin);
+ assert(*srcX1 <= srcXmax);
+
+ assert(*srcY0 >= srcYmin);
+ assert(*srcY0 <= srcYmax);
+ assert(*srcY1 >= srcYmin);
+ assert(*srcY1 <= srcYmax);
return GL_TRUE;
}
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index 4f5a2d11f..a7ffe2296 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -42,8 +42,9 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
-
-
+#include <stdio.h>
+#include <stdarg.h>
+#include "c99_math.h"
#include "imports.h"
#include "context.h"
#include "mtypes.h"
@@ -92,7 +93,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#else
uintptr_t ptr, buf;
- ASSERT( alignment > 0 );
+ assert( alignment > 0 );
ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
if (!ptr)
@@ -141,7 +142,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
#else
uintptr_t ptr, buf;
- ASSERT( alignment > 0 );
+ assert( alignment > 0 );
ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 0fcba4fb9..792100061 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -36,6 +36,9 @@
#define IMPORTS_H
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
#include "compiler.h"
#include "glheader.h"
#include "errors.h"
@@ -79,62 +82,8 @@ typedef union { GLfloat f; GLint i; GLuint u; } fi_type;
-/**********************************************************************
- * Math macros
- */
-
-#define MAX_GLUSHORT 0xffff
-#define MAX_GLUINT 0xffffffff
-
-/* Degrees to radians conversion: */
-#define DEG2RAD (M_PI/180.0)
-
-
-/**
- * \name Work-arounds for platforms that lack C99 math functions
- */
-/*@{*/
-#if (!defined(_XOPEN_SOURCE) || (_XOPEN_SOURCE < 600)) && !defined(_ISOC99_SOURCE) \
- && (!defined(__STDC_VERSION__) || (__STDC_VERSION__ < 199901L)) \
- && (!defined(_MSC_VER) || (_MSC_VER < 1400))
-#define acosf(f) ((float) acos(f))
-#define asinf(f) ((float) asin(f))
-#define atan2f(x,y) ((float) atan2(x,y))
-#define atanf(f) ((float) atan(f))
-#define ceilf(f) ((float) ceil(f))
-#define cosf(f) ((float) cos(f))
-#define coshf(f) ((float) cosh(f))
-#define expf(f) ((float) exp(f))
-#define exp2f(f) ((float) exp2(f))
-#define floorf(f) ((float) floor(f))
-#define logf(f) ((float) log(f))
-
-#ifdef ANDROID
-#define log2f(f) (logf(f) * (float) (1.0 / M_LN2))
-#else
-#define log2f(f) ((float) log2(f))
-#endif
-
-#define powf(x,y) ((float) pow(x,y))
-#define sinf(f) ((float) sin(f))
-#define sinhf(f) ((float) sinh(f))
-#define sqrtf(f) ((float) sqrt(f))
-#define tanf(f) ((float) tan(f))
-#define tanhf(f) ((float) tanh(f))
-#define acoshf(f) ((float) acosh(f))
-#define asinhf(f) ((float) asinh(f))
-#define atanhf(f) ((float) atanh(f))
-#endif
-
#if defined(_MSC_VER)
#if _MSC_VER < 1800 /* Not req'd on VS2013 and above */
-static inline float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); }
-static inline float exp2f(float x) { return powf(2.0f, x); }
-static inline float log2f(float x) { return logf(x) * 1.442695041f; }
-static inline float asinhf(float x) { return logf(x + sqrtf(x * x + 1.0f)); }
-static inline float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
-static inline float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
-static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
#define strtoll(p, e, b) _strtoi64(p, e, b)
#endif /* _MSC_VER < 1800 */
#define strcasecmp(s1, s2) _stricmp(s1, s2)
@@ -142,23 +91,6 @@ static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
/*@}*/
-/*
- * signbit() is a macro on Linux. Not available on Windows.
- */
-#ifndef signbit
-#define signbit(x) ((x) < 0.0f)
-#endif
-
-
-/** single-precision inverse square root */
-static inline float
-INV_SQRTF(float x)
-{
- /* XXX we could try Quake's fast inverse square root function here */
- return 1.0F / sqrtf(x);
-}
-
-
/***
*** LOG2: Log base 2 of float
***/
@@ -189,6 +121,14 @@ static inline GLfloat LOG2(GLfloat x)
+/**
+ * finite macro.
+ */
+#if defined(_MSC_VER)
+# define finite _finite
+#endif
+
+
/***
*** IS_INF_OR_NAN: test if float is infinite or NaN
***/
@@ -203,35 +143,6 @@ static inline GLfloat LOG2(GLfloat x)
#endif
-/***
- *** CEILF: ceiling of float
- *** FLOORF: floor of float
- *** FABSF: absolute value of float
- *** LOGF: the natural logarithm (base e) of the value
- *** EXPF: raise e to the value
- *** LDEXPF: multiply value by an integral power of two
- *** FREXPF: extract mantissa and exponent from value
- ***/
-#if defined(__gnu_linux__)
-/* C99 functions */
-#define CEILF(x) ceilf(x)
-#define FLOORF(x) floorf(x)
-#define FABSF(x) fabsf(x)
-#define LOGF(x) logf(x)
-#define EXPF(x) expf(x)
-#define LDEXPF(x,y) ldexpf(x,y)
-#define FREXPF(x,y) frexpf(x,y)
-#else
-#define CEILF(x) ((GLfloat) ceil(x))
-#define FLOORF(x) ((GLfloat) floor(x))
-#define FABSF(x) ((GLfloat) fabs(x))
-#define LOGF(x) ((GLfloat) log(x))
-#define EXPF(x) ((GLfloat) exp(x))
-#define LDEXPF(x,y) ((GLfloat) ldexp(x,y))
-#define FREXPF(x,y) ((GLfloat) frexp(x,y))
-#endif
-
-
/**
* Convert float to int by rounding to nearest integer, away from zero.
*/
diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c
index e483b826e..4021dbef9 100644
--- a/mesalib/src/mesa/main/light.c
+++ b/mesalib/src/mesa/main/light.c
@@ -24,6 +24,7 @@
*/
+#include "c99_math.h"
#include "glheader.h"
#include "imports.h"
#include "context.h"
@@ -101,7 +102,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
{
struct gl_light *light;
- ASSERT(lnum < MAX_LIGHTS);
+ assert(lnum < MAX_LIGHTS);
light = &ctx->Light.Light[lnum];
switch (pname) {
@@ -142,20 +143,20 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
COPY_3V(light->SpotDirection, params);
break;
case GL_SPOT_EXPONENT:
- ASSERT(params[0] >= 0.0);
- ASSERT(params[0] <= ctx->Const.MaxSpotExponent);
+ assert(params[0] >= 0.0);
+ assert(params[0] <= ctx->Const.MaxSpotExponent);
if (light->SpotExponent == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->SpotExponent = params[0];
break;
case GL_SPOT_CUTOFF:
- ASSERT(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
+ assert(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
if (light->SpotCutoff == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->SpotCutoff = params[0];
- light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * DEG2RAD));
+ light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * M_PI / 180.0));
if (light->_CosCutoff < 0)
light->_CosCutoff = 0;
if (light->SpotCutoff != 180.0F)
@@ -164,21 +165,21 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
light->_Flags &= ~LIGHT_SPOT;
break;
case GL_CONSTANT_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->ConstantAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->ConstantAttenuation = params[0];
break;
case GL_LINEAR_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->LinearAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->LinearAttenuation = params[0];
break;
case GL_QUADRATIC_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->QuadraticAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -808,7 +809,7 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
GLuint f;
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- ASSERT(ctx->API == API_OPENGL_COMPAT);
+ assert(ctx->API == API_OPENGL_COMPAT);
FLUSH_VERTICES(ctx, 0); /* update materials */
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */
@@ -1025,9 +1026,9 @@ update_modelview_scale( struct gl_context *ctx )
GLfloat f = m[2] * m[2] + m[6] * m[6] + m[10] * m[10];
if (f < 1e-12) f = 1.0;
if (ctx->_NeedEyeCoords)
- ctx->_ModelViewInvScale = (GLfloat) INV_SQRTF(f);
+ ctx->_ModelViewInvScale = 1.0f / sqrtf(f);
else
- ctx->_ModelViewInvScale = (GLfloat) sqrtf(f);
+ ctx->_ModelViewInvScale = sqrtf(f);
}
}
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h
index cf1f0e9c9..2d7a6a107 100644
--- a/mesalib/src/mesa/main/macros.h
+++ b/mesalib/src/mesa/main/macros.h
@@ -171,25 +171,25 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
ub = ((GLubyte) F_TO_I((f) * 255.0F))
#endif
-static inline GLfloat INT_AS_FLT(GLint i)
+static fi_type UINT_AS_UNION(GLuint u)
{
fi_type tmp;
- tmp.i = i;
- return tmp.f;
+ tmp.u = u;
+ return tmp;
}
-static inline GLfloat UINT_AS_FLT(GLuint u)
+static inline fi_type INT_AS_UNION(GLint i)
{
fi_type tmp;
- tmp.u = u;
- return tmp.f;
+ tmp.i = i;
+ return tmp;
}
-static inline unsigned FLT_AS_UINT(float f)
+static inline fi_type FLOAT_AS_UNION(GLfloat f)
{
fi_type tmp;
tmp.f = f;
- return tmp.u;
+ return tmp;
}
/**
@@ -604,24 +604,26 @@ do { \
* The default values are chosen based on \p type.
*/
static inline void
-COPY_CLEAN_4V_TYPE_AS_FLOAT(GLfloat dst[4], int sz, const GLfloat src[4],
+COPY_CLEAN_4V_TYPE_AS_UNION(fi_type dst[4], int sz, const fi_type src[4],
GLenum type)
{
switch (type) {
case GL_FLOAT:
- ASSIGN_4V(dst, 0, 0, 0, 1);
+ ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0),
+ FLOAT_AS_UNION(0), FLOAT_AS_UNION(1));
break;
case GL_INT:
- ASSIGN_4V(dst, INT_AS_FLT(0), INT_AS_FLT(0),
- INT_AS_FLT(0), INT_AS_FLT(1));
+ ASSIGN_4V(dst, INT_AS_UNION(0), INT_AS_UNION(0),
+ INT_AS_UNION(0), INT_AS_UNION(1));
break;
case GL_UNSIGNED_INT:
- ASSIGN_4V(dst, UINT_AS_FLT(0), UINT_AS_FLT(0),
- UINT_AS_FLT(0), UINT_AS_FLT(1));
+ ASSIGN_4V(dst, UINT_AS_UNION(0), UINT_AS_UNION(0),
+ UINT_AS_UNION(0), UINT_AS_UNION(1));
break;
default:
- ASSIGN_4V(dst, 0.0f, 0.0f, 0.0f, 1.0f); /* silence warnings */
- ASSERT(!"Unexpected type in COPY_CLEAN_4V_TYPE_AS_FLOAT macro");
+ ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0),
+ FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); /* silence warnings */
+ assert(!"Unexpected type in COPY_CLEAN_4V_TYPE_AS_UNION macro");
}
COPY_SZ_4V(dst, sz, src);
}
@@ -775,7 +777,7 @@ NORMALIZE_3FV(GLfloat v[3])
{
GLfloat len = (GLfloat) LEN_SQUARED_3FV(v);
if (len) {
- len = INV_SQRTF(len);
+ len = 1.0f / sqrtf(len);
v[0] *= len;
v[1] *= len;
v[2] *= len;
@@ -801,10 +803,6 @@ DIFFERENT_SIGNS(GLfloat x, GLfloat y)
#define ENUM_TO_DOUBLE(E) ((GLdouble)(GLint)(E))
#define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE)
-/* Compute the size of an array */
-#ifndef ARRAY_SIZE
-# define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
-#endif
/* Stringify */
#define STRINGIFY(x) #x
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c
index 0539caa47..80c8a248c 100644
--- a/mesalib/src/mesa/main/matrix.c
+++ b/mesalib/src/mesa/main/matrix.c
@@ -176,7 +176,7 @@ _mesa_MatrixMode( GLenum mode )
return;
}
#endif
- ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
+ assert(ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
case GL_MATRIX0_ARB:
@@ -697,10 +697,10 @@ void _mesa_init_matrix( struct gl_context * ctx )
_NEW_MODELVIEW);
init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
_NEW_PROJECTION);
- for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->TextureMatrixStack); i++)
init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
_NEW_TEXTURE_MATRIX);
- for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->ProgramMatrixStack); i++)
init_matrix_stack(&ctx->ProgramMatrixStack[i],
MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX);
ctx->CurrentStack = &ctx->ModelviewMatrixStack;
@@ -724,9 +724,9 @@ void _mesa_free_matrix_data( struct gl_context *ctx )
free_matrix_stack(&ctx->ModelviewMatrixStack);
free_matrix_stack(&ctx->ProjectionMatrixStack);
- for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->TextureMatrixStack); i++)
free_matrix_stack(&ctx->TextureMatrixStack[i]);
- for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->ProgramMatrixStack); i++)
free_matrix_stack(&ctx->ProgramMatrixStack[i]);
/* combined Modelview*Projection matrix */
_math_matrix_dtr( &ctx->_ModelProjectMatrix );
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 75a12cd16..7732d09b2 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -153,8 +153,8 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint k0 = (srcWidth == dstWidth) ? 0 : 1;
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
/* This assertion is no longer valid with non-power-of-2 textures
assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth);
@@ -788,8 +788,8 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
GLuint i, j, k;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
if ((datatype == GL_UNSIGNED_BYTE) && (comps == 4)) {
DECLARE_ROW_POINTERS(GLubyte, 4);
@@ -1650,7 +1650,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
}
else {
/* average border pixels from adjacent src image pairs */
- ASSERT(srcDepthNB == 2 * dstDepthNB);
+ assert(srcDepthNB == 2 * dstDepthNB);
for (img = 0; img < dstDepthNB; img++) {
const GLubyte *srcA, *srcB;
GLubyte *dst;
@@ -1902,7 +1902,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2097,7 +2097,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2192,12 +2192,12 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_image *srcImage;
GLint maxLevel;
- ASSERT(texObj);
+ assert(texObj);
srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
- ASSERT(srcImage);
+ assert(srcImage);
maxLevel = _mesa_max_texture_levels(ctx, texObj->Target) - 1;
- ASSERT(maxLevel >= 0); /* bad target */
+ assert(maxLevel >= 0); /* bad target */
maxLevel = MIN2(maxLevel, texObj->MaxLevel);
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 6e9977309..efeee8bff 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -36,6 +36,7 @@
#include <stdint.h> /* uint32_t */
#include <stdbool.h>
+#include "c11/threads.h"
#include "main/glheader.h"
#include "main/config.h"
diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c
index b696de9f2..0e9207bc1 100644
--- a/mesalib/src/mesa/main/multisample.c
+++ b/mesalib/src/mesa/main/multisample.c
@@ -150,16 +150,17 @@ GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLsizei samples)
{
- /* Section 4.4 (Framebuffer objects) of the OpenGL 3.0 specification says:
+ /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0
+ * specification says:
*
* "If internalformat is a signed or unsigned integer format and samples
* is greater than zero, then the error INVALID_OPERATION is generated."
*/
- if (_mesa_is_gles3(ctx) && _mesa_is_enum_format_integer(internalFormat)) {
+ if (_mesa_is_gles3(ctx) && _mesa_is_enum_format_integer(internalFormat)
+ && samples > 0) {
return GL_INVALID_OPERATION;
}
-
/* If ARB_internalformat_query is supported, then treat its highest
* returned sample count as the absolute maximum for this format; it is
* allowed to exceed MAX_SAMPLES.
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index 2111a7604..f72360817 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -257,9 +257,9 @@ extract_uint_indexes(GLuint n, GLuint indexes[],
GLenum srcFormat, GLenum srcType, const GLvoid *src,
const struct gl_pixelstore_attrib *unpack )
{
- ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
+ assert(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcType == GL_BITMAP ||
+ assert(srcType == GL_BITMAP ||
srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
srcType == GL_UNSIGNED_SHORT ||
@@ -503,7 +503,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps )
{
- ASSERT(srcType == GL_BITMAP ||
+ assert(srcType == GL_BITMAP ||
srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
srcType == GL_UNSIGNED_SHORT ||
@@ -516,7 +516,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
srcType == GL_FLOAT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
- ASSERT(dstType == GL_UNSIGNED_BYTE ||
+ assert(dstType == GL_UNSIGNED_BYTE ||
dstType == GL_UNSIGNED_SHORT ||
dstType == GL_UNSIGNED_INT ||
dstType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -988,7 +988,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
else if (dstType == GL_UNSIGNED_SHORT) {
GLushort *zValues = (GLushort *) dest;
GLuint i;
- ASSERT(depthMax <= 0xffff);
+ assert(depthMax <= 0xffff);
for (i = 0; i < n; i++) {
zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax);
}
@@ -1004,7 +1004,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
}
}
else {
- ASSERT(0);
+ assert(0);
}
free(depthTemp);
@@ -1487,20 +1487,20 @@ _mesa_pack_luminance_from_rgba_integer(GLuint n,
case GL_UNSIGNED_BYTE: {
GLbyte *dst = (GLbyte *) dstAddr;
dst[i] = lum32;
+ break;
}
- break;
case GL_SHORT:
case GL_UNSIGNED_SHORT: {
GLshort *dst = (GLshort *) dstAddr;
dst[i] = lum32;
+ break;
}
- break;
case GL_INT:
case GL_UNSIGNED_INT: {
GLint *dst = (GLint *) dstAddr;
dst[i] = lum32;
+ break;
}
- break;
}
}
return;
@@ -1525,21 +1525,22 @@ _mesa_pack_luminance_from_rgba_integer(GLuint n,
GLbyte *dst = (GLbyte *) dstAddr;
dst[2*i] = lum32;
dst[2*i+1] = alpha;
+ break;
}
case GL_SHORT:
case GL_UNSIGNED_SHORT: {
GLshort *dst = (GLshort *) dstAddr;
dst[i] = lum32;
dst[2*i+1] = alpha;
+ break;
}
- break;
case GL_INT:
case GL_UNSIGNED_INT: {
GLint *dst = (GLint *) dstAddr;
dst[i] = lum32;
dst[2*i+1] = alpha;
+ break;
}
- break;
}
}
return;
diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c
index a0d61a643..5c906ed74 100644
--- a/mesalib/src/mesa/main/pbo.c
+++ b/mesalib/src/mesa/main/pbo.c
@@ -182,7 +182,7 @@ _mesa_map_validate_pbo_source(struct gl_context *ctx,
GLsizei clientMemSize,
const GLvoid *ptr, const char *where)
{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+ assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, clientMemSize, ptr)) {
@@ -220,7 +220,7 @@ void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
- ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
+ assert(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
@@ -279,7 +279,7 @@ _mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLenum format, GLenum type, GLsizei clientMemSize,
GLvoid *ptr, const char *where)
{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+ assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, clientMemSize, ptr)) {
@@ -317,7 +317,7 @@ void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack)
{
- ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
+ assert(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, pack->BufferObj, MAP_INTERNAL);
}
diff --git a/mesalib/src/mesa/main/pipelineobj.c b/mesalib/src/mesa/main/pipelineobj.c
index b713d956f..fb241af1e 100644
--- a/mesalib/src/mesa/main/pipelineobj.c
+++ b/mesalib/src/mesa/main/pipelineobj.c
@@ -187,7 +187,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
struct gl_pipeline_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
deleteFlag = (oldObj->RefCount == 0);
mtx_unlock(&oldObj->Mutex);
@@ -198,7 +198,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
/* reference new pipeline object */
@@ -471,7 +471,7 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
lookup_pipeline_object(ctx, pipelines[i]);
if (obj) {
- ASSERT(obj->Name == pipelines[i]);
+ assert(obj->Name == pipelines[i]);
/* If the pipeline object is currently bound, the spec says "If an
* object that is currently bound is deleted, the binding for that
diff --git a/mesalib/src/mesa/main/pixel.h b/mesalib/src/mesa/main/pixel.h
index c12ef97b8..fd1782e1b 100644
--- a/mesalib/src/mesa/main/pixel.h
+++ b/mesalib/src/mesa/main/pixel.h
@@ -33,10 +33,8 @@
#define PIXEL_H
-#include "compiler.h"
#include "glheader.h"
-struct _glapi_table;
struct gl_context;
diff --git a/mesalib/src/mesa/main/points.c b/mesalib/src/mesa/main/points.c
index de26bf961..5ad1f38f3 100644
--- a/mesalib/src/mesa/main/points.c
+++ b/mesalib/src/mesa/main/points.c
@@ -103,7 +103,7 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
* If point parameters aren't supported, then this function shouldn't even
* exist.
*/
- ASSERT(!(ctx->Extensions.ARB_point_sprite
+ assert(!(ctx->Extensions.ARB_point_sprite
|| ctx->Extensions.NV_point_sprite)
|| ctx->Extensions.EXT_point_parameters);
@@ -253,7 +253,7 @@ _mesa_init_point(struct gl_context *ctx)
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
- for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) {
+ for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
}
}
diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c
index 1b19afe4b..0842b540d 100644
--- a/mesalib/src/mesa/main/queryobj.c
+++ b/mesalib/src/mesa/main/queryobj.c
@@ -146,12 +146,13 @@ static struct gl_query_object **
get_pipe_stats_binding_point(struct gl_context *ctx,
GLenum target)
{
+ const int which = target - GL_VERTICES_SUBMITTED_ARB;
+ assert(which < MAX_PIPELINE_STATISTICS);
+
if (!_mesa_is_desktop_gl(ctx) ||
!ctx->Extensions.ARB_pipeline_statistics_query)
return NULL;
- const int which = target - GL_VERTICES_SUBMITTED_ARB;
- assert(which < MAX_PIPELINE_STATISTICS);
return &ctx->Query.pipeline_stats[which];
}
@@ -405,6 +406,22 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
"glBeginQuery{Indexed}(query already active)");
return;
}
+
+ /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
+ * spec states:
+ *
+ * "BeginQuery generates an INVALID_OPERATION error if any of the
+ * following conditions hold: [...] id is the name of an
+ * existing query object whose type does not match target; [...]
+ *
+ * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
+ * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
+ */
+ if (q->EverBound && q->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQuery{Indexed}(target mismatch)");
+ return;
+ }
}
q->Target = target;
@@ -666,7 +683,7 @@ _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectivARB(id=%d is invalid or active)", id);
return;
@@ -717,7 +734,7 @@ _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectuivARB(id=%d is invalid or active)", id);
return;
@@ -771,7 +788,7 @@ _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectui64vARB(id=%d is invalid or active)", id);
return;
@@ -811,7 +828,7 @@ _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectuui64vARB(id=%d is invalid or active)", id);
return;
diff --git a/mesalib/src/mesa/main/rastpos.c b/mesalib/src/mesa/main/rastpos.c
index 2027a9bd0..54b2125a8 100644
--- a/mesalib/src/mesa/main/rastpos.c
+++ b/mesalib/src/mesa/main/rastpos.c
@@ -266,7 +266,7 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z)
{
GLuint texSet;
for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) {
- assert(texSet < Elements(ctx->Current.RasterTexCoords));
+ assert(texSet < ARRAY_SIZE(ctx->Current.RasterTexCoords));
COPY_4FV( ctx->Current.RasterTexCoords[texSet],
ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
}
@@ -496,7 +496,7 @@ void _mesa_init_rastpos( struct gl_context * ctx )
ctx->Current.RasterDistance = 0.0;
ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 );
- for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->Current.RasterTexCoords); i++)
ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterPosValid = GL_TRUE;
}
diff --git a/mesalib/src/mesa/main/rastpos.h b/mesalib/src/mesa/main/rastpos.h
index 2d36936de..dc28c68d4 100644
--- a/mesalib/src/mesa/main/rastpos.h
+++ b/mesalib/src/mesa/main/rastpos.h
@@ -32,7 +32,8 @@
#define RASTPOS_H
-#include "compiler.h"
+#include "glheader.h"
+
struct _glapi_table;
struct gl_context;
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index ca4b9431b..ed0104c9e 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -127,7 +127,7 @@ _mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format,
_mesa_get_read_renderbuffer_for_format(ctx, format);
GLenum srcType;
- ASSERT(rb);
+ assert(rb);
/* There are different rules depending on the base format. */
switch (format) {
@@ -180,7 +180,7 @@ readpixels_can_use_memcpy(const struct gl_context *ctx, GLenum format, GLenum ty
struct gl_renderbuffer *rb =
_mesa_get_read_renderbuffer_for_format(ctx, format);
- ASSERT(rb);
+ assert(rb);
if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_FALSE)) {
return GL_FALSE;
@@ -313,10 +313,10 @@ read_depth_pixels( struct gl_context *ctx,
return;
/* clipping should have been done already */
- ASSERT(x >= 0);
- ASSERT(y >= 0);
- ASSERT(x + width <= (GLint) rb->Width);
- ASSERT(y + height <= (GLint) rb->Height);
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x + width <= (GLint) rb->Width);
+ assert(y + height <= (GLint) rb->Height);
if (type == GL_UNSIGNED_INT &&
read_uint_depth_pixels(ctx, x, y, width, height, type, pixels, packing)) {
@@ -594,6 +594,7 @@ read_rgba_pixels( struct gl_context *ctx,
_mesa_format_convert(dst, dst_format, dst_stride,
luminance, luminance_format, luminance_stride,
width, height, NULL);
+ free(luminance);
} else {
_mesa_pack_luminance_from_rgba_integer(width * height, src, !src_is_uint,
dst, format, type);
diff --git a/mesalib/src/mesa/main/remap.c b/mesalib/src/mesa/main/remap.c
index 4a881865a..5a9538772 100644
--- a/mesalib/src/mesa/main/remap.c
+++ b/mesalib/src/mesa/main/remap.c
@@ -60,7 +60,7 @@ int driDispatchRemapTable[driDispatchRemapTable_size];
const char *
_mesa_get_function_spec(GLint func_index)
{
- if (func_index < Elements(_mesa_function_pool))
+ if (func_index < ARRAY_SIZE(_mesa_function_pool))
return _mesa_function_pool + func_index;
else
return NULL;
@@ -197,7 +197,7 @@ _mesa_do_init_remap_table(const char *pool,
const char *spec;
/* sanity check */
- ASSERT(i == remap[i].remap_index);
+ assert(i == remap[i].remap_index);
spec = _mesa_function_pool + remap[i].pool_index;
offset = _mesa_map_function_spec(spec);
diff --git a/mesalib/src/mesa/main/remap.h b/mesalib/src/mesa/main/remap.h
index 7199169d3..9d91b83c1 100644
--- a/mesalib/src/mesa/main/remap.h
+++ b/mesalib/src/mesa/main/remap.h
@@ -27,8 +27,6 @@
#define REMAP_H
-#include "main/compiler.h"
-
struct gl_function_pool_remap {
int pool_index;
int remap_index;
diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c
index 98f3c13b5..e9d129a1d 100644
--- a/mesalib/src/mesa/main/renderbuffer.c
+++ b/mesalib/src/mesa/main/renderbuffer.c
@@ -172,7 +172,7 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
struct gl_renderbuffer *oldRb = *ptr;
mtx_lock(&oldRb->Mutex);
- ASSERT(oldRb->RefCount > 0);
+ assert(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);
diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c
index d62a06bf1..d66b0b5e8 100644
--- a/mesalib/src/mesa/main/samplerobj.c
+++ b/mesalib/src/mesa/main/samplerobj.c
@@ -89,7 +89,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
struct gl_sampler_object *oldSamp = *ptr;
/*mtx_lock(&oldSamp->Mutex);*/
- ASSERT(oldSamp->RefCount > 0);
+ assert(oldSamp->RefCount > 0);
oldSamp->RefCount--;
#if 0
printf("SamplerObj %p %d DECR to %d\n",
@@ -99,13 +99,13 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
/*mtx_unlock(&oldSamp->Mutex);*/
if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteSamplerObject);
+ assert(ctx->Driver.DeleteSamplerObject);
ctx->Driver.DeleteSamplerObject(ctx, oldSamp);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (samp) {
/* reference new sampler */
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 52eab4655..5731d581a 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -523,7 +523,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
GLint *params)
{
struct gl_shader_program *shProg
- = _mesa_lookup_shader_program(ctx, program);
+ = _mesa_lookup_shader_program_err(ctx, program, "glGetProgramiv(program)");
/* Is transform feedback available in this context?
*/
@@ -546,7 +546,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
|| _mesa_is_gles3(ctx);
if (!shProg) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramiv(program)");
return;
}
@@ -764,11 +763,25 @@ static void
get_program_info_log(struct gl_context *ctx, GLuint program, GLsizei bufSize,
GLsizei *length, GLchar *infoLog)
{
- struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
+ struct gl_shader_program *shProg;
+
+ /* Section 2.5 GL Errors (page 18) of the OpenGL ES 3.0.4 spec and
+ * section 2.3.1 (Errors) of the OpenGL 4.5 spec say:
+ *
+ * "If a negative number is provided where an argument of type sizei or
+ * sizeiptr is specified, an INVALID_VALUE error is generated."
+ */
+ if (bufSize < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(bufSize < 0)");
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetProgramInfoLog(program)");
if (!shProg) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(program)");
return;
}
+
_mesa_copy_string(infoLog, bufSize, length, shProg->InfoLog);
}
@@ -777,11 +790,24 @@ static void
get_shader_info_log(struct gl_context *ctx, GLuint shader, GLsizei bufSize,
GLsizei *length, GLchar *infoLog)
{
- struct gl_shader *sh = _mesa_lookup_shader(ctx, shader);
+ struct gl_shader *sh;
+
+ /* Section 2.5 GL Errors (page 18) of the OpenGL ES 3.0.4 spec and
+ * section 2.3.1 (Errors) of the OpenGL 4.5 spec say:
+ *
+ * "If a negative number is provided where an argument of type sizei or
+ * sizeiptr is specified, an INVALID_VALUE error is generated."
+ */
+ if (bufSize < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderInfoLog(bufSize < 0)");
+ return;
+ }
+
+ sh = _mesa_lookup_shader_err(ctx, shader, "glGetShaderInfoLog(shader)");
if (!sh) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderInfoLog(shader)");
return;
}
+
_mesa_copy_string(infoLog, bufSize, length, sh->InfoLog);
}
@@ -1713,7 +1739,7 @@ _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
* Ensure that length always points to valid storage to avoid multiple NULL
* pointer checks below.
*/
- if (length != NULL)
+ if (length == NULL)
length = &length_dummy;
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index 02ccf450b..d7620c8ef 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -67,7 +67,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_shader *old = *ptr;
- ASSERT(old->RefCount > 0);
+ assert(old->RefCount > 0);
old->RefCount--;
/*printf("SHADER DECR %p (%d) to %d\n",
(void*) old, old->Name, old->RefCount);*/
@@ -207,7 +207,7 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_shader_program *old = *ptr;
- ASSERT(old->RefCount > 0);
+ assert(old->RefCount > 0);
old->RefCount--;
#if 0
printf("ShaderProgram %p ID=%u RefCount-- to %d\n",
diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h
index 92f7a33ee..3d696a188 100644
--- a/mesalib/src/mesa/main/shaderobj.h
+++ b/mesalib/src/mesa/main/shaderobj.h
@@ -114,7 +114,7 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
case GL_COMPUTE_SHADER:
return MESA_SHADER_COMPUTE;
default:
- ASSERT(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
+ assert(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
return MESA_SHADER_VERTEX;
}
}
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index ccf5355f3..0b76cc012 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -105,7 +105,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
GL_TEXTURE_2D,
GL_TEXTURE_1D
};
- STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+ STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
}
@@ -159,7 +159,7 @@ delete_program_cb(GLuint id, void *data, void *userData)
struct gl_program *prog = (struct gl_program *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if(prog != &_mesa_DummyProgram) {
- ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
+ assert(prog->RefCount == 1); /* should only be referenced by hash table */
prog->RefCount = 0; /* now going away */
ctx->Driver.DeleteProgram(ctx, prog);
}
@@ -223,7 +223,7 @@ delete_shader_cb(GLuint id, void *data, void *userData)
}
else {
struct gl_shader_program *shProg = (struct gl_shader_program *) data;
- ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
+ assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
ctx->Driver.DeleteShaderProgram(ctx, shProg);
}
}
@@ -346,7 +346,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
*/
- ASSERT(ctx->Driver.DeleteTexture);
+ assert(ctx->Driver.DeleteTexture);
/* the default textures */
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index 45bce78fd..dadfb3c8c 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -275,7 +275,7 @@ update_viewport_matrix(struct gl_context *ctx)
const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
unsigned i;
- ASSERT(depthMax > 0);
+ assert(depthMax > 0);
/* Compute scale and bias values. This is really driver-specific
* and should be maintained elsewhere if at all.
diff --git a/mesalib/src/mesa/main/stencil.h b/mesalib/src/mesa/main/stencil.h
index 6480b2adc..3302cb947 100644
--- a/mesalib/src/mesa/main/stencil.h
+++ b/mesalib/src/mesa/main/stencil.h
@@ -33,6 +33,7 @@
#include "glheader.h"
+#include "macros.h"
struct gl_context;
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index b4efeee3b..00234d4cc 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -570,8 +570,8 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
_mesa_get_format_block_size(mesaFormat, &bw, &bh);
- ASSERT(col % bw == 0);
- ASSERT(row % bh == 0);
+ assert(col % bw == 0);
+ assert(row % bh == 0);
offset = ((width + bw - 1) / bw) * (row / bh) + col / bw;
offset *= blockSize;
diff --git a/mesalib/src/mesa/main/texcompress_bptc.c b/mesalib/src/mesa/main/texcompress_bptc.c
index c944ac26f..a600180e2 100644
--- a/mesalib/src/mesa/main/texcompress_bptc.c
+++ b/mesalib/src/mesa/main/texcompress_bptc.c
@@ -1630,7 +1630,7 @@ texstore_bptc_rgb_float(TEXSTORE_PARAMS,
GLboolean
_mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT);
+ assert(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT);
return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
@@ -1643,7 +1643,7 @@ _mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_bptc_rgb_unsigned_float(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT);
+ assert(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT);
return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
diff --git a/mesalib/src/mesa/main/texcompress_cpal.c b/mesalib/src/mesa/main/texcompress_cpal.c
index 54e9af41d..c46ef8c53 100644
--- a/mesalib/src/mesa/main/texcompress_cpal.c
+++ b/mesalib/src/mesa/main/texcompress_cpal.c
@@ -32,7 +32,6 @@
#include "glheader.h"
-#include "compiler.h" /* for ASSERT */
#include "context.h"
#include "mtypes.h"
#include "imports.h"
@@ -120,7 +119,7 @@ _mesa_cpal_compressed_size(int level, GLenum internalFormat,
}
info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
- ASSERT(info->cpal_format == internalFormat);
+ assert(info->cpal_format == internalFormat);
expect_size = info->palette_size * info->size;
for (lvl = 0; lvl < num_levels; lvl++) {
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index 98b4fe201..f29561cc6 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -108,7 +108,7 @@ GLboolean
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
{
/* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1099,7 +1099,7 @@ etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
GLboolean
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1107,7 +1107,7 @@ _mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1115,7 +1115,7 @@ _mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1123,7 +1123,7 @@ _mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1131,7 +1131,7 @@ _mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1139,7 +1139,7 @@ _mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1147,7 +1147,7 @@ _mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1155,7 +1155,7 @@ _mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1163,7 +1163,7 @@ _mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1171,7 +1171,7 @@ _mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index 7b25e1039..562359410 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -61,7 +61,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1);
+ assert(dstFormat == MESA_FORMAT_RGB_FXT1);
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
@@ -116,7 +116,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1);
+ assert(dstFormat == MESA_FORMAT_RGBA_FXT1);
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -1264,12 +1264,12 @@ upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
{
GLint i, j, k;
- ASSERT(outWidth >= inWidth);
- ASSERT(outHeight >= inHeight);
+ assert(outWidth >= inWidth);
+ assert(outHeight >= inHeight);
#if 0
- ASSERT(inWidth == 1 || inWidth == 2 || inHeight == 1 || inHeight == 2);
- ASSERT((outWidth & 3) == 0);
- ASSERT((outHeight & 3) == 0);
+ assert(inWidth == 1 || inWidth == 2 || inHeight == 1 || inHeight == 2);
+ assert((outWidth & 3) == 0);
+ assert((outHeight & 3) == 0);
#endif
for (i = 0; i < outHeight; i++) {
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index e3042011a..f40e4e6c0 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -86,7 +86,7 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff, redRowStride;
GLubyte *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
+ assert(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
dstFormat == MESA_FORMAT_L_LATC1_UNORM);
tempImage = malloc(srcWidth * srcHeight * 1 * sizeof(GLubyte));
@@ -139,7 +139,7 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff, redRowStride;
GLfloat *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
+ assert(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
dstFormat == MESA_FORMAT_L_LATC1_SNORM);
redRowStride = 1 * srcWidth * sizeof(GLfloat);
@@ -193,7 +193,7 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
mesa_format tempFormat;
GLubyte *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
+ assert(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
if (baseInternalFormat == GL_RG)
@@ -258,7 +258,7 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
mesa_format tempFormat;
GLfloat *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
+ assert(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
if (baseInternalFormat == GL_RG)
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index bfb53dce4..41d00d4e9 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -133,7 +133,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 ||
+ assert(dstFormat == MESA_FORMAT_RGB_DXT1 ||
dstFormat == MESA_FORMAT_SRGB_DXT1);
if (srcFormat != GL_RGB ||
@@ -190,7 +190,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
dstFormat == MESA_FORMAT_SRGBA_DXT1);
if (srcFormat != GL_RGBA ||
@@ -247,7 +247,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
dstFormat == MESA_FORMAT_SRGBA_DXT3);
if (srcFormat != GL_RGBA ||
@@ -303,7 +303,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
dstFormat == MESA_FORMAT_SRGBA_DXT5);
if (srcFormat != GL_RGBA ||
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.h b/mesalib/src/mesa/main/texcompress_s3tc.h
index 2734210a5..438b71fe3 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.h
+++ b/mesalib/src/mesa/main/texcompress_s3tc.h
@@ -25,7 +25,6 @@
#ifndef TEXCOMPRESS_S3TC_H
#define TEXCOMPRESS_S3TC_H
-#include "compiler.h"
#include "glheader.h"
#include "texstore.h"
#include "texcompress.h"
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index ec16af9d2..3c4baca70 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -430,12 +430,12 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB9_E5:
/* GL_EXT_texture_shared_exponent -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
return MESA_FORMAT_R9G9B9E5_FLOAT;
case GL_R11F_G11F_B10F:
/* GL_EXT_texture_packed_float -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
return MESA_FORMAT_R11G11B10_FLOAT;
case GL_DEPTH_STENCIL_EXT:
@@ -445,10 +445,10 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
return MESA_FORMAT_Z_FLOAT32;
case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
case GL_RED_SNORM:
diff --git a/mesalib/src/mesa/main/texgen.h b/mesalib/src/mesa/main/texgen.h
index aad5d2ecf..84adfc061 100644
--- a/mesalib/src/mesa/main/texgen.h
+++ b/mesalib/src/mesa/main/texgen.h
@@ -27,7 +27,6 @@
#define TEXGEN_H
-#include "compiler.h"
#include "glheader.h"
struct _glapi_table;
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 24df5b6f8..f975c160e 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -375,7 +375,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
GLuint height = texImage->Height;
GLuint depth = texImage->Depth;
GLuint img;
- GLboolean dst_is_integer = _mesa_is_enum_format_integer(format);
+ GLboolean dst_is_integer;
uint32_t dst_format;
int dst_stride;
uint8_t rebaseSwizzle[4];
@@ -423,6 +423,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
* integer then transferOps do not apply.
*/
assert(!transferOps || (transferOps && !dst_is_integer));
+ (void) dst_is_integer; /* silence unused var warning */
for (img = 0; img < depth; img++) {
GLubyte *srcMap;
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 29c325bf2..611d664b6 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -224,7 +224,10 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
if (ctx->Extensions.ARB_stencil_texturing) {
switch (internalFormat) {
case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX1:
+ case GL_STENCIL_INDEX4:
case GL_STENCIL_INDEX8:
+ case GL_STENCIL_INDEX16:
return GL_STENCIL_INDEX;
default:
; /* fallthrough */
@@ -650,8 +653,8 @@ set_tex_image(struct gl_texture_object *tObj,
{
const GLuint face = _mesa_tex_target_to_face(target);
- ASSERT(tObj);
- ASSERT(texImage);
+ assert(tObj);
+ assert(texImage);
if (target == GL_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_EXTERNAL_OES)
assert(level == 0);
@@ -696,7 +699,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
/* Free texImage->Data and/or any other driver-specific texture
* image storage.
*/
- ASSERT(ctx->Driver.FreeTextureImageBuffer);
+ assert(ctx->Driver.FreeTextureImageBuffer);
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
free(texImage);
}
@@ -729,9 +732,9 @@ _mesa_is_proxy_texture(GLenum target)
* NUM_TEXTURE_TARGETS should match number of terms above, except there's no
* proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
*/
- STATIC_ASSERT(NUM_TEXTURE_TARGETS == Elements(targets) + 2);
+ STATIC_ASSERT(NUM_TEXTURE_TARGETS == ARRAY_SIZE(targets) + 2);
- for (i = 0; i < Elements(targets); ++i)
+ for (i = 0; i < ARRAY_SIZE(targets); ++i)
if (target == targets[i])
return GL_TRUE;
return GL_FALSE;
@@ -739,6 +742,28 @@ _mesa_is_proxy_texture(GLenum target)
/**
+ * Test if a target is an array target.
+ *
+ * \param target texture target.
+ *
+ * \return true if the target is an array target, false otherwise.
+ */
+bool
+_mesa_is_array_texture(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return true;
+ default:
+ return false;
+ };
+}
+
+
+/**
* Return the proxy target which corresponds to the given texture target
*/
static GLenum
@@ -807,9 +832,9 @@ _mesa_select_tex_image(const struct gl_texture_object *texObj,
{
const GLuint face = _mesa_tex_target_to_face(target);
- ASSERT(texObj);
- ASSERT(level >= 0);
- ASSERT(level < MAX_TEXTURE_LEVELS);
+ assert(texObj);
+ assert(level >= 0);
+ assert(level < MAX_TEXTURE_LEVELS);
return texObj->Image[face][level];
}
@@ -1239,7 +1264,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
static void
clear_teximage_fields(struct gl_texture_image *img)
{
- ASSERT(img);
+ assert(img);
img->_BaseFormat = 0;
img->InternalFormat = 0;
img->Border = 0;
@@ -1284,14 +1309,14 @@ init_teximage_fields_ms(struct gl_context *ctx,
GLuint numSamples, GLboolean fixedSampleLocations)
{
GLenum target;
- ASSERT(img);
- ASSERT(width >= 0);
- ASSERT(height >= 0);
- ASSERT(depth >= 0);
+ assert(img);
+ assert(width >= 0);
+ assert(height >= 0);
+ assert(depth >= 0);
target = img->TexObject->Target;
img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
- ASSERT(img->_BaseFormat != -1);
+ assert(img->_BaseFormat != -1);
img->InternalFormat = internalFormat;
img->Border = border;
img->Width = width;
@@ -2184,7 +2209,7 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for ycbcr textures */
if (internalFormat == GL_YCBCR_MESA) {
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ assert(ctx->Extensions.MESA_ycbcr_texture);
if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
char message[100];
@@ -2491,8 +2516,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
}
if (error_check_subtexture_dimensions(ctx, dimensions,
- texImage, xoffset, yoffset, 0,
- width, height, 1,
+ texImage, xoffset, yoffset, zoffset,
+ width, height, depth,
dsa ? "glTextureSubImage" :
"glTexSubImage")) {
return GL_TRUE;
@@ -2815,14 +2840,6 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
}
}
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTex%sSubImage%uD(target=%s)",
- suffix, dimensions,
- _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
/* Check level */
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -2933,7 +2950,7 @@ check_rtt_cb(GLuint key, void *data, void *userData)
att->TextureLevel == level &&
att->CubeMapFace == face) {
_mesa_update_texture_renderbuffer(ctx, ctx->DrawBuffer, att);
- ASSERT(att->Renderbuffer->TexImage);
+ assert(att->Renderbuffer->TexImage);
/* Mark fb status as indeterminate to force re-validation */
fb->_Status = 0;
}
@@ -2977,7 +2994,7 @@ check_gen_mipmap(struct gl_context *ctx, GLenum target,
if (texObj->GenerateMipmap &&
level == texObj->BaseLevel &&
level < texObj->MaxLevel) {
- ASSERT(ctx->Driver.GenerateMipmap);
+ assert(ctx->Driver.GenerateMipmap);
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
}
@@ -3054,7 +3071,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
prevImage->Width > 0 &&
prevImage->InternalFormat == internalFormat) {
/* use the same format */
- ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ assert(prevImage->TexFormat != MESA_FORMAT_NONE);
return prevImage->TexFormat;
}
}
@@ -3093,7 +3110,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
/* choose format from scratch */
f = ctx->Driver.ChooseTextureFormat(ctx, target, internalFormat,
format, type);
- ASSERT(f != MESA_FORMAT_NONE);
+ assert(f != MESA_FORMAT_NONE);
return f;
}
@@ -4088,6 +4105,16 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
struct gl_texture_object* texObj;
GET_CURRENT_CONTEXT(ctx);
+ /* Check target (proxies not allowed). Target must be checked prior to
+ * calling _mesa_get_current_tex_object.
+ */
+ if (!legal_texsubimage_target(ctx, 1, target, false)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexSubImage1D(invalid target %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -4106,6 +4133,16 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
struct gl_texture_object* texObj;
GET_CURRENT_CONTEXT(ctx);
+ /* Check target (proxies not allowed). Target must be checked prior to
+ * calling _mesa_get_current_tex_object.
+ */
+ if (!legal_texsubimage_target(ctx, 2, target, false)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexSubImage2D(invalid target %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -4125,6 +4162,16 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
struct gl_texture_object* texObj;
GET_CURRENT_CONTEXT(ctx);
+ /* Check target (proxies not allowed). Target must be checked prior to
+ * calling _mesa_get_current_tex_object.
+ */
+ if (!legal_texsubimage_target(ctx, 3, target, false)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexSubImage3D(invalid target %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -4145,6 +4192,14 @@ _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
if (!texObj)
return;
+ /* Check target (proxies not allowed). */
+ if (!legal_texsubimage_target(ctx, 1, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTextureSubImage1D(invalid target %s)",
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
_mesa_copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
xoffset, 0, 0, x, y, width, 1, true);
}
@@ -4161,6 +4216,14 @@ _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
if (!texObj)
return;
+ /* Check target (proxies not allowed). */
+ if (!legal_texsubimage_target(ctx, 2, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTextureSubImage2D(invalid target %s)",
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
_mesa_copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
xoffset, yoffset, 0,
x, y, width, height, true);
@@ -4180,6 +4243,14 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
if (!texObj)
return;
+ /* Check target (proxies not allowed). */
+ if (!legal_texsubimage_target(ctx, 3, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTextureSubImage3D(invalid target %s)",
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
_mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
xoffset, yoffset, zoffset,
x, y, width, height, true);
@@ -4454,25 +4525,21 @@ out:
/**
- * Error checking for glCompressedTexSubImage[123]D().
+ * Target checking for glCompressedTexSubImage[123]D().
* \return GL_TRUE if error, GL_FALSE if no error
+ * Must come before other error checking so that the texture object can
+ * be correctly retrieved using _mesa_get_current_tex_object.
*/
static GLboolean
-compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
- const struct gl_texture_object *texObj,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize, bool dsa)
+compressed_subtexture_target_check(struct gl_context *ctx, GLenum target,
+ GLint dims, GLenum format, bool dsa,
+ const char *caller)
{
- struct gl_texture_image *texImage;
- GLint expectedSize;
GLboolean targetOK;
- const char *suffix = dsa ? "ture" : "";
if (dsa && target == GL_TEXTURE_RECTANGLE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedSubTexture%dD(target)", dims);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", caller,
+ _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
@@ -4535,7 +4602,9 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
if (invalidformat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTex%sSubImage%uD(target)", suffix, dims);
+ "%s(invalid target %s for format %s)", caller,
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(format));
return GL_TRUE;
}
}
@@ -4549,11 +4618,30 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
if (!targetOK) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCompressedTex%sSubImage%uD(target)", suffix, dims);
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", caller,
+ _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
+ return GL_FALSE;
+}
+
+/**
+ * Error checking for glCompressedTexSubImage[123]D().
+ * \return GL_TRUE if error, GL_FALSE if no error
+ */
+static GLboolean
+compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
+ const struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize, bool dsa)
+{
+ struct gl_texture_image *texImage;
+ GLint expectedSize;
+ const char *suffix = dsa ? "ture" : "";
+
/* this will catch any invalid compressed format token */
if (!_mesa_is_compressed_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -4709,6 +4797,11 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
+ if (compressed_subtexture_target_check(ctx, target, 1, format, false,
+ "glCompressedTexSubImage1D")) {
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -4731,6 +4824,12 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
if (!texObj)
return;
+ if (compressed_subtexture_target_check(ctx, texObj->Target, 1, format,
+ true,
+ "glCompressedTextureSubImage1D")) {
+ return;
+ }
+
_mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
xoffset, 0, 0, width, 1, 1,
format, imageSize, data, true);
@@ -4746,6 +4845,11 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
+ if (compressed_subtexture_target_check(ctx, target, 2, format, false,
+ "glCompressedTexSubImage2D")) {
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -4770,6 +4874,12 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
if (!texObj)
return;
+ if (compressed_subtexture_target_check(ctx, texObj->Target, 2, format,
+ true,
+ "glCompressedTextureSubImage2D")) {
+ return;
+ }
+
_mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
xoffset, yoffset, 0, width, height, 1,
format, imageSize, data, true);
@@ -4784,6 +4894,11 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
+ if (compressed_subtexture_target_check(ctx, target, 3, format, false,
+ "glCompressedTexSubImage3D")) {
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -4809,6 +4924,12 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
if (!texObj)
return;
+ if (compressed_subtexture_target_check(ctx, texObj->Target, 3, format,
+ true,
+ "glCompressedTextureSubImage3D")) {
+ return;
+ }
+
_mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
xoffset, yoffset, zoffset,
width, height, depth,
@@ -5031,7 +5152,7 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx,
void
_mesa_texture_buffer_range(struct gl_context *ctx,
- struct gl_texture_object *texObj, GLenum target,
+ struct gl_texture_object *texObj, GLenum target,
GLenum internalFormat,
struct gl_buffer_object *bufObj,
GLintptr offset, GLsizeiptr size, bool range,
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index 02b0eda38..b7336bc6c 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -66,6 +66,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat );
extern GLboolean
_mesa_is_proxy_texture(GLenum target);
+extern bool
+_mesa_is_array_texture(GLenum target);
+
extern struct gl_texture_image *
_mesa_new_texture_image( struct gl_context *ctx );
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 59090db4e..e018ab910 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -28,6 +28,7 @@
*/
+#include <stdio.h>
#include "bufferobj.h"
#include "colortab.h"
#include "context.h"
@@ -265,7 +266,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj,
GLuint name, GLenum target )
{
- ASSERT(target == 0 ||
+ assert(target == 0 ||
target == GL_TEXTURE_1D ||
target == GL_TEXTURE_2D ||
target == GL_TEXTURE_3D ||
@@ -541,11 +542,11 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_texture_object *oldTex = *ptr;
- ASSERT(valid_texture_object(oldTex));
+ assert(valid_texture_object(oldTex));
(void) valid_texture_object; /* silence warning in release builds */
mtx_lock(&oldTex->Mutex);
- ASSERT(oldTex->RefCount > 0);
+ assert(oldTex->RefCount > 0);
oldTex->RefCount--;
deleteFlag = (oldTex->RefCount == 0);
@@ -568,7 +569,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
if (tex) {
/* reference new texture */
- ASSERT(valid_texture_object(tex));
+ assert(valid_texture_object(tex));
mtx_lock(&tex->Mutex);
if (tex->RefCount == 0) {
/* this texture's being deleted (look just above) */
@@ -730,7 +731,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
- ASSERT(maxLevels > 0);
+ assert(maxLevels > 0);
t->_MaxLevel = MIN3(t->MaxLevel,
/* 'p' in the GL spec */
@@ -1724,7 +1725,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
ctx->Texture.CurrentUnit + 1);
- ASSERT(texUnit->CurrentTex[targetIndex]);
+ assert(texUnit->CurrentTex[targetIndex]);
if (texName != 0)
texUnit->_BoundTextures |= (1 << targetIndex);
@@ -1773,7 +1774,7 @@ _mesa_bind_texture_unit(struct gl_context *ctx,
_mesa_reference_texobj(&texUnit->CurrentTex[texObj->TargetIndex],
texObj);
- ASSERT(texUnit->CurrentTex[texObj->TargetIndex]);
+ assert(texUnit->CurrentTex[texObj->TargetIndex]);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
unit + 1);
texUnit->_BoundTextures |= (1 << texObj->TargetIndex);
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index c4a5841c5..1ef728660 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -217,8 +217,8 @@ comp_to_swizzle(GLenum comp)
static void
set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
{
- ASSERT(comp < 4);
- ASSERT(swz <= SWIZZLE_NIL);
+ assert(comp < 4);
+ assert(swz <= SWIZZLE_NIL);
{
GLuint mask = 0x7 << (3 * comp);
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
@@ -537,7 +537,7 @@ set_tex_parameteri(struct gl_context *ctx,
"glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
- ASSERT(comp < 4);
+ assert(comp < 4);
flush(ctx);
texObj->Swizzle[comp] = params[0];
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index 99c7c8178..0a7f983fb 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -28,6 +28,7 @@
* Texture state handling.
*/
+#include <stdio.h>
#include "glheader.h"
#include "bufferobj.h"
#include "colormac.h"
@@ -68,8 +69,8 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
{
GLuint u, tex;
- ASSERT(src);
- ASSERT(dst);
+ assert(src);
+ assert(dst);
dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
dst->Texture._GenFlags = src->Texture._GenFlags;
@@ -292,7 +293,7 @@ _mesa_ActiveTexture(GLenum texture)
k = _mesa_max_tex_unit(ctx);
- ASSERT(k <= Elements(ctx->Texture.Unit));
+ assert(k <= ARRAY_SIZE(ctx->Texture.Unit));
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glActiveTexture %s\n",
@@ -363,7 +364,7 @@ update_texture_matrices( struct gl_context *ctx )
ctx->Texture._TexMatEnabled = 0x0;
for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
- ASSERT(u < Elements(ctx->TextureMatrixStack));
+ assert(u < ARRAY_SIZE(ctx->TextureMatrixStack));
if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
_math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
@@ -501,7 +502,7 @@ update_texgen(struct gl_context *ctx)
ctx->Texture._GenFlags |= texUnit->_GenFlags;
}
- ASSERT(unit < Elements(ctx->TextureMatrixStack));
+ assert(unit < ARRAY_SIZE(ctx->TextureMatrixStack));
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
}
@@ -797,7 +798,7 @@ alloc_proxy_textures( struct gl_context *ctx )
};
GLint tgt;
- STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+ STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
assert(targets[TEXTURE_2D_INDEX] == GL_TEXTURE_2D);
assert(targets[TEXTURE_CUBE_INDEX] == GL_TEXTURE_CUBE_MAP);
@@ -882,10 +883,19 @@ _mesa_init_texture(struct gl_context *ctx)
* "OpenGL ES 3.0 requires that all cube map filtering be
* seamless. OpenGL ES 2.0 specified that a single cube map face be
* selected and used for filtering."
+ *
+ * Unfortunatley, a call to _mesa_is_gles3 below will only work if
+ * the driver has already computed and set ctx->Version, however drivers
+ * seem to call _mesa_initialize_context (which calls this) early
+ * in the CreateContext hook and _mesa_compute_version much later (since
+ * it needs information about available extensions). So, we will
+ * enable seamless cubemaps by default since GLES2. This should work
+ * for most implementations and drivers that don't support seamless
+ * cubemaps for GLES2 can still disable it.
*/
- ctx->Texture.CubeMapSeamless = _mesa_is_gles3(ctx);
+ ctx->Texture.CubeMapSeamless = ctx->API == API_OPENGLES2;
- for (u = 0; u < Elements(ctx->Texture.Unit); u++)
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++)
init_texture_unit(ctx, u);
/* After we're done initializing the context's texture state the default
@@ -918,7 +928,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
GLuint u, tgt;
/* unreference current textures */
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
/* The _Current texture could account for another reference */
_mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
@@ -934,7 +944,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
/* GL_ARB_texture_buffer_object */
_mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL);
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
_mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL);
}
}
@@ -950,7 +960,7 @@ _mesa_update_default_objects_texture(struct gl_context *ctx)
{
GLuint u, tex;
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
_mesa_reference_texobj(&texUnit->CurrentTex[tex],
diff --git a/mesalib/src/mesa/main/texstate.h b/mesalib/src/mesa/main/texstate.h
index abc07eafb..662435b47 100644
--- a/mesalib/src/mesa/main/texstate.h
+++ b/mesalib/src/mesa/main/texstate.h
@@ -41,7 +41,7 @@
static inline struct gl_texture_unit *
_mesa_get_tex_unit(struct gl_context *ctx, GLuint unit)
{
- ASSERT(unit < Elements(ctx->Texture.Unit));
+ assert(unit < ARRAY_SIZE(ctx->Texture.Unit));
return &(ctx->Texture.Unit[unit]);
}
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 3ace5e8bb..53cb2c091 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -171,7 +171,7 @@ clear_texture_fields(struct gl_context *ctx,
GLint level;
GLuint face;
- for (level = 0; level < Elements(texObj->Image[0]); level++) {
+ for (level = 0; level < ARRAY_SIZE(texObj->Image[0]); level++) {
for (face = 0; face < numFaces; face++) {
struct gl_texture_image *texImage =
get_tex_image(ctx, texObj, face, level);
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 7039cdf81..7ad9d2b68 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -154,9 +154,9 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
+ assert(dstFormat == MESA_FORMAT_Z_UNORM32 ||
dstFormat == MESA_FORMAT_Z_FLOAT32);
- ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
+ assert(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
@@ -191,7 +191,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
+ assert(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
{
/* general path */
@@ -221,7 +221,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
+ assert(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
{
/* general path */
@@ -254,8 +254,8 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
- ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
+ assert(dstFormat == MESA_FORMAT_Z_UNORM16);
+ assert(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
{
/* general path */
@@ -287,14 +287,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
(void) ctx; (void) dims; (void) baseInternalFormat;
- ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
+ assert((dstFormat == MESA_FORMAT_YCBCR) ||
(dstFormat == MESA_FORMAT_YCBCR_REV));
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
- ASSERT(srcFormat == GL_YCBCR_MESA);
- ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
+ assert(_mesa_get_format_bytes(dstFormat) == 2);
+ assert(ctx->Extensions.MESA_ycbcr_texture);
+ assert(srcFormat == GL_YCBCR_MESA);
+ assert((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
(srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA));
- ASSERT(baseInternalFormat == GL_YCBCR_MESA);
+ assert(baseInternalFormat == GL_YCBCR_MESA);
/* always just memcpy since no pixel transfer ops apply */
memcpy_texture(ctx, dims,
@@ -335,11 +335,11 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
GLuint *depth = malloc(srcWidth * sizeof(GLuint));
GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte));
- ASSERT(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ assert(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
+ assert(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ assert(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -414,11 +414,11 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
GLuint *depth;
GLubyte *stencil;
- ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ assert(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
+ assert(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ assert(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -491,8 +491,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
- ASSERT(srcFormat == GL_STENCIL_INDEX);
+ assert(dstFormat == MESA_FORMAT_S_UINT8);
+ assert(srcFormat == GL_STENCIL_INDEX);
{
const GLint srcRowStride
@@ -543,11 +543,11 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
/ sizeof(uint64_t);
- ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
- ASSERT(srcFormat == GL_DEPTH_STENCIL ||
+ assert(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
+ assert(srcFormat == GL_DEPTH_STENCIL ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL ||
+ assert(srcFormat != GL_DEPTH_STENCIL ||
srcType == GL_UNSIGNED_INT_24_8 ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -606,7 +606,7 @@ texstore_depth_stencil(TEXSTORE_PARAMS)
initialized = GL_TRUE;
}
- ASSERT(table[dstFormat]);
+ assert(table[dstFormat]);
return table[dstFormat](ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
@@ -666,7 +666,7 @@ texstore_compressed(TEXSTORE_PARAMS)
initialized = GL_TRUE;
}
- ASSERT(table[dstFormat]);
+ assert(table[dstFormat]);
return table[dstFormat](ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
@@ -1225,10 +1225,10 @@ _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
* have to worry about the usual image unpacking or image transfer
* operations.
*/
- ASSERT(texImage);
- ASSERT(texImage->Width > 0);
- ASSERT(texImage->Height > 0);
- ASSERT(texImage->Depth > 0);
+ assert(texImage);
+ assert(texImage->Width > 0);
+ assert(texImage->Height > 0);
+ assert(texImage->Depth > 0);
/* allocate storage for texture data */
if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index a73746335..a3e23ced5 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -93,7 +93,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
/* Unreference the old object */
struct gl_transform_feedback_object *oldObj = *ptr;
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
if (oldObj->RefCount == 0) {
@@ -104,7 +104,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
/* reference new object */
@@ -143,7 +143,7 @@ void
_mesa_init_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
ctx->TransformFeedback.DefaultObject =
ctx->Driver.NewTransformFeedback(ctx, 0);
@@ -185,7 +185,7 @@ void
_mesa_free_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
@@ -235,7 +235,7 @@ delete_transform_feedback(struct gl_context *ctx,
{
GLuint i;
- for (i = 0; i < Elements(obj->Buffers); i++) {
+ for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
_mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
}
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 40327fba4..9f82de952 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -762,7 +762,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
* been modified.
*/
bool changed = false;
- for (unsigned j = 0; j < Elements(prog->SamplerUnits); j++) {
+ for (unsigned j = 0; j < ARRAY_SIZE(prog->SamplerUnits); j++) {
if ((sh->active_samplers & (1U << j)) != 0
&& (prog->SamplerUnits[j] != sh->SamplerUnits[j])) {
changed = true;
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index e471b878c..fb1482f9c 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -81,7 +81,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg,
if (prog->SamplersUsed & (1 << s)) {
GLuint unit = shader->SamplerUnits[s];
GLuint tgt = shader->SamplerTargets[s];
- assert(unit < Elements(prog->TexturesUsed));
+ assert(unit < ARRAY_SIZE(prog->TexturesUsed));
assert(tgt < NUM_TEXTURE_TARGETS);
/* The types of the samplers associated with a particular texture
@@ -1142,6 +1142,8 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
return;
case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER:
+ if (!_mesa_has_geometry_shaders(ctx))
+ break;
params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_GEOMETRY][uniformBlockIndex] != -1;
return;
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 978ec7b53..42e7f89b2 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -24,6 +24,7 @@
*/
+#include <stdio.h>
#include <inttypes.h> /* for PRId64 macro */
#include "glheader.h"
@@ -356,7 +357,7 @@ update_array_format(struct gl_context *ctx,
return false;
}
- ASSERT(size <= 4);
+ assert(size <= 4);
elementSize = _mesa_bytes_per_vertex_attrib(size, type);
assert(elementSize != -1);
@@ -714,7 +715,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
@@ -740,7 +741,7 @@ _mesa_DisableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
@@ -769,7 +770,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
@@ -834,7 +835,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -956,7 +957,7 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
*pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1348,7 +1349,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- ASSERT(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(genericIndex < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
/* The ARB_vertex_attrib_binding spec says:
*
@@ -1802,8 +1803,8 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(attribIndex) <
- Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(attribIndex) <
+ ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),
VERT_ATTRIB_GENERIC(bindingIndex));
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 4951891cb..8e0c3ef5b 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -23,6 +23,7 @@
*/
+#include <stdio.h>
#include "imports.h"
#include "mtypes.h"
#include "version.h"
diff --git a/mesalib/src/mesa/main/vtxfmt.h b/mesalib/src/mesa/main/vtxfmt.h
index 34ade8905..4f8bc9cdf 100644
--- a/mesalib/src/mesa/main/vtxfmt.h
+++ b/mesalib/src/mesa/main/vtxfmt.h
@@ -33,11 +33,18 @@
#ifndef _VTXFMT_H_
#define _VTXFMT_H_
-#include "compiler.h"
#include "mtypes.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt );
extern void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt );
extern void _mesa_initialize_vbo_vtxfmt(struct gl_context *ctx);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif /* _VTXFMT_H_ */
diff --git a/mesalib/src/mesa/math/m_debug_norm.c b/mesalib/src/mesa/math/m_debug_norm.c
index 00e72be54..197b43cf2 100644
--- a/mesalib/src/mesa/math/m_debug_norm.c
+++ b/mesalib/src/mesa/math/m_debug_norm.c
@@ -26,6 +26,7 @@
* Gareth Hughes
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/macros.h"
@@ -165,7 +166,7 @@ static void ref_norm_transform_normalize( const GLmatrix *mat,
/* Hmmm, don't know how we could test the precalculated
* length case...
*/
- scale = INV_SQRTF( len );
+ scale = 1.0f / sqrtf(len);
SCALE_SCALAR_3V( out[i], scale, t );
} else {
out[i][0] = out[i][1] = out[i][2] = 0;
@@ -241,7 +242,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
ASSIGN_3V( d2[i], 0.0, 0.0, 0.0 );
for ( j = 0 ; j < 3 ; j++ )
s[i][j] = rnd();
- length[i] = INV_SQRTF( LEN_SQUARED_3FV( s[i] ) );
+ length[i] = 1.0f / sqrtf( LEN_SQUARED_3FV( s[i] ) );
}
source->data = (GLfloat(*)[4]) s;
diff --git a/mesalib/src/mesa/math/m_debug_util.h b/mesalib/src/mesa/math/m_debug_util.h
index d05da8994..25ee029ce 100644
--- a/mesalib/src/mesa/math/m_debug_util.h
+++ b/mesalib/src/mesa/math/m_debug_util.h
@@ -32,6 +32,9 @@
#ifdef DEBUG_MATH /* This code only used for debugging */
+#include "c99_math.h"
+
+
/* Comment this out to deactivate the cycle counter.
* NOTE: it works only on CPUs which know the 'rdtsc' command (586 or higher)
* (hope, you don't try to debug Mesa on a 386 ;)
@@ -286,9 +289,9 @@ static int significand_match( GLfloat a, GLfloat b )
return 0;
}
- FREXPF( a, &a_ex );
- FREXPF( b, &b_ex );
- FREXPF( d, &d_ex );
+ frexpf( a, &a_ex );
+ frexpf( b, &b_ex );
+ frexpf( d, &d_ex );
if ( a_ex < b_ex ) {
return a_ex - d_ex;
diff --git a/mesalib/src/mesa/math/m_debug_xform.c b/mesalib/src/mesa/math/m_debug_xform.c
index f56b4cfc7..632c82ea2 100644
--- a/mesalib/src/mesa/math/m_debug_xform.c
+++ b/mesalib/src/mesa/math/m_debug_xform.c
@@ -187,7 +187,7 @@ static int test_transform_function( transform_func func, int psize,
mat->type = mtypes[mtype];
m = mat->m;
- ASSERT( ((long)m & 15) == 0 );
+ assert( ((long)m & 15) == 0 );
init_matrix( m );
@@ -206,7 +206,7 @@ static int test_transform_function( transform_func func, int psize,
case VAR:
break;
default:
- ASSERT(0);
+ assert(0);
return 0;
}
}
diff --git a/mesalib/src/mesa/math/m_matrix.c b/mesalib/src/mesa/math/m_matrix.c
index 9c9310d93..0475a7ab2 100644
--- a/mesalib/src/mesa/math/m_matrix.c
+++ b/mesalib/src/mesa/math/m_matrix.c
@@ -34,6 +34,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/macros.h"
@@ -376,9 +377,9 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
/* choose pivot - or die */
- if (FABSF(r3[0])>FABSF(r2[0])) SWAP_ROWS(r3, r2);
- if (FABSF(r2[0])>FABSF(r1[0])) SWAP_ROWS(r2, r1);
- if (FABSF(r1[0])>FABSF(r0[0])) SWAP_ROWS(r1, r0);
+ if (fabsf(r3[0])>fabsf(r2[0])) SWAP_ROWS(r3, r2);
+ if (fabsf(r2[0])>fabsf(r1[0])) SWAP_ROWS(r2, r1);
+ if (fabsf(r1[0])>fabsf(r0[0])) SWAP_ROWS(r1, r0);
if (0.0 == r0[0]) return GL_FALSE;
/* eliminate first variable */
@@ -396,8 +397,8 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
if (s != 0.0) { r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s; }
/* choose pivot - or die */
- if (FABSF(r3[1])>FABSF(r2[1])) SWAP_ROWS(r3, r2);
- if (FABSF(r2[1])>FABSF(r1[1])) SWAP_ROWS(r2, r1);
+ if (fabsf(r3[1])>fabsf(r2[1])) SWAP_ROWS(r3, r2);
+ if (fabsf(r2[1])>fabsf(r1[1])) SWAP_ROWS(r2, r1);
if (0.0 == r1[1]) return GL_FALSE;
/* eliminate second variable */
@@ -410,7 +411,7 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
s = r1[7]; if (0.0 != s) { r2[7] -= m2 * s; r3[7] -= m3 * s; }
/* choose pivot - or die */
- if (FABSF(r3[2])>FABSF(r2[2])) SWAP_ROWS(r3, r2);
+ if (fabsf(r3[2])>fabsf(r2[2])) SWAP_ROWS(r3, r2);
if (0.0 == r2[2]) return GL_FALSE;
/* eliminate third variable */
@@ -508,7 +509,7 @@ static GLboolean invert_matrix_3d_general( GLmatrix *mat )
det = pos + neg;
- if (FABSF(det) < 1e-25)
+ if (fabsf(det) < 1e-25)
return GL_FALSE;
det = 1.0F / det;
@@ -798,8 +799,8 @@ _math_matrix_rotate( GLmatrix *mat,
GLfloat m[16];
GLboolean optimized;
- s = (GLfloat) sin( angle * DEG2RAD );
- c = (GLfloat) cos( angle * DEG2RAD );
+ s = (GLfloat) sin( angle * M_PI / 180.0 );
+ c = (GLfloat) cos( angle * M_PI / 180.0 );
memcpy(m, Identity, sizeof(GLfloat)*16);
optimized = GL_FALSE;
@@ -1069,7 +1070,7 @@ _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z )
m[2] *= x; m[6] *= y; m[10] *= z;
m[3] *= x; m[7] *= y; m[11] *= z;
- if (FABSF(x - y) < 1e-8 && FABSF(x - z) < 1e-8)
+ if (fabsf(x - y) < 1e-8 && fabsf(x - z) < 1e-8)
mat->flags |= MAT_FLAG_UNIFORM_SCALE;
else
mat->flags |= MAT_FLAG_GENERAL_SCALE;
diff --git a/mesalib/src/mesa/math/m_norm_tmp.h b/mesalib/src/mesa/math/m_norm_tmp.h
index 339c03ff8..c8fab0ed3 100644
--- a/mesalib/src/mesa/math/m_norm_tmp.h
+++ b/mesalib/src/mesa/math/m_norm_tmp.h
@@ -68,7 +68,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat,
{
GLdouble len = tx*tx + ty*ty + tz*tz;
if (len > 1e-20) {
- GLfloat scale = INV_SQRTF(len);
+ GLfloat scale = 1.0f / sqrtf(len);
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
@@ -135,7 +135,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat,
{
GLdouble len = tx*tx + ty*ty + tz*tz;
if (len > 1e-20) {
- GLfloat scale = INV_SQRTF(len);
+ GLfloat scale = 1.0f / sqrtf(len);
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
@@ -322,7 +322,7 @@ TAG(normalize_normals)( const GLmatrix *mat,
const GLfloat x = from[0], y = from[1], z = from[2];
GLdouble len = x * x + y * y + z * z;
if (len > 1e-50) {
- len = INV_SQRTF(len);
+ len = 1.0f / sqrtf(len);
out[i][0] = (GLfloat)(x * len);
out[i][1] = (GLfloat)(y * len);
out[i][2] = (GLfloat)(z * len);
diff --git a/mesalib/src/mesa/math/m_trans_tmp.h b/mesalib/src/mesa/math/m_trans_tmp.h
index f39a3c83a..0a8bfc538 100644
--- a/mesalib/src/mesa/math/m_trans_tmp.h
+++ b/mesalib/src/mesa/math/m_trans_tmp.h
@@ -40,13 +40,11 @@ static void DEST_4F( GLfloat (*t)[4],
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) t[i][0] = TRX_4F(f, 0);
- if (SZ >= 2) t[i][1] = TRX_4F(f, 1);
- if (SZ >= 3) t[i][2] = TRX_4F(f, 2);
- if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0;
- }
+ NEXT_F2;
+ if (SZ >= 1) t[i][0] = TRX_4F(f, 0);
+ if (SZ >= 2) t[i][1] = TRX_4F(f, 1);
+ if (SZ >= 3) t[i][2] = TRX_4F(f, 2);
+ if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0;
}
}
#endif
@@ -66,13 +64,11 @@ static void DEST_4FN( GLfloat (*t)[4],
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) t[i][0] = TRX_4FN(f, 0);
- if (SZ >= 2) t[i][1] = TRX_4FN(f, 1);
- if (SZ >= 3) t[i][2] = TRX_4FN(f, 2);
- if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0;
- }
+ NEXT_F2;
+ if (SZ >= 1) t[i][0] = TRX_4FN(f, 0);
+ if (SZ >= 2) t[i][1] = TRX_4FN(f, 1);
+ if (SZ >= 3) t[i][2] = TRX_4FN(f, 2);
+ if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0;
}
}
#endif
@@ -90,12 +86,10 @@ static void DEST_3FN( GLfloat (*t)[3],
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i][0] = TRX_3FN(f, 0);
- t[i][1] = TRX_3FN(f, 1);
- t[i][2] = TRX_3FN(f, 2);
- }
+ NEXT_F2;
+ t[i][0] = TRX_3FN(f, 0);
+ t[i][1] = TRX_3FN(f, 1);
+ t[i][2] = TRX_3FN(f, 2);
}
}
#endif
@@ -112,10 +106,8 @@ static void DEST_1F( GLfloat *t,
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i] = TRX_1F(f, 0);
- }
+ NEXT_F2;
+ t[i] = TRX_1F(f, 0);
}
}
#endif
@@ -132,13 +124,11 @@ static void DEST_4UB( GLubyte (*t)[4],
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) TRX_UB(t[i][0], f, 0);
- if (SZ >= 2) TRX_UB(t[i][1], f, 1);
- if (SZ >= 3) TRX_UB(t[i][2], f, 2);
- if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255;
- }
+ NEXT_F2;
+ if (SZ >= 1) TRX_UB(t[i][0], f, 0);
+ if (SZ >= 2) TRX_UB(t[i][1], f, 1);
+ if (SZ >= 3) TRX_UB(t[i][2], f, 2);
+ if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255;
}
}
#endif
@@ -156,13 +146,11 @@ static void DEST_4US( GLushort (*t)[4],
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) TRX_US(t[i][0], f, 0);
- if (SZ >= 2) TRX_US(t[i][1], f, 1);
- if (SZ >= 3) TRX_US(t[i][2], f, 2);
- if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535;
- }
+ NEXT_F2;
+ if (SZ >= 1) TRX_US(t[i][0], f, 0);
+ if (SZ >= 2) TRX_US(t[i][1], f, 1);
+ if (SZ >= 3) TRX_US(t[i][2], f, 2);
+ if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535;
}
}
#endif
@@ -180,10 +168,8 @@ static void DEST_1UB( GLubyte *t,
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- TRX_UB(t[i], f, 0);
- }
+ NEXT_F2;
+ TRX_UB(t[i], f, 0);
}
}
#endif
@@ -202,10 +188,8 @@ static void DEST_1UI( GLuint *t,
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i] = TRX_UI(f, 0);
- }
+ NEXT_F2;
+ t[i] = TRX_UI(f, 0);
}
}
#endif
@@ -214,19 +198,19 @@ static void DEST_1UI( GLuint *t,
static void INIT(void)
{
#ifdef DEST_1UI
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ui)[SRC_IDX] = DEST_1UI;
#endif
#ifdef DEST_1UB
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ub)[SRC_IDX] = DEST_1UB;
#endif
#ifdef DEST_1F
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1f)[SRC_IDX] = DEST_1F;
#endif
#ifdef DEST_3FN
- ASSERT(SZ == 3);
+ assert(SZ == 3);
TAB(_3fn)[SRC_IDX] = DEST_3FN;
#endif
#ifdef DEST_4UB
diff --git a/mesalib/src/mesa/math/m_translate.c b/mesalib/src/mesa/math/m_translate.c
index 3a8ca74f6..a5bf5d76f 100644
--- a/mesalib/src/mesa/math/m_translate.c
+++ b/mesalib/src/mesa/math/m_translate.c
@@ -84,10 +84,6 @@ typedef void (*trans_3fn_func)(GLfloat (*to)[3],
#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
-/* This macro is used on other systems, so undefine it for this module */
-
-#undef CHECK
-
static trans_1f_func _math_trans_1f_tab[MAX_TYPES];
static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES];
static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES];
@@ -108,7 +104,6 @@ static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES];
#define STRIDE stride
#define NEXT_F f += stride
#define NEXT_F2
-#define CHECK
@@ -604,7 +599,6 @@ static void init_translate_raw(void)
#undef CLASS
#endif
#undef ARGS
-#undef CHECK
#undef SRC_START
#undef DST_START
#undef NEXT_F
diff --git a/mesalib/src/mesa/math/m_translate.h b/mesalib/src/mesa/math/m_translate.h
index bdfa4c770..62f676ca6 100644
--- a/mesalib/src/mesa/math/m_translate.h
+++ b/mesalib/src/mesa/math/m_translate.h
@@ -26,7 +26,6 @@
#ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_
-#include "main/compiler.h"
#include "main/glheader.h"
/**
diff --git a/mesalib/src/mesa/math/m_vector.c b/mesalib/src/mesa/math/m_vector.c
index ff42396b7..831f953d6 100644
--- a/mesalib/src/mesa/math/m_vector.c
+++ b/mesalib/src/mesa/math/m_vector.c
@@ -26,6 +26,7 @@
* New (3.1) transformation code written by Keith Whitwell.
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/imports.h"
diff --git a/mesalib/src/mesa/math/m_xform.c b/mesalib/src/mesa/math/m_xform.c
index 14d1c6453..718ad4993 100644
--- a/mesalib/src/mesa/math/m_xform.c
+++ b/mesalib/src/mesa/math/m_xform.c
@@ -33,6 +33,7 @@
* 3. Transformation of a point p by a matrix M is: p' = M * p
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/macros.h"
diff --git a/mesalib/src/mesa/math/m_xform.h b/mesalib/src/mesa/math/m_xform.h
index e45880322..2ed62e711 100644
--- a/mesalib/src/mesa/math/m_xform.h
+++ b/mesalib/src/mesa/math/m_xform.h
@@ -119,7 +119,7 @@ typedef void (*vec_copy_func)( GLvector4f *to,
/*
* Functions for transformation of normals in the VB.
*/
-typedef void (_NORMAPIP normal_func)( const GLmatrix *mat,
+typedef void (_XFORMAPIP normal_func)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
const GLfloat lengths[],
diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c
index 53a6f37cb..3ddaeca8a 100644
--- a/mesalib/src/mesa/program/arbprogparse.c
+++ b/mesalib/src/mesa/program/arbprogparse.c
@@ -73,7 +73,7 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
struct asm_parser_state state;
GLuint i;
- ASSERT(target == GL_FRAGMENT_PROGRAM_ARB);
+ assert(target == GL_FRAGMENT_PROGRAM_ARB);
memset(&prog, 0, sizeof(prog));
memset(&state, 0, sizeof(state));
@@ -166,7 +166,7 @@ _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
struct gl_program prog;
struct asm_parser_state state;
- ASSERT(target == GL_VERTEX_PROGRAM_ARB);
+ assert(target == GL_VERTEX_PROGRAM_ARB);
memset(&prog, 0, sizeof(prog));
memset(&state, 0, sizeof(state));
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index b2776da45..39790ec8e 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -1018,7 +1018,7 @@ void
ir_to_mesa_visitor::visit(ir_expression *ir)
{
unsigned int operand;
- src_reg op[Elements(ir->operands)];
+ src_reg op[ARRAY_SIZE(ir->operands)];
src_reg result_src;
dst_reg result_dst;
diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c
index b2fbc808a..dc4919ae8 100644
--- a/mesalib/src/mesa/program/prog_execute.c
+++ b/mesalib/src/mesa/program/prog_execute.c
@@ -35,6 +35,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/macros.h"
@@ -123,7 +124,7 @@ get_src_register_pointer(const struct prog_src_register *source,
return (GLfloat *) prog->Parameters->ParameterValues[reg];
case PROGRAM_SYSTEM_VALUE:
- assert(reg < (GLint) Elements(machine->SystemValues));
+ assert(reg < (GLint) ARRAY_SIZE(machine->SystemValues));
return machine->SystemValues[reg];
default:
@@ -190,10 +191,10 @@ fetch_vector4(const struct prog_src_register *source,
COPY_4V(result, src);
}
else {
- ASSERT(GET_SWZ(source->Swizzle, 0) <= 3);
- ASSERT(GET_SWZ(source->Swizzle, 1) <= 3);
- ASSERT(GET_SWZ(source->Swizzle, 2) <= 3);
- ASSERT(GET_SWZ(source->Swizzle, 3) <= 3);
+ assert(GET_SWZ(source->Swizzle, 0) <= 3);
+ assert(GET_SWZ(source->Swizzle, 1) <= 3);
+ assert(GET_SWZ(source->Swizzle, 2) <= 3);
+ assert(GET_SWZ(source->Swizzle, 3) <= 3);
result[0] = src[GET_SWZ(source->Swizzle, 0)];
result[1] = src[GET_SWZ(source->Swizzle, 1)];
result[2] = src[GET_SWZ(source->Swizzle, 2)];
@@ -201,13 +202,13 @@ fetch_vector4(const struct prog_src_register *source,
}
if (source->Abs) {
- result[0] = FABSF(result[0]);
- result[1] = FABSF(result[1]);
- result[2] = FABSF(result[2]);
- result[3] = FABSF(result[3]);
+ result[0] = fabsf(result[0]);
+ result[1] = fabsf(result[1]);
+ result[2] = fabsf(result[2]);
+ result[3] = fabsf(result[3]);
}
if (source->Negate) {
- ASSERT(source->Negate == NEGATE_XYZW);
+ assert(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -259,13 +260,13 @@ fetch_vector4_deriv(struct gl_context * ctx,
result[3] = deriv[GET_SWZ(source->Swizzle, 3)];
if (source->Abs) {
- result[0] = FABSF(result[0]);
- result[1] = FABSF(result[1]);
- result[2] = FABSF(result[2]);
- result[3] = FABSF(result[3]);
+ result[0] = fabsf(result[0]);
+ result[1] = fabsf(result[1]);
+ result[2] = fabsf(result[2]);
+ result[3] = fabsf(result[3]);
}
if (source->Negate) {
- ASSERT(source->Negate == NEGATE_XYZW);
+ assert(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -290,7 +291,7 @@ fetch_vector1(const struct prog_src_register *source,
result[0] = src[GET_SWZ(source->Swizzle, 0)];
if (source->Abs) {
- result[0] = FABSF(result[0]);
+ result[0] = fabsf(result[0]);
}
if (source->Negate) {
result[0] = -result[0];
@@ -520,10 +521,10 @@ _mesa_execute_program(struct gl_context * ctx,
{
GLfloat a[4], result[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
- result[0] = FABSF(a[0]);
- result[1] = FABSF(a[1]);
- result[2] = FABSF(a[2]);
- result[3] = FABSF(a[3]);
+ result[0] = fabsf(a[0]);
+ result[1] = fabsf(a[1]);
+ result[2] = fabsf(a[2]);
+ result[3] = fabsf(a[3]);
store_vector4(inst, machine, result);
}
break;
@@ -556,12 +557,12 @@ _mesa_execute_program(struct gl_context * ctx,
break;
case OPCODE_BGNLOOP:
/* no-op */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
break;
case OPCODE_ENDLOOP:
/* subtract 1 here since pc is incremented by for(pc) loop */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_BGNLOOP);
pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
break;
@@ -570,7 +571,7 @@ _mesa_execute_program(struct gl_context * ctx,
case OPCODE_ENDSUB: /* end subroutine */
break;
case OPCODE_BRK: /* break out of loop (conditional) */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
/* break out of loop */
@@ -579,7 +580,7 @@ _mesa_execute_program(struct gl_context * ctx,
}
break;
case OPCODE_CONT: /* continue loop (conditional) */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
/* continue at ENDLOOP */
@@ -708,7 +709,7 @@ _mesa_execute_program(struct gl_context * ctx,
{
GLfloat t[4], q[4], floor_t0;
fetch_vector1(&inst->SrcReg[0], machine, t);
- floor_t0 = FLOORF(t[0]);
+ floor_t0 = floorf(t[0]);
if (floor_t0 > FLT_MAX_EXP) {
SET_POS_INFINITY(q[0]);
SET_POS_INFINITY(q[2]);
@@ -718,7 +719,7 @@ _mesa_execute_program(struct gl_context * ctx,
q[2] = 0.0F;
}
else {
- q[0] = LDEXPF(1.0, (int) floor_t0);
+ q[0] = ldexpf(1.0, (int) floor_t0);
/* Note: GL_NV_vertex_program expects
* result.z = result.x * APPX(result.y)
* We do what the ARB extension says.
@@ -747,10 +748,10 @@ _mesa_execute_program(struct gl_context * ctx,
{
GLfloat a[4], result[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
- result[0] = FLOORF(a[0]);
- result[1] = FLOORF(a[1]);
- result[2] = FLOORF(a[2]);
- result[3] = FLOORF(a[3]);
+ result[0] = floorf(a[0]);
+ result[1] = floorf(a[1]);
+ result[2] = floorf(a[2]);
+ result[3] = floorf(a[3]);
store_vector4(inst, machine, result);
}
break;
@@ -758,17 +759,17 @@ _mesa_execute_program(struct gl_context * ctx,
{
GLfloat a[4], result[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
- result[0] = a[0] - FLOORF(a[0]);
- result[1] = a[1] - FLOORF(a[1]);
- result[2] = a[2] - FLOORF(a[2]);
- result[3] = a[3] - FLOORF(a[3]);
+ result[0] = a[0] - floorf(a[0]);
+ result[1] = a[1] - floorf(a[1]);
+ result[2] = a[2] - floorf(a[2]);
+ result[3] = a[3] - floorf(a[3]);
store_vector4(inst, machine, result);
}
break;
case OPCODE_IF:
{
GLboolean cond;
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ELSE ||
program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDIF);
@@ -797,7 +798,7 @@ _mesa_execute_program(struct gl_context * ctx,
break;
case OPCODE_ELSE:
/* goto ENDIF */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDIF);
assert(inst->BranchTarget >= 0);
pc = inst->BranchTarget;
@@ -874,7 +875,7 @@ _mesa_execute_program(struct gl_context * ctx,
{
GLfloat t[4], q[4], abs_t0;
fetch_vector1(&inst->SrcReg[0], machine, t);
- abs_t0 = FABSF(t[0]);
+ abs_t0 = fabsf(t[0]);
if (abs_t0 != 0.0F) {
if (IS_INF_OR_NAN(abs_t0))
{
@@ -884,7 +885,7 @@ _mesa_execute_program(struct gl_context * ctx,
}
else {
int exponent;
- GLfloat mantissa = FREXPF(t[0], &exponent);
+ GLfloat mantissa = frexpf(t[0], &exponent);
q[0] = (GLfloat) (exponent - 1);
q[1] = (GLfloat) (2.0 * mantissa); /* map [.5, 1) -> [1, 2) */
@@ -1083,8 +1084,8 @@ _mesa_execute_program(struct gl_context * ctx,
{
GLfloat a[4], result[4];
fetch_vector1(&inst->SrcReg[0], machine, a);
- a[0] = FABSF(a[0]);
- result[0] = result[1] = result[2] = result[3] = INV_SQRTF(a[0]);
+ a[0] = fabsf(a[0]);
+ result[0] = result[1] = result[2] = result[3] = 1.0f / sqrtf(a[0]);
store_vector4(inst, machine, result);
if (DEBUG_PROG) {
printf("RSQ %g = 1/sqrt(|%g|)\n", result[0], a[0]);
@@ -1260,7 +1261,7 @@ _mesa_execute_program(struct gl_context * ctx,
else if (swz == SWIZZLE_ONE)
result[i] = 1.0;
else {
- ASSERT(swz <= 3);
+ assert(swz <= 3);
result[i] = src[swz];
}
if (source->Negate & (1 << i))
@@ -1357,7 +1358,7 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_vector4(&inst->SrcReg[0], machine, texcoord);
/* Not so sure about this test - if texcoord[3] is
- * zero, we'd probably be fine except for an ASSERT in
+ * zero, we'd probably be fine except for an assert in
* IROUND_POS() which gets triggered by the inf values created.
*/
if (texcoord[3] != 0.0) {
diff --git a/mesalib/src/mesa/program/prog_instruction.c b/mesalib/src/mesa/program/prog_instruction.c
index 254c0128f..6a9bcb7b5 100644
--- a/mesalib/src/mesa/program/prog_instruction.c
+++ b/mesalib/src/mesa/program/prog_instruction.c
@@ -200,9 +200,9 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
- ASSERT(opcode < MAX_OPCODE);
- ASSERT(opcode == InstInfo[opcode].Opcode);
- ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
+ assert(opcode < MAX_OPCODE);
+ assert(opcode == InstInfo[opcode].Opcode);
+ assert(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumSrcRegs;
}
@@ -213,9 +213,9 @@ _mesa_num_inst_src_regs(gl_inst_opcode opcode)
GLuint
_mesa_num_inst_dst_regs(gl_inst_opcode opcode)
{
- ASSERT(opcode < MAX_OPCODE);
- ASSERT(opcode == InstInfo[opcode].Opcode);
- ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
+ assert(opcode < MAX_OPCODE);
+ assert(opcode == InstInfo[opcode].Opcode);
+ assert(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumDstRegs;
}
diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c
index 65d427cb4..6d4485acb 100644
--- a/mesalib/src/mesa/program/prog_optimize.c
+++ b/mesalib/src/mesa/program/prog_optimize.c
@@ -57,7 +57,7 @@ get_src_arg_mask(const struct prog_instruction *inst,
GLuint read_mask, channel_mask;
GLuint comp;
- ASSERT(arg < _mesa_num_inst_src_regs(inst->Opcode));
+ assert(arg < _mesa_num_inst_src_regs(inst->Opcode));
/* Form the dst register, find the written channels */
if (inst->CondUpdate) {
@@ -133,7 +133,7 @@ get_dst_mask_for_mov(const struct prog_instruction *mov, GLuint src_mask)
GLuint comp;
GLuint updated_mask = 0x0;
- ASSERT(mov->Opcode == OPCODE_MOV);
+ assert(mov->Opcode == OPCODE_MOV);
for (comp = 0; comp < 4; ++comp) {
GLuint src_comp;
@@ -225,13 +225,13 @@ replace_regs(struct gl_program *prog, gl_register_file file, const GLint map[])
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == file) {
GLuint index = inst->SrcReg[j].Index;
- ASSERT(map[index] >= 0);
+ assert(map[index] >= 0);
inst->SrcReg[j].Index = map[index];
}
}
if (inst->DstReg.File == file) {
const GLuint index = inst->DstReg.Index;
- ASSERT(map[index] >= 0);
+ assert(map[index] >= 0);
inst->DstReg.Index = map[index];
}
}
@@ -272,7 +272,7 @@ _mesa_remove_dead_code_global(struct gl_program *prog)
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
const GLuint index = inst->SrcReg[j].Index;
GLuint read_mask;
- ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ assert(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
read_mask = get_src_arg_mask(inst, j, NO_MASK);
if (inst->SrcReg[j].RelAddr) {
@@ -295,7 +295,7 @@ _mesa_remove_dead_code_global(struct gl_program *prog)
/* check dst reg */
if (inst->DstReg.File == PROGRAM_TEMPORARY) {
const GLuint index = inst->DstReg.Index;
- ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ assert(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
if (inst->DstReg.RelAddr) {
if (dbg)
@@ -676,7 +676,7 @@ _mesa_merge_mov_into_inst(struct prog_instruction *inst,
for (dst_comp = 0; dst_comp < 4; ++dst_comp) {
if (mov->DstReg.WriteMask & (1 << dst_comp)) {
const GLuint src_comp = GET_SWZ(mov->SrcReg[0].Swizzle, dst_comp);
- ASSERT(src_comp < 4);
+ assert(src_comp < 4);
dst_to_src_comp[dst_comp] = src_comp;
}
}
@@ -692,9 +692,9 @@ _mesa_merge_mov_into_inst(struct prog_instruction *inst,
if ((mov->DstReg.WriteMask & (1 << dst_comp)) == 0)
continue;
src_comp = dst_to_src_comp[dst_comp];
- ASSERT(src_comp < 4);
+ assert(src_comp < 4);
arg_comp = GET_SWZ(arg_swz, src_comp);
- ASSERT(arg_comp < 4);
+ assert(arg_comp < 4);
inst->SrcReg[arg].Swizzle |= arg_comp << (3*dst_comp);
}
}
@@ -871,7 +871,7 @@ insert_interval_by_end(struct interval_list *list, const struct interval *inv)
{
GLuint i;
for (i = 0; i + 1 < list->Num; i++) {
- ASSERT(list->Intervals[i].End <= list->Intervals[i + 1].End);
+ assert(list->Intervals[i].End <= list->Intervals[i + 1].End);
}
}
#endif
@@ -887,8 +887,8 @@ remove_interval(struct interval_list *list, const struct interval *inv)
for (k = 0; k < list->Num; k++) {
if (list->Intervals[k].Reg == inv->Reg) {
/* found, remove it */
- ASSERT(list->Intervals[k].Start == inv->Start);
- ASSERT(list->Intervals[k].End == inv->End);
+ assert(list->Intervals[k].Start == inv->Start);
+ assert(list->Intervals[k].End == inv->End);
while (k < list->Num - 1) {
list->Intervals[k] = list->Intervals[k + 1];
k++;
@@ -924,7 +924,7 @@ sort_interval_list_by_start(struct interval_list *list)
{
GLuint i;
for (i = 0; i + 1 < list->Num; i++) {
- ASSERT(list->Intervals[i].Start <= list->Intervals[i + 1].Start);
+ assert(list->Intervals[i].Start <= list->Intervals[i + 1].Start);
}
}
#endif
@@ -966,9 +966,9 @@ update_interval(GLint intBegin[], GLint intEnd[],
begin = loopStack[0].Start;
}
- ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ assert(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
if (intBegin[index] == -1) {
- ASSERT(intEnd[index] == -1);
+ assert(intEnd[index] == -1);
intBegin[index] = begin;
intEnd[index] = end;
}
@@ -1176,7 +1176,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
else {
/* Interval 'inv' has expired */
const GLint regNew = registerMap[inv->Reg];
- ASSERT(regNew >= 0);
+ assert(regNew >= 0);
if (dbg)
printf(" expire interval for reg %u\n", inv->Reg);
@@ -1188,7 +1188,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
/* return register regNew to the free pool */
if (dbg)
printf(" free reg %d\n", regNew);
- ASSERT(usedRegs[regNew] == GL_TRUE);
+ assert(usedRegs[regNew] == GL_TRUE);
usedRegs[regNew] = GL_FALSE;
}
}
diff --git a/mesalib/src/mesa/program/prog_parameter.c b/mesalib/src/mesa/program/prog_parameter.c
index 0ef46415d..5939f6f72 100644
--- a/mesalib/src/mesa/program/prog_parameter.c
+++ b/mesalib/src/mesa/program/prog_parameter.c
@@ -241,8 +241,8 @@ _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
GLenum datatype, GLuint *swizzleOut)
{
GLint pos;
- ASSERT(size >= 1);
- ASSERT(size <= 4);
+ assert(size >= 1);
+ assert(size <= 4);
if (swizzleOut &&
_mesa_lookup_parameter_constant(paramList, values,
@@ -528,7 +528,7 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
GLuint size = MIN2(p->Size, 4);
GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
list->ParameterValues[i], NULL);
- ASSERT(j >= 0);
+ assert(j >= 0);
pCopy = clone->Parameters + j;
/* copy state indexes */
if (p->Type == PROGRAM_STATE_VAR) {
diff --git a/mesalib/src/mesa/program/prog_parameter_layout.c b/mesalib/src/mesa/program/prog_parameter_layout.c
index e83469059..282a367ad 100644
--- a/mesalib/src/mesa/program/prog_parameter_layout.c
+++ b/mesalib/src/mesa/program/prog_parameter_layout.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "main/compiler.h"
+#include "main/imports.h"
#include "main/mtypes.h"
#include "prog_parameter.h"
#include "prog_parameter_layout.h"
diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c
index 3f499749a..d588d07ff 100644
--- a/mesalib/src/mesa/program/prog_print.c
+++ b/mesalib/src/mesa/program/prog_print.c
@@ -182,20 +182,20 @@ arb_input_attrib_string(GLuint index, GLenum progType)
};
/* sanity checks */
- STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX);
- STATIC_ASSERT(Elements(fragAttribs) == VARYING_SLOT_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
- assert(index < Elements(vertAttribs));
+ assert(index < ARRAY_SIZE(vertAttribs));
return vertAttribs[index];
}
else {
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
- assert(index < Elements(fragAttribs));
+ assert(index < ARRAY_SIZE(fragAttribs));
return fragAttribs[index];
}
}
@@ -321,19 +321,19 @@ arb_output_attrib_string(GLuint index, GLenum progType)
};
/* sanity checks */
- STATIC_ASSERT(Elements(vertResults) == VARYING_SLOT_MAX);
- STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
- assert(index < Elements(vertResults));
+ assert(index < ARRAY_SIZE(vertResults));
return vertResults[index];
}
else {
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
- assert(index < Elements(fragResults));
+ assert(index < ARRAY_SIZE(fragResults));
return fragResults[index];
}
}
diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c
index 7f5daf8c6..57b25a7e3 100644
--- a/mesalib/src/mesa/program/prog_statevars.c
+++ b/mesalib/src/mesa/program/prog_statevars.c
@@ -29,6 +29,7 @@
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/blend.h"
@@ -41,6 +42,9 @@
#include "main/samplerobj.h"
+#define ONE_DIV_SQRT_LN2 (1.201122408786449815)
+
+
/**
* Use the list of tokens in the state[] array to find global GL state
* and return it in <value>. Usually, four values are returned in <value>
@@ -58,9 +62,9 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
/* state[1] is either 0=front or 1=back side */
const GLuint face = (GLuint) state[1];
const struct gl_material *mat = &ctx->Light.Material;
- ASSERT(face == 0 || face == 1);
+ assert(face == 0 || face == 1);
/* we rely on tokens numbered so that _BACK_ == _FRONT_+ 1 */
- ASSERT(MAT_ATTRIB_FRONT_AMBIENT + 1 == MAT_ATTRIB_BACK_AMBIENT);
+ assert(MAT_ATTRIB_FRONT_AMBIENT + 1 == MAT_ATTRIB_BACK_AMBIENT);
/* XXX we could get rid of this switch entirely with a little
* work in arbprogparse.c's parse_state_single_item().
*/
@@ -170,7 +174,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
const GLuint ln = (GLuint) state[1];
const GLuint face = (GLuint) state[2];
GLint i;
- ASSERT(face == 0 || face == 1);
+ assert(face == 0 || face == 1);
switch (state[3]) {
case STATE_AMBIENT:
for (i = 0; i < 3; i++) {
@@ -295,8 +299,8 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
const gl_state_index modifier = state[4];
const GLfloat *m;
GLuint row, i;
- ASSERT(firstRow < 4);
- ASSERT(lastRow < 4);
+ assert(firstRow < 4);
+ assert(lastRow < 4);
if (mat == STATE_MODELVIEW_MATRIX) {
matrix = ctx->ModelviewMatrixStack.Top;
}
@@ -307,11 +311,11 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
matrix = &ctx->_ModelProjectMatrix;
}
else if (mat == STATE_TEXTURE_MATRIX) {
- ASSERT(index < Elements(ctx->TextureMatrixStack));
+ assert(index < ARRAY_SIZE(ctx->TextureMatrixStack));
matrix = ctx->TextureMatrixStack[index].Top;
}
else if (mat == STATE_PROGRAM_MATRIX) {
- ASSERT(index < Elements(ctx->ProgramMatrixStack));
+ assert(index < ARRAY_SIZE(ctx->ProgramMatrixStack));
matrix = ctx->ProgramMatrixStack[index].Top;
}
else {
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index 6e17fe65f..61a9e97c9 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -56,21 +56,21 @@ _mesa_init_program(struct gl_context *ctx)
* If this assertion fails, we need to increase the field
* size for register indexes (see INST_INDEX_BITS).
*/
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
<= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
<= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
/* If this fails, increase prog_instruction::TexSrcUnit size */
STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
@@ -364,8 +364,8 @@ void
_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
(void) ctx;
- ASSERT(prog);
- ASSERT(prog->RefCount==0);
+ assert(prog);
+ assert(prog->RefCount==0);
if (prog == &_mesa_DummyProgram)
return;
@@ -414,12 +414,12 @@ _mesa_reference_program_(struct gl_context *ctx,
if (*ptr && prog) {
/* sanity check */
if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
- ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
+ assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
- ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
+ assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
prog->Target == GL_FRAGMENT_PROGRAM_NV);
else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
- ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
+ assert(prog->Target == MESA_GEOMETRY_PROGRAM);
}
#endif
@@ -434,14 +434,14 @@ _mesa_reference_program_(struct gl_context *ctx,
((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
(*ptr)->RefCount - 1);
#endif
- ASSERT((*ptr)->RefCount > 0);
+ assert((*ptr)->RefCount > 0);
(*ptr)->RefCount--;
deleteFlag = ((*ptr)->RefCount == 0);
/*mtx_lock(&(*ptr)->Mutex);*/
if (deleteFlag) {
- ASSERT(ctx);
+ assert(ctx);
ctx->Driver.DeleteProgram(ctx, *ptr);
}
@@ -733,7 +733,7 @@ _mesa_combine_programs(struct gl_context *ctx,
GLbitfield64 inputsB;
GLuint i;
- ASSERT(progA->Target == progB->Target);
+ assert(progA->Target == progB->Target);
newInst = _mesa_alloc_instructions(newLength);
if (!newInst)
@@ -867,14 +867,14 @@ _mesa_find_used_registers(const struct gl_program *prog,
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
if (inst->DstReg.File == file) {
- ASSERT(inst->DstReg.Index < usedSize);
+ assert(inst->DstReg.Index < usedSize);
if(inst->DstReg.Index < usedSize)
used[inst->DstReg.Index] = GL_TRUE;
}
for (j = 0; j < n; j++) {
if (inst->SrcReg[j].File == file) {
- ASSERT(inst->SrcReg[j].Index < (GLint) usedSize);
+ assert(inst->SrcReg[j].Index < (GLint) usedSize);
if (inst->SrcReg[j].Index < (GLint) usedSize)
used[inst->SrcReg[j].Index] = GL_TRUE;
}
diff --git a/mesalib/src/mesa/program/program.h b/mesalib/src/mesa/program/program.h
index ef698242f..0b0d1ac6f 100644
--- a/mesalib/src/mesa/program/program.h
+++ b/mesalib/src/mesa/program/program.h
@@ -210,7 +210,7 @@ _mesa_program_enum_to_shader_stage(GLenum v)
case GL_COMPUTE_PROGRAM_NV:
return MESA_SHADER_COMPUTE;
default:
- ASSERT(0);
+ assert(0);
return ~0;
}
}
diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y
index 1664740b4..716b83d2d 100644
--- a/mesalib/src/mesa/program/program_parse.y
+++ b/mesalib/src/mesa/program/program_parse.y
@@ -21,6 +21,8 @@
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
+
+#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -2333,11 +2335,11 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
{
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
- ASSERT(index >= minIndex);
+ assert(index >= minIndex);
(void) minIndex;
- ASSERT(index <= maxIndex);
+ assert(index <= maxIndex);
(void) maxIndex;
- ASSERT(file == PROGRAM_TEMPORARY ||
+ assert(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
memset(r, 0, sizeof(*r));
@@ -2375,10 +2377,10 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
- ASSERT(file < PROGRAM_FILE_MAX);
- ASSERT(index >= minIndex);
+ assert(file < PROGRAM_FILE_MAX);
+ assert(index >= minIndex);
(void) minIndex;
- ASSERT(index <= maxIndex);
+ assert(index <= maxIndex);
(void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c
index fdaa4a465..e82c68a53 100644
--- a/mesalib/src/mesa/program/programopt.c
+++ b/mesalib/src/mesa/program/programopt.c
@@ -335,7 +335,7 @@ _mesa_append_fog_code(struct gl_context *ctx,
inst++;
}
else {
- ASSERT(fog_mode == GL_EXP || fog_mode == GL_EXP2);
+ assert(fog_mode == GL_EXP || fog_mode == GL_EXP2);
/* fogPRefOpt.z = d/ln(2), fogPRefOpt.w = d/sqrt(ln(2) */
/* EXP: MUL fogFactorTemp.x, fogPRefOpt.z, fragment.fogcoord.x; */
/* EXP2: MUL fogFactorTemp.x, fogPRefOpt.w, fragment.fogcoord.x; */
diff --git a/mesalib/src/mesa/program/sampler.cpp b/mesalib/src/mesa/program/sampler.cpp
index f8584c968..ea3024d51 100644
--- a/mesalib/src/mesa/program/sampler.cpp
+++ b/mesalib/src/mesa/program/sampler.cpp
@@ -29,7 +29,6 @@
#include "../glsl/program.h"
#include "ir_uniform.h"
-#include "main/compiler.h"
#include "main/mtypes.h"
#include "program/hash_table.h"
#include "program/prog_parameter.h"
diff --git a/mesalib/src/mesa/state_tracker/st_atom.c b/mesalib/src/mesa/state_tracker/st_atom.c
index 625ea2965..f0fe11ffa 100644
--- a/mesalib/src/mesa/state_tracker/st_atom.c
+++ b/mesalib/src/mesa/state_tracker/st_atom.c
@@ -26,6 +26,7 @@
**************************************************************************/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/context.h"
@@ -197,7 +198,7 @@ void st_validate_state( struct st_context *st )
memset(&examined, 0, sizeof(examined));
prev = *state;
- for (i = 0; i < Elements(atoms); i++) {
+ for (i = 0; i < ARRAY_SIZE(atoms); i++) {
const struct st_tracked_state *atom = atoms[i];
struct st_state_flags generated;
@@ -228,7 +229,7 @@ void st_validate_state( struct st_context *st )
}
else {
- for (i = 0; i < Elements(atoms); i++) {
+ for (i = 0; i < ARRAY_SIZE(atoms); i++) {
if (check_state(state, &atoms[i]->dirty))
atoms[i]->update( st );
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index f24805cf5..1dbc4b905 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -104,9 +104,9 @@ st_bufferobj_subdata(struct gl_context *ctx,
struct st_buffer_object *st_obj = st_buffer_object(obj);
/* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
+ assert(offset >= 0);
+ assert(size >= 0);
+ assert(offset + size <= obj->Size);
if (!size)
return;
@@ -148,9 +148,9 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
struct st_buffer_object *st_obj = st_buffer_object(obj);
/* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
+ assert(offset >= 0);
+ assert(size >= 0);
+ assert(offset + size <= obj->Size);
if (!size)
return;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h
index a5ab12219..647efe4cc 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h
@@ -48,7 +48,7 @@ struct st_buffer_object
/** cast wrapper */
-static INLINE struct st_buffer_object *
+static inline struct st_buffer_object *
st_buffer_object(struct gl_buffer_object *obj)
{
return (struct st_buffer_object *) obj;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c
index 45dea594e..dd81a6273 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_clear.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c
@@ -102,7 +102,7 @@ st_destroy_clear(struct st_context *st)
/**
* Helper function to set the fragment shaders.
*/
-static INLINE void
+static inline void
set_fragment_shader(struct st_context *st)
{
if (!st->clear.fs)
@@ -118,7 +118,7 @@ set_fragment_shader(struct st_context *st)
/**
* Helper function to set the vertex shader.
*/
-static INLINE void
+static inline void
set_vertex_shader(struct st_context *st)
{
/* vertex shader - still required to provide the linkage between
@@ -381,7 +381,7 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
/**
* Return if the scissor must be enabled during the clear.
*/
-static INLINE GLboolean
+static inline GLboolean
is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
return (ctx->Scissor.EnableFlags & 1) &&
@@ -395,7 +395,7 @@ is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
/**
* Return if all of the color channels are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_color_disabled(struct gl_context *ctx, int i)
{
return !ctx->Color.ColorMask[i][0] &&
@@ -408,7 +408,7 @@ is_color_disabled(struct gl_context *ctx, int i)
/**
* Return if any of the color channels are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_color_masked(struct gl_context *ctx, int i)
{
return !ctx->Color.ColorMask[i][0] ||
@@ -421,7 +421,7 @@ is_color_masked(struct gl_context *ctx, int i)
/**
* Return if all of the stencil bits are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_stencil_disabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
const GLuint stencilMax = 0xff;
@@ -434,7 +434,7 @@ is_stencil_disabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
/**
* Return if any of the stencil bits are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_stencil_masked(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
const GLuint stencilMax = 0xff;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 14fc13952..3edf31bad 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -201,7 +201,7 @@ st_make_drawpix_z_stencil_program(struct st_context *st,
GLuint ic = 0;
const GLuint shaderIndex = write_depth * 2 + write_stencil;
- assert(shaderIndex < Elements(st->drawpix.shaders));
+ assert(shaderIndex < ARRAY_SIZE(st->drawpix.shaders));
if (st->drawpix.shaders[shaderIndex]) {
/* already have the proper shader */
@@ -1684,7 +1684,7 @@ st_destroy_drawpix(struct st_context *st)
{
GLuint i;
- for (i = 0; i < Elements(st->drawpix.shaders); i++) {
+ for (i = 0; i < ARRAY_SIZE(st->drawpix.shaders); i++) {
if (st->drawpix.shaders[i])
_mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.h b/mesalib/src/mesa/state_tracker/st_cb_fbo.h
index ae13aa677..f3b310b07 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.h
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.h
@@ -65,7 +65,7 @@ struct st_renderbuffer
};
-static INLINE struct st_renderbuffer *
+static inline struct st_renderbuffer *
st_renderbuffer(struct gl_renderbuffer *rb)
{
return (struct st_renderbuffer *) rb;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_feedback.c b/mesalib/src/mesa/state_tracker/st_cb_feedback.c
index 6b504b8ab..c5410886a 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_feedback.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_feedback.c
@@ -69,7 +69,7 @@ struct feedback_stage
* GL Feedback functions
**********************************************************************/
-static INLINE struct feedback_stage *
+static inline struct feedback_stage *
feedback_stage( struct draw_stage *stage )
{
return (struct feedback_stage *)stage;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_flush.c b/mesalib/src/mesa/state_tracker/st_cb_flush.c
index 5544c6644..6df430049 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_flush.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_flush.c
@@ -47,7 +47,7 @@
/** Check if we have a front color buffer and if it's been drawn to. */
-static INLINE GLboolean
+static inline GLboolean
is_front_buffer_dirty(struct st_context *st)
{
struct gl_framebuffer *fb = st->ctx->DrawBuffer;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_program.c b/mesalib/src/mesa/state_tracker/st_cb_program.c
index faff9c4bd..aa301d830 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_program.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_program.c
@@ -143,11 +143,6 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
if (stgp->glsl_to_tgsi)
free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
-
- if (stgp->tgsi.tokens) {
- st_free_tokens((void *) stgp->tgsi.tokens);
- stgp->tgsi.tokens = NULL;
- }
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -207,11 +202,6 @@ st_program_string_notify( struct gl_context *ctx,
st_release_gp_variants(st, stgp);
- if (stgp->tgsi.tokens) {
- st_free_tokens((void *) stgp->tgsi.tokens);
- stgp->tgsi.tokens = NULL;
- }
-
if (st->gp == stgp)
st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_queryobj.h b/mesalib/src/mesa/state_tracker/st_cb_queryobj.h
index e4c6c8643..24063211b 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/mesalib/src/mesa/state_tracker/st_cb_queryobj.h
@@ -49,7 +49,7 @@ struct st_query_object
/**
* Cast wrapper
*/
-static INLINE struct st_query_object *
+static inline struct st_query_object *
st_query_object(struct gl_query_object *q)
{
return (struct st_query_object *) q;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_rasterpos.c b/mesalib/src/mesa/state_tracker/st_cb_rasterpos.c
index 370746536..272cbb91d 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -64,7 +64,7 @@ struct rastpos_stage
};
-static INLINE struct rastpos_stage *
+static inline struct rastpos_stage *
rastpos_stage( struct draw_stage *stage )
{
return (struct rastpos_stage *) stage;
@@ -191,7 +191,7 @@ new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw)
rs->stage.destroy = rastpos_destroy;
rs->ctx = ctx;
- for (i = 0; i < Elements(rs->array); i++) {
+ for (i = 0; i < ARRAY_SIZE(rs->array); i++) {
rs->array[i].Size = 4;
rs->array[i].Type = GL_FLOAT;
rs->array[i].Format = GL_RGBA;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index 0525e879f..a8b19a1f3 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdio.h>
#include "main/bufferobj.h"
#include "main/enums.h"
#include "main/fbobject.h"
diff --git a/mesalib/src/mesa/state_tracker/st_cb_viewport.c b/mesalib/src/mesa/state_tracker/st_cb_viewport.c
index 2bd55f6d2..d7a34125e 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_viewport.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_viewport.c
@@ -39,7 +39,7 @@
* We'll only return non-null for window system framebuffers.
* Note that this function may fail.
*/
-static INLINE struct st_framebuffer *
+static inline struct st_framebuffer *
st_ws_framebuffer(struct gl_framebuffer *fb)
{
/* FBO cannot be casted. See st_new_framebuffer */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
index a2bd86aff..07c118e22 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_xformfb.c
@@ -59,7 +59,7 @@ struct st_transform_feedback_object {
struct pipe_stream_output_target *draw_count;
};
-static INLINE struct st_transform_feedback_object *
+static inline struct st_transform_feedback_object *
st_transform_feedback_object(struct gl_transform_feedback_object *obj)
{
return (struct st_transform_feedback_object *) obj;
@@ -95,7 +95,7 @@ st_delete_transform_feedback(struct gl_context *ctx,
pipe_so_target_reference(&sobj->targets[i], NULL);
}
- for (i = 0; i < Elements(sobj->base.Buffers); i++) {
+ for (i = 0; i < ARRAY_SIZE(sobj->base.Buffers); i++) {
_mesa_reference_buffer_object(ctx, &sobj->base.Buffers[i], NULL);
}
@@ -115,8 +115,8 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
unsigned i, max_num_targets;
unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0};
- max_num_targets = MIN2(Elements(sobj->base.Buffers),
- Elements(sobj->targets));
+ max_num_targets = MIN2(ARRAY_SIZE(sobj->base.Buffers),
+ ARRAY_SIZE(sobj->targets));
/* Convert the transform feedback state into the gallium representation. */
for (i = 0; i < max_num_targets; i++) {
@@ -185,7 +185,7 @@ st_transform_feedback_get_draw_target(struct gl_transform_feedback_object *obj)
st_transform_feedback_object(obj);
unsigned i;
- for (i = 0; i < Elements(sobj->targets); i++) {
+ for (i = 0; i < ARRAY_SIZE(sobj->targets); i++) {
if (sobj->targets[i]) {
return sobj->targets[i];
}
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index 5834ebad3..5fe132ac2 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -117,8 +117,8 @@ st_destroy_context_priv(struct st_context *st)
st_destroy_drawpix(st);
st_destroy_drawtex(st);
- for (shader = 0; shader < Elements(st->state.sampler_views); shader++) {
- for (i = 0; i < Elements(st->state.sampler_views[0]); i++) {
+ for (shader = 0; shader < ARRAY_SIZE(st->state.sampler_views); shader++) {
+ for (i = 0; i < ARRAY_SIZE(st->state.sampler_views[0]); i++) {
pipe_sampler_view_release(st->pipe,
&st->state.sampler_views[shader][i]);
}
@@ -200,7 +200,7 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
/* Vertex element objects used for drawing rectangles for glBitmap,
* glDrawPixels, glClear, etc.
*/
- for (i = 0; i < Elements(st->velems_util_draw); i++) {
+ for (i = 0; i < ARRAY_SIZE(st->velems_util_draw); i++) {
memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element));
st->velems_util_draw[i].src_offset = i * 4 * sizeof(float);
st->velems_util_draw[i].instance_divisor = 0;
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index b091a8856..8a9504bb7 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -214,7 +214,7 @@ struct st_context
/* Need this so that we can implement Mesa callbacks in this module.
*/
-static INLINE struct st_context *st_context(struct gl_context *ctx)
+static inline struct st_context *st_context(struct gl_context *ctx)
{
return ctx->st;
}
@@ -246,7 +246,7 @@ void st_invalidate_state(struct gl_context * ctx, GLuint new_state);
#define Y_0_TOP 1
#define Y_0_BOTTOM 2
-static INLINE GLuint
+static inline GLuint
st_fb_orientation(const struct gl_framebuffer *fb)
{
if (fb && _mesa_is_winsys_fbo(fb)) {
diff --git a/mesalib/src/mesa/state_tracker/st_debug.h b/mesalib/src/mesa/state_tracker/st_debug.h
index 49b916fb3..cc8197836 100644
--- a/mesalib/src/mesa/state_tracker/st_debug.h
+++ b/mesalib/src/mesa/state_tracker/st_debug.h
@@ -58,7 +58,7 @@ extern int ST_DEBUG;
void st_debug_init( void );
-static INLINE void
+static inline void
ST_DBG( unsigned flag, const char *fmt, ... )
{
if (ST_DEBUG & flag)
diff --git a/mesalib/src/mesa/state_tracker/st_draw.h b/mesalib/src/mesa/state_tracker/st_draw.h
index 361fe7f91..780d4bde7 100644
--- a/mesalib/src/mesa/state_tracker/st_draw.h
+++ b/mesalib/src/mesa/state_tracker/st_draw.h
@@ -76,7 +76,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
* This function is basically a cast wrapper to avoid warnings when building
* in 64-bit mode.
*/
-static INLINE unsigned
+static inline unsigned
pointer_to_offset(const void *ptr)
{
return (unsigned) (((GLsizeiptr) ptr) & 0xffffffffUL);
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index ce29d076c..bc20f7323 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -347,8 +347,8 @@ init_format_extensions(struct pipe_screen *screen,
GLboolean *extension_table = (GLboolean *) extensions;
unsigned i;
int j;
- int num_formats = Elements(mapping->format);
- int num_ext = Elements(mapping->extension_offset);
+ int num_formats = ARRAY_SIZE(mapping->format);
+ int num_ext = ARRAY_SIZE(mapping->extension_offset);
for (i = 0; i < num_mappings; i++) {
int num_supported = 0;
@@ -630,7 +630,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->OES_draw_texture = GL_TRUE;
/* Expose the extensions which directly correspond to gallium caps. */
- for (i = 0; i < Elements(cap_mapping); i++) {
+ for (i = 0; i < ARRAY_SIZE(cap_mapping); i++) {
if (screen->get_param(screen, cap_mapping[i].cap)) {
extension_table[cap_mapping[i].extension_offset] = GL_TRUE;
}
@@ -638,16 +638,16 @@ void st_init_extensions(struct pipe_screen *screen,
/* Expose the extensions which directly correspond to gallium formats. */
init_format_extensions(screen, extensions, rendertarget_mapping,
- Elements(rendertarget_mapping), PIPE_TEXTURE_2D,
+ ARRAY_SIZE(rendertarget_mapping), PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW);
init_format_extensions(screen, extensions, depthstencil_mapping,
- Elements(depthstencil_mapping), PIPE_TEXTURE_2D,
+ ARRAY_SIZE(depthstencil_mapping), PIPE_TEXTURE_2D,
PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW);
init_format_extensions(screen, extensions, texture_mapping,
- Elements(texture_mapping), PIPE_TEXTURE_2D,
+ ARRAY_SIZE(texture_mapping), PIPE_TEXTURE_2D,
PIPE_BIND_SAMPLER_VIEW);
init_format_extensions(screen, extensions, vertex_mapping,
- Elements(vertex_mapping), PIPE_BUFFER,
+ ARRAY_SIZE(vertex_mapping), PIPE_BUFFER,
PIPE_BIND_VERTEX_BUFFER);
/* Figure out GLSL support. */
@@ -758,22 +758,22 @@ void st_init_extensions(struct pipe_screen *screen,
};
consts->MaxSamples =
- get_max_samples_for_formats(screen, Elements(color_formats),
+ get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats),
color_formats, 16,
PIPE_BIND_RENDER_TARGET);
consts->MaxColorTextureSamples =
- get_max_samples_for_formats(screen, Elements(color_formats),
+ get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats),
color_formats, consts->MaxSamples,
PIPE_BIND_SAMPLER_VIEW);
consts->MaxDepthTextureSamples =
- get_max_samples_for_formats(screen, Elements(depth_formats),
+ get_max_samples_for_formats(screen, ARRAY_SIZE(depth_formats),
depth_formats, consts->MaxSamples,
PIPE_BIND_SAMPLER_VIEW);
consts->MaxIntegerSamples =
- get_max_samples_for_formats(screen, Elements(int_formats),
+ get_max_samples_for_formats(screen, ARRAY_SIZE(int_formats),
int_formats, consts->MaxSamples,
PIPE_BIND_SAMPLER_VIEW);
}
@@ -831,7 +831,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_texture_buffer_range = GL_TRUE;
init_format_extensions(screen, extensions, tbo_rgb32,
- Elements(tbo_rgb32), PIPE_BUFFER,
+ ARRAY_SIZE(tbo_rgb32), PIPE_BUFFER,
PIPE_BIND_SAMPLER_VIEW);
}
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index 7868bb501..72dbf3bd4 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -1855,7 +1855,7 @@ st_choose_format(struct st_context *st, GLenum internalFormat,
return pf;
/* search table for internalFormat */
- for (i = 0; i < Elements(format_map); i++) {
+ for (i = 0; i < ARRAY_SIZE(format_map); i++) {
const struct format_mapping *mapping = &format_map[i];
for (j = 0; mapping->glFormats[j]; j++) {
if (mapping->glFormats[j] == internalFormat) {
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 0b3477161..bd191d864 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1497,7 +1497,7 @@ void
glsl_to_tgsi_visitor::visit(ir_expression *ir)
{
unsigned int operand;
- st_src_reg op[Elements(ir->operands)];
+ st_src_reg op[ARRAY_SIZE(ir->operands)];
st_src_reg result_src;
st_dst_reg result_dst;
@@ -3515,7 +3515,7 @@ get_src_arg_mask(st_dst_reg dst, st_src_reg src)
*/
for (comp = 0; comp < 4; ++comp) {
const unsigned coord = GET_SWZ(src.swizzle, comp);
- ASSERT(coord < 4);
+ assert(coord < 4);
if (dst.writemask & (1 << comp) && coord <= SWIZZLE_W)
read_mask |= 1 << coord;
}
@@ -4022,7 +4022,7 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
/* Continuing the block, clear any channels from the write array that
* are read by this instruction.
*/
- for (unsigned i = 0; i < Elements(inst->src); i++) {
+ for (unsigned i = 0; i < ARRAY_SIZE(inst->src); i++) {
if (inst->src[i].file == PROGRAM_TEMPORARY && inst->src[i].reladdr){
/* Any temporary might be read, so no dead code elimination
* across this instruction.
@@ -4067,7 +4067,7 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
* If there is already an instruction in the write array for one or more
* of the channels, flag that channel write as dead.
*/
- for (unsigned i = 0; i < Elements(inst->dst); i++) {
+ for (unsigned i = 0; i < ARRAY_SIZE(inst->dst); i++) {
if (inst->dst[i].file == PROGRAM_TEMPORARY &&
!inst->dst[i].reladdr &&
!inst->saturate) {
@@ -4625,7 +4625,7 @@ dst_register(struct st_translate *t,
case PROGRAM_ARRAY:
array = index >> 16;
- assert(array < Elements(t->arrays));
+ assert(array < ARRAY_SIZE(t->arrays));
if (ureg_dst_is_undef(t->arrays[array]))
t->arrays[array] = ureg_DECL_array_temporary(
@@ -4642,7 +4642,7 @@ dst_register(struct st_translate *t,
else
assert(index < VARYING_SLOT_MAX);
- assert(t->outputMapping[index] < Elements(t->outputs));
+ assert(t->outputMapping[index] < ARRAY_SIZE(t->outputs));
return t->outputs[t->outputMapping[index]];
@@ -4659,7 +4659,7 @@ dst_register(struct st_translate *t,
* Map a glsl_to_tgsi src register to a TGSI ureg_src register.
*/
static struct ureg_src
-src_register(struct st_translate *t, const struct st_src_reg *reg)
+src_register(struct st_translate *t, const st_src_reg *reg)
{
switch(reg->file) {
case PROGRAM_UNDEFINED:
@@ -4685,18 +4685,18 @@ src_register(struct st_translate *t, const struct st_src_reg *reg)
return t->immediates[reg->index];
case PROGRAM_INPUT:
- assert(t->inputMapping[reg->index] < Elements(t->inputs));
+ assert(t->inputMapping[reg->index] < ARRAY_SIZE(t->inputs));
return t->inputs[t->inputMapping[reg->index]];
case PROGRAM_OUTPUT:
- assert(t->outputMapping[reg->index] < Elements(t->outputs));
+ assert(t->outputMapping[reg->index] < ARRAY_SIZE(t->outputs));
return ureg_src(t->outputs[t->outputMapping[reg->index]]); /* not needed? */
case PROGRAM_ADDRESS:
return ureg_src(t->address[reg->index]);
case PROGRAM_SYSTEM_VALUE:
- assert(reg->index < (int) Elements(t->systemValues));
+ assert(reg->index < (int) ARRAY_SIZE(t->systemValues));
return t->systemValues[reg->index];
default:
@@ -4824,7 +4824,7 @@ translate_tex_offset(struct st_translate *t,
array = in_offset->index >> 16;
assert(array >= 0);
- assert(array < (int) Elements(t->arrays));
+ assert(array < (int) ARRAY_SIZE(t->arrays));
dst = t->arrays[array];
offset.File = dst.File;
@@ -5200,8 +5200,8 @@ st_translate_program(
unsigned i;
enum pipe_error ret = PIPE_OK;
- assert(numInputs <= Elements(t->inputs));
- assert(numOutputs <= Elements(t->outputs));
+ assert(numInputs <= ARRAY_SIZE(t->inputs));
+ assert(numOutputs <= ARRAY_SIZE(t->outputs));
assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_FRONT_FACE] ==
TGSI_SEMANTIC_FACE);
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index 5411d84b0..840f76a13 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -61,7 +61,7 @@
* We'll only return non-null for window system framebuffers.
* Note that this function may fail.
*/
-static INLINE struct st_framebuffer *
+static inline struct st_framebuffer *
st_ws_framebuffer(struct gl_framebuffer *fb)
{
/* FBO cannot be casted. See st_new_framebuffer */
@@ -73,7 +73,7 @@ st_ws_framebuffer(struct gl_framebuffer *fb)
/**
* Map an attachment to a buffer index.
*/
-static INLINE gl_buffer_index
+static inline gl_buffer_index
attachment_to_buffer_index(enum st_attachment_type statt)
{
gl_buffer_index index;
@@ -109,7 +109,7 @@ attachment_to_buffer_index(enum st_attachment_type statt)
/**
* Map a buffer index to an attachment.
*/
-static INLINE enum st_attachment_type
+static inline enum st_attachment_type
buffer_index_to_attachment(gl_buffer_index index)
{
enum st_attachment_type statt;
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 3dd8a14b6..2f1016110 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -172,7 +172,7 @@ dst_register( struct st_translate *t,
else
assert(index < VARYING_SLOT_MAX);
- assert(t->outputMapping[index] < Elements(t->outputs));
+ assert(t->outputMapping[index] < ARRAY_SIZE(t->outputs));
return t->outputs[t->outputMapping[index]];
@@ -200,7 +200,7 @@ src_register( struct st_translate *t,
case PROGRAM_TEMPORARY:
assert(index >= 0);
- assert(index < Elements(t->temps));
+ assert(index < ARRAY_SIZE(t->temps));
if (ureg_dst_is_undef(t->temps[index]))
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
@@ -216,18 +216,18 @@ src_register( struct st_translate *t,
return t->constants[index];
case PROGRAM_INPUT:
- assert(t->inputMapping[index] < Elements(t->inputs));
+ assert(t->inputMapping[index] < ARRAY_SIZE(t->inputs));
return t->inputs[t->inputMapping[index]];
case PROGRAM_OUTPUT:
- assert(t->outputMapping[index] < Elements(t->outputs));
+ assert(t->outputMapping[index] < ARRAY_SIZE(t->outputs));
return ureg_src(t->outputs[t->outputMapping[index]]); /* not needed? */
case PROGRAM_ADDRESS:
return ureg_src(t->address[index]);
case PROGRAM_SYSTEM_VALUE:
- assert(index < Elements(t->systemValues));
+ assert(index < ARRAY_SIZE(t->systemValues));
return t->systemValues[index];
default:
@@ -1027,8 +1027,8 @@ st_translate_mesa_program(
unsigned i;
enum pipe_error ret = PIPE_OK;
- assert(numInputs <= Elements(t->inputs));
- assert(numOutputs <= Elements(t->outputs));
+ assert(numInputs <= ARRAY_SIZE(t->inputs));
+ assert(numOutputs <= ARRAY_SIZE(t->outputs));
t = &translate;
memset(t, 0, sizeof *t);
@@ -1254,14 +1254,3 @@ out:
return ret;
}
-
-
-/**
- * Tokens cannot be free with free otherwise the builtin gallium
- * malloc debugging will get confused.
- */
-void
-st_free_tokens(const struct tgsi_token *tokens)
-{
- ureg_free_tokens(tokens);
-}
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.h b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.h
index 1aa797a32..62bb654e9 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -62,9 +62,6 @@ st_translate_mesa_program(
boolean passthrough_edgeflags,
boolean clamp_color);
-void
-st_free_tokens(const struct tgsi_token *tokens);
-
unsigned
st_translate_texture_target(GLuint textarget, GLboolean shadow);
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index 10a5f2900..4cfd817ce 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -69,7 +69,7 @@ delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
draw_delete_vertex_shader( st->draw, vpv->draw_shader );
if (vpv->tgsi.tokens)
- st_free_tokens(vpv->tgsi.tokens);
+ ureg_free_tokens(vpv->tgsi.tokens);
free( vpv );
}
@@ -108,7 +108,7 @@ delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
if (fpv->parameters)
_mesa_free_parameter_list(fpv->parameters);
if (fpv->tgsi.tokens)
- st_free_tokens(fpv->tgsi.tokens);
+ ureg_free_tokens(fpv->tgsi.tokens);
free(fpv);
}
@@ -869,106 +869,79 @@ st_translate_geometry_program(struct st_context *st,
GLuint outputMapping[VARYING_SLOT_MAX];
struct pipe_context *pipe = st->pipe;
GLuint attr;
- GLbitfield64 inputsRead;
- GLuint vslot = 0;
uint gs_num_inputs = 0;
- uint gs_builtin_inputs = 0;
- uint gs_array_offset = 0;
+
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint gs_num_outputs = 0;
GLint i;
- GLuint maxSlot = 0;
struct ureg_program *ureg;
-
+ struct pipe_shader_state state = {0};
struct st_gp_variant *gpv;
gpv = CALLOC_STRUCT(st_gp_variant);
if (!gpv)
return NULL;
- if (!stgp->glsl_to_tgsi) {
- _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
- }
-
- ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
+ ureg = ureg_create(TGSI_PROCESSOR_GEOMETRY);
if (ureg == NULL) {
free(gpv);
return NULL;
}
- /* which vertex output goes to the first geometry input */
- vslot = 0;
-
memset(inputMapping, 0, sizeof(inputMapping));
memset(outputMapping, 0, sizeof(outputMapping));
/*
* Convert Mesa program inputs to TGSI input register semantics.
*/
- inputsRead = stgp->Base.Base.InputsRead;
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
- if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
- const GLuint slot = gs_num_inputs;
-
- gs_num_inputs++;
+ if ((stgp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
+ const GLuint slot = gs_num_inputs++;
inputMapping[attr] = slot;
- stgp->input_map[slot + gs_array_offset] = vslot - gs_builtin_inputs;
- stgp->input_to_index[attr] = vslot;
- stgp->index_to_input[vslot] = attr;
- ++vslot;
-
- if (attr != VARYING_SLOT_PRIMITIVE_ID) {
- gs_array_offset += 2;
- } else
- ++gs_builtin_inputs;
-
-#if 0
- debug_printf("input map at %d = %d\n",
- slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
-#endif
-
switch (attr) {
case VARYING_SLOT_PRIMITIVE_ID:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_POS:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_COL0:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_COL1:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- stgp->input_semantic_index[slot] = 1;
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 1;
break;
case VARYING_SLOT_FOGC:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_VERTEX:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_DIST0:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_DIST1:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
- stgp->input_semantic_index[slot] = 1;
+ input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ input_semantic_index[slot] = 1;
break;
case VARYING_SLOT_PSIZ:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- stgp->input_semantic_index[slot] = 0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_TEX0:
case VARYING_SLOT_TEX1:
@@ -979,16 +952,16 @@ st_translate_geometry_program(struct st_context *st,
case VARYING_SLOT_TEX6:
case VARYING_SLOT_TEX7:
if (st->needs_texcoord_semantic) {
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
- stgp->input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
+ input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
+ input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
break;
}
/* fall through */
case VARYING_SLOT_VAR0:
default:
assert(attr >= VARYING_SLOT_VAR0 && attr < VARYING_SLOT_MAX);
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stgp->input_semantic_index[slot] =
+ input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ input_semantic_index[slot] =
st_get_generic_varying_index(st, attr);
break;
}
@@ -1007,10 +980,8 @@ st_translate_geometry_program(struct st_context *st,
*/
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) {
- GLuint slot;
+ GLuint slot = gs_num_outputs++;
- slot = gs_num_outputs;
- gs_num_outputs++;
outputMapping[attr] = slot;
switch (attr) {
@@ -1083,7 +1054,7 @@ st_translate_geometry_program(struct st_context *st,
/* fall through */
case VARYING_SLOT_VAR0:
default:
- assert(slot < Elements(gs_output_semantic_name));
+ assert(slot < ARRAY_SIZE(gs_output_semantic_name));
assert(attr >= VARYING_SLOT_VAR0);
gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
gs_output_semantic_index[slot] =
@@ -1093,93 +1064,38 @@ st_translate_geometry_program(struct st_context *st,
}
}
- /* find max output slot referenced to compute gs_num_outputs */
- for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
- if (outputMapping[attr] != ~0U && outputMapping[attr] > maxSlot)
- maxSlot = outputMapping[attr];
- }
- gs_num_outputs = maxSlot + 1;
-
-#if 0 /* debug */
- {
- GLuint i;
- printf("outputMapping? %d\n", outputMapping ? 1 : 0);
- if (outputMapping) {
- printf("attr -> slot\n");
- for (i = 0; i < 16; i++) {
- printf(" %2d %3d\n", i, outputMapping[i]);
- }
- }
- printf("slot sem_name sem_index\n");
- for (i = 0; i < gs_num_outputs; i++) {
- printf(" %2d %d %d\n",
- i,
- gs_output_semantic_name[i],
- gs_output_semantic_index[i]);
- }
- }
-#endif
-
- /* free old shader state, if any */
- if (stgp->tgsi.tokens) {
- st_free_tokens(stgp->tgsi.tokens);
- stgp->tgsi.tokens = NULL;
- }
-
ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
stgp->Base.VerticesOut);
ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
- if (stgp->glsl_to_tgsi)
- st_translate_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- stgp->glsl_to_tgsi,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE,
- FALSE);
- else
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE,
- FALSE);
-
- stgp->num_inputs = gs_num_inputs;
- stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
-
- if (stgp->glsl_to_tgsi) {
- st_translate_stream_output_info(stgp->glsl_to_tgsi,
- outputMapping,
- &stgp->tgsi.stream_output);
- }
+ st_translate_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ stgp->glsl_to_tgsi,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ NULL,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE,
+ FALSE);
+
+ state.tokens = ureg_get_tokens(ureg, NULL);
+ ureg_destroy(ureg);
+
+ st_translate_stream_output_info(stgp->glsl_to_tgsi,
+ outputMapping,
+ &state.stream_output);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
@@ -1187,13 +1103,15 @@ st_translate_geometry_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump(stgp->tgsi.tokens, 0);
+ tgsi_dump(state.tokens, 0);
debug_printf("\n");
}
/* fill in new variant */
- gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->driver_shader = pipe->create_gs_state(pipe, &state);
gpv->key = *key;
+
+ ureg_free_tokens(state.tokens);
return gpv;
}
@@ -1229,51 +1147,6 @@ st_get_gp_variant(struct st_context *st,
}
-
-
-/**
- * Debug- print current shader text
- */
-void
-st_print_shaders(struct gl_context *ctx)
-{
- struct gl_shader_program **shProg = ctx->_Shader->CurrentProgram;
- unsigned j;
-
- for (j = 0; j < 3; j++) {
- unsigned i;
-
- if (shProg[j] == NULL)
- continue;
-
- for (i = 0; i < shProg[j]->NumShaders; i++) {
- struct gl_shader *sh;
-
- switch (shProg[j]->Shaders[i]->Type) {
- case GL_VERTEX_SHADER:
- sh = (i != 0) ? NULL : shProg[j]->Shaders[i];
- break;
- case GL_GEOMETRY_SHADER_ARB:
- sh = (i != 1) ? NULL : shProg[j]->Shaders[i];
- break;
- case GL_FRAGMENT_SHADER:
- sh = (i != 2) ? NULL : shProg[j]->Shaders[i];
- break;
- default:
- assert(0);
- sh = NULL;
- break;
- }
-
- if (sh != NULL) {
- printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders);
- printf("%s\n", sh->Source);
- }
- }
- }
-}
-
-
/**
* Vert/Geom/Frag programs have per-context variants. Free all the
* variants attached to the given program which match the given context.
@@ -1374,7 +1247,7 @@ destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
destroy_program_variants(st, shProg->Shaders[i]->Program);
}
- for (i = 0; i < Elements(shProg->_LinkedShaders); i++) {
+ for (i = 0; i < ARRAY_SIZE(shProg->_LinkedShaders); i++) {
if (shProg->_LinkedShaders[i])
destroy_program_variants(st, shProg->_LinkedShaders[i]->Program);
}
diff --git a/mesalib/src/mesa/state_tracker/st_program.h b/mesalib/src/mesa/state_tracker/st_program.h
index 870d0d57a..451d7bb6a 100644
--- a/mesalib/src/mesa/state_tracker/st_program.h
+++ b/mesalib/src/mesa/state_tracker/st_program.h
@@ -203,49 +203,31 @@ struct st_geometry_program
struct gl_geometry_program Base; /**< The Mesa geometry program */
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
- /** map GP input back to VP output */
- GLuint input_map[PIPE_MAX_SHADER_INPUTS];
-
- /** maps a Mesa VARYING_SLOT_x to a packed TGSI input index */
- GLuint input_to_index[VARYING_SLOT_MAX];
- /** maps a TGSI input index back to a Mesa VARYING_SLOT_x */
- GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
-
- GLuint num_inputs;
-
- GLuint input_to_slot[VARYING_SLOT_MAX]; /**< Maps VARYING_SLOT_x to slot */
- GLuint num_input_slots;
-
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
-
- struct pipe_shader_state tgsi;
-
struct st_gp_variant *variants;
};
-static INLINE struct st_fragment_program *
+static inline struct st_fragment_program *
st_fragment_program( struct gl_fragment_program *fp )
{
return (struct st_fragment_program *)fp;
}
-static INLINE struct st_vertex_program *
+static inline struct st_vertex_program *
st_vertex_program( struct gl_vertex_program *vp )
{
return (struct st_vertex_program *)vp;
}
-static INLINE struct st_geometry_program *
+static inline struct st_geometry_program *
st_geometry_program( struct gl_geometry_program *gp )
{
return (struct st_geometry_program *)gp;
}
-static INLINE void
+static inline void
st_reference_vertprog(struct st_context *st,
struct st_vertex_program **ptr,
struct st_vertex_program *prog)
@@ -255,7 +237,7 @@ st_reference_vertprog(struct st_context *st,
(struct gl_program *) prog);
}
-static INLINE void
+static inline void
st_reference_geomprog(struct st_context *st,
struct st_geometry_program **ptr,
struct st_geometry_program *prog)
@@ -265,7 +247,7 @@ st_reference_geomprog(struct st_context *st,
(struct gl_program *) prog);
}
-static INLINE void
+static inline void
st_reference_fragprog(struct st_context *st,
struct st_fragment_program **ptr,
struct st_fragment_program *prog)
@@ -278,7 +260,7 @@ st_reference_fragprog(struct st_context *st,
/**
* This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
*/
-static INLINE unsigned
+static inline unsigned
st_get_generic_varying_index(struct st_context *st, GLuint attr)
{
if (attr >= VARYING_SLOT_VAR0) {
@@ -340,10 +322,6 @@ extern void
st_release_gp_variants(struct st_context *st,
struct st_geometry_program *stgp);
-
-extern void
-st_print_shaders(struct gl_context *ctx);
-
extern void
st_destroy_program_variants(struct st_context *st);
diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h
index 2f540295f..6b7f8c750 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.h
+++ b/mesalib/src/mesa/state_tracker/st_texture.h
@@ -117,32 +117,32 @@ struct st_texture_object
};
-static INLINE struct st_texture_image *
+static inline struct st_texture_image *
st_texture_image(struct gl_texture_image *img)
{
return (struct st_texture_image *) img;
}
-static INLINE const struct st_texture_image *
+static inline const struct st_texture_image *
st_texture_image_const(const struct gl_texture_image *img)
{
return (const struct st_texture_image *) img;
}
-static INLINE struct st_texture_object *
+static inline struct st_texture_object *
st_texture_object(struct gl_texture_object *obj)
{
return (struct st_texture_object *) obj;
}
-static INLINE const struct st_texture_object *
+static inline const struct st_texture_object *
st_texture_object_const(const struct gl_texture_object *obj)
{
return (const struct st_texture_object *) obj;
}
-static INLINE struct pipe_resource *
+static inline struct pipe_resource *
st_get_texobj_resource(struct gl_texture_object *texObj)
{
struct st_texture_object *stObj = st_texture_object(texObj);
@@ -150,14 +150,14 @@ st_get_texobj_resource(struct gl_texture_object *texObj)
}
-static INLINE struct pipe_resource *
+static inline struct pipe_resource *
st_get_stobj_resource(struct st_texture_object *stObj)
{
return stObj ? stObj->pt : NULL;
}
-static INLINE struct pipe_sampler_view *
+static inline struct pipe_sampler_view *
st_create_texture_sampler_view_format(struct pipe_context *pipe,
struct pipe_resource *texture,
enum pipe_format format)
@@ -169,7 +169,7 @@ st_create_texture_sampler_view_format(struct pipe_context *pipe,
return pipe->create_sampler_view(pipe, texture, &templ);
}
-static INLINE struct pipe_sampler_view *
+static inline struct pipe_sampler_view *
st_create_texture_sampler_view(struct pipe_context *pipe,
struct pipe_resource *texture)
{
diff --git a/mesalib/src/mesa/swrast/s_aaline.c b/mesalib/src/mesa/swrast/s_aaline.c
index 6aea9d545..f3258e813 100644
--- a/mesalib/src/mesa/swrast/s_aaline.c
+++ b/mesalib/src/mesa/swrast/s_aaline.c
@@ -23,6 +23,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/macros.h"
@@ -203,7 +204,7 @@ compute_lambda(const GLfloat sPlane[4], const GLfloat tPlane[4],
if (rho2 == 0.0F)
return 0.0;
else
- return (GLfloat) (LOGF(rho2) * 1.442695 * 0.5);/* 1.442695 = 1/log(2) */
+ return logf(rho2) * 1.442695f * 0.5f;/* 1.442695 = 1/log(2) */
}
@@ -477,7 +478,7 @@ _swrast_choose_aa_line_function(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- ASSERT(ctx->Line.SmoothFlag);
+ assert(ctx->Line.SmoothFlag);
if (ctx->Texture._EnabledCoordUnits != 0
|| _swrast_use_fragment_program(ctx)
diff --git a/mesalib/src/mesa/swrast/s_aatriangle.c b/mesalib/src/mesa/swrast/s_aatriangle.c
index 219282748..1d076cc7d 100644
--- a/mesalib/src/mesa/swrast/s_aatriangle.c
+++ b/mesalib/src/mesa/swrast/s_aatriangle.c
@@ -102,7 +102,7 @@ do { \
static inline GLfloat
solve_plane(GLfloat x, GLfloat y, const GLfloat plane[4])
{
- ASSERT(plane[2] != 0.0F);
+ assert(plane[2] != 0.0F);
return (plane[3] + plane[0] * x + plane[1] * y) / -plane[2];
}
@@ -201,7 +201,7 @@ compute_coveragef(const GLfloat v0[3], const GLfloat v1[3],
GLint stop = 4, i;
GLfloat insideCount = 16.0F;
- ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
+ assert(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
for (i = 0; i < stop; i++) {
const GLfloat sx = x + samples[i][0];
@@ -282,7 +282,7 @@ _swrast_set_aa_triangle_function(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- ASSERT(ctx->Polygon.SmoothFlag);
+ assert(ctx->Polygon.SmoothFlag);
if (ctx->Texture._EnabledCoordUnits != 0
|| _swrast_use_fragment_program(ctx)
@@ -294,5 +294,5 @@ _swrast_set_aa_triangle_function(struct gl_context *ctx)
SWRAST_CONTEXT(ctx)->Triangle = rgba_aa_tri;
}
- ASSERT(SWRAST_CONTEXT(ctx)->Triangle);
+ assert(SWRAST_CONTEXT(ctx)->Triangle);
}
diff --git a/mesalib/src/mesa/swrast/s_aatritemp.h b/mesalib/src/mesa/swrast/s_aatritemp.h
index fd374a524..230dab816 100644
--- a/mesalib/src/mesa/swrast/s_aatritemp.h
+++ b/mesalib/src/mesa/swrast/s_aatritemp.h
@@ -284,7 +284,7 @@
/* (cx,cy) = center of fragment */
const GLfloat cx = ix + 0.5F, cy = iy + 0.5F;
SWspanarrays *array = span.array;
- ASSERT(ix >= 0);
+ assert(ix >= 0);
array->coverage[ix] = coverage;
#ifdef DO_Z
array->z[ix] = (GLuint) solve_plane(cx, cy, zPlane);
diff --git a/mesalib/src/mesa/swrast/s_alpha.c b/mesalib/src/mesa/swrast/s_alpha.c
index fba143a52..b1a7ff132 100644
--- a/mesalib/src/mesa/swrast/s_alpha.c
+++ b/mesalib/src/mesa/swrast/s_alpha.c
@@ -130,7 +130,7 @@ _swrast_alpha_test(const struct gl_context *ctx, SWspan *span)
}
else {
/* Interpolate alpha values */
- ASSERT(span->interpMask & SPAN_RGBA);
+ assert(span->interpMask & SPAN_RGBA);
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
const GLfixed alphaStep = span->alphaStep;
GLfixed alpha = span->alpha;
diff --git a/mesalib/src/mesa/swrast/s_atifragshader.c b/mesalib/src/mesa/swrast/s_atifragshader.c
index 1e91e2bee..0bf03771f 100644
--- a/mesalib/src/mesa/swrast/s_atifragshader.c
+++ b/mesalib/src/mesa/swrast/s_atifragshader.c
@@ -571,7 +571,7 @@ _swrast_exec_fragment_shader(struct gl_context * ctx, SWspan *span)
GLuint i;
/* incoming colors should be floats */
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
for (i = 0; i < span->end; i++) {
if (span->array->mask[i]) {
diff --git a/mesalib/src/mesa/swrast/s_bitmap.c b/mesalib/src/mesa/swrast/s_bitmap.c
index e364ec129..324daea36 100644
--- a/mesalib/src/mesa/swrast/s_bitmap.c
+++ b/mesalib/src/mesa/swrast/s_bitmap.c
@@ -55,7 +55,7 @@ _swrast_Bitmap( struct gl_context *ctx, GLint px, GLint py,
GLuint count = 0;
SWspan span;
- ASSERT(ctx->RenderMode == GL_RENDER);
+ assert(ctx->RenderMode == GL_RENDER);
if (!_mesa_check_conditional_render(ctx))
return; /* don't draw */
@@ -154,8 +154,8 @@ _swrast_Bitmap( struct gl_context *ctx, GLint px, GLint py,
GLint row, col;
SWspan span;
- ASSERT(ctx->RenderMode == GL_RENDER);
- ASSERT(bitmap);
+ assert(ctx->RenderMode == GL_RENDER);
+ assert(bitmap);
swrast_render_start(ctx);
diff --git a/mesalib/src/mesa/swrast/s_blend.c b/mesalib/src/mesa/swrast/s_blend.c
index 1037b6236..7cb119407 100644
--- a/mesalib/src/mesa/swrast/s_blend.c
+++ b/mesalib/src/mesa/swrast/s_blend.c
@@ -75,10 +75,10 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
{
GLint bytes;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ZERO);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_ZERO);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE);
(void) ctx;
/* just memcpy */
@@ -101,10 +101,10 @@ static void _BLENDAPI
blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ZERO);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ZERO);
(void) ctx;
(void) n;
(void) mask;
@@ -125,13 +125,13 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLubyte (*dest)[4] = (const GLubyte (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(chanType == GL_UNSIGNED_BYTE);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
+ assert(chanType == GL_UNSIGNED_BYTE);
(void) ctx;
@@ -148,10 +148,10 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLint g = DIV255((rgba[i][GCOMP] - dest[i][GCOMP]) * t) + dest[i][GCOMP];
const GLint b = DIV255((rgba[i][BCOMP] - dest[i][BCOMP]) * t) + dest[i][BCOMP];
const GLint a = DIV255((rgba[i][ACOMP] - dest[i][ACOMP]) * t) + dest[i][ACOMP];
- ASSERT(r <= 255);
- ASSERT(g <= 255);
- ASSERT(b <= 255);
- ASSERT(a <= 255);
+ assert(r <= 255);
+ assert(g <= 255);
+ assert(b <= 255);
+ assert(a <= 255);
rgba[i][RCOMP] = (GLubyte) r;
rgba[i][GCOMP] = (GLubyte) g;
rgba[i][BCOMP] = (GLubyte) b;
@@ -170,13 +170,13 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[]
const GLushort (*dest)[4] = (const GLushort (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(chanType == GL_UNSIGNED_SHORT);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
+ assert(chanType == GL_UNSIGNED_SHORT);
(void) ctx;
@@ -208,13 +208,13 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(chanType == GL_FLOAT);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
+ assert(chanType == GL_FLOAT);
(void) ctx;
@@ -248,10 +248,10 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
{
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -289,7 +289,7 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
/* don't RGB clamp to max */
@@ -313,8 +313,8 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MIN);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_MIN);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_MIN);
+ assert(ctx->Color.Blend[0].EquationA == GL_MIN);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -344,7 +344,7 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = MIN2( rgba[i][RCOMP], dest[i][RCOMP] );
@@ -366,8 +366,8 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MAX);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_MAX);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_MAX);
+ assert(ctx->Color.Blend[0].EquationA == GL_MAX);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -397,7 +397,7 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = MAX2( rgba[i][RCOMP], dest[i][RCOMP] );
@@ -450,7 +450,7 @@ blend_modulate(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = rgba[i][RCOMP] * dest[i][RCOMP];
@@ -998,9 +998,9 @@ _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *s
SWcontext *swrast = SWRAST_CONTEXT(ctx);
void *rbPixels;
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(!ctx->Color.ColorLogicOpEnabled);
+ assert(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
+ assert(!ctx->Color.ColorLogicOpEnabled);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c
index 16e5b8c1c..3e838a41d 100644
--- a/mesalib/src/mesa/swrast/s_blit.c
+++ b/mesalib/src/mesa/swrast/s_blit.c
@@ -52,8 +52,8 @@ NAME(GLint srcWidth, GLint dstWidth, \
if (flip) { \
for (dstCol = 0; dstCol < dstWidth; dstCol++) { \
GLint srcCol = (dstCol * srcWidth) / dstWidth; \
- ASSERT(srcCol >= 0); \
- ASSERT(srcCol < srcWidth); \
+ assert(srcCol >= 0); \
+ assert(srcCol < srcWidth); \
srcCol = srcWidth - 1 - srcCol; /* flip */ \
if (SIZE == 1) { \
dst[dstCol] = src[srcCol]; \
@@ -73,8 +73,8 @@ NAME(GLint srcWidth, GLint dstWidth, \
else { \
for (dstCol = 0; dstCol < dstWidth; dstCol++) { \
GLint srcCol = (dstCol * srcWidth) / dstWidth; \
- ASSERT(srcCol >= 0); \
- ASSERT(srcCol < srcWidth); \
+ assert(srcCol >= 0); \
+ assert(srcCol < srcWidth); \
if (SIZE == 1) { \
dst[dstCol] = src[srcCol]; \
} \
@@ -299,8 +299,8 @@ blit_nearest(struct gl_context *ctx,
GLint srcRow = IROUND(srcRowF);
GLubyte *dstRowStart = dstMap + dstRowStride * dstRow;
- ASSERT(srcRow >= 0);
- ASSERT(srcRow < srcHeight);
+ assert(srcRow >= 0);
+ assert(srcRow < srcHeight);
if (invertY) {
srcRow = srcHeight - 1 - srcRow;
@@ -412,8 +412,8 @@ resample_linear_row_ub(GLint srcWidth, GLint dstWidth,
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 < srcWidth);
- ASSERT(srcCol1 <= srcWidth);
+ assert(srcCol0 < srcWidth);
+ assert(srcCol1 <= srcWidth);
if (srcCol1 == srcWidth) {
/* last column fudge */
@@ -467,8 +467,8 @@ resample_linear_row_float(GLint srcWidth, GLint dstWidth,
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 < srcWidth);
- ASSERT(srcCol1 <= srcWidth);
+ assert(srcCol0 < srcWidth);
+ assert(srcCol1 <= srcWidth);
if (srcCol1 == srcWidth) {
/* last column fudge */
@@ -801,7 +801,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
}
}
else {
- ASSERT(filter == GL_LINEAR);
+ assert(filter == GL_LINEAR);
if (mask & GL_COLOR_BUFFER_BIT) { /* depth/stencil not allowed */
blit_linear(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1);
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index ad11aa2c1..51cc22760 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -251,6 +251,7 @@ _swrast_update_fog_state( struct gl_context *ctx )
const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
assert(fp == NULL || fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB);
+ (void) fp; /* silence unused var warning */
/* determine if fog is needed, and if so, which fog mode */
swrast->_FogEnabled = (!_swrast_use_fragment_program(ctx) &&
@@ -351,7 +352,7 @@ _swrast_validate_triangle( struct gl_context *ctx,
_swrast_validate_derived( ctx );
swrast->choose_triangle( ctx );
- ASSERT(swrast->Triangle);
+ assert(swrast->Triangle);
if (swrast->SpecularVertexAdd) {
/* separate specular color, but no texture */
@@ -373,7 +374,7 @@ _swrast_validate_line( struct gl_context *ctx, const SWvertex *v0, const SWverte
_swrast_validate_derived( ctx );
swrast->choose_line( ctx );
- ASSERT(swrast->Line);
+ assert(swrast->Line);
if (swrast->SpecularVertexAdd) {
swrast->SpecLine = swrast->Line;
diff --git a/mesalib/src/mesa/swrast/s_copypix.c b/mesalib/src/mesa/swrast/s_copypix.c
index e21c69dbc..17140ad2d 100644
--- a/mesalib/src/mesa/swrast/s_copypix.c
+++ b/mesalib/src/mesa/swrast/s_copypix.c
@@ -158,7 +158,7 @@ copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
p = NULL;
}
- ASSERT(width < SWRAST_MAX_WIDTH);
+ assert(width < SWRAST_MAX_WIDTH);
for (row = 0; row < height; row++, sy += stepy, dy += stepy) {
GLvoid *rgba = span.array->attribs[VARYING_SLOT_COL0];
@@ -468,7 +468,7 @@ swrast_fast_copy_pixels(struct gl_context *ctx,
dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
}
else {
- ASSERT(type == GL_DEPTH_STENCIL_EXT);
+ assert(type == GL_DEPTH_STENCIL_EXT);
/* XXX correct? */
srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer;
dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
diff --git a/mesalib/src/mesa/swrast/s_drawpix.c b/mesalib/src/mesa/swrast/s_drawpix.c
index c99251904..bf427266c 100644
--- a/mesalib/src/mesa/swrast/s_drawpix.c
+++ b/mesalib/src/mesa/swrast/s_drawpix.c
@@ -373,7 +373,7 @@ draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y,
while (skipPixels < width) {
const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH);
GLint row;
- ASSERT(span.end <= SWRAST_MAX_WIDTH);
+ assert(span.end <= SWRAST_MAX_WIDTH);
for (row = 0; row < height; row++) {
const GLvoid *zSrc = _mesa_image_address2d(unpack,
pixels, width, height,
@@ -595,8 +595,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
depthRb = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
stencilRb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
- ASSERT(depthRb);
- ASSERT(stencilRb);
+ assert(depthRb);
+ assert(stencilRb);
if (depthRb == stencilRb &&
(depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
diff --git a/mesalib/src/mesa/swrast/s_fog.c b/mesalib/src/mesa/swrast/s_fog.c
index 34b7c2d28..e270b7e24 100644
--- a/mesalib/src/mesa/swrast/s_fog.c
+++ b/mesalib/src/mesa/swrast/s_fog.c
@@ -23,6 +23,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/macros.h"
@@ -49,12 +50,12 @@ _swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
return CLAMP(f, 0.0F, 1.0F);
case GL_EXP:
d = ctx->Fog.Density;
- f = EXPF(-d * z);
+ f = expf(-d * z);
f = CLAMP(f, 0.0F, 1.0F);
return f;
case GL_EXP2:
d = ctx->Fog.Density;
- f = EXPF(-(d * d * z * z));
+ f = expf(-(d * d * z * z));
f = CLAMP(f, 0.0F, 1.0F);
return f;
default:
@@ -66,14 +67,14 @@ _swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
#define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale
-#define EXP_FOG(f, coord) f = EXPF(density * coord)
+#define EXP_FOG(f, coord) f = expf(density * coord)
#define EXP2_FOG(f, coord) \
do { \
GLfloat tmp = negDensitySquared * coord * coord; \
if (tmp < FLT_MIN_10_EXP) \
tmp = FLT_MIN_10_EXP; \
- f = EXPF(tmp); \
+ f = expf(tmp); \
} while(0)
@@ -91,7 +92,7 @@ if (span->arrayAttribs & VARYING_BIT_FOGC) { \
GLuint i; \
for (i = 0; i < span->end; i++) { \
const GLfloat fogCoord = span->array->attribs[VARYING_SLOT_FOGC][i][0]; \
- const GLfloat c = FABSF(fogCoord); \
+ const GLfloat c = fabsf(fogCoord); \
GLfloat f, oneMinusF; \
FOG_FUNC(f, c); \
f = CLAMP(f, 0.0F, 1.0F); \
@@ -108,7 +109,7 @@ else { \
GLfloat w = span->attrStart[VARYING_SLOT_POS][3]; \
GLuint i; \
for (i = 0; i < span->end; i++) { \
- const GLfloat c = FABSF(fogCoord) / w; \
+ const GLfloat c = fabsf(fogCoord) / w; \
GLfloat f, oneMinusF; \
FOG_FUNC(f, c); \
f = CLAMP(f, 0.0F, 1.0F); \
@@ -134,8 +135,8 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx);
GLfloat rFog, gFog, bFog;
- ASSERT(swrast->_FogEnabled);
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(swrast->_FogEnabled);
+ assert(span->arrayMask & SPAN_RGBA);
/* compute (scaled) fog color */
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
@@ -174,7 +175,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, LINEAR_FOG);
}
}
@@ -193,7 +194,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, EXP_FOG);
}
}
@@ -212,7 +213,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, EXP2_FOG);
}
}
@@ -237,7 +238,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, BLEND_FOG);
}
}
diff --git a/mesalib/src/mesa/swrast/s_fragprog.c b/mesalib/src/mesa/swrast/s_fragprog.c
index 1d7c33619..12bcda311 100644
--- a/mesalib/src/mesa/swrast/s_fragprog.c
+++ b/mesalib/src/mesa/swrast/s_fragprog.c
@@ -273,7 +273,7 @@ _swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span )
/* incoming colors should be floats */
if (program->Base.InputsRead & VARYING_BIT_COL0) {
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
}
run_program(ctx, span, 0, span->end);
diff --git a/mesalib/src/mesa/swrast/s_lines.c b/mesalib/src/mesa/swrast/s_lines.c
index b63296aa4..3e626b9e0 100644
--- a/mesalib/src/mesa/swrast/s_lines.c
+++ b/mesalib/src/mesa/swrast/s_lines.c
@@ -67,7 +67,7 @@ draw_wide_line( struct gl_context *ctx, SWspan *span, GLboolean xMajor )
ctx->Const.MaxLineWidth);
GLint start;
- ASSERT(span->end < SWRAST_MAX_WIDTH);
+ assert(span->end < SWRAST_MAX_WIDTH);
if (width & 1)
start = width / 2;
@@ -233,7 +233,7 @@ _swrast_choose_line( struct gl_context *ctx )
if (ctx->Line.SmoothFlag) {
/* antialiased lines */
_swrast_choose_aa_line_function(ctx);
- ASSERT(swrast->Line);
+ assert(swrast->Line);
}
else if (ctx->Texture._EnabledCoordUnits
|| _swrast_use_fragment_program(ctx)
@@ -252,8 +252,8 @@ _swrast_choose_line( struct gl_context *ctx )
#endif
}
else {
- ASSERT(!ctx->Depth.Test);
- ASSERT(ctx->Line.Width == 1.0);
+ assert(!ctx->Depth.Test);
+ assert(ctx->Line.Width == 1.0);
/* simple lines */
USE(simple_no_z_rgba_line);
}
@@ -262,7 +262,7 @@ _swrast_choose_line( struct gl_context *ctx )
USE(_swrast_feedback_line);
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
USE(_swrast_select_line);
}
}
diff --git a/mesalib/src/mesa/swrast/s_linetemp.h b/mesalib/src/mesa/swrast/s_linetemp.h
index 7b1eac36a..352c88428 100644
--- a/mesalib/src/mesa/swrast/s_linetemp.h
+++ b/mesalib/src/mesa/swrast/s_linetemp.h
@@ -212,8 +212,8 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 )
#endif
}
- ASSERT(dx >= 0);
- ASSERT(dy >= 0);
+ assert(dx >= 0);
+ assert(dy >= 0);
numPixels = MAX2(dx, dy);
diff --git a/mesalib/src/mesa/swrast/s_logic.c b/mesalib/src/mesa/swrast/s_logic.c
index f68273fd2..c7cac2e40 100644
--- a/mesalib/src/mesa/swrast/s_logic.c
+++ b/mesalib/src/mesa/swrast/s_logic.c
@@ -193,8 +193,8 @@ _swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
{
void *rbPixels;
- ASSERT(span->end < SWRAST_MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->end < SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
diff --git a/mesalib/src/mesa/swrast/s_masking.c b/mesalib/src/mesa/swrast/s_masking.c
index c3aa41891..c95587b20 100644
--- a/mesalib/src/mesa/swrast/s_masking.c
+++ b/mesalib/src/mesa/swrast/s_masking.c
@@ -46,8 +46,8 @@ _swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLuint n = span->end;
void *rbPixels;
- ASSERT(n < SWRAST_MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(n < SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
diff --git a/mesalib/src/mesa/swrast/s_points.c b/mesalib/src/mesa/swrast/s_points.c
index b9bec237e..8180483ba 100644
--- a/mesalib/src/mesa/swrast/s_points.c
+++ b/mesalib/src/mesa/swrast/s_points.c
@@ -140,7 +140,7 @@ sprite_point(struct gl_context *ctx, const SWvertex *vert)
if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) {
/* a texcoord attribute */
const GLuint u = attr - VARYING_SLOT_TEX0;
- ASSERT(u < Elements(ctx->Point.CoordReplace));
+ assert(u < ARRAY_SIZE(ctx->Point.CoordReplace));
if (ctx->Point.CoordReplace[u]) {
tCoords[numTcoords++] = attr;
@@ -504,7 +504,7 @@ pixel_point(struct gl_context *ctx, const SWvertex *vert)
span->array->z[count] = (GLint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F);
span->end = count + 1;
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->end <= SWRAST_MAX_WIDTH);
}
diff --git a/mesalib/src/mesa/swrast/s_renderbuffer.c b/mesalib/src/mesa/swrast/s_renderbuffer.c
index dfd3a6057..d8c4ed386 100644
--- a/mesalib/src/mesa/swrast/s_renderbuffer.c
+++ b/mesalib/src/mesa/swrast/s_renderbuffer.c
@@ -153,7 +153,7 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else {
/* the internalFormat should have been error checked long ago */
- ASSERT(rb->_BaseFormat);
+ assert(rb->_BaseFormat);
}
return GL_TRUE;
diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c
index 321959df9..5d618f048 100644
--- a/mesalib/src/mesa/swrast/s_span.c
+++ b/mesalib/src/mesa/swrast/s_span.c
@@ -31,6 +31,7 @@
* \author Brian Paul
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/format_pack.h"
@@ -205,7 +206,7 @@ interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
v3 += dv3dx;
w += dwdx;
}
- ASSERT((span->arrayAttribs & BITFIELD64_BIT(attr)) == 0);
+ assert((span->arrayAttribs & BITFIELD64_BIT(attr)) == 0);
span->arrayAttribs |= BITFIELD64_BIT(attr);
}
ATTRIB_LOOP_END
@@ -223,7 +224,7 @@ interpolate_int_colors(struct gl_context *ctx, SWspan *span)
const GLuint n = span->end;
GLuint i;
- ASSERT(!(span->arrayMask & SPAN_RGBA));
+ assert(!(span->arrayMask & SPAN_RGBA));
#endif
switch (span->array->ChanType) {
@@ -336,7 +337,7 @@ interpolate_float_colors(SWspan *span)
}
else {
/* interpolate red/green/blue/alpha to get float colors */
- ASSERT(span->interpMask & SPAN_RGBA);
+ assert(span->interpMask & SPAN_RGBA);
if (span->interpMask & SPAN_FLAT) {
GLfloat r = FixedToFloat(span->red);
GLfloat g = FixedToFloat(span->green);
@@ -383,7 +384,7 @@ _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span )
const GLuint n = span->end;
GLuint i;
- ASSERT(!(span->arrayMask & SPAN_Z));
+ assert(!(span->arrayMask & SPAN_Z));
if (ctx->DrawBuffer->Visual.depthBits <= 16) {
GLfixed zval = span->z;
@@ -443,10 +444,10 @@ _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
GLfloat dsdy2 = (s + dsdy) / (q + dqdy) - s * invQ;
GLfloat dtdy2 = (t + dtdy) / (q + dqdy) - t * invQ;
GLfloat maxU, maxV, rho, lambda;
- dsdx2 = FABSF(dsdx2);
- dsdy2 = FABSF(dsdy2);
- dtdx2 = FABSF(dtdx2);
- dtdy2 = FABSF(dtdy2);
+ dsdx2 = fabsf(dsdx2);
+ dsdy2 = fabsf(dsdy2);
+ dtdx2 = fabsf(dtdx2);
+ dtdy2 = fabsf(dtdy2);
maxU = MAX2(dsdx2, dsdy2) * texW;
maxV = MAX2(dtdx2, dtdy2) * texH;
rho = MAX2(maxU, maxV);
@@ -658,7 +659,7 @@ stipple_polygon_span(struct gl_context *ctx, SWspan *span)
{
GLubyte *mask = span->array->mask;
- ASSERT(ctx->Polygon.StippleFlag);
+ assert(ctx->Polygon.StippleFlag);
if (span->arrayMask & SPAN_XY) {
/* arrays of x/y pixel coords */
@@ -748,7 +749,7 @@ clip_span( struct gl_context *ctx, SWspan *span )
/* Clip to right */
if (x + n > xmax) {
- ASSERT(x < xmax);
+ assert(x < xmax);
n = span->end = xmax - x;
}
@@ -757,8 +758,8 @@ clip_span( struct gl_context *ctx, SWspan *span )
const GLint leftClip = xmin - x;
GLuint i;
- ASSERT(leftClip > 0);
- ASSERT(x + n > xmin);
+ assert(leftClip > 0);
+ assert(x + n > xmin);
/* Clip 'leftClip' pixels from the left side.
* The span->leftClip field will be applied when we interpolate
@@ -813,10 +814,10 @@ clip_span( struct gl_context *ctx, SWspan *span )
span->writeAll = GL_FALSE;
}
- ASSERT(span->x >= xmin);
- ASSERT(span->x + span->end <= xmax);
- ASSERT(span->y >= ymin);
- ASSERT(span->y < ymax);
+ assert(span->x >= xmin);
+ assert(span->x + span->end <= xmax);
+ assert(span->y >= ymin);
+ assert(span->y < ymax);
return GL_TRUE; /* some pixels visible */
}
@@ -837,9 +838,9 @@ add_specular(struct gl_context *ctx, SWspan *span)
GLfloat (*col1)[4] = span->array->attribs[VARYING_SLOT_COL1];
GLuint i;
- ASSERT(!_swrast_use_fragment_program(ctx));
- ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(swrast->_ActiveAttribMask & VARYING_BIT_COL1);
+ assert(!_swrast_use_fragment_program(ctx));
+ assert(span->arrayMask & SPAN_RGBA);
+ assert(swrast->_ActiveAttribMask & VARYING_BIT_COL1);
(void) swrast; /* silence warning */
if (span->array->ChanType == GL_FLOAT) {
@@ -859,8 +860,8 @@ add_specular(struct gl_context *ctx, SWspan *span)
interpolate_active_attribs(ctx, span, VARYING_BIT_COL1);
}
- ASSERT(span->arrayAttribs & VARYING_BIT_COL0);
- ASSERT(span->arrayAttribs & VARYING_BIT_COL1);
+ assert(span->arrayAttribs & VARYING_BIT_COL0);
+ assert(span->arrayAttribs & VARYING_BIT_COL1);
for (i = 0; i < span->end; i++) {
if (mask[i]) {
@@ -887,8 +888,8 @@ apply_aa_coverage(SWspan *span)
for (i = 0; i < span->end; i++) {
const GLfloat a = rgba[i][ACOMP] * coverage[i];
rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0);
- ASSERT(coverage[i] >= 0.0);
- ASSERT(coverage[i] <= 1.0);
+ assert(coverage[i] >= 0.0);
+ assert(coverage[i] <= 1.0);
}
}
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
@@ -916,7 +917,7 @@ clamp_colors(SWspan *span)
{
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
GLuint i;
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
for (i = 0; i < span->end; i++) {
rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
@@ -945,7 +946,7 @@ convert_color_type(SWspan *span, GLenum srcType, GLenum newType, GLuint output)
src = span->array->rgba8;
}
else {
- ASSERT(srcType == GL_UNSIGNED_SHORT);
+ assert(srcType == GL_UNSIGNED_SHORT);
src = span->array->rgba16;
}
@@ -1008,7 +1009,7 @@ shade_texture_span(struct gl_context *ctx, SWspan *span)
_swrast_exec_fragment_program(ctx, span);
}
else {
- ASSERT(ctx->ATIFragmentShader._Enabled);
+ assert(ctx->ATIFragmentShader._Enabled);
_swrast_exec_fragment_shader(ctx, span);
}
}
@@ -1147,7 +1148,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
span->interpMask, span->arrayMask);
*/
- ASSERT(span->primitive == GL_POINT ||
+ assert(span->primitive == GL_POINT ||
span->primitive == GL_LINE ||
span->primitive == GL_POLYGON ||
span->primitive == GL_BITMAP);
@@ -1167,7 +1168,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
return;
}
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->end <= SWRAST_MAX_WIDTH);
/* Depth bounds test */
if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
@@ -1229,8 +1230,8 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
}
else if (fb->Visual.depthBits > 0) {
/* Just regular depth testing */
- ASSERT(ctx->Depth.Test);
- ASSERT(span->arrayMask & SPAN_Z);
+ assert(ctx->Depth.Test);
+ assert(span->arrayMask & SPAN_Z);
if (!_swrast_depth_test_span(ctx, span)) {
/* all fragments failed test */
goto end;
@@ -1272,7 +1273,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
}
#endif
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
if (span->primitive == GL_BITMAP || !swrast->SpecularVertexAdd) {
/* Add primary and specular (diffuse + specular) colors */
@@ -1353,7 +1354,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
4 * span->end * sizeof(GLchan));
}
- ASSERT(rb->_BaseFormat == GL_RGBA ||
+ assert(rb->_BaseFormat == GL_RGBA ||
rb->_BaseFormat == GL_RGB ||
rb->_BaseFormat == GL_RED ||
rb->_BaseFormat == GL_RG ||
@@ -1457,8 +1458,8 @@ _swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
length = (GLint) n;
}
- ASSERT(rb);
- ASSERT(rb->_BaseFormat == GL_RGBA ||
+ assert(rb);
+ assert(rb->_BaseFormat == GL_RGBA ||
rb->_BaseFormat == GL_RGB ||
rb->_BaseFormat == GL_RG ||
rb->_BaseFormat == GL_RED ||
@@ -1468,6 +1469,7 @@ _swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
rb->_BaseFormat == GL_ALPHA);
assert(srb->Map);
+ (void) srb; /* silence unused var warning */
src = _swrast_pixel_address(rb, x + skip, y);
diff --git a/mesalib/src/mesa/swrast/s_stencil.c b/mesalib/src/mesa/swrast/s_stencil.c
index eba9da863..294b593a2 100644
--- a/mesalib/src/mesa/swrast/s_stencil.c
+++ b/mesalib/src/mesa/swrast/s_stencil.c
@@ -280,7 +280,7 @@ compute_pass_fail_masks(GLuint n, const GLubyte origMask[],
{
GLuint i;
for (i = 0; i < n; i++) {
- ASSERT(newMask[i] == 0 || newMask[i] == 1);
+ assert(newMask[i] == 0 || newMask[i] == 1);
passMask[i] = origMask[i] & newMask[i];
failMask[i] = origMask[i] & (newMask[i] ^ 1);
}
diff --git a/mesalib/src/mesa/swrast/s_texcombine.c b/mesalib/src/mesa/swrast/s_texcombine.c
index def5eb19e..58ff16465 100644
--- a/mesalib/src/mesa/swrast/s_texcombine.c
+++ b/mesalib/src/mesa/swrast/s_texcombine.c
@@ -188,7 +188,7 @@ texture_combine( struct gl_context *ctx, GLuint unit,
/* ARB_texture_env_crossbar source */
{
const GLuint srcUnit = srcRGB - GL_TEXTURE0;
- ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
+ assert(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._Current)
goto end;
argRGB[term] = get_texel_array(swrast, srcUnit);
@@ -278,7 +278,7 @@ texture_combine( struct gl_context *ctx, GLuint unit,
/* ARB_texture_env_crossbar source */
{
const GLuint srcUnit = srcA - GL_TEXTURE0;
- ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
+ assert(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._Current)
goto end;
argA[term] = get_texel_array(swrast, srcUnit);
@@ -628,7 +628,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
return;
}
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->end <= SWRAST_MAX_WIDTH);
/*
* Save copy of the incoming fragment colors (the GL_PRIMARY_COLOR)
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index 9629024b9..3c4ee15ba 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -573,7 +573,7 @@ set_fetch_functions(const struct gl_sampler_object *samp,
}
#endif
- STATIC_ASSERT(Elements(texfetch_funcs) == MESA_FORMAT_COUNT);
+ STATIC_ASSERT(ARRAY_SIZE(texfetch_funcs) == MESA_FORMAT_COUNT);
if (samp->sRGBDecode == GL_SKIP_DECODE_EXT &&
_mesa_get_format_color_encoding(format) == GL_SRGB) {
@@ -598,7 +598,7 @@ set_fetch_functions(const struct gl_sampler_object *samp,
texImage->FetchCompressedTexel = _mesa_get_compressed_fetch_func(format);
- ASSERT(texImage->FetchTexel);
+ assert(texImage->FetchTexel);
}
void
diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c
index fa79fdc5b..3ade99519 100644
--- a/mesalib/src/mesa/swrast/s_texfilter.c
+++ b/mesalib/src/mesa/swrast/s_texfilter.c
@@ -23,6 +23,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
@@ -223,7 +224,7 @@ linear_texel_locations(GLenum wrapMode,
}
break;
case GL_MIRROR_CLAMP_EXT:
- u = FABSF(s);
+ u = fabsf(s);
if (u >= 1.0F)
u = (GLfloat) size;
else
@@ -233,7 +234,7 @@ linear_texel_locations(GLenum wrapMode,
*i1 = *i0 + 1;
break;
case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- u = FABSF(s);
+ u = fabsf(s);
if (u >= 1.0F)
u = (GLfloat) size;
else
@@ -250,7 +251,7 @@ linear_texel_locations(GLenum wrapMode,
{
const GLfloat min = -1.0F / (2.0F * size);
const GLfloat max = 1.0F - min;
- u = FABSF(s);
+ u = fabsf(s);
if (u <= min)
u = min * size;
else if (u >= max)
@@ -354,7 +355,7 @@ nearest_texel_location(GLenum wrapMode,
{
/* s limited to [0,1] */
/* i limited to [0,size-1] */
- const GLfloat u = FABSF(s);
+ const GLfloat u = fabsf(s);
if (u <= 0.0F)
i = 0;
else if (u >= 1.0F)
@@ -369,7 +370,7 @@ nearest_texel_location(GLenum wrapMode,
/* i limited to [0, size-1] */
const GLfloat min = 1.0F / (2.0F * size);
const GLfloat max = 1.0F - min;
- const GLfloat u = FABSF(s);
+ const GLfloat u = fabsf(s);
if (u < min)
i = 0;
else if (u > max)
@@ -384,7 +385,7 @@ nearest_texel_location(GLenum wrapMode,
/* i limited to [0, size-1] */
const GLfloat min = -1.0F / (2.0F * size);
const GLfloat max = 1.0F - min;
- const GLfloat u = FABSF(s);
+ const GLfloat u = fabsf(s);
if (u < min)
i = -1;
else if (u > max)
@@ -668,7 +669,7 @@ compute_min_mag_ranges(const struct gl_sampler_object *samp,
GLfloat minMagThresh;
/* we shouldn't be here if minfilter == magfilter */
- ASSERT(samp->MinFilter != samp->MagFilter);
+ assert(samp->MinFilter != samp->MagFilter);
/* This bit comes from the OpenGL spec: */
if (samp->MagFilter == GL_LINEAR
@@ -690,12 +691,12 @@ compute_min_mag_ranges(const struct gl_sampler_object *samp,
printf("lambda delta = %g\n", lambda[0] - lambda[n-1]);
if (lambda[0] >= lambda[n-1]) { /* decreasing */
for (i = 0; i < n - 1; i++) {
- ASSERT((GLint) (lambda[i] * 10) >= (GLint) (lambda[i+1] * 10));
+ assert((GLint) (lambda[i] * 10) >= (GLint) (lambda[i+1] * 10));
}
}
else { /* increasing */
for (i = 0; i < n - 1; i++) {
- ASSERT((GLint) (lambda[i] * 10) <= (GLint) (lambda[i+1] * 10));
+ assert((GLint) (lambda[i] * 10) <= (GLint) (lambda[i+1] * 10));
}
}
}
@@ -749,13 +750,13 @@ compute_min_mag_ranges(const struct gl_sampler_object *samp,
for (i = 0; i < n; i++) {
if (lambda[i] > minMagThresh) {
/* minification */
- ASSERT(i >= *minStart);
- ASSERT(i < *minEnd);
+ assert(i >= *minStart);
+ assert(i < *minEnd);
}
else {
/* magnification */
- ASSERT(i >= *magStart);
- ASSERT(i < *magEnd);
+ assert(i >= *magStart);
+ assert(i < *magEnd);
}
}
}
@@ -920,7 +921,7 @@ sample_1d_nearest_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_1d_nearest(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -936,7 +937,7 @@ sample_1d_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_1d_linear(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -952,7 +953,7 @@ sample_1d_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -978,7 +979,7 @@ sample_1d_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1042,7 +1043,7 @@ sample_lambda_1d( struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -1226,10 +1227,10 @@ sample_2d_linear_repeat(struct gl_context *ctx,
(void) ctx;
- ASSERT(samp->WrapS == GL_REPEAT);
- ASSERT(samp->WrapT == GL_REPEAT);
- ASSERT(img->Border == 0);
- ASSERT(swImg->_IsPowerOfTwo);
+ assert(samp->WrapS == GL_REPEAT);
+ assert(samp->WrapT == GL_REPEAT);
+ assert(img->Border == 0);
+ assert(swImg->_IsPowerOfTwo);
linear_repeat_texel_location(width, texcoord[0], &i0, &i1, &wi);
linear_repeat_texel_location(height, texcoord[1], &j0, &j1, &wj);
@@ -1266,7 +1267,7 @@ sample_2d_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_2d_linear(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -1282,7 +1283,7 @@ sample_2d_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1308,7 +1309,7 @@ sample_2d_linear_mipmap_linear( struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4] )
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1334,9 +1335,9 @@ sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
- ASSERT(samp->WrapS == GL_REPEAT);
- ASSERT(samp->WrapT == GL_REPEAT);
+ assert(lambda != NULL);
+ assert(samp->WrapS == GL_REPEAT);
+ assert(samp->WrapT == GL_REPEAT);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1426,11 +1427,11 @@ opt_sample_rgb_2d(struct gl_context *ctx,
GLuint k;
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS==GL_REPEAT);
- ASSERT(samp->WrapT==GL_REPEAT);
- ASSERT(img->Border==0);
- ASSERT(img->TexFormat == MESA_FORMAT_BGR_UNORM8);
- ASSERT(swImg->_IsPowerOfTwo);
+ assert(samp->WrapS==GL_REPEAT);
+ assert(samp->WrapT==GL_REPEAT);
+ assert(img->Border==0);
+ assert(img->TexFormat == MESA_FORMAT_BGR_UNORM8);
+ assert(swImg->_IsPowerOfTwo);
(void) swImg;
for (k=0; k<n; k++) {
@@ -1471,11 +1472,11 @@ opt_sample_rgba_2d(struct gl_context *ctx,
GLuint i;
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS==GL_REPEAT);
- ASSERT(samp->WrapT==GL_REPEAT);
- ASSERT(img->Border==0);
- ASSERT(img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM);
- ASSERT(swImg->_IsPowerOfTwo);
+ assert(samp->WrapS==GL_REPEAT);
+ assert(samp->WrapT==GL_REPEAT);
+ assert(img->Border==0);
+ assert(img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM);
+ assert(swImg->_IsPowerOfTwo);
(void) swImg;
for (i = 0; i < n; i++) {
@@ -1511,7 +1512,7 @@ sample_lambda_2d(struct gl_context *ctx,
swImg->RowStride)
&& swImg->_IsPowerOfTwo;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -1674,7 +1675,7 @@ sample_2d_ewa(struct gl_context *ctx,
GLfloat F = A*C-B*B/4.0f;
/* check if it is an ellipse */
- /* ASSERT(F > 0.0); */
+ /* assert(F > 0.0); */
/* Compute the ellipse's (u,v) bounding box in texture space */
GLfloat d = -B*B+4.0f*C*A;
@@ -2164,7 +2165,7 @@ sample_3d_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_3d_linear(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -2180,7 +2181,7 @@ sample_3d_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -2206,7 +2207,7 @@ sample_3d_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -2270,7 +2271,7 @@ sample_lambda_3d(struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -2358,7 +2359,7 @@ choose_cube_face(const struct gl_texture_object *texObj,
const GLfloat rx = texcoord[0];
const GLfloat ry = texcoord[1];
const GLfloat rz = texcoord[2];
- const GLfloat arx = FABSF(rx), ary = FABSF(ry), arz = FABSF(rz);
+ const GLfloat arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz);
GLuint face;
GLfloat sc, tc, ma;
@@ -2471,7 +2472,7 @@ sample_cube_nearest_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2506,7 +2507,7 @@ sample_cube_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2531,7 +2532,7 @@ sample_cube_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2566,7 +2567,7 @@ sample_cube_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2604,7 +2605,7 @@ sample_lambda_cube(struct gl_context *ctx,
GLuint minStart, minEnd; /* texels with minification */
GLuint magStart, magEnd; /* texels with magnification */
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -2687,10 +2688,10 @@ sample_nearest_rect(struct gl_context *ctx,
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS == GL_CLAMP ||
+ assert(samp->WrapS == GL_CLAMP ||
samp->WrapS == GL_CLAMP_TO_EDGE ||
samp->WrapS == GL_CLAMP_TO_BORDER);
- ASSERT(samp->WrapT == GL_CLAMP ||
+ assert(samp->WrapT == GL_CLAMP ||
samp->WrapT == GL_CLAMP_TO_EDGE ||
samp->WrapT == GL_CLAMP_TO_BORDER);
@@ -2722,10 +2723,10 @@ sample_linear_rect(struct gl_context *ctx,
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS == GL_CLAMP ||
+ assert(samp->WrapS == GL_CLAMP ||
samp->WrapS == GL_CLAMP_TO_EDGE ||
samp->WrapS == GL_CLAMP_TO_BORDER);
- ASSERT(samp->WrapT == GL_CLAMP ||
+ assert(samp->WrapT == GL_CLAMP ||
samp->WrapT == GL_CLAMP_TO_EDGE ||
samp->WrapT == GL_CLAMP_TO_BORDER);
@@ -2947,7 +2948,7 @@ sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_2d_array_linear(ctx, samp, tObj->Image[0][level],
@@ -2964,7 +2965,7 @@ sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -2992,7 +2993,7 @@ sample_2d_array_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -3059,7 +3060,7 @@ sample_lambda_2d_array(struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -3242,7 +3243,7 @@ sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_1d_array_linear(ctx, samp, tObj->Image[0][level],
@@ -3259,7 +3260,7 @@ sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -3285,7 +3286,7 @@ sample_1d_array_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -3349,7 +3350,7 @@ sample_lambda_1d_array(struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -3555,10 +3556,10 @@ sample_depth_texture( struct gl_context *ctx,
GLenum function;
GLfloat result;
- ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT ||
+ assert(img->_BaseFormat == GL_DEPTH_COMPONENT ||
img->_BaseFormat == GL_DEPTH_STENCIL_EXT);
- ASSERT(tObj->Target == GL_TEXTURE_1D ||
+ assert(tObj->Target == GL_TEXTURE_1D ||
tObj->Target == GL_TEXTURE_2D ||
tObj->Target == GL_TEXTURE_RECTANGLE_NV ||
tObj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
@@ -3595,7 +3596,7 @@ sample_depth_texture( struct gl_context *ctx,
}
else {
GLuint i;
- ASSERT(samp->MagFilter == GL_LINEAR);
+ assert(samp->MagFilter == GL_LINEAR);
for (i = 0; i < n; i++) {
GLfloat depth00, depth01, depth10, depth11, depthRef;
GLint i0, i1, j0, j1;
@@ -3730,7 +3731,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_1d;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_1d;
}
case GL_TEXTURE_2D:
@@ -3755,7 +3756,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
swrast_texture_image_const(img);
texture_sample_func func;
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
func = &sample_nearest_2d;
if (sampler->WrapS == GL_REPEAT &&
sampler->WrapT == GL_REPEAT &&
@@ -3777,7 +3778,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_3d;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_3d;
}
case GL_TEXTURE_CUBE_MAP:
@@ -3788,7 +3789,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_cube;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_cube;
}
case GL_TEXTURE_RECTANGLE_NV:
@@ -3802,7 +3803,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_rect;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_rect;
}
case GL_TEXTURE_1D_ARRAY_EXT:
@@ -3816,7 +3817,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_1d_array;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_1d_array;
}
case GL_TEXTURE_2D_ARRAY_EXT:
@@ -3830,7 +3831,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_2d_array;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_2d_array;
}
default:
diff --git a/mesalib/src/mesa/swrast/s_texrender.c b/mesalib/src/mesa/swrast/s_texrender.c
index d67e48ad3..29bb270d6 100644
--- a/mesalib/src/mesa/swrast/s_texrender.c
+++ b/mesalib/src/mesa/swrast/s_texrender.c
@@ -18,7 +18,7 @@
static void
delete_texture_wrapper(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- ASSERT(rb->RefCount == 0);
+ assert(rb->RefCount == 0);
free(rb);
}
diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c
index 1d8e31c2e..af039c359 100644
--- a/mesalib/src/mesa/swrast/s_triangle.c
+++ b/mesalib/src/mesa/swrast/s_triangle.c
@@ -78,8 +78,8 @@ _swrast_culltriangle( struct gl_context *ctx,
#define NAME flat_rgba_triangle
#define INTERP_Z 1
#define SETUP_CODE \
- ASSERT(ctx->Texture._EnabledCoordUnits == 0);\
- ASSERT(ctx->Light.ShadeModel==GL_FLAT); \
+ assert(ctx->Texture._EnabledCoordUnits == 0);\
+ assert(ctx->Light.ShadeModel==GL_FLAT); \
span.interpMask |= SPAN_RGBA; \
span.red = ChanToFixed(v2->color[0]); \
span.green = ChanToFixed(v2->color[1]); \
@@ -104,8 +104,8 @@ _swrast_culltriangle( struct gl_context *ctx,
#define SETUP_CODE \
{ \
/* texturing must be off */ \
- ASSERT(ctx->Texture._EnabledCoordUnits == 0); \
- ASSERT(ctx->Light.ShadeModel==GL_SMOOTH); \
+ assert(ctx->Texture._EnabledCoordUnits == 0); \
+ assert(ctx->Light.ShadeModel==GL_SMOOTH); \
}
#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span);
#include "s_tritemp.h"
@@ -137,7 +137,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
+ assert(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@@ -195,7 +195,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
+ assert(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@@ -513,7 +513,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
break;
}
span->interpMask &= ~SPAN_RGBA;
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
_swrast_write_rgba_span(ctx, span);
@@ -783,7 +783,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
break;
}
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
_swrast_write_rgba_span(ctx, span);
#undef SPAN_NEAREST
@@ -885,9 +885,9 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
struct gl_renderbuffer *rb = \
ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; \
struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; \
- ASSERT(ctx->Depth.Test); \
- ASSERT(!ctx->Depth.Mask); \
- ASSERT(ctx->Depth.Func == GL_LESS); \
+ assert(ctx->Depth.Test); \
+ assert(!ctx->Depth.Mask); \
+ assert(ctx->Depth.Func == GL_LESS); \
assert(rb->Format == MESA_FORMAT_Z_UNORM16); \
if (!q) { \
return; \
@@ -1015,7 +1015,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
if (ctx->Polygon.SmoothFlag) {
_swrast_set_aa_triangle_function(ctx);
- ASSERT(swrast->Triangle);
+ assert(swrast->Triangle);
return;
}
@@ -1134,8 +1134,8 @@ _swrast_choose_triangle( struct gl_context *ctx )
}
}
else {
- ASSERT(!swrast->_FogEnabled);
- ASSERT(!_mesa_need_secondary_color(ctx));
+ assert(!swrast->_FogEnabled);
+ assert(!_mesa_need_secondary_color(ctx));
if (ctx->Light.ShadeModel==GL_SMOOTH) {
/* smooth shaded, no texturing, stippled or some raster ops */
#if CHAN_BITS != 8
diff --git a/mesalib/src/mesa/swrast/s_tritemp.h b/mesalib/src/mesa/swrast/s_tritemp.h
index 8a278dff6..fb73b2d59 100644
--- a/mesalib/src/mesa/swrast/s_tritemp.h
+++ b/mesalib/src/mesa/swrast/s_tritemp.h
@@ -91,6 +91,11 @@
*/
+#ifndef MAX_GLUINT
+#define MAX_GLUINT 0xffffffff
+#endif
+
+
/*
* Some code we unfortunately need to prevent negative interpolated colors.
*/
@@ -380,7 +385,7 @@ static void NAME(struct gl_context *ctx, const SWvertex *v0,
# endif /* INTERP_ALPHA */
}
else {
- ASSERT(ctx->Light.ShadeModel == GL_FLAT);
+ assert(ctx->Light.ShadeModel == GL_FLAT);
span.interpMask |= SPAN_FLAT;
span.attrStepX[VARYING_SLOT_COL0][0] = span.attrStepY[VARYING_SLOT_COL0][0] = 0.0F;
span.attrStepX[VARYING_SLOT_COL0][1] = span.attrStepY[VARYING_SLOT_COL0][1] = 0.0F;
@@ -662,7 +667,7 @@ static void NAME(struct gl_context *ctx, const SWvertex *v0,
# endif
}
else {
- ASSERT(ctx->Light.ShadeModel == GL_FLAT);
+ assert(ctx->Light.ShadeModel == GL_FLAT);
rLeft = ChanToFixed(v2->color[RCOMP]);
gLeft = ChanToFixed(v2->color[GCOMP]);
bLeft = ChanToFixed(v2->color[BCOMP]);
diff --git a/mesalib/src/mesa/swrast/s_zoom.c b/mesalib/src/mesa/swrast/s_zoom.c
index 352c61ad2..ab22652c7 100644
--- a/mesalib/src/mesa/swrast/s_zoom.c
+++ b/mesalib/src/mesa/swrast/s_zoom.c
@@ -53,8 +53,8 @@ compute_zoomed_bounds(struct gl_context *ctx, GLint imageX, GLint imageY,
const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLint c0, c1, r0, r1;
- ASSERT(spanX >= imageX);
- ASSERT(spanY >= imageY);
+ assert(spanX >= imageX);
+ assert(spanY >= imageY);
/*
* Compute destination columns: [c0, c1)
@@ -149,12 +149,12 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
}
zoomedWidth = x1 - x0;
- ASSERT(zoomedWidth > 0);
- ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH);
+ assert(zoomedWidth > 0);
+ assert(zoomedWidth <= SWRAST_MAX_WIDTH);
/* no pixel arrays! must be horizontal spans. */
- ASSERT((span->arrayMask & SPAN_XY) == 0);
- ASSERT(span->primitive == GL_BITMAP);
+ assert((span->arrayMask & SPAN_XY) == 0);
+ assert(span->primitive == GL_BITMAP);
INIT_SPAN(zoomed, GL_BITMAP);
zoomed.x = x0;
@@ -184,7 +184,7 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
zoomed.interpMask = span->interpMask & ~SPAN_RGBA;
zoomed.arrayMask |= SPAN_RGBA;
zoomed.arrayAttribs |= VARYING_BIT_COL0; /* we'll produce these values */
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
}
else if (format == GL_DEPTH_COMPONENT) {
/* Copy color info */
@@ -199,7 +199,7 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
/* we'll generate an array of depth values */
zoomed.interpMask = span->interpMask & ~SPAN_Z;
zoomed.arrayMask |= SPAN_Z;
- ASSERT(span->arrayMask & SPAN_Z);
+ assert(span->arrayMask & SPAN_Z);
}
else {
_mesa_problem(ctx, "Bad format in zoom_span");
@@ -213,8 +213,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
COPY_4UBV(zoomed.array->rgba8[i], rgba[j]);
}
}
@@ -223,8 +223,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
COPY_4V(zoomed.array->rgba16[i], rgba[j]);
}
}
@@ -233,8 +233,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
COPY_4V(zoomed.array->attribs[VARYING_SLOT_COL0][i], rgba[j]);
}
}
@@ -245,8 +245,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->rgba8[i][0] = rgb[j][0];
zoomed.array->rgba8[i][1] = rgb[j][1];
zoomed.array->rgba8[i][2] = rgb[j][2];
@@ -258,8 +258,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->rgba16[i][0] = rgb[j][0];
zoomed.array->rgba16[i][1] = rgb[j][1];
zoomed.array->rgba16[i][2] = rgb[j][2];
@@ -271,8 +271,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->attribs[VARYING_SLOT_COL0][i][0] = rgb[j][0];
zoomed.array->attribs[VARYING_SLOT_COL0][i][1] = rgb[j][1];
zoomed.array->attribs[VARYING_SLOT_COL0][i][2] = rgb[j][2];
@@ -285,8 +285,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->z[i] = zValues[j];
}
/* Now, fall into the RGB path below */
@@ -372,8 +372,8 @@ _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY
}
zoomedWidth = x1 - x0;
- ASSERT(zoomedWidth > 0);
- ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH);
+ assert(zoomedWidth > 0);
+ assert(zoomedWidth <= SWRAST_MAX_WIDTH);
zoomedVals = malloc(zoomedWidth * sizeof(GLubyte));
if (!zoomedVals)
@@ -382,8 +382,8 @@ _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY
/* zoom the span horizontally */
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - spanX;
- ASSERT(j >= 0);
- ASSERT(j < width);
+ assert(j >= 0);
+ assert(j < width);
zoomedVals[i] = stencil[j];
}
@@ -417,8 +417,8 @@ _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY,
}
zoomedWidth = x1 - x0;
- ASSERT(zoomedWidth > 0);
- ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH);
+ assert(zoomedWidth > 0);
+ assert(zoomedWidth <= SWRAST_MAX_WIDTH);
zoomedVals = malloc(zoomedWidth * sizeof(GLuint));
if (!zoomedVals)
@@ -427,8 +427,8 @@ _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY,
/* zoom the span horizontally */
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - spanX;
- ASSERT(j >= 0);
- ASSERT(j < width);
+ assert(j >= 0);
+ assert(j < width);
zoomedVals[i] = zVals[j];
}
diff --git a/mesalib/src/mesa/swrast_setup/ss_triangle.c b/mesalib/src/mesa/swrast_setup/ss_triangle.c
index 42ba891ab..483c41592 100644
--- a/mesalib/src/mesa/swrast_setup/ss_triangle.c
+++ b/mesalib/src/mesa/swrast_setup/ss_triangle.c
@@ -25,6 +25,7 @@
* Keith Whitwell <keithw@vmware.com>
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/macros.h"
diff --git a/mesalib/src/mesa/swrast_setup/ss_tritmp.h b/mesalib/src/mesa/swrast_setup/ss_tritmp.h
index d4513c9ac..c38c76a4a 100644
--- a/mesalib/src/mesa/swrast_setup/ss_tritmp.h
+++ b/mesalib/src/mesa/swrast_setup/ss_tritmp.h
@@ -142,8 +142,8 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e
const GLfloat ez = z[0] - z[2];
const GLfloat fz = z[1] - z[2];
const GLfloat oneOverArea = 1.0F / cc;
- const GLfloat dzdx = FABSF((ey * fz - ez * fy) * oneOverArea);
- const GLfloat dzdy = FABSF((ez * fx - ex * fz) * oneOverArea);
+ const GLfloat dzdx = fabsf((ey * fz - ez * fy) * oneOverArea);
+ const GLfloat dzdy = fabsf((ez * fx - ex * fz) * oneOverArea);
offset += MAX2(dzdx, dzdy) * ctx->Polygon.OffsetFactor;
}
/* new Z values */
diff --git a/mesalib/src/mesa/tnl/t_context.c b/mesalib/src/mesa/tnl/t_context.c
index eb5bae41d..bc705d7a3 100644
--- a/mesalib/src/mesa/tnl/t_context.c
+++ b/mesalib/src/mesa/tnl/t_context.c
@@ -130,7 +130,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
GLuint i;
if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
- ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog);
+ assert(tnl->AllowVertexFog || tnl->AllowPixelFog);
tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
|| !tnl->AllowPixelFog) && !fp;
}
diff --git a/mesalib/src/mesa/tnl/t_draw.c b/mesalib/src/mesa/tnl/t_draw.c
index be3f059bb..60265d60b 100644
--- a/mesalib/src/mesa/tnl/t_draw.c
+++ b/mesalib/src/mesa/tnl/t_draw.c
@@ -25,6 +25,8 @@
* Keith Whitwell <keithw@vmware.com>
*/
+#include <stdio.h>
+
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/condrender.h"
diff --git a/mesalib/src/mesa/tnl/t_pipeline.c b/mesalib/src/mesa/tnl/t_pipeline.c
index 78508aecf..0adbef012 100644
--- a/mesalib/src/mesa/tnl/t_pipeline.c
+++ b/mesalib/src/mesa/tnl/t_pipeline.c
@@ -112,6 +112,84 @@ static GLuint check_output_changes( struct gl_context *ctx )
#endif
}
+/**
+ * START/END_FAST_MATH macros:
+ *
+ * START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save
+ * original mode to a temporary).
+ * END_FAST_MATH: Restore x86 FPU to original mode.
+ */
+#if defined(__GNUC__) && defined(__i386__)
+/*
+ * Set the x86 FPU control word to guarentee only 32 bits of precision
+ * are stored in registers. Allowing the FPU to store more introduces
+ * differences between situations where numbers are pulled out of memory
+ * vs. situations where the compiler is able to optimize register usage.
+ *
+ * In the worst case, we force the compiler to use a memory access to
+ * truncate the float, by specifying the 'volatile' keyword.
+ */
+/* Hardware default: All exceptions masked, extended double precision,
+ * round to nearest (IEEE compliant):
+ */
+#define DEFAULT_X86_FPU 0x037f
+/* All exceptions masked, single precision, round to nearest:
+ */
+#define FAST_X86_FPU 0x003f
+/* The fldcw instruction will cause any pending FP exceptions to be
+ * raised prior to entering the block, and we clear any pending
+ * exceptions before exiting the block. Hence, asm code has free
+ * reign over the FPU while in the fast math block.
+ */
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) \
+do { \
+ static GLuint mask = DEFAULT_X86_FPU; \
+ __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
+ __asm__ ( "fldcw %0" : : "m" (mask) ); \
+} while (0)
+#else
+#define START_FAST_MATH(x) \
+do { \
+ static GLuint mask = FAST_X86_FPU; \
+ __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
+ __asm__ ( "fldcw %0" : : "m" (mask) ); \
+} while (0)
+#endif
+/* Restore original FPU mode, and clear any exceptions that may have
+ * occurred in the FAST_MATH block.
+ */
+#define END_FAST_MATH(x) \
+do { \
+ __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \
+} while (0)
+
+#elif defined(_MSC_VER) && defined(_M_IX86)
+#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
+#define FAST_X86_FPU 0x003f /* See GCC comments above */
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) do {\
+ static GLuint mask = DEFAULT_X86_FPU;\
+ __asm fnstcw word ptr [x]\
+ __asm fldcw word ptr [mask]\
+} while(0)
+#else
+#define START_FAST_MATH(x) do {\
+ static GLuint mask = FAST_X86_FPU;\
+ __asm fnstcw word ptr [x]\
+ __asm fldcw word ptr [mask]\
+} while(0)
+#endif
+#define END_FAST_MATH(x) do {\
+ __asm fnclex\
+ __asm fldcw word ptr [x]\
+} while(0)
+
+#else
+#define START_FAST_MATH(x) x = 0
+#define END_FAST_MATH(x) (void)(x)
+#endif
+
void _tnl_run_pipeline( struct gl_context *ctx )
{
diff --git a/mesalib/src/mesa/tnl/t_rasterpos.c b/mesalib/src/mesa/tnl/t_rasterpos.c
index 2f52bb306..9ecf947df 100644
--- a/mesalib/src/mesa/tnl/t_rasterpos.c
+++ b/mesalib/src/mesa/tnl/t_rasterpos.c
@@ -23,6 +23,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/feedback.h"
@@ -271,7 +272,7 @@ compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye
rz = u[2] - normal[2] * two_nu;
m = rx * rx + ry * ry + (rz + 1.0F) * (rz + 1.0F);
if (m > 0.0F)
- mInv = 0.5F * INV_SQRTF(m);
+ mInv = 0.5F * (1.0f / sqrtf(m));
else
mInv = 0.0F;
diff --git a/mesalib/src/mesa/tnl/t_vb_cliptmp.h b/mesalib/src/mesa/tnl/t_vb_cliptmp.h
index 7dafb83cf..12181f085 100644
--- a/mesalib/src/mesa/tnl/t_vb_cliptmp.h
+++ b/mesalib/src/mesa/tnl/t_vb_cliptmp.h
@@ -155,7 +155,7 @@ TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask )
newvert++;
}
else {
- ASSERT(t0 == 0.0);
+ assert(t0 == 0.0);
}
/* Note: we need to use vertex v0_orig when computing the new
@@ -174,7 +174,7 @@ TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask )
newvert++;
}
else {
- ASSERT(t1 == 0.0);
+ assert(t1 == 0.0);
}
tnl->Driver.Render.ClippedLine( ctx, v0, v1 );
@@ -239,7 +239,7 @@ TAG(clip_tri)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte
if (ctx->Light.ShadeModel == GL_FLAT) {
if (pv != inlist[0]) {
- ASSERT( inlist[0] >= VB->Count );
+ assert( inlist[0] >= VB->Count );
tnl->Driver.Render.CopyPV( ctx, inlist[0], pv );
}
}
@@ -302,7 +302,7 @@ TAG(clip_quad)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint
if (ctx->Light.ShadeModel == GL_FLAT) {
if (pv != inlist[0]) {
- ASSERT( inlist[0] >= VB->Count );
+ assert( inlist[0] >= VB->Count );
tnl->Driver.Render.CopyPV( ctx, inlist[0], pv );
}
}
diff --git a/mesalib/src/mesa/tnl/t_vb_fog.c b/mesalib/src/mesa/tnl/t_vb_fog.c
index ab7901edb..3626f1da3 100644
--- a/mesalib/src/mesa/tnl/t_vb_fog.c
+++ b/mesalib/src/mesa/tnl/t_vb_fog.c
@@ -26,6 +26,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/macros.h"
@@ -78,7 +79,7 @@ init_static_data( void )
GLfloat f = 0.0F;
GLint i = 0;
for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
- exp_table[i] = EXPF(-f);
+ exp_table[i] = expf(-f);
}
inited = 1;
}
@@ -186,7 +187,7 @@ run_fog_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
NOTE should avoid going through array twice */
coord = input->start;
for (i = 0; i < input->count; i++) {
- *coord = FABSF(*coord);
+ *coord = fabsf(*coord);
STRIDE_F(coord, input->stride);
}
}
@@ -201,7 +202,7 @@ run_fog_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
input->count = VB->EyePtr->count;
coord = VB->EyePtr->start;
for (i = 0 ; i < VB->EyePtr->count; i++) {
- input->data[i][0] = FABSF(coord[2]);
+ input->data[i][0] = fabsf(coord[2]);
STRIDE_F(coord, VB->EyePtr->stride);
}
}
diff --git a/mesalib/src/mesa/tnl/t_vb_light.c b/mesalib/src/mesa/tnl/t_vb_light.c
index f6884a464..7781b6a6c 100644
--- a/mesalib/src/mesa/tnl/t_vb_light.c
+++ b/mesalib/src/mesa/tnl/t_vb_light.c
@@ -23,7 +23,7 @@
*/
-
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/light.h"
@@ -123,7 +123,7 @@ validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess )
struct tnl_shine_tab *list = tnl->_ShineTabList;
struct tnl_shine_tab *s;
- ASSERT(side < 2);
+ assert(side < 2);
foreach(s, list)
if ( s->shininess == shininess )
diff --git a/mesalib/src/mesa/tnl/t_vb_points.c b/mesalib/src/mesa/tnl/t_vb_points.c
index 5f6c25857..0f8578daa 100644
--- a/mesalib/src/mesa/tnl/t_vb_points.c
+++ b/mesalib/src/mesa/tnl/t_vb_points.c
@@ -25,6 +25,7 @@
* Brian Paul
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/dd.h"
@@ -62,9 +63,9 @@ run_point_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
GLuint i;
for (i = 0; i < VB->Count; i++) {
- const GLfloat dist = FABSF(*eyeCoord);
+ const GLfloat dist = fabsf(*eyeCoord);
const GLfloat q = p0 + dist * (p1 + dist * p2);
- const GLfloat atten = (q != 0.0F) ? INV_SQRTF(q) : 1.0F;
+ const GLfloat atten = (q != 0.0F) ? (1.0f / sqrtf(q)) : 1.0F;
size[i][0] = pointSize * atten; /* clamping done in rasterization */
eyeCoord += eyeCoordStride;
}
diff --git a/mesalib/src/mesa/tnl/t_vb_program.c b/mesalib/src/mesa/tnl/t_vb_program.c
index d08abe7c2..464a4cddd 100644
--- a/mesalib/src/mesa/tnl/t_vb_program.c
+++ b/mesalib/src/mesa/tnl/t_vb_program.c
@@ -392,7 +392,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VARYING_SLOT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine->Outputs[0][3] != 0.0F);
+ assert(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
diff --git a/mesalib/src/mesa/tnl/t_vb_render.c b/mesalib/src/mesa/tnl/t_vb_render.c
index aff5b9a68..4960ac096 100644
--- a/mesalib/src/mesa/tnl/t_vb_render.c
+++ b/mesalib/src/mesa/tnl/t_vb_render.c
@@ -38,6 +38,7 @@
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/enums.h"
@@ -271,22 +272,22 @@ static GLboolean run_render( struct gl_context *ctx,
* that window coordinates are guarenteed not to change before
* rendering.
*/
- ASSERT(tnl->Driver.Render.Start);
+ assert(tnl->Driver.Render.Start);
tnl->Driver.Render.Start( ctx );
- ASSERT(tnl->Driver.Render.BuildVertices);
- ASSERT(tnl->Driver.Render.PrimitiveNotify);
- ASSERT(tnl->Driver.Render.Points);
- ASSERT(tnl->Driver.Render.Line);
- ASSERT(tnl->Driver.Render.Triangle);
- ASSERT(tnl->Driver.Render.Quad);
- ASSERT(tnl->Driver.Render.ResetLineStipple);
- ASSERT(tnl->Driver.Render.Interp);
- ASSERT(tnl->Driver.Render.CopyPV);
- ASSERT(tnl->Driver.Render.ClippedLine);
- ASSERT(tnl->Driver.Render.ClippedPolygon);
- ASSERT(tnl->Driver.Render.Finish);
+ assert(tnl->Driver.Render.BuildVertices);
+ assert(tnl->Driver.Render.PrimitiveNotify);
+ assert(tnl->Driver.Render.Points);
+ assert(tnl->Driver.Render.Line);
+ assert(tnl->Driver.Render.Triangle);
+ assert(tnl->Driver.Render.Quad);
+ assert(tnl->Driver.Render.ResetLineStipple);
+ assert(tnl->Driver.Render.Interp);
+ assert(tnl->Driver.Render.CopyPV);
+ assert(tnl->Driver.Render.ClippedLine);
+ assert(tnl->Driver.Render.ClippedPolygon);
+ assert(tnl->Driver.Render.Finish);
tnl->Driver.Render.BuildVertices( ctx, 0, VB->Count, ~0 );
diff --git a/mesalib/src/mesa/tnl/t_vb_texgen.c b/mesalib/src/mesa/tnl/t_vb_texgen.c
index 8f527e343..9a61ef2fe 100644
--- a/mesalib/src/mesa/tnl/t_vb_texgen.c
+++ b/mesalib/src/mesa/tnl/t_vb_texgen.c
@@ -116,7 +116,7 @@ static void build_m3( GLfloat f[][3], GLfloat m[],
fz = f[i][2] = u[2] - norm[2] * two_nu;
m[i] = fx * fx + fy * fy + (fz + 1.0F) * (fz + 1.0F);
if (m[i] != 0.0F) {
- m[i] = 0.5F * INV_SQRTF(m[i]);
+ m[i] = 0.5F * (1.0f / sqrtf(m[i]));
}
}
}
@@ -145,7 +145,7 @@ static void build_m2( GLfloat f[][3], GLfloat m[],
fz = f[i][2] = u[2] - norm[2] * two_nu;
m[i] = fx * fx + fy * fy + (fz + 1.0F) * (fz + 1.0F);
if (m[i] != 0.0F) {
- m[i] = 0.5F * INV_SQRTF(m[i]);
+ m[i] = 0.5F * (1.0f / sqrtf(m[i]));
}
}
}
diff --git a/mesalib/src/mesa/tnl/t_vertex.c b/mesalib/src/mesa/tnl/t_vertex.c
index 90b97a092..369d6d945 100644
--- a/mesalib/src/mesa/tnl/t_vertex.c
+++ b/mesalib/src/mesa/tnl/t_vertex.c
@@ -25,6 +25,7 @@
* Keith Whitwell <keithw@vmware.com>
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
diff --git a/mesalib/src/mesa/tnl/t_vertex_sse.c b/mesalib/src/mesa/tnl/t_vertex_sse.c
index 93128fbe6..963432c48 100644
--- a/mesalib/src/mesa/tnl/t_vertex_sse.c
+++ b/mesalib/src/mesa/tnl/t_vertex_sse.c
@@ -25,6 +25,8 @@
* Keith Whitwell <keithw@vmware.com>
*/
+#include <stdio.h>
+
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h
index 6e1a4aa1a..54dee6c46 100644
--- a/mesalib/src/mesa/vbo/vbo.h
+++ b/mesalib/src/mesa/vbo/vbo.h
@@ -35,6 +35,10 @@
#include <stdbool.h>
#include "main/glheader.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct gl_client_array;
struct gl_context;
struct gl_transform_feedback_object;
@@ -228,4 +232,8 @@ _es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif
diff --git a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
index 0c44540fc..b1c3d9842 100644
--- a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
@@ -28,6 +28,22 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "util/u_format_r11g11b10f.h"
#include "main/varray.h"
+
+/* ATTR */
+#define ATTR( A, N, T, V0, V1, V2, V3 ) \
+ ATTR_##T((A), (N), (T), (V0), (V1), (V2), (V3))
+
+#define ATTR_GL_UNSIGNED_INT( A, N, T, V0, V1, V2, V3 ) \
+ ATTR_UNION(A, N, T, UINT_AS_UNION(V0), UINT_AS_UNION(V1), \
+ UINT_AS_UNION(V2), UINT_AS_UNION(V3))
+#define ATTR_GL_INT( A, N, T, V0, V1, V2, V3 ) \
+ ATTR_UNION(A, N, T, INT_AS_UNION(V0), INT_AS_UNION(V1), \
+ INT_AS_UNION(V2), INT_AS_UNION(V3))
+#define ATTR_GL_FLOAT( A, N, T, V0, V1, V2, V3 ) \
+ ATTR_UNION(A, N, T, FLOAT_AS_UNION(V0), FLOAT_AS_UNION(V1),\
+ FLOAT_AS_UNION(V2), FLOAT_AS_UNION(V3))
+
+
/* float */
#define ATTR1FV( A, V ) ATTR( A, 1, GL_FLOAT, (V)[0], 0, 0, 1 )
#define ATTR2FV( A, V ) ATTR( A, 2, GL_FLOAT, (V)[0], (V)[1], 0, 1 )
@@ -41,8 +57,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* int */
#define ATTRI( A, N, X, Y, Z, W) ATTR( A, N, GL_INT, \
- INT_AS_FLT(X), INT_AS_FLT(Y), \
- INT_AS_FLT(Z), INT_AS_FLT(W) )
+ X, Y, Z, W )
#define ATTR2IV( A, V ) ATTRI( A, 2, (V)[0], (V)[1], 0, 1 )
#define ATTR3IV( A, V ) ATTRI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
@@ -56,8 +71,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* uint */
#define ATTRUI( A, N, X, Y, Z, W) ATTR( A, N, GL_UNSIGNED_INT, \
- UINT_AS_FLT(X), UINT_AS_FLT(Y), \
- UINT_AS_FLT(Z), UINT_AS_FLT(W) )
+ X, Y, Z, W )
#define ATTR2UIV( A, V ) ATTRUI( A, 2, (V)[0], (V)[1], 0, 1 )
#define ATTR3UIV( A, V ) ATTRUI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
diff --git a/mesalib/src/mesa/vbo/vbo_context.c b/mesalib/src/mesa/vbo/vbo_context.c
index 19712aa58..fd1ffe2f7 100644
--- a/mesalib/src/mesa/vbo/vbo_context.c
+++ b/mesalib/src/mesa/vbo/vbo_context.c
@@ -108,7 +108,7 @@ static void init_mat_currval(struct gl_context *ctx)
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
GLuint i;
- ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
+ assert(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
@@ -172,14 +172,14 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx )
GLuint i;
/* identity mapping */
- for (i = 0; i < Elements(vbo->map_vp_none); i++)
+ for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++)
vbo->map_vp_none[i] = i;
/* map material attribs to generic slots */
for (i = 0; i < NR_MAT_ATTRIBS; i++)
vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)]
= VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
- for (i = 0; i < Elements(vbo->map_vp_arb); i++)
+ for (i = 0; i < ARRAY_SIZE(vbo->map_vp_arb); i++)
vbo->map_vp_arb[i] = i;
}
diff --git a/mesalib/src/mesa/vbo/vbo_context.h b/mesalib/src/mesa/vbo/vbo_context.h
index e22451305..6099b56e6 100644
--- a/mesalib/src/mesa/vbo/vbo_context.h
+++ b/mesalib/src/mesa/vbo/vbo_context.h
@@ -56,6 +56,11 @@
#include "vbo_exec.h"
#include "vbo_save.h"
+#include "main/macros.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
struct vbo_context {
struct gl_client_array currval[VBO_ATTRIB_MAX];
@@ -124,7 +129,7 @@ vbo_draw_method(struct vbo_context *vbo, gl_draw_method method)
ctx->Array._DrawArrays = vbo->save.inputs;
break;
default:
- ASSERT(0);
+ assert(0);
}
ctx->NewDriverState |= ctx->DriverFlags.NewArray;
@@ -146,33 +151,36 @@ vbo_attrtype_to_integer_flag(GLenum format)
case GL_UNSIGNED_INT:
return GL_TRUE;
default:
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
}
-
/**
* Return default component values for the given format.
- * The return type is an array of floats, because that's how we declare
- * the vertex storage despite the fact we sometimes store integers in there.
+ * The return type is an array of fi_types, because that's how we declare
+ * the vertex storage : floats , integers or unsigned integers.
*/
-static inline const GLfloat *
-vbo_get_default_vals_as_float(GLenum format)
+static inline const fi_type *
+vbo_get_default_vals_as_union(GLenum format)
{
static const GLfloat default_float[4] = { 0, 0, 0, 1 };
static const GLint default_int[4] = { 0, 0, 0, 1 };
switch (format) {
case GL_FLOAT:
- return default_float;
+ return (fi_type *)default_float;
case GL_INT:
case GL_UNSIGNED_INT:
- return (const GLfloat*)default_int;
+ return (fi_type *)default_int;
default:
- ASSERT(0);
+ assert(0);
return NULL;
}
}
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif
diff --git a/mesalib/src/mesa/vbo/vbo_exec.h b/mesalib/src/mesa/vbo/vbo_exec.h
index bb265def8..f17fe684c 100644
--- a/mesalib/src/mesa/vbo/vbo_exec.h
+++ b/mesalib/src/mesa/vbo/vbo_exec.h
@@ -38,6 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo.h"
#include "vbo_attrib.h"
+#include "main/imports.h"
/**
* Max number of primitives (number of glBegin/End pairs) per VBO.
@@ -71,7 +72,7 @@ struct vbo_exec_eval2_map {
struct vbo_exec_copied_vtx {
- GLfloat buffer[VBO_ATTRIB_MAX * 4 * VBO_MAX_COPIED_VERTS];
+ fi_type buffer[VBO_ATTRIB_MAX * 4 * VBO_MAX_COPIED_VERTS];
GLuint nr;
};
@@ -91,10 +92,10 @@ struct vbo_exec_context
struct _mesa_prim prim[VBO_MAX_PRIM];
GLuint prim_count;
- GLfloat *buffer_map;
- GLfloat *buffer_ptr; /* cursor, points into buffer */
+ fi_type *buffer_map;
+ fi_type *buffer_ptr; /* cursor, points into buffer */
GLuint buffer_used; /* in bytes */
- GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current vertex */
+ fi_type vertex[VBO_ATTRIB_MAX*4]; /* current vertex */
GLuint vert_count;
GLuint max_vert;
@@ -104,7 +105,7 @@ struct vbo_exec_context
GLenum attrtype[VBO_ATTRIB_MAX];
GLubyte active_sz[VBO_ATTRIB_MAX];
- GLfloat *attrptr[VBO_ATTRIB_MAX];
+ fi_type *attrptr[VBO_ATTRIB_MAX];
struct gl_client_array arrays[VERT_ATTRIB_MAX];
/* According to program mode, the values above plus current
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index 5f8250e78..9669abe7d 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -115,7 +115,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
*/
void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
{
- GLfloat *data = exec->vtx.copied.buffer;
+ fi_type *data = exec->vtx.copied.buffer;
GLuint i;
/* Run pipeline on current vertices, copy wrapped vertices
@@ -159,9 +159,9 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
* ctx->Current.Attrib and ctx->Light.Material.Attrib arrays.
*/
GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
- GLfloat tmp[4];
+ fi_type tmp[4];
- COPY_CLEAN_4V_TYPE_AS_FLOAT(tmp,
+ COPY_CLEAN_4V_TYPE_AS_UNION(tmp,
exec->vtx.attrsz[i],
exec->vtx.attrptr[i],
exec->vtx.attrtype[i]);
@@ -214,7 +214,7 @@ vbo_exec_copy_from_current(struct vbo_exec_context *exec)
GLint i;
for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) {
- const GLfloat *current = (GLfloat *) vbo->currval[i].Ptr;
+ const fi_type *current = (fi_type *) vbo->currval[i].Ptr;
switch (exec->vtx.attrsz[i]) {
case 4: exec->vtx.attrptr[i][3] = current[3];
case 3: exec->vtx.attrptr[i][2] = current[2];
@@ -240,7 +240,7 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
struct gl_context *ctx = exec->ctx;
struct vbo_context *vbo = vbo_context(ctx);
const GLint lastcount = exec->vtx.vert_count;
- GLfloat *old_attrptr[VBO_ATTRIB_MAX];
+ fi_type *old_attrptr[VBO_ATTRIB_MAX];
const GLuint old_vtx_size = exec->vtx.vertex_size; /* floats per vertex */
const GLuint oldSize = exec->vtx.attrsz[attr];
GLuint i;
@@ -287,7 +287,7 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
if (unlikely(oldSize)) {
/* Size changed, recalculate all the attrptr[] values
*/
- GLfloat *tmp = exec->vtx.vertex;
+ fi_type *tmp = exec->vtx.vertex;
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
if (exec->vtx.attrsz[i]) {
@@ -306,7 +306,7 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
else {
/* Just have to append the new attribute at the end */
exec->vtx.attrptr[attr] = exec->vtx.vertex +
- exec->vtx.vertex_size - newSize;
+ exec->vtx.vertex_size - newSize;
}
/* Replay stored vertices to translate them
@@ -315,8 +315,8 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
* -- No need to replay - just copy piecewise
*/
if (unlikely(exec->vtx.copied.nr)) {
- GLfloat *data = exec->vtx.copied.buffer;
- GLfloat *dest = exec->vtx.buffer_ptr;
+ fi_type *data = exec->vtx.copied.buffer;
+ fi_type *dest = exec->vtx.buffer_ptr;
GLuint j;
assert(exec->vtx.buffer_ptr == exec->vtx.buffer_map);
@@ -331,13 +331,13 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
if (j == attr) {
if (oldSize) {
- GLfloat tmp[4];
- COPY_CLEAN_4V_TYPE_AS_FLOAT(tmp, oldSize,
+ fi_type tmp[4];
+ COPY_CLEAN_4V_TYPE_AS_UNION(tmp, oldSize,
data + old_offset,
exec->vtx.attrtype[j]);
COPY_SZ_4V(dest + new_offset, newSize, tmp);
} else {
- GLfloat *current = (GLfloat *)vbo->currval[j].Ptr;
+ fi_type *current = (fi_type *)vbo->currval[j].Ptr;
COPY_SZ_4V(dest + new_offset, sz, current);
}
}
@@ -376,14 +376,14 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize)
}
else if (newSize < exec->vtx.active_sz[attr]) {
GLuint i;
- const GLfloat *id =
- vbo_get_default_vals_as_float(exec->vtx.attrtype[attr]);
+ const fi_type *id =
+ vbo_get_default_vals_as_union(exec->vtx.attrtype[attr]);
/* New size is smaller - just need to fill in some
* zeros. Don't need to flush or wrap.
*/
for (i = newSize; i <= exec->vtx.attrsz[attr]; i++)
- exec->vtx.attrptr[attr][i-1] = id[i-1];
+ exec->vtx.attrptr[attr][i-1] = id[i-1];
}
exec->vtx.active_sz[attr] = newSize;
@@ -401,7 +401,7 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize)
* This macro is used to implement all the glVertex, glColor, glTexCoord,
* glVertexAttrib, etc functions.
*/
-#define ATTR( A, N, T, V0, V1, V2, V3 ) \
+#define ATTR_UNION( A, N, T, V0, V1, V2, V3 ) \
do { \
struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
\
@@ -412,12 +412,12 @@ do { \
vbo_exec_fixup_vertex(ctx, A, N); \
\
{ \
- GLfloat *dest = exec->vtx.attrptr[A]; \
+ fi_type *dest = exec->vtx.attrptr[A]; \
if (N>0) dest[0] = V0; \
if (N>1) dest[1] = V1; \
if (N>2) dest[2] = V2; \
if (N>3) dest[3] = V3; \
- exec->vtx.attrtype[A] = T; \
+ exec->vtx.attrtype[A] = T; \
} \
\
if ((A) == 0) { \
@@ -1036,7 +1036,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
&exec->vtx.bufferobj,
ctx->Shared->NullBufferObj);
- ASSERT(!exec->vtx.buffer_map);
+ assert(!exec->vtx.buffer_map);
exec->vtx.buffer_map = _mesa_align_malloc(VBO_VERT_BUFFER_SIZE, 64);
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
@@ -1044,16 +1044,16 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
_mesa_noop_vtxfmt_init(&exec->vtxfmt_noop);
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
- ASSERT(i < Elements(exec->vtx.attrsz));
+ assert(i < ARRAY_SIZE(exec->vtx.attrsz));
exec->vtx.attrsz[i] = 0;
- ASSERT(i < Elements(exec->vtx.attrtype));
+ assert(i < ARRAY_SIZE(exec->vtx.attrtype));
exec->vtx.attrtype[i] = GL_FLOAT;
- ASSERT(i < Elements(exec->vtx.active_sz));
+ assert(i < ARRAY_SIZE(exec->vtx.active_sz));
exec->vtx.active_sz[i] = 0;
}
for (i = 0 ; i < VERT_ATTRIB_MAX; i++) {
- ASSERT(i < Elements(exec->vtx.inputs));
- ASSERT(i < Elements(exec->vtx.arrays));
+ assert(i < ARRAY_SIZE(exec->vtx.inputs));
+ assert(i < ARRAY_SIZE(exec->vtx.arrays));
exec->vtx.inputs[i] = &exec->vtx.arrays[i];
}
@@ -1099,7 +1099,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
/* True VBOs should already be unmapped
*/
if (exec->vtx.buffer_map) {
- ASSERT(exec->vtx.bufferobj->Name == 0 ||
+ assert(exec->vtx.bufferobj->Name == 0 ||
exec->vtx.bufferobj->Name == IMM_BUFFER_NAME);
if (exec->vtx.bufferobj->Name == 0) {
_mesa_align_free(exec->vtx.buffer_map);
@@ -1110,7 +1110,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
/* Drop any outstanding reference to the vertex buffer
*/
- for (i = 0; i < Elements(exec->vtx.arrays); i++) {
+ for (i = 0; i < ARRAY_SIZE(exec->vtx.arrays); i++) {
_mesa_reference_buffer_object(ctx,
&exec->vtx.arrays[i].BufferObj,
NULL);
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index c16fe77ee..3ea775c0e 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -26,6 +26,7 @@
*
**************************************************************************/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
@@ -181,8 +182,7 @@ vbo_get_minmax_index(struct gl_context *ctx,
break;
}
default:
- assert(0);
- break;
+ unreachable("not reached");
}
if (_mesa_is_bufferobj(ib->obj)) {
@@ -331,7 +331,7 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
}
/* check element j of each enabled array */
- for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
+ for (k = 0; k < ARRAY_SIZE(vao->_VertexAttrib); k++) {
check_array_data(ctx, &vao->_VertexAttrib[k], k, j);
}
}
@@ -341,7 +341,7 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
MAP_INTERNAL);
}
- for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
+ for (k = 0; k < ARRAY_SIZE(vao->_VertexAttrib); k++) {
unmap_array_buffer(ctx, &vao->_VertexAttrib[k]);
}
}
diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c
index 362cc1040..91f2ca43a 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_draw.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c
@@ -25,6 +25,7 @@
* Keith Whitwell <keithw@vmware.com>
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/compiler.h"
@@ -73,8 +74,8 @@ vbo_copy_vertices( struct vbo_exec_context *exec )
GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
GLuint ovf, i;
GLuint sz = exec->vtx.vertex_size;
- GLfloat *dst = exec->vtx.copied.buffer;
- const GLfloat *src = (exec->vtx.buffer_map +
+ fi_type *dst = exec->vtx.copied.buffer;
+ const fi_type *src = (exec->vtx.buffer_map +
exec->vtx.prim[exec->vtx.prim_count-1].start *
exec->vtx.vertex_size);
@@ -172,7 +173,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}
for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
- ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
+ assert(VERT_ATTRIB_GENERIC(attr) < ARRAY_SIZE(exec->vtx.inputs));
exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT+attr];
}
@@ -183,7 +184,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}
for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) {
- ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
+ assert(VERT_ATTRIB_GENERIC(attr) < ARRAY_SIZE(exec->vtx.inputs));
exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
&vbo->currval[VBO_ATTRIB_GENERIC0+attr];
}
@@ -213,8 +214,8 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
(GLbyte *)exec->vtx.vertex;
/* override the default array set above */
- ASSERT(attr < Elements(exec->vtx.inputs));
- ASSERT(attr < Elements(exec->vtx.arrays)); /* arrays[] */
+ assert(attr < ARRAY_SIZE(exec->vtx.inputs));
+ assert(attr < ARRAY_SIZE(exec->vtx.arrays)); /* arrays[] */
exec->vtx.inputs[attr] = &arrays[attr];
if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
@@ -309,7 +310,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
/* The VBO exists and there's room for more */
if (exec->vtx.bufferobj->Size > 0) {
exec->vtx.buffer_map =
- (GLfloat *)ctx->Driver.MapBufferRange(ctx,
+ (fi_type *)ctx->Driver.MapBufferRange(ctx,
exec->vtx.buffer_used,
(VBO_VERT_BUFFER_SIZE -
exec->vtx.buffer_used),
@@ -336,7 +337,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
exec->vtx.bufferobj)) {
/* buffer allocation worked, now map the buffer */
exec->vtx.buffer_map =
- (GLfloat *)ctx->Driver.MapBufferRange(ctx,
+ (fi_type *)ctx->Driver.MapBufferRange(ctx,
0, VBO_VERT_BUFFER_SIZE,
accessRange,
exec->vtx.bufferobj,
diff --git a/mesalib/src/mesa/vbo/vbo_exec_eval.c b/mesalib/src/mesa/vbo/vbo_exec_eval.c
index 82f89b95f..b26655bd5 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_eval.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_eval.c
@@ -35,20 +35,20 @@
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )
{
- assert(attr < Elements(exec->eval.map1));
+ assert(attr < ARRAY_SIZE(exec->eval.map1));
exec->eval.map1[attr].map = NULL;
}
static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr )
{
- assert(attr < Elements(exec->eval.map2));
+ assert(attr < ARRAY_SIZE(exec->eval.map2));
exec->eval.map2[attr].map = NULL;
}
static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim,
struct gl_1d_map *map )
{
- assert(attr < Elements(exec->eval.map1));
+ assert(attr < ARRAY_SIZE(exec->eval.map1));
if (!exec->eval.map1[attr].map) {
exec->eval.map1[attr].map = map;
exec->eval.map1[attr].sz = dim;
@@ -58,7 +58,7 @@ static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint
static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim,
struct gl_2d_map *map )
{
- assert(attr < Elements(exec->eval.map2));
+ assert(attr < ARRAY_SIZE(exec->eval.map2));
if (!exec->eval.map2[attr].map) {
exec->eval.map2[attr].map = map;
exec->eval.map2[attr].sz = dim;
@@ -130,11 +130,12 @@ void vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u)
struct gl_1d_map *map = exec->eval.map1[attr].map;
if (map) {
GLfloat uu = (u - map->u1) * map->du;
- GLfloat data[4];
+ fi_type data[4];
- ASSIGN_4V(data, 0, 0, 0, 1);
+ ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0),
+ FLOAT_AS_UNION(0), FLOAT_AS_UNION(1));
- _math_horner_bezier_curve(map->Points, data, uu,
+ _math_horner_bezier_curve(map->Points, &data[0].f, uu,
exec->eval.map1[attr].sz,
map->Order);
@@ -176,12 +177,13 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec,
if (map) {
GLfloat uu = (u - map->u1) * map->du;
GLfloat vv = (v - map->v1) * map->dv;
- GLfloat data[4];
+ fi_type data[4];
- ASSIGN_4V(data, 0, 0, 0, 1);
+ ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0),
+ FLOAT_AS_UNION(0), FLOAT_AS_UNION(1));
_math_horner_bezier_surf(map->Points,
- data,
+ &data[0].f,
uu, vv,
exec->eval.map2[attr].sz,
map->Uorder, map->Vorder);
@@ -203,7 +205,7 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec,
ASSIGN_4V(vertex, 0, 0, 0, 1);
if (exec->ctx->Eval.AutoNormal) {
- GLfloat normal[4];
+ fi_type normal[4];
GLfloat du[4], dv[4];
_math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv,
@@ -221,11 +223,11 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec,
}
- CROSS3(normal, du, dv);
- NORMALIZE_3FV(normal);
- normal[3] = 1.0;
+ CROSS3(&normal[0].f, du, dv);
+ NORMALIZE_3FV(&normal[0].f);
+ normal[3] = FLOAT_AS_UNION(1.0);
- COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL],
+ COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL],
exec->vtx.attrsz[VBO_ATTRIB_NORMAL],
normal );
diff --git a/mesalib/src/mesa/vbo/vbo_rebase.c b/mesalib/src/mesa/vbo/vbo_rebase.c
index 82a0b8e2b..b06df4ab2 100644
--- a/mesalib/src/mesa/vbo/vbo_rebase.c
+++ b/mesalib/src/mesa/vbo/vbo_rebase.c
@@ -46,6 +46,7 @@
* of zero.
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/imports.h"
#include "main/mtypes.h"
diff --git a/mesalib/src/mesa/vbo/vbo_save.h b/mesalib/src/mesa/vbo/vbo_save.h
index fd26b5f61..5b1ac8177 100644
--- a/mesalib/src/mesa/vbo/vbo_save.h
+++ b/mesalib/src/mesa/vbo/vbo_save.h
@@ -40,7 +40,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
struct vbo_save_copied_vtx {
- GLfloat buffer[VBO_ATTRIB_MAX * 4 * VBO_MAX_COPIED_VERTS];
+ fi_type buffer[VBO_ATTRIB_MAX * 4 * VBO_MAX_COPIED_VERTS];
GLuint nr;
};
@@ -69,7 +69,7 @@ struct vbo_save_vertex_list {
* Keep this in regular (non-VBO) memory to avoid repeated
* map/unmap of the VBO when updating GL current data.
*/
- GLfloat *current_data;
+ fi_type *current_data;
GLuint current_size;
GLuint buffer_offset;
@@ -107,7 +107,7 @@ struct vbo_save_vertex_list {
*/
struct vbo_save_vertex_store {
struct gl_buffer_object *bufferobj;
- GLfloat *buffer;
+ fi_type *buffer;
GLuint used;
GLuint refcount;
};
@@ -133,7 +133,7 @@ struct vbo_save_context {
GLboolean out_of_memory; /**< True if last VBO allocation failed */
- GLfloat *buffer;
+ fi_type *buffer;
GLuint count;
GLuint wrap_count;
GLuint replay_flags;
@@ -144,9 +144,9 @@ struct vbo_save_context {
struct vbo_save_vertex_store *vertex_store;
struct vbo_save_primitive_store *prim_store;
- GLfloat *buffer_ptr; /* cursor, points into buffer */
- GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current values */
- GLfloat *attrptr[VBO_ATTRIB_MAX];
+ fi_type *buffer_ptr; /* cursor, points into buffer */
+ fi_type vertex[VBO_ATTRIB_MAX*4]; /* current values */
+ fi_type *attrptr[VBO_ATTRIB_MAX];
GLuint vert_count;
GLuint max_vert;
GLboolean dangling_attr_ref;
@@ -155,7 +155,7 @@ struct vbo_save_context {
struct vbo_save_copied_vtx copied;
- GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->ListState */
+ fi_type *current[VBO_ATTRIB_MAX]; /* points into ctx->ListState */
GLubyte *currentsz[VBO_ATTRIB_MAX];
};
@@ -186,7 +186,7 @@ void vbo_save_playback_vertex_list( struct gl_context *ctx, void *data );
void vbo_save_api_init( struct vbo_save_context *save );
-GLfloat *
+fi_type *
vbo_save_map_vertex_store(struct gl_context *ctx,
struct vbo_save_vertex_store *vertex_store);
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index beef342be..fd9a5de3d 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -99,14 +99,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
static GLuint
_save_copy_vertices(struct gl_context *ctx,
const struct vbo_save_vertex_list *node,
- const GLfloat * src_buffer)
+ const fi_type * src_buffer)
{
struct vbo_save_context *save = &vbo_context(ctx)->save;
const struct _mesa_prim *prim = &node->prim[node->prim_count - 1];
GLuint nr = prim->count;
GLuint sz = save->vertex_size;
- const GLfloat *src = src_buffer + prim->start * sz;
- GLfloat *dst = save->copied.buffer;
+ const fi_type *src = src_buffer + prim->start * sz;
+ fi_type *dst = save->copied.buffer;
GLuint ovf, i;
if (prim->end)
@@ -233,7 +233,7 @@ free_vertex_store(struct gl_context *ctx,
}
-GLfloat *
+fi_type *
vbo_save_map_vertex_store(struct gl_context *ctx,
struct vbo_save_vertex_store *vertex_store)
{
@@ -249,7 +249,7 @@ vbo_save_map_vertex_store(struct gl_context *ctx,
/* Map the remaining free space in the VBO */
GLintptr offset = vertex_store->used * sizeof(GLfloat);
GLsizeiptr size = vertex_store->bufferobj->Size - offset;
- GLfloat *range = (GLfloat *)
+ fi_type *range = (fi_type *)
ctx->Driver.MapBufferRange(ctx, offset, size, access,
vertex_store->bufferobj,
MAP_INTERNAL);
@@ -549,7 +549,7 @@ static void
_save_wrap_filled_vertex(struct gl_context *ctx)
{
struct vbo_save_context *save = &vbo_context(ctx)->save;
- GLfloat *data = save->copied.buffer;
+ fi_type *data = save->copied.buffer;
GLuint i;
/* Emit a glEnd to close off the last vertex list.
@@ -578,7 +578,7 @@ _save_copy_to_current(struct gl_context *ctx)
for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) {
if (save->attrsz[i]) {
save->currentsz[i][0] = save->attrsz[i];
- COPY_CLEAN_4V_TYPE_AS_FLOAT(save->current[i], save->attrsz[i],
+ COPY_CLEAN_4V_TYPE_AS_UNION(save->current[i], save->attrsz[i],
save->attrptr[i], save->attrtype[i]);
}
}
@@ -620,7 +620,7 @@ _save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
struct vbo_save_context *save = &vbo_context(ctx)->save;
GLuint oldsz;
GLuint i;
- GLfloat *tmp;
+ fi_type *tmp;
/* Store the current run of vertices, and emit a GL_END. Emit a
* BEGIN in the new buffer.
@@ -669,8 +669,8 @@ _save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
* and will need fixup at runtime.
*/
if (save->copied.nr) {
- const GLfloat *data = save->copied.buffer;
- GLfloat *dest = save->buffer;
+ const fi_type *data = save->copied.buffer;
+ fi_type *dest = save->buffer;
GLuint j;
/* Need to note this and fix up at runtime (or loopback):
@@ -685,7 +685,7 @@ _save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
if (save->attrsz[j]) {
if (j == attr) {
if (oldsz) {
- COPY_CLEAN_4V_TYPE_AS_FLOAT(dest, oldsz, data,
+ COPY_CLEAN_4V_TYPE_AS_UNION(dest, oldsz, data,
save->attrtype[j]);
data += oldsz;
dest += newsz;
@@ -729,7 +729,7 @@ save_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint sz)
}
else if (sz < save->active_sz[attr]) {
GLuint i;
- const GLfloat *id = vbo_get_default_vals_as_float(save->attrtype[attr]);
+ const fi_type *id = vbo_get_default_vals_as_union(save->attrtype[attr]);
/* New size is equal or smaller - just need to fill in some
* zeros.
@@ -772,7 +772,7 @@ _save_reset_vertex(struct gl_context *ctx)
* 3f version won't otherwise set color[3] to 1.0 -- this is the job
* of the chooser function when switching between Color4f and Color3f.
*/
-#define ATTR(A, N, T, V0, V1, V2, V3) \
+#define ATTR_UNION(A, N, T, V0, V1, V2, V3) \
do { \
struct vbo_save_context *save = &vbo_context(ctx)->save; \
\
@@ -780,12 +780,12 @@ do { \
save_fixup_vertex(ctx, A, N); \
\
{ \
- GLfloat *dest = save->attrptr[A]; \
+ fi_type *dest = save->attrptr[A]; \
if (N>0) dest[0] = V0; \
if (N>1) dest[1] = V1; \
if (N>2) dest[2] = V2; \
if (N>3) dest[3] = V3; \
- save->attrtype[A] = T; \
+ save->attrtype[A] = T; \
} \
\
if ((A) == 0) { \
@@ -1564,16 +1564,16 @@ _save_current_init(struct gl_context *ctx)
for (i = VBO_ATTRIB_POS; i <= VBO_ATTRIB_GENERIC15; i++) {
const GLuint j = i - VBO_ATTRIB_POS;
- ASSERT(j < VERT_ATTRIB_MAX);
+ assert(j < VERT_ATTRIB_MAX);
save->currentsz[i] = &ctx->ListState.ActiveAttribSize[j];
- save->current[i] = ctx->ListState.CurrentAttrib[j];
+ save->current[i] = (fi_type *) ctx->ListState.CurrentAttrib[j];
}
for (i = VBO_ATTRIB_FIRST_MATERIAL; i <= VBO_ATTRIB_LAST_MATERIAL; i++) {
const GLuint j = i - VBO_ATTRIB_FIRST_MATERIAL;
- ASSERT(j < MAT_ATTRIB_MAX);
+ assert(j < MAT_ATTRIB_MAX);
save->currentsz[i] = &ctx->ListState.ActiveMaterialSize[j];
- save->current[i] = ctx->ListState.CurrentMaterial[j];
+ save->current[i] = (fi_type *) ctx->ListState.CurrentMaterial[j];
}
}
diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c
index d0521d794..74e266d19 100644
--- a/mesalib/src/mesa/vbo/vbo_save_draw.c
+++ b/mesalib/src/mesa/vbo/vbo_save_draw.c
@@ -47,8 +47,8 @@ _playback_copy_to_current(struct gl_context *ctx,
const struct vbo_save_vertex_list *node)
{
struct vbo_context *vbo = vbo_context(ctx);
- GLfloat vertex[VBO_ATTRIB_MAX * 4];
- GLfloat *data;
+ fi_type vertex[VBO_ATTRIB_MAX * 4];
+ fi_type *data;
GLuint i, offset;
if (node->current_size == 0)
@@ -75,10 +75,10 @@ _playback_copy_to_current(struct gl_context *ctx,
for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) {
if (node->attrsz[i]) {
- GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
- GLfloat tmp[4];
+ fi_type *current = (fi_type *)vbo->currval[i].Ptr;
+ fi_type tmp[4];
- COPY_CLEAN_4V_TYPE_AS_FLOAT(tmp,
+ COPY_CLEAN_4V_TYPE_AS_UNION(tmp,
node->attrsz[i],
data,
node->attrtype[i]);
diff --git a/mesalib/src/mesa/vbo/vbo_save_loopback.c b/mesalib/src/mesa/vbo/vbo_save_loopback.c
index 8c93ae86a..7410f1875 100644
--- a/mesalib/src/mesa/vbo/vbo_save_loopback.c
+++ b/mesalib/src/mesa/vbo/vbo_save_loopback.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdio.h>
#include "main/context.h"
#include "main/glheader.h"
#include "main/enums.h"
diff --git a/mesalib/src/mesa/vbo/vbo_split_copy.c b/mesalib/src/mesa/vbo/vbo_split_copy.c
index ca752e810..d1107dd84 100644
--- a/mesalib/src/mesa/vbo/vbo_split_copy.c
+++ b/mesalib/src/mesa/vbo/vbo_split_copy.c
@@ -29,6 +29,8 @@
/* Split indexed primitives with per-vertex copying.
*/
+#include <stdio.h>
+
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/imports.h"
diff --git a/mesalib/src/mesa/x86/common_x86.c b/mesalib/src/mesa/x86/common_x86.c
index 25f5c40e2..14b497d06 100644
--- a/mesalib/src/mesa/x86/common_x86.c
+++ b/mesalib/src/mesa/x86/common_x86.c
@@ -344,13 +344,13 @@ _mesa_get_x86_features(void)
#elif defined(USE_X86_64_ASM)
{
- unsigned int uninitialized_var(eax), uninitialized_var(ebx),
- uninitialized_var(ecx), uninitialized_var(edx);
+ unsigned int eax, ebx, ecx, edx;
/* Always available on x86-64. */
_mesa_x86_cpu_features |= X86_FEATURE_XMM | X86_FEATURE_XMM2;
- __get_cpuid(1, &eax, &ebx, &ecx, &edx);
+ if (!__get_cpuid(1, &eax, &ebx, &ecx, &edx))
+ return;
if (ecx & bit_SSE4_1)
_mesa_x86_cpu_features |= X86_FEATURE_SSE4_1;
diff --git a/mesalib/src/mesa/x86/gen_matypes.c b/mesalib/src/mesa/x86/gen_matypes.c
index 1e904aa0b..18ffb728a 100644
--- a/mesalib/src/mesa/x86/gen_matypes.c
+++ b/mesalib/src/mesa/x86/gen_matypes.c
@@ -35,6 +35,8 @@
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS
#endif
+
+#include <stdio.h>
#include <inttypes.h>
#include "main/glheader.h"